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bflatasticandClaude Opus 5.5 90d6785eb5 Part of #394: Animated Zoom, Large Tabs, Scale Cursor and anti-aliased bitmaps act
- Performance › Animated Zoom (with GPU Performance, which dims it when
  off): the Zoom tool dragged sideways zooms about the press (right in,
  left out) and held still zooms on (Alt: out); a click still steps. Off,
  a drag zooms to the area dragged across, now drawn as a marquee. The
  hint bar says which.
- User Interface › Large Tabs: taller document tabs with larger titles.
- User Interface › Scale Cursor Proportional to UI: off, the tool cursors
  keep their size whatever the UI Scaling (OS and painted cursors alike).
- File Handling › Display Bitmaps as Anti-aliased Images in Pixel
  Preview: off (the default), Pixel Preview samples images nearest-pixel
  (`RenderOptions::smooth_images`).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:22:43 +07:00
BFlat 01ad745e86 Merge pull request #668 from storytold/fix/663-recent-and-preset-dblclick
Part of #663: Home screen Recent Files; a double-clicked preset creates the document
2026-10-09 11:20:12 +07:00
bflatasticandClaude Opus 5.5 d8f6bacddb Part of #663: Home screen Recent Files; a double-clicked preset creates the document
- The Home screen lists the first six of File > Open Recent Files, each by name
  (a click opens it) and folder; one that can't be opened says so in the status
  bar. With none, there is no section.
- In New Document, a double-click on a preset card creates the document from
  it; a click still only chooses it. The Create buttons no longer overwrite a
  create asked for earlier in the frame.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:17:35 +07:00
BFlat fc74389b5a Merge pull request #660 from Haven-King/fix/text-engine-integration
Fix/text engine integration
2026-10-09 10:45:11 +07:00
BFlat 0891ffbf51 Merge pull request #659 from storytold/fix/449-two-finger-pan
Part of #449: two fingers dragged on a touch screen pan the canvas
2026-10-09 10:37:26 +07:00
bflatasticandClaude Opus 5.5 861a0759b0 Part of #449: two fingers dragged on a touch screen pan the canvas
A pinch already zoomed the canvas and a second finger already cancelled the
first finger's press, but dragging two fingers together did nothing: the
canvas only read wheel scrolls, and a touch screen sends touches. The fingers'
movement (egui's multi-touch translation) now scrolls the canvas under either
Zoom with Mouse Wheel setting, and zoom and scroll apply in the same frame, so
a pinch that also slides pans too. Trackpads send scrolls, so nothing counts
twice.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 10:34:22 +07:00
haven 992f6a0a4d M7: tests for the text engine features combined
Layout (vectorcraft-text tests_combos): every pair of ligatures under tracking,
the paragraph composer, vertical alignment, Shrink Text to Fit, per-paragraph
attributes and inline graphics, and all six at once. Commands
(vectorcraft-engine tests_textcombos): Auto Size and Shrink Text with inline
art, paragraphs, composer and alignment; editing and undo across them; a save
round trip with everything on.
2026-10-08 20:30:14 -07:00
haven 53e39884fc M7: Auto Size measures vertically aligned area type from the top
auto_height lays the text out in a very tall probe frame; with Center, Bottom
or Justify the lines moved down inside it and the frame grew to tens of
thousands of points.
2026-10-08 20:30:14 -07:00
haven abdc26d8d1 M7: Shrink Text to Fit scales inline art's baseline shift
The fit scaled each run's size, leading and baseline shift but not an inline
graphic's own shift (points), so shrunk symbols sat off the cap-height centre.
2026-10-08 20:30:14 -07:00
haven 56c975465c M7: inline art follows vertically aligned lines
align_vertically moved lines and glyphs but not TextLayout::inlines, so inline
symbols in a centred or bottom-aligned area stayed where top alignment put them.
The reflow path for non-rectangular frames also kept the previous pass's
inlines, drawing each symbol twice.
2026-10-08 20:30:14 -07:00
BFlat 2dcac5b48b Merge pull request #658 from storytold/fix/651-gpu-fallback-int
Fix #651: a dual-GPU Mac falls back to its other GPU
2026-10-09 10:29:33 +07:00
bflatasticandClaude Opus 5.5 dc39146d0d Fix #651: a dual-GPU Mac falls back to its other GPU
Metal reports no PCI ids, so both GPUs of a dual-GPU Mac had the adapter key
Metal:0000:0000. When the integrated GPU failed at start-up, the restart left
out both and the app quit, although the discrete GPU works. An adapter without
ids is now keyed by its name, so the restart leaves out only the one that
failed.

The failure itself was wgpu's indirect-call validation compute shader, which
OCLP-patched Metal on an Iris Pro can't compile. Nothing in VectorCraft or
egui draws indirectly, so that validation is off (WGPU_VALIDATION_INDIRECT_CALL=1
turns it back on).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 10:26:55 +07:00
BFlat 147fc113c3 Merge pull request #657 from storytold/pr/land-641
Land #653, #654, #656: Image Trace View modes, Palette and Create Strokes (part of #641)
2026-10-09 10:25:04 +07:00
bflatastic 66a5363629 Merge #656: Image Trace: Create Strokes
# Conflicts:
#	ROADMAP.md
#	crates/engine/src/cmd/buildcmds.rs
#	crates/engine/src/tests_build.rs
#	crates/mcp/src/prompts.rs
#	crates/trace/src/tests.rs
#	crates/ui-egui/src/panels/image_trace.rs
2026-10-09 10:16:02 +07:00
bflatastic eea4fe9e58 Merge #654: Image Trace: Palette (Limited, Full Tone, Automatic, Document Library)
# Conflicts:
#	ROADMAP.md
#	crates/engine/src/cmd/buildcmds.rs
#	crates/ui-egui/src/panels/image_trace.rs
2026-10-09 10:14:35 +07:00
bflatastic 13c37e0bf4 Merge #653: Image Trace: Advanced as a section that stays open, and View modes
# Conflicts:
#	ROADMAP.md
2026-10-09 10:13:04 +07:00
bflatasticandClaude Opus 5.5 438f90c751 Part of #641: Image Trace: Create Strokes
Advanced › Create: Fills and/or Strokes, with Stroke (the widest line, px).
With Strokes, each colour's 8-connected parts no wider than the stroke width
(chamfer distance transform) trace as open centre lines instead of filled
outlines: the line is thinned to one pixel (Zhang-Suen with each removal
re-checked, so two-pixel lines survive; staircase corners dropped), its
skeleton becomes runs between ends and junctions (junction pixels merged,
spurs pruned, runs through two-way junctions joined, rings closed), and each
run is simplified and fitted with curves. The stroke width is the line's mean
width (pixels over length). Traced lines get round caps and joins in the
document. Without Fills, wider areas become 1 px stroked outlines.
`imageTrace.make` takes fills, strokes and strokeWidth, and refuses neither
fills nor strokes and a non-positive width.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 10:11:09 +07:00
bflatasticandClaude Opus 5.5 4a81e549a2 Part of #641: Image Trace: Palette (Limited, Full Tone, Automatic, Document Library)
Color mode's colours now come from a Palette (`palette` in imageTrace.make's
params), shown in the Image Trace panel under Mode:
- Limited: the `colors` best colours (what Color did before; the default).
- Full Tone: median cut until no colour box spans more than 96 (Less) … 8
  (More) levels per channel, up to 256 colours, set by `colorDetail` 0-100
  (the panel's Colors slider for this palette).
- Automatic: flat art (90% of the pixels in a few tight colours) traces with
  exactly its colours, anything else as Full Tone.
- Document Library: the most used (at most `colors`) colours of the
  document's swatches or of a swatch library (`library`: "document" or a
  library id or name, chosen in the panel's Library list), used as they are;
  traced shapes fill with the swatch's own colour, its colour model kept.
  The library's colours are looked up at every trace, not saved.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 09:51:49 +07:00
BFlat 11fceda13e Merge pull request #650 from mateususa/fix/artboard-tool-delete-key
Artboard tool: Delete and Backspace delete the active artboard
2026-10-09 09:31:38 +07:00
BFlat ea814b3fac Merge pull request #652 from storytold/fix/649-dock-drop-zone
Fix #649: a panel dropped on the dock lights up where it goes
2026-10-09 09:27:11 +07:00
bflatasticandClaude Opus 5.5 b5e39048df Fix #649: a panel dropped on the dock lights up where it goes
Panels other than Properties, Layers and Libraries live in the dock's icon
column, not as tabs. Dragging one onto the dock lit up the whole dock, tabs
included, and the drop put it back as an icon, so it seemed to vanish. The
drop zone now lights up the icon column for such panels (the whole dock still
for the tabbed ones), and the dropped panel pops out of its icon.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 09:23:30 +07:00
mateususaandClaude Opus 5.5 762bd6b927 Artboard tool: Delete and Backspace delete the active artboard
The Artboard tool handled Delete/Backspace in Tool::key, but never claimed
the keys through Tool::claims_key. The UI only routes Delete/Backspace to a
tool that claims them, so the keypress went to the Clear shortcut instead
and the artboard stayed. The existing tests called the tool directly and
missed it.

The tool now claims Delete/Backspace while no drag is in progress and more
than one artboard exists. With only one artboard left, the keys stay with
the shortcut.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 19:19:59 -07:00
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@@ -4,7 +4,7 @@ VectorCraft is a clean-room, open-source, pure-Rust reimplementation of the Adob
This file tracks **how far we are and what's left**. Time estimates are wall-clock hours of continuous Claude Opus 5.5 agent work (including builds and the CI gate), given both for **one agent** and for **4–6 parallel agents** on disjoint crates. They are counted from the remaining work (see [Parity estimate](#parity-estimate)), calibrated against measured throughput, and updated as work lands.
_Last updated: 2026-10-09 (after placed documents (File › Place of a `.vectorcraft` file, linked), M4.14–M4.98, M8.1–M8.20, M14.4–M14.7, the MCP prompts, resource templates, completions and logging, the 2026-10-07 issue fixes, the Layers panel rework and the 2026-10-08 community contributions: Pen and shape-tool modifiers, path editing, Layers, Artboards, Swatches/Brushes and dialogs, Japanese composition and PDF text, Hebrew/Arabic type, interface languages (Spanish among them), the font menu, saved selections, MCP and EPS, the missing-font export warning (#319), open paths in the Shape Builder (#374), PDF/`.ai` import keeping strokes live and hidden and nested layers (#372), per-corner Live Corners (#381), SVG type opening at the size it draws at (#396), the Wayland clipboard with copied-file paste (#398), ruler guides that can be selected, moved and deleted (#414), two batches of Preferences options that were stored but unused (#394), skeleton reads with `document.find` for large documents over MCP (#416) and anchors dragged with Direct Selection snapping to points, segments and smart guides, clipped SVG layers opening as clipping layers (#420), PDF/`.ai` layers read on pages of tens of millions of operators (#419), Document Color Mode putting RGB greys on the black plate on request and converting pattern tiles (#421) and movable dialogs with Offset Path's Joins dropdown (#423) and numeric fields scrubbed by dragging their label (#400), stroke weight presets in the stroke unit (#426), the Appearance panel's Opacity popup (#430), type on a path brackets, flip and Type on a Path Options that keep the type in place (#429), Layers rows dragged with a ghost and dropped on the trash or New Layer (#435), tool flyouts opening on a right or corner press (#436), tool flyouts torn off into floating toolbars (#437), the Shape Builder's erase mode deleting edges too (#439), installed fonts registered outside the font folders and fonts installed while the app runs listed in the font menus (#443), alike circular corners on rectangles that aren't square (#442), tool cursors as OS cursors so the pointer no longer trails over the canvas (#444), artboards copied and pasted with their art (#446), guides dragged out of the rulers snapping to the art's side midpoints and the artboards, artboard guides (#451), the toolbar's double arrow and Window › Toolbars › Double Column switching between one and two columns in any window height (#455), the Smart Guides display options and Snapping Tolerance (#394), Font Size and Leading combo boxes with preset lists in the Character and Properties panels and the Control bar (#458), screenshots pasted from the clipboard on macOS, Windows and the web (#457), the Properties panel's Fill and Stroke matching the Control bar's, Illustrator's Window menu panel keys (Shift+F7 for Align…) and Alt-wheel zoom whatever the wheel preference (Discord feedback), the point/area type widget (Discord feedback), groups in legacy Illustrator .ai files (Discord feedback), a rotating desktop log file (#465), image controls in the Control bar and Properties panel: Image Trace with its presets, Mask, Crop Image, Embed/Unembed, and an Image Trace object's preset, Expand and Release (Discord feedback), the Pen working as the Anchor Point tool with Alt held over a selected path's handles and anchors, and anchor buttons that convert, connect and cut paths at the selected anchors (Discord feedback), Japanese hanging punctuation (burasagari, #463), Escape leaving Presentation Mode with no screen mode saved across restarts, documents dropped on the desktop app opening as tabs of their own and a note that an `.ai` file's art off its artboards isn't in the part read (#472), Add/Delete Anchor Point tool icons drawn from the Pen tool's (#479), EPS import running more of PostScript Level 3 (patterns, Type 3 fonts, mesh shadings, masked images, VM and resource probes), and a preview that stands in saying why (Discord feedback, #466, #469, #474), chords with modifiers recorded in Edit › Keyboard Shortcuts (#487), Type Object Selection by Path Only (#394), Anti-aliased Artwork (#394), Show Pixel Grid (#394), pen and touch taps pressed and lifted within one frame clicking where they tapped and the Linux/Wayland pen-tablet workaround (#491), bounding-box resizes landing on the other objects' anchors and centres with labels, and the Rotate, Scale, Shear and Reflect tools snapping their drags (#482), Shift-drag marquees that toggle the objects or anchors they reach and a Lasso whose Alt subtraction keeps the rest of the selection (#483), the mouse wheel stepping the focused numeric field, the dialogs' and preferences' drag values made such fields (#485), Show The Home Screen When No Documents Are Open (#394), Numbers Without Units Are Points (#394), Auto-Collapse Iconic Panels (#394), the Contextual Task Bar moved by its handle and its More Options menu pinning and resetting its position, a designed macOS DMG windoLine truncated
_Last updated: 2026-10-09 (after placed documents (File › Place of a `.vectorcraft` file, linked), M4.14–M4.98, M8.1–M8.20, M14.4–M14.7, the MCP prompts, resource templates, completions and logging, the 2026-10-07 issue fixes, the Layers panel rework and the 2026-10-08 community contributions: Pen and shape-tool modifiers, path editing, Layers, Artboards, Swatches/Brushes and dialogs, Japanese composition and PDF text, Hebrew/Arabic type, interface languages (Spanish among them), the font menu, saved selections, MCP and EPS, the missing-font export warning (#319), open paths in the Shape Builder (#374), PDF/`.ai` import keeping strokes live and hidden and nested layers (#372), per-corner Live Corners (#381), SVG type opening at the size it draws at (#396), the Wayland clipboard with copied-file paste (#398), ruler guides that can be selected, moved and deleted (#414), two batches of Preferences options that were stored but unused (#394), skeleton reads with `document.find` for large documents over MCP (#416) and anchors dragged with Direct Selection snapping to points, segments and smart guides, clipped SVG layers opening as clipping layers (#420), PDF/`.ai` layers read on pages of tens of millions of operators (#419), Document Color Mode putting RGB greys on the black plate on request and converting pattern tiles (#421) and movable dialogs with Offset Path's Joins dropdown (#423) and numeric fields scrubbed by dragging their label (#400), stroke weight presets in the stroke unit (#426), the Appearance panel's Opacity popup (#430), type on a path brackets, flip and Type on a Path Options that keep the type in place (#429), Layers rows dragged with a ghost and dropped on the trash or New Layer (#435), tool flyouts opening on a right or corner press (#436), tool flyouts torn off into floating toolbars (#437), the Shape Builder's erase mode deleting edges too (#439), installed fonts registered outside the font folders and fonts installed while the app runs listed in the font menus (#443), alike circular corners on rectangles that aren't square (#442), tool cursors as OS cursors so the pointer no longer trails over the canvas (#444), artboards copied and pasted with their art (#446), guides dragged out of the rulers snapping to the art's side midpoints and the artboards, artboard guides (#451), the toolbar's double arrow and Window › Toolbars › Double Column switching between one and two columns in any window height (#455), the Smart Guides display options and Snapping Tolerance (#394), Font Size and Leading combo boxes with preset lists in the Character and Properties panels and the Control bar (#458), screenshots pasted from the clipboard on macOS, Windows and the web (#457), the Properties panel's Fill and Stroke matching the Control bar's, Illustrator's Window menu panel keys (Shift+F7 for Align…) and Alt-wheel zoom whatever the wheel preference (Discord feedback), the point/area type widget (Discord feedback), groups in legacy Illustrator .ai files (Discord feedback), a rotating desktop log file (#465), image controls in the Control bar and Properties panel: Image Trace with its presets, Mask, Crop Image, Embed/Unembed, and an Image Trace object's preset, Expand and Release (Discord feedback), the Pen working as the Anchor Point tool with Alt held over a selected path's handles and anchors, and anchor buttons that convert, connect and cut paths at the selected anchors (Discord feedback), Japanese hanging punctuation (burasagari, #463), Escape leaving Presentation Mode with no screen mode saved across restarts, documents dropped on the desktop app opening as tabs of their own and a note that an `.ai` file's art off its artboards isn't in the part read (#472), Add/Delete Anchor Point tool icons drawn from the Pen tool's (#479), EPS import running more of PostScript Level 3 (patterns, Type 3 fonts, mesh shadings, masked images, VM and resource probes), and a preview that stands in saying why (Discord feedback, #466, #469, #474), chords with modifiers recorded in Edit › Keyboard Shortcuts (#487), Type Object Selection by Path Only (#394), Anti-aliased Artwork (#394), Show Pixel Grid (#394), pen and touch taps pressed and lifted within one frame clicking where they tapped and the Linux/Wayland pen-tablet workaround (#491), bounding-box resizes landing on the other objects' anchors and centres with labels, and the Rotate, Scale, Shear and Reflect tools snapping their drags (#482), Shift-drag marquees that toggle the objects or anchors they reach and a Lasso whose Alt subtraction keeps the rest of the selection (#483), the mouse wheel stepping the focused numeric field, the dialogs' and preferences' drag values made such fields (#485), Show The Home Screen When No Documents Are Open (#394), Numbers Without Units Are Points (#394), Auto-Collapse Iconic Panels (#394), the Contextual Task Bar moved by its handle and its More Options menu pinning and resetting its position, a designed macOS DMG windoLine truncated
## Where we are
@@ -109,7 +109,7 @@ grade by behaviour against `plan/illustrator/`, not by whether a menu item exist
- A canvas context menu: right-click selects the object under the pointer and lists what applies to the selection (Undo/Redo, clipboard, group, isolation, join, Remove Anchor Points when anchors are selected, masks, compound paths, guides, Transform, Arrange, Select, Export Selection), or the view commands on empty canvas.
- Save / Don't Save / Cancel before closing or quitting with unsaved documents (tabs, Close, Close All, Quit, window close).
- Four brightness themes, persistent preferences.
- Preferences that act (#394, in part): Show Tool Tips, Double Click To Isolate, Zoom with Mouse Wheel (the wheel zooms about the pointer, Shift-wheel scrolls up and down, Cmd/Ctrl-wheel sideways; Alt/Option-wheel and a trackpad pinch zoom about the pointer either way), Use Precise Cursors; Selection & Anchor Display › Tolerance (objects, anchors and handles), Object Selection by Path Only, Command Click to Select Objects Behind (cycling down the stack), Zoom to Selection, anchor Size, Highlight anchors on mouse over; Type › Number of Recent Fonts (up to 15); Guides & Grid › guide and grid Color and Style (lines or dots) and Grids In Back. Then Snap to Point (its distance, for moves, drawn points and reference points), Move Locked and Hidden Artwork with Artboard, Enable Rubber Band for the Pen and Curvature tools, Handles style, Show handles when multiple anchors are selected, Hide Corner Widget for angles greater than; General › Transform Pattern Tiles (the transforms' and dialogs' Transform Patterns) and Select Same Tint %; Type › Size/Leading, Tracking and Baseline Shift increments (`type.step`, Cmd+Shift+. and Cmd+Shift+, for the size, the Type tool's Alt+arrows), Enable Missing Glyph Protection and Fill New Type Objects With Placeholder Text. Then Smart Guides › Color, Alignment Guides, Anchor/Path Labels, Measurement Labels, Transform Tools, Object Highlighting (with Smart Guides on) and Snapping Tolerance (4 px by default, for every smart guide snap), then Construction Guides and their Angles (#506: a drawn point near a line at one of those angles through the point it leaves from lands on it). Then Type › Type Object Selection by Path Only (type is picked on the baseline of any of its lines, area type's frame or the path of type on a path, no longer anywhere in its bounds; the Type tools and the Eyedropper still take a click among the characters). Then General › Anti-aliased Artwork (off, the canvas draws the art with hard edges). Then Guides & Grid › Show Pixel Grid (Above 600% Zoom), a line at every document pixel over the art in Pixel Preview, turning with a rotated view as the document grid now does too. Then General › Show The Home Screen When No Documents Are Open (off, closing the last document leaves an empty window; the Home button still opens the screen). Then Units › Numbers Without Units Are Points (on by default: a number typed with no unit into a field in picas is read in points, a typed unit still wins; dimmed unless a unit is Picas). Then User Interface › Auto-Collapse Iconic Panels (off by default: on, a click away from a panel popped out of the icon column puts it away). They reach agents too (`prefs.set`, then `pointer_gesture` or `press_key`; `ui.wheel` on the control channel). About 30 stored options still do nothing yet (the rest of #394: Auto Size New Area Type, Show Font Names in English, Highlight Alternate Glyphs, Spacing Guides, performance, devices…).
- Preferences that act (#394, in part): Show Tool Tips, Double Click To Isolate, Zoom with Mouse Wheel (the wheel zooms about the pointer, Shift-wheel scrolls up and down, Cmd/Ctrl-wheel sideways; Alt/Option-wheel and a trackpad pinch zoom about the pointer either way), Use Precise Cursors; Selection & Anchor Display › Tolerance (objects, anchors and handles), Object Selection by Path Only, Command Click to Select Objects Behind (cycling down the stack), Zoom to Selection, anchor Size, Highlight anchors on mouse over; Type › Number of Recent Fonts (up to 15); Guides & Grid › guide and grid Color and Style (lines or dots) and Grids In Back. Then Snap to Point (its distance, for moves, drawn points and reference points), Move Locked and Hidden Artwork with Artboard, Enable Rubber Band for the Pen and Curvature tools, Handles style, Show handles when multiple anchors are selected, Hide Corner Widget for angles greater than; General › Transform Pattern Tiles (the transforms' and dialogs' Transform Patterns) and Select Same Tint %; Type › Size/Leading, Tracking and Baseline Shift increments (`type.step`, Cmd+Shift+. and Cmd+Shift+, for the size, the Type tool's Alt+arrows), Enable Missing Glyph Protection and Fill New Type Objects With Placeholder Text. Then Smart Guides › Color, Alignment Guides, Anchor/Path Labels, Measurement Labels, Transform Tools, Object Highlighting (with Smart Guides on) and Snapping Tolerance (4 px by default, for every smart guide snap), then Construction Guides and their Angles (#506: a drawn point near a line at one of those angles through the point it leaves from lands on it). Then Type › Type Object Selection by Path Only (type is picked on the baseline of any of its lines, area type's frame or the path of type on a path, no longer anywhere in its bounds; the Type tools and the Eyedropper still take a click among the characters). Then General › Anti-aliased Artwork (off, the canvas draws the art with hard edges). Then Guides & Grid › Show Pixel Grid (Above 600% Zoom), a line at every document pixel over the art in Pixel Preview, turning with a rotated view as the document grid now does too. Then General › Show The Home Screen When No Documents Are Open (off, closing the last document leaves an empty window; the Home button still opens the screen). Then Units › Numbers Without Units Are Points (on by default: a number typed with no unit into a field in picas is read in points, a typed unit still wins; dimmed unless a unit is Picas). Then User Interface › Auto-Collapse Iconic Panels (off by default: on, a click away from a panel popped out of the icon column puts it away). Then Performance › Animated Zoom (on, with GPU Performance, which it needs and which dims it when off: the Zoom tool dragged sideways zooms about the press, right in and left out, and held still zooms on, Alt out; off, a drag zooms to the area dragged across, now drawn as a marquee), User Interface › Large Tabs (taller document tabs) and Scale Cursor Proportional to UI (off, the tool cursors keep their size whatever the UI Scaling), and File Handling › Display Bitmaps as Anti-aliased Images in Pixel Preview (off by default: Pixel Preview draws images with each pixel taking its nearest image pixel). Type › Auto Size New Area Type works too (new area type gets Auto Size). They reach agents too (`prefs.set`, then `pointer_gesture` or `press_key`; `ui.wheel` on the control channel). About 20 stored options still do nothing yet (the rest of #394: Spacing Guides, Show Font Names in English, Highlight Alternate Glyphs, Display Print Size at 100% Zoom, Identify Objects By, East Asian Type units, Open Documents As Tabs, Real-time Drawing and Editing, GPU Performance beyond Animated Zoom, hyphenation, scratch disks, the legacy clipboard, Appearance of Black, Touch Workspace).
- Dialogs move by dragging their heading (the band down from the top edge, as a title bar), stay on screen and keep where they were moved for the session; the form dialogs' choices are dropdowns (Offset Path's Joins, Average's and Shear's and Reflect's axis), and Offset Path lists Offset, Joins, Miter Limit and previews (#423).
- Dialogs open with their first field focused and its value selected: type a value and press Enter (Move, Rotate, Scale…). Number fields in panels, the Control bar and dialogs (preferences too) step with Up/Down, or with the mouse wheel over the focused field (#485: a notch a step; the panel under it then stays put, and an unfocused field leaves the wheel to scrolling) (Shift: ten, Ctrl/Cmd: a tenth of their unit), applied at once.
- Scrubby labels (#400, beyond Illustrator, as in Photoshop): dragging a numeric field's label left or right (the ↔ cursor shows over it) steps the value one unit every 2 points (Shift: ten, Ctrl/Cmd: a tenth; counts stay whole), in the field's unit and within its limits, applied live as the art follows; the whole drag is one undo step and Escape puts the value back. A click on the label focuses the field; the text box itself never scrubs, and a field with no label doesn't. Text labels before a field (Transform, Properties, Control bar, Stroke, Transparency, form rows in dialogs) and the Character and Paragraph panels' icons act as labels. Preferences › General › Scrub Numeric Fields by Dragging (on by default) turns it off.
@@ -143,7 +143,7 @@ grade by behaviour against `plan/illustrator/`, not by whether a menu item exist
- **Type:** Text Wrap, Type on a Path effects (Rainbow/Skew/3D Ribbon/Stair Step/Gravity) and Options (Flip, Align to Path, Spacing; OK keeps the type where it is), type on a path's start, centre and end brackets (Selection and Direct Selection drag them to set where the type runs, slide it along its path and, across the path, flip it: #429), Character and Paragraph Styles (override-preserving redefine), paragraph attributes per paragraph (alignment, indents, spacing, hyphenation, hanging punctuation, tab stops, paragraph style, direction, mojikumi and leading model; the Paragraph, Tabs and Paragraph Styles panels act on the paragraphs the Type tool's selection or caret touches, Return continues the paragraph's style, threads and SVG keep them), Area Type Options (rows/columns/inset/first baseline, vertical Align Top/Center/Bottom/Justify per row/column, reflowing non-rectangular frames and text wrap), threaded text across any closed shapes, Fit Headline, the Every-line Composer for justified and ragged text (paragraph-wide breaks for an even rag, Single-line per object from the Paragraph panel menu or `text.setFormat {composer}`). Area type resizes like Illustrator's type areas: a bounding-box handle drag (Selection tool) or Area Type Options Width/Height size the frame and the text reflows at its size (threads too); Direct Selection drags a frame corner or edge (`text.reshapeArea`). Point type still scales. Auto Size: the frame height follows the text after every edit, in the same undo step (rectangular frames of horizontal type in one row; columns get the least height that holds them; a height set by hand or threading turns it off), and the "Auto Size New Area Type" preference gives it to new area type. Shrink Text to Fit (beyond Illustrator): overflowing area type scales its sizes, leading and baseline shifts down by the largest factor (in 0.1 pt steps of the first run, down to a minimum percentage) that fits, at layout time so every export sees it. `text.areaOptions` and `document.inspect` report overflow and the shrink factor. The Selection tool shows the type widget beside selected type's bounding box (hollow on point type, filled on area type); double-clicking it converts between them (Type › Convert To Area Type / Convert To Point Type), keeping the text and its styles in place. Variable fonts list every named instance as a style of their family (Figtree Light to Black and their italics, Bahnschrift, Segoe UI Variable), and the instance chosen is shaped, drawn, outlined and measured at its axis settings; PDF and SVG embed it as that instance. Variation axis sliders are not done. Beyond Illustrator: inline graphics (`text.insertInline`, Type ▸ Insert Inline Symbol) set a document symbol in a run of type as one character that flows, wraps and justifies like a glyph (InDesign-style inline objects, e.g. mana symbols in card rules text): sized to a multiple of the font size, centred on the cap height, opening up tall lines, following Redefine Symbol; a character of its run's size for Character Alignment and Top-to-Top leading, placed by the bidi reordering in right-to-left text (a neutral U+FFFC); drawn on the canvas, kept as live text plus a `<use>` in SVG and as vector art in PDF; Backspace removes it whole. Hebrew and Arabic are laid out right to left with the Unicode bidirectional algorithm (embedded Latin and numbers keep their direction, lines put in visual order after wrapping) in point, area and path type, with caret, selection and arrow keys in visual order; each paragraph's direction comes from its first strong character unless Paragraph Direction sets it (Paragraph panel with Show Indic Options, `text.setFormat {direction}`), and new type aligns to the start of its direction. SVG export outlines right-to-left text. Font Size and Leading are combo boxes in the Character and Properties panels (Font Size in the Control bar too, beside the Character link, font family and style): type, step with ↑/↓ or the spinner, scrub the label, or pick a preset (6–72 pt, shown in the type unit; Leading also Auto), each pick one undo step; Kerning and Tracking list -100…200; a size, leading, kerning or tracking the selected text doesn't share shows blank (#458).
