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Merge PR #2933
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commit
21edd52ae6
1 file changed
+82
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@@ -323,12 +323,22 @@ pub(crate) fn panel_menu_area(app: &mut EffectcraftApp, ui: &mut egui::Ui) {
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return;
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}
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let mut close = false;
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let area = egui::Area::new(id.with("area")).order(egui::Order::Foreground).fixed_pos(pos).show(ui.ctx(), |ui| {
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let area_id = id.with("area");
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// a small window (a floated panel can be narrower than the menu) gets the menu at its width
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let width = (ui.ctx().content_rect().width() - 16.0).max(0.0);
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let grew = ui.ctx().data_mut(|d| {
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let last = d.get_temp::<f32>(area_id);
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d.insert_temp(area_id, width);
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last.is_some_and(|last| width > last)
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});
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// measured afresh on each opening, as egui's popups are: its items and its window change between
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// openings. A window that grows under it gives back the width a narrower one took.
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let opening = ui.ctx().read_response(area_id).is_none() || grew;
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let area = egui::Area::new(area_id).order(egui::Order::Foreground).fixed_pos(pos).sizing_pass(opening).show(ui.ctx(), |ui| {
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egui::Frame::popup(ui.style()).show(ui, |ui| {
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// a small window (a floated panel can be narrower than the menu) gets the menu at its width
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let width = (ui.ctx().content_rect().width() - 16.0).max(0.0);
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ui.set_min_width(200.0_f32.min(width));
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ui.set_max_width(width);
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// only ever narrows what the area measured: the separator fills whatever width it is given
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ui.set_max_width(ui.max_rect().width().min(width));
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if ui.button(tr("Close Panel")).clicked() {
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let _ = app.dock_command(ui.ctx(), craft_ui::docking::Action::Close { panel });
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close = true;
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@@ -487,6 +497,74 @@ mod panel_menu_viewport_tests {
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open(&ctx, window());
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let rect = pass(&mut app, &ctx, window(), 160.0, vec![]).unwrap();
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assert!(rect.max.x <= 160.5, "the menu fits the 160 pt window: {rect:?}");
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for _ in 0..4 {
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let rect = pass(&mut app, &ctx, window(), 160.0, vec![]).unwrap();
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assert!(rect.min.x >= -0.5 && rect.max.x <= 160.5, "and keeps fitting it: {rect:?}");
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}
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}
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#[test]
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fn the_menu_is_as_wide_as_its_contents_not_the_window() {
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let mut app = EffectcraftApp::new(Session::default());
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let ctx = egui::Context::default();
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open(&ctx, egui::ViewportId::ROOT);
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let first = pass(&mut app, &ctx, egui::ViewportId::ROOT, 1200.0, vec![]).unwrap();
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assert!(first.width() < 400.0, "measured to its contents: {first:?}");
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for _ in 0..4 {
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let rect = pass(&mut app, &ctx, egui::ViewportId::ROOT, 1200.0, vec![]).unwrap();
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assert!((rect.width() - first.width()).abs() < 1.0, "and stays there, pass after pass: {rect:?}, first {first:?}");
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}
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}
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#[test]
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fn a_window_narrowed_under_the_open_menu_narrows_the_menu() {
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let mut app = EffectcraftApp::new(Session::default());
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let ctx = egui::Context::default();
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open(&ctx, window());
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for _ in 0..3 {
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pass(&mut app, &ctx, window(), 1000.0, vec![]);
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}
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for _ in 0..3 {
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pass(&mut app, &ctx, window(), 160.0, vec![]);
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}
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let rect = pass(&mut app, &ctx, window(), 160.0, vec![]).unwrap();
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assert!(rect.min.x >= -0.5 && rect.max.x <= 160.5, "the menu follows the window: {rect:?}");
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}
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/// A long translation (here French) makes the menu wider than its minimum.
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#[test]
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fn a_window_widened_under_the_open_menu_gives_the_labels_their_room_back() {
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crate::i18n::set_current("fr");
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let mut app = EffectcraftApp::new(Session::default());
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let ctx = egui::Context::default();
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ctx.set_embed_viewports(false);
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open(&ctx, window());
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let wide = (0..3).filter_map(|_| pass(&mut app, &ctx, window(), 1000.0, vec![])).last().unwrap();
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let narrow = (0..3).filter_map(|_| pass(&mut app, &ctx, window(), 160.0, vec![])).last().unwrap();
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let again = (0..3).filter_map(|_| pass(&mut app, &ctx, window(), 1000.0, vec![])).last().unwrap();
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crate::i18n::set_current("en");
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assert!(narrow.width() < wide.width(), "it fits the narrow window: {narrow:?}, wide {wide:?}");
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assert!((again.width() - wide.width()).abs() < 1.0, "back to its own width: {again:?}, first {wide:?}");
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}
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#[test]
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fn each_opening_measures_the_menu_afresh() {
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let mut app = EffectcraftApp::new(Session::default());
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let ctx = egui::Context::default();
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open(&ctx, window());
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let wide = (0..3).filter_map(|_| pass(&mut app, &ctx, window(), 1000.0, vec![])).last().unwrap();
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// the same menu, opened while the window is narrow, wraps to fit...
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ctx.data_mut(|d| d.remove::<OpenPanelMenu>(menu_id()));
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pass(&mut app, &ctx, window(), 160.0, vec![]);
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open(&ctx, window());
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let narrow = (0..3).filter_map(|_| pass(&mut app, &ctx, window(), 160.0, vec![])).last().unwrap();
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assert!(narrow.width() < wide.width(), "it fits the narrow window: {narrow:?}, wide {wide:?}");
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// ...and doesn't keep that size when it next opens with room
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ctx.data_mut(|d| d.remove::<OpenPanelMenu>(menu_id()));
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pass(&mut app, &ctx, window(), 1000.0, vec![]);
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open(&ctx, window());
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let again = (0..3).filter_map(|_| pass(&mut app, &ctx, window(), 1000.0, vec![])).last().unwrap();
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assert!((again.width() - wide.width()).abs() < 1.0, "back to its own width: {again:?}, first {wide:?}");
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}
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#[test]
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