mirror of
https://github.com/storytold/effectcraft.git
synced 2026-11-05 18:18:49 +00:00
Merge PR #2891
This commit is contained in:
commit
3072f009bf
5 files changed
+152
-10
No files matched your search
@@ -7,7 +7,8 @@
|
||||
//!
|
||||
//! Pin positions are in effect space. A new pin is attached to the mesh under it: the click is
|
||||
//! mapped back through the current deformation to the rest mesh (its hidden rest position), and
|
||||
//! Position / Advanced pins get a Position keyframe at the current time, as in After Effects.
|
||||
//! Position / Advanced pins get a Position keyframe at the current time, as in After Effects. Off
|
||||
//! every mesh a pin starts a new mesh, unless its art already has one (#2865).
|
||||
|
||||
use effectcraft_effects::puppet::{self, MeshOpts, PinKind};
|
||||
use effectcraft_effects::{Buf, Params};
|
||||
@@ -62,6 +63,32 @@ fn layer_time(s: &Session, cid: ItemId, lid: LayerId, t: Tick) -> Result<Tick> {
|
||||
Ok(l.layer_time(t))
|
||||
}
|
||||
|
||||
/// Whether a pin at `at` (effect space) goes on this mesh as `def` deforms it: on it or beside it.
|
||||
fn on_mesh(mesh: &puppet::Mesh, def: &[[f64; 2]], at: [f64; 2]) -> bool {
|
||||
!mesh.tris.is_empty() && (puppet::contains(mesh, def, at) || def.iter().map(|v| (v[0] - at[0]).hypot(v[1] - at[1])).fold(f64::MAX, f64::min) < 12.0)
|
||||
}
|
||||
|
||||
/// Whether a new mesh at `at` (effect space) would repeat a mesh of `params`: the art it would
|
||||
/// outline is that mesh's own, even if a deformation has carried the mesh off it (#2865).
|
||||
fn repeats_mesh(buf: &Buf, params: &Params, at: [f64; 2]) -> bool {
|
||||
let (w, h) = (buf.img.width as usize, buf.img.height as usize);
|
||||
let alpha: Vec<f32> = buf.img.data.iter().map(|p| p[3]).collect();
|
||||
puppet::parse(params).iter().any(|m| {
|
||||
let mut outline = puppet::mesh::outline(&alpha, w, h, buf.scale.max(1e-9), buf.offset, at, m.opts.expansion);
|
||||
// As `triangulate` winds it.
|
||||
if puppet::mesh::signed_area(&outline) < 0.0 {
|
||||
outline.reverse();
|
||||
}
|
||||
puppet::mesh_for(buf, m).outline == outline
|
||||
})
|
||||
}
|
||||
|
||||
/// Whether `puppet.addPin` at `at` (effect space) places a pin on a layer with a Puppet effect.
