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Author SHA1 Message Date
bflatasticandClaude Opus 5.5 30ba774e6f Part of gap 2: Effect › Texture (Craquelure, Grain, Mosaic Tiles, Patchwork, Stained Glass, Texturizer)
Six raster effects on the pixel-filter pipeline
(vectorcraft_effects::pixel::texture), under a new Effect › Texture
submenu between Sharpen and Video in the Raster Effects section:

- Craquelure (crackSpacing pt 2..100, default 15; crackDepth 0..10, 6;
  crackBrightness 0..10, 9): the object on relief plaster that cracks into
  plates about Crack Spacing apart (a Voronoi network over jittered points)
  and along the quarter, half and three-quarter contours of its softened
  tones. Depth sets how dark and wide the cracks are and how high the
  plates' bevels and the tones stand (lit from the top left); Brightness
  how brightly the surface is lit.
- Grain (intensity 0..100, 40; contrast 0..100, 50 = unchanged; grainType
  Regular, Soft, Sprinkles, Clumped, Contrasty, Enlarged, Stippled,
  Horizontal, Vertical, Speckle; default Regular): coloured 1-point grains,
  smooth ones, clumps, 2-point grains, streaks along rows or columns, dark
  specks; Sprinkles and Stippled use the background colour, white.
- Mosaic Tiles (tileSize pt 2..100, 12; groutWidth 1..15, 3; lightenGrout
  0..10, 9): irregular tiles bevelled at their edges, with sunken grout half
  a point wide per step, lightened as Lighten Grout says.
- Patchwork (squareSize pt 0..10, 4; relief 0..25, 8): squares filled with
  the colour around their centres, raised to heights that follow the
  highlights and shadows, a little more or less at random.
- Stained Glass (cellSize pt 2..50, 10; borderThickness 1..20, 4;
  lightIntensity 0..10, 3): single-coloured panes leaded in the foreground
  colour (black, half a point per step), lit from behind at the object's
  centre and fading out towards its corners (PixelSpace gains `extent`).
- Texturizer (texture Brick, Burlap, Canvas, Sandstone, default Canvas;
  scaling % 50..200, 100; relief 0..50, 4; lightDirection Bottom, Bottom
  Left, Left, Top Left, Top, Top Right, Right, Bottom Right, default Top;
  invert): the object on a surface in relief. The four surfaces are height
  fields generated in code (bricks in stretcher bond, plain weaves coarse
  and fine, octaves of smooth noise); no image files. Load Texture is left
  out.

Every pattern lies in document space around the object's centre, so the
result is the same at any zoom or raster resolution, moves with the object
and is identical on every redraw (hash noise of cell indices); slopes are
taken in document units. Work per pixel is bounded (a 5 x 5 cell search,
four or five height samples, box blurs); parameters are clamped to their
ranges and finite-checked. The Pixelate helpers (Place, the cell search,
the softened colours) are shared, Mezzotint uses the shared smooth noise,
and the effect dialogs' dropdowns translate their labels in an "effect"
context where the plain word means something else (Soft, Horizontal and
Vertical are type settings in Japanese and Chinese).

Catalogue rows with parameter docs, outsets and reaches, menu entries,
dropdowns (Grain Type, Texture, Light Direction), translations, tests
(parameters and clamping, cracks and contours, ten distinct grains, tiles
and grout, squares in relief, leaded panes and the centre light, the
textures lit and inverted, the same at twice the resolution and when
moved, canvas, multithreaded, PDF and SVG, the command sweep with junk
parameters, the dialogs and the menu) and ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 19:31:47 +07:00
BFlat 32a688d68b Merge pull request #953 from crqch/fix-contributor-links
Fix contributor links
2026-10-10 18:50:11 +07:00
BFlat 5d07d646a9 Merge pull request #950 from seldoms/i18n/chinese-translations
i18n: wrap hardcoded UI strings for Chinese localization
2026-10-10 18:40:44 +07:00
bflatasticandClaude Opus 5.5 22443d8711 Keep CJK UI fallback fonts to ui_fonts
The app already finds an installed font for CJK (and other) characters
the UI fonts lack, the first time a frame paints one (ui_fonts): reading
a system CJK font at every startup duplicated that, cost a font file's
read and memory for interfaces that never show CJK, and broke its test.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 18:36:15 +07:00
Michał Kosior crqch a0cc4a4b94 Fix contributor links 2026-10-10 13:35:36 +02:00
seldoms f0349fb2f8 i18n: wrap hardcoded UI strings for Chinese localization
- Wrap remaining hardcoded UI labels and buttons with tr()/tl!() calls
- Add missing Simplified and Traditional Chinese translations
- Add entries to other language catalogs for consistency
2026-10-10 18:27:56 +07:00
BFlat d428de6caa Merge pull request #952 from storytold/fix/949-artboard-label-width
Fix #949: artboard names fit their artboard when zoomed out
2026-10-10 18:25:02 +07:00
bflatasticandClaude Opus 5.5 6a13088840 Fix #949: artboard names fit their artboard when zoomed out
Artboard names are drawn at a fixed screen size above each artboard, so
zoomed out, where artboards shrink on screen, the names ran past them
and over their neighbours. A name is now no wider than its artboard on
screen, ending in an ellipsis when longer, and an artboard narrower
than 24 px shows none.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 18:24:50 +07:00
BFlat 18c9d27c8d Merge pull request #947 from IHAGI-c/fix/graph-blank-values
Graph Data: blank cells are left out, not drawn as zero; quoted numbers are labels
2026-10-10 18:16:26 +07:00
BFlat 3b32ea9626 Merge pull request #946 from rschuerer/fix/861-draw-non-native-art
Part of #861: draw non-native art in .ai editing data from its PDF
2026-10-10 18:13:52 +07:00
bflatasticandClaude Opus 5.5 42b198e3cb Graph data: constants after the imports
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 17:59:47 +07:00
IHAGI-c 35c4a428ff Graph Data: blank cells are left out, not drawn as zero; quoted numbers are labels
A graph's data can now hold blank cells: an empty CSV cell, a null in
`rows` (any cell that isn't a finite number), the rest of a short row,
or a row that has only a label.

- Columns, bars and stacked segments leave a blank cell out instead of
  drawing a zero-height mark.
- Line and scatter graphs break their lines around it and draw no
  marker there; the value axis ignores it.
- Area, pie and radar graphs draw it as 0, which is what it adds to
  them.

The help pages don't describe blank cells, so this is our own choice:
a cell with no value has nothing to draw, which also matches how a
series with a missing year reads in a report.

In the file a blank cell keeps a 0 in `rows` and is listed in a new
`blanks` field ([category, series] pairs, written only when there are
any). A version that doesn't know blanks ignores the field and reads
the zeros, so files still open there, and files without blanks are
unchanged.

A number in straight quotes is a label, as the help page on graph
labels says (a year as a category name, for one). The CSV reader used
to strip the quotes first and read it as a value. Label columns are now
decided for the whole column: once any row starts with a label, every
row's first cell is its label, so a row with an empty label no longer
shifts its values one place left. The data window writes a header row,
labels that are empty, read as numbers or have spaces around them in
quotes, and blanks as empty cells, so they come back as they were.
graph.setData {} returns blanks in `rows` as null, so the rows it
returns can be edited and sent back. A label-only row keeps its place
with blank values; a row with neither a value nor a label is dropped,
and a first row that is a label followed by empty cells (`Year,,`) is
still read as a header with no series names.

The data grid is built in full for drawing and for the data window, so
it now stops at 10,000 categories of 256 series, which keeps a file
with one very long row from allocating without bound.

Behaviour (quoted labels): Add graph labels and data sets:
https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/visualize-data/add-graph-labels-and-data-sets.html
2026-10-10 17:59:45 +07:00
bflatasticandClaude Opus 5.5 1446b4f5dc Keep the doc comment of unreadable on unreadable
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 17:58:55 +07:00
Reinhard SchuererandClaude Fable 5.1 79dd751d3b Draw non-native art in .ai editing data from its PDF
A /ForeignObject (non-native art: the content of a placed PDF, which
Illustrator shows but doesn't edit) was left out with a note. The
letterhead of #861 keeps its fan of swooshes that way: a radial gradient
in a 3-point PDF, scaled 271 times and clipped by the swoosh paths, so
the page lost its main graphic.

The reader now decodes the object's ASCII85 /Data, has the PDF importer
read the PDF, and fits its art to the object's box as a group named
"Non-native art": /Bounds measured from /Origin with y down, then
/RTransform, which lands exactly on the clipping paths around both
objects of that file; the PDF's content is kept in its own y-up
coordinates, so it is flipped into the box. Ids are the document's and
the PDF's swatches stay unlinked; its images join the document by
content key. A PDF that can't be read is left out with a note, as
before.

The EPS crate now uses the PDF crate (same layer; allowed in the layer
check like render and metafile).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017ZwZjADUZP4VzvrFGpiZch
2026-10-10 17:58:55 +07:00
BFlat 7d6be31711 Merge pull request #948 from storytold/feat/brush-options-scatter-art-pattern
Part of gap 5: Scatter, Art and Pattern Brush Options
2026-10-10 17:57:25 +07:00
bflatasticandClaude Opus 5.5 2bc6c66c94 Part of gap 5: Scatter, Art and Pattern Brush Options
Double-clicking a Scatter, Art or Pattern brush in the Brushes panel (or the
panel menu's Brush Options...) now opens its options dialog, as Calligraphic
and Bristle brushes already did. OK runs brush.options and every stroke
painted with the brush redraws.

- Scatter Brush Options: Name; Size (10-1000 %), Spacing (10-10000 %),
  Scatter (-1000-1000 %) and Rotation (-180-180 deg), each Fixed (the first
  value), Random (between the two values) or Pressure (the first value at
  the lightest pen pressure, the second at the heaviest); Rotation relative
  to Page or Path. Scatter brushes now keep these modes (`modes`); brushes
  saved before keep their look (Random where the two values differ).
- Art Brush Options: Name; Width (1-1000 %); Scale Proportionately, Stretch
  to Fit Stroke Length or Stretch Between Guides with the guides' Start and
  End (% of the art length); the four Directions; Flip Along and Across.
- Pattern Brush Options: Name; Scale (1-10000 %), Spacing (0-10000 %); the
  five tiles (Outer Corner, Side, Inner Corner, Start, End) drawn with their
  art or None; Flip Along and Across; Stretch to fit, Add space to fit or
  Approximate path.
- All three: Colorization (None, Tints, Tints and Shades, Hue Shift with its
  Key Color picked from the art's colours, the most used one by default) and
  a live preview of a stroke painted with the edited brush.

Brush definitions from files and commands are now kept within these ranges
(Brush::sanitize, also for Calligraphic and Bristle values); unknown modes,
directions, fits or colorization methods are refused. The brush.options and
ui.brushOptions docs list the new params and fields. Tests: the brush model
(modes, pressure, sanitizing, art colours), engine params reaching the
brush and strokes redrawing, junk params in command_sweep, and headless
dialog tests for each dialog.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 17:48:05 +07:00
BFlat 5b198f3c00 Merge pull request #941 from IHAGI-c/fix/graph-line-options
Graph Type: Edge-to-Edge Lines for line graphs; radar follows Mark and Connect Data Points
2026-10-10 17:32:01 +07:00
bflatasticandClaude Opus 5.5 471c47f96a Graph Type: Edge-to-Edge Lines start off, as the reference app's do
New line graphs put their points at the centres of their categories, the
option's default in the reference app; graphs saved before the option
existed were drawn edge to edge and keep it (a field default of its own).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 17:31:33 +07:00
IHAGI-c bb778a50aa Graph Type: Edge-to-Edge Lines for line graphs; radar follows Mark and Connect Data Points
Line graphs take the Edge-to-Edge Lines option (`edgeToEdge` on
graph.setType). On, the lines run across the whole plot, which is how
they always drew and stays the default, so existing graphs and files
look the same. Off, the points sit at the centres of their categories,
like the columns of a column graph, so a line graph lines up with a
column graph of the same size. The page describes only what the option
does when on; the off position is its opposite.

Radar graphs drew their ring and markers whatever Mark Data Points and
Connect Data Points said. They now follow both, like line and scatter
graphs.

Behaviour: Format columns, bars, and lines, Graph Type options for
line, scatter and radar graphs (Mark Data Points, Edge-to-Edge Lines,
Connect Data Points):
https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/visualize-data/format-columns-bars-and-lines.html
2026-10-10 17:31:33 +07:00
BFlat 7241726e56 Merge pull request #940 from IHAGI-c/fix/graph-axis-override
Graph Type: Override Calculated Values uses the exact value-axis range
2026-10-10 17:23:59 +07:00
BFlat 3bdaa45607 Merge pull request #945 from storytold/docs/readme-status-1010
Docs: README status for 2026-10-10
2026-10-10 17:22:12 +07:00
bflatasticandClaude Opus 5.5 b4c89f7301 Docs: README status for 2026-10-10 (PSD and PSB open and place)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 17:21:50 +07:00
BFlat 20c1a1621e Merge pull request #944 from storytold/fix/938-corner-widgets-multi
Fix #938: Live Corner widgets on every selected path
2026-10-10 17:20:05 +07:00
bflatasticandClaude Opus 5.5 d57134a308 Fix #938: Live Corner widgets on every selected path
The corner widgets only showed when the selection was exactly one path.
Now every selected path that has them shows its widgets: live rectangles
and polygons with the Selection tool, any path with Direct Selection,
each with its own corners (all of a path selected whole, the
Direct-Selected ones otherwise). Dragging any widget rounds every shown
corner of every path in one step, Alt-click cycles their kind, and the
red limit outline covers them all; a double-click opens Corners for the
path it was on. Each widget is drawn in its own layer's colour.

object.setLiveShape takes items: [{id, corners?}], several objects each
with its own corners, which the drag sends.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 17:19:52 +07:00
BFlat 9449c92136 Merge pull request #943 from storytold/feat/926-library-groups
Fix #926: the Libraries panel's search, groups and library export/import
2026-10-10 17:18:20 +07:00
bflatasticandClaude Opus 5.5 d62ecfe33a Fix #926: the Libraries panel's search, groups and library export/import
Search: a search field at the top of the Libraries panel filters the
current library's colours, character and paragraph styles and graphics
by name, ignoring case; groups without a match are hidden, groups with
one open, and a search nothing matches says so ("No results").

Groups: items can be put in user-named groups, kept in the library file
(`groups: [{name, items: [{kind, item}]}]`, left out when there are
none, so files written before groups load as they are). New commands:
library.createGroup {library?, name?, items?}, library.renameGroup
{library?, group, name}, library.deleteGroup {library?, group} (its
items stay, ungrouped) and library.moveItem {library?, kind, item,
group?}. An item is in one group at most; deleting an item takes it out
of its group. The panel shows each group as a collapsible section with
its item count after the ungrouped items (rename and delete on its
context menu), each item's context menu has Move to Group (No Group,
the groups, New Group...), and a New Group button sits in the footer.
library.get lists the groups, library.list counts them. The generic
command dialog takes fixed params in `__params` for this.

Export / import: library.export {library?, path?} writes a library
(colours, styles, graphics with art and thumbnails, groups) as a
.vclibrary file, the JSON the library folder keeps (without a path:
{data}); library.import {path | data | dataBase64, name?} adds one as a
new library, made current, numbered on a name clash ("Brand (2)").
The panel menu has Import Library... and Export Library..., through the
app's file dialogs (the web downloads, and picks through File > Open,
which now lists Libraries files). Imported and folder files are made
safe: at most 10,000 items of a kind and 1,000 groups, names clipped and
made unique, sizes finite, thumbnails kept only when their PNG header
says at most 1024 px a side, group entries naming missing items or
unknown kinds dropped; a file over 512 MB or that isn't a library is an
error. Paths go through the engine's file helpers (automation roots).
The importer is fuzzed (import_fuzz: garbage and mutated libraries).

Also fixed: the third graphic added to a library got the second's id
(`graphic-2` twice).

Docs: the commands' params docs, docs/mcp.md, ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 17:17:01 +07:00
BFlat c738400ebb Merge pull request #942 from storytold/feat/video-effects
Part of gap 2: Effect › Video (De-Interlace, NTSC Colors)
2026-10-10 17:06:09 +07:00
bflatasticandClaude Opus 5.5 c71af3079c Part of gap 2: Effect › Video (De-Interlace, NTSC Colors)
Adds the Video group to the raster effects, after Sharpen:

- De-Interlace…: Eliminate Odd or Even Fields, Create New Fields by
  Duplication or Interpolation. The fields are the rows of the document's
  raster grid (Document Raster Effects Settings › Resolution, carried to
  the filters as PixelSpace::line) counted from the top of the page, so
  the result is the same at any zoom and moves with the page. A line
  taken out copies the line above (the one below at the top), or takes
  the average of the two.
- NTSC Colors (no options, applied at once): colours a composite
  television signal can't carry, with luma plus chroma past 110 % of white
  or luma minus chroma below -20 % in YIQ, have their chroma cut to fit,
  keeping their luma. Saturated yellow, cyan and pure red lose some
  saturation; legal colours stay as they are.

Catalogue rows with parameter docs, dialog dropdowns, menu, translations,
tests (effects, canvas, command sweep junk, menu) and ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 17:05:56 +07:00
BFlat 7fb2c47006 Merge pull request #939 from storytold/fix/811-identify-unnamed-glyphs
Fix #811: unnamed glyphs of an installed font stay in their type
2026-10-10 16:46:54 +07:00
bflatasticandClaude Opus 5.5 a61aa93c1c Fix #811: unnamed glyphs of an installed font stay in their type
In a PDF (or the PDF part of an .ai file), a glyph of a subset font that
no ToUnicode map, CID table or character map of the font program names
was drawn as outlines, so one text object came in split: "RADA" as the
type "ADA" plus the R's outline.

Such a glyph is now looked for in the installed face of the font's name:
the first character (of those single-byte fonts encode: ASCII, Latin-1,
Latin Extended-A, punctuation, the euro and trade mark signs, fi and fl)
whose glyph draws the same outline, point for point within 2/1000 em,
names it. A subset carries the font's own outlines, so an installed copy
of the same font finds every glyph. Other versions of the font, empty
glyphs and glyphs that are no character still keep their outlines, with
the warning as before. Results are cached per glyph.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 16:46:39 +07:00
BFlat 552945f4e7 Merge pull request #936 from storytold/fix/927-direct-marquee-type
Part of #927: Direct Selection marquees take the type they touch
2026-10-10 16:19:59 +07:00
bflatasticandClaude Opus 5.5 7bf002af2b Part of #927: Direct Selection marquees take the type they touch
A Direct Selection (or Group Selection) marquee only gathered the
anchors of paths, so type, images, symbols and other objects without
anchors to pick were never selected by it. They are now selected whole
when the marquee touches them, as with the Selection tool, next to the
path anchors it holds; locked and hidden objects stay out.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 16:19:44 +07:00
BFlat 3da4080b5e Merge pull request #935 from storytold/fix/918-place-psd
Fix #918: PSD and PSB files open and place as their merged image
2026-10-10 16:09:58 +07:00
bflatasticandClaude Opus 5.5 0eb4ce5e98 Fix #918: PSD and PSB files open and place as their merged image
File › Place and File › Open read PSD and PSB files: the merged image
every such document carries after its layers, which is what a linked PSD
shows. A placed PSD links like any image, so the Links panel updates and
relinks it, and it is sized by its ResolutionInfo resource.

The reader is written from the public file format specification. It
reads Bitmap, Grayscale, Duotone, Indexed, RGB, CMYK (through the colour
settings' CMYK) and Lab, at 1, 8, 16 and 32 bits per channel (32-bit
values are linear), raw, PackBits or zipped with or without prediction.
A document with transparency stores its merged image on white with the
alpha in the first extra channel. It comes back with straight colours,
also for 16- and 32-bit files, which say so in their Lr16/Lr32 block.
Multichannel files are refused with a message. The file is untrusted:
every read is bounds-checked and the image's size is checked against
the decode budget before anything is allocated.

PSB is a read-only format of its own, so exports never write a PSD under
a .psb name. The desktop packaging still doesn't associate either
extension with VectorCraft (UNASSOCIATED_EXTS): they belong to raster
editors. Layers (import options) are left for later.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 16:09:41 +07:00
BFlat be51213f0d Merge pull request #929 from haranishi/fix/eps-gradient-stop-cap
EPS import: bound the stitched-gradient builder
2026-10-10 16:06:43 +07:00
BFlat fe2d2ca173 Merge pull request #933 from storytold/fix/921-properties-gradient
Fix #921: the Properties panel's Gradient section with Type and Draw
2026-10-10 15:51:05 +07:00
bflatasticandClaude Opus 5.5 b3ed7df2a4 Fix #921: the Properties panel's Gradient section with Type and Draw
With the Gradient tool active, the Properties panel shows a Gradient
section: the type buttons (Linear, Radial, Freeform) and, for a
freeform gradient, Draw: Points or Lines as radio buttons. The Gradient
panel and the Properties panel share the type row and the draw mode
change.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 15:50:23 +07:00
BFlat 93fb184939 Merge pull request #932 from storytold/fix/924-tab-leader-typing
Fix #924: the Tabs panel's Leader and Align On keep what is typed
2026-10-10 15:50:20 +07:00
bflatasticandClaude Opus 5.5 2ef32bb1a2 Fix #924: the Tabs panel's Leader and Align On keep what is typed
Both fields read their text from the tab stop again every frame, so each
keystroke was lost before Enter or a click away could apply it: the
field seemed to clear itself while typing. They now use the panels' text
field, which keeps the text being typed until it is committed. The
leader keeps spaces (". " for spaced dots), up to eight characters.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 15:49:49 +07:00
BFlat 5ccbbcca3f Merge pull request #931 from storytold/fix/925-links-on-focus
Fix #925: linked files changed in another app update when the window comes back
2026-10-10 15:49:46 +07:00
IHAGI-c 0044143880 Graph Type: Override Calculated Values uses the exact value-axis range
With both axisMin and axisMax set, the value axis now runs exactly from
one to the other, split into the tick count (5 when automatic). Before,
the override went through the same rounding as the calculated axis, so
asking for 0 to 12000 drew 0 to 12500 and the columns came out shorter
than the data. With only one bound set the axis is still calculated
around the data, as before.

Ticks are now counted from the minimum instead of added up, so the last
tick lands on the maximum (an offset range like 1e10..1e10+1 lost it to
rounding) and a step too small for the range can't loop forever. An
override too wide for f64 used to give a NaN axis and an internal error
in graph.setType ("min > max, or either was NaN"); it now falls back to
the calculated axis.

graph.setType {} also reports axisMin and axisMax.

Behaviour: Change graph value axes, Tick Values > Override Calculated
Values (minimum, maximum and divisions):
https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/visualize-data/change-graph-value-axes.html
2026-10-10 17:49:19 +09:00
bflatasticandClaude Opus 5.5 11beb8fff1 Fix #925: linked files changed in another app update when the window comes back
Preferences › File Handling › Update Links only acted when a document
opened, so a linked image edited in another app while VectorCraft stayed
open kept its old pixels until Update Link in the Links panel, even with
Automatically chosen.

When the window comes back to the front, the active document's links
are now checked. With Automatically, changed files are read again; with
Ask When Modified, they are offered for update, once per change of a
file (keyed by path, size and modification time, since two saves can
share a time); with Manually, the Links panel shows them as modified.
Nothing is asked while a dialog is open.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 15:49:08 +07:00
BFlat 04eb5e52c8 Merge pull request #930 from storytold/feat/pixelate-effects
Part of gap 2: Effect › Pixelate (Color Halftone, Crystallize, Mezzotint, Pointillize)
2026-10-10 15:47:10 +07:00
bflatasticandClaude Opus 5.5 9bad0a24ca Part of gap 2: Effect › Pixelate (Color Halftone, Crystallize, Mezzotint, Pointillize)
Four Photoshop-style raster effects on the pixel-filter pipeline
(vectorcraft_effects::pixel::pixelate), under a new Effect › Pixelate
submenu between Blur and Sharpen in the Raster Effects section:

- Color Halftone (maxRadius 4..127, default 8; channel1..channel4 screen
  angles -360..360, defaults 108/162/90/45): each colour channel is
  screened at its angle in square cells sized so a dot of Max. Radius
  fills one; each cell's dot covers the share of the cell that is the
  channel's coverage-weighted mean there (white stays white, black
  black). RGB documents screen R, G, B (channels 1 to 3); CMYK documents
  screen C, M, Y, K inks (channels 1 to 4), also when they are drawn ink
  plane by ink plane (the K plane uses channel 4).
- Crystallize (cellSize 3..300, default 10): every pixel takes the
  colour at the nearest of one jittered point per cell (exact Voronoi
  over a 5 x 5 neighbourhood, pruned by distance).
- Mezzotint (type: Fine/Medium/Grainy/Coarse Dots, Short/Medium/Long
  Lines, Short/Medium/Long Strokes; default Fine Dots; a dropdown in the
  dialog): each channel is turned fully on or off against its own random
  threshold pattern, so the object becomes pure colours.
- Pointillize (cellSize 3..300, default 5): one dot of random size per
  cell at a jittered point, coloured by the softened object there and as
  opaque as the object at its centre, stacked in random order over a
  white canvas where the object is.

Lengths are in points (Scale Strokes & Effects scales them) and every
pattern lies in document space around the object's centre, so the
result is the same at any zoom or raster resolution, moves with the
object, and is identical on every redraw (hash noise of the pattern's
cell indices, no state). Work per pixel is bounded whatever the
parameters, which are clamped to their ranges and finite-checked; the
halftone's cell grid is capped by the raster's size and a screen finer
than 3 pixels leaves the image as it is (its average). PixelSpace gains
`channels` so the renderer tells the filters what the channels hold.

Catalogue rows with parameter docs, outsets and reaches for cropping,
menu entries, dialog labels (Max. Radius, Channel 1-4, Cell Size), the
Mezzotint Type dropdown, translations, and tests: parameters and
clamping, tone and coverage, CMYK inks, polygon crystals, pure-colour
mezzotints with ten distinct patterns, dots on a white canvas, the same
result at twice the resolution and when moved, the canvas, PDF and SVG
through the engine, the command sweep with junk parameters, the dialogs
and the menu.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 15:42:24 +07:00
BFlat 2d6014583a Merge pull request #923 from callmeBalloch/fix/artboard-artwork-movement
Fix artwork movement when editing artboard X/Y coordinates
2026-10-10 15:29:47 +07:00
Ikki NishiharaandClaude Sonnet 5.5 de3f53b24d EPS: bound the stitched-gradient builder
Cap the stops taken from a stitching function (1024), bound linear_points by
depth and by a shared visit count, and stop eval from copying the whole
Functions array on every call.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-10 17:29:45 +09:00
bflatasticandClaude Opus 5.5 f3f5e38bb6 ROADMAP: the #922 note joins the Last updated list
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 15:06:59 +07:00
Rick 934b65b42a M11: honor Move Artwork in artboard coordinate edits 2026-10-10 09:49:24 +02:00
BFlat e1599a16aa Merge pull request #799 from vbasky/feat/graph-series-palette
Colour graph series through Group Selection
2026-10-10 14:37:23 +07:00
bflatasticandClaude Opus 5.5 f21f8a89ce Graph series: find series art in one pass and ignore indices past the series
Painting looked up each selected object's graph by walking up through
parent_of, a search of the whole document per level, so a fill or stroke
change on a large selection grew with the square of the document. The
series art of every graph is now mapped in one pass, and documents with
no graph skip the lookup.

A series index comes from the file: one past the graph's series grew the
graph's series paints to that length. Such a group is no longer taken
for a series.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 14:33:41 +07:00
Vikram Bhaskaran 5c9ffc69e8 Colour graph series through Group Selection
Group Selection's fill and stroke on a graph series are kept on the graph,
separately per series, and reapplied when its data, type or size changes,
and through save, open and undo.
2026-10-10 14:33:40 +07:00
BFlat dd61dfa146 Merge pull request #920 from storytold/feat/885-transform-effect-dialog
Part of #885: the Transform effect's dialog takes Transform Each's controls
2026-10-10 14:32:55 +07:00
bflatasticandClaude Opus 5.5 20e5a746bd Part of #885: the Transform effect's dialog takes Transform Each's controls
Effect › Distort & Transform › Transform… was a plain list of fields.
It now has Transform Each's layout: Scale and Move with sliders, Rotate
with an angle dial, then Copies, Reflect X and Y, the reference point and
Random, kept with the effect so editing it from the Appearance panel
shows them again.

- The effect scales, rotates and reflects about the chosen point of the
  9-point grid (`reference`, the centre by default).
- Random takes a share of each value, drawn from the object's id: each
  object varies its own way and keeps its result on every redraw; a
  group's members move together.
- Copies stop before one reaches past 1e9 pt, and the scale and move are
  capped, so large values can't overflow.
- Transform Each and the effect share the sections and options code; the
  angle dial is a new widget.
- A plain number field now takes the focus when it is a dialog's first
  field, so both dialogs open with Scale › Horizontal ready for typing.

Transform Objects, Transform Patterns and Scale Strokes & Effects are not
in the effect yet: the geometry effects reshape paths only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 14:32:10 +07:00
BFlat da73a46137 Merge pull request #919 from storytold/feat/832-automation-roots
Fix #832: --automation-read-root and --automation-write-root confine the MCP server's files
2026-10-10 14:28:11 +07:00
bflatasticandClaude Opus 5.5 9f875050ef Fix #832: --automation-read-root and --automation-write-root confine the MCP server's files
vectorcraft-cli mcp and vectorcraft --control take the flags PhotoCraft
takes. While roots are in force, every path a command reads (open, place,
relink, SVG image links, library and profile loads, plug-ins, preset
imports, font searches) must lie inside the read root and every path it
writes (save, export, package, Export for Screens and for Web, print to
file, captures, library saves) inside the write root. Paths are made
absolute, links are followed (a missing file's nearest folder's), and the
result is compared by whole components, ignoring case on Windows; `..`
below a missing folder, dangling links and device names are refused. A
root left out grants none of its access; without the flags nothing
changes.

The checks live in one place, vectorcraft_engine::file_access, consulted
by the engine's file helpers and the app's file services. The headless
server confines its whole process; the app confines control requests,
the frames carrying input they inject and the background saves they
start, leaving the person at the keyboard and the app's own folders
alone. The screenshot tool now has the backend write its file.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 14:27:24 +07:00
BFlat ab69087d68 Merge pull request #915 from Messhias/feat/394-display-print-size
Part of #394: Display Print Size at 100% Zoom drives Actual Size
2026-10-10 14:26:31 +07:00
bflatasticandClaude Opus 5.5 77e2a30c6d Part of #394: Actual Size shows print size whatever the display scaling
Display Print Size at 100% Zoom divided an assumed 96 pixels per inch by
the display's scale factor, so on a scaled display (150%, Retina) a
document inch came out a fraction of an inch. Nothing measures the
screen's real density, so an inch is now 96 screen points, the reference
density display scaling is set against, at any scale factor. The unused
screen_ppi and pixels_per_point fields go.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 14:25:50 +07:00
Fabio William Conceição a7faeb4299 Part of #394: Display Print Size at 100% Zoom drives Actual Size. 2026-10-10 14:25:44 +07:00
BFlat 90818cae40 Merge pull request #910 from Messhias/feat/394-font-names-in-english
Part of #394: Show Font Names in English labels the font menus
2026-10-10 14:25:15 +07:00
Fabio William Conceição 89812275d7 Part of #394: Show Font Names in English labels the font menus. 2026-10-10 14:10:31 +07:00
SawizzleandClaude Opus 5.5 e15ef47094 docs: register the MCP server from an installed release (#856)
* docs: register the MCP server from an installed release

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs: drop the third-party link; the Windows path is the default install folder

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs: drop the third-party link; the Windows path is the default install folder

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs: drop the third-party link; the Windows path is the default install folder

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 14:08:20 +07:00
BFlat 3ab2af0744 Merge pull request #917 from storytold/fix/909-profile-preview-scale
Fix #909: a Width tool profile's preview fits the Profile menu
2026-10-10 13:53:54 +07:00
bflatasticandClaude Opus 5.5 8d2a3f48a1 Fix #909: a Width tool profile's preview fits the Profile menu
The Profile menu's preview drew a stroke's width profile assuming its
widths stay within the stroke weight. A profile made with the Width tool
can be many times wider, so its silhouette spilled over the Stroke panel.
It is now scaled to the preview by its widest point and clipped to it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 13:52:41 +07:00
BFlat 71003386ac Merge pull request #916 from storytold/fix/900-segmented-field
Fix #900: spinner fields read as one box in three parts
2026-10-10 13:32:13 +07:00
BFlat bd439727dd Merge pull request #914 from storytold/feat/812-tool-options
Part of #812: polygon properties, Flare Tool Options, more tool double-clicks
2026-10-10 13:23:32 +07:00
BFlat 809c4266a4 Merge pull request #913 from storytold/fix/901-shift-click-target
Fix #901: Shift-click a target circle in the Layers panel to add or remove it
2026-10-10 13:15:31 +07:00
BFlat 994e821f53 Merge pull request #912 from storytold/fix/903-reselect-after-deselect
Fix #903: Reselect repeats a Same command after Deselect
2026-10-10 13:15:17 +07:00
bflatasticandClaude Opus 5.5 2543da7cf0 Fix #900: spinner fields read as one box in three parts
A number field with a spinner and a preset list (stroke weight, font
size, leading…) was three boxes side by side: the field came out a
point taller than the spinner and the chevron, and each joint had two
borders. The field is now exactly as tall as the other controls of a
row, with its text centred, and the three parts share their borders.
num_field draws its box with the panel text fields' code instead of a
copy of it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 13:13:41 +07:00
bflatasticandClaude Opus 5.5 990d869897 Part of #812: more tools open their options on a double-click
Double-clicking a tool's button (or tool.options {tool}) now also opens:
- Artboard tool: Artboard Options of the active artboard (the Artboard
  tool's while it is in use, else the window's);
- the graph tools: Graph Type for the selected graph (an error without
  one), the dialog Object > Graph > Type opens;
- the Symbolism tools: Symbolism Tools Options with the brush the eight
  tools share (Diameter, Intensity, Symbol Set Density);
- Magic Wand: the Magic Wand panel.

The Object > Graph dialogs' opener is shared with the toolbar. The new
labels are translated in the eight complete catalogs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 13:00:21 +07:00
bflatasticandClaude Opus 5.5 ae27d899b8 Part of #812: Flare Tool Options last and open from the toolbar
The Flare tool keeps its options (Center: Diameter, Opacity, Brightness;
Halo: Growth, Fuzziness; Rays: on/off, Number, Longest, Fuzziness; Rings:
on/off, Path, Number, Largest, Direction) as persistent tool options,
saved with the preferences. The next flare dragged out uses them (the drag
still sets the centre and diameter, and Up/Down the ray count), a click
with the tool opens them filled in, and double-clicking the tool (or
tool.options {tool: "flare"}) opens them to edit: OK keeps them and draws
nothing. Before, the click dialog was the generic parameter form with
fixed defaults and the drag always used the command's defaults.

The new Flare Tool Options dialog lays the four groups out in two
columns; Rays and Rings have their checkboxes, and every value is kept
within its range. Its labels are translated in the eight complete
catalogs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 13:00:21 +07:00
bflatasticandClaude Opus 5.5 7c0ce8a382 Part of #812: polygon properties in the Properties and Transform panels
A selected live polygon now shows Illustrator's Polygon Properties in the
Transform panel and the Properties panel's Transform section: side count,
angle, corner type and radius, radius, side length and Make Sides Equal
(enabled once an uneven scale has made its sides differ). Before, only the
side count and corner radius were there.

object.setLiveShape takes polygonAngle (degrees counterclockwise),
polygonRadius and sideLength (points, centre to vertex / side) and
makeSidesEqual, which drops the uneven scale and shear and keeps the
polygon's centre, angle and mean radius. Each call is one undo step; a
radius or length that isn't a number above 0 is an error. A star stays a
plain path, as in Illustrator.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 13:00:21 +07:00
BFlat 5305b80308 Merge pull request #899 from vbasky/credit/vbasky-name
Credit vbasky by real and display name
2026-10-10 12:56:25 +07:00
bflatasticandClaude Opus 5.5 980cc4fe44 Fix #901: Shift-click a target circle in the Layers panel to add or remove it
Clicking an object's target circle in the Layers panel always replaced
the selection, so several objects couldn't be picked there. Shift-click
now adds the object (a layer: its art) to the selection, or takes it out
when it is selected already, as in Illustrator; nothing stays targeted
then. layer.target takes add: true for it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 12:55:38 +07:00
bflatasticandClaude Opus 5.5 6917984329 Fix #903: Reselect repeats a Same command after Deselect
Select › Reselect repeated the last selection command, but a Select Same
command needs a selected object to compare with, so after Deselect it
failed with "nothing selected". Reselect now remembers the objects that
were selected when the command ran and, with nothing selected, takes the
reference from those still in the document.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 12:55:37 +07:00
BFlat ba2fc64d89 Merge pull request #906 from storytold/feat/852-pressure-brushes
Part of #852: Brush Options for Calligraphic and Bristle brushes, pen pressure
2026-10-10 12:38:10 +07:00
bflatasticandClaude Opus 5.5 5cf9233d26 Part of #852: Brush Options for Calligraphic and Bristle brushes, pen pressure
Double-clicking a brush in the Brushes panel (or the panel menu's Brush
Options…) opens its options. Calligraphic Brush Options: Angle,
Roundness and Size, each Fixed, Random or Pressure with its Variation,
over live previews of the nib and of a stroke. Bristle Brush Options:
Shape and the bristle sliders. OK runs brush.options; strokes painted
with the brush update.

The Paintbrush records the pen pressure along a stroke (path.freehand
takes [x, y, pressure] points), and a Calligraphic brush with Pressure
variation changes its nib along the stroke, from the value less the
variation at the lightest pressure to the value plus it at the heaviest.
Brushes saved before keep their Random variation. Pen pressure doesn't
reach the app on macOS yet (winit 0.30 reports none there).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 12:15:18 +07:00
Vikram Bhaskaran c81f120ece Credit vbasky by real and display name in the About window 2026-10-10 16:03:48 +11:00
BFlat db23e80ec4 Merge pull request #897 from storytold/fix/886-shift-anchor-guides
Fix #886: Smart Guides keep working on a Shift-constrained anchor drag
2026-10-10 12:00:28 +07:00
BFlat da010c33a1 Merge pull request #896 from storytold/fix/888-smooth-wheel-zoom
Fix #888: wheel notches zoom in a glide with Zoom with Mouse Wheel
2026-10-10 12:00:22 +07:00
bflatasticandClaude Opus 5.5 e47d542680 Fix #886: Smart Guides keep working on a Shift-constrained anchor drag
Dragging anchors with Direct Selection snapped to points, paths and
Smart Guides, but with Shift held the move kept its 45° angle and
snapped to nothing. The grabbed anchor now slides along the constrained
line onto the anchors, paths and alignment lines that cross it, as the
drawing tools' Shift does (counted from General › Constrain Angle).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 11:49:56 +07:00
bflatasticandClaude Opus 5.5 d8759492df Fix #888: wheel notches zoom in a glide with Zoom with Mouse Wheel
With General › Zoom with Mouse Wheel, each wheel notch's zoom was
applied on the frame it arrived, so the view jumped a step per notch
while scrolling glides over a few frames. A mouse wheel's notches now
glide in (what is left shrinks by e every 50 ms), ending at the same
zoom; a trackpad's fine steps still apply at once.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 11:49:54 +07:00
BFlat 6ba5e0585e Merge pull request #895 from storytold/fix/867-macos-dialog-thread
Fix #867: macOS file dialogs no longer run inside the window's event handler
2026-10-10 11:49:20 +07:00
BFlat 4c1e16d791 Merge pull request #894 from storytold/fix/890-artboard-edge-art
Fix #890: artboard art includes art flush with its right or bottom edge
2026-10-10 11:49:13 +07:00
bflatasticandClaude Opus 5.5 dd8f144770 Fix #867: macOS file dialogs no longer run inside the window's event handler
On macOS the Open and Save panels ran modally on the UI thread, inside
the window's event handler. Resizing the panel delivered window events
to that handler again, and the app crashed when the mouse was released.
They now open from a thread of their own, as on Linux (#592): rfd runs
the panel on the main thread from the run loop, outside the handler, and
the app picks the answer up when it comes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 11:30:33 +07:00
bflatasticandClaude Opus 5.5 6c131431ed Fix #890: artboard art includes art flush with its right or bottom edge
The art that goes with an artboard (Duplicate Artboard and Copy/Cut with
art, the Artboard tool's Move/Copy Artwork with Artboard, and moving an
artboard by its X and Y) was found with a half-open containment test, so
an object whose right or bottom edge lay exactly on the artboard's was
left behind. Its edges now count as inside.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 11:30:32 +07:00
BFlat 8ae59bf6b7 Merge pull request #892 from storytold/fix/787-precise-export
Fix #787: raster exports keep translucent edges over opaque art opaque
2026-10-10 11:29:36 +07:00
BFlat b47f611e18 Merge pull request #891 from storytold/fix/798-curvature-any-path
Fix #798: the Curvature tool edits any selected path
2026-10-10 11:29:31 +07:00
BFlat 02d02f660f Merge pull request #889 from storytold/pr/roadmap-batch-2026-10-10
Docs: ROADMAP for the 2026-10-10 fixes; Other Library lists color books
2026-10-10 11:12:50 +07:00
bflatasticandClaude Opus 5.5 4099ebf3c9 Fix #787: raster exports keep translucent edges over opaque art opaque
The renderer composited in 8-bit integers, so where a partly transparent
anti-aliased edge crossed opaque art (or a background colour) the result
came out at alpha 254 on some pixels, and PNG, TIFF and WebP files were
written with an alpha channel. Raster exports (and Save for Web) now
composite in floating point (vello_cpu's f32 pipeline, enabled as a
feature), offscreen groups, masks and patterns included; the canvas keeps
the faster 8-bit path.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 11:12:13 +07:00
bflatasticandClaude Opus 5.5 1db82cbc02 Fix #798: the Curvature tool edits any selected path
The Curvature tool only edited the path it was drawing. It now edits any
selected path, whatever drew it, keeping its shape except where edited:
a click on a point makes it the current (direct-selected) point and a
drag moves it, re-curving only its two segments (the neighbours keep
their handle directions); Alt-click or double-click toggles it smooth or
corner and Delete removes it; a click on a segment adds a smooth point
without changing the shape, and a drag moves it in the same undo step.
With an end of an open path current, clicks go on from it (the old
segments keep their shape) and a click on the other end closes it.

The edits go through a new path.curvatureEdit command (move, insert,
extend, close), path.convertAnchor and path.removeAnchor, one undo step
each. The tool now claims Delete/Backspace while it has a point to
remove, so the key no longer deletes the whole path.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 11:12:10 +07:00
bflatasticandClaude Opus 5.5 898c4f7677 Docs: ROADMAP for the 2026-10-10 fixes; Other Library lists color books
The ROADMAP's last-updated line names this batch's fixes and the two
community PRs that didn't add themselves (#792, #765); the platforms
paragraph says Windows starts on Direct3D 12 and loads no Vulkan driver
unless asked (#806); the guides row has ruler guides with Smart Guides
on and the hover labels (#812). Window › Swatch Libraries › Other
Library's description lists .acb color books (#831).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:52:27 +07:00
BFlat 6b42a9100c Merge pull request #887 from storytold/fix/812-hover-labels
Part of #812: Smart Guides label an object's centre and anchors on hover
2026-10-10 10:46:53 +07:00
BFlat 1b398978ba Merge pull request #884 from storytold/fix/827-raster-effect-blend
Fix #827: shadows and glows keep their blend modes in PDF
2026-10-10 10:46:45 +07:00
BFlat 449387a62e Merge pull request #883 from storytold/fix/812-guides-snap
Part of #812: ruler guides pull drawn points with Smart Guides on
2026-10-10 10:46:28 +07:00
BFlat 0782972b88 Merge pull request #882 from storytold/fix/785-step-references
Part of #785: run and command_batch steps can use earlier results
2026-10-10 10:46:10 +07:00
BFlat 07708f6cca Merge pull request #881 from storytold/fix/861-open-error-dialog
Part of #861: a file the user can't open is reported in a dialog
2026-10-10 10:46:01 +07:00
BFlat 5b26fd4d01 Merge pull request #879 from storytold/fix/831-acb-color-books
Fix #831: color books (.acb) open as swatch libraries
2026-10-10 10:45:54 +07:00
BFlat a05a6d06bf Merge pull request #878 from storytold/fix/833-isolation-locks-outside
Fix #833: isolation mode locks and dims the art around the group
2026-10-10 10:45:48 +07:00
BFlat fd59778c8f Merge pull request #877 from storytold/fix/775-properties-paragraph
Fix #775: the Properties panel's Paragraph section justifies and hyphenates
2026-10-10 10:45:43 +07:00
BFlat 06d61296f5 Merge pull request #876 from storytold/fix/789-align-to-everywhere
Fix #789: every align button aligns to the Align To choice
2026-10-10 10:45:36 +07:00
BFlat fb4b84c4b9 Merge pull request #875 from storytold/fix/835-gradient-stop-recent
Fix #835: a recent colour recolours the selected gradient stop
2026-10-10 10:45:30 +07:00
BFlat 9c0eccb067 Merge pull request #874 from storytold/fix/862-stop-popover-beside-art
Fix #862: the gradient stop popover opens beside the art
2026-10-10 10:45:22 +07:00
BFlat 2b01ebcc9e Merge pull request #873 from storytold/fix/826-rotated-rulers
Fix #826: rulers cover their length in a rotated view
2026-10-10 10:45:15 +07:00
BFlat 447fe10edf Merge pull request #872 from storytold/fix/839-sfw-pixel-size
Fix #839: Save for Web accepts a typed width or height
2026-10-10 10:45:09 +07:00
BFlat 9cc0ca866d Merge pull request #871 from storytold/fix/824-artboard-label
Fix #824: the Artboard tool names its artboard once
2026-10-10 10:45:03 +07:00
BFlat 56b3119288 Merge pull request #870 from storytold/fix/806-no-vulkan-on-windows
Fix #806: Windows doesn't load Vulkan drivers unless asked
2026-10-10 10:44:58 +07:00
BFlat 0b249c5257 Merge pull request #869 from storytold/fix/758-skip-hopeless-prune
Part of #758: .ai import doesn't weigh text objects when the layers can't be used
2026-10-10 10:44:52 +07:00
BFlat c1bcd0afeb Merge pull request #863 from storytold/fix/755
Fix #755: blurred type no longer shifts as the view moves
2026-10-10 10:44:41 +07:00
BFlat 5d5db434ea Merge pull request #860 from storytold/fix/830-app-quit-pending
Fix #830: the control channel's app.quit says when it asks first
2026-10-10 10:44:34 +07:00
BFlat 84ae8e90c3 Merge pull request #859 from storytold/fix/828-effect-dropdowns
Fix #828: Offset Path's Joins and Zig Zag's Points are dropdowns
2026-10-10 10:44:27 +07:00
BFlat 71d8881186 Merge pull request #753 from storytold/feat/637-type-from-text-document
Part of #637: area type, threaded type and type on a path from the text document
2026-10-10 10:44:20 +07:00
bflatasticandClaude Opus 5.5 fdb7d7a183 Part of #812: Smart Guides label an object's centre and anchors on hover
With Smart Guides on, hovering the Selection tool near an object's centre
or one of its anchors now labels it ("center", "anchor"), as
Illustrator does, and a press there grabs the object by that point, so
the point follows the pointer and snaps.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:28:38 +07:00
bflatasticandClaude Opus 5.5 99671cabd8 Fix #827: shadows and glows keep their blend modes in PDF
A raster effect painted below its object (Drop Shadow, Outer Glow) is
written as an image under the object's vector art. The image was
rendered over nothing and placed with Normal blending, so a Screen glow
or a Multiply shadow came out as Normal in the PDF. Each image is now
composited with its effects' blend mode, one image per mode when an
object's shadows and glows use several.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:28:04 +07:00
bflatasticandClaude Opus 5.5 522c1dabd6 Part of #812: ruler guides pull drawn points with Smart Guides on
Drawing with Smart Guides on ignored the ruler guides: only with Smart
Guides off did Snap to Point use them (a vertical guide seemed to work
when it lay on the artboard's centre line, which Smart Guides follow).
With Snap to Point on, the ruler guides now pull drawn and dragged
points with Smart Guides on too, also while a point slides along a
construction guide or Shift's angle, as in Illustrator.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:28:03 +07:00
bflatasticandClaude Opus 5.5 b767e850ed Part of #785: run and command_batch steps can use earlier results
A run (vectorcraft-cli run, the MCP command_batch tool) had no way to use
an id an earlier step returned. A parameter string that is exactly
$N.path or $last.path now takes that value from step N's result
(0-based), e.g. {"id":"$1.id"}; $$ starts a literal $, and a
reference to nothing fails the step. Objects given to a command are now
used as given: an ids element or id that isn't an object id (or an
unresolved reference) fails instead of the command acting on the
selection. text.setRangeStyle styles the selected type object when no
id is given, as text.setStyle does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:28:03 +07:00
bflatasticandClaude Opus 5.5 c19873e220 Part of #861: a file the user can't open is reported in a dialog
Opening a file that fails (File › Open, Open Recent, the Home screen, a
drop, the Finder or the command line) only set the status bar's
message, which is easily missed: it looked as if nothing happened. A
dialog now says "Can't open “name”." with the reason, as well. An
agent's file.open {path} still just answers with the error.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:27:59 +07:00
bflatasticandClaude Opus 5.5 9a0183a02d Fix #831: color books (.acb) open as swatch libraries
Color books such as the Pantone books a user owns (.acb) couldn't be
opened. They are now read (never written), from public descriptions of
the format: their RGB, CMYK or Lab colors, named with the book's prefix
and suffix ("PANTONE 185 C"), as spot colors unless the book marks
them as process colors, leaving out the pages' unnamed padding. They
open from Window › Swatch Libraries › Other Library…, File › Open and
the user library folder like .ase files.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:27:58 +07:00
bflatasticandClaude Opus 5.5 b426859b15 Fix #833: isolation mode locks and dims the art around the group
While a group or layer was isolated, clicks, hovers and drags still
reached the art outside it, and that art drew as usual. Now only the
isolated container's contents hit: the art around it is locked and
clicks pass through it. On the canvas it draws at half opacity, above
the group as well as below, each run of it as one dimmed layer.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:27:57 +07:00
bflatasticandClaude Opus 5.5 61d372bb7f Fix #775: the Properties panel's Paragraph section justifies and hyphenates
With type selected, the Properties panel's Paragraph section had only
Align Left, Center and Right. It now has the Paragraph panel's seven
alignments (the justified ones too), its Hyphenate checkbox and a "…"
button that opens the Paragraph panel, as Illustrator's does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:27:56 +07:00
bflatasticandClaude Opus 5.5 82dc5f8182 Fix #789: every align button aligns to the Align To choice
Align to Key Object and Align to Artboard worked only from the Align
panel's own buttons: the Control bar's and the Properties panel's align
buttons always aligned to the selection (one object to the artboard).
They are now one set of buttons that follow Align To (and the key
object), and the Properties panel's Align section gets the "…" button
that opens the Align panel for Distribute and Align To.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:27:54 +07:00
bflatasticandClaude Opus 5.5 79c81d754c Fix #835: a recent colour recolours the selected gradient stop
In the gradient stop popover (and the Color panel), clicking a recent
colour replaced the whole gradient with that colour, while the sliders,
spectrum and Black and White chips recoloured the selected stop. The
recent colours now go through the Color panel's target like the chips.
The Swatches panel's recent colours still paint the fill or stroke, as
its swatches do.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:27:54 +07:00
bflatasticandClaude Opus 5.5 97318c188b Fix #862: the gradient stop popover opens beside the art
Opened from a stop on the Gradient tool's annotator, the colour popover
appeared just below and right of the stop, over the very art whose
colour it changes. It now opens beside the selected art, on the first
side with room for it (right, left, below, above), and beside the stop
only when there is none.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:27:53 +07:00
bflatasticandClaude Opus 5.5 94141eca82 Fix #826: rulers cover their length in a rotated view
With Rotate View, each ruler measured document x (or y) along a line
that crossed both axes: its ticks covered only a short stretch and the
numbers bunched up. Each ruler now measures along its own edge in the
canvas's coordinates turned with the view, so it is ticked over its
whole length at every angle, and reads x and y as before at 0°.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:27:53 +07:00
bflatasticandClaude Opus 5.5 5df4ddd4b6 Fix #839: Save for Web accepts a typed width or height
The dialog's W and H fields send decimal numbers (300.0) and the settings
wanted a whole u32, so the preview failed with "invalid type: floating
point". Pixel sizes now take any number and round it to whole pixels;
negative, huge and non-numeric sizes are still refused.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:27:52 +07:00
bflatasticandClaude Opus 5.5 021a9474f8 Fix #824: the Artboard tool names its artboard once
With the Artboard tool, the active artboard's name was drawn twice: by
the canvas, as for every artboard, and by the tool, in blue and a little
higher. The canvas now leaves that one to the tool, which draws it where
the canvas names the others.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:27:52 +07:00
bflatasticandClaude Opus 5.5 de564bc24f Fix #806: Windows doesn't load Vulkan drivers unless asked
Creating a Vulkan instance loads every installed Vulkan driver into the
process, and a faulty one (Intel's igvk64.dll) crashed VectorCraft
before its window appeared. On Windows the window now starts with
Direct3D 12, falling back to OpenGL, as PdfCraft does; WGPU_BACKEND
(e.g. vulkan) still chooses others.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:27:51 +07:00
bflatasticandClaude Opus 5.5 495694e1ac Part of #758: .ai import doesn't weigh text objects when the layers can't be used
Before deciding to use the layers of an Illustrator file, the import
drew them again for each text object made from the file's text
document, to see whether the page draws it. When the layers differ from
the page by more than the check allows even with every such object
gone (taking one out only changes what is drawn in its box), the
layers aren't used whatever is taken out: that weighing is now
skipped.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:27:50 +07:00
bflatasticandClaude Opus 5.5 584f08ae70 Fix #755: blurred type no longer shifts as the view moves
Gaussian Blur and Feather drew through a filter layer whose blur works on
a coarser grid tied to the canvas: the blurred art moved by up to about
a pixel, and its steps showed, as the view moved by parts of a pixel
(scrolling, zooming about the pointer). They now blur the content's own
pixels on the CPU, as the Photoshop-style effects already do: the same
look wherever the view is, cached while only the view moves.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:27:49 +07:00
bflatasticandClaude Opus 5.5 db8be89052 Fix #830: the control channel's app.quit says when it asks first
Raw app.quit closed the window and answered null at once, so a client
couldn't tell that a save prompt was waiting. It now runs the menu's
Quit: {"pending": "saveChanges"} while a modified document is asked
about, as file.close and file.closeAll answer and the protocol
documentation says; otherwise null, and the window closes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:27:47 +07:00
bflatasticandClaude Opus 5.5 1ba987ee7a Fix #828: Offset Path's Joins and Zig Zag's Points are dropdowns
The effect versions of Offset Path, Zig Zag and Roughen showed Joins and
Points as free text fields. They now pick Miter, Round or Bevel and
Smooth or Corner, as Object > Path > Offset Path does. A size's
Relative / Absolute (Roughen, Zig Zag, Tweak) is a pair of radio
buttons, and the effect dialogs' other on/off options are checkboxes
that show when they are off too (they were invisible unchecked).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:27:46 +07:00
bflatasticandClaude Opus 5.5 3198abe2fd Part of #637: area type, threaded type and type on a path from the text document
Illustrator EPS and .ai type is made whole from the file's text
document, shown or hidden: point type, area type (a story in several
frames as threaded type that flows when the file opens) and type on a
path, with its fonts, size, leading, tracking, scaling, baseline shift,
fill and stroke colours (grey, RGB or CMYK), alignment, indents and
paragraph spacing. The page's drawing of that type, often in pieces, is
left out; where the text document can't say, type that shows still
comes from the page.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 10:27:46 +07:00
BFlat 1c19c27fef Merge pull request #765 from vbasky/pr/raster-effect-gallery
Add Stylize > Glowing Edges raster effect
2026-10-10 10:17:44 +07:00
bflatasticandClaude Opus 5.5 b9b880a5de Review fixes for #765: the glow outside a shape keeps the edge's colour
The output multiplied the glow's colour by its opacity a second time, so outside the shape (where
the glow sets the opacity) it darkened as it faded and showed as a grey rim over a light
background. The test now checks that the fading glow keeps the edge's colour.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:05 +07:00
Vikram Bhaskaran 60831b87d9 Preserve edge color and brightness through glow blur 2026-10-10 09:50:05 +07:00
bflatasticandClaude Opus 5.5 800baacbba Glowing Edges: transparency beyond the right and bottom edges; rustfmt; as_chunks in tests
The edge filter read `y * w + x` for x = w (the next row's first pixel)
and y = h at the raster's right and bottom edges; it now reads
transparency there, as the module documents. A test checks a solid square
glows alike on every side. Formatted with rustfmt, and the test uses
as_chunks for clippy 1.99.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:05 +07:00
Vikram Bhaskaran 11aaf816d0 M9.2: replace Find Edges with Glowing Edges 2026-10-10 09:50:05 +07:00
Vikram Bhaskaran 2d371849df M9.1: add Find Edges raster effect 2026-10-10 09:50:05 +07:00
BFlat d28cbacbf7 Merge pull request #777 from shmuelbiller1/fix/package-transitive-placed-links
Fix/package transitive placed links
2026-10-10 09:49:28 +07:00
bflatasticandClaude Opus 5.5 2762f61e83 Review fixes for #777: report sections per document, fmt, docs and ROADMAP
The report kept a placed document's LINKED FILES and FONTS inside its parent's list. Each document
now gets its own sections, the packaged one first and unchanged (no Document: line), then each
placed document's, headed by its file. Drops a debug_assert and an unneeded mut, runs rustfmt, and
documents the nested packaging in docs/mcp.md and the ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:32:12 +07:00
bflatasticandClaude Opus 5.5 94f27299d4 Merge origin/main into #777
package.rs: the collector takes main's font lookup (fonts found by any of their names, in the
version the type names, a missing style shown in its closest one, files named by packaged_name).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:23:25 +07:00
BFlat 6fed61b4db Merge pull request #792 from dotCooCoo/feat/missing-fonts
Fonts: missing fonts are listed when a document opens, with Find Fonts and a folder search
2026-10-10 09:18:20 +07:00
bflatasticandClaude Opus 5.5 09a0ff23ad Review fixes for #792: build expected test paths with the platform's separator
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:07:53 +07:00
BFlat 1090385507 Merge pull request #774 from David-T-Campos/fix/svg-drop-uses-open-path
Use File Open path for native SVG drops
2026-10-10 08:50:21 +07:00
dotCooCoo 11cf254a07 Fonts: a folder search finds .suit suitcases and skips font files over 256 MB
Add Fonts adds only files a folder search found.

- macOS declares .suit as the extension of a font suitcase
  (com.apple.font-suitcase), and the font scan reads a suitcase
  whatever its name. A search considered only suitcases without an
  extension. It now also considers files whose extension is .suit, in
  any letter case, and reads one only when it is a suitcase font.
- Add Fonts copies at most 256 MB a file. A search also read larger
  font files, and a search that found one for a font could end before
  it found a smaller copy. A search now skips font files over 256 MB.

Docs: docs/mcp.md.
2026-10-10 08:42:32 +07:00
dotCooCoo 7b7e10e82e Fonts: a folder search skips suitcase fonts whose resource fork is over 8 MB
A folder search reads at most 8 MB of each font file. The suitcase
reader reads a suitcase font's resource fork whole, up to 256 MB.
Before this change, the search applied its limit to each font only
after that read. One search thread could read 256 MB from a single
suitcase and hold a copy of its fonts as well. The search now reads a
suitcase font only when its resource fork is 8 MB or less. The font
scan still reads each suitcase font's resource fork whole, up to
256 MB.

Docs: docs/mcp.md.
2026-10-10 08:42:32 +07:00
dotCooCoo 5709e636a5 Fonts: missing fonts are listed when a document opens, with Find Fonts and a folder search
When a document opens with fonts that aren't available, fonts used
only in its symbols included, VectorCraft lists them in a Missing
Fonts dialog after the missing linked file questions, one document at
a time, with Find Fonts and Close. Find Fonts opens Type › Find Font
on the first missing font of the layers' type, to replace it. After
Find Fonts or Close the dialog doesn't open again for that open; when
another dialog replaces it, it opens again once that dialog closes.

Search Fonts Folder (the Fonts folder File › Package writes next to
the document) and Find in Folder… search a folder and its subfolders
for the fonts' files, and Add Fonts copies the files the user chooses
into a Fonts folder next to the preferences. The desktop app and
vectorcraft-cli read that folder with the system's font folders. Type
› Find Font has a Find in Folder… button too when fonts the document
uses are missing. The web app shows no dialog; a status message says
how many fonts aren't available.

- text.missingFonts lists each missing family and style once,
  whatever version the document's type names, and leaves out CSS
  generic families such as sans-serif. text.findFontFiles searches a
  folder on up to 8 threads and returns at once; text.findFontFiles {}
  reports the search, and {stop: true} stops it. A search reads only
  what the font scan reads of font files (their table directories and
  name, fvar and OS/2 tables) and, on macOS, of suitcase fonts, and
  lists a file for a font only when the file makes the font resolve
  exactly. It does not enter app packages, the Program Files and
  ProgramData folders, the system's folders at the root of a volume,
  the Shared and Public folders in Users, a home folder's Library,
  AppData, Applications, snap and dot folders, a Library folder's app
  data folders or the folders the environment names for apps, and it
  skips other hidden folders and does not follow links below the
  picked folder. It ends after 60 s by default, after 10,000,000
  entries listed, with more than 1,000,000 folders waiting, after
  10,000 font files read or 1,000 kept, or once every font has a file;
  Stop and Close end it too.
- text.addFontFiles copies only files the last search found. Of
  those, it copies only regular .ttf, .otf, .ttc, .otc, .woff and
  .woff2 files and suitcase fonts with their resource fork, at most
  256 MB a file and 1 GB in all. It never replaces a file: a file with
  the same contents is kept, and when another file has that name, the
  copy gets a number (Name 2.otf). The fonts are then scanned again,
  and type set in them redraws.
- ui.missingFontsDialog and ui.findFontsInFolder open the dialog for
  agents; docs/control-protocol.md lists its fields.
- File › Package gives a font file whose name has no font extension
  the extension that matches its data (.ttf, .otf or .ttc).
- vectorcraft-text adds set_app_font_dir, which system_font_dirs
  reads, WantedFonts, which reads a font file's names as the font scan
  does, is_font_file and is_suitcase. #762 split its face reader, which
  now takes read budgets: file_face_names_within tries the suitcase
  reader first, and reader_face_names_within applies the budgets to
  each font. vectorcraft-format adds write_new_with.

Docs: docs/mcp.md, docs/control-protocol.md, ROADMAP.
2026-10-10 08:42:32 +07:00
BFlat 796accffc0 Merge pull request #675 from fastmikey99/fix/pdf-import-past-page-clip
PDF import: clip art reaching past the page to the crop box
2026-10-10 08:41:47 +07:00
BFlat ef574b6319 Merge pull request #854 from rschuerer/fix/ai-non-native-art
Fix #861: open .ai files whose non-native art has ASCII85 lines starting with %_
2026-10-10 08:37:32 +07:00
David Campos ec32a0b537 Add tests for SVG drop handling 2026-10-10 08:32:19 +07:00
David Campos 8b95f79f3b Handle pathless SVG drops by sniffing bytes 2026-10-10 08:32:19 +07:00
David Campos b6625f6964 Open dropped SVG paths via the shared reader 2026-10-10 08:32:19 +07:00
David Campos 8edee45588 Use File Open path for native SVG drops
Route native SVG drops through the same reader as File > Open.
2026-10-10 08:32:18 +07:00
bflatasticandClaude Opus 5.5 d38a2fa023 Review fixes for #675: ROADMAP entry for the PDF page clip
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 08:30:48 +07:00
fastmikey99andClaude Opus 5.5 c2339fca81 PDF import: leave art past the page unclipped in a PDF-compatible .ai
The PDF part of an .ai stands in for the editable document, whose art crossing
the artboard edge isn't clipped, so it keeps opening whole and editable (#646).
Plain PDFs still get the clip to the crop box. path_count is back to counting
every path: no clipping paths appear in the .ai cases it counts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 08:26:48 +07:00
fastmikey99andClaude Opus 5.5 1d0305fc2a PDF import: clip art reaching past the page to the crop box
A clip to the page box is dropped as redundant (by hayro, and by
push_clip_path), so art a file hides outside the page - a mock-up backdrop
thousands of points across, say - came in unclipped: it showed, and it sized
Fit to Artwork Bounds and CropTo::Bounding to metres. Viewers show a page
through its crop box, so each object reaching past it now keeps its own clip
to it, with a warning. Art inside the page is unchanged (no clip groups).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 08:26:26 +07:00
Reinhard SchuererandClaude Fable 5.1 f2ba41d1c1 Open .ai files whose non-native art has ASCII85 lines starting with %_
A letterhead saved by Illustrator 28 without PDF compatibility wouldn't
open: "its editing data can't be read (it ends inside a layer)". Its
layer starts with a /ForeignObject (non-native art: the content of a
placed PDF), whose /Data entry is the PDF as ASCII85 in comment lines.
ASCII85 includes `_`, so about one line in 85 starts with `%_`, which
the lexer reads as hidden tokens; a `(` in such a line opened a string
that swallowed the dictionary's end, the rest of the art and the
layer's LB.

The reader now skips to the data's `~>` after `/Data ,` in a
/ForeignObject, as it already did for a /Binary dictionary's ASCII85,
and leaves the non-native art out with a note (nothing draws its PDF
from the editing data yet).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017ZwZjADUZP4VzvrFGpiZch
2026-10-10 08:25:35 +07:00
BFlat 57932f1204 Merge pull request #748 from storytold/fix/735-editing-data-drift
Fix #735: Illustrator EPS and .ai files match their page in Fit to Artwork Bounds and the page check
2026-10-10 08:02:48 +07:00
Brandon ThomasandClaude Opus 5.5 537fbece16 Bump version to 0.8.0 (from 0.7.0) for release; refresh contributors
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:02:29 -04:00
BFlat 866ea5878a Merge pull request #855 from dylanmtaylor/chore/update-actions
chore: bump github actions to fix Node 20 deprecation warnings
2026-10-10 07:08:13 +07:00
Dylan M. Taylor 4f0809953d chore: bump github actions to fix Node 20 deprecation warnings 2026-10-09 20:04:42 -04:00
bflatasticandClaude Opus 5.5 c599522061 Fix #735: Illustrator EPS and .ai files match their page in Fit to Artwork Bounds and the page check
- Fit to Artwork Bounds fits the art exports draw: hidden objects and
  layers, guides and template layers don't count, and the bounds stop at
  a layer's clip.
- The comparison with the page catches an object one draws that the
  other doesn't (pixels whose neighbours all differ, away from type), a
  light colour against white, and, for an EPS whose page is its art's
  box, art the layers print outside it.
- textAs: outlines opens a .ai whose type shows from its PDF part, which
  has the outlines.
- document.open takes editingData: false to open an Illustrator EPS or
  .ai as its page or PDF part only, for print pipelines.

Part of #637.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 06:51:50 +07:00
BFlat f203ae6334 Merge pull request #851 from rschuerer/fix/windows-display-gpu
Fix #849: draw on the GPU that drives the primary display
2026-10-10 06:41:47 +07:00
BFlat 569b4ac240 Merge pull request #853 from storytold/fix/clippy-typecmd-borrow
Fix clippy on main: Create Outlines passes the text, not a reference to it
2026-10-10 06:35:13 +07:00
bflatasticandClaude Opus 5.5 2c1a1526df Fix clippy on main: Create Outlines passes the text, not a reference to it
needless_borrow from #850, which a stale lint result let through.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 06:27:19 +07:00
BFlat 5b27fdc321 Merge pull request #845 from dotCooCoo/feat/copy-to-user-defined
Swatches: swatch.library.copyToUser copies a loaded library into User Defined
2026-10-10 06:21:36 +07:00
BFlat 338ed529e4 Merge pull request #850 from storytold/fix/847-underline-strikethrough
Fix #847: draw Underline and Strikethrough
2026-10-10 06:17:48 +07:00
BFlat b2b3b4fe6a Merge pull request #848 from storytold/fix/hyphen-test-race
Hyphenation exceptions: unit tests read only their thread's list
2026-10-10 06:17:39 +07:00
Reinhard SchuererandClaude Fable 5.1 77a3cef4d1 Draw on the GPU that drives the primary display on Windows and Linux
On a desktop with a Ryzen integrated GPU without a monitor and an NVIDIA
card driving both monitors, Automatic (power saving on Windows) picked
the integrated GPU; Windows presented every frame across adapters and
the integrated GPU's driver reset, losing the graphics device or taking
every monitor down for minutes (same bug as pdfcraft#378).

Automatic now asks the system which GPU drives which display (Windows:
EnumDisplayDevices through winsafe; Linux: /sys/class/drm) and ranks the
GPU driving a display, and among those the primary display's, ahead of
the power preference. Where the system can't say, or no adapter's PCI
ids match (OpenGL, Metal), the order is the power preference's as
before, so nothing gets worse. Power Saving and High Performance chosen
by the user, and WGPU_POWER_PREF, keep ordering by kind alone.

The log now lists the display GPUs, which adapters drive a display, and
the adapter drawn on with the reason, the first question in every
black-window report. Tests cover the device-id parser, the rankings
(desktop with all monitors on the discrete GPU, hybrid laptop, a monitor
on each GPU, no match), the sysfs reader and a live EnumDisplayDevices
call.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017ZwZjADUZP4VzvrFGpiZch
2026-10-10 01:08:33 +02:00
bflatasticandClaude Opus 5.5 72c9cec0e0 Fix #847: draw Underline and Strikethrough
The styles were stored on the text and written to SVG's text-decoration,
but the type was drawn without the lines. vectorcraft_text::decorations
now gives each underlined or struck-through stretch of a run on a line
its bar, placed and sized from the font's own underline and strikeout
metrics (with fallbacks for fonts that have none). The canvas, Create
Outlines, PDF export (outlined and real text) and SVG's outlined text
draw them in the run's paint.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 06:03:04 +07:00
bflatasticandClaude Opus 5.5 4181755db6 Hyphenation exceptions: unit tests read only their thread's list
hyphenation_exceptions_override_the_pattern failed when the round-trip
test set the process-wide list at the same moment: words missing from the
thread's override fell through to the shared store.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 06:02:48 +07:00
BFlat c93d4ad995 Merge pull request #810 from Messhias/feat/394-hyphenation-exceptions
Part of #394: Hyphenation › Exceptions reach the hyphenator
2026-10-10 05:46:03 +07:00
dotCooCoo 975d4975ee Swatches: swatch.library.copyToUser copies a loaded library into User Defined
swatch.library.copyToUser {library} copies a library loaded from
another folder into the user library folder of the desktop app. A
.vcswatches, .gpl or .ase file is copied as it is; the swatches of a
document and a library loaded from the data or dataBase64 parameter are
written as a .vcswatches file. The copy gets a name that no file in the
folder has, and when a file with the same extension and bytes is
already there, that file is used. The library is then listed as User
Defined only. Until the app quits, commands given its loaded id use the
copy, unless another library is loaded under that id. Without a user
library folder (the web and headless sessions) the command is disabled.

A file with the same extension and bytes as a User Defined library
opens as that User Defined library. The unchanged original of a copied
.ase file is one such file. Graphic style libraries open the same way.
2026-10-09 13:32:59 -07:00
BFlat 4cf912fa94 Merge pull request #820 from storytold/fix/812-ellipse-pie
Part of #812: an ellipse's Pie Start and End Angle and Invert Pie
2026-10-10 03:00:32 +07:00
bflatasticandClaude Opus 5.5 78f0297127 Part of #812: an ellipse's Pie Start and End Angle and Invert Pie
An ellipse kept pie angles in its model, but nothing drew or set them. Now
the Transform and Properties panels show Ellipse Properties with Pie Start
Angle, Pie End Angle and Invert Pie, as in Illustrator, and
object.setLiveShape takes {pieStart, pieEnd, invertPie}. The pie runs
counterclockwise on screen from the start angle (0 at 3 o'clock) to the
end angle and closes through the centre; 0 to 360 is the whole ellipse,
an end of 0 means 360, and Invert Pie swaps the angles to show the other
part. One undo step each; a bad angle is an error. The labels are
translated in every complete language. The on-canvas pie widget is still
to come.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 03:00:15 +07:00
BFlat d857d2c0b7 Merge pull request #814 from jmverges/font-versions
Fix #813: type can name an installed version of its font
2026-10-10 02:44:09 +07:00
BFlat 9df597a46d Merge pull request #816 from storytold/fix/807-all-tools-drawer
Fix #807: All Tools shows every tool with its icon, under headings
2026-10-10 02:33:18 +07:00
BFlat 4c175ed099 Merge pull request #815 from storytold/fix/808-slim-toolbar-scrollbar
Fix #808: the toolbar's scroll bar stays a slim line
2026-10-10 02:33:10 +07:00
bflatasticandClaude Opus 5.5 a262ee5c9e Fix #807: All Tools shows every tool with its icon, under headings
The toolbar's All Tools drawer listed the tools' names as plain buttons.
It now shows each tool with its icon and name in a grid, under the
toolbar's group headings (Select, Shapes, Draw, Modify, Type, Navigate,
Color) and headings for the tools only the Advanced toolbar shows
(Perspective, Symbols, Graph, Artboards, Slices). The active tool is
highlighted, a tool's tooltip gives its name and shortcut, and picking one
selects it and closes the drawer. The headings use labels translated
already.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 02:32:52 +07:00
bflatasticandClaude Opus 5.5 986b83280f Fix #808: the toolbar's scroll bar stays a slim line
The toolbar and the dock's icon column scroll when the window is too
short for them. Their scroll bar was egui's floating one, which widens to
10 pt while scrolled or dragged and covered the group labels and the
icons' right edge. It now stays at most 4 pt wide (2 pt at rest), at the
column's edge.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 02:32:27 +07:00
Fabio William ConceiçãoandCursor 445bceb681 Part of #394: look up hyphenation exceptions under the lock; drop ~ syntax.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-09 20:26:56 +01:00
Fabio William ConceiçãoandCursor 4f9b292213 Part of #394: headless tests for Hyphenation › Exceptions UI and layout.
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-09 20:26:56 +01:00
Fabio William Conceição c9ba5db4fb Part of #394: Preferences › Hyphenation › Exceptions reach the hyphenator.
Comma-separated words never break, or break only at marked hyphens; prefs.set and restore push the list so type reflows.
2026-10-09 20:26:56 +01:00
Juan Manuel Verges SolanasandClaude Opus 5.5 562e09707a Fix #813: type can name an installed version of its font
A font library can hold two versions of one family and style (a new
Montserrat-Bold.ttf beside an old montserrat.ttf). The font database kept
only the first one loaded, so type set in the other couldn't be matched
when a PDF or .ai was opened: it came in as outlines. Now every version
loads (the first stays the one family and style resolve to), PDF import
tries the other versions when the glyphs differ, and type set in a version
the family and style alone wouldn't pick names it in CharStyle::font_version
(left out when None, so documents without it are unchanged). Layout,
shaping, the substituted-glyph highlight, Find Font, Package and Document
Info follow it; changing the font clears it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 19:26:51 +00:00
BFlat b43e633329 Merge pull request #754 from hamada147/feature/support-arabic-language
feat(text): load craft-fonts' Arabic families, fetch them on web
2026-10-10 02:08:29 +07:00
bflatastic 8c1be41e08 Merge remote-tracking branch 'origin/main' into HEAD
# Conflicts:
#	ROADMAP.md
2026-10-10 01:56:46 +07:00
BFlat cbacb47fdb Merge pull request #770 from dotCooCoo/feat/swatch-libraries
Swatches: Save Swatch Library writes swatch exchange (.ase) files
2026-10-10 01:53:32 +07:00
BFlat 116573ba86 Merge pull request #782 from dotCooCoo/feat/package-font-resolution
Package: fonts found by any of their names are copied, and skipped fonts are named
2026-10-10 01:43:01 +07:00
BFlat 783540a34a Merge pull request #781 from dotCooCoo/feat/macos-registered-fonts
Part of #579: macOS fonts registered from other folders are listed too
2026-10-10 01:42:54 +07:00
shmuelbiller1 b4784c02ee test(package): retain and report the boundary file at the nesting limit 2026-10-09 14:36:37 -04:00
shmuelbiller1 6f260fac3e fix(package): propagate optional metadata for cyclic links without nesting Options 2026-10-09 14:36:06 -04:00
shmuelbiller1 7d75280ab4 fix(package): preserve FONTS report header and document warning output 2026-10-09 14:35:42 -04:00
shmuelbiller1 c8642eeddb test(package): retain unreadable children and break circular dependencies without aborting 2026-10-09 14:34:21 -04:00
shmuelbiller1 0b326c48bc fix(package): keep copying linked documents on parse failures, cycles and depth limits 2026-10-09 14:33:39 -04:00
BFlat 35a6015d88 Merge pull request #803 from haranishi/i18n-japanese-messages
i18n: Japanese translations for error and status-bar messages
2026-10-10 01:15:02 +07:00
BFlat 71ea5c4215 Merge pull request #802 from dmatviichuk/i18n/ukrainian-dictionary-review
i18n: correct Ukrainian wording and spelling
2026-10-10 01:14:55 +07:00
BFlat 3e1d9b7bbb Merge pull request #795 from DWAA1660/fix/selection-validation-and-clear
Validate selection IDs and clear exact compound members
2026-10-10 01:05:58 +07:00
Ikki NishiharaandClaude Sonnet 5.5 cee9feea2e i18n: Japanese translations for error and status-bar messages
Japanese now translates the status-bar and error messages (`@msg`
templates) like Spanish, French, Italian, Russian and Ukrainian do:
556 rows at the end of ja.tsv, the 498 message literals the test scan
finds plus the 58 that the other catalogs also carry (web start-up,
relinking, export notes, PostScript read errors).

`ja` joins COMPLETE_MESSAGES, so complete_languages_translate_every_message
keeps it complete. The registry comment, docs/development.md and the
ROADMAP line now list Japanese with the other five. The messages
themselves stay English for agents and MCP.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-10 02:53:14 +09:00
BFlat d522c1d7be Merge pull request #800 from storytold/fix/793-artboard-options-and-layouts
Part of #793: Artboard Options lists Name, Width, Height; one-key shortcuts follow the key on any layout
2026-10-10 00:52:17 +07:00
Dmytro MatviichukandCodex 01f329aa99 i18n: correct Ukrainian wording and spelling (#747)
Co-authored-by: Codex <noreply@openai.com>
2026-10-09 19:51:43 +02:00
bflatasticandClaude Opus 5.5 f300321e28 Part of #793: Artboard Options lists Name, Width, Height; one-key shortcuts follow the key on any layout
- Artboard Options listed its fields by key (Height, Name, Width); it now
  lists Name, then Width and Height.
- One-key tool and command shortcuts (V, P, X, D…) matched the character
  typed, so with a layout without Latin letters (Persian, Arabic, Russian,
  Greek…) they did nothing. When the text typed holds no ASCII character,
  the key's position stands in: the V key selects the Selection tool
  whatever it types. Latin layouts (AZERTY…) keep the letter typed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 00:51:18 +07:00
BFlat 0b14b45610 Merge pull request #796 from storytold/fix/flaky-native-menu-test
Native menu test: judge idle frames while the global generations hold still
2026-10-10 00:36:35 +07:00
bflatasticandClaude Opus 5.5 0928cafab2 Native menu test: judge idle frames while the global generations hold still
key_equivalents_run_through_the_normal_shortcut_path_once failed about one
full ui-egui run in four ("the menus weren't read again", 5 vs 4). Each
app mirrors its shortcut overrides into a process-wide store every frame,
bumping shortcut_editor::GENERATION, and the plug-in registry's revision is
process-wide too. Tests running alongside with other shortcuts flip them,
which rightly makes the menus read again. The test now checks two idle
frames during which those generations held still (trying up to 50 times),
so it still fails if idle frames re-read the menus on their own.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 00:36:14 +07:00
DWAA1660 636d9b24c8 Fix #786: clear exact compound members and explicit targets 2026-10-09 11:33:23 -06:00
DWAA1660 04439bb01d Fix #784: validate selection IDs and report the resulting selection 2026-10-09 11:19:08 -06:00
BFlat 21355945ea Merge pull request #794 from storytold/fix/776-pen-joins-paths
Fix #776: the Pen continues any open path and joins two paths
2026-10-10 00:01:01 +07:00
bflatasticandClaude Opus 5.5 bd8fa795ed Fix #776: the Pen continues any open path and joins two paths
As in Illustrator, the Pen shows its continue cursor over an end of any
open path, selected or not, and a click there selects the path and draws
on from that end (reversing it from its first end). While drawing, it
shows a join cursor over an end of another open path, and a click joins
the two into one path, in one undo step, which finishes the path.

path.join takes {ids: [a, b], ends: ["first"|"last", "first"|"last"]}
to join the ends asked for (the Pen's join); without them it joins the
selected paths' nearest ends as before. Joining a path with itself, or
anything that isn't a path, is an error.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:59:50 +07:00
BFlat 825d4fdb8b Merge pull request #791 from storytold/fix/734-crop-image-box
Fix #734: Crop Image shows a crop box on the image
2026-10-09 23:40:58 +07:00
bflatasticandClaude Opus 5.5 4b44265965 Fix #734: Crop Image shows a crop box on the image
Object › Crop Image and the image's Crop Image buttons (Control bar,
Properties) now show a crop box on the selected image, as Illustrator
does, instead of cropping straight to the artboard (which did nothing for
an image inside its artboard). The box starts on the image's part over its
artboard; its handles and its inside drag it, always within the image, and
the image outside it is dimmed. The Control bar shows its X/Y/W/H with
Apply and Cancel; Enter applies and Escape cancels, both back to the
Selection tool. Apply runs object.cropImage {rect}, one undo step.

- tools: the Crop Image tool (cropimage.rs), with crop_box shared by the
  tool and the Control bar.
- ui: ui.cropImage (enabled with an image selected), the Control bar's
  crop fields and buttons, "Apply" translated (es, fr, it, ru, uk, ja,
  zh-hans, zh-hant).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:40:12 +07:00
bflatasticandClaude Opus 5.5 9de418a4a4 ROADMAP: the Arabic families come with a craft-fonts checkout that has them
craft-fonts main holds only Noto Sans Arabic so far (the other eleven are in
storytold/craft-fonts#11), and releases pin an older craft-fonts commit, so
say which builds list them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:16:41 +07:00
BFlat 8e0e2eb904 Merge pull request #790 from storytold/fix/clippy-199-affinity-tests
Clippy 1.99: as_chunks in the Affinity raster tests
2026-10-09 23:15:59 +07:00
bflatasticandClaude Opus 5.5 8124cf7b43 Clippy 1.99: as_chunks in the Affinity raster tests
#763 landed beside #771 with five chunks_exact(4) calls in
crates/affinity/tests/raster.rs, which clippy 1.99's chunks_exact_to_as_chunks
rejects, so cargo xtask ci failed at clippy on main.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:15:36 +07:00
shmuelbiller1 f9384dfed7 test(package): nested native files retain PDF compatibility preview and compression 2026-10-09 11:55:49 -04:00
shmuelbiller1 71484fd013 fix(package): preserve nested previews, PDF content, compression and embedded assets 2026-10-09 11:54:37 -04:00
shmuelbiller1 7c3687af29 test(package): distinct nested assets sharing a stale source path remain separate 2026-10-09 11:52:37 -04:00
shmuelbiller1 ba1b7a834f fix(package): deduplicate by resolved source and rebase links per containing document 2026-10-09 11:51:54 -04:00
shmuelbiller1 bbb465a0d3 style(doc): format portable link traversal chain 2026-10-09 11:39:15 -04:00
shmuelbiller1 f549f6ad4d style: keep new package traversal within rustfmt width 2026-10-09 11:37:28 -04:00
shmuelbiller1 a9e3d85b1d style: keep new package traversal within rustfmt width 2026-10-09 11:37:24 -04:00
shmuelbiller1 a4a040653d test(package): resolve nested links from their actual source after moving files 2026-10-09 11:35:51 -04:00
dotCooCoo 75f2145b92 Package: fonts found by any of their names are copied, and skipped fonts are named
File › Package and Document Info › Font Details looked fonts up with
FontDb::face and compared the face's family with the name the document
stores. A font a document named by another of its names (a PostScript
or localized name, as SVG and PDF files do) was reported as not
available and left out of the package, although the canvas drew it and
exports embedded it.

- Package and Font Details resolve fonts with FontDb::resolve, as
  text.fonts and the renderer do. A style the family lacks is still
  copied as its closest style; the report now names the style it
  copies, and Font Details lists the font as substituted, with that
  style's file and permission.
- FontFace::embeddable reads fsType as exports do (Embedding), so fonts
  that allow bitmap embedding only (bit 9), or that set the restricted
  bit together with reserved bit 0 (0x0003), are no longer copied.
  Document Info's permission labels follow the same rule: when a font
  sets more than one usage bit, the label names the most permissive
  one.
- The Package dialog and its status line name the fonts it didn't copy.
2026-10-09 08:35:16 -07:00
shmuelbiller1 deff7bb757 fix(package): resolve transitive links against the moved file's actual location 2026-10-09 11:34:02 -04:00
shmuelbiller1 022069d5a5 fix(links): retain resolved source paths when packaging moved nested documents 2026-10-09 11:33:42 -04:00
shmuelbiller1 1f668dfaad fix(package): retain nested documents' embedded ICC profile bytes 2026-10-09 11:32:32 -04:00
BFlat d168d4f843 Merge pull request #771 from DisasterAreaDesigns/affinity-as-chunks
Clippy 1.99: use as_chunks for constant-size chunks
2026-10-09 22:32:02 +07:00
shmuelbiller1 816a0fe762 test(package): reopen nested linked documents from portable folder and ZIP deliveries 2026-10-09 11:31:30 -04:00
shmuelbiller1 4fe06391d4 fix(package): retain existing top-level missing-link reporting API 2026-10-09 11:30:54 -04:00
shmuelbiller1 ae68704dfc fix(package): preserve rebased portable paths for relative output folders 2026-10-09 11:29:53 -04:00
shmuelbiller1 eacef005b0 fix(package): recursively collect and rebase placed documents and their assets 2026-10-09 11:29:01 -04:00
shmuelbiller1 c461369421 feat(doc): allow portable relinking of images and placed documents 2026-10-09 11:27:13 -04:00
BFlat 9ff0277306 Merge pull request #763 from callmeBalloch/feat/affinity-af-validation
AF.4: harden current .af artboards, text and images with a pinned corpus
2026-10-09 22:21:20 +07:00
bflatasticandClaude Opus 5.5 573f27e6c9 AF.4 docs: leave out shop listings and sandbox notes
The source audit linked commercial template listings and other pages it
didn't use, and described the environment it ran in. Keep the two sources
the corpus uses, say in a sentence what kinds of sources were left out and
why, and state plainly that reopening our output in Affinity is still to do.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 22:20:39 +07:00
dotCooCoo 4b00c2d968 Part of #579: macOS fonts registered from other folders are listed too
The font scan read only the macOS font folders and the Additional
Fonts Folder, so fonts that apps and font managers register with
CoreText from their own folders were missing from the font menus, and
exports set such type in the fallback font. CoreText's font manager
lists them with the installed fonts.

- `mac_fonts.rs` lists the files of the fonts the font manager has
  available (`CTFontManagerCopyAvailableFontURLs`, through
  objc2-core-text), keeping only file URLs as `open_documents.rs` does
  (#433). The desktop app and `vectorcraft-cli` install it as they
  install the DirectWrite lister on Windows, and the scan reads the
  files outside the font folders in place.
- The scan leaves out faces with no outlines the font engine draws (no
  glyf, CFF, CFF2 or VARC table), on every platform. CoreText lists
  Apple's PingFang UI interface font (macOS 27), whose outlines are in
  an hvgl table; if the scan cataloged it, PingFang SC would count as
  installed, and Chinese characters in fallback text, Japanese kanji
  included, would draw blank.
- Tests: the list holds the installed fonts by full path, a font
  registered from another folder is listed while it is registered, and
  a face without outlines the engine draws isn't cataloged.
2026-10-09 08:16:33 -07:00
dotCooCoo a61d058f1b Swatches: Save Swatch Library writes swatch exchange (.ase) files
The Save Swatch Library dialog lists Swatch Exchange (.ase) as a
format, and swatch.library.save takes format: "ase" or a path ending
in .ase. Each solid color keeps its model (RGB, CMYK, Lab or Gray) and
its type (spot, global or process), and color groups stay groups.
Gradients and patterns are left out, and a tint swatch is written as
the color it shows. Without a path or user: true, the command returns
the file as dataBase64.

A swatch exchange library opens under the name of its file. When Save
Swatch Library or Save Graphic Style Library saves to a file, the save
panel suggests the Name from the dialog as the file name, as a save to
User Defined does, and the web app downloads the file under that name.
A name made only of dots and spaces, such as "...", gives the file name
Library (Library.vcswatches) in place of a hidden file.

palette_io::write returns the file's bytes. A property test writes
generated libraries and reads them back, and an import fuzz test loads
mutated copies of a file the writer wrote.
2026-10-09 08:15:09 -07:00
BFlat 0a91fd9b44 Merge pull request #762 from DisasterAreaDesigns/suitcase-fonts
Fonts: find suitcase fonts, whose font data is in the resource fork
2026-10-09 21:49:07 +07:00
Matthew FarrowandClaude Sonnet 5.5 75151bd79a Clippy 1.99: use as_chunks for constant-size chunks, and say the gate targets the latest stable
Clippy 1.99.0 added `chunks_exact_to_as_chunks`, which fails `cargo xtask ci`
at its clippy step. Eight uses of `chunks_exact(_mut)` with a constant size now
use `as_chunks(_mut)` (stable since 1.88, within the 1.95 minimum): four in
crates/affinity, three in crates/effects and crates/engine tests, and two in
xtask's sha256. docs/development.md says the gate targets the current stable.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 10:43:23 -04:00
bflatasticandClaude Opus 5.5 be9a879e51 Fonts: cap the total a suitcase fork can make the scan copy; no fork look-up off macOS
References can share data, so a damaged fork could make the scan copy one
large resource up to 256 times: cap the total copied like the fork itself.
Off macOS no file has a fork, so the scan doesn't look at each font file twice.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:40:42 +07:00
BFlat 16dcbc6138 Merge pull request #769 from storytold/fix/740-move-snaps-to-grid
Fix #740: moved art snaps to the grid
2026-10-09 21:37:23 +07:00
bflatasticandClaude Opus 5.5 7dd69aaf81 Fix #740: moved art snaps to the grid
With View › Snap to Grid on, a selection moved with the Selection, Group
Selection or Direct Selection tool lands on the grid: on each axis,
whichever of its two edges and its centre is nearest a gridline (every
subdivision, 9 pt by default) moves onto it. Snap to Grid takes over from
Smart Guides and Snap to Point while it is on, as it does for drawn points.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:36:42 +07:00
Matthew FarrowandClaude Sonnet 5.5 d35db792dc PDF tests: the system-fonts test checks the first installed family that stays live text
The test took the first installed family that isn't bundled and expected its
PDF text to stay live. The PDF doesn't embed the font, so the page draws a
stand-in and text stays live only where the installed font's glyphs match it.
With suitcase fonts now found, the first family on a Mac is a condensed
display face whose glyphs don't, so the importer rightly kept outlines and the
test failed. Which family comes first depends on the machine's fonts: the test
now tries up to 200 families and checks the first that stays live.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 10:29:11 -04:00
Ahmed Moussa 806ba127e7 Merge branch 'main' into feature/support-arabic-language 2026-10-09 17:19:05 +03:00
Ahmed Moussa 3e20c2cf29 build(web): copy web fonts with cargo xtask, not sh
Replace the Trunk post_build hook packaging/web/copy-fonts.sh with `cargo xtask web-fonts` (xtask/src/web_fonts.rs), so the web build only needs trunk, the wasm32 target and cargo, with no POSIX shell, and works the same on Windows.

The new task reuses crates/text/build/web_fonts.rs for list parsing and URLs, so build.rs and the copier can't disagree on fonts/<sha16>/<file>. It still does nothing without CRAFT_FONTS_DIR, checks each file's SHA-256 against the manifest, and copies the licence next to each face. A listed face that an older craft-fonts checkout lacks is now skipped with a warning, as build.rs does, instead of failing the build. A relative CRAFT_FONTS_DIR is resolved from the workspace root.

Update the references in Trunk.toml, fonts.rs, build.rs, craft_fonts.rs and web-fonts.txt, and document the web build's requirements in docs/development.md. Add tests for the copy, a hash mismatch and the no-op case.

Signed-off-by: Ahmed Moussa <moussa.ahmed95@gmail.com>
2026-10-09 17:18:54 +03:00
Matthew FarrowandClaude Sonnet 5.5 e1d35131d3 Fonts: find suitcase fonts, whose font data is in the resource fork
macOS lists fonts such as the ones Microsoft Office installs in
/Library/Fonts/Microsoft (Bookman Old Style, Impact, Georgia, Tahoma, ...) but
their files have nothing in the data fork and no font extension: the fonts are
`sfnt` resources in the resource fork. The font scan only read data forks of
.ttf/.otf/.ttc/.otc files, so those families were never cataloged and a file
using one (an EPS naming BookmanOldStyle-Bold) showed the font as missing.

The scan now catalogs a file with an empty data fork and a resource fork by
the fonts in that fork, and loading reads them the same way. The fork reader
(crates/text/src/suitcase.rs) follows Apple's published resource file format,
caps what a damaged fork can make it read and never panics. macOS only.

Tests: the fork reader on a synthetic fork built around a bundled font,
including truncated and garbage forks; a macOS scan of a suitcase file.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 10:05:18 -04:00
BFlat aa548d2bef Merge pull request #760 from storytold/feat/windows-setup-wizard
Packaging: Windows MSI setup wizard (folder choice, progress, version, launch on finish)
2026-10-09 20:56:48 +07:00
Riccardo Balloch 79c5d673ff AF.4: validate and harden Affinity 3 artboards, text and images 2026-10-09 13:45:55 +00:00
BFlat f837c9305a Merge pull request #759 from jmverges/ai-import-draw-page-once
Part of #758: .ai import draws the page once when weighing the layers
2026-10-09 20:44:56 +07:00
BFlatandClaude Opus 5.5 f95e320907 Packaging: Windows MSI gets a setup wizard with version and launch box
Double-clicking the MSI used to flash a progress bar and close, so users couldn't tell it had
installed. It now opens a wizard: Welcome, install folder (remembered across upgrades), Ready,
progress, and a Finish page that says where to find the app with a ticked "Launch VectorCraft"
box. Every page names the full version, pre-release tag included. The wizard art is drawn from
the app icon at package time; msiexec /qn still installs silently.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 20:41:53 +07:00
Juan Manuel Verges SolanasandClaude Opus 5.5 1c692e5191 Part of #758: .ai import draws the page once when weighing the layers against it
Each comparison of the layers' art with the page made a new renderer and
drew both again, so the page was drawn and every image decoded once per
text object weighed, plus once more for the final check. The page is now
drawn once, and the layers keep one renderer (with its decoded images)
across their draws. The page's images keep a renderer of their own, as
their keys can match the layers' without their pixels doing so.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 13:34:06 +00:00
BFlat a89426c2f6 Merge pull request #756 from storytold/feat/745-libraries
Fix #745: a working Libraries panel of graphics, colours and text styles
2026-10-09 20:24:33 +07:00
bflatasticandClaude Opus 5.5 7255ac394d Fix #745: a working Libraries panel of graphics, colours and text styles
The Libraries panel was a placeholder: it invited dragging art onto it,
but nothing happened. It now keeps local libraries (no account, no
cloud), as Illustrator's Libraries panel does:

- drag art off the canvas (or a swatch) onto the panel to add it, or use
  + to add the selection's graphic, fill or stroke colour, character
  style or paragraph style;
- drag a graphic onto the canvas (or double-click it) to place a copy,
  click a colour to paint the selection through the active Fill/Stroke
  proxy, click a style to apply it to the selected type;
- the library picker and the panel menu create, rename and delete
  libraries; each is a .vclibrary file in a Libraries folder next to the
  preferences (session-only in the web app, headless sessions and runs
  without preferences).

Engine: library.list/get/setCurrent/create/rename/delete/add/use/
removeItem. A graphic is stored as a native document with a thumbnail:
adding copies as Copy does and placing pastes as Paste does, resources
and swatch-name conflicts included. Using a style adds it to the
document and applies it in one undo step.

Clipboard::to_document gave its layer the id u64::MAX, which made a
saved copy overflow Document::fix_next_id when read back; the layer now
takes an id above the objects', and fix_next_id saturates.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 20:12:59 +07:00
Ahmed Moussa 3c85f3f9e3 feat(text): load craft-fonts' Arabic families, fetch them on web
Desktop builds made with CRAFT_FONTS_DIR now load craft-fonts' 12 Arabic families into the document font database. Noto Sans Arabic comes first and is the fallback for Arabic text. Cairo, Tajawal, Almarai, IBM Plex Sans Arabic, Noto Kufi Arabic, Amiri, Alexandria, Fustat, Reem Kufi, Aref Ruqaa and Gulzar can be picked by name from the font menus.

The web build doesn't embed these fonts because they would make the wasm too large. It fetches them from beside the wasm instead:
- crates/text/web-fonts.txt lists each face as startup or background.
- build.rs turns that list into vectorcraft_text::WEB_FONTS, with each face's URL (fonts/<sha16>/<file>) and SRI hash taken from the craft-fonts manifest.
- packaging/web/copy-fonts.sh, a Trunk post_build hook, copies the font files and their OFL licences there.
- apps/vectorcraft-web/src/fonts.rs fetches Noto Sans Arabic before the app starts, so Arabic text never shows as boxes. It loads the other faces in the background and logs `web font …` for any that fail.

Because fonts can now arrive after startup, the Type tool's layout cache also checks the font database's generation, so text lays out again when new fonts arrive.

_headers and .htaccess serve fonts/* as font/ttf and cache it as immutable. packaging/web/README.md and docs/development.md explain the fonts folder, and ROADMAP.md lists the Arabic typefaces under Type. Also adds Ahmed Moussa to contributors/people.toml.

Signed-off-by: Ahmed Moussa <moussa.ahmed95@gmail.com>
2026-10-09 16:09:34 +03:00
BFlat c2711df30b Merge pull request #751 from dmatviichuk/i18n-ukrainian
Add Ukrainian (uk) interface translation
2026-10-09 19:29:17 +07:00
bflatasticandClaude Opus 5.5 f86618777e i18n: Ukrainian for the tab bar's » tooltip
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 19:19:03 +07:00
bflatastic 14d8efcabf Merge branch 'pr751' into land/751 2026-10-09 19:17:34 +07:00
Dmytro Matviichuk 8a19490ea0 i18n: add Ukrainian interface translation (#747) 2026-10-09 14:15:12 +02:00
BFlat 0e6ca8f88d Merge pull request #749 from storytold/fix/746-tab-overflow
Fix #746: document tabs that don't fit are reached from a » list
2026-10-09 19:10:56 +07:00
bflatasticandClaude Opus 5.5 e8255f2bd5 Fix #746: document tabs that don't fit are reached from a » list
With more documents open than the tab strip holds, the tabs past its
right edge were cut off with no way to reach them. As in Illustrator, a
» button at the strip's right end now lists every open document (the
active one checked) and picks one, and the strip always shows the active
tab, starting later when it has to.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 19:06:40 +07:00
BFlat dd1a32bb8e Merge pull request #744 from jmverges/fix-guides-export
Fix #743: raster export leaves guides out
2026-10-09 18:51:21 +07:00
BFlat 257c8ec435 Merge pull request #742 from jmverges/pdf-import-slanted-type
PDF import: slanted type keeps its slant
2026-10-09 18:40:19 +07:00
Juan Manuel Verges SolanasandClaude Opus 5.5 ad8458832d Fix #743: raster export leaves guides out
skip_templates, which exports and thumbnails set, left template layers out
but drew guide paths as hairlines. It now skips guide paths too, as the
SVG, PSD and PDF exports and printing already do.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:31:29 +00:00
BFlat a01b0dfc7a Merge pull request #739 from AutoHenry/feat/602-scale-art-with-artboard
Fix #602: Scale Artwork with Artboard
2026-10-09 18:29:28 +07:00
Juan Manuel Verges SolanasandClaude Opus 5.5 ddd1c8fade PDF import: slanted type keeps its slant
A text matrix that shears the glyphs (type turned and slanted as a whole)
came in as point type turned by the baseline's angle only: the glyphs stood
square on the baseline, so the type drew somewhere else (60 pt type leaning
by 0.25 came back about 10 pt off its outlines). The placement now keeps the
slant (the em's lean along the baseline per unit of its height, the height
measured across the baseline), lines only join glyphs with the same slant,
and the type object's transform shears by it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:18:03 +00:00
BFlat eefe849e14 Merge pull request #741 from storytold/fix/733-pdf-live-text
Fix #733: PDF export keeps type as text in embedded subset fonts
2026-10-09 18:16:34 +07:00
bflatasticandClaude Opus 5.5 00344f9b68 Fix #733: PDF export keeps type as text in embedded subset fonts
The PDF writer defaulted to Convert Text to Outlines, so every glyph of
every page became a path: a text-heavy PDF grew several times larger on
export (a 7-page document went from 27 KB to 226 KB) and its text could
no longer be selected or searched. Illustrator's PDF presets embed font
subsets and keep live text; that is now the default too
(advanced.outlineText: false). Outlining stays available as an option,
fonts that can't be embedded still become outlines with a warning, and
printer's marks (page information) are drawn as shapes as before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 18:06:38 +07:00
Hal GoffandClaude Opus 5.5 b8a61e90ce Add my contributor name (AutoHenry)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:50:35 +01:00
HTandClaude Opus 5.5 f2b35fc039 Fix #602: Scale Artwork with Artboard scales the art with a resized artboard
`artboard.setProps {scaleArt: true}` maps the art fully inside a resized
artboard (as Move Artwork with Artboard gathers it) and its artboard guides
from the old rectangle onto the new one, each side by its own ratio, in one
undo step, and returns the ids scaled. Strokes, effects and corners follow
Scale Strokes & Effects and Scale Corners (`strokes`, `corners`), pattern tiles
Transform Pattern Tiles (`patterns`); locked and hidden art follows
`lockedAndHidden` (default: prefs moveLockedWithArtboard). The resolved choices
are journaled, so a replay scales the same objects the same way. A move that
keeps the size scales nothing.

The Artboard tool's `scaleArt` option (saved with `moveArt`) makes handle
drags proportional, as the public help describes, keeps them proportional at
the 1 pt minimum, and leaves the scaled art out of the Smart Guide targets.
Move and Scale Artwork with Artboard are check boxes in the Control bar and
Properties' Edit Artboards; the artboard size fields there and in the
Transform panel pass the option. Translated in the eight catalogs that have
Move Artwork with Artboard. docs/mcp.md and the ROADMAP updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:50:35 +01:00
BFlat 133ad87541 Merge pull request #737 from storytold/fix/712-hide-box-dragging
Fix #712: the bounding box hides while a drag moves, scales or rotates
2026-10-09 17:46:53 +07:00
bflatasticandClaude Opus 5.5 f8a7695c3a Fix #712: the bounding box hides while a drag moves, scales or rotates
During a Selection-tool drag the bounding box and its handles stayed on
screen while the art moved, so the content looked as if it slid inside
a box of its own. The box now hides once a drag moves, scales or
rotates the selection, as in Illustrator, and comes back on release. A
press that hasn't moved, and a marquee, keep it. Tools gain
`transforming()` (Session::tool_transforming) for this.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 17:39:12 +07:00
BFlat 66cb7848f3 Merge pull request #736 from storytold/feat/724-bold-italic
Fix #724: Type › Bold and Italic, Cmd+Shift+B / Cmd+Shift+I while typing
2026-10-09 17:26:35 +07:00
bflatasticandClaude Opus 5.5 ee16d10fd4 Fix #724: Type > Bold and Italic, Cmd+Shift+B / Cmd+Shift+I while typing
Designers coming from page layout apps expect Cmd+Shift+B to bold the
text they are editing. Type > Bold and Type > Italic switch the selected
type (or the Type tool's selection) to its family's own Bold or Italic
face, and back to the regular weight or upright face when it already is,
keeping the face's other words (a Narrow face stays Narrow). There is no
fake bold or slant: a family without the face is left as it is and the
status bar says so. While the Type tool edits text, Cmd+Shift+B and
Cmd+Shift+I apply them; elsewhere Cmd+Shift+B still hides the bounding
box. Both can be given other shortcuts in Edit > Keyboard Shortcuts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 17:20:58 +07:00
BFlat 82af7a3108 Merge pull request #730 from storytold/feat/637-ai-without-pdf
Part of #637: .ai files saved without PDF compatibility open from their editing data
2026-10-09 16:50:03 +07:00
BFlat 46e4262376 Merge pull request #731 from storytold/fix/729-tabs-above-text
Fix #729: the Tabs panel's Above Text puts its ruler over the text
2026-10-09 16:41:55 +07:00
bflatasticandClaude Opus 5.5 c16804237e Fix #729: the Tabs panel's Above Text puts its ruler over the text
The Tabs panel's ruler was a fixed strip in the panel, at no relation to
the text on the canvas, so stops couldn't be placed by eye. Above Text
(Position Panel Above Text) floats the panel just above the selected
text, as wide as its ruler needs to put 0 on the text's left edge and
its marks at the canvas zoom: each stop sits over the column it sets.
Floating panel groups keep a width they are given.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 16:38:49 +07:00
bflatasticandClaude Opus 5.5 4b9f9b9bc2 Part of #637: .ai files saved without PDF compatibility open from their editing data
Such a file's PDF part is a placeholder page, which was refused. When
the file carries editing data, it now opens from that alone: its
structure as a PDF-compatible file's, its point type made from the text
document, and type it can't make (area type, type on a path) left out
with a note that marks the import as lossy. Without editing data, or
with pages picked or layers off, the placeholder is refused as before;
damaged editing data says so.

The page-order note is no longer given when the page has no type.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 16:35:22 +07:00
BFlat 008b5e6d6c Merge pull request #727 from storytold/feat/637-structure-reader
Part of #637: Illustrator editing data read whole: colours, gradients, transparency, names, images, artboards
2026-10-09 16:26:57 +07:00
BFlat 640a46a76f Merge pull request #728 from storytold/fix/725-marquee
Fix #725: the selection marquee shows on the pasteboard too
2026-10-09 16:19:10 +07:00
bflatasticandClaude Opus 5.5 9b4166ed5e Part of #637: the editing data's readers stay linear on hostile input
Zstandard frames: the trailing zero padding is trimmed once, not looked
for again before each frame, and at most 4096 frames are read (more is
damaged data). A `]` finds its `[` from a list of where they are rather
than by scanning the operand stack back. Images are read up to 32
million pixels. Tests: thousands of tiny frames, and hundreds of
thousands of unmatched brackets, read in one pass.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 16:18:23 +07:00
bflatasticandClaude Opus 5.5 2d12b39261 Palette test: look twice until shortcuts and plug-ins stay put
The cached entries' key includes two global counters that tests running
alongside bump (shortcut edits, plug-in installs), so the 'kept while the
language stays' check failed now and then. It now compares two lookups
only when the key didn't change between them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 16:15:09 +07:00
bflatasticandClaude Opus 5.5 d53074487c Fix #725: the selection marquee shows on the pasteboard too
It was grey dashes only, which vanish on the grey pasteboard. It is now
dark dashes over a light line, so it reads on white artboards and on the
pasteboard alike.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 16:06:40 +07:00
bflatasticandClaude Opus 5.5 0be7640088 Part of #637: the editing data's structure read whole, colours, gradients, transparency, names, images and artboards included
The layers reader of the editing copy (operators translated into
PostScript for the interpreter, any file with RGB colours, gradients,
transparency or images falling back to its page) is replaced by a reader
of the whole structure (import/ai): layers and sublayers with their
options, groups, compound paths, clipping groups and layer clipping,
names, hidden and locked objects, RGB, CMYK, grey, named and spot
colours, gradients, transparency, fill rule, overprint, embedded images
with their alpha channel, guides and every artboard, and objects drawn
as their look when they have several fills or strokes, effects or a
brush. Containers: Zstandard, zlib or plain data in EPS and .ai.

The text placement, the comparison with the page and the overwrite guard
stay around it. The page's type takes its text object's place without a
group; the comparison is by lightness, on nothing, without layers that
don't print. Symbols, pattern fills, placed files and unknown operators
make the file come in as its page where they show, and are left out of
layers that don't.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 16:02:36 +07:00
BFlat 6e2cd95532 Merge pull request #723 from imachus/pr/ja-paragraph-start-bracket
Type: an opening bracket at a paragraph's start is set flush too, JIS X 4051's principle (#633)
2026-10-09 15:52:28 +07:00
bflatastic 4f515d1b21 Merge remote-tracking branch 'origin/main' into land/723
# Conflicts:
#	ROADMAP.md
2026-10-09 15:52:10 +07:00
BFlat 9f7526aee6 Merge pull request #721 from imachus/pr/ja-kinsoku-set
Type: Kinsoku Set — Hard (today's set), Soft and None (#633)
2026-10-09 15:51:18 +07:00
BFlat 5e0efa7b1e Merge pull request #719 from jax-spenser/feat/image-trace-flat-logo-mode
Image Trace: Flat Logo mode (sub-pixel edges, restored corners, true lines and circles)
2026-10-09 15:43:17 +07:00
imachusandClaude Opus 5.5 aeaa2be10b Type: an opening bracket at a paragraph's start is set flush too, JIS X 4051's principle (#633)
With Line-end Punctuation Half Width, an opening bracket that starts a paragraph now drops the
half-em space before it, as one starting a wrapped line already does (#417): its face starts at
the first-line indent, JLREQ 3.1.5's Figure 71 ① (the principle JIS X 4051 adopts), as decided in
#633. Paragraph-start brackets in documents set with this mojikumi move half an em toward the line
start.

Two mojikumi tests used a bracket at a paragraph's start to test something else (consecutive
brackets, the Japanese–Latin space); they now set it inside the line.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 17:36:30 +09:00
BFlat 0aac6f1d75 Merge pull request #720 from callmeBalloch/claude/kind-darwin-btjse2
Affinity README: say which sample set the semantics were fitted on
2026-10-09 15:32:48 +07:00
bflatastic 5db4d9b78b Merge remote-tracking branch 'origin/main' into land/719 2026-10-09 15:32:23 +07:00
bflatasticandClaude Opus 5.5 ffc0205613 i18n: Flat Logo in Japanese and Chinese
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 15:31:24 +07:00
imachusandClaude Opus 5.5 806e543fd1 Type: Kinsoku Set — Hard (today's set), Soft and None (#633)
Paragraph panel › Kinsoku Set (with the East Asian options) and `text.setFormat {kinsoku}`, as
decided in #633:

- Hard: today's set, so existing documents don't change; the default, and not saved.
- Soft: as Hard, except that 々, the prolonged sound mark ー (JLREQ cl-10) and small kana (cl-11)
  may start a line: JLREQ's level 3 line-breaking rules (Appendix C.3). Half-width forms aren't in
  those classes and stay off the line start.
- None: no kinsoku.

The setting reaches every break the composers consider (greedy, every-line and hyphenation
points). Reset Panel returns to Hard.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 17:26:37 +09:00
BFlat be47c41b47 Merge pull request #715 from DisasterAreaDesigns/eps-editing-data-pr
Read Illustrator EPS and .ai layers from their editing data
2026-10-09 15:25:59 +07:00
bflatastic 58b95b51ef Merge branch 'pr719' into land/719 2026-10-09 15:19:04 +07:00
bflatasticandClaude Opus 5.5 26b6893064 EPS import: clippy's simpler form of the off-page test
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 15:06:39 +07:00
bflatasticandClaude Opus 5.5 0559aac53e Save and Export ask before replacing a file whose import left things out
The engine refuses to write over the file a document was read from when
reading it left something out, unless acknowledgeLoss is passed. In the
app that surfaced as an error naming a parameter. File > Save, Save As,
Save a Copy, Save as Template and Export As now ask instead ("Replace
'a.eps', the file this document was opened from?", with what would be
lost), and OK repeats the command with acknowledgeLoss. Closing a
document whose save asks keeps it open, and so does Package.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 15:05:52 +07:00
bflatasticandClaude Opus 5.5 5f4f82d885 i18n: French says calque for a layer in the new import messages
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 15:05:11 +07:00
bflatasticandClaude Opus 5.5 5c040e5095 EPS import: cap the Zstandard window a hostile frame can ask for
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 15:05:11 +07:00
callmeBallochandClaude Opus 5.5 cdea4ff593 AF.3: say which sample set the Affinity semantics were fitted on
The README said 176 public documents in its provenance and 189 in its
limits. The thumbnail fitting was done on 176; the collection has since
grown to 189 distinct documents, and the reader opens all of them (298
files with duplicates, no failures). State both. PhotoCraft's copy of
the reader got the same fix in storytold/photocraft#1607.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GQPh8UDgMyARR5Hat9UchC
2026-10-09 08:02:33 +00:00
bflatastic 53c4c6eb02 Merge branch 'pr715' into land/715 2026-10-09 14:57:46 +07:00
BFlat 24c77e9ddf Merge pull request #713 from storybored379/feat/mcp-conventions
MCP: common command tools, strict arguments and session resources
2026-10-09 14:56:41 +07:00
BFlat e4a7c64ccb Merge pull request #714 from storytold/fix/546-dxf-fill-outlines
Fix #546: DXF export writes each fill's outlines before its hatch
2026-10-09 14:54:06 +07:00
Matthew FarrowandClaude Sonnet 5.5 8fe0fd8394 EPS import: bound what hostile editing data can cost, and say when it can't be read
- a story is read once however many text objects name it; the text objects, their pairs with the
  page's type, the pieces of a line and a story's size are capped, and over a cap the layers aren't used
- the ASCII85 of the text document is bounded before it is decoded
- joining the pieces of lines that interleave no longer removes the wrong pieces
- a run length too large for the text saturates instead of overflowing
- a dictionary left open at the end of a layer, and layers nested deeper than are read, make the
  file one that comes in as its page (they were silently dropped)
- a file whose editing data can't be decoded says so, and the notes about art that was too much or
  too far away count as losses, so writing over the source asks first
- the private data of a .ai is inflated under a cap of its own (the PDF reader's decoder has none)
- the other writers (PDF, selection, office, print) ask before replacing a source that lost things,
  and a recovered copy remembers that

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 03:49:49 -04:00
Matthew FarrowandClaude Sonnet 5.5 e622b87ca2 EPS import: don't claim a specification as the source of the tests or the wrappers
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 03:49:49 -04:00
Matthew FarrowandClaude Sonnet 5.5 365d6a7023 i18n: French for the new import messages
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 03:49:49 -04:00
Matthew FarrowandClaude Sonnet 5.5 964985b68c EPS import: adapt text runs to inline art, refresh Cargo.lock
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 03:49:49 -04:00
Matthew FarrowandClaude Sonnet 5.5 319e60125f EPS import: say plainly that no Adobe specification was used
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 03:49:49 -04:00
Matthew FarrowandClaude Sonnet 5.5 2f0ede9c44 EPS import: leave out text objects that the page doesn't draw
Type turned to outlines leaves its text object in the file, which the app that
wrote it doesn't draw (it paints every shown text object on the page). A text
object made from the file's text document that shows on the page's area where the
page has no type, and without which the layers look no worse against the page, is
left out, with a note.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 03:49:49 -04:00
Matthew FarrowandClaude Sonnet 5.5 94dfa20fa0 EPS import: joined text lays out its bounds afresh
The pieces joined into one text kept the layout cached for the first piece, so the selection box covered only that piece.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 03:49:49 -04:00
Matthew FarrowandClaude Sonnet 5.5 2dc738b816 EPS import: spell out abbreviated styles, and keep a line the page draws in pieces as one text
- A PostScript font name's shortened style words (Md, Lt, Bd, XBd, Cn, It, ...)
  weren't matched to installed faces, so AkzidenzGroteskPro-Md came in as
  the condensed face. They are spelled out before the face is looked up.
- A line the page draws in pieces (around kerning) came in as several text
  objects ("swe", "ep"); the pieces that add up to one line of the file's
  text object now join into one, with the line's spaces between them.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 03:49:49 -04:00
Matthew FarrowandClaude Sonnet 5.5 618b1cf94f EPS import: a commented copy of a text object that has a plain one isn't another object
Some files write a text object twice, once plainly and once as comments (and
others only as comments). Reading both made a second copy of the type, built from
the text document, over the page's own (wrong size and place). The commented copy
is now skipped when its story has a plain text object.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 03:49:49 -04:00
Matthew FarrowandClaude Sonnet 5.5 ec43ac5a1e Read Illustrator EPS and .ai layers from their editing data
An Illustrator EPS is a flattened page plus, after %%EOF, an editing copy of
the document; a PDF-compatible .ai carries the same in its private data.
Importing only the page lost layer names, order, visibility, hidden layers
and hidden objects and hidden text.

- eps: read the editing copy (Zstandard %AI24_DataStream, older zlib
  %AI9_DataStream) into layers, sublayers, groups, compound paths, clip
  groups and hidden objects, run by the existing PostScript interpreter.
  Falls back to the page, with a warning, when a shown layer uses an
  operator that isn't read or the art differs from the page by over 5%.
- eps: read the text document (ate.rs) to place type on hidden layers and
  objects; the page's type is matched to the file's text objects by
  position (pieces of a line included) and kept with the nearest one when
  none claims it. Area type and type on a path are left out with a note.
- pdf/engine: .ai files go through the same reader.
- engine/cli: a file whose import left things out isn't overwritten unless
  asked (acknowledgeLoss, --replace-lossy).
- eps: font names re-encoded with a *<n> suffix resolve to their family.
- i18n: es/it/ru for the new import messages; ROADMAP updated.

Container and text-document formats were inferred from user-owned files; the
Adobe file format specification was not read.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 03:49:49 -04:00
bflatasticandClaude Opus 5.5 f8138e14ba Fix #546: DXF export writes each fill's outlines before its hatch
Laser and cutter software skips HATCH entities, so shapes that were only
filled (type, traced art) reached it as nothing. Each filled area is now
written as its outlines (polylines and splines, in the fill's colour)
followed by the solid hatch; R12 keeps writing the outlines alone.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 14:49:42 +07:00
BFlat f149f10059 Merge pull request #707 from DisasterAreaDesigns/fix-reencoded-font-names
EPS import: a font name re-encoded as <subset>+<name>*<n> names the font
2026-10-09 14:46:46 +07:00
BFlat a3f6eeb5cc Merge pull request #711 from storytold/fix/708-unmapped-glyphs
Fix #708: glyphs whose ToUnicode is U+FFFD don't import as "�"
2026-10-09 14:43:03 +07:00
bflatasticandClaude Opus 5.5 dc7c300c69 Fix #708: glyphs whose ToUnicode is U+FFFD don't import as "�"
A PDF or PDF-compatible .ai whose ToUnicode map gives some glyphs U+FFFD (as
some files do for the digits of an embedded CID font) imported those glyphs as
type showing the replacement character, so every digit came in as "�".

U+FFFD now counts as no mapping. Such a glyph takes its character from the
embedded font where it can (Adobe's CID tables for CID-keyed CFF, as before,
then the font program's own cmap), and otherwise keeps its outline from the
embedded font, so it looks as the file draws it. The import warns which font
had characters the file doesn't name.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 14:34:17 +07:00
BFlat a9106b17a8 Merge pull request #709 from storytold/fix/703-templates-folder
Fix #703: the Templates folder is in the desktop's documents folder
2026-10-09 14:27:01 +07:00
bflatasticandClaude Opus 5.5 a52ad5cac8 Fix #703: the Templates folder is in the desktop's documents folder
New from Template... and Save as Template opened their dialog in
~/Documents/VectorCraft Templates. On desktops whose documents folder has
another name (Italian ~/Documenti) or where the folder was never made, the
dialog started in a folder that doesn't exist and showed an error.

- The default Templates folder is now in the user's documents folder: on Linux
  and the BSDs the one XDG_DOCUMENTS_DIR names in user-dirs.dirs, elsewhere
  ~/Documents.
- The folder a dialog starts in is made when missing; where it can't be, the
  dialog starts in the nearest folder above it that exists, else home.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 14:22:32 +07:00
BFlat acd5dec214 Merge pull request #705 from storytold/fix/701-rotate-cursor
Fix #701: the rotate cursor is a curved double arrow
2026-10-09 14:17:26 +07:00
Matthew FarrowandClaude Sonnet 5.5 003ce917df EPS import: a font name re-encoded as <subset>+<name>*<n> names the font
A program that re-encodes a font in an EPS sets the copy under a name with a
`*<n>` suffix (`KBKNNM+RollerBabyBV*1`). The suffix was part of the family
name, so the installed font was never found and text fell back to a
substitute. The suffix is dropped when `*` is followed only by digits.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 03:16:11 -04:00
bflatasticandClaude Opus 5.5 aef5790e01 Fix #701: the rotate cursor is a curved double arrow
The rotate cursor drew an arc with a large triangle under each end, both
pointing straight down and away from the arc, so it didn't read as an arrow.
Each end now has a slim arrowhead pointing on along the arc's tangent, with
the same halo as the other cursors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 14:13:03 +07:00
BFlat f59be80671 Merge pull request #702 from storytold/pr/land-698-699
Land #698, #699: a saved multi-artboard .ai reopens as its document; FreeBSD hexagon test
2026-10-09 14:05:00 +07:00
bflatastic b411a3d158 Merge #699 2026-10-09 13:57:37 +07:00
bflatastic a27c912f8a Merge #698 2026-10-09 13:57:37 +07:00
BFlat 5d74c5bb77 Merge pull request #700 from storytold/fix/696-field-widths
Fix #696: the Properties panel's number fields are all one width
2026-10-09 13:57:14 +07:00
Jax SpenserandClaude Sonnet 5.5 29310175af Image Trace: Flat Logo mode (sub-pixel edges, restored corners, true lines and circles)
A fourth Image Trace mode for flat-colour logos. The existing tracer follows hard pixel
edges, so an outline can only be as good as the pixel grid; here each pixel is read as a
blend of the logo's flat colours, the blend is interpolated smoothly (cubic B-spline), and
every outline is placed where two colours are equally present, to a fraction of a pixel.

Outlines are then cleaned the way a person would:
- corners the blur rounded are put back (line fits either side of a bend, intersected);
- near-straight runs and near-circular arcs become exact lines and arcs (Snap Curves To Lines);
- the rest is fitted with as few cubic Beziers as the tolerance allows (Schneider);
- touching colours overlap by 0.06 px so no hairline gap opens between independent fits;
- shapes are painted biggest first; transparent areas fully enclosed by artwork (letters
  knocked out of a badge, the counters of an "o") are painted white so the logo reads the
  same on any background, or become real holes with Ignore White (each hole belongs to the
  smallest outline containing it);
- an outline whose fit strays more than 1.4 px from the raw contour is fitted plainly.

Colours are found automatically (and completed from pixels no blend of the known colours
explains, so a small accent is not lost) or named with `logoColors: ["#rrggbb", ...]` (white is
always its own class; colours closer than 12 count as one; at most ten). Gradients and photos
are refused with advice to use Color (a flat-colour score of the solid areas, 0.93). A
hard-edged source with no anti-aliasing is softened by under a pixel and fitted with looser
snap tolerances. Images over 1024 px on the long side are averaged down first (further, if
they are busy enough to make the unmixing expensive) and the result is mapped back exactly.
More real outlines than we will fit are refused, not silently truncated.

Also: a "Flat Logo" preset, the mode in the Image Trace panel (Method hidden: it always
stacks), the command docs and MCP prompt, es/fr/it/ru translations for the two new messages
and the mode name, and the ROADMAP.

Never-crash: no unwrap/expect/panic, every size and float is bounded and checked, with
tests for degenerate and extreme input (NaN/infinite parameters, 0x0 and 1x1 images, sparse
outlines, an anchor budget, a 200,000-entry palette) and a 250-run randomised no-panic
property test. The B-spline interpolation follows Unser et al. and Thevenaz et al., and the
curve fitter follows Schneider (Graphics Gems); both are written from the papers.

Measured (local experiment, not in CI): a flat-colour logo's vector original rendered down
to a soft 199x100 px PNG and traced. Mean edge error vs the original at 1600 px wide:
built-in colour presets 2.5 to 3.4 px, Flat Logo 0.78 px (0.48 px from a crisp source);
region overlap 0.88-0.91 vs 0.966. About 0.1 s for a 200 px logo.

Tests: 60 new in the trace crate (unmix, field, contours, geometry, Beziers, corners,
outline fitting, palette, end-to-end on synthetic shapes made in code) and 3 in the engine.
cargo xtask ci passes (fmt, clippy, test, assets, brands, layers, wasm): 4,290 tests.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-09 17:57:04 +11:00
bflatasticandClaude Opus 5.5 fa3d78a4b2 Fix #696: the Properties panel's number fields are all one width
The Transform fields were sized from the row's room, the rotation field was
70 pt, the corner radius 80, Opacity 64, the stroke weight 90 and Keyboard
Increment 80, so the fields didn't line up. One `panels::field_width`, the
Transform fields' width measured from the full row, now sizes all of them (and
the Edit Artboards fields, and the Transform panel's corner radius).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 13:54:25 +07:00
llduyll10andClaude Opus 5.5 1056a42a56 Open: a saved .ai with several artboards restores its document instead of asking for pages
Opening a PDF-compatible .ai (or a PDF saved with Preserve Editing) that has more than one
page showed the Import PDF dialog and imported pages, although the file carries its
VectorCraft document. Opening now restores that document (every artboard and layer) without
asking, as the engine already does when no pages are picked. Placing still asks for the page.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 13:48:37 +07:00
BFlat d464f28ed3 Merge pull request #697 from storytold/pr/land-694
Land #694: Radial Blur, Smart Blur and Unsharp Mask
2026-10-09 13:47:27 +07:00
bflatasticandClaude Opus 5.5 83b51ab9c7 SVG export: name the unsupported pixel effects without a product name
The brands check keeps other products' names out of user-facing text; #694's
SVG warnings called Radial Blur, Smart Blur and Unsharp Mask "Photoshop-style
raster effects". They are "pixel effects" now.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 13:43:49 +07:00
callmeBallochandClaude Opus 5.5 3e94f6ffd6 M2.9: hexagon orientation no longer depends on atan2 rounding
The Shaper fits a hexagon's rotation by scoring 0, 90, 180 and 270
degrees, but a hexagon at 180 is the one at 0 (and 270 the one at 90):
those pairs score the same up to rounding, so the platform's atan2 picked
between them. FreeBSD's libm gave 270 where Linux gives 90, failing
tilted_rectangles_ellipses_and_hexagons_snap_to_their_angle_steps on the
FreeBSD build+test job. Candidates a whole number of periods from an
earlier one are now dropped. A new test reproduces the flip on Linux
with the old code (180 instead of 0 at tilt -9).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GQPh8UDgMyARR5Hat9UchC
2026-10-09 06:37:59 +00:00
bflatastic 5acc269a41 Merge #694: Radial Blur, Smart Blur and Unsharp Mask
# Conflicts:
#	ROADMAP.md
2026-10-09 13:36:38 +07:00
BFlat c4e20023de Merge pull request #695 from storytold/fix/693-artboard-paste
Fix #693: a click activates its artboard; in-place pastes go onto it
2026-10-09 13:36:14 +07:00
bflatasticandClaude Opus 5.5 e9bbf43d15 Fix #693: a click activates its artboard; in-place pastes go onto it
- A press with a selection tool inside an artboard makes it the active one, as
  the Artboard tool's does; before, only the navigator and the Artboards panel
  changed it.
- Paste in Place, in Front and in Back take `artboard` (the UI passes the active
  one): the objects go where they were on the artboard they were copied from,
  on that artboard. Without it, they paste where they were, as before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 13:32:44 +07:00
bflatasticandClaude Opus 5.5 1e7f5084d8 Part of ROADMAP gap 2: Radial Blur, Smart Blur and Unsharp Mask on a pixel-filter pipeline
Effect › Blur › Radial Blur (spin/zoom, draft/good/best) and Smart Blur
(Normal mode), Effect › Sharpen › Unsharp Mask: Photoshop-style filters in
vectorcraft_effects::pixel, run by the renderer on the object's pixels in
stack order with Gaussian Blur and Feather, cached while panning; lengths in
points, bounded work per pixel. PDF, Expand Appearance and SVG export write
the effected objects as images. Dialogs with preview (method/quality
dropdowns, fields in documented order), menu entries, translations, tests.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 13:30:31 +07:00
BFlat 843507549f Merge pull request #692 from storytold/fix/windows-taskbar-icon
Windows: the taskbar and Alt+Tab show VectorCraft's icon
2026-10-09 13:15:39 +07:00
bflatasticandClaude Opus 5.5 b554330d06 Windows: the taskbar and Alt+Tab show VectorCraft's icon
Windows shows a window's big icon (ICON_BIG) in the taskbar and Alt+Tab.
eframe sets only the window icon (the small one, in the title bar), so the
taskbar showed a generic window instead of VectorCraft's icon. The app now sets
the big icon from the same 256 px image when the window is created.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 13:12:25 +07:00
BFlat eec150e276 Merge pull request #691 from storytold/pr/land-667
Land #667: native Affinity import with artboards, vectors, text and images
2026-10-09 12:56:00 +07:00
bflatastic 2de7257736 Merge #667: native Affinity import with artboards, vectors, text and images 2026-10-09 12:48:31 +07:00
BFlat 256702bab0 Merge pull request #690 from storytold/fix/663-toolbar-labels
Part of #663: Show Tool Group Labels option; Cmd+, opens Settings on the Mac
2026-10-09 12:44:53 +07:00
bflatasticandClaude Opus 5.5 498a2d1e6b Part of #663: Cmd+, opens Settings on the Mac
Cmd+, is how every Mac app opens its settings. It now opens Preferences on
macOS beside its own Cmd+K, unless a command or one of the user's shortcuts
already has the chord.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 12:38:29 +07:00
bflatasticandClaude Opus 5.5 4ab13dabfb Part of #663: User Interface > Show Tool Group Labels
The toolbar names its tool groups (Select, Shapes, Draw, Modify...). A new
preference, on by default, turns the names off for a cleaner toolbar: a faint
dash then separates the groups.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 12:38:28 +07:00
BFlat f1157456a1 Merge pull request #689 from storytold/pr/land-687
Land #687: Rearrange All Artboards layouts, order and one click (fix #681)
2026-10-09 12:33:16 +07:00
bflatastic 55cc14e4a8 Merge #687: Rearrange All Artboards layouts, order and one click
# Conflicts:
#	ROADMAP.md
2026-10-09 12:28:10 +07:00
BFlat dce0f8a48d Merge pull request #688 from storytold/fix/673-tab-close-side
Part of #673: a document tab's close box sits where the platform puts it
2026-10-09 12:27:41 +07:00
bflatasticandClaude Opus 5.5 6a39ee0a1c Part of #673: a document tab's close box sits where the platform puts it
Document tabs drew their close box before the title on every platform, the
macOS convention. On Windows, Linux and the web it now comes after the title,
as those platforms' tabs (and Adobe's own apps there) put it; macOS keeps it
before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 12:24:25 +07:00
bflatasticandClaude Opus 5.5 01df2c730b Fix #681: Rearrange All Artboards layouts, order and one-click access
- artboard.rearrange takes layout (gridByRow, gridByColumn, row, column;
  byColumn stays as an alias of gridByColumn) and order (leftToRight,
  rightToLeft); Columns is the row count of a grid by column and is
  ignored by row and column. It returns {artboards, rows, columns}.
- A Rearrange All Artboards dialog: Layout and Layout Order toggles drawn
  in code (widgets::layout_button, previewing the order), Columns/Rows,
  Spacing, Move Artwork with Artboard and the artboard count.
- One click: Rearrange All in the Properties panel (Document section with
  several artboards, Edit Artboards' Quick Actions); the Artboards panel's
  Rearrange button and menu item now open the dialog too.
- Tests for every layout x order (artboards, art riding along, one undo
  step), the dialog, the Properties button; the command sweep covers the
  new params. Translations for ja, es, it, ru, fr, zh-hans, zh-hant and
  pt-br; ROADMAP updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 12:22:48 +07:00
BFlat dcc0de7487 Merge pull request #686 from storytold/fix/663-canvas-greys
Part of #663: Canvas Color offers light, medium and dark grey
2026-10-09 12:20:42 +07:00
callmeBallochandClaude Opus 5.5 761b8fc080 AF.3: state the Affinity reader's clean-room provenance
The crate README now spells out the provenance the review on
storytold/vectorcraft#667 asks the owner to decide on: no Affinity
software; afread's MIT description re-described without translating
code; every structure confirmed on public files (CRC-32 per entry,
self-typed fields); semantics fitted to Affinity's own thumbnails; how
the sample documents were licensed; read-only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GQPh8UDgMyARR5Hat9UchC
2026-10-09 05:20:33 +00:00
callmeBallochandClaude Opus 5.5 5d41601da1 Merge storytold/main into AF.3 native Affinity import
Conflicts: ROADMAP (main's guides and file-format rows, with the Affinity
items kept); fileio/load.rs (main's physical-size raster documents, kept
visible to the Affinity preview fallback).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GQPh8UDgMyARR5Hat9UchC
2026-10-09 05:20:33 +00:00
bflatasticandClaude Opus 5.5 0924bc16ae Part of #663: Canvas Color offers light, medium and dark grey
Preferences > User Interface > Canvas Color offered Match User Interface
Brightness and White only: with a dark interface the first is a high-contrast
dark canvas around the white page, and White hides where the page ends. Light
Gray, Medium Gray and Dark Gray keep the page's edge in view at a gentler
contrast.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 12:14:33 +07:00
callmeBallochandClaude Opus 5.5 e80e47a295 AF.3: count distinct sample documents in the value-budget note
The census behind the limit counted duplicate copies of the same public
files: there are 189 distinct documents, the largest still decoding 3.3
million values.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GQPh8UDgMyARR5Hat9UchC
2026-10-09 05:13:22 +00:00
BFlat f18cd1c99b Merge pull request #685 from storytold/fix/683-fonts-folder
Fix #683: Preferences › Type › Additional Fonts Folder
2026-10-09 12:11:11 +07:00
bflatasticandClaude Opus 5.5 e92bbdbdac Fix #683: Preferences > Type > Additional Fonts Folder
VectorCraft found fonts only in the system's font folders (and, on Windows,
those font services activate). A new preference names one more folder, read
with its subfolders after the platform's: its fonts are listed in the font
menus and used as if installed, without installing them.

