Files
artcraft/docs/DOCS/SKYBOXES.md
T
adc73f60ae Feature/ Skyboxes (and its Tab) (#636)
@Quicksticks-oss  has finished the loading of skyboxes
@wilwong has made the tab for it, and did some re-organization of demo
files cos the list is growing larger and larger now

---------

Co-authored-by: Quicksticks-oss <chongobongotoday@gmail.com>
Co-authored-by: wil <wil@storyteller.ai>
2024-07-16 14:25:31 -04:00

839 B

STORYTELLER STUDIO ENGINE DOCS

This is the official documentation for the storyteller studio engine.

Back

threejs skyboxes

Documentation

  • Asset type is AssetType.SKYBOX
  • Update skyboxes by calling the Scene's updateSkybox function while passing in the media id of te skybox.
  • You can also update skyboxes by calling the Scene Manages updateSkybox function while passing in the media id of te skybox.

Hacks

  • Made creation of skyboxs go through the addObject function on line 101 of DndAssets.ts.
  • Hard coded 3 skyboxs into the engine in demoAssts.ts.
  • Use hard coded images and media tokens for loading skyboxes. Ex. Default, m_0, m_1...

Roadmap

  • Uploading Skyboxes to Backend.

  • Create Panel for Skyboxes