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its likely the backend being the issue
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92025fcf67
commit
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1 file changed
+7
-7
@@ -82,7 +82,7 @@ class Editor {
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renderPass: RenderPass | undefined;
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current_scene_media_token: string | null;
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current_glb_scene_media_token: string | null;
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current_scene_glb_media_token: string | null;
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can_initialize: boolean;
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dispatchAppUiState: any; // todo figure out the type
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@@ -167,7 +167,7 @@ class Editor {
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// Scene State
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this.current_scene_media_token = null;
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this.current_glb_scene_media_token = null;
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this.current_scene_glb_media_token = null;
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}
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initialize(config:any) {
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@@ -230,7 +230,7 @@ class Editor {
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// saving state of the scene
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this.current_scene_media_token = null;
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this.current_glb_scene_media_token = null;
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this.current_scene_glb_media_token = null;
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// hide loader
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this.dispatchAppUiState({
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@@ -255,9 +255,9 @@ class Editor {
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// Load these so you can rewrite the scene glb using it's token.
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this.current_scene_media_token = load_scene_state_response.data["scene_media_file_token"]
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this.current_glb_scene_media_token = load_scene_state_response.data["scene_glb_media_file_token"]
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this.current_scene_glb_media_token = load_scene_state_response.data["scene_glb_media_file_token"]
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console.log(`SceneMediaToken:${this.current_scene_media_token} GLBSceneMediaToken${this.current_glb_scene_media_token}`);
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console.log(`SceneMediaToken:${this.current_scene_media_token} SceneGLBMediaToken:${this.current_scene_glb_media_token}`);
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this.activeScene.scene.children = loaded_scene.children;
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@@ -289,7 +289,7 @@ class Editor {
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const result = await this.api_manager.saveSceneState(
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this.activeScene.scene,
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name,
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this.current_glb_scene_media_token,
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this.current_scene_glb_media_token,
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this.current_scene_media_token,
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new TimelineDataState()
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)
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@@ -300,7 +300,7 @@ class Editor {
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}
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const scene_glb_media_token = result.data["scene_glb_media_file_token"]
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if (scene_glb_media_token != null) {
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this.current_glb_scene_media_token = scene_glb_media_token
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this.current_scene_glb_media_token = scene_glb_media_token
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}
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this.dispatchAppUiState({
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