ui: preserve line-wheel zoom compensation across smoothing frames (#6146)

This commit is contained in:
batistalucasv committed 2026-11-11 13:57:51 -03:00
1 parent ff0856570d
commit c99c42eaa9
2 files changed
+124 -30

No files matched your search

+31 -16
View File
@@ -281,6 +281,9 @@ pub struct CanvasScroll {
/// input time it last grew. Only used with animation effects off.
zoom_pending: f32,
zoom_time: f64,
/// Ctrl/⌘+Line-wheel zoom is being eased in over several frames by egui; compensation for
/// line scroll speed must persist across empty frames until easing completes.
line_zoom_smoothing: bool,
}
impl CanvasScroll {
@@ -377,6 +380,7 @@ impl CanvasScroll {
/// on top of the anchor correction that keeps the pointer's page point in place (#1743).
pub fn cancel(&mut self) {
self.hit_edge();
self.line_zoom_smoothing = false;
}
/// Scrolling continues without new input: keep repainting.
@@ -392,29 +396,40 @@ impl CanvasScroll {
// Fingers on a touch screen are measured directly, never eased.
if input.multi_touch().is_some() {
self.zoom_pending = 0.0;
self.line_zoom_smoothing = false;
return input.zoom_delta();
}
if animate {
self.zoom_pending = 0.0;
let factor = opts.line_scroll_speed / InputOptions::default().line_scroll_speed;
let has_line_wheel = input.events.iter().any(|e| {
matches!(
e,
Event::MouseWheel {
unit: MouseWheelUnit::Line,
modifiers,
..
} if modifiers.matches_any(opts.zoom_modifier)
)
});
if has_line_wheel && factor > 0.0 && (factor - 1.0).abs() > 1e-4 {
let z = input.zoom_delta();
if z.is_finite() && z > 0.0 {
return (z.ln() / factor).exp();
let pinch: f32 = input.events.iter().filter_map(|e| if let Event::Zoom(factor) = e { Some(*factor) } else { None }).product();
let pinch = if pinch.is_finite() && pinch > 0.0 { pinch } else { 1.0 };
for e in &input.events {
if let Event::MouseWheel { unit, modifiers, .. } = e
&& modifiers.matches_any(opts.zoom_modifier)
{
match unit {
MouseWheelUnit::Line => self.line_zoom_smoothing = true,
MouseWheelUnit::Point | MouseWheelUnit::Page => self.line_zoom_smoothing = false,
}
}
}
return input.zoom_delta();
let total_z = input.zoom_delta();
let wheel_z = if pinch != 1.0 && total_z.is_finite() && total_z > 0.0 { total_z / pinch } else { total_z };
let factor = opts.line_scroll_speed / InputOptions::default().line_scroll_speed;
if self.line_zoom_smoothing {
if (wheel_z - 1.0).abs() <= 1e-6 {
self.line_zoom_smoothing = false;
} else if factor > 0.0 && factor.is_finite() && (factor - 1.0).abs() > 1e-4 && wheel_z.is_finite() && wheel_z > 0.0 {
let comp_wheel_z = (wheel_z.ln() / factor).exp();
return (pinch * comp_wheel_z).clamp(0.01, 100.0);
}
}
return (pinch * wheel_z).clamp(0.01, 100.0);
}
self.line_zoom_smoothing = false;
let mut zoom = 1.0_f32;
let mut turned = 0.0_f32;
for event in &input.events {
+93 -14
View File
@@ -8356,46 +8356,81 @@ fn mouse_wheel_scroll_speed_does_not_alter_ctrl_wheel_zoom_distance() {
// 1. Establish baseline zoom with Normal speed
a.ui.scroll_speed = crate::scroll::ScrollSpeed::Normal;
let mut baseline_eased_line_zoom = 1.0;
let mut baseline_cumulative_line_zoom = 1.0;
let mut baseline_discrete_line_zoom = 1.0;
let mut baseline_eased_point_zoom = 1.0;
let mut baseline_cumulative_point_zoom = 1.0;
let mut baseline_discrete_point_zoom = 1.0;
let mut baseline_pinch_zoom = 1.0;
// Line baseline:
// Line baseline across full smoothing:
let ctx_line_base = egui::Context::default();
a.logic(&ctx_line_base);
let opts_line_base = ctx_line_base.options(|o| o.input_options);
let mut canvas_scroll_base = crate::scroll::CanvasScroll::default();
ctx_line_base
.run_ui(egui::RawInput { events: vec![ctrl_line_event()], time: Some(1.0), ..Default::default() }, |ui| {
let mut canvas_scroll = crate::scroll::CanvasScroll::default();