- **Interface languages, vertical type:** VectorCraft ▸ Language (or Preferences ▸ User Interface) picks Automatic (the system locale) or a registered language, persisted as `interfaceLanguage`. Translations come from per-language catalogs (`i18n/*.tsv`): Traditional and Simplified Chinese, Japanese, Spanish (neutral international Spanish, for every `es-*` locale), French (every `fr-*` locale), Italian (every `it-*` locale) and Russian (every `ru-*` locale) cover the whole interface, Czech and Brazilian Portuguese every menu label, Brazilian Portuguese the shell's `tl!` literals too (tested); Spanish, French, Italian and Russian also translate status-bar and error messages as they are shown (`@msg` templates, every message literal tested; the messages themselves stay English for agents); untranslated text stays English. Japanese and Chinese glyphs come from the craft-fonts build input (release builds) or the installed fonts, Czech, Spanish, French, Italian and Russian ones from the bundled UI fonts. The web app follows the browser's languages (or `?lang=`). The Basic toolbar's Type button holds Vertical Type in its flyout. Vertical Type, Vertical Area Type and Vertical Type on a Path create vertical text (columns right to left, upright CJK glyphs and marks with `vert` alternates, Latin and longer numbers on their side, two- and three-digit numbers set as tate-chu-yoko in one em of the column (kept whole when justified), upright glyphs centred on the column (tracked or justified too), point type's anchor on the first column's centre line); kinsoku (the strict set) applies to horizontal and vertical Japanese, and justified Japanese lines spread their room between characters (not inside Latin words); Paragraph panel › Mojikumi Set (shown with Preferences › Type › Show East Asian Options, `text.setFormat {mojikumi}`): None or Line-end Punctuation Half Width (new type's default, as in Illustrator; older documents and imported text keep None) shares one half-em space between consecutive punctuation, sets a closing mark ending a line half width and an opening bracket starting a wrapped line flush with its start, and puts a quarter em between Japanese and Latin letters or digits; Paragraph panel menu › Top-to-Top / Bottom-to-Bottom Leading measures leading from em box top to top (area type's first line touches the frame) or from baseline to baseline (new type in a Japanese interface starts top to top, with em box centre character alignment, #432); Paragraph panel menu › Burasagari None / Regular / Force (`text.setFormat {burasagari: "none"|"standard"|"forced"}`) hangs an East Asian comma or full stop (、。,.、。) ending an area type line outside it, Regular (new type's default) when it doesn't fit and Force always (the rest of the line then fills the measure; closing brackets and Latin punctuation don't hang); Character panel menu › Character Alignment (with the East Asian options; `text.setFormat` or `text.setRangeStyle {charAlign}`) lines characters smaller than the largest on their line up on the Roman baseline, the em box top/right, centre or bottom/left, or the ICF (ideographic character face) top/right or bottom/left, from the font's BASE table or, without one, the average ink box of some ideographs and kana; Type ▸ Type Orientation switches existing text; caret, selection, hit testing and arrow keys follow the writing direction. Vertical text exports to PDF as real text and to SVG as outlines.
- **Transparency:** opacity masks (clip/invert/disable/link), exported as SVG `<mask>` and PDF soft masks.
- **Advanced art:** live Blends (steps/distance/smooth colour, editable spine, anchor-targeted Blend tool, faithful interpolation, knockout), Envelope Distort (warp/mesh/top object, Reset, full Envelope Options, mesh handles, Edit Contents; type, images, symbols, gradients, patterns and appearance distorted everywhere), Liquify tools with options and pen pressure, Puppet Warp with rotating pins, Perspective Grid with presets, movable planes and projected type (choosing a perspective tool shows the grid; Hide Grid hides it with the tool still chosen), Gradient Mesh, Shape Builder (stroke-only open paths and lines cut the regions they cross and enclose regions of their own; filled open paths count as closed; erase mode while Alt/Option is held: a minus pointer, red highlights of what will go, a click or drag deletes the regions touched, the pieces of open lines and the edges (outline pieces between the points where paths meet, opening their paths there) it passes over, one undo step, `shapeBuilder.merge {erase}` and `shapeBuilder.regions` edges over MCP), Live Paint (every path an edge, open lines included), Image Trace (12 presets, colour layers traced in parallel; a trace past two million anchor points or an image over 64 megapixels is refused with advice rather than running out of memory, and a selection too large to outline shows its bounds (#525); Object › Image Trace › Make and Make and Expand trace at once with the Default preset, #543; with an image selected the Control bar and the Properties panel show Image Trace, whose arrow traces with any preset, Mask (`object.maskImage`: a clipping path on the image's outline, selected so its handles crop), Crop Image and Embed or Unembed in place of Fill and Stroke; with an Image Trace object selected, its Preset (choosing another traces again), View, the Image Trace panel and Expand, plus Release in Properties; the five View modes (Tracing Result, with Outlines, Outlines, Outlines with Source Image, Source Image) redraw a trace on screen without tracing again, are saved with it and `imageTrace.setView` sets them, while exports and Expand keep the result; the panel's Advanced section is a header that stays open or closed as it was left (part of #641); Palette (Full Tone, Automatic, Document Library) and Create Strokes are not done), pattern swatches with pattern editing mode, live Repeat (radial/grid/mirror).
- **Advanced art:** live Blends (steps/distance/smooth colour, editable spine, anchor-targeted Blend tool, faithful interpolation, knockout), Envelope Distort (warp/mesh/top object, Reset, full Envelope Options, mesh handles, Edit Contents; type, images, symbols, gradients, patterns and appearance distorted everywhere), Liquify tools with options and pen pressure, Puppet Warp with rotating pins, Perspective Grid with presets, movable planes and projected type (choosing a perspective tool shows the grid; Hide Grid hides it with the tool still chosen), Gradient Mesh, Shape Builder (stroke-only open paths and lines cut the regions they cross and enclose regions of their own; filled open paths count as closed; erase mode while Alt/Option is held: a minus pointer, red highlights of what will go, a click or drag deletes the regions touched, the pieces of open lines and the edges (outline pieces between the points where paths meet, opening their paths there) it passes over, one undo step, `shapeBuilder.merge {erase}` and `shapeBuilder.regions` edges over MCP), Live Paint (every path an edge, open lines included), Image Trace (12 presets, colour layers traced in parallel; a trace past two million anchor points or an image over 64 megapixels is refused with advice rather than running out of memory, and a selection too large to outline shows its bounds (#525); Object › Image Trace › Make and Make and Expand trace at once with the Default preset, #543; with an image selected the Control bar and the Properties panel show Image Trace, whose arrow traces with any preset, Mask (`object.maskImage`: a clipping path on the image's outline, selected so its handles crop), Crop Image and Embed or Unembed in place of Fill and Stroke; with an Image Trace object selected, its Preset (choosing another traces again), View, the Image Trace panel and Expand, plus Release in Properties; the five View modes (Tracing Result, with Outlines, Outlines, Outlines with Source Image, Source Image) redraw a trace on screen without tracing again, are saved with it and `imageTrace.setView` sets them, while exports and Expand keep the result; the panel's Advanced section is a header that stays open or closed as it was left (part of #641); Color mode's Palette: Limited, Full Tone (as many colours as the tones need, Less … More), Automatic (flat art with its own colours, else Full Tone; a heuristic) and Document Library (the most used colours of the document's swatches or a swatch library, filled with the swatch colours as they are), part of #641; Advanced › Create: Fills and/or Strokes, where lines up to the Stroke width trace as stroked centre lines (distance transform, thinning, a skeleton graph with spurs pruned, curve fitting; one width per line; without Fills, wider areas become stroked outlines), part of #641), pattern swatches with pattern editing mode, live Repeat (radial/grid/mirror).
- **Paint and appearance (M3):**
- **Swatches:** names follow the colour model and are unique; Swatch Options (process/spot, Global, Gray/RGB/HSB/CMYK/Web, live preview); editing a global or spot swatch recolours every linked fill, stroke and text run in one undo step; multi-select and delete with confirmation; New Swatch and New Color Group dialogs (a group from the selected artwork's colours); swatches in colour groups convert, separate and count like any other. The Swatches panel selects ranges and whole groups, has a find field, and drags swatches to reorder, regroup or paint art; Add Used Colors, Select All Unused, Merge, Ungroup and Sort by Kind; a CMYK document keeps applied colours in CMYK. Swatch libraries: nine generated colour libraries and five gradient libraries in a library panel, saved as `.vcswatches`, `.gpl` or CSS, and loaded from `.vcswatches`, `.gpl` and swatch exchange (`.ase`) files (RGB, CMYK, Lab and Gray; global, spot and process; groups). Tints of global and spot colours ("Name 40%") stay linked and separate as a percentage of their plate. Spot colours can be defined in Lab (Spot Colors options). A built-in [Registration] swatch prints on every plate.
- **Colour:** a Color Picker (colour field, H/S/B/R/G/B channel slider, HSB/RGB/Lab/CMYK fields, hex, web-only snapping, out-of-gamut correction); the Color panel follows each colour's own model and Alt-click paints the other proxy; proxies look through groups and show "?" for mixed paint; Invert, Complement, Apply Last Color (`,`) and Apply Last Gradient (`.`) keep the colour model; every paint command feeds the recent colours. The Color Guide has 21 harmony rules, Steps and Variation options and Limit to Library. Adjust Color Balance (its Global mode shifts tints) and Saturate preview live; Edit Colors and Recolor also reach meshes, images and patterns. Recolor Artwork has colour reduction, five recolour methods, presets, Limit to Library, a colour-wheel Edit tab and Edit Color Group; a local Color Themes panel saves five-colour themes. Fill/Stroke chips open swatch and mixer popovers (the Properties panel has the Control bar's Fill and Stroke chips, Stroke link and weight spinner, with nothing selected too), panels have Illustrator's Window menu keys (Align Shift+F7, Transform Shift+F8, Pathfinder Cmd+Shift+F9, Layers F7, Character Cmd+T…; every panel can be given one in Edit › Keyboard Shortcuts), and Eyedropper Options pick up and apply chosen attributes (Alt and Shift+Alt, image pixels). Fills and strokes can overprint (Attributes panel, Overprint Black options), and CMYK documents blend in inks on screen, in PDF and when flattening. Document Color Mode converts the art, symbols, pattern tiles and swatches through the colour settings: Gray stays Gray, RGB greys separate into four-colour greys and a rich black as Illustrator does, or go on the black plate only with `grays: "black"` (also for `document.open {colorMode}`).
@@ -215,7 +215,7 @@ about 1–1.5 agent-hours each, so the other rows (estimated on the older scale)
| Type core | 9 | 80% | Middle Eastern features beyond bidi layout and Paragraph Direction (Character Direction, digit types, kashidas, the Middle Eastern composers, editable bidirectional SVG text, a split caret where directions meet); Hyphenation… and Justification… options (Every-line Composer for justified and ragged text, per object, is done; it is tuned by eye, not yet compared side by side with Illustrator; mixed type sizes in a paragraph still break single-line), Optical Margin Alignment, paragraph spacing limit for vertically justified area type, hidden characters, paragraph attributes in the Type tool's copy and paste (the characters keep their styles, the paragraphs take the destination's), mixed-value display in the Paragraph panel for a selection across differing paragraphs, Transform Again after a type-area resize (it scales the type), partial selection of type-area anchors by marquee | 14–19 |
| Type advanced | 4 | 50% | CJK composition for vertical type (ruby, mojikumi beyond Line-end Punctuation Half Width — the other sets (and their paragraph-start bracket and indent rules), kinsoku sets and the Mojikumi Settings dialog —, proportional vertical metrics, manual tate-chu-yoko), variable font axis sliders (named instances are styles), tab leaders, spell check (open dictionary), Touch Type, Retype; vertical point/area/path type and Type Orientation have initial support (beyond parity, not scored: inline symbols in text) | 20–28 |
| Symbols, blends, envelopes, Repeat, perspective | 5 | 88% | symbol libraries (original), dynamic symbols, envelope Anti-Alias/Preserve Shape output and warp point editing, brush interpolation in blends (M8 fidelity pass done) | 5–8 |
| Image Trace, graphs, image tools | 3 | 70% | graph Design/Column/Marker, Create Object Mosaic, Crop Image polish (an on-canvas crop box), Image Trace Palette (Full Tone, Automatic, Document Library) and Create Strokes (Vector Halftone and the Image Trace View modes are done) | 6–10 |
| Image Trace, graphs, image tools | 3 | 70% | graph Design/Column/Marker, Create Object Mosaic, Crop Image polish (an on-canvas crop box), per-feature stroke/fill choice and varying widths in Image Trace's Create Strokes (Vector Halftone and the Image Trace View modes, Palette and Create Strokes are done) | 6–10 |
| Layers, artboards, document setup | 5 | 82% | Layers panel: a confirmation before deleting layers that hold art, Collect for Export, row context menus, the Layer Options dialog for several rows with mixed values, Paste Remembers Layers for sublayers, drag-scrolling a long panel while dragging rows; artboard presets/rearrange polish (Document Setup, New Document and the rest of the Layers panel are done) | 4–7 |
| View & navigation | 3 | 70% | New View/Edit Views, multiple windows/arrange, Snap to Pixel/Glyph (print tiling is done) | 9–14 |
| Guides, grids, smart guides, snapping, rulers | 3 | 84% | global/video rulers, Spacing Guides, Smart Guides' angle and distance readouts while drawing, Alt swapping a ruler guide's orientation, ruler guides selected together with art (marquee, Shift-click), ruler guides as Layers rows with their own lock and hide (#451: Lock Guides locks them all; Make Guides paths are Layers rows already) (dragging existing guides is done, #414; new guides snapping to side midpoints and artboards, and artboard guides, #451; the drawing tools snapping, with Construction Guides, #506) | 2–4 |
@@ -223,7 +223,7 @@ about 1–1.5 agent-hours each, so the other rows (estimated on the older scale)
| Export for Screens, Asset Export, slices, Save for Web | 3 | 85% | polish only (all four are done) | 2–4 |
| Print, colour management, separations, flattener | 3 | 80% | print preview fidelity (flattener presets in PDF and print, overprint in PDF and composite print, Print dialog, presets, PostScript, marks, separations, Print Tiling, print overprint/flattener/bitmap options and printer profile are done) | 1–2 |
| Automation | 3 | 60% | Variables (data merge), scripting surface, batch | 8–12 |
| UI chrome (panels, contextual Properties, workspaces, prefs) | 6 | 78% | macOS native menu dismissal fixed (M14.8); remaining: Variables, SVG Interactivity, Properties per context, Consolidate All Windows, floating panels outside the app window and docked into any group, context menus beyond the canvas (Links, Asset Export, CSS Properties, Attributes and the canvas context menu are done), about 30 Preferences options stored but not yet acted on (#394: Spacing Guides, Auto Size New Area Type, Show Font Names in English, Highlight Alternate Glyphs, performance, devices…) | 14–22 |
| UI chrome (panels, contextual Properties, workspaces, prefs) | 6 | 78% | macOS native menu dismissal fixed (M14.8); remaining: Variables, SVG Interactivity, Properties per context, Consolidate All Windows, floating panels outside the app window and docked into any group, context menus beyond the canvas (Links, Asset Export, CSS Properties, Attributes and the canvas context menu are done), about 20 Preferences options stored but not yet acted on (#394: Spacing Guides, Show Font Names in English, Highlight Alternate Glyphs, Display Print Size, Open Documents As Tabs, Real-time Drawing, hyphenation, Appearance of Black, devices…) | 14–22 |
| Libraries, Links, Package | 2 | 50% | a local Libraries panel (no cloud by design); Links and Package are done; placed VectorCraft documents are done (linked by default, vectors in every output, previews, Break Link, Expand, Edit Original, refresh on save) | 5–8 |
| **Feature parity** | **103** | **~75%** | | **~210–330** |
| Interaction-fidelity pass (side by side with Illustrator: every tool modifier, cursor, dialog, Properties context) | | | | 60–90 |
+37 -8
View File
@@ -22,8 +22,9 @@ use std::sync::{Arc, OnceLock};
use eframe::egui_wgpu::NativeAdapterSelectorMethod;
use eframe::wgpu::{self, Backend, DeviceType, PowerPreference};
/// The adapters a restart leaves out, those the window failed on, as comma-separated
/// `backend:vendor:device` keys (`Vulkan:1002:164e`). Set by the app itself when it starts again.
/// The adapters a restart leaves out, those the window failed on, as comma-separated [`key`]s
/// (`Vulkan:1002:164e`, `Metal:Intel Iris Pro Graphics`). Set by the app itself when it starts
/// again.
pub const SKIP_ENV: &str = "VECTORCRAFT_GPU_SKIP";
/// wgpu's variable for choosing an adapter by (part of) its name, any case.
@@ -60,7 +61,7 @@ pub fn power_preference(pref: Option<&str>, env: Option<PowerPreference>) -> Pow
/// One adapter, as [`adapter_order`] sees it.
#[derive(Clone, Debug)]
pub struct Candidate {
/// Identifies the adapter across a restart: `backend:vendor:device` ([`key`]).
/// Identifies the adapter across a restart ([`key`]).
pub key: String,
pub name: String,
pub backend: Backend,
@@ -73,7 +74,7 @@ impl Candidate {
fn new(adapter: &wgpu::Adapter, surface: Option<&wgpu::Surface<'_>>) -> Self {
let info = adapter.get_info();
Self {
key: key(info.backend, info.vendor, info.device),
key: key(info.backend, info.vendor, info.device, &info.name),
presents: surface.is_none_or(|s| adapter.is_surface_supported(s)),
name: info.name,
backend: info.backend,
@@ -83,8 +84,15 @@ impl Candidate {
}
/// `backend:vendor:device`, e.g. `Vulkan:1002:164e` (PCI ids, as `MESA_VK_DEVICE_SELECT` takes them).
fn key(backend: Backend, vendor: u32, device: u32) -> String {
format!("{backend:?}:{vendor:04x}:{device:04x}")
/// Metal reports no ids (`0000:0000` for every GPU), so an adapter without them is `backend:name`
/// (`Metal:Intel Iris Pro Graphics`): otherwise leaving out the one that failed would leave out
/// every GPU of a dual-GPU Mac (#651). Commas, which separate [`SKIP_ENV`]'s keys, become spaces.
fn key(backend: Backend, vendor: u32, device: u32, name: &str) -> String {
if vendor == 0 && device == 0 {
format!("{backend:?}:{}", name.replace(',', " ").trim())
} else {
format!("{backend:?}:{vendor:04x}:{device:04x}")
}
}
/// The order to try `candidates` in (their indices): only those that present to the window and
@@ -307,6 +315,27 @@ mod tests {
/// A restart leaves out the adapter the window failed on, so Power Saving on the machine of
/// #502 ends up on the NVIDIA GPU, and once every adapter failed there is nothing to try.
/// A dual-GPU Mac reports both GPUs under Metal with no PCI ids (#651): their keys still
/// differ, so when the integrated GPU fails, the restart renders on the discrete one.
#[test]
fn gpus_without_pci_ids_are_told_apart_by_name() {
let mac = |name: &str, device_type| Candidate {
key: key(Backend::Metal, 0, 0, name),
name: name.into(),
backend: Backend::Metal,
device_type,
presents: true,
};
let c = vec![mac("NVIDIA GeForce GT 750M", DeviceType::DiscreteGpu), mac("Intel Iris Pro Graphics", DeviceType::IntegratedGpu)];
assert_eq!((c[0].key.as_str(), c[1].key.as_str()), ("Metal:NVIDIA GeForce GT 750M", "Metal:Intel Iris Pro Graphics"));
let first = adapter_order(&c, PowerPreference::LowPower, None, &[]);
assert_eq!(names(&c, &first)[0], "Intel Iris Pro Graphics");
let skip = parse_skip(&c[first[0]].key);
assert_eq!(names(&c, &adapter_order(&c, PowerPreference::LowPower, None, &skip)), ["NVIDIA GeForce GT 750M"]);
// A comma in a name can't split the list.
assert_eq!(parse_skip(&key(Backend::Gl, 0, 0, "Mesa, llvmpipe")), ["Gl:Mesa llvmpipe"]);
}
#[test]
fn a_restart_tries_the_next_adapter() {
let c = issue_502();
@@ -433,8 +462,8 @@ mod tests {
fn skipped_adapters_parse_from_a_comma_separated_list() {
assert_eq!(parse_skip("Vulkan:1002:164e, Gl:10de:2f04,,"), ["Vulkan:1002:164e", "Gl:10de:2f04"]);
assert!(parse_skip("").is_empty());
assert_eq!(key(Backend::Vulkan, 0x1002, 0x164e), "Vulkan:1002:164e");
assert_eq!(key(Backend::Gl, 0x10de, 0x2f04), "Gl:10de:2f04");
assert_eq!(key(Backend::Vulkan, 0x1002, 0x164e, "AMD Radeon"), "Vulkan:1002:164e");
assert_eq!(key(Backend::Gl, 0x10de, 0x2f04, "NVIDIA"), "Gl:10de:2f04");
}
#[test]
+5
View File
@@ -423,6 +423,11 @@ fn main() -> std::process::ExitCode {
// Only adapters that can show the window, in the order `gpu` gives (#306, #502).
if let eframe::egui_wgpu::WgpuSetup::CreateNew(create) = &mut options.wgpu_options.wgpu_setup {
create.native_adapter_selector = Some(gpu::selector(power, startup.clone()));
// Nothing draws or dispatches indirectly, so wgpu's check of indirect arguments only
// costs a compute shader at start-up, one some drivers can't compile (OCLP-patched
// Metal on an Iris Pro, #651). `WGPU_VALIDATION_INDIRECT_CALL=1` turns it back on.
create.instance_descriptor.flags =
(eframe::wgpu::InstanceFlags::from_build_config() - eframe::wgpu::InstanceFlags::VALIDATION_INDIRECT_CALL).with_env();
}
options
};
+53 -5
View File
@@ -14,7 +14,7 @@ use std::sync::Arc;
use serde_json::{Value, json};
use vectorcraft_color::{Color, Paint};
use vectorcraft_doc::appearance::{AppearanceItem, FillLayer, StrokeLayer};
use vectorcraft_doc::appearance::{AppearanceItem, FillLayer, LineCap, LineJoin, StrokeLayer};
use vectorcraft_doc::{Appearance, Document, Node, NodeId, NodeKind, Selection, TraceView};
use vectorcraft_geom::{FillRule, PathData, Point, Rect, SubPath};
use vectorcraft_pathops as po;
@@ -120,7 +120,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Make",
["Object", "Image Trace"],
None,
"{id?: image or Image Trace group (default: selection), preset?: name (imageTrace.presets), params?: {mode: \"blackAndWhite\"|\"grayscale\"|\"color\", threshold: 0-255, colors: 2-256, paths: 0-100, corners: 0-100, noise: px, method: \"abutting\"|\"overlapping\", ignoreWhite, snapCurvesToLines}, view?: as imageTrace.setView (default: the traced object's own, else tracingResult)} → {id, paths, anchors, colors}",
"{id?: image or Image Trace group (default: selection), preset?: name (imageTrace.presets), params?: {mode: \"blackAndWhite\"|\"grayscale\"|\"color\", threshold: 0-255, palette: \"limited\"|\"fullTone\"|\"automatic\"|\"documentLibrary\" (color mode; limited: the `colors` best colours, fullTone: as many as the tones need, more with colorDetail, automatic: flat art with its own colours, else fullTone, documentLibrary: at most `colors` of the library's colours, as they are), colors: 2-256, colorDetail: 0-100 (fullTone, automatic), library: \"document\" (the document's swatches) or a swatch library id or name (swatch.library.list; documentLibrary), paths: 0-100, corners: 0-100, noise: px, method: \"abutting\"|\"overlapping\", ignoreWhite, snapCurvesToLines, fills: true, strokes: false (Create: lines up to strokeWidth wide become stroked centre lines; without fills, wider areas become stroked outlines), strokeWidth: px (10)}, view?: as imageTrace.setView (default: the traced object's own, else tracingResult)} → {id, paths, anchors, colors}",
has_selection_or_ids,
|s, p| trace_make(s, p, false)
),
@@ -664,7 +664,38 @@ fn trace_params(p: &Value) -> Result<tr::TraceParams> {
for (k, val) in src {
o.insert(k.clone(), val.clone());
}
serde_json::from_value(v).map_err(|e| bad("imageTrace.make", e.to_string()))
let params: tr::TraceParams = serde_json::from_value(v).map_err(|e| bad("imageTrace.make", e.to_string()))?;
if !params.fills && !params.strokes {
return Err(bad("imageTrace.make", "Create needs fills, strokes or both"));
}
if !(params.stroke_width.is_finite() && params.stroke_width > 0.0) {
return Err(bad("imageTrace.make", "strokeWidth must be a positive number of pixels"));
}
Ok(params)
}
/// Document Library in Color mode: look the library's colours up into `params.swatches` → each
/// one as traced (sRGB) with the colour to fill with.
fn trace_library(s: &Session, params: &mut tr::TraceParams) -> Result<Vec<([u8; 3], Color)>> {
const C: &str = "imageTrace.make";
if params.mode != tr::Mode::Color || params.palette != tr::Palette::DocumentLibrary {
return Ok(vec![]);
}
let key = params.library.as_str();
let colors = super::swatchlib::library_colors(s, key)
.ok_or_else(|| bad(C, format!("no swatch library `{key}` (see swatch.library.list; \"document\": the document's swatches)")))?;
if colors.is_empty() {
return Err(bad(C, format!("`{key}` has no colours")));
}
let library: Vec<([u8; 3], Color)> = colors
.into_iter()
.map(|c| {
let [r, g, b, _] = c.to_rgba8(1.0);
([r, g, b], c)
})
.collect();
params.swatches = library.iter().map(|l| l.0).collect();
Ok(library)
}
/// The most anchor points an Image Trace may make: a photo traced at high fidelity can make
@@ -674,7 +705,7 @@ pub const MAX_TRACE_ANCHORS: usize = 2_000_000;
fn trace_make(s: &mut Session, p: &Value, expand: bool) -> Result<Value> {
const C: &str = "imageTrace.make";
let params = trace_params(p)?;
let mut params = trace_params(p)?;
let view = view_param(C, p)?;
let params_json = serde_json::to_value(&params).map_err(|e| EngineError::Other(e.to_string()))?;
// The preset's name if the parameters are exactly that preset's, else "Custom".
@@ -704,11 +735,14 @@ fn trace_make(s: &mut Session, p: &Value, expand: bool) -> Result<Value> {
};
let blob = s.doc()?.doc.images.get(&img.key).ok_or_else(|| EngineError::Other(format!("image data `{}` is missing", img.key)))?;
let raster = tr::Raster::decode(&blob.bytes).map_err(|e| EngineError::Other(e.to_string()))?;
let library = trace_library(s, &mut params)?;
let res = tr::trace_within(&raster, &params, MAX_TRACE_ANCHORS).map_err(|e| EngineError::Other(e.to_string()))?;
// Pixel space of the decoded raster → the image object's pixel space → document.
let sx = img.width.max(1) as f64 / raster.width.max(1) as f64;
let sy = img.height.max(1) as f64 / raster.height.max(1) as f64;
let xf = img.xf * vectorcraft_geom::Affine::scale_non_uniform(sx, sy);
// Document units per raster pixel (stroke widths).
let unit = xf.determinant().abs().sqrt();
let (npaths, anchors, colors) = (res.paths.len(), res.anchor_count(), res.palette.len());
let label = if expand { "Image Trace (Make and Expand)" } else { "Image Trace" };
let id = s.edit(label, |d, sel| {
@@ -731,7 +765,21 @@ fn trace_make(s: &mut Session, p: &Value, expand: bool) -> Result<Value> {
for tp in res.paths {
let path = tp.path.transformed(xf);
let mut n = shape_node(d, path, None);
n.appearance = fill_only(Paint::solid(Color::rgb8(tp.color[0], tp.color[1], tp.color[2])));
// A library colour fills with the swatch's own colour (its model kept).
let color = library.iter().find(|(rgb, _)| *rgb == tp.color).map_or_else(|| Color::rgb8(tp.color[0], tp.color[1], tp.color[2]), |l| l.1);
let paint = Paint::solid(color);
n.appearance = match tp.stroke {
// Traced lines: round ends and corners, as drawn lines have.
Some(width) => Appearance {
items: vec![AppearanceItem::Stroke(StrokeLayer {
cap: LineCap::Round,
join: LineJoin::Round,
..StrokeLayer::new(paint, width * unit)
})],
..Default::default()
},
None => fill_only(paint),
};
children.push(Arc::new(n));
}
let gid = d.alloc_id();
+9 -2
View File
@@ -276,11 +276,18 @@ pub const DOCUMENT_SWATCHES: &str = "document";
/// [`DOCUMENT_SWATCHES`], of the active document's swatches and colour groups. `None` when there is
/// no such library (or document).
pub fn limit_palette(s: &Session, key: &str) -> Option<Palette> {
Some(Palette::new(library_colors(s, key)?))
}
/// The solid colours of library `key` (an id or name) or, for [`DOCUMENT_SWATCHES`], of the
/// active document's swatches and colour groups. `None` when there is no such library (or
/// document).
pub fn library_colors(s: &Session, key: &str) -> Option<Vec<Color>> {
let colors = |sw: &Swatch| sw.paint.color();
if key == DOCUMENT_SWATCHES {
return Some(Palette::new(s.active()?.doc.swatches_iter().filter_map(colors)));
return Some(s.active()?.doc.swatches_iter().filter_map(colors).collect());
}
Some(Palette::new(library(s, key)?.1.iter().filter_map(colors)))
Some(library(s, key)?.1.iter().filter_map(colors).collect())
}
/// The `limitTo` parameter's palette ([`limit_palette`]); `None` without one (or for "").