- vectorcraft_text::set_user_font_dirs / user_font_dirs: folders
  system_font_dirs adds to every scan (none on wasm).
- prefs fontsFolder (Type > Options > Additional Fonts Folder), trimmed; when
  it changes after the first scan, the fonts are scanned again at once, so the
  folder's fonts appear (or go) and type in them lays out again.
- The label is translated where Additional Plug-ins Folder is.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 12:05:16 +07:00
BFlat b61089e5c6 Merge pull request #684 from storytold/pr/land-fastmikey
Land #674, #676, #677, #678, #679: raster resolution, Crop Image trim, CMYK TIFF alpha, masked CMYK PDF images, direct ICC CMYK to RGB
2026-10-09 11:56:43 +07:00
bflatasticandClaude Opus 5.5 7bd496b1e2 Images: the web app keeps the decoder's 512 MB limit
#677 lets one image decode take up to 2 GB, so large print sheets open on the
desktop. wasm32 can address only 4 GB and aborts when an allocation fails, so
the web app keeps the decoder's default 512 MB and reports larger images as an
error instead.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:43:59 +07:00
bflatastic 2b91d7effd Merge #679 2026-10-09 11:43:42 +07:00
bflatastic b062d625cf Merge #678 2026-10-09 11:43:42 +07:00
bflatastic ee7be83ee0 Merge #677 2026-10-09 11:43:41 +07:00
bflatastic 50bb3b2693 Merge #676 2026-10-09 11:43:41 +07:00
bflatastic 2f81b4437b Merge #674 2026-10-09 11:43:40 +07:00
BFlat 23b7c68d90 Merge pull request #680 from storytold/fix/671-artboard-orientation
Fix #671: Edit Artboards' Properties picks a size preset and flips the orientation
2026-10-09 11:42:03 +07:00
bflatasticandClaude Opus 5.5 4176c0f297 Fix #671: Edit Artboards' Properties picks a size preset and flips the orientation
With the Artboard tool, the Properties panel showed the active artboard's name,
position and size but no quick way to turn it between portrait and landscape.
It now has a row with:
- Preset: New Document's saved and built-in presets, by category, matched in
  either orientation (Custom when none matches); choosing one sizes the
  artboard in its current orientation;
- Portrait and Landscape (the New Document toggle): the other one swaps the
  artboard's width and height.
The artboard's top-left corner stays put, so no art moves with it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:37:05 +07:00
storybored379andOpenAI Codex 829ec48581 M1: command catalog resource and version-aware MCP results
Co-Authored-By: OpenAI Codex <noreply@openai.com>
2026-10-08 21:35:07 -07:00
BFlat 349668a1e6 Merge pull request #672 from storytold/pr/land-394
Land #664, #669: Animated Zoom, Large Tabs, Scale Cursor, anti-aliased bitmaps, Spacing Guides (part of #394)
2026-10-09 11:32:46 +07:00
callmeBallochandClaude Opus 5.5 67a62a7fe7 AF.3: bound the values a document stream decodes
A value takes about 40 bytes in memory however few it took in the file,
and a bool array packs eight in a byte, so a small, highly compressed
doc.dat could declare billions of values and make the import abort on
allocation (review on storytold/vectorcraft#667). The parser now counts
fields and array elements against a 2^24 budget before allocating, and
reserves array storage fallibly, returning Error::Limit either way.
The largest of 333 public documents decodes 3.3 million values.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GQPh8UDgMyARR5Hat9UchC
2026-10-09 04:31:42 +00:00
storybored379andOpenAI Codex 2eb6b2fd7c M1: common MCP tools and strict argument handling
Co-Authored-By: OpenAI Codex <noreply@openai.com>
2026-10-08 21:26:41 -07:00
callmeBallochandClaude Opus 5.5 b5ae419734 Merge storytold/main into AF.3 native Affinity import
Conflicts: README and ROADMAP (both sides kept: the French and Russian
interface with the Affinity sentence; the placed-documents bullet with
the Affinity one); place and swatch libraries (upstream's byte sniffing
and comments, with the preview-only refusal kept).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GQPh8UDgMyARR5Hat9UchC
2026-10-09 04:26:07 +00:00
bflatasticandClaude Opus 5.5 ea07805fdf ROADMAP: Spacing Guides wired (#669) beside #664's preferences
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:26:01 +07:00
bflatastic e29e558810 Merge fix/394-spacing-guides
# Conflicts:
#	ROADMAP.md
2026-10-09 11:25:41 +07:00
bflatastic cc627c75e3 Merge fix/394-prefs-batch
# Conflicts:
#	ROADMAP.md
2026-10-09 11:25:38 +07:00
BFlat 5f4e03f3b3 Merge pull request #670 from storytold/fix/661-touch-bar-quit-int
Fix #661: quitting no longer crashes on Macs with a Touch Bar
2026-10-09 11:24:59 +07:00
fastmikey99andClaude Opus 5.5 f767403673 Crop Image: trim an image to its pixels that aren't fully transparent
object.cropImage {trim: true} cuts the selected image to the box of its pixels
with any alpha, copying them as they are (no re-render, no resampling) and
placing them where they were. An image with nothing to cut is left as it is
and isn't an error (trimmed: false), so a script can trim every image it
opens. Print-ready PNGs usually carry transparent padding; with this, Fit to
Artwork Bounds can size to the art.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 17:24:04 +13:00
bflatasticandClaude Opus 5.5 90d6785eb5 Part of #394: Animated Zoom, Large Tabs, Scale Cursor and anti-aliased bitmaps act
- Performance › Animated Zoom (with GPU Performance, which dims it when
  off): the Zoom tool dragged sideways zooms about the press (right in,
  left out) and held still zooms on (Alt: out); a click still steps. Off,
  a drag zooms to the area dragged across, now drawn as a marquee. The
  hint bar says which.
- User Interface › Large Tabs: taller document tabs with larger titles.
- User Interface › Scale Cursor Proportional to UI: off, the tool cursors
  keep their size whatever the UI Scaling (OS and painted cursors alike).
- File Handling › Display Bitmaps as Anti-aliased Images in Pixel
  Preview: off (the default), Pixel Preview samples images nearest-pixel
  (`RenderOptions::smooth_images`).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:22:43 +07:00
bflatasticandClaude Opus 5.5 1575b14294 Part of #394: Smart Guides › Spacing Guides space a moved selection evenly
A selection moved with the Selection or Direct Selection tool that lines
up with nothing along an axis lands as far from its neighbour as two
other objects of its row (or column) are apart, or halfway between its
two neighbours, within the snapping tolerance; the equal gaps are marked
with a line and end ticks in the Smart Guides colour. The objects are
taken as wholes on their layers (groups too), and inside a group holding
the selection, its other objects. Off, moves only line up as before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:22:22 +07:00
bflatasticandClaude Opus 5.5 f17bac2c64 Fix #661: quitting no longer crashes on Macs with a Touch Bar
On every quit (Cmd+Q, VectorCraft > Quit, the close button) on a MacBook Pro
with a Touch Bar, AppKit threw from -[_NSTouchBarFinderObservation invalidate]
and macOS reported a crash. AccessKit's macOS adapter subclasses the window's
content view and gives it back its own class when the window is torn down;
AppKit's Touch Bar support observes the view under the subclass, so removing
that observation throws (the same cause Zed fixed in zed-industries/zed#65186).

On macOS with accessibility, the app now ends the process at the end of
on_exit, once the preferences are saved, before eframe tears the window down.
Nothing after the window is needed on a normal quit. While the window is still
starting up it doesn't, so a graphics failure still starts the app again on
another adapter (#651).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:20:40 +07:00
BFlat 01ad745e86 Merge pull request #668 from storytold/fix/663-recent-and-preset-dblclick
Part of #663: Home screen Recent Files; a double-clicked preset creates the document
2026-10-09 11:20:12 +07:00
bflatasticandClaude Opus 5.5 d8f6bacddb Part of #663: Home screen Recent Files; a double-clicked preset creates the document
- The Home screen lists the first six of File > Open Recent Files, each by name
  (a click opens it) and folder; one that can't be opened says so in the status
  bar. With none, there is no section.
- In New Document, a double-click on a preset card creates the document from
  it; a click still only chooses it. The Create buttons no longer overwrite a
  create asked for earlier in the frame.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:17:35 +07:00
fastmikey99andClaude Opus 5.5 2cdf4e3de0 Colour: ICC CMYK converts straight into the RGB profile, with black-point compensation
CMYK went to RGB through display sRGB: CMYK -> sRGB (clamped) -> working RGB.
Into a wider space (Wide Gamut RGB, the 1998 primaries) that clipped every
colour sRGB can't hold - CMYK cyan's red channel landed at 99 instead of 0 -
and the black-point compensation setting had no effect (moxcms leaves it
unimplemented). An ICC CMYK profile now converts directly into the RGB
profile: into its primaries with linear curves, where compensation is a
linear remap from the profile's black (found by sending black through the
profile and reading it back), then onto its own curves. The canvas uses the
same conversion into sRGB, so what shows is what an RGB export writes.

Checked against Ghostscript with the same profiles (relative colorimetric,
compensation on and off): exports into Wide Gamut RGB and the sRGB display
agree within 1 level in 255. The built-in CMYK spaces are unchanged (Generic
CMYK compensates in its own model).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 17:11:34 +13:00
fastmikey99andClaude Opus 5.5 088495ee17 PDF import: masked CMYK images stay CMYK, their mask an opacity mask
A CMYK image with an /SMask, /Mask or colour key was handed to the
interpreter and stored as an RGB PNG, converted with hayro's own bundled
profile (Perceptual) rather than the working CMYK, so it showed 10-30 levels
lighter than other CMYK images and lost its ink amounts. It now keeps its
inks as other CMYK images do (#320), and its alpha becomes a greyscale
opacity mask. PDF export already writes that as a DeviceCMYK image under a
soft mask, so a round trip keeps the inks.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 17:11:34 +13:00
fastmikey99andClaude Opus 5.5 43db1cdbbf Open CMYK TIFFs with an alpha channel, and rasters past 512 MB
The image decoder can't read a CMYK TIFF with an alpha channel at all
("color type Unknown(0)"); it is now read with the tiff crate, associated
alpha divided back out and the inks converted in the active colour settings.
And a 60 in sheet at 300 ppi (18000 x 6600 px) hit the decoder's 512 MB
default allocation limit; up to 2 GB is now allowed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 17:11:08 +13:00
fastmikey99andClaude Opus 5.5 ed17166343 Open raster images at the size their resolution declares
An image opened as a document took 1 px = 1 pt whatever its pHYs, JFIF or
EXIF resolution said, so a 300 ppi print file opened at four times its
physical size. It now opens the way Place already sizes it (pt_per_px):
at the resolution it declares, 72 ppi when it declares none.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 17:11:07 +13:00
BFlat fc74389b5a Merge pull request #660 from Haven-King/fix/text-engine-integration
Fix/text engine integration
2026-10-09 10:45:11 +07:00
BFlat 0891ffbf51 Merge pull request #659 from storytold/fix/449-two-finger-pan
Part of #449: two fingers dragged on a touch screen pan the canvas
2026-10-09 10:37:26 +07:00
bflatasticandClaude Opus 5.5 861a0759b0 Part of #449: two fingers dragged on a touch screen pan the canvas
A pinch already zoomed the canvas and a second finger already cancelled the
first finger's press, but dragging two fingers together did nothing: the
canvas only read wheel scrolls, and a touch screen sends touches. The fingers'
movement (egui's multi-touch translation) now scrolls the canvas under either
Zoom with Mouse Wheel setting, and zoom and scroll apply in the same frame, so
a pinch that also slides pans too. Trackpads send scrolls, so nothing counts
twice.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 10:34:22 +07:00
haven 992f6a0a4d M7: tests for the text engine features combined
Layout (vectorcraft-text tests_combos): every pair of ligatures under tracking,
the paragraph composer, vertical alignment, Shrink Text to Fit, per-paragraph
attributes and inline graphics, and all six at once. Commands
(vectorcraft-engine tests_textcombos): Auto Size and Shrink Text with inline
art, paragraphs, composer and alignment; editing and undo across them; a save
round trip with everything on.
2026-10-08 20:30:14 -07:00
haven 53e39884fc M7: Auto Size measures vertically aligned area type from the top
auto_height lays the text out in a very tall probe frame; with Center, Bottom
or Justify the lines moved down inside it and the frame grew to tens of
thousands of points.
2026-10-08 20:30:14 -07:00
haven abdc26d8d1 M7: Shrink Text to Fit scales inline art's baseline shift
The fit scaled each run's size, leading and baseline shift but not an inline
graphic's own shift (points), so shrunk symbols sat off the cap-height centre.
2026-10-08 20:30:14 -07:00
haven 56c975465c M7: inline art follows vertically aligned lines
align_vertically moved lines and glyphs but not TextLayout::inlines, so inline
symbols in a centred or bottom-aligned area stayed where top alignment put them.
The reflow path for non-rectangular frames also kept the previous pass's
inlines, drawing each symbol twice.
2026-10-08 20:30:14 -07:00
BFlat 2dcac5b48b Merge pull request #658 from storytold/fix/651-gpu-fallback-int
Fix #651: a dual-GPU Mac falls back to its other GPU
2026-10-09 10:29:33 +07:00
bflatasticandClaude Opus 5.5 dc39146d0d Fix #651: a dual-GPU Mac falls back to its other GPU
Metal reports no PCI ids, so both GPUs of a dual-GPU Mac had the adapter key
Metal:0000:0000. When the integrated GPU failed at start-up, the restart left
out both and the app quit, although the discrete GPU works. An adapter without
ids is now keyed by its name, so the restart leaves out only the one that
failed.

The failure itself was wgpu's indirect-call validation compute shader, which
OCLP-patched Metal on an Iris Pro can't compile. Nothing in VectorCraft or
egui draws indirectly, so that validation is off (WGPU_VALIDATION_INDIRECT_CALL=1
turns it back on).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 10:26:55 +07:00
BFlat 147fc113c3 Merge pull request #657 from storytold/pr/land-641
Land #653, #654, #656: Image Trace View modes, Palette and Create Strokes (part of #641)
2026-10-09 10:25:04 +07:00
bflatastic 66a5363629 Merge #656: Image Trace: Create Strokes
# Conflicts:
#	ROADMAP.md
#	crates/engine/src/cmd/buildcmds.rs
#	crates/engine/src/tests_build.rs
#	crates/mcp/src/prompts.rs
#	crates/trace/src/tests.rs
#	crates/ui-egui/src/panels/image_trace.rs
2026-10-09 10:16:02 +07:00
bflatastic eea4fe9e58 Merge #654: Image Trace: Palette (Limited, Full Tone, Automatic, Document Library)
# Conflicts:
#	ROADMAP.md
#	crates/engine/src/cmd/buildcmds.rs
#	crates/ui-egui/src/panels/image_trace.rs
2026-10-09 10:14:35 +07:00
bflatastic 13c37e0bf4 Merge #653: Image Trace: Advanced as a section that stays open, and View modes
# Conflicts:
#	ROADMAP.md
2026-10-09 10:13:04 +07:00
bflatasticandClaude Opus 5.5 438f90c751 Part of #641: Image Trace: Create Strokes
Advanced › Create: Fills and/or Strokes, with Stroke (the widest line, px).
With Strokes, each colour's 8-connected parts no wider than the stroke width
(chamfer distance transform) trace as open centre lines instead of filled
outlines: the line is thinned to one pixel (Zhang-Suen with each removal
re-checked, so two-pixel lines survive; staircase corners dropped), its
skeleton becomes runs between ends and junctions (junction pixels merged,
spurs pruned, runs through two-way junctions joined, rings closed), and each
run is simplified and fitted with curves. The stroke width is the line's mean
width (pixels over length). Traced lines get round caps and joins in the
document. Without Fills, wider areas become 1 px stroked outlines.
`imageTrace.make` takes fills, strokes and strokeWidth, and refuses neither
fills nor strokes and a non-positive width.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 10:11:09 +07:00
bflatasticandClaude Opus 5.5 4a81e549a2 Part of #641: Image Trace: Palette (Limited, Full Tone, Automatic, Document Library)
Color mode's colours now come from a Palette (`palette` in imageTrace.make's
params), shown in the Image Trace panel under Mode:
- Limited: the `colors` best colours (what Color did before; the default).
- Full Tone: median cut until no colour box spans more than 96 (Less) … 8
  (More) levels per channel, up to 256 colours, set by `colorDetail` 0-100
  (the panel's Colors slider for this palette).
- Automatic: flat art (90% of the pixels in a few tight colours) traces with
  exactly its colours, anything else as Full Tone.
- Document Library: the most used (at most `colors`) colours of the
  document's swatches or of a swatch library (`library`: "document" or a
  library id or name, chosen in the panel's Library list), used as they are;
  traced shapes fill with the swatch's own colour, its colour model kept.
  The library's colours are looked up at every trace, not saved.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 09:51:49 +07:00
bflatasticandClaude Opus 5.5 5be583d1f7 Part of #641: Image Trace: Advanced as a section that stays open, and View modes
- The Image Trace panel's Advanced options sit under a full-width collapsible
  header (widgets::section_toggle, also used by New Document's Advanced
  Options); whether it is open is kept with the UI preferences.
- View: Tracing Result, Tracing Result with Outlines, Outlines, Outlines with
  Source Image and Source Image, in the panel, the Control bar and the
  Properties panel. The view is saved in the Image Trace object's settings
  (`trace.view`), kept when it is traced again, set with the new
  `imageTrace.setView` command (or `view` on imageTrace.make) and drawn by the
  canvas only (RenderOptions::trace_views): exports, printing and Expand keep
  the tracing result.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 09:33:22 +07:00
BFlat 11fceda13e Merge pull request #650 from mateususa/fix/artboard-tool-delete-key
Artboard tool: Delete and Backspace delete the active artboard
2026-10-09 09:31:38 +07:00
BFlat ea814b3fac Merge pull request #652 from storytold/fix/649-dock-drop-zone
Fix #649: a panel dropped on the dock lights up where it goes
2026-10-09 09:27:11 +07:00
bflatasticandClaude Opus 5.5 b5e39048df Fix #649: a panel dropped on the dock lights up where it goes
Panels other than Properties, Layers and Libraries live in the dock's icon
column, not as tabs. Dragging one onto the dock lit up the whole dock, tabs
included, and the drop put it back as an icon, so it seemed to vanish. The
drop zone now lights up the icon column for such panels (the whole dock still
for the tabbed ones), and the dropped panel pops out of its icon.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 09:23:30 +07:00
mateususaandClaude Opus 5.5 762bd6b927 Artboard tool: Delete and Backspace delete the active artboard
The Artboard tool handled Delete/Backspace in Tool::key, but never claimed
the keys through Tool::claims_key. The UI only routes Delete/Backspace to a
tool that claims them, so the keypress went to the Clear shortcut instead
and the artboard stayed. The existing tests called the tool directly and
missed it.

The tool now claims Delete/Backspace while no drag is in progress and more
than one artboard exists. With only one artboard left, the keys stay with
the shortcut.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 19:19:59 -07:00
BFlat 033ceaff41 Merge pull request #648 from storytold/fix/svg-root-layer-name
Part of #372: SVG import names the one layer from the root element
2026-10-09 09:05:21 +07:00
bflatasticandClaude Opus 5.5 a2e4206155 Part of #372: SVG import names the one layer from the root element
Other editors export a document with a single layer without a layer group:
the layer's name goes on the root <svg> (id, or data-name) and its art sits
directly inside. Such a file opened as "Layer 1"; now its one layer takes the
root's name. Files whose top-level groups are the layers are unchanged, and an
Inkscape root's generated id (with inkscape:version) isn't taken as a name.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 09:00:24 +07:00
BFlat 771981e2b1 Merge pull request #644 from dotCooCoo/feat/ase-import
Swatches: swatch exchange (.ase) files open as swatch libraries
2026-10-09 08:50:50 +07:00
BFlat c7aeaa637f Merge pull request: land #643 (fix #638)
Land #643 (fix #638: Layers panel lays out only rows in view, keeps open rows in the file)
2026-10-09 08:40:24 +07:00
bflatastic 965fc449e1 Merge #643: Fix #638: Layers panel lays out only the rows in view and keeps open rows in the file 2026-10-09 08:31:13 +07:00
bflatasticandClaude Opus 5.5 977e5d1967 Fix #638: Layers panel lays out only the rows in view and keeps open rows in the file
The panel laid out a row (with its thumbnail and several whole-document
lookups) for every open row each frame. A layer of 5,000 groups of 10 paths,
all open, took about 29 s a frame headless. Now the rows shown are listed once
per document change (with their layer colour and dimming worked out on the
way down) and ScrollArea::show_rows lays out only those in view: 0.4 ms a
frame. A row highlighted out of view is scrolled to.

The open rows move from UI state into the document's state
(DocState::layers_open, OpenRows): a document opens with only its top-level
layers open, and native files save the open rows (Document::layers_open,
written only when not the default, at save time like the view, so opening or
closing rows never marks the document modified).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 08:19:49 +07:00
BFlat b73e19eef2 Merge pull request: land #639 (part of #372)
Land #639 (part of #372: SVG import keeps wrapped layers, round-trips sublayers)
2026-10-09 07:45:18 +07:00
bflatastic 4792bd82a2 Merge #639: Part of #372: SVG import keeps wrapped layers and round-trips sublayers 2026-10-09 07:41:02 +07:00
bflatasticandClaude Opus 5.5 d5e6be1565 Part of #372: SVG import keeps wrapped layers and round-trips sublayers
Top-level groups already opened as layers named from data-name, else their
id. Now that also holds when one more id-less group wraps them (a transform
on all the art, or a <switch>'s chosen group), and hidden objects inside a
<switch> are kept (hidden) instead of dropped.

Nested groups stay groups unless something marks them as layers: the SVG
export now writes data-vc-layer="sublayer" on layers inside layers, and
import makes such a group (or an Inkscape layer group) a sublayer of the
layer holding it, in that layer's colour. A marked group anywhere else
stays a group.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 07:36:21 +07:00
BFlat a469568c7d Merge pull request #636 from HEOJUNFO/pixel-preview-pixels
View › Pixel Preview: show the document pixels the art rasterizes to
2026-10-09 06:57:47 +07:00
heojunfoandClaude Opus 5.5 53b4845f6f View › Pixel Preview: show the document pixels the art rasterizes to
Pixel Preview only switched the pixel grid on from 600%: the art was still
rendered for the screen and drawn with linear filtering, so curves and
strokes stayed smooth vectors. Now, while a document pixel is bigger than a
screen pixel, the canvas renders the visible document pixels one per point
(anti-aliased by coverage), uploads them with nearest filtering and places
them over the document rect they cover, turning with a rotated view.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-09 08:49:18 +09:00
BFlat 5f92f5eb7f Merge pull request: land #631, #632
Land #631 (ICF character alignment) and #632 (French interface)
2026-10-09 06:34:55 +07:00
bflatasticandClaude Opus 5.5 409af66699 Tests: #631's ICF test builds its runs with #627's inline field
#627 added TextRun::inline while #631 was open.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 06:26:49 +07:00
bflatasticandClaude Opus 5.5 65f35f20a6 French: ICF Top/Right and ICF Bottom/Left (#631 landed beside the catalog)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 06:25:14 +07:00
bflatastic 2b10c15d7a Merge #632: Add French (fr) interface translation
# Conflicts:
#	ROADMAP.md
2026-10-09 06:24:09 +07:00
bflatastic 712f4316e0 Merge #631: Type: Character Alignment on the ICF top and bottom (ideographic character face)
# Conflicts:
#	ROADMAP.md
#	crates/text/src/layout.rs
2026-10-09 06:24:04 +07:00
Simon LeblancandClaude Opus 5.5 0716a0d104 Translate the French labels added on main
Free Transform's widget (Free Transform, Perspective Distort,
Constrain), the Properties panel's artboard editing (Artboard, Exit)
and Type › Insert Inline Symbol, found by the catalog completeness
tests after the rebase.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-09 01:19:54 +02:00
BFlat a29563fb92 Merge pull request: land #629
Land #629 (pasted type keeps its layout bounds)
2026-10-09 06:18:57 +07:00
Simon LeblancandClaude Opus 5.5 c640a04612 Translate the French strings drawn through translating helpers
These labels reach the screen through helpers that translate their
argument (dim_label, dropdown, tl!(CONST)), so the tl! literal scan
doesn't see them: the Libraries panel's empty state, Recolor Artwork's
1/2/3 Color Job presets, Spot Colors' CMYK Equivalents, the
Eyedropper's 3 x 3 / 5 x 5 Average, Print's PDF File destination and
Save PDF's CMYK profile in effect output intent.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-09 01:18:25 +02:00
Simon LeblancandClaude Opus 5.5 e22d22a4ce Order the French code and docs alphabetically by language code
French now sits between Spanish and Italian (es, fr, it, ru): the
plural rule, the LANGUAGES registry entry (so the Language menu lists
Français before Italiano), the locale tests, the fr() helper and
french_reads_as_french. README, ROADMAP and docs/development.md list
the languages in the same order.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-09 01:18:25 +02:00
Simon LeblancandClaude Opus 5.5 9ec940222b Add French (fr) interface translation
Add fr.tsv with the full interface coverage: every menu string, every
tl! literal, the plurals and the status/error messages (@msg).
Registered as complete_menus with the French plural rule (0 and 1 are
singular); every fr-* locale (fr-FR, fr-BE, fr-CA, fr-CH …) resolves
to it. Keeps the product, workspace and perspective preset names in
English like the other complete catalogs.

Tests: french_reads_as_french; fr added to KEEPS_MENU_NAMES and
COMPLETE_MESSAGES; the Latin-script glyph test covers French letters
and the no-break space; locale tests use de-DE as the unsupported case.

Clean-room: written from the meaning of the English labels in the
vocabulary French-speaking users of vector illustration software know
(Plan de travail, Nuancier, Contour, Fond, Tracé, Calque). No other
application's localisation was copied.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-09 01:18:14 +02:00
bflatastic 9e2fb37f3a Merge #629: Fix pasted type losing its layout bounds cache
# Conflicts:
#	crates/engine/src/cmd/edit.rs
2026-10-09 06:14:31 +07:00
imachusandClaude Opus 5.5 4411688b3d Type: Character Alignment on the ICF top and bottom (ideographic character face)
Character panel menu › Character Alignment gains ICF Top/Right and ICF Bottom/Left, and
`charAlign` takes `icfTop` / `icfBottom`: a character smaller than the largest on its line lines
up its ideographic character face's top (right, vertical) or bottom (left) with the big one's.

`FontFace::icf_margins` places the ICF inside the em box as the OpenType baseline tags define it
(https://learn.microsoft.com/en-us/typography/opentype/spec/baselinetags): `icfb` / `icft` of the
BASE table's horizontal and vertical axes against `ideo` / `idtp` (else the OS/2 typographic
descender and one em), for Han ideographs (else kana, else the first script). Without them, as that
page allows, the average ink box of some ideographs and kana; a face without ideographs uses its
em box.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 08:14:17 +09:00
BFlat 6b2c90f756 Merge pull request: land #627, #628
Land #627 (inline symbols in text) and #628 (comment cleanup)
2026-10-09 06:13:34 +07:00
Diego Gomez Garcia 1ee36c2c07 Fix pasted type losing its layout bounds cache
Type pasted or imported from another app (Illustrator, PDF, SVG) arrives
without cached_bounds, which is not serialized. TextObject::bounds() then
falls back to estimate_bounds(), a rough 0.55 em per character, so the
selection box came up short of the last character and alignment looked off
until the file was saved and reopened (Session::add_document refreshes it).

Refresh the bounds of pasted text in paste_clip, covering paste and paste in
front/back/in place and every clipboard flavour, with a regression test.
2026-10-09 01:05:11 +02:00
bflatastic f365dc1c74 Merge #627: M7: inline symbols in text 2026-10-09 06:02:59 +07:00
bflatastic e9de045f06 Merge #628: Type: comments on new type's burasagari default state the default only 2026-10-09 06:02:58 +07:00
BFlat 58a3a68d83 Merge pull request #625 from DWAA1660/fix/536-popover-swatch-libraries
Fix #536: the Fill/Stroke popover's Swatch Libraries button opens its menu
2026-10-09 06:02:12 +07:00
imachusandClaude Opus 5.5 a366e4ff79 Type: the comments on new type's burasagari default state the default only
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 08:01:16 +09:00
BFlat 8b81d58845 Merge pull request: land #568, #570, #623
Land #568 (fix #563), #570 (fix #530), #623 (part of #579)
2026-10-09 05:57:51 +07:00
Claude d9b5eea18d Fix #536: the Fill/Stroke popover's Swatch Libraries button opens its menu
In the Fill or Stroke chip's popover (Control bar, Properties ›
Appearance), the Swatch Libraries Menu button at the foot of the
swatches closed the popover and showed nothing, as in the video on
#536; Show Swatch Kinds did the same. egui remembers one open popup per
window: the chip's popover was such a remembered popup, so the button's
menu, opening as another one, closed the popover and itself with it.

The popover now keeps its own open state with widgets::popover (made for
popovers that open menus of their own), so the libraries menu opens over
it and a library chosen there opens in the library panel. Escape, a
click outside and a click on the chip still close it.

Test: tests_paintchips::the_popover_swatch_libraries_button_opens_the_libraries_menu
(fails before this change: the popover closes).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01K3vVft4VXvvy8SpbbUceTW
2026-10-08 16:53:57 -06:00
bflatasticandClaude Opus 5.5 8ccafe1187 Russian: Artboard and Exit for the Properties panel's artboard editing
#570 added them while the Russian catalog was landing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 05:53:30 +07:00
bflatastic f3b90fb93f Merge #623: Part of #579: vectorcraft-cli lists the fonts font services load too
# Conflicts:
#	ROADMAP.md
2026-10-09 05:48:40 +07:00
bflatastic fc052cb001 Merge #570: Fix #530: Edit Artboards adds, deletes and leaves artboards from Properties
# Conflicts:
#	ROADMAP.md
2026-10-09 05:48:30 +07:00
bflatastic 896f8efea8 Merge #568: Fix #563: the font menu's live preview no longer flickers
# Conflicts:
#	ROADMAP.md
#	crates/ui-egui/src/tests_font_menu.rs
2026-10-09 05:48:00 +07:00
BFlat 921e60f4fc Merge pull request: land #621 (fix #585)
Land #621 (fix #585: two-finger tap undoes, three-finger tap redoes)
2026-10-09 05:46:59 +07:00
haven b843fe8af3 M7: inline symbols in text
Document symbols placed inline in a run of type (beyond Illustrator; like
InDesign inline anchored objects): TextRun.inline holds the symbol, scale and
shift; the run is one U+FFFC laid out as a glyph sized to the art, centred on
the cap height. text.insertInline and Type > Insert Inline Symbol; editing
keeps the graphic whole; canvas, SVG (<use>) and PDF draw the art; Create
Outlines turns it into a symbol instance.
2026-10-08 15:45:34 -07:00
bflatasticandClaude Opus 5.5 aa5e8f46e9 Part of #579: vectorcraft-cli lists the fonts font services load too
The DirectWrite font lister (#594) was installed in the desktop app only:
`vectorcraft-cli` (convert, run, MCP) didn't see fonts that font services
such as Adobe Fonts load on Windows, so its exports set such type in a
fallback font.

- The CLI shares the app's `system_fonts.rs` and installs it first thing
  on Windows (not the win7 build). The text crate stays free of unsafe
  code; the CLI denies unsafe code instead of forbidding it, so the
  shared module's own allowance applies.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 05:43:13 +07:00
bflatastic 9dec49ed03 Merge #621: Fix #585: a two-finger tap undoes, a three-finger tap redoes
# Conflicts:
#	ROADMAP.md
2026-10-09 05:42:35 +07:00
BFlat dc157c6c5b Merge pull request: land #619 (fix #598)
Land #619 (fix #598: the Free Transform widget)
2026-10-09 05:41:12 +07:00
bflatasticandClaude Opus 5.5 aa125bfff1 Fix #585: a two-finger tap undoes, a three-finger tap redoes
Preferences › Devices › Enable Touch Gestures (on by default) was stored
but nothing read it: no touch gesture was implemented.

- `touch::Taps` follows the fingers egui reports (winit reads them from
  the system: WM_POINTER on Windows): fingers down together and lifted
  within half a second, none moved more than 16 points, is a tap. Two
  fingers undo, three redo, with the preference on.
- egui makes the first finger the pointer too, so it has pressed on the
  canvas by the time a second lands: that press is dropped then (its tool
  interaction rolled back), and the rest of the gesture presses nothing.
  The tap so undoes what came before it, not the first finger's mark.
- A pen is one contact, so pen strokes and taps are unaffected; pinch zoom
  is unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 05:39:47 +07:00
bflatastic 22008b4e68 Merge #619: Fix #598: the Free Transform widget
# Conflicts:
#	ROADMAP.md
#	crates/ui-egui/src/i18n/cs.tsv
#	crates/ui-egui/src/i18n/es.tsv
#	crates/ui-egui/src/i18n/it.tsv
#	crates/ui-egui/src/i18n/ja.tsv
#	crates/ui-egui/src/i18n/pt-br.tsv
#	crates/ui-egui/src/i18n/ru.tsv
#	crates/ui-egui/src/i18n/zh-hans.tsv
#	crates/ui-egui/src/i18n/zh-hant.tsv
2026-10-09 05:36:53 +07:00
bflatasticandClaude Opus 5.5 2497713779 Fix #598: the Free Transform widget
While the Free Transform tool (E) is active, a small box at the canvas's
top left holds Constrain over the tool's three modes: Free Transform,
Perspective Distort and Free Distort. Before, the modes were reachable
only by modifier keys or `tool.setOption`.

- The buttons set the tool's `constrain` and `mode` options through
  `tool.setOption`, as agents do. Constrain acts as Shift held and is
  greyed in the distort modes, where it does nothing. The modifier keys
  keep working while dragging.
- Theme tokens; Constrain shows the link icon, Free Transform the tool's
  own icon, the distort modes are drawn in code. Tooltips translated
  (cs, es, it, ja, pt-br, ru, zh-hans, zh-hant).
- `ui.inspect` reports where it shows (`freeTransformWidget`).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 05:31:43 +07:00
BFlat e037064b2d Merge pull request: land #616 (fix #597)
Land #616 (fix #597: a browser-copied image pastes as the picture)
2026-10-09 05:31:24 +07:00
bflatastic 564a3ae662 Merge #616: Fix #597: an image copied in a browser pastes as the picture, not its address
# Conflicts:
#	ROADMAP.md
2026-10-09 05:26:43 +07:00
BFlat 106abe639f Merge pull request: land #612, #610, #611
Land #612 (fix #593), #610 (Shaper groups), #611 (per-paragraph attributes)
2026-10-09 05:25:17 +07:00
bflatasticandClaude Opus 5.5 54eed6ec4c Fix #597: an image copied in a browser pastes as the picture, not its address
A browser's Copy Image puts the picture on the clipboard with the image's
address as text (and HTML). Paste takes text before bitmaps, as word
processors offer a picture of copied text, so it pasted the address.

- `clipboard::is_address`: text that is only an address (http, https,
  file, ftp, data or blob).
- Desktop paste (Windows, macOS, Linux): such text gives way to the
  clipboard's bitmap when it has one. An address alone pastes as text, as
  before; nothing is fetched.
- Web: a paste whose text is only an address takes its picture file.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 05:22:09 +07:00
dotCooCoo 67af21c6db Contributors: add dotCooCoo (Robert Lee) 2026-10-08 15:18:57 -07:00
dotCooCoo e0b1f55250 Swatches: swatch exchange (.ase) files open as swatch libraries
File › Open, Other Library… and the User Defined library folder read
.ase files. Colors keep their model, global and spot colors stay global
and spot, and color groups stay groups. The library readers take a
file's bytes. On the web, File › Open passes a swatch library file to
swatch.library.load as dataBase64 instead of as lossy UTF-8 text.

Swatch and group names in a library are now unique, in .gpl files too.
Add to Swatches puts each color group of a library into one document
group when the document already has a swatch with the group's name.
The library fuzz helpers fail when a command panics.
2026-10-08 15:18:57 -07:00
bflatastic 8d5b52965c Merge #611: M7: per-paragraph paragraph attributes 2026-10-09 05:13:59 +07:00
bflatastic 33f38cef08 Merge #610: Fix Shaper recognition and add editable Shaper groups
# Conflicts:
#	crates/ui-egui/src/i18n/cs.tsv
#	crates/ui-egui/src/i18n/es.tsv
#	crates/ui-egui/src/i18n/it.tsv
#	crates/ui-egui/src/i18n/ja.tsv
#	crates/ui-egui/src/i18n/pt-br.tsv
#	crates/ui-egui/src/i18n/ru.tsv
#	crates/ui-egui/src/i18n/zh-hans.tsv
#	crates/ui-egui/src/i18n/zh-hant.tsv
2026-10-09 05:13:59 +07:00
bflatastic 8a18a74daf Merge #612: Fix #593: anchors and handle ends are easier to grab than the segments through them
# Conflicts:
#	ROADMAP.md
2026-10-09 05:13:43 +07:00
bflatasticandClaude Opus 5.5 1a1119b1d4 Tests: Arabic joining tests pick an OpenType (GSUB) font
macOS's Geeza Pro is an AAT font: its morx shaping takes no context from
outside the run, so different_style_arabic_boundary_receives_joining_context
failed on Macs (reported in #610). The tests now use the first candidate
with a GSUB table and skip when there is none.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 05:13:15 +07:00
BFlat 79a67e2642 Merge pull request: land #608 (fix #592)
Land #608 (fix #592: Linux file dialogs no longer stop the window answering)
2026-10-09 05:11:15 +07:00
bflatasticandClaude Opus 5.5 a0d5d72d90 Fix #593: anchors and handle ends are easier to grab than the segments through them
An anchor was picked within the selection tolerance (3 px), the same reach
as its segments: a press a little off the anchor's 5 px square took the
curve instead.

- `ToolContext::point_tol`: anchors and direction handle ends are picked
  within the selection tolerance, but at least 2 px past the drawn point
  (4.5 px at the default Size 3, more with a larger Size). Anchors are
  tested before segments, so where both are within reach the anchor wins.
- Direct Selection (presses, Highlight anchors on mouse over, blend spine
  points and handles), the Anchor Point, Delete Anchor Point and Scissors
  tools, and the Pen (its Alt conversions; its close/continue reach stays
  5 px unless the points are drawn larger) use it. Segments, objects and
  frame edges keep the selection tolerance.
- Of the topmost path with anchors in reach, the nearest anchor is picked.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 05:09:31 +07:00
haven f7761bf5bc M7: per-paragraph paragraph attributes
Each paragraph has its own alignment, indents, spacing, hyphenation, tab
stops and paragraph style (TextObject.paras; para stays paragraph 0's, so
old files and readers work). Layout, editing (split/merge), threads, the
Paragraph/Tabs/Paragraph Styles panels, ranged text.setStyle/setFormat/
tabs/paraStyle.apply, SVG export/import and the fuzzers follow.
2026-10-08 15:07:13 -07:00
bflatastic d9a2cfe7f9 Merge #608: Fix #592: file dialogs on Linux no longer stop the window answering
# Conflicts:
#	ROADMAP.md
2026-10-09 05:03:38 +07:00
David Whiting dc6f138a72 M2.9: translate Shaper commands in Russian 2026-10-08 23:03:34 +01:00
BFlat 6def232852 Merge pull request: land #606 (area type fit)
Land #606: area type Auto Size and Shrink Text to Fit
2026-10-09 05:03:02 +07:00
bflatasticandClaude Opus 5.5 0df8231334 Tests: format round trips find their objects by content, not by count
#606 adds a second area type (Shrink Text to Fit) to the rich fixture: the
vertical-alignment test now picks the centred area type by its text and
strips verticalAlign from every area for its old-file case, and the
composer test checks the Single-line text and the rest at the default.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 05:00:01 +07:00
bflatasticandClaude Opus 5.5 37d4477362 Fix #592: file dialogs on Linux no longer stop the window answering
VectorCraft asks for a path where it needs one and goes on with it at
once, so its file dialogs ran on the UI thread. Windows and macOS dialogs
run the window's events meanwhile; on Linux nothing answered the Wayland
compositor's pings while a dialog was open, and Hyprland offered to kill
the window as not responding.

- ui-egui `picks`: every file dialog (open, save, folder, place) goes
  through one place. With the host's `start_pick` (desktop Linux) the
  dialog shows on a thread of its own; what asked (the command, the
  dialog's OK, a panel's or dialog's button) gives up for now and runs
  again with the picked path when the dialog answers. Another dialog
  waits for the open one.
- The desktop app passes its window as the dialogs' parent on Linux (the
  portal can then associate its window, "Unhandled parent window type"
  before) and Windows; macOS shows them as before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 04:59:05 +07:00
David Whiting 7e82dbc05b M2.9: add editable Shaper groups and shape orientation steps 2026-10-08 22:52:23 +01:00
David Whiting cfe8eaafaf M2.9: recognize uneven Shaper squares independently of stroke start 2026-10-08 22:52:23 +01:00
bflatastic 611deeda46 Merge #606: M7: area type auto size and shrink text to fit 2026-10-09 04:52:14 +07:00
BFlat c3b73f0146 Merge pull request: land #603 (part of #372)
Land #603 (part of #372: .ai layers and sublayers as PDF layers, hidden ones kept)
2026-10-09 04:51:50 +07:00
haven 674aef95b0 M7: area type auto size and shrink text to fit
Area Type Options gain a fit: none, autoHeight (Illustrator's Auto Size:
the frame's height follows the text after every edit, resolved in
refresh_bounds inside the edit so it shares the edit's undo step) and
shrinkText {minPercent} (beyond Illustrator: overflowing text scales its
sizes, leading and baseline shifts down at layout time by the largest
factor, in 0.1 pt steps of the first run, that fits). The Auto Size New
Area Type preference now applies. text.areaOptions and document.inspect
report overflow and the shrink factor; the Area Type Options dialog
offers fit and first baseline as dropdowns.
2026-10-08 14:48:25 -07:00
bflatastic ef99ab8d1c Merge #603: Part of #372: .ai files write layers and sublayers as PDF layers, hidden ones kept
# Conflicts:
#	ROADMAP.md
2026-10-09 04:46:09 +07:00
BFlat a89f914119 Merge pull request: land #600, #601
Land #600 (area type vertical alignment) and #601 (RTL shaping across runs)
2026-10-09 04:45:23 +07:00
bflatasticandClaude Opus 5.5 50bb36ebc2 Part of #372: .ai files write layers and sublayers as PDF layers, hidden ones kept
A `.ai` file's PDF part is what apps that don't read VectorCraft's native
document open. It had no PDF layers: hidden layers and sublayers were left
out of it and everything else was flat page content.

- `.ai` files (Save As, exports, the CLI) write PDF layers unless
  `createLayers` is false (a PDF standard still decides for itself).
- createLayers writes sublayers too, as optional content groups listed
  under their layer's in `/Order`, hidden ones off with their art.
- A layer's form gets a box round the whole page instead of its art's
  bounds, which readers made a clipping group of, gathering a layer's art
  and its sublayers' in one group.
- PDF import: art inside a group, clip or form that dissolves into its
  parent keeps the layer it was drawn in, so sublayers nested in their
  layer's content import as sublayers.
- Save PDF: "Create PDF layers from layers and sublayers" (ja, es, it,
  pt-br, ru, zh-hans, zh-hant).

Hidden objects (not layers) still aren't in the PDF part.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 04:40:30 +07:00
bflatastic 4e774b8b61 Merge #601: Fix RTL shaping across text runs 2026-10-09 04:39:56 +07:00
bflatasticandClaude Opus 5.5 017c846889 Tests: the top-to-top em box check needs the craft-fonts CJK faces
Without craft-fonts the CJK text falls back to a system font with its own
em box (Windows: 34.0 instead of 35.2 at 40 pt); the relative alignment
checks hold either way.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 04:39:56 +07:00
bflatasticandClaude Opus 5.5 e12ed1608e Tests: the composer round trip counts #600's area type in the rich fixture
#587 and #600 landed together: the fixture's new area type (Every-line,
the default) is a second text object the composer test now sees.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 04:36:06 +07:00
Emad Fussi 9e6c115481 Fix RTL shaping across text runs 2026-10-09 00:34:00 +03:00
bflatastic c7b2bba90e Merge #600: M7: area type vertical alignment 2026-10-09 04:31:10 +07:00
haven d2bb95daab M7: area type vertical alignment
Area Type Options > Align: Top / Center / Bottom / Justify (AreaOptions.verticalAlign,
LayoutOptions.vertical_align). Each row/column cell is aligned on its own; rectangular
cells shift their lines, other frames and text wrap reflow until settled without
losing text. Justify shares the leftover space equally between line gaps. Area Type Options
shows Align and First Baseline as dropdowns (the parameter dialog's choices table).
2026-10-08 14:28:02 -07:00
BFlat 8d0cede84a Merge pull request: land #594 (fix #579)
Land #594 (fix #579: fonts from font services such as Adobe Fonts on Windows)
2026-10-09 04:26:21 +07:00
bflatastic 030d407f61 Merge #594: Fix #579: fonts activated by font services such as Adobe Fonts are listed on Windows
# Conflicts:
#	ROADMAP.md
2026-10-09 04:18:54 +07:00
BFlat 465ec07445 Merge pull request: land #591 (fix #578)
Land #591 (fix #578: no flicker dragging the Color spectrum near white)
2026-10-09 04:17:20 +07:00
bflatasticandClaude Opus 5.5 5854346053 Fix #579: fonts activated by font services such as Adobe Fonts are listed on Windows
Font services load their fonts with GDI at run time, from files in their
own folders, without installing them: neither the font folders nor the
registry list them, so the font scan never saw them. DirectWrite's system
font collection holds them since Windows 10 1607.

- vectorcraft-text: `set_platform_font_files` lets the app name font files
  the platform knows; each scan and each check for installed fonts asks
  again and reads those outside the font folders. A file named by itself
  is read whatever its extension (font services keep fonts in files
  without one).
- The desktop app lists the local files of DirectWrite's system font
  collection on Windows (`system_fonts.rs`, through the windows crate
  already in the build), read in place.
- The check for fonts installed while the app was in the background runs
  on a thread: DirectWrite's check for updates takes about 50 ms.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 04:16:14 +07:00
bflatastic f4b4312cc9 Merge #591: Fix #578: a drag on the Color panel's spectrum no longer flickers near white
# Conflicts:
#	ROADMAP.md
2026-10-09 04:13:07 +07:00
BFlat 0869f51360 Merge pull request #587 from Haven-King/feat/text-engine/text-composer-ragged
M7: Every-line Composer for ragged text
2026-10-09 04:12:08 +07:00
haven d2aad22dac M7: Every-line Composer for ragged text
Illustrator's Every-line Composer balances the breaks of the whole
paragraph for left/centre/right aligned text too, not only justified
text. VectorCraft only composed justified area text; ragged text was
always broken greedily.

- Model: ParaStyle.composer (vectorcraft_doc::Composer, re-exported by
  vectorcraft-text), Every-line by default like Illustrator, saved only
  when Single-line. layout() reads it from the object;
  LayoutOptions.composer is now an Option override for tests.
- Composer: the justified gate is gone. Ragged lines never shrink (a
  line that doesn't fit ends the node), badness is 100*r^3 with r = the
  line's leftover space over a rag zone of 1/6 of the width (finite for
  lines without spaces); the last line is free unless shorter than 1/3
  of the width (measured in zones of 1/3), so a lone short word on the
  last line pulls a word down. Hyphens cost 25 in ragged text (50 in
  justified). Knuth-Plass fitness classes with adjacency demerits
  (justified 10000, ragged 1000). Lines past the last width change
  share one node key, active nodes are capped (4096) and paragraphs
  over 200k glyphs break single-line, so work stays bounded; ragged
  tries a tolerance of one rag zone, then any fitting breaks, then
  falls back to greedy.
- text.setFormat {composer: "singleLine"|"everyLine"}; the Paragraph
  panel menu's composer items work with a check mark (Reset Panel goes
  back to Every-line).
- Tests: ragged Every-line moves "or" down in "Destroy all creatures
  with toughness X or less." where greedy leaves "less." alone; the rag
  of long paragraphs is no worse than greedy (sum of squared leftover
  and of neighbour differences); Single-line is greedy; the 10k-char
  layout budget covers ragged text; command test with undo; native
  format round trip (rich_session's text is now Single-line).
  No existing test needed changing: the justified tests and
  hyphenated_layout_adds_hyphens (ragged, now Every-line) still pass.

Auto alignment (start of the paragraph direction) is ragged; a wrapped
line's Mojikumi flush opening bracket gives its half em back to the
composer, as in the line loop; tests cover Auto in both directions.

Layout of 10k chars, release: justified Every-line 5.6 ms, ragged
Every-line 5.8 ms, ragged Single-line 4.8 ms.
2026-10-08 14:03:33 -07:00
bflatasticandClaude Opus 5.5 2e64786e8c Fix #578: a drag on the Color panel's spectrum no longer flickers near white
The Color panel shows the out-of-gamut and out-of-web warnings under its
proxy only when the colour needs them, so the panel grew and shrank with
the colour. Dragging on the spectrum's pale top edge, a colour out of
gamut added a warning, the spectrum moved down under the pointer, the
pointer then picked white (above the spectrum), the warning went away,
the spectrum moved back up: the colour flipped every frame.

The panel now keeps room for the warnings its mode can show, so its
height no longer depends on the colour.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 04:02:44 +07:00
BFlat 367117ba26 Merge pull request: land #583, #584 (fix #577)
Land #583, #584 (fix #577) with a ligature-threshold follow-up
2026-10-09 04:02:24 +07:00
bflatasticandClaude Opus 5.5 5a09d1aef8 Type: ligatures drop past -20 or +55 tracking, as Adobe's composers do
#583 kept ligatures within +-50/1000 em. Adobe's composers are described
as dropping them past about -8% and +22% of the word space (John Hudson,
www-style, 2012-07): about -20 and +55 for a typical 250/1000 em space.
Condensed type shows a fixed ligature sooner than expanded type does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 03:56:10 +07:00
bflatastic e1d560a727 Merge #584: Fix #577: the gradient stop popover stays open after the click that opens it
# Conflicts:
#	ROADMAP.md
2026-10-09 03:55:34 +07:00
bflatastic 07654ff45d Merge #583: M7: keep ligatures under small tracking 2026-10-09 03:55:19 +07:00
BFlat 53297259d2 Merge pull request: land #581 (Russian translation)
Land #581: Russian (ru) interface translation
2026-10-09 03:54:27 +07:00
bflatasticandClaude Opus 5.5 b771a74361 Russian: H is В (высота), not Ш
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 03:52:15 +07:00
bflatasticandClaude Opus 5.5 ba93f62bcb Fix #577: the gradient stop popover stays open after the click that opens it
The Gradient panel's colour chip opens the stop popover on a click. The
popover closes on a click elsewhere, and the opening click itself, which
is released in the frame the popover first draws and lies outside it,
counted as one: the popover closed at once (a double-click got through,
as the popover lets the double-click that opens it from the canvas pass).

The popover now records the frame it first drew in and only a click in a
later frame closes it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 03:48:27 +07:00
bflatastic 04827da657 Merge #581: Add Russian (ru) interface translation 2026-10-09 03:48:19 +07:00
BFlat d066e0ddc0 Merge pull request: land #580 (fix #522)
Land #580 (fix #522: SVG round trips keep hidden objects and data-* attributes)
2026-10-09 03:47:30 +07:00
MaksPV 89b10cce52 Add Russian (ru) interface translation
Add ru.tsv with the full interface coverage: every menu string, every
tl! literal, the plurals (one/few/many) and the status/error messages
(@msg). Registered as complete_menus with the Russian plural rule;
every ru-* locale resolves to it. Keeps the product, workspace and
perspective preset names in English like the other complete catalogs.

Tests: russian_reads_as_russian, russian_plurals_have_three_forms,
russian_glyphs_are_available_without_system_fonts; ru added to
KEEPS_MENU_NAMES and COMPLETE_MESSAGES.

Clean-room: written from the meaning of the English labels in the
vocabulary Russian-speaking users of vector illustration software know
(Слой, Образцы, Обработка контуров, Монтажная область, Обводка,
Заливка), matching the Russian catalog of the sibling app PhotoCraft.
No other application's localisation was copied.
2026-10-08 23:44:45 +03:00
bflatastic c7094320b3 Merge #580: Fix #522: SVG round trips keep hidden objects and data-* attributes
# Conflicts:
#	ROADMAP.md
2026-10-09 03:41:22 +07:00
bflatasticandClaude Opus 5.5 2a35c4a82f Fix #522: SVG round trips keep hidden objects and data-* attributes
An SVG used as an animation rig lost its hidden alternates and their
rotation pivots: the exporter left hidden objects out (only hidden layers
could be kept), and the importer dropped data-* attributes.

- SVG export: hiddenLayers (on by default for document.save, as before)
  now keeps hidden objects too, each written display="none" on its own
  element (path, image, text or group). Exports still leave them out
  unless asked; the CLI's convert asks, as a conversion keeps the
  document.
- An object's own data: ObjectAttributes.data, the data-* attributes in
  order (ours, data-name and data-vc-*, aside). The importer keeps them on
  the objects and layers they belong to (at most 64 per element), the
  exporter writes them back, the native format saves them (missing in
  older files), and object.setProps {data: {key: value|null}} sets or
  removes them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 03:36:08 +07:00
BFlat 28846a98a0 Merge pull request: land #574 (fix #526)
Land #574 (fix #526: the exports and the CLI write .ai as Save As does)
2026-10-09 03:31:37 +07:00
bflatastic 4051a895d7 Merge #574: Fix #526: the exports and the CLI write .ai as Save As does
# Conflicts:
#	ROADMAP.md
2026-10-09 03:26:21 +07:00
bflatasticandClaude Opus 5.5 1e2cb082ba Fix #526: the exports and the CLI write .ai as Save As does
file.saveAs and document.save wrote a PDF-compatible .ai, but
document.export (and with it the CLI's run --export x.ai and convert
in.svg out.ai, and MCP's export) refused it as a format that can only be
opened, and --help didn't list it as writable.

The .ai encoder is now shared: save.rs's ai_params and encode_ai (a PDF
of every artboard with the PDF options, carrying the native document,
blank pages with pdfCompatible: false) serve Save As and the exports
alike. The .ai format is writable, so document.formats, --help and the
MCP export tool list it; an export leaves the document's own path alone.
Export As and Export for Screens keep leaving .ai to Save As.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 03:18:07 +07:00
BFlat 207bd09635 Merge pull request #572 from storytold/fix/issue-569
Fix #569: Shape Builder merges leave no stray edges in their outlines
2026-10-09 03:12:05 +07:00
bflatasticandClaude Opus 5.5 2023a47188 Fix #569: Shape Builder merges leave no stray edges in their outlines
Merging regions united the faces' outlines with a boolean union. Each
face had been refit on its own, so two faces' shared edge could come out
a hair apart: the union then kept the edge between them, or a spur of
it, and a stroked merged shape (unfilled art) showed a stray line inside.
Subtracting the merged shape from the others left slivers along it too.

pathops::FaceMerger merges faces from the planar arrangement itself,
made once per merge: their contours share their edges exactly, so the
edges between merged faces vanish. The Shape Builder builds the merged
shape that way, and what is left of each shape from its faces not merged
(rather than subtracting the merged shape from it). Selections with open
paths keep the old union.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 03:04:48 +07:00
BFlat 85319c972c Merge pull request #571 from mo0kid/fix/macos-native-menu-dismissal
Fix macOS native menu dismissal
2026-10-09 03:00:47 +07:00
haven 0d68c1283a M7: keep ligatures under small tracking
Only real letterspacing (|tracking| > LIGATURE_TRACKING_LIMIT = 50/1000 em)
drops standard ligatures now, and an explicit liga/clig in the character's
features always wins. The OpenType panel's hint follows the same rule.
2026-10-08 12:55:39 -07:00
David Whiting 94ecbec9fc M14.8: opt in to public GitHub profile-name credit 2026-10-08 20:50:54 +01:00
David Whiting cb61bdf61f M14.8: dismiss macOS native menus after selection or outside input 2026-10-08 20:50:54 +01:00
David Whiting d1d78e61da M0.CI: restore checks without optional fonts 2026-10-08 20:50:54 +01:00
bflatasticandClaude Opus 5.5 1d013959cb Fix #530: Edit Artboards adds, deletes and leaves artboards from Properties
The Properties panel's Edit Artboards turned on the Artboard tool but the
panel went on showing the document's sections, with no way there to add
an artboard (only dragging on the canvas, which the hint bar names, or
the Artboards panel's button). While the Artboard tool is on, the panel
now shows the active artboard: its name and X, Y, W and H (editable,
artboard.setProps), New Artboard (which becomes the active one), Delete
Artboard (with more than one), and Exit back to the Selection tool.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 02:29:26 +07:00
BFlat c26c4a2060 Merge pull request #564 from Haven-King/feat/vectorcraft-placed-documents
Feat/vectorcraft placed documents
2026-10-09 02:26:56 +07:00
haven 5e7af3f83c Placed documents: Place's Link tooltip, Break Link in the Links panel 2026-10-08 12:20:59 -07:00
haven 2418921760 Placed documents: on screen, cached bitmaps made in the background 2026-10-08 12:20:51 -07:00
haven e04b94938b Placed documents: Links commands check, update, relink and break their links 2026-10-08 12:20:51 -07:00
haven afc45cdeb8 Placed documents: File › Place links a VectorCraft document by default; output reads its file 2026-10-08 12:20:51 -07:00
haven 6d56195eda Placed documents: the object, drawn exactly and kept as art by every exporter 2026-10-08 12:20:51 -07:00
haven 02072c310a Format v4: large data after the JSON 2026-10-08 12:20:51 -07:00
haven 92817d6ca1 Widgets: check_tip, a checkbox whose tooltip shows over its box and label 2026-10-08 12:20:51 -07:00
BFlat 857273001b Merge pull request: land #565 (fix #541)
Land #565 (fix #541: a click on a selected object makes it the key object)
2026-10-09 02:16:52 +07:00
callmeBallochandClaude Opus 5.5 2e55ce6d5b AF.3: open .afphoto by content without listing it for Finder
The macOS bundle must declare every File › Open extension, and the
packaging of a vector app must not mention raster-editor files. Affinity
Photo documents still open and place: the reader recognizes them by
their content, and a test checks it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GQPh8UDgMyARR5Hat9UchC
2026-10-08 19:13:50 +00:00
bflatastic 48f07958a9 Merge #565: Fix #541: a click on a selected object makes it the key object
# Conflicts:
#	ROADMAP.md
2026-10-09 02:11:01 +07:00
BFlat c6bea61ffc Merge pull request: land #562 (fix #555)
Land #562 (fix #555: the font menu scrolls only its list)
2026-10-09 02:09:49 +07:00
bflatasticandClaude Opus 5.5 f31d6874aa Fix #541: a click on a selected object makes it the key object
With the Selection tool, a click (no drag, no modifier) on one object of a
selection of several makes it the key object (select.key); a click on the
key again lets it go. The key object is drawn with a thicker outline,
Align aligns to it (the Align panel shows Align to Key Object while there
is a key, and choosing Selection or Artboard lets it go), and
object.align without `to` aligns to the key when there is one, so the
Control bar's and the Properties panel's Align buttons do too. With a
spacing, Distribute Spacing keeps the key object still and spaces the
others from it, and it reports too few objects instead of indexing an
empty list.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 02:08:56 +07:00
bflatastic c44572d272 Merge #562: Fix #555: the font menu scrolls only its list
# Conflicts:
#	ROADMAP.md
2026-10-09 02:05:49 +07:00
bflatasticandClaude Opus 5.5 1b43d8b8f9 Fix #555: the font menu scrolls only its list
egui's combo box puts its own scroll area around a combo's list, so the
font menu, which scrolls its families itself, had two scrollbars: once
the families reached their end the wheel scrolled the outer one, taking
the search field and the filters out of view.

The font menu (widgets::combo with searchable) now opens its list in a
popup of its own, drawn like the combo box, without that outer scroll
area: below the button, or above it when there is more room there. The
families list fills the popup's room under the search field and filters,
which stay at the top while the list scrolls.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 01:54:11 +07:00
callmeBalloch 2b4d8f4074 Merge remote-tracking branch 'upstream/main' into claude/kind-darwin-btjse2
# Conflicts:
#	README.md
#	ROADMAP.md
#	apps/vectorcraft/src/open_documents.rs
2026-10-08 18:45:39 +00:00
callmeBallochandClaude Opus 5.5 297a01b6aa AF.3: native Affinity import with artboards, vectors, text and images
Open and Place read Affinity documents natively (.af from Affinity 3,
.afdesign/.afphoto/.afpub from Affinity 1 and 2): layers and sublayers,
groups, artboards with their names and backgrounds, Publisher pages side
by side, curves with live corners, parametric shapes, compound shapes,
clipping by nesting, vector and pixel masks, solid and gradient fills,
strokes, fill layers, artistic and frame text, placed images (their
original JPEG/PNG), pixel layers, embedded documents as their cached
picture, opacity, visibility, locking and blend modes, at the document's
resolution in points. Unsupported content (effects, adjustments, brushes,
master pages, special shapes, Affinity-only blend modes...) is listed in
the import warning, one line per kind. A file whose native data can't be
read opens as its embedded preview with the reason, and that preview
cannot be placed or used as a template or library. Save never writes back
over the Affinity file and there is no Affinity export.

The document semantics were fitted to the thumbnails Affinity embeds in
176 public documents. `cargo xtask corpus --affinity` fetches 22 public
CC0/MIT/Apache-2.0 documents at pinned commits, sha256-verified; the new
engine test renders each and compares it with Affinity's own thumbnail
(0-4.4 of 255 mean difference, per-file ceilings). import_fuzz mutates a
synthetic native document's stream and container through open, render
and export; the fuzz crate gains a stream target.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GQPh8UDgMyARR5Hat9UchC
2026-10-08 17:58:11 +00:00
callmeBallochandClaude Opus 5.5 1c47480a09 AF.2: bounded Affinity archive and object-stream reader
Read the native container beyond its preview: the chain of allocation
tables (#FAT, #FT2, #FT3, #FT4) with newest-revision selection, CRC-checked
extraction of stored, zlib and zstd entries with their byte predictors,
and the self-describing tagged object stream in doc.dat as a generic tree
of shared, inline and positional objects.

Every declared size is checked against per-entry and per-import budgets
before allocation; the zstd window is capped at 64 MiB; table chains are
cycle-checked; arrays are checked against the remaining bytes; object
nesting stops at 384 levels.

The header now accepts container versions 8 to 12 and the flag values 4
and 8 that real Affinity 3 files carry (the previous check rejected the
public CC0 Affinity 3 documents); the thumbnail record is the same in all
those versions. Checked against 176 public documents saved by Affinity 1.x
to 3.x: every doc.dat decompresses with a matching CRC and parses with no
bytes left over.

A test-only `synth` feature builds synthetic containers for unit tests
and fuzz seeds; it is not an Affinity exporter.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GQPh8UDgMyARR5Hat9UchC
2026-10-08 17:09:56 +00:00
callmeBalloch 3e782b22a9 Merge remote-tracking branch 'upstream/main' into claude/kind-darwin-btjse2
# Conflicts:
#	ROADMAP.md
2026-10-08 16:08:36 +00:00
callmeBalloch 3c7bdfe6a3 AF.1: import bounded Affinity previews with explicit fidelity warnings
Read only the indexed PNG thumbnail observed in version-12 Affinity containers. Bound and validate the PNG before decoding, warn about omitted native content, clear the source save target, and reject auxiliary imports that cannot display that warning. Add malformed-input, lifecycle, property and optional native-oracle tests plus a fuzz target. Editable native layers and Affinity export remain unsupported.
2026-10-08 17:19:18 +02:00
callmeBalloch c13e4133e0 CI.1: make baseline checks portable across toolchains and hosts 2026-10-08 17:19:04 +02:00
500 changed files with 77352 additions and 3331 deletions