|
||||
pub fn places_pin(s: &Session, cid: ItemId, lid: LayerId, at: [f64; 2], t: Tick) -> bool {
|
||||
let Some((buf, params)) = find_puppet(s, cid, lid).and_then(|fu| puppet_eval(s, cid, lid, fu, t)) else { return true };
|
||||
!repeats_mesh(&buf, ¶ms, at) || puppet::overlay(&buf, ¶ms).iter().any(|(_, mesh, def, _)| on_mesh(mesh, def, at))
|
||||
}
|
||||
|
||||
fn add_pin(s: &mut Session, p: &Value) -> Result<Value> {
|
||||
let cmd = "puppet.addPin";
|
||||
let (cid, lid) = layer_p(s, p, cmd)?;
|
||||
@@ -93,9 +120,7 @@ fn add_pin(s: &mut Session, p: &Value) -> Result<Value> {
|
||||
if want_mesh.is_some_and(|w| w != *uid) || mesh.tris.is_empty() {
|
||||
continue;
|
||||
}
|
||||
let inside = puppet::contains(mesh, def, at);
|
||||
let near = def.iter().map(|v| (v[0] - at[0]).hypot(v[1] - at[1])).fold(f64::MAX, f64::min) < 12.0;
|
||||
if inside || near || want_mesh.is_some() {
|
||||
if on_mesh(mesh, def, at) || want_mesh.is_some() {
|
||||
let rest = puppet::unmap(mesh, def, at);
|
||||
// A moving pin holds its nearest mesh vertex at `position + (vertex - rest)`
|
||||
// (puppet::solve). Choose the position that keeps that vertex where it is now, so
|
||||
@@ -120,6 +145,9 @@ fn add_pin(s: &mut Session, p: &Value) -> Result<Value> {
|
||||
{
|
||||
return Err(bad(cmd, format!("no mesh {w}")));
|
||||
}
|
||||
if target.is_none() && repeats_mesh(&buf, ¶ms, at) {
|
||||
return Ok(json!({"pin": null, "changed": false}));
|
||||
}
|
||||
}
|
||||
let opts = MeshOpts {
|
||||
density: f_p(p, "density").unwrap_or(s.state.puppet.density),
|
||||
|
||||
@@ -225,6 +225,71 @@ fn a_pin_added_to_a_bent_mesh_moves_nothing() {
|
||||
}
|
||||
}
|
||||
|
||||
fn mesh_count(s: &mut Session, id: u64) -> usize {
|
||||
s.execute("puppet.info", json!({"layer": id})).unwrap()["meshes"].as_array().unwrap().len()
|
||||
}
|
||||
|
||||
/// #2865: where the deformed layer is empty a click makes nothing: no copy of the art it has moved
|
||||
/// off, no undo step, no error.
|
||||
#[test]
|
||||
fn a_pin_where_the_deformed_layer_is_empty_creates_nothing() {
|
||||
let (mut s, id) = setup();
|
||||
s.execute("puppet.addPin", json!({"layer": id, "position": [10, 30]})).unwrap();
|
||||
s.execute("puppet.addPin", json!({"layer": id, "position": [90, 30]})).unwrap();
|
||||
s.set_time(Tick::from_seconds_f64(1.0));
|
||||
s.execute("puppet.movePin", json!({"layer": id, "pin": "Puppet Pin 1", "position": [10, 70]})).unwrap();
|
||||
s.execute("puppet.movePin", json!({"layer": id, "pin": "Puppet Pin 2", "position": [90, 70]})).unwrap();
|
||||
let (cid, t) = (s.active_comp_id().unwrap(), Tick::from_seconds_f64(1.0));
|
||||
let before = s.render(cid, t, RenderOpts::default());
|
||||
let revision = s.revision;
|
||||
let lid = effectcraft_project::LayerId(id);
|
||||
// The solid's top, which the pins have carried 40 px down; and well off it.
|
||||
for at in [[50, 10], [300, 300]] {
|
||||
assert!(!crate::commands::puppet::places_pin(&s, cid, lid, [at[0] as f64, at[1] as f64], t), "{at:?}");
|
||||
let r = s.execute("puppet.addPin", json!({"layer": id, "position": at})).unwrap();
|
||||
assert_eq!(r["pin"], Value::Null, "{at:?}");
|
||||
assert_eq!(s.revision, revision, "{at:?} changed the project");
|
||||
}
|
||||
assert_eq!((mesh_count(&mut s, id), pin_count(&s, id)), (1, 2));
|
||||
assert_eq!(s.render(cid, t, RenderOpts::default()), before);
|
||||
// Whatever Expansion new meshes would now get, the art is the mesh's own.
|
||||
s.state.puppet.expansion = 9.0;
|
||||
assert_eq!(s.execute("puppet.addPin", json!({"layer": id, "position": [50, 10]})).unwrap()["pin"], Value::Null);
|
||||
// On the deformed shape a pin still goes on the mesh.