+2
View File
@@ -147,6 +147,8 @@ fn auto_height(t: &mut TextObject) -> bool {
let col_w = if cols > 1 { ((b.width() - t.area.gutter.max(0.0) * (cols - 1) as f64) / cols as f64).max(1.0) } else { b.width() };
with_size(&mut probe, col_w, tall);
probe.area.columns = 1;
// Measured from the top: aligned in the tall probe the lines would sit far below.
probe.area.vertical_align = vectorcraft_doc::VerticalAlign::Top;
let lay = vectorcraft_text::layout(db, &probe);
let inset = t.area.inset.max(0.0);
let Some(bottom) = lay.lines.iter().map(|l| l.baseline + l.descent).filter(|y| y.is_finite()).reduce(f64::max) else { return false };
+2
View File
@@ -1586,6 +1586,8 @@ mod tests_swatchlib;
#[cfg(test)]
mod tests_targeting;
#[cfg(test)]
mod tests_textcombos;
#[cfg(test)]
mod tests_textedit;
#[cfg(test)]
mod tests_textimport;
+77 -1
View File
@@ -4,7 +4,7 @@ use std::sync::Arc;
use serde_json::{Value, json};
use vectorcraft_color::{Color, Paint};
use vectorcraft_doc::{ImageBlob, ImageObject, Node, NodeKind};
use vectorcraft_doc::{AppearanceItem, ImageBlob, ImageObject, LineCap, LineJoin, Node, NodeKind};
use vectorcraft_geom::{Affine, FillRule, PathData, Rect};
use vectorcraft_tools::{Mods, PointerEvent, PointerKind};
@@ -669,6 +669,82 @@ fn image_trace_make_and_expand_and_color_presets() {
assert!(s.execute("imageTrace.make", &json!({"params": {"mode": "rainbow"}})).is_err());
}
#[test]
fn image_trace_palettes_and_swatch_libraries() {
let mut s = session();
let quads = vectorcraft_trace::Raster::from_fn(60, 60, |x, y| match (x < 30, y < 30) {
(true, true) => [230, 20, 20, 255],
(false, true) => [20, 200, 30, 255],
(true, false) => [20, 30, 220, 255],
(false, false) => [250, 230, 10, 255],
});
add_image(&mut s, &quads, Affine::IDENTITY);
let fills = |s: &Session, id: &Value| -> Vec<Color> {
traced_paths(&node(s, NodeId(id.as_u64().unwrap()))).iter().filter_map(|n| n.appearance.fill_paint().color()).collect()
};
// Document Library: every fill is one of the document's swatch colours, as it is.
let r = s.execute("imageTrace.make", &json!({"preset": "6 Colors", "params": {"palette": "documentLibrary"}})).unwrap();
let doc = crate::cmd::swatchlib::library_colors(&s, "document").unwrap();
let got = fills(&s, &r["id"]);
assert!(!got.is_empty() && got.iter().all(|c| doc.contains(c)), "{got:?}");
let t = node(&s, NodeId(r["id"].as_u64().unwrap())).trace.unwrap();
assert_eq!((t["params"]["palette"].as_str(), t["params"]["library"].as_str()), (Some("documentLibrary"), Some("document")));
assert!(t["params"].get("swatches").is_none(), "looked up again at every trace");
// A swatch library by id: the web-safe colours.
let r = s
.execute(
"imageTrace.make",
&json!({"id": r["id"], "preset": "6 Colors", "params": {"palette": "documentLibrary", "library": "web-safe-216", "colors": 3}}),
)
.unwrap();
let got = fills(&s, &r["id"]);
assert!((1..=3).contains(&got.len()), "{got:?}");
assert!(got.iter().all(|c| c.to_rgba8(1.0)[..3].iter().all(|v| v % 51 == 0)), "{got:?}");
// Full Tone and Automatic keep the four flat colours.
let mut id = r["id"].clone();
for palette in ["fullTone", "automatic"] {
let r = s.execute("imageTrace.make", &json!({"id": id, "preset": "6 Colors", "params": {"palette": palette, "colorDetail": 50}})).unwrap();
assert_eq!(r["colors"], 4, "{palette}");
id = r["id"].clone();
}
let mut bad = |p: Value| s.execute("imageTrace.make", &json!({"preset": "6 Colors", "params": p})).is_err();
assert!(bad(json!({"palette": "documentLibrary", "library": "No Such Library"})));
assert!(bad(json!({"palette": "rainbow"})));
}
#[test]
fn image_trace_create_strokes_makes_stroked_centre_lines() {
let mut s = session();
// A 3 px wide horizontal line from x = 10 to 90 at y = 50, placed at 2× from (100, 100).
let r =
vectorcraft_trace::Raster::from_fn(100, 100, |x, y| if (10..90).contains(&x) && (49..52).contains(&y) { [0, 0, 0, 255] } else { [255; 4] });
add_image(&mut s, &r, Affine::translate((100.0, 100.0)) * Affine::scale(2.0));
let res = s.execute("imageTrace.make", &json!({"params": {"ignoreWhite": true, "strokes": true, "strokeWidth": 5}})).unwrap();
assert_eq!(res["paths"], 1);
let g = NodeId(res["id"].as_u64().unwrap());
let paths = traced_paths(&node(&s, g));
let line = &paths[0];
assert!(line.appearance.fill_paint().color().is_none(), "not filled");
let st = line.appearance.items.iter().find_map(|i| if let AppearanceItem::Stroke(st) = i { Some(st) } else { None }).expect("stroked");
assert!((st.width - 6.0).abs() < 1.0, "3 px at 2× is about 6 pt: {}", st.width);
assert_eq!((st.cap, st.join), (LineCap::Round, LineJoin::Round));
assert_eq!(st.paint, Paint::solid(Color::rgb8(0, 0, 0)));
let sp = &line.path_data().unwrap().subpaths[0];
assert!(!sp.closed);
let (a, b) = (sp.anchors[0].p, sp.anchors[sp.anchors.len() - 1].p);
assert!((a.y - 201.0).abs() < 1.5 && (b.y - 201.0).abs() < 1.5 && (a.x - b.x).abs() > 140.0, "{a:?} … {b:?}");
let t = node(&s, g).trace.unwrap();
assert_eq!((t["params"]["strokes"].as_bool(), t["params"]["strokeWidth"].as_f64()), (Some(true), Some(5.0)));
// Expand keeps the stroked line.
s.execute("imageTrace.expand", &json!({})).unwrap();
assert!(node(&s, g).children().unwrap()[0].appearance.items.iter().any(|i| matches!(i, AppearanceItem::Stroke(_))));
// Create needs Fills or Strokes, and a stroke width.
s.execute("edit.undo", &json!({})).unwrap();
for p in [json!({"fills": false, "strokes": false}), json!({"strokes": true, "strokeWidth": 0}), json!({"strokeWidth": -3})] {
assert!(s.execute("imageTrace.make", &json!({"id": g.0, "params": p})).is_err(), "{p}");
}
}
#[test]
fn image_trace_presets_query_and_errors() {
let mut s = session();
+310
View File
@@ -0,0 +1,310 @@
//! The text engine's newer features combined through commands: Auto Size and Shrink Text to Fit
//! with inline graphics, per-paragraph attributes, the paragraph composer and vertical
//! alignment; editing and undo across them; and a save round trip with all of them on.
//! (`vectorcraft_text`'s `tests_combos` covers the layout side.)
use serde_json::{Value, json};
use vectorcraft_doc::text::INLINE_CHAR;
use vectorcraft_doc::{AreaFit, Composer, Justify, NodeKind, TextKind, TextObject, VerticalAlign};
use vectorcraft_geom::Rect;
use super::*;
const STORY: &str = "The quick brown fox jumps over the lazy dog. A second sentence follows the first one here. Then a third one ends it.";
fn session() -> Session {
let mut s = Session::new();
s.execute("file.new", &json!({"width": 800, "height": 600})).unwrap();
s
}
/// A symbol `name`: a circle `d` points across, its instance deleted.
fn circle_symbol(s: &mut Session, name: &str, d: f64) {
s.execute("shape.ellipse", &json!({"x": 600, "y": 500, "width": d, "height": d})).unwrap();
s.execute("symbol.new", &json!({"name": name})).unwrap();
s.execute("edit.clear", &json!({})).unwrap();
}
/// Area type at (40, 40), `w` × `h`, size 12, with `extra` area options; selected.
fn area(s: &mut Session, w: f64, h: f64, text: &str, extra: Value) -> NodeId {
let mut a = json!({"width": w, "height": h});
if let (Some(a), Some(e)) = (a.as_object_mut(), extra.as_object()) {
a.extend(e.clone());
}
let id = NodeId(s.execute("text.create", &json!({"x": 40, "y": 40, "size": 12, "area": a, "text": text})).unwrap()["id"].as_u64().unwrap());
s.execute("select.set", &json!({"ids": [id.0]})).unwrap();
id
}
fn text(s: &Session, id: NodeId) -> TextObject {
match &s.doc().unwrap().doc.node(id).unwrap().kind {
NodeKind::Text(t) => (**t).clone(),
k => panic!("not text: {k:?}"),
}
}
fn frame(s: &Session, id: NodeId) -> Rect {
match text(s, id).kind {
TextKind::Area { frame } => frame.bounds().unwrap(),
k => panic!("not area type: {k:?}"),
}
}
fn lay(t: &TextObject) -> vectorcraft_text::TextLayout {
vectorcraft_text::layout(vectorcraft_text::FontDb::global(), t)
}
/// Auto Size's frame is tight: the text fits, and a point less overflows.
fn assert_tight(s: &Session, id: NodeId, what: &str) {
let t = text(s, id);
assert!(!lay(&t).overflow, "{what}: the frame holds the text");
let b = frame(s, id);
let mut less = t.clone();
less.area.fit = AreaFit::None;
less.kind = TextKind::Area {
frame: vectorcraft_geom::PathData::from_bezpath(&vectorcraft_geom::Shape::to_path(&Rect::new(b.x0, b.y0, b.x1, b.y1 - 1.0), 0.1)),
};
assert!(lay(&less).overflow, "{what}: a point less overflows ({b:?})");
}
fn undo(s: &mut Session) {
s.execute("edit.undo", &json!({})).unwrap();
}
fn redo(s: &mut Session) {
s.execute("edit.redo", &json!({})).unwrap();
}
fn query(s: &mut Session) -> Value {
s.execute("text.areaOptions", &json!({})).unwrap()
}
#[test]
fn auto_height_x_inline_graphics() {
let mut s = session();
circle_symbol(&mut s, "Tap", 10.0);
let id = area(&mut s, 200.0, 300.0, "Tap: add one mana.", json!({"fit": "autoHeight"}));
let one = frame(&s, id);
assert_tight(&s, id, "one line");
// Art taller than the line makes the line, and so the frame, taller: in the same undo step.
let n = s.doc().unwrap().history.undo.len();
s.execute("text.insertInline", &json!({"id": id.0, "at": 0, "symbol": "Tap", "scale": 3})).unwrap();
assert_eq!(s.doc().unwrap().history.undo.len(), n + 1);
let tall = frame(&s, id);
assert!(tall.height() > one.height() + 5.0, "{one:?} → {tall:?}");
assert_tight(&s, id, "tall art");
// Enough art to wrap: another line.
for _ in 0..12 {
s.execute("text.insertInline", &json!({"id": id.0, "at": 0, "symbol": "Tap", "scale": 1})).unwrap();
}
assert!(lay(&text(&s, id)).lines.len() > 1);
assert_tight(&s, id, "wrapped art");
// Deleting the art shrinks it back; undo restores each step exactly.
let wrapped = frame(&s, id);
let all = text(&s, id).plain_text().rfind(INLINE_CHAR).unwrap() + INLINE_CHAR.len_utf8();
s.execute("text.editRange", &json!({"id": id.0, "start": 0, "end": all})).unwrap();
assert_eq!(text(&s, id).plain_text(), "Tap: add one mana.");
assert_eq!(frame(&s, id), one);
undo(&mut s);
assert_eq!(frame(&s, id), wrapped);
for _ in 0..13 {
undo(&mut s);
}
assert_eq!(frame(&s, id), one);
redo(&mut s);
assert_eq!(frame(&s, id), tall);
}
#[test]
fn auto_height_x_paragraph_attrs() {
let mut s = session();
let id = area(&mut s, 200.0, 300.0, "One\nTwo", json!({"fit": "autoHeight"}));
let h0 = frame(&s, id).height();
// Space before on the second paragraph only: the frame grows by exactly that.
s.execute("text.setFormat", &json!({"ids": [id.0], "spaceBefore": 30, "start": 4, "end": 4})).unwrap();
let t = text(&s, id);
assert_eq!((t.para_at(0).space_before, t.para_at(1).space_before), (0.0, 30.0));
let h1 = frame(&s, id).height();
assert!((h1 - h0 - 30.0).abs() < 1e-6, "{h0} → {h1}");
assert_tight(&s, id, "space before");
// Return in the spaced paragraph: the new one inherits the spacing, the frame follows.
s.execute("text.editRange", &json!({"id": id.0, "start": 7, "end": 7, "insert": "\nThree"})).unwrap();
let t = text(&s, id);
assert_eq!(t.paragraph_styles().iter().map(|p| p.space_before).collect::<Vec<_>>(), [0.0, 30.0, 30.0]);
assert!(frame(&s, id).height() > h1 + 30.0);
assert_tight(&s, id, "three paragraphs");
// Merging paragraphs: the first one's attributes win, the frame shrinks.
s.execute("text.editRange", &json!({"id": id.0, "start": 3, "end": 4})).unwrap();
let t = text(&s, id);
assert_eq!(t.paragraph_styles().iter().map(|p| p.space_before).collect::<Vec<_>>(), [0.0, 30.0]);
assert_tight(&s, id, "merged");
undo(&mut s);
undo(&mut s);
assert!((frame(&s, id).height() - h1).abs() < 1e-9);
undo(&mut s);
assert!((frame(&s, id).height() - h0).abs() < 1e-9);
assert!(text(&s, id).paras.is_empty(), "back to one style for all");
}
#[test]
fn auto_height_x_composer() {
// Switching the composer of one paragraph rebreaks it; Auto Size follows either way.
let mut s = session();
let story = format!("{STORY} {STORY}\n{STORY}");
let id = area(&mut s, 130.0, 100.0, &story, json!({"fit": "autoHeight"}));
assert_tight(&s, id, "every-line");
for composer in ["singleLine", "everyLine", "singleLine"] {
s.execute("text.setFormat", &json!({"ids": [id.0], "composer": composer, "start": 0, "end": 0})).unwrap();
let t = text(&s, id);
assert_eq!(t.para_at(1).composer, Composer::EveryLine, "the second paragraph keeps its own");
assert_tight(&s, id, composer);
}
s.execute("text.setFormat", &json!({"ids": [id.0], "composer": "singleLine"})).unwrap();
s.execute("text.setStyle", &json!({"id": id.0, "justify": "justifyAll"})).unwrap();
assert!(text(&s, id).paragraph_styles().iter().all(|p| p.composer == Composer::SingleLine && p.justify == Justify::JustifyAll));
assert_tight(&s, id, "justified");
}
#[test]
fn auto_height_x_vertical_align() {
// An Auto Size frame has no space to spare: every alignment sets the lines as Top does, and
// the frame is as tall as with Top.
let mut s = session();
let id = area(&mut s, 160.0, 100.0, STORY, json!({"fit": "autoHeight"}));
let top_frame = frame(&s, id);
let top = lay(&text(&s, id));
for a in ["center", "bottom", "justify"] {
s.execute("text.areaOptions", &json!({"verticalAlign": a})).unwrap();
assert_eq!(frame(&s, id), top_frame, "{a}");
let l = lay(&text(&s, id));
for (li, l0) in l.lines.iter().zip(&top.lines) {
assert!((li.baseline - l0.baseline).abs() < 1e-6, "{a}: {} vs {}", li.baseline, l0.baseline);
}
assert_tight(&s, id, a);
}
// Editing with the alignment on keeps the frame tight.
s.execute("text.editRange", &json!({"id": id.0, "start": 0, "end": 0, "insert": format!("{STORY} ")})).unwrap();
assert_eq!(text(&s, id).area.vertical_align, VerticalAlign::Justify);
assert_tight(&s, id, "longer, justified");
}
#[test]
fn shrink_text_x_inline_graphics_and_paragraphs() {
let mut s = session();
circle_symbol(&mut s, "Dot", 8.0);
let id = area(&mut s, 160.0, 60.0, "Short rules.\nFlavor.", json!({"fit": "shrinkText", "fitMinPercent": 20}));
assert_eq!(query(&mut s)["fitScale"], 1.0);
// Inline art and per-paragraph spacing push it over; shrinking makes it fit.
s.execute("text.setFormat", &json!({"ids": [id.0], "spaceBefore": 12, "start": 13, "end": 13})).unwrap();
for i in 0..10 {
s.execute("text.insertInline", &json!({"id": id.0, "at": 0, "symbol": "Dot", "scale": 1.0 + i as f64 * 0.2})).unwrap();
s.execute("text.editRange", &json!({"id": id.0, "start": 0, "end": 0, "insert": "Add "})).unwrap();
}
let q = query(&mut s);
assert_eq!(q["overflow"], false, "{q}");
let f = q["fitScale"].as_f64().unwrap();
assert!((0.2..1.0).contains(&f), "{f}");
let t = text(&s, id);
assert_eq!(t.paragraph_count(), 2);
assert_eq!(t.para_at(1).space_before, 12.0, "inserting in the first paragraph keeps the second's attributes");
assert_eq!(t.runs[0].style.size, 12.0, "the stored size stays");
let l = lay(&t);
assert_eq!(l.inlines.len(), 10);
assert!(l.inlines.iter().all(|i| i.bounds.height() < 12.0 * 2.8 * f + 1e-6));
// Undo walks the fit back up.
for _ in 0..20 {
undo(&mut s);
}
assert_eq!(query(&mut s)["fitScale"], 1.0);
}
#[test]
fn paragraph_attrs_x_inline_editing() {
// An inline graphic opening a paragraph belongs to it: inserting it keeps the paragraph's
// attributes, deleting it with the paragraph break merges into the paragraph before.
let mut s = session();
circle_symbol(&mut s, "Tap", 10.0);
let id = area(&mut s, 300.0, 200.0, "Rules\nFlavor", json!({}));
s.execute("text.setStyle", &json!({"id": id.0, "justify": "center", "start": 6, "end": 6})).unwrap();
s.execute("text.setFormat", &json!({"ids": [id.0], "composer": "singleLine", "start": 6, "end": 6})).unwrap();
s.execute("text.insertInline", &json!({"id": id.0, "at": 6, "symbol": "Tap"})).unwrap();
let t = text(&s, id);
assert_eq!(t.plain_text(), format!("Rules\n{INLINE_CHAR}Flavor"));
assert_eq!((t.para_at(0).justify, t.para_at(1).justify), (Justify::Auto, Justify::Center));
assert_eq!(t.para_at(1).composer, Composer::SingleLine);
// The art's line is centred.
let l = lay(&t);
let g = &l.glyphs[l.inlines[0].glyph];
let line = &l.lines[g.line];
assert!(((line.x0 + line.x1) * 0.5 - 150.0).abs() < 1e-6, "centred in the 300 pt frame: {line:?}");
assert!((l.inlines[0].bounds.x0 - g.origin.x).abs() < 1e-6);
// Return just before the art: the new paragraph (holding the art) continues the centred one.
s.execute("text.editRange", &json!({"id": id.0, "start": 6, "end": 6, "insert": "Text\n"})).unwrap();
let t = text(&s, id);
assert_eq!(t.paragraph_styles().iter().map(|p| p.justify).collect::<Vec<_>>(), [Justify::Auto, Justify::Center, Justify::Center]);
undo(&mut s);
// Delete the break and the art together: one paragraph, the first one's attributes.
let end = 6 + INLINE_CHAR.len_utf8();
s.execute("text.editRange", &json!({"id": id.0, "start": 5, "end": end})).unwrap();
let t = text(&s, id);
assert_eq!(t.plain_text(), "RulesFlavor");
assert!(t.paras.is_empty() && t.para.justify == Justify::Auto && t.para.composer == Composer::EveryLine);
assert!(t.runs.iter().all(|r| r.inline.is_none()));
undo(&mut s);
let t = text(&s, id);
assert_eq!(t.plain_text(), format!("Rules\n{INLINE_CHAR}Flavor"));
assert_eq!(t.para_at(1).justify, Justify::Center);
assert_eq!(t.runs.iter().filter(|r| r.inline.is_some()).count(), 1);
}
#[test]
fn vertical_align_x_inline_graphics_in_the_document() {
// The art the renderer draws (the layout's inline placements) moves with centred lines.
let mut s = session();
circle_symbol(&mut s, "Tap", 10.0);
let id = area(&mut s, 300.0, 200.0, "Add one mana.", json!({}));
s.execute("text.insertInline", &json!({"id": id.0, "at": 0, "symbol": "Tap"})).unwrap();
let top = lay(&text(&s, id));
s.execute("text.areaOptions", &json!({"verticalAlign": "center"})).unwrap();
let l = lay(&text(&s, id));
let d = l.lines[0].baseline - top.lines[0].baseline;
assert!(d > 50.0, "{d}");
assert!((l.inlines[0].bounds.y0 - top.inlines[0].bounds.y0 - d).abs() < 1e-6, "{:?} vs {:?}", l.inlines[0].bounds, top.inlines[0].bounds);
// The cached bounds (hit testing, selection) include the moved art.
let cached = text(&s, id).cached_bounds.unwrap();
assert!(cached.contains(l.inlines[0].bounds.center()), "{cached:?}");
}
#[test]
fn every_feature_saves_and_reopens() {
let mut s = session();
circle_symbol(&mut s, "Tap", 10.0);
let id = area(
&mut s,
220.0,
70.0,
&format!(": Add one mana of any color. {STORY}\n{STORY}"),
json!({"verticalAlign": "center", "fit": "shrinkText", "fitMinPercent": 30}),
);
s.execute("text.insertInline", &json!({"id": id.0, "at": 0, "symbol": "Tap", "scale": 0.8, "shift": 0.5})).unwrap();
let flavor = text(&s, id).plain_text().find('\n').unwrap() + 1;
s.execute("text.setFormat", &json!({"ids": [id.0], "spaceBefore": 8, "composer": "singleLine", "start": flavor, "end": flavor})).unwrap();
s.execute("text.setStyle", &json!({"id": id.0, "justify": "justifyAll", "start": flavor, "end": flavor})).unwrap();
s.execute("text.setStyle", &json!({"id": id.0, "tracking": 20})).unwrap();
let t = text(&s, id);
let l = lay(&t);
assert!(!l.overflow && l.fit_scale < 1.0, "{}", l.fit_scale);
assert_eq!(l.inlines.len(), 1);
let doc = s.doc().unwrap().doc.clone();
let back = vectorcraft_format::load(&vectorcraft_format::save(&doc, false)).unwrap();
let NodeKind::Text(t2) = &back.node(id).unwrap().kind else { panic!("not text") };
let mut t2 = (**t2).clone();
// Resolved art bounds and layout caches aren't saved: resolve them as opening does.
back.resolve_text_inline(&mut t2);
assert_eq!(t2.runs, t.runs);
assert_eq!(t2.paragraph_styles(), t.paragraph_styles());
assert_eq!(t2.area, t.area);
let l2 = lay(&t2);
assert_eq!((l2.fit_scale, l2.lines.len()), (l.fit_scale, l.lines.len()));
assert_eq!(l2.inlines.iter().map(|i| i.bounds).collect::<Vec<_>>(), l.inlines.iter().map(|i| i.bounds).collect::<Vec<_>>());
}
+5 -2
View File
@@ -247,10 +247,13 @@ fn artboard_tool_moves_with_art_creates_and_deletes() {
assert_eq!(s.doc().unwrap().doc.artboards.len(), 2);
assert_eq!(s.tool_options()["active"], 1);
assert_eq!(s.doc().unwrap().doc.artboards[1].rect, Rect::new(1000.0, 0.0, 1200.0, 100.0));
// Delete it.
// Delete it: the tool takes the key ahead of the Clear shortcut (the UI only hands Delete to a
// tool that claims it).
assert!(s.tool_claims_key(ToolKey::Delete, ViewInfo::default()));
s.tool_key(ToolKey::Delete, Mods::default(), ViewInfo::default()).unwrap();
assert_eq!(s.doc().unwrap().doc.artboards.len(), 1);
// The last artboard can't be deleted.
// The last artboard can't be deleted, so Delete stays the shortcut's.
assert!(!s.tool_claims_key(ToolKey::Delete, ViewInfo::default()));
s.tool_key(ToolKey::Delete, Mods::default(), ViewInfo::default()).unwrap();
assert_eq!(s.doc().unwrap().doc.artboards.len(), 1);
}
+6 -2
View File
@@ -295,8 +295,12 @@ with the {effect} effect.
Method:
1. open_file the image: it becomes a document of its own pixel size.
2. imageTrace.make with the preset name, adjusting `params` — mode blackAndWhite, grayscale or
color, then threshold, colors, paths, corners, noise, method abutting or overlapping,
ignoreWhite, snapCurvesToLines. Run imageTrace.presets to see every preset with its numbers.
color (palette limited, fullTone for photos, automatic, or documentLibrary to trace with
the document's swatches or a swatch `library`), then threshold, colors (colorDetail for
fullTone and automatic), paths, corners, noise, method abutting or overlapping,
ignoreWhite, snapCurvesToLines; for line art, strokes: true (with strokeWidth, the widest
line in pixels) traces lines as stroked centre lines instead of filled outlines. Run
imageTrace.presets to see every preset with its numbers.
Lower paths and higher corners give the clean, logo-like result; high fidelity needs paths
near 90. imageTrace.setView {view: \"outlinesWithSourceImage\"} draws the traced outlines
over the image on screen to compare them (screenshots show it; exports keep the result).
+7 -1
View File
@@ -103,6 +103,9 @@ pub struct RenderOptions {
/// Screen view: Image Trace objects draw as their View asks (outlines, the source image…);
/// off, they draw their tracing result, as exports and printing do.
pub trace_views: bool,
/// Images are sampled smoothly when scaled or rotated; off, each pixel takes its nearest image
/// pixel (Pixel Preview with File Handling › Display Bitmaps as Anti-aliased Images off).
pub smooth_images: bool,
}
/// How edges are rasterized (raster export option).
@@ -169,6 +172,7 @@ impl Default for RenderOptions {
anti_alias: AntiAlias::Art,
progressive_placed: false,
trace_views: false,
smooth_images: true,
}
}
}
@@ -1419,7 +1423,9 @@ impl Renderer {
let pm = if outline { pm } else { self.ink_image(&cache_key, &pm, f.ink, f.doc.images.get(&im.key)) };
let sx = im.width as f64 / pm.width().max(1) as f64;
let sy = im.height as f64 / pm.height().max(1) as f64;
ctx.set_paint(vello_cpu::Image { image: vello_cpu::ImageSource::Pixmap(pm), sampler: peniko::ImageSampler::default() });
let quality = if f.opts.smooth_images { peniko::ImageQuality::Medium } else { peniko::ImageQuality::Low };
let sampler = peniko::ImageSampler { quality, ..Default::default() };
ctx.set_paint(vello_cpu::Image { image: vello_cpu::ImageSource::Pixmap(pm), sampler });
match area {
Some((bp, rule)) => {
ctx.set_transform(f.view);
+23
View File
@@ -362,3 +362,26 @@ fn invalid_dash_pattern_strokes_solid() {
assert_eq!(img.pixels, solid.pixels, "dash {pattern:?}");
}
}
/// An image drawn larger than its pixels samples smoothly, or with `smooth_images` off each screen
/// pixel takes its nearest image pixel (Pixel Preview with File Handling › Display Bitmaps as
/// Anti-aliased Images off, #394).
#[test]
fn images_take_their_nearest_pixel_without_smoothing() {
use vectorcraft_doc::{ImageBlob, ImageObject, NodeKind};
let img = image::RgbaImage::from_fn(2, 1, |x, _| image::Rgba(if x == 0 { [0, 0, 0, 255] } else { [255, 255, 255, 255] }));
let mut png = vec![];
img.write_to(&mut std::io::Cursor::new(&mut png), image::ImageFormat::Png).unwrap();
let mut d = Document::new(40.0, 20.0);
d.images.insert("bw".into(), ImageBlob::new("image/png", png));
let id = d.alloc_id();
let im = ImageObject { key: "bw".into(), width: 2, height: 1, xf: Affine::scale(20.0), link: None, placement: Default::default() };
d.insert(Some(d.layers[0].id), 0, Node::new(id, NodeKind::Image(im))).unwrap();
// How many pixels across the image are neither black nor white.
let greys = |smooth_images| {
let r = Renderer::new().render(&d, 40, 20, Affine::IDENTITY, &RenderOptions { smooth_images, ..Default::default() });
(0..40).filter(|x| (16..240).contains(&r.pixel(*x, 10)[0])).count()
};
assert!(greys(true) >= 4, "smooth: a ramp from black to white");
assert_eq!(greys(false), 0, "nearest: black, then white");
}
+21 -4
View File
@@ -206,14 +206,17 @@ fn shrink_to_fit(db: &FontDb, t: &TextObject, opts: &LayoutOptions, min: f64) ->
Some(best.unwrap_or_else(|| at(lo)))
}
/// `t` with every run's size, explicit leading and baseline shift scaled by `f` (auto leading
/// follows the size; paragraph spacing stays).
/// `t` with every run's size, explicit leading and baseline shift scaled by `f`, inline art's own
/// shift included (auto leading and the art's size follow the size; paragraph spacing stays).
fn scaled(t: &TextObject, f: f64) -> TextObject {
let mut s = t.clone();
for r in &mut s.runs {
r.style.size *= f;
r.style.leading = r.style.leading.map(|l| l * f);
r.style.baseline_shift *= f;
if let Some(a) = &mut r.inline {
a.baseline_shift *= f;
}
}
s
}
@@ -595,6 +598,15 @@ fn align_vertically(cx: &mut Ctx<'_>, paras: &[Range<usize>], t: &TextObject, re
g.origin.y += d;
}
}
// Inline art moves with its glyph's line.
for i in &mut cx.out.inlines {
let d = cx.out.glyphs.get(i.glyph).and_then(|g| offs.get(g.line)).copied().unwrap_or(0.0);
if d != 0.0 {
let m = Affine::translate((0.0, d));
i.xf = m * i.xf;
i.bounds = m.transform_rect_bbox(i.bounds);
}
}
return;
}
let laid_out = |out: &TextLayout| out.lines.last().map_or(0, |l| l.end);
@@ -624,12 +636,17 @@ fn align_vertically(cx: &mut Ctx<'_>, paras: &[Range<usize>], t: &TextObject, re
return;
}
let before = laid_out(&cx.out);
let prev = (std::mem::take(&mut cx.out.glyphs), std::mem::take(&mut cx.out.lines), std::mem::replace(&mut cx.out.overflow, false));
let prev = (
std::mem::take(&mut cx.out.glyphs),
std::mem::take(&mut cx.out.lines),
std::mem::take(&mut cx.out.inlines),
std::mem::replace(&mut cx.out.overflow, false),
);
flow(cx, paras, t, Some(regions));
if laid_out(&cx.out) < before {
// Text no longer fits (lines got narrower, or flow around a wrap object): undo the
// pass and try a smaller step.