No files matched your search

+37
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@@ -0,0 +1,37 @@
name: Affinity 3 corpus
on:
push:
branches: [main]
paths: ["crates/**", "xtask/**", "Cargo.toml", "Cargo.lock", ".github/workflows/affinity-corpus.yml"]
pull_request:
paths: ["crates/**", "xtask/**", "Cargo.toml", "Cargo.lock", ".github/workflows/affinity-corpus.yml"]
workflow_dispatch:
permissions:
contents: read
concurrency:
group: affinity-corpus-${{ github.ref }}
cancel-in-progress: true
jobs:
affinity3:
runs-on: ubuntu-latest
timeout-minutes: 30
env:
AFFINITY_CORPUS_REQUIRED: "1"
CARGO_PROFILE_DEV_DEBUG: "0"
CARGO_PROFILE_TEST_DEBUG: "0"
steps:
- uses: actions/checkout@v7
- name: Install Rust
uses: dtolnay/rust-toolchain@stable
with:
toolchain: "1.95"
- name: Fetch pinned and checksum-verified corpus
run: cargo xtask corpus --affinity
- name: Parse every file and freeze actual Affinity 3 feature retention
run: cargo test -p vectorcraft-affinity --all-features -- --nocapture
- name: Check every artboard, native save, SVG, PDF and PSD exports
run: cargo test -p vectorcraft-engine --test affinity_artboards --test affinity_text --test affinity_corpus -- --nocapture
+5 -5
View File
@@ -29,10 +29,10 @@ jobs:
runs-on: ubuntu-latest
timeout-minutes: 300
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v7
# The optional craft-fonts build input (Japanese fonts), so the tests that need it run here
# rather than skip. Pinned; bump deliberately (craftrules standards/fonts.md).
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
with:
repository: storytold/craft-fonts
ref: abb83316d96aa59c1cf64784289e378fe9fa5695
@@ -67,10 +67,10 @@ jobs:
runs-on: ubuntu-latest
timeout-minutes: 150
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v7
# Japanese UI/document fonts, embedded by crates/text/build.rs (CRAFT_FONTS_DIR in the VM).
# Bump the commit deliberately; see craftrules standards/fonts.md.
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
with:
repository: storytold/craft-fonts
ref: abb83316d96aa59c1cf64784289e378fe9fa5695
@@ -97,7 +97,7 @@ jobs:
for want in '/bin/vectorcraft$' '/bin/vectorcraft-cli$' '/share/applications/.*\.desktop$' '/share/icons/hicolor/' '/share/doc/vectorcraft/NOTICE$' '/share/doc/vectorcraft/OFL-.*\.txt$'; do
grep -Eq "$want" /var/tmp/contents.txt || { echo "missing from the package: $want"; exit 1; }
done
- uses: actions/upload-artifact@v4
- uses: actions/upload-artifact@v7
with:
name: freebsd-package
path: dist/release/*
+2 -2
View File
@@ -23,7 +23,7 @@ jobs:
env:
ACTIONLINT_VERSION: 1.7.12
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v7
- name: Install tools
run: |
sudo apt-get update
@@ -46,7 +46,7 @@ jobs:
}
- name: XML, desktop entry, AppStream, Flatpak manifest
run: |
xmllint --noout packaging/windows/vectorcraft.wxs packaging/macos/*.plist* packaging/linux/*.xml*
xmllint --noout packaging/windows/vectorcraft.wxs packaging/windows/vectorcraft.en-us.wxl packaging/macos/*.plist* packaging/linux/*.xml*
# Windows Installer needs Icon ids ending in .ico or .exe, or shortcuts show a blank icon.
if grep -oE '<Icon Id="[^"]*"' packaging/windows/vectorcraft.wxs | grep -vE '\.(ico|exe)"$'; then
echo "::error::Icon Id must end in .ico or .exe"; exit 1
+23 -21
View File
@@ -43,7 +43,7 @@ jobs:
date: ${{ steps.v.outputs.date }}
prerelease: ${{ steps.v.outputs.prerelease }}
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v7
- id: v
name: Resolve version
run: |
@@ -71,10 +71,10 @@ jobs:
VECTORCRAFT_VERSION: ${{ needs.version.outputs.version }}
VECTORCRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v7
# Japanese UI/document fonts, embedded by crates/text/build.rs (CRAFT_FONTS_DIR on the build
# step). Bump the commit deliberately; see craftrules standards/fonts.md.
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
with:
repository: storytold/craft-fonts
ref: abb83316d96aa59c1cf64784289e378fe9fa5695
@@ -102,7 +102,7 @@ jobs:
CRAFT_FONTS_DIR: ${{ github.workspace }}/craft-fonts
CRAFT_FONTS_REQUIRED: "1"
run: packaging/macos/package.sh --arch universal
- uses: actions/upload-artifact@v4
- uses: actions/upload-artifact@v7
with:
name: release-macos
path: dist/release/*
@@ -130,10 +130,10 @@ jobs:
VECTORCRAFT_VERSION: ${{ needs.version.outputs.version }}
VECTORCRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v7
# Japanese UI/document fonts, embedded by crates/text/build.rs (CRAFT_FONTS_DIR on the build
# step). Bump the commit deliberately; see craftrules standards/fonts.md.
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
with:
repository: storytold/craft-fonts
ref: abb83316d96aa59c1cf64784289e378fe9fa5695
@@ -150,7 +150,9 @@ jobs:
run: cargo xtask version set "$VECTORCRAFT_VERSION"
- name: Install WiX
shell: pwsh
run: dotnet tool install --global wix --version 5.0.2
run: |
dotnet tool install --global wix --version 5.0.2
wix extension add -g WixToolset.UI.wixext/5.0.2 WixToolset.Util.wixext/5.0.2
- name: Build, sign, package
shell: pwsh
env:
@@ -165,7 +167,7 @@ jobs:
CRAFT_FONTS_DIR: ${{ github.workspace }}/craft-fonts
CRAFT_FONTS_REQUIRED: "1"
run: ./packaging/windows/package.ps1 -Arch ${{ matrix.arch }}
- uses: actions/upload-artifact@v4
- uses: actions/upload-artifact@v7
with:
name: release-windows-${{ matrix.arch }}
path: dist/release/*
@@ -189,10 +191,10 @@ jobs:
VECTORCRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
NFPM_VERSION: 2.47.0
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v7
# Japanese UI/document fonts, embedded by crates/text/build.rs (CRAFT_FONTS_DIR on the build
# step). Bump the commit deliberately; see craftrules standards/fonts.md.
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
with:
repository: storytold/craft-fonts
ref: abb83316d96aa59c1cf64784289e378fe9fa5695
@@ -234,7 +236,7 @@ jobs:
| grep -F "gh-releases-zsync|${GITHUB_REPOSITORY%%/*}|${GITHUB_REPOSITORY#*/}|latest|vectorcraft-*-linux-${{ matrix.arch }}.AppImage.zsync"
test -s "$appimage.zsync"
done
- uses: actions/upload-artifact@v4
- uses: actions/upload-artifact@v7
with:
name: release-linux-${{ matrix.arch }}
path: dist/release/*
@@ -257,8 +259,8 @@ jobs:
VECTORCRAFT_VERSION: ${{ needs.version.outputs.version }}
VECTORCRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
steps:
- uses: actions/checkout@v4
- uses: actions/download-artifact@v4
- uses: actions/checkout@v7
- uses: actions/download-artifact@v8
with:
name: release-linux-${{ matrix.arch }}
path: dist/linux
@@ -272,7 +274,7 @@ jobs:
sudo sysctl -w kernel.apparmor_restrict_unprivileged_userns=0
- name: Build the Flatpak bundle
run: packaging/linux/flatpak-bundle.sh "dist/linux/vectorcraft-$VECTORCRAFT_VERSION-linux-${{ matrix.arch }}.tar.gz"
- uses: actions/upload-artifact@v4
- uses: actions/upload-artifact@v7
with:
name: release-flatpak-${{ matrix.arch }}
path: dist/release/*.flatpak
@@ -290,10 +292,10 @@ jobs:
VECTORCRAFT_VERSION: ${{ needs.version.outputs.version }}
VECTORCRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v7
# Japanese UI/document fonts, embedded by crates/text/build.rs (CRAFT_FONTS_DIR in the VM).
# Bump the commit deliberately; see craftrules standards/fonts.md.
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
with:
repository: storytold/craft-fonts
ref: abb83316d96aa59c1cf64784289e378fe9fa5695
@@ -326,7 +328,7 @@ jobs:
bash packaging/freebsd/package.sh
tar -tzf dist/release/vectorcraft-*-freebsd-x86_64.tar.gz \
| grep -E '/bin/vectorcraft$|/bin/vectorcraft-cli$|/share/applications/ai\.storyteller\.vectorcraft\.desktop$'
- uses: actions/upload-artifact@v4
- uses: actions/upload-artifact@v7
with:
name: release-freebsd
path: dist/release/*
@@ -342,10 +344,10 @@ jobs:
VECTORCRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
TRUNK_VERSION: 0.21.14
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v7
# Japanese UI/document fonts, embedded by crates/text/build.rs (CRAFT_FONTS_DIR on the build
# step). Bump the commit deliberately; see craftrules standards/fonts.md.
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
with:
repository: storytold/craft-fonts
ref: abb83316d96aa59c1cf64784289e378fe9fa5695
@@ -369,7 +371,7 @@ jobs:
CRAFT_FONTS_DIR: ${{ github.workspace }}/craft-fonts
CRAFT_FONTS_REQUIRED: "1"
run: packaging/web/package.sh
- uses: actions/upload-artifact@v4
- uses: actions/upload-artifact@v7
with:
name: release-web
path: dist/release/*
@@ -390,7 +392,7 @@ jobs:
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
GH_REPO: ${{ github.repository }}
steps:
- uses: actions/download-artifact@v4
- uses: actions/download-artifact@v8
with:
pattern: release-*
path: artifacts
+7 -5
View File
@@ -36,8 +36,8 @@ jobs:
runs-on: windows-latest
timeout-minutes: 90
steps:
- uses: actions/checkout@v4
- uses: dtolnay/rust-toolchain@89b12181fb390509a0842a86cc55eeb8eb928c1d # stable
- uses: actions/checkout@v7
- uses: dtolnay/rust-toolchain@686976e191b89faba57d3206551f0f330d8cb249 # stable
with:
targets: aarch64-pc-windows-msvc
- uses: Swatinem/rust-cache@6323deb102c322ba6fcbdcafc7e3dddab59af2b6 # v2
@@ -45,13 +45,15 @@ jobs:
key: windows-arm64-package
- name: Install WiX
shell: pwsh
run: dotnet tool install --global wix --version 5.0.2
run: |
dotnet tool install --global wix --version 5.0.2
wix extension add -g WixToolset.UI.wixext/5.0.2 WixToolset.Util.wixext/5.0.2
- name: Build and package (unsigned)
shell: pwsh
env:
DIST: ${{ github.workspace }}\dist\arm64
run: ./packaging/windows/package.ps1 -Arch arm64
- uses: actions/upload-artifact@v4
- uses: actions/upload-artifact@v7
with:
name: vectorcraft-windows-arm64
path: dist/arm64/*
@@ -64,7 +66,7 @@ jobs:
runs-on: windows-11-arm
timeout-minutes: 30
steps:
- uses: actions/download-artifact@v4
- uses: actions/download-artifact@v8
with:
name: vectorcraft-windows-arm64
path: dist
+3 -3
View File
@@ -22,11 +22,11 @@ jobs:
runs-on: windows-2022
timeout-minutes: 90
steps:
- uses: actions/checkout@11d5960a326750d5838078e36cf38b85af677262 # v4.4.0
- uses: actions/checkout@3d3c42e5aac5ba805825da76410c181273ba90b1 # v7.0.1
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
with:
arch: x64
- uses: dtolnay/rust-toolchain@7e38f4b43b4db5c8dd498af069a4f6196df1d067 # master
- uses: dtolnay/rust-toolchain@e2a55d2ffb04f378e9626c28d38b36d230d1e12f # master
with:
toolchain: nightly-2026-10-01
components: rust-src
@@ -36,7 +36,7 @@ jobs:
- name: Build, check and test the portable package
shell: pwsh
run: ./packaging/windows/windows7.ps1 -Test
- uses: actions/upload-artifact@ea165f8d65b6e75b540449e92b4886f43607fa02 # v4.6.2
- uses: actions/upload-artifact@cf430e030ddbb5b0abf93d22962f4752f3646cd9 # v7.0.2
with:
name: vectorcraft-windows7-x64-portable
path: dist/release/vectorcraft-windows7-x64-portable.zip
Generated
+83 -25
View File
@@ -2553,6 +2553,15 @@ dependencies = [
"objc2-foundation 0.2.2",
]
[[package]]
name = "objc2-core-text"
version = "0.3.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0cde0dfb48d25d2b4862161a4d5fcc0e3c24367869ad306b0c9ec0073bfed92d"
dependencies = [
"objc2-core-foundation",
]
[[package]]
name = "objc2-encode"
version = "4.1.0"
@@ -3460,6 +3469,15 @@ dependencies = [
"unicode-script",
]
[[package]]
name = "ruzstd"
version = "0.9.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a252f5e20f038fe7b4ea53e073e65398d652c864cc162fc77c56c2f13717b888"
dependencies = [
"twox-hash",
]
[[package]]
name = "ryu"
version = "1.0.23"
@@ -4123,6 +4141,12 @@ dependencies = [
"core_maths",
]
[[package]]
name = "twox-hash"
version = "2.1.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "86a801b3cea342a06d468c8710662aa29e5e05e4f5c0d62f00bbb7f2ad7941c2"
[[package]]
name = "type-map"
version = "0.5.1"
@@ -4296,7 +4320,7 @@ dependencies = [
[[package]]
name = "vectorcraft"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"arboard",
"block2 0.6.2",
@@ -4308,19 +4332,35 @@ dependencies = [
"muda",
"objc2 0.6.4",
"objc2-app-kit 0.3.2",
"objc2-core-foundation",
"objc2-core-text",
"objc2-foundation 0.3.2",
"rfd",
"serde_json",
"vectorcraft-engine",
"vectorcraft-text",
"vectorcraft-ui-egui",
"webbrowser",
"windows",
"winit",
"winresource",
"winsafe",
]
[[package]]
name = "vectorcraft-affinity"
version = "0.8.0"
dependencies = [
"crc32fast",
"flate2",
"image",
"proptest",
"ruzstd",
]
[[package]]
name = "vectorcraft-brush"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"kurbo 0.13.1",
"serde",
@@ -4332,7 +4372,7 @@ dependencies = [
[[package]]
name = "vectorcraft-cad"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"image",
"kurbo 0.13.1",
@@ -4348,8 +4388,11 @@ dependencies = [
[[package]]
name = "vectorcraft-cli"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"log",
"objc2-core-foundation",
"objc2-core-text",
"serde_json",
"vectorcraft-color",
"vectorcraft-doc",
@@ -4360,11 +4403,13 @@ dependencies = [
"vectorcraft-render",
"vectorcraft-svg",
"vectorcraft-testkit",
"vectorcraft-text",
"windows",
]
[[package]]
name = "vectorcraft-color"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"kurbo 0.13.1",
"moxcms",
@@ -4376,7 +4421,7 @@ dependencies = [
[[package]]
name = "vectorcraft-doc"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"image",
"jpeg-encoder",
@@ -4393,7 +4438,7 @@ dependencies = [
[[package]]
name = "vectorcraft-effects"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"kurbo 0.13.1",
"serde_json",
@@ -4407,16 +4452,19 @@ dependencies = [
[[package]]
name = "vectorcraft-engine"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"crc32fast",
"flate2",
"image",
"kurbo 0.13.1",
"log",
"proptest",
"ruzstd",
"serde",
"serde_json",
"thiserror 2.0.21",
"vectorcraft-affinity",
"vectorcraft-brush",
"vectorcraft-cad",
"vectorcraft-color",
@@ -4439,17 +4487,19 @@ dependencies = [
[[package]]
name = "vectorcraft-eps"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"flate2",
"image",
"kurbo 0.13.1",
"ruzstd",
"vectorcraft-brush",
"vectorcraft-color",
"vectorcraft-doc",
"vectorcraft-effects",
"vectorcraft-geom",
"vectorcraft-metafile",
"vectorcraft-pdf",
"vectorcraft-render",
"vectorcraft-testkit",
"vectorcraft-text",
@@ -4457,7 +4507,7 @@ dependencies = [
[[package]]
name = "vectorcraft-format"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"flate2",
"proptest",
@@ -4471,7 +4521,7 @@ dependencies = [
[[package]]
name = "vectorcraft-geom"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"kurbo 0.13.1",
"proptest",
@@ -4483,7 +4533,7 @@ dependencies = [
[[package]]
name = "vectorcraft-mcp"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"image",
"log",
@@ -4502,7 +4552,7 @@ dependencies = [
[[package]]
name = "vectorcraft-metafile"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"image",
"kurbo 0.13.1",
@@ -4516,7 +4566,7 @@ dependencies = [
[[package]]
name = "vectorcraft-pathops"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"kurbo 0.13.1",
"linesweeper",
@@ -4528,7 +4578,7 @@ dependencies = [
[[package]]
name = "vectorcraft-pdf"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"aes",
"flate2",
@@ -4557,7 +4607,7 @@ dependencies = [
[[package]]
name = "vectorcraft-plugins"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"serde",
"serde_json",
@@ -4571,7 +4621,7 @@ dependencies = [
[[package]]
name = "vectorcraft-render"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"flate2",
"gif",
@@ -4596,7 +4646,7 @@ dependencies = [
[[package]]
name = "vectorcraft-svg"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"flate2",
"image",
@@ -4620,7 +4670,7 @@ dependencies = [
[[package]]
name = "vectorcraft-testkit"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"image",
"kurbo 0.13.1",
@@ -4637,7 +4687,7 @@ dependencies = [
[[package]]
name = "vectorcraft-text"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"harfrust 0.13.3",
"kurbo 0.13.1",
@@ -4655,7 +4705,7 @@ dependencies = [
[[package]]
name = "vectorcraft-tools"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"image",
"kurbo 0.13.1",
@@ -4670,7 +4720,7 @@ dependencies = [
[[package]]
name = "vectorcraft-trace"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"image",
"kurbo 0.13.1",
@@ -4683,7 +4733,7 @@ dependencies = [
[[package]]
name = "vectorcraft-ui-egui"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"egui",
"egui_extras",
@@ -4692,6 +4742,7 @@ dependencies = [
"serde",
"serde_json",
"toml",
"vectorcraft-brush",
"vectorcraft-cad",
"vectorcraft-color",
"vectorcraft-doc",
@@ -4712,7 +4763,7 @@ dependencies = [
[[package]]
name = "vectorcraft-web"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"eframe",
"egui",
@@ -4721,6 +4772,7 @@ dependencies = [
"rfd",
"vectorcraft-engine",
"vectorcraft-format",
"vectorcraft-text",
"vectorcraft-ui-egui",
"wasm-bindgen",
"wasm-bindgen-futures",
@@ -5695,6 +5747,12 @@ dependencies = [
"version_check",
]
[[package]]
name = "winsafe"
version = "0.0.29"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9ef0ffc427f045c0cc9ebffd6f4f91153dcd2a1547b5c3c29ee3f541e16e95c6"
[[package]]
name = "wit-bindgen"
version = "0.57.1"
@@ -5815,7 +5873,7 @@ checksum = "9440ea3e5aeabb0ac63af70daf835274065238cdd0cec83418f417eae38bacee"
[[package]]
name = "xtask"
version = "0.7.0"
version = "0.8.0"
dependencies = [
"serde_json",
]
+6 -2
View File
@@ -4,7 +4,7 @@ members = ["crates/*", "apps/*", "xtask"]
default-members = ["crates/*", "apps/vectorcraft", "apps/vectorcraft-cli", "xtask"]
[workspace.package]
version = "0.7.0"
version = "0.8.0"
edition = "2024"
license = "MIT OR Apache-2.0"
rust-version = "1.95"
@@ -33,6 +33,7 @@ vectorcraft-cad = { path = "crates/cad" }
vectorcraft-eps = { path = "crates/eps" }
vectorcraft-metafile = { path = "crates/metafile" }
vectorcraft-plugins = { path = "crates/plugins" }
vectorcraft-affinity = { path = "crates/affinity" }
# foundation
kurbo = { version = "0.13", features = ["serde"] }
@@ -42,6 +43,7 @@ serde = { version = "1", features = ["derive", "rc"] }
serde_json = { version = "1", features = ["float_roundtrip"] }
log = "0.4"
proptest = "1"
crc32fast = "1.5"
# tests: a TCP port bound without listening (connections to it are refused)
socket2 = "0.6"
# Sandboxed WebAssembly plug-ins: a pure-Rust interpreter (MIT OR Apache-2.0) that builds for wasm32
@@ -52,7 +54,7 @@ wasmi = { version = "2.0.0", default-features = false, features = ["std", "valid
wat = "1.228"
# rendering / formats
vello_cpu = "0.2"
vello_cpu = { version = "0.2", features = ["f32_pipeline"] }
image = { version = "0.25", default-features = false, features = ["png", "jpeg", "webp", "gif", "tiff", "bmp"] }
usvg = "0.48"
krilla = "0.8"
@@ -60,6 +62,8 @@ skrifa = "0.47"
harfrust = "0.13"
linesweeper = "0.4"
flate2 = { version = "1", default-features = false, features = ["rust_backend"] }
# Zstandard decoder (pure Rust, builds for wasm32 too): the editing copy an EPS carries of its art.
ruzstd = { version = "0.9", default-features = false, features = ["std"] }
jpeg-encoder = { version = "0.6", default-features = false, features = ["std"] }
gif = { version = "0.14", default-features = false, features = ["std", "raii_no_panic"] }
# CMYK image samples (vectorcraft-doc's cmyk module): the image crate's own TIFF and JPEG
+22 -3
View File
@@ -169,6 +169,11 @@ Graphics Processor** and restart. If a graphics processor can't show the window,
next one. To pick one when starting the app, set `WGPU_POWER_PREF=high` (or `low`), or `WGPU_ADAPTER_NAME` to part of
its name, such as `WGPU_ADAPTER_NAME=nvidia` (see [`docs/development.md`](docs/development.md#desktop-graphics-processor)).
On native Wayland, winit 0.30 does not deliver dropped files. To open an SVG, use File › Open;
to place artwork in the current document, copy and paste the file in a file manager; or run
under XWayland (`WAYLAND_DISPLAY= vectorcraft`) for file drag-and-drop
(see [`docs/development.md`](docs/development.md#linux-wayland-and-x11)).
On Linux under KDE Plasma 6.3 or later with Wayland, a drawing tablet's pen moves the cursor but VectorCraft doesn't
respond to it yet (#491). Start the app under XWayland instead: `WAYLAND_DISPLAY= vectorcraft` (see
[`docs/development.md`](docs/development.md#linux-wayland-and-x11)).
@@ -181,6 +186,12 @@ Register the MCP server with Claude Code:
claude mcp add vectorcraft -- /path/to/vectorcraft-cli mcp
```
To keep an agent to one project's files, give it folders to read and write (the same flags as PhotoCraft):
```sh
claude mcp add vectorcraft -- /path/to/vectorcraft-cli mcp --automation-read-root /work/project --automation-write-root /work/project
```
The details are in [`docs/mcp.md`](docs/mcp.md) and [`docs/control-protocol.md`](docs/control-protocol.md).
For the experimental, unsupported 64-bit Windows 7 build, see [Windows 7 instructions](docs/windows7.md).
@@ -190,11 +201,19 @@ For the experimental, unsupported 64-bit Windows 7 build, see [Windows 7 instruc
VectorCraft is under active development. [**ROADMAP.md**](ROADMAP.md) covers what ships today, the
milestones, and honest time-to-parity estimates.
**Where we are (2026-10-07):** roughly 69–75% of Illustrator's features exist and work, and about 40–55% of
**Where we are (2026-10-10):** roughly 69–75% of Illustrator's features exist and work, and about 40–55% of
"a power user can't tell the difference". Everyday vector illustration is close to usable: drawing and path tools,
Pathfinder and Shape Builder, paint, gradients, appearance and transparency, type with styles, threading and Hebrew/Arabic bidirectional layout, and
files (SVG, PDF and PDF-compatible `.ai` with PDF/X, EPS, DXF, EMF/WMF, raster formats and PSD, Print, Package). The interface
speaks English, Japanese, Traditional and Simplified Chinese, Spanish and Italian (and Czech and Brazilian Portuguese in the menus).
files (SVG, PDF and PDF-compatible `.ai` with PDF/X, EPS, DXF, EMF/WMF, raster formats, PSD out and PSD/PSB in as their merged image, Print, Package).
Affinity documents (`.af` from Affinity 3, `.afdesign`, `.afpub` and, by their content, `.afphoto` from Affinity 1 and 2) open
and place natively: layers, groups, artboards and pages, curves and shapes, fills, gradients and strokes, clipping
and masks, text and images, with what didn't come in (effects, adjustments, brushes, master pages…) listed in the
import warning; a file whose native data can't be read opens as its embedded preview, saying why. VectorCraft
doesn't write Affinity files. Current `.af` validation includes 33 pinned files, native save/reload
and every-board SVG/PDF/PSD export, with fixes for Affinity 3 artboards, source-backed JPEGs and text runs.
[Scope and limits](crates/affinity/README.md); [source audit and remaining gaps](docs/affinity-validation.md).
The interface
speaks English, Japanese, Traditional and Simplified Chinese, Spanish, French, Italian, Russian and Ukrainian (and Czech and Brazilian Portuguese in the menus).
The scores are
self-assessed, so the [honest assessment](ROADMAP.md#honest-assessment-2026-10-05) explains how far to trust them.
+79 -59
View File
@@ -4,7 +4,7 @@ VectorCraft is a clean-room, open-source, pure-Rust reimplementation of the Adob
This file tracks **how far we are and what's left**. Time estimates are wall-clock hours of continuous Claude Opus 5.5 agent work (including builds and the CI gate), given both for **one agent** and for **4–6 parallel agents** on disjoint crates. They are counted from the remaining work (see [Parity estimate](#parity-estimate)), calibrated against measured throughput, and updated as work lands.
_Last updated: 2026-10-09 (after M4.14–M4.98, M8.1–M8.20, M14.4–M14.7, the MCP prompts, resource templates, completions and logging, the 2026-10-07 issue fixes, the Layers panel rework and the 2026-10-08 community contributions: Pen and shape-tool modifiers, path editing, Layers, Artboards, Swatches/Brushes and dialogs, Japanese composition and PDF text, Hebrew/Arabic type, interface languages (Spanish among them), the font menu, saved selections, MCP and EPS, the missing-font export warning (#319), open paths in the Shape Builder (#374), PDF/`.ai` import keeping strokes live and hidden and nested layers (#372), per-corner Live Corners (#381), SVG type opening at the size it draws at (#396), the Wayland clipboard with copied-file paste (#398), ruler guides that can be selected, moved and deleted (#414), two batches of Preferences options that were stored but unused (#394), skeleton reads with `document.find` for large documents over MCP (#416) and anchors dragged with Direct Selection snapping to points, segments and smart guides, clipped SVG layers opening as clipping layers (#420), PDF/`.ai` layers read on pages of tens of millions of operators (#419), Document Color Mode putting RGB greys on the black plate on request and converting pattern tiles (#421) and movable dialogs with Offset Path's Joins dropdown (#423) and numeric fields scrubbed by dragging their label (#400), stroke weight presets in the stroke unit (#426), the Appearance panel's Opacity popup (#430), type on a path brackets, flip and Type on a Path Options that keep the type in place (#429), Layers rows dragged with a ghost and dropped on the trash or New Layer (#435), tool flyouts opening on a right or corner press (#436), tool flyouts torn off into floating toolbars (#437), the Shape Builder's erase mode deleting edges too (#439), installed fonts registered outside the font folders and fonts installed while the app runs listed in the font menus (#443), alike circular corners on rectangles that aren't square (#442), tool cursors as OS cursors so the pointer no longer trails over the canvas (#444), artboards copied and pasted with their art (#446), guides dragged out of the rulers snapping to the art's side midpoints and the artboards, artboard guides (#451), the toolbar's double arrow and Window › Toolbars › Double Column switching between one and two columns in any window height (#455), the Smart Guides display options and Snapping Tolerance (#394), Font Size and Leading combo boxes with preset lists in the Character and Properties panels and the Control bar (#458), screenshots pasted from the clipboard on macOS, Windows and the web (#457), the Properties panel's Fill and Stroke matching the Control bar's, Illustrator's Window menu panel keys (Shift+F7 for Align…) and Alt-wheel zoom whatever the wheel preference (Discord feedback), the point/area type widget (Discord feedback), groups in legacy Illustrator .ai files (Discord feedback), a rotating desktop log file (#465), image controls in the Control bar and Properties panel: Image Trace with its presets, Mask, Crop Image, Embed/Unembed, and an Image Trace object's preset, Expand and Release (Discord feedback), the Pen working as the Anchor Point tool with Alt held over a selected path's handles and anchors, and anchor buttons that convert, connect and cut paths at the selected anchors (Discord feedback), Japanese hanging punctuation (burasagari, #463), Escape leaving Presentation Mode with no screen mode saved across restarts, documents dropped on the desktop app opening as tabs of their own and a note that an `.ai` file's art off its artboards isn't in the part read (#472), Add/Delete Anchor Point tool icons drawn from the Pen tool's (#479), EPS import running more of PostScript Level 3 (patterns, Type 3 fonts, mesh shadings, masked images, VM and resource probes), and a preview that stands in saying why (Discord feedback, #466, #469, #474), chords with modifiers recorded in Edit › Keyboard Shortcuts (#487), Type Object Selection by Path Only (#394), Anti-aliased Artwork (#394), Show Pixel Grid (#394), pen and touch taps pressed and lifted within one frame clicking where they tapped and the Linux/Wayland pen-tablet workaround (#491), bounding-box resizes landing on the other objects' anchors and centres with labels, and the Rotate, Scale, Shear and Reflect tools snapping their drags (#482), Shift-drag marquees that toggle the objects or anchors they reach and a Lasso whose Alt subtraction keeps the rest of the selection (#483), the mouse wheel stepping the focused numeric field, the dialogs' and preferences' drag values made such fields (#485), Show The Home Screen When No Documents Are Open (#394), Numbers Without Units Are Points (#394), Auto-Collapse Iconic Panels (#394), the Contextual Task Bar moved by its handle and its More Options menu pinning and resetting its position, a designed macOS DMG window (#493), panels, panel groups and the Tools panel undocking into flLine truncated
_Last updated: 2026-10-10 (after placed documents (File › Place of a `.vectorcraft` file, linked), M4.14–M4.98, M8.1–M8.20, M14.4–M14.7, the MCP prompts, resource templates, completions and logging, the 2026-10-07 issue fixes, the Layers panel rework and the 2026-10-08 community contributions: Pen and shape-tool modifiers, path editing, Layers, Artboards, Swatches/Brushes and dialogs, Japanese composition and PDF text, Hebrew/Arabic type, interface languages (Spanish among them), the font menu, saved selections, MCP and EPS, the missing-font export warning (#319), open paths in the Shape Builder (#374), PDF/`.ai` import keeping strokes live and hidden and nested layers (#372), per-corner Live Corners (#381), SVG type opening at the size it draws at (#396), the Wayland clipboard with copied-file paste (#398), ruler guides that can be selected, moved and deleted (#414), two batches of Preferences options that were stored but unused (#394), skeleton reads with `document.find` for large documents over MCP (#416) and anchors dragged with Direct Selection snapping to points, segments and smart guides, clipped SVG layers opening as clipping layers (#420), PDF/`.ai` layers read on pages of tens of millions of operators (#419), Document Color Mode putting RGB greys on the black plate on request and converting pattern tiles (#421) and movable dialogs with Offset Path's Joins dropdown (#423) and numeric fields scrubbed by dragging their label (#400), stroke weight presets in the stroke unit (#426), the Appearance panel's Opacity popup (#430), type on a path brackets, flip and Type on a Path Options that keep the type in place (#429), Layers rows dragged with a ghost and dropped on the trash or New Layer (#435), tool flyouts opening on a right or corner press (#436), tool flyouts torn off into floating toolbars (#437), the Shape Builder's erase mode deleting edges too (#439), installed fonts registered outside the font folders and fonts installed while the app runs listed in the font menus (#443), alike circular corners on rectangles that aren't square (#442), tool cursors as OS cursors so the pointer no longer trails over the canvas (#444), artboards copied and pasted with their art (#446), guides dragged out of the rulers snapping to the art's side midpoints and the artboards, artboard guides (#451), the toolbar's double arrow and Window › Toolbars › Double Column switching between one and two columns in any window height (#455), the Smart Guides display options and Snapping Tolerance (#394), Font Size and Leading combo boxes with preset lists in the Character and Properties panels and the Control bar (#458), screenshots pasted from the clipboard on macOS, Windows and the web (#457), the Properties panel's Fill and Stroke matching the Control bar's, Illustrator's Window menu panel keys (Shift+F7 for Align…) and Alt-wheel zoom whatever the wheel preference (Discord feedback), the point/area type widget (Discord feedback), groups in legacy Illustrator .ai files (Discord feedback), a rotating desktop log file (#465), image controls in the Control bar and Properties panel: Image Trace with its presets, Mask, Crop Image, Embed/Unembed, and an Image Trace object's preset, Expand and Release (Discord feedback), the Pen working as the Anchor Point tool with Alt held over a selected path's handles and anchors, and anchor buttons that convert, connect and cut paths at the selected anchors (Discord feedback), Japanese hanging punctuation (burasagari, #463), Escape leaving Presentation Mode with no screen mode saved across restarts, documents dropped on the desktop app opening as tabs of their own and a note that an `.ai` file's art off its artboards isn't in the part read (#472), Add/Delete Anchor Point tool icons drawn from the Pen tool's (#479), EPS import running more of PostScript Level 3 (patterns, Type 3 fonts, mesh shadings, masked images, VM and resource probes), and a preview that stands in saying why (Discord feedback, #466, #469, #474), chords with modifiers recorded in Edit › Keyboard Shortcuts (#487), Type Object Selection by Path Only (#394), Anti-aliased Artwork (#394), Show Pixel Grid (#394), pen and touch taps pressed and lifted within one frame clicking where they tapped and the Linux/Wayland pen-tablet workaround (#491), bounding-box resizes landing on the other objects' anchors and centres with labels, and the Rotate, Scale, Shear and Reflect tools snapping their drags (#482), Shift-drag marquees that toggle the objects or anchors they reach and a Lasso whose Alt subtraction keeps the rest of the selection (#483), the mouse wheel stepping the focused numeric field, the dialogs' and preferences' drag values made such fields (#485), Show The Home Screen When No Documents Are Open (#394), Numbers Without Units Are Points (#394), Auto-Collapse Iconic Panels (#394), the Contextual Task Bar moved by its handle and its More Options menu pinning and resetting its position, a designed macOS DMG windoLine truncated
## Where we are
@@ -34,16 +34,16 @@ since 2026-10-01.
| Dimension | Estimate | Evidence and what's missing |
|---|---|---|
| **Breadth:** menus, tools and panels exist | ~90% | 13 menu items still stubbed; every tool implemented except Touch Type; 51 panel modules |
| **Depth:** each feature behaves like Illustrator | ~69–75% | Strong: paint, appearance and colour (M3), Pathfinder and booleans, selection, drawing, files (M4). Weak: advanced type (~45%), brushes and symbols (in progress), raster effects (~20%) |
| **Large missing subsystems** | 0–20% | 3D & Materials (0%), Photoshop-style raster effects and the Effect Gallery (~1 of ~56 filters), SVG Filters, CJK composition (vertical type with kinsoku, tate-chu-yoko and the font's vertical metrics; ruby, mojikumi and proportional vertical metrics open), Variables (data merge), scripting |
| **Depth:** each feature behaves like Illustrator | ~69–75% | Strong: paint, appearance and colour (M3), Pathfinder and booleans, selection, drawing, files (M4). Weak: advanced type (~45%; inline symbols in text are beyond parity and don't raise it), brushes and symbols (in progress), raster effects (~20%) |
| **Large missing subsystems** | 0–20% | 3D & Materials (0%), Photoshop-style raster effects and the Effect Gallery (~16 of ~56 filters), SVG Filters, CJK composition (vertical type with kinsoku, tate-chu-yoko and the font's vertical metrics; ruby, mojikumi and proportional vertical metrics open), Variables (data merge), scripting |
| **Interaction fidelity:** modifiers, cursors, small behaviours | ~30–40% | The dedicated pass hasn't started, and there has been no side-by-side session with Illustrator yet. A power user notices this first |
| **Look & feel** | ~75–80% | Measured against Illustrator 2026 screenshots (2026-10-02); the panels added since haven't been re-measured |
| **File interop** | ~85% | SVG/SVGZ, PDF and PDF-compatible `.ai`, EPS, DXF, EMF/WMF, raster formats, PSD export, Place and Links, Package, Print, clipboard flavours. Native `.ai` private data is out of scope by design; DWG has no open spec |
| **File interop** | ~85% | SVG/SVGZ, PDF and PDF-compatible `.ai`, EPS, DXF, EMF/WMF, raster formats, PSD export and PSD/PSB placement (merged image), Place and Links, Package, Print, clipboard flavours. Affinity documents (Affinity 1–3) open natively as editable art, checked against 51 pinned public files (33 current `.af`), with selected saved-thumbnail comparisons and every-board native/SVG/PDF/PSD checks for current files; Affinity export is missing and effects, adjustments and brushes don't import. Affinity isn't an Illustrator feature, so this doesn't raise the parity score. The editing copy inside an Illustrator EPS or `.ai` is read for its structure: layers, groups, names, hidden objects and type, colours, gradients, transparency, images and every artboard (see Out of scope for what it doesn't read yet); DWG has no open spec |
| **Bundled content:** brush, symbol, style and swatch libraries | ~30% | Ours are original and generated in code, and far fewer than Illustrator ships; brush and symbol libraries are still missing |
| **Performance** | unverified | Multithreaded, off-thread rendering and caches are in place. The last budget run (2026-10-01, loaded machine) measured 290 ms for a 50k-path fit against a 16 ms budget. Re-run `vectorcraft-cli perf` on an idle machine |
| **Robustness** | good, new | ~2,840 tests, property tests, no panics in shipped code (lints, the `guard` safety net, import fuzzing), Data Recovery. Missing: a corpus of real-world files, Windows/Linux/browser QA |
| **Platforms and 1.0 polish** | ~60% | The macOS app and the web build work, and Finder opens every readable format with the macOS app (#295, #354); on macOS the menus are in the system menu bar, laid out as a Mac app's, with the in-window menus as a fallback (`--in-window-menus`; verified on Windows and by cross-compilation, not yet by hand on a Mac); hybrid-graphics laptops render on the power-saving GPU by default on Windows and macOS (#306), and Windows renders through DX12 before Vulkan (#545: Vulkan flickered black on an Intel GPU, DX12 and OpenGL didn't; verified by unit tests and the reporter's runs with `WGPU_BACKEND`), and Linux on the GPU the desktop runs on, since a Wayland compositor may refuse frames from the other one; a window that fails on its GPU while starting up starts again on the next one instead of crashing (#502; the dual-GPU Wayland case is verified by unit tests and cross-compilation, not on such hardware); web drops land in the document they were dropped on (#359); desktop drops carry no pointer position (winit 0.30), so a dropped document opens as a tab of its own and a picture or text is placed in the middle of the view, while the web places anything dropped on the canvas and opens what is dropped off it, as Illustrator does (#472); a web page that loses its WebGPU device or WebGL context restarts its graphics with the same documents (#369); on Linux/Wayland the clipboard reads the compositor's own (data-control) and copied image files paste, but files can't be dropped on the window under Wayland until eframe moves to winit 0.31 (#398; the Wayland side is verified by compilation only); on Linux the Paste menu checks the system clipboard on a background thread, so a clipboard owner that never answers no longer freezes the window, while Windows and macOS keep their quick in-line check (#510; the X11 hang verified by the contributor, here by headless tests); on KDE Plasma 6.3+ under Wayland, pens and pen displays reach the app only under XWayland (`WAYLAND_DISPLAY=`) or with KWin's `KWIN_WAYLAND_EMULATE_TABLET=1`, since winit 0.30 has no Wayland tablet input (#491, not verified on hardware); Windows/Linux packaging and accessibility are pending; an experimental, unsupported Windows 7 x64 OpenGL build exists (community-contributed, not verified by maintainers) |
| **Agent automation** | beyond Illustrator | Every command, gesture and dialog is drivable over MCP, the CLI and the control channel |
| **Platforms and 1.0 polish** | ~60% | The macOS app and the web build work, and Finder opens every readable format with the macOS app (#295, #354); on macOS the menus are in the system menu bar, laid out as a Mac app's, with the in-window menus as a fallback (`--in-window-menus`; verified on Windows and by cross-compilation, not yet by hand on a Mac); hybrid-graphics laptops render on the power-saving GPU by default on Windows and macOS (#306), and Windows starts on Direct3D 12, falling back to OpenGL, and loads no Vulkan driver unless `WGPU_BACKEND` asks for it (#545: Vulkan flickered black on an Intel GPU, DX12 and OpenGL didn't; #806: a faulty Vulkan driver crashed the app before its window appeared; verified by unit tests and the reporter's runs with `WGPU_BACKEND`), and Linux on the GPU the desktop runs on, since a Wayland compositor may refuse frames from the other one; a window that fails on its GPU while starting up starts again on the next one instead of crashing (#502; the dual-GPU Wayland case is verified by unit tests and cross-compilation, not on such hardware); web drops land in the document they were dropped on (#359); desktop drops carry no pointer position (winit 0.30), so a dropped document opens as a tab of its own and a picture or text is placed in the middle of the view, while the web places anything dropped on the canvas and opens what is dropped off it, as Illustrator does (#472); a web page that loses its WebGPU device or WebGL context restarts its graphics with the same documents (#369); on Linux/Wayland the clipboard reads the compositor's own (data-control) and copied image files paste, but files can't be dropped on the window under Wayland until eframe moves to winit 0.31 (#398; the Wayland side is verified by compilation only); on Linux the Paste menu checks the system clipboard on a background thread, so a clipboard owner that never answers no longer freezes the window, while Windows and macOS keep their quick in-line check (#510; the X11 hang verified by the contributor, here by headless tests); on KDE Plasma 6.3+ under Wayland, pens and pen displays reach the app only under XWayland (`WAYLAND_DISPLAY=`) or with KWin's `KWIN_WAYLAND_EMULATE_TABLET=1`, since winit 0.30 has no Wayland tablet input (#491, not verified on hardware); Windows/Linux packaging and accessibility are pending; an experimental, unsupported Windows 7 x64 OpenGL build exists (community-contributed, not verified by maintainers) |
| **Agent automation** | beyond Illustrator | Every command, gesture and dialog is drivable over MCP, the CLI and the control channel; what an agent reads and writes on disk can be confined to chosen folders (`--automation-read-root` / `--automation-write-root`, as in PhotoCraft, #832) |
| **Scrubby numeric fields** | beyond Illustrator | As in Photoshop, dragging a numeric field's label (`W:`, `Opacity:`, the Character panel's icons) left or right steps its value live; one undo step per drag, Escape cancels (#400) |
### Where we're lacking (in priority order)
@@ -52,24 +52,36 @@ Ordered by how much each gap blocks someone from switching. Sizes are one-agent
1. **Interaction fidelity:** go tool by tool and panel by panel against `plan/illustrator/05-tools.md`,
`06-panels.md` and `09-shortcuts.md`, covering modifier keys, cursors, the Properties panel per context and
isolation mode. Do it side by side with Illustrator where the owner allows. 60–90 h.
2. **Photoshop-style raster effects and the Effect Gallery:** about 55 filters (Artistic, Brush Strokes, Distort,
Pixelate, Sketch, Stylize, Texture, Video) on the raster pipeline that drop shadows already use, applied at
Document Raster Effects Settings resolution. Parallelizes well across agents. 28–42 h.
isolation mode. The Shaper’s rough-square recognition and shape orientation steps are corrected; Shaper Groups now retain editable originals for region merges/punches and separate fill/stroke edits; their construction-mode widget and gesture refinements remain. 60–90 h.
2. **Photoshop-style raster effects and the Effect Gallery:** about 39 filters (Artistic, Brush Strokes, Distort,
Sketch, Stylize) and the Effect Gallery. The pixel-filter pipeline is in place
(`vectorcraft_effects::pixel`: the object rendered offscreen, filtered in stack order with Gaussian Blur and
Feather, cached while panning, images in PDF/SVG/Expand Appearance) with Blur › Radial Blur and Smart Blur
(Normal mode only), Pixelate › Color Halftone, Crystallize, Mezzotint and Pointillize, Sharpen › Unsharp Mask,
Stylize › Glowing Edges, Texture › Craquelure, Grain, Mosaic Tiles, Patchwork, Stained Glass and Texturizer (its
Brick, Burlap, Canvas and Sandstone surfaces made in code; Load Texture is missing) and Video › De-Interlace and
NTSC Colors; each new filter is now one function, a catalogue row, menu and translations. Parallelizes
well across agents. 20–33 h.
3. **3D and Materials:** Extrude & Bevel, Revolve, Inflate and Rotate with lighting and materials, using a software
renderer in its own crate (layering allows it below L6), with output in SVG/PDF as rasters or projected vectors.
The largest single gap. 50–80 h.
4. **Advanced type:** CJK composition for vertical type (ruby, mojikumi, proportional vertical metrics, manual
tate-chu-yoko), Optical Margin Alignment, the composer/hyphenation options, tab leaders, a
tate-chu-yoko), Optical Margin Alignment, the hyphenation and justification options (the Every-line/Single-line
composer choice is done), tab leaders, a
spell-check dictionary (open licence), Touch Type and Snap to Glyph. Vertical point, area and path type have
initial support. 35–48 h across type core and advanced.
5. **Brushes, symbols and libraries:** brush options depth; original brush, symbol and graphic-style libraries
generated in code (never Adobe's); dynamic symbols; Start Global Edit; brushes driven by pen tilt, bearing and
barrel rotation (6D art pens, #372), which needs tablet input beyond pressure on every platform. 20–32 h.
initial support. 34–47 h across type core and advanced.
5. **Brushes, symbols and libraries:** brush options depth (Brush Options exist for every brush type, Calligraphic
and Scatter with pen pressure; still missing are the Art brush's Overlap, auto-generated Pattern brush corners,
new tile art picked in Pattern Brush Options and the Key Color eyedropper); original brush, symbol and
graphic-style libraries generated in code (never Adobe's); dynamic symbols; Start Global Edit; brushes driven by
pen tilt, bearing and barrel rotation (6D art pens, #372), which needs tablet input beyond pressure on every
platform. 17–28 h.
6. **Automation:** Variables (data merge), a scripting surface over the command registry, batch. 8–12 h.
7. **Views and windows:** multiple windows and arrange, Consolidate All Windows, video
rulers. 15–25 h.
8. **Hardening at scale:** a corpus of real-world SVG/PDF/EPS files, idle-machine perf budgets, Windows, Linux and
8. **Hardening at scale:** a corpus of real-world SVG/PDF/EPS files, Affinity files from more versions and platforms
(51 pinned files now include 28 original Affinity 3.2.3 feature probes; large interacting documents,
complex typography and independently paired `.af`/PSD renders reopened in Affinity remain missing), idle-machine perf budgets, Windows, Linux and
browser QA, pen tablets on Wayland and pen pressure beyond Windows (winit 0.31's tablet input, #491), accessibility, packaging. 50–80 h.
### Where we're going
@@ -86,13 +98,14 @@ When a task lands, update this section, the parity table and "Shipped so far" in
grade by behaviour against `plan/illustrator/`, not by whether a menu item exists.
## Shipped so far
- **Architecture:** 19+ crates with enforced layering (`cargo xtask layers`). Every action is a command (~400 engine + ~50 UI). Undo is unlimited via structural sharing. `command.batch` runs several commands as one transaction.
- **Automation:**
- Actions panel (record/playback, persisted), generic parameter dialogs for every "…" command.
- JSON-lines control channel with real egui pointer and keyboard injection.
- MCP server with 25 tools (drawing, text, effects, Pathfinder, transforms, graphs, text wrap, export, screenshots, any command), attached to the running app or headless. Tool descriptions and replies agree with the engine: format lists come from its format table, `save_file` says it keeps the document's own format, `inspect_document` reports the paint type's characters show, and selection exports report the encoder's warnings.
- MCP server with 25 tools (drawing, text, effects, Pathfinder, transforms, graphs, text wrap, export, screenshots, any command), attached to the running app or headless. Tool descriptions and replies agree with the engine: format lists come from its format table, `save_file` says it keeps the document's own format, `inspect_document` reports the paint type's characters show, and selection exports report the encoder's warnings. `--automation-read-root` / `--automation-write-root` (on `vectorcraft-cli mcp` and on `vectorcraft --control`) confine the files commands read and write to chosen folders, links followed, with the flags PhotoCraft takes (#832).
- MCP protocol: five prompts (`prompts/list` / `prompts/get`: poster, icon set, recolour, trace-and-style, export set), `completion/complete` for prompt arguments and template variables read from the live catalogues (formats, effect ids, command ids, trace presets, swatch and object ids), four resource templates (`vectorcraft://object/{id}`, `//command/{id}`, `//effect/{id}`, `//swatch/{name}`) so an agent reads one thing instead of the whole document, and `logging/setLevel` with `notifications/message`. `window.panel` ids are case-insensitive (display labels work too), `vectorcraft://object/{id}` reads through `document.node {summary: true}` (the same reply bytes from one lookup instead of summarizing the whole document: a leaf read on a 2,000-object document drops from ~20 ms to ~0.06 ms), large containers slice with `document.node {depth?, childLimit?}` (truncated levels report `childCount`), `document.inspect` and the `inspect_document` tool slice the same way so a depth-0 read is the layer skeleton (~9.7 KB instead of ~2 MB on a 2,000-object document), `document.find` locates nodes by name/kind/text with ancestor paths, and the CLI sweeps the protocol surface over stdio against the compiled binary. `docs/mcp.md` has a Protocol section covering the capability table and what is deliberately absent (subscriptions, progress, cancellation, sampling, elicitation, Streamable HTTP — all of which need the transport to interleave reads).
- Headless CLI (`vectorcraft-cli run`, `convert`, `info`, `bench`, `perf`, `mcp`).
- Headless CLI (`vectorcraft-cli run`, `convert`, `info`, `bench`, `perf`, `mcp`). A `run` step, like a `command_batch` step over MCP, can use an earlier step's result (`"$1.id"`, #785).
- Actions panel that records and plays back commands.
- **UI:** Illustrator 2026 layout restyled to measured values:
- Medium Dark theme, categorized and Advanced toolbars (a tool group's flyout opens on a right press, a long press or a press on its corner triangle), 35 pt document tabs, 33 pt panel tabs.
@@ -101,14 +114,14 @@ grade by behaviour against `plan/illustrator/`, not by whether a menu item exist
- Tool flyouts tear off: dragging or clicking the tear-off bar on a flyout's right side (or releasing the long press over it) floats its group as a strip of tool buttons, moved by the same bar and put back in the toolbar by the × at its top (`window.floatTools`). While a group floats, the presses that would open its flyout raise the strip instead. Floating strips are kept with the preferences and in user workspaces. Not done: turning a strip vertical, docking it.
- Panels undock (#495): a dock tab, a panel icon or a popped-out panel's title dragged out of the dock floats that panel inside the window, and the strip right of the dock's tabs floats the whole tabbed group. A floating group moves by its title bar, a tab dragged out of it floats on its own, and dropped on another group's title bar or tabs it stacks with that group; dropped on the dock, which lights up under the pointer, its panels go back where they live (the tabbed group or the icon column), as its × and the panel menus' Float Panel / Dock Panel do (`window.panel.float`, `window.panel.dock`). The Tools panel floats by its title bar and docks again on the window's left edge. Floating panels and the Tools panel's position are kept with the preferences and in user workspaces, and clamped into a smaller window. Not done: panels in separate OS windows, docking a panel into a dock group it doesn't belong to, reordering tabs by dragging, collapsing a floating group to icons, resizing floating panels.
- The dock's double arrow collapses Properties, Layers and Libraries to icons at the top of the icon column, popping out like the other icon panels, and expands them again (`window.collapseDock`, kept with the preferences and in saved workspaces). The icon column's own arrow (expanding the icon panels into a full column) is not done.
- Localised UI: menus (in-window and native), panels, dialogs, toolbar and Preferences read from per-language catalogs (`crates/ui-egui/src/i18n`, see `docs/development.md`); Traditional Chinese (Taiwan), Simplified Chinese (mainland), Japanese, Spanish and Italian ship complete, and Czech and Brazilian Portuguese cover every menu label (and more), with system-locale detection on macOS, Windows, Linux and the web (the browser's languages, or `?lang=`), a VectorCraft ▸ Language menu and a Language preference. Names are never translated (fonts and their styles, layers, artboards, saved presets, user libraries, custom workspaces, recent files, plug-ins).
- Native macOS menu bar, vector tool cursors, a ⌘K command palette, middle-button panning with any tool.
- Localised UI: menus (in-window and native), panels, dialogs, toolbar and Preferences read from per-language catalogs (`crates/ui-egui/src/i18n`, see `docs/development.md`); Traditional Chinese (Taiwan), Simplified Chinese (mainland), Japanese, Spanish, French, Italian, Russian and Ukrainian ship complete, and Czech and Brazilian Portuguese cover every menu label (and more), with system-locale detection on macOS, Windows, Linux and the web (the browser's languages, or `?lang=`), a VectorCraft ▸ Language menu and a Language preference. Names are never translated (fonts and their styles, layers, artboards, saved presets, user libraries, custom workspaces, recent files, plug-ins).
- Native macOS menu bar, vector tool cursors, a ⌘K command palette, middle-button panning with any tool. Native menus explicitly end tracking on command selection, outside window presses and Escape; menu updates wait until tracking ends, and a dismissing press never starts a canvas gesture (M14.8).
- The macOS menu bar is built from the in-window menus (one model, `native_menu`) and laid out as a Mac app's: the VectorCraft menu holds About, Settings ▸ (each Preferences page, General… ⌘K), Language ▸, Appearance ▸ (UI brightness), Services, Hide VectorCraft ⌃⌘H (⌘H stays Hide Edges), Hide Others, Show All and Quit; Window gains Minimize ⌃⌘M, Zoom and Bring All to Front, and Help the system's search field. Its key equivalents go back to egui as key presses, so user shortcuts, focused text fields and the Type tool's input method behave as in the window, and nothing fires twice; enabled, check marks and labels update in place. `--in-window-menus` or `VECTORCRAFT_IN_WINDOW_MENUS=1` keeps the menus in the window; `ui.inspect` reports `nativeMenuBar`.
- macOS: Finder opens every format File › Open reads with VectorCraft (double-click, Open With, a drop on the Dock icon, `open -a`), at launch or while it runs; the release and `cargo xtask bundle` apps share one `Info.plist` that declares those document types, owning only VectorCraft's own formats. The DMG opens on a designed Finder window, VectorCraft.app beside the `Applications` link over a background with the app icon (#493).
- A canvas context menu: right-click selects the object under the pointer and lists what applies to the selection (Undo/Redo, clipboard, group, isolation, join, Remove Anchor Points when anchors are selected, masks, compound paths, guides, Transform, Arrange, Select, Export Selection), or the view commands on empty canvas.
- Save / Don't Save / Cancel before closing or quitting with unsaved documents (tabs, Close, Close All, Quit, window close).
- Four brightness themes, persistent preferences.
- Preferences that act (#394, in part): Show Tool Tips, Double Click To Isolate, Zoom with Mouse Wheel (the wheel zooms about the pointer, Shift-wheel scrolls up and down, Cmd/Ctrl-wheel sideways; Alt/Option-wheel and a trackpad pinch zoom about the pointer either way), Use Precise Cursors; Selection & Anchor Display › Tolerance (objects, anchors and handles), Object Selection by Path Only, Command Click to Select Objects Behind (cycling down the stack), Zoom to Selection, anchor Size, Highlight anchors on mouse over; Type › Number of Recent Fonts (up to 15); Guides & Grid › guide and grid Color and Style (lines or dots) and Grids In Back. Then Snap to Point (its distance, for moves, drawn points and reference points), Move Locked and Hidden Artwork with Artboard, Enable Rubber Band for the Pen and Curvature tools, Handles style, Show handles when multiple anchors are selected, Hide Corner Widget for angles greater than; General › Transform Pattern Tiles (the transforms' and dialogs' Transform Patterns) and Select Same Tint %; Type › Size/Leading, Tracking and Baseline Shift increments (`type.step`, Cmd+Shift+. and Cmd+Shift+, for the size, the Type tool's Alt+arrows), Enable Missing Glyph Protection and Fill New Type Objects With Placeholder Text. Then Smart Guides › Color, Alignment Guides, Anchor/Path Labels, Measurement Labels, Transform Tools, Object Highlighting (with Smart Guides on) and Snapping Tolerance (4 px by default, for every smart guide snap), then Construction Guides and their Angles (#506: a drawn point near a line at one of those angles through the point it leaves from lands on it). Then Type › Type Object Selection by Path Only (type is picked on the baseline of any of its lines, area type's frame or the path of type on a path, no longer anywhere in its bounds; the Type tools and the Eyedropper still take a click among the characters). Then General › Anti-aliased Artwork (off, the canvas draws the art with hard edges). Then Guides & Grid › Show Pixel Grid (Above 600% Zoom), a line at every document pixel over the art in Pixel Preview, turning with a rotated view as the document grid now does too. Then General › Show The Home Screen When No Documents Are Open (off, closing the last document leaves an empty window; the Home button still opens the screen). Then Units › Numbers Without Units Are Points (on by default: a number typed with no unit into a field in picas is read in points, a typed unit still wins; dimmed unless a unit is Picas). Then User Interface › Auto-Collapse Iconic Panels (off by default: on, a click away from a panel popped out of the icon column puts it away). They reach agents too (`prefs.set`, then `pointer_gesture` or `press_key`; `ui.wheel` on the control channel). About 30 stored options still do nothing yet (the rest of #394: Auto Size New Area Type, Show Font Names in English, Highlight Alternate Glyphs, Spacing Guides, performance, devices…).
- Preferences that act (#394, in part): Show Tool Tips, Double Click To Isolate, Zoom with Mouse Wheel (the wheel zooms about the pointer, Shift-wheel scrolls up and down, Cmd/Ctrl-wheel sideways; Alt/Option-wheel and a trackpad pinch zoom about the pointer either way), Use Precise Cursors; Selection & Anchor Display › Tolerance (objects, anchors and handles), Object Selection by Path Only, Command Click to Select Objects Behind (cycling down the stack), Zoom to Selection, anchor Size, Highlight anchors on mouse over; Type › Number of Recent Fonts (up to 15); Guides & Grid › guide and grid Color and Style (lines or dots) and Grids In Back. Then Snap to Point (its distance, for moves, drawn points and reference points), Move Locked and Hidden Artwork with Artboard, Enable Rubber Band for the Pen and Curvature tools, Handles style, Show handles when multiple anchors are selected, Hide Corner Widget for angles greater than; General › Transform Pattern Tiles (the transforms' and dialogs' Transform Patterns) and Select Same Tint %; Type › Size/Leading, Tracking and Baseline Shift increments (`type.step`, Cmd+Shift+. and Cmd+Shift+, for the size, the Type tool's Alt+arrows), Enable Missing Glyph Protection and Fill New Type Objects With Placeholder Text. Then Smart Guides › Color, Alignment Guides, Anchor/Path Labels, Measurement Labels, Transform Tools, Object Highlighting (with Smart Guides on) and Snapping Tolerance (4 px by default, for every smart guide snap), then Construction Guides and their Angles (#506: a drawn point near a line at one of those angles through the point it leaves from lands on it). Then Type › Type Object Selection by Path Only (type is picked on the baseline of any of its lines, area type's frame or the path of type on a path, no longer anywhere in its bounds; the Type tools and the Eyedropper still take a click among the characters). Then General › Anti-aliased Artwork (off, the canvas draws the art with hard edges). Then Guides & Grid › Show Pixel Grid (Above 600% Zoom), a line at every document pixel over the art in Pixel Preview, turning with a rotated view as the document grid now does too. Then General › Show The Home Screen When No Documents Are Open (off, closing the last document leaves an empty window; the Home button still opens the screen). Then Units › Numbers Without Units Are Points (on by default: a number typed with no unit into a field in picas is read in points, a typed unit still wins; dimmed unless a unit is Picas). Then User Interface › Auto-Collapse Iconic Panels (off by default: on, a click away from a panel popped out of the icon column puts it away). Then Performance › Animated Zoom (on, with GPU Performance, which it needs and which dims it when off: the Zoom tool dragged sideways zooms about the press, right in and left out, and held still zooms on, Alt out; off, a drag zooms to the area dragged across, now drawn as a marquee), User Interface › Large Tabs (taller document tabs) and Scale Cursor Proportional to UI (off, the tool cursors keep their size whatever the UI Scaling), and File Handling › Display Bitmaps as Anti-aliased Images in Pixel Preview (off by default: Pixel Preview draws images with each pixel taking its nearest image pixel). Type › Auto Size New Area Type works too (new area type gets Auto Size). They reach agents too (`prefs.set`, then `pointer_gesture` or `press_key`; `ui.wheel` on the control channel). Then Smart Guides › Spacing Guides (moves space the selection evenly with its row or column, see Drawing aids). Then Hyphenation › Exceptions (comma-separated words that never break, or break only at their hyphens; `prefs.set` and restore push them into the hyphenator, #394). Then Type › Show Font Names in English (off, font menus label a family by its native-language name when the font has one; documents still use the English family, #394). Then General › Display Print Size at 100% Zoom (off by default: View › Actual Size is one document point per screen point; on, one document inch fills 96 screen points, an inch at the reference density display scaling is set against; `view.actualSize` / `prefs.set`, #394). About 17 stored options still do nothing yet (the rest of #394: Highlight Alternate Glyphs, Identify Objects By, East Asian Type units, Open Documents As Tabs, Real-time Drawing and Editing, GPU Performance beyond Animated Zoom, hyphenation language, scratch disks, the legacy clipboard, Appearance of Black, Touch Workspace).
- Dialogs move by dragging their heading (the band down from the top edge, as a title bar), stay on screen and keep where they were moved for the session; the form dialogs' choices are dropdowns (Offset Path's Joins, Average's and Shear's and Reflect's axis), and Offset Path lists Offset, Joins, Miter Limit and previews (#423).
- Dialogs open with their first field focused and its value selected: type a value and press Enter (Move, Rotate, Scale…). Number fields in panels, the Control bar and dialogs (preferences too) step with Up/Down, or with the mouse wheel over the focused field (#485: a notch a step; the panel under it then stays put, and an unfocused field leaves the wheel to scrolling) (Shift: ten, Ctrl/Cmd: a tenth of their unit), applied at once.
- Scrubby labels (#400, beyond Illustrator, as in Photoshop): dragging a numeric field's label left or right (the ↔ cursor shows over it) steps the value one unit every 2 points (Shift: ten, Ctrl/Cmd: a tenth; counts stay whole), in the field's unit and within its limits, applied live as the art follows; the whole drag is one undo step and Escape puts the value back. A click on the label focuses the field; the text box itself never scrubs, and a field with no label doesn't. Text labels before a field (Transform, Properties, Control bar, Stroke, Transparency, form rows in dialogs) and the Character and Paragraph panels' icons act as labels. Preferences › General › Scrub Numeric Fields by Dragging (on by default) turns it off.
@@ -117,48 +130,55 @@ grade by behaviour against `plan/illustrator/`, not by whether a menu item exist
- Cmd/Ctrl+A follows the keyboard: in a panel, dialog or search field it selects the field's text, while the Type tool edits it selects all of that text (also `select.all` over MCP), and only otherwise every object. On macOS the menu bar's Select All, Cut, Copy and Paste (keys or clicks) act on a focused field too, and elsewhere the in-window menus' do: the field that had the keyboard when the menu opened gets them, with its selection, and the keyboard back (#516). Not yet: Select All across threaded frames (one frame's text is selected).
- On Windows and Linux the app bar is the window's title bar (its own minimize, maximize and close buttons, drag to move, edges to resize), with the dragon app icon as the brand mark; dialogs and menus size to their content. As on a native menu bar, once one menu is open, moving the pointer onto another title opens that one.
- **Tools:**
- **Shaper:** uneven squares and rectangles become live rectangles even when drawing begins mid-edge. Recognition uses uniformly spaced samples and closed-loop corners, fits rectangle edges/angles rather than requiring a nearly perfect bounding-box fill, and includes the pointer-release position. Rectangles/squares and ellipses snap to 45° steps, hexagons to 90°, and triangles point up or down; lines keep their free angle even with Shift. Shaper Groups retain the live originals, merge regions with the gesture-origin fill, punch fills independently from strokes, remove boundaries on exiting scribbles and trim protruding stroke pieces. Source moves/resizes re-evaluate the result in the same undo step; double-click enters construction editing. Native save/reopen, face recoloring, Release and Expand are covered. The construction-mode widget and finer gesture heuristics remain.
- **Selection:** Selection, Direct/Group Selection, Magic Wand, Lasso. A Shift-drag marquee toggles what it reaches: objects with the Selection tool, anchors with Direct and Group Selection (#483); the Lasso adds with Shift and subtracts with Alt. Dragging a path segment with Direct Selection bends it when it's curved (its anchors stay) and moves its two anchors when it's straight, one undo step; the fill, Shift or Alt still pick the whole path (Alt-drag copies it).
Agent selection commands validate every object id before changing the selection and report the resulting count and ids (#784).
Clear deletes individual selected compound-path members without deleting their siblings, and explicit object ids work without a selection; Cut still removes the same objects it copies (#786).
- **Saved selections:** Select ▸ Save Selection… asks for a name and keeps the selection in the document (saved with the file, undoable, up to 25); each one is listed at the bottom of the Select menu and a click selects its objects again; Edit Selection… lists them to rename or delete, applied together on OK. A file's saved selections are capped and checked against its objects when it opens. Not yet: Update Selection and the Layers panel's saved-selection menu.
- **Drawing:** Pen, Curvature, anchor tools, Pencil, Paintbrush, Blob Brush, Smooth, Path Eraser, Join. Direction handles dragged with Direct Selection or the Anchor Point tool snap to smart guides, and Shift keeps them at 45° steps from their anchor. Every point a drawing tool places snaps to Smart Guides through one snapper (#506): the Pen's and Curvature tool's anchors, the Pencil's ends, the shape tools' start and dragged corner or radius (Rectangle, Rounded Rectangle, Ellipse, Polygon, Star, Line Segment, Arc, Spiral, the grids), the Type tool's click and frame, a new artboard's corners.
- **Shapes:** all shape tools (including Flare) and the line, arc, spiral and grid tools. Space held while dragging out a shape, line, arc, spiral or grid moves it at its current size. While a grid is dragged out, Up/Down change its rows (concentric dividers) and Left/Right its columns (radial dividers).
- **Drawing:** Pen, Curvature, anchor tools, Pencil, Paintbrush, Blob Brush, Smooth, Path Eraser, Join. Direction handles dragged with Direct Selection or the Anchor Point tool snap to smart guides, and Shift keeps them at 45° steps from their anchor. The Pen continues any open path from the end clicked, and while drawing, a click on an end of another open path joins the two into one (#776). The Curvature tool edits any selected path, whatever drew it, keeping its shape except where edited (#798): a click on a point makes it current and a drag moves it, re-curving only its two segments; Alt-click or double-click toggles it smooth or corner and Delete removes it; a click on a segment adds a point without changing the shape; with an end of an open path current, clicks go on from it and its other end closes it (`path.curvatureEdit`). Every point a drawing tool places snaps to Smart Guides through one snapper (#506): the Pen's and Curvature tool's anchors, the Pencil's ends, the shape tools' start and dragged corner or radius (Rectangle, Rounded Rectangle, Ellipse, Polygon, Star, Line Segment, Arc, Spiral, the grids), the Type tool's click and frame, a new artboard's corners.
- **Shapes:** all shape tools (including Flare) and the line, arc, spiral and grid tools. Space held while dragging out a shape, line, arc, spiral or grid moves it at its current size. While a grid is dragged out, Up/Down change its rows (concentric dividers) and Left/Right its columns (radial dividers). An ellipse's Pie Start and End Angle and Invert Pie (Transform and Properties panels' Ellipse Properties, `object.setLiveShape {pieStart, pieEnd, invertPie}`) cut it as a pie (#812; the on-canvas pie widget is still to come). A live polygon's Polygon Properties there: side count, angle, corner type and radius, radius, side length and Make Sides Equal once an uneven scale has made its sides differ (`object.setLiveShape {sides, polygonAngle, polygonRadius, sideLength, makeSidesEqual}`, part of #812); a star is a plain path, as in Illustrator. The Flare Tool Options last as the tool's options: the next flare dragged out uses them, a click's dialog shows them and double-clicking the tool opens them (part of #812).
- **Cutting:** Eraser, Scissors, Knife, Mirror & Cut, Line Cut and Rectangle Cut (real geometry, compound paths keep their holes).
- **Transform:** Rotate, Reflect, Scale, Shear (click or Alt-click snaps the reference point to anchors and centres; Alt-click opens the tool's dialog, and a drag with Alt down at the release, from the press or pressed mid-drag, transforms a copy), Reshape, Free Transform (free and perspective distort and shear, switched by the keys held during a handle drag).
- **Live Corners:** drag a live rectangle's corner widgets (Selection or Direct Selection) to round all corners, with a radius readout; with Direct Selection, select corner anchors to show and round just those corners (#381). Each corner keeps its own radius and kind (Round, Inverted Round, Chamfer): Alt-click a widget to cycle the kind, double-click it for the Corners dialog, and the Properties and Transform radius fields set the selected corners (`object.setLiveShape {corners, radius, kind}`). Corners stay circular when the rectangle is scaled unevenly or along its own sides when rotated (the radius keeps its size, or scales by the mean scale with Scale Corners on); only a shear distorts them. On a rectangle that isn't square every corner is the same circle: a radius past half the shorter side stops there for all of them, the widgets sit on the corners as drawn and turn the edited corners red at that limit, CSS export writes the drawn radii, and rectangles saved stretched by older versions get circular corners when their corners are next set (#442). Live Corners work on any path's corners too, as on a rectangle's (#511): a star's, a live polygon's (which also shows them to the Selection tool, has a Corner Radius field in the Properties and Transform panels and keeps its radius as its sides change) and a pen path's, wherever two straight sides meet at an anchor. Direct Selection shows the widgets of every corner, or of the corners holding selected anchors; each corner is a circle tangent to both sides, drawn no larger than takes its cut halfway along its shorter side; a path keeps its uncut outline so its corners stay editable, and the same command, dialog, angle preference and View › Hide Corner Widget apply.
- **Pen:** Alt pressed in the middle of dragging out an anchor splits its handles and keeps the curve already shaped into it (only the outgoing handle follows the pointer); Space held while dragging out an anchor moves it, handles and all. A press on the first anchor of the path being drawn closes it whatever the drag then does: the drag shapes the closing curve (symmetric handles, Alt breaks them) and the release closes the path wherever it ends (#501). Clicking the last anchor of the path being drawn retracts its outgoing handle (convert cursor), and dragging from it pulls out a new one on its own. Auto Add/Delete: over a selected path, a click on a segment adds an anchor and a click on an anchor deletes it (add and delete cursors); Shift held, or Preferences › General › Disable Auto Add/Delete, starts a new path instead. Alt held over a handle end or an anchor of a selected path (the one being drawn too) works as the Anchor Point tool, with its convert cursor: dragging a handle moves it alone, clicking a smooth anchor makes it a corner, dragging an anchor pulls out new symmetric handles, dragging a segment reshapes it; drawing then goes on. Cmd (Ctrl) held drags with the selection tool chosen last, Direct Selection until one is (handles, anchors and segments of the path being drawn or another), and the Pen then goes on drawing its path while that stays selected; the pointer shows that tool's while Cmd is held. The same holds for agents (`pointer_gesture` with `mods.cmd`), as the borrowing now lives in the engine (#494).
- **Path editing (#494):** the handles shown are the handles that drag: Direct Selection drags those of a path selected as a whole (as the Pen leaves it), the Anchor Point tool and Pen+Alt no longer grab handles that Show handles when multiple anchors are selected hides, a handle shorter than the tolerance leaves its anchor to be picked, and the anchor tools pick within Selection & Anchor Display › Tolerance. A dragged segment keeps a smooth anchor at either end smooth. With Direct Selection, the Pen, the Curvature and the anchor tools, a path selected as a whole shows all its anchors selected, and the Control bar and the Properties panel offer Convert (corner, smooth) for them too; Remove and Cut wait for anchors direct-selected (#504). A handle drag gathers its snap targets once per drag (it took 21 ms per pointer move on a 20,000-path document, now 1 ms; `vectorcraft-cli perf` measures handle and segment drags on a 5,000-anchor path).
- **Graphs:** Column, Stacked Column, Bar, Stacked Bar, Line, Area, Scatter, Pie and Radar graph tools with Graph Data and Graph Type.
- **Other:** Eyedropper, Gradient annotator, Artboard (Alt-drag duplicates an artboard, and its art with Move/Copy Artwork with Artboard on; Copy, Cut and Paste take the artboard with its art, Paste right of the last artboard, Paste in Place where it was, into this or another document, #446), Measure, Type, Hand, Zoom, Rotate View.
- **Graphs:** Column, Stacked Column, Bar, Stacked Bar, Line, Area, Scatter, Pie and Radar graph tools with Graph Data and Graph Type. A series starts in greyscale; Group Selection's fill and stroke are kept separately on the graph and reapplied when its data, type or size changes, and through save, open and undo. Graph Type's Override Calculated Values (both `axisMin` and `axisMax`) uses exactly that value-axis range, split into the tick count (5 when automatic). Line graphs take Edge-to-Edge Lines (off by default: the points sit at the centres of their categories; graphs saved before the option keep their edge-to-edge lines), and radar graphs follow Mark Data Points and Connect Data Points. Blank cells (an empty CSV cell or `null`) are values left out, not zeros: columns, bars and stacked segments skip them, lines and scatter lines break around them and the value axis ignores them, while area, pie and radar draw them as 0; a number in straight quotes is a label, and the data window writes it back quoted. Graph Design, Column and Marker artwork remain open.
- **Other:** Eyedropper, Gradient annotator, Artboard (Alt-drag duplicates an artboard, and its art with Move/Copy Artwork with Artboard on; Copy, Cut and Paste take the artboard with its art, Paste right of the last artboard, Paste in Place where it was, into this or another document, #446; Object › Artboards › Rearrange All Artboards lays them out in a grid by row or by column, in one row or one column, left to right or right to left, from the menu, the Artboards panel or Properties' Rearrange All, #681; Scale Artwork with Artboard, in the Control bar and Properties beside Move Artwork with Artboard, resizes the artboard proportionally with the art fully inside it and its guides, strokes and corners per the Scale preferences, #602), Measure, Type, Hand, Zoom, Rotate View.
- **Editing type:** double-clicking type with a selection tool switches to the Type tool with the caret where it was clicked.
- **Temporary tools:** Cmd with any other tool drags with the selection tool used last (Selection, Direct Selection or Group Selection). Held Space pans and Cmd+Space zooms (Cmd+Alt+Space out) whatever the tool.
- **Panel drag and drop:** art dragged off the canvas onto the Symbols panel becomes a symbol, onto the Swatches panel a pattern swatch and onto the Brushes panel an Art brush; a symbol dragged onto the canvas places an instance where it is dropped, and a brush dragged onto a path is applied to it.
- **Tool double-clicks:** double-clicking a tool's button opens its options: Hand fits the artboard in the window, Zoom shows 100 %, Rotate, Scale, Reflect and Shear open their Object › Transform dialogs, the Selection, Direct Selection and Group Selection tools the Move dialog (Enter opens these seven tools' dialogs too), Gradient, Eyedropper, Blend and the Liquify tools their panels or options, and the Pencil, Paintbrush, Smooth, Blob Brush and Eraser tools their Tool Options (Fidelity, fill, the tolerances, the brush size).
- **Layers panel:** every layer, sublayer, group and object is a clickable row at any depth: a click highlights it and makes its layer current (new art goes there), Shift-click a range, Ctrl/Cmd-click toggles. Sublayers are no longer treated as objects: clicks, marquees, Select All and the Select menu take the art inside them, and each sublayer selects in its own colour. Selection squares on rows with selected art (click selects a row's art, Shift adds or removes; dragging the square moves the selection to another row, Alt copies), the eye and lock on every row with drag-down-the-column (one undo step), Ctrl/Cmd-click an eye for per-layer Outline, Alt-click an eye or lock to hide or lock the other layers (again: show or unlock them all), triangles with Alt to open or close everything inside, drag and drop rows above, below or into layers and groups with a drop line (Alt copies) and a dimmed copy of the row under the pointer (dropped on the trash rows are deleted, on New Layer duplicated, as in Illustrator), inline rename, Delete key on highlighted rows. Buttons and the full panel menu: New Layer/Sublayer (Alt: options, Ctrl: on top), Duplicate, Delete, Options for Selection, clipping mask, isolation, Locate Object, Merge Selected, Flatten Artwork, Collect in New Layer, Release to Layers (Sequence and Build), Reverse Order, Template, Hide/Outline/Lock Others and Show/Preview/Unlock All, Paste Remembers Layers, Panel Options (row size, thumbnails per kind, Show Layers Only). Layer Options: name, colour (presets, each with a chip of its colour, or custom), Template, Lock, Show, Print, Preview (outline drawing and clicking) and Dim Images to %. Every operation is a command (`layer.move`, `layer.highlight`, `layer.merge`…) with validation against cycles and invalid nesting.
- **Drawing aids:** Smart Guides and snapping (moving, with the Selection, Group Selection or Direct Selection tool, and resizing by the bounding-box handles with the Selection or Free Transform tool, Shift and Alt too: the dragged corner or side lands on the other objects' anchors and centres ("anchor", "center") or lines up with their edges and centres (a line and "align"); the Rotate, Scale, Shear and Reflect tools drag from the anchor they grab and snap the pointer the same way, so a corner dragged onto another object's anchor scales exactly onto it, #482; anchors dragged with Direct Selection: the one pressed on lands on other anchors, its own path's that stay put among them, on path segments or in line with them, the others following, Shift keeps 45° steps, and with Smart Guides off Snap to Point pulls it onto anchors; the Artboard tool snaps artboards, and their bleed, to other artboards, bleeds and art, the grid or whole pixels while moving, copying and resizing them, and the Transform panel shows and edits the active artboard's X/Y/W/H; drawn points, #506: hovering shows where the press goes, the point lands on the other objects' anchors, centres and paths ("anchor", "center", "path") or lines up with their anchors, edges and centres ("align"), the Pen's on the path being drawn too, near a construction guide through the anchor before it on that guide (Preferences › Smart Guides › Construction Guides and Angles), and with Shift kept to its 45° step or a square's diagonal it slides along that way into line; the targets are gathered once per document state, from the art in the window, and the anchors, centres and lines near the pointer are found by bisection, so hovering never rescans the document), guides dragged out of the rulers (#451: they snap as moved guides do, Shift to the ruler's ticks; with the Artboard tool they are artboard guides, which run across their artboard only and move, copy and delete with it, `guide.add {artboard}`) that the Selection, Direct Selection and Group Selection tools then pick and drag (#414: the selected guides highlight and move together, Alt copies them, Shift snaps the dragged one to the ticks, otherwise it snaps to pixels, the grid or the edges, centres (so the sides' midpoints) and anchors of the art and the artboards, or with Smart Guides off Snap to Point pulls it onto anchors; the arrow keys nudge them, Delete deletes them, dragging one back onto its ruler deletes it, Lock Guides and Hide Guides leave them alone; `guide.list`, `guide.select`, `guide.move` and `guide.remove` reach agents), a right-click on either ruler or the origin box to pick the document's units (the current one checked; `document.setUnits`, one undo step, #528), and Draw Normal / Behind / Inside modes.
- **Views:** the status bar's artboard navigator (first, previous, next, last; `view.goToArtboard`) goes to an artboard and fits it, and Fit Artboard in Window and Actual Size show the navigator's artboard. The Artboards panel highlights that active artboard: clicking a row makes it active (the Artboard tool's too, while it is chosen) as does clicking an artboard with the Artboard tool, double-clicking its number also fits it in the window and double-clicking its name renames it. Duplicate Artboards, or a row dragged onto New Artboard, copies the artboard with its art (#446). Escape leaves Presentation Mode, F from it goes back to Normal Screen Mode, and the screen mode isn't saved with the preferences: the app always starts in Normal Screen Mode with its menus and panels (#472).
- **Tool double-clicks:** double-clicking a tool's button opens its options: Hand fits the artboard in the window, Zoom shows 100 %, Rotate, Scale, Reflect and Shear open their Object › Transform dialogs, the Selection, Direct Selection and Group Selection tools the Move dialog (Enter opens these seven tools' dialogs too), Gradient, Eyedropper, Blend and the Liquify tools their panels or options, the Pencil, Paintbrush, Smooth, Blob Brush and Eraser tools their Tool Options (Fidelity, fill, the tolerances, the brush size), and (#812) the Flare tool its Flare Tool Options, the Artboard tool the active artboard's Artboard Options, the graph tools Graph Type for the selected graph, the Symbolism tools the Symbolism Tools Options (Diameter, Intensity, Symbol Set Density) and the Magic Wand tool its panel.
- **Layers panel:** every layer, sublayer, group and object is a clickable row at any depth: a click highlights it and makes its layer current (new art goes there), Shift-click a range, Ctrl/Cmd-click toggles. Sublayers are no longer treated as objects: clicks, marquees, Select All and the Select menu take the art inside them, and each sublayer selects in its own colour. Selection squares on rows with selected art (click selects a row's art, Shift adds or removes; dragging the square moves the selection to another row, Alt copies), the eye and lock on every row with drag-down-the-column (one undo step), Ctrl/Cmd-click an eye for per-layer Outline, Alt-click an eye or lock to hide or lock the other layers (again: show or unlock them all), triangles with Alt to open or close everything inside, drag and drop rows above, below or into layers and groups with a drop line (Alt copies) and a dimmed copy of the row under the pointer (dropped on the trash rows are deleted, on New Layer duplicated, as in Illustrator), inline rename, Delete key on highlighted rows. Buttons and the full panel menu: New Layer/Sublayer (Alt: options, Ctrl: on top), Duplicate, Delete, Options for Selection, clipping mask, isolation, Locate Object, Merge Selected, Flatten Artwork, Collect in New Layer, Release to Layers (Sequence and Build), Reverse Order, Template, Hide/Outline/Lock Others and Show/Preview/Unlock All, Paste Remembers Layers, Panel Options (row size, thumbnails per kind, Show Layers Only). Layer Options: name, colour (presets, each with a chip of its colour, or custom), Template, Lock, Show, Print, Preview (outline drawing and clicking) and Dim Images to %. Every operation is a command (`layer.move`, `layer.highlight`, `layer.merge`…) with validation against cycles and invalid nesting. A document opens with only its top-level layers open; the rows left open are saved in the native file (nothing is written for the default) and reopen that way. Only the rows scrolled into view are laid out, from a row list made once per change: a layer of 5,000 groups of 10 paths, all open, draws the panel in 0.4 ms a frame instead of about 29 s (#638).
- **Drawing aids:** Smart Guides and snapping (moving, with the Selection, Group Selection or Direct Selection tool, and resizing by the bounding-box handles with the Selection or Free Transform tool, Shift and Alt too: the dragged corner or side lands on the other objects' anchors and centres ("anchor", "center") or lines up with their edges and centres (a line and "align"); with Smart Guides › Spacing Guides, a moved selection that lines up with nothing along an axis lands as far from its neighbour as two other objects of its row or column are apart, or halfway between its two neighbours, the equal gaps marked; with View › Snap to Grid on, a moved selection lands on the grid instead, by whichever of its edges or its centre is nearest a gridline on each axis, #740; the Rotate, Scale, Shear and Reflect tools drag from the anchor they grab and snap the pointer the same way, so a corner dragged onto another object's anchor scales exactly onto it, #482; anchors dragged with Direct Selection: the one pressed on lands on other anchors, its own path's that stay put among them, on path segments or in line with them, the others following, Shift keeps 45° steps, and with Smart Guides off Snap to Point pulls it onto anchors; the Artboard tool snaps artboards, and their bleed, to other artboards, bleeds and art, the grid or whole pixels while moving, copying and resizing them, and the Transform panel shows and edits the active artboard's X/Y/W/H; drawn points, #506: hovering shows where the press goes, the point lands on the other objects' anchors, centres and paths ("anchor", "center", "path") or lines up with their anchors, edges and centres ("align"), the Pen's on the path being drawn too, near a construction guide through the anchor before it on that guide (Preferences › Smart Guides › Construction Guides and Angles), and with Shift kept to its 45° step or a square's diagonal it slides along that way into line; the targets are gathered once per document state, from the art in the window, and the anchors, centres and lines near the pointer are found by bisection, so hovering never rescans the document), guides dragged out of the rulers (#451: they snap as moved guides do, Shift to the ruler's ticks; with the Artboard tool they are artboard guides, which run across their artboard only and move, copy and delete with it, `guide.add {artboard}`) that the Selection, Direct Selection and Group Selection tools then pick and drag (#414: the selected guides highlight and move together, Alt copies them, Shift snaps the dragged one to the ticks, otherwise it snaps to pixels, the grid or the edges, centres (so the sides' midpoints) and anchors of the art and the artboards, or with Smart Guides off Snap to Point pulls it onto anchors; the arrow keys nudge them, Delete deletes them, dragging one back onto its ruler deletes it, Lock Guides and Hide Guides leave them alone; `guide.list`, `guide.select`, `guide.move` and `guide.remove` reach agents), a right-click on either ruler or the origin box to pick the document's units (the current one checked; `document.setUnits`, one undo step, #528), and Draw Normal / Behind / Inside modes.
- **Views:** the status bar's artboard navigator (first, previous, next, last; `view.goToArtboard`) goes to an artboard and fits it, and Fit Artboard in Window and Actual Size show the navigator's artboard. The Artboards panel highlights that active artboard: clicking a row makes it active (the Artboard tool's too, while it is chosen) as does clicking an artboard with the Artboard tool, double-clicking its number also fits it in the window and double-clicking its name renames it. Duplicate Artboards, or a row dragged onto New Artboard, copies the artboard with its art (#446). Escape leaves Presentation Mode, F from it goes back to Normal Screen Mode, and the screen mode isn't saved with the preferences: the app always starts in Normal Screen Mode with its menus and panels (#472). View › Pixel Preview shows the art as the document pixels it rasterizes to, one per point and hard-edged when magnified, turning with a rotated view (it used to draw the smooth vectors, with only the pixel grid over them).
- **Geometry and effects:**
- Pathfinder (10 exact curve booleans), Offset, Outline Stroke, Simplify, Clean Up, Split Into Grid, Divide Objects Below. Object › Path › Remove Anchor Points (`path.removeAnchors`) removes the direct-selected anchors without opening their paths (the Delete key still deletes them with their segments): the neighbours keep their handle directions and their facing handles are refitted so one cubic follows the two old segments, and straight sides stay straight. The Delete Anchor Point tool uses the same refit. The Control bar, the contextual task bar, the Properties quick actions and the canvas context menu offer it when anchors are selected. With anchors selected, the Control bar and the Properties panel also convert them to corner or smooth (`path.convertAnchors`), connect end points (Join) and cut the path at them (`path.cutAtAnchors`, also on the task bar and the context menu): a closed path opens there and an open one becomes one path per piece, each cut leaving one of its two coincident anchors selected so a drag pulls the path apart.
- Live effects with previewing dialogs: Distort & Transform, Path, Convert to Shape, 15 Warp styles, Round Corners, Scribble, Effect → Pathfinder (all 10 operations, live on groups; several loose objects are grouped first, in one undo step), Color Adjustments (Brightness/Contrast, Curves, Levels, Hue/Saturation, Shift to Color, Temperature/Tint, on vectors, live type and embedded images), and raster drop shadow, glows and feather. SVG and PDF export keep live effects (geometry baked; SVG raster effects as filters).
- **Type:** Text Wrap, Type on a Path effects (Rainbow/Skew/3D Ribbon/Stair Step/Gravity) and Options (Flip, Align to Path, Spacing; OK keeps the type where it is), type on a path's start, centre and end brackets (Selection and Direct Selection drag them to set where the type runs, slide it along its path and, across the path, flip it: #429), Character and Paragraph Styles (override-preserving redefine), Area Type Options (rows/columns/inset/first baseline), threaded text across any closed shapes, Fit Headline. Area type resizes like Illustrator's type areas: a bounding-box handle drag (Selection tool) or Area Type Options Width/Height size the frame and the text reflows at its size (threads too); Direct Selection drags a frame corner or edge (`text.reshapeArea`). Point type still scales. The Selection tool shows the type widget beside selected type's bounding box (hollow on point type, filled on area type); double-clicking it converts between them (Type › Convert To Area Type / Convert To Point Type), keeping the text and its styles in place. Variable fonts list every named instance as a style of their family (Figtree Light to Black and their italics, Bahnschrift, Segoe UI Variable), and the instance chosen is shaped, drawn, outlined and measured at its axis settings; PDF and SVG embed it as that instance. Variation axis sliders are not done. Hebrew and Arabic are laid out right to left with the Unicode bidirectional algorithm (embedded Latin and numbers keep their direction, lines put in visual order after wrapping) in point, area and path type, with caret, selection and arrow keys in visual order; each paragraph's direction comes from its first strong character unless Paragraph Direction sets it (Paragraph panel with Show Indic Options, `text.setFormat {direction}`), and new type aligns to the start of its direction. SVG export outlines right-to-left text. Font Size and Leading are combo boxes in the Character and Properties panels (Font Size in the Control bar too, beside the Character link, font family and style): type, step with ↑/↓ or the spinner, scrub the label, or pick a preset (6–72 pt, shown in the type unit; Leading also Auto), each pick one undo step; Kerning and Tracking list -100…200; a size, leading, kerning or tracking the selected text doesn't share shows blank (#458).
- **Interface languages, vertical type:** VectorCraft ▸ Language (or Preferences ▸ User Interface) picks Automatic (the system locale) or a registered language, persisted as `interfaceLanguage`. Translations come from per-language catalogs (`i18n/*.tsv`): Traditional and Simplified Chinese, Japanese, Spanish (neutral international Spanish, for every `es-*` locale) and Italian (every `it-*` locale) cover the whole interface, Czech and Brazilian Portuguese every menu label, Brazilian Portuguese the shell's `tl!` literals too (tested); Spanish and Italian also translate status-bar and error messages as they are shown (`@msg` templates, every message literal tested; the messages themselves stay English for agents); untranslated text stays English. Japanese and Chinese glyphs come from the craft-fonts build input (release builds) or the installed fonts, Czech, Spanish and Italian ones from the bundled UI fonts. The web app follows the browser's languages (or `?lang=`). The Basic toolbar's Type button holds Vertical Type in its flyout. Vertical Type, Vertical Area Type and Vertical Type on a Path create vertical text (columns right to left, upright CJK glyphs and marks with `vert` alternates, Latin and longer numbers on their side, two- and three-digit numbers set as tate-chu-yoko in one em of the column (kept whole when justified), upright glyphs centred on the column (tracked or justified too), point type's anchor on the first column's centre line); kinsoku (the strict set) applies to horizontal and vertical Japanese, and justified Japanese lines spread their room between characters (not inside Latin words); Paragraph panel › Mojikumi Set (shown with Preferences › Type › Show East Asian Options, `text.setFormat {mojikumi}`): None or Line-end Punctuation Half Width (new type's default, as in Illustrator; older documents and imported text keep None) shares one half-em space between consecutive punctuation, sets a closing mark ending a line half width and an opening bracket starting a wrapped line flush with its start, and puts a quarter em between Japanese and Latin letters or digits; Paragraph panel menu › Top-to-Top / Bottom-to-Bottom Leading measures leading from em box top to top (area type's first line touches the frame) or from baseline to baseline (new type in a Japanese interface starts top to top, with em box centre character alignment, #432); Paragraph panel menu › Burasagari None / Regular / Force (`text.setFormat {burasagari: "none"|"standard"|"forced"}`) hangs an East Asian comma or full stop (、。,.、。) ending an area type line outside it, Regular (new type's default) when it doesn't fit and Force always (the rest of the line then fills the measure; closing brackets and Latin punctuation don't hang); Character panel menu › Character Alignment (with the East Asian options; `text.setFormat` or `text.setRangeStyle {charAlign}`) lines characters smaller than the largest on their line up on the Roman baseline or the em box top/right, centre or bottom/left (ICF top and bottom not yet); Type ▸ Type Orientation switches existing text; caret, selection, hit testing and arrow keys follow the writing direction. Vertical text exports to PDF as real text and to SVG as outlines.
- **Type:** Text Wrap, Type on a Path effects (Rainbow/Skew/3D Ribbon/Stair Step/Gravity) and Options (Flip, Align to Path, Spacing; OK keeps the type where it is), type on a path's start, centre and end brackets (Selection and Direct Selection drag them to set where the type runs, slide it along its path and, across the path, flip it: #429), Character and Paragraph Styles (override-preserving redefine), paragraph attributes per paragraph (alignment, indents, spacing, hyphenation, hanging punctuation, tab stops, paragraph style, direction, mojikumi and leading model; the Paragraph, Tabs and Paragraph Styles panels act on the paragraphs the Type tool's selection or caret touches, Return continues the paragraph's style, threads and SVG keep them), Area Type Options (rows/columns/inset/first baseline, vertical Align Top/Center/Bottom/Justify per row/column, reflowing non-rectangular frames and text wrap), threaded text across any closed shapes, Fit Headline, the Every-line Composer for justified and ragged text (paragraph-wide breaks for an even rag, Single-line per object from the Paragraph panel menu or `text.setFormat {composer}`). Area type resizes like Illustrator's type areas: a bounding-box handle drag (Selection tool) or Area Type Options Width/Height size the frame and the text reflows at its size (threads too); Direct Selection drags a frame corner or edge (`text.reshapeArea`). Point type still scales. Auto Size: the frame height follows the text after every edit, in the same undo step (rectangular frames of horizontal type in one row; columns get the least height that holds them; a height set by hand or threading turns it off), and the "Auto Size New Area Type" preference gives it to new area type. Shrink Text to Fit (beyond Illustrator): overflowing area type scales its sizes, leading and baseline shifts down by the largest factor (in 0.1 pt steps of the first run, down to a minimum percentage) that fits, at layout time so every export sees it. `text.areaOptions` and `document.inspect` report overflow and the shrink factor. The Selection tool shows the type widget beside selected type's bounding box (hollow on point type, filled on area type); double-clicking it converts between them (Type › Convert To Area Type / Convert To Point Type), keeping the text and its styles in place. Variable fonts list every named instance as a style of their family (Figtree Light to Black and their italics, Bahnschrift, Segoe UI Variable), and the instance chosen is shaped, drawn, outlined and measured at its axis settings; PDF and SVG embed it as that instance. Variation axis sliders are not done. Beyond Illustrator: inline graphics (`text.insertInline`, Type ▸ Insert Inline Symbol) set a document symbol in a run of type as one character that flows, wraps and justifies like a glyph (InDesign-style inline objects, e.g. mana symbols in card rules text): sized to a multiple of the font size, centred on the cap height, opening up tall lines, following Redefine Symbol; a character of its run's size for Character Alignment and Top-to-Top leading, placed by the bidi reordering in right-to-left text (a neutral U+FFFC); drawn on the canvas, kept as live text plus a `<use>` in SVG and as vector art in PDF; Backspace removes it whole. Hebrew and Arabic are laid out right to left with the Unicode bidirectional algorithm (embedded Latin and numbers keep their direction, lines put in visual order after wrapping) in point, area and path type, with caret, selection and arrow keys in visual order; each paragraph's direction comes from its first strong character unless Paragraph Direction sets it (Paragraph panel with Show Indic Options, `text.setFormat {direction}`), and new type aligns to the start of its direction. SVG export outlines right-to-left text. Arabic typefaces: builds made with a craft-fonts checkout that holds its Arabic families (Noto Sans Arabic, the Arabic fallback, plus Cairo, Tajawal, Almarai, IBM Plex Sans Arabic, Noto Kufi Arabic, Amiri, Alexandria, Fustat, Reem Kufi, Aref Ruqaa and Gulzar once craft-fonts adds them, storytold/craft-fonts#11; releases get them when their craft-fonts pin moves) list them in the font menus on desktop; the web build fetches them from beside the wasm (Noto Sans Arabic before start, so Arabic never shows as boxes, the rest in the background). Font Size and Leading are combo boxes in the Character and Properties panels (Font Size in the Control bar too, beside the Character link, font family and style): type, step with ↑/↓ or the spinner, scrub the label, or pick a preset (6–72 pt, shown in the type unit; Leading also Auto), each pick one undo step; Kerning and Tracking list -100…200; a size, leading, kerning or tracking the selected text doesn't share shows blank (#458). Type › Bold and Italic (beyond Illustrator, as page layout apps have them; Cmd+Shift+B / Cmd+Shift+I while the Type tool edits text) switch the selected type to its family's own Bold or Italic face and Line truncated
- **Interface languages, vertical type:** VectorCraft ▸ Language (or Preferences ▸ User Interface) picks Automatic (the system locale) or a registered language, persisted as `interfaceLanguage`. Translations come from per-language catalogs (`i18n/*.tsv`): Traditional and Simplified Chinese, Japanese, Spanish (neutral international Spanish, for every `es-*` locale), French (every `fr-*` locale), Italian (every `it-*` locale) Russian (every `ru-*` locale) and Ukrainian (every `uk-*` locale) cover the whole interface, Czech and Brazilian Portuguese every menu label, Brazilian Portuguese the shell's `tl!` literals too (tested); Spanish, French, Italian, Japanese, Russian and Ukrainian also translate status-bar and error messages as they are shown (`@msg` templates, every message literal tested; the messages themselves stay English for agents); untranslated text stays English. Japanese and Chinese glyphs come from the craft-fonts build input (release builds) or the installed fonts, Czech, Spanish, French, Italian, Russian and Ukrainian ones from the bundled UI fonts. The web app follows the browser's languages (or `?lang=`). The Basic toolbar's Type button holds Vertical Type in its flyout. Vertical Type, Vertical Area Type and Vertical Type on a Path create vertical text (columns right to left, upright CJK glyphs and marks with `vert` alternates, Latin and longer numbers on their side, two- and three-digit numbers set as tate-chu-yoko in one em of the column (kept whole when justified), upright glyphs centred on the column (tracked or justified too), point type's anchor on the first column's centre line); kinsoku applies to horizontal and vertical Japanese (Paragraph panel › Kinsoku Set, `text.setFormat {kinsoku}`: Hard, the default, keeps closing marks, iteration marks, the prolonged sound mark and small kana off the line start and opening brackets off its end; Soft lets 々, ー and small kana start a line as JLREQ's level 3 rules do; None turns it off), and justified Japanese lines spread their room between characters (not inside Latin words); Paragraph panel › Mojikumi Set (shown with Preferences › Type › Show East Asian Options, `text.setFormat {mojikumi}`): None or Line-end Punctuation Half Width (new type's default, as in Illustrator; older documents and imported text keep None) shares one half-em space between consecutive punctuation, sets a closing mark ending a line half width and an opening bracket starting a line flush with its start (a paragraph's first line at its first-line indent, JIS X 4051's principle in JLREQ 3.1.5), and puts a quarter em between Japanese and Latin letters or digits; Paragraph panel menu › Top-to-Top / Bottom-to-Bottom Leading measures leading from em box top to top (area type's first line touches the frame) or from baseline to baseline (new type in a Japanese interface starts top to top, with em box centre character alignment, #432); Paragraph panel menu › Burasagari None / Regular / Force (`text.setFormat {burasagari: "none"|"standard"|"forced"}`) hangs an East Asian comma or full stop (、。,.、。) ending an area type line outside it, Regular (new type's default) when it doesn't fit and Force always (the rest of the line then fills the measure; closing brackets and Latin punctuation don't hang); Character panel menu › Character Alignment (with the East Asian options; `text.setFormat` or `text.setRangeStyle {charAlign}`) lines characters smaller than the largest on their line up on the Roman baseline, the em box top/right, centre or bottom/left, or the ICF (ideographic character face) top/right or bottom/left, from the font's BASE table or, without one, the average ink box of some ideographs and kana; Type ▸ Type Orientation switches existing text; caret, selection, hit testing and arrow keys follow the writing direction. Vertical text exports to PDF as real text and to SVG as outlines.
- **Transparency:** opacity masks (clip/invert/disable/link), exported as SVG `<mask>` and PDF soft masks.
- **Advanced art:** live Blends (steps/distance/smooth colour, editable spine, anchor-targeted Blend tool, faithful interpolation, knockout), Envelope Distort (warp/mesh/top object, Reset, full Envelope Options, mesh handles, Edit Contents; type, images, symbols, gradients, patterns and appearance distorted everywhere), Liquify tools with options and pen pressure, Puppet Warp with rotating pins, Perspective Grid with presets, movable planes and projected type (choosing a perspective tool shows the grid; Hide Grid hides it with the tool still chosen), Gradient Mesh, Shape Builder (stroke-only open paths and lines cut the regions they cross and enclose regions of their own; filled open paths count as closed; erase mode while Alt/Option is held: a minus pointer, red highlights of what will go, a click or drag deletes the regions touched, the pieces of open lines and the edges (outline pieces between the points where paths meet, opening their paths there) it passes over, one undo step, `shapeBuilder.merge {erase}` and `shapeBuilder.regions` edges over MCP), Live Paint (every path an edge, open lines included), Image Trace (12 presets, colour layers traced in parallel; a trace past two million anchor points or an image over 64 megapixels is refused with advice rather than running out of memory, and a selection too large to outline shows its bounds (#525); Object › Image Trace › Make and Make and Expand trace at once with the Default preset, #543; with an image selected the Control bar and the Properties panel show Image Trace, whose arrow traces with any preset, Mask (`object.maskImage`: a clipping path on the image's outline, selected so its handles crop), Crop Image and Embed or Unembed in place of Fill and Stroke; with an Image Trace object selected, its Preset (choosing another traces again), the Image Trace panel and Expand, plus Release in Properties; the View modes are not done), pattern swatches with pattern editing mode, live Repeat (radial/grid/mirror).
- **Image Trace Flat Logo mode:** a fourth mode beside Black and White, Grayscale and Color, for flat-colour logos. Each pixel is read as a blend of the logo's colours (found automatically or named), the blend is interpolated smoothly and every outline is placed where two colours are equally present, so edges are accurate to a fraction of a pixel. Outlines are then cleaned: corners the blur rounded are put back, near-straight runs and near-circular arcs become exact lines and arcs, the rest is fitted with as few Béziers as the tolerance allows, touching colours overlap by a hair so no gap opens, and an outline that strays from the raw contour is fitted plainly instead. Gradients and photos are refused with advice to use Color. *Measured* (a local experiment, not run in CI): a flat-colour logo's vector original was rendered down to a soft 199 × 100 px transparent PNG, traced, and the result compared with the original at 1600 px wide. The built-in colour presets (6 Colors, 16 Colors, High Fidelity Photo, Low Fidelity Photo) had a mean edge error of 2.5 to 3.4 px and region overlap of 0.88 to 0.91; Flat Logo had 0.78 px and 0.966 (0.48 px and 0.975 from a crisp source), in about 0.1 s. Limits: flat-colour art only; needle-thin sharp tips are shortened by about 1.7 source pixels because the blur erases them; it works at no more than 1024 px on the long side (larger images are averaged down first); only one logo family has been scored against a vector original.
- **Advanced art:** live Blends (steps/distance/smooth colour, editable spine, anchor-targeted Blend tool, faithful interpolation, knockout), Envelope Distort (warp/mesh/top object, Reset, full Envelope Options, mesh handles, Edit Contents; type, images, symbols, gradients, patterns and appearance distorted everywhere), Liquify tools with options and pen pressure, Puppet Warp with rotating pins, Perspective Grid with presets, movable planes and projected type (choosing a perspective tool shows the grid; Hide Grid hides it with the tool still chosen), Gradient Mesh, Shape Builder (stroke-only open paths and lines cut the regions they cross and enclose regions of their own; filled open paths count as closed; erase mode while Alt/Option is held: a minus pointer, red highlights of what will go, a click or drag deletes the regions touched, the pieces of open lines and the edges (outline pieces between the points where paths meet, opening their paths there) it passes over, one undo step, `shapeBuilder.merge {erase}` and `shapeBuilder.regions` edges over MCP), Live Paint (every path an edge, open lines included), Image Trace (12 presets, colour layers traced in parallel; a trace past two million anchor points or an image over 64 megapixels is refused with advice rather than running out of memory, and a selection too large to outline shows its bounds (#525); Object › Image Trace › Make and Make and Expand trace at once with the Default preset, #543; with an image selected the Control bar and the Properties panel show Image Trace, whose arrow traces with any preset, Mask (`object.maskImage`: a clipping path on the image's outline, selected so its handles crop), Crop Image (a crop box on the image, starting on its part over the artboard, dragged by its handles or inside it, the outside dimmed, with X/Y/W/H, Apply and Cancel in the Control bar, Enter and Escape, #734; `object.cropImage {rect}` for agents, `{trim: true}` cuts an image to its pixels that aren't fully transparent, pixel for pixel) and Embed or Unembed in place of Fill and Stroke; with an Image Trace object selected, its Preset (choosing another traces again), View, the Image Trace panel and Expand, plus Release in Properties; the five View modes (Tracing Result, with Outlines, Outlines, Outlines with Source Image, Source Image) redraw a trace on screen without tracing again, are saved with it and `imageTrace.setView` sets them, while exports and Expand keep the result; the panel's Advanced section is a header that stays open or closed as it was left (part of #641); Color mode's Palette: Limited, Full Tone (as many colours as the tones need, Less … More), Automatic (flat art with its own colours, else Full Tone; a heuristic) and Document Library (the most used colours of the document's swatches or a swatch library, filled with the swatch colours as they are), part of #641; Advanced › Create: Fills and/or Strokes, where lines up to the Stroke width trace as stroked centre lines (distance transform, thinning, a skeleton graph with spurs pruned, curve fitting; one width per line; without Fills, wider areas become stroked outlines), part of #641), pattern swatches with pattern editing mode, live Repeat (radial/grid/mirror).
- **Paint and appearance (M3):**
- **Swatches:** names follow the colour model and are unique; Swatch Options (process/spot, Global, Gray/RGB/HSB/CMYK/Web, live preview); editing a global or spot swatch recolours every linked fill, stroke and text run in one undo step; multi-select and delete with confirmation; New Swatch and New Color Group dialogs (a group from the selected artwork's colours); swatches in colour groups convert, separate and count like any other. The Swatches panel selects ranges and whole groups, has a find field, and drags swatches to reorder, regroup or paint art; Add Used Colors, Select All Unused, Merge, Ungroup and Sort by Kind; a CMYK document keeps applied colours in CMYK. Swatch libraries: nine generated colour libraries and five gradient libraries in a library panel, saved and loaded as `.vcswatches`, `.gpl` or CSS. Tints of global and spot colours ("Name 40%") stay linked and separate as a percentage of their plate. Spot colours can be defined in Lab (Spot Colors options). A built-in [Registration] swatch prints on every plate.
- **Colour:** a Color Picker (colour field, H/S/B/R/G/B channel slider, HSB/RGB/Lab/CMYK fields, hex, web-only snapping, out-of-gamut correction); the Color panel follows each colour's own model and Alt-click paints the other proxy; proxies look through groups and show "?" for mixed paint; Invert, Complement, Apply Last Color (`,`) and Apply Last Gradient (`.`) keep the colour model; every paint command feeds the recent colours. The Color Guide has 21 harmony rules, Steps and Variation options and Limit to Library. Adjust Color Balance (its Global mode shifts tints) and Saturate preview live; Edit Colors and Recolor also reach meshes, images and patterns. Recolor Artwork has colour reduction, five recolour methods, presets, Limit to Library, a colour-wheel Edit tab and Edit Color Group; a local Color Themes panel saves five-colour themes. Fill/Stroke chips open swatch and mixer popovers (the Properties panel has the Control bar's Fill and Stroke chips, Stroke link and weight spinner, with nothing selected too), panels have Illustrator's Window menu keys (Align Shift+F7, Transform Shift+F8, Pathfinder Cmd+Shift+F9, Layers F7, Character Cmd+T…; every panel can be given one in Edit › Keyboard Shortcuts), and Eyedropper Options pick up and apply chosen attributes (Alt and Shift+Alt, image pixels). Fills and strokes can overprint (Attributes panel, Overprint Black options), and CMYK documents blend in inks on screen, in PDF and when flattening. Document Color Mode converts the art, symbols, pattern tiles and swatches through the colour settings: Gray stays Gray, RGB greys separate into four-colour greys and a rich black as Illustrator does, or go on the black plate only with `grays: "black"` (also for `document.open {colorMode}`).
- **Swatches:** names follow the colour model and are unique; Swatch Options (process/spot, Global, Gray/RGB/HSB/CMYK/Web, live preview); editing a global or spot swatch recolours every linked fill, stroke and text run in one undo step; multi-select and delete with confirmation; New Swatch and New Color Group dialogs (a group from the selected artwork's colours); swatches in colour groups convert, separate and count like any other. The Swatches panel selects ranges and whole groups, has a find field, and drags swatches to reorder, regroup or paint art; Add Used Colors, Select All Unused, Merge, Ungroup and Sort by Kind; a CMYK document keeps applied colours in CMYK. Swatch libraries: nine generated colour libraries and five gradient libraries in a library panel, saved as `.vcswatches`, `.gpl`, swatch exchange (`.ase`) or CSS, and loaded from `.vcswatches`, `.gpl` and `.ase` files (`.ase` both ways: RGB, CMYK, Lab and Gray; global, spot and process; groups) and from color books (`.acb`, read only: the RGB, CMYK or Lab colors of a book such as a Pantone book a user owns, named with its prefix and suffix, spot unless it says process, #831); `swatch.library.copyToUser` copies a loaded library into the User Defined folder without replacing a file, and a file with the same extension and bytes as a User Defined library opens as that library. Tints of global and spot colours ("Name 40%") stay linked and separate as a percentage of their plate. Spot colours can be defined in Lab (Spot Colors options). A built-in [Registration] swatch prints on every plate.
- **Colour:** a Color Picker (colour field, H/S/B/R/G/B channel slider, HSB/RGB/Lab/CMYK fields, hex, web-only snapping, out-of-gamut correction); the Color panel follows each colour's own model and Alt-click paints the other proxy; proxies look through groups and show "?" for mixed paint; Invert, Complement, Apply Last Color (`,`) and Apply Last Gradient (`.`) keep the colour model; every paint command feeds the recent colours. The Color Guide has 21 harmony rules, Steps and Variation options and Limit to Library. Adjust Color Balance (its Global mode shifts tints) and Saturate preview live; Edit Colors and Recolor also reach meshes, images and patterns. Recolor Artwork has colour reduction, five recolour methods, presets, Limit to Library, a colour-wheel Edit tab and Edit Color Group; a local Color Themes panel saves five-colour themes. Fill/Stroke chips open swatch and mixer popovers (the Properties panel has the Control bar's Fill and Stroke chips, Stroke link and weight spinner, with nothing selected too), panels have Illustrator's Window menu keys (Align Shift+F7, Transform Shift+F8, Pathfinder Cmd+Shift+F9, Layers F7, Character Cmd+T…; every panel can be given one in Edit › Keyboard Shortcuts), and Eyedropper Options pick up and apply chosen attributes (Alt and Shift+Alt, image pixels). An ICC CMYK profile converts straight into the RGB working space (not through sRGB, so a wider space such as Wide Gamut RGB keeps colours sRGB can't hold) with the colour settings' black-point compensation, on the canvas and in RGB exports alike. Fills and strokes can overprint (Attributes panel, Overprint Black options), and CMYK documents blend in inks on screen, in PDF and when flattening. Document Color Mode converts the art, symbols, pattern tiles and swatches through the colour settings: Gray stays Gray, RGB greys separate into four-colour greys and a rich black as Illustrator does, or go on the black plate only with `grays: "black"` (also for `document.open {colorMode}`).
- **Gradients:** lossless, validated gradient params; gradients follow rotate, reflect, shear, non-uniform scale and distortions; the Gradient tool edits the fill or stroke of the active proxy, type included; an interactive on-canvas annotator (move, length/angle, rotate, add/move/delete/duplicate stops, midpoints, a stop popover, Delete and arrow keys). The Gradient panel has the Fill/Stroke proxy, a gradient-swatch dropdown with Save to Swatches, midpoint locations, Alt-drag to copy or swap stops, swatch drops on the ramp and a stop eyedropper; copied appearances and graphic styles place gradients on each target's own bounds; gradient handles snap and honour Constrain Angle. Gradient stops stay linked to global and spot swatches. Freeform gradients (points and lines) are edited on the canvas; radial gradients have an extent ellipse, an aspect handle and an off-centre focal point (SVG `fx`/`fy`, PDF two-point radials). A stroke's gradient runs within, along or across it. Object ▸ Expand turns gradients into N objects or a gradient mesh.
- **Strokes:** one stroke-geometry module shared by the canvas, SVG, PDF and Outline Stroke; dotted lines (zero-length dashes draw dots or squares); arrowheads with hollow outlines, tip-on-end or extend-past-end alignment and one opacity for line and head. SVG and PDF export arrowheads, width profiles, brushes and aligned strokes exactly as the canvas draws them; Outline Stroke and the live Outline Stroke effect outline every stroke item as drawn (dashes, heads, profiles, alignment); dashes can be fitted to corners and path ends; width profiles carry through dashes, and their corners take the join. The Stroke panel edits type's character strokes, follows the stroke units (its weight presets are round values in that unit: `0.25 mm`, `0.0625 in`, `1 px`, #426; fields show four decimals in mm, cm and inches, three in points), shows mixed values blank and opens from the Control bar. A width profile library, thirty more arrowheads, and Width Point Edit with multi-select and discontinuous points. Visual bounds and clicks cover the whole painted stroke. Scale Strokes & Effects, Scale Corners and Use Preview Bounds work everywhere, and new art inherits stroke options, a graphic style or the whole last appearance.
- **Brushes (part of #852):** double-clicking a brush in the Brushes panel (or the panel menu's Brush Options…) opens Calligraphic Brush Options (Name; Angle, Roundness and Size, each Fixed, Random or Pressure with its Variation; live previews of the nib and of a light–heavy–light stroke) or Bristle Brush Options (Shape and the bristle sliders); OK edits the brush and every stroke painted with it. The Paintbrush records the pen pressure along each stroke (kept with the path, saved, and joined when a stroke continues a path); a Calligraphic value on Pressure goes from value − variation at the lightest pressure to value + variation at the heaviest, on the canvas and in SVG, PDF and the other exports. Brushes saved before keep their look. Scatter Brush Options (Size, Spacing, Scatter and Rotation, each Fixed, Random between two values or Pressure from the first at the lightest pressure to the second at the heaviest; Rotation relative to Page or Path), Art Brush Options (Width, Scale Proportionately, Stretch to Fit Stroke Length or Stretch Between Guides with the guides' start and end, the four Directions, Flip Along and Across) and Pattern Brush Options (Scale, Spacing, the five tiles shown, Flip Along and Across, Stretch to fit, Add space to fit or Approximate path) each have Colorization (None, Tints, Tints and Shades, Hue Shift with its Key Color picked from the art's colours) and a live stroke preview; values from files and commands are clamped to their ranges. Still to come: the Art brush's Overlap, auto-generated Pattern brush corners, new tile art picked in Pattern Brush Options, Stylus Wheel, Tilt, Bearing and Rotation, and pen pressure on macOS.
- **Appearance:** the Appearance panel's selected row drives every paint, stroke, gradient and transparency edit (`item` on the commands); effects apply to one fill or stroke; per-item Opacity popups, whose blend-mode list and opacity slider stay open inside them (#430; the Control bar's Stroke popover too); Mixed Appearances, Layers target dots and basic-appearance rules. Effects can be reordered, moved between items and copied by dragging; Show All Hidden Attributes; clicking an effect edits it in place; the object thumbnail drags onto art; effects render on type, images, symbols, blends, envelopes, meshes and repeats, and per-item raster effects export. Groups, layers and type have their own fills, strokes and effects (Contents and Characters rows); the Layers panel's target circles target layers, groups and objects; Expand Appearance turns fills, strokes, effects and brushes into objects.
- **Masks and clipping:** opacity-mask controls work while the mask is being edited; transparency commands take ids and work without a selection; clipping sets clip by compound paths, even-odd paths, text and groups on screen and in raster export, matching SVG/PDF. Alt-click shows only the mask; SVG masks keep Clip and Invert; the transparency grid is per-document state; a clipping path's own fill and stroke paint behind and over the clipped art; layers can be clipping masks.
- **Transparency:** three-state Knockout Group (on, neutral, off), Opacity & Mask Define Knockout Shape, Page Isolated Blending and Page Knockout Group, on screen and in SVG/PDF. Blend modes match the standard formulas on screen, in SVG and in PDF, and non-isolated groups blend with the art below. Flatten Transparency with presets, a dialog and a Flattener Preview panel.
- **Graphic styles:** styles keep opacity and blend mode, capture groups and type, apply on top with Alt, and link to the objects using them; Redefine, Break Link, Graphic Style Options, Select All Unused, Sort by Name, and Select > Same Graphic Style / Appearance Attribute. The panel has list and thumbnail views with rendered previews, merge, reorder and drag and drop, plus a Control bar Style picker; six generated style libraries save and load as `.vcstyles`.
- **Neutral wording:** labels, MCP tool text, docs and packaging use neutral names, and `cargo xtask brands` (part of `cargo xtask ci`) fails on vendor names.
- **Colour, type and file workflows:** Recolor Artwork (dialog with harmonies), Edit Colors, Find & Replace, Change Case, Smart Punctuation, Guides, Lock/Hide Above, Transform Each, Rasterize.
- **Fonts:** a font is found by any of its names (family and style in every language of its name table, legacy family/style pairs, PostScript name), so documents from other apps open with the font they name; Find Font and `text.fonts` say for each font whether it was found exactly, by another name, substituted or missing, and how many glyphs are missing. PDF and `.ai` import brings Japanese text back as live type: CID fonts without a ToUnicode map read through the standard CMaps, vertical columns (WMode 1) as vertical type, letter spacing as tracking; a glyph is live type only when the installed font (in the closest style of its family) draws the same glyph, and text in a font that isn't installed comes in as live type shown in the fallback font until the font is installed (exports that draw it — PDF, EPS, EMF/WMF, raster, SVG outlines or embedded fonts — warn that they wrote the fallback font; `textAs: outlines` keeps the PDF's embedded glyphs).
- **Fonts:** a font is found by any of its names (family and style in every language of its name table, legacy family/style pairs, PostScript name), so documents from other apps open with the font they name; Find Font and `text.fonts` say for each font whether it was found exactly, by another name, substituted or missing, and how many glyphs are missing. PDF and `.ai` import brings Japanese text back as live type: CID fonts without a ToUnicode map read through the standard CMaps, vertical columns (WMode 1) as vertical type, letter spacing as tracking; a glyph is live type only when the installed font (in the closest style of its family) draws the same glyph, and text in a font that isn't installed comes in as live type shown in the fallback font until the font is installed (exports that draw it — PDF, EPS, EMF/WMF, raster, SVG outlines or embedded fonts — warn that they wrote the fallback font; `textAs: outlines` keeps the PDF's embedded glyphs). Two installed versions of one family and style (a font library keeping an old file beside a new one) both load, the first staying the one the family and style resolve to; PDF and `.ai` import tries each version when the glyphs differ, and type set in a version other than that one names it (`CharStyle::font_version`), which layout, the substituted-glyph highlight, Find Font, Package and Document Info follow. Fonts outside the font folders are listed too: those font services such as Adobe Fonts load on Windows, through DirectWrite, and those apps and font managers register with CoreText on macOS (#579). When a document opens with fonts that aren't available, fonts used only in symbols included, a Missing Fonts dialog lists them after the linked-file questions, with Find Fonts (Type › Find Font on them) and Close. Its Find in Folder… (in Find Font too) searches a folder on several threads, reads only what the font scan reads of font files and skips app packages, the Program Files and ProgramData folders, the system's folders and the app data folders in a home folder; Add Fonts copies the font files the user chooses, suitcase fonts with their resource fork, into VectorCraft's own Fonts folder, which the desktop app and `vectorcraft-cli` read (`text.missingFonts`, `text.findFontFiles`, `text.addFontFiles`).
- **Files (M4):**
- `.vectorcraft` (lossless JSON, compressed, atomic saves, save down to v1), Save As with a format chooser, Save a Copy, Revert, templates, Data Recovery after a crash (browser tabs hold their copies with Web Locks too, so a background tab's copies are never taken for a crash's, and a tab repairs copies another removed when it resumes: #367), background save and export. The desktop app writes its warnings and errors (graphics adapter, a lost graphics device, panics the guard recovered from) to standard error and to `logs/vectorcraft.log` next to the preferences, the two previous runs kept and each file capped at 16 MiB, so a launch without a terminal still leaves something to attach to a bug report (#465).
- SVG/SVGZ in and out with SVG Options, Preserve Editing, symbols, filters, rich text and physical units (SVG type under a transform or `viewBox` scale opens at the size it draws at, the scale moved into its size, leading, baseline shift and strokes, a stretch, skew or rotation kept as its transform: #396; a top-level group with a clip path, such as a clipped Inkscape layer, opens as a layer with a clipping mask, its name kept: #420); PDF and PDF-compatible `.ai` in and out (layers, with hidden ones kept hidden with their art and nested ones as sublayers, on pages of up to 64 million operators, art whose layer can't be told going to a hidden, non-printing layer rather than showing or printing: #419; strokes kept live, a fill and a stroke of one outline as one object; a type object's stroke written as each glyph's outline stroked back on the type, so it stays one editable object; lines wrapped in a frame (each wrapped line ending in a space, one left edge, leading and font) back as one area type object, left aligned or justified with its paragraph spacing, where laying it out breaks the lines where the file does; glyphs set apart by gaps wider than a space (a barcode's digit groups) keeping their places; layers stacked as the pages mark them even when one first paints on a later page, art ending a layer's marked content or a clip closing in a later layer kept in its own layer, and layers with no art kept empty: #508; masks, editable text with type set along a curve coming back as type on a path, each artboard's art on its own page only, an `.ai`'s white page under its layers left out rather than coming in as art, spot colours, presets, security, marks and bleed, ICC output intents, raster effects, subset fonts, PDF/X, PDF layers, overprint, page thumbnails, fast web view, PDF 1.3). CMYK images keep their ink amounts from PDF import (and from placed CMYK TIFFs) to PDF export: a CMYK JPEG passes through unchanged, others stay CMYK (DeviceCMYK, or ICC-based CMYK in PDF/X-3/X-4) unless the Output settings convert them; the canvas shows them through the working CMYK profile (#320).