baseline_eased_line_zoom = ui.input(|i| canvas_scroll.zoom(i, &opts_line_base, true));
baseline_eased_line_zoom = ui.input(|i| canvas_scroll_base.zoom(i, &opts_line_base, true));
baseline_cumulative_line_zoom *= baseline_eased_line_zoom;
let mut canvas_scroll_discrete = crate::scroll::CanvasScroll::default();
baseline_discrete_line_zoom = ui.input(|i| canvas_scroll_discrete.zoom(i, &opts_line_base, false));
})
.drop_without_applying_deltas();
for f in 1..25 {
ctx_line_base
.run_ui(egui::RawInput { time: Some(1.0 + f as f64 * (1.0 / 60.0)), ..Default::default() }, |ui| {
baseline_cumulative_line_zoom *= ui.input(|i| canvas_scroll_base.zoom(i, &opts_line_base, true));
})
.drop_without_applying_deltas();
}
// Point baseline:
// Point baseline across full smoothing:
let ctx_point_base = egui::Context::default();
a.logic(&ctx_point_base);
let opts_point_base = ctx_point_base.options(|o| o.input_options);
let mut canvas_scroll_point_base = crate::scroll::CanvasScroll::default();
ctx_point_base
.run_ui(egui::RawInput { events: vec![ctrl_point_event()], time: Some(1.0), ..Default::default() }, |ui| {
let mut canvas_scroll = crate::scroll::CanvasScroll::default();
baseline_eased_point_zoom = ui.input(|i| canvas_scroll.zoom(i, &opts_point_base, true));
baseline_eased_point_zoom = ui.input(|i| canvas_scroll_point_base.zoom(i, &opts_point_base, true));
baseline_cumulative_point_zoom *= baseline_eased_point_zoom;
let mut canvas_scroll_discrete = crate::scroll::CanvasScroll::default();
baseline_discrete_point_zoom = ui.input(|i| canvas_scroll_discrete.zoom(i, &opts_point_base, false));
})
.drop_without_applying_deltas();
for f in 1..25 {
ctx_point_base
.run_ui(egui::RawInput { time: Some(1.0 + f as f64 * (1.0 / 60.0)), ..Default::default() }, |ui| {
baseline_cumulative_point_zoom *= ui.input(|i| canvas_scroll_point_base.zoom(i, &opts_point_base, true));
})
.drop_without_applying_deltas();
}
// Pinch baseline:
let ctx_pinch_base = egui::Context::default();
a.logic(&ctx_pinch_base);
let opts_pinch_base = ctx_pinch_base.options(|o| o.input_options);
ctx_pinch_base
.run_ui(egui::RawInput { events: vec![egui::Event::Zoom(1.25)], time: Some(1.0), ..Default::default() }, |ui| {
let mut canvas_scroll = crate::scroll::CanvasScroll::default();
baseline_pinch_zoom = ui.input(|i| canvas_scroll.zoom(i, &opts_pinch_base, true));
})
.drop_without_applying_deltas();
assert!((baseline_discrete_line_zoom - default_notch_zoom).abs() < 1e-3, "discrete line zoom equals notch zoom");
assert!(baseline_eased_line_zoom > 1.0 && baseline_eased_line_zoom < default_notch_zoom, "eased line zoom begins in first frame");
assert!(
(baseline_cumulative_line_zoom - default_notch_zoom).abs() < 1e-3,
"cumulative completed eased line zoom matches default notch zoom ({baseline_cumulative_line_zoom} vs {default_notch_zoom})"
);
assert!(baseline_eased_point_zoom > 1.0, "point zoom applies in eased mode");
assert!(baseline_discrete_point_zoom > 1.0, "point zoom applies in discrete mode");
assert!((baseline_pinch_zoom - 1.25).abs() < 1e-4, "pinch zoom matches pinch factor");
// 2. Verify all scroll speeds preserve exact same zoom distance across animation settings
// 2. Verify all scroll speeds preserve exact same zoom distance across animation settings and smoothing frames
for speed in [crate::scroll::ScrollSpeed::Slow, crate::scroll::ScrollSpeed::Normal, crate::scroll::ScrollSpeed::Fast] {
a.ui.scroll_speed = speed;
// Test Line-wheel zoom invariance:
// Test Line-wheel zoom invariance across multiple frames:
let ctx_line = egui::Context::default();
a.logic(&ctx_line);
let opts = ctx_line.options(|o| o.input_options);
@@ -8409,13 +8444,15 @@ fn mouse_wheel_scroll_speed_does_not_alter_ctrl_wheel_zoom_distance() {
"scroll zoom speed remains unscaled default so point-wheel zoom is unchanged"