(cx.out.glyphs, cx.out.lines, cx.out.overflow) = prev;
(cx.out.glyphs, cx.out.lines, cx.out.inlines, cx.out.overflow) = prev;
for (r, (shift, gap)) in regions.iter_mut().zip(saved) {
r.shift = shift;
r.gap = gap;
+2
View File
@@ -502,6 +502,8 @@ mod tests;
#[cfg(test)]
mod tests_bidi;
#[cfg(test)]
mod tests_combos;
#[cfg(test)]
mod tests_embed;
#[cfg(test)]
mod tests_fit;
+574
View File
@@ -0,0 +1,574 @@
//! The text engine's newer features combined, two at a time and all together: ligatures under
//! tracking, the paragraph composer, area type vertical alignment, Shrink Text to Fit,
//! per-paragraph attributes and inline graphics. Each feature has its own tests; these check that
//! one doesn't undo or skip another (as vertical alignment once left inline art behind).
use super::*;
use kurbo::Shape;
use vectorcraft_doc::{AreaFit, CharStyle, Composer, InlineArt, Justify, TextKind, TextRun, VerticalAlign};
use vectorcraft_geom::PathData;
const COPY: &str = "Typography is the craft of arranging type to make written language legible, readable and appealing when displayed. \
The arrangement of type involves selecting typefaces, point sizes, line lengths, line spacing and letter spacing.";
/// Words full of `fi` (Source Serif 4 ligates it).
const FI: &str = "fine fish finish first in fifty fields of fireflies, a fitting finale for the final fiddler";
/// Two lines that single-line and every-line composers break differently (see
/// `every_line_composer_balances_ragged_lines`).
const RAG: &str = "Destroy all creatures with toughness X or less.";
fn db() -> &'static FontDb {
FontDb::global()
}
fn sans(size: f64) -> CharStyle {
CharStyle { size, ..CharStyle::default() }
}
fn serif(size: f64, tracking: f64) -> CharStyle {
CharStyle { font_family: "Source Serif 4".into(), size, tracking, ..CharStyle::default() }
}
fn run(text: &str, style: CharStyle) -> TextRun {
TextRun::new(text, style)
}
/// A square symbol, `scale` × the run's size tall, raised `shift` points.
fn art(scale: f64, shift: f64) -> InlineArt {
InlineArt { scale, baseline_shift: shift, bounds: Some(Rect::new(-5.0, -5.0, 5.0, 5.0)), ..InlineArt::new("sym") }
}
fn sym(scale: f64, shift: f64, style: CharStyle) -> TextRun {
TextRun::inline(art(scale, shift), style)
}
/// Area type in `frame` holding `runs`.
fn area(runs: Vec<TextRun>, frame: Rect) -> TextObject {
let mut t = TextObject::point(Point::ZERO, "", sans(12.0));
t.runs = runs;
t.kind = TextKind::Area { frame: PathData::from_bezpath(&frame.to_path(0.1)) };
t.xf = Affine::IDENTITY;
t
}
/// `t` as Shrink Text to Fit lays it out at factor `f`, without fitting: sizes, explicit leading
/// and baseline shifts scaled (inline art's own shift too), paragraph spacing kept.
fn scaled_by(t: &TextObject, f: f64) -> TextObject {
let mut s = t.clone();
s.area.fit = AreaFit::None;
for r in &mut s.runs {
r.style.size *= f;
r.style.leading = r.style.leading.map(|l| l * f);
r.style.baseline_shift *= f;
if let Some(a) = &mut r.inline {
a.baseline_shift *= f;
}
}
s
}
fn line_texts(t: &TextObject, l: &TextLayout) -> Vec<String> {
let text = t.plain_text();
l.lines.iter().map(|li| text[li.start..li.end].trim_end().to_string()).collect()
}
/// Ligature clusters: glyphs standing for more than one character.
fn ligatures(l: &TextLayout) -> usize {
l.glyphs.iter().filter(|g| g.len > 1 && !g.outline.elements().is_empty()).count()
}
/// Every inline graphic drawn once, where its glyph is: left edge on the glyph's origin, the
/// scaled height, centred half the (scaled) cap height above the glyph's baseline plus its own
/// (scaled) shift.
fn assert_inlines_on_their_glyphs(t: &TextObject, l: &TextLayout, what: &str) {
let want = t.runs.iter().filter(|r| r.inline.is_some()).count();
assert_eq!(l.inlines.len(), want, "{what}: one placement per inline run");
let mut glyphs: Vec<usize> = l.inlines.iter().map(|i| i.glyph).collect();
glyphs.dedup();
assert_eq!(glyphs.len(), want, "{what}: no inline drawn twice");
for i in &l.inlines {
let g = &l.glyphs[i.glyph];
assert_eq!(g.run, i.run, "{what}");
let r = &t.runs[i.run];
let a = r.inline.as_ref().unwrap();
let size = r.style.size * l.fit_scale;
let face = db().face(&r.style.font_family, &r.style.font_style).unwrap();
let cap = face.cap_height * size / face.upem;
let b = i.bounds;
assert!((b.height() - a.scale * size).abs() < 1e-6, "{what}: height {} vs {}", b.height(), a.scale * size);
assert!((b.x0 - g.origin.x).abs() < 1e-6, "{what}: {b:?} vs origin {:?}", g.origin);
let centre = g.origin.y - cap * 0.5 - a.baseline_shift * l.fit_scale;
assert!((b.center().y - centre).abs() < 1e-6, "{what}: centre {} vs {centre} (line {})", b.center().y, g.line);
assert!(l.lines[g.line].glyph_start <= i.glyph && i.glyph < l.lines[g.line].glyph_end, "{what}");
assert!(l.bounds.contains(b.center()), "{what}: layout bounds {:?} miss {b:?}", l.bounds);
}
}
/// Space left below the last line of a one-cell frame.
fn slack(l: &TextLayout, frame: Rect) -> f64 {
let last = l.lines.last().unwrap();
frame.y1 - (last.baseline + last.descent)
}
fn baselines(l: &TextLayout) -> Vec<f64> {
l.lines.iter().map(|li| li.baseline).collect()
}
// ---------- ligatures under tracking × … ----------
#[test]
fn ligatures_x_composer() {
// Justified (where every-line spreads word space) and ragged, with tracking inside the limits
// (kept) and letterspaced (dropped), whichever composer breaks the lines.
for justify in [Justify::Left, Justify::JustifyLeft] {
for (tracking, kept) in [(0.0, true), (20.0, true), (100.0, false)] {
let mut counts = vec![];
for composer in [Composer::SingleLine, Composer::EveryLine] {
let mut t = area(vec![run(&FI.repeat(3), serif(12.0, tracking))], Rect::new(0.0, 0.0, 170.0, 1000.0));
t.para.justify = justify;
t.para.composer = composer;
let l = layout(db(), &t);
assert!(l.lines.len() > 3, "several lines to compose");
counts.push(ligatures(&l));
}
assert_eq!(counts[0], counts[1], "{justify:?} {tracking}: composers shape alike");
assert_eq!(counts[0] > 0, kept, "{justify:?} {tracking}: {counts:?}");
}
}
}
#[test]
fn ligatures_x_vertical_align() {
let frame = Rect::new(0.0, 0.0, 200.0, 400.0);
for tracking in [20.0, 100.0] {
let mut t = area(vec![run(FI, serif(12.0, tracking))], frame);
let top = layout(db(), &t);
for a in [VerticalAlign::Center, VerticalAlign::Bottom, VerticalAlign::Justify] {
t.area.vertical_align = a;
let l = layout(db(), &t);
let gids = |l: &TextLayout| l.glyphs.iter().map(|g| (g.gid, g.byte)).collect::<Vec<_>>();
assert_eq!(gids(&l), gids(&top), "{tracking} {a:?}: moving lines doesn't reshape them");
assert!(l.lines[0].baseline > top.lines[0].baseline + 1.0 || a == VerticalAlign::Justify, "{a:?}");
}
}
}
#[test]
fn ligatures_x_shrink_text() {
// Tracking is in 1/1000 em, so scaling the size doesn't move it across the limits.
let frame = Rect::new(0.0, 0.0, 150.0, 60.0);
for (tracking, features, kept) in [(40.0, vec![], true), (100.0, vec![], false), (100.0, vec!["liga".to_string()], true)] {
let st = CharStyle { features, ..serif(14.0, tracking) };
let mut t = area(vec![run(&FI.repeat(2), st)], frame);
t.area.fit = AreaFit::ShrinkText { min_percent: 10.0 };
let l = layout(db(), &t);
assert!(!l.overflow && l.fit_scale < 1.0, "{tracking}: {}", l.fit_scale);
assert_eq!(ligatures(&l) > 0, kept, "{tracking}");
assert_eq!(ligatures(&l), ligatures(&layout(db(), &scaled_by(&t, l.fit_scale))), "{tracking}");
}
}
#[test]
fn ligatures_x_paragraph_attrs() {
// Paragraph attributes don't touch shaping: a centred, indented, every-line paragraph keeps
// its ligatures and a letterspaced run in the next paragraph loses them.
let mut t = area(vec![run(&format!("{FI}\n"), serif(12.0, 10.0)), run(FI, serif(12.0, 120.0))], Rect::new(0.0, 0.0, 240.0, 600.0));
let mut second = t.para.clone();
second.justify = Justify::Center;
second.left_indent = 20.0;
second.space_before = 12.0;
t.set_paragraph_styles(vec![t.para.clone(), second]);
let l = layout(db(), &t);
let split = FI.len() + 1;
let ligs = |first: bool| l.glyphs.iter().filter(|g| g.len > 1 && (g.byte < split) == first).count();
assert!(ligs(true) > 0, "tracking 10 keeps them");
assert_eq!(ligs(false), 0, "tracking 120 drops them");
}
#[test]
fn ligatures_x_inline_graphics() {
// An inline graphic between ligated words neither breaks their ligatures nor takes them: its
// own letterspaced run tracks the art without touching its neighbours.
let st = serif(14.0, 0.0);
let runs = vec![run("fine fish ", st.clone()), sym(1.0, 0.0, serif(14.0, 200.0)), run(" first fifty", st.clone())];
let t = area(runs, Rect::new(0.0, 0.0, 400.0, 100.0));
let l = layout(db(), &t);
let without = area(vec![run("fine fish ", st.clone()), run(" first fifty", st.clone())], Rect::new(0.0, 0.0, 400.0, 100.0));
assert_eq!(ligatures(&l), ligatures(&layout(db(), &without)), "the same ligatures as without the art");
assert!(ligatures(&l) >= 4, "fi in fine, fish, first and fifty");
assert_inlines_on_their_glyphs(&t, &l, "between ligatures");
let g = &l.glyphs[l.inlines[0].glyph];
assert!((g.advance - (14.0 + 200.0 / 1000.0 * 14.0)).abs() < 1e-6, "art width plus its tracking: {}", g.advance);
}
// ---------- composer × … ----------
#[test]
fn composer_x_vertical_align() {
let w = natural_width(RAG, 12.0) * 0.9;
let frame = Rect::new(0.0, 0.0, w, 200.0);
for composer in [Composer::SingleLine, Composer::EveryLine] {
let mut t = area(vec![run(RAG, sans(12.0))], frame);
t.para.composer = composer;
let top = layout(db(), &t);
for a in [VerticalAlign::Center, VerticalAlign::Bottom, VerticalAlign::Justify] {
t.area.vertical_align = a;
let l = layout(db(), &t);
assert_eq!(line_texts(&t, &l), line_texts(&t, &top), "{composer:?} {a:?}: the same breaks");
let want = match a {
VerticalAlign::Center => slack(&top, frame) * 0.5,
_ => slack(&top, frame),
};
let moved = l.lines.last().unwrap().baseline - top.lines.last().unwrap().baseline;
assert!((moved - want).abs() < 1e-6, "{composer:?} {a:?}: last line moved {moved}, want {want}");
}
}
// And the two composers still differ there.
let breaks = |c: Composer| {
let mut t = area(vec![run(RAG, sans(12.0))], frame);
t.para.composer = c;
t.area.vertical_align = VerticalAlign::Center;
line_texts(&t, &layout(db(), &t))
};
assert_ne!(breaks(Composer::SingleLine), breaks(Composer::EveryLine));
}
#[test]
fn composer_x_shrink_text() {
// Each composer shrinks to the largest size at which its own breaks fit.
for justify in [Justify::Left, Justify::JustifyLeft] {
for composer in [Composer::SingleLine, Composer::EveryLine] {
let mut t = area(vec![run(COPY, sans(14.0))], Rect::new(0.0, 0.0, 180.0, 90.0));
t.para.composer = composer;
t.para.justify = justify;
t.area.fit = AreaFit::ShrinkText { min_percent: 20.0 };
let l = layout(db(), &t);
assert!(!l.overflow && l.fit_scale < 1.0, "{justify:?} {composer:?}");
let size = 14.0 * l.fit_scale;
assert!(layout(db(), &scaled_by(&t, (size + 0.1) / 14.0)).overflow, "{justify:?} {composer:?}: maximal at {size}");
let same = layout(db(), &scaled_by(&t, l.fit_scale));
assert_eq!(line_texts(&t, &same), line_texts(&t, &l), "{justify:?} {composer:?}");
}
}
}
#[test]
fn composer_x_paragraph_attrs() {
// Each paragraph breaks with its own composer.
let w = natural_width("Destroy all creatures with toughness X or", 12.0) + 2.0;
let mut t = area(vec![run(&format!("{RAG}\n{RAG}\n{RAG}"), sans(12.0))], Rect::new(0.0, 0.0, w, 400.0));
let p = |c: Composer| vectorcraft_doc::ParaStyle { composer: c, ..t.para.clone() };
t.set_paragraph_styles(vec![p(Composer::SingleLine), p(Composer::EveryLine), p(Composer::SingleLine)]);
let l = layout(db(), &t);
let greedy = ["Destroy all creatures with toughness X or", "less."];
let every = ["Destroy all creatures with toughness X", "or less."];
let want: Vec<&str> = [greedy, every, greedy].concat();
assert_eq!(line_texts(&t, &l), want);
// The object-wide override still wins over every paragraph.
let forced = layout_with(db(), &t, &LayoutOptions { composer: Some(Composer::SingleLine), ..Default::default() });
assert_eq!(line_texts(&t, &forced), [greedy, greedy, greedy].concat());
}
#[test]
fn composer_x_inline_graphics() {
// An inline graphic is a word's worth of box to the composers: each one breaks around it as
// around the letter it replaces, and the art follows its glyph to whichever line it lands on.
let st = sans(12.0);
let runs = |x: TextRun| vec![run("Destroy all creatures with toughness ", st.clone()), x, run(" or less.", st.clone())];
let with_art = runs(sym(0.7, 0.0, st.clone()));
let mut probe = area(with_art.clone(), Rect::new(0.0, 0.0, 10_000.0, 100.0));
probe.runs.truncate(2);
probe.runs.push(run(" or", st.clone()));
let w = layout(db(), &probe).lines[0].x1 + 2.0;
let sym_text = INLINE.to_string();
for (composer, first, second) in [
(Composer::SingleLine, format!("Destroy all creatures with toughness {sym_text} or"), "less."),
(Composer::EveryLine, format!("Destroy all creatures with toughness {sym_text}"), "or less."),
] {
let mut t = area(with_art.clone(), Rect::new(0.0, 0.0, w, 200.0));
t.para.composer = composer;
let l = layout(db(), &t);
assert_eq!(line_texts(&t, &l), [first.as_str(), second], "{composer:?}");
assert_inlines_on_their_glyphs(&t, &l, &format!("{composer:?}"));
}
}
const INLINE: char = vectorcraft_doc::text::INLINE_CHAR;
// ---------- vertical alignment × … ----------
#[test]
fn vertical_align_x_shrink_text() {
let frame = Rect::new(0.0, 0.0, 200.0, 100.0);
let mut t = area(vec![run(&COPY.repeat(2), sans(14.0))], frame);
t.area.fit = AreaFit::ShrinkText { min_percent: 10.0 };
let top = layout(db(), &t);
assert!(!top.overflow && top.fit_scale < 1.0);
for a in [VerticalAlign::Center, VerticalAlign::Bottom] {
t.area.vertical_align = a;
let l = layout(db(), &t);
assert_eq!(l.fit_scale, top.fit_scale, "{a:?}: aligning doesn't change the fit");
assert_eq!(line_texts(&t, &l), line_texts(&t, &top), "{a:?}");
let want = if a == VerticalAlign::Center { slack(&top, frame) * 0.5 } else { slack(&top, frame) };
for (b, b0) in baselines(&l).iter().zip(baselines(&top)) {
assert!((b - b0 - want).abs() < 1e-6, "{a:?}: {b} vs {b0} + {want}");
}
if a == VerticalAlign::Bottom {
assert!(slack(&l, frame).abs() < 1e-6, "the shrunk block sits on the bottom");
}
}
// Still overflowing at the minimum: aligned like any full frame (the same lines, moved by
// less than a line, inside the frame), at the same scale.
let frame = Rect::new(0.0, 0.0, 120.0, 40.0);
let mut t = area(vec![run(&COPY.repeat(4), sans(14.0))], frame);
t.area.fit = AreaFit::ShrinkText { min_percent: 90.0 };
let top = layout(db(), &t);
assert!(top.overflow && (top.fit_scale - 0.9).abs() < 1e-9);
for a in [VerticalAlign::Center, VerticalAlign::Bottom, VerticalAlign::Justify] {
t.area.vertical_align = a;
let l = layout(db(), &t);
assert!(l.overflow && l.fit_scale == top.fit_scale, "{a:?}");
assert_eq!(line_texts(&t, &l), line_texts(&t, &top), "{a:?}");
let first = &top.lines[0];
assert!(l.lines[0].baseline - first.baseline < first.ascent + first.descent, "{a:?}");
assert!(slack(&l, frame) >= -1e-6, "{a:?}");
}
}
#[test]
fn vertical_align_x_paragraph_attrs() {
// Per-paragraph spacing and alignment survive the move: lines keep their x and their
// paragraph gaps, and the block lands where the alignment puts it.
let frame = Rect::new(0.0, 0.0, 260.0, 500.0);
let mut t = area(vec![run(&format!("{COPY}\n{COPY}\n{COPY}"), sans(11.0))], frame);
let mut mid = t.para.clone();
mid.justify = Justify::Center;
mid.space_before = 18.0;
mid.left_indent = 24.0;
let mut last = t.para.clone();
last.justify = Justify::Right;
last.space_before = 6.0;
t.set_paragraph_styles(vec![t.para.clone(), mid, last]);
let top = layout(db(), &t);
for a in [VerticalAlign::Center, VerticalAlign::Bottom] {
t.area.vertical_align = a;
let l = layout(db(), &t);
assert_eq!(line_texts(&t, &l), line_texts(&t, &top));
let d = l.lines[0].baseline - top.lines[0].baseline;
assert!(d > 1.0, "{a:?}");
for (li, l0) in l.lines.iter().zip(&top.lines) {
assert!((li.baseline - l0.baseline - d).abs() < 1e-6, "{a:?}: every line moves alike");
assert!((li.x0 - l0.x0).abs() < 1e-6 && (li.x1 - l0.x1).abs() < 1e-6, "{a:?}: x stays");
}
for (g, g0) in l.glyphs.iter().zip(&top.glyphs) {
assert!((g.origin.x - g0.origin.x).abs() < 1e-6 && (g.origin.y - g0.origin.y - d).abs() < 1e-6);
}
}
// Justify: spacing is shared out on top of each paragraph's own space before, never less.
t.area.vertical_align = VerticalAlign::Justify;
let l = layout(db(), &t);
assert!(slack(&l, frame).abs() < 1e-6, "justified to the bottom");
for (pair, pair0) in l.lines.windows(2).zip(top.lines.windows(2)) {
assert!(pair[1].baseline - pair[0].baseline >= pair0[1].baseline - pair0[0].baseline - 1e-6);
}
}
#[test]
fn vertical_align_x_inline_graphics() {
// Inline art moves with its line however the lines are aligned, in one cell or several, in a
// rectangle or a frame the text flows into again.
let st = sans(12.0);
let mut runs = vec![];
for i in 0..6 {
runs.push(run(&format!("{} ", &COPY[i * 20..i * 20 + 20]), st.clone()));
runs.push(sym(1.0 + i as f64 * 0.1, i as f64 - 2.0, st.clone()));
if i == 2 {
runs.push(run("\n", st.clone()));
}
}
let mut tri = BezPath::new();
tri.move_to((0.0, 0.0));
tri.line_to((600.0, 0.0));
tri.line_to((300.0, 400.0));
tri.close_path();
for (name, frame, columns) in [
("rect", Rect::new(0.0, 0.0, 160.0, 400.0).to_path(0.1), 1),
("columns", Rect::new(0.0, 0.0, 400.0, 300.0).to_path(0.1), 2),
("triangle", tri, 1),
] {
for a in VerticalAlign::ALL {
let mut t = area(runs.clone(), Rect::ZERO);
t.kind = TextKind::Area { frame: PathData::from_bezpath(&frame) };
t.area.columns = columns;
t.area.vertical_align = a;
let l = layout(db(), &t);
assert!(!l.overflow, "{name} {a:?}");
assert_inlines_on_their_glyphs(&t, &l, &format!("{name} {a:?}"));
}
}
}
// ---------- Shrink Text to Fit × … ----------
#[test]
fn shrink_text_x_paragraph_attrs() {
// Shrinking scales the type, not each paragraph's spacing and indents: the fitted layout is
// the unfitted one at the scaled size.
let mut t = area(vec![run(&format!("{COPY}\n{COPY}"), sans(13.0))], Rect::new(0.0, 0.0, 220.0, 160.0));
let mut second = t.para.clone();
second.space_before = 14.0;
second.left_indent = 30.0;
second.first_line_indent = 12.0;
second.justify = Justify::JustifyLeft;
second.composer = Composer::SingleLine;
t.set_paragraph_styles(vec![t.para.clone(), second]);
t.area.fit = AreaFit::ShrinkText { min_percent: 10.0 };
let l = layout(db(), &t);
assert!(!l.overflow && l.fit_scale < 1.0);
let same = layout(db(), &scaled_by(&t, l.fit_scale));
assert_eq!(baselines(&l), baselines(&same));
assert_eq!(line_texts(&t, &l), line_texts(&t, &same));
// The second paragraph's indents are unscaled points.
let split = COPY.len() + 1;
let first_of_second = l.lines.iter().find(|li| li.start == split).unwrap();
assert!((first_of_second.x0 - 42.0).abs() < 1e-6, "{}", first_of_second.x0);
assert!(l.lines.iter().filter(|li| li.start > split).all(|li| (li.x0 - 30.0).abs() < 1e-6));
// A paragraph's space before alone can make the text overflow; shrinking still finds a fit.
let mut tall = t.clone();
tall.edit_paras(Some(1..2), |p| p.space_before = 100.0);
let l = layout(db(), &tall);
assert!(!l.overflow && l.fit_scale < layout(db(), &t).fit_scale);
}
#[test]
fn shrink_text_x_inline_graphics() {
// Inline art shrinks with the type, its shift included, and stays centred on the cap height.
let st = sans(14.0);
let mut runs = vec![];
for i in 0..8 {
runs.push(run(&COPY[i * 25..i * 25 + 25], st.clone()));
runs.push(sym(1.2, 1.5, st.clone()));
}
let mut t = area(runs, Rect::new(0.0, 0.0, 200.0, 80.0));
t.area.fit = AreaFit::ShrinkText { min_percent: 10.0 };
let l = layout(db(), &t);
assert!(!l.overflow && l.fit_scale < 1.0, "{}", l.fit_scale);
assert_inlines_on_their_glyphs(&t, &l, "shrunk");
let same = layout(db(), &scaled_by(&t, l.fit_scale));
for (i, i0) in l.inlines.iter().zip(&same.inlines) {
assert!((i.bounds.y0 - i0.bounds.y0).abs() < 1e-6 && (i.bounds.x0 - i0.bounds.x0).abs() < 1e-6, "{:?} vs {:?}", i.bounds, i0.bounds);
}
// Large art makes lines taller; shrinking still fits it.
for r in &mut t.runs {
if let Some(a) = &mut r.inline {
a.scale = 3.0;
}
}
let big = layout(db(), &t);
assert!(!big.overflow && big.fit_scale < l.fit_scale);
assert_inlines_on_their_glyphs(&t, &big, "shrunk, big art");
}
// ---------- paragraph attributes × inline graphics ----------
#[test]
fn paragraph_attrs_x_inline_graphics() {
// Inline art in paragraphs of each alignment and indent sits on its glyph, and an inline
// graphic opening a paragraph takes that paragraph's first-line indent.
let st = sans(12.0);
let runs = vec![
run("Left aligned ", st.clone()),
sym(1.0, 0.0, st.clone()),
run(" text.\n", st.clone()),
sym(1.0, 0.0, st.clone()),
run(" centred with art first\nright ", st.clone()),
sym(1.5, -1.0, st.clone()),
run(" aligned\nfull justified text with ", st.clone()),
sym(1.0, 0.0, st.clone()),
run(" in the middle of a long line that wraps", st.clone()),
];
let mut t = area(runs, Rect::new(0.0, 0.0, 200.0, 400.0));
let base = t.para.clone();
let with = |j: Justify, first: f64| vectorcraft_doc::ParaStyle { justify: j, first_line_indent: first, left_indent: 6.0, ..base.clone() };
t.set_paragraph_styles(vec![base.clone(), with(Justify::Center, 0.0), with(Justify::Right, 0.0), with(Justify::JustifyLeft, 18.0)]);
let l = layout(db(), &t);
assert_inlines_on_their_glyphs(&t, &l, "paragraphs");
let opening = &l.glyphs[l.inlines[1].glyph];
let line = &l.lines[opening.line];
assert!((opening.origin.x - line.x0).abs() < 1e-6, "the art opens its line");
assert!(((line.x0 + line.x1) * 0.5 - (6.0 + 200.0) * 0.5).abs() < 1e-6, "the centred paragraph: {line:?}");
let right = &l.lines[l.glyphs[l.inlines[2].glyph].line];
assert!((right.x1 - 200.0).abs() < 1e-6, "{right:?}");
let full = l.lines.iter().find(|li| li.start == t.plain_text().find("full").unwrap()).unwrap();
assert!((full.x0 - 24.0).abs() < 1e-6, "left indent + first-line indent: {full:?}");
}
// ---------- all of them ----------
/// One area type object with everything on: two paragraphs with their own attributes (the first
/// ragged every-line with inline symbols and lightly tracked ligatures, the second single-line,
/// justified and spaced away), centred vertically, shrunk to fit.