- EPS and DXF in and out, EMF/WMF in and out; PNG (with PNG-8), JPEG, WebP, GIF, TIFF, BMP, Targa and layered PSD export. EPS import runs a PostScript Level 3 interpreter written from the PostScript Language Reference: resource categories and `resourceforall`, local and global VM (`currentglobal`/`setglobal`/`gcheck`), `clipsave`/`cliprestore`, subarrays and substrings that share storage, the standard dictionaries in `systemdict`, `dictstack`, `internaldict`, executable filters and strings, `load` by any key, `//name` immediate names, `token`, `execform`, user paths, `cshow`, `rootfont`, `cachestatus`, colour rendering and halftone queries, file `status` and data read with `flushfile`, and `pdfmark` marks dropped (Discord feedback, #466, #469, #474). Masked images (`ImageType 3` in its three interleavings) and reusable streams are read, and an image's several data sources are read in turn, as the reference defines (procedures that read one file get their own rows: such images came in banded, #498). `restore` puts dictionaries back as they were at the `save`, so programs that count their saves in a dictionary read to their end (part of #505). Tiling patterns come in as pattern swatches, uncoloured ones too; Type 3 fonts' glyphs as their outlines, spaced by `ashow`/`widthshow`/`xshow`/`kshow`; mesh and function-based shadings (types 1, 4–7) as gradient meshes; sampled functions (type 0) and Flate/LZW predictors are read. It is tested with programs written from the specification in the ways common generators use these features; Inkscape/cairo EPS files open as vectors. When a file's PostScript still can't be read, it opens as its TIFF preview, its Windows metafile preview (as vectors) or its EPSI preview, and the warning (in the status bar, `document.open`/`app.open`/MCP `open_file` replies and `vectorcraft-cli info`) names the error, the operator that raised it and the procedures it ran in. Legacy PostScript `.ai` files (Illustrator 3–8, written with the prolog that defines their operators) keep their groups and nested groups (`u` … `U`), between and inside clipping groups; EPS and EMF/WMF import nest clips (and groups) at most 128 deep, so a hostile file can't exhaust the stack. DXF TEXT justified Fit or Aligned spans its two points (stretched, or scaled as a whole).
- Place and the Links panel, Package, File Info, Print with print presets, PostScript output and print tiling, slices and Save for Web, Export for Screens and Asset Export, CSS Properties, PNG/PDF/SVG/text clipboard flavours; files copied in a file manager paste as art (SVG, PDF, EMF/WMF, bitmaps) on every desktop platform, and Linux/Wayland reads the compositor's clipboard (#398); on Linux the Paste menu checks the clipboard off the UI thread, so an X11 owner that never answers can't freeze the window (#510); screenshots and other copied pictures paste as embedded images at the view centre everywhere, the web included (#457).
- SVG/SVGZ in and out with SVG Options, Preserve Editing, symbols, filters, rich text and physical units (SVG type under a transform or `viewBox` scale opens at the size it draws at, the scale moved into its size, leading, baseline shift and strokes, a stretch, skew or rotation kept as its transform: #396; a top-level group with a clip path, such as a clipped Inkscape layer, opens as a layer with a clipping mask, its name kept: #420; hidden objects written hidden on Save and `convert`, and `data-*` attributes kept as the objects' own data: #522; top-level groups open as layers named from `data-name`, else the id, also when one more group (a transform on all the art, a `<switch>`) wraps them, hidden ones hidden, and a file whose art sits loose under a root `<svg>` with an id (or `data-name`), as one-layer exports write it, opens with its one layer named from it; nested groups stay groups, except the sublayers VectorCraft writes, marked `data-vc-layer`, and Inkscape sublayers, which open as sublayers in their layer's colour: #372); PDF and PDF-compatible `.ai` in and out (layers, with hidden ones kept hidden with their art and nested ones as sublayers, on pages of up to 64 million operators, art whose layer can't be told going to a hidden, non-printing layer rather than showing or printing: #419; strokes kept live, a fill and a stroke of one outline as one object; a type object's stroke written as each glyph's outline stroked back on the type, so it stays one editable object; lines wrapped in a frame (each wrapped line ending in a space, one left edge, leading and font) back as one area type object, left aligned or justified with its paragraph spacing, where laying it out breaks the lines where the file does; glyphs set apart by gaps wider than a space (a barcode's digit groups) keeping their places; layers stacked as the pages mark them even when one first paints on a later page, art ending a layer's marked content or a clip closing in a later layer kept in its own layer, and layers with no art kept empty: #508; art reaching past a plain PDF's page clipped to its crop box, as PDF viewers show it, each such object in a clip group of its own (a PDF-compatible `.ai` opens whole: #675); masks, editable text with type set along a curve coming back as type on a path, each artboard's art on its own page only, an `.ai`'s white page under its layers left out rather than coming in as art, spot colours, presets, security, marks and bleed, ICC output intents, raster effects, subset fonts, PDF/X, PDF layers, overprint, page thumbnails, fast web view, PDF 1.3). CMYK images keep their ink amounts from PDF import (and from placed CMYK TIFFs) to PDF export: a CMYK JPEG passes through unchanged, others stay CMYK (DeviceCMYK, or ICC-based CMYK in PDF/X-3/X-4) unless the Output settings convert them; the canvas shows them through the working CMYK profile (#320). A masked CMYK image (`/SMask`, `/Mask` or a colour key) keeps its inks too, its alpha coming in as a greyscale opacity mask.
- EPS and DXF in and out, EMF/WMF in and out; PNG (with PNG-8), JPEG, WebP, GIF, TIFF, BMP, Targa and layered PSD export; PSD and PSB files open and place, linked or embedded, as their merged image in every colour mode and depth (#918). EPS import runs a PostScript Level 3 interpreter written from the PostScript Language Reference: resource categories and `resourceforall`, local and global VM (`currentglobal`/`setglobal`/`gcheck`), `clipsave`/`cliprestore`, subarrays and substrings that share storage, the standard dictionaries in `systemdict`, `dictstack`, `internaldict`, executable filters and strings, `load` by any key, `//name` immediate names, `token`, `execform`, user paths, `cshow`, `rootfont`, `cachestatus`, colour rendering and halftone queries, file `status` and data read with `flushfile`, and `pdfmark` marks dropped (Discord feedback, #466, #469, #474). Masked images (`ImageType 3` in its three interleavings) and reusable streams are read, and an image's several data sources are read in turn, as the reference defines (procedures that read one file get their own rows: such images came in banded, #498). `restore` puts dictionaries back as they were at the `save`, so programs that count their saves in a dictionary read to their end (part of #505). Tiling patterns come in as pattern swatches, uncoloured ones too; Type 3 fonts' glyphs as their outlines, spaced by `ashow`/`widthshow`/`xshow`/`kshow`; mesh and function-based shadings (types 1, 4–7) as gradient meshes; sampled functions (type 0) and Flate/LZW predictors are read. It is tested with programs written from the specification in the ways common generators use these features; Inkscape/cairo EPS files open as vectors. When a file's PostScript still can't be read, it opens as its TIFF preview, its Windows metafile preview (as vectors) or its EPSI preview, and the warning (in the status bar, `document.open`/`app.open`/MCP `open_file` replies and `vectorcraft-cli info`) names the error, the operator that raised it and the procedures it ran in. Legacy PostScript `.ai` files (Illustrator 3–8, written with the prolog that defines their operators) keep their groups and nested groups (`u` … `U`), between and inside clipping groups; EPS and EMF/WMF import nest clips (and groups) at most 128 deep, so a hostile file can't exhaust the stack. DXF TEXT justified Fit or Aligned spans its two points (stretched, or scaled as a whole). PDF export writes type as real, searchable text in embedded subset fonts by default, as Illustrator's PDF presets do (Convert Text to Outlines is an option; printer's marks stay shapes), so text-heavy PDFs stay small (#733). DXF export writes each fill as its outlines followed by its hatch, so laser and cutter software, which skips hatches, gets filled art and type too (#546).
- Affinity documents in (AF.1–AF.4): `.af` (Affinity 3) and `.afdesign`/`.afphoto`/`.afpub` (Affinity 1 and 2, container versions 8–12) open and place as editable art: layers and sublayers, groups (pass-through or isolated), artboards (with their names and backgrounds) and Publisher pages side by side, curves with live corners, parametric shapes (rectangles with corner radii, ellipses, polygons, stars, pies, triangles, trapezoids), compound shapes, solid/linear/elliptical gradient fills and strokes (weight, dashes, alignment, scale-with-object), clipping by nesting, vector and pixel masks, artistic and frame text with fonts, sizes, tracking, leading and alignment, placed images (their original JPEG/PNG) and pixel layers (8/16-bit RGB, CMYK), opacity, visibility, locking and blend modes, at the document's resolution in points. Effects, adjustments, brushes and pressure profiles, transparency gradients, master pages, symbol instances (imported as their cached picture), special shapes (cloud, heart, cog…, imported as ellipses) and Affinity-only blend modes are named in the import warning. A file whose native data can't be read opens as its embedded preview with the reason, and that preview can't be placed. Save never writes back over the Affinity file and there is no Affinity export. AF.4 adds Affinity 3 artboard recognition and actual-outline clipping, source-backed JPEG/PNG raster tiles, Unicode text-run recovery, stored fallback/exact installed fonts, OpenType feature flags and compound-geometry limits. 51 public CC0/MIT/Apache-2.0 files (33 current `.af`), pinned and sha256-verified (`cargo xtask corpus --affinity`), test native retention and every-board native/SVG/PDF/PSD output for current files; selected files compare their saved thumbnails. No Affinity reopen or independent paired PSD oracle was available; [source audit and complex-font gaps](docs/affinity-validation.md); [scope, provenance and limits](crates/affinity/README.md).
- Placed documents: File › Place of a `.vectorcraft` file links to it by default (`file.place`'s `link`): one locked object showing an artboard of the document (or its art's bounds), read the way placing it without Link reads it, its symbols, patterns and images kept apart from the document's; without Link (or from bytes, not a file) it is an editable copy as before. It stays vectors in every output (SVG, PDF, EPS, EMF, DXF), and so do placed documents inside it, read from their own files up to 8 levels deep (documents that place each other stop there). On screen they draw from bitmaps cached per file and zoom step, shared by every copy and made in the background (a placeholder until ready), so a sheet of them redraws in about a millisecond; exports and prints draw them exactly. Like linked images, a save keeps only a preview of each (JPEG when opaque) unless Include Linked Files; output, and zooming past the preview, read the file again, falling back to the preview with a warning when it is gone or changed. Saves for older versions write them as plain art. Links check, update, relink, Update Links on open, Link Info (the artboard's size), Placement Options, Break Link (also Embed, Object › Expand: the editable copy placing without Link gives, its resources joining the document), Edit Original (the document in a new tab) and the Links panel cover them; saving a document updates the open documents that place it. The native format (v4) keeps data of 8 KB or more after the JSON instead of base64 in it.
- Place and the Links panel, Package (placed `.vectorcraft` documents packaged with their own linked files and fonts, relinked to the copies: #777), File Info, Print with print presets, PostScript output and print tiling, slices and Save for Web, Export for Screens and Asset Export, CSS Properties, PNG/PDF/SVG/text clipboard flavours; files copied in a file manager paste as art (SVG, PDF, EMF/WMF, bitmaps) on every desktop platform, and Linux/Wayland reads the compositor's clipboard (#398); on Linux the Paste menu checks the clipboard off the UI thread, so an X11 owner that never answers can't freeze the window (#510); screenshots and other copied pictures paste as embedded images at the view centre everywhere, the web included (#457).
- **Performance:** 20k shapes + 1k texts render in 27 ms per full-retina frame (7.8 ms zoomed), 7× faster than the first version. The UI thread never blocks. The web build is 7.1 MB gzipped.
- **Graphics processor:** the canvas is rasterized on the CPU and the GPU only composites it, so any GPU that can show the window will do. Preferences › Performance › Graphics Processor (`gpuPreference`) is Automatic by default: the power-saving GPU on Windows and macOS (the integrated one on hybrid-graphics laptops, where presenting from the discrete GPU made the window flicker, #306), and the GPU the desktop runs on under Linux, where KWin on an NVIDIA GPU refused frames from a Ryzen's integrated GPU and 0.5.0 crashed at startup (#502). Power Saving and High Performance pick a kind of GPU; `WGPU_POWER_PREF`, `WGPU_ADAPTER_NAME` and `WGPU_BACKEND` override them. The app picks among the adapters that can present to the window (native backends before OpenGL, hardware before software, and on Windows a GPU's DX12 adapter before its Vulkan one: Intel's Vulkan driver made the whole window flicker black, #545), and if the window fails on one while starting up it starts again without it instead of crashing; Help › About, `ui.inspect` and the log name the adapter in use. When the browser drops the page's WebGPU device or WebGL context, the web build writes recovery copies, starts again on new graphics with the same app and uploads its textures again; if it can't, it removes the stale canvas and says to reload, which offers the copies back. The desktop app writes the copies and says to restart (#369). On Windows and Linux the tools' cursors are OS cursors (bitmaps rasterized once per display scale), which the system moves itself: painted into the window, they trailed the pointer by the frames waiting to be shown, and the window now queues one frame instead of two (#444). macOS and the web still paint them (macOS sizes cursor bitmaps in points, eframe has no bitmap cursors on the web). Pens and touch drive the tools as the mouse does, and a tap pressed and lifted within one frame clicks where it tapped (#491); pen pressure reaches the Liquify tools' Use Pressure Pen on Windows, while winit 0.30 reports none on macOS or Linux and egui none on the web. On Linux, see `docs/development.md` for pens under Wayland.
- **Tests and robustness:** ~2,840 automated tests: model-based property tests, a junk-parameter sweep over every command, import fuzzing (SVG, PDF, libraries), golden renders, and MCP end-to-end tests over stdio. Shipped code never panics (workspace lints and a rollback safety net; see `docs/development.md`).
@@ -168,20 +188,20 @@ grade by behaviour against `plan/illustrator/`, not by whether a menu item exist
| # | Milestone | Status | Est. remaining, one agent (h) |
|---|---|---|---|
| M0 | Skeleton + vertical slice | ✅ done | — |
| M1 | Selection, transform, layers, MCP | ✅ mostly done (transform reference point snaps to anchors/centres; rotated objects keep a rotated bounding box and their angle; Free Transform, Scale and Reflect along a rotated box pending) | 4–6 |
| M2 | Drawing tools + smart guides | ✅ mostly done (Flare, Reshape, Live Corners widget dragging and per-corner radii and kinds landed, on any path's corners; Shaper, the remaining Pen modifier nuances) | 15–20 |
| M1 | Selection, transform, layers, MCP (common command tools, strict keys, session resources and version-aware result hints) | ✅ mostly done (transform reference point snaps to anchors/centres; rotated objects keep a rotated bounding box and their angle; Free Transform, Scale and Reflect along a rotated box pending) | 4–6 |
| M2 | Drawing tools + smart guides | ✅ mostly done (Flare, Reshape, Live Corners widget dragging and per-corner radii and kinds landed, on any path's corners; Shaper rough-shape recognition and orientation steps, the remaining Pen modifier nuances; Shaper Groups with editable sources and separate fill/stroke edits landed; construction widget/refinements pending) | 12–18 |
| M3 | Paint & appearance (swatches, color, gradient, stroke, appearance, transparency, styles) | ✅ done (M3.7–M3.98): swatches, groups, libraries, tints, Lab spots and Registration; Color Picker, Color panel, Color Guide, Color Themes, Edit Colors and Recolor Artwork; gradients that follow every transform, the annotator, linked stops, freeform gradients, focal points, gradients on strokes and Expand; stroke geometry, arrowheads, dashes fitted to corners, stroke on type, width profiles and the Width tool, Scale Strokes and preview bounds; Appearance targeting, container appearance, target circles, Expand Appearance; knockout, isolation, blend accuracy, CMYK blending, overprint, Attributes, masks and clipping, Flatten Transparency; graphic styles, links and libraries. Left: freeform and mixed spot/process gradients export as stops or process colours to SVG/PDF; confirm the Scale Strokes & Effects default | 4–8 |
| M4 | Files (native, SVG, PDF, raster, Export for Screens, clipboard interop) | ✅ done (M4.14–M4.98 on 2026-10-05): Save As/Save a Copy/Revert/templates, Data Recovery and background save, SVG import and export fidelity (units, text, symbols, filters, SVGZ, Preserve Editing, SVG Options), PDF import (colours, layers, masks, editable text, security) and export (presets, marks, bleed, ICC and output intent, raster effects, subset fonts, PDF/X-1a, X-3 and X-4, PDF layers, overprint, page thumbnails, fast web view, PDF 1.3), Place and Links, Package, EPS and DXF in and out, EMF/WMF, TIFF/BMP/Targa/PSD/GIF/PNG-8 export, Print and print presets, slices, Save for Web, Asset Export, clipboard flavours, File Info. Left: DWG (use DXF), PSD placement as layers, overprint read back from PDF, polish | 3–6 |
| M4 | Files (native, SVG, PDF, raster, Export for Screens, clipboard interop) | ✅ done (M4.14–M4.98 on 2026-10-05): Save As/Save a Copy/Revert/templates, Data Recovery and background save, SVG import and export fidelity (units, text, symbols, filters, SVGZ, Preserve Editing, SVG Options), PDF import (colours, layers, masks, editable text, security) and export (presets, marks, bleed, ICC and output intent, raster effects, subset fonts, PDF/X-1a, X-3 and X-4, PDF layers, overprint, page thumbnails, fast web view, PDF 1.3), Place and Links, Package, EPS and DXF in and out, EMF/WMF, TIFF/BMP/Targa/PSD/GIF/PNG-8 export, Print and print presets, slices, Save for Web, Asset Export, clipboard flavours, File Info; AF.1–AF.4 add Affinity import (native layers, artboards, vectors, text and images from Affinity 1–3 files; the embedded preview only as a warned fallback; AF.4 expands current `.af` fixtures and every-board round-trip validation). Left: DWG (use DXF), PSD placement as layers, overprint read back from PDF, Affinity export, polish | 3–6 (existing scope; Affinity export unestimated) |
| M5 | Performance | 🟡 background render + caches + MT done; `vectorcraft-cli bench` and `vectorcraft-cli perf` (budget suite); file format v2 opens 3× faster (50k paths: 722 → 244 ms); raster effects (glows, shadows, blur, feather) no longer force the whole frame single-threaded (filtered offscreen per effect, verified equal to the single-threaded reference); effect-heavy demos need a clean-machine benchmark; dirty-region rendering, GPU backend spike pending | 15–25 |
| M6 | Path operations (Pathfinder, Shape Builder, offset…) | ✅ mostly done (Boolean precision on almost-horizontal edges fixed and the property tests made deterministic; Shape Builder gap detection, large-offset bug open) | 3–6 |
| M7 | Type (point/area/path, editing, styles, OpenType, threading, glyphs) | 🟡 Character/Paragraph Styles, Area Type Options (with Width/Height), type areas resized by their handles and reshaped with Direct Selection, threaded text, Fit Headline, Glyphs, OpenType panel, Find Font, installed system fonts in every font menu (fonts registered with Windows outside its font folders, the XDG and Flatpak host font folders on Linux, and fonts installed while the app runs, listed when it comes back to the front; searchable; the Character and Properties menus show each family's sample of the selected text, preview it live under the pointer or ↑/↓, filter by script and kind, list a family's styles, and star favourites; the Glyphs panel and Find Font's Replace With use the same menu without the live preview) and found by name on open/import, variable fonts' named instances as styles, CJK names in the UI, input methods (marked text in place, candidate window at the caret; Japanese IME), Text Wrap (offset, invert, both sides of an object; follows edits), Type on a Path effects and Options with draggable start/centre/end brackets (slide, flip), tab stops + Tabs panel, Hebrew/Arabic bidirectional text and Paragraph Direction done; tab leaders, spell check, vertical type pending | 45–60 |
| M7 | Type (point/area/path, editing, styles, OpenType, threading, glyphs) | 🟡 Character/Paragraph Styles, per-paragraph paragraph attributes, Area Type Options (with Width/Height, Auto Size and Shrink Text to Fit; overflow reported to agents and vertical Align), type areas resized by their handles and reshaped with Direct Selection, threaded text, Fit Headline, Glyphs, OpenType panel, Find Font, installed system fonts in every font menu (fonts registered with Windows outside its font folders, the XDG and Flatpak host font folders on Linux, and fonts installed while the app runs, listed when it comes back to the front; searchable; the Character and Properties menus show each family's sample of the selected text, preview it live under the pointer or ↑/↓, filter by script and kind, list a family's styles, and star favourites; the Glyphs panel and Find Font's Replace With use the same menu without the live preview) and found by name on open/import, variable fonts' named instances as styles, CJK names in the UI, input methods (marked text in place, candidate window at the caret; Japanese IME), Text Wrap (offset, invert, both sides of an object; follows edits), Type on a Path effects and Options with draggable start/centre/end brackets (slide, flip), tab stops + Tabs panel (Above Text floats it over the selected text, its ruler at the canvas zoom so stops line up with the columns, #729), inline symbols in text (beyond parity), Hebrew/Arabic bidirectional text, Paragraph Direction, Every-line/Single-line Composer per object (ragged text too) done; tab leaders, spell check, vertical type pending | 45–60 |
| M8 | Transform & distort (Puppet Warp, Liquify tools, Envelopes, Blends, Perspective Grid) | ✅ done (M8.1–M8.20 on 2026-10-06, fidelity pass): Liquify Tool Options with one shared brush, pen pressure, hold-to-apply, a safe scope and incremental strokes; tool options that last; Puppet Warp rotation, multi-select, Control bar and a rest-shape session that follows Undo; Width tool on compound paths; Envelope dialogs with preview, Reset with Warp/Mesh, full Envelope Options, type/images/symbols/appearance/gradients/patterns distorted on canvas and in every export, warps that keep their frame, Edit Contents, mesh handles and Control bar; Blend Options, anchor-targeted Blend tool, editable spine, keys picked on the canvas, faithful interpolation and knockout; Perspective Grid with Define Grid, presets, lock/snap/rulers, widgets, the 1–4 plane switch, movable planes, Perspective Selection scale/copy/perpendicular/Transform Again, and type and symbols truly projected with Edit Text. Left: Anti-Alias and Preserve Shape output, warp-envelope point editing, brush interpolation in blends, Free Transform/Scale/Reflect along a rotated box | 2–4 |
| M9 | Live effects (+ 3D & Materials) | 🟡 2D effects done incl. Effect → Pathfinder and Color Adjustments; SVG Filters, Document Raster Effects Settings, 3D pending | 86–135 |
| M10 | Brushes, symbols, patterns, Repeat | 🟡 pattern swatches (5 tile types, Pattern Options, editing mode, SVG `<pattern>`/PDF export) and live Repeat (radial/grid/mirror) done; brushes/symbols in progress | 23–37 |
| M11 | Artboards & views (artboard panel/tool, Trim View, middle-button pan, print tiling and the status bar's artboard navigator done; multiple windows, presentation polish) | 🟡 | 15–25 |
| M12 | Advanced color & art (CMYK/ICC, separations, Gradient Mesh, Live Paint, Image Trace, Graphs) | 🟡 Gradient Mesh, Live Paint, Image Trace (12 presets, 18 ms/1k² image), Recolor Artwork, colour management (ICC, soft proofing, separations preview), Graphs (all 9 tools, Graph Data/Type, regenerate in place) done; graph Design/Column/Marker designs pending | 6–10 |
| M11 | Artboards & views (artboard panel/tool with Move Artwork for X/Y fields and Artboard Options, Trim View, middle-button pan, print tiling and the status bar's artboard navigator done; multiple windows, presentation polish) | 🟡 | 15–25 |
| M12 | Advanced color & art (CMYK/ICC, separations, Gradient Mesh, Live Paint, Image Trace, Graphs) | 🟡 Gradient Mesh, Live Paint, Image Trace (13 presets, 18 ms/1k² image; the Flat Logo mode places edges to a fraction of a pixel, restores sharp corners, snaps lines and circles, and refuses gradients), Recolor Artwork, colour management (ICC, soft proofing, separations preview), Graphs (all 9 tools, Graph Data/Type, group-selected series colours persist through regenerate/save/open) done; graph Design/Column/Marker designs pending | 6–10 |
| M13 | Automation (Actions ✅ record/playback, persisted; variables, scripting, batch) | 🟡 | 18–27 |
| M14 | 1.0 polish (preferences, shortcut editor, workspaces, accessibility, packaging for all OSes) | 🟡 Preferences, shortcut editor (chords with Shift and a punctuation key fire as typed), workspaces, a custom title bar on Windows/Linux with a Home button, content-sized dialogs and menus that scroll when longer than the window done; an experimental, unsupported Windows 7 x64 portable OpenGL build (not verified by maintainers); accessibility and broader Windows/Linux packaging/QA pending | 18–28 |
| M14 | 1.0 polish (preferences, shortcut editor, workspaces, accessibility, packaging for all OSes) | 🟡 Preferences, shortcut editor (chords with Shift and a punctuation key fire as typed), workspaces, a custom title bar on Windows/Linux with a Home button, content-sized dialogs, menus that scroll when longer than the window and macOS native menu dismissal done (M14.8); an experimental, unsupported Windows 7 x64 portable OpenGL build (not verified by maintainers); accessibility and broader Windows/Linux packaging/QA pending | 18–28 |
| — | Interaction fidelity pass (every tool's modifiers, Properties panel per context, isolation, nuance) | ⬜ | 60–90 |
| — | Hardening at scale (big-file corpus, fuzzing, cross-platform + browser QA) | 🟡 | 50–80 |
| | **Total to full parity** (one agent; re-derived from the [Parity estimate](#parity-estimate) table) | | **~320–500** |
@@ -201,27 +221,27 @@ about 1–1.5 agent-hours each, so the other rows (estimated on the older scale)
| Area | Weight | Done | Missing (main items) | One agent (h) |
|---|---:|---:|---|---:|
| Selection, transform & align tools | 6 | 85% | Free Transform/Scale/Reflect along a rotated box, Start Global Edit, transform nuances (the rotated persistent bounding box is done) | 4–6 |
| Drawing tools | 7 | 85% | Shaper Groups (merge/punch overlapping shapes), pencil and the remaining pen modifier nuances, the freehand Tool Options' Keep selected, Alt to the Smooth tool, Blob Brush Merge Only with Selection and brush angle/roundness, Touch Type, Live Corners on corners between curved sides (and Relative rounding) | 10–15 |
| Drawing tools | 7 | 85% | rough-square Shaper recognition and orientation steps corrected; editable Shaper Groups landed; remaining: Shaper construction widget/gesture refinements, pencil and the remaining pen modifier nuances, the freehand Tool Options' Keep selected, Alt to the Smooth tool, Blob Brush Merge Only with Selection and brush angle/roundness, Touch Type, Live Corners on corners between curved sides (and Relative rounding) | 8–13 |
| Path operations, Pathfinder, Shape Builder, Live Paint | 5 | 86% | Live Paint gap options, Shape Builder gap detection, options (Tool Options dialog, clicking a stroke in merge mode) and Shift-drag marquee | 3–6 |
| Colour, swatches, gradients, patterns, mesh, recolor | 7 | 96% | freeform and mixed spot/process gradients in SVG/PDF (exported as stops or process colours), pattern fills in Expand | 2–4 |
| Strokes, brushes, width profiles | 5 | 88% | brush options depth, brush libraries (generated in code), brushes driven by pen tilt, bearing and barrel rotation (6D art pens) | 12–20 |
| Strokes, brushes, width profiles | 5 | 90% | the Art brush's Overlap, auto-generated Pattern brush corners and new tile art in Pattern Brush Options (Brush Options for every brush type done), brush libraries (generated in code), pen pressure on macOS (the windowing layer reports none there), brushes driven by pen tilt, bearing and barrel rotation (6D art pens) | 8–15 |
| Appearance, transparency, graphic styles, masks | 5 | 98% | raster effect reach in preview bounds (flattener presets apply in PDF, EPS and print) | 1–2 |
| Live vector effects | 5 | 85% | Outline Object, Pathfinder Hard/Soft Mix and Trap, SVG Filters | 6–10 |
| Raster effects (Effect Gallery, Document Raster Effects Settings) | 4 | 20% | ~55 Photoshop-style filters (Artistic, Brush Strokes, Distort, Pixelate, Sketch, Stylize, Texture, Video) and the Effect Gallery; Document Raster Effects Settings and raster effects in PDF are done | 28–42 |
| Live vector effects | 5 | 85% | Outline Object, Pathfinder Hard/Soft Mix and Trap, SVG Filters, the Transform effect's Transform Objects/Patterns and Scale Strokes & Effects options | 6–10 |
| Raster effects (Effect Gallery, Document Raster Effects Settings) | 4 | 32% | ~39 Photoshop-style filters (Artistic, Brush Strokes, Distort, Sketch, Stylize), Smart Blur's Edge Only / Overlay Edge modes, Texturizer's Load Texture and the Effect Gallery; Document Raster Effects Settings, raster effects in PDF, the pixel-filter pipeline, Radial Blur, Smart Blur, Unsharp Mask, Glowing Edges, Pixelate (Color Halftone, Crystallize, Mezzotint, Pointillize), Texture (Craquelure, Grain, Mosaic Tiles, Patchwork, Stained Glass, Texturizer) and Video (De-Interlace, NTSC Colors) are done | 20–33 |
| 3D and Materials | 4 | 0% | Extrude & Bevel, Revolve, Inflate, Rotate, lighting, materials (software renderer) | 50–80 |
| Type core | 9 | 79% | Middle Eastern features beyond bidi layout and Paragraph Direction (Character Direction, digit types, kashidas, the Middle Eastern composers, editable bidirectional SVG text, a split caret where directions meet); composer/hyphenation options, Optical Margin Alignment, hidden characters, Transform Again after a type-area resize (it scales the type), partial selection of type-area anchors by marquee | 15–20 |
| Type advanced | 4 | 50% | CJK composition for vertical type (ruby, mojikumi beyond Line-end Punctuation Half Width — the other sets (and their paragraph-start bracket and indent rules), kinsoku sets and the Mojikumi Settings dialog —, proportional vertical metrics, manual tate-chu-yoko, Character Alignment on the ICF top and bottom), variable font axis sliders (named instances are styles), tab leaders, spell check (open dictionary), Touch Type, Retype; vertical point/area/path type and Type Orientation have initial support | 20–28 |
| Type core | 9 | 80% | Middle Eastern features beyond bidi layout and Paragraph Direction (Character Direction, digit types, kashidas, the Middle Eastern composers, editable bidirectional SVG text, a split caret where directions meet); Hyphenation… and Justification… options (Every-line Composer for justified and ragged text, per object, is done; it is tuned by eye, not yet compared side by side with Illustrator; mixed type sizes in a paragraph still break single-line), Optical Margin Alignment, paragraph spacing limit for vertically justified area type, hidden characters, paragraph attributes in the Type tool's copy and paste (the characters keep their styles, the paragraphs take the destination's), mixed-value display in the Paragraph panel for a selection across differing paragraphs, Transform Again after a type-area resize (it scales the type), partial selection of type-area anchors by marquee | 14–19 |
| Type advanced | 4 | 50% | CJK composition for vertical type (ruby, mojikumi beyond Line-end Punctuation Half Width — the other sets (and their paragraph-start bracket and indent rules), custom kinsoku sets (beyond Hard, Soft and None) and the Mojikumi Settings dialog —, proportional vertical metrics, manual tate-chu-yoko), variable font axis sliders (named instances are styles), tab leaders, spell check (open dictionary), Touch Type, Retype; vertical point/area/path type and Type Orientation have initial support (beyond parity, not scored: inline symbols in text) | 20–28 |
| Symbols, blends, envelopes, Repeat, perspective | 5 | 88% | symbol libraries (original), dynamic symbols, envelope Anti-Alias/Preserve Shape output and warp point editing, brush interpolation in blends (M8 fidelity pass done) | 5–8 |
| Image Trace, graphs, image tools | 3 | 70% | graph Design/Column/Marker, Create Object Mosaic, Crop Image polish (an on-canvas crop box), Image Trace View modes (Outlines, Source Image) (Vector Halftone is done) | 6–10 |
| Layers, artboards, document setup | 5 | 82% | Layers panel: a confirmation before deleting layers that hold art, Collect for Export, row context menus, the Layer Options dialog for several rows with mixed values, Paste Remembers Layers for sublayers, drag-scrolling a long panel while dragging rows; artboard presets/rearrange polish (Document Setup, New Document and the rest of the Layers panel are done) | 4–7 |
| Image Trace, graphs, image tools | 3 | 72% | graph Design/Column/Marker artwork (series colours set with Group Selection are done), Create Object Mosaic, per-feature stroke/fill choice and varying widths in Image Trace's Create Strokes (Vector Halftone and the Image Trace View modes, Palette and Create Strokes are done) | 6–10 |
| Layers, artboards, document setup | 5 | 82% | Layers panel: a confirmation before deleting layers that hold art, Collect for Export, row context menus, the Layer Options dialog for several rows with mixed values, Paste Remembers Layers for sublayers, drag-scrolling a long panel while dragging rows; artboard preset polish (Move Artwork for artboard X/Y edits, Rearrange All Artboards, Document Setup, New Document and the rest of the Layers panel are done) | 4–7 |
| View & navigation | 3 | 70% | New View/Edit Views, multiple windows/arrange, Snap to Pixel/Glyph (print tiling is done) | 9–14 |
| Guides, grids, smart guides, snapping, rulers | 3 | 84% | global/video rulers, Spacing Guides, Smart Guides' angle and distance readouts while drawing, Alt swapping a ruler guide's orientation, ruler guides selected together with art (marquee, Shift-click), ruler guides as Layers rows with their own lock and hide (#451: Lock Guides locks them all; Make Guides paths are Layers rows already) (dragging existing guides is done, #414; new guides snapping to side midpoints and artboards, and artboard guides, #451; the drawing tools snapping, with Construction Guides, #506) | 2–4 |
| File formats | 6 | 85% | DWG (no open spec: DXF instead), PSD placement as layers, EPS checked against more real files users send (Inkscape files open as vectors; other generators' constructs are tested with programs written from the PostScript Language Reference only; CID-keyed CJK type and `CCITTFaxDecode` images not read), legacy `.ai` files saved without the prolog that defines their operators (their own operator set isn't read yet), the remaining fidelity polish; EPS, DXF, EMF/WMF, TIFF, BMP, Targa, PSD export, SVGZ, PDF security, PDF/X, PDF layers and presets are done | 6–10 |
| Guides, grids, smart guides, snapping, rulers | 3 | 85% | global/video rulers, Spacing Guides' distance readouts and spacing for resized or drawn art, Smart Guides' angle and distance readouts while drawing, Alt swapping a ruler guide's orientation, ruler guides selected together with art (marquee, Shift-click), ruler guides as Layers rows with their own lock and hide (#451: Lock Guides locks them all; Make Guides paths are Layers rows already) (dragging existing guides is done, #414; new guides snapping to side midpoints and artboards, and artboard guides, #451; the drawing tools snapping, with Construction Guides, #506; Spacing Guides for moves, #394; moves snapping to the grid, #740; ruler guides pulling drawn points with Smart Guides on, and "center" and "anchor" labels while hovering with the Selection tool, #812) | 2–4 |
| File formats | 6 | 85% | Affinity export, and the rest of Affinity import (effects, adjustments, brushes, master pages, live symbol instances), DWG (no open spec: DXF instead), PSD placement as layers (Photoshop Import Options; the merged image is done), EPS checked against more real files users send (Inkscape files open as vectors; other generators' constructs are tested with programs written from the PostScript Language Reference only; CID-keyed CJK type and `CCITTFaxDecode` images not read), legacy `.ai` files saved without the prolog that defines their operators (their own operator set isn't read yet), the rest of Illustrator's editing data (appearances and live effects, symbols, pattern fills, brushes, placed files: #637), the remaining fidelity polish; EPS, DXF, EMF/WMF, TIFF, BMP, Targa, PSD export, SVGZ, PDF security, PDF/X, PDF layers, presets and Affinity import are done | 6–10 (existing scope; Affinity export unestimated) |
| Export for Screens, Asset Export, slices, Save for Web | 3 | 85% | polish only (all four are done) | 2–4 |
| Print, colour management, separations, flattener | 3 | 80% | print preview fidelity (flattener presets in PDF and print, overprint in PDF and composite print, Print dialog, presets, PostScript, marks, separations, Print Tiling, print overprint/flattener/bitmap options and printer profile are done) | 1–2 |
| Automation | 3 | 60% | Variables (data merge), scripting surface, batch | 8–12 |
| UI chrome (panels, contextual Properties, workspaces, prefs) | 6 | 78% | Variables, SVG Interactivity, Properties per context, Consolidate All Windows, floating panels outside the app window and docked into any group, context menus beyond the canvas (Links, Asset Export, CSS Properties, Attributes and the canvas context menu are done), about 30 Preferences options stored but not yet acted on (#394: Spacing Guides, Auto Size New Area Type, Show Font Names in English, Highlight Alternate Glyphs, performance, devices…) | 14–22 |
| Libraries, Links, Package | 2 | 50% | a local Libraries panel (no cloud by design); Links and Package are done | 5–8 |
| UI chrome (panels, contextual Properties, workspaces, prefs) | 6 | 78% | macOS native menu dismissal fixed (M14.8); remaining: Variables, SVG Interactivity, Properties per context, Consolidate All Windows, floating panels outside the app window and docked into any group, context menus beyond the canvas (Links, Asset Export, CSS Properties, Attributes and the canvas context menu are done), about 17 Preferences options stored but not yet acted on (#394: Highlight Alternate Glyphs, Open Documents As Tabs, Real-time Drawing, hyphenation language, Appearance of Black, devices…) | 14–22 |
| Libraries, Links, Package | 2 | 82% | the Libraries panel is local only (no cloud by design: libraries are files on this machine) and has no shared libraries, linked graphics or gradients and patterns as items yet; its graphics, colours and text styles (#745) and its search, groups and library export/import as `.vclibrary` files (#926) are done; Links and Package are done; placed VectorCraft documents are done (linked by default, vectors in every output, previews, Break Link, Expand, Edit Original, refresh on save) | 2–3 |
| **Feature parity** | **103** | **~75%** | | **~210–330** |
| Interaction-fidelity pass (side by side with Illustrator: every tool modifier, cursor, dialog, Properties context) | | | | 60–90 |
| Hardening (big-file corpus, fuzzing, cross-platform and browser QA, accessibility, packaging) | | | | 50–80 |
@@ -233,14 +253,14 @@ With 4–6 agents working on disjoint crates (as the layering allows) the wall-c
_Inventories (2026-10-07):_ 13 menu items still stubbed (`todo(…)` in `crates/ui-egui/src/menus.rs`); every tool
implemented except Touch Type; 51 panel modules; Illustrator-style live
effects ~44/54, Photoshop-style raster effects ~1/56, 3D 0/5; ~2,840 tests; ~221k lines of Rust.
effects ~44/54, Photoshop-style raster effects ~4/56, 3D 0/5; ~2,840 tests; ~221k lines of Rust.
_Where we already beat Illustrator:_ exact curve booleans, off-thread multithreaded rendering, undo that never runs out,
lossless SVG/PDF export of live effects with SVG filters, a documented JSON format, the same app on the web, and every
command, gesture and dialog drivable by agents (MCP, CLI, control channel).
## Out of scope (by design or by law)
- **Native `.ai` private data:** it's undocumented. We read the PDF-compatible part, so Illustrator-only live objects arrive as appearance, and plain groups arrive ungrouped: that part draws each object on its own and marks only layers, clipping groups and groups with opacity, blending or a mask (those come back). Art outside the artboards isn't in that part at all (Illustrator's PDF part leaves it out), so it doesn't open; the import says so in a note (#472). That part also has no paragraphs: area type is written line by line, and comes back as area type only where its font is installed and lays the lines out with the same breaks, else as a point type object per line (#508). Art off the page that a PDF does draw opens on the pasteboard.
- **Native `.ai` private data, beyond its structure:** the app's own editing copy of a file (an EPS after its `%%EOF`, a `.ai`'s `AIPrivateData` streams, Zstandard or zlib, the EPS's in ASCII85) is not documented as a whole. VectorCraft reads its structure: layers and sublayers (names, order, visibility, lock, printing, preview, dimming, colour), groups as they were nested, compound paths, clipping groups and layer clipping, object names, hidden and locked objects, fills and strokes (grey, CMYK, RGB, named and spot colours), linear and radial gradients, opacity, blend modes, isolation and knockout, embedded images with their alpha channel, guides, and every artboard where it is. An object with several fills or strokes, effects or a brush comes in as its drawn look (a group named after it). Type is made from the file's text document, whole and editable, shown or not: point type, area type (a story in several frames as threaded type) and type on a path, with its characters, fonts, size, leading, tracking, scaling, baseline shift, fill and stroke (grey, RGB or CMYK), alignment, indents and paragraph spacing; the page's drawing of it (often in pieces) is left out. Where the text document can't say (a frame of another kind, or a document that doesn't agree with the page), type that shows comes from the page into its text object's place (no group around it), and hidden type is left out with a note. Kerning, underline and the other character and paragraph options aren't read yet. A `.ai` saved without PDF compatibility (a placeholder page) opens from its editing data alone, its point type, area type and type on a path made from the text document. Symbols, pattern fills, placed files and anything else it doesn't read make the file come in as its page (on a layer that doesn't show, they are left out of that layer), with a warning saying what. The layers' art is also compared with the page (by lightness, so colours written as their CMYK equivalents compare alike, and by whether a pixel is inked at all); the page is used when they differ by more than 5%, where one draws an object the other doesn't (away from type, whose lines may be laid out afresh), and when an EPS whose page is its art's box has art printed outside it (#735). `textAs: "outlines"` opens a `.ai` whose type shows from its PDF part, which has the outlines; `editingData: false` opens any of them as its page or PDF part only, for print pipelines (#735). A file whose import left something out (hidden text, art or layers) is never written over by an export or Save As to its own path unless `acknowledgeLoss: true` (`convert --replace-lossy`), so the original keeps what the document lacks. Where a `.ai` can't be read that way (or its layers are turned off in the import options), we read its PDF-compatible part, so Illustrator-only live objects arrive as appearance, and plain groups arrive ungrouped: that part draws each object on its own and marks only layers, clipping groups and groups with opacity, blending or a mask (those come back). Art outside the artboards isn't in that part at all (Illustrator's PDF part leaves it out), so it doesn't open; the import says so in a note (#472). That part also has no paragraphs: area type is written line by line, and comes back as area type only where its font is installed and lays the lines out with the same breaks, else as a point type object per line (#508). Art off the page that a PDF does draw opens on the pasteboard.
- **Adobe cloud services** (Libraries sync, Adobe Fonts, Firefly/generative): these are pluggable provider APIs, not built in.
- **Adobe's bundled assets** (swatch/brush/symbol libraries, presets, icons): ours are original.
+13
View File
@@ -22,7 +22,20 @@ vectorcraft-geom = { workspace = true }
vectorcraft-svg = { workspace = true }
vectorcraft-mcp = { workspace = true }
vectorcraft-render = { workspace = true }
vectorcraft-text = { workspace = true }
serde_json = { workspace = true }
log = { workspace = true }
# DirectWrite's system font collection (the desktop app's src/system_fonts.rs, shared): fonts that
# font services such as Adobe Fonts load in place (#579). MIT OR Apache-2.0.
[target.'cfg(all(windows, not(target_vendor = "win7")))'.dependencies]
windows = { version = "0.62", features = ["Win32_Graphics_DirectWrite"] }
# CoreText's font manager (the desktop app's src/mac_fonts.rs, shared): fonts that apps and font
# managers register from their own folders (#579). Zlib OR Apache-2.0 OR MIT.
[target.'cfg(target_os = "macos")'.dependencies]
objc2-core-foundation = { version = "0.3", default-features = false, features = ["std", "CFArray", "CFString", "CFURL"] }
objc2-core-text = { version = "0.3", default-features = false, features = ["std", "CTFontManager"] }
[dev-dependencies]
vectorcraft-testkit = { workspace = true }
+74 -17
View File
@@ -1,17 +1,20 @@
//! `vectorcraft-cli`: VectorCraft from the command line.
//!
//! ```text
//! vectorcraft-cli mcp [--connect 127.0.0.1:7979 | --headless]
//! vectorcraft-cli mcp [--connect 127.0.0.1:7979 | --headless] [--automation-read-root DIR] [--automation-write-root DIR]
//! vectorcraft-cli run [--in FILE] [--cmd id [--params '{json}']]... [--export out.svg]... [--scale 2]
//! vectorcraft-cli commands
//! vectorcraft-cli convert IN OUT [--scale 2] [--artboard 0 | --range 1-3,5] [--outline-text]
//! vectorcraft-cli convert IN OUT [--scale 2] [--artboard 0 | --range 1-3,5] [--outline-text] [--replace-lossy]
//! vectorcraft-cli info FILE
//! vectorcraft-cli bench FILE [--size 2880x1800] [--iters 5]
//! vectorcraft-cli perf [--paths 50000]
//! ```
#![forbid(unsafe_code)]
// Denied, not forbidden: the font listers shared with the desktop app allow it for their
// DirectWrite (Windows) and CoreText (macOS) calls, and nothing else may.
#![deny(unsafe_code)]
use std::io::Write;
use std::path::Path;
use std::process::ExitCode;
/// `println!` / `print!` that end the program quietly when stdout is closed
@@ -34,9 +37,21 @@ macro_rules! out {
}};
}
/// The desktop app's CoreText font lister, shared: exports and MCP find the same fonts.
#[cfg(target_os = "macos")]
#[path = "../../vectorcraft/src/mac_fonts.rs"]
mod mac_fonts;
mod perf;
/// The desktop app's settings folder, shared: exports and MCP read the same Fonts folder.
#[path = "../../vectorcraft/src/prefs_dir.rs"]
mod prefs_dir;
/// The desktop app's DirectWrite font lister, shared: exports and MCP find the same fonts.
#[cfg(all(windows, not(target_vendor = "win7")))]
#[path = "../../vectorcraft/src/system_fonts.rs"]
mod system_fonts;
use serde_json::{Value, json};
use vectorcraft_engine::file_access::{self, AutomationRoots};
use vectorcraft_mcp::{Backend, DEFAULT_ADDR, Headless, Remote, Server};
/// stdout went away. A reader that stopped early (a closed pipe) ends the program quietly, as
@@ -53,9 +68,13 @@ const USAGE: &str = "\
vectorcraft-cli — VectorCraft automation
USAGE:
vectorcraft-cli mcp [--connect ADDR | --headless]
vectorcraft-cli mcp [--connect ADDR | --headless] [--automation-read-root DIR] [--automation-write-root DIR]
Run the MCP server on stdio. Default: connect to a running app at 127.0.0.1:7979
(vectorcraft --control 7979), falling back to a headless in-process session.
--automation-read-root / --automation-write-root confine the files the agent's commands read
(open, place, relink, library loads…) and write (save, export, package, library saves…) to
DIR, links followed; a root left out grants none of its access. They imply --headless: a
running app enforces its own (vectorcraft --control PORT --automation-read-root DIR …).
vectorcraft-cli run [--in FILE] [--cmd ID [--params JSON]]... [--export FILE]... [--scale N]
Headless batch: open FILE (any readable format) or start a new document, run commands in
@@ -65,11 +84,14 @@ USAGE:
vectorcraft-cli commands
Print the command catalogue as JSON.
vectorcraft-cli convert IN OUT [--scale N] [--artboard I | --range R] [--outline-text]
vectorcraft-cli convert IN OUT [--scale N] [--artboard I | --range R] [--outline-text] [--replace-lossy]
Open IN (any readable format) and export OUT in the format its extension picks (see Writable
formats). --artboard is 0-based, --range 1-based (\"1-3,5\"); a PDF gets every artboard
unless one of them is given, EPS the bounds of the art, the other formats the first artboard.
Live effects are kept; --outline-text writes SVG text as paths.
Live effects are kept, and hidden layers and objects (written hidden in SVG and PSD), with
SVG's data-* attributes; --outline-text writes SVG text as paths. OUT may not be IN when reading
IN left things out (hidden text, art or layers it could not read; the notes say which) unless
--replace-lossy is given.
vectorcraft-cli info FILE
Print a JSON summary: the import warnings (what didn't come in as it was, such as an EPS
@@ -92,6 +114,12 @@ fn usage() -> String {
}
fn main() -> ExitCode {
// Before any font lookup: the fonts font services load (#579).
#[cfg(all(windows, not(target_vendor = "win7")))]
system_fonts::install();
#[cfg(target_os = "macos")]
mac_fonts::install();
prefs_dir::install_fonts();
let args: Vec<String> = std::env::args().skip(1).collect();
let r = match args.first().map(String::as_str) {
Some("mcp") => mcp(&args[1..]),
@@ -123,18 +151,42 @@ fn main() -> ExitCode {
fn mcp(args: &[String]) -> Result<(), String> {
let mut connect: Option<String> = None;
let mut headless = false;
let (mut read_root, mut write_root): (Option<String>, Option<String>) = (None, None);
let mut it = args.iter();
while let Some(a) = it.next() {
match a.as_str() {
// The roots also come as `--flag=DIR`, as the other Craft apps take them.
let (flag, inline) = match a.split_once('=') {
Some((f, v)) if f.starts_with("--automation-") => (f, Some(v.to_string())),
_ => (a.as_str(), None),
};
match flag {
"--connect" => connect = Some(it.next().cloned().ok_or("--connect needs an address")?),
"--headless" => headless = true,
"--automation-read-root" | "--automation-write-root" => {
let dir = inline.or_else(|| it.next().cloned()).ok_or_else(|| format!("{flag} needs a folder"))?;
let slot = if flag == "--automation-read-root" { &mut read_root } else { &mut write_root };
if slot.replace(dir).is_some() {
return Err(format!("{flag} is given twice: it takes one folder"));
}
}
other => return Err(format!("unknown mcp option `{other}`")),
}
}
if headless && connect.is_some() {
return Err("use either --connect or --headless".into());
}
let backend: Box<dyn Backend> = if headless {
let roots = AutomationRoots::new(read_root.as_deref().map(Path::new), write_root.as_deref().map(Path::new))?;
if roots.is_some() && connect.is_some() {
return Err("--automation-read-root and --automation-write-root confine the headless server; a running app enforces its own roots: start it with `vectorcraft --control <port> --automation-read-root <dir> --automation-write-root <dir>`"
.into());
}
let backend: Box<dyn Backend> = if let Some(roots) = roots {
// Every thread of this process, not only the server's: nothing reaches past the roots.
file_access::confine_process(roots.clone());
let show = |root: Option<&Path>| root.map_or_else(|| "none".to_string(), |r| r.display().to_string());
eprintln!("vectorcraft-cli: files confined: read root {}, write root {}", show(roots.read_root()), show(roots.write_root()));
Box::new(Headless::with_document().with_automation_roots(Some(roots)))
} else if headless {
Box::new(Headless::with_document())
} else if let Some(addr) = connect {
// Explicit address: fail loudly if the app isn't there.
@@ -163,7 +215,7 @@ fn commands() -> Result<(), String> {
fn convert(args: &[String]) -> Result<(), String> {
let mut files = vec![];
let (mut scale, mut artboard, mut range, mut outline_text) = (1.0f64, None::<u64>, None::<String>, false);
let (mut scale, mut artboard, mut range, mut outline_text, mut replace_lossy) = (1.0f64, None::<u64>, None::<String>, false, false);
let mut it = args.iter();
while let Some(a) = it.next() {
match a.as_str() {
@@ -171,18 +223,17 @@ fn convert(args: &[String]) -> Result<(), String> {
"--artboard" | "-a" => artboard = Some(it.next().and_then(|v| v.parse().ok()).ok_or("--artboard needs an index")?),
"--range" | "-r" => range = Some(it.next().cloned().ok_or("--range needs artboards such as 1-3,5")?),
"--outline-text" => outline_text = true,
"--replace-lossy" => replace_lossy = true,
f => files.push(f.to_string()),
}
}
let [input, output] = <[String; 2]>::try_from(files).map_err(|_| "convert needs IN and OUT")?;
let mut h = Headless::new();
h.call("app.open", json!({"path": input})).map_err(|e| format!("open {input}: {e}"))?;
let r = h
.call(
"engine.execute",
json!({"command": "document.export", "params": {"path": output, "scale": scale, "artboard": artboard, "range": range, "outlineText": outline_text}}),
)
.map_err(|e| format!("export {output}: {e}"))?;
// A conversion keeps hidden layers and objects, written hidden, where the format can (SVG,
// PSD).
let params = json!({"path": output, "scale": scale, "artboard": artboard, "range": range, "outlineText": outline_text, "hiddenLayers": true, "acknowledgeLoss": replace_lossy});
let r = h.call("engine.execute", json!({"command": "document.export", "params": params})).map_err(|e| format!("export {output}: {e}"))?;
outln!("{r}");
Ok(())
}
@@ -248,17 +299,23 @@ fn run(args: &[String]) -> Result<(), String> {
} else if !matches!(steps.first(), Some(Step::Cmd(id, _)) if id == "file.new") {
h.ensure_document();
}
// Each step's result, for later steps to refer to (`"$1.id"`, see `vectorcraft_engine::steps`).
let mut results = vec![];
for step in steps {
match step {
let r = match step {
Step::Cmd(id, params) => {
let params = vectorcraft_engine::steps::resolve(&params, &results).map_err(|e| format!("{id}: {e}"))?;
let r = h.call("engine.execute", json!({"command": id, "params": params})).map_err(|e| format!("{id}: {e}"))?;
emit(json!({"step": "cmd", "command": id, "result": r}))?;
r
}
Step::Export(path) => {
let r = h.call("app.export", json!({"path": path, "scale": scale})).map_err(|e| format!("export {path}: {e}"))?;
emit(json!({"step": "export", "result": r}))?;
r
}
}
};
results.push(r);
}
Ok(())
}
+53 -1
View File
@@ -83,6 +83,58 @@ fn mcp_headless_over_stdio() {
assert_eq!(replies[3]["result"]["content"][0]["type"], "image");
}
/// `mcp --automation-read-root` / `--automation-write-root` (#832): the flags are checked before the
/// server starts, and the process then reads and writes only inside its roots.
#[test]
fn mcp_automation_roots() {
let base = tmp("roots");
for d in ["in", "out", "outside"] {
std::fs::create_dir_all(base.join(d)).unwrap();
}
let svg = r#"<svg xmlns="http://www.w3.org/2000/svg" width="40" height="30"><rect width="20" height="10"/></svg>"#;
std::fs::write(base.join("in/a.svg"), svg).unwrap();
std::fs::write(base.join("outside/b.svg"), svg).unwrap();
let dir = |d: &str| base.join(d).to_string_lossy().into_owned();
let fails = |args: &[&str], why: &str| {
let out = Command::new(BIN).args(args).stdin(Stdio::null()).output().unwrap();
let err = String::from_utf8_lossy(&out.stderr);
assert!(!out.status.success() && err.contains(why), "{args:?}: {err}");
};
fails(&["mcp", "--automation-read-root", &dir("missing")], "cannot open the automation read root");
fails(&["mcp", "--automation-read-root", &dir("in"), "--automation-read-root", &dir("out")], "given twice");
fails(&["mcp", "--automation-write-root"], "needs a folder");
fails(&["mcp", "--connect", "127.0.0.1:1", &format!("--automation-write-root={}", dir("out"))], "a running app enforces its own roots");
let mut child = Command::new(BIN)
.args(["mcp", "--automation-read-root", &dir("in"), &format!("--automation-write-root={}", dir("out"))])
.stdin(Stdio::piped())
.stdout(Stdio::piped())
.stderr(Stdio::null())
.spawn()
.unwrap();
let call = |id: u64, name: &str, args: Value| json!({"jsonrpc":"2.0","id":id,"method":"tools/call","params":{"name":name,"arguments":args}});
let file = |d: &str, f: &str| base.join(d).join(f).to_string_lossy().into_owned();
{
let mut stdin = child.stdin.take().unwrap();
for m in [
call(1, "open_file", json!({"path": file("in", "a.svg")})),
call(2, "open_file", json!({"path": file("outside", "b.svg")})),
call(3, "export", json!({"path": file("out", "a.png")})),
call(4, "export", json!({"path": file("in", "a.png")})),
call(5, "save_file", json!({"path": file("outside", "a.vectorcraft")})),
] {
writeln!(stdin, "{m}").unwrap();
}
}
let out = child.wait_with_output().unwrap();
assert!(out.status.success());
let replies: Vec<Value> = String::from_utf8(out.stdout).unwrap().lines().map(|l| serde_json::from_str(l).unwrap()).collect();
let errors: Vec<bool> = replies.iter().map(|r| r["result"]["isError"] == true).collect();
assert_eq!(errors, [false, true, false, true, true], "{replies:?}");
assert!(replies[1]["result"]["content"][0]["text"].as_str().unwrap().contains("outside the read root"));
assert!(base.join("out/a.png").is_file() && !base.join("in/a.png").exists() && !base.join("outside/a.vectorcraft").exists());
}
/// End-to-end protocol sweep over stdio against the compiled binary. The in-process
/// tests drive `Server::handle_line` directly, so the binary's own wiring (argument
/// parsing, logger install, stdout pollution, notification order) is untested: this
@@ -137,7 +189,7 @@ fn mcp_protocol_over_stdio() {
assert!(r["result"]["completion"]["values"].as_array().is_some_and(|v| v.contains(&json!("svg"))), "{r}");
send(&mut stdin, json!({"jsonrpc":"2.0","id":5,"method":"resources/list","params":{}}));
assert!(recv(&mut lines, &mut notes, 5)["result"]["resources"].as_array().is_some_and(|v| v.len() == 2));
assert!(recv(&mut lines, &mut notes, 5)["result"]["resources"].as_array().is_some_and(|v| v.len() == 3));
send(&mut stdin, json!({"jsonrpc":"2.0","id":6,"method":"resources/templates/list","params":{}}));
assert!(recv(&mut lines, &mut notes, 6)["result"]["resourceTemplates"].as_array().is_some_and(|v| v.len() >= 4));
+2 -1
View File
@@ -17,6 +17,7 @@ path = "src/main.rs"
vectorcraft-engine = { workspace = true }
vectorcraft-ui-egui = { workspace = true }
vectorcraft-format = { workspace = true }
vectorcraft-text = { workspace = true }
egui = { workspace = true }
log = { workspace = true }
@@ -27,4 +28,4 @@ rfd = { workspace = true }
wasm-bindgen = "0.2"
wasm-bindgen-futures = "0.4"
js-sys = "0.3"
web-sys = { version = "0.3", features = ["Window", "Document", "Element", "HtmlElement", "HtmlCanvasElement", "HtmlIFrameElement", "HtmlAnchorElement", "Blob", "BlobPropertyBag", "ClipboardEvent", "DataTransfer", "File", "FileList", "Url", "Location", "CssStyleDeclaration", "Event", "EventTarget", "MouseEvent", "DragEvent", "Storage", "Navigator"] }
web-sys = { version = "0.3", features = ["Window", "Document", "Element", "HtmlElement", "HtmlCanvasElement", "HtmlIFrameElement", "HtmlAnchorElement", "Blob", "BlobPropertyBag", "ClipboardEvent", "DataTransfer", "File", "FileList", "Url", "Location", "CssStyleDeclaration", "Event", "EventTarget", "MouseEvent", "DragEvent", "Storage", "Navigator", "RequestInit", "Response", "AbortController", "AbortSignal"] }
+8
View File
@@ -8,3 +8,11 @@ filehash = true
[serve]
addresses = ["127.0.0.1"]
port = 8766
# Copy the craft-fonts faces web builds fetch (crates/text/web-fonts.txt) into the site's fonts/
# folder; a no-op without CRAFT_FONTS_DIR. Runs for `trunk serve` and `trunk build`, through cargo so
# it needs no shell (xtask/src/web_fonts.rs).
[[hooks]]
stage = "post_build"
command = "cargo"
command_arguments = ["xtask", "web-fonts"]
+109
View File
@@ -0,0 +1,109 @@
//! Craft-fonts faces served beside the wasm (`fonts/<sha16>/…`, copied by
//! `cargo xtask web-fonts`) instead of embedded: [`load_startup_fonts`] fetches the `startup`
//! ones before the app starts, [`spawn_background_fonts`] the rest once it runs. The browser checks
//! each file against its SHA-256 (Subresource Integrity). A face that fails is logged and skipped:
//! the app runs without it. With `WEB_FONTS` empty (built without craft-fonts) both do nothing.
use std::cell::Cell;
use std::rc::Rc;
use vectorcraft_text::{FontDb, WEB_FONTS, WebFont};
use wasm_bindgen::JsCast as _;
use wasm_bindgen::closure::Closure;
use wasm_bindgen_futures::JsFuture;
/// Per startup face: the page shows its loading text meanwhile.
const STARTUP_TIMEOUT_MS: i32 = 20_000;
/// Per background face.
const BACKGROUND_TIMEOUT_MS: i32 = 120_000;
/// Background fetches at once, leaving the connection to the app's own requests.
const BACKGROUND_PARALLEL: usize = 4;
thread_local! {
/// The background fetch runs once per page, though a graphics restart creates the app again.
static BACKGROUND_STARTED: Cell<bool> = const { Cell::new(false) };
}
/// Fetch and register the `startup` faces (one after the other). Returns how many loaded.
pub async fn load_startup_fonts() -> usize {
let mut loaded = 0;
for f in WEB_FONTS.iter().filter(|f| f.startup) {
if load(f, STARTUP_TIMEOUT_MS).await {
loaded += 1;
}
}
loaded
}
/// Fetch and register the `background` faces, [`BACKGROUND_PARALLEL`] at a time, asking `ctx` for
/// a frame after each so the font menus and the canvas pick it up. Only the first call does
/// anything.
pub fn spawn_background_fonts(ctx: egui::Context) {
if BACKGROUND_STARTED.with(|s| s.replace(true)) {
return;
}
let queue: Rc<Vec<&'static WebFont>> = Rc::new(WEB_FONTS.iter().filter(|f| !f.startup).collect());
let next = Rc::new(Cell::new(0usize));
for _ in 0..BACKGROUND_PARALLEL.min(queue.len()) {
let (queue, next, ctx) = (queue.clone(), next.clone(), ctx.clone());
wasm_bindgen_futures::spawn_local(async move {
loop {
let i = next.get();
next.set(i + 1);
let Some(f) = queue.get(i) else { break };
if load(f, BACKGROUND_TIMEOUT_MS).await {
ctx.request_repaint();
}
}
});
}
}
/// Fetch one face and add it to the font database. False (and a console warning) on failure.
async fn load(f: &WebFont, timeout_ms: i32) -> bool {
let bytes = match fetch(f.url, f.integrity, timeout_ms).await {
Ok(bytes) => bytes,
Err(e) => {
log::warn!("web font {} {}: {e}", f.family, f.style);
return false;
}
};
if FontDb::global().add_font(bytes) == 0 {
log::warn!("web font {} {}: not a font, or already loaded", f.family, f.style);
return false;
}
true
}
/// GET `url` (relative to the page) with Subresource Integrity `integrity`, aborted after
/// `timeout_ms`.
async fn fetch(url: &str, integrity: &str, timeout_ms: i32) -> Result<Vec<u8>, String> {
let window = web_sys::window().ok_or("no window")?;
let abort = web_sys::AbortController::new().map_err(js)?;
let init = web_sys::RequestInit::new();
init.set_method("GET");
init.set_integrity(integrity);
init.set_signal(Some(&abort.signal()));
let on_timeout = {
let abort = abort.clone();
Closure::<dyn FnMut()>::new(move || abort.abort())
};
let timer = window.set_timeout_with_callback_and_timeout_and_arguments_0(on_timeout.as_ref().unchecked_ref(), timeout_ms).map_err(js)?;
let result = async {
let response: web_sys::Response = JsFuture::from(window.fetch_with_str_and_init(url, &init)).await.map_err(js)?.dyn_into().map_err(js)?;
if !response.ok() {
return Err(format!("HTTP {} for {url}", response.status()));
}
let buffer = JsFuture::from(response.array_buffer().map_err(js)?).await.map_err(js)?;
Ok(js_sys::Uint8Array::new(&buffer).to_vec())
}
.await;
window.clear_timeout_with_handle(timer);
// Kept alive until the timer can no longer fire.
drop(on_timeout);
result
}
fn js(e: wasm_bindgen::JsValue) -> String {
format!("{e:?}")
}
+2
View File
@@ -14,6 +14,8 @@
//! URL query flags: `?webgl` forces the WebGL2 backend instead of WebGPU; `?lang=es` (any
//! language code) stands in for the browser's languages when the interface language is Automatic.
#[cfg(target_arch = "wasm32")]
mod fonts;
#[cfg(target_arch = "wasm32")]
mod locks;
#[cfg(target_arch = "wasm32")]
+7 -2
View File
@@ -6,7 +6,7 @@ use std::rc::Rc;
use std::sync::{Arc, Mutex};
use vectorcraft_engine::Session;
use vectorcraft_engine::cmd::clipboard::{FILE_HEAD, Flavour, PASTE_ORDER, file_flavour};
use vectorcraft_engine::cmd::clipboard::{FILE_HEAD, Flavour, PASTE_ORDER, file_flavour, is_address};
use vectorcraft_engine::cmd::fileio;
use vectorcraft_engine::cmd::recovery::{self, Hold, RecoveryStore};
use vectorcraft_ui_egui::graphics::GraphicsLoss;
@@ -64,6 +64,9 @@ pub fn start() {
wasm_bindgen_futures::spawn_local(async move {
// Before the first frame, which looks for copies a crash left behind.
let locks = WebLocks::start(RECOVERY_PREFIX).await;
// Fallback fonts the first frame needs (Noto Sans Arabic), fetched while the loading text
// shows; the rest load in the background once the app runs.
crate::fonts::load_startup_fonts().await;
let host = Host {
runner: eframe::WebRunner::new(),
inbox: Arc::default(),
@@ -99,6 +102,7 @@ async fn run(host: Host, canvas: web_sys::HtmlCanvasElement, moving: Option<Movi
web_options(),
Box::new(move |cc| {
let ctx = &cc.egui_ctx;
crate::fonts::spawn_background_fonts(ctx.clone());
let loss = GraphicsLoss::default();
watch_canvas(&page, &loss, ctx);
if let Some(rs) = &cc.wgpu_render_state {
@@ -200,7 +204,8 @@ fn track_paste(pasted: &Rc<RefCell<Pasted>>) {
let on_paste = wasm_bindgen::closure::Closure::<dyn FnMut(web_sys::ClipboardEvent)>::new(move |e: web_sys::ClipboardEvent| {
let Some(data) = e.clipboard_data() else { return };
let Some(files) = data.files().filter(|f| f.length() > 0) else { return };
if data.get_data("text").is_ok_and(|t| !t.is_empty()) {
// Text is egui's, but for the address a browser's Copy Image puts next to the picture.
if data.get_data("text").is_ok_and(|t| !t.is_empty() && !is_address(&t)) {
return;
}
e.prevent_default();
+17 -2
View File
@@ -11,7 +11,7 @@ workspace = true
[features]
default = ["wgpu", "accessibility"]
wgpu = ["eframe/wgpu"]
wgpu = ["eframe/wgpu", "dep:winsafe"]
accessibility = ["eframe/accesskit"]
# Build with --no-default-features --features windows7 and the win7 Rust target.
windows7 = ["eframe/glow"]
@@ -19,6 +19,7 @@ windows7 = ["eframe/glow"]
[dependencies]
vectorcraft-engine = { workspace = true }
vectorcraft-ui-egui = { workspace = true }
vectorcraft-text = { workspace = true }
eframe = { workspace = true, features = ["default_fonts", "wayland", "x11"] }
egui = { workspace = true }
serde_json = { workspace = true }
@@ -35,16 +36,30 @@ winit = { version = "0.30", default-features = false }
[target.'cfg(windows)'.dependencies]
clipboard-win = { workspace = true }
# Which GPU drives which display (EnumDisplayDevices, src/gpu.rs), so the window is drawn on the
# GPU that shows it: drawing on a GPU without a monitor reset the display driver. Safe wrappers over
# Win32 (MIT); the `user` feature is User32.dll only. Only the wgpu renderer chooses an adapter.
winsafe = { version = "0.0.29", default-features = false, features = ["user"], optional = true }
# DirectWrite's system font collection (src/system_fonts.rs): fonts that font services such as
# Adobe Fonts load in place (#579). MIT OR Apache-2.0, already in the build through accesskit.
[target.'cfg(all(windows, not(target_vendor = "win7")))'.dependencies]
windows = { version = "0.62", features = ["Win32_Graphics_DirectWrite"] }
[target.'cfg(target_os = "macos")'.dependencies]
# The macOS menu bar (src/mac_menu.rs): Tauri's menu crate, AppKit menus behind a safe API (no GTK
# with default features off). Pinned exactly: review the diff before bumping.
muda = { version = "=0.21.1", default-features = false }
objc2 = "0.6"
objc2-app-kit = { version = "0.3", default-features = false, features = ["std", "NSApplication", "NSEvent", "NSPasteboard", "NSResponder", "NSTextInputContext"] }
objc2-app-kit = { version = "0.3", default-features = false, features = ["std", "NSApplication", "NSMenu", "NSEvent", "NSPasteboard", "NSResponder", "NSTextInputContext"] }
# Files opened from Finder and the Dock (src/open_documents.rs) and pasted bitmaps (src/clipboard.rs); both already come with winit, muda and rfd.
objc2-foundation = { version = "0.3", default-features = false, features = ["std", "block2", "NSArray", "NSData", "NSNotification", "NSOperation", "NSString", "NSURL"] }
block2 = "0.6"
# CoreText's font manager (src/mac_fonts.rs): fonts that apps and font managers register from their
# own folders (#579). Zlib OR Apache-2.0 OR MIT; objc2-core-foundation already comes with
# objc2-foundation.
objc2-core-foundation = { version = "0.3", default-features = false, features = ["std", "CFArray", "CFString", "CFURL"] }
objc2-core-text = { version = "0.3", default-features = false, features = ["std", "CTFontManager"] }
[build-dependencies]
# Icon + VERSIONINFO for vectorcraft.exe; build.rs only uses it when targeting Windows.
+473 -36
View File
@@ -4,10 +4,21 @@
//! The canvas is rasterized on the CPU; the GPU only composites it and draws the UI, so any
//! adapter that can present to the window will do. [`adapter_order`] ranks the adapters: those that
//! can't present to the window's surface never, then the one `WGPU_ADAPTER_NAME` names, hardware
//! before software, the native backends (Vulkan, Metal, DX12) before OpenGL, the power preference
//! before software, the native backends (Vulkan, Metal, DX12) before OpenGL, the GPU that drives a
//! display and the one that drives the primary display ([`display_gpus`]), the power preference
//! ([`power_preference`]) among the rest, and a GPU's DX12 adapter before its Vulkan one (#545).
//! eframe is handed [`selector`], which takes the first of that order.
//!
//! A GPU without a monitor is the wrong one even when it can present: on a desktop whose monitors
//! all hang off the discrete GPU, power saving picked the Ryzen's integrated GPU, Windows had to
//! present every frame across adapters, and the integrated GPU's driver reset under that, which
//! lost the graphics device, or took the desktop's compositor and every monitor down for minutes
//! (pdfcraft#378). So, when Preferences say Automatic, the GPU that drives the display the user
//! looks at comes first, and the power preference only orders the rest. Windows says which adapter
//! drives which display (`EnumDisplayDevices`), Linux through sysfs; elsewhere, or when nothing
//! matches, the order is the power preference's as before. Power Saving and High Performance,
//! chosen by the user, order by kind as they always did.
//!
//! An adapter can report that it presents to the window and still fail once it does: on a hybrid
//! Linux desktop under Wayland, the compositor runs on one GPU and may refuse the frame buffers
//! another GPU allocates, which kills the window's Wayland connection; egui-wgpu then panics while
@@ -20,10 +31,11 @@ use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, OnceLock};
use eframe::egui_wgpu::NativeAdapterSelectorMethod;
use eframe::wgpu::{self, Backend, DeviceType, PowerPreference};
use eframe::wgpu::{self, Backend, Backends, DeviceType, PowerPreference};
/// The adapters a restart leaves out, those the window failed on, as comma-separated
/// `backend:vendor:device` keys (`Vulkan:1002:164e`). Set by the app itself when it starts again.
/// The adapters a restart leaves out, those the window failed on, as comma-separated [`key`]s
/// (`Vulkan:1002:164e`, `Metal:Intel Iris Pro Graphics`). Set by the app itself when it starts
/// again.
pub const SKIP_ENV: &str = "VECTORCRAFT_GPU_SKIP";
/// wgpu's variable for choosing an adapter by (part of) its name, any case.
@@ -36,7 +48,7 @@ const HELP: &str =
/// Frames the UI ran before the failure, below which it was still starting up. The failure in
/// #502 came on the first or second frame; later, the adapter has proved itself, and a lost
/// window is something else (such as the compositor restarting).
const STARTUP_FRAMES: u64 = 10;
pub const STARTUP_FRAMES: u64 = 10;
/// The preference used when Preferences say Automatic. Windows and macOS show frames from any GPU
/// (the integrated one avoids the flicker of #306). Elsewhere, the system's own order: Mesa's
@@ -57,14 +69,38 @@ pub fn power_preference(pref: Option<&str>, env: Option<PowerPreference>) -> Pow
}
}
/// Whether the adapter is the app's to choose: neither `WGPU_POWER_PREF` nor Preferences name a
/// kind of GPU (the arguments of [`power_preference`]). Then the GPU that drives the display comes
/// first ([`display_gpus`]); a user's own choice is kept as it is.
pub fn automatic(pref: Option<&str>, env: Option<PowerPreference>) -> bool {
env.is_none() && !matches!(pref, Some("highPerformance" | "lowPower"))
}
/// The GPUs to rank first: those that drive a display, when the choice is [`automatic`].
pub fn preferred_displays(pref: Option<&str>, env: Option<PowerPreference>) -> Vec<DisplayGpu> {
if automatic(pref, env) { display_gpus() } else { Vec::new() }
}
/// The graphics backends the window starts with: on Windows Direct3D 12, falling back to OpenGL,
/// unless `WGPU_BACKEND` names others (`env_set`; `default` then holds them). Creating a Vulkan
/// instance loads every installed Vulkan driver into the process, and a faulty one (Intel's
/// `igvk64.dll`, #806) crashed the app before its window appeared. DX12 is Windows' own backend,
/// as in PdfCraft. Elsewhere, `default`.
pub fn backends(default: Backends, env_set: bool) -> Backends {
if cfg!(windows) && !env_set { Backends::DX12 | Backends::GL } else { default }
}
/// One adapter, as [`adapter_order`] sees it.
#[derive(Clone, Debug)]
pub struct Candidate {
/// Identifies the adapter across a restart: `backend:vendor:device` ([`key`]).
/// Identifies the adapter across a restart ([`key`]).
pub key: String,
pub name: String,
pub backend: Backend,
pub device_type: DeviceType,
/// PCI vendor and device ids, to match a [`DisplayGpu`]; zero where the backend reports none
/// (Metal, and OpenGL's device id).
pub pci: (u32, u32),
/// Reports that it can present to the window's surface.
pub presents: bool,
}
@@ -73,33 +109,175 @@ impl Candidate {
fn new(adapter: &wgpu::Adapter, surface: Option<&wgpu::Surface<'_>>) -> Self {
let info = adapter.get_info();
Self {
key: key(info.backend, info.vendor, info.device),
key: key(info.backend, info.vendor, info.device, &info.name),
presents: surface.is_none_or(|s| adapter.is_surface_supported(s)),
name: info.name,
backend: info.backend,
device_type: info.device_type,
pci: (info.vendor, info.device),
}
}
/// Whether it drives one of `displays`, and whether that is the primary one.
fn drives(&self, displays: &[DisplayGpu]) -> (bool, bool) {
let shown = displays.iter().find(|g| g.pci == self.pci);
(shown.is_some(), shown.is_some_and(|g| g.primary))
}
}
/// A GPU with a monitor attached, as the system reports it ([`display_gpus`]).
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct DisplayGpu {
/// PCI `(vendor, device)` ids, as wgpu's `AdapterInfo` reports them.
pub pci: (u32, u32),
/// Drives the display the user most likely looks at: on Windows the primary display, on Linux
/// a built-in panel (`eDP`, `LVDS` or `DSI`).
pub primary: bool,
}
impl std::fmt::Display for DisplayGpu {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "{:04x}:{:04x}{}", self.pci.0, self.pci.1, if self.primary { " (primary)" } else { "" })
}
}
/// The GPUs that drive a display, each once. Windows enumerates its display devices
/// (`EnumDisplayDevices`: those attached to the desktop, and the primary one); Linux reads the
/// connected connectors in `/sys/class/drm`. macOS and the rest report nothing, so the power
/// preference decides as before; so does a system whose GPUs report no PCI ids.
pub fn display_gpus() -> Vec<DisplayGpu> {
#[cfg(windows)]
{
windows_display_gpus()
}
#[cfg(target_os = "linux")]
{
linux_display_gpus(std::path::Path::new("/sys/class/drm"))
}
#[cfg(not(any(windows, target_os = "linux")))]
{
Vec::new()
}
}
/// Record that the GPU `pci` drives a display, merging it with its other displays.
#[cfg(any(windows, target_os = "linux", test))]
fn add_display_gpu(gpus: &mut Vec<DisplayGpu>, pci: (u32, u32), primary: bool) {
match gpus.iter_mut().find(|g| g.pci == pci) {
Some(gpu) => gpu.primary |= primary,
None => gpus.push(DisplayGpu { pci, primary }),
}
}
/// Windows' display devices: one per GPU output; those `ATTACHED_TO_DESKTOP` show a monitor, one
/// of them the `PRIMARY_DEVICE`. The registry doesn't tell a user which adapter drives a display,
/// and WMI reports a resolution for a GPU without a monitor, so this is the way.
#[cfg(windows)]
fn windows_display_gpus() -> Vec<DisplayGpu> {
use winsafe::co::DISPLAY_DEVICE as Flags;
let mut gpus = Vec::new();
// A machine has a handful of display devices; the cap only bounds a runaway enumeration.
for device in winsafe::EnumDisplayDevices(None, None).take(256) {
let device = match device {
Ok(d) => d,
// The enumeration ends with "no more items" or, from a driver, with any other error.
Err(e) => {
log::debug!("display devices: {e}");
break;
}
};
if !device.StateFlags.has(Flags::ATTACHED_TO_DESKTOP) {
continue;
}
// Remote Desktop and other non-PCI devices (`ROOT\BasicDisplay\0000`) are left out.
let Some(pci) = pci_ids(&device.DeviceID()) else { continue };
add_display_gpu(&mut gpus, pci, device.StateFlags.has(Flags::PRIMARY_DEVICE));
}
gpus
}
/// The PCI `(vendor, device)` of a Windows device id such as
/// `PCI\VEN_10DE&DEV_2204&SUBSYS_40421458&REV_A1`, any case; `None` for anything else.
#[cfg(any(windows, test))]
fn pci_ids(device_id: &str) -> Option<(u32, u32)> {
let field = |key: &str| {
device_id.split(['\\', '&']).find_map(|part| {
let (name, hex) = part.split_at_checked(key.len())?;
if name.eq_ignore_ascii_case(key) { u32::from_str_radix(hex, 16).ok() } else { None }
})
};
Some((field("VEN_")?, field("DEV_")?))
}
/// Linux: every connector `cardN-CONNECTOR` under `drm` whose `status` is `connected`, with the
/// PCI ids of its card (`cardN/device/{vendor,device}`). A built-in panel is the primary display.
#[cfg(any(target_os = "linux", test))]
fn linux_display_gpus(drm: &std::path::Path) -> Vec<DisplayGpu> {
let read_hex = |p: std::path::PathBuf| -> Option<u32> {
let s = std::fs::read_to_string(p).ok()?;
u32::from_str_radix(s.trim().trim_start_matches("0x"), 16).ok()
};
let mut gpus = Vec::new();
let Ok(entries) = std::fs::read_dir(drm) else { return gpus };
// A machine has a handful of connectors; the cap only bounds a pathological sysfs.
for entry in entries.flatten().take(256) {
let name = entry.file_name();
let Some((card, connector)) = name.to_str().and_then(|n| n.split_once('-')) else { continue };
let connected = std::fs::read_to_string(entry.path().join("status")).is_ok_and(|s| s.trim() == "connected");
if !connected {
continue;
}
let device = drm.join(card).join("device");
let (Some(v), Some(d)) = (read_hex(device.join("vendor")), read_hex(device.join("device"))) else { continue };
add_display_gpu(&mut gpus, (v, d), is_internal_panel(connector));
}
gpus
}
/// A laptop's built-in panel: an embedded DisplayPort, LVDS or DSI connector.
#[cfg(any(target_os = "linux", test))]
fn is_internal_panel(connector: &str) -> bool {
["eDP", "LVDS", "DSI"].iter().any(|kind| connector.starts_with(kind))
}
/// `backend:vendor:device`, e.g. `Vulkan:1002:164e` (PCI ids, as `MESA_VK_DEVICE_SELECT` takes them).
fn key(backend: Backend, vendor: u32, device: u32) -> String {
format!("{backend:?}:{vendor:04x}:{device:04x}")
/// Metal reports no ids (`0000:0000` for every GPU), so an adapter without them is `backend:name`
/// (`Metal:Intel Iris Pro Graphics`): otherwise leaving out the one that failed would leave out
/// every GPU of a dual-GPU Mac (#651). Commas, which separate [`SKIP_ENV`]'s keys, become spaces.
fn key(backend: Backend, vendor: u32, device: u32, name: &str) -> String {
if vendor == 0 && device == 0 {
format!("{backend:?}:{}", name.replace(',', " ").trim())
} else {
format!("{backend:?}:{vendor:04x}:{device:04x}")
}
}
/// The order to try `candidates` in (their indices): only those that present to the window and
/// aren't in `skip`; the one whose name contains `named` (any case) first; hardware before
/// software; native backends before OpenGL; then by `power`; then DX12 before Vulkan, keeping the
/// system's order among equals (all of it for [`PowerPreference::None`]). Windows lists each GPU
/// under both, and Intel's Vulkan driver made the whole window flicker black where DX12 and OpenGL
/// didn't (#545); elsewhere there is no DX12 adapter, so the order is unchanged.
pub fn adapter_order(candidates: &[Candidate], power: PowerPreference, named: Option<&str>, skip: &[String]) -> Vec<usize> {
/// software; native backends before OpenGL; the GPUs that drive one of `displays`, the primary
/// display's first; then by `power`; then DX12 before Vulkan, keeping the system's order among
/// equals (all of it for [`PowerPreference::None`]). Windows lists each GPU under both, and Intel's
/// Vulkan driver made the whole window flicker black where DX12 and OpenGL didn't (#545);
/// elsewhere there is no DX12 adapter, so the order is unchanged.
///
/// With no `displays`, or none a candidate's PCI ids match (OpenGL reports no device id, Metal no
/// ids at all), the order is the power preference's alone, as it was.
pub fn adapter_order(candidates: &[Candidate], power: PowerPreference, displays: &[DisplayGpu], named: Option<&str>, skip: &[String]) -> Vec<usize> {
let named = named.map(str::to_lowercase).filter(|n| !n.is_empty());
let mut order: Vec<(usize, &Candidate)> = candidates.iter().enumerate().filter(|(_, c)| c.presents && !skip.contains(&c.key)).collect();
// Stable, so equals keep the system's order.
order.sort_by_key(|(_, c)| {
let unnamed = named.as_ref().is_some_and(|n| !c.name.to_lowercase().contains(n));
(unnamed, c.device_type == DeviceType::Cpu, c.backend == Backend::Gl, power_rank(c.device_type, power), c.backend == Backend::Vulkan)
let (drives_display, drives_primary) = c.drives(displays);
(
unnamed,
c.device_type == DeviceType::Cpu,
c.backend == Backend::Gl,
!drives_display,
!drives_primary,
power_rank(c.device_type, power),
c.backend == Backend::Vulkan,
)
});
order.into_iter().map(|(i, _)| i).collect()
}
@@ -143,21 +321,27 @@ impl Startup {
}
}
/// eframe's adapter choice: the first of [`adapter_order`] for `power`, `WGPU_ADAPTER_NAME` and the
/// adapters a restart left out. Every adapter and the choice are logged, for bug reports.
pub fn selector(power: PowerPreference, startup: Arc<Startup>) -> NativeAdapterSelectorMethod {
/// eframe's adapter choice: the first of [`adapter_order`] for `power`, the GPUs that drive a
/// `displays`, `WGPU_ADAPTER_NAME` and the adapters a restart left out. Every adapter, the displays
/// and the choice are logged: which GPU draws is the first question in every black-window report.
pub fn selector(power: PowerPreference, displays: Vec<DisplayGpu>, startup: Arc<Startup>) -> NativeAdapterSelectorMethod {
let named = std::env::var(NAME_ENV).ok();
let skip = skipped();
Arc::new(move |adapters, surface| {
let candidates: Vec<Candidate> = adapters.iter().map(|a| Candidate::new(a, surface)).collect();
let order = adapter_order(&candidates, power, named.as_deref(), &skip);
let order = adapter_order(&candidates, power, &displays, named.as_deref(), &skip);
let listed: Vec<String> = candidates
.iter()
.map(|c| {
let (drives_display, drives_primary) = c.drives(&displays);
let note = if !c.presents {
", can't show the window"
} else if skip.contains(&c.key) {
", failed before"
} else if drives_primary {
", drives the primary display"
} else if drives_display {
", drives a display"
} else {
""
};
@@ -169,6 +353,13 @@ pub fn selector(power: PowerPreference, startup: Arc<Startup>) -> NativeAdapterS
let Some((adapter, chosen)) = first else {
return Err(format!("no graphics adapter can show the window (power preference {power:?}, {} adapters)", adapters.len()));
};
let why = match chosen.drives(&displays) {
(_, true) => "it drives the primary display".to_string(),
(true, false) => "it drives a display".to_string(),
(false, false) if displays.is_empty() => format!("power preference {power:?}"),
(false, false) => format!("no adapter matches a display GPU, so power preference {power:?}"),
};
log::info!("drawing on {} ({:?}, {:?}): {why}", chosen.name.trim(), chosen.backend, chosen.device_type);
// Set once; eframe picks the adapter once.
let _ = startup.adapter.set(chosen.key.clone());
Ok(adapter.clone())
@@ -240,13 +431,222 @@ mod tests {
use super::*;
fn gpu(name: &str, backend: Backend, device_type: DeviceType) -> Candidate {
Candidate { key: format!("{backend:?}:{name}"), name: name.into(), backend, device_type, presents: true }
Candidate { key: format!("{backend:?}:{name}"), name: name.into(), backend, device_type, pci: (0, 0), presents: true }
}
fn names(c: &[Candidate], order: &[usize]) -> Vec<String> {
order.iter().map(|&i| c[i].name.clone()).collect()
}
const NVIDIA_3090: (u32, u32) = (0x10de, 0x2204);
const AMD_IGPU: (u32, u32) = (0x1002, 0x164e);
const INTEL_IGPU: (u32, u32) = (0x8086, 0xa780);
const WARP: (u32, u32) = (0x1414, 0x008c);
fn pci_gpu(name: &str, backend: Backend, device_type: DeviceType, pci: (u32, u32)) -> Candidate {
Candidate { key: key(backend, pci.0, pci.1, name), name: name.into(), backend, device_type, pci, presents: true }
}
fn monitor(pci: (u32, u32)) -> DisplayGpu {
DisplayGpu { pci, primary: false }
}
fn primary(pci: (u32, u32)) -> DisplayGpu {
DisplayGpu { pci, primary: true }
}
/// The desktop of pdfcraft#378 as wgpu lists it on Windows: a Ryzen's integrated GPU without a
/// monitor and an RTX 3090 driving both monitors, each under Vulkan and DX12, then WARP and
/// OpenGL (which reports no device id).
fn ryzen_desktop() -> Vec<Candidate> {
vec![
pci_gpu("NVIDIA GeForce RTX 3090", Backend::Vulkan, DeviceType::DiscreteGpu, NVIDIA_3090),
pci_gpu("AMD Radeon(TM) Graphics", Backend::Vulkan, DeviceType::IntegratedGpu, AMD_IGPU),
pci_gpu("NVIDIA GeForce RTX 3090", Backend::Dx12, DeviceType::DiscreteGpu, NVIDIA_3090),
pci_gpu("AMD Radeon(TM) Graphics", Backend::Dx12, DeviceType::IntegratedGpu, AMD_IGPU),
pci_gpu("Microsoft Basic Render Driver", Backend::Dx12, DeviceType::Cpu, WARP),
pci_gpu("NVIDIA GeForce RTX 3090/PCIe/SSE2", Backend::Gl, DeviceType::Other, (NVIDIA_3090.0, 0)),
]
}
/// pdfcraft#378: power saving picked the integrated GPU, whose driver reset when Windows had to
/// present its frames on the monitors of the NVIDIA card. The GPU that drives the displays now
/// comes first, through DX12 (#545); the integrated GPU stays the fallback a restart reaches.
#[test]
fn a_desktop_draws_on_the_gpu_that_drives_its_monitors() {
let c = ryzen_desktop();
for displays in [vec![primary(NVIDIA_3090)], vec![monitor(NVIDIA_3090)]] {
assert_eq!(adapter_order(&c, PowerPreference::LowPower, &displays, None, &[]), [2, 0, 3, 1, 5, 4], "{displays:?}");
assert_eq!(adapter_order(&c, PowerPreference::None, &displays, None, &[]), [2, 0, 3, 1, 5, 4], "{displays:?}");
}
// Without the display information the order is power saving's, as before.
assert_eq!(adapter_order(&c, PowerPreference::LowPower, &[], None, &[]), [3, 1, 2, 0, 5, 4]);
// After the NVIDIA adapters failed, the integrated GPU is next.
let skip = vec![c[2].key.clone(), c[0].key.clone()];
assert_eq!(adapter_order(&c, PowerPreference::LowPower, &[primary(NVIDIA_3090)], None, &skip), [3, 1, 5, 4]);
}
/// A hybrid laptop: the panel (primary) on the integrated GPU, an external monitor on the
/// discrete one. Power saving and the display agree, in either enumeration order.
#[test]
fn a_hybrid_laptop_draws_on_the_integrated_gpu_that_drives_its_panel() {
let c = ryzen_desktop();
for displays in [vec![primary(AMD_IGPU), monitor(NVIDIA_3090)], vec![monitor(NVIDIA_3090), primary(AMD_IGPU)], vec![primary(AMD_IGPU)]] {
assert_eq!(adapter_order(&c, PowerPreference::LowPower, &displays, None, &[]), [3, 1, 2, 0, 5, 4], "{displays:?}");
}
// Linux names no primary unless there is a built-in panel: a monitor on each GPU keeps the
// system's order among them (Mesa puts the compositor's GPU first), and a GPU without one
// comes after both.
let linux = vec![
pci_gpu("AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO)", Backend::Vulkan, DeviceType::IntegratedGpu, AMD_IGPU),
pci_gpu("NVIDIA GeForce RTX 3090", Backend::Vulkan, DeviceType::DiscreteGpu, NVIDIA_3090),
pci_gpu("Intel(R) Arc(TM) A380", Backend::Vulkan, DeviceType::DiscreteGpu, INTEL_IGPU),
pci_gpu("llvmpipe (LLVM 20.1.8, 256 bits)", Backend::Vulkan, DeviceType::Cpu, (0x10005, 0)),
];
let both = [monitor(AMD_IGPU), monitor(NVIDIA_3090)];
assert_eq!(adapter_order(&linux, PowerPreference::None, &both, None, &[]), [0, 1, 2, 3]);
assert_eq!(adapter_order(&linux, PowerPreference::None, &[monitor(INTEL_IGPU)], None, &[]), [2, 0, 1, 3]);
assert_eq!(adapter_order(&linux, PowerPreference::None, &[monitor(NVIDIA_3090), primary(AMD_IGPU)], None, &[]), [0, 1, 2, 3]);
}
/// A Windows desktop with a monitor on each GPU: the window opens on the primary display, so
/// its GPU draws, whichever kind it is.
#[test]
fn the_primary_display_decides_between_gpus_that_both_drive_a_monitor() {
let c = ryzen_desktop();
assert_eq!(adapter_order(&c, PowerPreference::LowPower, &[monitor(AMD_IGPU), primary(NVIDIA_3090)], None, &[]), [2, 0, 3, 1, 5, 4]);
assert_eq!(adapter_order(&c, PowerPreference::LowPower, &[primary(AMD_IGPU), monitor(NVIDIA_3090)], None, &[]), [3, 1, 2, 0, 5, 4]);
// The displays only matter among adapters that can show the window; a GPU driving no
// display still loses to one that does.
assert_eq!(adapter_order(&c, PowerPreference::LowPower, &[monitor(AMD_IGPU), monitor(INTEL_IGPU)], None, &[]), [3, 1, 2, 0, 5, 4]);
}
/// Display GPUs none of the adapters match (another driver's ids, OpenGL's missing device id,
/// Metal's zeros) change nothing: power saving's order, the old behaviour.
#[test]
fn displays_no_adapter_matches_leave_the_power_preference_in_charge() {
let c = ryzen_desktop();
let low = adapter_order(&c, PowerPreference::LowPower, &[], None, &[]);
for displays in [vec![monitor(INTEL_IGPU)], vec![primary((0x8086, 0x1234)), monitor((0x8086, 0x5678))], vec![primary((0, 0))]] {
assert_eq!(adapter_order(&c, PowerPreference::LowPower, &displays, None, &[]), low, "{displays:?}");
}
assert_eq!(names(&c, &adapter_order(&c, PowerPreference::HighPerformance, &[monitor(INTEL_IGPU)], None, &[]))[0], "NVIDIA GeForce RTX 3090");
// The #502 machine's adapters report no ids in these tests: the primary display never matches.
let c = issue_502();
assert_eq!(
adapter_order(&c, PowerPreference::None, &[primary(NVIDIA_3090)], None, &[]),
adapter_order(&c, PowerPreference::None, &[], None, &[])
);
assert!(adapter_order(&[], PowerPreference::LowPower, &[primary(NVIDIA_3090)], None, &[]).is_empty());
}
/// `WGPU_ADAPTER_NAME` and "can't present" still come before the displays.
#[test]
fn a_named_adapter_comes_before_the_one_driving_the_display() {
let mut c = ryzen_desktop();
let displays = [primary(NVIDIA_3090)];
assert_eq!(adapter_order(&c, PowerPreference::LowPower, &displays, Some("radeon"), &[]), [3, 1, 2, 0, 5, 4]);
c[2].presents = false;
c[0].presents = false;
assert_eq!(adapter_order(&c, PowerPreference::LowPower, &displays, None, &[]), [3, 1, 5, 4]);
}
/// A user's own choice (Preferences or `WGPU_POWER_PREF`) is kept as it is; only Automatic
/// looks at the displays.
#[test]
fn only_automatic_considers_which_gpu_drives_the_display() {
assert!(automatic(None, None));
assert!(automatic(Some("automatic"), None));
assert!(automatic(Some("powerSaving"), None));
assert!(!automatic(Some("lowPower"), None));
assert!(!automatic(Some("highPerformance"), None));
assert!(!automatic(None, Some(PowerPreference::None)));
assert!(!automatic(Some("automatic"), Some(PowerPreference::LowPower)));
assert!(preferred_displays(Some("lowPower"), None).is_empty());
assert!(preferred_displays(None, Some(PowerPreference::HighPerformance)).is_empty());
// Automatic reports whatever this machine has (nothing on macOS, in CI, or under Remote Desktop).
assert_eq!(preferred_displays(None, None), display_gpus());
}
#[test]
fn pci_ids_come_from_windows_device_ids() {
assert_eq!(pci_ids("PCI\\VEN_10DE&DEV_2204&SUBSYS_40421458&REV_A1"), Some(NVIDIA_3090));
assert_eq!(pci_ids("PCI\\VEN_1002&DEV_164E&SUBSYS_88771043&REV_C1"), Some(AMD_IGPU));
assert_eq!(pci_ids("pci\\ven_1002&dev_164e"), Some(AMD_IGPU));
// Remote Desktop and other non-PCI display devices, and malformed ids.
assert_eq!(pci_ids("ROOT\\BasicDisplay\\0000"), None);
assert_eq!(pci_ids("PCI\\VEN_10DE&SUBSYS_40421458"), None);
assert_eq!(pci_ids("PCI\\VEN_10DE&DEV_ZZZZ"), None);
assert_eq!(pci_ids("VEN_&DEV_"), None);
assert_eq!(pci_ids(""), None);
}
/// Whatever this machine has: every GPU listed is a PCI device, at most one drives the primary
/// display, and none is listed twice. (A headless CI runner may list none.)
#[cfg(windows)]
#[test]
fn windows_lists_each_gpu_with_a_monitor_once() {
let gpus = windows_display_gpus();
assert!(gpus.iter().filter(|g| g.primary).count() <= 1, "{gpus:?}");
for (i, g) in gpus.iter().enumerate() {
assert_ne!(g.pci.0, 0, "{gpus:?}");
assert!(!gpus[..i].iter().any(|h| h.pci == g.pci), "{gpus:?}");
}
}
#[test]
fn internal_panels_are_edp_lvds_and_dsi_connectors() {
for name in ["eDP-1", "LVDS-1", "DSI-1"] {
assert!(is_internal_panel(name), "{name}");
}
for name in ["DP-3", "HDMI-A-1", "DVI-D-1", "VGA-1", "Writeback-1", ""] {
assert!(!is_internal_panel(name), "{name}");
}
}
/// A sysfs like a hybrid laptop's with an external monitor: the panel and a disconnected port
/// on the integrated GPU (card0), the monitor on the discrete one (card1), and a card without
/// PCI ids. Each GPU is listed once, the one with the panel as primary.
#[test]
fn linux_display_gpus_come_from_the_connected_connectors() -> std::io::Result<()> {
let dir = std::env::temp_dir().join(format!("vectorcraft-drm-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
let card = |name: &str, (vendor, device): (u32, u32)| -> std::io::Result<()> {
std::fs::create_dir_all(dir.join(name).join("device"))?;
std::fs::write(dir.join(name).join("device/vendor"), format!("{vendor:#06x}\n"))?;
std::fs::write(dir.join(name).join("device/device"), format!("{device:#06x}\n"))
};
let connector = |name: &str, status: &str| -> std::io::Result<()> {
std::fs::create_dir_all(dir.join(name))?;
std::fs::write(dir.join(name).join("status"), format!("{status}\n"))
};
card("card0", AMD_IGPU)?;
card("card1", NVIDIA_3090)?;
std::fs::create_dir_all(dir.join("card2"))?;
connector("card0-eDP-1", "connected")?;
connector("card0-HDMI-A-1", "disconnected")?;
connector("card1-DP-1", "connected")?;
connector("card1-DP-2", "connected")?;
connector("card2-Virtual-1", "connected")?;
std::fs::write(dir.join("renderD128"), "")?;
let mut gpus = linux_display_gpus(&dir);
gpus.sort_by_key(|g| g.pci);
assert_eq!(gpus, [primary(AMD_IGPU), monitor(NVIDIA_3090)]);
assert!(linux_display_gpus(&dir.join("no such dir")).is_empty());
std::fs::remove_dir_all(&dir)
}
#[test]
fn display_gpus_are_logged_as_pci_ids() {
assert_eq!(primary(NVIDIA_3090).to_string(), "10de:2204 (primary)");
assert_eq!(monitor(AMD_IGPU).to_string(), "1002:164e");
let mut gpus = vec![];
add_display_gpu(&mut gpus, NVIDIA_3090, false);
add_display_gpu(&mut gpus, NVIDIA_3090, true);
add_display_gpu(&mut gpus, AMD_IGPU, false);
assert_eq!(gpus, [primary(NVIDIA_3090), monitor(AMD_IGPU)]);
}
/// The machine of #502 as Vulkan lists it with Mesa's device-select layer: the GPU KDE's
/// compositor runs on (NVIDIA) first, then the Ryzen's integrated GPU, Mesa's software
/// renderer, and OpenGL.
@@ -262,7 +662,7 @@ mod tests {
#[test]
fn automatic_keeps_the_systems_order_on_linux_and_saves_power_elsewhere() {
let c = issue_502();
let order = adapter_order(&c, power_preference(None, None), None, &[]);
let order = adapter_order(&c, power_preference(None, None), &[], None, &[]);
let first = &c[order[0]].name;
if cfg!(any(windows, target_os = "macos")) {
assert_eq!(first, "AMD Ryzen 9 7900X (RADV RAPHAEL_MENDOCINO)");
@@ -275,7 +675,7 @@ mod tests {
#[test]
fn each_preference_orders_the_adapters_then_falls_back_to_opengl_and_software() {
let c = issue_502();
let order = |power| names(&c, &adapter_order(&c, power, None, &[]));
let order = |power| names(&c, &adapter_order(&c, power, &[], None, &[]));
assert_eq!(
order(PowerPreference::None),
[
@@ -307,12 +707,34 @@ mod tests {
/// A restart leaves out the adapter the window failed on, so Power Saving on the machine of
/// #502 ends up on the NVIDIA GPU, and once every adapter failed there is nothing to try.
/// A dual-GPU Mac reports both GPUs under Metal with no PCI ids (#651): their keys still
/// differ, so when the integrated GPU fails, the restart renders on the discrete one.
#[test]
fn gpus_without_pci_ids_are_told_apart_by_name() {
let mac = |name: &str, device_type| Candidate {
key: key(Backend::Metal, 0, 0, name),
name: name.into(),
backend: Backend::Metal,
device_type,
pci: (0, 0),
presents: true,
};
let c = vec![mac("NVIDIA GeForce GT 750M", DeviceType::DiscreteGpu), mac("Intel Iris Pro Graphics", DeviceType::IntegratedGpu)];
assert_eq!((c[0].key.as_str(), c[1].key.as_str()), ("Metal:NVIDIA GeForce GT 750M", "Metal:Intel Iris Pro Graphics"));
let first = adapter_order(&c, PowerPreference::LowPower, &[], None, &[]);
assert_eq!(names(&c, &first)[0], "Intel Iris Pro Graphics");
let skip = parse_skip(&c[first[0]].key);
assert_eq!(names(&c, &adapter_order(&c, PowerPreference::LowPower, &[], None, &skip)), ["NVIDIA GeForce GT 750M"]);
// A comma in a name can't split the list.
assert_eq!(parse_skip(&key(Backend::Gl, 0, 0, "Mesa, llvmpipe")), ["Gl:Mesa llvmpipe"]);
}
#[test]
fn a_restart_tries_the_next_adapter() {
let c = issue_502();
let mut skip = vec![];
let mut tried = vec![];
while let Some(&i) = adapter_order(&c, PowerPreference::LowPower, None, &skip).first() {
while let Some(&i) = adapter_order(&c, PowerPreference::LowPower, &[], None, &skip).first() {
tried.push(c[i].name.clone());
skip.push(c[i].key.clone());
}
@@ -333,33 +755,36 @@ mod tests {
c[0].presents = false;
c[3].presents = false;
for power in [PowerPreference::None, PowerPreference::LowPower, PowerPreference::HighPerformance] {
let order = adapter_order(&c, power, None, &[]);
let order = adapter_order(&c, power, &[], None, &[]);
assert!(!order.contains(&0) && !order.contains(&3), "{power:?}: {order:?}");
assert_eq!(order.len(), 2);
}
for p in &mut c {
p.presents = false;
}
assert!(adapter_order(&c, PowerPreference::None, None, &[]).is_empty());
assert!(adapter_order(&[], PowerPreference::HighPerformance, None, &[]).is_empty());
assert!(adapter_order(&c, PowerPreference::None, &[], None, &[]).is_empty());
assert!(adapter_order(&[], PowerPreference::HighPerformance, &[], None, &[]).is_empty());
}
#[test]
fn wgpu_adapter_name_picks_an_adapter_first_and_the_rest_stay_as_fallbacks() {
let c = issue_502();
let order = adapter_order(&c, PowerPreference::HighPerformance, Some("radv"), &[]);
let order = adapter_order(&c, PowerPreference::HighPerformance, &[], Some("radv"), &[]);
assert_eq!(c[order[0]].name, "AMD Ryzen 9 7900X (RADV RAPHAEL_MENDOCINO)");
assert_eq!(order.len(), 4);
// Any case; every match comes before the rest, natively first.
let order = adapter_order(&c, PowerPreference::LowPower, Some("GeForce"), &[]);
let order = adapter_order(&c, PowerPreference::LowPower, &[], Some("GeForce"), &[]);
assert_eq!(names(&c, &order[..2]), ["NVIDIA GeForce RTX 5070", "NVIDIA GeForce RTX 5070/PCIe/SSE2"]);
// An empty name or one nothing matches changes nothing.
for named in ["", "no such gpu"] {
assert_eq!(adapter_order(&c, PowerPreference::LowPower, Some(named), &[]), adapter_order(&c, PowerPreference::LowPower, None, &[]));
assert_eq!(
adapter_order(&c, PowerPreference::LowPower, &[], Some(named), &[]),
adapter_order(&c, PowerPreference::LowPower, &[], None, &[])
);
}
// A named adapter that failed is left out like any other.
let skip = vec![c[1].key.clone()];
assert_eq!(adapter_order(&c, PowerPreference::None, Some("radv"), &skip)[0], 0);
assert_eq!(adapter_order(&c, PowerPreference::None, &[], Some("radv"), &skip)[0], 0);
}
/// A Windows machine lists every GPU twice (Vulkan and DX12): power saving still takes the
@@ -373,9 +798,9 @@ mod tests {
gpu("Intel(R) Iris(R) Xe Graphics", Backend::Dx12, DeviceType::IntegratedGpu),
gpu("Microsoft Basic Render Driver", Backend::Dx12, DeviceType::Cpu),
];
let order = adapter_order(&c, PowerPreference::LowPower, None, &[]);
let order = adapter_order(&c, PowerPreference::LowPower, &[], None, &[]);
assert_eq!(order, [3, 1, 2, 0, 4]);
assert_eq!(adapter_order(&c, PowerPreference::HighPerformance, None, &[]), [2, 0, 3, 1, 4]);
assert_eq!(adapter_order(&c, PowerPreference::HighPerformance, &[], None, &[]), [2, 0, 3, 1, 4]);
}
/// The machine of #545: one Intel GPU, whose Vulkan driver made the window flicker black.
@@ -390,9 +815,21 @@ mod tests {
gpu("Intel(R) Graphics", Backend::Gl, DeviceType::Other),
];
for power in [PowerPreference::LowPower, PowerPreference::HighPerformance, PowerPreference::None] {
assert_eq!(adapter_order(&c, power, None, &[]), [1, 0, 3, 2], "{power:?}");
assert_eq!(adapter_order(&c, power, &[], None, &[]), [1, 0, 3, 2], "{power:?}");
}
assert_eq!(adapter_order(&c, PowerPreference::LowPower, None, &[c[1].key.clone()]), [0, 3, 2], "DX12 failed: Vulkan next");
assert_eq!(adapter_order(&c, PowerPreference::LowPower, &[], None, &[c[1].key.clone()]), [0, 3, 2], "DX12 failed: Vulkan next");
}
#[test]
fn windows_never_loads_vulkan_drivers_unless_asked() {
let all = Backends::all();
let start = backends(all, false);
if cfg!(windows) {
assert_eq!(start, Backends::DX12 | Backends::GL, "#806");
} else {
assert_eq!(start, all);
}
assert_eq!(backends(Backends::VULKAN, true), Backends::VULKAN, "WGPU_BACKEND=vulkan still picks it");
}
#[test]
@@ -433,8 +870,8 @@ mod tests {
fn skipped_adapters_parse_from_a_comma_separated_list() {
assert_eq!(parse_skip("Vulkan:1002:164e, Gl:10de:2f04,,"), ["Vulkan:1002:164e", "Gl:10de:2f04"]);
assert!(parse_skip("").is_empty());
assert_eq!(key(Backend::Vulkan, 0x1002, 0x164e), "Vulkan:1002:164e");
assert_eq!(key(Backend::Gl, 0x10de, 0x2f04), "Gl:10de:2f04");
assert_eq!(key(Backend::Vulkan, 0x1002, 0x164e, "AMD Radeon"), "Vulkan:1002:164e");
assert_eq!(key(Backend::Gl, 0x10de, 0x2f04, "NVIDIA"), "Gl:10de:2f04");
}
#[test]
+84
View File
@@ -0,0 +1,84 @@
//! macOS: the font files CoreText's font manager lists, scanned with the font folders
//! (`vectorcraft_text::set_platform_font_files`). The desktop app and `vectorcraft-cli` (exports,
//! MCP) both install it; the CLI shares this file.
//!
//! Apps and font managers can register fonts with the font manager from files in any folder,
//! outside the font folders
//! (<https://developer.apple.com/documentation/coretext/ctfontmanagerregisterfontsforurl(_:_:_:)>).
//! The font manager's list of available fonts holds them
//! (<https://developer.apple.com/documentation/coretext/ctfontmanagercopyavailablefonturls()>), so
//! VectorCraft lists them as it does on Windows (`system_fonts.rs`), reading the files in place
//! (#579).
//!
//! CoreText is a C API with no safe binding, hence the scoped `unsafe_code` allowance.
#![allow(unsafe_code)]
use std::collections::BTreeSet;
use objc2_core_foundation::{CFType, CFURL};
use objc2_core_text::CTFontManagerCopyAvailableFontURLs;
/// The most fonts read from the list (a system has a few thousand faces).
const MAX_FONTS: usize = 1 << 16;
/// Have the font scans read the font files CoreText lists.
pub fn install() {
vectorcraft_text::set_platform_font_files(font_files);
}
/// The files of the fonts available to the app as CoreText lists them now (fonts registered since
/// the last call included).
fn font_files() -> Vec<String> {
// SAFETY: a CoreText call without arguments; it returns a new array.
let list = unsafe { CTFontManagerCopyAvailableFontURLs() };
// SAFETY: the array holds CF objects (CFURLs, as CoreText documents); each one is checked to be
// a CFURL before it is read.
let fonts = unsafe { list.cast_unchecked::<CFType>() };
// Faces of one file (a collection's) name it once.
let files: BTreeSet<String> = fonts
.iter()
.take(MAX_FONTS)
.filter_map(|f| f.downcast::<CFURL>().ok())
// Only file URLs, as in `open_documents.rs` (#433).
.filter(|u| u.scheme().is_some_and(|s| s.to_string().eq_ignore_ascii_case("file")))
.filter_map(|u| u.to_file_path()?.into_os_string().into_string().ok())
.collect();
files.into_iter().collect()
}
#[cfg(test)]
mod tests {
use objc2_core_foundation::CFURL;
use objc2_core_text::{CTFontManagerRegisterFontsForURL, CTFontManagerScope, CTFontManagerUnregisterFontsForURL};
/// CoreText lists the installed fonts, by their files' full paths.
#[test]
fn coretext_lists_the_installed_font_files() {
let files = super::font_files();
assert!(files.iter().all(|f| std::path::Path::new(f).is_absolute()), "{:?}", files.first());
assert!(files.iter().any(|f| f.starts_with("/System/Library/Fonts/")), "{} files, {:?}", files.len(), files.first());
}
/// A font registered with CoreText from another folder, as apps and font managers register
/// fonts, is listed while it is registered.
#[test]
fn fonts_registered_from_other_folders_are_listed() {
let dir = std::env::temp_dir().join(format!("vectorcraft-mac-fonts-{}", std::process::id()));
std::fs::create_dir_all(&dir).unwrap();
// A space in the name: the URL's escapes are decoded. The bundled serif isn't a font macOS
// installs.
let file = dir.join("Registered Font.ttf");
std::fs::copy(concat!(env!("CARGO_MANIFEST_DIR"), "/../../assets/fonts/SourceSerif4-Regular.ttf"), &file).unwrap();
let want = std::fs::canonicalize(&file).unwrap();
let listed = || super::font_files().iter().any(|f| f.ends_with("/Registered Font.ttf") && std::fs::canonicalize(f).is_ok_and(|p| p == want));
assert!(!listed());
let url = CFURL::from_file_path(&file).unwrap();
// SAFETY: a file URL, a scope constant and no error out-parameter.
assert!(unsafe { CTFontManagerRegisterFontsForURL(&url, CTFontManagerScope::Process, std::ptr::null_mut()) });
let registered = listed();
// SAFETY: as above.
unsafe { CTFontManagerUnregisterFontsForURL(&url, CTFontManagerScope::Process, std::ptr::null_mut()) };
std::fs::remove_dir_all(&dir).unwrap();
assert!(registered);
}
}
+122 -2
View File
@@ -12,16 +12,83 @@
//! - Hide and Hide Others are items of ours calling `NSApplication`: AppKit's own always take ⌘H
//! (View › Hide Edges) and ⌥⌘H.
use std::sync::Once;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::mpsc::{Receiver, channel};
use block2::RcBlock;
use egui::{Key, KeyboardShortcut};
use muda::accelerator::{Accelerator, Code, Modifiers};
use muda::{CheckMenuItem, Menu, MenuEvent, MenuItem, PredefinedMenuItem, Submenu};
use objc2::MainThreadMarker;
use objc2_app_kit::{NSApplication, NSEventModifierFlags, NSEventType};
use objc2_app_kit::{NSApplication, NSEventModifierFlags, NSEventType, NSMenuDidBeginTrackingNotification, NSMenuDidEndTrackingNotification};
use objc2_foundation::{NSNotification, NSNotificationCenter};
use vectorcraft_ui_egui::VectorcraftApp;
use vectorcraft_ui_egui::native_menu::{self, Backend, Event, MenuBar, MenuRole, Node, Standard};
// AppKit can deliver window input while its system menu is still tracking (especially with
// asynchronous menu presentation). Keep the native tracking state separate from egui popups.
static TRACKING: AtomicBool = AtomicBool::new(false);
fn observe_tracking(ctx: &egui::Context) {
static INSTALL: Once = Once::new();
INSTALL.call_once(|| {
// SAFETY: AppKit initializes these immutable notification-name constants.
#[allow(unsafe_code)]
let notifications = unsafe { [(NSMenuDidBeginTrackingNotification, true), (NSMenuDidEndTrackingNotification, false)] };
for (name, tracking) in notifications {
let repaint = ctx.clone();
let block = RcBlock::new(move |_: std::ptr::NonNull<NSNotification>| {
TRACKING.store(tracking, Ordering::Relaxed);
// Apply any deferred menu updates as soon as the tracking session ends.
if !tracking {
repaint.request_repaint();
}
});
// SAFETY: these are AppKit's notification names. The notification center retains
// the observer and block for the application's lifetime; callbacks update an atomic and request repaint.
#[allow(unsafe_code)]
unsafe {
NSNotificationCenter::defaultCenter().addObserverForName_object_queue_usingBlock(Some(name), None, None, &block);
}
}
});
}
fn cancel_tracking() {
if let Some(mtm) = MainThreadMarker::new()
&& let Some(menu) = NSApplication::sharedApplication(mtm).mainMenu()
{
menu.cancelTracking();
}
TRACKING.store(false, Ordering::Relaxed);
}
/// A dismissing click belongs to the menu, so the canvas and panel controls must not see it.
fn dismiss_input(raw: &mut egui::RawInput, tracking: bool) -> bool {
if !raw
.events
.iter()
.any(|e| matches!(e, egui::Event::PointerButton { pressed: true, .. } | egui::Event::Key { key: egui::Key::Escape, pressed: true, .. }))
{
return false;
}
if tracking {
raw.events.retain(|e| !matches!(e, egui::Event::PointerButton { .. } | egui::Event::Key { key: egui::Key::Escape, .. }));
}
true
}
/// Inspect real window input before native key equivalents and control events are added.
pub fn raw_input_hook(raw: &mut egui::RawInput) {
// Asynchronous menu presentation may leave a displayed menu after its tracking notification.
// Still cancel it, but consume the dismissing input only during a reported tracking session.
if dismiss_input(raw, TRACKING.load(Ordering::Relaxed)) {
cancel_tracking();
}
}
enum Handle {
Plain(MenuItem),
Check(CheckMenuItem),
@@ -48,10 +115,13 @@ pub struct MacMenu {
entries: Vec<Entry>,
rx: Receiver<Chosen>,
structure: u64,
/// Latest menu state to apply after AppKit finishes tracking; item ids stay stable meanwhile.
pending: Option<MenuBar>,
}
impl MacMenu {
fn new(ctx: &egui::Context) -> MacMenu {
observe_tracking(ctx);
let (tx, rx) = channel();
let repaint = ctx.clone();
MenuEvent::set_event_handler(Some(move |e: MenuEvent| {
@@ -67,7 +137,7 @@ impl MacMenu {
// Wake egui, so the item runs now rather than on the next mouse move.
repaint.request_repaint();
}));
MacMenu { menu: None, entries: Vec::new(), rx, structure: 0 }
MacMenu { menu: None, entries: Vec::new(), rx, structure: 0, pending: None }
}
/// Build the menus of `bar` and make them the app's, in place of the ones before.
@@ -146,6 +216,13 @@ fn append(sub: &Submenu, nodes: &[Node], entries: &mut Vec<Entry>) -> muda::Resu
impl Backend for MacMenu {
fn sync(&mut self, bar: &MenuBar) {
// Replacing or mutating an NSMenu during tracking can strand its displayed menu. Keep
// the latest state: the shared model considers this sync complete and may not resend it.
if TRACKING.load(Ordering::Relaxed) {
self.pending = Some(bar.clone());
return;
}
self.pending = None;
let items = bar.items();
if self.menu.is_none() || native_menu::structure_key(bar) != self.structure || items.len() != self.entries.len() {
if let Err(e) = self.build(bar) {
@@ -183,6 +260,7 @@ impl Backend for MacMenu {
fn drain(&mut self) -> Vec<Event> {
let mut out = Vec::new();
while let Ok(chosen) = self.rx.try_recv() {
cancel_tracking();
// Ids that aren't ours are AppKit's own items (Services, Zoom…), already handled.
let Some(e) = chosen.id.strip_prefix("vc").and_then(|n| n.parse::<usize>().ok()).and_then(|i| self.entries.get(i)) else { continue };
if let Some(command @ (native_menu::HIDE | native_menu::HIDE_OTHERS)) = e.item.command {
@@ -207,6 +285,12 @@ impl Backend for MacMenu {
None => Event::Click(e.item.clone()),
});
}
// Drain against the old item ids before a deferred structure change replaces them.
if !TRACKING.load(Ordering::Relaxed)
&& let Some(bar) = self.pending.take()
{
self.sync(&bar);
}
out
}
}
@@ -364,4 +448,40 @@ mod tests {
assert_ne!(parse("Cmd+M"), parse("Ctrl+Cmd+M"));
assert!(parse("Cmd+M").is_some());
}
fn press() -> egui::Event {
egui::Event::PointerButton {
pos: egui::pos2(300.0, 200.0),
button: egui::PointerButton::Primary,
pressed: true,
modifiers: Default::default(),
}
}
#[test]
fn outside_press_dismisses_without_starting_a_canvas_gesture() {
let moved = egui::Event::PointerMoved(egui::pos2(300.0, 200.0));
let mut raw = egui::RawInput { events: vec![moved.clone(), press()], ..Default::default() };
assert!(dismiss_input(&mut raw, true));
assert_eq!(raw.events, [moved]);
assert!(!dismiss_input(&mut raw, true));
raw.events.push(press());
assert!(dismiss_input(&mut raw, false));
assert_eq!(raw.events.len(), 2, "ordinary canvas presses still reach egui");
}
#[test]
fn escape_dismisses_without_reaching_the_active_tool() {
let escape = |pressed| egui::Event::Key { key: egui::Key::Escape, physical_key: None, pressed, repeat: false, modifiers: Default::default() };
let mut raw = egui::RawInput { events: vec![escape(true), escape(false)], ..Default::default() };
assert!(dismiss_input(&mut raw, true));
assert!(raw.events.is_empty());
}
#[test]
fn moving_the_pointer_does_not_dismiss_a_tracking_menu() {
let mut raw = egui::RawInput { events: vec![egui::Event::PointerMoved(egui::pos2(300.0, 200.0))], ..Default::default() };
assert!(!dismiss_input(&mut raw, true));
assert_eq!(raw.events.len(), 1);
}
}
+221 -70
View File
@@ -1,13 +1,17 @@
//! VectorCraft desktop app.
//!
//! Usage: `vectorcraft [--control <port>] [--in-window-menus] [files…]`
//! Usage: `vectorcraft [--control <port> [--automation-read-root <dir>] [--automation-write-root <dir>]]
//! [--in-window-menus] [files…]`
//!
//! `--in-window-menus` (or `VECTORCRAFT_IN_WINDOW_MENUS=1`) keeps the menus inside the window on
//! macOS instead of the macOS menu bar (`mac_menu`).
//!
//! `--control <port>` (or `VECTORCRAFT_CONTROL_PORT`) starts a localhost JSON-lines control server:
//! `{"id":1,"method":"ui.inspect","params":{}}` → `{"id":1,"ok":true,"result":…}`.
//! See `vectorcraft_ui_egui::control` for the methods.
//! See `vectorcraft_ui_egui::control` for the methods. `--automation-read-root` and
//! `--automation-write-root` (or `VECTORCRAFT_AUTOMATION_READ_ROOT` / `_WRITE_ROOT`) confine the
//! files its requests read and write (`vectorcraft_engine::file_access`); the person at the
//! keyboard isn't confined.
#![cfg_attr(all(target_os = "windows", not(debug_assertions)), windows_subsystem = "windows")]
#[cfg(all(feature = "windows7", any(feature = "wgpu", feature = "accessibility")))]
@@ -23,15 +27,22 @@ mod control_server;
mod gpu;
mod logging;
#[cfg(target_os = "macos")]
mod mac_fonts;
#[cfg(target_os = "macos")]
mod mac_menu;
#[cfg(target_os = "macos")]
mod open_documents;
mod prefs_dir;
mod printing;
#[cfg(all(windows, not(target_vendor = "win7")))]
mod system_fonts;
mod window;
use vectorcraft_engine::Session;
use vectorcraft_engine::cmd::fileio;
use vectorcraft_engine::file_access::{self, AutomationRoots};
use vectorcraft_ui_egui::graphics::GraphicsLoss;
use vectorcraft_ui_egui::picks::PickRequest;
use vectorcraft_ui_egui::{ClipboardProbeFactory, FilePick, Services, VectorcraftApp};
struct App {
@@ -40,10 +51,45 @@ struct App {
graphics_loss: GraphicsLoss,
/// The graphics device was lost and the unsaved changes are kept for Data Recovery.
graphics_lost: bool,
/// Frames the UI has run (see [`end_before_teardown`]).
frames: u64,
}
impl eframe::App for App {
fn logic(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
// Each frame runs unconfined: it is the person at the keyboard's. The app confines what the
// control channel asks for, and the frames carrying input it injected, to the automation roots
// (`VectorcraftApp::with_automation_roots`), which are in force elsewhere in the process.
fn logic(&mut self, ctx: &egui::Context, frame: &mut eframe::Frame) {
file_access::unconfined(|| self.logic_frame(ctx, frame));
}
fn raw_input_hook(&mut self, _ctx: &egui::Context, raw: &mut egui::RawInput) {
#[cfg(target_os = "macos")]
if self.app.services.native_menu.is_some() {
mac_menu::raw_input_hook(raw);
}
file_access::unconfined(|| self.app.raw_input_hook(raw));
}
fn ui(&mut self, ui: &mut egui::Ui, _frame: &mut eframe::Frame) {
file_access::unconfined(|| self.app.ui(ui));
#[cfg(target_os = "macos")]
if self.app.take_ime_discard() {
discard_marked_text();
}
}
#[cfg(not(feature = "windows7"))]
fn on_exit(&mut self) {
file_access::unconfined(|| save_prefs(&self.app));
end_before_teardown(self.frames);
}
#[cfg(feature = "windows7")]
fn on_exit(&mut self, _gl: Option<&eframe::glow::Context>) {
file_access::unconfined(|| save_prefs(&self.app));
}
}
impl App {
fn logic_frame(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
self.frames = ctx.cumulative_frame_nr();
if let Some(why) = self.graphics_loss.take() {
// eframe can't give a window a new device: the user saves and starts again.
self.graphics_lost = self.app.graphics_lost(&why);
@@ -67,33 +113,30 @@ impl eframe::App for App {
ctx.send_viewport_cmd(egui::ViewportCommand::Close);
}
}
fn raw_input_hook(&mut self, _ctx: &egui::Context, raw: &mut egui::RawInput) {
self.app.raw_input_hook(raw);
}
fn ui(&mut self, ui: &mut egui::Ui, _frame: &mut eframe::Frame) {
self.app.ui(ui);
#[cfg(target_os = "macos")]
if self.app.take_ime_discard() {
discard_marked_text();
}
}
#[cfg(not(feature = "windows7"))]
fn on_exit(&mut self) {
save_prefs(&self.app);
}
#[cfg(feature = "windows7")]
fn on_exit(&mut self, _gl: Option<&eframe::glow::Context>) {
save_prefs(&self.app);
}
/// On macOS with accessibility, end the process once the app has saved what it keeps on quitting,
/// before eframe tears the window down (#661). AccessKit then gives the window's content view back
/// its own class, which AppKit's Touch Bar support was observing it under, and AppKit aborts the
/// app as it quits on Macs with a Touch Bar. Nothing after the window is needed on a normal quit.
/// Not while the window is still starting up (`frames` below [`gpu::STARTUP_FRAMES`]): a graphics
/// failure then starts the app again on another adapter (#651).
#[allow(unused_variables)]
fn end_before_teardown(frames: u64) {
#[cfg(all(target_os = "macos", feature = "accessibility", feature = "wgpu"))]
if frames >= gpu::STARTUP_FRAMES {
log::info!("quitting");
log::logger().flush();
std::process::exit(0);
}
}
/// Open files handed to the app (command line, macOS Finder and Dock) as documents. A file that
/// can't be opened is reported in the status bar and on stderr; the others still open.
/// can't be opened is reported to the user and on stderr; the others still open.
fn open_files(app: &mut VectorcraftApp, files: Vec<String>) {
for f in files {
if let Err(e) = vectorcraft_ui_egui::io::open_path(app, &f) {
if let Err(e) = vectorcraft_ui_egui::io::open_reporting(app, &f) {
eprintln!("vectorcraft: {f}: {e}");
app.status(format!("Couldn't open {}: {e}", fileio::file_name(&f)));
}
}
}
@@ -112,27 +155,13 @@ fn discard_marked_text() {
/// Where UI preferences live: ~/Library/Application Support/VectorCraft (macOS),
/// %APPDATA%\VectorCraft (Windows), $XDG_CONFIG_HOME or ~/.config/vectorcraft (Linux).
fn prefs_path() -> Option<std::path::PathBuf> {
prefs_path_for("VectorCraft", "vectorcraft")
prefs_dir::prefs_path_for("VectorCraft", "vectorcraft")
}
/// The same place under the project's former name (DrawCraft): read once if there are no
/// VectorCraft preferences yet, so settings survive the rename.
fn legacy_prefs_path() -> Option<std::path::PathBuf> {
prefs_path_for("DrawCraft", "drawcraft")
}
fn prefs_path_for(name: &str, lower: &str) -> Option<std::path::PathBuf> {
let base = if cfg!(target_os = "macos") {
std::env::var_os("HOME").map(|h| std::path::PathBuf::from(h).join("Library/Application Support").join(name))
} else if cfg!(windows) {
std::env::var_os("APPDATA").map(|a| std::path::PathBuf::from(a).join(name))
} else {
std::env::var_os("XDG_CONFIG_HOME")
.map(std::path::PathBuf::from)
.or_else(|| std::env::var_os("HOME").map(|h| std::path::PathBuf::from(h).join(".config")))
.map(|c| c.join(lower))
};
base.map(|b| b.join("ui.json"))
prefs_dir::prefs_path_for("DrawCraft", "drawcraft")
}
/// Where the log files live: `logs` in the preferences folder (see `logging`).
@@ -179,9 +208,22 @@ fn save_prefs(app: &VectorcraftApp) {
}
}
/// A native file dialog showing `pick`'s file types, folder and suggested name.
fn file_dialog(pick: &FilePick) -> rfd::FileDialog {
let d = pick.filters.iter().fold(rfd::FileDialog::new(), |d, (name, exts)| d.add_filter(*name, exts));
/// The window file dialogs belong to.
type Parent = Option<std::sync::Arc<winit::window::Window>>;
/// A native file dialog for `request` over `parent` (Windows and Linux, where the portal then
/// shows it over the window and keeps it in front; macOS shows them as before).
fn file_dialog(request: &PickRequest, parent: &Parent) -> rfd::FileDialog {
let d = match parent {
Some(w) if !cfg!(target_os = "macos") => rfd::FileDialog::new().set_parent(&**w),
_ => rfd::FileDialog::new(),
};
let pick = match request {
PickRequest::Open(pick) | PickRequest::Save(pick) => pick,
PickRequest::OpenMany => return fileio::place_filters().fold(d.set_title("Place"), |d, (name, exts)| d.add_filter(name, exts)),
PickRequest::Folder => return d,
};
let d = pick.filters.iter().fold(d, |d, (name, exts)| d.add_filter(*name, exts));
let d = match &pick.folder {
Some(folder) => d.set_directory(folder),
None => d,
@@ -189,6 +231,28 @@ fn file_dialog(pick: &FilePick) -> rfd::FileDialog {
if pick.name.is_empty() { d } else { d.set_file_name(&pick.name) }
}
/// Show `dialog` for `request` (on the calling thread, until it closes) → the paths picked.
fn show_dialog(dialog: rfd::FileDialog, request: &PickRequest) -> Vec<String> {
let paths = match request {
PickRequest::Open(_) => dialog.pick_file().into_iter().collect(),
PickRequest::OpenMany => dialog.pick_files().unwrap_or_default(),
PickRequest::Save(pick) => {
// The Templates folder may not exist yet.
if let Some(folder) = &pick.folder {
let _ = std::fs::create_dir_all(folder);
}
dialog.save_file().into_iter().collect()
}
PickRequest::Folder => dialog.pick_folder().into_iter().collect(),
};
paths.into_iter().map(|p| p.to_string_lossy().to_string()).collect()
}
/// Show the dialog for `request` over `parent` now → the paths picked.
fn pick_now(request: PickRequest, parent: &Parent) -> Vec<String> {
show_dialog(file_dialog(&request, parent), &request)
}
/// File → Show in Folder: select `path` in Finder / Explorer, or open its folder elsewhere.
fn reveal(path: &str) -> Result<(), String> {
reveal_command(path).spawn().map(|_| ()).map_err(|e| format!("can't show {path}: {e}"))
@@ -224,25 +288,34 @@ fn write_file(path: &str, bytes: &[u8]) -> Result<(), String> {
fileio::write_atomic(std::path::Path::new(path), bytes).map_err(|e| e.to_string())
}
fn services() -> Services {
/// Linux and macOS: show the dialog for `request` over `parent` on a thread of its own, answering
/// on the receiver. Shown on the UI thread, nothing would answer the compositor meanwhile on Linux,
/// which then offers to kill the window as not responding (#592); on macOS the panel ran modally
/// inside the window's event handler, and resizing it delivered window events to that handler
/// again, which crashed the app (#867). From another thread, rfd runs the panel on the main thread
/// from the run loop, outside the handler.
fn start_pick(request: PickRequest, parent: &Parent) -> Option<std::sync::mpsc::Receiver<Vec<String>>> {
let dialog = file_dialog(&request, parent);
let (tx, rx) = std::sync::mpsc::channel();
std::thread::Builder::new()
.name("file-dialog".into())
.spawn(move || {
// The app gone meanwhile has no use for the answer.
let _ = tx.send(show_dialog(dialog, &request));
})
.ok()?;
Some(rx)
}
fn services(parent: Parent) -> Services {
let (p1, p2, p3, p4, p5) = (parent.clone(), parent.clone(), parent.clone(), parent.clone(), parent);
Services {
pick_open: Some(Box::new(|pick: &FilePick| file_dialog(pick).pick_file().map(|p| p.to_string_lossy().to_string()))),
pick_open_multi: Some(Box::new(|| {
fileio::place_filters()
.fold(rfd::FileDialog::new().set_title("Place"), |d, (name, exts)| d.add_filter(name, exts))
.pick_files()
.unwrap_or_default()
.into_iter()
.map(|p| p.to_string_lossy().to_string())
.collect()
})),
pick_save: Some(Box::new(|pick: &FilePick| {
// The Templates folder may not exist yet.
if let Some(folder) = &pick.folder {
let _ = std::fs::create_dir_all(folder);
}
file_dialog(pick).save_file().map(|p| p.to_string_lossy().to_string())
})),
pick_open: Some(Box::new(move |pick: &FilePick| pick_now(PickRequest::Open(pick.clone()), &p1).into_iter().next())),
pick_open_multi: Some(Box::new(move || pick_now(PickRequest::OpenMany, &p2))),
pick_save: Some(Box::new(move |pick: &FilePick| pick_now(PickRequest::Save(pick.clone()), &p3).into_iter().next())),
// Windows dialogs run the window's events while they are open; Linux's don't, and macOS
// ones re-enter the window's event handler (#867).
start_pick: cfg!(unix).then(|| Box::new(move |request: PickRequest| start_pick(request, &p5)) as vectorcraft_ui_egui::picks::StartPick),
read: Some(Box::new(|p: &str| std::fs::read(p).map_err(|e| e.to_string()))),
write: Some(Box::new(write_file)),
// Background Save and Export write from a worker thread.
@@ -260,7 +333,7 @@ fn services() -> Services {
reveal: Some(Box::new(reveal)),
// Links panel: Edit Original; Package: Show Package. Relink to Folder and Package pick folders.
open_file: Some(Box::new(open_file)),
pick_folder: Some(Box::new(|| rfd::FileDialog::new().pick_folder().map(|p| p.to_string_lossy().to_string()))),
pick_folder: Some(Box::new(move || pick_now(PickRequest::Folder, &p4).into_iter().next())),
// File → Print: the system's printers and print queue.
print: Some(Box::new(printing::SystemPrint)),
..Default::default()
@@ -296,6 +369,18 @@ fn app_icon() -> egui::IconData {
eframe::icon_data::from_png_bytes(png).unwrap_or_default()
}
/// Windows shows a window's big icon (`ICON_BIG`) in the taskbar and Alt+Tab; eframe sets only the
/// small one (the title bar's), so the taskbar showed a generic icon. Set the big one too.
#[cfg(windows)]
fn set_taskbar_icon(w: &winit::window::Window) {
use winit::platform::windows::WindowExtWindows as _;
let icon = app_icon();
// An icon that can't be made leaves the generic one: nothing else depends on it.
if let Ok(i) = winit::window::Icon::from_rgba(icon.rgba, icon.width, icon.height) {
w.set_taskbar_icon(Some(i));
}
}
/// "name (backend, kind)" of the adapter the window renders with, for Help › About and bug reports.
#[cfg(feature = "wgpu")]
fn adapter_summary(info: &eframe::wgpu::AdapterInfo) -> String {
@@ -310,13 +395,27 @@ fn main() -> std::process::ExitCode {
// First, so every start-up warning is recorded (`logging`).
let logger = logging::install();
vectorcraft_ui_egui::i18n::detect_system_lang_in_background();
// Before the first font scan (the app's start): the fonts font services load (#579).
#[cfg(all(windows, not(target_vendor = "win7")))]
system_fonts::install();
#[cfg(target_os = "macos")]
mac_fonts::install();
// VectorCraft's own Fonts folder, which text.addFontFiles copies fonts into.
prefs_dir::install_fonts();
let mut control_port: Option<u16> = std::env::var("VECTORCRAFT_CONTROL_PORT").ok().and_then(|p| p.parse().ok());
let root_env = |name: &str| std::env::var_os(name).filter(|v| !v.is_empty()).map(std::path::PathBuf::from);
let mut read_root = root_env("VECTORCRAFT_AUTOMATION_READ_ROOT");
let mut write_root = root_env("VECTORCRAFT_AUTOMATION_WRITE_ROOT");
let mut files = Vec::new();
let mut in_window_menus = std::env::var_os("VECTORCRAFT_IN_WINDOW_MENUS").is_some_and(|v| !v.is_empty() && v != "0");
let mut args = std::env::args().skip(1);
while let Some(a) = args.next() {
match a.as_str() {
"--control" => control_port = args.next().and_then(|p| p.parse().ok()),
"--automation-read-root" => read_root = args.next().map(std::path::PathBuf::from),
"--automation-write-root" => write_root = args.next().map(std::path::PathBuf::from),
_ if a.starts_with("--automation-read-root=") => read_root = a.split_once('=').map(|(_, d)| d.into()),
_ if a.starts_with("--automation-write-root=") => write_root = a.split_once('=').map(|(_, d)| d.into()),
"--in-window-menus" => in_window_menus = true,
"--version" => {
println!("vectorcraft {}", env!("CARGO_PKG_VERSION"));
@@ -339,12 +438,43 @@ fn main() -> std::process::ExitCode {
None => logger.no_file(),
}
}
// The roots confine the control channel: a bad one keeps the app from starting rather than
// leaving agents unconfined. Without a control port there is nothing to confine.
let roots = if control_port.is_none() {
if read_root.is_some() || write_root.is_some() {
log::warn!("--automation-read-root and --automation-write-root confine the control channel: ignored without --control");
}
None
} else {
match AutomationRoots::new(read_root.as_deref(), write_root.as_deref()) {
Ok(roots) => roots,
Err(e) => {
log::error!("{e}");
eprintln!("vectorcraft: {e}");
return std::process::ExitCode::FAILURE;
}
}
};
let saved = read_prefs();
let saved_window = saved.as_ref().and_then(|ui| ui.window);
#[cfg(feature = "wgpu")]
let gpu_pref = saved.as_ref().and_then(|ui| ui.engine_prefs.get("gpuPreference")).and_then(serde_json::Value::as_str);
#[cfg(feature = "wgpu")]
let power = gpu::power_preference(gpu_pref, eframe::wgpu::PowerPreference::from_env());
let power_env = eframe::wgpu::PowerPreference::from_env();
#[cfg(feature = "wgpu")]
let power = gpu::power_preference(gpu_pref, power_env);
// Automatic draws on the GPU that drives the (primary) display: a GPU without a monitor reset
// its driver and took every monitor down (pdfcraft#378). Logged first: the first question in
// every black-window report.
#[cfg(feature = "wgpu")]
let displays = gpu::preferred_displays(gpu_pref, power_env);
#[cfg(feature = "wgpu")]
if gpu::automatic(gpu_pref, power_env) {
let listed: Vec<String> = displays.iter().map(ToString::to_string).collect();
log::info!("display GPUs (PCI vendor:device): {}", if listed.is_empty() { "unknown".to_string() } else { listed.join(", ") });
} else {
log::info!("graphics processor chosen by the user ({power:?}): which GPU drives the display isn't considered");
}
#[cfg(feature = "wgpu")]
let startup = std::sync::Arc::new(gpu::Startup::default());
let options = eframe::NativeOptions {
@@ -371,7 +501,13 @@ fn main() -> std::process::ExitCode {
options.wgpu_options.surface = eframe::egui_wgpu::SurfaceConfig::LOW_LATENCY;
// Only adapters that can show the window, in the order `gpu` gives (#306, #502).
if let eframe::egui_wgpu::WgpuSetup::CreateNew(create) = &mut options.wgpu_options.wgpu_setup {
create.native_adapter_selector = Some(gpu::selector(power, startup.clone()));
create.native_adapter_selector = Some(gpu::selector(power, displays, startup.clone()));
// Nothing draws or dispatches indirectly, so wgpu's check of indirect arguments only
// costs a compute shader at start-up, one some drivers can't compile (OCLP-patched
// Metal on an Iris Pro, #651). `WGPU_VALIDATION_INDIRECT_CALL=1` turns it back on.
create.instance_descriptor.flags =
(eframe::wgpu::InstanceFlags::from_build_config() - eframe::wgpu::InstanceFlags::VALIDATION_INDIRECT_CALL).with_env();
create.instance_descriptor.backends = gpu::backends(create.instance_descriptor.backends, std::env::var_os("WGPU_BACKEND").is_some());
}
options
};
@@ -388,17 +524,25 @@ fn main() -> std::process::ExitCode {
"VectorCraft",
options,
Box::new(move |cc| {
let mut app = VectorcraftApp::new(Session::new(), services());
let mut app = VectorcraftApp::new(Session::new(), services(cc.winit_window().cloned()));
load_prefs(&mut app, saved);
// Fit the window to its monitor, or put it back where it was (still hidden).
if let Some(w) = cc.winit_window() {
app.ui.window = Some(window::restore(w, saved_window));
#[cfg(windows)]
set_taskbar_icon(w);
}
// User Defined swatch and graphic style libraries live next to the preferences.
let swatches = prefs_path().and_then(|p| Some(p.parent()?.join("Swatches").to_string_lossy().to_string()));
app.session.swatch_libraries.set_user_dir(swatches);
let styles = prefs_path().and_then(|p| Some(p.parent()?.join("Graphic Styles").to_string_lossy().to_string()));
app.session.style_libraries.set_user_dir(styles);
// So do the Libraries panel's libraries; runs without preferences (agents' test
// runs) keep theirs for the session only, never touching the user's.
if prefs_enabled() {
let libraries = prefs_path().and_then(|p| Some(p.parent()?.join("Libraries").to_string_lossy().to_string()));
app.session.libraries.set_dir(libraries);
}
// Data Recovery copies live next to the preferences too (none for runs without
// preferences, such as agents' test runs, unless the recoveryFolder preference is set).
if std::env::var_os("VECTORCRAFT_NO_PREFS").is_none() {
@@ -426,7 +570,13 @@ fn main() -> std::process::ExitCode {
app.custom_titlebar = CUSTOM_TITLEBAR;
if let Some(port) = control_port {
let rx = control_server::start(port, cc.egui_ctx.clone());
app = app.with_control(rx);
app = app.with_control(rx).with_automation_roots(roots.clone());
if let Some(roots) = &roots {
// Everywhere the app doesn't say whose work it is (worker threads), the