|
||||
assert!(crate::commands::puppet::places_pin(&s, cid, lid, [50.0, 70.0], t));
|
||||
assert!(s.execute("puppet.addPin", json!({"layer": id, "position": [50, 70]})).unwrap()["pin"].is_u64());
|
||||
assert_eq!((mesh_count(&mut s, id), pin_count(&s, id)), (1, 3));
|
||||
}
|
||||
|
||||
/// #2865: separate art still gets its own mesh, also from a near miss in the gap beside it (a click
|
||||
/// off the art finds the art nearest it): only a repeat of a mesh is refused.
|
||||
#[test]
|
||||
fn separate_art_still_gets_its_own_mesh() {
|
||||
let (mut s, id) = setup();
|
||||
for x in [[0, 30], [60, 100]] {
|
||||
s.execute("mask.new", json!({"layer": id, "vertices": [[x[0], 0], [x[1], 0], [x[1], 60], [x[0], 60]], "closed": true})).unwrap();
|
||||
}
|
||||
s.execute("puppet.addPin", json!({"layer": id, "position": [10, 30]})).unwrap();
|
||||
assert_eq!((mesh_count(&mut s, id), pin_count(&s, id)), (1, 1));
|
||||
// In the gap, nearer the right piece and past reach of the left piece's mesh.
|
||||
s.execute("puppet.addPin", json!({"layer": id, "position": [46, 30]})).unwrap();
|
||||
assert_eq!((mesh_count(&mut s, id), pin_count(&s, id)), (2, 2), "the near miss meshes the right piece");
|
||||
s.undo();
|
||||
s.execute("puppet.addPin", json!({"layer": id, "position": [80, 30]})).unwrap();
|
||||
assert_eq!((mesh_count(&mut s, id), pin_count(&s, id)), (2, 2), "the right piece gets its own mesh");
|
||||
s.execute("puppet.addPin", json!({"layer": id, "position": [80, 50]})).unwrap();
|
||||
assert_eq!((mesh_count(&mut s, id), pin_count(&s, id)), (2, 3), "and the next pin goes on it");
|
||||
}
|
||||
|
||||
/// `newMesh` asks for a new mesh wherever the click is, the art's own mesh or not.
|
||||
#[test]
|
||||
fn new_mesh_option_starts_a_mesh_on_meshed_art() {
|
||||
let (mut s, id) = setup();
|
||||
s.execute("puppet.addPin", json!({"layer": id, "position": [10, 30]})).unwrap();
|
||||
s.execute("puppet.addPin", json!({"layer": id, "position": [50, 30], "newMesh": true})).unwrap();
|
||||
assert_eq!((mesh_count(&mut s, id), pin_count(&s, id)), (2, 2));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn puppet_pin_kinds_and_mesh_options() {
|
||||
let (mut s, id) = setup();
|
||||
|
||||
@@ -84,8 +84,8 @@ pub fn overlay(app: &EffectcraftApp, ctx: &egui::Context, cid: ItemId, layer: &L
|
||||
|
||||
/// The layer a Puppet tool press at comp point `cpt` works on, of the selected `layers` with a
|
||||
/// Puppet effect (stack order): the one whose mesh, as deformed now, is under it (pins go on the
|
||||
/// deformed shape, also where it reaches past the layer's own bounds), else the one whose art is
|
||||
/// (a new mesh there). Never a layer without a Puppet effect: the tools stay on the layers being
|
||||
/// deformed shape, also where it reaches past the layer's own bounds), else the one `on_art` takes
|
||||
/// it (see `takes_pin`). Never a layer without a Puppet effect: the tools stay on the layers being
|
||||
/// rigged, as in After Effects (#284).