#[test]
fn every_feature_at_once() {
let rules = serif(14.0, 15.0);
let flavor = CharStyle { font_style: "Italic".into(), ..serif(14.0, 0.0) };
let mut runs = vec![];
for (i, words) in
["Sacrifice a fine fish", "First strike. When this finishes fighting, draw a card", "Fifty fireflies fill the field"].iter().enumerate()
{
runs.push(sym(0.8, 0.0, rules.clone()));
runs.push(run(&format!(": {words}. "), rules.clone()));
if i == 1 {
runs.push(sym(0.8, 0.5, rules.clone()));
runs.push(run(" Then fight again.", rules.clone()));
}
}
runs.push(run("\nThe finest fishers find their fortune in the fjords, if they first fix their nets.", flavor));
let frame = Rect::new(0.0, 0.0, 240.0, 110.0);
let mut t = area(runs, frame);
let mut flav = t.para.clone();
flav.space_before = 10.0;
flav.justify = Justify::JustifyLeft;
flav.composer = Composer::SingleLine;
t.para.composer = Composer::EveryLine;
t.set_paragraph_styles(vec![t.para.clone(), flav]);
t.area.fit = AreaFit::ShrinkText { min_percent: 30.0 };
let top = layout(db(), &t);
t.area.vertical_align = VerticalAlign::Center;
let l = layout(db(), &t);
assert!(!l.overflow && l.fit_scale < 1.0, "{}", l.fit_scale);
assert_eq!(l.fit_scale, top.fit_scale);
// Shrunk: the same as laying out the scaled text, then centring it.
let mut unfit = scaled_by(&t, l.fit_scale);
unfit.area.vertical_align = VerticalAlign::Top;
let plain = layout(db(), &unfit);
assert_eq!(line_texts(&t, &l), line_texts(&t, &plain));
let d = slack(&plain, frame) * 0.5;
assert!(d > 0.0);
for (b, b0) in baselines(&l).iter().zip(baselines(&plain)) {
assert!((b - b0 - d).abs() < 1e-6, "centred: {b} vs {b0} + {d}");
}
// Every symbol on its glyph; ligatures kept at tracking 15.
assert_inlines_on_their_glyphs(&t, &l, "everything");
assert_eq!(l.inlines.len(), 4);
assert!(ligatures(&l) >= 6, "{}", ligatures(&l));
// The flavor paragraph: justified (all but its last line fill the measure) and spaced away.
let split = t.plain_text().find('\n').unwrap() + 1;
let flavor_lines: Vec<&LineInfo> = l.lines.iter().filter(|li| li.start >= split).collect();
assert!(flavor_lines.len() >= 2);
for li in &flavor_lines[..flavor_lines.len() - 1] {
assert!((li.x1 - li.x0 - 240.0).abs() < 0.5, "justified: {li:?}");
}
// Deterministic.
let again = layout(db(), &t);
assert_eq!(baselines(&again), baselines(&l));
assert_eq!(again.inlines.iter().map(|i| i.bounds).collect::<Vec<_>>(), l.inlines.iter().map(|i| i.bounds).collect::<Vec<_>>());
}
/// The natural width of `s` set in one line at `size`.
fn natural_width(s: &str, size: f64) -> f64 {
let l = layout(db(), &TextObject::point(Point::ZERO, s, sans(size)));
l.lines[0].x1 - l.lines[0].x0
}
+30
View File
@@ -296,3 +296,33 @@ fn top_to_top_leading_spaces_inline_art_by_its_run() {
let (tall0, tall1) = lines(3.0);
assert!((small0 - tall0).abs() < 1e-6 && (small1 - tall1).abs() < 1e-6, "{small0} {small1} / {tall0} {tall1}");
}
#[test]
fn inline_art_moves_with_vertically_aligned_lines() {
use vectorcraft_doc::text::{AreaOptions, VerticalAlign};
// A rectangle (lines shift) and a triangle (text flows again lower down).
let rect = Rect::new(0.0, 0.0, 400.0, 400.0).to_path(0.1);
let mut tri = kurbo::BezPath::new();
tri.move_to((0.0, 0.0));
tri.line_to((800.0, 0.0));
tri.line_to((400.0, 400.0));
tri.close_path();
for frame in [rect, tri] {
for align in [VerticalAlign::Center, VerticalAlign::Bottom] {
let mut t = text("A", art(1.0), "B", 20.0);
t.kind = TextKind::Area { frame: PathData::from_bezpath(&frame) };
t.area = AreaOptions { vertical_align: align, ..AreaOptions::default() };
let l = layout(db(), &t);
assert_eq!(l.inlines.len(), 1, "{align:?}");
let g = inline_glyph(&l);
let line = &l.lines[g.line];
assert!(line.baseline > 100.0, "{align:?}: not aligned, baseline {}", line.baseline);
// Still centred on the cap height above its (moved) baseline.
let face = db().face("Source Sans 3", "Regular").unwrap();
let cap = face.cap_height * 20.0 / face.upem;
let b = l.inlines[0].bounds;
assert!((b.center().y - (line.baseline - cap * 0.5)).abs() < 1e-6, "{align:?}: {b:?} baseline {}", line.baseline);
assert!((b.x0 - g.origin.x).abs() < 1e-6, "{align:?}: {b:?}");
}
}
}
+13 -3
View File
@@ -259,10 +259,19 @@ impl Tool for ArtboardTool {
}
}
/// Delete/Backspace remove the active artboard ahead of the Clear shortcut, which would only
/// delete selected art; with one artboard left (it can't be deleted) they stay the shortcut's.
fn claims_key(&self, cx: &ToolContext, key: ToolKey) -> bool {
matches!(key, ToolKey::Delete | ToolKey::Backspace)
&& self.drag.is_none()
&& cx.doc.artboards.len() > 1
&& self.active < cx.doc.artboards.len()
}
fn key(&mut self, cx: &ToolContext, key: ToolKey, _mods: Mods) -> Vec<Action> {
match key {
ToolKey::Delete | ToolKey::Backspace if self.drag.is_none() => {
if cx.doc.artboards.len() <= 1 || self.active >= cx.doc.artboards.len() {
ToolKey::Delete | ToolKey::Backspace => {
if !self.claims_key(cx, key) {
return vec![];
}
let i = self.active;
@@ -522,7 +531,8 @@ mod tests {
let a = t.pointer(&cx, &ev(PointerKind::Up, 1100.0, 1050.0));
assert_eq!(a[0], Action::Exec("artboard.new".into(), json!({"x": 1000.0, "y": 1000.0, "width": 100.0, "height": 50.0})));
assert_eq!(a[1], Action::Notify("created".into()));
// Delete removes the active artboard.
// Delete removes the active artboard, ahead of the Clear shortcut.
assert!(t.claims_key(&cx, ToolKey::Delete) && t.claims_key(&cx, ToolKey::Backspace));
assert_eq!(t.key(&cx, ToolKey::Delete, Mods::default()), vec![Action::Exec("artboard.delete".into(), json!({"index": 1}))]);
assert_eq!(t.key(&cx, ToolKey::Escape, Mods::default()), vec![Action::SwitchTool("selection".into())]);
}
+379
View File
@@ -0,0 +1,379 @@
//! Create Strokes: the parts of a colour layer no wider than the Stroke width, traced as stroked
//! centre lines instead of filled outlines.
//!
//! 1. **Distance**: a chamfer (3-4) distance transform gives each pixel its distance to the nearest
//! pixel outside the layer.
//! 2. **Lines**: an 8-connected component whose widest point (twice its largest distance, less
//! one) is within the stroke width is a line; wider ones stay filled areas.
//! 3. **Skeleton**: the line is thinned to one pixel (Zhang–Suen, applied pixel by pixel so it
//! keeps its topology and two-pixel-wide lines don't vanish), then staircase corners that
//! don't connect anything are dropped.
//! 4. **Graph**: runs of skeleton pixels between ends and junctions (touching junction pixels
//! merged into one point) become polylines through the pixel centres; rings without ends
//! become closed ones. Short spurs that thinning leaves at junctions are pruned and the runs
//! on either side of a junction left with two of them are joined.
//! 5. **Curves**: each polyline is fitted like an outline ([`fit::fit_polyline`]); the stroke
//! width is the line's mean width (its pixel count over its length).
use std::collections::HashSet;
use vectorcraft_geom::{PathData, Point};
use crate::fit::{self, FitOptions};
/// One line of a colour layer: its centre lines and the width to stroke them with.
pub(crate) struct Line {
pub path: PathData,
/// Stroke width in pixels.
pub width: f64,
pub pixels: usize,
}
/// The lines of colour `label` in `labels` (`w` × `h`, row-major) no wider than `max_width`
/// pixels, and which pixels they cover (to leave out of the filled areas).
pub(crate) fn lines(labels: &[u16], label: u16, w: usize, h: usize, max_width: f64, o: &FitOptions) -> (Vec<bool>, Vec<Line>) {
let mut thin = vec![false; labels.len()];
let mut out = vec![];
if w == 0 || h == 0 || labels.len() != w * h {
return (thin, out);
}
let mask = |i: usize| labels.get(i) == Some(&label);
let dt = distance(&mask, w, h);
let mut seen = vec![false; w * h];
let mut stack = vec![];
for start in 0..w * h {
if !mask(start) || seen[start] {
continue;
}
let mut comp = vec![];
seen[start] = true;
stack.push(start);
while let Some(i) = stack.pop() {
comp.push(i);
for j in neighbours(i, w, h) {
if mask(j) && !seen[j] {
seen[j] = true;
stack.push(j);
}
}
}
let widest = 2.0 * f64::from(comp.iter().map(|&i| dt[i]).max().unwrap_or(0)) / 3.0 - 1.0;
if widest > max_width {
continue;
}
let Some(line) = trace_line(&comp, w, max_width, o) else { continue };
for &i in &comp {
thin[i] = true;
}
out.push(line);
}
(thin, out)
}
/// The 8 neighbours of pixel `i` inside the `w` × `h` image.
fn neighbours(i: usize, w: usize, h: usize) -> impl Iterator<Item = usize> {
let (x, y) = ((i % w) as i64, (i / w) as i64);
const AROUND: [(i64, i64); 8] = [(-1, -1), (0, -1), (1, -1), (-1, 0), (1, 0), (-1, 1), (0, 1), (1, 1)];
AROUND.into_iter().filter_map(move |(dx, dy)| {
let (nx, ny) = (x + dx, y + dy);
(nx >= 0 && ny >= 0 && nx < w as i64 && ny < h as i64).then(|| ny as usize * w + nx as usize)
})
}
/// Chamfer 3-4 distance (3 per pixel step, saturating) of each pixel in `mask` to the nearest
/// pixel outside it; outside the image counts as outside.
fn distance(mask: &impl Fn(usize) -> bool, w: usize, h: usize) -> Vec<u16> {
let mut d = vec![0u16; w * h];
let at = |d: &[u16], x: i64, y: i64| {
if x < 0 || y < 0 || x >= w as i64 || y >= h as i64 { 0 } else { d.get(y as usize * w + x as usize).copied().unwrap_or(0) }
};
for y in 0..h {
for x in 0..w {
let i = y * w + x;
if mask(i) {
let (x, y) = (x as i64, y as i64);
let steps = [(x - 1, y, 3), (x - 1, y - 1, 4), (x, y - 1, 3), (x + 1, y - 1, 4)];
d[i] = steps.iter().map(|&(nx, ny, c)| at(&d, nx, ny).saturating_add(c)).min().unwrap_or(0);
}
}
}
for y in (0..h).rev() {
for x in (0..w).rev() {
let i = y * w + x;
if mask(i) {
let (xi, yi) = (x as i64, y as i64);
let steps = [(xi + 1, yi, 3), (xi + 1, yi + 1, 4), (xi, yi + 1, 3), (xi - 1, yi + 1, 4)];
let v = steps.iter().map(|&(nx, ny, c)| at(&d, nx, ny).saturating_add(c)).min().unwrap_or(0);
d[i] = d[i].min(v);
}
}
}
d
}
/// A grid around one line: its pixels with a one-pixel empty border.
struct Grid {
on: Vec<bool>,
w: usize,
h: usize,
/// Image position of grid pixel (0, 0).
x0: i64,
y0: i64,
}
impl Grid {
/// The 8 neighbours (N, NE, E, SE, S, SW, W, NW) of interior pixel `i`.
fn ring(&self, i: usize) -> [bool; 8] {
let w = self.w;
let g = |j: usize| self.on.get(j).copied().unwrap_or(false);
[g(i - w), g(i - w + 1), g(i + 1), g(i + w + 1), g(i + w), g(i + w - 1), g(i - 1), g(i - w - 1)]
}
fn interior(&self) -> impl Iterator<Item = usize> + use<> {
let (w, h) = (self.w, self.h);
(1..h.saturating_sub(1)).flat_map(move |y| (1..w.saturating_sub(1)).map(move |x| y * w + x))
}
fn neighbours(&self, i: usize) -> impl Iterator<Item = usize> + '_ {
let w = self.w;
[i - w, i - w + 1, i + 1, i + w + 1, i + w, i + w - 1, i - 1, i - w - 1].into_iter().filter(|&j| self.on.get(j).copied().unwrap_or(false))
}
fn degree(&self, i: usize) -> usize {
self.neighbours(i).count()
}
/// The centre of pixel `i` in image coordinates.
fn centre(&self, i: usize) -> Point {
Point::new((self.x0 + (i % self.w) as i64) as f64 + 0.5, (self.y0 + (i / self.w) as i64) as f64 + 0.5)
}
}
/// Zhang–Suen thinning. Each sub-iteration picks the pixels to remove from the same state, so the
/// skeleton stays centred; they are then removed one by one, each only if it still doesn't
/// disconnect anything, so a two-pixel-wide line thins to one pixel instead of vanishing.
fn thin(g: &mut Grid) {
let removable = |p: &[bool; 8]| {
let b = p.iter().filter(|v| **v).count();
let a = (0..8).filter(|&k| !p[k] && p[(k + 1) % 8]).count();
(2..=6).contains(&b) && a == 1
};
let mut picked = vec![];
loop {
let mut changed = false;
for step in 0..2 {
picked.clear();
for i in g.interior() {
if !g.on[i] {
continue;
}
let p = g.ring(i);
let (n, e, s, w) = (p[0], p[2], p[4], p[6]);
let side = if step == 0 { !(e && s && (n || w)) } else { !(n && w && (e || s)) };
if side && removable(&p) {
picked.push(i);
}
}
for &i in &picked {
if removable(&g.ring(i)) {
g.on[i] = false;
changed = true;
}
}
}
if !changed {
break;
}
}
// Staircase corners: a pixel whose neighbours stay connected without it (Yokoi's
// 8-connectivity number 1) and that doesn't end the line.
loop {
let mut changed = false;
for i in g.interior() {
if !g.on[i] || g.degree(i) < 2 {
continue;
}
let p = g.ring(i);
// x1 = E, x2 = NE, x3 = N, x4 = NW, x5 = W, x6 = SW, x7 = S, x8 = SE.
let x = [p[2], p[1], p[0], p[7], p[6], p[5], p[4], p[3]];
let off = |k: usize| !x[k % 8];
let c8: usize = [0, 2, 4, 6].iter().map(|&k| usize::from(off(k)) - usize::from(off(k) && off(k + 1) && off(k + 2))).sum();
if c8 == 1 {
g.on[i] = false;
changed = true;
}
}
if !changed {
break;
}
}
}
/// A run of skeleton pixels between two nodes (`None`: none, a ring).
#[derive(Clone)]
struct Run {
pts: Vec<Point>,
ends: [Option<usize>; 2],
closed: bool,
}
impl Run {
fn length(&self) -> f64 {
self.pts.windows(2).map(|p| p[0].distance(p[1])).sum::<f64>()
+ if self.closed { self.pts.first().zip(self.pts.last()).map_or(0.0, |(a, b)| a.distance(*b)) } else { 0.0 }
}
}
/// The centre lines of one line component (pixel indices of the `w`-wide image).
fn trace_line(comp: &[usize], w: usize, max_width: f64, o: &FitOptions) -> Option<Line> {
let xs = comp.iter().map(|&i| i % w);
let ys = comp.iter().map(|&i| i / w);
let (x0, x1, y0, y1) = (xs.clone().min()?, xs.max()?, ys.clone().min()?, ys.max()?);
let (gw, gh) = (x1 - x0 + 3, y1 - y0 + 3);
let mut g = Grid { on: vec![false; gw * gh], w: gw, h: gh, x0: x0 as i64 - 1, y0: y0 as i64 - 1 };
for &i in comp {
g.on[(i / w - y0 + 1) * gw + (i % w - x0 + 1)] = true;
}
thin(&mut g);
let skeleton: Vec<usize> = g.interior().filter(|&i| g.on[i]).collect();
if skeleton.len() < 2 {
return None;
}
// Nodes: line ends, and junctions with the junction pixels touching them.
let mut node = vec![usize::MAX; g.on.len()];
let mut centres: Vec<Point> = vec![];
for &i in &skeleton {
let d = g.degree(i);
if d == 2 || node[i] != usize::MAX {
continue;
}
let id = centres.len();
let mut members = vec![i];
node[i] = id;
if d > 2 {
let mut k = 0;
while let Some(&p) = members.get(k) {
k += 1;
for q in g.neighbours(p).collect::<Vec<_>>() {
if node[q] == usize::MAX && g.degree(q) > 2 {
node[q] = id;
members.push(q);
}
}
}
}
let sum = members.iter().fold(Point::ZERO, |s, &m| s + g.centre(m).to_vec2());
centres.push(Point::new(sum.x / members.len() as f64, sum.y / members.len() as f64));
}
// Runs from each node, then the rings left.
let mut used: HashSet<(usize, usize)> = HashSet::new();
let edge = |a: usize, b: usize| (a.min(b), a.max(b));
let mut runs: Vec<Run> = vec![];
for &p in skeleton.iter().filter(|&&i| node[i] != usize::MAX) {
for q in g.neighbours(p).collect::<Vec<_>>() {
if node[q] == node[p] || !used.insert(edge(p, q)) {
continue;
}
let mut pts = vec![centres[node[p]], g.centre(q)];
let (mut prev, mut cur) = (p, q);
while node[cur] == usize::MAX {
let Some(next) = g.neighbours(cur).find(|&n| n != prev && !used.contains(&edge(cur, n))) else { break };
used.insert(edge(cur, next));
pts.push(g.centre(next));
(prev, cur) = (cur, next);
}
let end = (node[cur] != usize::MAX).then_some(node[cur]);
if let (Some(e), Some(last)) = (end, pts.last_mut()) {
*last = centres[e];
}
runs.push(Run { pts, ends: [Some(node[p]), end], closed: false });
}
}
for &s in &skeleton {
if node[s] != usize::MAX || g.neighbours(s).any(|n| used.contains(&edge(s, n))) {
continue;
}
let mut pts = vec![g.centre(s)];
let (mut prev, mut cur) = (usize::MAX, s);
let mut closed = false;
while let Some(next) = g.neighbours(cur).find(|&n| n != prev && !used.contains(&edge(cur, n))) {
used.insert(edge(cur, next));
if next == s {
closed = true;
break;
}
pts.push(g.centre(next));
(prev, cur) = (cur, next);
}
runs.push(Run { pts, ends: [None, None], closed });
}
// The line's mean width: its pixels over its length (the skeleton stops about half a width
// short of each end).
let width = |runs: &[Run]| {
let length: f64 = runs.iter().map(Run::length).sum();
let px = comp.len() as f64;
((-length + (length * length + 4.0 * px).sqrt()) / 2.0).clamp(1.0, max_width.max(1.0))
};
let spur = width(&runs);
let runs = join(prune(runs, centres.len(), spur), centres.len());
let width = width(&runs);
let subs: Vec<_> = runs.iter().filter_map(|r| fit::fit_polyline(&r.pts, r.closed, o)).collect();
if subs.is_empty() {
return None;
}
Some(Line { path: PathData::new(subs), width, pixels: comp.len() })
}
/// The runs without the spurs thinning leaves: runs shorter than the line's `width` from a line end
/// to a junction that keeps at least two other runs.
fn prune(runs: Vec<Run>, nodes: usize, width: f64) -> Vec<Run> {
let mut degree = vec![0usize; nodes];
for e in runs.iter().flat_map(|r| r.ends.iter().flatten()) {
degree[*e] += 1;
}
let mut order: Vec<usize> = (0..runs.len()).collect();
order.sort_by(|a, b| runs[*a].length().total_cmp(&runs[*b].length()));
let mut keep = vec![true; runs.len()];
for i in order {
let r = &runs[i];
let [Some(a), Some(b)] = r.ends else { continue };
let (tip, fork) = if degree[a] == 1 { (a, b) } else { (b, a) };
if degree[tip] == 1 && degree[fork] >= 3 && r.length() < width.max(2.0) {
keep[i] = false;
degree[tip] -= 1;
degree[fork] -= 1;
}
}
runs.into_iter().zip(keep).filter_map(|(r, k)| k.then_some(r)).collect()
}
/// The runs joined through every node exactly two of them meet at (a run meeting itself closes).
fn join(runs: Vec<Run>, nodes: usize) -> Vec<Run> {
let mut runs: Vec<Option<Run>> = runs.into_iter().map(Some).collect();
for n in 0..nodes {
let at: Vec<(usize, usize)> = runs
.iter()
.enumerate()
.flat_map(|(i, r)| r.iter().flat_map(move |r| (0..2).filter(move |&k| r.ends[k] == Some(n)).map(move |k| (i, k))))
.collect();
let [(i, ki), (j, kj)] = at[..] else { continue };
if i == j {
if let Some(r) = runs[i].as_mut() {
r.pts.pop();
r.ends = [None, None];
r.closed = r.pts.len() >= 3;
}
continue;
}
let (Some(mut a), Some(mut b)) = (runs[i].take(), runs[j].take()) else { continue };
// a ends at n, b starts at n.
if ki == 0 {
a.pts.reverse();
a.ends.reverse();
}
if kj == 1 {
b.pts.reverse();
b.ends.reverse();
}
a.pts.extend(b.pts.into_iter().skip(1));
a.ends[1] = b.ends[1];
runs[i] = Some(a);
}
runs.into_iter().flatten().collect()
}
+43
View File
@@ -133,6 +133,49 @@ pub(crate) fn fit_loop(l: &Loop, o: &FitOptions) -> Option<SubPath> {
Some(sp)
}
/// Fit a centre line through `pts` (pixel-centre points in order) into a Bézier subpath: the
/// points within `polygon_tol` of it are dropped (Douglas–Peucker), then curves are fitted. A
/// `closed` line runs back to its first point.
pub(crate) fn fit_polyline(pts: &[Point], closed: bool, o: &FitOptions) -> Option<SubPath> {
let n = pts.len();
let first = *pts.first()?;
if n < 2 {
return None;
}
let mut ext = pts.to_vec();
let mut keep = vec![false; n + 1];
keep[0] = true;
if closed {
// Split the ring at its first point and the point farthest from it.
ext.push(first);
let far = (1..n).max_by(|&i, &j| pts[i].distance_squared(first).total_cmp(&pts[j].distance_squared(first))).unwrap_or(n / 2);
keep[far] = true;
rdp(&ext, 0, far, o.polygon_tol, &mut keep);
rdp(&ext, far, n, o.polygon_tol, &mut keep);
} else {
keep[n - 1] = true;
rdp(&ext, 0, n - 1, o.polygon_tol, &mut keep);
}
let mut poly: Vec<Point> = (0..n).filter(|&i| keep[i]).map(|i| pts[i]).collect();
if closed && poly.len() < 3 {
poly = pts.to_vec();
}
if poly.len() < if closed { 3 } else { 2 } {
return None;
}
let sp = SubPath::polyline(&poly, closed);
let fitted =
simplify_with(&PathData::single(sp), &SimplifyOptions { tolerance: o.fit_tol, corner_angle_deg: o.corner_angle, straight_lines: false });
let mut sp = fitted.subpaths.into_iter().next()?;
if sp.anchors.len() < 2 {
return None;
}
if o.snap_lines {
snap_to_lines(&mut sp, (o.fit_tol * 2.0).max(1.5));
}
Some(sp)
}
/// Retract the handles of curves that stay within `tol` of their chord.
fn snap_to_lines(sp: &mut SubPath, tol: f64) {
let n = sp.anchors.len();
+94 -11
View File
@@ -4,8 +4,11 @@
//! and classic colour quantisation), not from any existing implementation:
//!
//! 1. **Quantise** the image into a small palette: a luminance threshold (Black and White), 1-D
//! k-means over the luminance histogram (Grayscale), or median cut followed by weighted
//! k-means over a 15-bit colour histogram (Color). Transparent pixels are left out.
//! k-means over the luminance histogram (Grayscale), or, in Color, over a 15-bit colour
//! histogram as the [`Palette`] asks: median cut to a colour count followed by weighted k-means
//! (Limited), median cut until every colour box is tight (Full Tone), one of those two by
//! whether the image is flat art (Automatic), or the most used colours of a swatch library
//! (Document Library). Transparent pixels are left out.
//! 2. **Remove noise**: 4-connected same-colour components smaller than `noise` pixels are merged
//! into their most common neighbouring colour.
//! 3. **Follow boundaries**: for each colour layer, the pixel-crack edges between inside and
@@ -18,10 +21,15 @@
//! 5. **Curves**: the polygon is fitted with cubic Béziers (`vectorcraft_pathops::simplify_with`,
//! least squares with corner detection); optionally nearly-straight curves snap to lines.
//!
//! With **Create: Strokes**, the parts of a colour layer no wider than the stroke width are traced
//! as stroked centre lines instead (see `centerline`); without Fills, wider parts become stroked
//! outlines.
//!
//! Colour layers are traced either *abutting* (each colour's own area; shapes share edges) or
//! *overlapping* (stacked: each layer also covers every layer above it, so no hairline gaps).
#![forbid(unsafe_code)]
mod centerline;
mod contour;
mod fit;
mod mosaic;
@@ -34,7 +42,7 @@ use vectorcraft_geom::PathData;
pub use contour::{Component, Loop, trace_mask};
pub use mosaic::mosaic;
pub use quantize::{Quantized, TRANSPARENT, denoise, quantize};
pub use quantize::{FULL_TONE_MAX, Quantized, TRANSPARENT, denoise, quantize};
/// Errors decoding a raster.
#[derive(Debug, thiserror::Error)]
@@ -132,6 +140,28 @@ pub enum Method {
Overlapping,
}
/// Where Color mode's colours come from (the Palette popup).
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum Palette {
/// The `colors` colours that best represent the image.
#[default]
#[serde(alias = "Limited")]
Limited,
/// As many colours as the image's tones need, up to [`FULL_TONE_MAX`] (photos, gradients):
/// `color_detail` sets how close two colours may be and stay apart.
#[serde(alias = "Full Tone")]
FullTone,
/// Flat art (a few colours cover nearly all of it) traces with exactly those colours, anything
/// else as Full Tone.
#[serde(alias = "Automatic")]
Automatic,
/// The most used colours of a swatch library ([`TraceParams::swatches`]), at most `colors` of
/// them, exactly as they are.
#[serde(alias = "library", alias = "Document Library")]
DocumentLibrary,
}
/// Image Trace parameters (the Image Trace panel).
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
#[serde(default, rename_all = "camelCase")]
@@ -139,8 +169,20 @@ pub struct TraceParams {
pub mode: Mode,
/// Black and White: pixels darker than this (luminance 0–255) are black.
pub threshold: u8,
/// Palette size for Color, number of grays for Grayscale (2–256).
/// Color: where the colours come from.
pub palette: Palette,
/// Palette size for Color (Limited; at most this many for Document Library), number of grays
/// for Grayscale (2–256).
pub colors: u32,
/// Full Tone and Automatic: how many colours, 0 (few) – 100 (many).
pub color_detail: f64,
/// Document Library: the swatch library, `"document"` (the document's swatches) or a library id
/// or name. The caller looks its colours up into `swatches`.
pub library: String,
/// Document Library: the library's colours (sRGB). Not saved: they are looked up from
/// `library` at every trace.
#[serde(skip)]
pub swatches: Vec<[u8; 3]>,
/// Paths (fidelity) 0–100: higher follows the pixels more tightly.
pub paths: f64,
/// Corners 0–100: higher keeps more corners.
@@ -152,6 +194,12 @@ pub struct TraceParams {
pub ignore_white: bool,
/// Replace nearly-straight curves with straight lines.
pub snap_curves_to_lines: bool,
/// Create: trace areas as filled shapes.
pub fills: bool,
/// Create: trace lines no wider than `stroke_width` as stroked centre lines.
pub strokes: bool,
/// Stroke: the widest feature (px) traced as a stroke.
pub stroke_width: f64,
}
impl Default for TraceParams {
@@ -160,13 +208,20 @@ impl Default for TraceParams {
Self {
mode: Mode::BlackAndWhite,
threshold: 128,
palette: Palette::Limited,
colors: 6,
color_detail: 50.0,
library: "document".into(),
swatches: vec![],
paths: 50.0,
corners: 75.0,
noise: 25,
method: Method::Abutting,
ignore_white: false,
snap_curves_to_lines: false,
fills: true,
strokes: false,
stroke_width: 10.0,
}
}
}
@@ -250,7 +305,8 @@ pub fn presets() -> Vec<(&'static str, TraceParams)> {
PRESET_NAMES.iter().filter_map(|n| Some((*n, preset(n)?))).collect()
}
/// One traced shape: an outer contour plus its holes, filled with `color`.
/// One traced shape: an outer contour plus its holes, filled with `color`, or (with `stroke`)
/// lines stroked with it.
#[derive(Clone, Debug, PartialEq)]
pub struct TracedPath {
/// In pixel coordinates (x right, y down; the image spans `0..width × 0..height`).
@@ -258,6 +314,9 @@ pub struct TracedPath {
pub color: [u8; 3],
/// Filled pixel count of the component the path came from.
pub pixels: usize,
/// Create Strokes: the path is stroked this wide (px), not filled (centre lines, or the
/// outlines of wider areas without Fills).
pub stroke: Option<f64>,
}
/// The traced result, bottom-most path first.
@@ -357,15 +416,37 @@ impl Layers<'_> {
let (params, opts) = (self.params, &self.opts);
let color = *self.q.palette.get(ci)?;
let overlapping = params.method == Method::Overlapping;
let (w, h) = (self.w, self.h);
// Create Strokes: this colour's lines, left out of its areas.
let (thin, lines) = if params.strokes {
centerline::lines(&self.q.labels, u16::try_from(ci).unwrap_or(TRANSPARENT), w, h, params.stroke_width, opts)
} else {
(vec![], vec![])
};
let mask: Vec<bool> = self
.q
.labels
.iter()
.map(|&l| l != TRANSPARENT && if overlapping { self.rank.get(l as usize).is_some_and(|&lr| lr >= r) } else { l as usize == ci })
.enumerate()
.map(|(i, &l)| {
l != TRANSPARENT
&& !thin.get(i).copied().unwrap_or(false)
&& if overlapping { self.rank.get(l as usize).is_some_and(|&lr| lr >= r) } else { l as usize == ci }
})
.collect();
// Without Fills, areas are outlined with a 1 px stroke.
let area_stroke = (params.strokes && !params.fills).then_some(1.0);
let min_hole = params.noise.max(1) as i64;
let mut paths = vec![];
for comp in trace_mask(&mask, self.w, self.h) {
let mut add = |path: PathData, pixels: usize, stroke: Option<f64>| {
let n = path.anchor_count();
if self.anchors.fetch_add(n, Ordering::Relaxed).saturating_add(n) > self.max_anchors {
return false;
}
paths.push(TracedPath { path, color, pixels, stroke });
true
};
for comp in trace_mask(&mask, w, h) {
let Some(outer) = fit::fit_loop(&comp.outer, opts) else { continue };
let mut subs = vec![outer];
for hole in &comp.holes {
@@ -374,12 +455,14 @@ impl Layers<'_> {
}
subs.extend(fit::fit_loop(hole, opts));
}
let path = PathData::new(subs);
let n = path.anchor_count();
if self.anchors.fetch_add(n, Ordering::Relaxed).saturating_add(n) > self.max_anchors {
if !add(PathData::new(subs), comp.pixels, area_stroke) {
return None;
}
}
for line in lines {
if !add(line.path, line.pixels, Some(line.width)) {
return None;
}
paths.push(TracedPath { path, color, pixels: comp.pixels });
}
Some(paths)
}
+113 -15
View File
@@ -1,6 +1,6 @@
//! Colour reduction and noise removal.
use crate::{Mode, Raster, TraceParams};
use crate::{Mode, Palette, Raster, TraceParams};
/// Label of a transparent (untraced) pixel.
pub const TRANSPARENT: u16 = u16::MAX;
@@ -67,10 +67,8 @@ pub fn quantize(img: &Raster, params: &TraceParams) -> Quantized {
b.sum[2] += p[2] as u64;
}
}
let used: Vec<(usize, [f64; 3], f64)> =
bins.iter().enumerate().filter(|(_, b)| b.n > 0).map(|(i, b)| (i, b.mean(), b.n as f64)).collect();
let k = params.colors.clamp(2, 256) as usize;
let centers = kmeans_rgb(&used, k);
let used: Vec<Used> = bins.iter().enumerate().filter(|(_, b)| b.n > 0).map(|(i, b)| (i, b.mean(), b.n as f64)).collect();
let centers = color_palette(&used, params);
let mut lut = vec![0u16; 1 << 15];
for (i, c, _) in &used {
lut[*i] = nearest_rgb(&centers, *c) as u16;
@@ -187,12 +185,108 @@ fn nearest_rgb(centers: &[[f64; 3]], c: [f64; 3]) -> usize {
best.1
}
/// Median cut for the initial palette, then weighted k-means refinement over histogram bins.
fn kmeans_rgb(used: &[(usize, [f64; 3], f64)], k: usize) -> Vec<[f64; 3]> {
/// The most colours Full Tone (and Automatic on continuous-tone images) makes.
pub const FULL_TONE_MAX: usize = 256;
/// A histogram bin in use: its index, mean colour and pixel count.
type Used = (usize, [f64; 3], f64);
/// Color mode's palette for the histogram bins `used`, as `params.palette` asks.
fn color_palette(used: &[Used], params: &TraceParams) -> Vec<[f64; 3]> {
let k = params.colors.clamp(2, 256) as usize;
let detail = (params.color_detail / 100.0).clamp(0.0, 1.0);
// Full Tone: split until no colour box is wider than 96 (few colours) … 8 (many) levels per
// channel, which is one histogram bin.
let full_tone = || refine(used, centers(&median_cut(used, FULL_TONE_MAX, 96.0 - 88.0 * detail)));
match params.palette {
Palette::Limited => kmeans_rgb(used, k),
Palette::FullTone => full_tone(),
Palette::Automatic => match flat_colors(used, detail) {
Some(n) => kmeans_rgb(used, n),
None => full_tone(),
},
Palette::DocumentLibrary if !params.swatches.is_empty() => library_colors(used, &params.swatches, k),
// No library colours to use: as Limited.