// roots hold: unconfined is only what the person at the keyboard does.
file_access::confine_process(roots.clone());
log::info!("control channel confined to the automation roots: read {:?}, write {:?}", roots.read_root(), roots.write_root());
}
}
#[cfg(target_os = "macos")]
{
@@ -438,8 +588,8 @@ fn main() -> std::process::ExitCode {
}
#[cfg(not(target_os = "macos"))]
let _ = in_window_menus;
open_files(&mut app, files);
Ok(Box::new(App { app, graphics_loss, graphics_lost: false }))
file_access::unconfined(|| open_files(&mut app, files));
Ok(Box::new(App { app, graphics_loss, graphics_lost: false, frames: 0 }))
}),
)
});
@@ -471,13 +621,14 @@ mod tests {
.collect()
}
/// Finder offers the app for every file File › Open reads (#295, #354), takes over no other
/// app's files, and hands them to the app rather than to AppKit's document machinery.
/// Finder offers the app for every file File › Open reads (#295, #354) but Photoshop documents
/// (`UNASSOCIATED_EXTS`), takes over no other app's files, and hands them to the app rather than
/// to AppKit's document machinery.
#[test]
fn the_macos_bundle_opens_every_readable_format() {
let plist = include_str!("../../../packaging/macos/Info.plist.in");
let declared = plist_extensions(plist);
for e in fileio::OPEN_EXTS {
for e in fileio::OPEN_EXTS.iter().filter(|e| !fileio::UNASSOCIATED_EXTS.contains(e)) {
assert!(declared.contains(e), "Info.plist.in doesn't declare .{e}");
}
for e in &declared {
+45
View File
@@ -0,0 +1,45 @@
//! Where VectorCraft keeps its settings, `ui.json`, and next to it folders of the user's own
//! (Swatches, Graphic Styles, Fonts, Data Recovery, logs). The desktop app and `vectorcraft-cli`
//! (which shares this file) read the same Fonts folder.
use std::path::PathBuf;
/// The settings file `ui.json` of the app `name`: in a folder named `name` in ~/Library/Application
/// Support (macOS) or %APPDATA% (Windows), or `lower` in $XDG_CONFIG_HOME or ~/.config (Linux and
/// BSD).
pub fn prefs_path_for(name: &str, lower: &str) -> Option<PathBuf> {
let base = if cfg!(target_os = "macos") {
std::env::var_os("HOME").map(|h| std::path::PathBuf::from(h).join("Library/Application Support").join(name))
} else if cfg!(windows) {
std::env::var_os("APPDATA").map(|a| std::path::PathBuf::from(a).join(name))
} else {
std::env::var_os("XDG_CONFIG_HOME")
.map(std::path::PathBuf::from)
.or_else(|| std::env::var_os("HOME").map(|h| std::path::PathBuf::from(h).join(".config")))
.map(|c| c.join(lower))
};
base.map(|b| b.join("ui.json"))
}
/// Have the font scans read VectorCraft's own Fonts folder, next to the settings, which
/// `text.addFontFiles` copies font files into. The folder is set whether or not
/// `VECTORCRAFT_NO_PREFS` is set, as the Swatches and Graphic Styles folders are.
pub fn install_fonts() {
if let Some(dir) = prefs_path_for("VectorCraft", "vectorcraft").and_then(|p| Some(p.parent()?.join("Fonts"))) {
vectorcraft_text::set_app_font_dir(dir);
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn the_font_scans_read_the_fonts_folder_next_to_the_settings() {
install_fonts();
let fonts = prefs_path_for("VectorCraft", "vectorcraft").and_then(|p| Some(p.parent()?.join("Fonts")));
assert!(fonts.is_some(), "a home folder to keep the settings in");
assert_eq!(vectorcraft_text::app_font_dir().map(std::path::Path::to_path_buf), fonts);
assert!(vectorcraft_text::system_font_dirs().contains(&fonts.unwrap_or_default()));
}
}
+92
View File
@@ -0,0 +1,92 @@
//! Windows: the font files in DirectWrite's system font collection, scanned with the font folders
//! (`vectorcraft_text::set_platform_font_files`). The desktop app and `vectorcraft-cli` (exports,
//! MCP) both install it; the CLI shares this file.
//!
//! Font services such as Adobe Fonts load their fonts with GDI at run time, from files in their
//! own folders, without installing them: the font folders and the registry don't list them. Since
//! Windows 10 (version 1607) DirectWrite's system font collection holds them too
//! (<https://learn.microsoft.com/windows/win32/directwrite/what-s-new-in-directwrite-for-windows-8-consumer-preview>,
//! "Support for Adobe Typekit and other font-service clients"), so VectorCraft lists them as other
//! apps do, reading the files in place (#579).
//!
//! DirectWrite is COM, which has no safe API, hence the scoped `unsafe_code` allowance.
#![allow(unsafe_code)]
use std::collections::BTreeSet;
use windows::Win32::Graphics::DirectWrite::{
DWRITE_FACTORY_TYPE_SHARED, DWriteCreateFactory, IDWriteFactory3, IDWriteFontSet, IDWriteLocalFontFileLoader,
};
use windows::core::Interface;
/// The most fonts read from the collection (a system has a few thousand).
const MAX_FONTS: u32 = 1 << 16;
/// The longest file path taken, in UTF-16 units (Windows' own limit).
const MAX_PATH: u32 = 32_767;
/// Have the font scans read the font files DirectWrite lists.
pub fn install() {
vectorcraft_text::set_platform_font_files(font_files);
}
/// The local files of the fonts in DirectWrite's system font collection as it is now (fonts
/// loaded since the last call included). None before Windows 10, or when DirectWrite fails: the
/// font folders and the registry still list the installed fonts.
fn font_files() -> Vec<String> {
match collection_files() {
Ok(files) => files.into_iter().collect(),
Err(e) => {
log::debug!("DirectWrite's system fonts aren't listed: {e}");
Vec::new()
}
}
}
fn collection_files() -> windows::core::Result<BTreeSet<String>> {
// SAFETY: plain DirectWrite calls on interfaces it returned, each checked for failure; the
// collection is asked to check for fonts loaded since the factory last looked.
let set = unsafe {
let factory: IDWriteFactory3 = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED)?;
let mut collection = None;
factory.GetSystemFontCollection(false, &mut collection, true)?;
let Some(collection) = collection else { return Ok(BTreeSet::new()) };
collection.GetFontSet()?
};
// SAFETY: a count of the set's fonts.
let count = unsafe { set.GetFontCount() }.min(MAX_FONTS);
// Faces of one file (a collection's, a variable font's instances) name it once.
Ok((0..count).filter_map(|i| local_path(&set, i)).collect())
}
/// The path of the file holding font `i` of `set`, when it is a local file (not a downloadable
/// font, nor one in memory).
fn local_path(set: &IDWriteFontSet, i: u32) -> Option<String> {
// SAFETY: `i` is below the set's count; the key DirectWrite hands back stays valid while
// `file` (which owns it) lives, and is passed back with its own size; the path buffer is
// sized from DirectWrite's answer plus the terminating NUL.
unsafe {
let file = set.GetFontFaceReference(i).ok()?.GetFontFile().ok()?;
let loader: IDWriteLocalFontFileLoader = file.GetLoader().ok()?.cast().ok()?;
let (mut key, mut size) = (std::ptr::null_mut(), 0u32);
file.GetReferenceKey(&mut key, &mut size).ok()?;
let len = loader.GetFilePathLengthFromKey(key, size).ok()?;
if len == 0 || len > MAX_PATH {
return None;
}
let mut path = vec![0u16; len as usize + 1];
loader.GetFilePathFromKey(key, size, &mut path).ok()?;
Some(String::from_utf16_lossy(path.get(..len as usize)?))
}
}
#[cfg(test)]
mod tests {
/// DirectWrite lists the installed fonts, by their files' full paths.
#[test]
fn directwrite_lists_the_installed_font_files() {
let files = super::font_files();
assert!(files.iter().all(|f| std::path::Path::new(f).is_absolute()), "{:?}", files.first());
let fonts = std::path::Path::new(&std::env::var("WINDIR").unwrap()).join("Fonts").to_string_lossy().to_lowercase();
assert!(files.iter().any(|f| f.to_lowercase().starts_with(&fonts)), "{} files, {:?}", files.len(), files.first());
}
}
+507 -55
View File
@@ -2,49 +2,49 @@
"schema": 1,
"repo": "storytold/vectorcraft",
"branch": "main",
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"head_date": "2026-10-08T00:36:16Z",
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"head": "866ea5878a7f6db7dd3d6b1287f9a9bb3a241c33",
"head_date": "2026-10-10T00:04:42Z",
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"unattributed_commits": 0,
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@@ -102,14 +102,14 @@
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@@ -128,14 +128,14 @@
"login": "fahrim",
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@@ -258,14 +258,14 @@
"login": "Haven-King",
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@@ -297,14 +297,430 @@
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"binary_added": 0,
"binary_deleted": 0,
"first_commit": "2026-10-09T13:09:34Z",
"last_commit": "2026-10-09T14:18:54Z"
},
{
"login": "haranishi",
"people_entry": false,
"github_name": null,
"prs": 1,
"commits": 1,
"lines_added": 571,
"lines_deleted": 7,
"binary_added": 0,
"binary_deleted": 0,
"first_commit": "2026-10-09T17:53:07Z",
"last_commit": "2026-10-09T17:53:07Z"
},
{
"login": "Messhias",
"people_entry": false,
"github_name": null,
"prs": 1,
"commits": 3,
"lines_added": 268,
"lines_deleted": 27,
"binary_added": 0,
"binary_deleted": 0,
"first_commit": "2026-10-09T19:00:03Z",
"last_commit": "2026-10-09T19:26:55Z"
},
{
"login": "rschuerer",
"people_entry": false,
"github_name": null,
"prs": 1,
"commits": 1,
"lines_added": 450,
"lines_deleted": 35,
"binary_added": 0,
"binary_deleted": 0,
"first_commit": "2026-10-09T23:08:33Z",
"last_commit": "2026-10-09T23:08:33Z"
},
{
"login": "dylanmtaylor",
"people_entry": false,
"github_name": null,
"prs": 1,
"commits": 1,
"lines_added": 34,
"lines_deleted": 34,
"binary_added": 0,
"binary_deleted": 0,
"first_commit": "2026-10-10T00:04:42Z",
"last_commit": "2026-10-10T00:04:42Z"
},
{
"login": "llduyll10",
"people_entry": false,
"github_name": null,
"prs": 1,
"commits": 0,
"lines_added": 0,
"lines_deleted": 0,
"binary_added": 0,
"binary_deleted": 0,
"first_commit": null,
"last_commit": null
},
{
"login": "visuarte",
"people_entry": false,
"github_name": null,
"prs": 1,
"commits": 0,
"lines_added": 0,
"lines_deleted": 0,
"binary_added": 0,
"binary_deleted": 0,
"first_commit": null,
"last_commit": null
}
],
"models": [
@@ -313,36 +729,72 @@
"company": "Anthropic",
"model": "Claude Opus",
"version": "5.5",
"commits": 567,
"lines_added": 382239,
"lines_deleted": 67174
"commits": 787,
"lines_added": 439476,
"lines_deleted": 75146
},
{
"id": "anthropic/claude-sonnet/5.5",
"company": "Anthropic",
"model": "Claude Sonnet",
"version": "5.5",
"commits": 6,
"lines_added": 660,
"lines_deleted": 34
},
{
"id": "anthropic/claude-opus/4.8",
"company": "Anthropic",
"model": "Claude Opus",
"version": "4.8",
"commits": 3,
"lines_added": 1672,
"lines_deleted": 42
"commits": 22,
"lines_added": 7688,
"lines_deleted": 196
},
{
"id": "anthropic/claude-fable/5.1",
"company": "Anthropic",
"model": "Claude Fable",
"version": "5.1",
"commits": 9,
"lines_added": 8008,
"lines_deleted": 2754
},
{
"id": "anthropic/claude-opus/4.8",
"company": "Anthropic",
"model": "Claude Opus",
"version": "4.8",
"commits": 4,
"lines_added": 1729,
"lines_deleted": 44
},
{
"id": "openai/codex",
"company": "OpenAI",
"model": "Codex",
"version": "",
"commits": 3,
"lines_added": 448,
"lines_deleted": 120
},
{
"id": "anysphere/cursor",
"company": "Anysphere",
"model": "Cursor",
"version": "",
"commits": 2,
"lines_added": 63,
"lines_deleted": 25
},
{
"id": "anthropic/claude",
"company": "Anthropic",
"model": "Claude",
"version": "",
"commits": 1,
"lines_added": 6809,
"lines_deleted": 2627
"lines_added": 55,
"lines_deleted": 4
},
{
"id": "anthropic/claude-opus/4.7",
"company": "Anthropic",
"model": "Claude Opus",
"version": "4.7",
"commits": 1,
"lines_added": 94,
"lines_deleted": 12
}
]
}
+33
View File
@@ -25,3 +25,36 @@ sync_github_name = false
[people.callmeBalloch]
real_name = "Riccardo Balloch"
sync_github_name = false
[people.crqch]
sync_github_name = true
[people.mo0kid]
sync_github_name = true
[people.omd0]
sync_github_name = true
[people.dotCooCoo]
real_name = "Robert Lee"
sync_github_name = true
[people.AutoHenry]
real_name = "Hal Goff"
display_name = "Hal Goff, HG Studio"
sync_github_name = false
[people.hamada147]
real_name = "Ahmed Moussa"
display_name = "Ahmed Moussa"
sync_github_name = true
[people.vbasky]
real_name = "Vikram Bhaskaran"
display_name = "Vikram Bhaskaran"
sync_github_name = false
[people.Messhias]
real_name = "Fabio William Conceição"
display_name = "Messhias"
sync_github_name = false
+23
View File
@@ -0,0 +1,23 @@
[package]
name = "vectorcraft-affinity"
description = "Bounded reader for native Affinity documents: archive, object stream and document model"
version.workspace = true
edition.workspace = true
license.workspace = true
rust-version.workspace = true
[lints]
workspace = true
[features]
# Synthetic-container builders for tests and fuzz seeds; not an Affinity exporter.
synth = []
[dependencies]
crc32fast = { workspace = true }
flate2 = { workspace = true }
image = { workspace = true }
ruzstd = "0.9"
[dev-dependencies]
proptest = { workspace = true }
+146
View File
@@ -0,0 +1,146 @@
# vectorcraft-affinity
An independent, bounded Rust reader for native Affinity documents: `.af` from Affinity 3 and
`.afdesign`, `.afphoto` and `.afpub` from Affinity 1 and 2 (container versions 8 to 12). It reads
the archive, the tagged object stream in `doc.dat` and the part of the document model listed below,
and hands the engine a document in pixels with every transform composed. It does not write
Affinity files.
## What is imported
| Affinity | VectorCraft |
|---|---|
| Pages, Publisher spreads (one or two pages) | artboards, spreads side by side |
| Artboards (legacy `ABEn` or Affinity 3 `phrp`/`aprp`), with name, paint and any transform | artboards plus a clip group with the actual vector outline, background and stroke |
| Layers (`Scop`), groups (`Grup`), pass-through or isolated | layers and sublayers, groups |
| Curves (`PCrv`): cubic subpaths, closed flags, live corners (`CnrD`) | paths (multi-subpath curves fill even-odd) |
| Rectangles with corner radii (relative or absolute), ellipses, polygons (smooth too), stars, square stars, pies, triangles, trapezoids | paths |
| Compound shapes (`Comp`, add and subtract) | one even-odd path |
| A shape or curve with children clips them | clip group whose clipping path keeps its fill (behind) and stroke (over) |
| Vector masks (`AdCh` curves and shapes) | clip group |
| Pixel masks (`MRst`, attached or as a layer in a group) | opacity mask |
| Solid fills: RGBA, HSLA, CMYK, grey, Lab (D50) | fill appearance (alpha as fill opacity) |
| Linear, elliptical and radial gradients with Affinity's midpoint bias | gradients (the bias as the midpoint where the blend is half way) |
| Strokes: weight, scale with object, dash pattern and phase, alignment, miter limit, behind the fill | stroke appearance |
| Fill layers (`FRst`) | filled rectangles |
| Artistic and frame text: Unicode scalar-indexed runs, stored fallback font, family/weight/style, boolean OpenType features, all caps, size, tracking, fixed leading, colour, paragraph alignment, first baseline | point type and area type |
| Placed images (`ImgN`): the original JPEG/PNG embedded in the file | embedded images |
| Pixel layers (`Rstr`): RGBA 8/16-bit and CMYK 8-bit tiles, cropped to their content; source-backed RGBA8 JPEG/PNG tiles with matching dimensions and zero origin | embedded PNG images |
| Embedded documents and symbols (`EmbN`) | the picture Affinity cached of them |
| Opacity, visibility, lock, names, the blend modes VectorCraft has | the same |
Everything else is reported in the import warnings, one line per kind with a count, never
dropped silently: layer effects, adjustment layers and live filters, brush and pressure strokes,
transparency gradients, fill opacity, bitmap fills, master pages, conical gradients (as radial),
special shapes (cloud, heart, cog, callouts, arrows…, imported as their bounding ellipse), corner
types other than round, stars with rounded points, several fills or strokes on one object (the
active one is used), outlined or scaled text, text fields such as page numbers, frames with
columns or a curved outline, paragraph indents/spacing, mixed paragraph alignments, unsupported font selectors, grey/Lab/32-bit pixels, CMYK pixels (converted to RGB without the
document's profile) and Affinity-only blend modes (Add, Linear Light… as Normal).
When the native document can't be read at all, the engine opens the embedded PNG preview instead,
with a warning that names the reason; that preview can't be placed, used as a template or mined
for swatches and styles. Save never writes back over the Affinity file.
## Provenance and clean-room
Affinity has no published file-format specification, so this reader is built only from a public
description of the format and from public files, never from Affinity itself. This is how the sibling app PhotoCraft already treats formats that
are only partly documented:
its PSD reader fills the gaps in Adobe's specification from the MIT-licensed psd-tools and
ag-psd, and its camera raw decoder recovered Nikon's compression tables by black-box analysis
of CC0 sample files.
* **No Affinity software.** Affinity was never downloaded, installed, run, scripted, screenshotted or
disassembled for this work, and nothing from an Affinity installation (program code, resources,
presets, fonts, colour profiles) was read. No file was made with Affinity for it: every sample
is a document its author published.
* **A public, permissively licensed description.** The container and object-stream layout was
learned from [VMDevCpp/afread](https://github.com/VMDevCpp/afread) (MIT, at
`04b672334a43e3e37ded6b5ffc57af231d589774`, written for container versions 7–11) and re-described
in our own words before this Rust code was written; no code was translated. No GPL/AGPL code (such
as Inkscape's Affinity extension) was read.
* **Every structure checked against public files.** afread doesn't say how its author learned the
format, so nothing here rests on it alone: each structure the reader relies on is confirmed by
the public documents. Every archive entry carries a CRC-32 that must match, and every field in
the object stream names its own type, so a misread layout fails loudly instead of producing
plausible wrong data.
* **Meaning fitted to Affinity's own pictures.** What shapes, paints, text and pixel data mean was
worked out by comparing our render with the thumbnail every Affinity document embeds (Affinity's
render of itself), on 176 public documents saved by Affinity 1.x, 2.x and 3.0/3.1 on Windows,
macOS and iPad. The collection has since grown to 189 distinct documents, and the reader opens
all of them. Most are published under CC0, MIT, BSD, Apache-2.0 or CC BY (-SA); the others
(no licence stated, or GPL or non-commercial terms) were only opened locally to compare
pictures, never committed or redistributed. The corpus test keeps the comparison for the pinned
files, which are CC0, MIT or Apache-2.0 only.
* **Nothing of Affinity's is in this repository**: no program code, assets or documents. The test
files are fetched at pinned commits and sha256-verified, never committed.
* **Read-only.** Nothing is written in Affinity's format; export waits until someone can check
written files in Affinity itself.
The reader also has an independent copy in PhotoCraft's `photocraft-affinity`.
## Validation
* Unit tests on synthetic containers built by the `synth` feature (stored, zlib and zstd entries,
checksums, budgets, cycles, hostile streams, every truncation) and property tests of random
mutations.
* `cargo xtask corpus --affinity` fetches 51 public CC0/MIT/Apache-2.0 documents at pinned
commits, SHA-256 verified against `xtask/affinity-corpus.sha256`, with upstream license notices.
Of these, 33 are current `.af`: four CC0 vector illustrations and 28 original Affinity 3.2.3
feature probes plus one separately identified derived regression input from
[SethRobinson/Patchy](https://github.com/SethRobinson/Patchy). Only document data and provenance
notices were inspected, never that project's importer or authoring scripts.
* `tests/real_files.rs` parses every file and freezes the modeled features of all 33 current
`.af` files. Native raster tests compare decoded pixels with independent embedded images;
text tests assert Unicode run boundaries, fallback fonts and feature retention.
* `engine/tests/affinity_corpus.rs` requires editable native import, exact `.vectorcraft`
save/reload, and SVG/PDF/PSD export of every board in all 33 current files. It checks SVG/PDF
dimensions and reimport, and independently decodes PSD merged pixels using the published
specification. These are VectorCraft consistency checks, not independent Affinity PSD oracles.
Saved-thumbnail comparisons cover the existing 22 documents plus nine new representative
fixtures, checking every board; unsupported effects and text layout are not claimed visually
faithful. The Affinity corpus workflow requires the files, so missing fixtures cannot silently
pass CI. Run locally with `AFFINITY_CORPUS_REQUIRED=1` for the same strict gate.
* Synthetic engine regressions cover nested, rotated and curved artboards, negative origins,
multiple spreads and resolution conversion, alongside text recovery and native save/export.
* `engine/tests/import_fuzz.rs` mutates a synthetic native document's stream and archive and checks
that whatever opens also renders and exports; `fuzz/` has `cargo-fuzz` targets for the whole
reader (`container`) and the object stream (`stream`):
```sh
cd crates/affinity
cargo +nightly fuzz run stream -- -max_total_time=600
```
The source audit, licensing decisions and remaining complex-document/font cases are recorded in
[affinity-validation.md](../../docs/affinity-validation.md). Reopening VectorCraft's exports in
Affinity remains an independent validation step that hasn't been done.
What has not been verified: files from Affinity builds or platforms outside the public set, files
written by other applications, rotated or skewed images against Affinity's render, mask polarity
against a render with and without the mask, and anything listed as a warning above. The `synth`
builders write only what this reader accepts; Affinity has never opened their output, so they are
test fixtures, not an exporter.
## Safety limits
Every size is checked before it is allocated: 256 MiB per archive entry and 1 GiB per import by
default (`Limits`), a 64 MiB zstd window, 4096 saved revisions, array lengths no longer than the
bytes left, 16 777 216 decoded values per document stream (fields and array elements together, counted before
anything is allocated: a value takes about 40 bytes in memory however few it took in the file; the largest of
those 189 public documents uses 3.3 million), 384 levels of object nesting, 128 levels of layers, 500 000 layers, four million curve
nodes per curve; compound outlines also cap recursion at 128 levels, operand visits at 100 000
and cumulative geometry work at four million, rejecting cycles and partial results on limits.
Pie sweeps normalize finite angles in constant time. Pixel layers are limited to 64 megapixels
(cropped to their content first); gradients to 1024 stops. Text collection is bounded to a
million characters per node before allocation, with a cumulative 16 MiB budget for owned font
names, features and gradient stops. Exhaustion warns and uses default attributes for remaining
text, preserving its characters.
Every archive entry's CRC-32 and size must match. Malformed input returns an `Error`; the
crate has no panics outside tests.
## Privacy
Affinity documents can hold the folder they were saved in, user names, original image paths and
XMP metadata. This reader never imports those fields.
+5
View File
@@ -0,0 +1,5 @@
/target
/corpus
/artifacts
/coverage
/Cargo.lock
+29
View File
@@ -0,0 +1,29 @@
[package]
name = "vectorcraft-affinity-fuzz"
version = "0.0.0"
edition = "2024"
publish = false
[package.metadata]
cargo-fuzz = true
[dependencies]
libfuzzer-sys = "0.4"
vectorcraft-affinity = { path = "..", features = ["synth"] }
[[bin]]
name = "container"
path = "fuzz_targets/container.rs"
test = false
doc = false
bench = false
[[bin]]
name = "stream"
path = "fuzz_targets/stream.rs"
test = false
doc = false
bench = false
[workspace]
members = ["."]
@@ -0,0 +1,10 @@
#![no_main]
use libfuzzer_sys::fuzz_target;
// The whole native reader (archive, object stream, model) and the preview, on arbitrary bytes.
fuzz_target!(|bytes: &[u8]| {
let _ = vectorcraft_affinity::container::header(bytes);
let _ = vectorcraft_affinity::preview(bytes);
let _ = vectorcraft_affinity::read(bytes, vectorcraft_affinity::Limits { max_entry: 16 << 20, max_total: 64 << 20 });
});
@@ -0,0 +1,11 @@
#![no_main]
use libfuzzer_sys::fuzz_target;
// The doc.dat object stream and the model built from it, wrapped in a stored archive entry so
// mutations reach the tagged grammar instead of the archive's checksum.
fuzz_target!(|stream: &[u8]| {
let _ = vectorcraft_affinity::stream::parse(stream);
let file = vectorcraft_affinity::synth::container(&[("doc.dat", stream, vectorcraft_affinity::synth::Method::Stored)], None);
let _ = vectorcraft_affinity::read(&file, vectorcraft_affinity::Limits { max_entry: 16 << 20, max_total: 64 << 20 });
});
+105
View File
@@ -0,0 +1,105 @@
//! Typed reads of [`Stream`] objects. Every accessor returns `None` when a field is missing or has
//! another type, so the document mapping treats odd data as absent rather than failing.
use crate::stream::{ObjId, Object, Stream, Tag, Value};
impl Stream {
pub fn object(&self, id: ObjId) -> Option<&Object> {
self.objects.get(id)
}
pub fn field(&self, id: ObjId, tag: &[u8; 4]) -> Option<&Value> {
self.object(id)?.get(Tag::of(tag))
}
pub fn class(&self, id: ObjId) -> Option<Tag> {
self.object(id).map(|o| o.class)
}
pub fn is(&self, id: ObjId, class: &[u8; 4]) -> bool {
self.class(id) == Some(Tag::of(class))
}
/// A child object (shared, linked or inline); `None` for null or missing.
pub fn obj(&self, id: ObjId, tag: &[u8; 4]) -> Option<ObjId> {
match self.field(id, tag)? {
Value::Obj(o) => *o,
_ => None,
}
}
/// An array of objects (nulls skipped).
pub fn objs(&self, id: ObjId, tag: &[u8; 4]) -> Vec<ObjId> {
match self.field(id, tag) {
Some(Value::Array(a)) => a.iter().filter_map(|v| if let Value::Obj(Some(o)) = v { Some(*o) } else { None }).collect(),
_ => Vec::new(),
}
}
pub fn f64(&self, id: ObjId, tag: &[u8; 4]) -> Option<f64> {
match self.field(id, tag)? {
Value::Float(f) if f.is_finite() => Some(*f),
_ => None,
}
}
pub fn int(&self, id: ObjId, tag: &[u8; 4]) -> Option<i64> {
match self.field(id, tag)? {
Value::Int(i) => Some(*i),
Value::UInt(u) => i64::try_from(*u).ok(),
_ => None,
}
}
pub fn bool(&self, id: ObjId, tag: &[u8; 4]) -> Option<bool> {
match self.field(id, tag)? {
Value::Bool(b) => Some(*b),
_ => None,
}
}
pub fn str(&self, id: ObjId, tag: &[u8; 4]) -> Option<&str> {
match self.field(id, tag)? {
Value::Str(s) => Some(s),
_ => None,
}
}
pub fn enumeration(&self, id: ObjId, tag: &[u8; 4]) -> Option<(u16, u16)> {
match self.field(id, tag)? {
Value::Enum { id, version } => Some((*id, *version)),
_ => None,
}
}
/// A fixed vector of `N` finite floats (points, rectangles, transforms).
pub fn floats<const N: usize>(&self, id: ObjId, tag: &[u8; 4]) -> Option<[f64; N]> {
match self.field(id, tag)? {
Value::Floats(v) if v.len() == N && v.iter().all(|f| f.is_finite()) => {
let mut a = [0.0; N];
a.copy_from_slice(v);
Some(a)
}
_ => None,
}
}
pub fn bytes(&self, id: ObjId, tag: &[u8; 4]) -> Option<&[u8]> {
match self.field(id, tag)? {
Value::Bytes(b) | Value::Blob(b) => Some(b),
_ => None,
}
}
pub fn entry(&self, id: ObjId, tag: &[u8; 4]) -> Option<&str> {
match self.field(id, tag)? {
Value::Entry(s) => Some(s),
_ => None,
}
}
/// Untagged fields of a positional object, in order.
pub fn positional(&self, id: ObjId) -> impl Iterator<Item = &Value> {
self.object(id).into_iter().flat_map(|o| o.fields.iter().map(|(_, v)| v))
}
}
+371
View File
@@ -0,0 +1,371 @@
//! The Affinity archive: header, the chain of file allocation tables (one per save) and
//! bounded, CRC-checked extraction of named entries such as `doc.dat` and raster tiles.
use std::collections::{HashMap, HashSet};
use std::io::Read;
use crate::Error;
pub const MAGIC: &[u8; 4] = b"\x00\xffKA";
/// Oldest and newest container versions seen in real documents (Affinity 1.x writes 8,
/// Affinity 3 writes 12). Version 7 is described by afread but no sample exists.
pub const VERSIONS: std::ops::RangeInclusive<u16> = 8..=12;
/// `Prsn` (stored byte-reversed): documents. Asset, brush and style libraries share the magic.
const DOCUMENT_KIND: &[u8; 4] = b"nsrP";
/// A save appends one table; real files have one to a few hundred.
const MAX_TABLES: usize = 4096;
/// zstd window ceiling: real documents use a few MiB; this stops a header from reserving gigabytes.
const MAX_ZSTD_WINDOW: u64 = 64 << 20;
/// Decompression budget for one import. Every entry declares its size, which is checked against
/// these limits before anything is allocated, and the decoded length must match it exactly.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct Limits {
/// Largest single entry (`doc.dat` or one tile).
pub max_entry: usize,
/// Total bytes extracted over the whole import.
pub max_total: usize,
}
impl Default for Limits {
fn default() -> Self {
Self { max_entry: 256 << 20, max_total: 1 << 30 }
}
}
/// The container header, all integers little-endian.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct Header {
pub version: u16,
/// Seen as 0, 4 or 8 in real files; bits 0 and 1 mark container variants that are rejected.
pub flags: u16,
pub(crate) fat_offset: u64,
pub(crate) thumbnail_offset: u64,
/// Save time in Unix seconds, as written by the application.
pub saved: u32,
}
/// One FAT record, as of the newest table that mentions its id.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Entry {
pub id: u32,
pub name: String,
offset: u64,
size: u64,
compressed: u64,
crc: u32,
compression: u8,
}
impl Entry {
/// Decompressed size declared by the table.
pub fn size(&self) -> u64 {
self.size
}
}
#[derive(Debug)]
pub struct Archive<'a> {
bytes: &'a [u8],
pub header: Header,
/// Head revision of every named, non-deleted entry.
entries: HashMap<String, Entry>,
/// Number of tables (saves) in the chain.
pub revisions: usize,
extracted: usize,
limits: Limits,
}
pub(crate) struct Cursor<'a> {
bytes: &'a [u8],
pub(crate) pos: usize,
}
impl<'a> Cursor<'a> {
pub(crate) fn new(bytes: &'a [u8], pos: usize) -> Self {
Self { bytes, pos }
}
pub(crate) fn remaining(&self) -> usize {
self.bytes.len().saturating_sub(self.pos)
}
pub(crate) fn take(&mut self, n: usize) -> Result<&'a [u8], Error> {
let end = self.pos.checked_add(n).ok_or(Error::Malformed("length overflow"))?;
let s = self.bytes.get(self.pos..end).ok_or(Error::Malformed("truncated data"))?;
self.pos = end;
Ok(s)
}
pub(crate) fn array<const N: usize>(&mut self) -> Result<[u8; N], Error> {
let s = self.take(N)?;
let mut a = [0u8; N];
a.copy_from_slice(s);
Ok(a)
}
pub(crate) fn u8(&mut self) -> Result<u8, Error> {
Ok(self.array::<1>()?[0])
}
pub(crate) fn u16(&mut self) -> Result<u16, Error> {
Ok(u16::from_le_bytes(self.array()?))
}
pub(crate) fn u32(&mut self) -> Result<u32, Error> {
Ok(u32::from_le_bytes(self.array()?))
}
pub(crate) fn u64(&mut self) -> Result<u64, Error> {
Ok(u64::from_le_bytes(self.array()?))
}
}
fn offset(v: u64) -> Result<usize, Error> {
usize::try_from(v).map_err(|_| Error::Malformed("offset beyond addressable memory"))
}
/// True when `bytes` start with the Affinity container signature (documents and libraries).
pub fn is_affinity(bytes: &[u8]) -> bool {
bytes.starts_with(MAGIC)
}
/// Check the signature, version and document kind.
pub fn header(bytes: &[u8]) -> Result<Header, Error> {
if !is_affinity(bytes) {
return Err(Error::Malformed("missing container signature"));
}
let mut c = Cursor::new(bytes, 4);
let version = c.u16()?;
let flags = c.u16()?;
if !VERSIONS.contains(&version) {
return Err(Error::Unsupported("unknown container version"));
}
if flags & 3 != 0 {
return Err(Error::Unsupported("container variant"));
}
if c.take(4)? != DOCUMENT_KIND {
return Err(Error::Unsupported("this Affinity file is a library (assets, brushes or styles), not a document"));
}
if c.take(4)? != b"#Inf" {
return Err(Error::Malformed("missing information header"));
}
let fat_offset = c.u64()?;
let thumbnail_offset = c.u64()?;
c.take(16)?;
let saved = u32::try_from(c.u64()?).unwrap_or(0);
c.take(8)?;
if c.take(4)? != b"Prot" {
return Err(Error::Malformed("missing protocol header"));
}
Ok(Header { version, flags, fat_offset, thumbnail_offset, saved })
}
impl<'a> Archive<'a> {
pub fn open(bytes: &'a [u8], limits: Limits) -> Result<Self, Error> {
let header = header(bytes)?;
// Newest record per id: (table date, table index, record).
let mut latest: HashMap<u32, (u64, usize, Option<Entry>)> = HashMap::new();
let mut names: HashMap<u32, String> = HashMap::new();
let mut seen = HashSet::new();
let mut next = header.fat_offset;
let mut tables = 0usize;
while next != 0 {
if !seen.insert(next) {
return Err(Error::Malformed("allocation tables form a cycle"));
}
tables += 1;
if tables > MAX_TABLES {
return Err(Error::Limit("too many saved revisions"));
}
let mut c = Cursor::new(bytes, offset(next)?);
let tag = c.array::<4>()?;
let level = match &tag {
b"#FAT" => 1,
b"#FT2" => 2,
b"#FT3" => 3,
b"#FT4" => 4,
_ => return Err(Error::Malformed("missing allocation table")),
};
next = c.u64()?;
let date = c.u64()?;
c.take(24)?;
let files = c.u32()?;
c.take(8)?;
let dirs = c.u16()?;
c.take(1)?;
for _ in 0..files {
let id = c.u32()?;
let flag = c.u8()?;
let mut record = None;
match flag {
0 | 1 => {
let offset = c.u64()?;
let size = c.u64()?;
let compressed = c.u64()?;
let crc = c.u32()?;
let stored = c.u8()?;
if level >= 2 {
c.take(4)?;
}
if level >= 4 {
c.take(4)?;
}
// Old tables number the methods; newer ones store the method byte itself.
let compression = if level <= 2 {
match stored {
1 => 0x01,
2 => 0x41,
3 => 0x81,
4 => 0xC1,
_ => 0,
}
} else {
stored
};
record = Some(Entry { id, name: String::new(), offset, size, compressed, crc, compression });
}
2 => {}
_ => return Err(Error::Malformed("unknown allocation record")),
}
if flag == 0 {
let len = usize::from(c.u16()?);
let name = String::from_utf8_lossy(c.take(len)?).into_owned();
names.entry(id).or_insert(name);
}
// Equal dates: the first table in the chain (the newest) wins, as in afread.
let replace = latest.get(&id).is_none_or(|(d, _, _)| date > *d);
if replace {
latest.insert(id, (date, tables, record));
}
}
for _ in 0..dirs {
let len = usize::from(c.u16()?);
c.take(10)?;
c.take(len)?;
}
}
let mut entries = HashMap::new();
for (id, (_, _, record)) in latest {
if let (Some(mut e), Some(name)) = (record, names.get(&id)) {
e.name = name.clone();
entries.insert(e.name.clone(), e);
}
}
Ok(Self { bytes, header, entries, revisions: tables, extracted: 0, limits })
}
pub fn entry(&self, name: &str) -> Option<&Entry> {
self.entries.get(name)
}
pub fn entry_names(&self) -> impl Iterator<Item = &str> {
self.entries.keys().map(String::as_str)
}
/// Bytes extracted so far, counted against [`Limits::max_total`].
pub fn extracted(&self) -> usize {
self.extracted
}
/// Extract an entry by name: decompress, undo the byte predictor and verify the CRC.
pub fn read(&mut self, name: &str) -> Result<Vec<u8>, Error> {
let e = self.entries.get(name).ok_or(Error::Malformed("missing archive entry"))?.clone();
let size = usize::try_from(e.size).map_err(|_| Error::Limit("archive entry too large"))?;
if size > self.limits.max_entry {
return Err(Error::Limit("archive entry too large"));
}
let total = self.extracted.checked_add(size).ok_or(Error::Limit("document too large"))?;
if total > self.limits.max_total {
return Err(Error::Limit("document too large"));
}
let mut c = Cursor::new(self.bytes, offset(e.offset)?);
if c.take(4)? != b"#Fil" {
return Err(Error::Malformed("archive entry has no data block"));
}
let method = e.compression & 3;
let stored_len = if matches!(method, 1 | 2) { e.compressed } else { e.size };
let data = c.take(offset(stored_len)?)?;
let mut out = match method {
1 => inflate(data, size)?,
2 => unzstd(data, size)?,
_ => data.to_vec(),
};
if out.len() != size {
return Err(Error::Malformed("archive entry size mismatch"));
}
unpredict(&mut out, e.compression)?;
if crc32fast::hash(&out) != e.crc {
return Err(Error::Malformed("archive entry checksum mismatch"));
}
self.extracted = total;
Ok(out)
}
}
/// Read at most `size + 1` bytes so a stream that decodes past its declared size is caught
/// without unbounded allocation.
fn read_bounded(mut r: impl Read, size: usize) -> Result<Vec<u8>, Error> {
let mut out = Vec::with_capacity(size.min(64 << 20));
let cap = u64::try_from(size).unwrap_or(u64::MAX).saturating_add(1);
r.by_ref().take(cap).read_to_end(&mut out).map_err(|_| Error::Malformed("corrupt compressed entry"))?;
Ok(out)
}
fn inflate(data: &[u8], size: usize) -> Result<Vec<u8>, Error> {
read_bounded(flate2::read::ZlibDecoder::new(data), size)
}
fn unzstd(data: &[u8], size: usize) -> Result<Vec<u8>, Error> {
let mut src = data;
let mut out = Vec::new();
// Entries may hold several concatenated frames.
while !src.is_empty() {
let left = size.checked_sub(out.len()).ok_or(Error::Malformed("archive entry size mismatch"))?;
let decoder = ruzstd::decoding::StreamingDecoder::new_with_max_window_size(&mut src, MAX_ZSTD_WINDOW)
.map_err(|_| Error::Malformed("corrupt compressed entry"))?;
let frame = read_bounded(decoder, left)?;
if frame.is_empty() {
return Err(Error::Malformed("corrupt compressed entry"));
}
out.extend_from_slice(&frame);
if out.len() > size {
return Err(Error::Malformed("archive entry size mismatch"));
}
}
Ok(out)
}
/// Undo the byte predictor selected by the high bits of the compression byte.
fn unpredict(b: &mut [u8], compression: u8) -> Result<(), Error> {
match (compression & 0xC0, compression & 0x20 != 0) {
(0x00, _) => {}
(0x40, _) => byte_delta(b),
(0x80, false) => {
let mut prev = 0u16;
for pair in b.as_chunks_mut::<2>().0.iter_mut() {
let v = u16::from_le_bytes([pair[0], pair[1]]).wrapping_add(prev);
pair.copy_from_slice(&v.to_le_bytes());
prev = v;
}
}
(0x80, true) => {
byte_delta(b);
// A 64 KiB tile of 16-bit samples is stored as all high bytes, then all low bytes.
if b.len() == 0x10000 {
let planes = b.to_vec();
let (hi, lo) = planes.split_at(0x8000);
for (i, out) in b.as_chunks_mut::<4>().0.iter_mut().enumerate() {
let (Some(h), Some(l)) = (hi.get(2 * i..2 * i + 2), lo.get(2 * i..2 * i + 2)) else {
return Err(Error::Malformed("tile size"));
};
out.copy_from_slice(&[l[0], h[0], l[1], h[1]]);
}
}
}
_ => return Err(Error::Unsupported("archive entry predictor")),
}
Ok(())
}
fn byte_delta(b: &mut [u8]) {
let mut prev = 0u8;
for v in b {
*v = v.wrapping_add(prev);
prev = *v;
}
}
+256
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//! Outlines of curves (`PCvD` node lists), parametric shapes (`Shpe` objects) and compounds, in
//! node space.
use crate::model::{Affine, Path, Point, Reader, SubPath};
use crate::stream::{ObjId, Tag, Value};
/// Nodes per curve object.
const MAX_NODES: usize = 4_000_000;
/// A shared-object stream is bounded, but a compound graph can expand exponentially. Count
/// each visit and each curve record / generated contour / transformed segment across the whole
/// outline, including repeated references. Match the document reader's nesting limit.
const MAX_OUTLINE_DEPTH: usize = 128;
const MAX_OUTLINE_VISITS: usize = 100_000;
struct OutlineBudget {
active: Vec<ObjId>,
visits: usize,
work: usize,
failed: bool,
}
impl OutlineBudget {
fn fail(&mut self, r: &mut Reader, warning: &'static str) -> Option<()> {
if !self.failed {
r.warn(warning);
}
self.failed = true;
None
}
fn spend(&mut self, r: &mut Reader, work: usize) -> Option<()> {
if work > self.work {
return self.fail(r, "compound outlines exceeding the geometry work limit");
}
self.work -= work;
Some(())
}
fn path(&mut self, r: &mut Reader, path: &Path) -> Option<()> {
for subpath in &path.subpaths {
self.spend(r, 1)?;
self.spend(r, subpath.segments.len())?;
}
Some(())
}
}
/// The node-space outline of a curve, shape or compound node, and whether it fills even-odd.
/// Instances (master-page or symbol copies) take the geometry of their master.
pub(crate) fn outline(r: &mut Reader, id: ObjId, class: Tag, world: Affine) -> Option<(Path, bool)> {
let mut budget = OutlineBudget { active: Vec::new(), visits: MAX_OUTLINE_VISITS, work: MAX_NODES, failed: false };
bounded_outline(r, id, class, world, &mut budget)
}
fn bounded_outline(r: &mut Reader, id: ObjId, class: Tag, world: Affine, budget: &mut OutlineBudget) -> Option<(Path, bool)> {
if budget.active.contains(&id) {
budget.fail(r, "a compound outline that contains itself")?;
}
if budget.active.len() >= MAX_OUTLINE_DEPTH {
budget.fail(r, "compound outlines nested deeper than 128 levels")?;
}
if budget.visits == 0 {
budget.fail(r, "compound outlines exceeding the operand visit limit")?;
}
budget.visits -= 1;
budget.active.push(id);
let result = outline_inner(r, id, class, world, budget);
// The popped value is our own stack marker, and is no longer needed.
let _ = budget.active.pop();
result
}
fn outline_inner(r: &mut Reader, id: ObjId, class: Tag, world: Affine, budget: &mut OutlineBudget) -> Option<(Path, bool)> {
let s = r.s;
match &class.0.to_be_bytes() {
b"PCrv" | b"TxtC" => {
let crvs = s.obj(id, b"Crvs").or_else(|| s.obj(id, b"MCrM").and_then(|m| s.obj(m, b"Crvs")))?;
let path = curves(r, crvs, budget)?;
budget.path(r, &path)?;
let multi = path.subpaths.len() > 1;
Some((path, multi))
}
b"Comp" => {
// One path of all the operands' contours in the compound's space, filled even-odd: this
// matches add and subtract operands in every public sample; a true union of overlapping
// added operands would differ.
let mut path = Path::default();
for c in s.objs(id, b"Chld") {
let local = s.floats::<6>(c, b"Xfrm").map(Affine::from_xfrm).unwrap_or(Affine::IDENTITY);
let class = s.class(c)?;
if s.enumeration(c, b"ComO").is_some_and(|(op, _)| op != 0 && op != 2) {
r.warn("compound shapes that intersect or exclude (imported as add)");
}
let child_world = local.then(world);
if !child_world.is_finite() {
budget.fail(r, "a compound operand with an invalid transform")?;
}
if let Some((mut p, _)) = bounded_outline(r, c, class, child_world, budget) {
// Charge before transforming or extending. Transform the owned path in place
// so nested compounds do not make an additional copy of every contour.
budget.path(r, &p)?;
for subpath in &mut p.subpaths {
subpath.start = local.apply(subpath.start);
for segment in &mut subpath.segments {
*segment = segment.map(|point| local.apply(point));
}
}
path.subpaths.extend(p.subpaths);
} else if budget.failed {
// Never present a partial compound as complete after a cycle or budget limit.
return None;
}
}
Some((path, true))
}
_ => {
let (shape, box_owner) = match s.obj(id, b"Shpe") {
Some(sh) => (sh, id),
None => {
let master = s.obj(id, b"ShpM")?;
(s.obj(master, b"Shpe")?, master)
}
};
let b = s.floats::<4>(box_owner, b"ShpB")?;
let path = crate::shapes::shape(r, shape, b, world)?;
budget.path(r, &path)?;
Some((path, false))
}
}
}
/// `PCvD.Data`: positional `[u8, u32 count, then per subpath: bool closed, 18-byte records]`.
/// A record is (f64 x, f64 y, u8 kind, u8 role): role 0 is an anchor, 1 the out-handle of the
/// anchor before it, 2 the in-handle of the anchor after it. A closed subpath repeats its first
/// anchor at the end. `CnrD` live corners are rounded on the stored polyline.
fn curves(r: &mut Reader, crvs: ObjId, budget: &mut OutlineBudget) -> Option<Path> {
let s = r.s;
let data = s.obj(crvs, b"Data")?;
let mut fields = s.positional(data);
fields.next()?;
let count = match fields.next()? {
Value::UInt(n) => usize::try_from(*n).ok()?,
_ => return None,
};
budget.spend(r, count)?;
let corners = s.obj(crvs, b"CnrD").and_then(|c| corner_radii(s.positional(c).collect()));
let mut path = Path::default();
let mut seen = 0usize;
for index in 0..count {
let closed = match fields.next()? {
Value::Bool(b) => *b,
_ => return None,
};
let Value::Array(records) = fields.next()? else { return None };
seen = seen.checked_add(records.len())?;
if seen > MAX_NODES {
budget.fail(r, "curves with more than four million nodes")?;
}
budget.spend(r, records.len())?;
let anchors = anchors(records)?;
let radii = if index == 0 { corners.as_ref() } else { None };
if let Some(sp) = subpath(&anchors, closed, radii) {
path.subpaths.push(sp);
}
}
if corners.is_some() && count > 1 {
r.warn("rounded corners on curves with several subpaths (only the first is rounded)");
}
Some(path)
}
struct Anchor {
p: Point,
inh: Option<Point>,
out: Option<Point>,
/// Index of the anchor's record (live corners refer to records).
record: usize,
}
fn record(v: &Value) -> Option<(Point, u8)> {
let Value::Bytes(b) = v else { return None };
if b.len() != 18 {
return None;
}
let x = f64::from_le_bytes(b.get(0..8)?.try_into().ok()?);
let y = f64::from_le_bytes(b.get(8..16)?.try_into().ok()?);
if !x.is_finite() || !y.is_finite() {
return None;
}
Some((Point { x, y }, *b.get(17)?))
}
fn anchors(records: &[Value]) -> Option<Vec<Anchor>> {
let mut out: Vec<Anchor> = Vec::with_capacity(records.len() / 3 + 1);
let mut pending_in = None;
for (i, v) in records.iter().enumerate() {
let (p, role) = record(v)?;
match role {
0 => {
out.push(Anchor { p, inh: pending_in.take(), out: None, record: i });
}
1 => {
// A leading out-handle without an anchor is edit state only.
if let Some(a) = out.last_mut() {
a.out = Some(p);
}
}
2 => pending_in = Some(p),
_ => return None,
}
}
Some(out)
}
fn subpath(anchors: &[Anchor], closed: bool, radii: Option<&Vec<(usize, f64)>>) -> Option<SubPath> {
let first = anchors.first()?;
if let Some(radii) = radii.filter(|r| !r.is_empty()) {
let corner = |a: &Anchor| radii.iter().filter(|(rec, _)| *rec == a.record).map(|(_, r)| *r).fold(0.0, f64::max);
let polyline = anchors.iter().all(|a| a.inh.is_none_or(|h| h == a.p) && a.out.is_none_or(|h| h == a.p));
if polyline {
let mut pts: Vec<(Point, f64)> = anchors.iter().map(|a| (a.p, corner(a))).collect();
// A closed subpath repeats its first anchor; its radius may be on either copy.
if closed
&& pts.len() > 1
&& pts.first().map(|p| p.0) == pts.last().map(|p| p.0)
&& let Some((_, r)) = pts.pop()
&& let Some(f) = pts.first_mut()
{
f.1 = f.1.max(r);
}
return Some(crate::shapes::fillet(&pts, closed));
}
}
let segments = anchors
.windows(2)
.filter_map(|w| {
let [a, b] = w else { return None };
Some([a.out.unwrap_or(a.p), b.inh.unwrap_or(b.p), b.p])
})
.collect();
Some(SubPath { start: first.p, segments, closed })
}
/// `CnrD`: positional `[u8, i32[] record indices, f64[] radii, u8[] types]`.
fn corner_radii(fields: Vec<&Value>) -> Option<Vec<(usize, f64)>> {
let (Some(Value::Array(idx)), Some(Value::Array(rad))) = (fields.get(1), fields.get(2)) else { return None };
Some(
idx.iter()
.zip(rad)
.filter_map(|(i, r)| match (i, r) {
(Value::Int(i), Value::Float(r)) if r.is_finite() && *r > 0.0 => Some((usize::try_from(*i).ok()?, *r)),
_ => None,
})
.collect(),
)
}
+51
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@@ -0,0 +1,51 @@
//! Reader for native Affinity documents (`.af`, and `.afdesign`/`.afphoto`/`.afpub` from
//! Affinity 1 and 2): the archive container, the tagged object stream in `doc.dat`, and the
//! subset of the document model VectorCraft imports.
//!
//! Layouts follow the MIT-licensed afread reference and were checked against public documents
//! saved by Affinity 1.x to 3.x (container versions 8 to 12); see the crate README for provenance
//! and the exact supported subset. Nothing here writes Affinity files.
#![forbid(unsafe_code)]
#![deny(clippy::unwrap_used, clippy::expect_used, clippy::panic, clippy::unimplemented, clippy::todo, clippy::unreachable)]
use std::fmt;
mod access;
pub mod container;
mod geometry;
pub mod model;
pub mod paint;
pub mod preview;
mod raster;
mod shapes;
pub mod stream;
#[cfg(any(test, feature = "synth"))]
pub mod synth;
mod text;
pub use container::{Archive, Limits, MAGIC, is_affinity};
pub use model::{Document, read};
pub use preview::{MAX_PREVIEW_BYTES, MAX_PREVIEW_DIMENSION, Preview, preview};
/// Why a file could not be read. Messages are short reasons; callers add advice.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Error {
Malformed(&'static str),
Unsupported(&'static str),
Limit(&'static str),
}
impl fmt::Display for Error {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Self::Malformed(s) => write!(f, "damaged Affinity file: {s}"),
Self::Unsupported(s) => write!(f, "unsupported Affinity file: {s}"),
Self::Limit(s) => write!(f, "Affinity file exceeds a safety limit: {s}"),
}
}
}
impl std::error::Error for Error {}
#[cfg(test)]
mod tests;
+618
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@@ -0,0 +1,618 @@
//! The document model VectorCraft imports: spreads, artboards, layers, groups, curves, shapes,
//! text and images, with transforms composed into document space. Anything else is reported
//! by [`Document::warnings`] instead of being dropped silently.
use std::collections::{BTreeMap, HashSet};
use crate::paint::{self, Paint, Stroke};
use crate::stream::{ObjId, Stream, Tag};
use crate::{Archive, Error, Limits, stream};
/// Affine map `x' = a·x + c·y + e`, `y' = b·x + d·y + f` (kurbo's coefficient order).
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Affine(pub [f64; 6]);
impl Affine {
pub const IDENTITY: Self = Self([1.0, 0.0, 0.0, 1.0, 0.0, 0.0]);
/// Affinity's `Xfrm`, stored row by row: (a, c, e, b, d, f).
pub(crate) fn from_xfrm(m: [f64; 6]) -> Self {
Self([m[0], m[3], m[1], m[4], m[2], m[5]])
}
pub fn then(self, outer: Self) -> Self {
let [a, b, c, d, e, f] = self.0;
let [oa, ob, oc, od, oe, of] = outer.0;
Self([oa * a + oc * b, ob * a + od * b, oa * c + oc * d, ob * c + od * d, oa * e + oc * f + oe, ob * e + od * f + of])
}
pub fn apply(&self, p: Point) -> Point {
let [a, b, c, d, e, f] = self.0;
Point { x: a * p.x + c * p.y + e, y: b * p.x + d * p.y + f }
}
/// Geometric mean of the axis scales: how much a stroke width or font size grows.
pub fn scale(&self) -> f64 {
let [a, b, c, d, ..] = self.0;
(a * d - b * c).abs().sqrt()
}
pub fn is_finite(&self) -> bool {
self.0.iter().all(|v| v.is_finite())
}
}
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Point {
pub x: f64,
pub y: f64,
}
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Rect {
pub x0: f64,
pub y0: f64,
pub x1: f64,
pub y1: f64,
}
/// One cubic Bézier subpath, in document pixels.
#[derive(Debug, Clone, PartialEq)]
pub struct SubPath {
pub start: Point,
/// (control 1, control 2, end) per segment.
pub segments: Vec<[Point; 3]>,
pub closed: bool,
}
/// An outline in document pixels.
#[derive(Debug, Clone, Default, PartialEq)]
pub struct Path {
pub subpaths: Vec<SubPath>,
}
impl Path {
pub fn transformed(&self, m: Affine) -> Self {
Self {
subpaths: self
.subpaths
.iter()
.map(|s| SubPath {
start: m.apply(s.start),
segments: s.segments.iter().map(|seg| seg.map(|p| m.apply(p))).collect(),
closed: s.closed,
})
.collect(),
}
}
}
/// Affinity's blend modes, numbered by the `Blnd` enum.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum Blend {
#[default]
Normal,
PassThrough,
Darken,
DarkerColor,
Multiply,
ColorBurn,
Lighten,
LighterColor,
Screen,
ColorDodge,
Add,
Overlay,
SoftLight,
HardLight,
VividLight,
PinLight,
LinearLight,
HardMix,
Difference,
Exclusion,
Subtract,
Hue,
Saturation,
Luminosity,
Color,
Average,
Negation,
Reflect,
Glow,
Erase,
}
impl Blend {
/// The enum (id, version) pairs observed in a document whose layers are named after their mode.
fn from_enum(id: u16, version: u16) -> Option<Self> {
use Blend::*;
Some(match (id, version) {
(0, _) => Normal,
(1, 0) => Darken,
(2, 1) => DarkerColor,
(2, 0) => Multiply,
(3, 0) => ColorBurn,
(4, 0) => Lighten,
(6, 1) => LighterColor,
(5, 0) => Screen,
(6, 0) => ColorDodge,
(7, 0) => Add,
(8, 0) => Overlay,
(9, 0) => SoftLight,
(10, 0) => HardLight,
(11, 0) => VividLight,
(12, 0) => PinLight,
(15, 1) => LinearLight,
(13, 0) => HardMix,
(14, 0) => Difference,
(15, 0) => Exclusion,
(16, 0) => Subtract,
(17, 0) => Hue,
(18, 0) => Saturation,
(19, 0) => Luminosity,
(20, 0) => Color,
(21, 0) => Average,
(22, 0) => Negation,
(23, 0) => Reflect,
(24, 0) => Glow,
(25, 0) => Erase,
_ => return None,
})
}
}
/// A run of text with one set of character attributes.
#[derive(Debug, Clone, PartialEq)]
pub struct TextRun {
pub text: String,
/// PostScript name and family of the chosen font.
pub postscript: String,
pub family: String,
/// CSS weight (400 regular, 700 bold).
pub weight: i64,
pub italic: bool,
/// Boolean OpenType feature overrides, as tags or `-tag` for disabled features.
pub features: Vec<String>,
pub all_caps: bool,
/// Font size in document pixels, before the node's transform.
pub size: f64,
/// Tracking in em.
pub tracking: f64,
/// Fixed line pitch in document pixels, when the run overrides automatic leading.
pub leading: Option<f64>,
pub fill: Paint,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Align {
Left,
Center,
Right,
Justify,
}
#[derive(Debug, Clone, PartialEq)]
pub struct Text {
pub runs: Vec<TextRun>,
pub align: Align,
/// Artistic text: the first baseline's anchor point in node space (start, centre or end of the
/// line according to `align`). Frame text: the frame box in node space.
pub anchor: Point,
pub frame: Option<Rect>,
/// Node space to document pixels.
pub transform: Affine,
}
#[derive(Debug, Clone, PartialEq)]
pub enum Pixels {
/// Straight-alpha RGBA, 8 bits per channel, row by row.
Rgba8(Vec<u8>),
/// The original file a placed image was made from (PNG, JPEG…), as embedded.
Encoded(Vec<u8>),
}
#[derive(Debug, Clone, PartialEq)]
pub struct Image {
pub width: u32,
pub height: u32,
pub pixels: Pixels,
/// Pixel space (0..w, 0..h) to document pixels.
pub transform: Affine,
}
#[derive(Debug, Clone, PartialEq)]
pub enum Kind {
/// Layer container (`Scop`).
Layer,
Group,
/// Artboard: an export rectangle and vector outline that clips its children.
/// `background` paints behind them, and `strokes` over them.
Artboard {
rect: Rect,
/// Actual clipping outline in document pixels. The artboard's export rectangle is its
/// bounding box, but a rotated or non-rectangular board still clips to this outline.
path: Path,
even_odd: bool,
background: Vec<Paint>,
strokes: Vec<Stroke>,
},
/// Curve, parametric shape or compound shape: an outline with its fills and strokes.
/// Children of a shape are clipped by its outline (painted over its fills, under its strokes).
Shape {
path: Path,
fills: Vec<Paint>,
strokes: Vec<Stroke>,
even_odd: bool,
},
Text(Text),
Image(Image),
/// Something this reader does not import; its children are still imported.
Unsupported,
}
#[derive(Debug, Clone, PartialEq)]
pub struct Node {
pub class: Tag,
pub name: String,
pub visible: bool,
pub locked: bool,
pub opacity: f64,
pub blend: Blend,
pub kind: Kind,
/// Vector mask in document pixels: the node shows only inside it (nonzero fill).
pub mask: Option<Path>,
/// Pixel mask: grey levels (white shows the node, black hides it); outside it the node is hidden.
pub pixel_mask: Option<Image>,
/// Bottom to top.
pub children: Vec<Node>,
}
#[derive(Debug, Clone, PartialEq)]
pub struct Spread {
/// Spread bounds in document pixels (the canvas, or the union of the artboards).
pub bounds: Rect,
/// Pages of a Publisher-style spread (one, or two facing pages), in document pixels.
pub pages: Vec<Rect>,
/// Transparent background; otherwise the page is white.
pub transparent: bool,
/// Bottom to top.
pub nodes: Vec<Node>,
}
#[derive(Debug, Clone, PartialEq)]
pub struct Document {
/// Pixels per inch: all geometry is in document pixels at this resolution.
pub dpi: f64,
pub spreads: Vec<Spread>,
/// Application that last saved the file, as stored (`Affinity 3.0.2`), when present.
pub saved_by: Option<String>,
/// Content that was not imported or was approximated, one line per kind, deduplicated.
pub warnings: Vec<String>,
}
/// Deepest layer nesting followed; deeper content is reported, not imported.
const MAX_TREE_DEPTH: usize = 128;
/// Total layer nodes imported.
const MAX_NODES: usize = 500_000;
/// Read a document: archive, `doc.dat` and the model.
pub fn read(bytes: &[u8], limits: Limits) -> Result<Document, Error> {
let mut archive = Archive::open(bytes, limits)?;
let doc = archive.read("doc.dat")?;
let s = stream::parse(&doc)?;
Reader::new(&s, &mut archive).document()
}
pub(crate) struct Reader<'s, 'a, 'b> {
pub(crate) s: &'s Stream,
pub(crate) archive: &'b mut Archive<'a>,
pub(crate) dpi: f64,
warnings: BTreeMap<String, usize>,
nodes: usize,
active: HashSet<ObjId>,
}
impl<'s, 'a, 'b> Reader<'s, 'a, 'b> {
fn new(s: &'s Stream, archive: &'b mut Archive<'a>) -> Self {
Self { s, archive, dpi: 72.0, warnings: BTreeMap::new(), nodes: 0, active: HashSet::new() }
}
pub(crate) fn warn(&mut self, what: impl Into<String>) {
*self.warnings.entry(what.into()).or_default() += 1;
}
fn document(mut self) -> Result<Document, Error> {
let s = self.s;
let root = s.root;
self.dpi = s.obj(root, b"UVCn").and_then(|u| s.f64(u, b"UPPI")).filter(|d| *d > 0.0 && *d < 100_000.0).unwrap_or(72.0);
let saved_by = s.obj(root, b"NVer").map(|v| {
let product = s.str(v, b"Prod").unwrap_or("Affinity");
match (s.int(v, b"Majr"), s.int(v, b"Minr"), s.int(v, b"Bild")) {
(Some(a), Some(b), Some(c)) => format!("{product} {a}.{b}.{c}"),
_ => product.to_string(),
}
});
let doc = s.obj(root, b"DocR").ok_or(Error::Malformed("document has no root node"))?;
let mut spreads = Vec::new();
for spread in s.objs(doc, b"Chld") {
if !s.is(spread, b"Sprd") {
self.warn("an unknown kind of page");
continue;
}
let pages = pages(s, spread);
let default_size =
s.floats::<2>(doc, b"DfSz").filter(|[w, h]| *w > 0.0 && *h > 0.0).map(|[w, h]| Rect { x0: 0.0, y0: 0.0, x1: w, y1: h });
let bounds = s.floats::<4>(spread, b"SprB").map(rect).or_else(|| pages.iter().copied().reduce(union)).or(default_size).unwrap_or(Rect {
x0: 0.0,
y0: 0.0,
x1: 0.0,
y1: 0.0,
});
let transparent = s.bool(spread, b"SprT").unwrap_or(false);
let (nodes, mask) = self.children(spread, Affine::IDENTITY, 0)?;
if mask.is_some() {
self.warn("mask layers directly on a page (imported without them)");
}
spreads.push(Spread { bounds, pages, transparent, nodes });
}
if spreads.is_empty() {
return Err(Error::Malformed("document has no pages"));
}
if !s.objs(doc, b"MpCh").is_empty() {
self.warn("master pages (their content is not placed on the pages that use them)");
}
let warnings = self.warnings.into_iter().map(|(w, n)| if n > 1 { format!("{w} ({n}×)") } else { w }).collect();
Ok(Document { dpi: self.dpi, spreads, saved_by, warnings })
}
/// The children of `parent`, and the pixel mask a mask layer among them puts on the parent.
fn children(&mut self, parent: ObjId, world: Affine, depth: usize) -> Result<(Vec<Node>, Option<Image>), Error> {
let s = self.s;
let mut out = Vec::new();
let mut mask = None;
for c in s.objs(parent, b"Chld") {
if s.is(c, b"MRst") {
// A mask layer inside a group or layer masks that container.
if s.bool(c, b"Visi") == Some(false) {
continue;
}
let local = s.floats::<6>(c, b"Xfrm").map(Affine::from_xfrm).unwrap_or(Affine::IDENTITY);
match crate::raster::mask(self, c, local.then(world))? {
Some(m) if mask.is_none() => mask = Some(m),
Some(_) => self.warn("several pixel masks on one layer (only the first is used)"),
None => {}
}
continue;
}
if let Some(n) = self.node(c, world, depth + 1)? {
out.push(n);
}
}
Ok((out, mask))
}
fn node(&mut self, id: ObjId, parent: Affine, depth: usize) -> Result<Option<Node>, Error> {
let s = self.s;
if depth > MAX_TREE_DEPTH {
self.warn("layers nested deeper than 128 levels");
return Ok(None);
}
self.nodes += 1;
if self.nodes > MAX_NODES {
return Err(Error::Limit("too many layers"));
}
// A node that contains itself (a shared object linked back into its own subtree).
if !self.active.insert(id) {
self.warn("a layer that contains itself");
return Ok(None);
}
let local = s.floats::<6>(id, b"Xfrm").map(Affine::from_xfrm).unwrap_or(Affine::IDENTITY);
let world = local.then(parent);
let class = s.class(id).unwrap_or(Tag(0));
let name = s.str(id, b"Desc").unwrap_or_default().to_string();
let visible = s.bool(id, b"Visi").unwrap_or(true);
let locked = s.bool(id, b"Edtb").is_some_and(|e| !e);
let opacity = s.f64(id, b"Opac").map_or(1.0, |o| o.clamp(0.0, 1.0));
let blend = match s.enumeration(id, b"Blnd") {
None if s.bool(id, b"PasT") != Some(false) && is_container(class) => Blend::PassThrough,
None => Blend::Normal,
Some((i, v)) => Blend::from_enum(i, v).unwrap_or_else(|| {
self.warn("an unknown blend mode (imported as Normal)");
Blend::Normal
}),
};
let kind = if !world.is_finite() {
self.warn("a layer with an invalid transform");
Kind::Unsupported
} else {
self.kind(id, class, world, parent)?
};
// A compound's children are its operands, already merged into its outline.
let (children, child_mask) = if class == Tag::of(b"Comp") { (Vec::new(), None) } else { self.children(id, world, depth)? };
let (mask, attached_mask) = self.attached_masks(id, world)?;
let pixel_mask = attached_mask.or(child_mask);
self.active.remove(&id);
if s.objs(id, b"FiEf").iter().any(|e| s.bool(*e, b"Enab") != Some(false)) {
self.warn("layer effects (shadows, glows, outlines, bevels…)");
}
Ok(Some(Node { class, name, visible, locked, opacity, blend, kind, mask, pixel_mask, children }))
}
fn kind(&mut self, id: ObjId, class: Tag, world: Affine, parent: Affine) -> Result<Kind, Error> {
let s = self.s;
Ok(match &class.0.to_be_bytes() {
b"Scop" => Kind::Layer,
b"Grup" => Kind::Group,
b"PCrv" | b"ShpN" | b"Comp" | b"SNEN" | b"SNRR" | b"ShRN" => {
// Affinity 3.2.3's two-board public fixture marks board shapes with an `aprp`
// property object in `phrp`, while older documents use `ABEn`. Ordinary shapes
// in that fixture have neither. See the pinned corpus and validation audit.
if s.bool(id, b"ABEn") == Some(true) || s.obj(id, b"phrp").is_some_and(|p| s.is(p, b"aprp")) {
return Ok(self.artboard(id, world));
}
let Some((local, even_odd)) = crate::geometry::outline(self, id, class, world) else {
self.warn(format!("a {} that could not be read", describe(class)));
return Ok(Kind::Unsupported);
};
let (fills, strokes) = paint::node_paint(self, id, world);
Kind::Shape { path: local.transformed(world), fills, strokes, even_odd }
}
b"TxtA" | b"TxtF" | b"TxtC" => match crate::text::read(self, id, world) {
Some(t) => Kind::Text(t),
None => {
self.warn("text whose story could not be read (master-page text, or an unknown layout)");
Kind::Unsupported
}
},
b"ImgN" | b"Rstr" => match crate::raster::node_image(self, id, world)? {
Some(img) => Kind::Image(img),
None => Kind::Unsupported,
},
b"EmbN" => match crate::raster::embedded(self, id, world)? {
Some(img) => {
self.warn("embedded documents and symbols (imported as pictures of them)");
Kind::Image(img)
}
None => {
self.warn("embedded documents and symbols without a cached picture");
Kind::Unsupported
}
},
b"FRst" => {
// A fill layer paints its whole bitmap area; its gradient lives in page space.
let b = s.obj(id, b"Bitm");
let size = |t: &[u8; 4]| b.and_then(|b| s.int(b, t)).map(|v| v as f64).filter(|v| *v > 0.0);
match (size(b"BmpW"), size(b"BmpH")) {
(Some(w), Some(h)) => {
let local = Path { subpaths: vec![crate::shapes::rectangle(0.0, 0.0, w, h)] };
let fills = paint::fills(self, id, parent, b"BFFl");
Kind::Shape { path: local.transformed(world), fills, strokes: Vec::new(), even_odd: false }
}
_ => {
self.warn("fill layers without an area");
Kind::Unsupported
}
}
}
_ => {
self.warn(format!("{} layers", describe(class)));
Kind::Unsupported
}
})
}
/// Vector shapes attached to a node (`AdCh`) mask it: it shows only inside their outlines;
/// an attached mask layer is a pixel mask. Adjustments attached the same way are reported.
fn attached_masks(&mut self, id: ObjId, world: Affine) -> Result<(Option<Path>, Option<Image>), Error> {
let s = self.s;
let attached = s.objs(id, b"AdCh");
let mut mask: Option<Path> = None;
let mut pixels: Option<Image> = None;
for a in attached {
let class = s.class(a).unwrap_or(Tag(0));
if s.bool(a, b"Visi") == Some(false) {
continue;
}
if class == Tag::of(b"PCrv") || class == Tag::of(b"ShpN") || class == Tag::of(b"Comp") {
let local = s.floats::<6>(a, b"Xfrm").map(Affine::from_xfrm).unwrap_or(Affine::IDENTITY).then(world);
if let Some((p, _)) = crate::geometry::outline(self, a, class, local) {
mask.get_or_insert_with(Path::default).subpaths.extend(p.transformed(local).subpaths);
}
} else if class == Tag::of(b"MRst") {
let local = s.floats::<6>(a, b"Xfrm").map(Affine::from_xfrm).unwrap_or(Affine::IDENTITY).then(world);
match crate::raster::mask(self, a, local)? {
Some(m) if pixels.is_none() => pixels = Some(m),
Some(_) => self.warn("several pixel masks on one layer (only the first is used)"),
None => {}
}
} else {
self.warn(format!("{} layers attached to other layers (imported without them)", describe(class)));
}
}
Ok((mask, pixels))
}
fn artboard(&mut self, id: ObjId, world: Affine) -> Kind {
let s = self.s;
let Some(b) = s.floats::<4>(id, b"ShpB").map(rect).filter(|b| b.x1 > b.x0 && b.y1 > b.y0) else {
self.warn("an artboard without valid bounds (its children are kept without clipping)");
return Kind::Unsupported;
};
let corners =
[Point { x: b.x0, y: b.y0 }, Point { x: b.x1, y: b.y0 }, Point { x: b.x1, y: b.y1 }, Point { x: b.x0, y: b.y1 }].map(|p| world.apply(p));
let [a, b2, c, d, ..] = world.0;
if b2.abs() > 1e-9 || c.abs() > 1e-9 || a <= 0.0 || d <= 0.0 {
self.warn("a rotated or flipped artboard (export bounds are its bounding box; artwork keeps its outline)");
}
let xs = corners.map(|p| p.x);
let ys = corners.map(|p| p.y);
let rect = Rect {
x0: xs.iter().copied().fold(f64::INFINITY, f64::min),
y0: ys.iter().copied().fold(f64::INFINITY, f64::min),
x1: xs.iter().copied().fold(f64::NEG_INFINITY, f64::max),
y1: ys.iter().copied().fold(f64::NEG_INFINITY, f64::max),
};
if ![rect.x0, rect.y0, rect.x1, rect.y1].iter().all(|v| v.is_finite()) || rect.x1 <= rect.x0 || rect.y1 <= rect.y0 {
self.warn("an artboard with an invalid transformed size (its children are kept without clipping)");
return Kind::Unsupported;
}
let class = s.class(id).unwrap_or(Tag::of(b"ShpN"));
let (path, even_odd) = crate::geometry::outline(self, id, class, world).unwrap_or_else(|| {
self.warn("an artboard whose outline could not be read (clipped to its rectangle)");
(Path { subpaths: vec![crate::shapes::rectangle(b.x0, b.y0, b.x1, b.y1)] }, false)
});
let (background, strokes) = paint::node_paint(self, id, world);
Kind::Artboard { rect, path: path.transformed(world), even_odd, background, strokes }
}
}
/// Page rectangles: `SpMd.PagR[].rctp` (Publisher 2, Affinity 3) or `SprB` split into `PagC`
/// equal pages (Publisher 1 facing spreads).
fn pages(s: &Stream, spread: ObjId) -> Vec<Rect> {
if let Some(md) = s.obj(spread, b"SpMd") {
let v: Vec<Rect> =
s.objs(md, b"PagR").into_iter().filter_map(|p| s.floats::<4>(p, b"rctp").map(rect)).filter(|r| r.x1 > r.x0 && r.y1 > r.y0).collect();
if !v.is_empty() {
return v;
}
}
match (s.floats::<4>(spread, b"SprB").map(rect), s.int(spread, b"PagC")) {
(Some(b), Some(n @ 2..=16)) => {
let w = (b.x1 - b.x0) / n as f64;
(0..n).map(|i| Rect { x0: b.x0 + w * i as f64, x1: b.x0 + w * (i + 1) as f64, ..b }).collect()
}
_ => Vec::new(),
}
}
pub(crate) fn union(a: Rect, b: Rect) -> Rect {
Rect { x0: a.x0.min(b.x0), y0: a.y0.min(b.y0), x1: a.x1.max(b.x1), y1: a.y1.max(b.y1) }
}
fn is_container(class: Tag) -> bool {
class == Tag::of(b"Scop") || class == Tag::of(b"Grup")
}
pub(crate) fn rect(v: [f64; 4]) -> Rect {
Rect { x0: v[0], y0: v[1], x1: v[2], y1: v[3] }
}
/// A readable name for a layer class in warnings.
pub(crate) fn describe(class: Tag) -> &'static str {
match &class.0.to_be_bytes() {
b"PCrv" => "curve",
b"ShpN" | b"SNEN" | b"SNRR" | b"ShRN" => "shape",
b"Comp" => "compound",
b"Rstr" => "pixel",
b"ImgN" => "image",
b"EmbN" => "embedded document",
b"MPIN" => "master page instance",
b"FRst" => "fill",
b"MRst" => "mask",
b"Slic" | b"SlcP" => "slice",
b"3DLA" => "3D",
[_, _, b'R', b'A'] => "adjustment",
_ => "unknown",
}
}
+329
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//! Fills, strokes and colours. Two schemas exist: Affinity 1 (`BFil` fill, `PFil` stroke paint,
//! `LSty` stroke style) and Affinity 2/3 (`BFFl`, `LIFl` and `LILn` lists with a current index).
use crate::model::{Affine, Reader};
use crate::stream::{ObjId, Value};
/// A colour as stored: RGB and grey values are encoded in the document's RGB space (sRGB unless
/// the document embeds another profile), CMYK values go through its CMYK profile. Alpha is straight.
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum Color {
Rgb {
r: f64,
g: f64,
b: f64,
a: f64,
},
Cmyk {
c: f64,
m: f64,
y: f64,
k: f64,
a: f64,
},
Gray {
v: f64,
a: f64,
},
/// CIE L*a*b* (D50).
Lab {
l: f64,
a: f64,
b: f64,
alpha: f64,
},
}
impl Color {
pub fn alpha(&self) -> f64 {
match self {
Color::Rgb { a, .. } | Color::Cmyk { a, .. } | Color::Gray { a, .. } => *a,
Color::Lab { alpha, .. } => *alpha,
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum GradientKind {
Linear,
/// Elliptical and radial: distance from the centre in unit space.
Radial,
/// Angle around the centre.
Conical,
}
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Stop {
pub offset: f64,
pub color: Color,
/// Affinity's midpoint bias for the segment from this stop to the next (0.5 = even blend).
pub bias: f64,
}
impl Stop {
/// Where, between this stop (0) and the next (1), the blend reaches half way: the bias curve
/// fitted to Affinity's renders is `t^k` (bias ≥ 0.5) or `1-(1-t)^k`, with `k = 1 + 8·|bias-0.5|`.
pub fn half_point(&self) -> f64 {
let k = 1.0 + 8.0 * (self.bias - 0.5).abs();
let h = 0.5f64.powf(1.0 / k);
if self.bias >= 0.5 { h } else { 1.0 - h }
}
}
#[derive(Debug, Clone, PartialEq)]
pub struct Gradient {
pub kind: GradientKind,
pub stops: Vec<Stop>,
/// Unit space to document pixels: linear runs from unit (0,0) to (1,0); radial is the unit
/// circle; conical starts along unit +x and turns towards unit +y.
pub transform: Affine,
}
#[derive(Debug, Clone, PartialEq, Default)]
pub enum Paint {
#[default]
None,
Solid(Color),
Gradient(Gradient),
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Cap {
Butt,
Round,
Square,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Join {
Miter,
Round,
Bevel,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Align {
Center,
Inside,
Outside,
}
#[derive(Debug, Clone, PartialEq)]
pub struct Stroke {
pub paint: Paint,
/// Width in document pixels.
pub width: f64,
pub cap: Cap,
pub join: Join,
pub miter_limit: f64,
pub align: Align,
/// Dash and gap lengths in document pixels, and the phase.
pub dash: Option<(Vec<f64>, f64)>,
/// Painted below the fill instead of above it.
pub behind: bool,
}
/// Gradient stops per gradient.
const MAX_STOPS: usize = 1024;
fn floats(v: &Value) -> Option<Vec<f64>> {
match v {
Value::Floats(f) => Some(f.clone()),
Value::Bytes(b) if b.len() % 4 == 0 => Some(b.as_chunks::<4>().0.iter().map(|c| f64::from(f32::from_le_bytes(*c))).collect()),
_ => None,
}
}
/// A colour object (`RGBA`, `HSLA`, `CMYK`, `GRAY`, `LABA`, `Pant`).
pub(crate) fn color(r: &mut Reader, id: ObjId) -> Option<Color> {
let s = r.s;
let class = s.class(id)?;
let col = || -> Option<Vec<f64>> {
let v = floats(s.field(id, b"_col")?)?;
v.iter().all(|f| f.is_finite()).then_some(v)
};
Some(match &class.0.to_be_bytes() {
b"RGBA" => {
let v = col()?;
Color::Rgb { r: *v.first()?, g: *v.get(1)?, b: *v.get(2)?, a: v.get(3)?.clamp(0.0, 1.0) }
}
b"HSLA" => {
let v = col()?;
let (r2, g, b) = hsl(*v.first()?, *v.get(1)?, *v.get(2)?);
Color::Rgb { r: r2, g, b, a: v.get(3)?.clamp(0.0, 1.0) }
}
b"CMYK" => {
let v = col()?;
Color::Cmyk { c: *v.first()?, m: *v.get(1)?, y: *v.get(2)?, k: *v.get(3)?, a: v.get(4)?.clamp(0.0, 1.0) }
}
b"GRAY" => {
let v = col()?;
Color::Gray { v: *v.first()?, a: v.get(1)?.clamp(0.0, 1.0) }
}
b"LABA" => {
let b = s.bytes(id, b"_col")?;
let u = |i: usize| -> Option<f64> { Some(f64::from(u16::from_le_bytes([*b.get(2 * i)?, *b.get(2 * i + 1)?])) / 65535.0) };
Color::Lab { l: 100.0 * u(0)?, a: 255.0 * u(1)? - 128.0, b: 255.0 * u(2)? - 128.0, alpha: u(3)? }
}
b"Pant" => {
r.warn("spot colours (imported as their RGB equivalent)");
return s.obj(id, b"srgb").and_then(|c| color(r, c)).or_else(|| s.obj(id, b"base").and_then(|c| color(r, c)));
}
b"RegC" => Color::Cmyk { c: 1.0, m: 1.0, y: 1.0, k: 1.0, a: 1.0 },
_ => {
r.warn("colours in an unknown model");
return None;
}
})
}
fn hsl(h: f64, s: f64, l: f64) -> (f64, f64, f64) {
let c = (1.0 - (2.0 * l - 1.0).abs()) * s;
let hp = (h.rem_euclid(1.0)) * 6.0;
let x = c * (1.0 - (hp % 2.0 - 1.0).abs());
let (r, g, b) = match hp as u32 {
0 => (c, x, 0.0),
1 => (x, c, 0.0),
2 => (0.0, c, x),
3 => (0.0, x, c),
4 => (x, 0.0, c),
_ => (c, 0.0, x),
};
let m = l - c / 2.0;
(r + m, g + m, b + m)
}
/// A fill descriptor (`FDsc`) or, in Affinity 1 files, a bare `FilS`; `local` maps the node's
/// space to document pixels.
pub(crate) fn descriptor(r: &mut Reader, id: ObjId, local: Affine) -> Option<Paint> {
let s = r.s;
let (fill, unit) = if s.is(id, b"FDsc") {
let unit = s.floats::<6>(id, b"FDeX").map(Affine::from_xfrm).unwrap_or(Affine::IDENTITY);
(s.obj(id, b"FDeF")?, unit)
} else {
(id, Affine::IDENTITY)
};
match &s.class(fill)?.0.to_be_bytes() {
b"FilN" => Some(Paint::None),
b"FilS" => Some(Paint::Solid(color(r, s.obj(fill, b"Colr")?)?)),
b"FilG" => {
let kind = match s.enumeration(fill, b"Type").map(|(i, _)| i) {
Some(0) | None => GradientKind::Linear,
Some(1 | 2) => GradientKind::Radial,
Some(3) => GradientKind::Conical,
Some(_) => {
r.warn("gradients of an unknown kind (imported as linear)");
GradientKind::Linear
}
};
let grad = s.obj(fill, b"Grad")?;
let cols = s.objs(grad, b"Cols");
let posn: Vec<Vec<f64>> = match s.field(grad, b"Posn") {
Some(Value::Array(a)) => a.iter().filter_map(floats).collect(),
_ => Vec::new(),
};
let mut stops = Vec::new();
for (c, p) in cols.iter().zip(&posn).take(MAX_STOPS) {
let color = color(r, *c)?;
let offset = p.first().copied().filter(|v| v.is_finite()).unwrap_or(0.0).clamp(0.0, 1.0);
let bias = p.get(1).copied().filter(|v| v.is_finite()).unwrap_or(0.5).clamp(0.0, 1.0);
stops.push(Stop { offset, color, bias });
}
if stops.is_empty() {
return Some(Paint::None);
}
Some(Paint::Gradient(Gradient { kind, stops, transform: unit.then(local) }))
}
b"FilB" => {
r.warn("bitmap and pattern fills (left empty)");
Some(Paint::None)
}
_ => {
r.warn("fills of an unknown kind (left empty)");
Some(Paint::None)
}
}
}
fn current(r: &Reader, id: ObjId, list: &[u8; 4], index: &[u8; 4]) -> Option<ObjId> {
let items = r.s.objs(id, list);
let i = r.s.int(id, index).and_then(|i| usize::try_from(i).ok()).unwrap_or(0);
items.get(i).or_else(|| items.first()).copied()
}
/// The fills of `list` (artboard backgrounds use `BFFl`).
pub(crate) fn fills(r: &mut Reader, id: ObjId, local: Affine, list: &[u8; 4]) -> Vec<crate::paint::Paint> {
let d = current(r, id, list, b"BFCr").or_else(|| r.s.obj(id, b"BFil"));
d.and_then(|d| descriptor(r, d, local)).filter(|p| *p != Paint::None).into_iter().collect()
}
/// A node's fill and stroke. `local` maps the node's space to document pixels.
pub(crate) fn node_paint(r: &mut Reader, id: ObjId, local: Affine) -> (Vec<Paint>, Vec<Stroke>) {
let s = r.s;
let fills = fills(r, id, local, b"BFFl");
if r.s.objs(id, b"BFFl").len() > 1 || r.s.objs(id, b"LIFl").len() > 1 {
r.warn("several fills or strokes on one object (only the active one is imported)");
}
if s.f64(id, b"FOpc").is_some_and(|o| o < 0.999) {
r.warn("fill opacity (imported at full fill opacity)");
}
if s.obj(id, b"Trns").is_some() {
r.warn("transparency gradients (imported without them)");
}
let (pen, style) = if s.field(id, b"LIFl").is_some() {
(current(r, id, b"LIFl", b"LICr"), current(r, id, b"LILn", b"LICr"))
} else {
(s.obj(id, b"PFil"), s.obj(id, b"LSty"))
};
let behind = matches!(s.field(id, b"DrwO"), Some(Value::Array(a)) if a.first() == Some(&Value::Enum { id: 1, version: 0 }));
let stroke = match (pen, style) {
(Some(pen), Some(style)) => stroke(r, pen, style, local, behind),
_ => None,
};
(fills, stroke.into_iter().collect())
}
fn stroke(r: &mut Reader, pen: ObjId, ldsc: ObjId, local: Affine, behind: bool) -> Option<Stroke> {
let s = r.s;
let paint = descriptor(r, pen, local)?;
if paint == Paint::None {
return None;
}
let lsty = if s.is(ldsc, b"LDsc") { s.obj(ldsc, b"LDeL")? } else { ldsc };
let weight = s.f64(lsty, b"Wght").filter(|w| *w > 0.0 && *w < 1e7)?;
// "Scale with object": the weight follows the object's transform; otherwise it is absolute.
let scales = s.bool(ldsc, b"LDSc").unwrap_or(true);
let width = if scales { weight * local.scale() } else { weight };
let data = s.bytes(lsty, b"Data").unwrap_or_default();
let miter_limit = data.get(0..8).and_then(|b| b.try_into().ok()).map(f64::from_le_bytes).filter(|m| m.is_finite() && *m >= 1.0).unwrap_or(4.0);
// Cap and join bytes are only partly understood: (0, 0) is butt/miter in every clean sample;
// (2, 2) ends plain lines square and brush lines round; joins import round, which never
// looks wrong.
let (cap, join) = match (data.get(8).copied(), data.get(9).copied(), data.get(10).copied()) {
(Some(0), Some(0), _) => (Cap::Butt, Join::Miter),
(Some(0), Some(_), _) => (Cap::Butt, Join::Round),
(Some(2), Some(2), Some(3)) => (Cap::Round, Join::Round),
(Some(2), Some(2), _) => (Cap::Square, Join::Round),
_ => (Cap::Round, Join::Round),
};
let align = match s.int(ldsc, b"LDSa") {
Some(1) => Align::Inside,
Some(2) => Align::Outside,
_ => Align::Center,
};
let dash = match s.field(lsty, b"Patn") {
Some(Value::Array(a)) if data.get(10) == Some(&2) || !a.is_empty() => {
let mut v: Vec<f64> = a.iter().filter_map(|x| if let Value::Float(f) = x { Some(*f) } else { None }).collect();
while v.len() >= 2 && v.iter().rev().take(2).all(|x| *x == 0.0) {
v.truncate(v.len() - 2);
}
let valid = !v.is_empty() && v.iter().all(|x| x.is_finite() && *x >= 0.0) && v.iter().any(|x| *x > 0.0);
valid.then(|| (v.iter().map(|x| x * width).collect(), s.f64(lsty, b"Phse").unwrap_or(0.0) * width))
}
_ => None,
};
if s.obj(lsty, b"Brus").is_some() || s.obj(ldsc, b"LDeP").is_some() {
r.warn("brush and pressure strokes (imported as plain strokes)");
}
Some(Stroke { paint, width, cap, join, miter_limit, align, dash, behind })
}
+124
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//! The indexed PNG thumbnail Affinity stores next to the archive: Affinity's own render of the
//! document, at most 512 pixels on the long side in real files, never the document itself.
use crate::Error;
use crate::container::header;
pub const MAX_PREVIEW_BYTES: usize = 16 << 20;
pub const MAX_PREVIEW_DIMENSION: u32 = 4096;
/// Borrowed embedded thumbnail, at its own dimensions, never the native document dimensions.
#[derive(Debug)]
pub struct Preview<'a> {
pub png: &'a [u8],
pub width: u32,
pub height: u32,
}
fn bytes_at(bytes: &[u8], offset: usize, length: usize) -> Result<&[u8], Error> {
let end = offset.checked_add(length).ok_or(Error::Malformed("offset overflow"))?;
bytes.get(offset..end).ok_or(Error::Malformed("truncated record"))
}
fn le32(bytes: &[u8], offset: usize) -> Result<u32, Error> {
let b = bytes_at(bytes, offset, 4)?;
Ok(u32::from_le_bytes(b.try_into().map_err(|_| Error::Malformed("integer"))?))
}
fn be32(bytes: &[u8], offset: usize) -> Result<u32, Error> {
let b = bytes_at(bytes, offset, 4)?;
Ok(u32::from_be_bytes(b.try_into().map_err(|_| Error::Malformed("PNG integer"))?))
}
/// Read only the indexed `Thmb` record (identical in container versions 8 to 12), checking every PNG chunk CRC. Compressed
/// pixels must still be validated by the consuming image decoder, with allocation limits.
pub fn preview(bytes: &[u8]) -> Result<Preview<'_>, Error> {
let h = header(bytes)?;
if h.thumbnail_offset == 0 {
return Err(Error::Unsupported("no embedded preview"));
}
let offset = usize::try_from(h.thumbnail_offset).map_err(|_| Error::Malformed("thumbnail offset overflow"))?;
if offset < 72 {
return Err(Error::Malformed("thumbnail overlaps the file header"));
}
let record = bytes.get(offset..).ok_or(Error::Malformed("thumbnail offset outside file"))?;
if bytes_at(record, 0, 8)? != b"\xff\xff\xff\xffThmb" {
return Err(Error::Malformed("missing indexed thumbnail"));
}
if le32(record, 8)? != 1 || bytes_at(record, 28, 1)? != [1] {
return Err(Error::Unsupported("thumbnail record version or encoding"));
}
let size = usize::try_from(le32(record, 24)?).map_err(|_| Error::Limit("encoded size"))?;
if size > MAX_PREVIEW_BYTES {
return Err(Error::Limit("encoded preview exceeds 16 MiB"));
}
if le32(record, 16)? != 29 || le32(record, 20)? != 0 || u64::from(le32(record, 12)?) != size as u64 + 13 {
return Err(Error::Malformed("inconsistent thumbnail record lengths"));
}
let png = bytes_at(record, 29, size)?;
if bytes_at(png, 0, 8)? != b"\x89PNG\r\n\x1a\n" || be32(png, 8)? != 13 || bytes_at(png, 12, 4)? != b"IHDR" {
return Err(Error::Malformed("thumbnail is not a PNG"));
}
let width = be32(png, 16)?;
let height = be32(png, 20)?;
if width == 0 || height == 0 || width > MAX_PREVIEW_DIMENSION || height > MAX_PREVIEW_DIMENSION {
return Err(Error::Limit("preview dimensions must be 1..4096"));
}
// Bound work by bytes, not a file-supplied chunk count, and require exactly one complete PNG.
let mut pos = 8usize;
let (mut palette, mut image_data, mut image_data_ended) = (false, false, false);
loop {
let length = usize::try_from(be32(png, pos)?).map_err(|_| Error::Limit("PNG chunk length"))?;
let chunk_size = length.checked_add(12).ok_or(Error::Malformed("PNG chunk overflow"))?;
let chunk = bytes_at(png, pos, chunk_size)?;
let checksum_input = bytes_at(chunk, 4, chunk_size - 8)?;
if crc32fast::hash(checksum_input) != be32(chunk, chunk_size - 4)? {
return Err(Error::Malformed("PNG chunk checksum"));
}
let kind = bytes_at(chunk, 4, 4)?;
if !kind.iter().all(u8::is_ascii_alphabetic) {
return Err(Error::Malformed("PNG chunk type"));
}
match kind {
b"IHDR" if pos == 8 => {}
b"IHDR" => return Err(Error::Malformed("duplicate PNG header")),
b"PLTE" => {
if palette || image_data {
return Err(Error::Malformed("PNG palette order"));
}
palette = true;
}
b"IDAT" => {
if image_data_ended {
return Err(Error::Malformed("non-contiguous PNG image data"));
}
image_data = true;
}
b"IEND" if !image_data => return Err(Error::Malformed("PNG has no image data")),
b"IEND" => {}
_ if kind.first().is_some_and(u8::is_ascii_uppercase) => {
return Err(Error::Unsupported("unknown critical PNG chunk"));
}
_ => {}
}
if image_data && kind != b"IDAT" {
image_data_ended = true;
}
// Native sample previews are plain, single-frame PNGs. Pixel allocation limits do not
// necessarily bound aggregate compressed metadata; leave these layouts unsupported.
if matches!(kind, b"zTXt" | b"iTXt" | b"iCCP") {
return Err(Error::Unsupported("compressed PNG metadata in the preview"));
}
if matches!(kind, b"acTL" | b"fcTL" | b"fdAT") {
return Err(Error::Unsupported("animated PNG preview"));
}
pos = pos.checked_add(chunk_size).ok_or(Error::Malformed("PNG offset overflow"))?;
if kind == b"IEND" {
if length != 0 || pos != png.len() {
return Err(Error::Malformed("PNG end or trailing data"));
}
break;
}
}
Ok(Preview { png, width, height })
}
+414
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//! Pixel layers (`Rstr`) and placed images (`ImgN`). A placed image keeps its original file
//! (`DyBm.Bckg` → archive entry `c/N`), which is imported as is; other pixels are planar tiles of
//! 256 bytes × 256 rows per channel, each its own archive entry.
use std::collections::HashMap;
use crate::Error;
use crate::model::{Affine, Image, Pixels, Reader};
use crate::stream::{self, ObjId, Tag, Value};
/// Pixels decoded per layer (the content's bounding box, not the canvas).
const MAX_PIXELS: u64 = 64 << 20;
const TILE: usize = 256;
const TILE_BYTES: usize = TILE * TILE;
struct CachedPixels {
tiles: HashMap<String, Vec<u8>>,
source: Option<(usize, Vec<u8>)>,
}
pub(crate) fn node_image(r: &mut Reader, id: ObjId, world: Affine) -> Result<Option<Image>, Error> {
let s = r.s;
let Some(bitmap) = s.obj(id, b"Bitm") else {
r.warn("pixel layers without pixels");
return Ok(None);
};
if !s.is(bitmap, b"DyBm") {
r.warn("pixel layers stored in an unknown way");
return Ok(None);
}
let width = s.int(bitmap, b"BmpW").and_then(|v| u32::try_from(v).ok()).unwrap_or(0);
let height = s.int(bitmap, b"BmpH").and_then(|v| u32::try_from(v).ok()).unwrap_or(0);
if width == 0 || height == 0 {
return Ok(None);
}
// A placed image: the original file, byte for byte.
let has_tiles = s.field(bitmap, b"Sta1").is_some();
if let Some(name) = s.entry(bitmap, b"Bckg").filter(|n| !n.is_empty())
&& (s.is(id, b"ImgN") || !has_tiles)
{
match original(r, name) {
Ok(bytes) => return Ok(Some(Image { width, height, pixels: Pixels::Encoded(bytes), transform: world })),
Err(Error::Limit(e)) => return Err(Error::Limit(e)),
Err(_) => r.warn("an embedded image file that could not be read (its cached pixels were used)"),
}
}
// The content's bounding box, so a mostly empty canvas-sized layer stays small.
let crop = s
.field(id, b"BitR")
.and_then(|v| if let Value::Ints(i) = v { Some(i.clone()) } else { None })
.filter(|v| v.len() == 4 && v[0] > i64::from(i32::MIN) + 1)
.map(|v| {
(
v[0].clamp(0, i64::from(width)) as u32,
v[1].clamp(0, i64::from(height)) as u32,
v[2].clamp(0, i64::from(width)) as u32,
v[3].clamp(0, i64::from(height)) as u32,
)
})
.unwrap_or((0, 0, width, height));
let source_tiles_only =
(1..=4).all(|c| matches!(s.field(bitmap, &tag(b"Sta", c)), Some(Value::Array(a)) if !a.is_empty() && a.iter().all(|v| *v == Value::UInt(5))));
if s.field(bitmap, b"Bckg").is_some() && has_tiles && !source_tiles_only && !s.is(id, b"ImgN") {
r.warn("edited placed images use their stored pixels");
}
decode(r, bitmap, crop, world)
}
/// A mask layer (`MRst`): one channel of coverage as grey pixels (white shows, black hides).
pub(crate) fn mask(r: &mut Reader, id: ObjId, world: Affine) -> Result<Option<Image>, Error> {
let s = r.s;
let Some(bitmap) = s.obj(id, b"Bitm") else { return Ok(None) };
let width = s.int(bitmap, b"BmpW").and_then(|v| u32::try_from(v).ok()).unwrap_or(0);
let height = s.int(bitmap, b"BmpH").and_then(|v| u32::try_from(v).ok()).unwrap_or(0);
if width == 0 || height == 0 || !matches!(s.enumeration(bitmap, b"Frmt"), Some((6 | 7, _))) {
r.warn("pixel masks in an unknown format (imported without them)");
return Ok(None);
}
decode(r, bitmap, (0, 0, width, height), world)
}
/// An embedded document or symbol instance (`EmbN`), as the picture of it Affinity caches.
pub(crate) fn embedded(r: &mut Reader, id: ObjId, world: Affine) -> Result<Option<Image>, Error> {
let s = r.s;
let Some(cache) = s.obj(id, b"Bitm").and_then(|e| s.obj(e, b"Cach")) else { return Ok(None) };
let Some(bbox) = s.obj(id, b"Bitm").and_then(|e| s.floats::<4>(e, b"ChBB")) else { return Ok(None) };
let width = s.int(cache, b"BmpW").and_then(|v| u32::try_from(v).ok()).unwrap_or(0);
let height = s.int(cache, b"BmpH").and_then(|v| u32::try_from(v).ok()).unwrap_or(0);
if width == 0 || height == 0 {
return Ok(None);
}
let [x0, y0, x1, y1] = bbox;
// The instance's origin is the centre of the embedded content (checked against the
// thumbnails of documents with embedded documents and SVG files).
let (cx, cy) = ((x0 + x1) / 2.0, (y0 + y1) / 2.0);
let place = Affine([(x1 - x0) / f64::from(width), 0.0, 0.0, (y1 - y0) / f64::from(height), x0 - cx, y0 - cy]).then(world);
decode(r, cache, (0, 0, width, height), place)
}
/// Decode the tiles of a bitmap inside `crop` (pixels), placed by `world` (bitmap pixels to document).
fn decode(r: &mut Reader, bitmap: ObjId, crop: (u32, u32, u32, u32), world: Affine) -> Result<Option<Image>, Error> {
let s = r.s;
let (x0, y0, x1, y1) = crop;
if x1 <= x0 || y1 <= y0 {
return Ok(None);
}
let (w, h) = (x1 - x0, y1 - y0);
if u64::from(w) * u64::from(h) > MAX_PIXELS {
r.warn("pixel layers larger than 64 megapixels");
return Ok(None);
}
let format = s.enumeration(bitmap, b"Frmt").map(|(f, _)| f);
let (channels, bps) = match format {
Some(0) => (4, 1),
Some(1) => (4, 2),
Some(6) => (1, 1),
Some(7) => (1, 2),
Some(4) => {
r.warn("CMYK pixel layers (converted to RGB without the document's colour profile)");
(5, 1)
}
_ => {
r.warn("pixel layers in grey, Lab or 32-bit formats");
return Ok(None);
}
};
let mut planes = Vec::with_capacity(channels);
// Current .af documents can keep level-zero tiles in their embedded JPEG/PNG instead of
// duplicating the pixels. State 5 is checked in the public Patchy embedded-jpeg fixture.
// Support only the observed, same-size RGBA8 image with a zero bitmap origin; other
// representations still receive the existing loss warning rather than guessing a mapping.
let needs_source = (1..=channels).any(|c| matches!(s.field(bitmap, &tag(b"Sta", c)), Some(Value::Array(a)) if a.contains(&Value::UInt(5))));
let source = if needs_source && format == Some(0) && s.int(bitmap, b"LInf") == Some(0) && s.int(bitmap, b"TInf") == Some(0) {
if let Some(name) = s.entry(bitmap, b"Bckg") {
let width = s.int(bitmap, b"BmpW").and_then(|v| u32::try_from(v).ok()).unwrap_or(0);
let height = s.int(bitmap, b"BmpH").and_then(|v| u32::try_from(v).ok()).unwrap_or(0);
match original(r, name).and_then(|bytes| source_pixels(&bytes, width, height)) {
Ok(pixels) => Some((width as usize, pixels)),
Err(Error::Limit(e)) => return Err(Error::Limit(e)),
Err(_) => None,
}
} else {
None
}
} else {
None
};
let mut cache = CachedPixels { tiles: HashMap::new(), source };
for c in 1..=channels {
planes.push(plane(r, bitmap, c, bps, (x0, y0, w, h), &mut cache)?);
}
let n = (w as usize) * (h as usize);
let mut rgba = vec![0u8; n * 4];
let sample = |p: &Vec<u8>, i: usize| -> f64 {
if bps == 2 {
f64::from(u16::from_le_bytes([p.get(2 * i).copied().unwrap_or(0), p.get(2 * i + 1).copied().unwrap_or(0)])) / 65535.0
} else {
f64::from(p.get(i).copied().unwrap_or(0)) / 255.0
}
};
for (i, px) in rgba.as_chunks_mut::<4>().0.iter_mut().enumerate() {
let v: Vec<f64> = planes.iter().map(|p| sample(p, i)).collect();
let (r2, g, b, a) = if channels == 1 {
(v[0], v[0], v[0], 1.0)
} else if channels == 5 {
let k = 1.0 - v[3];
((1.0 - v[0]) * k, (1.0 - v[1]) * k, (1.0 - v[2]) * k, v[4])
} else {
(v[0], v[1], v[2], v[3])
};
px.copy_from_slice(&[r2, g, b, a].map(|c| (c.clamp(0.0, 1.0) * 255.0).round() as u8));
}
let transform = Affine([1.0, 0.0, 0.0, 1.0, f64::from(x0), f64::from(y0)]).then(world);
Ok(Some(Image { width: w, height: h, pixels: Pixels::Rgba8(rgba), transform }))
}
/// The original image file: entry `c/N` is a stream whose root (`Blck`) holds it as `Data`.
fn original(r: &mut Reader, name: &str) -> Result<Vec<u8>, Error> {
let bytes = r.archive.read(name)?;
let s = stream::parse(&bytes)?;
let root = s.object(s.root).ok_or(Error::Malformed("embedded image"))?;
match root.get(Tag::of(b"Data")) {
Some(Value::Blob(b)) if !b.is_empty() => Ok(b.clone()),
_ => Err(Error::Malformed("embedded image without data")),
}
}
/// Decode the source under the same pixel budget as tiled layers, checking its actual
/// dimensions before allocating decoded pixels. Only JPEG and PNG sources are supported.
fn source_pixels(bytes: &[u8], width: u32, height: u32) -> Result<Vec<u8>, Error> {
use image::{ImageFormat, ImageReader};
use std::io::Cursor;
if u64::from(width) * u64::from(height) > MAX_PIXELS {
return Err(Error::Limit("embedded image pixels"));
}
let mut reader = ImageReader::new(Cursor::new(bytes)).with_guessed_format().map_err(|_| Error::Malformed("embedded image format"))?;
if !matches!(reader.format(), Some(ImageFormat::Jpeg | ImageFormat::Png)) {
return Err(Error::Unsupported("embedded source pixel format"));
}
let dimensions = ImageReader::new(Cursor::new(bytes))
.with_guessed_format()
.map_err(|_| Error::Malformed("embedded image format"))?
.into_dimensions()
.map_err(|_| Error::Malformed("embedded image dimensions"))?;
if dimensions != (width, height) || width == 0 || height == 0 {
return Err(Error::Malformed("embedded source and bitmap dimensions differ"));
}
let mut limits = image::Limits::default();
limits.max_image_width = Some(width);
limits.max_image_height = Some(height);
limits.max_alloc = Some(MAX_PIXELS * 8);
reader.limits(limits);
let decoded = reader.decode().map_err(|e| match e {
image::ImageError::Limits(_) => Error::Limit("embedded image decoding"),
_ => Error::Malformed("embedded image decoding"),
})?;
Ok(decoded.into_rgba8().into_raw())
}
fn tag(prefix: &[u8; 3], c: usize) -> [u8; 4] {
[prefix[0], prefix[1], prefix[2], b'0' + c as u8]
}
/// One channel of level 0, cropped to (x0, y0, w, h) pixels; `bps` bytes per sample.
fn plane(
r: &mut Reader,
bitmap: ObjId,
c: usize,
bps: usize,
(x0, y0, w, h): (u32, u32, u32, u32),
cache: &mut CachedPixels,
) -> Result<Vec<u8>, Error> {
let CachedPixels { tiles: cache, source } = cache;
let s = r.s;
let width = s.int(bitmap, b"BmpW").and_then(|v| usize::try_from(v).ok()).unwrap_or(0);
let height = s.int(bitmap, b"BmpH").and_then(|v| usize::try_from(v).ok()).unwrap_or(0);
let tw = s.int(bitmap, &tag(b"TWi", c)).and_then(|v| usize::try_from(v).ok()).unwrap_or_else(|| (width * bps).div_ceil(TILE));
let th = s.int(bitmap, &tag(b"THi", c)).and_then(|v| usize::try_from(v).ok()).unwrap_or_else(|| height.div_ceil(TILE));
let states: Vec<u8> = match s.field(bitmap, &tag(b"Sta", c)) {
Some(Value::Array(a)) => a.iter().map(|v| if let Value::UInt(u) = v { u8::try_from(*u).unwrap_or(255) } else { 255 }).collect(),
_ => Vec::new(),
};
let tiles = s.objs(bitmap, &tag(b"Idx", c));
let row = (w as usize) * bps;
let mut out = vec![0u8; row * h as usize];
let (bx0, bx1) = (x0 as usize * bps, (x0 + w) as usize * bps);
let (py0, py1) = (y0 as usize, (y0 + h) as usize);
let mut next = 0usize;
for (t, state) in states.iter().enumerate().take(tw.saturating_mul(th)) {
let (ty, tx) = (t / tw.max(1), t % tw.max(1));
let fill = match state {
0 | 1 => None,
2 => Some(0xFF),
4 => {
let Some(blck) = tiles.get(next).copied() else { return Err(Error::Malformed("missing pixel tile")) };
next += 1;
let (ox, oy) = (tx * TILE, ty * TILE);
if ox >= bx1 || ox + TILE <= bx0 || oy >= py1 || oy + TILE <= py0 {
continue;
}
let name = s.entry(blck, b"Data").ok_or(Error::Malformed("pixel tile without data"))?.to_string();
if !cache.contains_key(&name) {
let mut data = r.archive.read(&name)?;
// Older files wrap a tile in a one-field stream: header, then a 64 KiB blob.
if data.len() == TILE_BYTES + 22 && data.starts_with(b"\x00\xffKS") {
data = data.get(21..21 + TILE_BYTES).ok_or(Error::Malformed("pixel tile"))?.to_vec();
}
if data.len() != TILE_BYTES {
return Err(Error::Malformed("pixel tile size"));
}
cache.insert(name.clone(), data);
}
let tile = cache.get(&name).ok_or(Error::Malformed("pixel tile"))?;
copy(&mut out, row, (bx0, py0, bx1, py1), (ox, oy), |x, y| tile.get(y * TILE + x).copied().unwrap_or(0));
continue;
}
3 => {
r.warn("32-bit pixel layers");
None
}
5 => {
if let Some((source_width, pixels)) = source.as_ref() {
let (ox, oy) = (tx * TILE, ty * TILE);
copy(&mut out, row, (bx0, py0, bx1, py1), (ox, oy), |x, y| {
pixels.get(((oy + y) * source_width + ox + x) * 4 + c - 1).copied().unwrap_or(0)
});
continue;
}
r.warn("pixel layers drawn from an embedded image (left empty)");
None
}
_ => return Err(Error::Malformed("unknown pixel tile state")),
};
if let Some(v) = fill {
copy(&mut out, row, (bx0, py0, bx1, py1), (tx * TILE, ty * TILE), |_, _| v);
}
}
Ok(out)
}
/// Copy the overlap of a tile at byte column `ox`, row `oy` into the cropped plane.
fn copy(out: &mut [u8], row: usize, (bx0, py0, bx1, py1): (usize, usize, usize, usize), (ox, oy): (usize, usize), at: impl Fn(usize, usize) -> u8) {
for y in oy.max(py0)..(oy + TILE).min(py1) {
for x in ox.max(bx0)..(ox + TILE).min(bx1) {
if let Some(b) = out.get_mut((y - py0) * row + (x - bx0)) {
*b = at(x - ox, y - oy);
}
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::model::Kind;
use crate::synth::{self, F, Method, tag};
fn png() -> Vec<u8> {
let pixels = image::RgbaImage::from_fn(300, 2, |x, y| image::Rgba([(x % 251) as u8, (y * 31) as u8, 77, 255]));
let mut bytes = std::io::Cursor::new(Vec::new());
pixels.write_to(&mut bytes, image::ImageFormat::Png).unwrap();
bytes.into_inner()
}
/// An original synthetic mixed source/cache bitmap. It exercises reader recovery,
/// not a claim that Affinity itself accepts the synthetic container.
fn fixture(source: &[u8], origin: i32) -> Vec<u8> {
let mut bitmap = vec![
(tag(b"Frmt"), F::Enum(0, 0)),
(tag(b"BmpW"), F::I32(300)),
(tag(b"BmpH"), F::I32(2)),
(tag(b"LInf"), F::I32(origin)),
(tag(b"TInf"), F::I32(0)),
(tag(b"Bckg"), F::Entry("c/1".into())),
];
for c in 1..=4 {
bitmap.push((tag(&super::tag(b"TWi", c)), F::I32(2)));
bitmap.push((tag(&super::tag(b"THi", c)), F::I32(1)));
bitmap.push((tag(&super::tag(b"Sta", c)), F::U8s(vec![5, 4])));
bitmap.push((
tag(&super::tag(b"Idx", c)),
F::Shared(vec![F::Def(c as u32, vec![tag(b"Blck")], vec![(tag(b"Data"), F::Entry(format!("d/{c}")))])]),
));
}
let mut crop = vec![0x17];
crop.extend(tag(b"BitR").0.to_le_bytes());
crop.extend([250i32, 0, 270, 2].into_iter().flat_map(i32::to_le_bytes));
let raster = F::Def(
10,
vec![tag(b"Rstr")],
vec![
(tag(b"Bitm"), F::Obj(tag(b"DyBm"), bitmap)),
(tag(b"BitR"), F::Raw(crop)),
(tag(b"Xfrm"), F::F64s(vec![0.0, -2.0, 10.0, 2.0, 0.0, 20.0])),
],
);
let spread = F::Def(11, vec![tag(b"Sprd")], vec![(tag(b"Chld"), F::Shared(vec![raster]))]);
let doc = synth::stream(&[(tag(b"DocR"), F::Obj(tag(b"DocN"), vec![(tag(b"Chld"), F::Shared(vec![spread]))]))]);
let mut blob = vec![0x2d];
blob.extend(tag(b"Data").0.to_le_bytes());
blob.extend((source.len() as u32).to_le_bytes());
blob.extend(source);
let block = synth::stream(&[(tag(b"Data"), F::Raw(blob))]);
let tiles: Vec<_> = [200u8, 10, 30, 255].into_iter().map(|v| vec![v; TILE_BYTES]).collect();
synth::container(
&[
("doc.dat", &doc, Method::Zlib),
("c/1", &block, Method::Zlib),
("d/1", &tiles[0], Method::Zlib),
("d/2", &tiles[1], Method::Zlib),
("d/3", &tiles[2], Method::Zlib),
("d/4", &tiles[3], Method::Zlib),
],
None,
)
}
#[test]
fn source_tiles_and_cached_edits_survive_crop_rotation_and_tile_boundaries() {
let doc = crate::read(&fixture(&png(), 0), crate::Limits::default()).unwrap();
assert_eq!(doc.warnings, ["edited placed images use their stored pixels"]);
let Kind::Image(image) = &doc.spreads[0].nodes[0].kind else { panic!() };
assert_eq!((image.width, image.height), (20, 2));
assert_eq!(image.transform, Affine([0.0, 2.0, -2.0, 0.0, 10.0, 520.0]));
let Pixels::Rgba8(pixels) = &image.pixels else { panic!() };
for y in 0..2 {
for x in 0..20 {
let expected = if x + 250 < 256 { [((x + 250) % 251) as u8, (y * 31) as u8, 77, 255] } else { [200, 10, 30, 255] };
assert_eq!(&pixels[(y * 20 + x) * 4..(y * 20 + x + 1) * 4], &expected);
}
}
}
#[test]
fn unreadable_sources_and_unknown_origins_preserve_cached_edits_and_warn() {
for bytes in [fixture(b"invalid image", 0), fixture(&png(), 1)] {
let doc = crate::read(&bytes, crate::Limits::default()).unwrap();
assert!(doc.warnings.iter().any(|w| w == "pixel layers drawn from an embedded image (left empty) (4×)"));
let Kind::Image(image) = &doc.spreads[0].nodes[0].kind else { panic!() };
let Pixels::Rgba8(pixels) = &image.pixels else { panic!() };
assert_eq!(&pixels[..4], &[0, 0, 0, 0]);
assert_eq!(&pixels[6 * 4..7 * 4], &[200, 10, 30, 255]);
}
}
#[test]
fn embedded_source_dimensions_and_pixel_budget_are_checked_before_decode() {
let bytes = png();
assert!(matches!(source_pixels(&bytes, 299, 2), Err(Error::Malformed(_))));
assert!(matches!(source_pixels(&bytes, u32::MAX, u32::MAX), Err(Error::Limit(_))));
assert_eq!(source_pixels(&bytes, 300, 2).unwrap().len(), 300 * 2 * 4);
}
}
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//! Parametric shapes: Affinity stores the shape's parameters and its box, never the outline.
//! Formulas were fitted to Affinity's own renders (the document thumbnails) of public files.
use std::f64::consts::{FRAC_PI_2, PI, TAU};
use crate::model::{Affine, Path, Point, Reader, SubPath};
use crate::stream::{ObjId, Tag, Value};
/// Handle length of a quarter circle of radius 1.
const KAPPA: f64 = 0.552_284_749_830_793_4;
/// Vertices of a polygon or star.
const MAX_SIDES: i64 = 10_000;
/// The last value of a tag: a shape changed from one kind to another keeps a stale first block.
fn last<'a>(r: &'a Reader, id: ObjId, tag: &[u8; 4]) -> Option<&'a Value> {
let t = Tag::of(tag);
r.s.object(id)?.fields.iter().rev().find(|(k, _)| *k == t).map(|(_, v)| v)
}
fn num(r: &Reader, id: ObjId, tag: &[u8; 4]) -> Option<f64> {
match last(r, id, tag)? {
Value::Float(f) if f.is_finite() => Some(*f),
Value::UInt(u) => Some(*u as f64),
Value::Int(i) => Some(*i as f64),
_ => None,
}
}
fn sides(r: &Reader, id: ObjId, tag: &[u8; 4], default: f64) -> usize {
let n = num(r, id, tag).unwrap_or(default).round();
n.clamp(3.0, MAX_SIDES as f64) as usize
}
fn pt(x: f64, y: f64) -> Point {
Point { x, y }
}
fn polygon(pts: impl IntoIterator<Item = Point>) -> Option<SubPath> {
let mut it = pts.into_iter();
let start = it.next()?;
let segments = it.map(|p| [p, p, p]).collect();
Some(SubPath { start, segments, closed: true })
}
/// Outline of `shape` (a `Shpe` object) in the node box `b` = (x0, y0, x1, y1).
pub(crate) fn shape(r: &mut Reader, shape: ObjId, b: [f64; 4], world: Affine) -> Option<Path> {
let [x0, y0, x1, y1] = b;
let (w, h) = (x1 - x0, y1 - y0);
let (cx, cy, rx, ry) = ((x0 + x1) / 2.0, (y0 + y1) / 2.0, w / 2.0, h / 2.0);
let on_ellipse = |a: f64, f: f64| pt(cx + f * rx * a.cos(), cy + f * ry * a.sin());
let class = r.s.class(shape)?;
let sub = match &class.0.to_be_bytes() {
b"ShNR" | b"ShRR" => {
let rounded = matches!(last(r, shape, b"CTyp"), Some(Value::Array(a)) if !a.is_empty());
let radius = match last(r, shape, b"ShCR") {
Some(Value::Floats(v)) => v.first().copied().filter(|f| f.is_finite() && *f > 0.0),
_ => None,
};
if let (true, Some(f)) = (rounded, radius) {
if let Some(Value::Array(types)) = last(r, shape, b"CTyp")
&& types.iter().any(|t| !matches!(t, Value::Enum { id: 0 | 4, .. }))
{
r.warn("rectangles with straight, concave or other corner types (imported with round corners)");
}
let (crx, cry) = if r.s.bool(shape, b"AbSz") == Some(true) {
// An absolute radius is in document pixels, whatever the node's scale.
let [a, b2, c, d, ..] = world.0;
let (sx, sy) = ((a * a + b2 * b2).sqrt(), (c * c + d * d).sqrt());
if sx > 0.0 && sy > 0.0 { (f / sx, f / sy) } else { (0.0, 0.0) }
} else {
(f * w.min(h), f * w.min(h))
};
rounded_rect(b, crx.min(w / 2.0), cry.min(h / 2.0))
} else {
polygon([pt(x0, y0), pt(x1, y0), pt(x1, y1), pt(x0, y1)])?
}
}
b"ShpE" => ellipse(cx, cy, rx, ry),
b"ShPy" => {
let n = sides(r, shape, b"Side", 5.0);
let a = |i: usize| -FRAC_PI_2 + TAU * i as f64 / n as f64;
if r.s.object(shape).is_some_and(|_| matches!(last(r, shape, b"Smth"), Some(Value::Bool(true)))) {
// Smoothed: tangent handles of length curv·4/3·tan(π/2n) along the inscribed ellipse.
let k = num(r, shape, b"Curv").unwrap_or(0.0) * 4.0 / 3.0 * (PI / (2.0 * n as f64)).tan();
let v = |i: usize| on_ellipse(a(i), 1.0);
let t = |i: usize| pt(-rx * a(i).sin(), ry * a(i).cos());
let segments = (0..n)
.map(|i| {
let (p, q, tp, tq) = (v(i), v(i + 1), t(i), t(i + 1));
[pt(p.x + k * tp.x, p.y + k * tp.y), pt(q.x - k * tq.x, q.y - k * tq.y), q]
})
.collect();
SubPath { start: v(0), segments, closed: true }
} else {
polygon((0..n).map(|i| on_ellipse(a(i), 1.0)))?
}
}
b"ShSt" => {
let n = sides(r, shape, b"Pnts", 5.0);
let q = num(r, shape, b"IRad").unwrap_or(0.382).clamp(0.0, 1.0);
if [b"CrcI", b"CrcO", b"CrvL", b"CrvR"].iter().any(|t| num(r, shape, t).is_some_and(|v| v.abs() > 1e-9)) {
r.warn("stars with rounded or curved points (imported with sharp points)");
}
polygon((0..2 * n).map(|i| on_ellipse(-FRAC_PI_2 + PI * i as f64 / n as f64, if i % 2 == 0 { 1.0 } else { q })))?
}
b"ShSS" => {
let n = sides(r, shape, b"Side", 5.0);
let ri = num(r, shape, b"COut").unwrap_or(0.5).clamp(0.0, 1.0);
let step = PI / n as f64;
let (l, hw, inner) = (step.cos(), ri * step.sin(), ri * step.cos());
polygon((0..n).flat_map(|k| {
let phi = -FRAC_PI_2 + step + TAU * k as f64 / n as f64;
let (c, s) = (phi.cos(), phi.sin());
[(inner, -hw), (l, -hw), (l, hw), (inner, hw)].map(|(u, v)| pt(cx + rx * (u * c - v * s), cy + ry * (u * s + v * c)))
}))?
}
b"ShPi" => {
let raw_start = num(r, shape, b"AngS").unwrap_or(0.0);
let raw_end = num(r, shape, b"AngE").unwrap_or(TAU);
// Normalize in constant time. Repeatedly adding TAU can hang on finite values
// large enough that floating-point addition no longer changes the endpoint.
let start = raw_start.rem_euclid(TAU);
let delta = raw_end - raw_start;
let sweep = if raw_end >= raw_start {
delta.min(TAU)
} else if delta.is_finite() {
delta.rem_euclid(TAU)
} else {
(raw_end.rem_euclid(TAU) - start).rem_euclid(TAU)
};
let inner = num(r, shape, b"IRad").unwrap_or(0.0).clamp(0.0, 1.0);
pie(cx, cy, rx, ry, start, start + sweep, inner)
}
b"ShpT" => {
let p = num(r, shape, b"Pos ").unwrap_or(0.5);
polygon([pt(x0 + p * w, y0), pt(x1, y1), pt(x0, y1)])?
}
b"ShTz" => {
let (l, rr) = (num(r, shape, b"PosL").unwrap_or(0.25), num(r, shape, b"PosR").unwrap_or(0.75));
polygon([pt(x0 + l * w, y0), pt(x0 + rr * w, y0), pt(x1, y1), pt(x0, y1)])?
}
_ => {
r.warn("cloud, heart, cog, callout, arrow, tear and other special shapes (imported as their bounding ellipse)");
ellipse(cx, cy, rx, ry)
}
};
Some(Path { subpaths: vec![sub] })
}
pub(crate) fn rectangle(x0: f64, y0: f64, x1: f64, y1: f64) -> SubPath {
SubPath { start: pt(x0, y0), segments: [pt(x1, y0), pt(x1, y1), pt(x0, y1)].map(|p| [p, p, p]).to_vec(), closed: true }
}
fn ellipse(cx: f64, cy: f64, rx: f64, ry: f64) -> SubPath {
let (kx, ky) = (KAPPA * rx, KAPPA * ry);
SubPath {
start: pt(cx + rx, cy),
segments: vec![
[pt(cx + rx, cy + ky), pt(cx + kx, cy + ry), pt(cx, cy + ry)],
[pt(cx - kx, cy + ry), pt(cx - rx, cy + ky), pt(cx - rx, cy)],
[pt(cx - rx, cy - ky), pt(cx - kx, cy - ry), pt(cx, cy - ry)],
[pt(cx + kx, cy - ry), pt(cx + rx, cy - ky), pt(cx + rx, cy)],
],
closed: true,
}
}
fn rounded_rect([x0, y0, x1, y1]: [f64; 4], rx: f64, ry: f64) -> SubPath {
let (kx, ky) = ((1.0 - KAPPA) * rx, (1.0 - KAPPA) * ry);
SubPath {
start: pt(x0 + rx, y0),
segments: vec![
[pt(x1 - rx, y0), pt(x1 - rx, y0), pt(x1 - rx, y0)],
[pt(x1 - kx, y0), pt(x1, y0 + ky), pt(x1, y0 + ry)],
[pt(x1, y1 - ry), pt(x1, y1 - ry), pt(x1, y1 - ry)],
[pt(x1, y1 - ky), pt(x1 - kx, y1), pt(x1 - rx, y1)],
[pt(x0 + rx, y1), pt(x0 + rx, y1), pt(x0 + rx, y1)],
[pt(x0 + kx, y1), pt(x0, y1 - ky), pt(x0, y1 - ry)],
[pt(x0, y0 + ry), pt(x0, y0 + ry), pt(x0, y0 + ry)],
[pt(x0, y0 + ky), pt(x0 + kx, y0), pt(x0 + rx, y0)],
],
closed: true,
}
}
/// Elliptical arc from angle `a0` to `a1` (radians, measured y-up as Affinity's pie angles are),
/// as cubic segments of at most a quarter turn.
fn arc(cx: f64, cy: f64, rx: f64, ry: f64, a0: f64, a1: f64, out: &mut Vec<[Point; 3]>) {
let n = ((a1 - a0).abs() / FRAC_PI_2).ceil().clamp(1.0, 8.0) as usize;
let step = (a1 - a0) / n as f64;
let k = 4.0 / 3.0 * (step / 4.0).tan();
let p = |a: f64| pt(cx + rx * a.cos(), cy - ry * a.sin());
let d = |a: f64| pt(-rx * a.sin(), -ry * a.cos());
for i in 0..n {
let (s, e) = (a0 + step * i as f64, a0 + step * (i + 1) as f64);
let (ps, pe, ds, de) = (p(s), p(e), d(s), d(e));
out.push([pt(ps.x + k * ds.x, ps.y + k * ds.y), pt(pe.x - k * de.x, pe.y - k * de.y), pe]);
}
}
fn pie(cx: f64, cy: f64, rx: f64, ry: f64, a0: f64, a1: f64, inner: f64) -> SubPath {
let start = pt(cx + rx * a0.cos(), cy - ry * a0.sin());
let mut segments = Vec::new();
arc(cx, cy, rx, ry, a0, a1, &mut segments);
if inner > 0.0 {
let p = pt(cx + inner * rx * a1.cos(), cy - inner * ry * a1.sin());
segments.push([p, p, p]);
arc(cx, cy, inner * rx, inner * ry, a1, a0, &mut segments);
} else {
let c = pt(cx, cy);
segments.push([c, c, c]);
}
SubPath { start, segments, closed: true }
}
/// A polyline with circular corners of the given radii (Affinity's live corners on curves).
pub(crate) fn fillet(pts: &[(Point, f64)], closed: bool) -> SubPath {
let n = pts.len();
let get = |i: isize| -> Option<Point> {
if closed { pts.get(i.rem_euclid(n as isize) as usize).map(|p| p.0) } else { usize::try_from(i).ok().and_then(|i| pts.get(i)).map(|p| p.0) }
};
let mut corners: Vec<(Point, Point, Point, Point)> = Vec::with_capacity(n);
for (i, (p, radius)) in pts.iter().enumerate() {
let (prev, next) = (get(i as isize - 1), get(i as isize + 1));
let (Some(a), Some(b)) = (prev, next) else {
corners.push((*p, *p, *p, *p));
continue;
};
let (u1, l1) = unit(*p, a);
let (u2, l2) = unit(*p, b);
let cos = (u1.x * u2.x + u1.y * u2.y).clamp(-1.0, 1.0);
let phi = cos.acos();
if *radius <= 0.0 || phi < 1e-6 || (PI - phi) < 1e-6 {
corners.push((*p, *p, *p, *p));
continue;
}
let t = (radius / (phi / 2.0).tan()).min(l1 / 2.0).min(l2 / 2.0);
let r = t * (phi / 2.0).tan();
let k = 4.0 / 3.0 * ((PI - phi) / 4.0).tan() * r;
let s = pt(p.x + u1.x * t, p.y + u1.y * t);
let e = pt(p.x + u2.x * t, p.y + u2.y * t);
corners.push((s, pt(s.x - u1.x * k, s.y - u1.y * k), pt(e.x - u2.x * k, e.y - u2.y * k), e));
}
let Some(first) = corners.first().copied() else { return SubPath { start: pt(0.0, 0.0), segments: vec![], closed } };
let mut segments = Vec::with_capacity(2 * n);
let mut cur = first.0;
let start = cur;
for (i, (s, c1, c2, e)) in corners.iter().enumerate() {
if i > 0 {
segments.push([cur, *s, *s]);
}
if s != e {
segments.push([*c1, *c2, *e]);
}
cur = *e;
}
if closed && cur != start {
segments.push([cur, start, start]);
}
SubPath { start, segments, closed }
}
fn unit(from: Point, to: Point) -> (Point, f64) {
let (dx, dy) = (to.x - from.x, to.y - from.y);
let l = (dx * dx + dy * dy).sqrt();
if l > 0.0 { (pt(dx / l, dy / l), l) } else { (pt(0.0, 0.0), 0.0) }
}
+402
View File
@@ -0,0 +1,402 @@
//! The tagged object stream inside `doc.dat`: a self-describing tree of objects whose fields carry
//! a type code and a four-character tag. Parsing needs no schema; unknown fields are kept, so the
//! document mapping can name what it could not import.
use crate::Error;
use crate::container::Cursor;
/// A four-character tag in its readable order (`Desc`, `Chld`).
#[derive(Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord)]
pub struct Tag(pub u32);
impl Tag {
pub const fn of(s: &[u8; 4]) -> Self {
Self(u32::from_be_bytes(*s))
}
}
impl std::fmt::Debug for Tag {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "{}", String::from_utf8_lossy(&self.0.to_be_bytes()))
}
}
impl std::fmt::Display for Tag {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
std::fmt::Debug::fmt(self, f)
}
}
/// Index of an object in [`Stream::objects`].
pub type ObjId = usize;
#[derive(Debug, Clone, PartialEq)]
pub enum Value {
Int(i64),
UInt(u64),
Float(f64),
Bool(bool),
Enum {
id: u16,
version: u16,
},
Str(String),
/// Fixed-length vectors of i32/f32/f64 (points, rectangles, transforms).
Ints(Vec<i64>),
Floats(Vec<f64>),
/// Fixed-size record (curve nodes, ids) or fixed-size struct (colour components).
Bytes(Vec<u8>),
Blob(Vec<u8>),
/// Name of another archive entry (raster tiles, embedded files).
Entry(String),
Flags(u64),
/// `None` is a null object.
Obj(Option<ObjId>),
Array(Vec<Value>),
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Kind {
Root,
/// Defined once and referenced by id elsewhere.
Shared,
Inline,
/// Untagged fields identified by position (curve data).
Positional,
}
#[derive(Debug, Clone, PartialEq)]
pub struct Object {
pub class: Tag,
pub kind: Kind,
/// Class chain, most derived first (`ShpN`, `VNod`, `Node`).
pub chain: Vec<Tag>,
/// Fields in stream order; positional fields have tag 0.
pub fields: Vec<(Tag, Value)>,
}
impl Object {
pub fn get(&self, tag: Tag) -> Option<&Value> {
self.fields.iter().find(|(t, _)| *t == tag).map(|(_, v)| v)
}
}
#[derive(Debug)]
pub struct Stream {
pub root: ObjId,
pub objects: Vec<Object>,
}
/// Deepest object nesting accepted; real documents stay well below (each layer level adds three).
pub const MAX_DEPTH: usize = 384;
const MAX_OBJECTS: usize = 8_000_000;
/// Most values (fields and array elements) one stream may decode. A value takes about 40 bytes
/// in memory however few it took in the file (a bool array packs eight in a byte), so the size
/// of the input alone doesn't bound what parsing allocates: a small compressed entry could
/// otherwise ask for tens of gigabytes. Real documents stay far below.
pub const MAX_VALUES: usize = 1 << 24;
struct Parser<'a> {
c: Cursor<'a>,
objects: Vec<Object>,
/// Shared ids, defined at first use and referenced backwards.
shared: std::collections::HashMap<u32, ObjId>,
depth: usize,
/// Values decoded so far, against [`MAX_VALUES`].
values: usize,
}
/// Parse a stream (`00 FF 4B 53` header). Bytes after the root's terminator are ignored.
pub fn parse(bytes: &[u8]) -> Result<Stream, Error> {
let mut c = Cursor::new(bytes, 0);
if c.take(4)? != b"\x00\xffKS" {
return Err(Error::Malformed("document stream signature"));
}
let version = c.u16()?;
if version > 2 {
return Err(Error::Unsupported("document stream version"));
}
let class = Tag(c.u32()?);
c.u16()?;
if version == 2 {
c.u32()?;
}
let mut p = Parser { c, objects: Vec::new(), shared: std::collections::HashMap::new(), depth: 0, values: 0 };
let root = p.push(Object { class, kind: Kind::Root, chain: vec![class], fields: Vec::new() })?;
let fields = p.fields(true, class)?;
if let Some(o) = p.objects.get_mut(root) {
o.fields = fields;
}
Ok(Stream { root, objects: p.objects })
}
impl Parser<'_> {
fn push(&mut self, o: Object) -> Result<ObjId, Error> {
if self.objects.len() >= MAX_OBJECTS {
return Err(Error::Limit("too many objects"));
}
self.objects.push(o);
Ok(self.objects.len() - 1)
}
/// Counts `n` more values against [`MAX_VALUES`], before anything is allocated for them.
fn spend(&mut self, n: usize) -> Result<(), Error> {
self.values = self.values.checked_add(n).filter(|&v| v <= MAX_VALUES).ok_or(Error::Limit("too many values in the document stream"))?;
Ok(())
}
/// An empty array with room for `n` values, paid for first; an allocation that still fails
/// is an error, not an abort.
fn vec<T>(&mut self, n: usize) -> Result<Vec<T>, Error> {
self.spend(n)?;
let mut v = Vec::new();
v.try_reserve_exact(n).map_err(|_| Error::Limit("not enough memory for the document stream"))?;
Ok(v)
}
/// Element count of an array: each element takes at least `min` bytes, so a count the
/// remaining input cannot hold is rejected before anything is allocated.
fn count(&mut self, min: usize) -> Result<usize, Error> {
let n = usize::try_from(self.c.u32()?).map_err(|_| Error::Malformed("array length"))?;
if n.checked_mul(min.max(1)).is_none_or(|bytes| bytes > self.c.remaining()) {
return Err(Error::Malformed("array longer than its data"));
}
Ok(n)
}
fn fields(&mut self, tagged: bool, class: Tag) -> Result<Vec<(Tag, Value)>, Error> {
self.depth += 1;
if self.depth > MAX_DEPTH {
return Err(Error::Limit("objects nested too deeply"));
}
let mut out = Vec::new();
loop {
let t = self.c.u8()?;
let code = t & 0x7F;
if code == 0 {
break;
}
self.spend(1)?;
let tag = if tagged { Tag(self.c.u32()?) } else { Tag(0) };
let v = if t & 0x80 != 0 { self.array(code, class)? } else { self.scalar(code, tagged, class)? };
out.push((tag, v));
}
self.depth -= 1;
Ok(out)
}
fn string(&mut self) -> Result<String, Error> {
let n = usize::try_from(self.c.u32()?).map_err(|_| Error::Malformed("string length"))?;
Ok(String::from_utf8_lossy(self.c.take(n)?).into_owned())
}
fn floats(&mut self, n: usize, wide: bool) -> Result<Value, Error> {
let mut v = Vec::with_capacity(n);
for _ in 0..n {
v.push(if wide { f64::from_le_bytes(self.c.array()?) } else { f64::from(f32::from_le_bytes(self.c.array()?)) });
}
Ok(Value::Floats(v))
}
fn scalar(&mut self, code: u8, tagged: bool, class: Tag) -> Result<Value, Error> {
let c = &mut self.c;
Ok(match code {
0x01 => Value::UInt(c.u8()?.into()),
0x02 => Value::UInt(c.u16()?.into()),
0x03 | 0x2f | 0x34 => Value::UInt(c.u32()?.into()),
0x04 => Value::UInt(c.u64()?),
0x05 => Value::Int(i8::from_le_bytes(c.array()?).into()),
0x06 => Value::Int(i16::from_le_bytes(c.array()?).into()),
0x07 => Value::Int(i32::from_le_bytes(c.array()?).into()),
0x08 => Value::Int(i64::from_le_bytes(c.array()?)),
0x09 => Value::Float(f32::from_le_bytes(c.array()?).into()),
0x0a => Value::Float(f64::from_le_bytes(c.array()?)),
0x15..=0x19 => {
let n = usize::from(code - 0x13);
let mut v = Vec::with_capacity(n);
for _ in 0..n {
v.push(i32::from_le_bytes(c.array()?).into());
}
Value::Ints(v)
}
0x1f..=0x23 => return self.floats(usize::from(code - 0x1d), false),
0x24..=0x28 => return self.floats(usize::from(code - 0x22), true),
0x29 => Value::Bool(c.u8()? != 0),
0x2a => Value::Enum { id: c.u16()?, version: c.u16()? },
0x2b | 0x2e => Value::Str(self.string()?),
0x2c => {
let n = usize::from(c.u16()?);
Value::Bytes(c.take(n)?.to_vec())
}
0x35..=0x74 => Value::Bytes(c.take(usize::from(code - 0x34))?.to_vec()),
0x2d => {
let n = usize::try_from(c.u32()?).map_err(|_| Error::Malformed("blob length"))?;
Value::Blob(c.take(n)?.to_vec())
}
0x33 => {
c.u32()?;
let n = usize::try_from(c.u32()?).map_err(|_| Error::Malformed("entry name length"))?;
Value::Entry(String::from_utf8_lossy(c.take(n)?).into_owned())
}
0x75 => {
c.u16()?;
let n = usize::from(c.u8()?);
if n > 8 {
return Err(Error::Malformed("flags wider than 64 bits"));
}
let mut b = [0u8; 8];
b.get_mut(..n).ok_or(Error::Malformed("flags"))?.copy_from_slice(c.take(n)?);
Value::Flags(u64::from_le_bytes(b))
}
0x30 => {
let fields = self.fields(false, class)?;
let id = self.push(Object { class, kind: Kind::Positional, chain: Vec::new(), fields })?;
Value::Obj(Some(id))
}
0x31 | 0x32 if !tagged => return Err(Error::Malformed("object without a field tag")),
0x31 => self.shared()?,
0x32 => self.inline(None)?,
_ => return Err(Error::Unsupported("unknown field type in document stream")),
})
}
fn array(&mut self, code: u8, class: Tag) -> Result<Value, Error> {
let min = match code {
0x01 | 0x05 | 0x29 => 1,
0x02 | 0x06 => 2,
0x03 | 0x07 | 0x09 | 0x2f | 0x34 => 4,
0x04 | 0x08 | 0x0a => 8,
0x15..=0x19 => 4 * usize::from(code - 0x13),
0x1f..=0x23 => 4 * usize::from(code - 0x1d),
0x24..=0x28 => 8 * usize::from(code - 0x22),
0x35..=0x74 => usize::from(code - 0x34),
_ => 1,
};
match code {
0x29 => {
let n = usize::try_from(self.c.u32()?).map_err(|_| Error::Malformed("array length"))?;
let bits = self.c.take(n.div_ceil(8))?;
let mut v = self.vec(n)?;
v.extend((0..n).map(|i| Value::Bool(bits.get(i / 8).is_some_and(|b| b >> (i % 8) & 1 != 0))));
Ok(Value::Array(v))
}
0x2a => {
let n = self.count(2)?;
let version = self.c.u16()?;
let mut v = self.vec(n)?;
for _ in 0..n {
v.push(Value::Enum { id: self.c.u16()?, version });
}
Ok(Value::Array(v))
}
0x2b | 0x2e => {
self.c.u32()?;
let n = self.count(4)?;
let mut v = self.vec(n)?;
for _ in 0..n {
v.push(Value::Str(self.string()?));
}
Ok(Value::Array(v))
}
0x2c => {
let n = usize::try_from(self.c.u32()?).map_err(|_| Error::Malformed("array length"))?;
let size = usize::from(self.c.u16()?);
if n.checked_mul(size).is_none_or(|b| b > self.c.remaining()) {
return Err(Error::Malformed("array longer than its data"));
}
let mut v = self.vec(n)?;
for _ in 0..n {
v.push(Value::Bytes(self.c.take(size)?.to_vec()));
}
Ok(Value::Array(v))
}
0x32 => {
let n = self.count(1)?;
let class = Tag(self.c.u32()?);
self.c.u16()?;
let mut v = self.vec(n)?;
for _ in 0..n {
v.push(self.inline(Some(class))?);
}
Ok(Value::Array(v))
}
0x2d | 0x33 | 0x75 => Err(Error::Malformed("array of an unarrayable type")),
_ => {
let n = self.count(min)?;
let mut v = self.vec(n)?;
for _ in 0..n {
v.push(self.scalar(code, true, class)?);
}
Ok(Value::Array(v))
}
}
}
/// Inline object; `class` is given once for a whole array of them.
fn inline(&mut self, class: Option<Tag>) -> Result<Value, Error> {
match self.c.u8()? {
0 => return Ok(Value::Obj(None)),
1 => {}
_ => return Err(Error::Malformed("object marker")),
}
let class = match class {
Some(c) => c,
None => {
let c = Tag(self.c.u32()?);
self.c.u16()?;
c
}
};
let fields = self.fields(true, class)?;
let id = self.push(Object { class, kind: Kind::Inline, chain: vec![class], fields })?;
Ok(Value::Obj(Some(id)))
}
fn shared(&mut self) -> Result<Value, Error> {
let flag = self.c.u8()?;
if flag == 0 {
return Ok(Value::Obj(None));
}
let key = self.c.u32()?;
match flag {
2 => return self.shared.get(&key).map(|id| Value::Obj(Some(*id))).ok_or(Error::Malformed("reference to an undefined object")),
1 => {}
_ => return Err(Error::Malformed("object marker")),
}
if self.shared.contains_key(&key) {
return Err(Error::Malformed("object defined twice"));
}
// Register before the fields: an object's own fields may refer back to it.
let id = self.push(Object { class: Tag(0), kind: Kind::Shared, chain: Vec::new(), fields: Vec::new() })?;
self.shared.insert(key, id);
let mut chain = Vec::new();
let mut fields = Vec::new();
loop {
match self.c.u8()? {
0 => {
let tag = Tag(self.c.u32()?);
self.c.u16()?;
chain.push(tag);
fields.extend(self.fields(true, tag)?);
}
1 => {
chain.push(Tag(self.c.u32()?));
break;
}
2 => break,
_ => return Err(Error::Malformed("object class chain")),
}
if chain.len() > 64 {
return Err(Error::Limit("object class chain too long"));
}
}
let class = chain.first().copied().unwrap_or(Tag(0));
fields.extend(self.fields(true, class)?);
if let Some(o) = self.objects.get_mut(id) {
*o = Object { class, kind: Kind::Shared, chain, fields };
}
Ok(Value::Obj(Some(id)))
}
}
+259
View File
@@ -0,0 +1,259 @@
//! Synthetic containers for tests and fuzz seeds (cargo feature `synth`).
//!
//! These builders write the layout the reader accepts, so tests can describe documents in a few
//! lines. They are **not** an Affinity exporter: nothing written here has been opened in Affinity.
#![allow(clippy::unwrap_used, clippy::expect_used, clippy::panic)]
use crate::stream::Tag;
/// A field value to encode.
#[derive(Debug, Clone)]
pub enum F {
U8(u8),
U32(u32),
I32(i32),
F32(f32),
F64(f64),
Bool(bool),
Enum(u16, u16),
Str(String),
/// f64 vector of 2..6 values (points, rectangles, transforms).
F64s(Vec<f64>),
/// Fixed-size struct (colour components), 1..64 bytes.
Struct(Vec<u8>),
/// Array of fixed-size records, all `size` bytes.
Records(u16, Vec<Vec<u8>>),
U8s(Vec<u8>),
Entry(String),
/// Shared object: `Def` defines id with class chain and fields, `Ref` links back.
Def(u32, Vec<Tag>, Vec<(Tag, F)>),
Ref(u32),
Null,
/// Inline object.
Obj(Tag, Vec<(Tag, F)>),
/// Positional (untagged) object.
Pos(Vec<F>),
/// Array of shared objects / links.
Shared(Vec<F>),
/// Array of inline objects of one class.
Objs(Tag, Vec<Vec<(Tag, F)>>),
/// Raw bytes appended verbatim (malformed-input tests).
Raw(Vec<u8>),
}
pub fn tag(s: &[u8; 4]) -> Tag {
Tag::of(s)
}
fn put_tag(out: &mut Vec<u8>, t: Tag) {
out.extend(t.0.to_le_bytes());
}
fn code(f: &F) -> u8 {
match f {
F::U8(_) => 0x01,
F::U32(_) => 0x03,
F::I32(_) => 0x07,
F::F32(_) => 0x09,
F::F64(_) => 0x0a,
F::Bool(_) => 0x29,
F::Enum(..) => 0x2a,
F::Str(_) => 0x2b,
F::F64s(v) => 0x22 + v.len() as u8,
F::Struct(b) => 0x34 + b.len() as u8,
F::Records(..) => 0x80 | 0x2c,
F::U8s(_) => 0x80 | 0x01,
F::Entry(_) => 0x33,
F::Def(..) | F::Ref(_) => 0x31,
F::Null => 0x31,
F::Obj(..) => 0x32,
F::Pos(_) => 0x30,
F::Shared(_) => 0x80 | 0x31,
F::Objs(..) => 0x80 | 0x32,
F::Raw(_) => 0,
}
}
fn payload(out: &mut Vec<u8>, f: &F) {
match f {
F::U8(v) => out.push(*v),
F::U32(v) => out.extend(v.to_le_bytes()),
F::I32(v) => out.extend(v.to_le_bytes()),
F::F32(v) => out.extend(v.to_le_bytes()),
F::F64(v) => out.extend(v.to_le_bytes()),
F::Bool(v) => out.push(u8::from(*v)),
F::Enum(id, ver) => {
out.extend(id.to_le_bytes());
out.extend(ver.to_le_bytes());
}
F::Str(s) => {
out.extend((s.len() as u32).to_le_bytes());
out.extend(s.as_bytes());
}
F::F64s(v) => v.iter().for_each(|x| out.extend(x.to_le_bytes())),
F::Struct(b) => out.extend(b),
F::Records(size, recs) => {
out.extend((recs.len() as u32).to_le_bytes());
out.extend(size.to_le_bytes());
recs.iter().for_each(|r| out.extend(r));
}
F::U8s(v) => {
out.extend((v.len() as u32).to_le_bytes());
out.extend(v);
}
F::Entry(name) => {
put_tag(out, tag(b"Data"));
out.extend((name.len() as u32).to_le_bytes());
out.extend(name.as_bytes());
}
F::Def(id, chain, fields) => {
out.push(1);
out.extend(id.to_le_bytes());
// Class chain: each level but the last carries no fields here; the last ends the chain.
let (last, rest) = chain.split_last().expect("class chain");
for t in rest {
out.push(0);
put_tag(out, *t);
out.extend(0u16.to_le_bytes());
out.push(0);
}
out.push(1);
put_tag(out, *last);
fields_into(out, fields, true);
}
F::Ref(id) => {
out.push(2);
out.extend(id.to_le_bytes());
}
F::Null => out.push(0),
F::Obj(class, fields) => {
out.push(1);
put_tag(out, *class);
out.extend(0u16.to_le_bytes());
fields_into(out, fields, true);
}
F::Pos(items) => {
for f in items {
out.push(code(f));
payload(out, f);
}
out.push(0);
}
F::Shared(items) => {
out.extend((items.len() as u32).to_le_bytes());
items.iter().for_each(|f| payload(out, f));
}
F::Objs(class, items) => {
out.extend((items.len() as u32).to_le_bytes());
put_tag(out, *class);
out.extend(0u16.to_le_bytes());
for fields in items {
out.push(1);
fields_into(out, fields, true);
}
}
F::Raw(b) => out.extend(b),
}
}
fn fields_into(out: &mut Vec<u8>, fields: &[(Tag, F)], tagged: bool) {
for (t, f) in fields {
if let F::Raw(b) = f {
out.extend(b);
continue;
}
out.push(code(f));
if tagged {
put_tag(out, *t);
}
payload(out, f);
}
out.push(0);
}
/// A `doc.dat` stream with root class `Pers`.
pub fn stream(root: &[(Tag, F)]) -> Vec<u8> {
let mut out = b"\x00\xffKS".to_vec();
out.extend(2u16.to_le_bytes());
put_tag(&mut out, tag(b"Pers"));
out.extend(0u16.to_le_bytes());
out.extend(30u32.to_le_bytes());
fields_into(&mut out, root, true);
out
}
/// How an entry is stored.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Method {
Stored,
Zlib,
Zstd,
}
/// A version-12 container with one `#FT4` table holding `entries`, then an optional thumbnail record.
pub fn container(entries: &[(&str, &[u8], Method)], thumbnail_png: Option<&[u8]>) -> Vec<u8> {
let mut out = vec![0u8; 72];
out[..4].copy_from_slice(crate::container::MAGIC);
out[4..6].copy_from_slice(&12u16.to_le_bytes());
out[6..8].copy_from_slice(&4u16.to_le_bytes());
out[8..12].copy_from_slice(b"nsrP");
out[12..16].copy_from_slice(b"#Inf");
out[64..68].copy_from_slice(b"Prot");
let mut records = Vec::new();
for (i, (name, data, method)) in entries.iter().enumerate() {
let packed = match method {
Method::Stored => data.to_vec(),
Method::Zlib => {
use std::io::Write;
let mut e = flate2::write::ZlibEncoder::new(Vec::new(), flate2::Compression::fast());
e.write_all(data).unwrap();
e.finish().unwrap()
}
Method::Zstd => ruzstd::encoding::compress_to_vec(*data, ruzstd::encoding::CompressionLevel::Fastest),
};
let offset = out.len() as u64;
out.extend(b"#Fil");
out.extend(&packed);
let mut r = Vec::new();
r.extend((i as u32 + 1).to_le_bytes());
r.push(0);
r.extend(offset.to_le_bytes());
r.extend((data.len() as u64).to_le_bytes());
r.extend((packed.len() as u64).to_le_bytes());
r.extend(crc32fast::hash(data).to_le_bytes());
r.push(match method {
Method::Stored => 0,
Method::Zlib => 1,
Method::Zstd => 2,
});
r.extend(0u32.to_le_bytes());
r.extend(0u32.to_le_bytes());
r.extend((name.len() as u16).to_le_bytes());
r.extend(name.as_bytes());
records.push(r);
}
let fat = out.len() as u64;
out.extend(b"#FT4");
out.extend(0u64.to_le_bytes());
out.extend(1_700_000_000u64.to_le_bytes());
out.extend([0u8; 24]);
out.extend((records.len() as u32).to_le_bytes());
out.extend([0u8; 8]);
out.extend(0u16.to_le_bytes());
out.push(0);
records.iter().for_each(|r| out.extend(r));
let thumb = out.len() as u64;
out[16..24].copy_from_slice(&fat.to_le_bytes());
if let Some(png) = thumbnail_png {
out[24..32].copy_from_slice(&thumb.to_le_bytes());
out.extend(b"\xff\xff\xff\xffThmb");
out.extend(1u32.to_le_bytes());
out.extend((png.len() as u32 + 13).to_le_bytes());
out.extend(29u32.to_le_bytes());
out.extend(0u32.to_le_bytes());
out.extend((png.len() as u32).to_le_bytes());
out.push(1);
out.extend(png);
}
out
}
+354
View File
@@ -0,0 +1,354 @@
//! Unit tests on synthetic inputs; `tests/real_files.rs` covers public Affinity documents.
mod preview {
use crate::container::header;
use crate::*;
use proptest::prelude::*;
fn fixture() -> Vec<u8> {
let mut png = b"\x89PNG\r\n\x1a\n".to_vec();
png.extend(13u32.to_be_bytes());
png.extend(b"IHDR");
png.extend(2u32.to_be_bytes());
png.extend(1u32.to_be_bytes());
png.extend([8, 6, 0, 0, 0]);
png.extend(crc32fast::hash(&png[12..]).to_be_bytes());
png.extend([0; 4]);
png.extend(b"IDAT");
png.extend(crc32fast::hash(b"IDAT").to_be_bytes());
png.extend([0; 4]);
png.extend(b"IEND");
png.extend(crc32fast::hash(b"IEND").to_be_bytes());
let mut b = vec![0; 72];
b[..4].copy_from_slice(MAGIC);
b[4..6].copy_from_slice(&12u16.to_le_bytes());
b[8..12].copy_from_slice(b"nsrP");
b[12..16].copy_from_slice(b"#Inf");
b[24..32].copy_from_slice(&72u64.to_le_bytes());
b[64..68].copy_from_slice(b"Prot");
b.extend(b"\xff\xff\xff\xffThmb");
b.extend(1u32.to_le_bytes());
b.extend((png.len() as u32 + 13).to_le_bytes());
b.extend(29u32.to_le_bytes());
b.extend(0u32.to_le_bytes());
b.extend((png.len() as u32).to_le_bytes());
b.push(1);
b.extend(png);
b
}
#[test]
fn indexed_preview_and_header() {
let b = fixture();
assert_eq!(header(&b).unwrap().version, 12);
let p = preview(&b).unwrap();
assert_eq!((p.width, p.height), (2, 1));
assert_eq!(p.png, &b[101..]);
}
#[test]
fn every_truncation_is_rejected() {
let b = fixture();
for end in 0..b.len() {
assert!(preview(&b[..end]).is_err(), "{end}");
}
}
#[test]
fn rejects_assets_versions_offsets_lengths_and_bombs() {
let b = fixture();
for (offset, value) in [
(4, 13u64.to_le_bytes().to_vec()),
(8, b"urBR".to_vec()),
(24, u64::MAX.to_le_bytes().to_vec()),
(24, 1u64.to_le_bytes().to_vec()),
(24, 0u64.to_le_bytes().to_vec()),
(84, u32::MAX.to_le_bytes().to_vec()),
(88, 30u32.to_le_bytes().to_vec()),
(96, u32::MAX.to_le_bytes().to_vec()),
(117, 5000u32.to_be_bytes().to_vec()),
] {
let mut broken = b.clone();
broken[offset..offset + value.len()].copy_from_slice(&value);
assert!(preview(&broken).is_err(), "offset {offset}");
}
// Versions 8 to 11 store the same record (checked on public Affinity 1 and 2 files).
for version in 8..12 {
let mut legacy = b.clone();
legacy[4..6].copy_from_slice(&(version as u16).to_le_bytes());
assert!(preview(&legacy).is_ok());
}
// Flags 4 and 8 occur in real files; the low two bits mark other container variants.
for (flags, ok) in [(4u16, true), (8, true), (1, false), (2, false)] {
let mut variant = b.clone();
variant[6..8].copy_from_slice(&flags.to_le_bytes());
assert_eq!(preview(&variant).is_ok(), ok, "flags {flags}");
}
let mut old = b.clone();
old[4..6].copy_from_slice(&7u16.to_le_bytes());
assert!(matches!(preview(&old), Err(Error::Unsupported(_))));
}
#[test]
fn an_unindexed_png_or_resource_is_never_used() {
let mut b = fixture();
b[24..32].copy_from_slice(&0u64.to_le_bytes());
assert!(preview(&b).is_err());
b[24..32].copy_from_slice(&72u64.to_le_bytes());
b[76..80].copy_from_slice(b"Meta");
assert!(preview(&b).is_err());
}
#[test]
fn every_chunk_checksum_including_the_end_is_checked() {
let b = fixture();
for at in [130, b.len() - 1] {
let mut damaged = b.clone();
damaged[at] ^= 1;
assert_eq!(preview(&damaged).unwrap_err(), Error::Malformed("PNG chunk checksum"));
}
let mut ancillary = vec![0; 4];
ancillary.extend(b"tEXt");
ancillary.extend(crc32fast::hash(b"tEXt").to_be_bytes());
let mut with_ancillary = b.clone();
let at = b.len() - 12;
with_ancillary.splice(at..at, ancillary);
let png_length = (with_ancillary.len() - 101) as u32;
with_ancillary[84..88].copy_from_slice(&(png_length + 13).to_le_bytes());
with_ancillary[96..100].copy_from_slice(&png_length.to_le_bytes());
assert!(preview(&with_ancillary).is_ok());
with_ancillary[at + 8] ^= 1;
assert_eq!(preview(&with_ancillary).unwrap_err(), Error::Malformed("PNG chunk checksum"));
}
#[test]
fn compressed_metadata_and_animation_are_not_preview_support() {
for kind in [b"zTXt", b"iTXt", b"iCCP", b"acTL", b"fcTL", b"fdAT"] {
let mut extra = vec![0; 4];
extra.extend(kind);
extra.extend(crc32fast::hash(kind).to_be_bytes());
let mut b = fixture();
let at = b.len() - 12;
b.splice(at..at, extra);
let length = (b.len() - 101) as u32;
b[84..88].copy_from_slice(&(length + 13).to_le_bytes());
b[96..100].copy_from_slice(&length.to_le_bytes());
assert!(matches!(preview(&b), Err(Error::Unsupported(_))));
}
}
#[test]
fn critical_chunks_follow_a_single_complete_png_layout() {
fn with_chunks(kinds: &[&[u8; 4]]) -> Vec<u8> {
let original = fixture();
let mut b = original[..134].to_vec(); // File, record and complete first IHDR.
for kind in kinds {
b.extend([0; 4]);
b.extend(*kind);
b.extend(crc32fast::hash(*kind).to_be_bytes());
}
let length = (b.len() - 101) as u32;
b[84..88].copy_from_slice(&(length + 13).to_le_bytes());
b[96..100].copy_from_slice(&length.to_le_bytes());
b
}
assert!(preview(&with_chunks(&[b"IDAT", b"IDAT", b"IEND"])).is_ok());
// PNG readers must not reject an otherwise valid unknown ancillary chunk just
// because its reserved (third-letter) bit is set; future versions can define it.
assert!(preview(&with_chunks(&[b"abct", b"IDAT", b"IEND"])).is_ok());
for kinds in [
vec![b"IEND"],
vec![b"IDAT", b"IHDR", b"IEND"],
vec![b"PLTE", b"PLTE", b"IDAT", b"IEND"],
vec![b"IDAT", b"PLTE", b"IEND"],
vec![b"IDAT", b"tEXt", b"IDAT", b"IEND"],
vec![b"ABCD", b"IDAT", b"IEND"],
vec![b"IDAT", b"IEND", b"tEXt"],
] {
assert!(preview(&with_chunks(&kinds)).is_err(), "{kinds:?}");
}
}
proptest! {
#![proptest_config(ProptestConfig::with_cases(256))]
#[test]
fn arbitrary_input_never_panics(b in prop::collection::vec(any::<u8>(), 0..2048)) {
let _ = header(&b);
let _ = preview(&b);
}
#[test]
fn mutations_never_panic(edits in prop::collection::vec((0usize..200, any::<u8>()), 0..32)) {
let mut b = fixture();
for (i, value) in edits { if let Some(v) = b.get_mut(i) { *v = value; } }
let _ = preview(&b);
}
}
}
mod archive {
use crate::Error;
use crate::container::{Archive, Limits};
use crate::stream::{self, Kind, Tag, Value};
use crate::synth::{self, F, Method, tag};
use proptest::prelude::*;
fn doc() -> Vec<u8> {
synth::stream(&[
(tag(b"Desc"), F::Str("Document".into())),
(tag(b"Visi"), F::Bool(true)),
(tag(b"Xfrm"), F::F64s(vec![1.0, 0.0, 5.0, 0.0, 1.0, -2.0])),
(tag(b"Colr"), F::Def(7, vec![tag(b"RGBA")], vec![(tag(b"_col"), F::Struct([0u8; 16].to_vec()))])),
(tag(b"Same"), F::Ref(7)),
(tag(b"Null"), F::Null),
(tag(b"Kids"), F::Shared(vec![F::Def(8, vec![tag(b"Grup"), tag(b"Node")], vec![(tag(b"Desc"), F::Str("g".into()))]), F::Ref(8)])),
(
tag(b"Crvs"),