|
||||
pub fn target(ectx: &EvalCtx, layers: &[(&Layer, Overlay)], cpt: [f64; 2], on_art: impl Fn(&Layer) -> bool) -> Option<LayerId> {
|
||||
let on_mesh = |l: &Layer, ov: &Overlay| {
|
||||
@@ -96,6 +96,14 @@ pub fn target(ectx: &EvalCtx, layers: &[(&Layer, Overlay)], cpt: [f64; 2], on_ar
|
||||
layers.iter().find(|(l, ov)| on_mesh(l, ov)).or_else(|| layers.iter().find(|(l, _)| on_art(l))).map(|(l, _)| l.id)
|
||||
}
|
||||
|
||||
/// Whether a press at comp point `cpt` places a pin on `layer`. Where it would not (the deformed
|
||||
/// layer is empty there) the press is on nothing: a click does nothing, a drag is a marquee (#2865).
|
||||
pub fn takes_pin(app: &EffectcraftApp, ectx: &EvalCtx, layer: &Layer, cpt: [f64; 2]) -> bool {
|
||||
let Some(inv) = fx2c(ectx, layer).inverse() else { return false };
|
||||
let p = inv.apply(gv2(cpt[0], cpt[1]));
|
||||
effectcraft_engine::commands::puppet::places_pin(&app.session, ectx.comp_id, layer.id, [p.x, p.y], ectx.time)
|
||||
}
|
||||
|
||||
/// Keep a pin's keyframed Position in view in the Timeline after placing, moving or recording the
|
||||
/// pin in the viewer (#273).
|
||||
pub fn reveal_pin(app: &mut EffectcraftApp, layer: LayerId, pin: u64) {
|
||||
|
||||
@@ -1112,7 +1112,9 @@ fn phase_dragstart(app: &mut EffectcraftApp, ui: &mut egui::Ui, ectx: &EvalCtx,
|
||||
if puppet_layers.is_empty() {
|
||||
return pick(app, ectx, cpt, false);
|
||||
}
|
||||
super::puppet_tool::target(ectx, &puppet_layers, cpt, |l| layers_at(ectx, cpt).any(|h| h.id == l.id))
|
||||
super::puppet_tool::target(ectx, &puppet_layers, cpt, |l| {
|
||||
layers_at(ectx, cpt).any(|h| h.id == l.id) && super::puppet_tool::takes_pin(app, ectx, l, cpt)
|
||||
})
|
||||
};
|
||||
if resp.drag_started()
|
||||
&& !text_owns
|
||||
@@ -1186,8 +1188,9 @@ fn phase_dragstart(app: &mut EffectcraftApp, ui: &mut egui::Ui, ectx: &EvalCtx,
|
||||
t if t.is_shape() => Some(Gesture::Create { tool: t, start: map.to_comp(press) }),
|
||||
Tool::ObjectMatte => Some(Gesture::ObjectMatteBox { start: press }),
|
||||
t if t.puppet_kind().is_some() && super::puppet_tool::hit(&pin_hits, press).is_none() => {
|
||||
// Off the pins: Alt or a press outside the art drags a marquee that selects pins.
|
||||
(mods.alt || puppet_layer(app, cpt).is_none()).then_some(Gesture::PinMarquee { start: press })
|
||||
// Off the pins: Alt or a press outside the art drags a marquee that selects pins. Asked
|
||||
// of where the button went down: the pointer may be over the art by the time this is a drag.