Palette::DocumentLibrary => kmeans_rgb(used, k),
}
}
/// Automatic: how many colours flat art is made of, or `None` for continuous tone (photos,
/// gradients). Flat art has most of its pixels in a few tight colours (anti-aliased edges and
/// noise aside): the bins holding 90% of the pixels are few, and each colour's pixels sit mostly
/// in one bin. `detail` (0–1) lets smaller colour areas count as colours of their own.
fn flat_colors(used: &[Used], detail: f64) -> Option<usize> {
let total: f64 = used.iter().map(|u| u.2).sum();
if total <= 0.0 {
return Some(2);
}
let mut by_count: Vec<&Used> = used.iter().collect();
by_count.sort_by(|a, b| b.2.total_cmp(&a.2));
let mut covered = 0.0;
let main = by_count
.iter()
.take_while(|u| {
let before = covered;
covered += u.2;
before < 0.9 * total
})
.count();
if main > FLAT_BINS {
return None;
}
let boxes = median_cut(used, 64, 24.0);
let min_share = (0.04 - 0.035 * detail) * total;
let colours: Vec<&ColorBox> = boxes.iter().filter(|b| b.weight >= min_share).collect();
let weight: f64 = colours.iter().map(|b| b.weight).sum();
let peaks: f64 = colours.iter().map(|b| b.peak).sum();
(weight >= 0.9 * total && peaks >= 0.5 * weight && colours.len() <= 32).then_some(colours.len().max(2))
}
/// The most histogram bins flat art's main colours spread over (a few bins per colour).
const FLAT_BINS: usize = 96;
/// Document Library: the `k` swatches (at most) that the most pixels are nearest to.
fn library_colors(used: &[Used], swatches: &[[u8; 3]], k: usize) -> Vec<[f64; 3]> {
let mut all: Vec<[f64; 3]> = vec![];
for s in swatches {
let c = s.map(f64::from);
if !all.contains(&c) {
all.push(c);
}
}
let mut weight = vec![0.0; all.len()];
for (_, c, n) in used {
if let Some(w) = weight.get_mut(nearest_rgb(&all, *c)) {
*w += n;
}
}
let mut order: Vec<usize> = (0..all.len()).collect();
order.sort_by(|a, b| weight[*b].total_cmp(&weight[*a]).then(a.cmp(b)));
order.into_iter().take(k.max(1)).filter_map(|i| all.get(i).copied()).collect()
}
/// A median-cut box: its weighted mean colour, pixel count and the pixel count of its heaviest bin.
struct ColorBox {
mean: [f64; 3],
weight: f64,
peak: f64,
}
fn centers(boxes: &[ColorBox]) -> Vec<[f64; 3]> {
boxes.iter().map(|b| b.mean).collect()
}
/// Median cut to `k` colours, then weighted k-means refinement over histogram bins.
fn kmeans_rgb(used: &[Used], k: usize) -> Vec<[f64; 3]> {
refine(used, centers(&median_cut(used, k, 0.0)))
}
/// Median cut: repeatedly split the box with the largest weighted extent, while there are fewer
/// than `k` boxes and some box spans more than `spread` levels of a channel.
fn median_cut(used: &[Used], k: usize, spread: f64) -> Vec<ColorBox> {
if used.is_empty() {
return vec![[255.0; 3]];
return vec![ColorBox { mean: [255.0; 3], weight: 0.0, peak: 0.0 }];
}
// Median cut: repeatedly split the box with the largest weighted extent.
let mut boxes: Vec<Vec<usize>> = vec![(0..used.len()).collect()];
while boxes.len() < k {
let mut best: Option<(f64, usize, usize)> = None;
@@ -210,7 +304,7 @@ fn kmeans_rgb(used: &[(usize, [f64; 3], f64)], k: usize) -> Vec<[f64; 3]> {
wsum += used[i].2;
}
let (ch, range) = (0..3).map(|c| (c, hi[c] - lo[c])).fold((0, -1.0), |a, b| if b.1 > a.1 { b } else { a });
if range <= 0.0 {
if range <= spread.max(0.0) {
continue;
}
let score = range * wsum.sqrt();
@@ -235,21 +329,25 @@ fn kmeans_rgb(used: &[(usize, [f64; 3], f64)], k: usize) -> Vec<[f64; 3]> {
boxes.push(b);
boxes.push(tail);
}
let mut centers: Vec<[f64; 3]> = boxes
boxes
.iter()
.map(|b| {
let mut s = [0.0; 3];
let mut w = 0.0;
let (mut w, mut peak) = (0.0, 0.0f64);
for &i in b {
for (acc, v) in s.iter_mut().zip(used[i].1) {
*acc += v * used[i].2;
}
w += used[i].2;
peak = peak.max(used[i].2);
}
[s[0] / w, s[1] / w, s[2] / w]
ColorBox { mean: [s[0] / w, s[1] / w, s[2] / w], weight: w, peak }
})
.collect();
// Lloyd refinement.
.collect()
}
/// Lloyd refinement of `centers` over the bins `used`.
fn refine(used: &[Used], mut centers: Vec<[f64; 3]>) -> Vec<[f64; 3]> {
for _ in 0..12 {
let mut sum = vec![[0.0; 3]; centers.len()];
let mut cnt = vec![0.0; centers.len()];
+204
View File
@@ -1,4 +1,5 @@
use super::*;
use vectorcraft_geom::Point;
const BLACK: [u8; 4] = [0, 0, 0, 255];
const WHITE: [u8; 4] = [255, 255, 255, 255];
@@ -348,3 +349,206 @@ fn an_image_too_large_to_trace_is_refused_before_decoding() {
assert!(matches!(err, TraceError::TooLarge { width: 30_000, height: 30_000, .. }), "{err}");
assert!(matches!(Raster::decode(&png_header(64, 64)), Err(TraceError::Decode(_))), "a small header goes on to decoding");
}
/// Four flat colours with anti-aliased (blended) edges between the quadrants.
fn flat_quads() -> Raster {
const C: [[u8; 3]; 4] = [[220, 30, 30], [30, 200, 40], [30, 40, 210], [240, 220, 20]];
Raster::from_fn(100, 100, |x, y| {
let at = |x: u32, y: u32| C[usize::from(x >= 50) + 2 * usize::from(y >= 50)];
let (a, b) = (at(x, y), at(x.saturating_sub(1), y.saturating_sub(1)));
// Blend the pixels along the quadrant edges, as an anti-aliased picture has them.
let c: Vec<u8> = a.iter().zip(b).map(|(p, q)| ((u16::from(*p) + u16::from(q)) / 2) as u8).collect();
[c[0], c[1], c[2], 255]
})
}
/// A smooth two-dimensional colour gradient (continuous tone).
fn gradient() -> Raster {
Raster::from_fn(128, 128, |x, y| [(x * 2) as u8, (y * 2) as u8, (255 - x - y / 2) as u8, 255])
}
fn palette(img: &Raster, palette: Palette, colors: u32, color_detail: f64) -> Vec<[u8; 3]> {
let p = TraceParams { mode: Mode::Color, palette, colors, color_detail, noise: 4, ..TraceParams::default() };
trace(img, &p).palette
}
#[test]
fn palettes_parse_from_their_ids_and_names() {
for (id, want) in [
("limited", Palette::Limited),
("fullTone", Palette::FullTone),
("Automatic", Palette::Automatic),
("documentLibrary", Palette::DocumentLibrary),
("library", Palette::DocumentLibrary),
] {
let p: TraceParams = serde_json::from_value(serde_json::json!({ "palette": id })).unwrap();
assert_eq!(p.palette, want, "{id}");
}
assert_eq!(TraceParams::default().palette, Palette::Limited);
// The library's colours are looked up at every trace, not saved with the settings.
let v = serde_json::to_value(TraceParams { swatches: vec![[1, 2, 3]], ..TraceParams::default() }).unwrap();
assert!(v.get("swatches").is_none() && v["library"] == "document" && v["colorDetail"] == 50.0, "{v}");
}
#[test]
fn full_tone_follows_the_tones_the_image_has() {
// Flat art keeps its few colours (and the tones of its blended edges); a gradient gets many,
// more with more detail.
let flat = palette(&flat_quads(), Palette::FullTone, 6, 50.0);
assert!((4..=10).contains(&flat.len()), "flat art: {flat:?}");
let few = palette(&gradient(), Palette::FullTone, 6, 10.0).len();
let many = palette(&gradient(), Palette::FullTone, 6, 90.0).len();
assert!(few > 6 && many > few && many <= FULL_TONE_MAX, "{few} then {many} colours");
}
#[test]
fn automatic_traces_flat_art_with_its_colours_and_photos_in_full_tone() {
let flat = palette(&flat_quads(), Palette::Automatic, 2, 50.0);
assert_eq!(flat.len(), 4, "the four flat colours, whatever `colors` says: {flat:?}");
assert!(flat.iter().any(|c| c[0] > 200 && c[1] < 60 && c[2] < 60), "red is one of them: {flat:?}");
let tone = palette(&gradient(), Palette::Automatic, 2, 50.0);
assert_eq!(tone.len(), palette(&gradient(), Palette::FullTone, 2, 50.0).len(), "continuous tone: as Full Tone");
}
#[test]
fn document_library_uses_the_most_used_swatches_exactly() {
let swatches = vec![[255, 0, 0], [0, 255, 0], [0, 0, 255], [255, 255, 0], [0, 0, 0], [255, 255, 255]];
let p = |colors| TraceParams {
mode: Mode::Color,
palette: Palette::DocumentLibrary,
colors,
swatches: swatches.clone(),
noise: 4,
..TraceParams::default()
};
let hard = Raster::from_fn(100, 100, |x, y| match (x < 50, y < 50) {
(true, true) => [220, 30, 30, 255],
(false, true) => [30, 200, 40, 255],
(true, false) => [30, 40, 210, 255],
(false, false) => [240, 220, 20, 255],
});
let res = trace(&hard, &p(6));
let mut got = res.palette.clone();
got.sort_unstable();
assert_eq!(got, [[0, 0, 255], [0, 255, 0], [255, 0, 0], [255, 255, 0]], "the nearest swatch of each colour, as it is");
assert!(res.paths.iter().all(|t| swatches.contains(&t.color)));
// At most `colors` of them: the ones the most pixels are nearest to.
let two = trace(&hard, &p(2)).palette;
assert!(two.len() <= 2 && two.iter().all(|c| swatches.contains(c)), "{two:?}");
// Without library colours, it traces as Limited.
let none = TraceParams { swatches: vec![], ..p(4) };
assert_eq!(trace(&hard, &none).palette.len(), 4);
}
fn strokes(fills: bool) -> TraceParams {
TraceParams { strokes: true, fills, stroke_width: 6.0, noise: 4, ..bw() }
}
/// Endpoints (first and last anchor) of each open subpath of the stroked paths.
fn stroked(res: &TraceResult) -> Vec<(&TracedPath, &vectorcraft_geom::SubPath)> {
res.paths.iter().filter(|p| p.stroke.is_some()).flat_map(|p| p.path.subpaths.iter().map(move |s| (p, s))).collect()
}
#[test]
fn a_thin_line_traces_as_one_stroked_centre_line() {
// A 3 px wide diagonal line from (20, 20) to (180, 100).
let img = Raster::from_fn(200, 120, |x, y| {
let (px, py) = (x as f64 + 0.5, y as f64 + 0.5);
let t = (((px - 20.0) * 160.0 + (py - 20.0) * 80.0) / (160.0f64.powi(2) + 80.0f64.powi(2))).clamp(0.0, 1.0);
let (cx, cy) = (20.0 + 160.0 * t, 20.0 + 80.0 * t);
if (px - cx).hypot(py - cy) <= 1.5 { BLACK } else { WHITE }
});
let res = trace(&img, &strokes(true));
assert_eq!(res.paths.len(), 1, "{:?}", res.paths.iter().map(|p| p.stroke).collect::<Vec<_>>());
let p = &res.paths[0];
let width = p.stroke.expect("stroked");
assert!((2.0..=4.0).contains(&width), "width {width}");
assert_eq!(p.path.subpaths.len(), 1);
let sp = &p.path.subpaths[0];
assert!(!sp.closed);
let (a, b) = (sp.anchors[0].p, sp.anchors[sp.anchors.len() - 1].p);
let (a, b) = if a.x < b.x { (a, b) } else { (b, a) };
assert!(a.distance(Point::new(20.0, 20.0)) < 3.0 && b.distance(Point::new(180.0, 100.0)) < 3.0, "{a:?} … {b:?}");
// A straight line: a few anchors, all on it.
assert!(sp.anchors.len() <= 4, "{} anchors", sp.anchors.len());
// Without Create Strokes, the same line is a filled outline.
let filled = trace(&img, &bw());
assert!(filled.paths.iter().all(|p| p.stroke.is_none()) && filled.paths[0].path.subpaths[0].closed);
}
#[test]
fn a_thin_ring_traces_as_a_closed_centre_line() {
let img = Raster::from_fn(120, 120, |x, y| {
let d = (x as f64 + 0.5 - 60.0).hypot(y as f64 + 0.5 - 60.0);
if (d - 40.0).abs() <= 1.5 { BLACK } else { WHITE }
});
let res = trace(&img, &strokes(true));
let lines = stroked(&res);
assert_eq!(lines.len(), 1, "one ring");
let sp = lines[0].1;
assert!(sp.closed);
let len = PathData::single(sp.clone()).length();
let want = std::f64::consts::TAU * 40.0;
assert!((len - want).abs() / want < 0.05, "length {len} vs {want}");
}
#[test]
fn wide_areas_stay_filled_and_lines_cross_at_junctions() {
// A disc (r = 20) and, apart from it, a plus sign of 3 px wide bars.
let img = Raster::from_fn(200, 100, |x, y| {
let (px, py) = (x as f64 + 0.5, y as f64 + 0.5);
let disc = (px - 50.0).hypot(py - 50.0) <= 20.0;
let plus = ((px - 150.0).abs() <= 1.5 && (20.0..=80.0).contains(&py)) || ((py - 50.0).abs() <= 1.5 && (120.0..=180.0).contains(&px));
if disc || plus { BLACK } else { WHITE }
});
let res = trace(&img, &strokes(true));
let fills: Vec<_> = res.paths.iter().filter(|p| p.stroke.is_none()).collect();
assert_eq!(fills.len(), 1, "the disc");
let a = net_area(&fills[0].path);
assert!((a - std::f64::consts::PI * 400.0).abs() < 60.0, "disc area {a}");
let lines = stroked(&res);
assert!((2..=4).contains(&lines.len()), "{} centre lines", lines.len());
// The centre lines stop about half a width short of each end of the bars (their round caps
// cover it).
let total: f64 = lines.iter().map(|(_, s)| PathData::single((*s).clone()).length()).sum();
assert!((106.0..=120.0).contains(&total), "both bars' length: {total}");
let ends: Vec<Point> = lines.iter().flat_map(|(_, s)| [s.anchors[0].p, s.anchors[s.anchors.len() - 1].p]).collect();
for want in [Point::new(150.0, 20.0), Point::new(150.0, 80.0), Point::new(120.0, 50.0), Point::new(180.0, 50.0)] {
assert!(ends.iter().any(|e| e.distance(want) < 4.0), "a line ends near {want:?}: {ends:?}");
}
// Strokes only: the disc is outlined.
let res = trace(&img, &strokes(false));
assert!(res.paths.iter().all(|p| p.stroke.is_some()));
assert!(res.paths.iter().any(|p| p.stroke == Some(1.0) && p.path.subpaths[0].closed), "the disc's outline");
}
#[test]
fn create_settings_parse_with_defaults() {
let p: TraceParams = serde_json::from_value(serde_json::json!({ "strokes": true, "strokeWidth": 4 })).unwrap();
assert!(p.fills && p.strokes && p.stroke_width == 4.0);
let d = TraceParams::default();
assert!(d.fills && !d.strokes && d.stroke_width == 10.0);
}
#[test]
fn create_strokes_survives_noise_and_tiny_images() {
let mut seed = 0x9E37_79B9_7F4A_7C15u64;
let mut next = move || {
seed ^= seed << 13;
seed ^= seed >> 7;
seed ^= seed << 17;
seed
};
let noise: Vec<u8> = (0..120 * 120).flat_map(|_| if next() % 3 == 0 { BLACK } else { WHITE }).collect();
let noise = Raster::new(120, 120, noise);
for img in [noise, Raster::from_fn(1, 1, |_, _| BLACK), Raster::from_fn(3, 2, |x, _| if x == 1 { BLACK } else { WHITE })] {
for (fills, width) in [(true, 1.0), (false, 4.0), (true, 100.0)] {
for noise in [0, 1, 4] {
let p = TraceParams { strokes: true, fills, stroke_width: width, noise, ..TraceParams::default() };
for t in trace(&img, &p).paths {
assert!(t.stroke.is_none_or(|w| w.is_finite() && w >= 1.0), "{:?}", t.stroke);
}
}
}
}
}
+246 -30
View File
@@ -69,9 +69,17 @@ enum Drag {
center: Point,
middle: bool,
},
/// A Zoom tool drag without Animated Zoom: the area to zoom to.
ZoomBox {
start: Pos2,
},
/// A Zoom tool press with Animated Zoom ([`animated_zoom`]): dragged sideways it zooms about
/// `start`, held still (for `held` seconds so far) it zooms on, else it's a click.
ZoomScrub {
start: Pos2,
held: f32,
moved: bool,
},
RotateView {
start_angle: f64,
start_rot: f64,
@@ -221,6 +229,9 @@ pub fn show(app: &mut VectorcraftApp, ui: &mut Ui) {
// View › Pixel Preview: the art as it rasterizes, one pixel per point, while a document pixel
// is bigger than a screen pixel (below that the screen render already shows it).
let pixel = (app.ui.view.pixel_preview && v.zoom * ppp as f64 > 1.0).then(|| pixel_region(&xf)).flatten();
// File Handling › Display Bitmaps as Anti-aliased Images in Pixel Preview: off, images show
// their pixels as they rasterize, hard-edged.
let smooth_images = pixel.is_none() || app.session.prefs.anti_aliased_bitmaps;
let key = CacheKey {
doc: st.uid as usize,
revision: st.revision,
@@ -237,6 +248,7 @@ pub fn show(app: &mut VectorcraftApp, ui: &mut Ui) {
anti_alias: app.session.prefs.anti_aliased_artwork,
placed: vectorcraft_render::placed_document::generation(),
pixel,
smooth_images,
};
// Placed documents' bitmaps are being made: draw again when they are ready.
if vectorcraft_render::placed_document::busy() {
@@ -285,6 +297,7 @@ pub fn show(app: &mut VectorcraftApp, ui: &mut Ui) {
anti_alias: if app.session.prefs.anti_aliased_artwork { vectorcraft_render::AntiAlias::Art } else { vectorcraft_render::AntiAlias::None },
progressive_placed: true,
trace_views: true,
smooth_images,
..opts
};
// Light documents render synchronously (no lag vs overlays); heavy ones go to the worker.
@@ -438,15 +451,18 @@ pub fn show(app: &mut VectorcraftApp, ui: &mut Ui) {
}
// Caps Lock gives precise (crosshair) cursors, like Illustrator; env opt-out for system cursors.
let custom = std::env::var_os("VECTORCRAFT_SYSTEM_CURSORS").is_none();
// User Interface › Scale Cursor Proportional to UI: the glyphs grow with UI Scaling;
// off, they keep their size.
let ui_scale = if app.session.prefs.scale_cursor_with_ui { 1.0 } else { ui.ctx().zoom_factor() };
match ui.input(|i| i.pointer.hover_pos()) {
// An OS cursor: the system moves it at once, where a painted one trails the pointer
// (#444). The system cursor stands in for cursors without a glyph.
Some(_) if custom && crate::cursors::OS_CURSORS => {
let ppp = ui.ctx().native_pixels_per_point().unwrap_or_else(|| ui.ctx().pixels_per_point());
let ppp = ui.ctx().pixels_per_point() / ui_scale;
ui.ctx().set_cursor_image(app.canvas.cursors.get(c, ppp));
cursor_icon(c)
}
Some(hp) if custom && crate::cursors::paint(&painter, c, hp) => egui::CursorIcon::None,
Some(hp) if custom && crate::cursors::paint(&painter, c, hp, 1.0 / ui_scale) => egui::CursorIcon::None,
_ => cursor_icon(c),
}
} else {
@@ -516,17 +532,15 @@ fn handle_input(app: &mut VectorcraftApp, ui: &Ui, resp: &egui::Response, rect:
prev.is_some_and(|prev| prev != m)
});
// Zoom around the pointer, or scroll ([`wheel`]).
// Zoom around the pointer, and scroll ([`wheel`]): fingers pinching on a touch screen may also
// slide.
if resp.hovered() {
if (factor - 1.0).abs() > 1e-6 {
if let (Some(p), Some(vm)) = (hover, app.view_mut()) {
let before = xf.to_doc(p);
vm.zoom = (vm.zoom * factor).clamp(0.0313, 640.0);
let nx = Xf { rect, zoom: vm.zoom, center: vm.center, rot: vm.rotation.to_radians() };
let after = nx.to_doc(p);
vm.center += before - after;
}
} else if scroll != egui::Vec2::ZERO
if (factor - 1.0).abs() > 1e-6
&& let (Some(p), Some(vm)) = (hover, app.view_mut())
{
zoom_about(vm, rect, p, vm.zoom * factor);
}
if scroll != egui::Vec2::ZERO
&& let Some(vm) = app.view_mut()
{
let d = Xf { rect, zoom: vm.zoom, center: vm.center, rot: vm.rotation.to_radians() }.delta_to_doc(scroll);
@@ -550,7 +564,7 @@ fn handle_input(app: &mut VectorcraftApp, ui: &Ui, resp: &egui::Response, rect:
ui.ctx().memory_mut(|mem| mem.stop_text_input());
app.ui.flyout = None;
let d = if zoom_mode {
Drag::ZoomBox { start: p }
if animated_zoom(&app.session.prefs) { Drag::ZoomScrub { start: p, held: 0.0, moved: false } } else { Drag::ZoomBox { start: p } }
} else if pan_mode {
Drag::Pan { start: p, center: v.center, middle: false }
} else if tool == "rotateView" {
@@ -597,7 +611,26 @@ fn handle_input(app: &mut VectorcraftApp, ui: &Ui, resp: &egui::Response, rect:
vm.rotation = vectorcraft_geom::normalize_deg(deg);
}
}
Drag::ZoomBox { .. } | Drag::Art | Drag::Gesture => {}
Drag::ZoomBox { start } => marquee(ui.painter(), egui::Rect::from_two_pos(start, p)),
Drag::ZoomScrub { start, held, moved } => {
let dt = ui.input(|i| i.unstable_dt).min(0.25);
let (held, moved) = (held + dt, moved || (p - start).length() > SCRUB_SLOP);
// Dragged sideways it zooms with the pointer, held still it zooms on (Alt: out).
let exponent = if moved {
f64::from(pointer.delta().x) * SCRUB_ZOOM
} else if held > HOLD_DELAY {
f64::from(dt) * HOLD_ZOOM * if m.alt { -1.0 } else { 1.0 }
} else {
0.0
};
if exponent != 0.0
&& let Some(vm) = app.view_mut()
{
zoom_about(vm, rect, start, vm.zoom * exponent.exp());
}
ui.data_mut(|dd| dd.insert_temp(drag_id(), Drag::ZoomScrub { start, held, moved }));
}
Drag::Art | Drag::Gesture => {}
Drag::Tool if drag_art_out(app, ui, resp, p, view) => {
ui.data_mut(|dd| dd.insert_temp(drag_id(), Drag::Art));
}
@@ -630,13 +663,17 @@ fn handle_input(app: &mut VectorcraftApp, ui: &Ui, resp: &egui::Response, rect:
vm.center = Point::new((a.x + b.x) / 2.0, (a.y + b.y) / 2.0);
vm.zoom = (rect.width() as f64 / (b.x - a.x)).min(rect.height() as f64 / (b.y - a.y)).clamp(0.0313, 640.0);
} else {
let before = xf.to_doc(p);
vm.zoom = crate::state::next_zoom(vm.zoom, !m.alt);
let nx = Xf { rect, zoom: vm.zoom, center: vm.center, rot: vm.rotation.to_radians() };
vm.center += before - nx.to_doc(p);
zoom_about(vm, rect, p, crate::state::next_zoom(vm.zoom, !m.alt));
}
}
}
// A click (not held, not dragged) steps the zoom as with the marquee.
Drag::ZoomScrub { held, moved: false, .. } if held <= HOLD_DELAY => {
if let Some(vm) = app.view_mut() {
zoom_about(vm, rect, p, crate::state::next_zoom(vm.zoom, !m.alt));
}
}
Drag::ZoomScrub { .. } => {}
Drag::Tool => {
let ev = PointerEvent { kind: PointerKind::Up, pos: xf.to_doc(p), mods: mods(m, space), pressure: pen_pressure(ui, false) };
dispatch(app, &ev, view);
@@ -672,14 +709,46 @@ fn handle_input(app: &mut VectorcraftApp, ui: &Ui, resp: &egui::Response, rect:
/// How much one point of wheel motion zooms (as `exp(points × WHEEL_ZOOM)`).
const WHEEL_ZOOM: f64 = 0.01;
/// Animated Zoom: how much one point of sideways drag zooms (100 points to the right double it).
const SCRUB_ZOOM: f64 = std::f64::consts::LN_2 / 100.0;
/// Animated Zoom: how far the pointer moves before a press is a drag, in points.
const SCRUB_SLOP: f32 = 3.0;
/// Animated Zoom: how long a press is held still before it zooms on, in seconds…
const HOLD_DELAY: f32 = 0.3;
/// …and how fast it zooms then (as `exp(seconds × HOLD_ZOOM)`: twice as close each second).
const HOLD_ZOOM: f64 = std::f64::consts::LN_2;
/// What the wheel and a pinch did over the canvas this frame: a zoom factor (about the pointer)
/// and a scroll (screen points the content moves). The wheel scrolls, Cmd- and Alt-wheel (Option
/// Performance › Animated Zoom, which needs GPU Performance as in Illustrator: the Zoom tool zooms
/// as it is dragged sideways or held, instead of zooming to the area dragged across.
pub(crate) fn animated_zoom(p: &vectorcraft_engine::Prefs) -> bool {
p.animated_zoom && p.gpu_performance
}
/// Zoom view `vm` of the canvas `rect` to `zoom` (clamped to the zoom range), keeping the document
/// point under screen point `p` where it is.
fn zoom_about(vm: &mut View, rect: egui::Rect, p: Pos2, zoom: f64) {
let before = Xf::new(rect, vm).to_doc(p);
vm.zoom = zoom.clamp(0.0313, 640.0);
vm.center += before - Xf::new(rect, vm).to_doc(p);
}
/// A dashed marquee around screen rectangle `r`.
fn marquee(p: &egui::Painter, r: egui::Rect) {
let pts = [r.left_top(), r.right_top(), r.right_bottom(), r.left_bottom(), r.left_top()];
for w in pts.windows(2) {
p.extend(Shape::dashed_line(&[w[0], w[1]], Stroke::new(1.0, Color32::from_gray(90)), 3.0, 3.0));
}
}
/// What the wheel, a pinch and a two-finger drag on a touch screen did over the canvas this frame:
/// a zoom factor (about the pointer) and a scroll (screen points the content moves). The wheel scrolls, Cmd- and Alt-wheel (Option
/// on the Mac) zoom. With General › Zoom with Mouse Wheel (`wheel_zooms`) the wheel and Alt-wheel
/// zoom, Shift-wheel scrolls up and down and Cmd/Ctrl-wheel sideways. `line` and `page`: points
/// per wheel line and page. `alt_turn`: the last wheel turn was an Alt-wheel one (kept by the
/// caller across frames).
fn wheel(i: &egui::InputState, wheel_zooms: bool, line: f32, page: f32, alt_turn: &mut bool) -> (f64, egui::Vec2) {
// Fingers on a touch screen pan the content with them (a trackpad sends scrolls instead).
let pan = i.multi_touch().map_or(egui::Vec2::ZERO, |t| t.translation_delta);
if !wheel_zooms {
// egui makes Cmd-wheel (and a pinch) its zoom and the rest a scroll it spreads over a few
// frames: the rest of an Alt-wheel turn zooms too, however soon Alt is let go.