F::Obj(tag(b"PCvD"), vec![(tag(b"Data"), F::Pos(vec![F::U8(0), F::U32(1), F::Bool(true), F::Records(18, vec![vec![0; 18]; 4])]))]),
),
(tag(b"Enum"), F::Enum(2, 1)),
(tag(b"Tile"), F::Entry("d/3".into())),
(tag(b"Stat"), F::U8s(vec![4, 0, 2])),
])
}
#[test]
fn every_method_round_trips_with_checksums() {
let d = doc();
for method in [Method::Stored, Method::Zlib, Method::Zstd] {
let file = synth::container(&[("doc.dat", &d, method), ("d/3", b"tile", method)], None);
let mut a = Archive::open(&file, Limits::default()).unwrap();
assert_eq!(a.header.version, 12);
assert_eq!(a.read("doc.dat").unwrap(), d);
assert_eq!(a.read("d/3").unwrap(), b"tile");
assert_eq!(a.extracted(), d.len() + 4);
assert!(a.read("missing").is_err());
}
}
#[test]
fn the_stream_parses_into_shared_objects_and_links() {
let s = stream::parse(&doc()).unwrap();
let root = &s.objects[s.root];
assert_eq!(root.class, Tag::of(b"Pers"));
assert_eq!(root.get(Tag::of(b"Desc")), Some(&Value::Str("Document".into())));
assert_eq!(root.get(Tag::of(b"Xfrm")), Some(&Value::Floats(vec![1.0, 0.0, 5.0, 0.0, 1.0, -2.0])));
let (Some(Value::Obj(Some(a))), Some(Value::Obj(Some(b)))) = (root.get(Tag::of(b"Colr")), root.get(Tag::of(b"Same"))) else { panic!() };
assert_eq!(a, b);
assert_eq!(s.objects[*a].class, Tag::of(b"RGBA"));
assert_eq!(s.objects[*a].kind, Kind::Shared);
let Some(Value::Array(kids)) = root.get(Tag::of(b"Kids")) else { panic!() };
assert_eq!(kids[0], kids[1]);
let Value::Obj(Some(g)) = kids[0] else { panic!() };
assert_eq!(s.objects[g].chain, vec![Tag::of(b"Grup"), Tag::of(b"Node")]);
assert_eq!(root.get(Tag::of(b"Enum")), Some(&Value::Enum { id: 2, version: 1 }));
assert_eq!(root.get(Tag::of(b"Tile")), Some(&Value::Entry("d/3".into())));
assert_eq!(root.get(Tag::of(b"Null")), Some(&Value::Obj(None)));
}
#[test]
fn checksums_sizes_and_budgets_are_enforced() {
let d = doc();
let file = synth::container(&[("doc.dat", &d, Method::Zstd)], None);
// Flip a byte inside the compressed payload, past the "#Fil" tag at offset 72.
let mut broken = file.clone();
broken[90] ^= 0x55;
let mut a = Archive::open(&broken, Limits::default()).unwrap();
assert!(a.read("doc.dat").is_err());
let mut a = Archive::open(&file, Limits { max_entry: d.len() - 1, max_total: usize::MAX }).unwrap();
assert!(matches!(a.read("doc.dat"), Err(Error::Limit(_))));
let mut a = Archive::open(&file, Limits { max_entry: usize::MAX, max_total: d.len() + 1 }).unwrap();
a.read("doc.dat").unwrap();
assert!(matches!(a.read("doc.dat"), Err(Error::Limit(_))));
}
#[test]
fn a_declared_size_smaller_than_the_data_is_rejected_not_truncated() {
let big = vec![7u8; 1 << 20];
let mut file = synth::container(&[("doc.dat", &big, Method::Zlib)], None);
// Rewrite the declared size in the table to 1 KiB: decoding must stop and fail.
let fat = u64::from_le_bytes(file[16..24].try_into().unwrap()) as usize;
let size_at = fat + 59 + 5 + 8;
file[size_at..size_at + 8].copy_from_slice(&1024u64.to_le_bytes());
let mut a = Archive::open(&file, Limits::default()).unwrap();
assert_eq!(a.read("doc.dat").unwrap_err(), Error::Malformed("archive entry size mismatch"));
}
#[test]
fn libraries_and_cyclic_tables_are_rejected() {
let d = doc();
let mut file = synth::container(&[("doc.dat", &d, Method::Stored)], None);
let mut library = file.clone();
library[8..12].copy_from_slice(b"rAsA");
assert!(matches!(Archive::open(&library, Limits::default()), Err(Error::Unsupported(_))));
let fat = u64::from_le_bytes(file[16..24].try_into().unwrap());
let at = fat as usize + 4;
file[at..at + 8].copy_from_slice(&fat.to_le_bytes());
assert_eq!(Archive::open(&file, Limits::default()).unwrap_err(), Error::Malformed("allocation tables form a cycle"));
}
#[test]
fn hostile_streams_fail_cleanly() {
let deep = (0..2000).fold(Vec::new(), |inner, _| vec![(tag(b"Chld"), F::Obj(tag(b"Grup"), inner))]);
assert_eq!(stream::parse(&synth::stream(&deep)).unwrap_err(), Error::Limit("objects nested too deeply"));
// An array claiming four billion elements in a few bytes.
let huge = synth::stream(&[(tag(b"Big_"), F::Raw(vec![0x81, b'_', b'g', b'i', b'B', 0xff, 0xff, 0xff, 0xff, 0]))]);
assert_eq!(stream::parse(&huge).unwrap_err(), Error::Malformed("array longer than its data"));
let forward = synth::stream(&[(tag(b"Link"), F::Ref(99))]);
assert!(stream::parse(&forward).is_err());
let twice = synth::stream(&[(tag(b"A___"), F::Def(1, vec![tag(b"RGBA")], vec![])), (tag(b"B___"), F::Def(1, vec![tag(b"RGBA")], vec![]))]);
assert!(stream::parse(&twice).is_err());
let unknown = synth::stream(&[(tag(b"X___"), F::Raw(vec![0x0b, 1, 2, 3, 4]))]);
assert!(matches!(stream::parse(&unknown), Err(Error::Unsupported(_))));
let d = doc();
for end in 0..d.len() {
assert!(stream::parse(&d[..end]).is_err(), "{end}");
}
}
#[test]
fn a_small_compressed_entry_cannot_make_the_stream_allocate_gigabytes() {
// Each decoded value takes about 40 bytes, and a bool array packs eight in a byte: 16 MiB
// of zero bits, a few KiB once compressed, would ask for 2^27 values (about 4 GiB). An
// array of one-byte values just past the budget fails the same way, before allocating.
let field = |code: u8, n: u32, data: usize| {
let mut f = vec![0x80 | code];
f.extend(tag(b"Big_").0.to_le_bytes());
f.extend(n.to_le_bytes());
f.resize(f.len() + data, 0);
F::Raw(f)
};
let bools = 1u32 << 27;
let bytes = u32::try_from(stream::MAX_VALUES).unwrap() + 1;
for f in [field(0x29, bools, (bools / 8) as usize), field(0x01, bytes, bytes as usize)] {
let d = synth::stream(&[(tag(b"Big_"), f)]);
let file = synth::container(&[("doc.dat", &d, Method::Zstd)], None);
assert!(file.len() < d.len() / 100, "{} of {}", file.len(), d.len());
let entry = Archive::open(&file, Limits::default()).unwrap().read("doc.dat").unwrap();
assert_eq!(stream::parse(&entry).unwrap_err(), Error::Limit("too many values in the document stream"));
}
}
proptest! {
#![proptest_config(ProptestConfig::with_cases(512))]
#[test]
fn mutated_containers_and_streams_never_panic(edits in prop::collection::vec((0usize..4096, any::<u8>()), 1..24)) {
let d = doc();
for method in [Method::Stored, Method::Zlib, Method::Zstd] {
let mut file = synth::container(&[("doc.dat", &d, method)], None);
for (i, v) in &edits {
let n = file.len();
file[i % n] = *v;
}
if let Ok(bytes) = Archive::open(&file, Limits::default()).and_then(|mut a| a.read("doc.dat")) {
let _ = stream::parse(&bytes);
}
}
let mut s = d.clone();
for (i, v) in &edits {
let n = s.len();
s[i % n] = *v;
}
let _ = stream::parse(&s);
}
}
}
+322
View File
@@ -0,0 +1,322 @@
//! Artistic and frame text: the story's characters with their font, size, colour, tracking and
//! leading, the paragraph alignment and the first baseline. Layout (line breaks in frames, kerning,
//! OpenType features) is left to the importing application.
use crate::model::{Affine, Align, Point, Reader, Text, TextRun, rect};
use crate::paint::{self, Color, Paint};
use crate::stream::{ObjId, Value};
/// Characters read per text node (stories are split into blocks; this caps hostile ones).
const MAX_CHARS: usize = 1 << 20;
/// Shared character attributes must not amplify into unbounded font/feature/gradient data.
const MAX_ATTRIBUTE_BYTES: usize = 16 << 20;
pub(crate) fn read(r: &mut Reader, id: ObjId, world: Affine) -> Option<Text> {
let s = r.s;
let story = s.obj(id, b"StSt")?;
let frame = s.obj(id, b"TxtH")?;
let artistic = s.is(frame, b"ArFr");
let bounds = s.floats::<4>(frame, b"FrmB").map(rect)?;
let mut runs = Vec::new();
let mut align = None;
let mut total = 0usize;
let mut placeholders = false;
let mut attribute_budget = Some(MAX_ATTRIBUTE_BYTES);
for block in s.objs(story, b"Blok") {
let Some(glyphs) = s.obj(block, b"Glyp") else {
r.warn("a text block without readable characters (left out)");
continue;
};
// Bound collection itself, including placeholders, before allocating the character buffer.
let budget = MAX_CHARS - total;
let mut chars: Vec<char> = match s.str(glyphs, b"Utf8") {
Some(t) => t.chars().take(budget + 1).collect(),
None => {
// Inline objects (page numbers, anchors) each take one index before the segment text.
let segments = s.objs(glyphs, b"Mixd");
if segments.is_empty() {
r.warn("a text block without readable characters (left out)");
continue;
}
let mut v = Vec::new();
for seg in segments {
let inline = s.objs(seg, b"Glys").len();
v.extend(std::iter::repeat_n('\u{FFFC}', inline.min(budget + 1 - v.len())));
placeholders |= inline > 0;
v.extend(s.str(seg, b"Utf8").unwrap_or_default().chars().take(budget + 1 - v.len()));
if v.len() > budget {
break;
}
}
v
}
};
let truncated = chars.len() > budget;
if truncated {
chars.truncate(budget);
r.warn("text longer than a million characters (truncated)");
}
total += chars.len();
let mut start = 0usize;
for run in s.obj(block, b"GAtt").map(|g| s.objs(g, b"Runs")).unwrap_or_default() {
let Some(index) = s.int(run, b"Indx").and_then(|v| usize::try_from(v).ok()) else {
r.warn("invalid text attribute range (bounded; unassigned characters use defaults)");
continue;
};
let end = index.min(chars.len());
if index > chars.len() || end < start {
r.warn("invalid text attribute range (bounded; unassigned characters use defaults)");
}
if end <= start {
continue;
}
let text = characters(&chars, start, end);
start = end;
push_run(r, &mut runs, s.obj(run, b"Item"), text, world, &mut attribute_budget);
}
if start < chars.len() {
let text = characters(&chars, start, chars.len());
push_run(r, &mut runs, None, text, world, &mut attribute_budget);
}
for paragraph in s.obj(block, b"PAtt").map(|p| s.objs(p, b"Runs")).unwrap_or_default() {
if let Some(attrs) = s.obj(paragraph, b"Item") {
let paragraph = paragraph_align(r, attrs);
match align {
None => align = Some(paragraph),
Some(first) if first != paragraph => r.warn("mixed paragraph alignments (the first alignment is used)"),
_ => {}
}
}
}
if truncated {
break;
}
}
if placeholders {
r.warn("text fields such as page numbers (left out of the text)");
}
let align = align.unwrap_or(Align::Left);
let first_baseline = bounds.y0 + s.f64(frame, b"ArtV").unwrap_or(0.0);
let anchor_x = match align {
Align::Center => (bounds.x0 + bounds.x1) / 2.0,
Align::Right => bounds.x1,
_ => bounds.x0,
};
if !artistic {
if s.objs(frame, b"ColW").len() > 1 || matches!(s.field(frame, b"ColW"), Some(Value::Array(a)) if a.len() > 1) {
r.warn("text frames with several columns (imported as one column)");
}
if s.class(id) == Some(crate::stream::Tag::of(b"TxtC")) {
r.warn("text frames with a curved outline (imported as rectangular frames)");
}
}
Some(Text { runs, align, anchor: Point { x: anchor_x, y: first_baseline }, frame: if artistic { None } else { Some(bounds) }, transform: world })
}
fn characters(chars: &[char], start: usize, end: usize) -> String {
chars.get(start..end).unwrap_or_default().iter().filter(|c| **c != '\0' && **c != '\u{FFFC}').collect()
}
fn push_run(r: &mut Reader, runs: &mut Vec<TextRun>, attrs: Option<ObjId>, text: String, world: Affine, attribute_budget: &mut Option<usize>) {
if text.is_empty() {
return;
}
let run = match attrs {
Some(attrs) if attribute_budget.is_some() => run_attrs(r, attrs, text, world, attribute_budget),
_ => {
// This is a recovery policy, not an assertion about unspecified Affinity attributes.
if attrs.is_none() {
r.warn("text without character attributes (characters preserved with default attributes)");
}
TextRun {
text,
postscript: String::new(),
family: String::new(),
weight: 400,
italic: false,
features: Vec::new(),
all_caps: false,
size: 12.0 * r.dpi / 72.0,
tracking: 0.0,
leading: None,
fill: Paint::Solid(Color::Gray { v: 0.0, a: 1.0 }),
}
}
};
runs.push(run);
}
fn slot<T: Copy>(v: Option<&Value>, i: usize, f: impl Fn(&Value) -> Option<T>) -> Option<T> {
match v? {
Value::Array(a) => a.get(i).and_then(f),
_ => None,
}
}
fn float(v: &Value) -> Option<f64> {
match v {
Value::Float(f) if f.is_finite() => Some(*f),
_ => None,
}
}
fn int(v: &Value) -> Option<i64> {
match v {
Value::Int(i) => Some(*i),
Value::UInt(u) => i64::try_from(*u).ok(),
_ => None,
}
}
fn run_attrs(r: &mut Reader, attrs: ObjId, text: String, world: Affine, attribute_budget: &mut Option<usize>) -> TextRun {
let s = r.s;
let doubles = s.field(attrs, b"Doub");
let ints = s.field(attrs, b"Ints");
let size = slot(doubles, 0, float).filter(|v| *v > 0.0 && *v < 1e6).unwrap_or(12.0 * r.dpi / 72.0);
let tracking = slot(doubles, 4, float).unwrap_or(0.0);
let leading = (slot(ints, 4, int) == Some(1)).then(|| slot(doubles, 13, float)).flatten().filter(|v| *v > 0.0);
let objects = match s.field(attrs, b"Objs") {
Some(Value::Array(a)) => a.iter().take(8).map(|v| if let Value::Obj(o) = v { *o } else { None }).collect(),
_ => Vec::new(),
};
let mut fill = match objects.first().copied().flatten().and_then(|f| paint::descriptor(r, f, world)) {
Some(fill) => fill,
None => {
r.warn("text without readable fill attributes (default black used)");
Paint::Solid(Color::Gray { v: 0.0, a: 1.0 })
}
};
// A single descriptor decode is bounded by paint::MAX_STOPS. Charge its owned stop data
// before keeping it; subsequent runs skip attribute decoding once the budget is exhausted.
if let Paint::Gradient(gradient) = &fill {
let bytes = gradient.stops.len().saturating_mul(std::mem::size_of::<paint::Stop>());
if !charge_attributes(r, attribute_budget, bytes) {
fill = Paint::Solid(Color::Gray { v: 0.0, a: 1.0 });
}
}
if attribute_budget.is_some() && objects.get(1).copied().flatten().and_then(|f| paint::descriptor(r, f, world)).is_some_and(|p| p != Paint::None)
{
r.warn("outlined (stroked) text");
}
if slot(doubles, 10, float).is_some_and(|h| (h - 1.0).abs() > 1e-3) {
r.warn("horizontally scaled text");
}
// A resolved font is populated on the emoji run of the public Affinity 3 text-runs file
// (Courier New requested, Segoe UI Emoji stored in RFnt). Empty RFnt records are common.
// Source: https://github.com/SethRobinson/Patchy/tree/de84eab550758b30fa062e479f5778cce7693b73/test-fixtures/af
let requested = s.obj(attrs, b"DFnt");
let resolved =
s.obj(attrs, b"RFnt").filter(|f| !s.str(*f, b"Famy").unwrap_or_default().is_empty() || !s.str(*f, b"Post").unwrap_or_default().is_empty());
let font = resolved.or(requested);
if let Some(resolved) = resolved {
let differs = [b"Famy", b"Post"]
.iter()
.any(|tag| s.str(resolved, tag).unwrap_or_default() != requested.and_then(|f| s.str(f, tag)).unwrap_or_default());
if differs {
r.warn("text uses a stored fallback font (imported with that font)");
}
}
if font.and_then(|f| s.int(f, b"Widh")).is_some_and(|w| w != 5) {
r.warn("font width variants (exact face depends on the installed PostScript font)");
}
let postscript = metadata_string(r, attribute_budget, font.and_then(|f| s.str(f, b"Post")).unwrap_or_default());
let family = metadata_string(r, attribute_budget, font.and_then(|f| s.str(f, b"Famy")).unwrap_or_default());
let (features, all_caps) = font_features(r, objects.get(7).copied().flatten(), attribute_budget);
let weight = font.and_then(|f| s.int(f, b"Wegt")).unwrap_or(400);
let weight = if (1..=1000).contains(&weight) {
weight
} else {
r.warn("invalid font weight (imported as regular)");
400
};
TextRun {
text,
postscript,
family,
weight,
italic: font.and_then(|f| s.bool(f, b"Ital")).unwrap_or(false),
features,
all_caps,
size,
tracking,
leading,
fill,
}
}
fn charge_attributes(r: &mut Reader, budget: &mut Option<usize>, bytes: usize) -> bool {
let Some(remaining) = *budget else { return false };
match remaining.checked_sub(bytes) {
Some(remaining) => {
*budget = Some(remaining);
true
}
None => {
*budget = None;
r.warn("text attribute budget exceeded (excess font names, features and gradients left out)");
false
}
}
}
fn metadata_string(r: &mut Reader, budget: &mut Option<usize>, value: &str) -> String {
let bytes = value.len().saturating_add(std::mem::size_of::<String>());
if value.is_empty() || !charge_attributes(r, budget, bytes) { String::new() } else { value.to_owned() }
}
/// The public Affinity 3 caps fixture stores `smcp` and the private `CAP\x01` selector in
/// OtAt/Setn. Only the observed all-caps selector and boolean OpenType tags are mapped; other
/// values are reported, never guessed. Standard tag syntax: https://learn.microsoft.com/en-us/typography/opentype/spec/featuretags
fn font_features(r: &mut Reader, attrs: Option<ObjId>, attribute_budget: &mut Option<usize>) -> (Vec<String>, bool) {
let mut features = Vec::new();
let mut all_caps = false;
if attribute_budget.is_none() {
return (features, all_caps);
}
let s = r.s;
let Some(Value::Array(settings)) = attrs.and_then(|a| s.field(a, b"Setn")) else { return (features, all_caps) };
for (index, setting) in settings.iter().take(257).enumerate() {
if index == 256 {
r.warn("more than 256 text feature settings (truncated)");
break;
}
let Value::Obj(Some(setting)) = setting else {
r.warn("unreadable text feature settings (imported with defaults)");
continue;
};
let setting = *setting;
let tag = s.int(setting, b"Feat").and_then(|v| u32::try_from(v).ok()).map(u32::to_be_bytes);
let value = r.s.int(setting, b"Valu");
match (tag, value) {
(Some([b'C', b'A', b'P', 1]), Some(0 | 1)) => all_caps = value == Some(1),
(Some(tag), Some(value @ (0 | 1))) if tag.iter().all(u8::is_ascii_alphanumeric) => {
if !charge_attributes(r, attribute_budget, std::mem::size_of::<String>() + if value == 0 { 5 } else { 4 }) {
break;
}
let name = String::from_utf8_lossy(&tag);
features.push(if value == 0 { format!("-{name}") } else { name.into_owned() });
}
_ => r.warn("text feature selectors or non-boolean OpenType settings (imported with defaults)"),
}
}
(features, all_caps)
}
fn paragraph_align(r: &mut Reader, p: ObjId) -> Align {
// Nonzero offsets in these slots are present in the public text-indent and text-para-spacing
// fixtures. Their layout is not represented by this importer; retain text and report the gap.
if (1..=6).any(|i| slot(r.s.field(p, b"Doub"), i, float).is_some_and(|v| v.abs() > 1e-9)) {
r.warn("paragraph indents or spacing (imported with defaults)");
}
match slot(r.s.field(p, b"Ints"), 0, int) {
Some(1) => Align::Center,
Some(2) => Align::Right,
Some(3) => Align::Justify,
Some(0) | None => Align::Left,
Some(_) => {
r.warn("an unknown paragraph alignment (imported as left)");
Align::Left
}
}
}
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//! Original synthetic graph tests for bounded `.af` outline expansion. These model the reader's
//! accepted schema, without using Affinity software, third-party parser code or external assets.
#![cfg(feature = "synth")]
#![allow(clippy::unwrap_used, clippy::expect_used, clippy::panic)]
use vectorcraft_affinity::{
Document, Limits,
model::{Kind, Path, Point},
synth::{self, F, Method, tag},
};
fn compound(id: u32, children: Vec<F>) -> F {
F::Def(id, vec![tag(b"Comp")], vec![(tag(b"Chld"), F::Shared(children))])
}
fn shape(id: u32, class: &[u8; 4], parameters: Vec<(vectorcraft_affinity::stream::Tag, F)>) -> F {
F::Def(
id,
vec![tag(b"ShpN")],
vec![(tag(b"ShpB"), F::F64s(vec![0.0, 0.0, 10.0, 20.0])), (tag(b"Shpe"), F::Def(id + 10_000, vec![tag(class)], parameters))],
)
}
fn read(definitions: Vec<F>, top: u32) -> Document {
let data = synth::stream(&[
(tag(b"Defs"), F::Shared(definitions)),
(
tag(b"DocR"),
F::Def(
1,
vec![tag(b"DocN")],
vec![(
tag(b"Chld"),
F::Shared(vec![F::Def(
2,
vec![tag(b"Sprd")],
vec![(tag(b"SprB"), F::F64s(vec![0.0, 0.0, 400.0, 300.0])), (tag(b"Chld"), F::Shared(vec![F::Ref(top)]))],
)]),
)],
),
),
]);
let bytes = synth::container(&[("doc.dat", &data, Method::Zlib)], None);
vectorcraft_affinity::read(&bytes, Limits::default()).unwrap()
}
fn path(document: &Document) -> &Path {
match &document.spreads[0].nodes[0].kind {
Kind::Shape { path, .. } => path,
other => panic!("expected shape, got {other:?}"),
}
}
fn rejected(document: &Document, warning: &str) {
assert!(matches!(document.spreads[0].nodes[0].kind, Kind::Unsupported));
assert!(document.warnings.iter().any(|value| value.contains(warning)), "{:?}", document.warnings);
}
#[test]
fn self_cycle_and_mutual_cycle_discard_the_entire_compound() {
// A valid first operand ensures a malformed later operand cannot leave a plausible partial path.
let rectangle = shape(100, b"ShNR", vec![]);
let self_cycle = compound(101, vec![F::Ref(100), F::Ref(101)]);
rejected(&read(vec![rectangle.clone(), self_cycle], 101), "compound outline that contains itself");
let mutual_cycle = compound(101, vec![F::Ref(100), compound(102, vec![F::Ref(101)])]);
rejected(&read(vec![rectangle, mutual_cycle], 101), "compound outline that contains itself");
}
#[test]
fn deep_reference_chain_is_bounded_independently_of_stream_nesting() {
let mut definitions = vec![shape(100, b"ShNR", vec![])];
for id in 101..=250 {
definitions.push(compound(id, vec![F::Ref(id - 1)]));
}
rejected(&read(definitions, 250), "compound outlines nested deeper than 128 levels");
}
#[test]
fn outline_at_the_depth_limit_is_still_imported() {
let mut definitions = vec![shape(100, b"ShNR", vec![])];
for id in 101..=227 {
definitions.push(compound(id, vec![F::Ref(id - 1)]));
}
let document = read(definitions, 227);
assert!(document.warnings.is_empty(), "{:?}", document.warnings);
assert_eq!(path(&document).subpaths.len(), 1);
assert_eq!(path(&document).subpaths[0].segments.len(), 3);
}
#[test]
fn excessive_declared_curve_count_is_rejected_before_expansion() {
let curve = F::Def(
100,
vec![tag(b"PCrv")],
vec![(tag(b"Crvs"), F::Def(101, vec![tag(b"PCvD")], vec![(tag(b"Data"), F::Pos(vec![F::U8(0), F::U32(u32::MAX)]))]))],
);
rejected(&read(vec![curve], 100), "compound outlines exceeding the geometry work limit");
}
#[test]
fn empty_shared_fanout_cannot_bypass_the_operand_visit_limit() {
// Only 21 on-disk objects, but an unbounded traversal would visit over two million operands.
let mut definitions = vec![compound(100, vec![])];
for id in 101..=120 {
definitions.push(compound(id, vec![F::Ref(id - 1), F::Ref(id - 1)]));
}
rejected(&read(definitions, 120), "compound outlines exceeding the operand visit limit");
}
#[test]
fn shared_large_operands_are_charged_for_cumulative_geometry_work() {
// A small reference graph expands a 20,000-segment star. Count work across every reuse and
// transform, rather than permitting each individual operand's allocation limit repeatedly.
let mut definitions = vec![shape(100, b"ShSt", vec![(tag(b"Pnts"), F::I32(10_000))])];
for id in 101..=112 {
definitions.push(compound(id, vec![F::Ref(id - 1), F::Ref(id - 1)]));
}
rejected(&read(definitions, 112), "compound outlines exceeding the geometry work limit");
}
#[test]
fn ordinary_nested_compound_preserves_repeated_operands_and_transforms() {
let mut rectangle = shape(100, b"ShNR", vec![]);
if let F::Def(_, _, fields) = &mut rectangle {
fields.push((tag(b"Xfrm"), F::F64s(vec![1.0, 0.0, 3.0, 0.0, 1.0, 7.0])));
}
let inner = compound(101, vec![F::Ref(100), F::Ref(100)]);
let mut outer = compound(102, vec![F::Ref(101)]);
if let F::Def(_, _, fields) = &mut outer {
fields.push((tag(b"Xfrm"), F::F64s(vec![1.0, 0.0, 100.0, 0.0, 1.0, 200.0])));
}
let document = read(vec![rectangle, inner, outer], 102);
assert!(document.warnings.is_empty(), "{:?}", document.warnings);
let path = path(&document);
assert_eq!(path.subpaths.len(), 2);
assert_eq!(path.subpaths[0], path.subpaths[1]);
assert_eq!(path.subpaths[0].start, Point { x: 103.0, y: 207.0 });
assert_eq!(path.subpaths[0].segments.last().unwrap()[2], Point { x: 103.0, y: 227.0 });
}
#[test]
fn overflowing_compound_transform_is_reported_before_processing_geometry() {
let mut child = shape(100, b"ShNR", vec![]);
if let F::Def(_, _, fields) = &mut child {
fields.push((tag(b"Xfrm"), F::F64s(vec![1.0e308, 0.0, 0.0, 0.0, 1.0, 0.0])));
}
let mut outer = compound(101, vec![F::Ref(100)]);
if let F::Def(_, _, fields) = &mut outer {
fields.push((tag(b"Xfrm"), F::F64s(vec![1.0e308, 0.0, 0.0, 0.0, 1.0, 0.0])));
}
rejected(&read(vec![child, outer], 101), "compound operand with an invalid transform");
}
#[test]
fn pie_angles_with_huge_finite_values_do_not_loop_or_emit_nonfinite_points() {
let document = read(vec![shape(100, b"ShPi", vec![(tag(b"AngS"), F::F64(1.0e308)), (tag(b"AngE"), F::F64(-1.0e308))])], 100);
for subpath in &path(&document).subpaths {
assert!(subpath.start.x.is_finite() && subpath.start.y.is_finite());
assert!(subpath.segments.len() <= 20);
assert!(subpath.segments.iter().flatten().all(|point| point.x.is_finite() && point.y.is_finite()));
}
}
#[test]
fn wrapped_pie_angles_keep_the_same_geometry_as_the_positive_span() {
let make = |end| read(vec![shape(100, b"ShPi", vec![(tag(b"AngS"), F::F64(0.0)), (tag(b"AngE"), F::F64(end))])], 100);
assert_eq!(path(&make(-std::f64::consts::FRAC_PI_2)), path(&make(3.0 * std::f64::consts::FRAC_PI_2)));
}
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//! Pixel retention on current Affinity 3 documents published under MIT by Patchy.
//! Assertions use this reader's archive/stream and the original embedded image bytes;
//! no third-party Affinity parser, source code or application is used as an oracle.
#![allow(clippy::unwrap_used, clippy::expect_used, clippy::panic)]
use vectorcraft_affinity::{
Archive, Limits,
model::{Affine, Document, Image, Kind, Node, Pixels},
stream,
};
#[path = "support/corpus.rs"]
mod corpus;
fn images(nodes: &[Node], out: &mut Vec<Image>) {
for node in nodes {
if let Kind::Image(image) = &node.kind {
out.push(image.clone());
}
images(&node.children, out);
}
}
fn read_fixture(name: &str) -> Option<(Vec<u8>, Document, Vec<Image>)> {
let dir = corpus::pinned()?;
let bytes = std::fs::read(dir.join(name)).unwrap();
let doc = vectorcraft_affinity::read(&bytes, Limits::default()).unwrap();
assert!(doc.saved_by.as_deref().unwrap().starts_with("Affinity 3."));
let mut out = Vec::new();
for spread in &doc.spreads {
images(&spread.nodes, &mut out);
}
Some((bytes, doc, out))
}
fn source(bytes: &[u8]) -> Vec<u8> {
let mut archive = Archive::open(bytes, Limits::default()).unwrap();
let doc = stream::parse(&archive.read("doc.dat").unwrap()).unwrap();
let bitmap =
doc.objects.iter().enumerate().find(|(_, o)| o.class == stream::Tag::of(b"DyBm") && o.get(stream::Tag::of(b"Bckg")).is_some()).unwrap().0;
let name = doc.entry(bitmap, b"Bckg").unwrap();
let block = stream::parse(&archive.read(name).unwrap()).unwrap();
block.bytes(block.root, b"Data").unwrap().to_vec()
}
#[test]
fn source_backed_tiles_retain_the_embedded_jpeg_pixels() {
let Some((bytes, doc, images)) = read_fixture("patchy-embedded-jpeg.af") else { return };
assert!(doc.warnings.is_empty(), "{:?}", doc.warnings);
assert_eq!(images.len(), 1);
let image = &images[0];
assert_eq!((image.width, image.height), (400, 300));
assert_eq!(image.transform, Affine::IDENTITY);
let Pixels::Rgba8(pixels) = &image.pixels else { panic!("expected retained level-zero pixels") };
let expected = image::load_from_memory(&source(&bytes)).unwrap().into_rgba8();
assert_eq!(pixels.as_slice(), expected.as_raw());
assert!(pixels.as_chunks::<4>().0.iter().all(|p| p[3] == 255));
assert!(pixels.as_chunks::<4>().0.iter().any(|p| p[0] != p[1]));
}
#[test]
fn lazy_placed_images_keep_the_original_encoded_bytes() {
let Some((bytes, doc, images)) = read_fixture("patchy-lazy-placed.af") else { return };
assert!(doc.warnings.is_empty());
assert_eq!(images.len(), 1);
assert_eq!((images[0].width, images[0].height), (400, 300));
assert_eq!(images[0].transform, Affine::IDENTITY);
assert_eq!(images[0].pixels, Pixels::Encoded(source(&bytes)));
}
#[test]
fn eight_and_sixteen_bit_channels_retain_the_same_pixel_pattern() {
let Some((_, doc8, images8)) = read_fixture("patchy-rgba8.af") else { return };
let (_, doc16, images16) = read_fixture("patchy-rgba16.af").unwrap();
assert!(doc8.warnings.is_empty());
assert!(doc16.warnings.is_empty());
assert_eq!(images8.len(), 1);
assert_eq!(images16, images8);
assert_eq!((images8[0].width, images8[0].height), (64, 48));
let Pixels::Rgba8(pixels) = &images8[0].pixels else { panic!() };
assert_eq!(pixels.len(), 64 * 48 * 4);
assert_eq!(&pixels[..4], &[0, 0, 0, 128]);
assert!(pixels.as_chunks::<4>().0.iter().any(|p| p[3] < 255));
assert!(pixels.as_chunks::<4>().0.iter().any(|p| p[0] != p[1]));
// Frozen pixel-retention baseline, including every alpha sample. It is not a render oracle.
assert_eq!(crc32fast::hash(pixels), 0xc8ee4dc1);
}
#[test]
fn rotated_scaled_pixels_keep_the_full_affine_transform() {
let Some((_, doc, images)) = read_fixture("patchy-transform.af") else { return };
assert!(doc.warnings.is_empty());
assert_eq!(images.len(), 1);
assert_eq!((images[0].width, images[0].height), (80, 60));
let expected = [1.1742158910592235, 0.4286222593193142, -0.4286222593193142, 1.1742158910592235, 60.0, 40.0];
for (actual, expected) in images[0].transform.0.into_iter().zip(expected) {
assert!((actual - expected).abs() < 1e-12);
}
let Pixels::Rgba8(pixels) = &images[0].pixels else { panic!() };
assert_eq!(pixels.len(), 80 * 60 * 4);
assert!(pixels.as_chunks::<4>().0.iter().all(|p| p[3] == 255));
assert_eq!(crc32fast::hash(pixels), 0x3720a442);
}
#[test]
fn cmyk_and_lab_losses_are_reported() {
let Some((_, cmyk, images)) = read_fixture("patchy-cmyk.af") else { return };
assert_eq!(images.len(), 1);
assert_eq!((images[0].width, images[0].height), (64, 48));
let Pixels::Rgba8(pixels) = &images[0].pixels else { panic!() };
assert_eq!(crc32fast::hash(pixels), 0x5872bb76);
assert_eq!(cmyk.warnings, ["CMYK pixel layers (converted to RGB without the document's colour profile)"]);
let (_, lab, images) = read_fixture("patchy-lab.af").unwrap();
assert!(images.is_empty());
assert_eq!(lab.warnings, ["pixel layers in grey, Lab or 32-bit formats"]);
}
+115
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//! Public Affinity documents: the pinned set `cargo xtask corpus --affinity` fetches into
//! `corpus/affinity`, or any folder of `.af`/`.afdesign`/`.afphoto`/`.afpub` files named by
//! `AFFINITY_SAMPLES` (searched recursively). CI requires a complete, checksum-verified pinned
//! corpus via `AFFINITY_CORPUS_REQUIRED=1`; ordinary local runs may skip an absent corpus.
#![allow(clippy::unwrap_used, clippy::expect_used, clippy::panic)]
use std::path::{Path, PathBuf};
use vectorcraft_affinity::{Archive, Limits, stream};
#[path = "support/corpus.rs"]
mod corpus;
#[path = "support/features.rs"]
mod features;
fn files(dir: &Path, out: &mut Vec<PathBuf>) {
for e in std::fs::read_dir(dir).into_iter().flatten().flatten() {
let p = e.path();
if p.is_dir() {
files(&p, out);
} else if p.extension().and_then(|e| e.to_str()).is_some_and(|e| ["af", "afdesign", "afphoto", "afpub", "aftemplate"].contains(&e)) {
out.push(p);
}
}
}
fn samples() -> Option<PathBuf> {
let pinned = corpus::pinned();
std::env::var_os("AFFINITY_SAMPLES").map(PathBuf::from).or(pinned)
}
#[test]
fn public_documents_parse_completely() {
let Some(dir) = samples() else { return };
let mut paths = Vec::new();
files(&dir, &mut paths);
assert!(!paths.is_empty(), "no Affinity documents under {dir:?}");
let mut failures = Vec::new();
for p in &paths {
let bytes = std::fs::read(p).unwrap();
let result = Archive::open(&bytes, Limits::default()).and_then(|mut a| {
let doc = a.read("doc.dat")?;
stream::parse(&doc).map(|s| s.objects.len())
});
match result {
Ok(n) => assert!(n > 0),
Err(e) => failures.push(format!("{}: {e}", p.display())),
}
}
assert!(failures.is_empty(), "{} of {} failed:\n{}", failures.len(), paths.len(), failures.join("\n"));
eprintln!("{} Affinity documents parsed", paths.len());
}
#[test]
fn public_documents_map_to_the_model() {
let Some(dir) = samples() else { return };
let mut paths = Vec::new();
files(&dir, &mut paths);
assert!(!paths.is_empty(), "no Affinity documents under {dir:?}");
let mut warnings = std::collections::BTreeMap::<String, usize>::new();
let mut failures = Vec::new();
let (mut nodes, mut docs) = (0usize, 0usize);
fn count(n: &[vectorcraft_affinity::model::Node]) -> usize {
n.iter().map(|n| 1 + count(&n.children)).sum()
}
for p in &paths {
let bytes = std::fs::read(p).unwrap();
match vectorcraft_affinity::read(&bytes, Limits::default()) {
Ok(d) => {
docs += 1;
nodes += d.spreads.iter().map(|s| count(&s.nodes)).sum::<usize>();
for w in d.warnings {
let key = w.split(" (").next().unwrap_or(&w).to_string();
*warnings.entry(key).or_default() += 1;
}
}
Err(e) => failures.push(format!("{}: {e}", p.display())),
}
}
eprintln!("{docs} documents, {nodes} nodes");
for (w, n) in &warnings {
eprintln!("{n:4} documents: {w}");
}
assert!(failures.is_empty(), "{}", failures.join("\n"));
}
/// Measured structural baselines for actual Affinity 3 files. Unlike a parse-success test,
/// this detects disappearing nodes, curves, runs, font names, artboards and loss warnings.
/// It does not claim that an unsupported feature is faithfully rendered.
#[test]
fn affinity3_feature_retention_matches_pinned_signatures() {
let Some(dir) = corpus::pinned() else { return };
let expected = include_str!("support/affinity3-signatures.txt");
let mut checked = std::collections::BTreeSet::new();
for line in expected.lines().filter(|l| !l.starts_with('#') && !l.is_empty()) {
let (name, signature) = line.split_once('\t').expect("signature row must have a tab");
assert!(checked.insert(name), "duplicate fixture {name}");
let bytes = std::fs::read(dir.join(name)).unwrap();
let doc = vectorcraft_affinity::read(&bytes, Limits::default()).unwrap();
assert_eq!(
features::signature(&doc),
signature,
"{name}: imported feature retention changed; review the pinned input and warning changes before updating this baseline"
);
assert!(
doc.saved_by.as_deref().is_some_and(|v| v.starts_with("Affinity 3.")),
"{name}: expected an actual Affinity 3 document, got {:?}",
doc.saved_by
);
}
let manifest = include_str!("../../../xtask/affinity-corpus.sha256");
let af_names: std::collections::BTreeSet<_> =
manifest.lines().filter_map(|l| l.split_once(" ")).map(|(_, n)| n).filter(|n| n.ends_with(".af")).collect();
assert_eq!(checked, af_names, "every pinned .af file needs a reviewed structural baseline");
}
@@ -0,0 +1,33 @@
affinity3-mexican-guy.af dpi=300;spreads=1;model_crc32=df3c417b;counts={"depth": 8, "fills": 169, "gradients": 0, "groups": 23, "nodes": 283, "opacity": 1, "segments": 1491, "shapes": 260, "strokes": 114, "subpaths": 264};boards=[];fonts={};warnings=["brush and pressure strokes (imported as plain strokes) (114×)", "layer effects (shadows, glows, outlines, bevels…) (156×)"]
affinity3-mexican-man.af dpi=300;spreads=1;model_crc32=d0387de4;counts={"depth": 7, "fills": 277, "gradients": 2, "groups": 29, "nodes": 903, "segments": 3225, "shapes": 874, "strokes": 559, "subpaths": 881};boards=[];fonts={};warnings=["brush and pressure strokes (imported as plain strokes) (545×)", "layer effects (shadows, glows, outlines, bevels…) (245×)"]
affinity3-mexican-woman.af dpi=300;spreads=1;model_crc32=b966f693;counts={"depth": 9, "fills": 527, "gradients": 0, "groups": 28, "nodes": 595, "segments": 3562, "shapes": 567, "strokes": 60, "subpaths": 570};boards=[];fonts={};warnings=["brush and pressure strokes (imported as plain strokes) (54×)", "layer effects (shadows, glows, outlines, bevels…) (278×)"]
affinity3-playing-cards.af dpi=300;spreads=1;model_crc32=ac448123;counts={"depth": 5, "fills": 363, "gradients": 0, "groups": 758, "nodes": 1350, "segments": 4864, "shapes": 592, "strokes": 288, "subpaths": 656};boards=[];fonts={};warnings=["brush and pressure strokes (imported as plain strokes)", "layer effects (shadows, glows, outlines, bevels…) (339×)"]
patchy-adjust-curves.af dpi=72;spreads=1;model_crc32=10a37502;counts={"depth": 1, "images": 1, "nodes": 2, "unsupported": 1};boards=[];fonts={};warnings=["adjustment layers"]
patchy-adjust-hsl.af dpi=72;spreads=1;model_crc32=c65409b4;counts={"depth": 1, "images": 1, "nodes": 2, "unsupported": 1};boards=[];fonts={};warnings=["adjustment layers"]
patchy-artboards.af dpi=72;spreads=1;model_crc32=f1ae5644;counts={"artboards": 2, "depth": 2, "fills": 2, "gradients": 0, "nodes": 4, "segments": 7, "shapes": 2, "strokes": 0, "subpaths": 2};boards=["board-a:0.0000,0.0000,80.0000,60.0000", "board-b:100.0000,10.0000,160.0000,70.0000"];fonts={};warnings=[]
patchy-blend-affinity.af dpi=72;spreads=1;model_crc32=f6691ff9;counts={"depth": 2, "fills": 8, "gradients": 0, "images": 1, "layers": 1, "nodes": 10, "segments": 24, "shapes": 8, "strokes": 0, "subpaths": 8};boards=[];fonts={};warnings=["an unknown blend mode (imported as Normal) (2×)"]
patchy-cmyk.af dpi=72;spreads=1;model_crc32=5145b5a1;counts={"depth": 1, "images": 1, "nodes": 1};boards=[];fonts={};warnings=["CMYK pixel layers (converted to RGB without the document's colour profile)"]
patchy-dpi300.af dpi=300;spreads=1;model_crc32=0c23e7c8;counts={"depth": 1, "images": 1, "nodes": 1};boards=[];fonts={};warnings=[]
patchy-embedded-jpeg.af dpi=72;spreads=1;model_crc32=090c674b;counts={"depth": 1, "images": 1, "nodes": 1};boards=[];fonts={};warnings=[]
patchy-fx-blur.af dpi=72;spreads=1;model_crc32=3f1b8b44;counts={"depth": 1, "images": 2, "nodes": 2};boards=[];fonts={};warnings=["layer effects (shadows, glows, outlines, bevels…) (2×)"]
patchy-fx-gradient.af dpi=72;spreads=1;model_crc32=e868c992;counts={"depth": 1, "images": 3, "nodes": 3};boards=[];fonts={};warnings=["layer effects (shadows, glows, outlines, bevels…) (3×)"]
patchy-fx.af dpi=72;spreads=1;model_crc32=5a1c34ac;counts={"depth": 1, "images": 5, "nodes": 5};boards=[];fonts={};warnings=["layer effects (shadows, glows, outlines, bevels…) (5×)"]
patchy-group.af dpi=72;spreads=1;model_crc32=c217ab38;counts={"depth": 2, "images": 3, "layers": 1, "nodes": 4};boards=[];fonts={};warnings=[]
patchy-incremental-chain.af dpi=72;spreads=1;model_crc32=63ad778e;counts={"depth": 1, "images": 1, "nodes": 1};boards=[];fonts={};warnings=["layer effects (shadows, glows, outlines, bevels…)"]
patchy-lab.af dpi=72;spreads=1;model_crc32=01e8a926;counts={"depth": 1, "nodes": 1, "unsupported": 1};boards=[];fonts={};warnings=["pixel layers in grey, Lab or 32-bit formats"]
patchy-lazy-placed.af dpi=72;spreads=1;model_crc32=9ce9937e;counts={"depth": 1, "images": 1, "nodes": 1};boards=[];fonts={};warnings=[]
patchy-live-filter.af dpi=72;spreads=1;model_crc32=30c5f8ee;counts={"depth": 2, "fills": 2, "gradients": 0, "nodes": 4, "segments": 6, "shapes": 2, "strokes": 0, "subpaths": 2, "unsupported": 2};boards=[];fonts={};warnings=["adjustment layers", "unknown layers"]
patchy-rgba16.af dpi=72;spreads=1;model_crc32=1bb23571;counts={"depth": 1, "images": 1, "nodes": 1};boards=[];fonts={};warnings=[]
patchy-rgba8.af dpi=72;spreads=1;model_crc32=1bb23571;counts={"depth": 1, "images": 1, "nodes": 1};boards=[];fonts={};warnings=[]
patchy-shapes-2.af dpi=72;spreads=1;model_crc32=7828d3cd;counts={"depth": 1, "fills": 12, "gradients": 0, "nodes": 12, "segments": 62, "shapes": 12, "strokes": 0, "subpaths": 12};boards=[];fonts={};warnings=["cloud, heart, cog, callout, arrow, tear and other special shapes (imported as their bounding ellipse) (9×)"]
patchy-shapes.af dpi=72;spreads=1;model_crc32=e127e129;counts={"depth": 1, "fills": 4, "gradients": 0, "nodes": 4, "segments": 29, "shapes": 4, "strokes": 0, "subpaths": 4};boards=[];fonts={};warnings=["rectangles with straight, concave or other corner types (imported with round corners)"]
patchy-text-artistic.af dpi=72;spreads=1;model_crc32=b6137f6e;counts={"depth": 1, "nodes": 1, "text_chars": 5, "text_runs": 1, "texts": 1};boards=[];fonts={"Arial:ArialMT:400:false"};warnings=[]
patchy-text-caps.af dpi=72;spreads=1;model_crc32=b5527e72;counts={"depth": 1, "nodes": 2, "text_chars": 21, "text_runs": 2, "texts": 2};boards=[];fonts={"Arial:ArialNarrow:400:false"};warnings=["font width variants (exact face depends on the installed PostScript font) (2×)"]
patchy-text-frame.af dpi=72;spreads=1;model_crc32=7a2cd32d;counts={"depth": 1, "nodes": 1, "text_chars": 11, "text_runs": 1, "texts": 1};boards=[];fonts={"Arial:ArialMT:400:false"};warnings=["paragraph indents or spacing (imported with defaults)"]
patchy-text-indent.af dpi=72;spreads=1;model_crc32=30ee834c;counts={"depth": 1, "nodes": 2, "text_chars": 104, "text_runs": 2, "texts": 2};boards=[];fonts={"Arial:ArialNarrow:400:false"};warnings=["font width variants (exact face depends on the installed PostScript font) (2×)", "paragraph indents or spacing (imported with defaults) (2×)"]
patchy-text-para-spacing.af dpi=72;spreads=1;model_crc32=3d580ad2;counts={"depth": 1, "nodes": 1, "text_chars": 13, "text_runs": 1, "texts": 1};boards=[];fonts={"Arial:ArialNarrow:400:false"};warnings=["font width variants (exact face depends on the installed PostScript font)", "paragraph indents or spacing (imported with defaults)"]
patchy-text-rotated.af dpi=72;spreads=1;model_crc32=ad77772a;counts={"depth": 1, "nodes": 1, "text_chars": 7, "text_runs": 1, "texts": 1};boards=[];fonts={"Arial:ArialNarrow:400:false"};warnings=["font width variants (exact face depends on the installed PostScript font)"]
patchy-text-runs.af dpi=72;spreads=1;model_crc32=a8da3052;counts={"depth": 1, "nodes": 1, "text_chars": 7, "text_runs": 5, "texts": 1};boards=[];fonts={"Arial:ArialNarrow:400:false", "Courier New:CourierNewPSMT:400:false", "Segoe UI Emoji:SegoeUIEmoji:400:false", "Times New Roman:TimesNewRomanPSMT:400:false"};warnings=["font width variants (exact face depends on the installed PostScript font)", "paragraph indents or spacing (imported with defaults)", "text uses a stored fallback font (imported with that font)"]
patchy-transform.af dpi=72;spreads=1;model_crc32=f8807611;counts={"depth": 1, "images": 1, "nodes": 1};boards=[];fonts={};warnings=[]
patchy-vector-mask.af dpi=72;spreads=1;model_crc32=1851fd90;counts={"depth": 1, "fills": 2, "gradients": 0, "nodes": 2, "segments": 7, "shapes": 2, "strokes": 0, "subpaths": 2, "vector_masks": 1};boards=[];fonts={};warnings=["unknown layers attached to other layers (imported without them)"]
patchy-vector.af dpi=72;spreads=1;model_crc32=b89a91d3;counts={"depth": 1, "fills": 3, "gradients": 0, "nodes": 4, "segments": 17, "shapes": 4, "strokes": 2, "subpaths": 5};boards=[];fonts={};warnings=[]
+30
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@@ -0,0 +1,30 @@
//! Shared pinned corpus gate: an installed corpus must be complete and unmodified.
#![allow(dead_code)]
use std::path::PathBuf;
#[path = "../../../../xtask/src/sha256.rs"]
mod sha256;
pub fn pinned() -> Option<PathBuf> {
// This helper is compiled in both affinity and engine integration tests.
let dir = PathBuf::from(env!("CARGO_MANIFEST_DIR")).join("../../corpus/affinity");
let required = std::env::var_os("AFFINITY_CORPUS_REQUIRED").is_some_and(|v| v != "0");
if !dir.exists() {
assert!(!required, "required Affinity corpus absent: run `cargo xtask corpus --affinity`");
eprintln!("Affinity corpus absent: run `cargo xtask corpus --affinity` (CI sets AFFINITY_CORPUS_REQUIRED=1)");
return None;
}
assert!(dir.join("SOURCES.md").is_file(), "incomplete Affinity corpus: missing SOURCES.md; run `cargo xtask corpus --affinity`");
let manifest = include_str!("../../../../xtask/affinity-corpus.sha256");
let mut count = 0;
for line in manifest.lines().filter(|l| !l.trim().is_empty()) {
let (digest, name) = line.split_once(" ").expect("malformed pinned Affinity SHA256 manifest");
assert_eq!(digest.len(), 64, "invalid SHA256 for {name}");
let bytes = std::fs::read(dir.join(name)).unwrap_or_else(|e| panic!("missing pinned Affinity file {name}: {e}"));
assert_eq!(sha256::hex(&bytes), digest, "{name}: pinned corpus modified; run `cargo xtask corpus --affinity`");
count += 1;
}
assert!(count >= 4, "pinned Affinity manifest must include the four Affinity 3 .af fixtures");
Some(dir)
}
+63
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@@ -0,0 +1,63 @@
//! Structural regression signatures, measured from the pinned files through our own reader.
//! These freeze feature retention; they are not independent visual or compatibility oracles.
//! The model CRC covers every decoded field via its Debug representation (including paths,
//! paint, masks, image pixels and text runs). A deliberate reader/Debug change needs review;
//! input authenticity is independently checked with SHA256 by the corpus gate.
use std::collections::{BTreeMap, BTreeSet};
use vectorcraft_affinity::model::{Document, Kind, Node};
use vectorcraft_affinity::paint::Paint;
pub fn signature(doc: &Document) -> String {
fn visit(nodes: &[Node], counts: &mut BTreeMap<&'static str, usize>, fonts: &mut BTreeSet<String>, boards: &mut Vec<String>, depth: usize) {
for n in nodes {
*counts.entry("nodes").or_default() += 1;
counts.entry("depth").and_modify(|v| *v = (*v).max(depth)).or_insert(depth);
let key = match &n.kind {
Kind::Layer => "layers",
Kind::Group => "groups",
Kind::Artboard { rect, .. } => {
boards.push(format!("{}:{:.4},{:.4},{:.4},{:.4}", n.name, rect.x0, rect.y0, rect.x1, rect.y1));
"artboards"
}
Kind::Shape { path, fills, strokes, .. } => {
*counts.entry("subpaths").or_default() += path.subpaths.len();
*counts.entry("segments").or_default() += path.subpaths.iter().map(|p| p.segments.len()).sum::<usize>();
*counts.entry("fills").or_default() += fills.len();
*counts.entry("strokes").or_default() += strokes.len();
*counts.entry("gradients").or_default() += fills.iter().filter(|p| matches!(p, Paint::Gradient(_))).count();
"shapes"
}
Kind::Text(t) => {
*counts.entry("text_runs").or_default() += t.runs.len();
*counts.entry("text_chars").or_default() += t.runs.iter().map(|r| r.text.chars().count()).sum::<usize>();
for r in &t.runs {
fonts.insert(format!("{}:{}:{}:{}", r.family, r.postscript, r.weight, r.italic));
}
"texts"
}
Kind::Image(_) => "images",
Kind::Unsupported => "unsupported",
};
*counts.entry(key).or_default() += 1;
for (key, yes) in
[("hidden", !n.visible), ("vector_masks", n.mask.is_some()), ("pixel_masks", n.pixel_mask.is_some()), ("opacity", n.opacity < 1.0)]
{
if yes {
*counts.entry(key).or_default() += 1;
}
}
visit(&n.children, counts, fonts, boards, depth + 1);
}
}
let (mut counts, mut fonts, mut boards) = (BTreeMap::new(), BTreeSet::new(), Vec::new());
for spread in &doc.spreads {
visit(&spread.nodes, &mut counts, &mut fonts, &mut boards, 1);
}
let model_crc32 = crc32fast::hash(format!("{:?}", doc.spreads).as_bytes());
format!(
"dpi={};spreads={};model_crc32={model_crc32:08x};counts={counts:?};boards={boards:?};fonts={fonts:?};warnings={:?}",
doc.dpi,
doc.spreads.len(),
doc.warnings
)
}
@@ -0,0 +1,170 @@
//! Original synthetic reader fixtures, shared by native and engine regression tests.
//! These describe the reader's existing schema; no Affinity software or third-party parser was
//! used to create them. They prove recovery/mapping behavior, not Affinity's layout or exporter.
#![allow(dead_code)]
use vectorcraft_affinity::synth::{self, F, Method, tag};
pub fn array_f64(field: &[u8; 4], values: &[f64]) -> F {
let mut bytes = vec![0x8a];
bytes.extend(tag(field).0.to_le_bytes());
bytes.extend((values.len() as u32).to_le_bytes());
bytes.extend(values.iter().flat_map(|v| v.to_le_bytes()));
F::Raw(bytes)
}
pub fn array_i32(field: &[u8; 4], values: &[i32]) -> F {
let mut bytes = vec![0x87];
bytes.extend(tag(field).0.to_le_bytes());
bytes.extend((values.len() as u32).to_le_bytes());
bytes.extend(values.iter().flat_map(|v| v.to_le_bytes()));
F::Raw(bytes)
}
pub fn solid(alpha: f32) -> F {
F::Obj(
tag(b"FilS"),
vec![(
tag(b"Colr"),
F::Obj(tag(b"RGBA"), vec![(tag(b"_col"), F::Struct([0.2f32, 0.4, 0.6, alpha].iter().flat_map(|v| v.to_le_bytes()).collect()))]),
)],
)
}
pub fn attrs(family: &str, postscript: &str, weight: i32, italic: bool, size: f64) -> F {
let mut doubles = vec![0.0; 14];
doubles[0] = size;
doubles[4] = 0.025;
doubles[10] = 1.0;
doubles[13] = 30.0;
F::Obj(
tag(b"GAtt"),
vec![
(
tag(b"DFnt"),
F::Obj(
tag(b"Font"),
vec![
(tag(b"Famy"), F::Str(family.into())),
(tag(b"Post"), F::Str(postscript.into())),
(tag(b"Wegt"), F::I32(weight)),
(tag(b"Ital"), F::Bool(italic)),
],
),
),
(tag(b"Doub"), array_f64(b"Doub", &doubles)),
(tag(b"Ints"), array_i32(b"Ints", &[0, 0, 0, 0, 1])),
(tag(b"Objs"), F::Shared(vec![solid(1.0)])),
],
)
}
pub fn run(end: i32, attrs: Option<F>) -> Vec<(vectorcraft_affinity::stream::Tag, F)> {
let mut fields = vec![(tag(b"Indx"), F::I32(end))];
if let Some(attrs) = attrs {
fields.push((tag(b"Item"), attrs));
}
fields
}
pub fn block(glyphs: F, runs: Vec<Vec<(vectorcraft_affinity::stream::Tag, F)>>, alignments: &[i32]) -> F {
F::Obj(
tag(b"StBl"),
vec![
(tag(b"Glyp"), glyphs),
(tag(b"GAtt"), F::Obj(tag(b"GlAS"), vec![(tag(b"Runs"), F::Objs(tag(b"GlAR"), runs))])),
(
tag(b"PAtt"),
F::Obj(
tag(b"PaAS"),
vec![(
tag(b"Runs"),
F::Objs(
tag(b"PaAR"),
alignments
.iter()
.map(|a| vec![(tag(b"Item"), F::Obj(tag(b"PAtt"), vec![(tag(b"Ints"), array_i32(b"Ints", &[*a]))]))])
.collect(),
),
)],
),
),
],
)
}
pub fn utf8(text: &str) -> F {
F::Obj(tag(b"GStr"), vec![(tag(b"Utf8"), F::Str(text.into()))])
}
pub fn document(blocks: Vec<F>, frame: bool, dpi: f64, transform: [f64; 6]) -> Vec<u8> {
let text = F::Obj(
tag(if frame { b"TxtF" } else { b"TxtA" }),
vec![
(tag(b"StSt"), F::Obj(tag(b"Stry"), vec![(tag(b"Blok"), F::Shared(blocks))])),
(
tag(b"TxtH"),
F::Obj(
tag(if frame { b"FrFr" } else { b"ArFr" }),
vec![(tag(b"FrmB"), F::F64s(vec![10.0, 20.0, 210.0, 120.0])), (tag(b"ArtV"), F::F64(18.0))],
),
),
(tag(b"Xfrm"), F::F64s(transform.to_vec())),
],
);
let mut root = vec![
(tag(b"UVCn"), F::Obj(tag(b"UVCn"), vec![(tag(b"UPPI"), F::F64(dpi))])),
(
tag(b"DocR"),
F::Obj(
tag(b"DocN"),
vec![(
tag(b"Chld"),
F::Shared(vec![F::Obj(
tag(b"Sprd"),
vec![(tag(b"SprB"), F::F64s(vec![0.0, 0.0, 400.0, 300.0])), (tag(b"Chld"), F::Shared(vec![text]))],
)]),
)],
),
),
];
let mut next_id = 1000;
for (_, value) in &mut root {
shared_objects(value, &mut next_id);
}
let stream = synth::stream(&root);
synth::container(&[("doc.dat", &stream, Method::Zlib)], None)
}
pub const IDENTITY: [f64; 6] = [1.0, 0.0, 0.0, 0.0, 1.0, 0.0];
// Shared arrays require definitions/references, whereas inline fields use Obj. Give the original
// fixture objects independent shared IDs without making the fixture descriptions noisy.
fn shared_objects(value: &mut F, next_id: &mut u32) {
match value {
F::Shared(items) => {
for item in items {
if let F::Obj(class, fields) = item {
let class = *class;
let fields = std::mem::take(fields);
*next_id += 1;
*item = F::Def(*next_id, vec![class], fields);
}
shared_objects(item, next_id);
}
}
F::Obj(_, fields) | F::Def(_, _, fields) => {
for (_, value) in fields {
shared_objects(value, next_id);
}
}
F::Objs(_, items) => {
for fields in items {
for (_, value) in fields {
shared_objects(value, next_id);
}
}
}
_ => {}
}
}
+322
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@@ -0,0 +1,322 @@
//! Synthetic `.af` version-12 text regression oracles; see support/text_fixture.rs for provenance.
//! Unicode ranges below test the scalar-index contract corroborated by the pinned Affinity 3
//! mixed-run fixture. Broad complex typography still needs independent visual validation.
#![cfg(feature = "synth")]
#![allow(clippy::unwrap_used, clippy::expect_used, clippy::panic)]
mod support {
pub mod corpus;
pub mod text_fixture;
}
use support::text_fixture::*;
use vectorcraft_affinity::{
Document, Limits,
model::{Align, Kind, Text},
paint::{Color, Paint},
synth::{F, tag},
};
fn read(blocks: Vec<F>) -> Document {
vectorcraft_affinity::read(&document(blocks, false, 96.0, IDENTITY), Limits::default()).unwrap()
}
fn text(d: &Document) -> &Text {
match &d.spreads[0].nodes[0].kind {
Kind::Text(t) => t,
other => panic!("expected text, got {other:?}"),
}
}
fn content(t: &Text) -> String {
t.runs.iter().map(|r| r.text.as_str()).collect()
}
fn warning(d: &Document, needle: &str) -> bool {
d.warnings.iter().any(|w| w.contains(needle))
}
#[test]
fn mixed_fonts_keep_unicode_and_attribute_boundaries() {
let d = read(vec![block(
utf8("Aé😀e\u{301}אב日本\u{2028}x\u{2029}\0"),
vec![
run(3, Some(attrs("Family One", "FamilyOne-Regular", 400, false, 16.0))),
run(9, Some(attrs("Family Two", "FamilyTwo-BoldItalic", 700, true, 24.0))),
run(13, Some(attrs("Family Three", "FamilyThree-Light", 300, false, 20.0))),
],
&[1],
)]);
let t = text(&d);
assert_eq!(t.runs.iter().map(|r| r.text.as_str()).collect::<Vec<_>>(), ["Aé😀", "e\u{301}אב日本", "\u{2028}x\u{2029}"]);
assert_eq!(content(t), "Aé😀e\u{301}אב日本\u{2028}x\u{2029}");
assert_eq!(
(t.runs[1].family.as_str(), t.runs[1].postscript.as_str(), t.runs[1].weight, t.runs[1].italic),
("Family Two", "FamilyTwo-BoldItalic", 700, true)
);
assert_eq!((t.runs[1].size, t.runs[1].tracking, t.runs[1].leading), (24.0, 0.025, Some(30.0)));
assert!(matches!(t.runs[1].fill, Paint::Solid(Color::Rgb { a: 1.0, .. })));
assert_eq!(t.align, Align::Center);
assert_eq!((t.anchor.x, t.anchor.y), (110.0, 38.0));
assert!(d.warnings.is_empty(), "{:?}", d.warnings);
}
#[test]
fn missing_attributes_and_uncovered_tail_preserve_characters() {
for runs in [vec![], vec![run(2, None)], vec![run(2, Some(attrs("First", "", 400, false, 14.0)))]] {
let d = read(vec![block(utf8("é😀 tail\0"), runs, &[])]);
assert_eq!(content(text(&d)), "é😀 tail");
assert!(warning(&d, "text without character attributes"));
assert!(matches!(text(&d).runs.last().unwrap().fill, Paint::Solid(Color::Gray { v: 0.0, a: 1.0 })));
assert_eq!(text(&d).runs.last().unwrap().size, 16.0); // Recovery default: 12 pt at 96 dpi.
}
}
#[test]
fn malformed_ranges_do_not_discard_the_story() {
let mut missing = run(1, None);
missing.clear();
let d = read(vec![block(
utf8("abcdef"),
vec![missing, run(-1, None), run(3, Some(attrs("First", "", 400, false, 10.0))), run(2, None), run(i32::MAX, None)],
&[],
)]);
assert_eq!(content(text(&d)), "abcdef");
assert_eq!(text(&d).runs[0].text, "abc");
assert!(warning(&d, "invalid text attribute range"));
}
#[test]
fn inline_fields_count_for_ranges_but_are_reported_and_omitted() {
let glyphs = F::Obj(
tag(b"GStr"),
vec![(
tag(b"Mixd"),
F::Objs(
tag(b"MixS"),
vec![
vec![(tag(b"Glys"), F::Shared(vec![F::Obj(tag(b"FldN"), vec![])])), (tag(b"Utf8"), F::Str("é😀".into()))],
vec![(tag(b"Utf8"), F::Str("尾\0".into()))],
],
),
)],
);
let d =
read(vec![block(glyphs, vec![run(3, Some(attrs("First", "", 400, false, 10.0))), run(5, Some(attrs("Second", "", 700, false, 15.0)))], &[])]);
assert_eq!(text(&d).runs.iter().map(|r| r.text.as_str()).collect::<Vec<_>>(), ["é😀", "尾"]);
assert!(warning(&d, "text fields such as page numbers"));
}
#[test]
fn mixed_paragraph_alignments_are_explicitly_reported() {
let d = read(vec![block(utf8("one\u{2029}"), vec![run(4, None)], &[2]), block(utf8("two"), vec![run(3, None)], &[0, 1])]);
assert_eq!(content(text(&d)), "one\u{2029}two");
assert_eq!(text(&d).align, Align::Right);
assert!(warning(&d, "mixed paragraph alignments"));
}
#[test]
fn unknown_alignment_and_invalid_font_weight_have_honest_fallbacks() {
let d = read(vec![block(utf8("test"), vec![run(4, Some(attrs("", "OnlyPostScript", -50, true, f64::NAN)))], &[99])]);
assert_eq!((text(&d).runs[0].weight, text(&d).runs[0].size), (400, 16.0));
assert_eq!(text(&d).align, Align::Left);
assert!(warning(&d, "invalid font weight"));
assert!(warning(&d, "unknown paragraph alignment"));
}
#[test]
fn unreadable_block_does_not_remove_later_readable_text() {
let d = read(vec![F::Obj(tag(b"StBl"), vec![]), block(utf8("still here"), vec![], &[])]);
assert_eq!(content(text(&d)), "still here");
assert!(warning(&d, "a text block without readable characters"));
}
#[test]
fn text_budget_preserves_prefix_and_reports_truncation() {
let d = read(vec![block(utf8(&"é".repeat((1 << 20) + 1)), vec![], &[]), block(utf8("later"), vec![], &[])]);
assert_eq!(content(text(&d)).chars().count(), 1 << 20);
assert!(content(text(&d)).chars().all(|c| c == 'é'));
assert!(warning(&d, "text longer than a million characters"));
}
#[test]
fn boolean_opentype_and_observed_all_caps_selector_are_kept() {
let mut a = attrs("Family", "", 400, false, 12.0);
let settings = F::Obj(
tag(b"OtAt"),
vec![(
tag(b"Setn"),
F::Objs(
tag(b"OTFS"),
vec![
vec![(tag(b"Feat"), F::U32(u32::from_be_bytes(*b"smcp"))), (tag(b"Valu"), F::I32(1))],
vec![(tag(b"Feat"), F::U32(u32::from_be_bytes(*b"liga"))), (tag(b"Valu"), F::I32(0))],
vec![(tag(b"Feat"), F::U32(u32::from_be_bytes(*b"CAP\x01"))), (tag(b"Valu"), F::I32(1))],
vec![(tag(b"Feat"), F::U32(u32::from_be_bytes(*b"salt"))), (tag(b"Valu"), F::I32(2))],
],
),
)],
);
if let F::Obj(_, fields) = &mut a {
let objects = fields.iter_mut().find(|(t, _)| *t == tag(b"Objs")).unwrap();
objects.1 = F::Shared(vec![solid(1.0), F::Null, F::Null, F::Null, F::Null, F::Null, F::Null, settings]);
}
let d = read(vec![block(utf8("Mixed"), vec![run(5, Some(a))], &[])]);
assert_eq!(text(&d).runs[0].features, ["smcp", "-liga"]);
assert!(text(&d).runs[0].all_caps);
assert_eq!(content(text(&d)), "Mixed");
assert!(warning(&d, "non-boolean OpenType settings"));
}
#[test]
fn stored_fallback_font_is_used_only_when_it_names_a_font() {
for (family, expected) in [("", "Requested"), ("Emoji Family", "Emoji Family")] {
let mut a = attrs("Requested", "RequestedPS", 700, true, 12.0);
if let F::Obj(_, fields) = &mut a {
fields.push((tag(b"RFnt"), F::Obj(tag(b"Font"), vec![(tag(b"Famy"), F::Str(family.into())), (tag(b"Wegt"), F::I32(400))])));
}
let d = read(vec![block(utf8("😀"), vec![run(1, Some(a))], &[])]);
assert_eq!(text(&d).runs[0].family, expected);
assert_eq!(warning(&d, "stored fallback font"), !family.is_empty());
}
}
#[test]
fn real_affinity3_text_fixtures_confirm_unicode_and_caps_fields() {
let Some(corpus) = support::corpus::pinned() else { return };
// Files fetched at the commit and sha256 in xtask/affinity-corpus.sha256. No Patchy parser
// source was read; assertions describe this crate's parsing of its published MIT documents.
let load = |name: &str| vectorcraft_affinity::read(&std::fs::read(corpus.join(name)).unwrap(), Limits::default()).unwrap();
let d = load("patchy-text-runs.af");
let t = text(&d);
assert_eq!(t.runs.iter().map(|r| r.text.as_str()).collect::<Vec<_>>(), ["AB", "cd", "É", "😀", "X"]);
assert_eq!(t.runs[3].family, "Segoe UI Emoji");
assert_eq!(t.runs[4].family, "Courier New");
assert!(warning(&d, "stored fallback font"));
let d = load("patchy-text-caps.af");
let texts: Vec<_> = d.spreads[0].nodes.iter().filter_map(|n| if let Kind::Text(t) = &n.kind { Some(t) } else { None }).collect();
assert_eq!(texts.len(), 2);
assert!(texts[0].runs[0].all_caps);
assert_eq!(texts[1].runs[0].features, ["smcp"]);
for name in ["patchy-text-indent.af", "patchy-text-para-spacing.af"] {
let d = load(name);
assert!(warning(&d, "paragraph indents or spacing"), "{name}: {:?}", d.warnings);
}
}
proptest::proptest! {
#![proptest_config(proptest::test_runner::Config::with_cases(64))]
#[test]
fn arbitrary_unicode_survives_damaged_attribute_ranges(
chars in proptest::collection::vec(proptest::prelude::any::<char>(), 0..128),
ends in proptest::collection::vec(-10i32..200, 0..32),
) {
let original: String = chars.into_iter().collect();
let expected: String = original.chars().filter(|c| *c != '\0' && *c != '\u{FFFC}').collect();
let d = read(vec![block(utf8(&original), ends.into_iter().map(|end| run(end, None)).collect(), &[])]);
proptest::prop_assert_eq!(content(text(&d)), expected);
}
}
#[test]
fn partially_missing_attributes_use_visible_fill_but_explicit_no_fill_is_kept() {
let empty = F::Obj(tag(b"GAtt"), vec![]);
let none = F::Obj(tag(b"GAtt"), vec![(tag(b"Objs"), F::Shared(vec![F::Obj(tag(b"FilN"), vec![])]))]);
let d = read(vec![block(utf8("ab"), vec![run(1, Some(empty)), run(2, Some(none))], &[])]);
assert!(matches!(text(&d).runs[0].fill, Paint::Solid(Color::Gray { v: 0.0, a: 1.0 })));
assert_eq!(text(&d).runs[1].fill, Paint::None);
assert_eq!(content(text(&d)), "ab");
assert!(warning(&d, "without readable fill attributes"));
}
#[test]
fn excessive_feature_settings_are_bounded_and_reported() {
let mut a = attrs("Family", "", 400, false, 12.0);
if let F::Obj(_, fields) = &mut a {
let settings = F::Obj(
tag(b"OtAt"),
vec![(
tag(b"Setn"),
F::Objs(
tag(b"OTFS"),
(0..257).map(|_| vec![(tag(b"Feat"), F::U32(u32::from_be_bytes(*b"smcp"))), (tag(b"Valu"), F::I32(1))]).collect(),
),
)],
);
fields.iter_mut().find(|(t, _)| *t == tag(b"Objs")).unwrap().1 =
F::Shared(vec![solid(1.0), F::Null, F::Null, F::Null, F::Null, F::Null, F::Null, settings]);
}
let d = read(vec![block(utf8("x"), vec![run(1, Some(a))], &[])]);
assert_eq!(text(&d).runs[0].features.len(), 256);
assert!(warning(&d, "more than 256 text feature settings"));
}
#[test]
fn shared_font_metadata_amplification_is_bounded_without_losing_characters() {
let mut a = attrs(&"F".repeat(16 * 1024), &"P".repeat(16 * 1024), 400, false, 12.0);
if let F::Obj(_, fields) = &mut a {
let settings = F::Obj(
tag(b"OtAt"),
vec![(
tag(b"Setn"),
F::Objs(
tag(b"OTFS"),
(0..256).map(|_| vec![(tag(b"Feat"), F::U32(u32::from_be_bytes(*b"smcp"))), (tag(b"Valu"), F::I32(1))]).collect(),
),
)],
);
fields.iter_mut().find(|(t, _)| *t == tag(b"Objs")).unwrap().1 =
F::Shared(vec![solid(1.0), F::Null, F::Null, F::Null, F::Null, F::Null, F::Null, settings]);
}
let F::Obj(class, fields) = a else { panic!("attributes must be an object") };
let mut runs = vec![run(1, Some(F::Def(42, vec![class], fields)))];
runs.extend((2..=1000).map(|end| run(end, Some(F::Ref(42)))));
let d = read(vec![block(utf8(&"x".repeat(1000)), runs, &[])]);
let t = text(&d);
assert_eq!(content(t), "x".repeat(1000));
assert_eq!(t.runs.len(), 1000);
let metadata: usize = t
.runs
.iter()
.flat_map(|r| [&r.family, &r.postscript].into_iter().chain(r.features.iter()))
.filter(|s| !s.is_empty())
.map(|s| s.len() + std::mem::size_of::<String>())
.sum();
assert!(metadata <= 16 << 20, "shared metadata was amplified to {metadata} bytes");
assert_eq!(t.runs[0].family.len(), 16 * 1024);
assert_eq!(t.runs[0].features.len(), 256);
assert!(t.runs.last().unwrap().family.is_empty());
assert!(t.runs.last().unwrap().features.is_empty());
assert!(warning(&d, "text attribute budget exceeded"));
}
#[test]
fn shared_gradient_attributes_are_bounded_without_losing_characters() {
let color =
F::Def(43, vec![tag(b"RGBA")], vec![(tag(b"_col"), F::Struct([0.2f32, 0.4, 0.6, 1.0].iter().flat_map(|v| v.to_le_bytes()).collect()))]);
let mut colors = vec![color];
colors.extend((1..1024).map(|_| F::Ref(43)));
let positions = (0..1024).map(|i| [(i as f32) / 1023.0, 0.5].iter().flat_map(|v| v.to_le_bytes()).collect()).collect();
let gradient = F::Obj(
tag(b"FilG"),
vec![(tag(b"Grad"), F::Obj(tag(b"Grad"), vec![(tag(b"Cols"), F::Shared(colors)), (tag(b"Posn"), F::Records(8, positions))]))],
);
let attrs = F::Def(42, vec![tag(b"GAtt")], vec![(tag(b"Objs"), F::Shared(vec![gradient]))]);
let mut runs = vec![run(1, Some(attrs))];
runs.extend((2..=1000).map(|end| run(end, Some(F::Ref(42)))));
let d = read(vec![block(utf8(&"x".repeat(1000)), runs, &[])]);
let t = text(&d);
assert_eq!(content(t), "x".repeat(1000));
assert_eq!(t.runs.len(), 1000);
let stop_count: usize = t
.runs
.iter()
.map(|r| match &r.fill {
Paint::Gradient(g) => g.stops.len(),
_ => 0,
})
.sum();
assert!(stop_count > 0);
assert!(stop_count * std::mem::size_of::<vectorcraft_affinity::paint::Stop>() <= 16 << 20);
let Paint::Gradient(first) = &t.runs[0].fill else { panic!("first gradient must fit") };
assert_eq!(first.stops.len(), 1024);
assert!(matches!(t.runs.last().unwrap().fill, Paint::Solid(_)));
assert!(warning(&d, "text attribute budget exceeded"));
assert!(!warning(&d, "text without character attributes"), "budget recovery must not claim source attributes are absent");
}
+87 -30
View File
@@ -4,13 +4,21 @@
//! in the directions normal to the path. For nib axes `u`, `v` with semi-axes `a`, `b` the
//! support point in direction `d` is `(a²(u·d)u + b²(v·d)v) / √(a²(u·d)² + b²(v·d)²)`, so the
//! stroke's local width across direction `n` is `2·√(a²(u·n)² + b²(v·n)²)`.
//!
//! A Calligraphic brush with Pressure variation changes its nib along the stroke with the pen
//! pressure recorded on it (`StrokeLayer::pressure`): the sweep is sampled densely and each
//! sample takes the nib for the pressure there.
use vectorcraft_color::Paint;
use vectorcraft_doc::Node;
use vectorcraft_doc::{Node, PressureProfile, StrokeLayer};
use vectorcraft_geom::{BezPath, PathData, Point, SubPath, Vec2};
use crate::track::{Rng, Track, normal, seed_of, tracks};
use crate::{Bristle, BristleShape, Calligraphic, filled, tolerance};
use crate::{Bristle, BristleShape, Calligraphic, Variation, filled, tolerance};
/// The most pieces a varying nib cuts one segment of a subpath into, and about how many samples
/// it takes along a whole subpath.
const MAX_STEPS: f64 = 1024.0;
/// An elliptical nib.
#[derive(Clone, Copy, Debug)]
@@ -43,39 +51,53 @@ fn rot(base: Vec2, angle: f64) -> Vec2 {
base * angle.cos() + normal(base) * angle.sin()
}
/// Samples (point, tangent) along a track, with extra tangents fanned in at corners so the
/// outer edge of the sweep follows the nib around the corner.
fn samples(t: &Track) -> Vec<(Point, Vec2)> {
/// Samples (point, tangent, fraction of the track's length) along a track, with extra tangents
/// fanned in at corners so the outer edge of the sweep follows the nib around the corner. `step`
/// (for a nib that varies along the track): segments are cut into pieces at most that long.
fn samples(t: &Track, step: Option<f64>) -> Vec<(Point, Vec2, f64)> {
let mut out = vec![];
let n = t.segments();
let len = t.len().max(1e-12);
for i in 0..=n {
let p = t.verts[i];
let f = t.cum[i] / len;
if t.corner[i] {
let (a, b) = t.in_out(i);
let turn = a.cross(b).atan2(a.dot(b));
let steps = (turn.abs() / 10f64.to_radians()).ceil().max(1.0) as usize;
for k in 0..=steps {
out.push((p, rot(a, turn * k as f64 / steps as f64)));
out.push((p, rot(a, turn * k as f64 / steps as f64), f));
}
} else {
out.push((p, t.tangents[i]));
out.push((p, t.tangents[i], f));
}
if let Some(step) = step
&& i < n
{
let seg = t.cum[i + 1] - t.cum[i];
let pieces = (seg / step).ceil().clamp(1.0, MAX_STEPS) as usize;
for k in 1..pieces {
let u = k as f64 / pieces as f64;
out.push((p.lerp(t.verts[i + 1], u), t.dirs[i], (t.cum[i] + seg * u) / len));
}
}
}
out
}
/// The swept outline of `nib` along `t` as closed subpaths.
pub(crate) fn sweep(t: &Track, nib: &Nib) -> Vec<SubPath> {
let s = samples(t);
let left: Vec<Point> = s.iter().map(|(p, tg)| *p + nib.support(normal(*tg))).collect();
let right: Vec<Point> = s.iter().map(|(p, tg)| *p + nib.support(-normal(*tg))).collect();
/// The swept outline along `t` of the nib `nib(f)` (`f`: the fraction of the track's length) as
/// closed subpaths. `step`: how often a varying nib is sampled (None: a constant nib).
pub(crate) fn sweep(t: &Track, nib: &dyn Fn(f64) -> Nib, step: Option<f64>) -> Vec<SubPath> {
let s = samples(t, step);
let left: Vec<Point> = s.iter().map(|(p, tg, f)| *p + nib(*f).support(normal(*tg))).collect();
let right: Vec<Point> = s.iter().map(|(p, tg, f)| *p + nib(*f).support(-normal(*tg))).collect();
if t.closed {
let mut r = right;
r.reverse();
return vec![SubPath::polyline(&left, true), SubPath::polyline(&r, true)];
}
let cap = |p: Point, tg: Vec2, from: f64, to: f64, out: &mut Vec<Point>| {
let steps = 16;
let cap = |(p, tg, f): (Point, Vec2, f64), from: f64, to: f64, out: &mut Vec<Point>| {
let (steps, nib) = (16, nib(f));
for k in 1..steps {
let ang = from + (to - from) * k as f64 / steps as f64;
out.push(p + nib.support(rot(tg, ang)));
@@ -83,31 +105,66 @@ pub(crate) fn sweep(t: &Track, nib: &Nib) -> Vec<SubPath> {
};
let half = std::f64::consts::FRAC_PI_2;
let mut poly = left.clone();
let (Some(&(pe, te)), Some(&(ps, ts))) = (s.last(), s.first()) else { return Vec::new() };
cap(pe, te, half, -half, &mut poly);
let (Some(&end), Some(&start)) = (s.last(), s.first()) else { return Vec::new() };
cap(end, half, -half, &mut poly);
poly.extend(right.iter().rev());
cap(ps, ts, -half, -3.0 * half, &mut poly);
cap(start, -half, -3.0 * half, &mut poly);
vec![SubPath::polyline(&poly, true)]
}
fn randomized(c: &Calligraphic, rng: &mut Rng) -> (f64, f64, f64) {
let [va, vr, vs] = c.variation;
let angle = c.angle + rng.range(-va, va);
let round = (c.roundness + rng.range(-vr, vr)).clamp(1.0, 100.0);
let size = (c.size + rng.range(-vs, vs)).max(0.05);
(angle, round, size)
/// The stroke's angle, roundness and size: Random ones drawn for this stroke (from `rng`), the
/// others the brush's values.
fn randomized(c: &Calligraphic, rng: &mut Rng) -> [f64; 3] {
let mut out = [c.angle, c.roundness, c.size];
for ((v, var), mode) in out.iter_mut().zip(c.variation).zip(c.modes()) {
// Every value draws, so a stroke's random values stay the same whatever the other modes.
let r = rng.range(-var, var);
if mode == Variation::Random {
*v += r;
}
}
let [angle, round, size] = out;
[angle, round.clamp(1.0, 100.0), size.max(0.05)]
}
pub(crate) fn calligraphic(c: &Calligraphic, bp: &BezPath, weight: f64, paint: &Paint, name: &str) -> Vec<Node> {
/// The nib's angle, roundness and size at pen pressure `p` (0..1): each Pressure value goes from
/// the brush's value less its variation (lightest) to the value plus the variation (heaviest),
/// kept within its range; the others are `base`'s.
fn pressured(c: &Calligraphic, base: [f64; 3], p: f64) -> [f64; 3] {
let values = [c.angle, c.roundness, c.size];
let mut out = base;
for (i, (v, mode)) in out.iter_mut().zip(c.modes()).enumerate() {
let (Some(&value), Some(&var), Some(&(lo, hi))) = (values.get(i), c.variation.get(i), Calligraphic::RANGES.get(i)) else { continue };
if mode == Variation::Pressure {
let x = value + var * (2.0 * p.clamp(0.0, 1.0) - 1.0);
*v = if x.is_finite() { x.clamp(lo, hi) } else { value.clamp(lo, hi) };
}
}
let [angle, round, size] = out;
[angle, round.clamp(1.0, 100.0), size.max(0.05)]
}
pub(crate) fn calligraphic(c: &Calligraphic, bp: &BezPath, weight: f64, stroke: &StrokeLayer, name: &str) -> Vec<Node> {
let mut rng = Rng::new(seed_of(bp, name));
let (angle, round, size) = randomized(c, &mut rng);
let size = size * weight;
let nib = Nib::new(angle, round / 100.0, size);
let subs: Vec<SubPath> = tracks(bp, tolerance(size)).iter().flat_map(|t| sweep(t, &nib)).collect();
let base = randomized(c, &mut rng);
let subs: Vec<SubPath> = if c.uses_pressure() {
let pressure = stroke.pressure.as_ref();
let nib = |f: f64| {
let [angle, round, size] = pressured(c, base, pressure.map_or(PressureProfile::MID, |p| p.at(f)));
Nib::new(angle, round / 100.0, size * weight)
};
// Flattened for the largest nib the pressure gives.
let size = pressured(c, base, 0.0)[2].max(pressured(c, base, 1.0)[2]) * weight;
tracks(bp, tolerance(size)).iter().flat_map(|t| sweep(t, &nib, Some((t.len() / MAX_STEPS).max(0.25)))).collect()
} else {
let [angle, round, size] = base;
let nib = Nib::new(angle, round / 100.0, size * weight);
tracks(bp, tolerance(size * weight)).iter().flat_map(|t| sweep(t, &|_| nib, None)).collect()
};
if subs.is_empty() {
return vec![];
}
vec![filled(PathData::new(subs), paint)]
vec![filled(PathData::new(subs), &stroke.paint)]
}
/// Offset a track sideways by `d` (a polyline following it).
@@ -165,7 +222,7 @@ pub(crate) fn bristle(b: &Bristle, bp: &BezPath, weight: f64, paint: &Paint, nam
let Some(sp) = offset_track(&t, off, t0.min(l * 0.3), t1.min(l * 0.3)) else { continue };
let w = thick * (0.6 + 0.4 * edge) * rng.range(0.8, 1.2);
let nib = Nib::new(0.0, 1.0, w);
let subs: Vec<SubPath> = tracks(&sp, tolerance(w)).iter().flat_map(|tt| sweep(tt, &nib)).collect();
let subs: Vec<SubPath> = tracks(&sp, tolerance(w)).iter().flat_map(|tt| sweep(tt, &|_| nib, None)).collect();
if subs.is_empty() {
continue;
}
+28
View File
@@ -115,3 +115,31 @@ pub fn instance_art(art: &Node, inst: &Node) -> Node {
}
a
}
/// The solid colours of the fills and strokes under `nodes`, most used first (then in the order
/// they first appear): the colours Brush Options offers as Hue Shift's key colour, the first being
/// its default.
pub fn art_colors<'a>(nodes: impl IntoIterator<Item = &'a Node>) -> Vec<Color> {
fn walk(n: &Node, seen: &mut std::collections::HashMap<String, (usize, usize, Color)>) {
for it in &n.appearance.items {
let (visible, paint) = match it {
AppearanceItem::Fill(f) => (f.visible, &f.paint),
AppearanceItem::Stroke(s) => (s.visible, &s.paint),
};
if let (true, Some(c)) = (visible, paint.color()) {
let order = seen.len();
seen.entry(c.to_hex()).or_insert((0, order, c)).0 += 1;
}
}
for c in n.children().into_iter().flatten() {
walk(c, seen);
}
}
let mut seen = std::collections::HashMap::new();
for n in nodes {
walk(n, &mut seen);
}
let mut v: Vec<(usize, usize, Color)> = seen.into_values().collect();
v.sort_by(|a, b| b.0.cmp(&a.0).then(a.1.cmp(&b.1)));
v.into_iter().map(|(.., c)| c).collect()
}
+3 -1
View File
@@ -132,7 +132,7 @@ fn diamond_tile() -> Node {
}
fn calli(name: &str, angle: f64, roundness: f64, size: f64) -> Brush {
Brush { name: name.into(), kind: BrushKind::Calligraphic(Calligraphic { angle, roundness, size, variation: [0.0; 3] }) }
Brush { name: name.into(), kind: BrushKind::Calligraphic(Calligraphic { angle, roundness, size, ..Default::default() }) }
}
/// The default library.
@@ -172,6 +172,7 @@ pub fn defaults() -> &'static [Brush] {
rotation: (-180.0, 180.0),
rotation_relative_to_path: false,
colorization: Colorization::Tints,
modes: None,
}),
},
Brush {
@@ -184,6 +185,7 @@ pub fn defaults() -> &'static [Brush] {
rotation: (-35.0, 35.0),
rotation_relative_to_path: true,
colorization: Colorization::None,
modes: None,
}),
},
Brush {
+226 -13
View File
@@ -23,7 +23,7 @@ use vectorcraft_color::Paint;
use vectorcraft_doc::{Appearance, AppearanceItem, Document, FillLayer, Node, NodeId, NodeKind, StrokeLayer};
use vectorcraft_geom::{BezPath, Rect};
pub use colorize::{colorize, instance_art, stain, tint_node};
pub use colorize::{art_colors, colorize, instance_art, stain, tint_node};
pub use defaults::defaults;
pub use serde_json;
@@ -71,6 +71,15 @@ impl BrushKind {
BrushKind::Bristle(_) => "bristle",
}
}
/// How the brush's art takes the stroke colour (Calligraphic and Bristle brushes paint with it).
pub fn colorization(&self) -> Colorization {
match self {
BrushKind::Art(a) => a.colorization,
BrushKind::Scatter(s) => s.colorization,
BrushKind::Pattern(p) => p.colorization,
BrushKind::Calligraphic(_) | BrushKind::Bristle(_) => Colorization::None,
}
}
}
/// How brush art takes the stroke colour.
@@ -88,6 +97,29 @@ pub enum Colorization {
HueShift { key: vectorcraft_color::Color },
}
impl Colorization {
pub const IDS: [&'static str; 4] = ["none", "tints", "tintsAndShades", "hueShift"];
/// The name brush definitions use (`method`).
pub fn id(&self) -> &'static str {
match self {
Colorization::None => "none",
Colorization::Tints => "tints",
Colorization::TintsAndShades => "tintsAndShades",
Colorization::HueShift { .. } => "hueShift",
}
}
/// The method named `id` (`key`: the key colour of Hue Shift).
pub fn parse(id: &str, key: vectorcraft_color::Color) -> Option<Self> {
Some(match id {
"none" => Colorization::None,
"tints" => Colorization::Tints,
"tintsAndShades" => Colorization::TintsAndShades,
"hueShift" => Colorization::HueShift { key },
_ => return None,
})
}
}
/// Calligraphic brush: an elliptical nib swept along the path. Sizes are at 1 pt stroke weight
/// (the stroke weight scales the brush).
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
@@ -99,13 +131,69 @@ pub struct Calligraphic {
pub roundness: f64,
/// Nib diameter in points.
pub size: f64,
/// Random variation per stroke: angle (°), roundness (%), size (pt).
/// How far angle (°), roundness (%) and size (pt) vary each way, as [`Self::modes`] say.
pub variation: [f64; 3],
/// How angle, roundness and size vary. `None` (brushes saved before there were modes): Random
/// where the variation is non-zero, else Fixed — see [`Calligraphic::modes`].
#[serde(skip_serializing_if = "Option::is_none")]
pub modes: Option<[Variation; 3]>,
}
impl Default for Calligraphic {
fn default() -> Self {
Self { angle: 0.0, roundness: 100.0, size: 3.0, variation: [0.0; 3] }
Self { angle: 0.0, roundness: 100.0, size: 3.0, variation: [0.0; 3], modes: None }
}
}
impl Calligraphic {
/// The ranges of angle (°), roundness (%) and size (pt), and the most each varies.
pub const RANGES: [(f64, f64); 3] = [(-180.0, 180.0), (0.0, 100.0), (0.0, 1296.0)];
pub const MAX_VARIATION: [f64; 3] = [180.0, 100.0, 1296.0];
/// How angle, roundness and size vary.
pub fn modes(&self) -> [Variation; 3] {
self.modes.unwrap_or_else(|| self.variation.map(|v| if v != 0.0 { Variation::Random } else { Variation::Fixed }))
}
/// Does the pen's pressure change the nib?
pub fn uses_pressure(&self) -> bool {
self.modes().contains(&Variation::Pressure)
}
}
/// How a Calligraphic brush's angle, roundness or size varies (Brush Options). Saved by name: new
/// modes are appended, never renamed.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum Variation {
/// Always the value.
#[default]
Fixed,
/// A random value within the variation either side, new for each stroke.
Random,
/// From the value less the variation at the lightest pen pressure to the value plus the
/// variation at the heaviest.
Pressure,
}
impl Variation {
pub const ALL: [Variation; 3] = [Variation::Fixed, Variation::Random, Variation::Pressure];
/// The name brush definitions use.
pub fn id(self) -> &'static str {
match self {
Variation::Fixed => "fixed",
Variation::Random => "random",
Variation::Pressure => "pressure",
}
}
pub fn label(self) -> &'static str {
match self {
Variation::Fixed => "Fixed",
Variation::Random => "Random",
Variation::Pressure => "Pressure",
}
}
pub fn parse(id: &str) -> Option<Self> {
Self::ALL.into_iter().find(|v| v.id() == id)
}
}
@@ -125,6 +213,12 @@ pub struct Scatter {
/// Rotation relative to the path direction (else to the page).
pub rotation_relative_to_path: bool,
pub colorization: Colorization,
/// How size, spacing, scatter and rotation vary between their two values: Fixed takes the
/// first, Random any value between them, Pressure the first at the lightest pen pressure and
/// the second at the heaviest. `None` (brushes saved before there were modes): Random where
/// the two differ, else Fixed — see [`Scatter::modes`].
#[serde(skip_serializing_if = "Option::is_none")]
pub modes: Option<[Variation; 4]>,
}
impl Default for Scatter {
@@ -137,10 +231,25 @@ impl Default for Scatter {
rotation: (0.0, 0.0),
rotation_relative_to_path: false,
colorization: Colorization::None,
modes: None,
}
}
}
impl Scatter {
/// The ranges of size (%), spacing (%), scatter (%) and rotation (°).
pub const RANGES: [(f64, f64); 4] = [(1.0, 10000.0), (1.0, 10000.0), (-1000.0, 1000.0), (-180.0, 180.0)];
/// Size, spacing, scatter and rotation, each as its (first, second) values.
pub fn values(&self) -> [(f64, f64); 4] {
[self.size, self.spacing, self.scatter, self.rotation]
}
/// How size, spacing, scatter and rotation vary.
pub fn modes(&self) -> [Variation; 4] {
self.modes.unwrap_or_else(|| self.values().map(|(a, b)| if a != b { Variation::Random } else { Variation::Fixed }))
}
}
/// Direction the art runs in the brush definition.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
@@ -180,6 +289,11 @@ pub struct ArtBrush {
pub colorization: Colorization,
}
impl ArtBrush {
/// The range of the width (%).
pub const WIDTH_RANGE: (f64, f64) = (1.0, 1000.0);
}
impl Default for ArtBrush {
fn default() -> Self {
Self {
@@ -230,6 +344,12 @@ pub struct PatternBrush {
pub colorization: Colorization,
}
impl PatternBrush {
/// The ranges of the scale and of the spacing (%).
pub const SCALE_RANGE: (f64, f64) = (1.0, 10000.0);
pub const SPACING_RANGE: (f64, f64) = (0.0, 10000.0);
}
impl Default for PatternBrush {
fn default() -> Self {
Self {
@@ -284,12 +404,104 @@ pub struct Bristle {
pub stiffness: f64,
}
impl Bristle {
/// The ranges of the size (pt), the bristle length (%) and the other percentages.
pub const SIZE_RANGE: (f64, f64) = (0.1, 1296.0);
pub const LENGTH_RANGE: (f64, f64) = (25.0, 300.0);
pub const PERCENT_RANGE: (f64, f64) = (1.0, 100.0);
}
impl Default for Bristle {
fn default() -> Self {
Self { shape: BristleShape::RoundPoint, size: 6.0, length: 100.0, density: 50.0, thickness: 40.0, opacity: 75.0, stiffness: 50.0 }
}
}
// ---------- validation ----------
/// `v` within `(lo, hi)`; `fallback` (kept within too) when it isn't a number.
fn within(v: f64, (lo, hi): (f64, f64), fallback: f64) -> f64 {
if v.is_finite() { v.clamp(lo, hi) } else { fallback.clamp(lo, hi) }
}
fn within_pair((a, b): (f64, f64), range: (f64, f64), fallback: f64) -> (f64, f64) {
(within(a, range, fallback), within(b, range, fallback))
}
impl Colorization {
/// A Hue Shift key colour that isn't a colour (components out of reach) becomes black.
fn sanitize(&mut self) {
if let Colorization::HueShift { key } = self
&& !key.to_rgb().iter().all(|c| c.is_finite())
{
*key = vectorcraft_color::Color::BLACK;
}
}
}
impl Brush {
/// The art the brush is made of: a scatter or art brush's art, a pattern brush's tiles.
pub fn art(&self) -> Vec<&Node> {
match &self.kind {
BrushKind::Scatter(s) => vec![&s.art],
BrushKind::Art(a) => vec![&a.art],
BrushKind::Pattern(p) => {
std::iter::once(&p.side).chain([&p.outer_corner, &p.inner_corner, &p.start, &p.end].into_iter().flatten()).collect()
}
BrushKind::Calligraphic(_) | BrushKind::Bristle(_) => vec![],
}
}
/// Keep every value of the definition within its range (definitions come from files and
/// commands, so they are untrusted): numbers are clamped, non-numbers take the default.
pub fn sanitize(&mut self) {
match &mut self.kind {
BrushKind::Calligraphic(c) => {
let d = Calligraphic::default();
let [angle, roundness, size] = Calligraphic::RANGES;
c.angle = within(c.angle, angle, d.angle);
c.roundness = within(c.roundness, roundness, d.roundness);
c.size = within(c.size, size, d.size);
for (v, max) in c.variation.iter_mut().zip(Calligraphic::MAX_VARIATION) {
*v = within(*v, (0.0, max), 0.0);
}
}
BrushKind::Scatter(s) => {
let d = Scatter::default();
let [size, spacing, scatter, rotation] = Scatter::RANGES;
s.size = within_pair(s.size, size, d.size.0);
s.spacing = within_pair(s.spacing, spacing, d.spacing.0);
s.scatter = within_pair(s.scatter, scatter, 0.0);
s.rotation = within_pair(s.rotation, rotation, 0.0);
s.colorization.sanitize();
}
BrushKind::Art(a) => {
a.width = within(a.width, ArtBrush::WIDTH_RANGE, 100.0);
if let ArtScale::BetweenGuides { start, end } = &mut a.scale {
*start = within(*start, (0.0, 1.0), 0.0);
*end = within(*end, (0.0, 1.0), 1.0);
}
a.colorization.sanitize();
}
BrushKind::Pattern(p) => {
p.scale = within(p.scale, PatternBrush::SCALE_RANGE, 100.0);
p.spacing = within(p.spacing, PatternBrush::SPACING_RANGE, 0.0);
p.colorization.sanitize();
}
BrushKind::Bristle(b) => {
let d = Bristle::default();
b.size = within(b.size, Bristle::SIZE_RANGE, d.size);
b.length = within(b.length, Bristle::LENGTH_RANGE, d.length);
for (v, fallback) in
[(&mut b.density, d.density), (&mut b.thickness, d.thickness), (&mut b.opacity, d.opacity), (&mut b.stiffness, d.stiffness)]
{
*v = within(*v, Bristle::PERCENT_RANGE, fallback);
}
}
}
}
}
// ---------- library ----------
/// The brush library of `doc`: its stored brushes, or the defaults when it has none.
@@ -300,9 +512,15 @@ pub fn library(doc: &Document) -> Vec<Brush> {
}
}
/// Parse a stored library value (malformed entries are skipped).
/// Parse a stored library value (malformed entries are skipped, values kept within their
/// ranges — see [`Brush::sanitize`]).
pub fn parse_library(v: &serde_json::Value) -> Vec<Brush> {
v.as_array().map(|a| a.iter().filter_map(|b| serde_json::from_value(b.clone()).ok()).collect()).unwrap_or_default()
let parse = |b: &serde_json::Value| {
let mut b: Brush = serde_json::from_value(b.clone()).ok()?;
b.sanitize();
Some(b)
};
v.as_array().map(|a| a.iter().filter_map(parse).collect()).unwrap_or_default()
}
/// Store `lib` as the document's brush library.
@@ -345,18 +563,13 @@ fn tolerance(scale: f64) -> f64 {
pub fn stroke_pieces(brush: &Brush, bp: &BezPath, stroke: &StrokeLayer) -> Vec<Node> {
let w = if stroke.width > 0.0 { stroke.width } else { 1.0 };
let mut out = match &brush.kind {
BrushKind::Calligraphic(c) => calli::calligraphic(c, bp, w, &stroke.paint, &brush.name),
BrushKind::Calligraphic(c) => calli::calligraphic(c, bp, w, stroke, &brush.name),
BrushKind::Bristle(b) => calli::bristle(b, bp, w, &stroke.paint, &brush.name),
BrushKind::Art(a) => warp::art(a, bp, w),
BrushKind::Scatter(s) => warp::scatter(s, bp, w, &brush.name),
BrushKind::Scatter(s) => warp::scatter(s, bp, w, stroke.pressure.as_ref(), &brush.name),
BrushKind::Pattern(p) => warp::pattern(p, bp, w),
};
let colorization = match &brush.kind {
BrushKind::Art(a) => a.colorization,
BrushKind::Scatter(s) => s.colorization,
BrushKind::Pattern(p) => p.colorization,
_ => Colorization::None,
};
let colorization = brush.kind.colorization();
for n in &mut out {
colorize(n, colorization, &stroke.paint);
}
+188 -1
View File
@@ -16,7 +16,7 @@ fn stroke(w: f64) -> StrokeLayer {
}
fn calli(angle: f64, roundness: f64, size: f64) -> Brush {
Brush { name: "c".into(), kind: BrushKind::Calligraphic(Calligraphic { angle, roundness, size, variation: [0.0; 3] }) }
Brush { name: "c".into(), kind: BrushKind::Calligraphic(Calligraphic { angle, roundness, size, ..Default::default() }) }
}
fn bounds(nodes: &[Node]) -> Rect {
@@ -334,3 +334,190 @@ fn expand_keeps_fill_and_adds_pieces() {
let plain = Node::path(NodeId(9), shapes::rectangle(Rect::new(0.0, 0.0, 1.0, 1.0)), Appearance::default_art());
assert!(expand(&d, &plain).is_none());
}
/// A Calligraphic brush (round nib) whose size follows the pen pressure by `var` either way.
fn pressure_calli(size: f64, var: f64) -> Brush {
let c = Calligraphic {
size,
variation: [0.0, 0.0, var],
modes: Some([Variation::Fixed, Variation::Fixed, Variation::Pressure]),
..Default::default()
};
Brush { name: "p".into(), kind: BrushKind::Calligraphic(c) }
}
/// The stroke's half-width (largest |y|) among outline points with x in `x0..x1`.
fn half_width(nodes: &[Node], x0: f64, x1: f64) -> f64 {
let mut pts = vec![];
for n in nodes {
all_points(n, &mut pts);
}
pts.iter().filter(|p| p.x >= x0 && p.x <= x1).map(|p| p.y.abs()).fold(0.0, f64::max)
}
fn pressed(points: Vec<(f64, f64)>) -> StrokeLayer {
StrokeLayer { pressure: Some(vectorcraft_doc::PressureProfile { points }), ..stroke(1.0) }
}
/// #852: with Size on Pressure the nib goes from size − variation at the lightest pressure to
/// size + variation at the heaviest, along the stroke where the pen pressed.
#[test]
fn pressure_maps_to_size_along_the_stroke() {
let b = pressure_calli(10.0, 4.0);
let light_to_heavy = pressed(vec![(0.0, 0.0), (1.0, 1.0)]);
let out = stroke_pieces(&b, &line(0.0, 0.0, 100.0, 0.0), &light_to_heavy);
// Lightest: 6 pt (half 3); heaviest: 14 pt (half 7); in between the pressure there.
assert!(near(half_width(&out, 0.5, 1.5), 3.0, 0.1), "{}", half_width(&out, 0.5, 1.5));
assert!(near(half_width(&out, 98.5, 99.5), 7.0, 0.1), "{}", half_width(&out, 98.5, 99.5));
assert!(near(half_width(&out, 49.5, 50.5), 5.0, 0.1), "{}", half_width(&out, 49.5, 50.5));
// The stroke weight scales it.
let heavy = StrokeLayer { width: 2.0, ..light_to_heavy };
let out = stroke_pieces(&b, &line(0.0, 0.0, 100.0, 0.0), &heavy);
assert!(near(half_width(&out, 98.5, 99.5), 14.0, 0.2));
// No pressure recorded (a mouse, or a path the brush was applied to): the size itself.
let out = stroke_pieces(&b, &line(0.0, 0.0, 100.0, 0.0), &stroke(1.0));
assert!(near(bounds(&out).height(), 10.0, 0.05), "{:?}", bounds(&out));
// Kept within the valid range: 2 ± 4 never goes below nothing.
let out = stroke_pieces(&pressure_calli(2.0, 4.0), &line(0.0, 0.0, 100.0, 0.0), &pressed(vec![(0.0, 0.0), (1.0, 0.0)]));
assert!(!out.is_empty() && bounds(&out).height() < 0.2, "{:?}", bounds(&out));
}
/// Angle and roundness follow the pressure the same way, clamped to their ranges.
#[test]
fn pressure_varies_angle_and_roundness() {
let c = |modes| Calligraphic { angle: 0.0, roundness: 60.0, size: 10.0, variation: [90.0, 60.0, 0.0], modes: Some(modes) };
let horizontal = line(0.0, 0.0, 100.0, 0.0);
let draw = |c: Calligraphic, p: f64| {
let b = Brush { name: "a".into(), kind: BrushKind::Calligraphic(c) };
bounds(&stroke_pieces(&b, &horizontal, &pressed(vec![(0.0, p), (1.0, p)]))).height()
};
use Variation::{Fixed, Pressure};
// Angle 0 ± 90: heavy pressure stands the flat nib up across the stroke.
assert!(near(draw(c([Pressure, Fixed, Fixed]), 0.5), 6.0, 0.05));
assert!(near(draw(c([Pressure, Fixed, Fixed]), 1.0), 10.0, 0.05));
// Roundness 60 ± 60, kept within 1..100: light is a hairline, heavy is round.
let vertical = Calligraphic { angle: 90.0, ..c([Fixed, Pressure, Fixed]) };
let wide = |p| {
let b = Brush { name: "r".into(), kind: BrushKind::Calligraphic(vertical.clone()) };
bounds(&stroke_pieces(&b, &line(0.0, 0.0, 0.0, 100.0), &pressed(vec![(0.0, p), (1.0, p)]))).width()
};
assert!(near(wide(0.0), 0.1, 0.05), "{}", wide(0.0));
assert!(near(wide(1.0), 10.0, 0.05), "{}", wide(1.0));
}
/// Brushes saved before the variation modes keep their look: a variation means Random, none
/// means Fixed, and they are written back without modes.
#[test]
fn brushes_without_modes_vary_randomly_as_before() {
let old: Brush = serde_json::from_value(serde_json::json!({"name": "x", "type": "calligraphic", "size": 8, "variation": [0, 0, 3]})).unwrap();
let BrushKind::Calligraphic(c) = &old.kind else { panic!() };
assert_eq!(c.modes, None);
assert_eq!(c.modes(), [Variation::Fixed, Variation::Fixed, Variation::Random]);
assert!(!c.uses_pressure());
assert!(serde_json::to_value(&old).unwrap().get("modes").is_none(), "written back as it was");
// The same strokes as the brush with its modes spelled out.
let explicit = Brush {
kind: BrushKind::Calligraphic(Calligraphic { modes: Some([Variation::Fixed, Variation::Fixed, Variation::Random]), ..c.clone() }),
..old.clone()
};
let bp = preview_path(120.0, 24.0);
assert_eq!(stroke_pieces(&old, &bp, &stroke(1.0)), stroke_pieces(&explicit, &bp, &stroke(1.0)));
// Fixed ignores the variation; Random still draws a different size per stroke.
let fixed = Brush { kind: BrushKind::Calligraphic(Calligraphic { modes: Some([Variation::Fixed; 3]), ..c.clone() }), ..old.clone() };
assert!(near(bounds(&stroke_pieces(&fixed, &line(0.0, 0.0, 100.0, 0.0), &stroke(1.0))).height(), 8.0, 0.05));
// Recorded pressure changes nothing for a brush that doesn't use it.
assert_eq!(stroke_pieces(&old, &bp, &stroke(1.0)), stroke_pieces(&old, &bp, &pressed(vec![(0.0, 0.0), (1.0, 1.0)])));
// Modes are saved by name.
assert_eq!(serde_json::to_value(Variation::ALL).unwrap(), serde_json::json!(["fixed", "random", "pressure"]));
assert!(Variation::ALL.iter().all(|v| Variation::parse(v.id()) == Some(*v)));
}
/// Junk definitions and pressure never panic and never draw non-finite art.
#[test]
fn junk_pressure_brushes_draw_finite_art() {
let bp = preview_path(120.0, 24.0);
for (size, var) in [(1e308, 1e308), (-1e308, 1e308), (0.0, -1e308), (f64::MAX, f64::MAX)] {
for profile in [vec![], vec![(0.0, 2.0), (0.0, -1.0), (5.0, 0.5)], vec![(1.0, 1.0), (0.0, 0.0)]] {
let out = stroke_pieces(&pressure_calli(size, var), &bp, &pressed(profile));
let mut pts = vec![];
for n in &out {
all_points(n, &mut pts);
}
assert!(pts.iter().all(|p| p.x.is_finite() && p.y.is_finite()), "{size} {var}");
}
}
}
/// A scatter brush of 10 × 4 pt rectangles whose size goes from `lo` % to `hi` % as `mode` says.
fn sized_scatter(lo: f64, hi: f64, mode: Variation) -> Brush {
let s = scatter_brush(100.0);
let BrushKind::Scatter(sc) = s.kind else { panic!("not a scatter brush") };
let modes = [mode, Variation::Fixed, Variation::Fixed, Variation::Fixed];
Brush { kind: BrushKind::Scatter(Scatter { size: (lo, hi), modes: Some(modes), ..sc }), ..s }
}
/// Scatter Brush Options: Fixed takes the first value, Pressure goes from the first at the
/// lightest pen pressure to the second at the heaviest; brushes saved before modes keep their look.
#[test]
fn scatter_values_follow_their_modes() {
let bp = line(0.0, 0.0, 400.0, 0.0);
let heights =
|b: &Brush, st: &StrokeLayer| -> Vec<f64> { stroke_pieces(b, &bp, st).iter().map(|n| n.geometric_bounds().unwrap().height()).collect() };
// Fixed: every copy at 50 %, whatever the second value.
assert!(heights(&sized_scatter(50.0, 300.0, Variation::Fixed), &stroke(1.0)).iter().all(|h| near(*h, 2.0, 1e-6)));
// Pressure: light at the start (50 %: 2 pt tall), heavy at the end (300 %: 12 pt).
let ramp = pressed(vec![(0.0, 0.0), (1.0, 1.0)]);
let h = heights(&sized_scatter(50.0, 300.0, Variation::Pressure), &ramp);
let (first, last) = (h[0], h[h.len() - 1]);
assert!(near(first, 2.0, 0.1) && last > 10.0, "{h:?}");
assert!(h.windows(2).all(|w| w[1] >= w[0] - 1e-9), "grows with the pressure: {h:?}");
// Without recorded pressure, half way between the two.
assert!(heights(&sized_scatter(50.0, 300.0, Variation::Pressure), &stroke(1.0)).iter().all(|h| near(*h, 7.0, 1e-6)));
// No modes saved: Random where the values differ, as before; Fixed and Random draw the same.
let old = sized_scatter(50.0, 300.0, Variation::Random);
let BrushKind::Scatter(sc) = &old.kind else { panic!("not a scatter brush") };
assert_eq!(Scatter { modes: None, ..sc.clone() }.modes(), [Variation::Random, Variation::Fixed, Variation::Fixed, Variation::Fixed]);
let unsaved = Brush { kind: BrushKind::Scatter(Scatter { modes: None, ..sc.clone() }), ..old.clone() };
assert_eq!(stroke_pieces(&old, &bp, &stroke(1.0)), stroke_pieces(&unsaved, &bp, &stroke(1.0)));
assert!(serde_json::to_value(&unsaved).unwrap().get("modes").is_none(), "not saved when unset");
}
/// Definitions from files and commands are kept within their ranges.
#[test]
fn sanitize_keeps_values_within_their_ranges() {
let mut v = serde_json::to_value(sized_scatter(1e308, -1e308, Variation::Random)).unwrap();
v["rotation"] = serde_json::json!([720.0, -1e300]);
v["scatter"] = serde_json::json!([5000.0, 0.0]);
let lib = parse_library(&serde_json::json!([
v,
{"name": "a", "type": "art", "art": rect_art(10.0, 4.0), "width": 1e308, "scale": {"mode": "betweenGuides", "start": -3.0, "end": 9.0}},
{"name": "p", "type": "pattern", "side": rect_art(10.0, 4.0), "scale": 0.0, "spacing": -5.0},
{"name": "c", "type": "calligraphic", "angle": 400.0, "roundness": -1.0, "size": 1e9, "variation": [1e9, -1.0, 2.0]},
{"name": "b", "type": "bristle", "size": 0.0, "length": 1000.0, "density": 0.0},
]));
let [s, a, p, c, b] = lib.as_slice() else { panic!("{lib:?}") };
let BrushKind::Scatter(s) = &s.kind else { panic!() };
assert_eq!((s.size, s.rotation, s.scatter), ((10000.0, 1.0), (180.0, -180.0), (1000.0, 0.0)));
let BrushKind::Art(a) = &a.kind else { panic!() };
assert_eq!((a.width, a.scale), (1000.0, ArtScale::BetweenGuides { start: 0.0, end: 1.0 }));
let BrushKind::Pattern(p) = &p.kind else { panic!() };
assert_eq!((p.scale, p.spacing), (1.0, 0.0));
let BrushKind::Calligraphic(c) = &c.kind else { panic!() };
assert_eq!((c.angle, c.roundness, c.size, c.variation), (180.0, 0.0, 1296.0, [180.0, 0.0, 2.0]));
let BrushKind::Bristle(b) = &b.kind else { panic!() };
assert_eq!((b.size, b.length, b.density), (0.1, 300.0, 1.0));
}
/// Hue Shift's key colour defaults to the art's most used colour.
#[test]
fn art_colors_list_the_most_used_first() {
let red = Color::rgb(1.0, 0.0, 0.0);
let blue = Color::rgb(0.0, 0.0, 1.0);
let path =
|c: Color| Node::path(NodeId(0), shapes::rectangle(Rect::new(0.0, 0.0, 1.0, 1.0)), Appearance::basic(Paint::solid(c), Paint::None, 0.0));
let g = Node::group(NodeId(0), vec![Arc::new(path(red)), Arc::new(path(blue)), Arc::new(path(blue))]);
assert_eq!(art_colors([&g]), vec![blue, red]);
let b = defaults().iter().find(|b| b.name == "Chain").unwrap();
assert_eq!(b.art().len(), 3, "the side and both corner tiles");
assert!(calli(0.0, 100.0, 3.0).art().is_empty());
}
+25 -7
View File
@@ -6,11 +6,11 @@
use std::sync::Arc;
use vectorcraft_doc::{Node, NodeKind};
use vectorcraft_doc::{Node, NodeKind, PressureProfile};
use vectorcraft_geom::{Affine, BezPath, PathData, PathEl, Point, Rect, SubPath};
use crate::track::{Rng, Track, seed_of, tracks};
use crate::{ArtBrush, ArtScale, Direction, PatternBrush, PatternFit, Scatter, tolerance};
use crate::{ArtBrush, ArtScale, Direction, PatternBrush, PatternFit, Scatter, Variation, tolerance};
/// Longest mapped segment (points in document space).
const MAX_SEG: f64 = 1.5;
@@ -188,13 +188,28 @@ pub(crate) fn art(a: &ArtBrush, bp: &BezPath, weight: f64) -> Vec<Node> {
out
}
pub(crate) fn scatter(sc: &Scatter, bp: &BezPath, weight: f64, name: &str) -> Vec<Node> {
/// One of a scatter brush's values for the next copy: Fixed takes the first of `(a, b)`, Random a
/// value between them, Pressure the first at pen pressure 0 and the second at 1. Every value
/// draws, so a copy's random values stay the same whatever the other modes.
fn vary(rng: &mut Rng, (a, b): (f64, f64), mode: Variation, pressure: f64) -> f64 {
let r = rng.range(a, b);
match mode {
Variation::Fixed => a,
Variation::Random => r,
Variation::Pressure => a + (b - a) * pressure.clamp(0.0, 1.0),
}
}
pub(crate) fn scatter(sc: &Scatter, bp: &BezPath, weight: f64, pressure: Option<&PressureProfile>, name: &str) -> Vec<Node> {
let Some(b) = sc.art.geometric_bounds() else { return vec![] };
let (aw, ah) = (b.width().max(1e-3), b.height().max(1e-3));
let mut rng = Rng::new(seed_of(bp, name));
let [size_mode, spacing_mode, scatter_mode, rotation_mode] = sc.modes();
let mut out = vec![];
for t in tracks(bp, 0.05) {
let l = t.len();
// The pen pressure at arc length `at` (half way without a recorded one).
let pressure_at = |at: f64| pressure.map_or(PressureProfile::MID, |p| p.at(if l > 1e-9 { at / l } else { 0.0 }));
let mut s: Option<f64> = None;
let mut guard = 0;
loop {
@@ -202,8 +217,10 @@ pub(crate) fn scatter(sc: &Scatter, bp: &BezPath, weight: f64, name: &str) -> Ve
if guard > 20000 {
break;
}
let size = rng.range(sc.size.0, sc.size.1).max(1.0) / 100.0 * weight;
let spacing = rng.range(sc.spacing.0, sc.spacing.1).max(1.0) / 100.0;
// Size and spacing place the next copy, so they take the pressure at the last one.
let p = pressure_at(s.unwrap_or(0.0));
let size = vary(&mut rng, sc.size, size_mode, p).max(1.0) / 100.0 * weight;
let spacing = vary(&mut rng, sc.spacing, spacing_mode, p).max(1.0) / 100.0;
let step = aw * size * spacing;
let pos = match s {
None => step / 2.0,
@@ -213,8 +230,9 @@ pub(crate) fn scatter(sc: &Scatter, bp: &BezPath, weight: f64, name: &str) -> Ve
break;
}
s = Some(pos);
let off = rng.range(sc.scatter.0, sc.scatter.1) / 100.0 * ah * size;
let rot = rng.range(sc.rotation.0, sc.rotation.1).to_radians();
let p = pressure_at(pos);
let off = vary(&mut rng, sc.scatter, scatter_mode, p) / 100.0 * ah * size;
let rot = vary(&mut rng, sc.rotation, rotation_mode, p).to_radians();
let (p, tg) = t.frame(pos);
let place = p + crate::track::normal(tg) * off;
// Page rotation is counter-clockwise on screen (y-down), like the calligraphic angle.
+3 -3
View File
@@ -2,9 +2,9 @@
//!
//! [`export`] writes the visible art of a document into one DXF drawing: each layer becomes a DXF
//! layer (hidden ones switched off, locked ones locked, non-printing ones not plotted), paths
//! become polylines (straight segments) or cubic splines (curves), fills solid hatches, type text
//! entities or glyph outlines, and placed images image entities linked to PNG or JPEG files the
//! caller writes next to the drawing. Coordinates are y-up, in drawing units: `scale` units per
//! become polylines (straight segments) or cubic splines (curves), fills their outlines and solid
//! hatches, type text entities or glyph outlines, and placed images image entities linked to PNG
//! or JPEG files the caller writes next to the drawing. Coordinates are y-up, in drawing units: `scale` units per
//! `unit` of the art, with the origin at the bottom-left corner of [`DxfOptions::region`].
//!
//! What DXF can't hold (blending modes, opacity masks, raster effects, gradients, patterns,
+10 -6
View File
@@ -1,6 +1,7 @@
//! The document walk: each visible object becomes DXF entities on its layer's DXF layer, in paint
//! order. Fills are solid hatches (outlines in R12), strokes polylines and cubic splines with a
//! lineweight and dashes, or filled outlines where the look needs them.
//! order. Fills are their outlines then solid hatches (the outlines alone in R12), strokes
//! polylines and cubic splines with a lineweight and dashes, or filled outlines where the look
//! needs them.
use std::collections::HashMap;
use std::io::Cursor;
@@ -315,7 +316,7 @@ impl<'a> Scene<'a> {
}
}
// Live blends, envelopes, meshes and repeats are written as their evaluated art.
NodeKind::Blend { .. } | NodeKind::Envelope { .. } | NodeKind::Mesh(_) | NodeKind::Repeat(_) => {
NodeKind::Blend { .. } | NodeKind::Envelope { .. } | NodeKind::Mesh(_) | NodeKind::Repeat(_) | NodeKind::PlacedDocument(_) => {
let g = vectorcraft_effects::expand_live_deep(Some(self.doc), n);
for c in g.children().into_iter().flatten() {
self.node(c, false);
@@ -504,8 +505,9 @@ impl<'a> Scene<'a> {
Some(vectorcraft_brush::stroke_pieces(b, bp, st))
}
/// A filled area as a solid hatch (R12: its outlines). `clean`: the path has no overlaps, so
/// the hatch's even-odd rule reads it as it is.
/// A filled area as its outlines followed by a solid hatch (R12: the outlines alone). Laser
/// and cutter software reads the outlines and skips hatches. `clean`: the path has no
/// overlaps, so the hatch's even-odd rule reads it as it is.
fn area(&mut self, bp: &BezPath, rule: FillRule, style: &EntityStyle, clean: bool) {
if !self.o.version.handles() {
self.warn(NO_FILLS);
@@ -517,10 +519,12 @@ impl<'a> Scene<'a> {
.then(|| vectorcraft_pathops::try_normalize(&PathData::from_bezpath(bp), rule).ok())
.flatten()
.map(|p| p.to_bezpath());
let loops: Vec<Vec<Point>> = polygons(normalized.as_ref().unwrap_or(bp)).into_iter().filter(|p| p.len() >= 3).collect();
let outline = normalized.as_ref().unwrap_or(bp);
let loops: Vec<Vec<Point>> = polygons(outline).into_iter().filter(|p| p.len() >= 3).collect();
if loops.is_empty() {
return;
}
self.lines(outline, style, 0.0);
let h = self.handle();
let layer = self.layer.clone();
self.e.entity("HATCH", h, fixed::MODEL_RECORD, &layer, style, "AcDbHatch");
+44 -26
View File
@@ -129,30 +129,42 @@ fn every_version_declares_its_acadver_and_is_well_formed() {
fn lines_are_lwpolylines_curves_splines_and_fills_hatches() {
let d = shapes_doc();
let out = export(&d, &opts(&d)).unwrap();
assert_eq!(kinds(&out), ["HATCH", "LWPOLYLINE", "SPLINE"], "fill, then stroke, then the ellipse's stroke");
assert_eq!(
kinds(&out),
["LWPOLYLINE", "HATCH", "LWPOLYLINE", "SPLINE"],
"the fill's outline and hatch, then the stroke, then the ellipse's stroke"
);
let e = entities(&out);
// The rectangle, y up from the artboard's bottom-left corner: 10..110 × 40..90.
let poly = &e[1];
assert_eq!(get(poly, 70), Some("1"), "closed");
let mut xs = all(poly, 10);
xs.sort_by(f64::total_cmp);
assert_eq!(xs, [10.0, 10.0, 110.0, 110.0]);
let mut ys = all(poly, 20);
ys.sort_by(f64::total_cmp);
assert_eq!(ys, [40.0, 40.0, 90.0, 90.0]);
let hatch = &e[0];
let corners = |poly: &Pairs| {
let mut xs = all(poly, 10);
xs.sort_by(f64::total_cmp);
let mut ys = all(poly, 20);
ys.sort_by(f64::total_cmp);
(xs, ys)
};
let rect = (vec![10.0, 10.0, 110.0, 110.0], vec![40.0, 40.0, 90.0, 90.0]);
for poly in [&e[0], &e[2]] {
assert_eq!(get(poly, 70), Some("1"), "closed");
assert_eq!(corners(poly), rect);
}
// Laser and cutter software skips hatches: the fill's outline comes first, without a lineweight.
assert_eq!((get(&e[0], 370), get(&e[2], 370)), (None, Some("35")));
let hatch = &e[1];
assert_eq!((get(hatch, 2), get(hatch, 70), get(hatch, 91), get(hatch, 93)), (Some("SOLID"), Some("1"), Some("1"), Some("4")));
// The ellipse: four cubics through clamped knots.
let spline = &e[2];
let spline = &e[3];
assert_eq!((get(spline, 71), get(spline, 73)), (Some("3"), Some("13")));
assert_eq!(all(spline, 40), [0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 2.0, 2.0, 2.0, 3.0, 3.0, 3.0, 4.0, 4.0, 4.0, 4.0]);
// R14 has lightweight polylines but no lineweights: the stroke is a polyline width.
let r14 = export(&d, &DxfOptions { version: DxfVersion::R14, ..opts(&d) }).unwrap();
assert_eq!(get(&entities(&r14)[1], 43), Some("1"));
assert_eq!(get(&entities(&r14)[1], 370), None);
assert_eq!(get(&entities(&r14)[2], 43), Some("1"));
assert_eq!(get(&entities(&r14)[2], 370), None);
assert_eq!(get(&entities(&r14)[0], 43), None, "a fill's outline has no width");
// R13 has splines and hatches, and polylines of vertices.
let r13 = export(&d, &DxfOptions { version: DxfVersion::R13, ..opts(&d) }).unwrap();
assert_eq!(kinds(&r13), ["HATCH", "POLYLINE", "VERTEX", "VERTEX", "VERTEX", "VERTEX", "SEQEND", "SPLINE"]);
let poly = ["POLYLINE", "VERTEX", "VERTEX", "VERTEX", "VERTEX", "SEQEND"];
assert_eq!(kinds(&r13), [&poly[..], &["HATCH"], &poly, &["SPLINE"]].concat());
// R12: polylines only; the fill is its outline, the ellipse flattened.
let r12 = export(&d, &DxfOptions { version: DxfVersion::R12, ..opts(&d) }).unwrap();
let k = kinds(&r12);
@@ -171,8 +183,9 @@ fn colours_map_to_the_index_palette_or_true_colour() {
};
let out = export(&d, &opts(&d)).unwrap();
assert_eq!(style(&out, 0), (Some("1".into()), Some("16711680".into())), "red: index 1, true colour 0xFF0000");
assert_eq!(style(&out, 1), (Some("7".into()), Some("0".into())), "black is index 7");
assert_eq!(style(&out, 2), (Some("5".into()), Some("255".into())));
assert_eq!(style(&out, 1), style(&out, 0), "the fill's outline has the fill's colour");
assert_eq!(style(&out, 2), (Some("7".into()), Some("0".into())), "black is index 7");
assert_eq!(style(&out, 3), (Some("5".into()), Some("255".into())));
for depth in [ColorDepth::Aci8, ColorDepth::Aci16, ColorDepth::Aci256] {
let o = export(&d, &DxfOptions { colors: depth, ..opts(&d) }).unwrap();
assert_eq!(style(&o, 0), (Some("1".into()), None), "{depth:?}");
@@ -196,7 +209,7 @@ fn colours_map_to_the_index_palette_or_true_colour() {
fn units_scale_coordinates_and_set_insunits() {
let d = shapes_doc();
let insunits = |o: &DxfOutput| header(&pairs(&o.bytes), "$INSUNITS");
let max_x = |o: &DxfOutput| all(&entities(o)[1], 10).into_iter().fold(f64::MIN, f64::max);
let max_x = |o: &DxfOutput| all(&entities(o)[2], 10).into_iter().fold(f64::MIN, f64::max);
let mm = export(&d, &DxfOptions { unit: Unit::Millimeters, ..opts(&d) }).unwrap();
assert_eq!(insunits(&mm).as_deref(), Some("4"));
assert!((max_x(&mm) - 110.0 * 25.4 / 72.0).abs() < 1e-5);
@@ -208,9 +221,9 @@ fn units_scale_coordinates_and_set_insunits() {
assert_eq!(insunits(&scaled).as_deref(), Some("0"));
assert!((max_x(&scaled) - 110.0 / 72.0 * 10.0).abs() < 1e-5);
// Lineweights: 1 pt is 0.35 mm, scaled with the drawing only when asked.
assert_eq!(get(&entities(&scaled)[1], 370), Some("35"));
assert_eq!(get(&entities(&scaled)[2], 370), Some("35"));
let heavy = export(&d, &DxfOptions { unit: Unit::Inches, scale: 2.0, scale_lineweights: true, ..opts(&d) }).unwrap();
assert_eq!(get(&entities(&heavy)[1], 370), Some("70"));
assert_eq!(get(&entities(&heavy)[2], 370), Some("70"));
assert!(export(&d, &DxfOptions { scale: 0.0, ..opts(&d) }).is_err());
assert!(export(&d, &DxfOptions { scale: f64::NAN, ..opts(&d) }).is_err());
}
@@ -238,7 +251,7 @@ fn layers_become_dxf_layers() {
assert_eq!(names, ["0", "Layer 1", "Dims_ _top_", "Notes"], "the template layer is left out");
assert!(layers[3].1.starts_with('-'), "a hidden layer is switched off");
let on: Vec<String> = entities(&out).iter().map(|e| get(e, 8).unwrap().to_string()).collect();
assert_eq!(on, ["Layer 1", "Layer 1", "Layer 1", "Dims_ _top_", "Notes"]);
assert_eq!(on, ["Layer 1", "Layer 1", "Layer 1", "Layer 1", "Dims_ _top_", "Dims_ _top_", "Notes", "Notes"]);
// Before 2000: capitals, letters, digits and $-_ only.
let r12 = export(&d, &DxfOptions { version: DxfVersion::R12, ..opts(&d) }).unwrap();
let names: Vec<String> = table(&r12, "LAYER").iter().map(|o| get(o, 2).unwrap().to_string()).collect();
@@ -270,18 +283,21 @@ fn dashes_become_linetypes_and_opacity_transparency() {
fn alter_paths_writes_strokes_as_filled_outlines() {
let d = shapes_doc();
let out = export(&d, &DxfOptions { alter_paths: true, ..opts(&d) }).unwrap();
assert_eq!(kinds(&out), ["HATCH", "HATCH", "HATCH"]);
// Each fill and stroke: its outlines, then its hatch.
let fill = ["LWPOLYLINE", "HATCH"];
let rect_stroke = ["LWPOLYLINE", "LWPOLYLINE", "HATCH"];
assert_eq!(kinds(&out), [&fill[..], &rect_stroke, &["SPLINE", "SPLINE", "HATCH"]].concat());
// The rectangle's stroke: an outer and an inner boundary.
assert_eq!(get(&entities(&out)[1], 91), Some("2"));
assert_eq!(get(&entities(&out)[4], 91), Some("2"));
// Preserve Appearance outlines only the strokes a line can't draw.
let mut d = shapes_doc();
let rect = d.layers[0].children().and_then(|c| c.first()).map(|n| n.id).unwrap();
if let Some(st) = d.node_mut(rect).and_then(|n| n.appearance.stroke_mut()) {
st.align = vectorcraft_doc::StrokeAlign::Outside;
}
assert_eq!(kinds(&export(&d, &opts(&d)).unwrap()), ["HATCH", "HATCH", "SPLINE"]);
assert_eq!(kinds(&export(&d, &opts(&d)).unwrap()), [&fill[..], &rect_stroke, &["SPLINE"]].concat());
let editable = export(&d, &DxfOptions { preserve: Preserve::Editability, ..opts(&d) }).unwrap();
assert_eq!(kinds(&editable), ["HATCH", "LWPOLYLINE", "SPLINE"]);
assert_eq!(kinds(&editable), ["LWPOLYLINE", "HATCH", "LWPOLYLINE", "SPLINE"]);
assert!(editable.warnings.iter().any(|w| w.contains("stroke alignment")));
}
@@ -308,7 +324,9 @@ fn type_is_text_or_outlines() {
// Outline Text, and Preserve Appearance: the glyphs as filled outlines.
for o in [DxfOptions { preserve: Preserve::Editability, outline_text: true, ..opts(&d) }, opts(&d)] {
let k = kinds(&export(&d, &o).unwrap());
assert!(!k.is_empty() && k.iter().all(|k| k == "HATCH"), "{k:?}");
assert!(k.iter().any(|k| k == "HATCH"), "{k:?}");
assert!(k.iter().all(|k| matches!(k.as_str(), "HATCH" | "LWPOLYLINE" | "SPLINE")), "{k:?}");
assert_eq!(k.first().map(String::as_str), Some("SPLINE"), "a glyph's outline before its hatch");
}
}
@@ -367,5 +385,5 @@ fn crop_leaves_out_art_outside_the_region() {
// Only the ellipse (120..180) reaches into 115..200.
let o = DxfOptions { region: Rect::new(115.0, 0.0, 200.0, 100.0), crop: true, ..opts(&d) };
assert_eq!(kinds(&export(&d, &o).unwrap()), ["SPLINE"]);
assert_eq!(kinds(&export(&d, &DxfOptions { crop: false, ..o }).unwrap()).len(), 3);
assert_eq!(kinds(&export(&d, &DxfOptions { crop: false, ..o }).unwrap()).len(), 4);
}
+86 -1
View File
@@ -1,7 +1,7 @@
//! ICC profiles through `moxcms` (pure Rust): built-in RGB spaces and user-supplied `.icc` files,
//! and the profiles exports embed ([`encode_builtin`]), written in code from the CMS.
use std::sync::{Arc, OnceLock};
use std::sync::{Arc, Mutex, OnceLock};
use moxcms::{
ColorProfile, DataColorSpace, Layout, LocalizableString, LutMultidimensionalType, LutStore, LutWarehouse, Matrix3d, ProfileClass, ProfileText,
@@ -27,6 +27,9 @@ fn intent_index(i: Intent) -> usize {
type Xf = Option<Arc<TransformF32Executor>>;
/// A direct transform's cache key: destination name, intent index, black-point compensation.
type DirectKey = (String, usize, bool);
/// A parsed ICC profile plus lazily-built transforms to/from sRGB.
pub struct IccProfile {
pub name: String,
@@ -37,6 +40,21 @@ pub struct IccProfile {
srgb: ColorProfile,
to_srgb: [OnceLock<Xf>; 4],
from_srgb: [OnceLock<Xf>; 4],
/// Direct transforms into other RGB profiles ([`Self::to_rgb_of`]), by destination, intent
/// and black-point compensation.
direct: Mutex<Vec<(DirectKey, Option<Arc<Direct>>)>>,
}
/// A transform from one profile into an RGB profile without passing through sRGB: into the
/// destination's primaries with linear tone curves, where black-point compensation is a linear
/// remap, then onto its own curves.
struct Direct {
to_linear: Arc<TransformF32Executor>,
/// Linear → the destination's curves; `None` when the destination isn't a matrix profile
/// (the first transform goes straight into it, without compensation).
to_dest: Option<Arc<TransformF32Executor>>,
/// The source black's luminance in the linear destination (0: no compensation).
black: f32,
}
impl std::fmt::Debug for IccProfile {
@@ -72,6 +90,7 @@ impl IccProfile {
srgb: ColorProfile::new_srgb(),
to_srgb: Default::default(),
from_srgb: Default::default(),
direct: Mutex::new(Vec::new()),
})
}
@@ -135,6 +154,72 @@ impl IccProfile {
Some(dst.into_iter().map(|x| x.clamp(0.0, 1.0)).collect())
}
/// Device values (RGB / CMYK / Gray, 0..1) → `dest`'s RGB, converted directly with `intent`:
/// not through sRGB, so colours outside sRGB keep their place in a wider space. With `bpc`
/// (and an intent other than absolute), this profile's black maps onto the destination's
/// black (black-point compensation, the darkest ink the profile prints becoming RGB 0 rather
/// than a dark grey). `None` when `dest` isn't RGB or no transform can be built.
pub fn to_rgb_of(&self, dest: &IccProfile, v: &[f32], intent: Intent, bpc: bool) -> Option<[f32; 3]> {
let t = self.direct_xf(dest, intent, bpc && intent != Intent::AbsoluteColorimetric)?;
let mut src = v.to_vec();
src.resize(self.channels(), 0.0);
let mut lin = [0.0f32; 3];
t.to_linear.transform(&src, &mut lin).ok()?;
let Some(to_dest) = &t.to_dest else { return Some(lin.map(|x| x.clamp(0.0, 1.0))) };
if t.black > 0.0 {
lin = lin.map(|x| (x - t.black) / (1.0 - t.black));
}
let lin = lin.map(|x| x.clamp(0.0, 1.0));
let mut out = [0.0f32; 3];
to_dest.transform(&lin, &mut out).ok()?;
Some(out.map(|x| x.clamp(0.0, 1.0)))
}
fn direct_xf(&self, dest: &IccProfile, intent: Intent, bpc: bool) -> Option<Arc<Direct>> {
if dest.kind != ProfileKind::Rgb {
return None;
}
let key = (dest.name.clone(), intent_index(intent), bpc);
let mut cache = self.direct.lock().unwrap_or_else(|e| e.into_inner());
if let Some((_, t)) = cache.iter().find(|(k, _)| *k == key) {
return t.clone();
}
let t = self.build_direct(dest, intent, bpc).map(Arc::new);
cache.push((key, t.clone()));
t
}
fn build_direct(&self, dest: &IccProfile, intent: Intent, bpc: bool) -> Option<Direct> {
let d = &dest.profile;
let matrix = d.red_trc.is_some() && d.green_trc.is_some() && d.blue_trc.is_some();
if !matrix {
let xf = self.profile.create_transform_f32(self.layout(), d, Layout::Rgb, Self::opts(intent)).ok()?;
return Some(Direct { to_linear: xf, to_dest: None, black: 0.0 });
}
let mut linear = d.clone();
for trc in [&mut linear.red_trc, &mut linear.green_trc, &mut linear.blue_trc] {
*trc = Some(ToneReprCurve::Parametric(vec![1.0]));
}
// A coding-independent code point names the transfer curve outright (moxcms's sRGB has
// one) and would override the linear curves.
linear.cicp = None;
let to_linear = self.profile.create_transform_f32(self.layout(), &linear, Layout::Rgb, Self::opts(intent)).ok()?;
let to_dest = linear.create_transform_f32(Layout::Rgb, d, Layout::Rgb, Self::opts(Intent::RelativeColorimetric)).ok()?;
// The source black: the darkest colour the profile reproduces, found as lcms does for an
// output profile (black sent into the profile and read back), made neutral.
let black = if bpc && self.kind == ProfileKind::Cmyk {
let inks = self.from_srgb([0.0; 3], Intent::RelativeColorimetric)?;
let mut lin = [0.0f32; 3];
to_linear.transform(&inks, &mut lin).ok()?;
let y = |c: &moxcms::Xyzd| c.y as f32;
let lum = lin[0] * y(&d.red_colorant) + lin[1] * y(&d.green_colorant) + lin[2] * y(&d.blue_colorant);
lum.clamp(0.0, 0.5)
} else {
0.0
};
Some(Direct { to_linear, to_dest: Some(to_dest), black })
}
/// Whether transforms can be built for this profile (checked at registration).
pub fn usable(&self) -> bool {
self.to_xf(Intent::RelativeColorimetric).is_some() && self.inverse_xf(Intent::RelativeColorimetric).is_some()
+32 -1
View File
@@ -356,10 +356,37 @@ impl Cms {
}
}
/// CMYK in the working space → display sRGB (`absolute` simulates the paper colour).
/// CMYK in the working space → display sRGB (`absolute` simulates the paper colour). An ICC
/// CMYK profile converts as [`Self::cmyk_to_rgb`] does into sRGB (with the settings'
/// black-point compensation), so what shows is what an RGB export writes.
pub fn cmyk_to_srgb(&self, cmyk: [f32; 4], absolute: bool) -> [f32; 3] {
if let (false, CmykSpace::Icc(p)) = (absolute, &self.cmyk)
&& let Some(srgb) = builtin_rgb_cache(SRGB)
&& let Some(v) = p.to_rgb_of(&srgb, &cmyk.map(|v| v.clamp(0.0, 1.0)), Intent::RelativeColorimetric, self.settings.bpc)
{
return v;
}
Self::cmyk_to_srgb_in(&self.cmyk, cmyk, absolute)
}
/// CMYK in the working space → working RGB with `intent`. An ICC CMYK profile converts
/// directly into the RGB profile: not through display sRGB, which would clip colours a wider
/// RGB space holds (Wide Gamut RGB keeps CMYK cyan that sRGB can't show), and with the
/// settings' black-point compensation. The built-in CMYK spaces go through sRGB as before
/// (Generic CMYK compensates in its own model).
pub fn cmyk_to_rgb(&self, cmyk: [f32; 4], intent: Intent) -> [f32; 3] {
let cmyk = cmyk.map(|v| v.clamp(0.0, 1.0));
let src = match &self.cmyk {
CmykSpace::Icc(p) => Some(p.clone()),
CmykSpace::Generic(_) | CmykSpace::Device => None,
};
let dest = match &self.rgb {
RgbSpace::Icc(p) => Some(p.clone()),
RgbSpace::Srgb => builtin_rgb_cache(SRGB),
};
src.zip(dest)
.and_then(|(s, d)| s.to_rgb_of(&d, &cmyk, intent, self.settings.bpc))
.unwrap_or_else(|| self.srgb_to_rgb(self.cmyk_to_srgb(cmyk, false)))
}
/// Display sRGB → working CMYK with `intent`.
pub fn srgb_to_cmyk(&self, srgb: [f32; 3], intent: Intent) -> [f32; 4] {
Self::srgb_to_cmyk_in(&self.cmyk, srgb, intent, self.settings.bpc)
@@ -424,6 +451,10 @@ impl Cms {
let [c, m, y, k] = self.to_cmyk(c, intent);
Color::Cmyk { c, m, y, k }
}
(Color::Cmyk { c, m, y, k }, Model::Rgb) => {
let [r, g, b] = self.cmyk_to_rgb([*c, *m, *y, *k], intent);
Color::Rgb { r, g, b }
}
(_, Model::Rgb) => {
let [r, g, b] = self.srgb_to_rgb(self.display_rgb(c));
Color::Rgb { r, g, b }
+51
View File
@@ -60,3 +60,54 @@ fn a_loaded_profile_is_embedded_as_loaded() {
register_icc(&bytes, Some("Embedded As Loaded RGB".into())).unwrap();
assert_eq!(&*icc_bytes("Embedded As Loaded RGB").unwrap(), &bytes[..]);
}
/// Settings with an ICC CMYK profile (Generic CMYK's, loaded as a file is) and Wide Gamut RGB.
fn icc_cmyk(bpc: bool) -> Cms {
let name = register_icc(&icc_bytes(GENERIC_CMYK).unwrap(), Some("Test ICC CMYK".into())).unwrap().name;
Cms::new(&ColorSettings { rgb: WIDE_GAMUT_RGB.into(), cmyk: name, bpc, ..ColorSettings::default() }).unwrap()
}
#[test]
fn icc_cmyk_converts_into_a_wide_rgb_space_directly_without_clipping_to_srgb() {
let wide = icc_cmyk(true);
let cyan = [1.0, 0.0, 0.0, 0.0];
let direct = wide.cmyk_to_rgb(cyan, Intent::RelativeColorimetric);
// Through sRGB, cyan clips to sRGB's gamut first: in the wider space that reads as a red
// channel well above zero.
let hub = wide.srgb_to_rgb(wide.cmyk_to_srgb(cyan, false));
assert!(direct[0] + 0.15 < hub[0], "direct {direct:?}, through sRGB {hub:?}");
// Same colour either way where sRGB holds it: a mid grey and paper white.
for inks in [[0.0, 0.0, 0.0, 0.5], [0.0; 4]] {
let (d, h) = (wide.cmyk_to_rgb(inks, Intent::RelativeColorimetric), wide.srgb_to_rgb(wide.cmyk_to_srgb(inks, false)));
assert!(d.iter().zip(h).all(|(a, b)| (a - b).abs() < 0.02), "{inks:?}: direct {d:?}, through sRGB {h:?}");
}
// Cms::convert takes the direct route for CMYK.
let Color::Rgb { r, .. } = wide.convert(&Color::Cmyk { c: 1.0, m: 0.0, y: 0.0, k: 0.0 }, Model::Rgb, Intent::RelativeColorimetric) else {
panic!("RGB")
};
assert!((r - direct[0]).abs() < 1e-6);
}
#[test]
fn black_point_compensation_maps_the_darkest_ink_to_rgb_black() {
let rich = [0.75, 0.68, 0.67, 0.9];
let (on, off) = (icc_cmyk(true).cmyk_to_rgb(rich, Intent::RelativeColorimetric), icc_cmyk(false).cmyk_to_rgb(rich, Intent::RelativeColorimetric));
// Without compensation the profile's black is a dark grey; with it, rich black goes most of
// the way to RGB black (not all: it isn't quite the darkest ink the profile prints).
assert!(off.iter().all(|v| *v > 0.1), "without: {off:?}");
assert!(on.iter().zip(off).all(|(a, b)| *a < 0.08 && *a < b * 0.5), "with: {on:?}, without: {off:?}");
// The screen shows what an sRGB conversion writes, compensated alike.
let srgb = |bpc| {
let c = icc_cmyk(bpc);
Cms::new(&ColorSettings { rgb: SRGB.into(), ..c.settings().clone() }).unwrap()
};
for bpc in [true, false] {
let c = srgb(bpc);
assert_eq!(c.cmyk_to_srgb(rich, false), c.cmyk_to_rgb(rich, Intent::RelativeColorimetric), "bpc {bpc}");
}
// White is untouched, and absolute colorimetric never compensates.
let white = icc_cmyk(true).cmyk_to_rgb([0.0; 4], Intent::RelativeColorimetric);
assert!(white.iter().all(|v| *v > 0.99), "{white:?}");
let abs = |bpc| icc_cmyk(bpc).cmyk_to_rgb(rich, Intent::AbsoluteColorimetric);
assert_eq!(abs(true), abs(false));
}
+786 -18
View File
@@ -1,6 +1,10 @@
//! Swatch library files: the native `.vcswatches` JSON (colour models, global, spot, gradients
//! and colour groups exactly), `.gpl` palettes (8-bit RGB; colour groups as `# Group:` comment
//! headers) and CSS custom properties (written only).
//! headers), swatch exchange `.ase` files (binary: solid colors in their own model, global, spot
//! and process colors, color groups), color books `.acb` (read only: the books a user owns, such
//! as a Pantone book) and CSS custom properties (written only).
use std::collections::{HashMap, HashSet};
use serde::{Deserialize, Serialize};
@@ -13,18 +17,22 @@ pub enum PaletteFormat {
Native,
/// `.gpl`: a plain-text RGB palette many paint and design tools read.
Gpl,
/// `.ase`: a swatch exchange file (binary): solid colors in their own model, global, spot or
/// process, and color groups.
Ase,
/// `.css`: custom properties on `:root` (colours and gradients; written only).
Css,
}
impl PaletteFormat {
pub const ALL: [PaletteFormat; 3] = [PaletteFormat::Native, PaletteFormat::Gpl, PaletteFormat::Css];
pub const ALL: [PaletteFormat; 4] = [PaletteFormat::Native, PaletteFormat::Gpl, PaletteFormat::Ase, PaletteFormat::Css];
/// The format's id, which is also its extension.
pub fn id(self) -> &'static str {
match self {
PaletteFormat::Native => "vcswatches",
PaletteFormat::Gpl => "gpl",
PaletteFormat::Ase => "ase",
PaletteFormat::Css => "css",
}
}
@@ -32,6 +40,7 @@ impl PaletteFormat {
match self {
PaletteFormat::Native => "VectorCraft Swatches (.vcswatches)",
PaletteFormat::Gpl => "GPL Palette (.gpl)",
PaletteFormat::Ase => "Swatch Exchange (.ase)",
PaletteFormat::Css => "CSS Custom Properties (.css)",
}
}
@@ -44,6 +53,10 @@ impl PaletteFormat {
pub fn readable(self) -> bool {
self != PaletteFormat::Css
}
/// Are files of this format binary rather than text?
pub fn binary(self) -> bool {
self == PaletteFormat::Ase
}
}
/// The native file: a header around the library.
@@ -58,12 +71,25 @@ struct NativeFile {
const NATIVE_FORMAT: &str = "vcswatches";
const GPL_HEADER: &str = "GIMP Palette";
const GPL_GROUP: &str = "# Group:";
const ASE_SIGNATURE: &[u8] = b"ASEF";
const ASE_GROUP_START: u16 = 0xC001;
const ASE_GROUP_END: u16 = 0xC002;
const ASE_COLOR: u16 = 0x0001;
/// The most colors and groups read from one `.ase` file.
const ASE_MAX_ENTRIES: usize = 100_000;
/// The most UTF-16 code units of a name that are kept.
const ASE_MAX_NAME: usize = 1024;
const ASE_CUT_SHORT: &str = "the swatch exchange file is cut short";
const ACB_SIGNATURE: &[u8] = b"8BCB";
const ACB_CUT_SHORT: &str = "the color book is cut short";
/// Write `lib` in `format`. Pattern swatches (their tiles live in a document) and None are left
/// out; `.gpl` keeps solid colours only, as 8-bit RGB.
pub fn write(lib: &SwatchLibrary, format: PaletteFormat) -> String {
/// Write `lib` in `format` → the file's bytes. Pattern swatches (their tiles live in a document)
/// and None are left out; `.gpl` keeps solid colours only, as 8-bit RGB, and `.ase` keeps solid
/// colors in their own model. Writing `.ase` fails for a library with more colors and groups than
/// [`read_bytes`] reads from one file.
pub fn write(lib: &SwatchLibrary, format: PaletteFormat) -> Result<Vec<u8>, String> {
let keep = |w: &&Swatch| matches!(w.paint, Paint::Solid { .. } | Paint::Gradient(_));
match format {
let text = match format {
PaletteFormat::Native => {
let strip = |list: &[Swatch]| list.iter().filter(keep).cloned().collect::<Vec<_>>();
let library = SwatchLibrary {
@@ -75,8 +101,10 @@ pub fn write(lib: &SwatchLibrary, format: PaletteFormat) -> String {
serde_json::to_string_pretty(&file).unwrap_or_default()
}
PaletteFormat::Gpl => write_gpl(lib),
PaletteFormat::Ase => return write_ase(lib),
PaletteFormat::Css => write_css(lib, keep),
}
};
Ok(text.into_bytes())
}
/// One line of text: no line breaks or tabs.
@@ -172,6 +200,102 @@ fn write_css(lib: &SwatchLibrary, keep: impl Fn(&&Swatch) -> bool) -> String {
out
}
/// `.ase`, as [`read_ase`] reads it: version 1.0, the ungrouped colors, then each color group as a
/// group start (its name), its colors and a group end, also for a group without colors. A color is
/// written in its own model: RGB, CMYK and gray components from 0 to 1 (gray as a level, 1 is
/// white), Lab lightness as a fraction of 100 and a and b from −128 to 127. Components are clamped
/// to those ranges, and a component that isn't a finite number is written as 0. The color type is
/// 1 for a spot color, 0 for another global color and 2 for a process color.
///
/// A swatch exchange file holds solid colors only: gradients, patterns and None are left out, and
/// a tint swatch is written as the color it shows, a process color without its link to its base.
/// The file has no library name ([`read_ase`] names a library after its file). More than
/// [`ASE_MAX_ENTRIES`] colors and groups is an error.
fn write_ase(lib: &SwatchLibrary) -> Result<Vec<u8>, String> {
let solid = |list: &[Swatch]| list.iter().filter(|w| w.paint.color().is_some()).count();
let entries = solid(&lib.swatches) + lib.groups.iter().map(|g| 1 + solid(&g.swatches)).sum::<usize>();
if entries > ASE_MAX_ENTRIES {
return Err(format!(
"VectorCraft reads at most {ASE_MAX_ENTRIES} colors and groups from a swatch exchange file, and this library has {entries}"
));
}
let mut body = vec![];
let mut blocks = put_ase_colors(&mut body, &lib.swatches)?;
for g in &lib.groups {
let mut name = vec![];
put_ase_name(&mut name, &g.name)?;
put_ase_block(&mut body, ASE_GROUP_START, &name)?;
blocks += 2 + put_ase_colors(&mut body, &g.swatches)?;
put_ase_block(&mut body, ASE_GROUP_END, &[])?;
}
let blocks = u32::try_from(blocks).map_err(|_| "too many swatch exchange blocks".to_string())?;
let mut out = ASE_SIGNATURE.to_vec();
out.extend(1u16.to_be_bytes());
out.extend(0u16.to_be_bytes());
out.extend(blocks.to_be_bytes());
out.extend(body);
Ok(out)
}
/// The color blocks of the solid colors in `list` → how many were written.
fn put_ase_colors(out: &mut Vec<u8>, list: &[Swatch]) -> Result<usize, String> {
let unit = |v: f32| if v.is_finite() { v.clamp(0.0, 1.0) } else { 0.0 };
let ab = |v: f32| if v.is_finite() { v.clamp(-128.0, 127.0) } else { 0.0 };
let mut n = 0;
for (w, color) in list.iter().filter_map(|w| Some((w, w.paint.color()?))) {
let mut body = vec![];
put_ase_name(&mut body, &w.name)?;
let (model, values): (&[u8; 4], Vec<f32>) = match color {
Color::Rgb { r, g, b } => (b"RGB ", vec![unit(r), unit(g), unit(b)]),
Color::Cmyk { c, m, y, k } => (b"CMYK", vec![unit(c), unit(m), unit(y), unit(k)]),
Color::Lab { l, a, b } => (b"LAB ", vec![unit(l / 100.0), ab(a), ab(b)]),
Color::Gray { k } => (b"Gray", vec![1.0 - unit(k)]),
};
body.extend(model);
body.extend(values.iter().flat_map(|v| v.to_be_bytes()));
let kind: u16 = if w.spot {
1
} else if w.global {
0
} else {
2
};
body.extend(kind.to_be_bytes());
put_ase_block(out, ASE_COLOR, &body)?;
n += 1;
}
Ok(n)
}
/// A block: its type, the length of its body and the body.
fn put_ase_block(out: &mut Vec<u8>, kind: u16, body: &[u8]) -> Result<(), String> {
let len = u32::try_from(body.len()).map_err(|_| "a swatch exchange block is too long".to_string())?;
out.extend(kind.to_be_bytes());
out.extend(len.to_be_bytes());
out.extend_from_slice(body);
Ok(())
}
/// A name as `.ase` stores it: a `u16` count of UTF-16 code units, the terminating zero included,
/// then the units. NUL characters are left out, and a name longer than [`ASE_MAX_NAME`] code units
/// is cut before the character that would pass that limit.
fn put_ase_name(out: &mut Vec<u8>, name: &str) -> Result<(), String> {
let mut units: Vec<u16> = vec![];
for c in name.chars().filter(|&c| c != '\0') {
let mut buf = [0; 2];
let encoded = c.encode_utf16(&mut buf);
if units.len() + encoded.len() > ASE_MAX_NAME {
break;
}
units.extend_from_slice(encoded);
}
units.push(0);
let count = u16::try_from(units.len()).map_err(|_| "a swatch exchange name is too long".to_string())?;
out.extend(count.to_be_bytes());
out.extend(units.iter().flat_map(|u| u.to_be_bytes()));
Ok(())
}
/// Read a `.vcswatches` or `.gpl` library (detected from its content). `name` names it when the
/// file doesn't.
pub fn read(text: &str, name: &str) -> Result<SwatchLibrary, String> {
@@ -199,16 +323,38 @@ pub fn sniff(text: &str) -> bool {
t.starts_with(GPL_HEADER) || (t.starts_with('{') && t.contains(NATIVE_FORMAT))
}
/// Read the bytes of a library file: a swatch exchange `.ase` file, else a `.vcswatches` or
/// `.gpl` library ([`read`]). `name` names it when the file doesn't.
pub fn read_bytes(bytes: &[u8], name: &str) -> Result<SwatchLibrary, String> {
if bytes.starts_with(ASE_SIGNATURE) {
return read_ase(bytes, name);
}
if bytes.starts_with(ACB_SIGNATURE) {
return read_acb(bytes, name).map_err(|e| if e == ASE_CUT_SHORT { ACB_CUT_SHORT.into() } else { e });
}
read(&String::from_utf8_lossy(bytes), name)
}
/// Are `bytes` a library [`read_bytes`] understands? Text that isn't valid UTF-8 is checked as
/// [`read_bytes`] reads it, with the invalid bytes replaced (its first KiB is enough).
pub fn sniff_bytes(bytes: &[u8]) -> bool {
bytes.starts_with(ASE_SIGNATURE)
|| bytes.starts_with(ACB_SIGNATURE)
|| std::str::from_utf8(bytes).is_ok_and(sniff)
|| sniff(&String::from_utf8_lossy(bytes.get(..1024).unwrap_or(bytes)))
}
/// `.gpl`: `Name:` names the library, `# Group: name` starts a colour group, other `#` lines and
/// headers (`Columns:`) are skipped, as are lines that aren't `r g b [name]`. Unnamed colours are
/// named by their values; repeated names get a number.
/// headers (`Columns:`) are skipped, as are lines that aren't `r g b [name]`. Unnamed colors are
/// named by their values and unnamed groups "Color Group"; a name a color or group already has gets
/// a number ([`UniqueNames`]).
fn read_gpl(text: &str, fallback: &str) -> SwatchLibrary {
let mut lib = SwatchLibrary { name: fallback.into(), ..Default::default() };
let mut names: Vec<String> = vec![];
let mut names = UniqueNames::default();
for line in text.lines().skip(1) {
let line = line.trim();
if let Some(g) = line.strip_prefix(GPL_GROUP) {
lib.groups.push(SwatchGroup { name: g.trim().to_string(), swatches: vec![] });
lib.groups.push(SwatchGroup { name: names.unique(group_name(g)), swatches: vec![] });
continue;
}
if let Some(n) = line.strip_prefix("Name:") {
@@ -221,9 +367,7 @@ fn read_gpl(text: &str, fallback: &str) -> SwatchLibrary {
let [r, g, b] = rgb[..] else { continue };
let rest = words[3..].join(" ");
let base = if rest.is_empty() { format!("R={r} G={g} B={b}") } else { rest };
let name = (1..).map(|i| if i == 1 { base.clone() } else { format!("{base} {i}") }).find(|n| !names.contains(n)).unwrap_or(base);
names.push(name.clone());
let w = Swatch { name, paint: Paint::solid(Color::rgb8(r, g, b)), global: false, spot: false };
let w = Swatch { name: names.unique(base), paint: Paint::solid(Color::rgb8(r, g, b)), global: false, spot: false };
match lib.groups.last_mut() {
Some(grp) => grp.swatches.push(w),
None => lib.swatches.push(w),
@@ -232,10 +376,326 @@ fn read_gpl(text: &str, fallback: &str) -> SwatchLibrary {
lib
}
/// `.ase`, from public descriptions of the format: the layout from
/// <https://www.selapa.net/swatches/colors/fileformats.php>, the component ranges from
/// <https://github.com/nsfmc/swatch>. After the signature come, big-endian, a `u16` major (1) and
/// minor version, a `u32` block count and the blocks, each a `u16` type, a `u32` body length and
/// the body. A group start's body is a name. A color's body is a name, a four-character model
/// (`RGB `, `CMYK`, `LAB `, `Gray`), its components as `f32` (3, 4, 3 and 1 of them) and a `u16`
/// color type (0 global, 1 spot, 2 process). RGB, CMYK and gray components run from 0 to 1 (a
/// gray level of 1 is white), Lab lightness from 0 to 1 and a and b from −128 to 127. A lightness
/// above 1 is read as L* itself. A name is a `u16` count of UTF-16 code units, the terminating zero
/// included, then the units.
///
/// Color groups become groups: a group start inside an open group ends that group, and a group
/// left open ends with the file. Blocks of other types and colors in other models are skipped.
/// Unnamed colors are named by their values and unnamed groups "Color Group"; a name a color or
/// group already has gets a number ([`UniqueNames`]). A truncated file, a major version other than
/// 1 or more than [`ASE_MAX_ENTRIES`] colors and groups is an error.
fn read_ase(bytes: &[u8], fallback: &str) -> Result<SwatchLibrary, String> {
let mut data = AseData(bytes);
data.bytes(ASE_SIGNATURE.len())?;
let (major, minor) = (data.u16()?, data.u16()?);
if major != 1 {
return Err(format!("swatch exchange version {major}.{minor} isn't supported (only 1.x)"));
}
let blocks = data.u32()?;
let mut lib = SwatchLibrary { name: fallback.into(), ..Default::default() };
let mut names = UniqueNames::default();
let (mut in_group, mut entries) = (false, 0usize);
for _ in 0..blocks {
let kind = data.u16()?;
let len = usize::try_from(data.u32()?).unwrap_or(usize::MAX);
let mut body = AseData(data.bytes(len)?);
if matches!(kind, ASE_GROUP_START | ASE_COLOR) {
entries += 1;
if entries > ASE_MAX_ENTRIES {
return Err(format!("the swatch exchange file holds more than {ASE_MAX_ENTRIES} colors and groups"));
}
}
match kind {
ASE_GROUP_START => {
lib.groups.push(SwatchGroup { name: names.unique(group_name(&body.name()?)), swatches: vec![] });
in_group = true;
}
ASE_GROUP_END => in_group = false,
ASE_COLOR => {
let Some(mut w) = ase_swatch(&mut body)? else { continue };
w.name = names.unique(std::mem::take(&mut w.name));
match lib.groups.last_mut().filter(|_| in_group) {
Some(g) => g.swatches.push(w),
None => lib.swatches.push(w),
}
}
// Other blocks are skipped.
_ => {}
}
}
Ok(lib)
}
/// `.acb` (a color book, read only), from public descriptions of the format: after the signature
/// come, big-endian, a `u16` version (1) and book id, the title, prefix, suffix and description
/// as strings, a `u16` color count, page size and page selector offset, a `u16` color space (0
/// RGB, 2 CMYK, 7 Lab) and the colors: each a name, a six-character catalog code and its
/// components as bytes. RGB runs from 0 to 255, CMYK ink is stored inverted (255 is no ink), Lab
