From e0a6cbde3bb3cea90127c0ec74391a75f0559e6c Mon Sep 17 00:00:00 2001 From: Michael Chung <6252325+ArEnSc@users.noreply.github.com> Date: Thu, 28 Mar 2024 00:26:04 -0400 Subject: [PATCH] its likely the backend being the issue --- app/pages/PageEnigma/js/editor.ts | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/app/pages/PageEnigma/js/editor.ts b/app/pages/PageEnigma/js/editor.ts index acc92cabee..9be3a72ddf 100644 --- a/app/pages/PageEnigma/js/editor.ts +++ b/app/pages/PageEnigma/js/editor.ts @@ -82,7 +82,7 @@ class Editor { renderPass: RenderPass | undefined; current_scene_media_token: string | null; - current_glb_scene_media_token: string | null; + current_scene_glb_media_token: string | null; can_initialize: boolean; dispatchAppUiState: any; // todo figure out the type @@ -167,7 +167,7 @@ class Editor { // Scene State this.current_scene_media_token = null; - this.current_glb_scene_media_token = null; + this.current_scene_glb_media_token = null; } initialize(config:any) { @@ -230,7 +230,7 @@ class Editor { // saving state of the scene this.current_scene_media_token = null; - this.current_glb_scene_media_token = null; + this.current_scene_glb_media_token = null; // hide loader this.dispatchAppUiState({ @@ -255,9 +255,9 @@ class Editor { // Load these so you can rewrite the scene glb using it's token. this.current_scene_media_token = load_scene_state_response.data["scene_media_file_token"] - this.current_glb_scene_media_token = load_scene_state_response.data["scene_glb_media_file_token"] + this.current_scene_glb_media_token = load_scene_state_response.data["scene_glb_media_file_token"] - console.log(`SceneMediaToken:${this.current_scene_media_token} GLBSceneMediaToken${this.current_glb_scene_media_token}`); + console.log(`SceneMediaToken:${this.current_scene_media_token} SceneGLBMediaToken:${this.current_scene_glb_media_token}`); this.activeScene.scene.children = loaded_scene.children; @@ -289,7 +289,7 @@ class Editor { const result = await this.api_manager.saveSceneState( this.activeScene.scene, name, - this.current_glb_scene_media_token, + this.current_scene_glb_media_token, this.current_scene_media_token, new TimelineDataState() ) @@ -300,7 +300,7 @@ class Editor { } const scene_glb_media_token = result.data["scene_glb_media_file_token"] if (scene_glb_media_token != null) { - this.current_glb_scene_media_token = scene_glb_media_token + this.current_scene_glb_media_token = scene_glb_media_token } this.dispatchAppUiState({