@@ -688,14 +757,14 @@ fn wheel(i: &egui::InputState, wheel_zooms: bool, line: f32, page: f32, alt_turn
}
let (zoom, scroll) = (f64::from(i.zoom_delta()), i.smooth_scroll_delta);
return if *alt_turn && scroll != egui::Vec2::ZERO {
(zoom * (f64::from(scroll.x + scroll.y) * WHEEL_ZOOM).exp(), egui::Vec2::ZERO)
(zoom * (f64::from(scroll.x + scroll.y) * WHEEL_ZOOM).exp(), pan)
} else {
(zoom, scroll)
(zoom, scroll + pan)
};
}
// The wheel events themselves: egui's own handling turns Cmd-wheel into a zoom.
let mut zoom = i.multi_touch().map_or(1.0, |t| f64::from(t.zoom_delta));
let mut scroll = egui::Vec2::ZERO;
let mut scroll = pan;
for e in &i.events {
match e {
egui::Event::MouseWheel { unit, delta, modifiers, .. } => {
@@ -1631,13 +1700,7 @@ fn names_an_artboard(text: &str) -> bool {
fn draw_overlays(p: &egui::Painter, xf: &Xf, overlays: &[Overlay], t: &Tokens, look: HandleLook) {
for o in overlays {
match o {
Overlay::Marquee(r) => {
let sr = xf.rect_to_screen(*r);
let pts = [sr.left_top(), sr.right_top(), sr.right_bottom(), sr.left_bottom(), sr.left_top()];
for w in pts.windows(2) {
p.extend(Shape::dashed_line(&[w[0], w[1]], Stroke::new(1.0, Color32::from_gray(90)), 3.0, 3.0));
}
}
Overlay::Marquee(r) => marquee(p, xf.rect_to_screen(*r)),
Overlay::Path { path, color, width, dashed } => {
let s = Stroke::new(*width, c32(*color));
if *dashed {
@@ -1719,6 +1782,7 @@ fn home(app: &mut VectorcraftApp, ui: &mut Ui, rect: egui::Rect) {
app.run("file.open", json!({})).ok();
}
});
recent(app, ui);
ui.add_space(28.0);
ui.label(egui::RichText::new(tl!("Quickly start a new file")).font(theme::semibold(14.0)).color(t.text));
ui.add_space(10.0);
@@ -1739,6 +1803,35 @@ fn home(app: &mut VectorcraftApp, ui: &mut Ui, rect: egui::Rect) {
crate::community::links(app, ui);
}
/// The Home screen's Recent Files (#663): the first of File › Open Recent Files, each its name and
/// folder; a click opens it. Nothing when there are none.
fn recent(app: &mut VectorcraftApp, ui: &mut Ui) {
const SHOWN: usize = 6;
let files: Vec<String> = crate::io::recent_files(app).iter().take(SHOWN).cloned().collect();
if files.is_empty() {
return;
}
let t = Tokens::get(ui.ctx());
ui.add_space(28.0);
ui.label(egui::RichText::new(tl!("Recent Files")).font(theme::semibold(14.0)).color(t.text));
ui.add_space(8.0);
for path in files {
let p = std::path::Path::new(&path);
let name = p.file_name().map_or_else(|| path.clone(), |n| n.to_string_lossy().into_owned());
let folder = p.parent().map(|f| f.to_string_lossy().into_owned()).unwrap_or_default();
ui.horizontal(|ui| {
crate::icons::icon(ui, "history", 16.0, t.icon);
let r = ui.add(egui::Button::new(egui::RichText::new(&name).color(t.accent).size(13.0)).frame(false)).on_hover_text(&path);
ui.add(egui::Label::new(egui::RichText::new(&folder).size(12.0).color(t.text_dim)).truncate());
if r.clicked()
&& let Err(e) = crate::io::open_path(app, &path)
{
app.status(e);
}
});
}
}
fn kurbo_flatten(p: &BezPath, tol: f64, f: &mut impl FnMut(PathEl)) {
vectorcraft_geom::kurbo::flatten(p.elements().iter().copied(), tol, f);
}
@@ -2376,6 +2469,28 @@ mod tests {
assert!(partial(&alphas(&mut app).expect("re-rendered")) > 50, "smooth again");
}
/// File Handling › Display Bitmaps as Anti-aliased Images in Pixel Preview (#394): off, Pixel
/// Preview draws images with each pixel taking its nearest image pixel; on, smoothly, as the
/// canvas always does out of Pixel Preview.
#[test]
fn pixel_preview_smooths_bitmaps_only_when_asked() {
let mut app = VectorcraftApp::new(Session::new(), Default::default());
app.session.execute("file.new", &json!({"width": 400, "height": 300})).unwrap();
app.canvas.worker_started = true; // render on this thread
let ctx = egui::Context::default();
let smooth = |app: &mut VectorcraftApp| {
let (_, mut delta) = frame_output(app, &ctx);
delta.clear();
app.canvas.key.as_ref().map(|k| k.smooth_images).unwrap()
};
assert!(smooth(&mut app), "out of Pixel Preview");
app.ui.view.pixel_preview = true;
app.view_mut().unwrap().zoom = 8.0;
assert!(!smooth(&mut app), "Pixel Preview, off by default");
app.run("prefs.set", json!({"key": "antiAliasedBitmaps", "value": true})).unwrap();
assert!(smooth(&mut app), "Pixel Preview, on");
}
/// Guides & Grid › Show Pixel Grid (Above 600% Zoom) (#394): in Pixel Preview at 600% zoom and
/// above, a line at every document pixel over the art; none below 600%, out of Pixel Preview,
/// or with the option off.
@@ -2658,6 +2773,107 @@ mod tests {
assert!((zoom - 1.0).abs() < 1e-9 && scroll.x < -1.0 && scroll.y == 0.0, "on: Cmd-wheel scrolls sideways ({zoom}, {scroll:?})");
}
/// Two fingers dragged together on a touch screen pan the canvas with them, under either
/// Zoom with Mouse Wheel setting, and draw nothing (#449).
#[test]
fn two_fingers_dragged_together_pan_the_canvas() {
for wheel_zooms in [false, true] {
let mut app = VectorcraftApp::new(Session::new(), Default::default());
app.session.execute("file.new", &json!({"width": 400, "height": 300})).unwrap();
app.session.execute("prefs.set", &json!({"key": "zoomWithMouseWheel", "value": wheel_zooms})).unwrap();
app.select_tool("rectangle");
let ctx = egui::Context::default();
frame(&mut app, &ctx, vec![]);
let c = app.canvas_rect.unwrap().center();
let touch = |n: u64, phase, pos| egui::Event::Touch { device_id: egui::TouchDeviceId(1), id: egui::TouchId(n), phase, pos, force: None };
let fingers = |phase, d: egui::Vec2| vec![touch(1, phase, c - vec2(40.0, 0.0) + d), touch(2, phase, c + vec2(40.0, 0.0) + d)];
let before = *app.view().unwrap();
// egui-winit moves the pointer with the first finger, as here.
frame(&mut app, &ctx, vec![egui::Event::PointerMoved(c - vec2(40.0, 0.0))]);
frame(&mut app, &ctx, fingers(egui::TouchPhase::Start, Vec2::ZERO));
for k in 1..=3 {
frame(&mut app, &ctx, fingers(egui::TouchPhase::Move, vec2(10.0, 8.0) * k as f32));
}
frame(&mut app, &ctx, fingers(egui::TouchPhase::End, vec2(30.0, 24.0)));
let after = *app.view().unwrap();
let moved = (after.center - before.center) * after.zoom;
assert!((after.zoom / before.zoom - 1.0).abs() < 1e-9, "no zoom: {wheel_zooms}");
assert!((moved.x + 30.0).abs() < 0.5 && (moved.y + 24.0).abs() < 0.5, "the content follows the fingers ({wheel_zooms}): {moved:?}");
assert_eq!(app.session.active().unwrap().doc.layers[0].children().unwrap().len(), 0, "nothing drawn");
}
}
/// Performance › Animated Zoom (#394): the Zoom tool dragged sideways zooms about where it was
/// pressed (right in, left out), held still it zooms on, and a click still steps. Off, or with
/// GPU Performance off, a drag zooms to the area dragged across.
#[test]
fn animated_zoom_scrubs_and_holds_else_the_zoom_tool_zooms_to_an_area() {
use egui::Event;
let mut app = VectorcraftApp::new(Session::new(), Default::default());
app.session.execute("file.new", &json!({"width": 400, "height": 300})).unwrap();
app.select_tool("zoom");
let ctx = egui::Context::default();
frame(&mut app, &ctx, vec![]);
let rect = app.canvas_rect.unwrap();
let at = rect.center() - vec2(100.0, 50.0);
let button = |pos, pressed| Event::PointerButton { pos, button: egui::PointerButton::Primary, pressed, modifiers: Default::default() };
// Press at `at`, move by `by` and hold for `frames` frames (a 60th of a second each), let go.
let press = |app: &mut VectorcraftApp, by: egui::Vec2, frames: usize| {
frame(app, &ctx, vec![Event::PointerMoved(at)]);
frame(app, &ctx, vec![button(at, true)]);
frame(app, &ctx, vec![Event::PointerMoved(at + by)]);
for _ in 0..frames {
frame(app, &ctx, vec![]);
}
frame(app, &ctx, vec![button(at + by, false)]);
};
let doc_at = |app: &VectorcraftApp, p: Pos2| Xf::new(rect, app.view().unwrap()).to_doc(p);
let pinned = doc_at(&app, at);
let z0 = app.view().unwrap().zoom;
press(&mut app, vec2(100.0, 0.0), 0);
let z1 = app.view().unwrap().zoom;
assert!((z1 / z0 - 2.0).abs() < 1e-6, "100 points right doubles the zoom: {z0} → {z1}");
assert!(doc_at(&app, at).distance(pinned) < 1e-6, "about the press");
press(&mut app, vec2(-100.0, 0.0), 0);
assert!((app.view().unwrap().zoom - z0).abs() < 1e-6, "and back to the left");
press(&mut app, vec2(0.0, 0.0), 0);
assert_eq!(app.view().unwrap().zoom, crate::state::next_zoom(z0, true), "a click steps");
let z2 = app.view().unwrap().zoom;
press(&mut app, vec2(0.0, 0.0), 40);
assert!(app.view().unwrap().zoom > z2 * 1.2, "held, it zooms on");
assert!(doc_at(&app, at).distance(pinned) < 1e-6, "about the press");
// Off (or without GPU Performance): the area dragged across fills the view.
for key in ["animatedZoom", "gpuPerformance"] {
app.run("prefs.reset", json!({})).unwrap();
app.run("prefs.set", json!({"key": key, "value": false})).unwrap();
app.view_mut().unwrap().zoom = z0;
press(&mut app, vec2(100.0, 50.0), 0);
let z = app.view().unwrap().zoom;
assert!((z - z0 * (rect.width() / 100.0).min(rect.height() / 50.0) as f64).abs() < 1e-6, "{key} off: {z0} → {z}");
}
}
/// User Interface › Large Tabs (#394): the document tabs are taller, so the canvas starts lower.
#[test]
fn large_tabs_make_the_document_tabs_taller() {
let mut app = VectorcraftApp::new(Session::new(), Default::default());
app.session.execute("file.new", &json!({"width": 400, "height": 300})).unwrap();
let ctx = egui::Context::default();
crate::theme::install_fonts(&ctx);
let canvas_top = |app: &mut VectorcraftApp| {
let raw = egui::RawInput { screen_rect: Some(egui::Rect::from_min_size(Pos2::ZERO, vec2(800.0, 600.0))), ..Default::default() };
let mut out = ctx.run_ui(raw, |ui| {
crate::chrome::doc_tabs(app, ui);
show(app, ui);
});
out.textures_delta.clear();
app.canvas_rect.unwrap().top()
};
let small = canvas_top(&mut app);
app.run("prefs.set", json!({"key": "largeTabs", "value": true})).unwrap();
assert_eq!(canvas_top(&mut app) - small, 9.0, "44 points instead of 35");
}
#[test]
fn cmd_space_zooms_and_space_pans_whatever_the_tool() {
use egui::{Event, Modifiers};
+53 -6
View File
@@ -319,10 +319,12 @@ fn tab_title(d: &vectorcraft_engine::DocState, zoom: f64, outline: bool) -> Stri
format!("{}{} @ {} ({mode})", d.title(), if d.is_dirty() { "*" } else { "" }, zoom_label(zoom).replace('%', " %"))
}
/// Document tab strip: "Name* @ 66.67% (RGB/Preview)".
/// Document tab strip: "Name* @ 66.67% (RGB/Preview)". User Interface › Large Tabs makes the tabs
/// taller, with larger titles.
pub fn doc_tabs(app: &mut VectorcraftApp, ui: &mut Ui) {
let t = Tokens::get(ui.ctx());
let (strip, _) = ui.allocate_exact_size(vec2(ui.available_width(), 35.0), Sense::hover());
let (height, title_size) = if app.session.prefs.large_tabs { (44.0, 14.0) } else { (35.0, 12.5) };
let (strip, _) = ui.allocate_exact_size(vec2(ui.available_width(), height), Sense::hover());
ui.painter().rect_filled(strip, 0.0, t.tab_strip);
ui.painter().line_segment([strip.left_bottom(), strip.right_bottom()], Stroke::new(1.0, t.border));
let mut x = strip.left();
@@ -334,7 +336,7 @@ pub fn doc_tabs(app: &mut VectorcraftApp, ui: &mut Ui) {
let title = tab_title(d, zoom, app.ui.view.outline);
// On the Home screen no tab is the current one.
let is_active = Some(i) == active && app.ui.home.is_none();
let galley = ui.painter().layout_no_wrap(title, theme::semibold(12.5), if is_active { t.text_strong } else { t.text_dim });
let galley = ui.painter().layout_no_wrap(title, theme::semibold(title_size), if is_active { t.text_strong } else { t.text_dim });
let w = galley.size().x + 50.0;
let r = egui::Rect::from_min_size(egui::pos2(x, strip.top()), vec2(w, strip.height() - 1.0));
let resp = ui.interact(r, ui.id().with(("tab", i)), Sense::click());
@@ -517,6 +519,9 @@ pub fn status_bar(app: &mut VectorcraftApp, ui: &mut Ui) {
/// Contextual hint for the active tool: segments of (text, bold). Keys in bold segments are
/// written as shortcuts are ("Alt+Click"); [`hint_segments`] names them for the platform.
/// The hint of the Zoom tool with Performance › Animated Zoom on.
const ANIMATED_ZOOM_HINT: &str = "zoom.animated";
fn hint_for(tool: &str) -> Option<&'static [(&'static str, bool)]> {
Some(match tool {
"selection" => &[
@@ -588,6 +593,16 @@ fn hint_for(tool: &str) -> Option<&'static [(&'static str, bool)]> {
("Drag", true),
(" to zoom into an area", false),
],
ANIMATED_ZOOM_HINT => &[
("Click", true),
(" to zoom in | ", false),
("Alt+Click", true),
(" to zoom out | ", false),
("Drag", true),
(" right or left to zoom in or out | ", false),
("Hold", true),
(" to keep zooming", false),
],
"eyedropper" => &[
("Click", true),
(" an object to copy its attributes | ", false),
@@ -674,8 +689,8 @@ fn hint_for(tool: &str) -> Option<&'static [(&'static str, bool)]> {
/// can insist a complete language covers them.
pub fn hint_strings() -> Vec<&'static str> {
let mut v = Vec::new();
for tool in vectorcraft_tools::catalog::all_tools() {
for &(text, bold) in hint_for(tool.id).unwrap_or(&[]) {
for tool in vectorcraft_tools::catalog::all_tools().map(|t| t.id).chain([ANIMATED_ZOOM_HINT]) {
for &(text, bold) in hint_for(tool).unwrap_or(&[]) {
let text = if bold { text.rsplit_once('+').map_or(text, |(_, k)| k) } else { text };
if !text.is_empty() && !text.chars().all(|c| c.is_ascii_digit()) && !v.contains(&text) {
v.push(text);
@@ -729,7 +744,10 @@ pub fn hint_bar(app: &mut VectorcraftApp, ui: &mut Ui) {
ui.painter().text(r.center(), egui::Align2::CENTER_CENTER, "?", theme::semibold(11.0), t.text);
ui.add_space(6.0);
let mut job = egui::text::LayoutJob::default();
for (txt, bold) in hint_segments(app.session.tool_id()) {
let tool = app.session.tool_id();
// The Zoom tool's drag zooms to an area, or with Animated Zoom zooms as it goes.
let hint = if tool == "zoom" && crate::canvas::animated_zoom(&app.session.prefs) { ANIMATED_ZOOM_HINT } else { tool };
for (txt, bold) in hint_segments(hint) {
let font = if bold { theme::semibold(12.5) } else { egui::FontId::proportional(12.5) };
job.append(&txt, 0.0, egui::TextFormat { font_id: font, color: if bold { t.text_strong } else { t.text }, ..Default::default() });
}
@@ -832,4 +850,33 @@ mod tests {
s.execute("transparency.stopEditingOpacityMask", &json!({})).unwrap();
assert!(title(&s).ends_with("(RGB/Preview)"));
}
/// The Zoom tool's hint follows Performance › Animated Zoom (#394): a drag zooms as it goes,
/// or (off) zooms into the area dragged across.
#[test]
fn the_zoom_hint_follows_animated_zoom() {
fn texts(s: &egui::Shape, out: &mut String) {
match s {
egui::Shape::Text(t) => out.push_str(t.galley.text()),
egui::Shape::Vec(v) => v.iter().for_each(|s| texts(s, out)),
_ => {}
}
}
let mut app = crate::VectorcraftApp::new(Session::new(), Default::default());
app.select_tool("zoom");
let ctx = egui::Context::default();
crate::theme::install_fonts(&ctx);
let hint = |app: &mut crate::VectorcraftApp| {
let mut out = ctx.run_ui(egui::RawInput::default(), |ui| super::hint_bar(app, ui));
out.textures_delta.clear();
let mut shown = String::new();
out.shapes.iter().for_each(|c| texts(&c.shape, &mut shown));
shown
};
let on = hint(&mut app);
assert!(on.contains(" right or left to zoom in or out") && on.contains("Hold"), "{on}");
app.run("prefs.set", json!({"key": "animatedZoom", "value": false})).unwrap();
let off = hint(&mut app);
assert!(off.contains(" to zoom into an area") && !off.contains("Hold"), "{off}");
}
}
+50 -4
View File
@@ -288,10 +288,19 @@ fn glyph(c: Cursor, p: Pos2) -> Option<Vec<Shape>> {
Some(std::mem::take(&mut ink.0))
}
/// Paint cursor `c` at `p` on the given (foreground) painter, where the window can't show it as an
/// OS cursor ([`OS_CURSORS`]). Returns false for cursors that stay system cursors.
pub fn paint(painter: &Painter, c: Cursor, p: Pos2) -> bool {
glyph(c, p).map(|shapes| painter.extend(shapes)).is_some()
/// Paint cursor `c` at `p`, `scale` times its size, on the given (foreground) painter, where the
/// window can't show it as an OS cursor ([`OS_CURSORS`]). Returns false for cursors that stay
/// system cursors.
pub fn paint(painter: &Painter, c: Cursor, p: Pos2, scale: f32) -> bool {
let place = egui::emath::TSTransform::new(p.to_vec2(), scale);
glyph(c, Pos2::ZERO)
.map(|shapes| {
painter.extend(shapes.into_iter().map(|mut s| {
s.transform(place);
s
}))
})
.is_some()
}
/// Does the window show the glyphs as OS cursors ([`Images`])? Not on macOS, which sizes a cursor
@@ -555,6 +564,43 @@ mod tests {
assert!(off.platform_output.cursor_image.is_none());
}
/// User Interface › Scale Cursor Proportional to UI (#394): off, the tool cursors keep their
/// size whatever the UI Scaling; on, they grow with it.
#[test]
fn tool_cursors_scale_with_the_ui_only_when_asked() {
let mut app = VectorcraftApp::new(Session::new(), Default::default());
app.run("file.new", json!({"width": 400, "height": 300})).unwrap();
app.run("prefs.set", json!({"key": "uiScaling", "value": 2.0})).unwrap();
let ctx = egui::Context::default();
for _ in 0..3 {
frame(&mut app, &ctx, vec![]);
}
assert_eq!(ctx.zoom_factor(), 2.0);
let over = app.canvas_rect.unwrap().center();
let shown =
|app: &mut VectorcraftApp, d: f32| frame(app, &ctx, vec![egui::Event::PointerMoved(over + vec2(d, 0.0))]).platform_output.cursor_image;
if OS_CURSORS {
assert_eq!(shown(&mut app, 0.0).unwrap(), app.canvas.cursors.get(Cursor::Arrow, 1.0).unwrap(), "off: its own size");
app.run("prefs.set", json!({"key": "scaleCursorWithUi", "value": true})).unwrap();
assert_eq!(shown(&mut app, 4.0).unwrap(), app.canvas.cursors.get(Cursor::Arrow, 2.0).unwrap(), "on: twice as big");
}
// Painted into the window (macOS, the web), the glyph is drawn at the scale asked for, its
// hotspot where the pointer is.
let painted = |scale: f32| {
let ctx = egui::Context::default();
let mut out = ctx.run_ui(egui::RawInput::default(), |ui| {
let layer = egui::LayerId::new(egui::Order::Tooltip, egui::Id::new("probe"));
assert!(paint(&ui.ctx().layer_painter(layer), Cursor::Arrow, pos2(100.0, 100.0), scale));
});
out.textures_delta.clear();
out.textures_delta.clear();
out.shapes.iter().fold(egui::Rect::NOTHING, |r, c| r.union(c.shape.visual_bounding_rect()))
};
let (full, half) = (painted(1.0), painted(0.5));
assert!((half.height() * 2.0 - full.height()).abs() < 1.5 && full.height() > 15.0, "{full:?} {half:?}");
assert!(full.contains(pos2(100.0, 100.0)) && half.contains(pos2(100.0, 100.0)), "{full:?} {half:?}");
}
#[test]
fn arrow_hotspot_is_tip() {
let pts = arrow_points(pos2(10.0, 20.0));
+57 -7
View File
@@ -190,7 +190,7 @@ fn show(app: &mut VectorcraftApp, ctx: &egui::Context) {
ui.vertical(|ui| {
ui.set_width(640.0);
ui.set_min_height(HEIGHT - 32.0);
presets(app, ui, &mut d);
b.create |= presets(app, ui, &mut d);
});
});
egui::Frame::NONE.fill(t.panel_darker).inner_margin(egui::Margin::same(18)).show(ui, |ui| {
@@ -205,8 +205,9 @@ fn show(app: &mut VectorcraftApp, ctx: &egui::Context) {
b.finish(app, ctx, d);
}
/// The category tabs and the chosen category's preset cards.
fn presets(app: &VectorcraftApp, ui: &mut egui::Ui, d: &mut Dialog) {
/// The category tabs and the chosen category's preset cards: a click chooses one, a double-click
/// also creates it (true then).
fn presets(app: &VectorcraftApp, ui: &mut egui::Ui, d: &mut Dialog) -> bool {
let t = Tokens::get(ui.ctx());
let names: Vec<&str> = newdoc::category_names().collect();
let cat = names.iter().position(|n| n.eq_ignore_ascii_case(&d.str("category"))).unwrap_or(0);
@@ -227,20 +228,24 @@ fn presets(app: &VectorcraftApp, ui: &mut egui::Ui, d: &mut Dialog) {
if list.is_empty() {
let hint = if cat == 1 { tl!("Presets you save with the Save Preset button appear here.") } else { tl!("Documents you create appear here.") };
ui.label(egui::RichText::new(hint).color(t.text_dim));
return;
return false;
}
let mut create = false;
egui::ScrollArea::vertical().id_salt(("newdoc-presets", cat)).max_height(HEIGHT - 110.0).auto_shrink([false, false]).show(ui, |ui| {
ui.horizontal_wrapped(|ui| {
ui.spacing_mut().item_spacing = egui::vec2(12.0, 12.0);
let (w, h, preset) = (d.f64("width", 0.0), d.f64("height", 0.0), d.str("preset"));
for s in &list {
let selected = d.fields.contains_key(APPLIED) && s.name == preset && s.width == w && s.height == h;
if preset_card(ui, s, selected).clicked() {
let card = preset_card(ui, s, selected);
if card.clicked() || card.double_clicked() {
apply(d, s);
}
create |= card.double_clicked();
}
});
});
create
}
/// Is `name` a built-in preset's? Those are ours (translated); Recent and Saved hold the names of
@@ -345,7 +350,7 @@ fn details(app: &mut VectorcraftApp, ui: &mut egui::Ui, d: &mut Dialog, b: &mut
// Close and Create at the bottom right.
ui.add_space((HEIGHT - (ui.cursor().top() - top) - 28.0).max(12.0));
ui.allocate_ui_with_layout(egui::vec2(ui.available_width(), 28.0), egui::Layout::right_to_left(egui::Align::Center), |ui| {
b.create = widgets::primary_button(ui, tl!("Create")).clicked();
b.create |= widgets::primary_button(ui, tl!("Create")).clicked();
ui.add_space(8.0);
b.close = widgets::secondary_button(ui, tl!("Close")).clicked();
});
@@ -558,7 +563,7 @@ fn show_more(app: &mut VectorcraftApp, ctx: &egui::Context) {
ui.horizontal(|ui| {
templates = widgets::secondary_button(ui, tl!("Templates…")).on_hover_text(tl!("New from Template")).clicked();
ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
b.create = widgets::primary_button(ui, tl!("Create Document")).clicked();
b.create |= widgets::primary_button(ui, tl!("Create Document")).clicked();
ui.add_space(8.0);
// Cancel goes back to New Document.
if widgets::secondary_button(ui, tl!("Cancel")).clicked() {
@@ -610,6 +615,51 @@ mod tests {
app.ui.dialog.as_ref().unwrap().fields.get(k).cloned().unwrap_or_default()
}
/// A double-click on a preset card creates the document from it (#663); a click only chooses it.
#[test]
fn a_double_clicked_preset_creates_the_document() {
let mut app = VectorcraftApp::new(Session::new(), Default::default());
app.run("file.newDialog", json!({})).unwrap();
set(&mut app, "category", json!("Mobile"));
let ctx = egui::Context::default();
crate::theme::install_fonts(&ctx);
// Frames 50 ms apart, so two clicks a frame apart make a double-click.
let mut time = 0.0;
let mut run = |app: &mut VectorcraftApp, events| {
time += 0.05;
let screen_rect = Some(egui::Rect::from_min_size(egui::Pos2::ZERO, egui::vec2(1400.0, 1000.0)));
let raw = egui::RawInput { screen_rect, events, time: Some(time), ..Default::default() };
let mut out = ctx.run_ui(raw, |ui| crate::dialogs::show(app, ui.ctx()));
out.textures_delta.clear();
out
};
run(&mut app, vec![]);
// The first card of the category, found by its size line.
let card = |app: &mut VectorcraftApp, run: &mut dyn FnMut(&mut VectorcraftApp, Vec<egui::Event>) -> egui::FullOutput| {
let out = run(app, vec![]);
let mut texts = vec![];
fn walk(s: &egui::Shape, out: &mut Vec<(String, egui::Rect)>) {
match s {
egui::Shape::Text(t) => out.push((t.galley.text().to_string(), t.visual_bounding_rect())),
egui::Shape::Vec(v) => v.iter().for_each(|s| walk(s, out)),
_ => {}
}
}
out.shapes.iter().for_each(|c| walk(&c.shape, &mut texts));
texts.into_iter().find(|(t, _)| t.starts_with("Phone 393")).map(|(_, r)| r.center()).unwrap()
};
let at = card(&mut app, &mut run);
let press = |pressed| egui::Event::PointerButton { pos: at, button: egui::PointerButton::Primary, pressed, modifiers: Default::default() };
run(&mut app, vec![egui::Event::PointerMoved(at), press(true)]);
run(&mut app, vec![press(false)]);
assert!(app.ui.dialog.is_some() && app.session.documents().is_empty(), "a click only chooses it");
assert!(field(&app, "preset").as_str().is_some_and(|p| p == "Phone 393×852"), "{:?}", field(&app, "preset"));
run(&mut app, vec![press(true)]);
run(&mut app, vec![press(false)]);
assert!(app.ui.dialog.is_none(), "the double-click created it: {:?}", app.ui.status);
assert_eq!(app.session.documents().len(), 1);
}
#[test]
fn a_preset_fills_the_details_and_create_makes_the_document() {
let mut app = VectorcraftApp::new(Session::new(), Default::default());
+1
View File
@@ -151,6 +151,7 @@ pub fn show(app: &mut VectorcraftApp, ui: &mut Ui) {
ui.ctx().data_mut(|d| {
d.insert_temp(column_left_id(), column.left());
d.insert_temp(floating::dock_rect_id(), dock);
d.insert_temp(floating::icons_rect_id(), column);
});
}
+39 -3
View File
@@ -70,6 +70,12 @@ pub(crate) fn dock_rect_id() -> Id {
}
/// The strip along the window's left edge where the Tools panel docks, as last laid out.
/// The icon column's bounds (egui temp memory, one frame old), where panels without a tab in the
/// tabbed group go back to when docked.
pub(crate) fn icons_rect_id() -> Id {
Id::new("floating-icons-rect")
}
pub(crate) fn tools_zone_id() -> Id {
Id::new("floating-tools-zone")
}
@@ -216,7 +222,13 @@ fn drop_target(app: &VectorcraftApp, ctx: &egui::Context, what: Moving, at: Pos2
return Some((Drop::Stack(first), head));
}
}
zone(dock_rect_id()).filter(|_| app.ui.dock && app.ui.screen_mode < 3).map(|r| (Drop::Dock, r))
let dock = zone(dock_rect_id()).filter(|_| app.ui.dock && app.ui.screen_mode < 3)?;
// Panels that aren't tabs of the tabbed group (or all of them, with it collapsed) go back to
// their icons: light up the icon column, where they land, rather than the tabs.
let tabbed = !app.ui.dock_collapsed
&& own.and_then(|i| app.ui.floating_panels.get(i)).is_some_and(|g| ids_of(g).into_iter().any(|p| DockTab::from_id(p).is_some()));
let lit = if tabbed { dock } else { ctx.data(|d| d.get_temp::<Rect>(icons_rect_id())).unwrap_or(dock) };
Some((Drop::Dock, lit))
}
/// Light up a drop zone: over the docked panels, under the floating ones (the moved one too).