|
||||
(mods.alt || puppet_layer(app, map.to_comp(press)).is_none()).then_some(Gesture::PinMarquee { start: press })
|
||||
}
|
||||
t if t.puppet_kind().is_some() => super::puppet_tool::hit(&pin_hits, press).and_then(|(h, part)| {
|
||||
use super::puppet_tool::PinPart;
|
||||
@@ -1700,7 +1703,9 @@ fn phase_clicked(app: &mut EffectcraftApp, ectx: &EvalCtx, resp: &egui::Response
|
||||
if puppet_layers.is_empty() {
|
||||
return pick(app, ectx, cpt, false);
|
||||
}
|
||||
super::puppet_tool::target(ectx, &puppet_layers, cpt, |l| layers_at(ectx, cpt).any(|h| h.id == l.id))
|
||||
super::puppet_tool::target(ectx, &puppet_layers, cpt, |l| {
|
||||
layers_at(ectx, cpt).any(|h| h.id == l.id) && super::puppet_tool::takes_pin(app, ectx, l, cpt)
|
||||
})
|
||||
};
|
||||
if resp.clicked()
|
||||
&& !text_owns
|
||||
|
||||
@@ -1657,6 +1657,42 @@ fn puppet_pins_go_on_the_deformed_mesh_and_the_tool_stays_on_the_rigged_layer()
|
||||
assert!(!rigged(&h, plate));
|
||||
}
|
||||
|
||||
/// #2865: a press where the deformed layer is empty, though on its original bounds, adds nothing:
|
||||
/// a click leaves the rig alone and a drag from there is a pin marquee.
|
||||
#[test]
|
||||
fn puppet_press_where_the_deformed_layer_is_empty_is_a_marquee_not_a_copy() {
|
||||
let mut h = harness();
|
||||
let s = &mut h.state_mut().session;
|
||||
s.execute("edit.clear", json!({"layers": ["Plate"]})).unwrap();
|
||||
s.execute("layer.select", json!({"layers": ["Box"]})).unwrap();
|
||||
let id = s.state.selected_layers[0].0;
|
||||
let a = s.execute("puppet.addPin", json!({"layer": id, "position": [10, 40]})).unwrap()["pin"].as_u64().unwrap();
|
||||
let b = s.execute("puppet.addPin", json!({"layer": id, "position": [70, 40]})).unwrap()["pin"].as_u64().unwrap();
|
||||
// Carry the Box 60 px right: its left part (comp x 280..340) is now empty.
|
||||
s.execute("puppet.movePin", json!({"layer": id, "pin": a, "position": [70, 40]})).unwrap();
|
||||
s.execute("puppet.movePin", json!({"layer": id, "pin": b, "position": [130, 40]})).unwrap();
|
||||
h.state_mut().ui.tool = Tool::Puppet;
|
||||
h.run_steps(3);
|
||||
let rig = |h: &mut Harness<'_, EffectcraftApp>| {
|
||||
let info = h.state_mut().session.execute("puppet.info", json!({"layer": id})).unwrap();
|
||||
let meshes = info["meshes"].as_array().unwrap().clone();
|
||||
(meshes.len(), meshes.iter().map(|m| m["pins"].as_array().unwrap().len()).sum::<usize>())
|
||||
};
|
||||
let at = screen(&h, [285.0, 180.0]);
|
||||
click(&mut h, at);
|
||||
assert_eq!(rig(&mut h), (1, 2), "the click made nothing");
|
||||
let comp = rect(&h, "viewer.comp");
|
||||
drag(&mut h, at, comp.max - vec2(4.0, 4.0));
|
||||
assert_eq!(rig(&mut h), (1, 2), "nor did the drag");
|
||||
let mut sel: Vec<u64> = h.state().session.state.selected_props.iter().map(|(_, u)| *u).collect();
|
||||
sel.sort();
|
||||
assert_eq!(sel, [a, b], "the drag's marquee selected the pins");
|
||||
// On the deformed shape a click still pins it.
|
||||
let at = screen(&h, [380.0, 180.0]);
|
||||
click(&mut h, at);
|
||||
assert_eq!(rig(&mut h), (1, 3));
|
||||
}
|
||||
|
||||
/// Filled circles painted this frame (flattening nested shape lists).
|
||||
fn circles(h: &Harness<'_, EffectcraftApp>) -> Vec<egui::epaint::CircleShape> {
|
||||
fn walk(s: &egui::Shape, out: &mut Vec<egui::epaint::CircleShape>) {
|
||||
|
||||
Reference in new issue
Block a user