/// lightness is 0 to 255 for 0 to 100 and a and b are offset by 128. A string is a `u32` count of
/// UTF-16 code units, then the units; a `$$$/key=Text` string means `Text`, and `^R`, `^C` stand
/// for ® and ©. An optional `spflspot` or `spflproc` at the end says whether the colors are spot
/// or process colors (a book without it is a spot color book).
///
/// The book's colors are named with its prefix and suffix ("PANTONE 185 C"); colors without a
/// name (the padding of a book's pages) are left out. A version other than 1, a color space other
/// than those three or more than [`ASE_MAX_ENTRIES`] colors is an error.
fn read_acb(bytes: &[u8], fallback: &str) -> Result<SwatchLibrary, String> {
let mut data = AseData(bytes);
data.bytes(ACB_SIGNATURE.len())?;
let version = data.u16()?;
if version != 1 {
return Err(format!("color book version {version} isn't supported (only 1)"));
}
let _book_id = data.u16()?;
let [title, prefix, suffix, _description] = [data.acb_string()?, data.acb_string()?, data.acb_string()?, data.acb_string()?];
let count = usize::from(data.u16()?);
if count > ASE_MAX_ENTRIES {
return Err(format!("the color book holds more than {ASE_MAX_ENTRIES} colors"));
}
let (_page_size, _page_offset) = (data.u16()?, data.u16()?);
let space = data.u16()?;
let mut colors = Vec::with_capacity(count);
for _ in 0..count {
let name = data.acb_string()?;
let _code = data.bytes(6)?;
let color = match space {
0 => {
let [r, g, b] = data.array::<3>()?;
Color::rgb8(r, g, b)
}
2 => {
let ink = |v: u8| f32::from(255 - v) / 255.0;
let [c, m, y, k] = data.array::<4>()?;
Color::cmyk(ink(c), ink(m), ink(y), ink(k))
}
7 => {
let [l, a, b] = data.array::<3>()?;
Color::lab(f32::from(l) * 100.0 / 255.0, f32::from(a) - 128.0, f32::from(b) - 128.0)
}
other => return Err(format!("color books in color space {other} aren't supported (only RGB, CMYK and Lab)")),
};
colors.push((name, color));
}
// Spot colors unless the book says process ones.
let spot = data.0.windows(8).last() != Some(b"spflproc".as_slice());
let mut lib = SwatchLibrary { name: if title.is_empty() { fallback.into() } else { title }, ..Default::default() };
let mut names = UniqueNames::default();
for (name, color) in colors.into_iter().filter(|(n, _)| !n.trim().is_empty()) {
let name = names.unique(format!("{prefix}{name}{suffix}").trim().to_string());
lib.swatches.push(Swatch { name, paint: Paint::solid(color), global: spot, spot });
}
Ok(lib)
}
/// The swatch of an `.ase` color block, `None` for a model other than RGB, CMYK, Lab and Gray.
/// Components are clamped to their ranges.
fn ase_swatch(body: &mut AseData) -> Result<Option<Swatch>, String> {
let name = body.name()?;
let unit = |v: f32| v.clamp(0.0, 1.0);
let color = match &body.array::<4>()? {
b"RGB " => {
let [r, g, b] = [body.f32()?, body.f32()?, body.f32()?];
Color::rgb(unit(r), unit(g), unit(b))
}
b"CMYK" => {
let [c, m, y, k] = [body.f32()?, body.f32()?, body.f32()?, body.f32()?];
Color::cmyk(unit(c), unit(m), unit(y), unit(k))
}
// Lightness is stored as a fraction of 100. Some writers store L* itself, which shows as a
// value above 1.
b"LAB " => {
let [l, a, b] = [body.f32()?, body.f32()?, body.f32()?];
let l = if l > 1.0 { l.min(100.0) } else { unit(l) * 100.0 };
Color::lab(l, a.clamp(-128.0, 127.0), b.clamp(-128.0, 127.0))
}
// A gray level (1 is white); a gray color holds its ink.
b"Gray" => Color::gray(1.0 - unit(body.f32()?)),
_ => return Ok(None),
};
// Some writers leave the color type out, which makes a process color.
let kind = if body.0.len() >= 2 { body.u16()? } else { 2 };
// Spot colors are global.
let (global, spot) = match kind {
0 => (true, false),
1 => (true, true),
_ => (false, false),
};
let name = if name.is_empty() { value_name(color) } else { name };
Ok(Some(Swatch { name, paint: Paint::solid(color), global, spot }))
}
/// A color's values in its own model, as new swatches are named ("C=10 M=20 Y=30 K=0",
/// "R=255 G=128 B=0", "Gray K=40", "L=52 a=70 b=-30").
fn value_name(c: Color) -> String {
let pct = |v: f32| (v * 100.0).round();
let byte = |v: f32| (v * 255.0).round();
match c {
Color::Cmyk { c, m, y, k } => format!("C={} M={} Y={} K={}", pct(c), pct(m), pct(y), pct(k)),
Color::Rgb { r, g, b } => format!("R={} G={} B={}", byte(r), byte(g), byte(b)),
Color::Gray { k } => format!("Gray K={}", pct(k)),
// `+ 0.0` turns a rounded -0 into 0.
Color::Lab { l, a, b } => format!("L={} a={} b={}", l.round() + 0.0, a.round() + 0.0, b.round() + 0.0),
}
}
/// `.ase` data, read field by field; reading past its end is an error.
struct AseData<'a>(&'a [u8]);
impl<'a> AseData<'a> {
fn bytes(&mut self, n: usize) -> Result<&'a [u8], String> {
let (head, rest) = self.0.split_at_checked(n).ok_or(ASE_CUT_SHORT)?;
self.0 = rest;
Ok(head)
}
fn array<const N: usize>(&mut self) -> Result<[u8; N], String> {
let (head, rest) = self.0.split_first_chunk::<N>().ok_or(ASE_CUT_SHORT)?;
self.0 = rest;
Ok(*head)
}
fn u16(&mut self) -> Result<u16, String> {
self.array().map(u16::from_be_bytes)
}
fn u32(&mut self) -> Result<u32, String> {
self.array().map(u32::from_be_bytes)
}
/// A component; one that isn't a finite number reads as 0.
fn f32(&mut self) -> Result<f32, String> {
let v = f32::from_be_bytes(self.array()?);
Ok(if v.is_finite() { v } else { 0.0 })
}
/// A color book string ([`read_acb`]): a `u32` count of UTF-16 code units, then the units,
/// with `$$$/key=Text` read as `Text` and `^R`, `^C` as ®, ©; at most [`ASE_MAX_NAME`] units
/// are kept.
fn acb_string(&mut self) -> Result<String, String> {
let n = usize::try_from(self.u32()?).unwrap_or(usize::MAX);
let (units, _) = self.bytes(n.checked_mul(2).ok_or(ASE_CUT_SHORT)?)?.as_chunks::<2>();
let units: Vec<u16> = units.iter().take(ASE_MAX_NAME).map(|u| u16::from_be_bytes(*u)).take_while(|&u| u != 0).collect();
let s = String::from_utf16_lossy(&units);
let s = match s.strip_prefix("$$$/") {
Some(key) => key.split_once('=').map_or("", |(_, text)| text).to_string(),
None => s,
};
Ok(s.replace("^R", "®").replace("^C", "©"))
}
/// A name up to its terminating zero, trimmed. A block that ends before it has no name.
fn name(&mut self) -> Result<String, String> {
if self.0.is_empty() {
return Ok(String::new());
}
let n = usize::from(self.u16()?);
let (units, _) = self.bytes(n * 2)?.as_chunks::<2>();
let units: Vec<u16> = units.iter().take(ASE_MAX_NAME).map(|u| u16::from_be_bytes(*u)).take_while(|&u| u != 0).collect();
Ok(String::from_utf16_lossy(&units).trim().to_string())
}
}
/// A group's name as a file gives it, trimmed; "Color Group" when it has none.
fn group_name(name: &str) -> String {
let name = name.trim();
if name.is_empty() { "Color Group".into() } else { name.to_string() }
}
/// The swatch and group names a reader has handed out. Swatches and color groups share one set of
/// names, as in a document, and a name already taken gets the first free number ("Black 2").
#[derive(Default)]
struct UniqueNames {
taken: HashSet<String>,
/// The last number tried for each repeated name.
last: HashMap<String, usize>,
}
impl UniqueNames {
fn unique(&mut self, base: String) -> String {
if self.taken.insert(base.clone()) {
return base;
}
// Each pass tries the next number, and only finitely many names are taken.
let n = self.last.entry(base.clone()).or_insert(1);
loop {
*n += 1;
let name = format!("{base} {n}");
if self.taken.insert(name.clone()) {
return name;
}
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::{Gradient, GradientPaint, GradientStop};
use proptest::prelude::*;
/// A color book's string: a `u32` count of UTF-16 code units, then the units.
fn acb_str(out: &mut Vec<u8>, s: &str) {
let units: Vec<u16> = s.encode_utf16().collect();
out.extend((units.len() as u32).to_be_bytes());
units.iter().for_each(|u| out.extend(u.to_be_bytes()));
}
/// A color book in `space` (0 RGB, 2 CMYK, 7 Lab) with `colors` (name, components) and an
/// optional spot/process marker.
fn acb(space: u16, colors: &[(&str, &[u8])], marker: &[u8]) -> Vec<u8> {
let mut b = b"8BCB".to_vec();
b.extend(1u16.to_be_bytes());
b.extend(3000u16.to_be_bytes());
for s in ["$$$/colorbook/Test/title=Test Book^R", "TEST ", " C", "a book"] {
acb_str(&mut b, s);
}
b.extend((colors.len() as u16).to_be_bytes());
b.extend(7u16.to_be_bytes());
b.extend(0u16.to_be_bytes());
b.extend(space.to_be_bytes());
for (name, comps) in colors {
acb_str(&mut b, name);
b.extend(b"TST001");
b.extend(*comps);
}
b.extend(marker);
b
}
/// #831: color books (`.acb`) are read: their colors in RGB, CMYK or Lab, named with the book's
/// prefix and suffix, spot unless the book says process; page padding is left out.
#[test]
fn color_books_are_read() {
let lib = read_bytes(&acb(0, &[("185", &[228, 0, 43]), ("", &[0, 0, 0]), ("Red 032", &[239, 51, 64])], b"spflspot"), "fallback").unwrap();
assert_eq!(lib.name, "Test Book®");
let names: Vec<&str> = lib.swatches.iter().map(|s| s.name.as_str()).collect();
assert_eq!(names, ["TEST 185 C", "TEST Red 032 C"]);
assert!(lib.swatches.iter().all(|s| s.spot && s.global));
assert_eq!(lib.swatches[0].paint.color(), Some(Color::rgb8(228, 0, 43)));
// CMYK ink is stored inverted; a book marked process gives process colors.
let lib = read_bytes(&acb(2, &[("Cyan", &[0, 255, 255, 255])], b"spflproc"), "x").unwrap();
assert_eq!(lib.swatches[0].paint.color(), Some(Color::cmyk(1.0, 0.0, 0.0, 0.0)));
assert!(!lib.swatches[0].spot && !lib.swatches[0].global);
// Lab: lightness 0..255 for 0..100, a and b offset by 128; no marker: spot.
let lib = read_bytes(&acb(7, &[("Grey", &[255, 128, 128])], b""), "x").unwrap();
assert_eq!(lib.swatches[0].paint.color(), Some(Color::lab(100.0, 0.0, 0.0)));
assert!(lib.swatches[0].spot);
assert!(sniff_bytes(&acb(0, &[], b"")));
// Unsupported versions and color spaces, and short files, are errors.
let mut v2 = acb(0, &[], b"");
v2[5] = 2;
assert!(read_bytes(&v2, "x").is_err());
assert!(read_bytes(&acb(1, &[("x", &[1, 2, 3])], b""), "x").is_err());
let full = acb(0, &[("185", &[228, 0, 43])], b"");
for cut in 4..full.len() {
assert!(read_bytes(&full[..cut], "x").is_err(), "{cut} bytes");
}
let mut huge = b"8BCB\0\x01\0\x01".to_vec();
huge.extend(u32::MAX.to_be_bytes());
assert!(read_bytes(&huge, "x").is_err(), "a string longer than the file");
}
fn sample() -> SwatchLibrary {
let grad = Paint::Gradient(Box::new(GradientPaint::new(Gradient {
@@ -262,10 +722,15 @@ mod tests {
}
}
/// `lib` written as text format `f`.
fn written(lib: &SwatchLibrary, f: PaletteFormat) -> String {
String::from_utf8(write(lib, f).unwrap()).unwrap()
}
#[test]
fn native_round_trip_keeps_cmyk_spot_and_groups() {
let lib = sample();
let text = write(&lib, PaletteFormat::Native);
let text = written(&lib, PaletteFormat::Native);
assert!(sniff(&text));
let back = read(&text, "fallback").unwrap();
let mut expected = lib.clone();
@@ -278,7 +743,7 @@ mod tests {
#[test]
fn gpl_writes_rgb_with_group_headers_and_reads_comments_and_headers() {
let text = write(&sample(), PaletteFormat::Gpl);
let text = written(&sample(), PaletteFormat::Gpl);
assert!(text.starts_with("GIMP Palette\nName: Brand */ Colours\n"));
assert!(text.contains("# Group: Neutrals\n255 0 0\tR=255 G=0 B=0\n"), "{text}");
assert!(!text.contains("Fade") && !text.contains("Tiles"), "only solid colours");
@@ -294,6 +759,11 @@ mod tests {
assert_eq!(names, ["Sky Blue", "R=10 G=20 B=30", "Black", "Black 2"]);
assert_eq!(lib.swatches[0].paint.color(), Some(Color::rgb8(0, 128, 255)));
assert_eq!(read("GIMP Palette\n1 2 3 x\n", "Fallback").unwrap().name, "Fallback");
// Colors and groups share names; an unnamed group is "Color Group".
let lib = read("GIMP Palette\n0 0 0 Black\n# Group: Black\n1 1 1 Black\n# Group:\n", "x").unwrap();
let groups: Vec<(&str, Vec<&str>)> =
lib.groups.iter().map(|g| (g.name.as_str(), g.swatches.iter().map(|w| w.name.as_str()).collect())).collect();
assert_eq!(groups, [("Black 2", vec!["Black 3"]), ("Color Group", vec![])]);
}
#[test]
@@ -303,7 +773,7 @@ mod tests {
assert_eq!(css_property("#FF00CC"), "--\\#ff00cc");
assert_eq!(css_property("Café 50%"), "--café-50\\%");
assert_eq!(css_property(" "), "--swatch");
let text = write(&sample(), PaletteFormat::Css);
let text = written(&sample(), PaletteFormat::Css);
assert!(text.starts_with("/* Brand * / Colours */\n:root {\n"), "{text}");
assert!(text.contains(" --ink: #"), "{text}");
assert!(text.contains("; /* spot */"));
@@ -317,8 +787,306 @@ mod tests {
swatches: ["Red", "red"].map(|n| Swatch { name: n.into(), paint: Paint::solid(Color::BLACK), global: false, spot: false }).to_vec(),
groups: vec![],
};
let text = write(&lib, PaletteFormat::Css);
let text = written(&lib, PaletteFormat::Css);
assert!(text.contains("--red: #000000;") && text.contains("--red-2: #000000;"));
assert!(read(&text, "x").is_err(), "CSS is written only");
}
/// A swatch exchange file of `blocks` (type, body).
fn ase(blocks: &[(u16, Vec<u8>)]) -> Vec<u8> {
let mut out = b"ASEF\0\x01\0\0".to_vec();
out.extend((blocks.len() as u32).to_be_bytes());
for (kind, body) in blocks {
out.extend(kind.to_be_bytes());
out.extend((body.len() as u32).to_be_bytes());
out.extend(body);
}
out
}
/// A name as `.ase` stores it.
fn ase_name(name: &str) -> Vec<u8> {
let units: Vec<u16> = name.encode_utf16().chain([0]).collect();
let mut out = (units.len() as u16).to_be_bytes().to_vec();
out.extend(units.iter().flat_map(|u| u.to_be_bytes()));
out
}
/// A color block: name, model, components and color type.
fn ase_color(name: &str, model: &[u8; 4], values: &[f32], kind: u16) -> (u16, Vec<u8>) {
let mut body = ase_name(name);
body.extend(model);
body.extend(values.iter().flat_map(|v| v.to_be_bytes()));
body.extend(kind.to_be_bytes());
(ASE_COLOR, body)
}
#[test]
fn ase_reads_color_models_kinds_and_groups() {
let bytes = ase(&[
ase_color("Sky", b"RGB ", &[0.0, 0.5, 1.0], 0),
ase_color("Ink", b"CMYK", &[1.0, 0.5, 0.0, 0.2], 1),
(ASE_GROUP_START, ase_name("Neutrals")),
ase_color("Mist", b"Gray", &[0.75], 2),
ase_color("Clay", b"LAB ", &[0.5, 20.0, -30.0], 2),
(ASE_GROUP_END, vec![]),
ase_color("Paper", b"RGB ", &[1.0, 1.0, 1.0], 2),
]);
assert!(sniff_bytes(&bytes));
let sw = |name: &str, color, global, spot| Swatch { name: name.into(), paint: Paint::solid(color), global, spot };
let expected = SwatchLibrary {
name: "Brand".into(),
swatches: vec![
sw("Sky", Color::rgb(0.0, 0.5, 1.0), true, false),
sw("Ink", Color::cmyk(1.0, 0.5, 0.0, 0.2), true, true),
sw("Paper", Color::WHITE, false, false),
],
groups: vec![SwatchGroup {
name: "Neutrals".into(),
swatches: vec![sw("Mist", Color::gray(0.25), false, false), sw("Clay", Color::lab(50.0, 20.0, -30.0), false, false)],
}],
};
assert_eq!(read_bytes(&bytes, "Brand").unwrap(), expected, "named after the file; 0 global, 1 spot, 2 process");
// A lightness above 1 is L* itself.
let deep = read_bytes(&ase(&[ase_color("Deep", b"LAB ", &[53.0, 20.0, -30.0], 2)]), "x").unwrap();
assert_eq!(deep.swatches[0].paint.color(), Some(Color::lab(53.0, 20.0, -30.0)));
// Text libraries read through the same call, also when they aren't valid UTF-8.
assert!(sniff_bytes(b"GIMP Palette\n1 2 3 x\n") && !sniff_bytes(b"ASE") && !sniff_bytes(&[0xff, 0xfe, 0]));
assert_eq!(read_bytes(b"GIMP Palette\n1 2 3 x\n", "F").unwrap().swatches.len(), 1);
let latin1 = b"GIMP Palette\n1 2 3 Caf\xe9\n";
assert!(sniff_bytes(latin1));
assert_eq!(read_bytes(latin1, "F").unwrap().swatches.len(), 1);
}
#[test]
fn ase_names_unnamed_and_repeated_entries_and_skips_other_blocks() {
let mut untyped = ase_color("Plain", b"RGB ", &[0.2, 0.4, 0.6], 2);
untyped.1.truncate(untyped.1.len() - 2);
let bytes = ase(&[
ase_color("Café 🎨", b"RGB ", &[1.0, 0.0, 0.0], 2),
ase_color("", b"CMYK", &[0.1, 0.2, 0.3, 0.0], 2),
ase_color(" Red ", b"RGB ", &[2.0, -1.0, f32::NAN], 0),
ase_color("Red", b"Gray", &[0.0], 2),
untyped,
ase_color("Hue", b"HSB ", &[0.1, 0.2, 0.3], 2),
(0x0042, vec![1, 2, 3]),
(ASE_GROUP_END, vec![]),
(ASE_GROUP_START, ase_name("")),
(ASE_GROUP_START, ase_name("Red")),
ase_color("Red", b"Gray", &[1.0], 2),
]);
let lib = read_bytes(&bytes, "x").unwrap();
let names: Vec<&str> = lib.swatches.iter().map(|w| w.name.as_str()).collect();
assert_eq!(names, ["Café 🎨", "C=10 M=20 Y=30 K=0", "Red", "Red 2", "Plain"], "an HSB color and an unknown block are skipped");
assert_eq!(lib.swatches[2].paint.color(), Some(Color::rgb(1.0, 0.0, 0.0)), "clamped, NaN read as 0");
assert!(lib.swatches[2].global && !lib.swatches[4].global, "without a color type: process");
// A group start ends the open group, and groups and colors share names.
let groups: Vec<(&str, Vec<&str>)> =
lib.groups.iter().map(|g| (g.name.as_str(), g.swatches.iter().map(|w| w.name.as_str()).collect())).collect();
assert_eq!(groups, [("Color Group", vec![]), ("Red 3", vec!["Red 4"])]);
assert_eq!(lib.groups[1].swatches[0].paint.color(), Some(Color::gray(0.0)), "gray level 1 is white");
}
#[test]
fn damaged_ase_files_are_errors() {
let good = ase(&[(ASE_GROUP_START, ase_name("G")), ase_color("Sky", b"RGB ", &[0.0, 0.5, 1.0], 0)]);
assert_eq!(read_bytes(&good, "x").unwrap().len(), 1);
for n in ASE_SIGNATURE.len()..good.len() {
assert!(read_bytes(&good[..n], "x").is_err(), "cut at {n}");
}
let mut v2 = good.clone();
v2[5] = 2;
assert!(read_bytes(&v2, "x").unwrap_err().contains("2.0"), "version 2.0");
// Too many colors, or too many groups (empty group starts take 6 bytes each).
let colors: Vec<(u16, Vec<u8>)> = (0..=ASE_MAX_ENTRIES).map(|_| ase_color("Gray", b"Gray", &[0.5], 2)).collect();
assert!(read_bytes(&ase(&colors), "x").unwrap_err().contains("more than"));
let groups: Vec<(u16, Vec<u8>)> = (0..=ASE_MAX_ENTRIES).map(|_| (ASE_GROUP_START, vec![])).collect();
assert!(read_bytes(&ase(&groups), "x").unwrap_err().contains("more than"));
assert_eq!(read_bytes(&ase(&groups[1..]), "x").unwrap().groups.len(), ASE_MAX_ENTRIES, "up to the limit");
}
#[test]
fn ase_writes_each_model_kind_and_group() {
let sw = |name: &str, color, global, spot| Swatch { name: name.into(), paint: Paint::solid(color), global, spot };
let tint = Swatch {
name: "Ink 40%".into(),
paint: Paint::Solid { color: Color::cmyk(0.4, 0.2, 0.0, 0.08), swatch: Some("Ink".into()), tint: 0.4 },
global: false,
spot: false,
};
// `sample()` holds the spot color Ink, the gradient Fade, the pattern Tiles and the group Neutrals.
let mut lib = sample();
lib.swatches.insert(0, sw("Sky", Color::rgb(0.0, 0.5, 1.0), true, false));
lib.swatches.push(tint);
lib.groups[0].swatches = vec![sw("Mist", Color::gray(0.25), false, false), sw("Clay", Color::lab(50.0, 20.0, -30.0), false, false)];
lib.groups.push(SwatchGroup { name: "Empty".into(), swatches: vec![] });
let bytes = write(&lib, PaletteFormat::Ase).unwrap();
let expected = ase(&[
ase_color("Sky", b"RGB ", &[0.0, 0.5, 1.0], 0),
ase_color("Ink", b"CMYK", &[1.0, 0.5, 0.0, 0.2], 1),
ase_color("Ink 40%", b"CMYK", &[0.4, 0.2, 0.0, 0.08], 2),
(ASE_GROUP_START, ase_name("Neutrals")),
ase_color("Mist", b"Gray", &[0.75], 2),
ase_color("Clay", b"LAB ", &[0.5, 20.0, -30.0], 2),
(ASE_GROUP_END, vec![]),
(ASE_GROUP_START, ase_name("Empty")),
(ASE_GROUP_END, vec![]),
]);
assert_eq!(bytes, expected, "no gradient or pattern; the tint as the process color it shows");
let back = read_bytes(&bytes, "Brand").unwrap();
assert_eq!((back.len(), back.groups.len()), (5, 2), "the empty group stays");
assert_eq!(PaletteFormat::parse(".ASE"), Some(PaletteFormat::Ase));
assert!(PaletteFormat::Ase.readable() && PaletteFormat::Ase.binary() && !PaletteFormat::Gpl.binary());
}
#[test]
fn ase_names_lose_nul_and_stop_at_the_reader_limit() {
let names = ["Re\0d".to_string(), "é".repeat(1030), format!("a{}", "🎨".repeat(600))];
let swatches = names.iter().map(|n| Swatch { name: n.clone(), paint: Paint::solid(Color::BLACK), global: false, spot: false }).collect();
let lib = SwatchLibrary { name: "x".into(), swatches, groups: vec![] };
let back = read_bytes(&write(&lib, PaletteFormat::Ase).unwrap(), "x").unwrap();
let got: Vec<&str> = back.swatches.iter().map(|w| w.name.as_str()).collect();
// At most 1024 UTF-16 code units, cut between characters: "a" and 511 two-unit emoji.
assert_eq!(got, ["Red".to_string(), "é".repeat(1024), format!("a{}", "🎨".repeat(511))]);
}
#[test]
fn ase_clamps_components_and_writes_non_finite_ones_as_zero() {
let sw = |name: &str, color| Swatch { name: name.into(), paint: Paint::solid(color), global: false, spot: false };
let swatches = vec![
sw("Lab", Color::lab(100.5, 300.0, -300.0)),
sw("Rgb", Color::rgb(2.0, -1.0, f32::NAN)),
sw("Cmyk", Color::cmyk(1.5, 0.0, 0.0, f32::INFINITY)),
sw("Gray", Color::gray(1.5)),
];
let bytes = write(&SwatchLibrary { name: "x".into(), swatches, groups: vec![] }, PaletteFormat::Ase).unwrap();
let expected = ase(&[
ase_color("Lab", b"LAB ", &[1.0, 127.0, -128.0], 2),
ase_color("Rgb", b"RGB ", &[1.0, 0.0, 0.0], 2),
ase_color("Cmyk", b"CMYK", &[1.0, 0.0, 0.0, 0.0], 2),
ase_color("Gray", b"Gray", &[0.0], 2),
]);
assert_eq!(bytes, expected, "clamped to the ranges .ase holds, a component that isn't finite as 0");
// Lightness 100.5 is written as 1, which reads back as L* 100.
let back = read_bytes(&bytes, "x").unwrap();
assert_eq!(back.swatches[0].paint.color(), Some(Color::lab(100.0, 127.0, -128.0)));
}
#[test]
fn ase_write_refuses_more_entries_than_the_reader_takes() {
let gray = |i: usize| Swatch { name: format!("G{i}"), paint: Paint::solid(Color::gray(0.5)), global: false, spot: false };
// The limit counts colors and groups: a group and `ASE_MAX_ENTRIES - 1` colors reach it.
let mut lib = SwatchLibrary {
name: "x".into(),
swatches: (1..ASE_MAX_ENTRIES).map(gray).collect(),
groups: vec![SwatchGroup { name: "Group".into(), swatches: vec![] }],
};
let back = read_bytes(&write(&lib, PaletteFormat::Ase).unwrap(), "x").unwrap();
assert_eq!((back.len(), back.groups.len()), (ASE_MAX_ENTRIES - 1, 1));
lib.swatches.push(gray(0));
let e = write(&lib, PaletteFormat::Ase).unwrap_err();
assert!(e.contains("reads at most 100000 colors and groups from a swatch exchange file, and this library has 100001"), "{e}");
// A gradient is left out and is not counted.
lib.swatches.last_mut().unwrap().paint = sample().swatches[1].paint.clone();
assert!(write(&lib, PaletteFormat::Ase).is_ok());
}
/// A color in one of the four models, in the ranges `.ase` holds.
fn arb_color() -> impl Strategy<Value = Color> {
let unit = || 0.0f32..=1.0;
prop_oneof![
(unit(), unit(), unit()).prop_map(|(r, g, b)| Color::rgb(r, g, b)),
(unit(), unit(), unit(), unit()).prop_map(|(c, m, y, k)| Color::cmyk(c, m, y, k)),
unit().prop_map(Color::gray),
(0.0f32..=100.0, -128.0f32..=127.0, -128.0f32..=127.0).prop_map(|(l, a, b)| Color::lab(l, a, b)),
]
}
/// A swatch's paint with its global and spot flags: a solid color with any flags, a tint swatch
/// (both flags off) or a gradient.
fn arb_paint() -> impl Strategy<Value = (Paint, bool, bool)> {
prop_oneof![
4 => (arb_color(), any::<bool>(), any::<bool>()).prop_map(|(c, global, spot)| (Paint::solid(c), global, spot)),
1 => arb_color().prop_map(|c| (Paint::Solid { color: c, swatch: Some("Base".into()), tint: 0.4 }, false, false)),
1 => Just((sample().swatches[1].paint.clone(), false, false)),
]
}
/// Ungrouped swatches and color groups. A name is a number and up to 12 characters of any script
/// but NUL, trimmed, so swatches and groups have unique names, as in a document.
fn arb_library() -> impl Strategy<Value = SwatchLibrary> {
let swatches = || prop::collection::vec((arb_paint(), "[^\\x00]{0,12}"), 0..12);
(swatches(), prop::collection::vec(("[^\\x00]{0,12}", swatches()), 0..4)).prop_map(|(loose, groups)| {
let mut n = 0;
let mut name = |prefix: &str, base: &str| {
n += 1;
format!("{prefix}{n} {base}").trim().to_string()
};
let mut lib = SwatchLibrary { name: "Fuzz".into(), ..Default::default() };
for ((paint, global, spot), base) in loose {
lib.swatches.push(Swatch { name: name("", &base), paint, global, spot });
}
for (base, list) in groups {
let mut g = SwatchGroup { name: name("G", &base), swatches: vec![] };
for ((paint, global, spot), base) in list {
g.swatches.push(Swatch { name: name("", &base), paint, global, spot });
}
lib.groups.push(g);
}
lib
})
}
/// Are `got` and `want` in the same model, with every component within 1e-4? Lab lightness and
/// gray read back within `f32` rounding.
fn close(got: Color, want: Color) -> bool {
let near = |a: f32, b: f32| (a - b).abs() < 1e-4;
match (got, want) {
(Color::Rgb { r, g, b }, Color::Rgb { r: r2, g: g2, b: b2 }) => near(r, r2) && near(g, g2) && near(b, b2),
(Color::Cmyk { c, m, y, k }, Color::Cmyk { c: c2, m: m2, y: y2, k: k2 }) => near(c, c2) && near(m, m2) && near(y, y2) && near(k, k2),
(Color::Gray { k }, Color::Gray { k: k2 }) => near(k, k2),
(Color::Lab { l, a, b }, Color::Lab { l: l2, a: a2, b: b2 }) => near(l, l2) && near(a, a2) && near(b, b2),
_ => false,
}
}
/// The swatches of `list` as an `.ase` file reads them back: solid colors only, unlinked, spot
/// colors global.
fn ase_expected(list: &[Swatch]) -> Vec<Swatch> {
list.iter()
.filter_map(|w| Some(Swatch { name: w.name.clone(), paint: Paint::solid(w.paint.color()?), global: w.global || w.spot, spot: w.spot }))
.collect()
}
/// Do swatches `got` have the names, flags and unlinked colors (within 1e-4) of `want`?
fn same_swatches(got: &[Swatch], want: &[Swatch]) -> bool {
got.len() == want.len()
&& got.iter().zip(want).all(|(g, w)| {
let color = match (&g.paint, w.paint.color()) {
(Paint::Solid { color, swatch: None, .. }, Some(c)) => close(*color, c),
_ => false,
};
g.name == w.name && g.global == w.global && g.spot == w.spot && color
})
}
proptest! {
#![proptest_config(ProptestConfig { failure_persistence: None, ..ProptestConfig::default() })]
/// A written `.ase` file reads back as the library's solid colors in their own model, with
/// their names, kinds and color groups.
#[test]
fn ase_round_trip_keeps_models_kinds_and_groups(lib in arb_library()) {
let bytes = write(&lib, PaletteFormat::Ase).unwrap();
prop_assert!(sniff_bytes(&bytes));
let back = read_bytes(&bytes, &lib.name).unwrap();
prop_assert_eq!(&back.name, &lib.name);
prop_assert!(same_swatches(&back.swatches, &ase_expected(&lib.swatches)), "{:?}", back.swatches);
prop_assert_eq!(back.groups.len(), lib.groups.len());
for (g, want) in back.groups.iter().zip(&lib.groups) {
prop_assert_eq!(&g.name, &want.name);
prop_assert!(same_swatches(&g.swatches, &ase_expected(&want.swatches)), "{}: {:?}", g.name, g.swatches);
}
}
}
}
+190
View File
@@ -293,6 +293,129 @@ impl WidthProfile {
}
}
/// Pen pressure recorded along a stroke (the Paintbrush with a graphics tablet): (position 0..1
/// along the path, pressure 0..1) samples in order, positions measured as a [`WidthProfile`]'s
/// are. Calligraphic brushes with Pressure variation read it; everything else ignores it.
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
pub struct PressureProfile {
pub points: Vec<(f64, f64)>,
}
impl PressureProfile {
/// The pressure of a stroke drawn without one (a mouse, or a path the brush was applied to):
/// half way, so a Pressure brush draws its own value there.
pub const MID: f64 = 0.5;
/// The most samples a stroke keeps (after simplifying them).
pub const MAX_POINTS: usize = 512;
/// How far (in pressure) simplifying may move the recorded curve.
const TOLERANCE: f64 = 0.01;
/// The pressure at `t` (0..1), linear between samples; [`Self::MID`] without any.
pub fn at(&self, t: f64) -> f64 {
let p = &self.points;
let (Some(first), Some(last)) = (p.first(), p.last()) else { return Self::MID };
let v = if t <= first.0 {
first.1
} else {
p.windows(2)
.find_map(|w| match w {
[a, b] if t <= b.0 => Some(a.1 + (b.1 - a.1) * ((t - a.0) / (b.0 - a.0).max(1e-9)).clamp(0.0, 1.0)),
_ => None,
})
.unwrap_or(last.1)
};
if v.is_finite() { v.clamp(0.0, 1.0) } else { Self::MID }
}
/// A profile from (position, pressure) samples in order along the stroke: values are clamped
/// into 0..1 (non-finite ones dropped), the curve is simplified to within 1 % and kept to
/// [`Self::MAX_POINTS`]. `None` without a sample.
pub fn from_samples(samples: impl IntoIterator<Item = (f64, f64)>) -> Option<Self> {
let pts: Vec<(f64, f64)> =
samples.into_iter().filter(|(t, p)| t.is_finite() && p.is_finite()).map(|(t, p)| (t.clamp(0.0, 1.0), p.clamp(0.0, 1.0))).collect();
if pts.is_empty() {
return None;
}
// Simplifying is quadratic at worst: a huge stroke is thinned evenly first.
let mut pts = thin(pts, 16 * Self::MAX_POINTS);
// Positions only ever go forward.
let mut prev = 0.0;
for p in &mut pts {
p.0 = p.0.max(prev);
prev = p.0;
}
let keep = simplify_1d(&pts, Self::TOLERANCE);
let pts = thin(pts.iter().zip(keep).filter(|(_, k)| *k).map(|(p, _)| *p).collect(), Self::MAX_POINTS);
let round = |v: f64| (v * 1e4).round() / 1e4;
Some(Self { points: pts.into_iter().map(|(t, p)| (round(t), round(p))).collect() })
}
/// The pressure of a path `old_len` long (`old`; None: drawn without pressure) continued at its
/// end by a stroke `added_len` long (`added`). None when neither has pressure.
pub fn extended(old: Option<&Self>, old_len: f64, added: Option<&Self>, added_len: f64) -> Option<Self> {
if old.is_none() && added.is_none() {
return None;
}
let (old_len, added_len) = (old_len.max(0.0), added_len.max(0.0));
let total = old_len + added_len;
if !total.is_finite() || total <= 1e-9 {
return old.or(added).cloned();
}
let flat = Self { points: vec![(0.0, Self::MID), (1.0, Self::MID)] };
let (old, added) = (old.unwrap_or(&flat), added.unwrap_or(&flat));
let o = old_len / total;
let old_pts = old.points.iter().map(|&(t, p)| (t * o, p));
Self::from_samples(old_pts.chain(added.points.iter().map(|&(u, p)| (o + u * (1.0 - o), p))))
}
/// The pressure of the path reversed.
pub fn reversed(&self) -> Self {
Self { points: self.points.iter().rev().map(|&(t, p)| (1.0 - t, p)).collect() }
}
/// A light–heavy–light stroke, for previews of pressure-sensitive brushes.
pub fn sample() -> Self {
Self { points: vec![(0.0, 0.0), (0.5, 1.0), (1.0, 0.0)] }
}
}
/// At most `max` of `pts`, evenly spread (the ends kept).
fn thin(pts: Vec<(f64, f64)>, max: usize) -> Vec<(f64, f64)> {
let n = pts.len();
if n <= max || max < 2 {
return pts;
}
(0..max).filter_map(|i| pts.get(i * (n - 1) / (max - 1)).copied()).collect()
}
/// Douglas–Peucker over a function sampled at `pts`: which samples to keep so the polyline through
/// them stays within `tol` (vertically) of every sample. The ends are always kept.
fn simplify_1d(pts: &[(f64, f64)], tol: f64) -> Vec<bool> {
let mut keep = vec![false; pts.len()];
let Some(last) = pts.len().checked_sub(1) else { return keep };
for i in [0, last] {
if let Some(k) = keep.get_mut(i) {
*k = true;
}
}
let mut stack = vec![(0, last)];
while let Some((i, j)) = stack.pop() {
let (Some(&a), Some(&b)) = (pts.get(i), pts.get(j)) else { continue };
let line = |t: f64| if b.0 - a.0 > 1e-12 { a.1 + (b.1 - a.1) * (t - a.0) / (b.0 - a.0) } else { (a.1 + b.1) / 2.0 };
let far = (i + 1..j).filter_map(|k| pts.get(k).map(|q| (k, (q.1 - line(q.0)).abs()))).max_by(|x, y| x.1.total_cmp(&y.1));
if let Some((k, d)) = far
&& d > tol
{
if let Some(f) = keep.get_mut(k) {
*f = true;
}
stack.push((i, k));
stack.push((k, j));
}
}
keep
}
/// A width profile saved to the Profile list under a name (Add to Profiles), kept with the
/// preferences.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
@@ -386,6 +509,11 @@ pub struct StrokeLayer {
/// How a gradient paint maps onto the stroke (within, along or across it).
#[serde(default, skip_serializing_if = "crate::skip::is_default")]
pub gradient_mode: StrokeGradientMode,
/// The pen pressure the stroke was drawn with (Paintbrush with a tablet): pressure-sensitive
/// brushes vary with it. It belongs to this path's shape, so appearances copied to other
/// art leave it behind ([`Appearance::without_pressure`]).
#[serde(default, skip_serializing_if = "Option::is_none")]
pub pressure: Option<PressureProfile>,
}
/// How a gradient on a stroke is laid out (the Gradient panel's Stroke buttons). Saved by variant
@@ -456,6 +584,7 @@ impl StrokeLayer {
arrow_align: ArrowAlign::Extend,
overprint: false,
gradient_mode: StrokeGradientMode::Within,
pressure: None,
}
}
/// Weight of the start (`end == false`) or end arrowhead: stroke weight × its scale, at least
@@ -640,6 +769,15 @@ impl Appearance {
pub fn stroke_mut(&mut self) -> Option<&mut StrokeLayer> {
self.items.iter_mut().rev().find_map(|i| if let AppearanceItem::Stroke(s) = i { Some(s) } else { None })
}
/// This appearance for other art: the pen pressure its strokes were drawn with stays with them.
pub fn without_pressure(mut self) -> Self {
for it in &mut self.items {
if let AppearanceItem::Stroke(s) = it {
s.pressure = None;
}
}
self
}
pub fn fill_paint(&self) -> Paint {
self.fill().map(|f| f.paint.clone()).unwrap_or(Paint::None)
}
@@ -1103,6 +1241,58 @@ mod tests {
assert!(matches!(a.items[0], AppearanceItem::Fill(_)));
}
/// #852: pen pressure is kept simplified along the stroke and read back by position.
#[test]
fn pressure_profile_samples_simplify_and_interpolate() {
// A steady ramp keeps only its ends; a bump keeps its peak.
let ramp = PressureProfile::from_samples((0..=100).map(|i| (i as f64 / 100.0, i as f64 / 100.0))).unwrap();
assert_eq!(ramp.points, vec![(0.0, 0.0), (1.0, 1.0)]);
assert!((ramp.at(0.25) - 0.25).abs() < 1e-9);
let bump = PressureProfile::from_samples([(0.0, 0.2), (0.3, 0.2), (0.5, 0.9), (0.7, 0.2), (1.0, 0.2)]).unwrap();
assert!(bump.points.contains(&(0.5, 0.9)) && (bump.at(0.4) - 0.55).abs() < 1e-9, "{bump:?}");
// Junk is clamped or dropped; positions never go back; nothing at all is no profile.
let junk = PressureProfile::from_samples([(f64::NAN, 0.5), (0.5, 7.0), (0.2, -1.0), (2.0, f64::INFINITY)]).unwrap();
assert_eq!(junk.points, vec![(0.5, 1.0), (0.5, 0.0)]);
assert!(PressureProfile::from_samples([(f64::NAN, 0.5)]).is_none());
assert_eq!(PressureProfile::default().at(0.3), PressureProfile::MID);
// A long noisy stroke stays bounded.
let noisy = PressureProfile::from_samples((0..1_000_000).map(|i| (i as f64 / 1e6, (i % 2) as f64))).unwrap();
assert!(noisy.points.len() <= PressureProfile::MAX_POINTS);
// Out-of-order points (a hand-edited file) still read within 0..1.
let odd = PressureProfile { points: vec![(1.0, 5.0), (0.0, -3.0)] };
assert!((0.0..=1.0).contains(&odd.at(0.5)));
}
#[test]
fn pressure_profile_extends_and_reverses() {
let old = PressureProfile { points: vec![(0.0, 0.0), (1.0, 1.0)] };
let added = PressureProfile { points: vec![(0.0, 1.0), (1.0, 0.0)] };
// A 30 pt path continued by 10 pt: its ramp fills the first three quarters.
let joined = PressureProfile::extended(Some(&old), 30.0, Some(&added), 10.0).unwrap();
assert!((joined.at(0.75) - 1.0).abs() < 1e-9 && (joined.at(0.375) - 0.5).abs() < 1e-9 && joined.at(1.0) == 0.0, "{joined:?}");
// A side without pressure is half way.
let half = PressureProfile::extended(None, 10.0, Some(&added), 10.0).unwrap();
assert_eq!(half.at(0.25), PressureProfile::MID);
assert!(PressureProfile::extended(None, 10.0, None, 10.0).is_none());
assert_eq!(PressureProfile::extended(Some(&old), 0.0, None, f64::NAN), Some(old.clone()));
assert_eq!(old.reversed().points, vec![(0.0, 1.0), (1.0, 0.0)]);
}
/// Strokes saved before pen pressure load as they were, and are written without it.
#[test]
fn strokes_without_pressure_round_trip_unchanged() {
let json = serde_json::to_value(StrokeLayer::new(Paint::None, 2.0)).unwrap();
assert!(json.get("pressure").is_none());
let st: StrokeLayer = serde_json::from_value(json).unwrap();
assert_eq!(st.pressure, None);
let pressed = StrokeLayer { pressure: Some(PressureProfile::sample()), ..st };
let back: StrokeLayer = serde_json::from_value(serde_json::to_value(&pressed).unwrap()).unwrap();
assert_eq!(back, pressed);
let mut ap = Appearance::basic(Paint::None, Paint::None, 1.0);
ap.stroke_mut().unwrap().pressure = Some(PressureProfile::sample());
assert_eq!(ap.without_pressure().stroke().unwrap().pressure, None);
}
#[test]
fn profile_interp() {
let p = WidthProfile::lens();
+3 -1
View File
@@ -527,7 +527,8 @@ impl Lerp {
(NodeKind::Mesh(ma), NodeKind::Mesh(mb)) if ma.rows == mb.rows && ma.cols == mb.cols && ma.points.len() == mb.points.len() => Shape::Mesh,
(NodeKind::Text(_), NodeKind::Text(_))
| (NodeKind::SymbolInstance { .. }, NodeKind::SymbolInstance { .. })
| (NodeKind::Image(_), NodeKind::Image(_)) => Shape::Placed,
| (NodeKind::Image(_), NodeKind::Image(_))
| (NodeKind::PlacedDocument(_), NodeKind::PlacedDocument(_)) => Shape::Placed,
_ => match (node_path(a), node_path(b)) {
(Some((pa, ra, ma)), Some((pb, rb, mb))) => {
Shape::Path { pair: PathPair::new(&pa, &pb, starts), rules: (ra, rb), members: ma.zip(mb) }
@@ -586,6 +587,7 @@ impl Lerp {
*o = lerp_affine(*x, *y, t)
}
(NodeKind::Image(o), NodeKind::Image(x), NodeKind::Image(y)) => o.xf = lerp_affine(x.xf, y.xf, t),
(NodeKind::PlacedDocument(o), NodeKind::PlacedDocument(x), NodeKind::PlacedDocument(y)) => o.xf = lerp_affine(x.xf, y.xf, t),
_ => {}
}
n.mask = None;
+55
View File
@@ -136,10 +136,65 @@ fn tiff_inks(bytes: &[u8]) -> Option<Inks> {
Inks::new(w, h, data)
}
/// A CMYK TIFF with an alpha channel (5 samples) as RGBA pixels, each colour converted by `rgb`
/// (ink amounts 0..1 → sRGB 0..1) and associated (premultiplied) alpha divided back out; `None`
/// for other images, planar ones and ones larger than [`MAX_CMYK_PIXELS`]. The image decoder
/// doesn't read these at all; the inks can't be kept with the transparency, so they show as RGB.
pub fn cmyka_tiff_rgba(bytes: &[u8], rgb: impl Fn([f32; 4]) -> [f32; 3]) -> Option<image::RgbaImage> {
let (kind, mut d) = tiff(bytes)?;
let (w, h) = d.dimensions().ok()?;
let planar = d.find_tag_unsigned::<u16>(tiff::tags::Tag::PlanarConfiguration).ok().flatten().is_some_and(|p| p != 1);
if !matches!(kind, tiff::ColorType::CMYKA(8 | 16)) || planar {
return None;
}
let n = usize::try_from(pixels(w, h)?).ok()?;
// ExtraSamples 1: associated alpha (premultiplied colour); 2 (or none stated): unassociated.
let associated = d.find_tag_unsigned_vec::<u16>(tiff::tags::Tag::ExtraSamples).ok().flatten().is_some_and(|v| v.first() == Some(&1));
let data: Vec<u8> = match d.read_image().ok()? {
tiff::decoder::DecodingResult::U8(v) => v,
tiff::decoder::DecodingResult::U16(v) => v.iter().map(|s| (s >> 8) as u8).collect(),
_ => return None,
};
if data.len() != n * 5 {
return None;
}
let mut out = Vec::with_capacity(n * 4);
for p in data.as_chunks::<5>().0 {
let a = f32::from(p[4]) / 255.0;
let ink = |v: u8| {
let v = f32::from(v) / 255.0;
if associated && a > 0.0 { (v / a).min(1.0) } else { v }
};
let [r, g, b] = rgb([ink(p[0]), ink(p[1]), ink(p[2]), ink(p[3])]);
out.extend([r, g, b].map(|v| (v.clamp(0.0, 1.0) * 255.0).round() as u8));
out.push(p[4]);
}
image::RgbaImage::from_raw(w, h, out)
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn a_cmyk_tiff_with_alpha_reads_as_rgba() {
use tiff::encoder::{TiffEncoder, colortype::CMYKA8};
// 2 × 1: full cyan opaque, then 100% K at half alpha (premultiplied: K 128, alpha 128).
let mut file = Cursor::new(Vec::new());
let mut enc = TiffEncoder::new(&mut file).unwrap();
let mut img = enc.new_image::<CMYKA8>(2, 1).unwrap();
img.encoder().write_tag(tiff::tags::Tag::ExtraSamples, &[1u16][..]).unwrap();
img.write_data(&[255, 0, 0, 0, 255, 0, 0, 0, 128, 128]).unwrap();
let bytes = file.into_inner();
let naive = |[c, m, y, k]: [f32; 4]| [(1.0 - c) * (1.0 - k), (1.0 - m) * (1.0 - k), (1.0 - y) * (1.0 - k)];
let px = cmyka_tiff_rgba(&bytes, naive).expect("CMYKA reads");
assert_eq!(px.dimensions(), (2, 1));
assert_eq!(px.get_pixel(0, 0).0, [0, 255, 255, 255], "cyan, opaque");
assert_eq!(px.get_pixel(1, 0).0, [0, 0, 0, 128], "the premultiplied K divided back out: black at half alpha");
// Not CMYKA: not this reader's.
assert!(cmyka_tiff_rgba(&ImageBlob::cmyk_tiff(&inks()).unwrap().bytes, naive).is_none());
}
fn inks() -> Inks {
Inks::new(3, 2, vec![0, 40, 100, 0, 255, 0, 0, 0, 0, 255, 0, 0, 0, 0, 255, 0, 0, 0, 0, 255, 12, 34, 56, 78]).unwrap()
}
+64 -1
View File
@@ -1,8 +1,15 @@
//! Graphs (Illustrator's graph tools): a group whose art is generated from a [`GraphSpec`].
use std::collections::HashSet;
use serde::{Deserialize, Serialize};
use vectorcraft_geom::Rect;
/// Most categories (rows) and series (columns) a graph's data grid holds: the grid is built in full for drawing and
/// for the data window, so a file can't make it allocate without bound.
pub const MAX_GRAPH_CATEGORIES: usize = 10_000;
pub const MAX_GRAPH_SERIES: usize = 256;
/// The nine graph types, in the Graph tool group's order.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
@@ -64,18 +71,39 @@ impl GraphKind {
}
}
/// The fill and stroke captured from one series' generated marks. An absent paint keeps whatever
/// the generator draws for that part (greyscale for a series fill, the part's own stroke otherwise).
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
#[serde(default, rename_all = "camelCase")]
pub struct SeriesPaint {
#[serde(skip_serializing_if = "Option::is_none")]
pub fill: Option<vectorcraft_color::Paint>,
#[serde(skip_serializing_if = "Option::is_none")]
pub stroke: Option<vectorcraft_color::Paint>,
/// Stroke weight in points, kept with [`Self::stroke`].
#[serde(skip_serializing_if = "Option::is_none")]
pub stroke_width: Option<f64>,
}
/// Graph data and options. `rows` are categories (one per row of the Graph Data window), each
/// holding one value per series; `series` are the legend labels (the first row of the window).
/// Scatter graphs read each series as (y, x) column pairs, like Illustrator.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
#[serde(default, rename_all = "camelCase")]
pub struct GraphSpec {
/// Paint taken from the series' marks (Group Selection). One entry per series index; missing
/// entries keep the generator's own fill and stroke.
pub series_paints: Vec<SeriesPaint>,
pub kind: GraphKind,
/// The plot rectangle (the area the graph tool dragged), document points.
pub rect: Rect,
pub series: Vec<String>,
pub categories: Vec<String>,
pub rows: Vec<Vec<f64>>,
/// Blank cells as `[category, series]`: their `rows` entry is a 0 placeholder, so a file still reads (as zeros)
/// in a version that doesn't know blanks. Cells past the end of a short row are blank too.
#[serde(skip_serializing_if = "Vec::is_empty")]
pub blanks: Vec<[usize; 2]>,
/// Column/bar width as a % of the available category width (90).
pub column_width: f64,
/// Cluster width as a % (80).
@@ -86,22 +114,56 @@ pub struct GraphSpec {
pub ticks: usize,
pub axis_min: Option<f64>,
pub axis_max: Option<f64>,
/// Line graphs: mark data points, connect them, fill (area-like) the lines.
/// Line, scatter and radar graphs: mark data points, connect them.
pub mark_points: bool,
pub connect_points: bool,
/// Line graphs: run the lines from edge to edge of the plot; off (the default for new graphs), the points sit
/// at the centres of their categories, like the columns of a column graph. Graphs saved before the option
/// existed were drawn edge to edge and keep it.
#[serde(default = "edge_to_edge_before_the_option")]
pub edge_to_edge: bool,
/// Bounds of the art when it was last generated (detects moves/scales of the graph group).
#[serde(skip_serializing_if = "Option::is_none")]
pub placed: Option<Rect>,
}
/// Edge-to-Edge Lines for a graph saved before the option existed: on, as it was drawn then.
fn edge_to_edge_before_the_option() -> bool {
true
}
impl GraphSpec {
/// The data with blank cells as `None`, every row as long as the longest (at most [`MAX_GRAPH_CATEGORIES`] rows
/// of [`MAX_GRAPH_SERIES`] cells).
pub fn cells(&self) -> Vec<Vec<Option<f64>>> {
let width = self.rows.iter().map(Vec::len).max().unwrap_or(0).min(MAX_GRAPH_SERIES);
let blank: HashSet<[usize; 2]> = self.blanks.iter().copied().collect();
self.rows
.iter()
.take(MAX_GRAPH_CATEGORIES)
.enumerate()
.map(|(c, r)| (0..width).map(|s| r.get(s).copied().filter(|_| !blank.contains(&[c, s]))).collect())
.collect()
}
/// Store `cells`, a blank (`None`) as a 0 placeholder listed in `blanks`.
pub fn set_cells(&mut self, cells: Vec<Vec<Option<f64>>>) {
self.blanks =
cells.iter().enumerate().flat_map(|(c, r)| r.iter().enumerate().filter(|(_, v)| v.is_none()).map(move |(s, _)| [c, s])).collect();
self.rows = cells.into_iter().map(|r| r.into_iter().map(|v| v.unwrap_or(0.0)).collect()).collect();
}
}
impl Default for GraphSpec {
fn default() -> Self {
Self {
series_paints: vec![],
kind: GraphKind::Column,
rect: Rect::new(0.0, 0.0, 200.0, 150.0),
series: vec![],
categories: vec![],
rows: vec![vec![1.0]],
blanks: vec![],
column_width: 90.0,
cluster_width: 80.0,
legend: true,
@@ -110,6 +172,7 @@ impl Default for GraphSpec {
axis_max: None,
mark_points: true,
connect_points: true,
edge_to_edge: false,
placed: None,
}
}
+39 -11
View File
@@ -44,6 +44,8 @@ impl Hit {
/// Options for hit testing.
#[derive(Clone, Copy, Debug)]
pub struct HitOptions {
/// The isolated construction container, whose retained Shaper sources are hittable.
pub scope: Option<NodeId>,
/// Tolerance in document units (screen tolerance / zoom).
pub tol: f64,
/// Outline mode: only outlines are hittable.
@@ -58,7 +60,7 @@ pub struct HitOptions {
impl Default for HitOptions {
fn default() -> Self {
Self { tol: 3.0, outline: false, path_only: false, type_path_only: false }
Self { tol: 3.0, outline: false, path_only: false, type_path_only: false, scope: None }
}
}
@@ -70,6 +72,7 @@ pub fn hit_test(doc: &Document, p: Point, opt: HitOptions) -> Option<Hit> {
/// The objects under `p` that [`Hit::top_object`] picks in `scope` (isolation mode), topmost
/// first: what clicks there select, one below the other (Cmd/Ctrl-click selects behind).
pub fn objects_at(doc: &Document, p: Point, opt: HitOptions, scope: Option<NodeId>) -> Vec<NodeId> {
let opt = HitOptions { scope: scope.or(opt.scope), ..opt };
let mut tops: Vec<NodeId> = vec![];
// Each round leaves out the objects found so far (and everything inside them).
while let Some(top) = hit_test_skipping(doc, p, opt, &|id| tops.contains(&id)).map(|h| h.top_object(scope)) {
@@ -83,6 +86,19 @@ pub fn objects_at(doc: &Document, p: Point, opt: HitOptions, scope: Option<NodeI
/// [`hit_test`] passing over the nodes `skip` names (and their contents).
fn hit_test_skipping(doc: &Document, p: Point, opt: HitOptions, skip: &dyn Fn(NodeId) -> bool) -> Option<Hit> {
let finish = |mut h: Hit| {
h.contents_of = h.ancestry.iter().rev().copied().find(|a| doc.node(*a).is_some_and(edits_contents));
h.layers = h.ancestry.iter().take_while(|a| doc.node(**a).is_some_and(Node::is_layer)).count();
h
};
// Isolation mode: only what is inside the isolated container hits. The art around it is
// locked, and clicks pass through it (#833).
if let Some(scope) = opt.scope
&& let Some(container) = doc.node(scope).filter(|n| n.is_container())
&& let Some(mut chain) = doc.ancestry(scope)
{
return hit_children(container, p, opt, skip, &mut chain).map(finish);
}
let mut chain = Vec::new();
for layer in doc.layers.iter().rev() {
if !layer.visible || layer.locked {
@@ -97,10 +113,8 @@ fn hit_test_skipping(doc: &Document, p: Point, opt: HitOptions, skip: &dyn Fn(No
}
chain.push(layer.id);
let opt = if matches!(layer.kind, NodeKind::Layer { preview: false, .. }) { HitOptions { outline: true, ..opt } } else { opt };
if let Some(mut h) = hit_children(layer, p, opt, skip, &mut chain) {
h.contents_of = h.ancestry.iter().rev().copied().find(|a| doc.node(*a).is_some_and(edits_contents));
h.layers = h.ancestry.iter().take_while(|a| doc.node(**a).is_some_and(Node::is_layer)).count();
return Some(h);
if let Some(h) = hit_children(layer, p, opt, skip, &mut chain) {
return Some(finish(h));
}
chain.pop();
}
@@ -131,13 +145,20 @@ fn hit_children(parent: &Node, p: Point, opt: HitOptions, skip: &dyn Fn(NodeId)
{
return None;
}
for c in children.iter().rev() {
for (i, c) in children.iter().enumerate().rev() {
if parent.shaper.is_some() {
let construction = children.first().is_some_and(|source| Some(source.id) == opt.scope);
if (i == 0) != construction {
continue;
}
}
// Hidden, locked and template sublayers block clicks like top-level layers do.
if !c.visible || c.locked || c.is_template() || skip(c.id) {
continue;
}
// (An envelope's content sits where it was, not where the envelope draws it.)
if !edits_contents(c)
if !(edits_contents(c)
|| c.shaper.is_some() && c.children().and_then(|children| children.first()).is_some_and(|source| Some(source.id) == opt.scope))
&& let Some(b) = c.reach_bounds()
&& !b.inflate(opt.tol, opt.tol).contains(p)
{
@@ -199,9 +220,12 @@ fn hit_leaf(n: &Node, p: Point, opt: HitOptions) -> Option<HitKind> {
n.geometric_bounds().filter(|b| b.inflate(opt.tol, opt.tol).contains(p))?;
on_type_path(n, t, p, opt.tol).then_some(HitKind::Outline)
}
NodeKind::Text(_) | NodeKind::Image(_) | NodeKind::SymbolInstance { .. } | NodeKind::Blend { .. } | NodeKind::Envelope { .. } => {
n.geometric_bounds().filter(|b| b.inflate(opt.tol, opt.tol).contains(p)).map(|_| HitKind::Bounds)
}
NodeKind::Text(_)
| NodeKind::Image(_)
| NodeKind::PlacedDocument(_)
| NodeKind::SymbolInstance { .. }
| NodeKind::Blend { .. }
| NodeKind::Envelope { .. } => n.geometric_bounds().filter(|b| b.inflate(opt.tol, opt.tol).contains(p)).map(|_| HitKind::Bounds),
NodeKind::Repeat(r) => r.expand().iter().find_map(|g| hit_any(g, p, opt)),
NodeKind::Mesh(m) => {
let bp = m.outline().to_bezpath();
@@ -547,7 +571,11 @@ world",
d.insert(Some(l), 9, far).unwrap();
let at = |x: f64, scope| objects_at(&d, Point::new(x, 25.0), HitOptions::default(), scope);
assert_eq!(at(30.0, None), vec![g, a_id]);
assert_eq!(at(30.0, Some(g))[..2], [c_id, b_id], "isolated: the group's own objects");
assert_eq!(at(30.0, Some(g)), [c_id, b_id], "isolated: the group's own objects");
// Isolated, the art around the group is locked: clicks pass through it (#833).
assert!(at(5.0, Some(g)).is_empty());
assert!(at(130.0, Some(g)).is_empty());
assert!(hit_test(&d, Point::new(5.0, 25.0), HitOptions { scope: Some(g), ..HitOptions::default() }).is_none());
assert_eq!(at(5.0, None), vec![a_id]);
assert!(at(90.0, None).is_empty());
}
+108
View File
@@ -0,0 +1,108 @@
//! Inline graphics in text ([`crate::TextRun::inline`]): resolving each inline symbol's art bounds
//! from the document's symbols, which the text layout needs to size and place it.
use std::borrow::Cow;
use vectorcraft_geom::{Affine, Rect};
use crate::{Document, NodeId, NodeKind, TextObject};
/// The document key under which the app records each symbol's natural size (`{name: [w, h]}`).
pub const SYMBOL_SIZES: &str = "symbolSizes";
/// Half the side of the square symbol art is normalised to.
pub const SYMBOL_HALF: f64 = 10.0;
/// Usable art bounds: finite, non-degenerate.
fn usable(r: Option<Rect>) -> Option<Rect> {
r.filter(|r| [r.x0, r.y0, r.x1, r.y1].iter().all(|v| v.is_finite()) && r.width() >= 0.0 && r.height() > 1e-9)
}
impl Document {
/// Symbol space → the symbol's art at its natural size. Symbols made in the app keep their
/// art in a 20 × 20 square around the origin and their size as drawn in the document's
/// `symbolSizes` (an instance is placed with that scale); other symbols are as they are.
pub fn symbol_natural_xf(&self, name: &str) -> Affine {
let size = self.unknown.get(SYMBOL_SIZES).and_then(|m| m.get(name)).and_then(|v| Some((v.get(0)?.as_f64()?, v.get(1)?.as_f64()?)));
match size {
Some((w, h)) if w.is_finite() && h.is_finite() && w > 0.0 && h > 0.0 => {
Affine::scale_non_uniform(w / (2.0 * SYMBOL_HALF), h / (2.0 * SYMBOL_HALF))
}
_ => Affine::IDENTITY,
}
}
/// Visual bounds of the art of the symbol named `name` at its natural size (see
/// [`Self::symbol_natural_xf`]), if it exists and has a usable extent.
pub fn symbol_art_bounds(&self, name: &str) -> Option<Rect> {
let s = self.symbols.iter().find(|s| s.name == name)?;
let b = usable(s.art.visual_bounds().or_else(|| s.art.geometric_bounds()))?;
usable(Some(self.symbol_natural_xf(name).transform_rect_bbox(b)))
}
/// Does `t` have inline graphics whose resolved bounds differ from the document's symbols?
fn inline_stale(&self, t: &TextObject) -> bool {
t.runs.iter().filter_map(|r| r.inline.as_ref()).any(|a| a.bounds != self.symbol_art_bounds(&a.symbol))
}
/// `t` with its inline graphics' art bounds resolved from this document's symbols (borrowed
/// when nothing changes). Renderers and exporters lay text out through this, so they never
/// depend on the cached bounds being current.
pub fn inline_resolved<'a>(&self, t: &'a TextObject) -> Cow<'a, TextObject> {
if !self.inline_stale(t) {
return Cow::Borrowed(t);
}
let mut t = t.clone();
self.resolve_text_inline(&mut t);
Cow::Owned(t)
}
/// Fill in the art bounds of `t`'s inline graphics; returns whether any changed (the text's
/// cached layout bounds are then cleared).
pub fn resolve_text_inline(&self, t: &mut TextObject) -> bool {
let mut changed = false;
for r in &mut t.runs {
if let Some(a) = &mut r.inline {
let b = self.symbol_art_bounds(&a.symbol);
if a.bounds != b {
a.bounds = b;
changed = true;
}
}
}
if changed {
t.cached_bounds = None;
}
changed
}
/// Resolve the inline graphics of every text object in the layers (after opening a document
/// or changing its symbols). Returns the ids of the texts that changed: their cached layout
/// bounds were cleared and need recomputing.
pub fn resolve_inline_art(&mut self) -> Vec<NodeId> {
let mut stale = vec![];
self.walk(|n| {
if let NodeKind::Text(t) = &n.kind
&& t.runs.iter().any(|r| r.inline.is_some())
&& self.inline_stale(t)
{
stale.push(n.id);
}
});
let mut out = vec![];
for id in stale {
let Some(mut t) = self.node(id).and_then(|n| match &n.kind {
NodeKind::Text(t) => Some(t.clone()),
_ => None,
}) else {
continue;
};
if self.resolve_text_inline(&mut t)
&& let Some(n) = self.node_mut(id)
{
n.kind = NodeKind::Text(t);
out.push(id);
}
}
out
}
}
+39 -9
View File
@@ -14,6 +14,8 @@ pub mod corners;
pub mod graph;
pub mod hit;
pub mod inks;
mod inline;
pub use inline::{SYMBOL_HALF, SYMBOL_SIZES};
pub mod links;
pub mod live;
pub mod marks;
@@ -24,6 +26,7 @@ pub mod overprint;
pub mod pattern;
pub mod perspective;
mod pixels;
pub mod placed_document;
pub mod profiles;
pub mod puppet;
pub mod range;
@@ -32,10 +35,12 @@ mod reach;
pub mod recolor;
pub mod selection;
pub mod setup;
pub mod shaper;
pub mod slices;
pub mod style_libs;
pub mod swatches;
pub mod text;
pub mod trace;
use std::collections::BTreeMap;
use std::sync::Arc;
@@ -55,12 +60,12 @@ pub(crate) mod skip {
pub use appearance::StrokeGradientMode;
pub use appearance::{
Appearance, AppearanceItem, ArrowAlign, Arrowhead, Dash, Effect, FillLayer, LineCap, LineJoin, ProfilePreset, SavedProfile, StrokeAlign,
StrokeLayer, WidthProfile,
Appearance, AppearanceItem, ArrowAlign, Arrowhead, Dash, Effect, FillLayer, LineCap, LineJoin, PressureProfile, ProfilePreset, SavedProfile,
StrokeAlign, StrokeLayer, WidthProfile,
};
pub use assets::ExportAsset;
pub use corners::LiveCorners;
pub use graph::{GraphKind, GraphSpec};
pub use graph::{GraphKind, GraphSpec, MAX_GRAPH_CATEGORIES, MAX_GRAPH_SERIES, SeriesPaint};
pub use hit::{Hit, HitKind};
pub use links::{LinkInfo, PlacementOptions};
pub use live::{BlendOrientation, BlendSpacing, BlendSpec, EnvelopeKind, GradientMesh, MeshPoint};
@@ -72,6 +77,7 @@ pub use node::{ImageObject, LAYER_COLORS, LayerColor, LiveShape, Node, NodeId, N
pub use orient::OrientedBox;
pub use pattern::{Overlap, PatternDef, PatternEdit, RepeatKind, RepeatSpec, TileType};
pub use perspective::PerspectiveAttachment;
pub use placed_document::PlacedDocument;
pub use profiles::ColorProfiles;
pub use puppet::{PuppetPin, PuppetPins};
pub use rastersettings::{RasterColorModel, RasterEffectsSettings};
@@ -80,15 +86,17 @@ pub use setup::{Background, DocSetup, ExportText, GridSize, Quotes};
pub use slices::{CellAlign, CellVAlign, Slice, SliceArea, SliceKind, SliceOptions, SliceSource};
pub use style_libs::StyleLibrary;
pub use text::{
AreaOptions, Burasagari, CharAlign, CharPosition, CharStyle, FirstBaseline, Justify, LeadingModel, Mojikumi, ParaDirection, ParaStyle, PathAlign,
PathEffect, ScriptMetrics, TabAlign, TabStop, TextKind, TextObject, TextRun, TextStyleDef, TextWrap, WrapShape,
AreaFit, AreaOptions, Burasagari, CharAlign, CharPosition, CharStyle, Composer, FirstBaseline, InlineArt, Justify, Kinsoku, LeadingModel,
Mojikumi, ParaDirection, ParaStyle, PathAlign, PathEffect, ScriptMetrics, TabAlign, TabStop, TextKind, TextObject, TextRun, TextStyleDef,
TextWrap, VerticalAlign, WrapShape,
};
pub use trace::TraceView;
pub use vectorcraft_color as color;
pub use vectorcraft_geom as geom;
use serde::{Deserialize, Serialize};
use vectorcraft_color::{Swatch, SwatchGroup};
use vectorcraft_geom::{Point, Rect, Vec2};
use vectorcraft_geom::{Affine, Point, Rect, Vec2};
#[derive(Debug, thiserror::Error, PartialEq)]
pub enum DocError {
@@ -604,6 +612,11 @@ pub struct Document {
/// save time only, so changing the view never marks the document modified.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub last_view: Option<SavedView>,
/// The layers, sublayers and groups open in the Layers panel when the document was saved; they
/// reopen that way. `None`: the default, only the top-level layers open. Written at save time
/// only, like [`Document::last_view`].
#[serde(default, skip_serializing_if = "Option::is_none")]
pub layers_open: Option<Vec<NodeId>>,
/// Edit → Assign Profile: the profiles the document is tagged with (files before format v3
/// kept them in `unknown`, see [`Document::migrate_color_profiles`]).
#[serde(default, skip_serializing_if = "ColorProfiles::is_empty")]
@@ -696,6 +709,7 @@ impl Document {
metadata: DocMetadata::default(),
raster_effects: RasterEffectsSettings::default(),
last_view: None,
layers_open: None,
color_profiles: ColorProfiles::default(),
export_settings: Default::default(),
extra: Default::default(),
@@ -727,7 +741,8 @@ impl Document {
}
max = self.slices.iter().fold(max, |m, s| m.max(s.id.0));
max = self.assets.iter().fold(max, |m, a| m.max(a.id));
self.next_id = self.next_id.max(max + 1);
// An id of u64::MAX (a damaged file) can't overflow: ids after it are reused at worst.
self.next_id = self.next_id.max(max.saturating_add(1));
}
/// Find a node anywhere in the tree.
@@ -945,8 +960,12 @@ impl Document {
if c.is_layer() {
collect(c, rect, all, out);
} else if let Some(b) = c.geometric_bounds()
&& rect.contains(Point::new(b.x0, b.y0))
&& rect.contains(Point::new(b.x1, b.y1))
// Inside it, edges included: art flush with the right or bottom edge is on it too
// (`Rect::contains` leaves those out, #890).
&& b.x0 >= rect.x0
&& b.y0 >= rect.y0
&& b.x1 <= rect.x1
&& b.y1 <= rect.y1
{
out.push(c.id);
}
@@ -992,6 +1011,13 @@ impl Document {
*g = g.moved(d);
}
}
/// Map the guides of artboard `id` through `xf`, an axis-aligned scale and move (Scale Artwork
/// with Artboard).
pub fn map_artboard_guides(&mut self, id: u32, xf: Affine) {
for g in self.guides.iter_mut().filter(|g| g.artboard == Some(id)) {
g.pos = if g.vertical { (xf * Point::new(g.pos, 0.0)).x } else { (xf * Point::new(0.0, g.pos)).y };
}
}
/// Copy the guides of artboard `from` onto artboard `to`, `d` away (with a copy of their
/// artboard).
pub fn copy_artboard_guides(&mut self, from: u32, to: u32, d: Vec2) {
@@ -1152,6 +1178,10 @@ mod tests {
let wide = Rect::new(-1.0, -1.0, 40.0, 15.0);
assert_eq!(d.art_on_artboard(Rect::new(-1.0, -1.0, 15.0, 15.0), false), vec![a]);
assert_eq!(d.art_on_artboard(Rect::new(-1.0, -1.0, 25.0, 15.0), false), vec![a], "b only half inside");
// Flush with the artboard's edges counts as inside: the right and bottom ones too (#890).
for board in [Rect::new(0.0, 0.0, 10.0, 10.0), Rect::new(-5.0, 0.0, 10.0, 15.0), Rect::new(0.0, -5.0, 15.0, 10.0)] {
assert_eq!(d.art_on_artboard(board, false), vec![a], "{board:?}");
}
d.node_mut(a).unwrap().locked = true;
assert_eq!(d.art_on_artboard(wide, false), vec![b]);
// Move Locked and Hidden Artwork with Artboard (#394): hidden art stays too, unless on.
+31 -1
View File
@@ -137,7 +137,7 @@ impl Document {
}
}
/// The keys of image blobs only linked images show: what a save writes as their preview.
/// The keys of image blobs only linked images (or placed documents, always linked) show: what a save writes as their preview.
pub fn linked_only_images(&self) -> BTreeSet<String> {
if self.images.values().all(|b| b.proxy.is_none()) {
return BTreeSet::new();
@@ -152,6 +152,8 @@ impl Document {
u.1 = true;
}
});
// A placed document saves its file's preview the same way.
self.visit_placed(|_, p| uses.entry(p.key.as_str()).or_default().0 = true);
uses.into_iter().filter(|(_, (linked, embedded))| *linked && !embedded).map(|(k, _)| k.to_string()).collect()
}
}
@@ -253,6 +255,34 @@ impl Align {
}
impl Document {
/// Rewrite linked file locations in both raster images and placed VectorCraft documents,
/// including those inside symbols, patterns and opacity masks. Used to make packages portable.
pub fn update_links(&mut self, mut f: impl FnMut(&mut LinkInfo)) {
fn walk(n: &mut Arc<Node>, f: &mut dyn FnMut(&mut LinkInfo)) {
let n = Arc::make_mut(n);
match &mut n.kind {
NodeKind::Image(image) => {
if let Some(link) = &mut image.link {
f(link);
}
}
NodeKind::PlacedDocument(placed) => f(&mut placed.link),
_ => {}
}
if let Some(mask) = &mut n.mask {
walk(&mut mask.art, f);
}
for child in n.children_mut().into_iter().flatten() {
walk(child, f);
}
}
let roots =
self.layers.iter_mut().chain(self.symbols.iter_mut().map(|s| &mut s.art)).chain(self.patterns.iter_mut().flat_map(|p| &mut p.art));
for root in roots {
walk(root, &mut f);
}
}
/// Change every image object (in the layers, symbol definitions and pattern swatches, opacity-mask
/// art included) for which `pick` holds; only the subtrees holding one are copied.
pub fn update_images(&mut self, pick: impl Fn(&ImageObject) -> bool, mut f: impl FnMut(&mut ImageObject)) {
+4 -1
View File
@@ -1447,6 +1447,8 @@ fn map_node(n: &Node, w: &Warper) -> Node {
let im = im.clone();
return warp_image(&out, &im, w);
}
// Its art is plain, so it warps at this depth.
NodeKind::PlacedDocument(_) => return map_node(&expanded_group_hooks(n, w.hooks), w),
}
out
}
@@ -1607,7 +1609,7 @@ pub fn envelope_bounds(content: &[Arc<Node>], kind: &EnvelopeKind, frame: Affine
/// Is this one of the live kinds?
pub fn is_live(n: &Node) -> bool {
matches!(n.kind, NodeKind::Blend { .. } | NodeKind::Envelope { .. } | NodeKind::Mesh(_) | NodeKind::Repeat(_))
matches!(n.kind, NodeKind::Blend { .. } | NodeKind::Envelope { .. } | NodeKind::Mesh(_) | NodeKind::Repeat(_) | NodeKind::PlacedDocument(_))
}
/// Mesh tessellation as filled quad paths (no stroke), `n`×`n` per patch.
@@ -1641,6 +1643,7 @@ pub fn expand_live_hooks(n: &Node, hooks: Hooks) -> Vec<Node> {
NodeKind::Envelope { content, kind, fidelity, options, frame, .. } => expand_envelope(content, kind, *fidelity, *options, *frame, hooks),
NodeKind::Mesh(m) => mesh_quad_nodes(m, 8),
NodeKind::Repeat(r) => r.expand(),
NodeKind::PlacedDocument(p) => p.art(n),
_ => vec![n.clone()],
}
}
+117 -5
View File
@@ -146,7 +146,7 @@ impl LiveShape {
LiveShape::Rectangle { w, h, radii, kinds, xf } => {
shapes::rectangle_with_corners(Rect::new(0.0, 0.0, *w, *h), *radii, *kinds).transformed(*xf)
}
LiveShape::Ellipse { w, h, xf, .. } => shapes::ellipse(Rect::new(0.0, 0.0, *w, *h)).transformed(*xf),
LiveShape::Ellipse { w, h, pie, xf } => shapes::ellipse_pie(Rect::new(0.0, 0.0, *w, *h), pie.0, pie.1).transformed(*xf),
LiveShape::Polygon { radii, kinds, .. } => cut_corners(&self.polygon_outline(), radii, kinds).0,
LiveShape::Line { a, b } => shapes::line(*a, *b),
LiveShape::Path { base, radii, kinds } => cut_corners(base, radii, kinds).0,
@@ -174,6 +174,61 @@ impl LiveShape {
spread(radii, *sides as usize);
spread(kinds, *sides as usize);
}
/// A polygon's radius in the document, centre to vertex: its own radius by the mean scale of
/// `xf` (exact while its sides are equal). None for other shapes.
pub fn polygon_radius(&self) -> Option<f64> {
let LiveShape::Polygon { radius, xf, .. } = self else { return None };
Some(radius * xf.determinant().abs().sqrt())
}
/// A polygon's angle: the counterclockwise degrees in [0, 360) its first vertex is turned by
/// from straight up (the Rotate field's sense). None for other shapes.
pub fn polygon_angle(&self) -> Option<f64> {
let LiveShape::Polygon { .. } = self else { return None };
// No −0° or 360° from rounding: a polygon drawn upright reads 0°.
let a = (-self.angle_deg()).rem_euclid(360.0);
Some(if a > 360.0 - 1e-9 { 0.0 } else { a + 0.0 })
}
/// Whether a polygon's sides are all as long: `xf` scales it evenly and doesn't shear it. True
/// for other shapes.
pub fn polygon_sides_equal(&self) -> bool {
let LiveShape::Polygon { xf, .. } = self else { return true };
let [a, b, c, d, _, _] = xf.as_coeffs();
let (sx, sy) = (a.hypot(b), c.hypot(d));
(sx - sy).abs() <= 1e-9 * sx.max(sy) && (a * c + b * d).abs() <= 1e-9 * sx * sy
}
/// Give a polygon the document radius `r` (centre to vertex, see [`LiveShape::polygon_radius`]).
pub fn set_polygon_radius(&mut self, r: f64) {
let LiveShape::Polygon { radius, xf, .. } = self else { return };
let k = xf.determinant().abs().sqrt();
if k > 1e-12 && r.is_finite() {
*radius = r.max(0.0) / k;
}
}
/// The document radius that makes a polygon's sides `side` long (with its sides equal).
pub fn polygon_radius_for_side(&self, side: f64) -> Option<f64> {
let LiveShape::Polygon { sides, .. } = self else { return None };
Some(side / (2.0 * (std::f64::consts::PI / f64::from((*sides).max(3))).sin()))
}
/// Turn a polygon about its centre to `angle` (degrees, as [`LiveShape::polygon_angle`]).
pub fn set_polygon_angle(&mut self, angle: f64) {
let Some(now) = self.polygon_angle() else { return };
if let LiveShape::Polygon { xf, .. } = self
&& angle.is_finite()
{
let centre = *xf * Point::ZERO;
*xf = Affine::rotate_about((now - angle).to_radians(), centre) * *xf;
}
}
/// Make a polygon's sides equal (Make Sides Equal): drop the uneven scale and the shear from
/// `xf`, keeping its centre, angle, reflection and [`LiveShape::polygon_radius`].
pub fn make_sides_equal(&mut self) {
let Some(r) = self.polygon_radius() else { return };
let LiveShape::Polygon { radius, xf, .. } = self else { return };
let [a, b, _, _, e, f] = xf.as_coeffs();
let flip = if xf.determinant() < 0.0 { Affine::FLIP_Y } else { Affine::IDENTITY };
*xf = Affine::translate((e, f)) * Affine::rotate(b.atan2(a)) * flip;
*radius = r;
}
/// Apply `a` to the shape. True when the shape is no longer `a` applied to the old path, so
/// the caller must regenerate the path with [`LiveShape::to_path`].
///
@@ -253,7 +308,7 @@ impl LiveShape {
radii.iter_mut().for_each(|r| *r /= k);
true
}
/// Rotation angle of the live shape in degrees (shown in the Properties panel).
/// Rotation angle of the live shape in degrees, clockwise on the page (y points down).
pub fn angle_deg(&self) -> f64 {
match self {
LiveShape::Rectangle { xf, .. } | LiveShape::Ellipse { xf, .. } | LiveShape::Polygon { xf, .. } => {
@@ -423,6 +478,9 @@ pub enum NodeKind {
Mesh(GradientMesh),
/// Live Repeat (radial / grid / mirror) of source art.
Repeat(RepeatSpec),
/// A placed document: an artboard of another VectorCraft file, linked and locked (see
/// [`crate::placed_document`]).
PlacedDocument(Box<crate::placed_document::PlacedDocument>),
}
fn yes() -> bool {
@@ -460,7 +518,8 @@ pub struct Node {
/// Opacity mask (Transparency panel). Its art lives here, outside the layer tree.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub mask: Option<Box<OpacityMask>>,
/// Image Trace object: `{preset, params}` it was traced with (the Image Trace panel shows them).
/// Image Trace object: `{preset, params, view?}` it was traced with (the Image Trace panel shows
/// them; `view` is its [`crate::TraceView`] id, absent for the tracing result).
#[serde(default, skip_serializing_if = "Option::is_none")]
pub trace: Option<Box<serde_json::Value>>,
/// Object → Text Wrap: area type below this object (in the same layer) flows around it.
@@ -469,6 +528,13 @@ pub struct Node {
/// Graph object: the group's children are generated from this spec (Object → Graph).
#[serde(default, skip_serializing_if = "Option::is_none")]
pub graph: Option<Box<crate::graph::GraphSpec>>,
/// Index of the graph series this generated group belongs to. Axes, the legend and other
/// children leave it unset, so a series named "Legend" or "Axes" is not mistaken for them.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub series_index: Option<u32>,
/// Editable Shaper composition; the original art is retained in its source child.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub shaper: Option<Box<crate::shaper::ShaperSpec>>,
pub kind: NodeKind,
/// The [`crate::GraphicStyle::id`] last applied to this object. It stays linked while it keeps
/// that style's look: editing its appearance or transparency breaks the link.
@@ -533,6 +599,8 @@ impl Node {
trace: None,
wrap: None,
graph: None,
series_index: None,
shaper: None,
kind,
graphic_style: None,
attrs: None,
@@ -642,6 +710,7 @@ impl Node {
NodeKind::Envelope { .. } => "Envelope",
NodeKind::Mesh(_) => "Mesh",
NodeKind::Repeat(r) => r.kind.label(),
NodeKind::PlacedDocument(_) => "Placed Document",
}
}
/// Name shown in the Layers panel: explicit name or `<Kind>`.
@@ -703,6 +772,7 @@ impl Node {
}
NodeKind::Layer { children, .. } | NodeKind::Group { children, .. } | NodeKind::Compound { children, .. } => children
.iter()
.skip(usize::from(self.shaper.is_some()))
.filter(|c| c.visible || !matches!(self.kind, NodeKind::Layer { .. }))
.fold(None, |acc, c| vectorcraft_geom::union_opt(acc, c.geometric_bounds())),
NodeKind::Text(t) => self.projected(t.bounds()),
@@ -715,6 +785,7 @@ impl Node {
NodeKind::Envelope { content, kind, frame, .. } => crate::live::envelope_bounds(content, kind, *frame),
NodeKind::Mesh(m) => m.bounds(),
NodeKind::Repeat(r) => r.bounds(),
NodeKind::PlacedDocument(p) => Some(p.bounds()),
}
}
/// Visual bounds: what the object paints, its strokes included (paths and compound paths
@@ -733,7 +804,11 @@ impl Node {
NodeKind::Layer { children, .. } | NodeKind::Group { children, .. } => {
// The container's own strokes paint around its members.
let o = self.appearance.outset();
children.iter().fold(None, |acc, c| vectorcraft_geom::union_opt(acc, c.visual_bounds())).map(|b| b.inflate(o, o))
children
.iter()
.skip(usize::from(self.shaper.is_some()))
.fold(None, |acc, c| vectorcraft_geom::union_opt(acc, c.visual_bounds()))
.map(|b| b.inflate(o, o))
}
NodeKind::Blend { children, spec } => {
let b = children.iter().fold(None, |acc, c| vectorcraft_geom::union_opt(acc, c.visual_bounds()));
@@ -810,6 +885,7 @@ impl Node {
}
}
NodeKind::Image(im) => im.xf = a * im.xf,
NodeKind::PlacedDocument(p) => p.xf = a * p.xf,
NodeKind::SymbolInstance { xf, .. } => *xf = a * *xf,
NodeKind::Blend { children, spec } => {
for c in children.iter_mut() {
@@ -959,7 +1035,7 @@ impl Node {
}
}
NodeKind::Group { children, .. } | NodeKind::Layer { children, .. } => {
for c in children.iter().filter(|c| c.visible) {
for c in children.iter().skip(usize::from(self.shaper.is_some())).filter(|c| c.visible) {
c.push_clip_shapes(text, out);
}
}
@@ -972,6 +1048,10 @@ impl Node {
let frame = shapes::rectangle(Rect::new(0.0, 0.0, im.width as f64, im.height as f64)).transformed(im.xf);
out.push((frame.to_bezpath(), FillRule::NonZero));
}
NodeKind::PlacedDocument(p) => {
let frame = shapes::rectangle(p.natural()).transformed(p.xf);
out.push((frame.to_bezpath(), FillRule::NonZero));
}
NodeKind::Blend { .. } | NodeKind::Envelope { .. } | NodeKind::Mesh(_) | NodeKind::Repeat(_) => {
crate::live::expand_deep(self, text).push_clip_shapes(text, out);
}
@@ -1204,6 +1284,10 @@ pub struct ObjectAttributes {
/// The note shown in the Attributes panel.
#[serde(default, skip_serializing_if = "String::is_empty")]
pub note: String,
/// The object's own data, in order: SVG's `data-*` attributes (`data-pivot="100,180"` is
/// `("pivot", "100,180")`), kept from import to export (`object.setProps {data}`).
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub data: Vec<(String, String)>,
}
/// The Attributes panel's Image Map shapes.
@@ -1333,6 +1417,34 @@ mod tests {
assert_eq!(path.label(), "Path");
}
#[test]
fn a_polygon_reports_and_takes_its_radius_angle_and_equal_sides() {
let close = |a: f64, b: f64| (a - b).abs() < 1e-9;
// A hexagon of radius 10 at (50, 50), drawn 2× and turned 30° clockwise on the page.
let xf = Affine::translate((50.0, 50.0)) * Affine::rotate(30f64.to_radians()) * Affine::scale(2.0);
let mut p = LiveShape::Polygon { radius: 10.0, sides: 6, xf, radii: vec![], kinds: vec![] };
assert!(close(p.polygon_radius().unwrap(), 20.0) && close(p.polygon_angle().unwrap(), 330.0) && p.polygon_sides_equal());
p.set_polygon_angle(45.0);
assert!(close(p.polygon_angle().unwrap(), 45.0));
let centre = p.to_path().bounds().unwrap().center();
assert!(close(centre.x, 50.0) && close(centre.y, 50.0), "turned about its centre: {centre:?}");
p.set_polygon_radius(30.0);
assert!(close(p.polygon_radius().unwrap(), 30.0));
// A hexagon's side is as long as its radius.
assert!(close(p.polygon_radius_for_side(12.0).unwrap(), 12.0));
// Stretched, its sides differ; Make Sides Equal keeps its centre, angle and mean radius.
p.transform(Affine::scale_non_uniform(2.0, 1.0));
assert!(!p.polygon_sides_equal());
let (r, a) = (p.polygon_radius().unwrap(), p.polygon_angle().unwrap());
p.make_sides_equal();
assert!(p.polygon_sides_equal() && close(p.polygon_radius().unwrap(), r) && close(p.polygon_angle().unwrap(), a));
let LiveShape::Polygon { xf, .. } = &p else { panic!("polygon") };
assert_eq!(*xf * Point::ZERO, Point::new(100.0, 50.0));
// Other shapes have none of it.
let e = LiveShape::Ellipse { w: 1.0, h: 1.0, pie: (0.0, 360.0), xf: Affine::IDENTITY };
assert_eq!((e.polygon_radius(), e.polygon_angle()), (None, None));
}
/// A node holding a live rectangle (`w` × `h`, all radii `r`, placed by `xf`) and its path.
fn live_rect(w: f64, h: f64, r: f64, xf: Affine) -> Node {
let live = LiveShape::Rectangle { w, h, radii: [r; 4], kinds: Default::default(), xf };
+684
View File
@@ -0,0 +1,684 @@
//! Placed documents: another VectorCraft file placed linked ([`PlacedDocument`]).
//!
//! The object keeps the link to the file and the file's bytes, stored like image data in
//! [`Document::images`] (with a small preview a save writes instead, as for linked images), so the
//! document shows correctly without the file. The art it shows is read from those bytes and never
//! joins the object tree, so editing can't reach it: it is locked by design. Drawing and exporting
//! expand it like a live object ([`crate::live::expanded`]).
//!
//! The file is read by the native format's loader, which lives above this crate and registers
//! itself ([`set_loader`]); the art read is kept in a small cache by content. Before exporting,
//! every exporter calls [`Document::with_placed_art`], which adds the resources the art uses
//! (images, symbols, patterns) under names of their own ([`RESOURCE_PREFIX`]) to a temporary copy
//! of the document, so they never meet the user's or show in panels. Placed documents inside a
//! placed document are read the same way, up to [`MAX_DEPTH`] deep (documents that place each
//! other stop there, showing their previews).
use std::borrow::Cow;
use std::collections::BTreeSet;
use std::sync::{Arc, Mutex, MutexGuard, OnceLock, PoisonError};
use serde::{Deserialize, Serialize};
use vectorcraft_geom::{Affine, Rect};
use vectorcraft_color::Paint;
use crate::{AppearanceItem, Document, ImageBlob, ImageObject, LinkInfo, Node, NodeKind, PatternDef, PlacementOptions, Symbol};
/// A placed document: an artboard of another VectorCraft file, shown as one locked object.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct PlacedDocument {
/// The file (its `page` is the artboard shown, 1-based).
pub link: LinkInfo,
/// Key into [`Document::images`]: the file's bytes (see [`key_for`]).
pub key: String,
/// The art's bounds rather than the artboard (File › Place's `crop: "bounding"`).
#[serde(default, skip_serializing_if = "crate::skip::is_default")]
pub bounding: bool,
/// The artboard's size (or the art's) at 100% (pt).
pub width: f64,
pub height: f64,
/// Maps the box (0..width, 0..height) into the document.
pub xf: Affine,
/// Links panel → Placement Options: how the file read again takes this object's place.
#[serde(default, skip_serializing_if = "crate::skip::is_default")]
pub placement: PlacementOptions,
}
/// The images key of a file's bytes (`hash`, [`crate::links::hash_bytes`]) placed showing
/// artboard `page` (`bounding`: its art's bounds): objects showing the same thing share a blob and
/// its preview.
pub fn key_for(hash: &str, page: u32, bounding: bool) -> String {
format!("{hash}-{page}{}", if bounding { "b" } else { "" })
}
impl PlacedDocument {
/// The artboard shown (1-based).
pub fn page(&self) -> u32 {
self.link.page.unwrap_or(1)
}
/// The box at 100%.
pub fn natural(&self) -> Rect {
Rect::new(0.0, 0.0, self.width, self.height)
}
/// The four corners of the box in the document.
pub fn corners(&self) -> [vectorcraft_geom::Point; 4] {
let r = self.natural();
[(r.x0, r.y0), (r.x1, r.y0), (r.x1, r.y1), (r.x0, r.y1)].map(|(x, y)| self.xf * vectorcraft_geom::Point::new(x, y))
}
/// The box in the document (axis-aligned).
pub fn bounds(&self) -> Rect {
self.xf.transform_rect_bbox(self.natural())
}
/// The transform from the file's coordinates (its artboard or art bounds `frame`) to the
/// document; `None` when either size is empty.
pub fn art_xf(&self, frame: Rect) -> Option<Affine> {
let ok = self.width > 0.0 && self.height > 0.0 && frame.width() > 0.0 && frame.height() > 0.0;
ok.then(|| {
self.xf * Affine::scale_non_uniform(self.width / frame.width(), self.height / frame.height()) * Affine::translate((-frame.x0, -frame.y0))
})
}
/// The art the object shows, as plain objects with `n`'s id: one group, its resources named
/// as [`Document::with_placed_art`] adds them (nothing until that has read it).
pub fn art(&self, n: &Node) -> Vec<Node> {
let prefix = prefix(&self.key);
read_cached(self).and_then(|e| self.art_node(n, &e, &prefix)).into_iter().collect()
}
/// Read `e`'s art placed as this object `n` shows it (`n`'s id), its resources renamed with
/// `prefix`.
fn art_node(&self, n: &Node, e: &ReadDocument, prefix: &str) -> Option<Node> {
let m = self.art_xf(e.frame)?;
let mut g = (*e.art).clone();
rename(&mut g, prefix);
g.transform(m, true);
each_mut(&mut g, &mut |c| crate::pattern::transform_pattern_paints(c, m));
g.id = n.id;
Some(g)
}
/// An image object showing preview `bytes` (stored under this object's key) in this object's
/// box: what it shows and outputs as when the file can't be read.
pub fn preview_image(&self, bytes: &[u8]) -> Option<ImageObject> {
let (w, h) = image_size(bytes).filter(|(w, h)| *w > 0 && *h > 0)?;
let px = Affine::scale_non_uniform(self.width / w as f64, self.height / h as f64);
Some(ImageObject { key: self.key.clone(), width: w, height: h, xf: self.xf * px, link: None, placement: Default::default() })
}
}
/// The names the resources of the art stored under `key` take in a prepared document.
fn prefix(key: &str) -> String {
format!("{RESOURCE_PREFIX}{key}/")
}
/// `n` and every descendant, opacity-mask art included.
fn walk_all<'a>(n: &'a Node, f: &mut impl FnMut(&'a Node)) {
f(n);
if let Some(m) = &n.mask {
walk_all(&m.art, f);
}
for c in n.children().into_iter().flatten() {
walk_all(c, f);
}
}
/// The roots of `d`'s art: layers, symbol definitions and pattern swatches.
fn roots(d: &Document) -> impl Iterator<Item = &Arc<Node>> {
d.layers.iter().chain(d.symbols.iter().map(|s| &s.art)).chain(d.patterns.iter().flat_map(|p| &p.art))
}
fn roots_mut(d: &mut Document) -> impl Iterator<Item = &mut Arc<Node>> {
d.layers.iter_mut().chain(d.symbols.iter_mut().map(|s| &mut s.art)).chain(d.patterns.iter_mut().flat_map(|p| &mut p.art))
}
impl Document {
/// Visit every placed document: in the layers, then in symbol definitions and pattern
/// swatches, opacity-mask art included.
pub fn visit_placed<'a>(&'a self, mut f: impl FnMut(&'a Node, &'a PlacedDocument)) {
for root in roots(self) {
walk_all(root, &mut |n| {
if let NodeKind::PlacedDocument(p) = &n.kind {
f(n, p);
}
});
}
}
/// Does the document hold a placed document anywhere?
pub fn has_placed(&self) -> bool {
let mut any = false;
self.visit_placed(|_, _| any = true);
any
}
/// Every placed document (those in the art they show too) replaced by a plain group of that
/// art, for apps that don't know them: call it on [`Self::with_placed_art`]'s copy. Only the
/// subtrees holding one are copied.
pub fn placed_as_groups(&mut self) {
fn holds(n: &Node) -> bool {
let mut hit = false;
walk_all(n, &mut |c| hit |= matches!(c.kind, NodeKind::PlacedDocument(_)));
hit
}
fn update(n: &mut Arc<Node>) {
if !holds(n) {
return;
}
if matches!(n.kind, NodeKind::PlacedDocument(_)) {
let mut g = crate::live::expanded_group(n, None);
g.appearance = n.appearance.clone();
*n = Arc::new(g);
}
// The art shown may hold placed documents too.
let n = Arc::make_mut(n);
if let Some(m) = &mut n.mask {
update(&mut m.art);
}
for c in n.children_mut().into_iter().flatten() {
update(c);
}
}
for root in roots_mut(self) {
update(root);
}
}
/// Placed documents whose key is in `keys` replaced by images of their previews (for output
/// when their files can't be read).
pub fn placed_as_previews(&mut self, keys: &BTreeSet<String>) {
fn update(n: &mut Arc<Node>, keys: &BTreeSet<String>, images: &std::collections::BTreeMap<String, ImageBlob>) {
let mut hit = false;
walk_all(n, &mut |c| hit |= matches!(&c.kind, NodeKind::PlacedDocument(p) if keys.contains(&p.key)));
if !hit {
return;
}
let n = Arc::make_mut(n);
if let NodeKind::PlacedDocument(p) = &n.kind
&& keys.contains(&p.key)
{
if let Some(im) = images.get(&p.key).and_then(|b| p.preview_image(&b.bytes)) {
n.kind = NodeKind::Image(im);
}
return;
}
if let Some(m) = &mut n.mask {
update(&mut m.art, keys, images);
}
for c in n.children_mut().into_iter().flatten() {
update(c, keys, images);
}
}
let images = self.images.clone();
for root in roots_mut(self) {
update(root, keys, &images);
}
}
}
// ---------- previews and the files' bytes ----------
/// A placed document's preview: this many pixels per point of its box…
pub const PREVIEW_PX_PER_PT: f64 = 1.0;
/// …and at most this many on its longer side.
pub const PREVIEW_MAX: u32 = 1024;
/// How deep placed documents inside placed documents are read; deeper ones show their previews.
pub const MAX_DEPTH: usize = 8;
/// Reads `p`'s file again (`None`: not found, or changed since it was read). The engine registers
/// one with [`set_file_reader`].
pub type FileReader = fn(&PlacedDocument) -> Option<Vec<u8>>;
static FILE_READER: OnceLock<FileReader> = OnceLock::new();
/// Register how files are read again (the first registration stays).
pub fn set_file_reader(f: FileReader) {
// Already set: the same engine, registered by another session.
let _ = FILE_READER.set(f);
}
/// The most bytes of files read again kept.
const FULL_BYTES: usize = 512 << 20;
/// Files read again, by key, the most recently read last.
type FullFiles = Vec<(String, Arc<Vec<u8>>)>;
static FULL: Mutex<FullFiles> = Mutex::new(Vec::new());
fn full() -> MutexGuard<'static, FullFiles> {
// Entries are only pushed and removed: a panic while held leaves it whole.
FULL.lock().unwrap_or_else(PoisonError::into_inner)
}
/// The file's bytes when they are at hand: stored (`blob` isn't just the preview) or read again
/// already. Never reads it.
pub fn full_bytes_cached(p: &PlacedDocument, blob: &ImageBlob) -> Option<Arc<Vec<u8>>> {
if !blob.is_proxy() {
return Some(blob.bytes.clone());
}
full().iter().rev().find(|(k, _)| *k == p.key).map(|(_, b)| b.clone())
}
/// The file's bytes: stored, read again already, or read again now ([`set_file_reader`]). `None`
/// when only the preview can be had.
pub fn full_bytes(p: &PlacedDocument, blob: &ImageBlob) -> Option<Arc<Vec<u8>>> {
if let Some(b) = full_bytes_cached(p, blob) {
return Some(b);
}
let b = Arc::new(FILE_READER.get()?(p)?);
let mut c = full();
c.push((p.key.clone(), b.clone()));
let mut total: usize = c.iter().map(|(_, b)| b.len()).sum();
while total > FULL_BYTES && c.len() > 1 {
total = total.saturating_sub(c.remove(0).1.len());
}
Some(b)
}
/// The size in pixels of image bytes `bytes` (a preview), read from its header.
pub fn image_size(bytes: &[u8]) -> Option<(u32, u32)> {
image::ImageReader::new(std::io::Cursor::new(bytes)).with_guessed_format().ok()?.into_dimensions().ok()
}
// ---------- reading files ----------
/// The prefix of the names the resources of placed documents' art take in a prepared document:
/// `placed:<key>/<name>`.
pub const RESOURCE_PREFIX: &str = "placed:";
/// Reads a placed document's file (its bytes) into what it shows: a document holding the
/// resources (no layers), the art as one group in the file's coordinates, and the frame shown
/// (the artboard, or the art's bounds). The native format lives above this crate, so the engine
/// registers one with [`set_loader`].
pub type Loader = fn(&PlacedDocument, &[u8]) -> Option<(Document, Node, Rect)>;
static LOADER: OnceLock<Loader> = OnceLock::new();
/// Register how files are read (the first registration stays).
pub fn set_loader(l: Loader) {
// Already set: the same loader, registered by another session.
let _ = LOADER.set(l);
}
/// The most files kept read whatever their size.
const CACHE_SIZE: usize = 64;
/// Past [`CACHE_SIZE`], the most bytes of files kept read (their own sizes, standing for what
/// reading them holds).
const CACHE_BYTES: usize = 256 << 20;
/// A placed document's file read: the art it shows, ready to draw with its own resources.
pub struct ReadDocument {
key: String,
/// Read from the preview, not the file.
preview: bool,
/// The bytes read (what tells a cached read is still the one shown).
bytes: Arc<Vec<u8>>,
/// The artboard (or art bounds) shown: what the object's box shows.
pub frame: Rect,
/// The art as one group, in the file's coordinates. Its images, symbols and patterns are
/// `doc`'s, under their own names.
pub art: Arc<Node>,
/// The file's resources and setup (no layers: the art is `art`).
pub doc: Arc<Document>,
}
struct Entry {
e: Arc<ReadDocument>,
used: u64,
}
#[derive(Default)]
struct Cache {
entries: std::collections::HashMap<(String, bool), Entry>,
clock: u64,
}
static CACHE: std::sync::LazyLock<Mutex<Cache>> = std::sync::LazyLock::new(Default::default);
fn cache() -> MutexGuard<'static, Cache> {
// A panic while the cache was held leaves it whole (entries are only inserted and removed).
CACHE.lock().unwrap_or_else(PoisonError::into_inner)
}
impl Cache {
/// The read of `key` (its preview's when `preview`; made from `bytes` when given), marked used.
fn get(&mut self, key: &str, preview: bool, bytes: Option<&Arc<Vec<u8>>>) -> Option<Arc<ReadDocument>> {
self.clock += 1;
let clock = self.clock;
let e = self.entries.get_mut(&(key.to_string(), preview))?;
if bytes.is_some_and(|b| !Arc::ptr_eq(&e.e.bytes, b)) {
return None;
}
e.used = clock;
Some(e.e.clone())
}
fn insert(&mut self, e: Arc<ReadDocument>) {
self.clock += 1;
self.entries.insert((e.key.clone(), e.preview), Entry { e, used: self.clock });
// The least recently used go while over both limits.
let mut total: usize = self.entries.values().map(|x| x.e.bytes.len()).sum();
while self.entries.len() > CACHE_SIZE && total > CACHE_BYTES {
let Some(k) = self.entries.iter().min_by_key(|(_, x)| x.used).map(|(k, _)| k.clone()) else { break };
if let Some(x) = self.entries.remove(&k) {
total = total.saturating_sub(x.e.bytes.len());
}
}
}
}
/// `p`'s file (`bytes`) read, from the cache when it was read already: what the renderer draws a
/// placed document from. `None` when it can't be read (or no loader is registered).
pub fn read(p: &PlacedDocument, bytes: &Arc<Vec<u8>>) -> Option<Arc<ReadDocument>> {
if let Some(e) = cache().get(&p.key, false, Some(bytes)) {
return Some(e);
}
let loader = LOADER.get()?;
let (doc, art, frame) = loader(p, bytes)?;
let e = Arc::new(ReadDocument { key: p.key.clone(), preview: false, bytes: bytes.clone(), frame, art: Arc::new(art), doc: Arc::new(doc) });
cache().insert(e.clone());
Some(e)
}
/// `p`'s preview (`bytes`) read as art: one image filling the box.
fn read_preview(p: &PlacedDocument, bytes: &Arc<Vec<u8>>) -> Option<Arc<ReadDocument>> {
if let Some(e) = cache().get(&p.key, true, Some(bytes)) {
return Some(e);
}
let (w, h) = image_size(bytes).filter(|(w, h)| *w > 0 && *h > 0)?;
let frame = p.natural();
let mut doc = Document::new(frame.width().max(1.0), frame.height().max(1.0));
doc.layers.clear();
doc.swatches.clear();
let mime = if bytes.starts_with(&[0xff, 0xd8]) { "image/jpeg" } else { "image/png" };
doc.images.insert("preview".into(), ImageBlob { mime: mime.into(), bytes: bytes.clone(), proxy: None });
let xf = Affine::scale_non_uniform(frame.width() / w as f64, frame.height() / h as f64);
let im = ImageObject { key: "preview".into(), width: w, height: h, xf, link: None, placement: Default::default() };
let art = Node::new(art_id(), NodeKind::Group { children: vec![Arc::new(Node::new(art_id(), NodeKind::Image(im)))], clip: false });
let e = Arc::new(ReadDocument { key: p.key.clone(), preview: true, bytes: bytes.clone(), frame, art: Arc::new(art), doc: Arc::new(doc) });
cache().insert(e.clone());
Some(e)
}
/// `p`'s file as read already (else its preview's), without reading it.
pub fn read_cached(p: &PlacedDocument) -> Option<Arc<ReadDocument>> {
let mut c = cache();
c.get(&p.key, false, None).or_else(|| c.get(&p.key, true, None))
}
/// Keep `read` (what [`Loader`] gives), just read from `bytes` for `p` (when it was placed), so
/// drawing it doesn't read it again.
pub fn prime(p: &PlacedDocument, bytes: Arc<Vec<u8>>, (doc, art, frame): (Document, Node, Rect)) {
cache().insert(Arc::new(ReadDocument { key: p.key.clone(), preview: false, bytes, frame, art: Arc::new(art), doc: Arc::new(doc) }));
}
/// The id the read art's own nodes take (their object's, once expanded).
fn art_id() -> crate::NodeId {
crate::NodeId(0)
}
/// Visit `n` and every descendant (opacity-mask art included) mutably.
fn each_mut(n: &mut Node, f: &mut impl FnMut(&mut Node)) {
f(n);
if let Some(m) = &mut n.mask {
each_mut(Arc::make_mut(&mut m.art), f);
}
for c in n.children_mut().into_iter().flatten() {
each_mut(Arc::make_mut(c), f);
}
}
/// `n`'s references to images, symbols, patterns and placed files prefixed with `prefix`. Colours
/// keep their swatch links (a spot colour stays a plate, one with the parent's spot of that name).
fn rename(n: &mut Node, prefix: &str) {
let paint = |p: &mut Paint| {
if let Paint::Pattern { pattern, .. } = p {
*pattern = format!("{prefix}{pattern}");
}
};
each_mut(n, &mut |n| {
for it in &mut n.appearance.items {
match it {
AppearanceItem::Fill(f) => paint(&mut f.paint),
AppearanceItem::Stroke(s) => paint(&mut s.paint),
}
}
match &mut n.kind {
NodeKind::Text(t) => {
for r in &mut t.runs {
paint(&mut r.style.fill);
paint(&mut r.style.stroke);
}
}
NodeKind::Image(im) => im.key = format!("{prefix}{}", im.key),
NodeKind::PlacedDocument(p) => p.key = format!("{prefix}{}", p.key),
NodeKind::SymbolInstance { symbol, .. } => *symbol = format!("{prefix}{symbol}"),
_ => {}
}
});
}
impl Document {
/// This document ready to export its placed documents: their files read (the file read again
/// when only the preview is stored, else the preview), and the resources their art uses added
/// under names of their own ([`RESOURCE_PREFIX`]); the same for the placed documents in that
/// art, up to [`MAX_DEPTH`] deep. Borrowed when there is none. (The renderer draws them from
/// [`read`] instead.)
pub fn with_placed_art(&self) -> Cow<'_, Document> {
let mut queue: Vec<(PlacedDocument, usize)> = vec![];
let mut seen = BTreeSet::new();
self.visit_placed(|_, p| {
if seen.insert(p.key.clone()) {
queue.push((p.clone(), 0));
}
});
if queue.is_empty() {
return Cow::Borrowed(self);
}
let mut d = self.clone();
let mut found: Vec<Arc<ReadDocument>> = vec![];
while let Some((p, depth)) = queue.pop() {
let Some(blob) = d.images.get(&p.key).cloned() else { continue };
let full = if depth < MAX_DEPTH { full_bytes(&p, &blob) } else { None };
if full.and_then(|b| read(&p, &b)).is_none() {
let preview = if blob.is_proxy() { Some(blob.bytes.clone()) } else { blob.proxy.clone() };
if let Some(bytes) = preview {
read_preview(&p, &bytes);
}
}
// What the art (`PlacedDocument::art`) will show.
let Some(e) = read_cached(&p) else { continue };
let prefix = prefix(&p.key);
add_resources(&mut d, &e.doc, &prefix);
// The placed documents in that art, under their names here.
let inner = std::iter::once(&e.art).chain(e.doc.symbols.iter().map(|s| &s.art)).chain(e.doc.patterns.iter().flat_map(|p| &p.art));
for root in inner {
walk_all(root, &mut |n| {
if let NodeKind::PlacedDocument(q) = &n.kind {
let key = format!("{prefix}{}", q.key);
if seen.insert(key.clone()) {
queue.push((PlacedDocument { key, ..(**q).clone() }, depth + 1));
}
}
});
}
found.push(e);
}
// Read last, so all stay read while the art is made (see `PlacedDocument::art`).
{
let mut c = cache();
for e in &found {
c.get(&e.key, e.preview, None);
}
}
Cow::Owned(d)
}
/// Drop the resources [`Self::with_placed_art`] added under its names (what a save leaves out).
pub fn drop_placed_resources(&mut self) {
self.symbols.retain(|s| !s.name.starts_with(RESOURCE_PREFIX));
self.patterns.retain(|p| !p.name.starts_with(RESOURCE_PREFIX));
self.images.retain(|k, _| !k.starts_with(RESOURCE_PREFIX));
}
}
/// The resources of `src` (a read file's) added to `d` under `prefix`: symbols, patterns, images;
/// swatches by name, when `d` has none of that name.
fn add_resources(d: &mut Document, src: &Document, prefix: &str) {
for s in &src.symbols {
let name = format!("{prefix}{}", s.name);
if !d.symbols.iter().any(|x| x.name == name) {
let mut s = s.clone();
rename(Arc::make_mut(&mut s.art), prefix);
d.symbols.push(Symbol { name, ..s });
}
}
for p in &src.patterns {
let name = format!("{prefix}{}", p.name);
if d.pattern(&name).is_none() {
let mut p = p.clone();
p.art.iter_mut().for_each(|a| rename(Arc::make_mut(a), prefix));
d.patterns.push(PatternDef { name, ..p });
}
}
for (k, b) in &src.images {
d.images.entry(format!("{prefix}{k}")).or_insert_with(|| b.clone());
}
for w in &src.swatches {
if d.swatch(&w.name).is_none() {
d.swatches.push(w.clone());
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::NodeId;
fn placed(key: &str) -> PlacedDocument {
PlacedDocument {
link: LinkInfo::new("/art/logo.vectorcraft"),
key: key.into(),
bounding: false,
width: 80.0,
height: 40.0,
xf: Affine::translate((10.0, 10.0)),
placement: Default::default(),
}
}
/// Whatever the bytes: a 40×20 artboard showing a symbol instance and, when the bytes say
/// `nest`, a placed document of key `inner`.
fn stub_loader(_: &PlacedDocument, bytes: &[u8]) -> Option<(Document, Node, Rect)> {
let mut d = Document::new(40.0, 20.0);
d.layers.clear();
let art = Node::new(
NodeId(50),
NodeKind::Image(ImageObject { key: "pic".into(), width: 1, height: 1, xf: Affine::IDENTITY, link: None, placement: Default::default() }),
);
d.symbols.push(Symbol { name: "Star".into(), art: Arc::new(art) });
d.images.insert("pic".into(), ImageBlob::new("image/png", vec![1, 2, 3]));
let mut children = vec![Arc::new(Node::new(NodeId(51), NodeKind::SymbolInstance { symbol: "Star".into(), xf: Affine::IDENTITY }))];
if bytes.starts_with(b"nest") {
d.images.insert("inner".into(), ImageBlob::new("application/json", b"leaf".to_vec()));
let inner = PlacedDocument { key: "inner".into(), width: 10.0, height: 10.0, xf: Affine::IDENTITY, ..placed("inner") };
children.push(Arc::new(Node::new(NodeId(52), NodeKind::PlacedDocument(Box::new(inner)))));
}
Some((d, Node::new(NodeId(0), NodeKind::Group { children, clip: false }), Rect::new(0.0, 0.0, 40.0, 20.0)))
}
#[test]
fn round_trips_through_json() {
let n = Node::new(NodeId(3), NodeKind::PlacedDocument(Box::new(placed("doc1-1"))));
let v = serde_json::to_value(&n).unwrap();
assert_eq!(v["kind"]["type"], "placeddocument");
assert_eq!(v["kind"]["link"]["path"], "/art/logo.vectorcraft");
let back: Node = serde_json::from_value(v).unwrap();
assert_eq!(back, n);
assert_eq!(key_for("img00", 2, true), "img00-2b");
}
#[test]
fn the_art_and_its_resources_join_only_a_prepared_copy_under_their_own_names() {
set_loader(stub_loader);
let mut d = Document::new(200.0, 200.0);
d.symbols.push(Symbol { name: "Star".into(), art: Arc::new(Node::new(NodeId(60), NodeKind::Group { children: vec![], clip: false })) });
d.images.insert("doc1-1".into(), ImageBlob::new("application/json", b"nest".to_vec()));
let p = placed("doc1-1");
let layer = d.layers[0].id;
d.insert(Some(layer), 0, Node::new(NodeId(7), NodeKind::PlacedDocument(Box::new(p.clone())))).unwrap();
assert!(d.has_placed());
let prepared = d.with_placed_art();
let names: Vec<&str> = prepared.symbols.iter().map(|s| s.name.as_str()).collect();
// The placed document inside is read too, its resources under its own names.
assert_eq!(names, ["Star", "placed:doc1-1/Star", "placed:placed:doc1-1/inner/Star"]);
assert!(prepared.images.contains_key("placed:doc1-1/pic"));
assert_eq!(d.symbols.len(), 1, "the document itself is unchanged");
// The art: a group of the drawing, its resources renamed.
let n = d.node(NodeId(7)).unwrap();
let art = p.art(n);
let [g] = &art[..] else { panic!("{art:?}") };
let mut refs = vec![];
g.walk(&mut |c| match &c.kind {
NodeKind::SymbolInstance { symbol, .. } => refs.push(symbol.clone()),
NodeKind::PlacedDocument(q) => {
// Its 10×10 box at the file's origin, scaled ×2 into the box at (10, 10).
assert_eq!(q.bounds(), Rect::new(10.0, 10.0, 30.0, 30.0));
refs.push(q.key.clone())
}
_ => {}
});
assert_eq!(refs, ["placed:doc1-1/Star", "placed:doc1-1/inner"]);
// For older apps: plain groups all the way down.
let mut older = prepared.clone().into_owned();
older.placed_as_groups();
assert!(!older.has_placed());
let mut saved = prepared.into_owned();
saved.drop_placed_resources();
assert_eq!((saved.symbols.len(), saved.images.len()), (1, 1));
}
#[test]
fn more_files_than_the_cache_holds_all_draw() {
set_loader(stub_loader);
let mut d = Document::new(200.0, 200.0);
let layer = d.layers[0].id;
let n = CACHE_SIZE + 10;
for i in 0..n {
let key = format!("many{i}-1");
d.images.insert(key.clone(), ImageBlob::new("application/json", format!("doc {i}").into_bytes()));
d.insert(Some(layer), i, Node::new(NodeId(100 + i as u64), NodeKind::PlacedDocument(Box::new(placed(&key))))).unwrap();
}
let _prepared = d.with_placed_art();
let mut empty = 0;
d.visit_placed(|n, p| empty += usize::from(p.art(n).is_empty()));
assert_eq!(empty, 0, "every file of the document is kept read");
}
#[test]
fn a_file_that_cant_be_read_shows_its_preview() {
set_loader(stub_loader);
let mut png = vec![];
image::RgbaImage::from_pixel(8, 4, image::Rgba([0, 200, 0, 255]))
.write_to(&mut std::io::Cursor::new(&mut png), image::ImageFormat::Png)
.unwrap();
let mut blob = ImageBlob::new("image/png", png);
blob.proxy = Some(blob.bytes.clone());
let mut d = Document::new(200.0, 200.0);
d.images.insert("gone-1".into(), blob);
let layer = d.layers[0].id;
d.insert(Some(layer), 0, Node::new(NodeId(7), NodeKind::PlacedDocument(Box::new(placed("gone-1"))))).unwrap();
// No file reader: only the preview can be had.
let prepared = d.with_placed_art();
assert!(prepared.images.contains_key("placed:gone-1/preview"));
let n = d.node(NodeId(7)).unwrap();
let NodeKind::PlacedDocument(p) = &n.kind else { panic!("not a placed document") };
let art = p.art(n);
assert_eq!(art.first().and_then(Node::geometric_bounds), Some(Rect::new(10.0, 10.0, 90.0, 50.0)));
}
}
+14
View File
@@ -128,6 +128,20 @@ impl Selection {
}
self.target = Some(id);
}
/// Shift-clicking `id`'s target circle: it (a layer: its art) joins the selection, or leaves it
/// when it is all selected already. Several objects are then selected, none targeted.
pub fn toggle_target(&mut self, doc: &Document, id: NodeId) {
let ids = match doc.node(id) {
Some(n) if n.is_layer() => n.layer_art(true),
_ => vec![id],
};
if ids.iter().all(|i| self.contains(*i)) {
ids.iter().for_each(|i| self.remove(*i));
} else {
ids.into_iter().for_each(|i| self.add(i));
}
self.target = None;
}
/// What appearance and transparency edits act on: the targeted object, group or layer, else
/// the selected objects.
pub fn subjects(&self) -> &[NodeId] {
+41
View File
@@ -0,0 +1,41 @@
//! Persistent Shaper edits over retained source paths. Source indices (not document ids) keep
//! recipes valid when a group is copied. Selector anchors use source-relative bounding boxes,
//! so the intended face or stroke follows source art when it moves or resizes.
use crate::Appearance;
use serde::{Deserialize, Serialize};
use vectorcraft_geom::Point;
pub const SOURCES: &str = "Shaper Sources";
pub const FILL_PREFIX: &str = "Shaper Fill ";
pub const STROKE_PREFIX: &str = "Shaper Stroke ";
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
pub struct ShaperSpec {
pub faces: Vec<FaceEdit>,
pub edges: Vec<EdgeEdit>,
}
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct FaceSelector {
pub sources: Vec<usize>,
pub anchor: Point,
}
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct FaceEdit {
pub selector: FaceSelector,
pub erase: bool,
pub erase_edges: bool,
pub paint_source: Option<usize>,
pub merge: Option<u64>,
pub paint: Option<Appearance>,
}
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct EdgeEdit {
pub source: usize,
pub sides: [Vec<usize>; 2],
pub anchor: Point,
pub erase: bool,
pub paint: Option<Appearance>,
}
+385 -4
View File
@@ -27,6 +27,11 @@ pub struct CharStyle {
pub font_family: String,
#[serde(default = "regular")]
pub font_style: String,
/// Which installed version of the font (its version string) when several versions of the
/// family and style are installed and the text was set in one the family and style alone
/// wouldn't pick (an imported file's type matched to it); None = the one they pick.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub font_version: Option<String>,
/// Size in points.
pub size: f64,
/// Leading in points; None = Auto (120% of size).
@@ -93,8 +98,9 @@ pub struct CharStyle {
}
/// Where a character smaller than the largest on its line lines up with it: on the Roman
/// baseline, or at the top (right, in vertical type), centre or bottom (left) of the ideographic
/// em boxes.
/// baseline, at the top (right, in vertical type), centre or bottom (left) of the ideographic
/// em boxes, or at the top (right) or bottom (left) of the ideographic character faces (ICF, the
/// average box of the ideographs inside the em box: OpenType's `icft` and `icfb` baselines).
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum CharAlign {
@@ -103,6 +109,8 @@ pub enum CharAlign {
EmBoxTop,
EmBoxCenter,
EmBoxBottom,
IcfTop,
IcfBottom,
}
/// Superscript or subscript proportions in percent of the font size (Document Setup → Type).
@@ -172,6 +180,7 @@ impl Default for CharStyle {
Self {
font_family: "Source Sans 3".into(),
font_style: "Regular".into(),
font_version: None,
size: 12.0,
leading: None,
tracking: 0.0,
@@ -285,6 +294,24 @@ fn default_align_on() -> char {
/// Distance between default tab stops when no explicit stop applies (½ inch).
pub const DEFAULT_TAB_INTERVAL: f64 = 36.0;
/// Paragraph composer (Paragraph panel menu): how lines are broken.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum Composer {
/// Break each line as soon as it is full.
SingleLine,
/// Total fit over the whole paragraph (Illustrator's default): justified lines get even word
/// spacing, ragged lines an even rag.
#[default]
EveryLine,
}
impl Composer {
fn is_default(&self) -> bool {
*self == Self::default()
}
}
/// Paragraph attributes (the Paragraph panel).
///
/// Saved through [`ParaStyleFile`], which keeps files with text openable by builds from before
@@ -299,6 +326,8 @@ pub struct ParaStyle {
pub space_before: f64,
pub space_after: f64,
pub hyphenate: bool,
/// Line breaking: Single-line or Every-line Composer.
pub composer: Composer,
/// Tab stops (Tabs panel), sorted by position.
pub tabs: Vec<TabStop>,
/// Paragraph style (Paragraph Styles panel) these attributes come from; None = Normal.
@@ -318,6 +347,9 @@ pub struct ParaStyle {
/// may stand outside the frame. New type takes [`Burasagari::Standard`]; documents from before
/// it and imported text keep [`Burasagari::None`].
pub burasagari: Burasagari,
/// Kinsoku (Paragraph panel › Kinsoku Set): which Japanese characters may not start or end a
/// line.
pub kinsoku: Kinsoku,
}
/// [`ParaStyle`] as saved. [`Justify::Auto`] is written as the alignment it has in the paragraph
@@ -341,6 +373,8 @@ struct ParaStyleFile {
space_after: f64,
#[serde(default)]
hyphenate: bool,
#[serde(default, skip_serializing_if = "Composer::is_default")]
composer: Composer,
#[serde(default, skip_serializing_if = "Vec::is_empty")]
tabs: Vec<TabStop>,
#[serde(default, skip_serializing_if = "Option::is_none")]
@@ -353,6 +387,8 @@ struct ParaStyleFile {
leading_model: LeadingModel,
#[serde(default, skip_serializing_if = "crate::skip::is_default")]
burasagari: Burasagari,
#[serde(default, skip_serializing_if = "crate::skip::is_default")]
kinsoku: Kinsoku,
}
impl From<ParaStyle> for ParaStyleFile {
@@ -370,12 +406,14 @@ impl From<ParaStyle> for ParaStyleFile {
space_before,
space_after,
hyphenate,
composer,
tabs,
style_name,
mojikumi,
direction,
leading_model,
burasagari,
kinsoku,
..
} = p;
Self {
@@ -387,12 +425,14 @@ impl From<ParaStyle> for ParaStyleFile {
space_before,
space_after,
hyphenate,
composer,
tabs,
style_name,
mojikumi,
direction,
leading_model,
burasagari,
kinsoku,
}
}
}
@@ -407,12 +447,14 @@ impl From<ParaStyleFile> for ParaStyle {
space_before,
space_after,
hyphenate,
composer,
tabs,
style_name,
mojikumi,
direction,
leading_model,
burasagari,
kinsoku,
..
} = f;
Self {
@@ -423,12 +465,14 @@ impl From<ParaStyleFile> for ParaStyle {
space_before,
space_after,
hyphenate,
composer,
tabs,
style_name,
mojikumi,
direction,
leading_model,
burasagari,
kinsoku,
}
}
}
@@ -475,6 +519,21 @@ impl Mojikumi {
}
}
/// Which Japanese characters may not start or end a line (kinsoku shori).
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum Kinsoku {
/// No kinsoku: a line may break between any two characters that allow a break.
None,
/// Closing brackets, commas, full stops, iteration marks, the prolonged sound mark, small
/// kana and the like don't start a line; opening brackets don't end one.
#[default]
Hard,
/// As Hard, except that 々, the prolonged sound mark ー and small kana may start a line
/// (JLREQ's level 3 line-breaking rules, Appendix C.3).
Soft,
}
/// Hanging punctuation (burasagari): an East Asian comma or full stop ending a line (、。,.、。)
/// stands outside the line's measure, in the space its punctuation spacing gives it (half width
/// with Line-end Punctuation Half Width). Closing brackets and Latin punctuation don't hang. Shown
@@ -506,6 +565,34 @@ pub enum FirstBaseline {
Fixed,
}
/// Area Type Options "Align" (vertical): where the lines of each row/column sit in it.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum VerticalAlign {
/// Lines start at the top of the cell (the default).
#[default]
Top,
/// The block of lines is centred in the cell.
Center,
/// The last line's descent touches the cell bottom.
Bottom,
/// The first line stays at the top, the last one moves to the bottom and the space left over
/// is shared equally between the lines (no paragraph spacing limit).
Justify,
}
impl VerticalAlign {
pub const ALL: [VerticalAlign; 4] = [VerticalAlign::Top, VerticalAlign::Center, VerticalAlign::Bottom, VerticalAlign::Justify];
pub fn id(self) -> &'static str {
match self {
VerticalAlign::Top => "top",
VerticalAlign::Center => "center",
VerticalAlign::Bottom => "bottom",
VerticalAlign::Justify => "justify",
}
}
}
/// Text Wrap Options of a wrap object (Object → Text Wrap).
#[derive(Clone, Copy, Debug, PartialEq, Serialize, Deserialize)]
#[serde(default)]
@@ -608,11 +695,85 @@ pub struct AreaOptions {
pub first_baseline: FirstBaseline,
/// Minimum first-baseline offset in points.
pub first_baseline_min: f64,
/// Vertical alignment of the lines in each row/column.
pub vertical_align: VerticalAlign,
/// How the frame and its text fit each other (Auto Size, Shrink Text to Fit).
#[serde(skip_serializing_if = "crate::skip::is_default")]
pub fit: AreaFit,
}
impl Default for AreaOptions {
fn default() -> Self {
Self { rows: 1, columns: 1, gutter: 18.0, inset: 0.0, first_baseline: FirstBaseline::Ascent, first_baseline_min: 0.0 }
Self {
rows: 1,
columns: 1,
gutter: 18.0,
inset: 0.0,
first_baseline: FirstBaseline::Ascent,
first_baseline_min: 0.0,
vertical_align: VerticalAlign::Top,
fit: AreaFit::None,
}
}
}
/// How area type and its frame fit each other. Serialized as `"none"`, `"autoHeight"` or
/// `{"shrinkText": {"minPercent": 50}}`.
#[derive(Clone, Copy, Debug, Default, PartialEq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum AreaFit {
/// The frame keeps its size; text that doesn't fit overflows.
#[default]
None,
/// The frame's height follows the text (Illustrator's Auto Size): resolved by the engine after
/// each edit, for rectangular frames of horizontal type in one row.
AutoHeight,
/// Text that overflows is scaled down (size, leading and baseline shift; not paragraph
/// spacing) by the largest factor down to `min_percent` % that makes it fit, at layout time.
ShrinkText {
#[serde(rename = "minPercent", default = "AreaFit::default_min_percent")]
min_percent: f64,
},
}
impl AreaFit {
/// The smallest Shrink Text to Fit percentage allowed.
pub const MIN_PERCENT: f64 = 10.0;
/// The Shrink Text to Fit percentage new settings start with.
pub const DEFAULT_MIN_PERCENT: f64 = 50.0;
fn default_min_percent() -> f64 {
Self::DEFAULT_MIN_PERCENT
}
/// Its id: `none`, `autoHeight` or `shrinkText`.
pub fn id(self) -> &'static str {
match self {
AreaFit::None => "none",
AreaFit::AutoHeight => "autoHeight",
AreaFit::ShrinkText { .. } => "shrinkText",
}
}
/// The fit an id names (case, spaces, dashes and underscores ignored), with `min_percent`
/// for Shrink Text (clamped to 10..100; a non-finite value gives the default).
pub fn parse(id: &str, min_percent: Option<f64>) -> Option<Self> {
match id.to_ascii_lowercase().replace([' ', '-', '_'], "").as_str() {
"none" | "off" => Some(AreaFit::None),
"autoheight" | "autosize" => Some(AreaFit::AutoHeight),
"shrinktext" | "shrinktexttofit" | "shrink" => {
Some(AreaFit::ShrinkText { min_percent: Self::clamp_percent(min_percent.unwrap_or(Self::DEFAULT_MIN_PERCENT)) })
}
_ => None,
}
}
/// A Shrink Text minimum percentage within 10..100 (the default when not finite).
pub fn clamp_percent(p: f64) -> f64 {
if p.is_finite() { p.clamp(Self::MIN_PERCENT, 100.0) } else { Self::DEFAULT_MIN_PERCENT }
}
/// Shrink Text's minimum scale factor (0.1..1), if this is Shrink Text.
pub fn min_scale(self) -> Option<f64> {
match self {
AreaFit::ShrinkText { min_percent } => Some(Self::clamp_percent(min_percent) / 100.0),
_ => None,
}
}
}
@@ -630,6 +791,70 @@ pub struct TextStyleDef {
pub struct TextRun {
pub text: String,
pub style: CharStyle,
/// An inline graphic: the run is one [`INLINE_CHAR`] drawn as a document symbol that flows
/// with the text like a glyph (InDesign-style inline anchored object). Its `style` still sets
/// the size and tracking; fills and strokes don't apply to the art.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub inline: Option<InlineArt>,
}
impl TextRun {
/// A plain text run.
pub fn new(text: impl Into<String>, style: CharStyle) -> Self {
Self { text: text.into(), style, inline: None }
}
/// An inline graphic run showing `art`.
pub fn inline(art: InlineArt, style: CharStyle) -> Self {
Self { text: INLINE_CHAR.to_string(), style, inline: Some(art) }
}
}
/// The object replacement character: the plain text of an inline graphic run.
pub const INLINE_CHAR: char = '\u{FFFC}';
/// Largest inline graphic scale (× the run's size) accepted from input.
pub const INLINE_MAX_SCALE: f64 = 100.0;
/// A document symbol placed inline in text ([`TextRun::inline`]).
///
/// Placement: the art is scaled uniformly so its height (visual bounds) is `scale` × the run's
/// font size, its left edge at the pen position, and its vertical centre on the middle of the
/// run's cap height, raised by `baseline_shift` (points, positive = up). Centred on the cap
/// height the art lines up with capitals and figures (like a mana symbol in rules text) and, at
/// the default scale, stays inside the font's ascent and descent so the leading doesn't change.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct InlineArt {
/// Name of the document symbol ([`crate::Symbol::name`]).
pub symbol: String,
/// Art height as a multiple of the run's font size.
#[serde(default = "one")]
pub scale: f64,
/// Extra raise in points (positive = up).
#[serde(default)]
pub baseline_shift: f64,
/// The symbol art's visual bounds at its natural size, resolved from the document's symbols by
/// [`crate::Document::resolve_inline_art`] (not saved). `None`: not resolved or missing; the
/// layout then reserves a one-em square and nothing is drawn.
#[serde(skip)]
pub bounds: Option<Rect>,
}
fn one() -> f64 {
1.0
}
impl InlineArt {
pub fn new(symbol: impl Into<String>) -> Self {
Self { symbol: symbol.into(), scale: 1.0, baseline_shift: 0.0, bounds: None }
}
/// `scale`, made finite and positive (untrusted input).
pub fn safe_scale(&self) -> f64 {
if self.scale.is_finite() && self.scale > 0.0 { self.scale.min(INLINE_MAX_SCALE) } else { 1.0 }
}
/// `baseline_shift`, made finite (untrusted input).
pub fn safe_shift(&self) -> f64 {
if self.baseline_shift.is_finite() { self.baseline_shift.clamp(-1e5, 1e5) } else { 0.0 }
}
}
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
@@ -684,6 +909,11 @@ fn reverse_from_end(path: &mut PathData) {
}
/// A text object. `runs` split into paragraphs at `\n`.
///
/// Paragraph attributes: `para` is paragraph 0's (and, while `paras` is empty, every
/// paragraph's). Invariant (kept by [`TextObject::normalize_paras`]): `paras` is either empty —
/// every paragraph uses `para` — or holds one style per paragraph with `paras[0] == para` and at
/// least two different styles. Readers that only know `para` see the first paragraph's style.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct TextObject {
/// Top-to-bottom, right-to-left writing. Defaults to horizontal for old documents.
@@ -695,6 +925,9 @@ pub struct TextObject {
pub runs: Vec<TextRun>,
#[serde(default)]
pub para: ParaStyle,
/// Per-paragraph attributes (see the type's docs); empty = every paragraph uses `para`.
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub paras: Vec<ParaStyle>,
/// Area Type Options (area type only).
#[serde(default, skip_serializing_if = "crate::skip::is_default")]
pub area: AreaOptions,
@@ -727,8 +960,9 @@ impl TextObject {
vertical: false,
kind: TextKind::Point,
xf: Affine::translate(origin.to_vec2()),
runs: vec![TextRun { text: text.into(), style }],
runs: vec![TextRun::new(text, style)],
para: ParaStyle::default(),
paras: Vec::new(),
area: AreaOptions::default(),
path_effect: PathEffect::default(),
path_align: PathAlign::default(),
@@ -741,6 +975,103 @@ impl TextObject {
pub fn plain_text(&self) -> String {
self.runs.iter().map(|r| r.text.as_str()).collect()
}
/// Number of paragraphs (`\n`-separated; empty text has one).
pub fn paragraph_count(&self) -> usize {
1 + self.runs.iter().map(|r| r.text.bytes().filter(|&b| b == b'\n').count()).sum::<usize>()
}
/// Attributes of paragraph `i` (the last paragraph's past the end).
pub fn para_at(&self, i: usize) -> &ParaStyle {
self.paras.get(i).or(self.paras.last()).unwrap_or(&self.para)
}
/// Every paragraph's attributes, one per paragraph.
pub fn paragraph_styles(&self) -> Vec<ParaStyle> {
(0..self.paragraph_count()).map(|i| self.para_at(i).clone()).collect()
}
/// Set every paragraph's attributes from `styles` (one per paragraph; a short list repeats its
/// last entry, a long one is cut).
pub fn set_paragraph_styles(&mut self, styles: Vec<ParaStyle>) {
if let Some(first) = styles.first() {
self.para = first.clone();
}
self.paras = styles;
self.normalize_paras();
}
/// The same attributes for every paragraph.
pub fn set_all_paras(&mut self, style: ParaStyle) {
self.para = style;
self.paras.clear();
}
/// Re-establish the `paras` invariant: one entry per paragraph (cut, or extended with the
/// last), `paras[0] == para`, and empty when every paragraph is alike.
pub fn normalize_paras(&mut self) {
if self.paras.is_empty() {
return;
}
let n = self.paragraph_count();
let last = self.paras.last().cloned().unwrap_or_default();
self.paras.resize(n, last);
if let Some(first) = self.paras.first_mut() {
first.clone_from(&self.para);
}
if self.paras.iter().all(|p| *p == self.para) {
self.paras.clear();
}
}
/// Indices of the paragraphs that byte range `start..end` of the plain text touches (a caret
/// touches its paragraph).
pub fn paragraphs_in(&self, start: usize, end: usize) -> std::ops::Range<usize> {
let text = self.plain_text();
let (a, b) = (start.min(end).min(text.len()), start.max(end).min(text.len()));
let index = |byte: usize| text.as_bytes().get(..byte).map_or(0, |s| s.iter().filter(|&&c| c == b'\n').count());
index(a)..index(b) + 1
}
/// Apply `f` to the attributes of paragraphs `range` (indices; None = every paragraph).
pub fn edit_paras(&mut self, range: Option<std::ops::Range<usize>>, mut f: impl FnMut(&mut ParaStyle)) {
match range {
None => {
f(&mut self.para);
for p in &mut self.paras {
f(p);
}
}
Some(r) => {
let mut v = self.paragraph_styles();
for p in v.iter_mut().take(r.end).skip(r.start) {
f(p);
}
self.set_paragraph_styles(v);
}
}
self.normalize_paras();
}
/// Every stored paragraph style (`para` and the per-paragraph ones), for scans and renames.
pub fn para_styles_mut(&mut self) -> impl Iterator<Item = &mut ParaStyle> {
std::iter::once(&mut self.para).chain(self.paras.iter_mut())
}
/// Every stored paragraph style (`para` and the per-paragraph ones).
pub fn para_styles(&self) -> impl Iterator<Item = &ParaStyle> {
std::iter::once(&self.para).chain(self.paras.iter())
}
/// Update the paragraph styles for replacing bytes `start..end` of the current plain text by
/// `insert` (call before changing the runs). The paragraph the range starts in keeps its
/// style (merging paragraphs: the first one's wins); paragraphs the insertion starts take that
/// style too (Return continues the paragraph it splits); later paragraphs keep theirs.
pub fn splice_paras(&mut self, start: usize, end: usize, insert: &str) {
if self.paras.is_empty() {
return;
}
let r = self.paragraphs_in(start, end);
let v = self.paragraph_styles();
let Some(keep) = v.get(r.start).cloned() else { return };
let added = insert.bytes().filter(|&b| b == b'\n').count();
let mut out: Vec<ParaStyle> = v.iter().take(r.start + 1).cloned().collect();
out.extend(std::iter::repeat_n(keep, added));
out.extend(v.iter().skip(r.end).cloned());
self.paras = out;
if let Some(first) = self.paras.first() {
self.para = first.clone();
}
}
pub fn first_style(&self) -> CharStyle {
self.runs.first().map(|r| r.style.clone()).unwrap_or_default()
}
@@ -868,6 +1199,56 @@ mod tests {
assert_eq!(CharStyle::default().effective_leading(), 14.399999999999999);
}
fn justified(j: Justify) -> ParaStyle {
ParaStyle { justify: j, ..ParaStyle::default() }
}
#[test]
fn paragraph_styles_split_merge_and_normalize() {
let mut t = TextObject::point(Point::ZERO, "one\ntwo\nthree", CharStyle::default());
assert_eq!((t.paragraph_count(), t.paras.len()), (3, 0), "one style for all: nothing stored");
assert_eq!(t.paragraphs_in(0, 0), 0..1);
assert_eq!(t.paragraphs_in(4, 4), 1..2);
assert_eq!(t.paragraphs_in(2, 9), 0..3);
assert_eq!(t.paragraphs_in(99, 99), 2..3, "clamped to the text");
t.edit_paras(Some(1..2), |p| p.justify = Justify::Center);
let js = |t: &TextObject| t.paragraph_styles().iter().map(|p| p.justify).collect::<Vec<_>>();
assert_eq!(js(&t), [Justify::Left, Justify::Center, Justify::Left]);
// Return inside "two": the new paragraph continues its style.
t.splice_paras(5, 5, "\n");
t.runs[0].text.insert(5, '\n');
assert_eq!(js(&t), [Justify::Left, Justify::Center, Justify::Center, Justify::Left]);
// Deleting the break between "one" and "t": the first paragraph's style wins.
t.splice_paras(3, 4, "");
t.runs[0].text.remove(3);
assert_eq!(t.plain_text(), "onet\nwo\nthree");
assert_eq!(js(&t), [Justify::Left, Justify::Center, Justify::Left]);
// An edit that skips the splice is repaired by normalizing (the last style continues).
t.runs[0].text.push_str("\nfour");
t.normalize_paras();
assert_eq!(js(&t), [Justify::Left, Justify::Center, Justify::Left, Justify::Left]);
// `para` is paragraph 0's; all alike collapses to `para` alone.
t.edit_paras(Some(0..1), |p| p.justify = Justify::Right);
assert_eq!(t.para.justify, Justify::Right);
t.edit_paras(None, |p| p.justify = Justify::Right);
assert!(t.paras.is_empty() && t.para.justify == Justify::Right);
// A short list repeats its last entry, a long one is cut.
t.set_paragraph_styles(vec![justified(Justify::Left), justified(Justify::Center)]);
assert_eq!(js(&t), [Justify::Left, Justify::Center, Justify::Center, Justify::Center]);
t.set_paragraph_styles(vec![justified(Justify::Center); 9]);
assert!(t.paras.is_empty() && t.para.justify == Justify::Center);
// Old documents (no `paras`) load; new ones keep paragraph 0 in `para`.
t.edit_paras(Some(3..4), |p| p.space_before = 4.0);
let json = serde_json::to_value(&t).unwrap();
assert_eq!(json["para"]["justify"], json["paras"][0]["justify"]);
let mut old = json.clone();
old.as_object_mut().unwrap().remove("paras");
let back: TextObject = serde_json::from_value(old).unwrap();
assert!(back.paras.is_empty() && back.para_at(3).justify == Justify::Center);
let back: TextObject = serde_json::from_value(json).unwrap();
assert_eq!(back.para_at(3).space_before, 4.0);
}
/// 120 × 40 area type at (40, 40), its text drawn at twice its size.
fn area_type() -> TextObject {
let mut t = TextObject::point(Point::ZERO, "Some text", CharStyle::default());
+92
View File
@@ -0,0 +1,92 @@
//! Image Trace objects' View: how a live trace draws on screen.
//!
//! An Image Trace object is a group whose `trace` holds `{preset, params, view}` (see
//! `imageTrace.make`). The view is a viewing aid only: exports, printing and Expand always use the
//! tracing result, whatever it is set to.
use crate::node::Node;
/// Image Trace › View.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
pub enum TraceView {
/// The traced shapes as they are filled.
#[default]
Result,
/// The traced shapes, with their outlines over them.
ResultWithOutlines,
/// Only the traced shapes' outlines.
Outlines,
/// The source image, with the traced shapes' outlines over it.
OutlinesWithSource,
/// Only the source image.
Source,
}
impl TraceView {
/// Panel order.
pub const ALL: [Self; 5] = [Self::Result, Self::ResultWithOutlines, Self::Outlines, Self::OutlinesWithSource, Self::Source];
/// The id used in command params and in the saved `trace` object.
pub fn id(self) -> &'static str {
match self {
Self::Result => "tracingResult",
Self::ResultWithOutlines => "tracingResultWithOutlines",
Self::Outlines => "outlines",
Self::OutlinesWithSource => "outlinesWithSourceImage",
Self::Source => "sourceImage",
}
}
/// The view an id names (any case).
pub fn from_id(id: &str) -> Option<Self> {
Self::ALL.into_iter().find(|v| v.id().eq_ignore_ascii_case(id))
}
/// The view an Image Trace object's `trace` settings ask for (the tracing result when they
/// name none, or an unknown one).
pub fn of(trace: &serde_json::Value) -> Self {
trace.get("view").and_then(serde_json::Value::as_str).and_then(Self::from_id).unwrap_or_default()
}
/// Whether the source image shows.
pub fn shows_source(self) -> bool {
matches!(self, Self::OutlinesWithSource | Self::Source)
}
/// Whether the traced shapes show filled.
pub fn shows_result(self) -> bool {
matches!(self, Self::Result | Self::ResultWithOutlines)
}
/// Whether the traced shapes' outlines show.
pub fn shows_outlines(self) -> bool {
matches!(self, Self::ResultWithOutlines | Self::Outlines | Self::OutlinesWithSource)
}
}
impl Node {
/// The View of an Image Trace object (the tracing result for anything else, or an unknown id).
pub fn trace_view(&self) -> TraceView {
self.trace.as_deref().map(TraceView::of).unwrap_or_default()
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn ids_round_trip_and_unknown_views_show_the_result() {
for v in TraceView::ALL {
assert_eq!(TraceView::from_id(v.id()), Some(v));
assert_eq!(TraceView::from_id(&v.id().to_ascii_uppercase()), Some(v));
assert!(v.shows_result() || v.shows_outlines() || v.shows_source(), "{v:?} shows something");
}
let mut g = Node::group(crate::NodeId(1), vec![]);
assert_eq!(g.trace_view(), TraceView::Result);
g.trace = Some(Box::new(serde_json::json!({"view": "outlines"})));
assert_eq!(g.trace_view(), TraceView::Outlines);
g.trace = Some(Box::new(serde_json::json!({"view": "sepia"})));
assert_eq!(g.trace_view(), TraceView::Result);
}
}
+11 -6
View File
@@ -324,14 +324,19 @@ pub fn bake_appearance(n: &Node) -> Option<Node> {
Some(m)
}
/// A copy of `doc` with every live geometry effect baked into plain paths, or `None` when the
/// document has none (export it as is).
/// A copy of `doc` ready to export: every live geometry effect baked into plain paths, and the
/// resources of its placed documents' art added ([`Document::with_placed_art`]); `None` when
/// there is nothing to do (export it as is).
pub fn bake_document(doc: &Document) -> Option<Document> {
if !doc.layers.iter().any(|l| needs_bake(l)) {
return None;
let placed = doc.with_placed_art();
if !placed.layers.iter().any(|l| needs_bake(l)) {
return match placed {
std::borrow::Cow::Owned(d) => Some(d),
std::borrow::Cow::Borrowed(_) => None,
};
}
let mut d = doc.clone();
let layers = doc.layers.clone();
let mut d = placed.into_owned();
let layers = d.layers.clone();
d.layers = layers.iter().map(|l| bake_node(&mut d, l).map(Arc::new).unwrap_or_else(|| l.clone())).collect();
Some(d)
}
+28 -11
View File
@@ -102,25 +102,42 @@ pub fn roughen(path: &PathData, b: Rect, p: &Value) -> PathData {
PathData::new(subs)
}
/// Transform effect (scale, move, rotate, reflect about the centre, plus copies).
pub fn transform(path: &PathData, b: Rect, p: &Value) -> PathData {
let sx = num(p, "scaleH", 100.0) / 100.0;
let sy = num(p, "scaleV", 100.0) / 100.0;
let (rx, ry) = (if flag(p, "reflectX", false) { -1.0 } else { 1.0 }, if flag(p, "reflectY", false) { -1.0 } else { 1.0 });
let c = b.center().to_vec2();
// Reflect X mirrors across the horizontal axis (flips x coordinates in Illustrator's dialog).
let m = Affine::translate(Vec2::new(num(p, "moveH", 0.0), num(p, "moveV", 0.0)) + c)
* Affine::rotate(-num(p, "rotate", 0.0).to_radians())
* Affine::scale_non_uniform(sx * rx, sy * ry)
* Affine::translate(-c);
/// Largest scale (%) and move (pt) the Transform effect takes.
const MAX_SCALE: f64 = 100_000.0;
const MAX_MOVE: f64 = 1.0e7;
/// The Transform effect's copies stop before one reaches further than this (pt) from the origin.
const MAX_REACH: f64 = 1.0e9;
/// Transform effect: scale, rotate and reflect about reference point `reference` of the bounds
/// (the 9-point grid, 4 = centre), then move; `copies` more times, each from the last. With
/// `random`, each scale goes a random share of the way from 100 % to its value and each move and
/// the angle a share of theirs, drawn from `seed` (the object's), so an object keeps its result
/// on every redraw while each object varies its own way.
pub fn transform(path: &PathData, b: Rect, p: &Value, seed: u64) -> PathData {
let random = flag(p, "random", false);
// The share (0..1) of value `k` applied.
let share = |k: u64| if random { (noise(seed, k, 0, 0) + 1.0) / 2.0 } else { 1.0 };
let scale = |key: &str, k: u64| 1.0 + (num(p, key, 100.0).clamp(-MAX_SCALE, MAX_SCALE) / 100.0 - 1.0) * share(k);
let moved = |key: &str, k: u64| num(p, key, 0.0).clamp(-MAX_MOVE, MAX_MOVE) * share(k);
let reflect = |key: &str| if flag(p, key, false) { -1.0 } else { 1.0 };
let o = vectorcraft_geom::reference_point(b, num(p, "reference", 4.0).clamp(0.0, 8.0) as usize).to_vec2();
// Reflect X flips the x coordinates (left to right), Reflect Y the y coordinates.
let m = Affine::translate(Vec2::new(moved("moveH", 2), moved("moveV", 3)) + o)
* Affine::rotate(-(num(p, "rotate", 0.0) * share(4)).to_radians())
* Affine::scale_non_uniform(scale("scaleH", 0) * reflect("reflectX"), scale("scaleV", 1) * reflect("reflectY"))
* Affine::translate(-o);
let copies = num(p, "copies", 0.0).clamp(0.0, 1000.0) as usize;
if copies == 0 {
return path.transformed(m);
}
let within = |r: Rect| [r.x0, r.y0, r.x1, r.y1].iter().all(|v| v.abs() <= MAX_REACH);
let mut out = path.clone();
let mut cur = path.clone();
for _ in 0..copies {
cur = cur.transformed(m);
if !cur.bounds().is_some_and(within) {
break;
}
out.subpaths.extend(cur.subpaths.iter().cloned());
}
out
+11
View File
@@ -319,6 +319,17 @@ mod tests {
assert_eq!(div.len(), 3);
}
#[test]
fn a_random_transform_on_a_group_moves_its_members_together() {
let mut g = group_with("distort.transform");
g.appearance.effects[0].params = serde_json::json!({"moveH": 100, "moveV": 100, "random": true});
let art = evaluate_container(&g).unwrap();
let corner = |i: usize| art.children().and_then(|c| c.get(i)).and_then(|n| n.geometric_bounds()).map(|b| (b.x0, b.y0)).unwrap();
let (a, b) = (corner(0), corner(1));
assert!(a.0 > 0.0 && a.0 < 100.0, "moved by a share of the value: {a:?}");
assert!((b.0 - a.0 - 5.0).abs() < 1e-9 && (b.1 - a.1).abs() < 1e-9, "{a:?} {b:?}");
}
#[test]
fn hidden_effect_or_plain_group_is_untouched() {
let mut g = group_with("pathfinder.add");
+139 -7
View File
@@ -5,7 +5,9 @@
//!
//! - **Geometry effects** (Distort & Transform, Path, Convert to Shape, Round Corners, Scribble,
//! Warp) rewrite a path: [`apply_geometry`] evaluates them in stack order.
//! - **Raster effects** (Drop Shadow, Inner/Outer Glow, Feather, Gaussian Blur) are described by
//! - **Raster effects** (Drop Shadow, Inner/Outer Glow, Feather, Gaussian Blur, and the
//! Photoshop-style filters of [`pixel`]: Radial Blur, Smart Blur, Color Halftone, Crystallize, Mezzotint, Pointillize,
//! Unsharp Mask and Glowing Edges) are described by
//! [`raster_effects`] and painted by the renderer; [`outset`] says how far they reach beyond
//! the geometry.
//! - **Stroke geometry** ([`stroke`]): arrowheads, dash patterns and width profiles, shared by the
@@ -26,7 +28,8 @@
//! renderer and the exporters.
//!
//! Everything is deterministic: "random" effects (Roughen, Tweak, Scribble) use a seeded hash
//! noise (`seed` parameter, default 0).
//! noise (`seed` parameter, default 0); the random Pixelate filters hash their pattern's cells,
//! anchored at the object's centre.
#![forbid(unsafe_code)]
mod adjust;
@@ -36,6 +39,7 @@ mod distort;
mod group;
mod live;
mod marks;
pub mod pixel;
mod raster;
mod reshape;
pub mod stroke;
@@ -61,6 +65,7 @@ pub use group::{
};
pub use live::{expand_live, expand_live_deep, expanded_live_group, text_outliner};
pub use marks::{CROP_MARKS, crop_marks_art, has_crop_marks};
pub use pixel::{PIXEL_EFFECTS, PixelFx, PixelSpace};
pub use raster::{RasterFx, outset, raster_effects};
pub use reshape::{expand_outlined, needs_outline, outline_art, outline_text, reshape};
pub use warp::{WarpStyle, warp_point};
@@ -118,10 +123,17 @@ fn lengths_of(id: &str) -> Lengths {
"distort.transform" => always(&["moveH", "moveV"]),
"path.offsetPath" => always(&["offset"]),
"path.outlineStroke" => always(&["width"]),
"stylize.roundCorners" | "stylize.feather" | "blur.gaussian" => always(&["radius"]),
"stylize.roundCorners" | "stylize.feather" | "blur.gaussian" | "blur.smart" | "sharpen.unsharpMask" => always(&["radius"]),
"stylize.scribble" => always(&["overlap", "strokeWidth", "spacing", "variation"]),
"stylize.dropShadow" => always(&["x", "y", "blur"]),
"stylize.innerGlow" | "stylize.outerGlow" => always(&["blur"]),
"stylize.glowingEdges" => always(&["edgeWidth", "smoothness"]),
"pixelate.colorHalftone" => always(&["maxRadius"]),
"pixelate.crystallize" | "pixelate.pointillize" => always(&["cellSize"]),
"texture.craquelure" => always(&["crackSpacing"]),
"texture.mosaicTiles" => always(&["tileSize"]),
"texture.patchwork" => always(&["squareSize"]),
"texture.stainedGlass" => always(&["cellSize"]),
_ => Lengths::default(),
}
}
@@ -134,6 +146,10 @@ const SHAPE: &[&str] = &["Effect", "Convert to Shape"];
const STYLIZE: &[&str] = &["Effect", "Stylize"];
const WARP: &[&str] = &["Effect", "Warp"];
const BLUR: &[&str] = &["Effect", "Blur"];
const SHARPEN: &[&str] = &["Effect", "Sharpen"];
const PIXELATE: &[&str] = &["Effect", "Pixelate"];
const TEXTURE: &[&str] = &["Effect", "Texture"];
const VIDEO: &[&str] = &["Effect", "Video"];
const PATHFINDER: &[&str] = &["Effect", "Pathfinder"];
const PLUGINS: &[&str] = &["Effect", "Plug-ins"];
const ADJUST: &[&str] = &["Effect", "Color Adjustments"];
@@ -202,8 +218,8 @@ pub fn effect_catalog() -> Vec<EffectInfo> {
"distort.transform",
"Transform…",
DT,
"{scaleH: % (100), scaleV: % (100), moveH: pt (0), moveV: pt (0), rotate: deg (0), copies: int (0), reflectX: bool, reflectY: bool}",
json!({"scaleH": 100.0, "scaleV": 100.0, "moveH": 0.0, "moveV": 0.0, "rotate": 0.0, "copies": 0, "reflectX": false, "reflectY": false}),
"{scaleH: % (100), scaleV: % (100), moveH: pt (0; right = +), moveV: pt (0; down = +), rotate: deg (0; counter-clockwise), copies: 0..1000 (0; each copy transforms the last again), reflectX: bool (false; flips left to right), reflectY: bool (false; flips top to bottom), reference: 0..8 (4; the point of the bounds' 9-point grid it scales, rotates and reflects about: 0 top left, 4 centre, 8 bottom right), random: bool (false; each scale goes a random share of the way from 100 % to its value, each move and the angle a random share of theirs, differently for each object and the same on every redraw)}",
json!({"scaleH": 100.0, "scaleV": 100.0, "moveH": 0.0, "moveV": 0.0, "rotate": 0.0, "copies": 0, "reflectX": false, "reflectY": false, "reference": 4, "random": false}),
),
g(
"distort.tweak",
@@ -265,6 +281,118 @@ pub fn effect_catalog() -> Vec<EffectInfo> {
),
r("stylize.feather", "Feather…", STYLIZE, "{radius: pt (5)}", json!({"radius": 5.0})),
r("blur.gaussian", "Gaussian Blur…", BLUR, "{radius: pt (5)}", json!({"radius": 5.0})),
r(
"blur.radial",
"Radial Blur…",
BLUR,
"{amount: 1..100 (10; spin: an arc of `amount`°, zoom: the content scaled by up to about ±amount/2 %), method: \"spin\"|\"zoom\" (\"spin\"), quality: \"draft\"|\"good\"|\"best\" (\"good\"; 16, 64 or 256 samples)} blurs around the object's centre",