@@ -262,7 +274,13 @@ pub fn track(app: &mut VectorcraftApp, ctx: &egui::Context) {
let ids = ids_of(g);
let active = ids.get(g.active).copied().unwrap_or(id);
match drop {
Drop::Dock => dock(&mut app.ui, &ids, active),
Drop::Dock => {
dock(&mut app.ui, &ids, active);
// One that went back to its icon pops out of it, so it doesn't seem to vanish.
if app.ui.dock_collapsed || DockTab::from_id(active).is_none() {
app.ui.open_panel = Some(active.to_string());
}
}
Drop::Stack(onto) => stack(&mut app.ui, &ids, active, onto),
}
}
@@ -607,7 +625,7 @@ mod tests {
h.hold(h.title("layers"), over);
assert!(h.group("layers").contains(over), "the group follows the pointer");
let target = drop_target(&h.app, &h.ctx, Moving::Panel("layers"), over);
assert_eq!(target.map(|t| t.0), Some(Drop::Dock), "the dock is the drop zone");
assert_eq!(target, Some((Drop::Dock, dock)), "the dock is the drop zone, lit whole: its tab comes back");
h.release(over);
assert!(h.groups().is_empty(), "docked: {:?}", h.groups());
assert_eq!((h.dock_tabs().len(), h.app.ui.dock_tab), (3, DockTab::Layers), "back in the dock, shown");
@@ -666,6 +684,24 @@ mod tests {
assert_eq!(h.icons().len(), count - 1, "Color is back in the column");
}
#[test]
fn a_panel_dropped_on_the_dock_lights_up_and_pops_out_of_its_icon() {
let mut h = Harness::new();
let count = h.icons().len();
h.drag(h.icons()[0].center(), pos2(500.0, 400.0));
assert_eq!(h.groups(), [["color"]]);
// Over the tabbed group: Color has no tab there, so the icon column lights up, not the tabs.
let (dock, column) = (h.temp_rect(dock_rect_id()), h.temp_rect(icons_rect_id()));
let over = h.dock_tabs()[1].center();
h.hold(h.title("color"), over);
assert_eq!(drop_target(&h.app, &h.ctx, Moving::Panel("color"), over), Some((Drop::Dock, column)));
assert!(column.width() < dock.width(), "the column, not the whole dock: {column:?} {dock:?}");
// Dropped, it's back in the column and pops out of its icon rather than vanishing.
h.release(over);
assert!(h.groups().is_empty());
assert_eq!((h.icons().len(), h.app.ui.open_panel.as_deref()), (count, Some("color")));
}
#[test]
fn a_popped_out_panel_dragged_by_its_title_floats() {
let mut h = Harness::new();
+11
View File
@@ -1152,6 +1152,11 @@
Ignore Ignorar
Ignore Artboards (all the art as one page) Ignorar mesas de trabajo (toda la ilustración como una página)
Ignore White Ignorar blanco
Palette: Paleta:
Limited Limitada
Full Tone Tono completo
Document Library Biblioteca del documento
Library: Biblioteca:
Image Imagen
Image Info Información de imagen
Image Map: Mapa de imagen:
@@ -1566,6 +1571,9 @@
No text selected No hay texto seleccionado
No Thumbnails Sin miniaturas
Noise Ruido
Create: Crear:
Fills Rellenos
Strokes Trazos
Nonbreaking Hyphen Guion de no separación
Nonbreaking Space Espacio de no separación
None Ninguno
@@ -2979,6 +2987,9 @@
to zoom in | para acercar |
to zoom out | para alejar |
to zoom into an area para acercar un área
Hold Mantener pulsado
right or left to zoom in or out | a la derecha o a la izquierda para acercar o alejar |
to keep zooming para seguir haciendo zoom
an object to copy its attributes | en un objeto para copiar sus atributos |
to apply the selection's to it | para aplicarle los de la selección |
to sample a color para muestrear un color
Can't render this file because it contains an unexpected character in line 2 and column 73.
+11
View File
@@ -1151,6 +1151,11 @@
Ignore Ignorer
Ignore Artboards (all the art as one page) Ignorer les plans de travail (toute l’illustration sur une page)
Ignore White Ignorer le blanc
Palette: Palette :
Limited Limitée
Full Tone Tons continus
Document Library Bibliothèque du document
Library: Bibliothèque :
Image Image
Image Info Informations sur l’image
Image Map: Image cliquable :
@@ -1563,6 +1568,9 @@
No text selected Aucun texte sélectionné
No Thumbnails Sans vignettes
Noise Bruit
Create: Créer :
Fills Fonds
Strokes Contours
Nonbreaking Hyphen Trait d’union insécable
Nonbreaking Space Espace insécable
None Aucun
@@ -2976,6 +2984,9 @@
to zoom in | pour effectuer un zoom avant |
to zoom out | pour effectuer un zoom arrière |
to zoom into an area pour zoomer sur une zone
Hold Maintenir
right or left to zoom in or out | vers la droite ou la gauche pour effectuer un zoom avant ou arrière |
to keep zooming pour continuer le zoom
an object to copy its attributes | sur un objet pour copier ses attributs |
to apply the selection's to it | pour lui appliquer ceux de la sélection |
to sample a color pour prélever une couleur
Can't render this file because it contains an unexpected character in line 2 and column 73.
+11
View File
@@ -1151,6 +1151,11 @@
Ignore Ignora
Ignore Artboards (all the art as one page) Ignora tavole da disegno (tutta la grafica come una sola pagina)
Ignore White Ignora bianco
Palette: Palette:
Limited Limitata
Full Tone Tono continuo
Document Library Libreria del documento
Library: Libreria:
Image Immagine
Image Info Informazioni immagine
Image Map: Mappa immagine:
@@ -1566,6 +1571,9 @@
No text selected Nessun testo selezionato
No Thumbnails Nessuna miniatura
Noise Disturbo
Create: Crea:
Fills Riempimenti
Strokes Tracce
Nonbreaking Hyphen Trattino indivisibile
Nonbreaking Space Spazio indivisibile
None Nessuno
@@ -2979,6 +2987,9 @@
to zoom in | per ingrandire |
to zoom out | per ridurre |
to zoom into an area per ingrandire un'area
Hold Tieni premuto
right or left to zoom in or out | a destra o a sinistra per ingrandire o ridurre |
to keep zooming per continuare lo zoom
an object to copy its attributes | su un oggetto per copiarne gli attributi |
to apply the selection's to it | per applicargli quelli della selezione |
to sample a color per campionare un colore
Can't render this file because it contains an unexpected character in line 2 and column 73.
+11
View File
@@ -675,6 +675,9 @@
to transform | :変形 |
to zoom in | :拡大 |
to zoom into an area :範囲を拡大
Hold 長押し
right or left to zoom in or out | :右で拡大、左で縮小 |
to keep zooming :拡大または縮小し続ける
to zoom out | :縮小 |
while dragging to move perpendicular to the plane | :ドラッグ中に面と垂直に移動 |
(closest) (最も近い)
@@ -1410,6 +1413,11 @@
Ignore 無視
Ignore Artboards (all the art as one page) アートボードを無視 (すべてのアートを 1 ページとして扱う)
Ignore White 白を無視
Palette: パレット:
Limited 限定
Full Tone フルトーン
Document Library ドキュメントライブラリ
Library: ライブラリ:
Image Info 画像情報
Image Map: イメージマップ:
Image Size イメージサイズ
@@ -1696,6 +1704,9 @@
No symbols in this document このドキュメントにシンボルはありません
No text selected テキストが選択されていません
Noise ノイズ
Create: 作成:
Fills 塗り
Strokes 線
None なし
None. なし。
Normal 通常
Can't render this file because it contains an unexpected character in line 2 and column 73.
+3
View File
@@ -78,6 +78,9 @@
to transform | para transformar |
to zoom in | para ampliar |
to zoom into an area para ampliar uma área
Hold Manter pressionado
right or left to zoom in or out | para a direita ou a esquerda para ampliar ou reduzir |
to keep zooming para continuar o zoom
to zoom out | para reduzir |
while dragging to move perpendicular to the plane | ao arrastar para mover perpendicularmente ao plano |
(closest) (mais próximo)
Can't render this file because it contains an unexpected character in line 6 and column 47.
+11
View File
@@ -1149,6 +1149,11 @@
Ignore Игнорировать
Ignore Artboards (all the art as one page) Игнорировать монтажные области (весь рисунок как одна страница)
Ignore White Игнорировать белый
Palette: Палитра:
Limited Ограниченная
Full Tone Полутоновая
Document Library Библиотека документа
Library: Библиотека:
Image Изображение
Image Info Сведения об изображении
Image Map: Карта изображения:
@@ -1562,6 +1567,9 @@
No text selected Текст не выделен
No Thumbnails Без миниатюр
Noise Шум
Create: Создать:
Fills Заливки
Strokes Обводки
Nonbreaking Hyphen Неразрывный дефис
Nonbreaking Space Неразрывный пробел
None Нет
@@ -2975,6 +2983,9 @@
to zoom in | для увеличения |
to zoom out | для уменьшения |
to zoom into an area для увеличения области
Hold Удерживать
right or left to zoom in or out | вправо или влево для увеличения или уменьшения |
to keep zooming для непрерывного масштабирования
an object to copy its attributes | в объект для копирования его атрибутов |
to apply the selection's to it | для применения атрибутов выделения к нему |
to sample a color для взятия образца цвета
Can't render this file because it contains an unexpected character in line 2 and column 73.
+11
View File
@@ -1140,6 +1140,11 @@
Ignore 忽略
Ignore Artboards (all the art as one page) 忽略画板 (所有图稿作为一页)
Ignore White 忽略白色
Palette: 调板:
Limited 有限
Full Tone 全色调
Document Library 文档库
Library: 库:
Image 图像
Image Info 图像信息
Image Map: 图像映射:
@@ -1541,6 +1546,9 @@
No text selected 未选择文字
No Thumbnails 无缩略图
Noise 杂色
Create: 创建:
Fills 填色
Strokes 描边
Nonbreaking Hyphen 不断行连字号
Nonbreaking Space 不断行空格
None 无
@@ -2919,6 +2927,9 @@
to zoom in | 以放大 |
to zoom out | 以缩小 |
to zoom into an area 以放大指定区域
Hold 按住
right or left to zoom in or out | 向右以放大、向左以缩小 |
to keep zooming 以持续缩放
an object to copy its attributes | 选择对象以复制其属性 |
to apply the selection's to it | 以将所选对象属性应用到它 |
to sample a color 以取样颜色
Can't render this file because it contains an unexpected character in line 2 and column 73.
+11
View File
@@ -1169,6 +1169,11 @@
Ignore 略過
Ignore Artboards (all the art as one page) 忽略工作區域 (所有圖稿視為單一頁面)
Ignore White 忽略白色
Palette: 調色盤:
Limited 有限
Full Tone 全色調
Document Library 文件資料庫
Library: 資料庫:
Image 影像
Image Info 影像資訊
Image Map: 影像地圖:
@@ -1583,6 +1588,9 @@
No text selected 未選取文字
No Thumbnails 無縮圖
Noise 雜訊
Create: 建立:
Fills 填色
Strokes 筆畫
Nonbreaking Hyphen 不斷行連字號
Nonbreaking Space 不斷行空格
None 無
@@ -3004,6 +3012,9 @@
to zoom in | 可放大 |
to zoom out | 可縮小 |
to zoom into an area 可放大至指定區域
Hold 按住
right or left to zoom in or out | 向右可放大、向左可縮小 |
to keep zooming 可持續縮放
an object to copy its attributes | 物件可複製其屬性 |
to apply the selection's to it | 可將選取範圍的屬性套用至該物件 |
to sample a color 可取樣顏色
Can't render this file because it contains an unexpected character in line 6 and column 47.
+2
View File
@@ -291,6 +291,8 @@ pub struct CacheKey {
/// View › Pixel Preview: the document pixels rendered (x0, y0, x1, y1), one per point, shown
/// with hard edges. None: the art is rendered for the screen.
pub pixel: Option<[i64; 4]>,
/// Images sampled smoothly ([`vectorcraft_render::RenderOptions::smooth_images`]).
pub smooth_images: bool,
}
#[derive(Clone, Copy, Debug, Default)]
+137 -13
View File
@@ -1,19 +1,51 @@
//! Image Trace panel: preset, view, mode, threshold or colour count, and the Advanced section's
//! fidelity options (open or closed as it was last left). With an Image Trace object selected,
//! changing a setting re-traces it (one undo step per change; sliders apply when released) and
//! changing the view redraws it without tracing again. With an image selected, Trace makes a new
//! Image Trace object.
//! Image Trace panel: preset, view, mode, palette (Color), threshold or colour count, and the
//! Advanced section (open or closed as it was last left): fidelity, method, and Create: Fills /
//! Strokes with the widest line stroked. With an Image Trace object selected, changing a setting
//! re-traces it (one undo step per change; sliders apply when released) and changing the view
//! redraws it without tracing again. With an image selected, Trace makes a new Image Trace object.
use egui::Ui;
use serde_json::{Value, json};
use vectorcraft_doc::{Node, NodeKind, TraceView};
use vectorcraft_engine::cmd::swatchlib::DOCUMENT_SWATCHES;
use super::{first_selected, pstate, set_pstate};
use super::{first_selected, library_panel, pstate, set_pstate, swatches};
use crate::VectorcraftApp;
use crate::widgets::{self, menu_item};
const MODES: [(&str, &str); 3] = [("blackAndWhite", "Black and White"), ("grayscale", "Grayscale"), ("color", "Color")];
/// Color mode's palettes (`palette` param ids), in panel order.
const PALETTES: [&str; 4] = ["limited", "fullTone", "automatic", "documentLibrary"];
/// Palette `id`, in the UI language.
fn palette_label(id: &str) -> &'static str {
match id {
"fullTone" => tl!("Full Tone"),
"automatic" => tl!("Automatic"),
"documentLibrary" => tl!("Document Library"),
_ => tl!("Limited"),
}
}
/// The name of Document Library's library `key` (the document's swatches or a swatch library); a
/// library that is gone shows its key.
fn library_label(app: &VectorcraftApp, key: &str) -> String {
match swatches::limit_name(app, key) {
Some(_) if key == DOCUMENT_SWATCHES => tl!(swatches::DOCUMENT_SWATCHES).to_string(),
Some(name) => library_panel::library_name(key, &name).to_string(),
None => key.to_string(),
}
}
/// Document Library's choices: the document's swatches, then the colour libraries (`current`
/// checked) → the key chosen.
fn library_list(app: &VectorcraftApp, ui: &mut Ui, current: &str) -> Option<String> {
let document = menu_item(ui, swatches::DOCUMENT_SWATCHES, true, current == DOCUMENT_SWATCHES).then(|| DOCUMENT_SWATCHES.to_string());
ui.separator();
library_panel::library_items(ui, &swatches::colour_libraries(app), Some(current)).or(document)
}
/// Panel state: the preset name, the current parameters, the view and the last result's counts.
#[derive(Clone, Default)]
struct TraceUi {
@@ -213,16 +245,41 @@ pub fn show(app: &mut VectorcraftApp, ui: &mut Ui) {
retrace = true;
}
});
let bw = st.params["mode"].as_str() == Some("blackAndWhite");
let (key, label, range) = if bw {
("threshold", tl!("Threshold"), 0.0..=255.0)
} else {
("colors", if st.params["mode"] == "grayscale" { tl!("Grays") } else { tl!("Colors") }, 2.0..=256.0)
let mode = st.params["mode"].as_str().unwrap_or("blackAndWhite").to_string();
let palette = st.params["palette"].as_str().unwrap_or("limited").to_string();
if mode == "color" {
ui.horizontal(|ui| {
widgets::dim_label(ui, tl!("Palette:"));
let labels = PALETTES.map(palette_label);
if let Some(p) = widgets::dropdown_names(ui, "it-palette", palette_label(&palette), &labels, 170.0).and_then(|i| PALETTES.get(i)) {
st.params["palette"] = json!(p);
st.preset = "Custom".into();
retrace = true;
}
});
if palette == "documentLibrary" {
ui.horizontal(|ui| {
widgets::dim_label(ui, tl!("Library:"));
let key = st.params["library"].as_str().unwrap_or(DOCUMENT_SWATCHES).to_string();
if let Some(k) = widgets::combo(ui, "it-library", &library_label(app, &key), 170.0, false, |ui| library_list(app, ui, &key)) {
st.params["library"] = json!(k);
st.preset = "Custom".into();
retrace = true;
}
});
}
}
// Full Tone and Automatic: how many colours (Less … More); else a count or the threshold.
let (key, label, range, suffix) = match mode.as_str() {
"blackAndWhite" => ("threshold", tl!("Threshold"), 0.0..=255.0, ""),
"grayscale" => ("colors", tl!("Grays"), 2.0..=256.0, ""),
_ if matches!(palette.as_str(), "fullTone" | "automatic") => ("colorDetail", tl!("Colors"), 0.0..=100.0, "%"),
_ => ("colors", tl!("Colors"), 2.0..=256.0, ""),
};
let mut v = st.params[key].as_f64().unwrap_or(0.0);
let (changed, release) = slider(ui, label, &mut v, range, "");
let (changed, release) = slider(ui, label, &mut v, range, suffix);
if changed {
st.params[key] = json!(v.round() as u64);
st.params[key] = if key == "colorDetail" { json!(v.round()) } else { json!(v.round() as u64) };
st.preset = "Custom".into();
}
retrace |= release;
@@ -254,6 +311,27 @@ pub fn show(app: &mut VectorcraftApp, ui: &mut Ui) {
}
}
});
// Create: Fills and/or Strokes (one of them stays on), and the widest line stroked.
let create = |p: &Value, key: &str| p[key].as_bool().unwrap_or(key == "fills");
let strokes = create(&st.params, "strokes");
ui.horizontal(|ui| {
widgets::dim_label(ui, tl!("Create:"));
for (key, other, label) in [("fills", "strokes", tl!("Fills")), ("strokes", "fills", tl!("Strokes"))] {
let on = create(&st.params, key);
if widgets::check(ui, label, on, !on || create(&st.params, other)) {
st.params[key] = json!(!on);
st.preset = "Custom".into();
retrace = true;
}
}
});
let mut v = st.params["strokeWidth"].as_f64().unwrap_or(10.0);
let (changed, release) = ui.add_enabled_ui(strokes, |ui| slider(ui, tl!("Stroke"), &mut v, 1.0..=100.0, " px")).inner;
if changed {
st.params["strokeWidth"] = json!(v.round());
st.preset = "Custom".into();
}
retrace |= release;
for (key, label) in [("snapCurvesToLines", tl!("Snap Curves To Lines")), ("ignoreWhite", tl!("Ignore White"))] {
let on = st.params[key].as_bool().unwrap_or(false);
if widgets::check(ui, label, on, true) {
@@ -373,6 +451,52 @@ mod tests {
assert!(frame(&mut app, &ctx, vec![]).iter().any(|(t, _)| t == "Outlines"));
}
#[test]
fn the_palette_shows_in_color_mode_and_traces_again() {
let mut app = traced_app();
let ctx = egui::Context::default();
crate::theme::install_fonts(&ctx);
let has = |texts: &[(String, Rect)], s: &str| texts.iter().any(|(t, _)| t == s);
let palette = |app: &VectorcraftApp| target(app).2.map(|t| t["params"]["palette"].clone());
assert!(!has(&frame(&mut app, &ctx, vec![]), "Palette:"), "Black and White has no palette");
app.run("imageTrace.make", json!({"preset": "6 Colors"})).unwrap();
let texts = frame(&mut app, &ctx, vec![]);
assert!(has(&texts, "Palette:") && has(&texts, "Limited") && !has(&texts, "Library:"), "{texts:?}");
// Document Library traces again with the document's swatches, and names them.
click(&mut app, &ctx, "Limited");
click(&mut app, &ctx, "Document Library");
assert_eq!(palette(&app), Some(json!("documentLibrary")));
let texts = frame(&mut app, &ctx, vec![]);
assert!(has(&texts, "Library:") && has(&texts, "Document Swatches"), "{texts:?}");
// Full Tone's Colors is how many, Less (0%) … More (100%).
click(&mut app, &ctx, "Document Library");
click(&mut app, &ctx, "Full Tone");
assert_eq!(palette(&app), Some(json!("fullTone")));
let texts = frame(&mut app, &ctx, vec![]);
assert!(has(&texts, "50") && !has(&texts, "Library:"), "{texts:?}");
}
#[test]
fn create_strokes_traces_again_and_keeps_one_kind_on() {
let mut app = traced_app();
let ctx = egui::Context::default();
crate::theme::install_fonts(&ctx);
let create = |app: &VectorcraftApp| target(app).2.map(|t| (t["params"]["fills"].clone(), t["params"]["strokes"].clone()));
let texts = frame(&mut app, &ctx, vec![]);
for s in ["Create:", "Fills", "Strokes", "Stroke", "10"] {
assert!(texts.iter().any(|(t, _)| t == s), "{s}: {texts:?}");
}
// Fills alone can't be turned off.
click(&mut app, &ctx, "Fills");
assert_eq!(create(&app), Some((json!(true), json!(false))));
click(&mut app, &ctx, "Strokes");
assert_eq!(create(&app), Some((json!(true), json!(true))), "traced again with strokes");
click(&mut app, &ctx, "Fills");
assert_eq!(create(&app), Some((json!(false), json!(true))));
click(&mut app, &ctx, "Strokes");
assert_eq!(create(&app), Some((json!(false), json!(true))), "Strokes alone stays on");
}
#[test]
fn panel_and_menu_draw_headless() {
let mut app = VectorcraftApp::new(vectorcraft_engine::Session::new(), Default::default());
+4
View File
@@ -244,6 +244,10 @@ fn category_fields(ui: &mut egui::Ui, d: &mut Dialog, cat: &str) {
PrefKind::Bool if sp.key == "numbersWithoutUnitsArePoints" => {
ui.add_enabled_ui(picas_in_use(d), |ui| bool_row(ui, d, sp.key, sp.label));
}
// Performance › Animated Zoom needs GPU Performance: dimmed while it is off.
PrefKind::Bool if sp.key == "animatedZoom" => {
ui.add_enabled_ui(d.bool("gpuPerformance"), |ui| bool_row(ui, d, sp.key, sp.label));
}
PrefKind::Bool => bool_row(ui, d, sp.key, sp.label),
PrefKind::Num { min, max, unit } => {
labeled(ui, sp.label, |ui| {
+43
View File
@@ -90,3 +90,46 @@ fn cmd_n_opens_the_new_document_dialog() {
assert_eq!(app.ui.dialog.as_ref().map(|d| d.kind.as_str()), Some("newDocument"));
assert_eq!(app.session.documents().len(), 1, "no document is made until the dialog's OK");
}
/// One Home screen frame (no document open) with `events`: the texts drawn and where.
fn home_texts(app: &mut VectorcraftApp, ctx: &egui::Context, events: Vec<egui::Event>) -> Vec<(String, egui::Rect)> {
fn walk(s: &egui::Shape, out: &mut Vec<(String, egui::Rect)>) {
match s {
egui::Shape::Text(t) => out.push((t.galley.text().to_string(), t.visual_bounding_rect())),
egui::Shape::Vec(v) => v.iter().for_each(|s| walk(s, out)),
_ => {}
}
}
let raw =
egui::RawInput { screen_rect: Some(egui::Rect::from_min_size(egui::Pos2::ZERO, egui::vec2(1000.0, 900.0))), events, ..Default::default() };
let mut out = ctx.run_ui(raw, |ui| canvas::show(app, ui));
out.textures_delta.clear();
let mut texts = vec![];
out.shapes.iter().for_each(|c| walk(&c.shape, &mut texts));
texts
}
/// The Home screen lists the first recent files (#663), each by name and folder; a click opens it,
/// and one that can't be opened says so. With none, there is no Recent Files section.
#[test]
fn home_lists_recent_files_and_a_click_opens_one() {
let mut app = VectorcraftApp::new(vectorcraft_engine::Session::new(), crate::Services::default());
let ctx = egui::Context::default();
crate::theme::install_fonts(&ctx);
let has = |texts: &[(String, egui::Rect)], s: &str| texts.iter().any(|(t, _)| t == s);
assert!(!has(&home_texts(&mut app, &ctx, vec![]), "Recent Files"), "none: no section");
let dir = std::env::temp_dir().join("vectorcraft-home-recent");
let missing = dir.join("Gone.svg").to_string_lossy().into_owned();
app.ui.recent_files = (0..9).map(|i| dir.join(format!("Drawing {i}.svg")).to_string_lossy().into_owned()).collect();
app.ui.recent_files.insert(0, missing);
let texts = home_texts(&mut app, &ctx, vec![]);
assert!(has(&texts, "Recent Files") && has(&texts, "Gone.svg") && has(&texts, "Drawing 4.svg"), "{texts:?}");
assert!(!has(&texts, "Drawing 5.svg"), "the first six only");
assert!(has(&texts, &dir.to_string_lossy()), "with its folder");
let at = texts.iter().find(|(t, _)| t == "Gone.svg").map(|(_, r)| r.center()).unwrap();
let press = |pressed| egui::Event::PointerButton { pos: at, button: egui::PointerButton::Primary, pressed, modifiers: Default::default() };
home_texts(&mut app, &ctx, vec![egui::Event::PointerMoved(at), press(true)]);
home_texts(&mut app, &ctx, vec![press(false)]);
assert!(app.session.documents().is_empty());
assert!(!app.ui.status.is_empty(), "a file that can't be opened says so");
}
+1 -1
View File
@@ -78,7 +78,7 @@ fn slice_tool_cursors_are_drawn_in_code() {
let ctx = egui::Context::default();
let mut out = ctx.run_ui(Default::default(), |ui| {
for c in [vectorcraft_tools::Cursor::Slice, vectorcraft_tools::Cursor::SliceSelect] {
assert!(crate::cursors::paint(ui.painter(), c, egui::pos2(50.0, 50.0)), "{c:?}");
assert!(crate::cursors::paint(ui.painter(), c, egui::pos2(50.0, 50.0), 1.0), "{c:?}");
}
});
out.textures_delta.clear();
+1 -1
View File
@@ -12,7 +12,7 @@ fn the_width_tool_has_its_own_cursors() {
let mut out = ctx.run_ui(egui::RawInput::default(), |ui| {
let painter = ui.painter().clone();
for c in [Cursor::Width, Cursor::WidthAdd, Cursor::WidthPoint] {
assert!(crate::cursors::paint(&painter, c, egui::pos2(50.0, 50.0)), "{c:?} is drawn");
assert!(crate::cursors::paint(&painter, c, egui::pos2(50.0, 50.0), 1.0), "{c:?} is drawn");
}
});
out.textures_delta.clear();
+2 -1
View File
@@ -43,11 +43,12 @@ The canvas is rasterized on the CPU (`vectorcraft-render`, vello_cpu); the GPU (
- **Automatic on Windows and macOS** is power saving: the system shows frames from any GPU, and presenting frames rendered on a discrete GPU through the integrated one made the window flicker on some hybrid laptops (#306).
- **Automatic on Linux and the BSDs** keeps the system's order: Mesa's Vulkan device-select layer puts the GPU the desktop runs on first (the integrated one on hybrid laptops; `DRI_PRIME` and `MESA_VK_DEVICE_SELECT` steer it). A Wayland compositor may not accept frames from another GPU: on a desktop whose compositor ran on an NVIDIA GPU, rendering on the Ryzen's integrated GPU made KWin end the window's connection ("importing the supplied dmabufs failed") and 0.5.0 crashed at startup (#502).
- 0.5.0 saved `powerSaving`, its default, for everyone; it reads as `automatic`.
- **If the window fails on its adapter while starting up** (an error from wgpu, or a panic inside wgpu or egui-wgpu during the first frames), the app starts again without that adapter and tries the next one, telling which in the status bar; the run that failed keeps its log as `vectorcraft.1.log`. On Unix the new app replaces the process (an AppImage stays mounted); on Windows it starts beside it. The adapters left out travel in `VECTORCRAFT_GPU_SKIP` (`backend:vendor:device`, such as `Vulkan:1002:164e`), one more on each restart, so the restarts end. When no adapter is left, the app logs why and exits with an error instead of panicking.
- **If the window fails on its adapter while starting up** (an error from wgpu, or a panic inside wgpu or egui-wgpu during the first frames), the app starts again without that adapter and tries the next one, telling which in the status bar; the run that failed keeps its log as `vectorcraft.1.log`. On Unix the new app replaces the process (an AppImage stays mounted); on Windows it starts beside it. Adapters are told apart by backend and PCI ids, or by name where the backend reports no ids (Metal lists every GPU of a dual-GPU Mac as `0000:0000`, #651). The adapters left out travel in `VECTORCRAFT_GPU_SKIP` (`backend:vendor:device`, such as `Vulkan:1002:164e`), one more on each restart, so the restarts end. When no adapter is left, the app logs why and exits with an error instead of panicking.
- **Environment variables** for when the choice still goes wrong, all read at startup and stronger than the preference:
- `WGPU_POWER_PREF`: `low`, `high` or `none` (the system's order).
- `WGPU_ADAPTER_NAME`: part of an adapter's name, any case (`WGPU_ADAPTER_NAME=nvidia`, `=radv`, `=intel`); the names are in the log.
- `WGPU_BACKEND`: the backends to use, such as `vulkan`, `dx12`, `metal` or `gl`.
- `WGPU_VALIDATION_INDIRECT_CALL=1`: turns wgpu's check of indirect draw arguments back on. VectorCraft draws nothing indirectly and turns it off, since the compute shader it needs fails to compile on some drivers (#651).
- On Linux with Mesa, `MESA_VK_DEVICE_SELECT=10de:2f04!` (vendor:device as `vulkaninfo --summary` or `lspci -nn` show it) leaves only that GPU to Vulkan, and `DRI_PRIME=1` picks the other GPU.
- Help › About and the control channel's `ui.inspect` (`graphicsAdapter`) show the adapter in use, and the app logs it at startup.