);
let mut canvas_scroll_eased = crate::scroll::CanvasScroll::default();
let mut cumulative_line_zoom = 1.0;
ctx_line
.run_ui(egui::RawInput { events: vec![ctrl_line_event()], time: Some(1.0), ..Default::default() }, |ui| {
let mut canvas_scroll_eased = crate::scroll::CanvasScroll::default();
let eased_zoom = ui.input(|i| canvas_scroll_eased.zoom(i, &opts, true));
cumulative_line_zoom *= eased_zoom;
assert!(
(eased_zoom - baseline_eased_line_zoom).abs() < 1e-5,
"eased line zoom delta for speed {speed:?} matches baseline ({eased_zoom} vs {baseline_eased_line_zoom})"
"first frame eased line zoom delta for speed {speed:?} matches baseline ({eased_zoom} vs {baseline_eased_line_zoom})"
);
let mut canvas_scroll_discrete = crate::scroll::CanvasScroll::default();
@@ -8427,17 +8464,32 @@ fn mouse_wheel_scroll_speed_does_not_alter_ctrl_wheel_zoom_distance() {
})
.drop_without_applying_deltas();
// Test Point-wheel zoom invariance:
// Advance through subsequent empty frames until line smoothing completes
for f in 1..25 {
ctx_line
.run_ui(egui::RawInput { time: Some(1.0 + f as f64 * (1.0 / 60.0)), ..Default::default() }, |ui| {
cumulative_line_zoom *= ui.input(|i| canvas_scroll_eased.zoom(i, &opts, true));
})
.drop_without_applying_deltas();
}
assert!(
(cumulative_line_zoom - baseline_cumulative_line_zoom).abs() < 1e-3,
"cumulative completed line zoom for speed {speed:?} matches baseline ({cumulative_line_zoom} vs {baseline_cumulative_line_zoom})"
);
// Test Point-wheel zoom invariance across multiple frames:
let ctx_point = egui::Context::default();
a.logic(&ctx_point);
let opts_point = ctx_point.options(|o| o.input_options);
let mut canvas_scroll_point = crate::scroll::CanvasScroll::default();
let mut cumulative_point_zoom = 1.0;
ctx_point
.run_ui(egui::RawInput { events: vec![ctrl_point_event()], time: Some(1.0), ..Default::default() }, |ui| {
let mut canvas_scroll_eased = crate::scroll::CanvasScroll::default();
let eased_zoom = ui.input(|i| canvas_scroll_eased.zoom(i, &opts_point, true));
let eased_zoom = ui.input(|i| canvas_scroll_point.zoom(i, &opts_point, true));
cumulative_point_zoom *= eased_zoom;
assert!(
(eased_zoom - baseline_eased_point_zoom).abs() < 1e-5,
"eased point zoom delta for speed {speed:?} matches baseline ({eased_zoom} vs {baseline_eased_point_zoom})"
"first frame eased point zoom delta for speed {speed:?} matches baseline ({eased_zoom} vs {baseline_eased_point_zoom})"
);
let mut canvas_scroll_discrete = crate::scroll::CanvasScroll::default();
@@ -8448,5 +8500,32 @@ fn mouse_wheel_scroll_speed_does_not_alter_ctrl_wheel_zoom_distance() {
);
})
.drop_without_applying_deltas();
for f in 1..25 {
ctx_point
.run_ui(egui::RawInput { time: Some(1.0 + f as f64 * (1.0 / 60.0)), ..Default::default() }, |ui| {
cumulative_point_zoom *= ui.input(|i| canvas_scroll_point.zoom(i, &opts_point, true));
})
.drop_without_applying_deltas();
}
assert!(
(cumulative_point_zoom - baseline_cumulative_point_zoom).abs() < 1e-3,
"cumulative completed point zoom for speed {speed:?} matches baseline ({cumulative_point_zoom} vs {baseline_cumulative_point_zoom})"
);
// Test pinch gesture independence from scroll speed settings:
let ctx_pinch = egui::Context::default();
a.logic(&ctx_pinch);
let opts_pinch = ctx_pinch.options(|o| o.input_options);
ctx_pinch
.run_ui(egui::RawInput { events: vec![egui::Event::Zoom(1.25)], time: Some(1.0), ..Default::default() }, |ui| {
let mut canvas_scroll = crate::scroll::CanvasScroll::default();
let pinch_zoom = ui.input(|i| canvas_scroll.zoom(i, &opts_pinch, true));
assert!(
(pinch_zoom - baseline_pinch_zoom).abs() < 1e-5,
"pinch zoom for speed {speed:?} matches baseline ({pinch_zoom} vs {baseline_pinch_zoom})"
);
})
.drop_without_applying_deltas();
}
}