json!({"amount": 10.0, "method": "spin", "quality": "good"}),
),
r(
"blur.smart",
"Smart Blur…",
BLUR,
"{radius: pt 0.1..100 (3), threshold: levels 0.1..100 (25; only colours closer than this blur together, so edges stay sharp), quality: \"low\"|\"medium\"|\"high\" (\"medium\"; 5, 7 or 9 samples across)} (Normal mode)",
json!({"radius": 3.0, "threshold": 25.0, "quality": "medium"}),
),
r(
"sharpen.unsharpMask",
"Unsharp Mask…",
SHARPEN,
"{amount: % 1..500 (50), radius: pt 0.1..250 (1; σ of the blur edges are found against), threshold: levels 0..255 (0; smaller differences are left alone)}",
json!({"amount": 50.0, "radius": 1.0, "threshold": 0.0}),
),
r(
"stylize.glowingEdges",
"Glowing Edges…",
STYLIZE,
"{edgeWidth: pt 1..14 (2), edgeBrightness: 0..20 (6), smoothness: pt 1..15 (5)} finds alpha-weighted Sobel edges and draws bright coloured outlines on black",
json!({"edgeWidth": 2.0, "edgeBrightness": 6.0, "smoothness": 5.0}),
),
r(
"pixelate.colorHalftone",
"Color Halftone…",
PIXELATE,
"{maxRadius: pt 4..127 (8; the radius of a dot at full strength, which fills its square cell), channel1: screen angle deg -360..360 (108), channel2: deg (162), channel3: deg (90), channel4: deg (45)} screens each colour channel (red, green, blue: channels 1 to 3; in CMYK documents cyan, magenta, yellow, black: 1 to 4) at its angle into dots whose area follows the channel's mean over their cell",
json!({"maxRadius": 8.0, "channel1": 108.0, "channel2": 162.0, "channel3": 90.0, "channel4": 45.0}),
),
r(
"pixelate.crystallize",
"Crystallize…",
PIXELATE,
"{cellSize: pt 3..300 (10)} redraws the object as polygon crystals of solid colour around random points about cellSize apart",
json!({"cellSize": 10.0}),
),
r(
"pixelate.mezzotint",
"Mezzotint…",
PIXELATE,
"{type: \"fineDots\"|\"mediumDots\"|\"grainyDots\"|\"coarseDots\"|\"shortLines\"|\"mediumLines\"|\"longLines\"|\"shortStrokes\"|\"mediumStrokes\"|\"longStrokes\" (\"fineDots\")} turns each colour channel fully on or off against a random pattern of dots, lines or strokes: fully saturated colours",
json!({"type": "fineDots"}),
),
r(
"pixelate.pointillize",
"Pointillize…",
PIXELATE,
"{cellSize: pt 3..300 (5)} redraws the object as randomly placed dots of its colours on a white canvas",
json!({"cellSize": 5.0}),
),
r(
"texture.craquelure",
"Craquelure…",
TEXTURE,
"{crackSpacing: pt 2..100 (15; how far apart the cracks are), crackDepth: 0..10 (6; how deep and wide the cracks are, and how high the plates and the tones stand), crackBrightness: 0..10 (9; how brightly the plaster is lit)} paints the object on relief plaster cracked into plates and along the contours of its tones",
json!({"crackSpacing": 15.0, "crackDepth": 6.0, "crackBrightness": 9.0}),
),
r(
"texture.grain",
"Grain…",
TEXTURE,
"{intensity: 0..100 (40), contrast: 0..100 (50; the image's contrast, 50 leaves it as it is), grainType: \"regular\"|\"soft\"|\"sprinkles\"|\"clumped\"|\"contrasty\"|\"enlarged\"|\"stippled\"|\"horizontal\"|\"vertical\"|\"speckle\" (\"regular\")} adds grain in 1 pt grains (2 pt Enlarged, clumps Clumped, streaks Horizontal and Vertical); Sprinkles and Stippled use the background colour, white",
json!({"intensity": 40.0, "contrast": 50.0, "grainType": "regular"}),
),
r(
"texture.mosaicTiles",
"Mosaic Tiles…",
TEXTURE,
"{tileSize: pt 2..100 (12), groutWidth: 1..15 (3; the grout is half a point wide per step), lightenGrout: 0..10 (9; how light the grout is)} lays the object in irregular tiles bevelled at their edges, with sunken grout between them",
json!({"tileSize": 12.0, "groutWidth": 3.0, "lightenGrout": 9.0}),
),
r(
"texture.patchwork",
"Patchwork…",
TEXTURE,
"{squareSize: pt 0..10 (4; 0 draws 1 pt squares), relief: 0..25 (8)} redraws the object in squares of the colour around their centres, raised to heights that follow its highlights and shadows, a little more or less at random, lit from the top left",
json!({"squareSize": 4.0, "relief": 8.0}),
),
r(
"texture.stainedGlass",
"Stained Glass…",
TEXTURE,
"{cellSize: pt 2..50 (10), borderThickness: 1..20 (4; the lead between the panes, half a point wide per step, in the foreground colour: black), lightIntensity: 0..10 (3; a light behind the object's centre, fading out towards its corners)} redraws the object as single-coloured panes around random points about cellSize apart",
json!({"cellSize": 10.0, "borderThickness": 4.0, "lightIntensity": 3.0}),
),
r(
"texture.texturizer",
"Texturizer…",
TEXTURE,
"{texture: \"brick\"|\"burlap\"|\"canvas\"|\"sandstone\" (\"canvas\"; surfaces made in code), scaling: % 50..200 (100), relief: 0..50 (4), lightDirection: \"bottom\"|\"bottomLeft\"|\"left\"|\"topLeft\"|\"top\"|\"topRight\"|\"right\"|\"bottomRight\" (\"top\"), invert: bool (false; turns the surface's heights over)} paints the object on a surface in relief",
json!({"texture": "canvas", "scaling": 100.0, "relief": 4.0, "lightDirection": "top", "invert": false}),
),
r(
"video.deinterlace",
"De-Interlace…",
VIDEO,
"{eliminate: \"odd\"|\"even\" (\"odd\"; which field lines are taken out), create: \"duplication\"|\"interpolation\" (\"duplication\"; a line taken out becomes a copy of the line above, or the average of the lines above and below)} the field lines are the rows of the document's raster grid (Document Raster Effects Settings › Resolution), numbered from 1 at the top of the page",
json!({"eliminate": "odd", "create": "duplication"}),
),
r(
"video.ntscColors",
"NTSC Colors",
VIDEO,
"{} makes colours a television signal can't carry (luma plus chroma past 110 % of white, or luma minus chroma below −20 %) less saturated, keeping their brightness",
json!({}),
),
];
v.extend([
g(
@@ -428,6 +556,7 @@ pub fn scale_effect(e: &mut Effect, s: f64) {
/// Is `id` a raster (painted) effect?
pub fn is_raster(id: &str) -> bool {
matches!(id, "stylize.dropShadow" | "stylize.innerGlow" | "stylize.outerGlow" | "stylize.feather" | "blur.gaussian")
|| PIXEL_EFFECTS.contains(&id)
}
/// Does `id` change geometry? (Crop Marks adds art of its own instead, [`crop_marks_art`]; colour
@@ -455,6 +584,9 @@ pub struct GeomContext<'a> {
pub stroke: Option<&'a StrokeLayer>,
/// The object's fill rule (inside and outside alignment).
pub rule: FillRule,
/// The seed of the Transform effect's Random: the object's id, so each object varies its own
/// way and keeps its result on every redraw.
pub seed: u64,
}
impl<'a> GeomContext<'a> {
@@ -464,7 +596,7 @@ impl<'a> GeomContext<'a> {
NodeKind::Path { rule, .. } | NodeKind::Compound { rule, .. } => *rule,
_ => FillRule::NonZero,
};
Self { stroke: n.appearance.stroke().filter(|s| !s.paint.is_none() && s.width > 0.0), rule }
Self { stroke: n.appearance.stroke().filter(|s| !s.paint.is_none() && s.width > 0.0), rule, seed: n.id.0 }
}
/// The context of the effects on `item`, one of the same object's appearance items: a
@@ -517,7 +649,7 @@ pub(crate) fn apply_one(id: &str, p: &Value, path: &PathData, b: Rect, ctx: &Geo
"distort.freeDistort" => distort::free_distort(path, b, p),
"distort.puckerBloat" => distort::pucker_bloat(path, b, num(p, "amount", 0.0)),
"distort.roughen" => distort::roughen(path, b, p),
"distort.transform" => distort::transform(path, b, p),
"distort.transform" => distort::transform(path, b, p, ctx.seed),
"distort.tweak" => distort::tweak(path, b, p),
"distort.twist" => distort::twist(path, b, num(p, "angle", 10.0)),
"distort.zigZag" => distort::zig_zag(path, b, p),
+129
View File
@@ -0,0 +1,129 @@
//! Blur › Radial Blur and Smart Blur.
use vectorcraft_geom::{Affine, Point, Vec2};
use super::{PixelSpace, Px16, box_blur, to8, to16};
/// Zoom's total spread, in log scale: `amount` 100 scales the content between 1/√2 and √2.
pub(super) fn zoom_extent(amount: f64) -> f64 {
(1.0 + amount / 100.0).ln()
}
/// `buf` (`w` × `h`) sampled bilinearly at pixel index position (`x`, `y`) (pixel centres at
/// whole coordinates); transparent outside.
fn bilinear(buf: &[Px16], w: usize, h: usize, x: f64, y: f64) -> [f32; 4] {
if !(x > -1.0 && y > -1.0 && x < w as f64 && y < h as f64) {
return [0.0; 4];
}
let (x0, y0) = (x.floor(), y.floor());
let (fx, fy) = ((x - x0) as f32, (y - y0) as f32);
let (xi, yi) = (x0 as isize, y0 as isize);
let at = |cx: isize, cy: isize| -> [f32; 4] {
if cx < 0 || cy < 0 || cx as usize >= w || cy as usize >= h {
return [0.0; 4];
}
buf.get(cy as usize * w + cx as usize).map_or([0.0; 4], |p| p.map(f32::from))
};
let (a, b, c, d) = (at(xi, yi), at(xi + 1, yi), at(xi, yi + 1), at(xi + 1, yi + 1));
let (wa, wb, wc, wd) = ((1.0 - fx) * (1.0 - fy), fx * (1.0 - fy), (1.0 - fx) * fy, fx * fy);
std::array::from_fn(|i| a[i] * wa + b[i] * wb + c[i] * wc + d[i] * wd)
}
/// Radial Blur: the average of the content turned (spin) or scaled (zoom) about the centre over
/// evenly spaced steps spanning `amount`. Each pass averages the previous result with itself
/// turned both ways by half the last step, so `passes` passes average 2^`passes` samples at two
/// lookups a pixel each.
pub(super) fn radial(px: &mut [[u8; 4]], w: usize, h: usize, space: &PixelSpace, amount: f64, zoom: bool, passes: u32) {
// The centre in pixel index coordinates (pixel centres at whole numbers).
let c = space.to_doc.inverse() * space.center - Vec2::new(0.5, 0.5);
if !(c.x.is_finite() && c.y.is_finite()) {
return;
}
let total = if zoom { zoom_extent(amount) } else { amount.to_radians() };
let about = |m: Affine| Affine::translate(c.to_vec2()) * m * Affine::translate(-c.to_vec2());
// A pixel's reflection in the view (one axis flipped) only turns the spin the other way,
// which a symmetric blur doesn't notice.
let step = |d: f64| if zoom { about(Affine::scale(d.exp())) } else { about(Affine::rotate(d)) };
let mut cur = to16(px);
let mut next = vec![[0u16; 4]; cur.len()];
for j in 1..=passes.min(12) {
let d = total / f64::powi(2.0, j as i32 + 1);
let (fwd, back) = (step(d), step(-d));
// Where a pixel's two samples lie moves by a fixed step along a row.
let (df, db) = (fwd * Point::new(1.0, 0.0) - fwd * Point::ZERO, back * Point::new(1.0, 0.0) - back * Point::ZERO);
for (y, row) in next.chunks_exact_mut(w).enumerate().take(h) {
let (mut f, mut b) = (fwd * Point::new(0.0, y as f64), back * Point::new(0.0, y as f64));
for out in row.iter_mut() {
let (s, t) = (bilinear(&cur, w, h, f.x, f.y), bilinear(&cur, w, h, b.x, b.y));
*out = std::array::from_fn(|i| ((s[i] + t[i]) * 0.5).round().clamp(0.0, 65535.0) as u16);
(f, b) = (f + df, b + db);
}
}
std::mem::swap(&mut cur, &mut next);
}
for (p, q) in px.iter_mut().zip(&cur) {
*p = q.map(to8);
}
}
/// The largest radius (pixels) Smart Blur looks over: farther neighbours are as good as gone.
const MAX_SMART: f64 = 4096.0;
/// Smart Blur (Normal mode): each pixel averaged with itself and the neighbours within `radius`
/// pixels whose premultiplied channels all lie within `threshold` levels of its own. Wide radii
/// look at `samples` × `samples` neighbours spread over the disc, read from a copy box-blurred
/// over the gaps between them so the blur stays smooth (a neighbour counts when both it and its
/// blurred surroundings are within the threshold, so at most a fringe under the threshold crosses
/// an edge).
pub(super) fn smart(px: &mut [[u8; 4]], w: usize, h: usize, radius: f64, threshold: f64, samples: u32) {
if radius.is_nan() || radius < 0.5 {
return;
}
let r = radius.min(MAX_SMART);
let n = samples.clamp(3, 15) as f64;
let k = r.round();
let (offsets, prefilter): (Vec<Vec2>, usize) = if 2.0 * k < n {
let k = k as i32;
((-k..=k).flat_map(|dy| (-k..=k).map(move |dx| Vec2::new(dx as f64, dy as f64))).collect(), 0)
} else {
let gap = 2.0 * r / (n - 1.0);
let grid = (0..n as i32).map(|i| -r + gap * i as f64);
(grid.clone().flat_map(|dy| grid.clone().map(move |dx| Vec2::new(dx.round(), dy.round()))).collect(), (gap / 2.0).floor() as usize)
};
let offsets: Vec<(isize, isize)> =
offsets.into_iter().filter(|o| o.hypot() <= r + 0.5 && *o != Vec2::ZERO).map(|o| (o.x as isize, o.y as isize)).collect();
let src = to16(px);
let blurred;
let near: &[Px16] = if prefilter > 0 {
let mut b = src.clone();
box_blur(&mut b, w, prefilter);
blurred = b;
&blurred
} else {
&src
};
let t = (threshold.clamp(0.0, 255.0) * 257.0) as i32;
for (y, (row, out)) in src.chunks_exact(w).zip(px.chunks_exact_mut(w)).enumerate().take(h) {
for (x, (c, o)) in row.iter().zip(out.iter_mut()).enumerate() {
let mut acc = c.map(u64::from);
let mut count = 1u64;
for (dx, dy) in &offsets {
let (sx, sy) = (x as isize + dx, y as isize + dy);
if sx < 0 || sy < 0 || sx as usize >= w || sy as usize >= h {
continue;
}
let i = sy as usize * w + sx as usize;
let (Some(s), Some(own)) = (near.get(i), src.get(i)) else { continue };
// The neighbour itself and its surroundings both close enough: edges stay sharp.
let close = |p: &Px16| p.iter().zip(c).all(|(a, b)| (*a as i32 - *b as i32).abs() <= t);
if close(own) && close(s) {
for (a, v) in acc.iter_mut().zip(s) {
*a += *v as u64;
}
count += 1;
}
}
*o = acc.map(|a| to8(((a + count / 2) / count).min(65535) as u16));
}
}
}
+87
View File
@@ -0,0 +1,87 @@
//! Stylize › Glowing Edges.
use super::blur_plane;
/// Find Sobel edges, smooth and expand them, then draw coloured outlines on black. Samples outside
/// the raster are transparent.
pub(super) fn glow(px: &mut [[u8; 4]], w: usize, h: usize, width: f64, brightness: f64, smoothness: f64) {
if w == 0 || h == 0 || w.checked_mul(h) != Some(px.len()) {
return;
}
let src = px.to_vec();
let pixel = |x: isize, y: isize| -> ([f32; 3], f32) {
// Beyond the raster's edges is transparency (not the next row's first pixel).
let (Ok(x), Ok(y)) = (usize::try_from(x), usize::try_from(y)) else { return ([0.0; 3], 0.0) };
if x >= w || y >= h {
return ([0.0; 3], 0.0);
}
let Some(p) = src.get(y * w + x) else { return ([0.0; 3], 0.0) };
let alpha = f32::from(p[3]) / 255.0;
let straight =
if alpha > 0.0 { [f32::from(p[0]) / 255.0 / alpha, f32::from(p[1]) / 255.0 / alpha, f32::from(p[2]) / 255.0 / alpha] } else { [0.0; 3] };
(straight, alpha)
};
let signal = |x: isize, y: isize| {
let (rgb, alpha) = pixel(x, y);
(0.2126 * rgb[0] + 0.7152 * rgb[1] + 0.0722 * rgb[2]) * alpha
};
let mut edges = vec![0.0f32; px.len()];
let mut colours: [Vec<f32>; 3] = std::array::from_fn(|_| vec![0.0; px.len()]);
for y in 0..h {
for x in 0..w {
let x = x as isize;
let y = y as isize;
let gx = -signal(x - 1, y - 1) + signal(x + 1, y - 1) - 2.0 * signal(x - 1, y) + 2.0 * signal(x + 1, y) - signal(x - 1, y + 1)
+ signal(x + 1, y + 1);
let gy = -signal(x - 1, y - 1) - 2.0 * signal(x, y - 1) - signal(x + 1, y - 1)
+ signal(x - 1, y + 1)
+ 2.0 * signal(x, y + 1)
+ signal(x + 1, y + 1);
let alpha_signal = |x, y| pixel(x, y).1;
let agx = -alpha_signal(x - 1, y - 1) + alpha_signal(x + 1, y - 1) - 2.0 * alpha_signal(x - 1, y) + 2.0 * alpha_signal(x + 1, y)
- alpha_signal(x - 1, y + 1)
+ alpha_signal(x + 1, y + 1);
let agy = -alpha_signal(x - 1, y - 1) - 2.0 * alpha_signal(x, y - 1) - alpha_signal(x + 1, y - 1)
+ alpha_signal(x - 1, y + 1)
+ 2.0 * alpha_signal(x, y + 1)
+ alpha_signal(x + 1, y + 1);
let index = y as usize * w + x as usize;
let edge = gx.hypot(gy).max(agx.hypot(agy)).clamp(0.0, 1.0);
if let Some(value) = edges.get_mut(index) {
*value = edge;
let (rgb, alpha) = pixel(x, y);
for channel in 0..3 {
colours[channel][index] = rgb[channel] * alpha * edge;
}
}
}
}
blur_plane(&mut edges, w, h, smoothness.max(0.0));
if width > 0.5 {
blur_plane(&mut edges, w, h, width * 0.5);
}
let peak = edges.iter().copied().fold(0.0f32, f32::max);
if peak > 0.0 {
for colour in &mut colours {
blur_plane(colour, w, h, smoothness.max(0.0));
if width > 0.5 {
blur_plane(colour, w, h, width * 0.5);
}
}
}
for (index, (out, (original, edge))) in px.iter_mut().zip(src.iter().zip(edges)).enumerate() {
let alpha = f32::from(original[3]) / 255.0;
let glow = if peak > 0.0 { (edge / peak * brightness as f32 / 6.0).clamp(0.0, 1.0) } else { 0.0 };
let colour_weight = colours[0][index].max(colours[1][index]).max(colours[2][index]);
let straight = if colour_weight > 1e-6 { std::array::from_fn(|channel| colours[channel][index] / colour_weight) } else { [0.0; 3] };
// Premultiplied: the glow is light of the edge's colour, so outside the shape it keeps that
// colour at the glow's opacity instead of darkening as it fades.
let a = alpha.max(glow);
*out = [
(straight[0] * glow * 255.0).round().clamp(0.0, 255.0) as u8,
(straight[1] * glow * 255.0).round().clamp(0.0, 255.0) as u8,
(straight[2] * glow * 255.0).round().clamp(0.0, 255.0) as u8,
(a * 255.0).round() as u8,
];
}
}
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//! Photoshop-style raster effects (Effect › Blur › Radial Blur and Smart Blur, Pixelate › Color
//! Halftone, Crystallize, Mezzotint and Pointillize, Sharpen › Unsharp Mask, Stylize › Glowing
//! Edges, Texture › Craquelure, Grain, Mosaic Tiles, Patchwork, Stained Glass and Texturizer, and
//! Video › De-Interlace and NTSC Colors): filters over premultiplied RGBA8 pixels.
//!
//! - Every distance is in document units (points) and becomes pixels through the raster's
//! [`PixelSpace::px`], so an effect looks the same at any zoom and at any Document Raster Effects
//! Settings resolution (as Gaussian Blur's radius does).
//! - The work per pixel is bounded whatever the parameters: blurs are box approximations whose
//! cost doesn't grow with the radius, and sample counts come from the effect's quality.
//! - Beyond the raster's edges is transparency.
mod blur;
mod edges;
mod pixelate;
mod sharpen;
mod texture;
mod video;
use serde_json::Value;
use vectorcraft_geom::{Affine, Point, Rect};
use crate::util::{flag, num, text};
pub use pixelate::{MEZZOTINT_TYPES, Mezzotint};
pub use texture::{GRAIN_TYPES, Grain, LIGHT_DIRECTIONS, Light, TEXTURES, Texture};
/// The Photoshop-style effect ids (all raster effects, see [`crate::is_raster`]).
pub const PIXEL_EFFECTS: [&str; 16] = [
"blur.radial",
"blur.smart",
"pixelate.colorHalftone",
"pixelate.crystallize",
"pixelate.mezzotint",
"pixelate.pointillize",
"sharpen.unsharpMask",
"stylize.glowingEdges",
"texture.craquelure",
"texture.grain",
"texture.mosaicTiles",
"texture.patchwork",
"texture.stainedGlass",
"texture.texturizer",
"video.deinterlace",
"video.ntscColors",
];
/// A Photoshop-style raster effect with its parameters read and clamped to their ranges. Lengths
/// are in document units.
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum PixelFx {
/// Blur › Radial Blur around the object's centre: along arcs (spin, an arc of `amount`°) or
/// along rays (zoom, the content scaled by up to about ±`amount`/2 %), averaging 2^`passes` samples.
RadialBlur { amount: f64, zoom: bool, passes: u32 },
/// Blur › Smart Blur (Normal mode): each pixel averaged with the neighbours within `radius`
/// whose colour differs from its own by no more than `threshold` levels, over a grid of
/// `samples` × `samples` neighbours at most.
SmartBlur { radius: f64, threshold: f64, samples: u32 },
/// Sharpen › Unsharp Mask: colours pushed away from a Gaussian blur of σ = `radius` by `amount`
/// (1 = 100 %), where they differ from it by at least `threshold` levels.
UnsharpMask { amount: f64, radius: f64, threshold: f64 },
/// Stylize › Glowing Edges: bright coloured Sobel outlines on black.
GlowingEdges { width: f64, brightness: f64, smoothness: f64 },
/// Pixelate › Color Halftone: each colour channel screened at its angle (`angles`° of channels
/// 1 to 4) into dots of up to `max_radius`, whose area follows the channel's strength.
ColorHalftone { max_radius: f64, angles: [f64; 4] },
/// Pixelate › Crystallize: polygons of solid colour around random points about `cell` apart.
Crystallize { cell: f64 },
/// Pixelate › Mezzotint: every colour channel fully on or off against a random pattern.
Mezzotint { kind: Mezzotint },
/// Pixelate › Pointillize: random dots about `cell` across of the object's colours on a white
/// canvas.
Pointillize { cell: f64 },
/// Texture › Craquelure: cracked relief plaster, plates about `spacing` apart, cracks as deep
/// as `depth` (0..10), lit as brightly as `brightness` (0..10).
Craquelure { spacing: f64, depth: f64, brightness: f64 },
/// Texture › Grain: noise of `kind` as strong as `intensity` (0..100), the image's contrast
/// set by `contrast` (0..100, 50 leaves it).
Grain { intensity: f64, contrast: f64, kind: Grain },
/// Texture › Mosaic Tiles: irregular tiles about `tile` across with sunken grout `grout` / 2
/// wide (1..15), lightened by `lighten` (0..10).
MosaicTiles { tile: f64, grout: f64, lighten: f64 },
/// Texture › Patchwork: squares `square` across of the colour around their centres, raised by
/// up to `relief` (0..25).
Patchwork { square: f64, relief: f64 },
/// Texture › Stained Glass: panes about `cell` across leaded `border` / 2 wide (1..20) in
/// black, lit at the centre by `light` (0..10).
StainedGlass { cell: f64, border: f64, light: f64 },
/// Texture › Texturizer: a `texture` surface scaled by `scaling` (0.5..2), in relief as strong
/// as `relief` (0..50), lit from `light`, its heights turned over when `invert`.
Texturizer { texture: Texture, scaling: f64, relief: f64, light: Light, invert: bool },
/// Video › De-Interlace: the odd (or `even`) field lines made again from the others, by
/// duplication or, with `interpolate`, by averaging.
DeInterlace { even: bool, interpolate: bool },
/// Video › NTSC Colors: colours a television signal can't carry made less saturated.
NtscColors,
}
/// What a raster's colour channels hold, for the filters that treat them apart (Color Halftone
/// screens each channel, Mezzotint thresholds each).
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
pub enum Channels {
/// Red, green and blue light.
#[default]
Rgb,
/// Screen colours of a CMYK document: treated as its cyan, magenta, yellow and black inks.
Cmyk,
/// The complemented C, M and Y inks (a CMYK document drawn ink plane by ink plane).
CmyPlane,
/// The complemented K ink, as a grey.
KPlane,
}
/// Where a raster's pixels lie in the document.
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct PixelSpace {
/// Pixel coordinates (x right, y down, (0, 0) the top-left corner of the first pixel) →
/// document coordinates.
pub to_doc: Affine,
/// The size of a pixel in document units.
pub px: f64,
/// The object's centre (document coordinates): where Radial Blur blurs around, and where the
/// Pixelate filters' patterns are anchored (so they move with the object).
pub center: Point,
/// What the colour channels hold.
pub channels: Channels,
/// The height of a line of the document's raster grid (document units: 72 / Document Raster
/// Effects Settings › Resolution), the fields De-Interlace works on.
pub line: f64,
/// How far the corners of the object's bounds lie from its centre (document units): Stained
/// Glass's light fades out over it.
pub extent: f64,
}
/// Effect `id`'s parameters `p` (defaults merged in) as a [`PixelFx`]; `None` for other effects.
pub(crate) fn parse(id: &str, p: &Value) -> Option<PixelFx> {
let quality = |levels: [(&str, u32); 3], default: u32| {
let q = text(p, "quality", "");
levels.iter().find(|(name, _)| name.eq_ignore_ascii_case(q)).map_or(default, |(_, v)| *v)
};
Some(match id {
"blur.radial" => PixelFx::RadialBlur {
amount: num(p, "amount", 10.0).clamp(1.0, 100.0),
zoom: text(p, "method", "spin").eq_ignore_ascii_case("zoom"),
passes: quality([("draft", 4), ("good", 6), ("best", 8)], 6),
},
"blur.smart" => PixelFx::SmartBlur {
radius: num(p, "radius", 3.0).clamp(0.1, 100.0),
threshold: num(p, "threshold", 25.0).clamp(0.1, 100.0),
samples: quality([("low", 5), ("medium", 7), ("high", 9)], 7),
},
"sharpen.unsharpMask" => PixelFx::UnsharpMask {
amount: num(p, "amount", 50.0).clamp(1.0, 500.0) / 100.0,
radius: num(p, "radius", 1.0).clamp(0.1, 250.0),
threshold: num(p, "threshold", 0.0).clamp(0.0, 255.0),
},
"stylize.glowingEdges" => PixelFx::GlowingEdges {
width: num(p, "edgeWidth", 2.0).clamp(1.0, 14.0),
brightness: num(p, "edgeBrightness", 6.0).clamp(0.0, 20.0),
smoothness: num(p, "smoothness", 5.0).clamp(1.0, 15.0),
},
"pixelate.colorHalftone" => PixelFx::ColorHalftone {
max_radius: num(p, "maxRadius", 8.0).clamp(4.0, 127.0),
angles: [("channel1", 108.0), ("channel2", 162.0), ("channel3", 90.0), ("channel4", 45.0)]
.map(|(k, d)| num(p, k, d).clamp(-360.0, 360.0)),
},
"pixelate.crystallize" => PixelFx::Crystallize { cell: num(p, "cellSize", 10.0).clamp(3.0, 300.0) },
"pixelate.mezzotint" => PixelFx::Mezzotint { kind: Mezzotint::parse(text(p, "type", "fineDots")) },
"pixelate.pointillize" => PixelFx::Pointillize { cell: num(p, "cellSize", 5.0).clamp(3.0, 300.0) },
"texture.craquelure" => PixelFx::Craquelure {
spacing: num(p, "crackSpacing", 15.0).clamp(2.0, 100.0),
depth: num(p, "crackDepth", 6.0).clamp(0.0, 10.0),
brightness: num(p, "crackBrightness", 9.0).clamp(0.0, 10.0),
},
"texture.grain" => PixelFx::Grain {
intensity: num(p, "intensity", 40.0).clamp(0.0, 100.0),
contrast: num(p, "contrast", 50.0).clamp(0.0, 100.0),
kind: Grain::parse(text(p, "grainType", "regular")),
},
"texture.mosaicTiles" => PixelFx::MosaicTiles {
tile: num(p, "tileSize", 12.0).clamp(2.0, 100.0),
grout: num(p, "groutWidth", 3.0).clamp(1.0, 15.0),
lighten: num(p, "lightenGrout", 9.0).clamp(0.0, 10.0),
},
"texture.patchwork" => {
PixelFx::Patchwork { square: num(p, "squareSize", 4.0).clamp(0.0, 10.0), relief: num(p, "relief", 8.0).clamp(0.0, 25.0) }
}
"texture.stainedGlass" => PixelFx::StainedGlass {
cell: num(p, "cellSize", 10.0).clamp(2.0, 50.0),
border: num(p, "borderThickness", 4.0).clamp(1.0, 20.0),
light: num(p, "lightIntensity", 3.0).clamp(0.0, 10.0),
},
"texture.texturizer" => PixelFx::Texturizer {
texture: Texture::parse(text(p, "texture", "canvas")),
scaling: num(p, "scaling", 100.0).clamp(50.0, 200.0) / 100.0,
relief: num(p, "relief", 4.0).clamp(0.0, 50.0),
light: Light::parse(text(p, "lightDirection", "top")),
invert: flag(p, "invert", false),
},
"video.deinterlace" => PixelFx::DeInterlace {
even: text(p, "eliminate", "odd").eq_ignore_ascii_case("even"),
interpolate: text(p, "create", "duplication").eq_ignore_ascii_case("interpolation"),
},
"video.ntscColors" => PixelFx::NtscColors,
_ => return None,
})
}
impl PixelFx {
/// How far beyond `bounds` (the content's, document units) the effect can paint.
pub fn outset(&self, bounds: Rect) -> f64 {
// From the centre to the farthest corner, and to the nearest side.
let far = 0.5 * bounds.width().hypot(bounds.height());
let near = 0.5 * bounds.width().min(bounds.height());
match *self {
// A rotated corner reaches the circle through the corners.
PixelFx::RadialBlur { zoom: false, .. } => (far - near).max(0.0),
PixelFx::RadialBlur { amount, zoom: true, .. } => far * (blur::zoom_extent(amount).exp() - 1.0),
PixelFx::SmartBlur { radius, .. } => radius,
PixelFx::UnsharpMask { .. } => 0.0,
PixelFx::GlowingEdges { width, smoothness, .. } => width.max(smoothness * 3.0),
PixelFx::ColorHalftone { .. }
| PixelFx::Mezzotint { .. }
| PixelFx::Craquelure { .. }
| PixelFx::Grain { .. }
| PixelFx::MosaicTiles { .. }
| PixelFx::Texturizer { .. }
| PixelFx::DeInterlace { .. }
| PixelFx::NtscColors => 0.0,
// A crystal's, dot's or pane's point inside the object reaches out by up to its cell.
PixelFx::Crystallize { cell } | PixelFx::Pointillize { cell } | PixelFx::StainedGlass { cell, .. } => 1.5 * cell,
// A square whose centre is on the object is drawn whole.
PixelFx::Patchwork { square, .. } => square.max(1.0),
}
}
/// How far (document units) from a pixel the content that decides it lies; `None` when that
/// is anywhere in the object (Radial Blur).
pub fn reach(&self) -> Option<f64> {
match *self {
PixelFx::RadialBlur { .. } => None,
PixelFx::SmartBlur { radius, .. } => Some(radius),
PixelFx::UnsharpMask { radius, .. } => Some(3.0 * radius),
PixelFx::GlowingEdges { width, smoothness, .. } => Some(width.max(smoothness * 3.0)),
// The cells around the pixel's, and the cells around theirs.
PixelFx::ColorHalftone { max_radius, .. } => Some(3.0 * std::f64::consts::SQRT_2 * max_radius),
PixelFx::Crystallize { cell } => Some(1.5 * cell),
PixelFx::Mezzotint { .. } => Some(0.0),
// The dots' points, and the softened colour around them.
PixelFx::Pointillize { cell } => Some(2.5 * cell),
// The softened tones around the pixel.
PixelFx::Craquelure { spacing, .. } => Some(3.0 * texture::CONTOUR_SOFTNESS * spacing),
PixelFx::Grain { .. } | PixelFx::MosaicTiles { .. } | PixelFx::Texturizer { .. } => Some(0.0),
// The square's or pane's point, and the softened colour around it.
PixelFx::Patchwork { square, .. } => Some(2.0 * square.max(1.0)),
PixelFx::StainedGlass { cell, .. } => Some(2.5 * cell),
// The lines above and below.
PixelFx::DeInterlace { .. } => Some(video::MAX_LINE),
PixelFx::NtscColors => Some(0.0),
}
}
/// Run the effect on `data`, `w` × `h` premultiplied RGBA8 pixels lying in the document as
/// `space` says. Does nothing when the sizes don't match.
pub fn apply(&self, data: &mut [u8], w: usize, h: usize, space: &PixelSpace) {
let Some(px) = pixels(data, w, h) else { return };
let to_px = |len: f64| len / space.px.max(1e-9);
match *self {
PixelFx::RadialBlur { amount, zoom, passes } => blur::radial(px, w, h, space, amount, zoom, passes),
PixelFx::SmartBlur { radius, threshold, samples } => blur::smart(px, w, h, to_px(radius), threshold, samples),
PixelFx::UnsharpMask { amount, radius, threshold } => sharpen::unsharp(px, w, h, amount, to_px(radius), threshold),
PixelFx::GlowingEdges { width, brightness, smoothness } => edges::glow(px, w, h, to_px(width), brightness, to_px(smoothness)),
PixelFx::ColorHalftone { max_radius, angles } => pixelate::color_halftone(px, w, h, space, max_radius, angles),
PixelFx::Crystallize { cell } => pixelate::crystallize(px, w, h, space, cell),
PixelFx::Mezzotint { kind } => pixelate::mezzotint(px, w, h, space, kind),
PixelFx::Pointillize { cell } => pixelate::pointillize(px, w, h, space, cell),
PixelFx::Craquelure { spacing, depth, brightness } => texture::craquelure(px, w, h, space, spacing, depth, brightness),
PixelFx::Grain { intensity, contrast, kind } => texture::grain(px, w, h, space, intensity, contrast, kind),
PixelFx::MosaicTiles { tile, grout, lighten } => texture::mosaic_tiles(px, w, h, space, tile, grout, lighten),
PixelFx::Patchwork { square, relief } => texture::patchwork(px, w, h, space, square, relief),
PixelFx::StainedGlass { cell, border, light } => texture::stained_glass(px, w, h, space, cell, border, light),
PixelFx::Texturizer { texture, scaling, relief, light, invert } => {
texture::texturizer(px, w, h, space, texture, scaling, relief, light, invert)
}
PixelFx::DeInterlace { even, interpolate } => video::deinterlace(px, w, h, space, even, interpolate),
PixelFx::NtscColors => video::ntsc(px),
}
}
}
/// The entry of `all` whose value in `table` (the same order) is `value`, any case; `default`
/// otherwise.
fn pick<T: Copy>(table: &[(&str, &str)], all: &[T], value: &str, default: T) -> T {
table.iter().zip(all).find(|((_, v), _)| v.eq_ignore_ascii_case(value)).map_or(default, |(_, t)| *t)
}
/// `data` as `w` × `h` RGBA pixels, `None` when it isn't that size (or is empty).
fn pixels(data: &mut [u8], w: usize, h: usize) -> Option<&mut [[u8; 4]]> {
let (px, rest) = data.as_chunks_mut::<4>();
(w > 0 && h > 0 && rest.is_empty() && w.checked_mul(h) == Some(px.len())).then_some(px)
}
/// The largest box radius the blurs use: wider boxes look the same on any raster we make.
const MAX_BOX: usize = 1 << 17;
/// Radii of three box blurs approximating a Gaussian of `sigma` pixels.
pub fn gauss_boxes(sigma: f64) -> [usize; 3] {
let sigma = if sigma.is_finite() { sigma.clamp(0.0, MAX_BOX as f64 / 2.0) } else { 0.0 };
let n = 3.0;
let w_ideal = (12.0 * sigma * sigma / n + 1.0).sqrt();
let mut wl = w_ideal.floor() as i64;
if wl % 2 == 0 {
wl -= 1;
}
let wu = wl + 2;
let m_ideal = (12.0 * sigma * sigma - n * (wl * wl) as f64 - 4.0 * n * wl as f64 - 3.0 * n) / (-4.0 * wl as f64 - 4.0);
let m = m_ideal.round() as i64;
let r = |i: i64| ((((if i < m { wl } else { wu }) - 1) / 2).max(0) as usize).min(MAX_BOX);
[r(0), r(1), r(2)]
}
/// One horizontal box blur of radius `r` over the rows of `w` values of a plane (running sum,
/// zero past the ends).
fn box_plane(src: &[f32], dst: &mut [f32], w: usize, r: usize) {
if r == 0 {
dst.copy_from_slice(src);
return;
}
let norm = 1.0 / (2 * r + 1) as f32;
for (row, out) in src.chunks_exact(w).zip(dst.chunks_exact_mut(w)) {
let mut acc: f32 = row.iter().take(r + 1).sum();
for (x, o) in out.iter_mut().enumerate() {
*o = acc * norm;
if let Some(v) = row.get(x + r + 1) {
acc += v;
}
if let Some(v) = x.checked_sub(r).and_then(|i| row.get(i)) {
acc -= v;
}
}
}
}
fn transpose<T: Copy>(src: &[T], dst: &mut [T], w: usize, h: usize) {
for (y, row) in src.chunks_exact(w).enumerate().take(h) {
for (x, v) in row.iter().enumerate() {
if let Some(d) = dst.get_mut(x * h + y) {
*d = *v;
}
}
}
}
/// Gaussian-blur a `w` × `h` plane of values in place (three box passes per axis, zero past the
/// edges). Does nothing when the sizes don't match.
pub fn blur_plane(a: &mut Vec<f32>, w: usize, h: usize, sigma: f64) {
if sigma < 0.2 || w == 0 || h == 0 || w.checked_mul(h) != Some(a.len()) {
return;
}
let boxes = gauss_boxes(sigma);
let mut tmp = vec![0.0; a.len()];
for (len, other) in [(w, h), (h, w)] {
for r in boxes {
box_plane(a, &mut tmp, len, r);
std::mem::swap(a, &mut tmp);
}
transpose(a, &mut tmp, len, other);
std::mem::swap(a, &mut tmp);
}
}
/// Premultiplied RGBA at 16 bits (×257): blurs and averages that keep their tones.
pub(super) type Px16 = [u16; 4];
pub(super) fn to16(px: &[[u8; 4]]) -> Vec<Px16> {
px.iter().map(|p| p.map(|v| v as u16 * 257)).collect()
}
pub(super) fn to8(v: u16) -> u8 {
((v as u32 + 128) / 257).min(255) as u8
}
fn add(acc: &mut [u64; 4], p: &Px16) {
for (a, v) in acc.iter_mut().zip(p) {
*a += *v as u64;
}
}
fn sub(acc: &mut [u64; 4], p: &Px16) {
for (a, v) in acc.iter_mut().zip(p) {
*a = a.saturating_sub(*v as u64);
}
}
fn mean(acc: &[u64; 4], n: u64) -> Px16 {
acc.map(|a| ((a + n / 2) / n.max(1)).min(65535) as u16)
}
/// One box blur of radius `r` along the rows of `w` pixels (transparent past the ends).
fn box_rows(src: &[Px16], dst: &mut [Px16], w: usize, r: usize) {
let n = 2 * r as u64 + 1;
for (row, out) in src.chunks_exact(w).zip(dst.chunks_exact_mut(w)) {
let mut acc = [0u64; 4];
row.iter().take(r + 1).for_each(|p| add(&mut acc, p));
for (x, o) in out.iter_mut().enumerate() {
*o = mean(&acc, n);
if let Some(p) = row.get(x + r + 1) {
add(&mut acc, p);
}
if let Some(p) = x.checked_sub(r).and_then(|i| row.get(i)) {
sub(&mut acc, p);
}
}
}
}
/// One box blur of radius `r` down the columns of `w`-wide rows (transparent past the ends), row
/// by row with a running sum per column.
fn box_cols(src: &[Px16], dst: &mut [Px16], w: usize, r: usize) {
let n = 2 * r as u64 + 1;
let rows: Vec<&[Px16]> = src.chunks_exact(w).collect();
let mut acc = vec![[0u64; 4]; w];
let add_row = |acc: &mut [[u64; 4]], row: &[Px16]| acc.iter_mut().zip(row).for_each(|(a, p)| add(a, p));
rows.iter().take(r + 1).for_each(|row| add_row(&mut acc, row));
for (y, out) in dst.chunks_exact_mut(w).enumerate() {
for (o, a) in out.iter_mut().zip(&acc) {
*o = mean(a, n);
}
if let Some(row) = rows.get(y + r + 1) {
add_row(&mut acc, row);
}
if let Some(row) = y.checked_sub(r).and_then(|i| rows.get(i)) {
acc.iter_mut().zip(*row).for_each(|(a, p)| sub(a, p));
}
}
}
/// Box-blur `w`-wide rows of pixels in place with radius `r` along both axes.
pub(super) fn box_blur(px: &mut [Px16], w: usize, r: usize) {
if r == 0 || w == 0 {
return;
}
let mut tmp = vec![[0u16; 4]; px.len()];
box_rows(px, &mut tmp, w, r);
box_cols(&tmp, px, w, r);
}
/// Gaussian-blur `w`-wide rows of premultiplied pixels in place (σ = `sigma` pixels, three box
/// passes per axis, transparent past the edges).
pub(super) fn gaussian(px: &mut [Px16], w: usize, sigma: f64) {
if sigma < 0.2 || w == 0 {
return;
}
let mut tmp = vec![[0u16; 4]; px.len()];
for r in gauss_boxes(sigma) {
box_rows(px, &mut tmp, w, r);
px.copy_from_slice(&tmp);
}
for r in gauss_boxes(sigma) {
box_cols(px, &mut tmp, w, r);
px.copy_from_slice(&tmp);
}
}
/// Gaussian-blur `data`, `w` × `h` premultiplied RGBA8 pixels, in place (σ = `sigma` pixels). Does
/// nothing when the sizes don't match.
pub fn gaussian_rgba(data: &mut [u8], w: usize, h: usize, sigma: f64) {
if let Some(px) = pixels(data, w, h)
&& sigma >= 0.2
{
let mut wide = to16(px);
gaussian(&mut wide, w, sigma);
for (p, q) in px.iter_mut().zip(&wide) {
*p = q.map(to8);
}
}
}
#[cfg(test)]
mod tests;
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//! Pixelate › Color Halftone, Crystallize, Mezzotint and Pointillize.
//!
//! Their patterns (screens, crystals, grains and dots) lie in document space around the object's
//! centre, so they keep their size at any zoom or resolution and move with the object. The random
//! ones hash the pattern's cell indices: every redraw gives the same result.
use std::sync::OnceLock;
use vectorcraft_geom::{Affine, Point};
use super::{Channels, PixelSpace, Px16, gaussian, pick, to16};
use crate::util::noise;
/// Mezzotint's patterns, in its Type menu's order: (label, parameter value).
pub const MEZZOTINT_TYPES: [(&str, &str); 10] = [
("Fine Dots", "fineDots"),
("Medium Dots", "mediumDots"),
("Grainy Dots", "grainyDots"),
("Coarse Dots", "coarseDots"),
("Short Lines", "shortLines"),
("Medium Lines", "mediumLines"),
("Long Lines", "longLines"),
("Short Strokes", "shortStrokes"),
("Medium Strokes", "mediumStrokes"),
("Long Strokes", "longStrokes"),
];
/// A Mezzotint pattern ([`MEZZOTINT_TYPES`]): random dots, or horizontal lines or strokes.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum Mezzotint {
/// Dots `size` points across (smooth blobs when `smooth`), plus fine grain when `grainy`.
Dots { size: u8, smooth: bool, grainy: bool },
/// Horizontal streaks about `length` points long and `width` points thick.
Lines { length: u8, width: u8 },
}
/// The patterns of [`MEZZOTINT_TYPES`], in the same order.
const MEZZOTINT_KINDS: [Mezzotint; 10] = {
const fn dots(size: u8, smooth: bool, grainy: bool) -> Mezzotint {
Mezzotint::Dots { size, smooth, grainy }
}
const fn lines(length: u8, width: u8) -> Mezzotint {
Mezzotint::Lines { length, width }
}
[
dots(1, false, false),
dots(2, true, false),
dots(3, true, true),
dots(4, true, false),
lines(4, 1),
lines(8, 1),
lines(16, 1),
lines(6, 2),
lines(12, 2),
lines(24, 2),
]
};
impl Mezzotint {
/// Fine Dots, the first type.
pub const FINE_DOTS: Mezzotint = Mezzotint::Dots { size: 1, smooth: false, grainy: false };
/// The pattern of Type `value` (a [`MEZZOTINT_TYPES`] value, any case); Fine Dots otherwise.
pub fn parse(value: &str) -> Self {
pick(&MEZZOTINT_TYPES, &MEZZOTINT_KINDS, value, Self::FINE_DOTS)
}
}
/// Seeds of the filters' noise ("PIXELATE" and a filter number).
const SEED: u64 = 0x5049_5845_4C41_5445;
/// A random number in [0, 1) for cell (`i`, `j`) of pattern `salt`; `k` picks one of several.
pub(super) fn rand(salt: u64, i: i64, j: i64, k: u64) -> f64 {
0.5 * (noise(SEED ^ salt, i as u64, j as u64, k) + 1.0)
}
/// The cell holding coordinate `v` (in cells); `None` far beyond any raster (or not finite).
pub(super) fn cell(v: f64) -> Option<i64> {
let f = v.floor();
(f.abs() < 1e15).then_some(f as i64)
}
/// Where a raster's pixels lie relative to the object's centre, in document units.
pub(super) struct Place {
/// Pixel coordinates → document coordinates relative to the centre.
pub(super) to_rel: Affine,
/// The other way.
pub(super) to_px: Affine,
/// A pixel's size in document units.
pub(super) px: f64,
w: usize,
h: usize,
}
impl Place {
pub(super) fn new(space: &PixelSpace, w: usize, h: usize) -> Option<Self> {
let to_rel = Affine::translate(-space.center.to_vec2()) * space.to_doc;
let to_px = to_rel.inverse();
(to_rel.is_finite() && to_px.is_finite() && space.px.is_finite() && space.px > 0.0).then_some(Self { to_rel, to_px, px: space.px, w, h })
}
/// The centre of pixel (`x`, `y`).
pub(super) fn at(&self, x: usize, y: usize) -> Point {
self.to_rel * Point::new(x as f64 + 0.5, y as f64 + 0.5)
}
/// The index of the pixel holding point `p`; `None` outside the raster.
pub(super) fn index(&self, p: Point) -> Option<usize> {
let q = self.to_px * p;
(q.x >= 0.0 && q.y >= 0.0 && q.x < self.w as f64 && q.y < self.h as f64).then(|| q.y as usize * self.w + q.x as usize)
}
/// Run `f(x, y, pixel)` on every pixel.
pub(super) fn each(&self, px: &mut [[u8; 4]], mut f: impl FnMut(usize, usize, &mut [u8; 4])) {
for (y, row) in px.chunks_exact_mut(self.w.max(1)).enumerate().take(self.h) {
for (x, p) in row.iter_mut().enumerate() {
f(x, y, p);
}
}
}
}
/// The cells around a pixel's cell, in the order they can hold its nearest random point: the
/// cell itself, its 8 neighbours, then the ring around them.
pub(super) const AROUND: [(i64, i64); 25] = [
(0, 0),
(-1, 0),
(1, 0),
(0, -1),
(0, 1),
(-1, -1),
(1, -1),
(-1, 1),
(1, 1),
(-2, -2),
(-1, -2),
(0, -2),
(1, -2),
(2, -2),
(-2, -1),
(2, -1),
(-2, 0),
(2, 0),
(-2, 1),
(2, 1),
(-2, 2),
(-1, 2),
(0, 2),
(1, 2),
(2, 2),
];
/// What the cells [`AROUND`] one cell hold, made when first asked for and kept while consecutive
/// pixels stay in that cell.
pub(super) struct Around<T> {
cell: Option<(i64, i64)>,
items: [Option<T>; 25],
}
impl<T: Copy> Around<T> {
pub(super) fn new() -> Self {
Self { cell: None, items: [None; 25] }
}
/// Item `k` of [`AROUND`] cell (`i`, `j`): `make(cell i', j')`.
pub(super) fn get(&mut self, (i, j): (i64, i64), k: usize, make: impl FnOnce(i64, i64) -> T) -> Option<T> {
if self.cell != Some((i, j)) {
self.cell = Some((i, j));
self.items = [None; 25];
}
let (di, dj) = AROUND.get(k)?;
let slot = self.items.get_mut(k)?;
Some(*slot.get_or_insert_with(|| make(i.wrapping_add(*di), j.wrapping_add(*dj))))
}
}
/// The random point of cell (`i`, `j`) of pattern `salt`, in cells.
pub(super) fn point_in(salt: u64, i: i64, j: i64) -> Point {
Point::new(i as f64 + rand(salt, i, j, 0), j as f64 + rand(salt, i, j, 1))
}
/// How far cell `c` lies from coordinate `t` (in cells) along one axis.
pub(super) fn gap(c: i64, t: f64) -> f64 {
(c as f64 - t).max(t - c as f64 - 1.0).max(0.0)
}
/// Smooth random values in [0, 1) of pattern `salt` at whole coordinates, blended between them.
pub(super) fn value_noise(salt: u64, x: f64, y: f64) -> f64 {
let (Some(i), Some(j)) = (cell(x), cell(y)) else { return 0.5 };
let smooth = |t: f64| t * t * (3.0 - 2.0 * t);
let (fx, fy) = (smooth(x - i as f64), smooth(y - j as f64));
let at = |di: i64, dj: i64| rand(salt, i.wrapping_add(di), j.wrapping_add(dj), 0);
let top = at(0, 0) + (at(1, 0) - at(0, 0)) * fx;
let bottom = at(0, 1) + (at(1, 1) - at(0, 1)) * fx;
top + (bottom - top) * fy
}
/// Crystallize: every pixel takes the colour at the nearest of one random point per `cell` ×
/// `cell` square (a Voronoi diagram over a jittered grid): polygon crystals of solid colour.
pub(super) fn crystallize(px: &mut [[u8; 4]], w: usize, h: usize, space: &PixelSpace, cell_size: f64) {
let Some(place) = Place::new(space, w, h) else { return };
if !(cell_size.is_finite() && cell_size > 0.0) {
return;
}
let src = px.to_vec();
let mut around = Around::new();
place.each(px, |x, y, out| {
let q = place.at(x, y);
let (u, v) = (q.x / cell_size, q.y / cell_size);
let (Some(i), Some(j)) = (cell(u), cell(v)) else { return };
let mut best = (f64::INFINITY, None);
for (k, (di, dj)) in AROUND.iter().enumerate() {
// A cell farther than the best point so far can't hold a nearer one.
let (ci, cj) = (i.wrapping_add(*di), j.wrapping_add(*dj));
if gap(ci, u).hypot(gap(cj, v)) >= best.0 {
continue;
}
if let Some(p) = around.get((i, j), k, |a, b| point_in(1, a, b)) {
let d = (p.x - u).hypot(p.y - v);
if d < best.0 {
best = (d, Some(p));
}
}
}
if let Some(p) = best.1 {
let at = Point::new(p.x * cell_size, p.y * cell_size);
*out = place.index(at).and_then(|i| src.get(i)).copied().unwrap_or([0; 4]);
}
});
}
/// The object's colours softened by a Gaussian of `sigma` pixels, with its coverage as it is: what
/// the cell filters (Pointillize, Patchwork, Stained Glass) fill their cells with.
pub(super) struct Soft {
colour: Vec<Px16>,
alpha: Vec<u8>,
}
impl Soft {
pub(super) fn new(px: &[[u8; 4]], w: usize, sigma: f64) -> Self {
let mut colour = to16(px);
gaussian(&mut colour, w, sigma);
Self { colour, alpha: px.iter().map(|p| p[3]).collect() }
}
/// The colour around pixel `k` (premultiplied, 0..1), as opaque as the object is at `k`; clear
/// outside the raster.
pub(super) fn at(&self, k: Option<usize>) -> [f32; 4] {
let a = k.and_then(|k| self.alpha.get(k)).map_or(0.0, |a| f32::from(*a) / 255.0);
match k.and_then(|k| self.colour.get(k)) {
Some(p) if p[3] > 0 => {
let s = a / f32::from(p[3]);
[f32::from(p[0]) * s, f32::from(p[1]) * s, f32::from(p[2]) * s, a]
}
_ => [0.0; 4],
}
}
}
/// One of Pointillize's dots: where (in cells), its radius (document units), its stacking order
/// and its colour (premultiplied, 0..1).
#[derive(Clone, Copy)]
struct Dot {
at: Point,
radius: f64,
z: f64,
colour: [f32; 4],
}
/// The smallest dot radius and the spread above it, in cells.
const DOT_RADIUS: (f64, f64) = (0.45, 0.25);
/// Pointillize: a dot at one random point per `cell` × `cell` square, of random size around the
/// cell's, coloured by the (softened) object there, over a white canvas where the object is.
pub(super) fn pointillize(px: &mut [[u8; 4]], w: usize, h: usize, space: &PixelSpace, cell_size: f64) {
let Some(place) = Place::new(space, w, h) else { return };
if !(cell_size.is_finite() && cell_size > 0.0) {
return;
}
// Each dot takes the colour around its centre, not of a single pixel there, and is as opaque
// as the object at its centre (whole dots on the object, none beside it).
let soft = Soft::new(px, w, cell_size / place.px / 4.0);
let dot = |i: i64, j: i64| {
let at = point_in(2, i, j);
let colour = soft.at(place.index(Point::new(at.x * cell_size, at.y * cell_size)));
Dot { at, radius: (DOT_RADIUS.0 + DOT_RADIUS.1 * rand(2, i, j, 2)) * cell_size, z: rand(2, i, j, 3), colour }
};
let mut around = Around::new();
place.each(px, |x, y, out| {
let q = place.at(x, y);
let (u, v) = (q.x / cell_size, q.y / cell_size);
let (Some(i), Some(j)) = (cell(u), cell(v)) else { return };
// The dots covering the pixel (only the 3 × 3 cells around it reach it), bottom first.
let mut hits: [(f64, f32, [f32; 4]); 9] = [(0.0, 0.0, [0.0; 4]); 9];
let mut n = 0;
for k in 0..9 {
let Some(d) = around.get((i, j), k, dot) else { continue };
let dist = (d.at.x - u).hypot(d.at.y - v) * cell_size;
let cover = ((d.radius - dist) / place.px + 0.5).clamp(0.0, 1.0) as f32;
if cover > 0.0
&& d.colour[3] > 0.0
&& let Some(slot) = hits.get_mut(n)
{
*slot = (d.z, cover, d.colour);
n += 1;
}
}
let hits = hits.get_mut(..n).unwrap_or_default();
hits.sort_by(|a, b| a.0.total_cmp(&b.0));
let alpha = f32::from(out[3]) / 255.0;
let mut acc = [alpha; 4];
for (_, cover, c) in hits.iter() {
let keep = 1.0 - c[3] * cover;
for (a, v) in acc.iter_mut().zip(c) {
*a = v * cover + *a * keep;
}
}
let a = (acc[3].clamp(0.0, 1.0) * 255.0).round();
let v = |c: f32| (c.clamp(0.0, 1.0) * 255.0).round().min(a) as u8;
*out = [v(acc[0]), v(acc[1]), v(acc[2]), a as u8];
});
}
/// A pixel's colour as the channels the Pixelate filters treat apart (straight, 0..1; see
/// [`Channels`]), and how many of the four there are.
fn split(p: [u8; 4], channels: Channels) -> ([f32; 4], usize) {
let a = f32::from(p[3]);
let [r, g, b] = [p[0], p[1], p[2]].map(|v| if a > 0.0 { (f32::from(v) / a).min(1.0) } else { 0.0 });
match channels {
Channels::Rgb => ([r, g, b, 0.0], 3),
Channels::Cmyk => {
// A light black generation, as separations print: black ink takes over in the
// shadows, coloured inks build the midtones.
let k = (1.0 - r.max(g).max(b)).powi(2);
let ink = |v: f32| if k < 1.0 { ((1.0 - v - k) / (1.0 - k)).clamp(0.0, 1.0) } else { 0.0 };
([ink(r), ink(g), ink(b), k], 4)
}
Channels::CmyPlane => ([1.0 - r, 1.0 - g, 1.0 - b, 0.0], 3),
Channels::KPlane => ([1.0 - r, 0.0, 0.0, 0.0], 1),
}
}
/// The pixel of channel values `v` ([`split`]'s) at coverage `alpha` (premultiplied).
fn join(v: [f32; 4], channels: Channels, alpha: u8) -> [u8; 4] {
let [a, b, c, d] = v.map(|x| x.clamp(0.0, 1.0));
let rgb = match channels {
Channels::Rgb => [a, b, c],
Channels::Cmyk => [(1.0 - a) * (1.0 - d), (1.0 - b) * (1.0 - d), (1.0 - c) * (1.0 - d)],
Channels::CmyPlane => [1.0 - a, 1.0 - b, 1.0 - c],
Channels::KPlane => [1.0 - a; 3],
};
let al = f32::from(alpha);
let [r, g, b] = rgb.map(|x| (x * al).round().clamp(0.0, al) as u8);
[r, g, b, alpha]
}
/// Which of Color Halftone's four screen angles channel `i` of `channels` uses: the K plane's
/// only channel is the fourth (black) one.
fn angle_of(channels: Channels, i: usize) -> usize {
if channels == Channels::KPlane { 3 } else { i }
}
/// The share of a `1` × `1` square that a circle of radius `rho` around its centre covers.
fn circle_in_square(rho: f64) -> f64 {
let half = 0.5;
if rho <= half {
std::f64::consts::PI * rho * rho
} else if rho < std::f64::consts::FRAC_1_SQRT_2 {
// The circle less the four caps beyond the square's sides.
let cap = rho * rho * (half / rho).acos() - half * (rho * rho - half * half).sqrt();
std::f64::consts::PI * rho * rho - 4.0 * cap
} else {
1.0
}
}
/// The radius (in cells) of the dot that covers share `v` of its cell.
fn dot_radius(v: f64) -> f64 {
const STEPS: usize = 256;
static TABLE: OnceLock<[f64; STEPS + 1]> = OnceLock::new();
let table = TABLE.get_or_init(|| {
std::array::from_fn(|k| {
let target = k as f64 / STEPS as f64;
let (mut lo, mut hi) = (0.0, std::f64::consts::FRAC_1_SQRT_2);
for _ in 0..48 {
let mid = 0.5 * (lo + hi);
if circle_in_square(mid) < target {
lo = mid;
} else {
hi = mid;
}
}
hi
})
});
let x = if v.is_finite() { v.clamp(0.0, 1.0) * STEPS as f64 } else { 0.0 };
let k = (x.floor() as usize).min(STEPS - 1);
let (a, b) = (table.get(k).copied().unwrap_or(0.0), table.get(k + 1).copied().unwrap_or(0.0));
a + (b - a) * (x - k as f64)
}
/// One channel's halftone screen: square cells at an angle, each with the dot of its mean value.
struct Screen {
/// Document coordinates relative to the centre → cells.
to_cells: Affine,
/// The first cell's indices and the grid's size in cells.
origin: (i64, i64),
size: (usize, usize),
/// Per cell: the channel's sum (× coverage) and the coverage's (then the dot's radius in
/// document units, in `sums[k][0]`).
sums: Vec<[f32; 2]>,
}
impl Screen {
/// The screen at `angle`° with cells `side` wide over the raster `place` covers; `None` when
/// it would have more than `limit` cells.
fn new(place: &Place, angle: f64, side: f64, limit: usize) -> Option<Self> {
let to_cells = Affine::scale(1.0 / side) * Affine::rotate(angle.to_radians());
let corners = [(0.0, 0.0), (place.w as f64, 0.0), (0.0, place.h as f64), (place.w as f64, place.h as f64)];
let pts = corners.map(|(x, y)| to_cells * (place.to_rel * Point::new(x, y)));
let (lo, hi) = pts.iter().fold(((f64::INFINITY, f64::INFINITY), (f64::NEG_INFINITY, f64::NEG_INFINITY)), |(lo, hi), p| {
((lo.0.min(p.x), lo.1.min(p.y)), (hi.0.max(p.x), hi.1.max(p.y)))
});
let (i0, j0, i1, j1) = (cell(lo.0)?.checked_sub(1)?, cell(lo.1)?.checked_sub(1)?, cell(hi.0)?.checked_add(1)?, cell(hi.1)?.checked_add(1)?);
let gw = usize::try_from(i1.checked_sub(i0)?.checked_add(1)?).ok()?;
let gh = usize::try_from(j1.checked_sub(j0)?.checked_add(1)?).ok()?;
(gw.checked_mul(gh)? <= limit).then(|| Self { to_cells, origin: (i0, j0), size: (gw, gh), sums: vec![[0.0; 2]; gw * gh] })
}
/// The index of cell (`i`, `j`) in the grid.
fn slot(&self, i: i64, j: i64) -> Option<usize> {
let x = usize::try_from(i.checked_sub(self.origin.0)?).ok().filter(|x| *x < self.size.0)?;
let y = usize::try_from(j.checked_sub(self.origin.1)?).ok().filter(|y| *y < self.size.1)?;
Some(y * self.size.0 + x)
}
}
/// Color Halftone: each channel screened at its angle in square cells sized so that a dot of
/// `max_radius` fills one; each cell's dot covers the share of it that is the channel's mean
/// there (white stays white, black black). Coverage stays as it is.
pub(super) fn color_halftone(px: &mut [[u8; 4]], w: usize, h: usize, space: &PixelSpace, max_radius: f64, angles: [f64; 4]) {
let Some(place) = Place::new(space, w, h) else { return };
let side = max_radius * std::f64::consts::SQRT_2;
// Cells under 3 pixels can't show their dots: on average a screen is the image itself.
if !(side.is_finite() && side / place.px >= 3.0) {
return;
}
let channels = space.channels;
let n = split([0; 4], channels).1;
let limit = w.saturating_mul(h).saturating_add(4096);
let mut screens = Vec::with_capacity(n);
for i in 0..n {
let angle = angles.get(angle_of(channels, i)).copied().unwrap_or(0.0);
let Some(s) = Screen::new(&place, angle, side, limit) else { return };
screens.push(s);
}
// Each cell's mean of each channel, weighted by coverage.
place.each(px, |x, y, p| {
if p[3] == 0 {
return;
}
let (v, _) = split(*p, channels);
let a = f32::from(p[3]) / 255.0;
let q = place.at(x, y);
for (s, v) in screens.iter_mut().zip(v) {
let c = s.to_cells * q;
if let (Some(i), Some(j)) = (cell(c.x), cell(c.y))
&& let Some(sum) = s.slot(i, j).and_then(|k| s.sums.get_mut(k))
{
sum[0] += v * a;
sum[1] += a;
}
}
});
for s in &mut screens {
for sum in &mut s.sums {
let mean = if sum[1] > 1e-6 { f64::from(sum[0] / sum[1]) } else { 0.0 };
// Full strength fills the cell, corners too; none leaves no speck.
let radius = match mean {
m if m >= 254.5 / 255.0 => f64::INFINITY,
m if m <= 0.5 / 255.0 => 0.0,
m => dot_radius(m) * side,
};
sum[0] = radius as f32;
}
}
place.each(px, |x, y, p| {
if p[3] == 0 {
return;
}
let q = place.at(x, y);
let mut v = [0.0f32; 4];
for (s, out) in screens.iter().zip(v.iter_mut()) {
let c = s.to_cells * q;
let (Some(i), Some(j)) = (cell(c.x), cell(c.y)) else { continue };
// A dot reaches past its cell into the neighbours on the pixel's side only.
let (si, sj) = (if c.x - (i as f64) < 0.5 { -1 } else { 1 }, if c.y - (j as f64) < 0.5 { -1 } else { 1 });
for (di, dj) in [(0, 0), (si, 0), (0, sj), (si, sj)] {
let (ci, cj) = (i.wrapping_add(di), j.wrapping_add(dj));
let radius = s.slot(ci, cj).and_then(|k| s.sums.get(k)).map_or(0.0, |sum| f64::from(sum[0]));
if radius <= 0.0 {
continue;
}
let dist = (c.x - (ci as f64 + 0.5)).hypot(c.y - (cj as f64 + 0.5)) * side;
*out = out.max(((radius - dist) / place.px + 0.5).clamp(0.0, 1.0) as f32);
}
}
*p = join(v, channels, p[3]);
});
}
/// Mezzotint: every channel turned fully on or off where it is above or below a random threshold
/// pattern (each channel its own), so the image becomes dots or streaks of pure colours.
pub(super) fn mezzotint(px: &mut [[u8; 4]], w: usize, h: usize, space: &PixelSpace, kind: Mezzotint) {
let Some(place) = Place::new(space, w, h) else { return };
let channels = space.channels;
place.each(px, |x, y, p| {
if p[3] == 0 {
return;
}
let q = place.at(x, y);
let (mut v, n) = split(*p, channels);
for (c, value) in v.iter_mut().enumerate().take(n) {
let t = threshold(kind, 16 + c as u64, q);
*value = if f64::from(*value) > t { 1.0 } else { 0.0 };
}
*p = join(v, channels, p[3]);
});
}
/// Mezzotint's threshold in [0, 1) at point `q` (document units around the centre) of pattern
/// `salt`.
fn threshold(kind: Mezzotint, salt: u64, q: Point) -> f64 {
let grain = |size: f64| match (cell(q.x / size), cell(q.y / size)) {
(Some(i), Some(j)) => rand(salt, i, j, 1),
_ => 0.5,
};
match kind {
Mezzotint::Dots { size, smooth: false, .. } => grain(f64::from(size)),
Mezzotint::Dots { size, grainy, .. } => {
let s = f64::from(size);
let blob = value_noise(salt, q.x / s, q.y / s);
if grainy { 0.5 * (blob + grain(1.0)) } else { blob }
}
// Blended along x only: whole rows.
Mezzotint::Lines { length, width } => value_noise(salt, q.x / f64::from(length), (q.y / f64::from(width)).floor()),
}
}
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//! Sharpen › Unsharp Mask.
use super::{gaussian, to16};
/// Unsharp Mask: each colour channel pushed away from a Gaussian blur of the pixels (σ = `sigma`
/// pixels) by `amount` times their difference, where that difference reaches `threshold` levels.
/// The blur is premultiplied, so edges against transparency don't darken; coverage stays as it is.
pub(super) fn unsharp(px: &mut [[u8; 4]], w: usize, h: usize, amount: f64, sigma: f64, threshold: f64) {
if sigma.is_nan() || sigma < 0.2 || amount.is_nan() || amount <= 0.0 || h == 0 {
return;
}
let mut blurred = to16(px);
gaussian(&mut blurred, w, sigma);
let (amount, threshold) = (amount as f32, threshold as f32);
for (p, b) in px.iter_mut().zip(&blurred) {
let a = p[3] as f32;
if a == 0.0 {
continue;
}
for i in 0..3 {
let own = p[i] as f32 * 255.0 / a;
let around = if b[3] > 0 { b[i] as f32 * 255.0 / b[3] as f32 } else { own };
let diff = own - around;
if diff.abs() < threshold || diff == 0.0 {
continue;
}
let v = (own + amount * diff).clamp(0.0, 255.0);
p[i] = (v * a / 255.0).round().clamp(0.0, 255.0) as u8;
}
}
}
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use serde_json::json;
use vectorcraft_doc::Effect;
use vectorcraft_geom::{Affine, Point, Rect};
use super::*;
use crate::{RasterFx, raster_effects};
/// A `w` × `h` raster whose pixels are document points (origin top-left), of an object that fills it.
fn space(w: usize, h: usize) -> PixelSpace {
let (w, h) = (w as f64, h as f64);
PixelSpace {
to_doc: Affine::IDENTITY,
px: 1.0,
center: Point::new(w / 2.0, h / 2.0),
channels: Channels::Rgb,
line: 1.0,
extent: 0.5 * w.hypot(h),
}
}
fn image(w: usize, h: usize, f: impl Fn(usize, usize) -> [u8; 4]) -> Vec<u8> {
let mut out = Vec::with_capacity(w * h * 4);
for y in 0..h {
for x in 0..w {
out.extend(f(x, y));
}
}
out
}
fn at(d: &[u8], w: usize, x: usize, y: usize) -> [u8; 4] {
let i = (y * w + x) * 4;
[d[i], d[i + 1], d[i + 2], d[i + 3]]
}
fn fx(id: &str, p: serde_json::Value) -> PixelFx {
let e = Effect { id: id.into(), params: p, visible: true };
match raster_effects(&[e]).first() {
Some(RasterFx::Pixel(p)) => *p,
other => panic!("{id}: {other:?}"),
}
}
fn grey(v: u8) -> [u8; 4] {
[v, v, v, 255]
}
#[test]
fn params_take_defaults_and_stay_in_range() {
assert_eq!(fx("blur.radial", json!({})), PixelFx::RadialBlur { amount: 10.0, zoom: false, passes: 6 });
assert_eq!(
fx("blur.radial", json!({"amount": 1e308, "method": "ZOOM", "quality": "best"})),
PixelFx::RadialBlur { amount: 100.0, zoom: true, passes: 8 }
);
assert_eq!(fx("blur.radial", json!({"amount": -5, "quality": "nonsense"})), PixelFx::RadialBlur { amount: 1.0, zoom: false, passes: 6 });
assert_eq!(fx("blur.smart", json!({})), PixelFx::SmartBlur { radius: 3.0, threshold: 25.0, samples: 7 });
assert_eq!(
fx("blur.smart", json!({"radius": "1e999", "threshold": -1, "quality": "low"})),
PixelFx::SmartBlur { radius: 3.0, threshold: 0.1, samples: 5 }
);
assert_eq!(fx("sharpen.unsharpMask", json!({})), PixelFx::UnsharpMask { amount: 0.5, radius: 1.0, threshold: 0.0 });
assert_eq!(
fx("sharpen.unsharpMask", json!({"amount": 1e9, "radius": 0, "threshold": 1e9})),
PixelFx::UnsharpMask { amount: 5.0, radius: 0.1, threshold: 255.0 }
);
assert_eq!(fx("stylize.glowingEdges", json!({})), PixelFx::GlowingEdges { width: 2.0, brightness: 6.0, smoothness: 5.0 });
for id in PIXEL_EFFECTS {
assert!(crate::is_raster(id) && crate::effect_info(id).is_some_and(|e| e.raster), "{id}");
}
}
#[test]
fn outsets_follow_the_object() {
let b = Rect::new(0.0, 0.0, 100.0, 50.0);
let spin = fx("blur.radial", json!({}));
let far = 0.5 * 100f64.hypot(50.0);
assert!((spin.outset(b) - (far - 25.0)).abs() < 1e-9);
assert!(fx("blur.radial", json!({"method": "zoom", "amount": 100})).outset(b) > 0.4 * far);
assert_eq!(fx("blur.smart", json!({"radius": 4})).outset(b), 4.0);
assert_eq!(fx("sharpen.unsharpMask", json!({})).outset(b), 0.0);
assert_eq!(spin.reach(), None);
assert_eq!(fx("sharpen.unsharpMask", json!({"radius": 2})).reach(), Some(6.0));
}
#[test]
fn wrong_sizes_and_empty_rasters_are_left_alone() {
for id in PIXEL_EFFECTS {
let f = fx(id, json!({}));
let mut d = vec![200u8; 4 * 10];
f.apply(&mut d, 3, 3, &space(3, 3));
f.apply(&mut d, 0, 10, &space(0, 10));
f.apply(&mut [], 0, 0, &space(0, 0));
assert!(d.iter().all(|v| *v == 200), "{id}");
}
}
#[test]
fn extreme_parameters_finish() {
let (w, h) = (40, 30);
let src = image(w, h, |x, y| if (x / 5 + y / 5) % 2 == 0 { grey(250) } else { [0, 0, 0, 0] });
let tiny = PixelSpace { px: 1e-9, ..space(w, h) };
let huge = PixelSpace { px: 1e9, center: Point::new(f64::MAX, -1e300), ..space(w, h) };
for id in PIXEL_EFFECTS {
for p in [json!({"amount": 1e308, "radius": 1e308, "threshold": 1e308, "quality": "best"}), json!({"amount": 0, "radius": 0})] {
for s in [tiny, huge, space(w, h)] {
let mut d = src.clone();
fx(id, p.clone()).apply(&mut d, w, h, &s);
}
}
}
}
#[test]
fn every_effect_is_deterministic() {
let (w, h) = (32, 24);
let src = image(w, h, |x, y| {
let a = if x > 4 { 255 } else { 128 };
[((x * 8) as u8).min(a), ((y * 10) as u8).min(a), ((x * y % 256) as u8).min(a), a]
});
for id in PIXEL_EFFECTS {
let f = fx(id, json!({"amount": 40, "radius": 3, "threshold": 40}));
let (mut a, mut b) = (src.clone(), src.clone());
f.apply(&mut a, w, h, &space(w, h));
f.apply(&mut b, w, h, &space(w, h));
assert_eq!(a, b, "{id}");
assert_ne!(a, src, "{id} changes the image");
// Premultiplied stays premultiplied.
assert!(a.as_chunks::<4>().0.iter().all(|p| p[0] <= p[3] && p[1] <= p[3] && p[2] <= p[3]), "{id}");
}
}
#[test]
fn glowing_edges_draw_a_bright_outline_and_preserve_premultiplication() {
let (w, h) = (9, 9);
let src = image(w, h, |x, _| if x < 4 { [0, 0, 0, 200] } else { [200, 200, 200, 200] });
let mut out = src.clone();
fx("stylize.glowingEdges", json!({"edgeWidth": 1, "smoothness": 1, "edgeBrightness": 20})).apply(&mut out, w, h, &space(w, h));
assert!(at(&out, w, 3, 4)[0] > 0 || at(&out, w, 4, 4)[0] > 0);
assert!(out.as_chunks::<4>().0.iter().all(|p| p[0] <= p[3] && p[1] <= p[3] && p[2] <= p[3]));
}
/// Glowing Edges sees transparency beyond every side of the raster: a solid square glows alike at
/// its left and right edges (the right one doesn't read the next row's first pixel).
#[test]
fn glowing_edges_glow_alike_on_every_side() {
let (w, h) = (9, 9);
let mut out = image(w, h, |_, _| [180, 180, 180, 255]);
fx("stylize.glowingEdges", json!({"edgeWidth": 1, "smoothness": 1, "edgeBrightness": 20})).apply(&mut out, w, h, &space(w, h));
let (left, right, top, bottom) = (at(&out, w, 0, 4), at(&out, w, 8, 4), at(&out, w, 4, 0), at(&out, w, 4, 8));
assert!(left[0] > 0 && left == right && top == bottom, "{left:?} {right:?} {top:?} {bottom:?}");
assert!(at(&out, w, 4, 4)[0] < left[0], "the inside stays darker than the edges");
}
#[test]
fn glowing_edges_defaults_keep_the_outline_bright_and_use_source_colour() {
let (w, h) = (17, 17);
let src = image(w, h, |x, y| if (4..13).contains(&x) && (4..13).contains(&y) { [180, 0, 0, 255] } else { [0; 4] });
let mut out = src.clone();
fx("stylize.glowingEdges", json!({})).apply(&mut out, w, h, &space(w, h));
let outline = at(&out, w, 4, 8);
assert!(outline[0] >= 170, "default outline should retain a near-full-color peak: {outline:?}");
let outside = at(&out, w, 3, 8);
assert_eq!(outside[1], 0, "transparent halo must not be grey: {outside:?}");
assert_eq!(outside[2], 0, "transparent halo must retain source hue: {outside:?}");
// The glow outside keeps the edge's colour as it fades, rather than darkening towards grey.
assert!(outside[3] > 0 && u32::from(outside[0]) * 255 >= 240 * u32::from(outside[3]), "{outside:?}");
assert!(out.as_chunks::<4>().0.iter().all(|p| p[0] <= p[3] && p[1] <= p[3] && p[2] <= p[3]));
}
#[test]
fn spin_blur_smears_along_arcs_and_keeps_the_centre() {
let (w, h) = (41, 41);
// A white dot 12 px right of the centre (20.5, 20.5), and one on the centre.
let src = image(w, h, |x, y| if (x == 32 || x == 20) && y == 20 { grey(255) } else { [0, 0, 0, 0] });
let mut d = src.clone();
fx("blur.radial", json!({"amount": 60, "quality": "best"})).apply(&mut d, w, h, &space(w, h));
// 60° of arc around the centre: up to 30° either way, 12 px out: (20.5 + 12 cos 20°, 20.5 ± 12 sin 20°).
assert!(at(&d, w, 31, 16)[3] > 0 && at(&d, w, 31, 24)[3] > 0, "the dot spreads along its circle");
assert_eq!(at(&d, w, 32, 10)[3], 0, "not beyond the arc");
assert_eq!(at(&d, w, 26, 20)[3], 0, "not towards the centre");
assert!(at(&d, w, 20, 20)[3] > 100, "the centre barely moves: {:?}", at(&d, w, 20, 20));
// Zoom smears along the ray instead.
let mut z = src.clone();
fx("blur.radial", json!({"amount": 60, "method": "zoom", "quality": "best"})).apply(&mut z, w, h, &space(w, h));
assert!(at(&z, w, 35, 20)[3] > 0 && at(&z, w, 29, 20)[3] > 0, "the dot streaks along the ray");
assert_eq!(at(&z, w, 32, 16)[3], 0, "not across it");
}
#[test]
fn smart_blur_smooths_noise_and_keeps_edges() {
let (w, h) = (40, 20);
// Left: grey 100 with ±6 noise; right: white.
let src = image(w, h, |x, y| if x < 20 { grey(if (x + y) % 2 == 0 { 94 } else { 106 }) } else { grey(255) });
let mut d = src.clone();
fx("blur.smart", json!({"radius": 3, "threshold": 25})).apply(&mut d, w, h, &space(w, h));
let v = at(&d, w, 8, 10)[0];
assert!((97..=103).contains(&v), "noise smoothed: {v}");
assert!(at(&d, w, 19, 10)[0] < 120, "the edge's dark side doesn't take the white");
assert_eq!(at(&d, w, 20, 10)[0], 255, "the edge's white side stays white");
// A threshold above the step blurs across it.
let mut all = src.clone();
fx("blur.smart", json!({"radius": 3, "threshold": 100})).apply(&mut all, w, h, &space(w, h));
assert_eq!(at(&all, w, 20, 10)[0], 255, "a 155-level step is still past 100");
}
#[test]
fn unsharp_mask_overshoots_at_edges() {
let (w, h) = (40, 10);
let src = image(w, h, |x, _| grey(if x < 20 { 100 } else { 150 }));
let mut d = src.clone();
fx("sharpen.unsharpMask", json!({"amount": 100, "radius": 2})).apply(&mut d, w, h, &space(w, h));
assert!(at(&d, w, 19, 5)[0] < 95, "dark side darker: {:?}", at(&d, w, 19, 5));
assert!(at(&d, w, 20, 5)[0] > 155, "light side lighter: {:?}", at(&d, w, 20, 5));
assert_eq!(at(&d, w, 5, 5), grey(100), "flat areas stay");
assert_eq!(at(&d, w, 35, 5), grey(150));
// Differences under the threshold are left alone.
let mut t = src.clone();
fx("sharpen.unsharpMask", json!({"amount": 100, "radius": 2, "threshold": 60})).apply(&mut t, w, h, &space(w, h));
assert_eq!(t, src);
// Coverage stays, and a shape's edge against transparency doesn't darken.
let shape = image(w, h, |x, _| if x < 20 { [200, 0, 0, 255] } else { [0, 0, 0, 0] });
let mut s = shape.clone();
fx("sharpen.unsharpMask", json!({"amount": 300, "radius": 3})).apply(&mut s, w, h, &space(w, h));
assert_eq!(s, shape);
}
#[test]
fn lengths_are_document_units() {
// The same art at twice the resolution, sharpened with the same radius in points: the
// overshoot spans twice the pixels, the same distance.
let edge = |scale: usize| image(40 * scale, 4, move |x, _| grey(if x < 20 * scale { 100 } else { 150 }));
let run = |scale: usize| {
let mut d = edge(scale);
let s = PixelSpace {
to_doc: Affine::scale(1.0 / scale as f64),
px: 1.0 / scale as f64,
center: Point::ZERO,
channels: Channels::Rgb,
line: 1.0,
extent: 0.0,
};
fx("sharpen.unsharpMask", json!({"amount": 100, "radius": 2})).apply(&mut d, 40 * scale, 4, &s);
(0..40 * scale).filter(|x| at(&d, 40 * scale, *x, 2)[0] < 99).count()
};
let (one, two) = (run(1), run(2));
assert!(one > 1 && (two as f64 / one as f64 - 2.0).abs() < 0.5, "{one} px at 1×, {two} px at 2×");
}
#[test]
fn gaussian_and_plane_blurs_keep_their_mass() {
let (w, h) = (30, 30);
let mut d = image(w, h, |x, y| if (10..20).contains(&x) && (10..20).contains(&y) { grey(255) } else { [0, 0, 0, 0] });
let before: u32 = d.as_chunks::<4>().0.iter().map(|p| p[3] as u32).sum();
gaussian_rgba(&mut d, w, h, 2.0);
let after: u32 = d.as_chunks::<4>().0.iter().map(|p| p[3] as u32).sum();
assert!((before as f64 - after as f64).abs() / (before as f64) < 0.02, "{before} → {after}");
assert!(at(&d, w, 9, 15)[3] > 0 && at(&d, w, 10, 15)[3] < 255);
let mut plane: Vec<f32> = (0..w * h).map(|i| if i == 15 * w + 15 { 100.0 } else { 0.0 }).collect();
blur_plane(&mut plane, w, h, 2.0);
assert!((plane.iter().sum::<f32>() - 100.0).abs() < 0.5 && plane[15 * w + 13] > 0.0 && plane[13 * w + 15] > 0.0);
}
/// Timings on a 2000 × 2000 raster (`cargo test -p vectorcraft-effects --release -- --ignored
/// --nocapture pixel_timings`).
#[test]
#[ignore]
fn pixel_timings() {
let (w, h) = (2000, 2000);
let src = image(w, h, |x, y| [(x % 256) as u8, (y % 256) as u8, ((x ^ y) % 256) as u8, 255]);
let s = PixelSpace { to_doc: Affine::IDENTITY, px: 1.0, center: Point::new(1000.0, 1000.0), channels: Channels::Rgb, line: 1.0, extent: 0.0 };
let cases = [
("blur.radial", json!({"quality": "draft"})),
("blur.radial", json!({"quality": "good"})),
("blur.radial", json!({"quality": "best", "method": "zoom"})),
("blur.smart", json!({"quality": "low"})),
("blur.smart", json!({"quality": "high", "radius": 30})),
("sharpen.unsharpMask", json!({"radius": 20})),
("pixelate.colorHalftone", json!({"maxRadius": 4})),
("pixelate.crystallize", json!({"cellSize": 3})),
("pixelate.crystallize", json!({"cellSize": 300})),
("pixelate.mezzotint", json!({"type": "grainyDots"})),
("pixelate.pointillize", json!({"cellSize": 3})),
("pixelate.pointillize", json!({"cellSize": 300})),
("texture.craquelure", json!({"crackSpacing": 2})),
("texture.craquelure", json!({"crackSpacing": 100})),
("texture.grain", json!({"grainType": "clumped"})),
("texture.mosaicTiles", json!({"tileSize": 2})),
("texture.patchwork", json!({"squareSize": 0})),
("texture.stainedGlass", json!({"cellSize": 2})),
("texture.texturizer", json!({"texture": "sandstone", "scaling": 50})),
("texture.texturizer", json!({"texture": "burlap"})),
];
for (id, p) in cases {
let mut d = src.clone();
let t = std::time::Instant::now();
fx(id, p.clone()).apply(&mut d, w, h, &s);
println!("{id} {p}: {:?}", t.elapsed());
}
}
#[test]
fn pixelate_params_take_defaults_and_stay_in_range() {
assert_eq!(fx("pixelate.colorHalftone", json!({})), PixelFx::ColorHalftone { max_radius: 8.0, angles: [108.0, 162.0, 90.0, 45.0] });
assert_eq!(
fx("pixelate.colorHalftone", json!({"maxRadius": 1e9, "channel1": -1e9, "channel2": 30, "channel4": "x"})),
PixelFx::ColorHalftone { max_radius: 127.0, angles: [-360.0, 30.0, 90.0, 45.0] }
);
assert_eq!(fx("pixelate.colorHalftone", json!({"maxRadius": 0})), PixelFx::ColorHalftone { max_radius: 4.0, angles: [108.0, 162.0, 90.0, 45.0] });
assert_eq!(fx("pixelate.crystallize", json!({})), PixelFx::Crystallize { cell: 10.0 });
assert_eq!(fx("pixelate.crystallize", json!({"cellSize": -4})), PixelFx::Crystallize { cell: 3.0 });
assert_eq!(fx("pixelate.pointillize", json!({})), PixelFx::Pointillize { cell: 5.0 });
assert_eq!(fx("pixelate.pointillize", json!({"cellSize": 1e300})), PixelFx::Pointillize { cell: 300.0 });
assert_eq!(fx("pixelate.mezzotint", json!({})), PixelFx::Mezzotint { kind: Mezzotint::FINE_DOTS });
assert_eq!(fx("pixelate.mezzotint", json!({"type": "LONGSTROKES"})), PixelFx::Mezzotint { kind: Mezzotint::Lines { length: 24, width: 2 } });
for junk in [json!({"type": 7}), json!({"type": "nonsense"})] {
assert_eq!(fx("pixelate.mezzotint", junk), PixelFx::Mezzotint { kind: Mezzotint::FINE_DOTS });
}
// Every Type is a pattern of its own, documented in the catalogue.
let doc = crate::effect_info("pixelate.mezzotint").unwrap().params;
let kinds: Vec<Mezzotint> = MEZZOTINT_TYPES.iter().map(|(_, v)| Mezzotint::parse(v)).collect();
for (i, (_, v)) in MEZZOTINT_TYPES.iter().enumerate() {
assert!(doc.contains(&format!("\"{v}\"")), "{v}");
assert!(kinds.iter().skip(i + 1).all(|k| *k != kinds[i]), "{v}");
}
// Dots and crystals reach beyond the object; screens and grain stay on it.
let b = Rect::new(0.0, 0.0, 100.0, 50.0);
assert_eq!(fx("pixelate.crystallize", json!({"cellSize": 20})).outset(b), 30.0);
assert_eq!(fx("pixelate.pointillize", json!({"cellSize": 20})).outset(b), 30.0);
assert_eq!(fx("pixelate.colorHalftone", json!({})).outset(b), 0.0);
assert_eq!(fx("pixelate.mezzotint", json!({})).reach(), Some(0.0));
}
/// Fraction of `d`'s pixels for which `f` holds.
fn share(d: &[u8], f: impl Fn(&[u8; 4]) -> bool) -> f64 {
let px = d.as_chunks::<4>().0;
px.iter().filter(|p| f(p)).count() as f64 / px.len() as f64
}
#[test]
fn color_halftone_screens_midtones_into_dots_and_keeps_white_and_black() {
let (w, h) = (64, 64);
let halftone = fx("pixelate.colorHalftone", json!({}));
for v in [0, 255] {
let mut d = image(w, h, |_, _| grey(v));
halftone.apply(&mut d, w, h, &space(w, h));
assert_eq!(d, image(w, h, |_, _| grey(v)), "{v} stays");
}
// Mid grey: each channel's dots cover about half its screen, so the tone stays.
let mut d = image(w, h, |_, _| grey(128));
halftone.apply(&mut d, w, h, &space(w, h));
let px = d.as_chunks::<4>().0;
for c in 0..3 {
let mean = px.iter().map(|p| f64::from(p[c])).sum::<f64>() / px.len() as f64;
assert!((mean - 128.0).abs() < 16.0, "channel {c}: {mean}");
}
assert!(share(&d, |p| p[0] == 255) > 0.25 && share(&d, |p| p[0] == 0) > 0.25, "dots, not grey");
assert!(share(&d, |p| p[0] != p[1]) > 0.1, "the channels' screens lie at different angles");
assert!(px.iter().all(|p| p[3] == 255), "coverage stays");
// Transparency stays transparent.
let mut half = image(w, h, |x, _| if x < 32 { grey(160) } else { [0; 4] });
halftone.apply(&mut half, w, h, &space(w, h));
assert!((0..h).all(|y| (32..w).all(|x| at(&half, w, x, y) == [0; 4])));
// Dots are bigger where the image is brighter.
let mut ramp = image(w, h, |x, _| grey((x * 4) as u8));
halftone.apply(&mut ramp, w, h, &space(w, h));
let lit = |x0: usize| (0..h).flat_map(|y| (x0..x0 + 16).map(move |x| (x, y))).filter(|(x, y)| at(&ramp, w, *x, *y)[0] > 127).count();
assert!(lit(8) < lit(40), "{} < {}", lit(8), lit(40));
}
#[test]
fn color_halftone_screens_inks_in_cmyk_documents() {
let (w, h) = (64, 64);
let halftone = fx("pixelate.colorHalftone", json!({}));
let cmyk = PixelSpace { channels: Channels::Cmyk, ..space(w, h) };
// A neutral grey prints with all four inks: dots of each on white paper, black where they
// all overlap.
let mut d = image(w, h, |_, _| grey(128));
halftone.apply(&mut d, w, h, &cmyk);
assert!(share(&d, |p| *p == grey(255)) > 0.02 && share(&d, |p| *p == grey(0)) > 0.02);
for (ink, colour) in [("cyan", [0, 255, 255, 255]), ("magenta", [255, 0, 255, 255]), ("yellow", [255, 255, 0, 255])] {
assert!(share(&d, |p| *p == colour) > 0.0, "{ink} dots alone");
}
// White paper stays bare; pure cyan ink fills its cells.
let mut white = image(w, h, |_, _| grey(255));
halftone.apply(&mut white, w, h, &cmyk);
assert_eq!(white, image(w, h, |_, _| grey(255)));
let mut cyan = image(w, h, |_, _| [0, 255, 255, 255]);
halftone.apply(&mut cyan, w, h, &cmyk);
assert_eq!(cyan, image(w, h, |_, _| [0, 255, 255, 255]));
// Ink planes: the complemented K plane screens one grey channel at the black angle (45°,
// the same in every quarter turn).
let mut k = image(w, h, |_, _| grey(128));
halftone.apply(&mut k, w, h, &PixelSpace { channels: Channels::KPlane, ..space(w, h) });
assert!(k.as_chunks::<4>().0.iter().all(|p| p[0] == p[1] && p[1] == p[2]), "one grey channel");
assert!(share(&k, |p| p[0] == 255) > 0.25 && share(&k, |p| p[0] == 0) > 0.25);
let mut turned = image(w, h, |_, _| grey(128));
fx("pixelate.colorHalftone", json!({"channel4": 135})).apply(&mut turned, w, h, &PixelSpace { channels: Channels::KPlane, ..space(w, h) });
let mut other = image(w, h, |_, _| grey(128));
fx("pixelate.colorHalftone", json!({"channel4": 30})).apply(&mut other, w, h, &PixelSpace { channels: Channels::KPlane, ..space(w, h) });
assert_eq!(turned, k, "channel 4 sets the K plane's angle");
assert_ne!(other, k);
}
#[test]
fn crystallize_redraws_in_solid_polygons() {
let (w, h) = (48, 48);
let crystals = fx("pixelate.crystallize", json!({"cellSize": 6}));
// One colour stays that colour (away from the raster's edges, where crystals around points
// beyond it take the transparency there).
let mut d = image(w, h, |_, _| [200, 100, 50, 255]);
crystals.apply(&mut d, w, h, &space(w, h));
assert!((9..39).all(|y| (9..39).all(|x| at(&d, w, x, y) == [200, 100, 50, 255])));
// Two halves: every pixel takes one of the colours, and the border between them zigzags.
let (red, blue) = ([200, 0, 0, 255], [0, 0, 200, 255]);
let src = image(w, h, |x, _| if x < 24 { red } else { blue });
let mut d = src.clone();
crystals.apply(&mut d, w, h, &space(w, h));
assert!((9..39).all(|y| (9..39).all(|x| [red, blue].contains(&at(&d, w, x, y)))));
let crossed = (9..39).flat_map(|y| (9..39).map(move |x| (x, y))).filter(|(x, y)| at(&d, w, *x, *y) != at(&src, w, *x, *y)).count();
assert!(crossed > 10, "{crossed}");
let border: std::collections::BTreeSet<usize> = (9..39).map(|y| (9..39).find(|x| at(&d, w, *x, y) == blue).unwrap()).collect();
assert!(border.len() > 2, "{border:?}");
}
#[test]
fn mezzotint_turns_channels_fully_on_or_off() {
let (w, h) = (64, 64);
let grey_square = image(w, h, |x, y| if (8..56).contains(&x) && (8..56).contains(&y) { grey(128) } else { [0; 4] });
let mut seen = Vec::new();
for (_, kind) in MEZZOTINT_TYPES {
let f = fx("pixelate.mezzotint", json!({ "type": kind }));
for v in [0, 255] {
let mut d = image(w, h, |_, _| grey(v));
f.apply(&mut d, w, h, &space(w, h));
assert_eq!(d, image(w, h, |_, _| grey(v)), "{kind}: {v} stays");
}
let mut d = grey_square.clone();
f.apply(&mut d, w, h, &space(w, h));
let px = d.as_chunks::<4>().0;
assert!(px.iter().all(|p| p[..3].iter().all(|c| *c == 0 || *c == p[3])), "{kind}: pure colours");
let on = px.iter().filter(|p| p[3] > 0 && p[0] > 0).count() as f64 / (48.0 * 48.0);
assert!((0.25..0.75).contains(&on), "{kind}: {on}");
assert!(px.iter().any(|p| p[3] > 0 && p[0] != p[1]), "{kind}: each channel its own pattern");
assert!(d.iter().zip(&grey_square).skip(3).step_by(4).all(|(a, b)| a == b), "{kind}: coverage stays");
assert!(!seen.contains(&d), "{kind}: a pattern of its own");
seen.push(d);
}
}
#[test]
fn pointillize_paints_dots_on_a_white_canvas() {
let (w, h) = (80, 80);
let red = [200, 0, 0, 255];
let src = image(w, h, |x, y| if (20..60).contains(&x) && (20..60).contains(&y) { red } else { [0; 4] });
let mut d = src.clone();
fx("pixelate.pointillize", json!({})).apply(&mut d, w, h, &space(w, h));
let inside: Vec<[u8; 4]> = (26..54).flat_map(|y| (26..54).map(move |x| (x, y))).map(|(x, y)| at(&d, w, x, y)).collect();
let canvas = inside.iter().filter(|p| **p == grey(255)).count();
let dots = inside.iter().filter(|p| **p == red).count();
assert!(canvas > inside.len() / 20 && dots > inside.len() / 3, "{canvas} canvas, {dots} dots of {}", inside.len());
assert!(inside.iter().all(|p| p[3] == 255 && p[1] == p[2] && p[0] >= p[1]), "red over white only");
// Dots at the edges reach a little past the object; far from it stays transparent.
assert!((0..h).any(|y| (14..20).any(|x| at(&d, w, x, y)[3] > 0)));
assert!((0..h).all(|y| (0..10).all(|x| at(&d, w, x, y) == [0; 4])));
assert!(d.as_chunks::<4>().0.iter().all(|p| p[0] <= p[3] && p[1] <= p[3] && p[2] <= p[3]));
}
/// The patterns lie in document space around the object's centre: the same at twice the
/// resolution, and moving with the object.
#[test]
fn pixelate_patterns_follow_the_object_at_any_resolution() {
let (w, h) = (40, 40);
let art = |x: f64, y: f64| -> [u8; 4] {
if (8.0..32.0).contains(&x) && (8.0..32.0).contains(&y) { [(x * 6.0) as u8, (y * 6.0) as u8, 120, 255] } else { [0; 4] }
};
for (id, p) in [
("pixelate.colorHalftone", json!({"maxRadius": 4})),
("pixelate.crystallize", json!({"cellSize": 4})),
("pixelate.mezzotint", json!({"type": "coarseDots"})),
("pixelate.pointillize", json!({"cellSize": 4})),
] {
let f = fx(id, p);
let mut one = image(w, h, |x, y| art(x as f64 + 0.5, y as f64 + 0.5));
f.apply(&mut one, w, h, &space(w, h));
// Twice the pixels for the same art, averaged back down.
let mut two = image(2 * w, 2 * h, |x, y| art((x as f64 + 0.5) / 2.0, (y as f64 + 0.5) / 2.0));
let fine = PixelSpace { to_doc: Affine::scale(0.5), px: 0.5, ..space(w, h) };
f.apply(&mut two, 2 * w, 2 * h, &fine);
let down = image(w, h, |x, y| {
let q = [(0, 0), (1, 0), (0, 1), (1, 1)].map(|(dx, dy)| at(&two, 2 * w, 2 * x + dx, 2 * y + dy));
std::array::from_fn(|c| (q.iter().map(|p| u32::from(p[c])).sum::<u32>() / 4) as u8)
});
let diff = one.iter().zip(&down).map(|(a, b)| f64::from(a.abs_diff(*b))).sum::<f64>() / one.len() as f64;
assert!(diff < 24.0, "{id}: {diff}");
// The object and its raster 7 × 3 points further: the same pixels.
let moved = PixelSpace { to_doc: Affine::translate((7.0, 3.0)), center: Point::new(27.0, 23.0), ..space(w, h) };
let mut shifted = image(w, h, |x, y| art(x as f64 + 0.5, y as f64 + 0.5));
f.apply(&mut shifted, w, h, &moved);
assert_eq!(shifted, one, "{id}");
}
}
/// Video › De-Interlace: lines 1, 3, 5… (or 2, 4, 6…) are made again from the others, by copying
/// the line above or by averaging the lines above and below; the lines are the document's raster
/// rows, whatever the raster's own resolution.
#[test]
fn deinterlace_remakes_one_field_from_the_other() {
let (w, h) = (2, 6);
// Line n (from 1) is grey 40 n.
let src = image(w, h, |_, y| grey(40 * (y as u8 + 1)));
let run = |p: serde_json::Value, s: &PixelSpace| {
let mut d = src.clone();
fx("video.deinterlace", p).apply(&mut d, w, h, s);
(0..h).map(|y| at(&d, w, 1, y)[0]).collect::<Vec<_>>()
};
let s = space(w, h);
// Odd lines (1, 3, 5) copy the line above; line 1 has none, so it takes line 2.
assert_eq!(run(json!({}), &s), [80, 80, 80, 160, 160, 240]);
assert_eq!(run(json!({"eliminate": "even"}), &s), [40, 40, 120, 120, 200, 200]);
// Interpolated: the average of the lines around (one side at the edges).
assert_eq!(run(json!({"eliminate": "even", "create": "interpolation"}), &s), [40, 80, 120, 160, 200, 200]);
// Lines two pixels tall: lines 1 and 3 (pixels 0–1 and 4–5) copy their neighbour, row by row.
let coarse = PixelSpace { line: 2.0, ..space(w, h) };
assert_eq!(run(json!({}), &coarse), [120, 160, 120, 160, 120, 160]);
// A damaged space changes nothing.
assert_eq!(run(json!({}), &PixelSpace { line: f64::NAN, ..space(w, h) }), [40, 80, 120, 160, 200, 240]);
}
/// Video › NTSC Colors: saturated yellow and cyan lose saturation (their composite signal is too
/// strong) but keep their brightness; greys, dark colours and transparency stay as they are.
#[test]
fn ntsc_colors_tame_only_colours_too_strong_for_the_signal() {
let (w, h) = (5, 1);
let px = [[255, 255, 0, 255], [0, 255, 255, 255], [128, 128, 128, 255], [100, 20, 20, 255], [0, 0, 0, 0]];
let mut d: Vec<u8> = px.concat();
fx("video.ntscColors", json!({})).apply(&mut d, w, h, &space(w, h));
let luma = |p: [u8; 4]| 0.299 * f64::from(p[0]) + 0.587 * f64::from(p[1]) + 0.114 * f64::from(p[2]);
for (x, &a) in px.iter().enumerate() {
let b = at(&d, w, x, 0);
if x >= 2 {
assert_eq!(b, a, "{x}: unchanged");
continue;
}
let spread = |p: [u8; 4]| p[..3].iter().max().unwrap() - p[..3].iter().min().unwrap();
assert!(spread(b) < spread(a), "{x}: less saturated {b:?}");
assert!((luma(a) - luma(b)).abs() < 3.0, "{x}: as bright {a:?} {b:?}");
}
}
#[test]
fn texture_params_take_defaults_and_stay_in_range() {
assert_eq!(fx("texture.craquelure", json!({})), PixelFx::Craquelure { spacing: 15.0, depth: 6.0, brightness: 9.0 });
assert_eq!(
fx("texture.craquelure", json!({"crackSpacing": 1e9, "crackDepth": -1, "crackBrightness": "x"})),
PixelFx::Craquelure { spacing: 100.0, depth: 0.0, brightness: 9.0 }
);
assert_eq!(fx("texture.grain", json!({})), PixelFx::Grain { intensity: 40.0, contrast: 50.0, kind: Grain::Regular });
assert_eq!(
fx("texture.grain", json!({"intensity": 1e300, "contrast": -5, "grainType": "SPECKLE"})),
PixelFx::Grain { intensity: 100.0, contrast: 0.0, kind: Grain::Speckle }
);
assert_eq!(fx("texture.mosaicTiles", json!({})), PixelFx::MosaicTiles { tile: 12.0, grout: 3.0, lighten: 9.0 });
assert_eq!(
fx("texture.mosaicTiles", json!({"tileSize": 0, "groutWidth": 99, "lightenGrout": 11})),
PixelFx::MosaicTiles { tile: 2.0, grout: 15.0, lighten: 10.0 }
);
assert_eq!(fx("texture.patchwork", json!({})), PixelFx::Patchwork { square: 4.0, relief: 8.0 });
assert_eq!(fx("texture.patchwork", json!({"squareSize": -1, "relief": 26})), PixelFx::Patchwork { square: 0.0, relief: 25.0 });
assert_eq!(fx("texture.stainedGlass", json!({})), PixelFx::StainedGlass { cell: 10.0, border: 4.0, light: 3.0 });
assert_eq!(
fx("texture.stainedGlass", json!({"cellSize": 1, "borderThickness": 21, "lightIntensity": "1e999"})),
PixelFx::StainedGlass { cell: 2.0, border: 20.0, light: 3.0 }
);
let canvas = PixelFx::Texturizer { texture: Texture::Canvas, scaling: 1.0, relief: 4.0, light: Light::Top, invert: false };
assert_eq!(fx("texture.texturizer", json!({})), canvas);
assert_eq!(
fx("texture.texturizer", json!({"texture": "Brick", "scaling": 10, "relief": 60, "lightDirection": "bottomRight", "invert": true})),
PixelFx::Texturizer { texture: Texture::Brick, scaling: 0.5, relief: 50.0, light: Light::BottomRight, invert: true }
);
assert_eq!(
fx("texture.texturizer", json!({"texture": 3, "lightDirection": "up", "scaling": 1e9})),
PixelFx::Texturizer { texture: Texture::Canvas, scaling: 2.0, relief: 4.0, light: Light::Top, invert: false }
);
assert_eq!(fx("texture.grain", json!({"grainType": ["x"]})), fx("texture.grain", json!({})));
// Every menu value is documented in the catalogue and parses to a choice of its own.
for (id, key, table) in [
("texture.grain", "grainType", GRAIN_TYPES.as_slice()),
("texture.texturizer", "texture", TEXTURES.as_slice()),
("texture.texturizer", "lightDirection", LIGHT_DIRECTIONS.as_slice()),
] {
let doc = crate::effect_info(id).unwrap().params;
let parsed: Vec<PixelFx> = table.iter().map(|(_, v)| fx(id, json!({ key: v }))).collect();
for (i, (_, v)) in table.iter().enumerate() {
assert!(doc.contains(&format!("\"{v}\"")), "{id} {v}");
assert!(parsed.iter().skip(i + 1).all(|p| *p != parsed[i]), "{id} {v}");
}
}
// Panes and squares reach beyond the object; the surfaces stay on it.
let b = Rect::new(0.0, 0.0, 100.0, 50.0);
assert_eq!(fx("texture.stainedGlass", json!({"cellSize": 20})).outset(b), 30.0);
assert_eq!(fx("texture.patchwork", json!({"squareSize": 0})).outset(b), 1.0);
for id in ["texture.craquelure", "texture.grain", "texture.mosaicTiles", "texture.texturizer"] {
assert_eq!(fx(id, json!({})).outset(b), 0.0, "{id}");
}
assert_eq!(fx("texture.grain", json!({})).reach(), Some(0.0));
assert_eq!(fx("texture.craquelure", json!({"crackSpacing": 12})).reach(), Some(6.0));
}
/// The pixels of `d` (`w` wide) in the square `lo..hi` on both axes.
fn square(d: &[u8], w: usize, lo: usize, hi: usize) -> Vec<[u8; 4]> {
(lo..hi).flat_map(|y| (lo..hi).map(move |x| (x, y))).map(|(x, y)| at(d, w, x, y)).collect()
}
/// A `w`-square raster of one colour.
fn flat(w: usize, c: [u8; 4]) -> Vec<u8> {
image(w, w, |_, _| c)
}
#[test]
fn craquelure_cracks_plates_and_contours() {
let w = 96;
let tan = [180, 150, 110, 255];
let mut d = flat(w, tan);
fx("texture.craquelure", json!({"crackBrightness": 10})).apply(&mut d, w, w, &space(w, w));
let px = square(&d, w, 16, 80);
let dark = px.iter().filter(|p| p[0] < 120).count() as f64 / px.len() as f64;
assert!((0.03..0.4).contains(&dark), "a network of dark cracks: {dark}");
assert!(px.iter().all(|p| p[3] == 255 && p[0] >= p[1] && p[1] >= p[2]), "the colour stays, darkened or lit");
assert!(px.iter().any(|p| p[0] > 182), "plate edges catch the light");
// Without depth there are no cracks and no relief; brightness lights the surface.
let mut flat_lit = flat(w, tan);
fx("texture.craquelure", json!({"crackDepth": 0, "crackBrightness": 10})).apply(&mut flat_lit, w, w, &space(w, w));
assert_eq!(flat_lit, flat(w, tan));
let mut dim = flat(w, tan);
fx("texture.craquelure", json!({"crackDepth": 0, "crackBrightness": 0})).apply(&mut dim, w, w, &space(w, w));
assert_eq!(at(&dim, w, 40, 40), [90, 75, 55, 255]);
// A dark half and a light half: a crack follows the contour between them, straight down (a
// dark line between lighter pixels in nearly every row), where one tone has none.
let craquelure = fx("texture.craquelure", json!({"crackSpacing": 100, "crackBrightness": 10}));
let rows_cracked = |src: Vec<u8>| {
let mut d = src;
craquelure.apply(&mut d, w, w, &space(w, w));
let v = |x: usize, y: usize| i32::from(at(&d, w, x, y)[0]);
(20..76).filter(|y| (26..35).any(|x| v(x, *y) + 8 < v(x - 2, *y) && v(x, *y) + 8 < v(x + 2, *y))).count()
};
let (contour, plain) = (rows_cracked(image(w, w, |x, _| grey(if x < 30 { 60 } else { 200 }))), rows_cracked(flat(w, grey(200))));
assert!(contour >= 48 && contour >= plain + 25, "{contour} rows cracked along the contour, {plain} without one");
}
#[test]
fn grain_types_each_add_their_own_noise() {
let w = 48;
let mid = grey(128);
let mut seen: Vec<Vec<u8>> = Vec::new();
for (_, kind) in GRAIN_TYPES {
let mut d = flat(w, mid);
fx("texture.grain", json!({ "grainType": kind })).apply(&mut d, w, w, &space(w, w));
assert_ne!(d, flat(w, mid), "{kind} adds grain");
assert!(d.as_chunks::<4>().0.iter().all(|p| p[3] == 255), "{kind}: coverage stays");
assert!(!seen.contains(&d), "{kind}: a grain of its own");
seen.push(d);
}
// Regular grain is 1-point grains of every colour around the image's own.
let mut d = flat(w, mid);
fx("texture.grain", json!({})).apply(&mut d, w, w, &space(w, w));
let px = d.as_chunks::<4>().0;
let mean = px.iter().map(|p| f64::from(p[0])).sum::<f64>() / px.len() as f64;
assert!((mean - 128.0).abs() < 8.0, "{mean}");
assert!(px.iter().any(|p| p[0] != p[1]), "coloured grains");
// Horizontal grain runs in streaks along the rows.
let mut d = flat(w, mid);
fx("texture.grain", json!({"grainType": "horizontal", "intensity": 100})).apply(&mut d, w, w, &space(w, w));
let along = (0..w - 1).map(|x| u32::from(at(&d, w, x, 10)[0].abs_diff(at(&d, w, x + 1, 10)[0]))).sum::<u32>();
let across = (0..w - 1).map(|y| u32::from(at(&d, w, 10, y)[0].abs_diff(at(&d, w, 10, y + 1)[0]))).sum::<u32>();
assert!(along * 3 < across, "{along} along, {across} across");
// No intensity at neutral contrast leaves the image; contrast spreads its tones.
let ramp = image(w, w, |x, _| grey((x * 5) as u8));
let mut d = ramp.clone();
fx("texture.grain", json!({"intensity": 0})).apply(&mut d, w, w, &space(w, w));
assert_eq!(d, ramp);
fx("texture.grain", json!({"intensity": 0, "contrast": 100})).apply(&mut d, w, w, &space(w, w));
assert!(at(&d, w, 2, 0)[0] < at(&ramp, w, 2, 0)[0] && at(&d, w, 45, 0)[0] > at(&ramp, w, 45, 0)[0]);
// Sprinkles are the background colour, white.
let mut d = flat(w, [0, 0, 160, 255]);
fx("texture.grain", json!({"grainType": "sprinkles", "intensity": 100})).apply(&mut d, w, w, &space(w, w));
assert!(d.as_chunks::<4>().0.iter().any(|p| p[0] > 200 && p[2] > 240));
}
#[test]
fn mosaic_tiles_lay_tiles_in_light_grout() {
let w = 96;
let blue = [40, 60, 160, 255];
let mut d = flat(w, blue);
fx("texture.mosaicTiles", json!({})).apply(&mut d, w, w, &space(w, w));
let px = square(&d, w, 8, 88);
let grout = px.iter().filter(|p| p[0] > 170).count() as f64 / px.len() as f64;
assert!((0.08..0.5).contains(&grout), "light grout between the tiles: {grout}");
assert!(px.iter().filter(|p| **p == blue).count() > px.len() / 10, "tile faces keep the colour");
// Dark grout without lightening.
let mut d = flat(w, blue);
fx("texture.mosaicTiles", json!({"lightenGrout": 0})).apply(&mut d, w, w, &space(w, w));
let px = square(&d, w, 8, 88);
let grout = px.iter().filter(|p| p[2] < 100).count() as f64 / px.len() as f64;
assert!((0.08..0.5).contains(&grout) && px.iter().all(|p| p[0] < 170), "dark grout: {grout}");
// Transparency around the object stays.
let mut d = image(w, w, |x, _| if x < 48 { blue } else { [0; 4] });
fx("texture.mosaicTiles", json!({})).apply(&mut d, w, w, &space(w, w));
assert!((0..w).all(|y| (48..w).all(|x| at(&d, w, x, y) == [0; 4])));
}
#[test]
fn patchwork_fills_squares_with_one_colour_in_relief() {
let w = 64;
let src = image(w, w, |x, y| [(x * 4) as u8, (y * 4) as u8, 90, 255]);
let mut d = src.clone();
fx("texture.patchwork", json!({"squareSize": 8, "relief": 0})).apply(&mut d, w, w, &space(w, w));
// Squares of 8 points (the object's centre is a corner), each one colour.
for (i, j) in [(1, 1), (2, 5), (6, 3)] {
let first = at(&d, w, 8 * i, 8 * j);
assert!((0..8).all(|y| (0..8).all(|x| at(&d, w, 8 * i + x, 8 * j + y) == first)), "square {i} {j}");
}
assert_ne!(at(&d, w, 8, 8), at(&d, w, 16, 8));
// In relief, the squares' sides catch the light from the top left and fall into shade.
let mut lit = src.clone();
fx("texture.patchwork", json!({"squareSize": 8, "relief": 25})).apply(&mut lit, w, w, &space(w, w));
let (face, top, bottom) = (at(&lit, w, 28, 28)[1], at(&lit, w, 28, 24)[1], at(&lit, w, 28, 31)[1]);
assert!(top > face && bottom < face, "{top} {face} {bottom}");
// Squares around the object's edge are drawn whole.
let mut d = image(w, w, |x, _| if x < 30 { [200, 0, 0, 255] } else { [0; 4] });
fx("texture.patchwork", json!({"squareSize": 8, "relief": 0})).apply(&mut d, w, w, &space(w, w));
assert!((0..w).all(|y| at(&d, w, 31, y)[3] == 255 && at(&d, w, 33, y)[3] == 0));
}
#[test]
fn stained_glass_leads_panes_and_lights_the_centre() {
let w = 96;
let src = image(w, w, |x, y| [(40 + x) as u8, (40 + y) as u8, 120, 255]);
let mut d = src.clone();
fx("texture.stainedGlass", json!({"lightIntensity": 0})).apply(&mut d, w, w, &space(w, w));
let px = square(&d, w, 16, 80);
let lead = px.iter().filter(|p| p[0] == 0 && p[1] == 0 && p[2] == 0).count() as f64 / px.len() as f64;
assert!((0.1..0.6).contains(&lead), "black lead: {lead}");
let same = (16..80).flat_map(|y| (16..79).map(move |x| (x, y))).filter(|(x, y)| at(&d, w, *x, *y) == at(&d, w, x + 1, *y)).count();
assert!(same * 5 > 2 * 64 * 63, "single-coloured panes: {same}");
assert!(px.iter().all(|p| p[3] == 255));
// The light shines through the middle, not the corners.
let mut lit = src.clone();
fx("texture.stainedGlass", json!({"lightIntensity": 10})).apply(&mut lit, w, w, &space(w, w));
let brighter = |x: usize, y: usize| i32::from(at(&lit, w, x, y)[2]) - i32::from(at(&d, w, x, y)[2]);
let centre = (44..52).flat_map(|y| (44..52).map(move |x| (x, y))).map(|(x, y)| brighter(x, y)).max().unwrap();
let corner = (0..6).flat_map(|y| (0..6).map(move |x| (x, y))).map(|(x, y)| brighter(x, y)).max().unwrap();
assert!(centre > 40 && corner * 3 < centre, "{centre} at the centre, {corner} in the corner");
// Panes beyond the object stay clear; lead outlines it.
let mut d = image(w, w, |x, y| if (24..72).contains(&x) && (24..72).contains(&y) { [200, 40, 40, 255] } else { [0; 4] });
fx("texture.stainedGlass", json!({})).apply(&mut d, w, w, &space(w, w));
assert!((0..6).all(|y| (0..w).all(|x| at(&d, w, x, y) == [0; 4])));
assert!(d.as_chunks::<4>().0.iter().all(|p| p[0] <= p[3] && p[1] <= p[3] && p[2] <= p[3]));
}
#[test]
fn texturizer_lights_each_surface_from_its_side() {
let w = 64;
let mid = grey(150);
let run = |p: serde_json::Value| {
let mut d = flat(w, mid);
fx("texture.texturizer", p).apply(&mut d, w, w, &space(w, w));
d
};
let mut seen: Vec<Vec<u8>> = Vec::new();
for (_, texture) in TEXTURES {
let d = run(json!({ "texture": texture, "relief": 20 }));
assert_ne!(d, flat(w, mid), "{texture}");
assert!(!seen.contains(&d), "{texture}: a surface of its own");
// Inverted, the lit slopes are the shaded ones, and the other way round.
let inv = run(json!({ "texture": texture, "relief": 20, "invert": true }));
let shift = |d: &[u8]| d.as_chunks::<4>().0.iter().map(|p| i32::from(p[0]) - 150).collect::<Vec<_>>();
let (a, b) = (shift(&d), shift(&inv));
let opposite = a.iter().zip(&b).filter(|(a, b)| a.abs() > 4 && b.abs() > 4 && a.signum() != b.signum()).count();
let lit_or_shaded = a.iter().filter(|a| a.abs() > 4).count();
assert!(lit_or_shaded > 100 && opposite * 10 > lit_or_shaded * 8, "{texture}: {opposite} of {lit_or_shaded}");
// From the other side as well.
assert_ne!(run(json!({ "texture": texture, "relief": 20, "lightDirection": "bottom" })), d, "{texture}");
// No relief, no change.
assert_eq!(run(json!({ "texture": texture, "relief": 0 })), flat(w, mid), "{texture}");
seen.push(d);
}
// Scaling enlarges the surface: 200 % at 2 points a pixel draws as 100 % at 1.
let mut big = flat(w, mid);
let coarse = PixelSpace { to_doc: Affine::scale(2.0), px: 2.0, center: Point::new(64.0, 64.0), ..space(w, w) };
fx("texture.texturizer", json!({"texture": "brick", "scaling": 200, "relief": 20})).apply(&mut big, w, w, &coarse);
assert_eq!(big, run(json!({"texture": "brick", "relief": 20})));
}
/// The Texture filters' patterns lie in document space around the object's centre: the same at
/// twice the resolution, and moving with the object.
#[test]
fn texture_patterns_follow_the_object_at_any_resolution() {
let (w, h) = (48, 48);
let art = |x: f64, y: f64| -> [u8; 4] {
if (8.0..40.0).contains(&x) && (8.0..40.0).contains(&y) { [(x * 5.0) as u8, (y * 5.0) as u8, 120, 255] } else { [0; 4] }
};
for (id, p) in [
("texture.craquelure", json!({"crackSpacing": 8})),
("texture.grain", json!({"grainType": "enlarged"})),
("texture.mosaicTiles", json!({"tileSize": 8, "groutWidth": 2})),
("texture.patchwork", json!({"squareSize": 6})),
("texture.stainedGlass", json!({"cellSize": 8, "borderThickness": 2})),
("texture.texturizer", json!({"texture": "sandstone", "relief": 10})),
] {
let f = fx(id, p);
let mut one = image(w, h, |x, y| art(x as f64 + 0.5, y as f64 + 0.5));
f.apply(&mut one, w, h, &space(w, h));
let mut two = image(2 * w, 2 * h, |x, y| art((x as f64 + 0.5) / 2.0, (y as f64 + 0.5) / 2.0));
let fine = PixelSpace { to_doc: Affine::scale(0.5), px: 0.5, ..space(w, h) };
f.apply(&mut two, 2 * w, 2 * h, &fine);
let down = image(w, h, |x, y| {
let q = [(0, 0), (1, 0), (0, 1), (1, 1)].map(|(dx, dy)| at(&two, 2 * w, 2 * x + dx, 2 * y + dy));
std::array::from_fn(|c| (q.iter().map(|p| u32::from(p[c])).sum::<u32>() / 4) as u8)
});
let diff = one.iter().zip(&down).map(|(a, b)| f64::from(a.abs_diff(*b))).sum::<f64>() / one.len() as f64;
assert!(diff < 12.0, "{id}: {diff}");
let moved = PixelSpace { to_doc: Affine::translate((7.0, 3.0)), center: Point::new(31.0, 27.0), ..space(w, h) };
let mut shifted = image(w, h, |x, y| art(x as f64 + 0.5, y as f64 + 0.5));
f.apply(&mut shifted, w, h, &moved);
assert_eq!(shifted, one, "{id}");
}
}
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//! Texture › Craquelure, Grain, Mosaic Tiles, Patchwork, Stained Glass and Texturizer.
//!
//! Like the Pixelate filters' patterns, theirs (cracks, grain, tiles, squares, panes and the
//! Texturizer's surfaces, all generated here, no image files) lie in document space around the
//! object's centre: the same at any zoom or resolution, moving with the object, and the same on
//! every redraw (hash noise of the pattern's cell indices). Surfaces in relief are height fields
//! whose slopes, taken in document units, are lit from one side.
use std::f64::consts::{FRAC_1_SQRT_2, PI};
use vectorcraft_geom::{Point, Vec2};
use super::pixelate::{AROUND, Around, Place, Soft, cell, gap, point_in, rand, value_noise};
use super::{PixelSpace, blur_plane, pick};
/// Grain's types, in its Grain Type menu's order: (label, parameter value).
pub const GRAIN_TYPES: [(&str, &str); 10] = [
("Regular", "regular"),
("Soft", "soft"),
("Sprinkles", "sprinkles"),
("Clumped", "clumped"),
("Contrasty", "contrasty"),
("Enlarged", "enlarged"),
("Stippled", "stippled"),
("Horizontal", "horizontal"),
("Vertical", "vertical"),
("Speckle", "speckle"),
];
/// A Grain type ([`GRAIN_TYPES`]).
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum Grain {
Regular,
Soft,
Sprinkles,
Clumped,
Contrasty,
Enlarged,
Stippled,
Horizontal,
Vertical,
Speckle,
}
impl Grain {
const ALL: [Grain; 10] = [
Grain::Regular,
Grain::Soft,
Grain::Sprinkles,
Grain::Clumped,
Grain::Contrasty,
Grain::Enlarged,
Grain::Stippled,
Grain::Horizontal,
Grain::Vertical,
Grain::Speckle,
];
/// The type of Grain Type `value` (a [`GRAIN_TYPES`] value, any case); Regular otherwise.
pub fn parse(value: &str) -> Self {
pick(&GRAIN_TYPES, &Self::ALL, value, Grain::Regular)
}
}
/// Texturizer's textures, in its Texture menu's order: (label, parameter value).
pub const TEXTURES: [(&str, &str); 4] = [("Brick", "brick"), ("Burlap", "burlap"), ("Canvas", "canvas"), ("Sandstone", "sandstone")];
/// A Texturizer surface ([`TEXTURES`]), made in code.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum Texture {
Brick,
Burlap,
Canvas,
Sandstone,
}
impl Texture {
const ALL: [Texture; 4] = [Texture::Brick, Texture::Burlap, Texture::Canvas, Texture::Sandstone];
/// The texture of `value` (a [`TEXTURES`] value, any case); Canvas otherwise.
pub fn parse(value: &str) -> Self {
pick(&TEXTURES, &Self::ALL, value, Texture::Canvas)
}
/// The surface's height at `p` (points at 100 %), in points: slopes of about 1 at most.
fn height(self, p: Point) -> f64 {
match self {
Texture::Brick => brick(p),
Texture::Burlap => weave(p, 7.0, true),
Texture::Canvas => weave(p, 4.0, false),
Texture::Sandstone => sandstone(p),
}
}
}
/// Texturizer's light directions, in its Light menu's order: (label, parameter value).
pub const LIGHT_DIRECTIONS: [(&str, &str); 8] = [
("Bottom", "bottom"),
("Bottom Left", "bottomLeft"),
("Left", "left"),
("Top Left", "topLeft"),
("Top", "top"),
("Top Right", "topRight"),
("Right", "right"),
("Bottom Right", "bottomRight"),
];
/// Where a surface is lit from ([`LIGHT_DIRECTIONS`]), on the page.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum Light {
Bottom,
BottomLeft,
Left,
TopLeft,
Top,
TopRight,
Right,
BottomRight,
}
impl Light {
const ALL: [Light; 8] =
[Light::Bottom, Light::BottomLeft, Light::Left, Light::TopLeft, Light::Top, Light::TopRight, Light::Right, Light::BottomRight];
/// The direction of `value` (a [`LIGHT_DIRECTIONS`] value, any case); Top otherwise.
pub fn parse(value: &str) -> Self {
pick(&LIGHT_DIRECTIONS, &Self::ALL, value, Light::Top)
}
/// The unit vector towards the light (document axes, y down).
fn toward(self) -> Vec2 {
let d = FRAC_1_SQRT_2;
match self {
Light::Bottom => Vec2::new(0.0, 1.0),
Light::BottomLeft => Vec2::new(-d, d),
Light::Left => Vec2::new(-1.0, 0.0),
Light::TopLeft => Vec2::new(-d, -d),
Light::Top => Vec2::new(0.0, -1.0),
Light::TopRight => Vec2::new(d, -d),
Light::Right => Vec2::new(1.0, 0.0),
Light::BottomRight => Vec2::new(d, d),
}
}
}
/// Seeds of the Texture filters' patterns (Pixelate's use smaller salts).
const SALT_CRACKS: u64 = 64;
const SALT_GRAIN: u64 = 72;
const SALT_TILES: u64 = 88;
const SALT_PATCH: u64 = 96;
const SALT_GLASS: u64 = 104;
const SALT_SURFACE: u64 = 112;
/// How soft Craquelure's tones are, as a share of the crack spacing: their contours become cracks.
pub(super) const CONTOUR_SOFTNESS: f64 = 1.0 / 6.0;
/// A pixel's straight colour (0..1).
fn straight(p: [u8; 4]) -> [f32; 3] {
let a = f32::from(p[3]);
[p[0], p[1], p[2]].map(|v| if a > 0.0 { (f32::from(v) / a).min(1.0) } else { 0.0 })
}
/// The pixel of straight colour `c` at coverage `alpha` (0..1), premultiplied.
fn premultiply(c: [f32; 3], alpha: f32) -> [u8; 4] {
let a = (alpha.clamp(0.0, 1.0) * 255.0).round();
let [r, g, b] = c.map(|v| (v.clamp(0.0, 1.0) * a).round().min(a) as u8);
[r, g, b, a as u8]
}
/// Colour `c` lit by `s`: darkened towards black below 0, lightened towards white above.
fn lit(c: [f32; 3], s: f64) -> [f32; 3] {
let s = if s.is_finite() { s.clamp(-1.0, 1.0) as f32 } else { 0.0 };
c.map(|v| if s < 0.0 { v * (1.0 + s) } else { v + (1.0 - v) * s })
}
/// How a surface whose height rises along `slope` (height per length) faces a light from
/// `toward`: 0 flat, positive facing it, negative turned away.
fn facing(slope: Vec2, toward: Vec2) -> f64 {
-slope.dot(toward)
}
/// The share of a pixel `px` wide that lies within `d` of a line (negative `d`: beyond it).
fn cover(d: f64, px: f64) -> f64 {
(d / px + 0.5).clamp(0.0, 1.0)
}
/// The luma of colour `c` (Rec. 601 weights).
fn luma(c: [f32; 3]) -> f32 {
0.299 * c[0] + 0.587 * c[1] + 0.114 * c[2]
}
/// The two random points nearest to (`u`, `v`) (in cells), `point(i, j)` being cell (`i`, `j`)'s,
/// found among the cells [`AROUND`] the one holding it.
fn nearest_two(u: f64, v: f64, around: &mut Around<Point>, point: impl Fn(i64, i64) -> Point) -> Option<(Point, Point)> {
let (i, j) = (cell(u)?, cell(v)?);
let mut best: [(f64, Option<Point>); 2] = [(f64::INFINITY, None); 2];
for (k, (di, dj)) in AROUND.iter().enumerate() {
// A cell farther than the second point so far can't hold a nearer one.
if gap(i.wrapping_add(*di), u).hypot(gap(j.wrapping_add(*dj), v)) >= best[1].0 {
continue;
}
let Some(p) = around.get((i, j), k, &point) else { continue };
let d = (p.x - u).hypot(p.y - v);
if d < best[0].0 {
best = [(d, Some(p)), best[0]];
} else if d < best[1].0 {
best[1] = (d, Some(p));
}
}
Some((best[0].1?, best[1].1?))
}
/// How far (`u`, `v`) lies from the border between the cells of `near` and `next` (its nearest
/// points, [`nearest_two`]), and the way away from it (unit), in cells.
fn edge(u: f64, v: f64, near: Point, next: Point) -> (f64, Vec2) {
let q = Point::new(u, v);
let apart = near - next;
let len = apart.hypot();
if !(len.is_finite() && len > 1e-12) {
return (0.0, Vec2::ZERO);
}
(((q - next).hypot2() - (q - near).hypot2()) / (2.0 * len), apart / len)
}
/// The slope of a rise of 1 over `width` from a border at distance `d` (smooth at both ends).
fn bevel(d: f64, width: f64) -> f64 {
if !(width.is_finite() && width > 0.0) {
return 0.0;
}
let t = (d / width).clamp(0.0, 1.0);
6.0 * t * (1.0 - t)
}
/// The object's straight luminance (0..1) softened by a Gaussian of `sigma` pixels, weighted by
/// coverage so the transparency around it doesn't darken its edges.
struct Tones {
v: Vec<f32>,
w: usize,
h: usize,
}
impl Tones {
fn new(px: &[[u8; 4]], w: usize, h: usize, sigma: f64) -> Self {
let mut l: Vec<f32> = px.iter().map(|p| luma([p[0], p[1], p[2]].map(f32::from)) / 255.0).collect();
let mut a: Vec<f32> = px.iter().map(|p| f32::from(p[3]) / 255.0).collect();
blur_plane(&mut l, w, h, sigma);
blur_plane(&mut a, w, h, sigma);
let v = l.iter().zip(&a).map(|(l, a)| if *a > 1e-4 { (l / a).clamp(0.0, 1.0) } else { 0.0 }).collect();
Self { v, w, h }
}
fn get(&self, x: usize, y: usize) -> f64 {
let (x, y) = (x.min(self.w.saturating_sub(1)), y.min(self.h.saturating_sub(1)));
self.v.get(y * self.w + x).map_or(0.0, |v| f64::from(*v))
}
/// The tone at pixel (`x`, `y`) and its slope per document unit along the document's axes.
fn slope(&self, x: usize, y: usize, place: &Place) -> (f64, Vec2) {
let gx = 0.5 * (self.get(x + 1, y) - self.get(x.saturating_sub(1), y));
let gy = 0.5 * (self.get(x, y + 1) - self.get(x, y.saturating_sub(1)));
// Per pixel → per document unit: through the transpose of the document → pixel map.
let [a, b, c, d, _, _] = place.to_px.as_coeffs();
(self.get(x, y), Vec2::new(gx * a + gy * b, gx * c + gy * d))
}
}
/// Craquelure: the object painted on relief plaster that cracks into plates about `spacing` apart
/// and along the contours of its tones. `depth` (0..10) sets how deep and wide the cracks are and
/// how high the plates and the tones stand; `brightness` (0..10) how brightly the surface is lit.
pub(super) fn craquelure(px: &mut [[u8; 4]], w: usize, h: usize, space: &PixelSpace, spacing: f64, depth: f64, brightness: f64) {
let Some(place) = Place::new(space, w, h) else { return };
if !(spacing.is_finite() && spacing > 0.0) {
return;
}
let depth = (depth / 10.0).clamp(0.0, 1.0);
let light = (0.5 + 0.05 * brightness.clamp(0.0, 10.0)) as f32;
let soft = CONTOUR_SOFTNESS * spacing;
let tones = Tones::new(px, w, h, soft / place.px);
let half = (0.15 + 0.6 * depth).min(0.15 * spacing);
let rise = (3.0 * half).max(0.12 * spacing);
let toward = Light::TopLeft.toward();
let mut around = Around::new();
place.each(px, |x, y, p| {
if p[3] == 0 {
return;
}
let q = place.at(x, y);
let (u, v) = (q.x / spacing, q.y / spacing);
// The cracks between the plates; each plate's edge bevels down into them.
let (mut crack, mut slope) = (0.0, Vec2::ZERO);
if let Some((near, next)) = nearest_two(u, v, &mut around, |i, j| point_in(SALT_CRACKS, i, j)) {
let (e, away) = edge(u, v, near, next);
crack = cover(half - e * spacing, place.px);
slope = away * (0.6 * bevel(e * spacing - half, rise));
}
// The cracks along the tones' contours (quarter, half and three-quarter tone).
let (tone, grad) = tones.slope(x, y, &place);
let steep = grad.hypot();
if steep > 1e-4 {
let level = (tone * 4.0).round().clamp(1.0, 3.0) / 4.0;
crack = crack.max(cover(0.8 * half - (tone - level).abs() / steep, place.px));
}
slope += grad * (0.8 * soft);
let c = lit(straight(*p), 0.5 * depth * facing(slope, toward));
let dark = (1.0 - 0.85 * crack * depth) as f32;
*p = premultiply(c.map(|v| v * light * dark), f32::from(p[3]) / 255.0);
});
}
/// A random value in [-1, 1) for the `size`-point cell holding `q`; `k` picks one of several.
fn cell_noise(salt: u64, q: Point, size: f64, k: u64) -> f64 {
match (cell(q.x / size), cell(q.y / size)) {
(Some(i), Some(j)) => 2.0 * rand(salt, i, j, k) - 1.0,
_ => 0.0,
}
}
/// [`value_noise`] in [-1, 1) over cells `size` points wide.
fn smooth_noise(salt: u64, q: Point, size: f64) -> f64 {
2.0 * value_noise(salt, q.x / size, q.y / size) - 1.0
}
/// Grain: noise of `kind` over the object in 1-point grains (2 for Enlarged, clumps for Clumped),
/// as strong as `intensity` (0..100); `contrast` (0..100, 50 leaves it) sets the image's
/// contrast. Sprinkles and Stippled use the background colour, white.
pub(super) fn grain(px: &mut [[u8; 4]], w: usize, h: usize, space: &PixelSpace, intensity: f64, contrast: f64, kind: Grain) {
let Some(place) = Place::new(space, w, h) else { return };
let a = (intensity / 100.0).clamp(0.0, 1.0);
let k = (0.5 + contrast / 100.0).clamp(0.5, 1.5) as f32;
let s = SALT_GRAIN;
place.each(px, |x, y, p| {
if p[3] == 0 {
return;
}
let q = place.at(x, y);
let mut c = straight(*p).map(|v| (v - 0.5) * k + 0.5);
let chance = 0.5 * (cell_noise(s, q, 1.0, 3) + 1.0);
match kind {
Grain::Regular => add(&mut c, |ch| cell_noise(s, q, 1.0, ch), 0.5 * a),
Grain::Soft => add(&mut c, |ch| smooth_noise(s + ch, q, 1.0), 0.4 * a),
Grain::Clumped => add(&mut c, |ch| 0.65 * smooth_noise(s + ch, q, 3.0) + 0.35 * cell_noise(s, q, 1.0, ch), 0.6 * a),
Grain::Enlarged => add(&mut c, |ch| 0.5 * (smooth_noise(s + ch, q, 2.0) + cell_noise(s, q, 2.0, ch)), 0.5 * a),
Grain::Contrasty => {
c = c.map(|v| (v - 0.5) * 1.4 + 0.5);
add(&mut c, |_| cell_noise(s, q, 1.0, 4), 0.6 * a);
}
Grain::Horizontal | Grain::Vertical => {
// Streaks one point thick: a value per row (column) drifting along it.
let (along, across) = if kind == Grain::Horizontal { (q.x, q.y) } else { (q.y, q.x) };
let line = cell(across).unwrap_or(0);
let n = 0.6 * (2.0 * rand(s, 0, line, 6) - 1.0) + 0.4 * (2.0 * value_noise(s + 7, along / 12.0, line as f64) - 1.0);
add(&mut c, |_| n, 0.5 * a);
}
Grain::Sprinkles => {
if chance < 0.35 * a {
c = c.map(|v| v + (1.0 - v) * 0.9);
}
}
Grain::Speckle => {
if chance < 0.25 * a {
c = c.map(|v| v * 0.25);
} else {
add(&mut c, |_| cell_noise(s, q, 1.0, 5), 0.1 * a);
}
}
Grain::Stippled => {
// Dots of the colour where it is dark, the background between them.
let dots = f64::from(1.0 - luma(c).clamp(0.0, 1.0)) * (0.35 + 0.65 * a);
c = if chance < dots { c.map(|v| v * 0.6) } else { [1.0; 3] };
}
}
*p = premultiply(c, f32::from(p[3]) / 255.0);
});
}
/// Add noise `n(channel)` (-1..1) times `amount` to colour `c`.
fn add(c: &mut [f32; 3], n: impl Fn(u64) -> f64, amount: f64) {
for (ch, v) in c.iter_mut().enumerate() {
*v += (amount * n(ch as u64)) as f32;
}
}
/// A random point of cell (`i`, `j`) of pattern `salt` within `jitter` (0..1, a share of the
/// cell) of its centre, in cells.
fn jittered(salt: u64, i: i64, j: i64, jitter: f64) -> Point {
Point::new(i as f64 + 0.5 + jitter * (rand(salt, i, j, 0) - 0.5), j as f64 + 0.5 + jitter * (rand(salt, i, j, 1) - 0.5))
}
/// Mosaic Tiles: the object laid in irregular tiles about `tile` across, bevelled at their edges,
/// with sunken grout between them half a point wide per step of `grout` (1..15), as light as
/// `lighten` (0..10) says.
pub(super) fn mosaic_tiles(px: &mut [[u8; 4]], w: usize, h: usize, space: &PixelSpace, tile: f64, grout: f64, lighten: f64) {
let Some(place) = Place::new(space, w, h) else { return };
if !(tile.is_finite() && tile > 0.0 && grout.is_finite()) {
return;
}
let half = (0.25 * grout).clamp(0.0, 0.225 * tile);
let rise = (1.2 * half).max(0.08 * tile);
let lighten = (0.08 * lighten.clamp(0.0, 10.0)) as f32;
let toward = Light::TopLeft.toward();
let mut around = Around::new();
place.each(px, |x, y, p| {
if p[3] == 0 {
return;
}
let q = place.at(x, y);
let (u, v) = (q.x / tile, q.y / tile);
let Some((near, next)) = nearest_two(u, v, &mut around, |i, j| jittered(SALT_TILES, i, j, 0.5)) else { return };
let (e, away) = edge(u, v, near, next);
let e = e * tile;
let c = straight(*p);
let face = lit(c, 0.35 * facing(away * bevel(e - half, rise), toward));
// Sunk in shade, then lightened.
let sunk = c.map(|v| 0.5 * v + (1.0 - 0.5 * v) * lighten);
let g = cover(half - e, place.px) as f32;
let mut out = face;
for (o, s) in out.iter_mut().zip(sunk) {
*o = *o * (1.0 - g) + s * g;
}
*p = premultiply(out, f32::from(p[3]) / 255.0);
});
}
/// Patchwork: the object in squares `square` points across, each filled with the colour around
/// its centre and raised to a height of its own (brighter squares stand higher, each a little
/// more or less at random), its bevelled sides lit from the top left as strongly as `relief`
/// (0..25) says.
pub(super) fn patchwork(px: &mut [[u8; 4]], w: usize, h: usize, space: &PixelSpace, square: f64, relief: f64) {
let Some(place) = Place::new(space, w, h) else { return };
let side = square.max(1.0);
if !side.is_finite() {
return;
}
let soft = Soft::new(px, w, side / 3.0 / place.px);
let relief = (relief / 25.0).clamp(0.0, 1.0);
let rise = 0.25 * side;
let toward = Light::TopLeft.toward();
place.each(px, |x, y, p| {
let q = place.at(x, y);
let (Some(i), Some(j)) = (cell(q.x / side), cell(q.y / side)) else { return };
let (x0, y0) = (i as f64 * side, j as f64 * side);
let [r, g, b, alpha] = soft.at(place.index(Point::new(x0 + 0.5 * side, y0 + 0.5 * side)));
if alpha <= 0.0 {
*p = [0; 4];
return;
}
let c = [r, g, b].map(|v| v / alpha);
let height = relief * (0.35 + 0.65 * (0.5 * rand(SALT_PATCH, i, j, 0) + 0.5 * f64::from(luma(c))));
// The bevels rise inwards from each side.
let (fx, fy) = (q.x - x0, q.y - y0);
let ramp = |d: f64| cover(rise - d, place.px);
let slope = Vec2::new(ramp(fx) - ramp(side - fx), ramp(fy) - ramp(side - fy)) * (1.5 * height);
*p = premultiply(lit(c, 0.9 * facing(slope, toward)), alpha);
});
}
/// Stained Glass: the object as panes of single colours around random points about `cell_size`
/// apart, leaded in the foreground colour (black) half a point wide per step of `border` (1..20),
/// lit from behind at its centre as strongly as `light` (0..10) says, fading out towards its
/// corners.
pub(super) fn stained_glass(px: &mut [[u8; 4]], w: usize, h: usize, space: &PixelSpace, cell_size: f64, border: f64, light: f64) {
let Some(place) = Place::new(space, w, h) else { return };
if !(cell_size.is_finite() && cell_size > 0.0 && border.is_finite()) {
return;
}
let soft = Soft::new(px, w, cell_size / place.px / 4.0);
let half = (0.25 * border).clamp(0.0, 0.25 * cell_size);
let light = (light / 10.0).clamp(0.0, 1.0);
let extent = space.extent;
let mut around = Around::new();
place.each(px, |x, y, p| {
let q = place.at(x, y);
let (u, v) = (q.x / cell_size, q.y / cell_size);
let Some((near, next)) = nearest_two(u, v, &mut around, |i, j| point_in(SALT_GLASS, i, j)) else { return };
let pane = |at: Point| soft.at(place.index(Point::new(at.x * cell_size, at.y * cell_size)));
let (glass, other) = (pane(near), pane(next));
let (e, _) = edge(u, v, near, next);
let lead = cover(half - e * cell_size, place.px) as f32;
let glow = if extent.is_finite() && extent > 0.0 { light * (1.0 - (q.to_vec2().hypot() / extent).powi(2)).max(0.0) } else { 0.0 };
let [r, g, b, a] = glass;
let c = if a > 0.0 { lit([r, g, b].map(|v| v / a), 0.6 * glow) } else { [0.0; 3] };
// The lead holds the panes on both sides of it, as opaque as the more opaque one.
let alpha = a * (1.0 - lead) + a.max(other[3]) * lead;
let rgb = c.map(|v| v * a * (1.0 - lead));
*p = if alpha > 0.0 { premultiply(rgb.map(|v| v / alpha), alpha) } else { [0; 4] };
});
}
/// Brick in stretcher bond (bricks 20 × 8 points, 1.5-point mortar): each brick raised with
/// 1-point bevels and a little higher or lower than the next, rough faced, the mortar sandy.
fn brick(p: Point) -> f64 {
const LENGTH: f64 = 20.0;
const COURSE: f64 = 8.0;
const MORTAR: f64 = 1.5;
let Some(row) = cell(p.y / COURSE) else { return 0.0 };
let x = p.x + if row.rem_euclid(2) == 1 { 0.5 * LENGTH } else { 0.0 };
let Some(col) = cell(x / LENGTH) else { return 0.0 };
let (fx, fy) = (x - col as f64 * LENGTH, p.y - row as f64 * COURSE);
let edge = fx.min(LENGTH - fx).min(fy).min(COURSE - fy) - 0.5 * MORTAR;
if edge <= 0.0 {
return 0.2 * value_noise(SALT_SURFACE, p.x / 0.6, p.y / 0.6);
}
edge.min(1.0) + 0.4 * rand(SALT_SURFACE, col, row, 2) + 0.3 * value_noise(SALT_SURFACE + 1, p.x / 1.5, p.y / 1.5)
}
/// A plain weave of threads `period` points apart, each passing over one thread and under the
/// next; `coarse` threads (burlap) wander and are hairy, fine ones (canvas) are even.
fn weave(p: Point, period: f64, coarse: bool) -> f64 {
let (wander, hair) = if coarse { (0.35, 0.35) } else { (0.08, 0.12) };
let drift = |salt: u64, t: f64| wander * (2.0 * value_noise(salt, t / (4.0 * period), 0.5) - 1.0);
let x = p.x / period + drift(SALT_SURFACE + 3, p.y);
let y = p.y / period + drift(SALT_SURFACE + 4, p.x);
let (Some(i), Some(j)) = (cell(x), cell(y)) else { return 0.0 };
let (fx, fy) = (x - i as f64, y - j as f64);
// Each thread is round across and rises and falls along its length, over one crossing thread
// and under the next; the higher of the two threads shows.
let profile = |t: f64| (PI * t).sin().max(0.0).sqrt();
let over = if i.wrapping_add(j).rem_euclid(2) == 0 { 0.5 } else { -0.5 };
let down = profile(fx) * (0.5 + over * (PI * fy).sin());
let across = profile(fy) * (0.5 - over * (PI * fx).sin());
let thread = down.max(across);
let fibres = hair * value_noise(SALT_SURFACE + 5, p.x / (0.25 * period), p.y / (0.25 * period));
(thread + fibres) * period / PI
}
/// Sandstone: four octaves of smooth noise (8 down to 1 point) over a fine sandy grain.
fn sandstone(p: Point) -> f64 {
let (mut h, mut size, mut amp) = (0.0, 8.0, 1.6);
for octave in 0..4 {
h += amp * value_noise(SALT_SURFACE + 8 + octave, p.x / size, p.y / size);
size *= 0.5;
amp *= 0.5;
}
h + 0.06 * cell_noise(SALT_SURFACE + 12, p, 0.5, 0)
}
/// Texturizer: the object on a `texture` surface scaled by `scaling` (0.5..2), in relief as
/// strong as `relief` (0..50) and lit from `light`; `invert` turns the surface's heights over.
#[allow(clippy::too_many_arguments)] // the effect's five options
pub(super) fn texturizer(
px: &mut [[u8; 4]],
w: usize,
h: usize,
space: &PixelSpace,
texture: Texture,
scaling: f64,
relief: f64,
light: Light,
invert: bool,
) {
let Some(place) = Place::new(space, w, h) else { return };
if !(scaling.is_finite() && scaling > 0.0) {
return;
}
// Slopes over a quarter point of the texture, or half a pixel where pixels are larger.
let step = (0.25f64).max(0.5 * place.px / scaling);
let strength = 0.1 * relief.clamp(0.0, 50.0) * if invert { -1.0 } else { 1.0 };
let toward = light.toward();
place.each(px, |x, y, p| {
if p[3] == 0 {
return;
}
let q = place.at(x, y);
let t = Point::new(q.x / scaling, q.y / scaling);
if !(t.x.is_finite() && t.y.is_finite()) {
return;
}
let at = |dx: f64, dy: f64| texture.height(Point::new(t.x + dx, t.y + dy));
let (left, right, up, down) = (at(-step, 0.0), at(step, 0.0), at(0.0, -step), at(0.0, step));
let slope = Vec2::new(right - left, down - up) / (2.0 * step);
// Ridges catch some light from any side and hollows stay in shade, so the surface shows
// whichever way it runs.
let ridge = (at(0.0, 0.0) - 0.25 * (left + right + up + down)) / step;
*p = premultiply(lit(straight(*p), strength * (facing(slope, toward) + ridge)), f32::from(p[3]) / 255.0);
});
}
+74
View File
@@ -0,0 +1,74 @@
//! Effect › Video: De-Interlace and NTSC Colors.
use vectorcraft_geom::Point;
use super::PixelSpace;
/// The tallest field line De-Interlace reads across (document units): one pixel at the lowest
/// document raster resolution, 1 ppi.
pub(super) const MAX_LINE: f64 = 72.0;
/// De-Interlace: the odd (or, with `even`, the even) fields of the image are made again from the
/// others. The fields are the lines of the document's raster grid (each [`PixelSpace::line`]
/// tall, numbered from 1 at the top of the page): a line taken out becomes a copy of the line
/// above it (the one below at the top), or with `interpolate` the average of the two.
pub(super) fn deinterlace(px: &mut [[u8; 4]], w: usize, h: usize, space: &PixelSpace, even: bool, interpolate: bool) {
let line = space.line;
let to_px = space.to_doc.inverse();
if !(line.is_finite() && line > 0.0 && to_px.is_finite() && space.to_doc.is_finite()) {
return;
}
let src = px.to_vec();
// The pixel holding document point `q`.
let at = |q: Point| {
let p = to_px * q;
(p.x >= 0.0 && p.y >= 0.0 && p.x < w as f64 && p.y < h as f64).then(|| src.get(p.y as usize * w + p.x as usize).copied()).flatten()
};
for (i, out) in px.iter_mut().enumerate().take(w.saturating_mul(h)) {
let q = space.to_doc * Point::new((i % w) as f64 + 0.5, (i / w) as f64 + 0.5);
let k = (q.y / line).floor();
// Line k + 1: odd lines have an even k.
if !k.is_finite() || ((k as i64).rem_euclid(2) == 1) != even {
continue;
}
let (above, below) = (at(Point::new(q.x, q.y - line)), at(Point::new(q.x, q.y + line)));
let made = match (interpolate, above, below) {
(true, Some(a), Some(b)) => Some([0, 1, 2, 3].map(|c| (u16::from(a[c]) + u16::from(b[c])).div_ceil(2) as u8)),
(_, a, b) => a.or(b),
};
if let Some(v) = made {
*out = v;
}
}
}
/// NTSC Colors: colours a television's composite signal can't carry are made less saturated,
/// keeping their brightness. In YIQ, the luma plus the chroma's amplitude must stay within 110 %
/// of white and the luma minus it above −20 %; a colour past either has its chroma cut to fit.
pub(super) fn ntsc(px: &mut [[u8; 4]]) {
for p in px.iter_mut() {
let a = f32::from(p[3]) / 255.0;
if a <= 0.0 {
continue;
}
// Straight colour (the pixels are premultiplied).
let [r, g, b] = [p[0], p[1], p[2]].map(|v| (f32::from(v) / 255.0 / a).min(1.0));
let y = 0.299 * r + 0.587 * g + 0.114 * b;
let (i, q) = (0.596 * r - 0.274 * g - 0.322 * b, 0.211 * r - 0.523 * g + 0.312 * b);
let c = i.hypot(q);
let mut keep = 1.0f32;
if y + c > 1.1 {
keep = keep.min((1.1 - y) / c);
}
if y - c < -0.2 {
keep = keep.min((y + 0.2) / c);
}
if keep >= 1.0 || !keep.is_finite() {
continue;
}
let (i, q) = (i * keep.max(0.0), q * keep.max(0.0));
let rgb = [y + 0.956 * i + 0.621 * q, y - 0.272 * i - 0.647 * q, y - 1.106 * i + 1.703 * q];
let [r, g, b] = rgb.map(|v| (v.clamp(0.0, 1.0) * a * 255.0).round() as u8);
*p = [r, g, b, p[3]];
}
}
+21 -7
View File
@@ -4,7 +4,10 @@ use serde_json::Value;
use vectorcraft_doc::Effect;
use vectorcraft_doc::color::{BlendMode, Color};
use vectorcraft_geom::Rect;
use crate::merged_params;
use crate::pixel::{self, PixelFx};
use crate::util::*;
/// A painted effect, in document units. `blur` is Illustrator's blur distance; the renderer uses
@@ -40,6 +43,8 @@ pub enum RasterFx {
GaussianBlur {
radius: f64,
},
/// A Photoshop-style filter over the object's pixels (Radial Blur, Unsharp Mask…).
Pixel(PixelFx),
}
impl RasterFx {
@@ -47,13 +52,22 @@ impl RasterFx {
pub fn is_below(&self) -> bool {
matches!(self, RasterFx::DropShadow { .. } | RasterFx::OuterGlow { .. })
}
/// How far this effect reaches beyond the geometry.
pub fn outset(&self) -> f64 {
/// The blend mode it paints with (shadows and glows).
pub fn mode(&self) -> Option<BlendMode> {
match self {
RasterFx::DropShadow { mode, .. } | RasterFx::OuterGlow { mode, .. } | RasterFx::InnerGlow { mode, .. } => Some(*mode),
_ => None,
}
}
/// How far this effect reaches beyond `bounds`, what it paints around (Radial Blur reaches
/// further around larger objects).
pub fn outset(&self, bounds: Rect) -> f64 {
match self {
RasterFx::DropShadow { dx, dy, blur, .. } => dx.abs().max(dy.abs()) + 1.5 * blur,
RasterFx::OuterGlow { blur, .. } => 1.5 * blur,
RasterFx::InnerGlow { .. } | RasterFx::Feather { .. } => 0.0,
RasterFx::GaussianBlur { radius } => 1.5 * radius,
RasterFx::Pixel(p) => p.outset(bounds),
}
}
}
@@ -113,14 +127,14 @@ pub fn raster_effects(effects: &[Effect]) -> Vec<RasterFx> {
},
"stylize.feather" => RasterFx::Feather { radius: num(&p, "radius", 5.0).clamp(0.0, 1000.0) },
"blur.gaussian" => RasterFx::GaussianBlur { radius: num(&p, "radius", 5.0).clamp(0.0, 1000.0) },
_ => return None,
id => RasterFx::Pixel(pixel::parse(id, &p)?),
})
})
.collect()
}
/// How far the visible raster effects of `effects` paint beyond the (effected) geometry, in
/// document units. Geometry effects are accounted for by evaluating them.
pub fn outset(effects: &[Effect]) -> f64 {
raster_effects(effects).iter().map(RasterFx::outset).fold(0.0, f64::max)
/// How far the visible raster effects of `effects` paint beyond `bounds`, the (effected)
/// geometry's, in document units. Geometry effects are accounted for by evaluating them.
pub fn outset(effects: &[Effect], bounds: Rect) -> f64 {
raster_effects(effects).iter().map(|fx| fx.outset(bounds)).fold(0.0, f64::max)
}
+4 -2
View File
@@ -26,6 +26,7 @@ pub fn needs_outline(n: &Node) -> bool {
| NodeKind::Envelope { .. }
| NodeKind::Mesh(_)
| NodeKind::Repeat(_)
| NodeKind::PlacedDocument(_)
)
}
@@ -196,14 +197,15 @@ pub(crate) fn geometry_effects(n: &Node) -> Vec<&Effect> {
}
/// Apply `fx` to every path under `art` as one piece: each effect takes the whole art's bounds as
/// its reference box.
/// its reference box and the art's seed (a random Transform moves the pieces together).
pub(crate) fn reshape_leaves(art: &mut Node, fx: &[&Effect]) {
let seed = art.id.0;
for e in fx {
let Some(bounds) = art.geometric_bounds() else { break };
let params = merged_params(&e.id, &e.params);
for_each_leaf(art, &mut |leaf| {
let Some((path, rule)) = leaf_geometry(leaf) else { return };
let out = apply_one(&e.id, &params, &path, bounds, &GeomContext::of(leaf));
let out = apply_one(&e.id, &params, &path, bounds, &GeomContext { seed, ..GeomContext::of(leaf) });
set_geometry(leaf, out, rule);
});
}
+43 -2
View File
@@ -171,6 +171,47 @@ fn transform_copies_and_move() {
assert!(close(f.y0, 5.0, 1e-9));
}
#[test]
fn transform_scales_and_rotates_about_its_reference_point() {
// Bottom right (8) stays put while the square halves; the top left (0) while it rotates.
let r = run("distort.transform", json!({"scaleH": 50, "scaleV": 50, "reference": 8}), &square()).bounds().unwrap();
assert!(close(r.x0, 50.0, 1e-9) && close(r.y0, 50.0, 1e-9) && close(r.x1, 100.0, 1e-9) && close(r.y1, 100.0, 1e-9), "{r:?}");
let r = run("distort.transform", json!({"rotate": 90, "reference": 0}), &square()).bounds().unwrap();
assert!(close(r.x0, 0.0, 1e-9) && close(r.x1, 100.0, 1e-9) && close(r.y0, -100.0, 1e-9) && close(r.y1, 0.0, 1e-9), "{r:?}");
// Reflect X about the right edge's middle (5): a mirrored copy beside the original.
let out = run("distort.transform", json!({"reflectX": true, "reference": 5, "copies": 1}), &square());
assert_eq!(out.bounds().map(|b| (b.x0.round(), b.x1.round())), Some((0.0, 200.0)));
// A point off the grid clamps to it.
assert_eq!(run("distort.transform", json!({"scaleH": 50, "reference": 99}), &square()).bounds().map(|b| b.x0), Some(50.0));
}
#[test]
fn random_transform_is_stable_per_object_and_within_the_values() {
let b = Rect::new(0.0, 0.0, 100.0, 100.0);
let bounds = |params: Value, seed| {
apply_geometry_with(&[fx("distort.transform", params)], &square(), b, &GeomContext { seed, ..Default::default() }).bounds().unwrap()
};
let random = |seed| bounds(json!({"scaleH": 50, "moveH": 40, "random": true}), seed);
let first = random(7);
assert_eq!(random(7), first, "the same object always gets the same result");
assert_ne!(random(8), first, "another object varies its own way");
for seed in 0..50 {
let r = random(seed);
// Scale between 100 % and 50 %, move between 0 and 40 pt.
assert!(r.width() >= 50.0 - 1e-9 && r.width() <= 100.0 + 1e-9, "{r:?}");
assert!(r.center().x >= 50.0 - 1e-9 && r.center().x <= 90.0 + 1e-9, "{r:?}");
}
// Without Random the values apply in full whatever the seed.
let r = bounds(json!({"scaleH": 50, "moveH": 40}), 3);
assert!(close(r.width(), 50.0, 1e-9) && close(r.center().x, 90.0, 1e-9), "{r:?}");
}
#[test]
fn transform_copies_stop_before_they_overflow() {
let out = run("distort.transform", json!({"scaleH": 100000, "scaleV": 100000, "copies": 1000}), &square());
assert!(all_finite(&out) && out.subpaths.len() < 10, "{}", out.subpaths.len());
}
#[test]
fn pucker_bloat_moves_anchors_in_opposite_directions() {
let bloat = run("distort.puckerBloat", json!({"amount": 50}), &square());
@@ -301,8 +342,8 @@ fn raster_effects_parse_and_outset() {
other => panic!("{other:?}"),
}
assert!(matches!(r[2], RasterFx::InnerGlow { center: true, .. }));
assert!(close(outset(&list), 10.0 + 9.0, 1e-9));
assert_eq!(outset(&[]), 0.0);
assert!(close(outset(&list, vectorcraft_geom::Rect::ZERO), 10.0 + 9.0, 1e-9));
assert_eq!(outset(&[], vectorcraft_geom::Rect::ZERO), 0.0);
}
#[test]
+5
View File
@@ -25,6 +25,7 @@ vectorcraft-cad = { workspace = true }
vectorcraft-eps = { workspace = true }
vectorcraft-metafile = { workspace = true }
vectorcraft-plugins = { workspace = true }
vectorcraft-affinity = { workspace = true }
image = { workspace = true }
flate2 = { workspace = true }
kurbo = { workspace = true }
@@ -34,6 +35,10 @@ thiserror = { workspace = true }
log = { workspace = true }
[dev-dependencies]
vectorcraft-affinity = { workspace = true, features = ["synth"] }
crc32fast = { workspace = true }
vectorcraft-testkit = { workspace = true }
proptest = { workspace = true }
wat = { workspace = true }
# Zstandard streams for the Illustrator editing data fuzz tests.
ruzstd = { workspace = true }
+22 -3
View File
@@ -318,7 +318,22 @@ fn require_targets(s: &Session, p: &Value, cmd: &str) -> Result<Vec<NodeId>> {
/// One undo step (`label`) running `f` on each of `ids` with the item a fill (`fill`) or stroke
/// edit aimed at `item` changes there (`None`: the topmost one; text then edits its characters).
/// Nothing targeted is not an edit.
pub(crate) fn edit_items(
s: &mut Session,
ids: &[NodeId],
item: ItemTarget,
cmd: &str,
label: &str,
fill: bool,
f: impl FnMut(&mut Node, Option<usize>) -> Result<()>,
) -> Result<()> {
edit_items_then(s, ids, item, cmd, label, fill, f, |_, _| Ok(()))
}
/// [`edit_items`], then `after` on the ids `f` changed, inside the same undo step.
#[allow(clippy::too_many_arguments)]
pub(crate) fn edit_items_then(
s: &mut Session,
ids: &[NodeId],
item: ItemTarget,
@@ -326,17 +341,20 @@ pub(crate) fn edit_items(
label: &str,
fill: bool,
mut f: impl FnMut(&mut Node, Option<usize>) -> Result<()>,
mut after: impl FnMut(&mut vectorcraft_doc::Document, &[NodeId]) -> Result<()>,
) -> Result<()> {
if ids.is_empty() {
return Ok(());
}
s.edit(label, |d, _| {
let mut changed = Vec::new();
for id in ids {
let Some(n) = d.node_mut(*id) else { continue };
let index = item.resolve(&n.appearance, fill, cmd)?;
f(n, index)?;
changed.push(*id);
}
Ok(())
after(d, &changed)
})
}
@@ -803,9 +821,10 @@ impl Picked {
run_attrs(&mut r.style, &placed, ap);
}
if let Some((_, para)) = text.filter(|_| a.paragraph) {
t.para = para.clone();
// The source's first paragraph's attributes, on every paragraph.
t.set_all_paras(para.clone());
}
if text.is_some() && a.character {
if text.is_some() && (a.character || a.paragraph) {
super::typecmd::refresh_bounds(t);
}
return;
+12 -6
View File
@@ -18,10 +18,10 @@ use super::edit::selected_roots;
use super::*;
use crate::EngineError;
const SIZES_KEY: &str = "symbolSizes";
const SIZES_KEY: &str = vectorcraft_doc::SYMBOL_SIZES;
const CURRENT_SYMBOL: &str = "currentSymbol";
/// Half the instance box `Node::geometric_bounds` uses for symbol instances.
const HALF: f64 = 10.0;
const HALF: f64 = vectorcraft_doc::SYMBOL_HALF;
pub fn specs() -> Vec<CommandSpec> {
vec![
@@ -63,7 +63,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Brush Options…",
[],
None,
"{name, params?: {…fields to change}, newName?} edit a brush definition (strokes using it update) → {name}",
"{name, params?: {…fields to change (brush.get shows them; values outside their ranges are clamped). calligraphic: angle −180..180°, roundness 0..100%, size 0..1296 pt, variation: [angle°, roundness%, size pt], modes: [fixed|random|pressure for angle, roundness, size] (pressure goes from value − variation at the lightest pen pressure to value + variation at the heaviest). scatter: size [a, b] 1..10000%, spacing [a, b] 1..10000%, scatter [a, b] −1000..1000%, rotation [a, b] −180..180°, modes: [fixed|random|pressure for size, spacing, scatter, rotation] (fixed: a; random: between a and b; pressure: a at the lightest pen pressure to b at the heaviest), rotation_relative_to_path. art: width 1..1000%, scale: {mode: proportional|stretch|betweenGuides, start, end: 0..1 of the art length}, direction: leftToRight|rightToLeft|topToBottom|bottomToTop, flip_along, flip_across. pattern: scale 1..10000%, spacing 0..10000%, fit: stretch|addSpace|approximate, flip_along, flip_across. scatter, art and pattern: colorization: {method: none|tints|tintsAndShades|hueShift, key: colour (hueShift: the art colour that becomes the stroke colour)}}, newName?} edit a brush definition (strokes using it update) → {name}",
has_doc,
brush_options
),
@@ -383,12 +383,18 @@ fn brush_new(s: &mut Session, p: &Value) -> Result<Value> {
}
v[k] = serde_json::to_value(&art).unwrap_or_default();
}
let b: Brush = serde_json::from_value(v).map_err(|e| bad(C, format!("invalid brush: {e}")))?;
lib.push(b);
lib.push(parse_brush(C, v)?);
save_library(s, "New Brush", lib, None)?;
Ok(json!({ "name": name }))
}
/// A brush definition from command params, its values kept within their ranges.
fn parse_brush(cmd: &str, v: Value) -> Result<Brush> {
let mut b: Brush = serde_json::from_value(v).map_err(|e| bad(cmd, format!("invalid brush: {e}")))?;
b.sanitize();
Ok(b)
}
fn brush_delete(s: &mut Session, p: &Value) -> Result<Value> {
let name = name_param(p, "brush.delete")?.to_string();
let mut lib = brush::library(&s.doc()?.doc);
@@ -431,7 +437,7 @@ fn brush_options(s: &mut Session, p: &Value) -> Result<Value> {
v["name"] = json!(name);
}
v["type"] = json!(lib[i].kind.type_id());
lib[i] = serde_json::from_value(v).map_err(|e| bad(C, format!("invalid brush: {e}")))?;
lib[i] = parse_brush(C, v)?;
let out = lib[i].name.clone();
let rename = new_name.map(|nn| (name, Some(nn)));
save_library(s, "Brush Options", lib, rename)?;
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