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@@ -4,7 +4,7 @@ VectorCraft is a clean-room, open-source, pure-Rust reimplementation of the Adob
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This file tracks **how far we are and what's left**. Time estimates are wall-clock hours of continuous Claude Opus 5.5 agent work (including builds and the CI gate), given both for **one agent** and for **4–6 parallel agents** on disjoint crates. They are counted from the remaining work (see [Parity estimate](#parity-estimate)), calibrated against measured throughput, and updated as work lands.
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_Last updated: 2026-10-09 (after placed documents (File › Place of a `.vectorcraft` file, linked), M4.14–M4.98, M8.1–M8.20, M14.4–M14.7, the MCP prompts, resource templates, completions and logging, the 2026-10-07 issue fixes, the Layers panel rework and the 2026-10-08 community contributions: Pen and shape-tool modifiers, path editing, Layers, Artboards, Swatches/Brushes and dialogs, Japanese composition and PDF text, Hebrew/Arabic type, interface languages (Spanish among them), the font menu, saved selections, MCP and EPS, the missing-font export warning (#319), open paths in the Shape Builder (#374), PDF/`.ai` import keeping strokes live and hidden and nested layers (#372), per-corner Live Corners (#381), SVG type opening at the size it draws at (#396), the Wayland clipboard with copied-file paste (#398), ruler guides that can be selected, moved and deleted (#414), two batches of Preferences options that were stored but unused (#394), skeleton reads with `document.find` for large documents over MCP (#416) and anchors dragged with Direct Selection snapping to points, segments and smart guides, clipped SVG layers opening as clipping layers (#420), PDF/`.ai` layers read on pages of tens of millions of operators (#419), Document Color Mode putting RGB greys on the black plate on request and converting pattern tiles (#421) and movable dialogs with Offset Path's Joins dropdown (#423) and numeric fields scrubbed by dragging their label (#400), stroke weight presets in the stroke unit (#426), the Appearance panel's Opacity popup (#430), type on a path brackets, flip and Type on a Path Options that keep the type in place (#429), Layers rows dragged with a ghost and dropped on the trash or New Layer (#435), tool flyouts opening on a right or corner press (#436), tool flyouts torn off into floating toolbars (#437), the Shape Builder's erase mode deleting edges too (#439), installed fonts registered outside the font folders and fonts installed while the app runs listed in the font menus (#443), alike circular corners on rectangles that aren't square (#442), tool cursors as OS cursors so the pointer no longer trails over the canvas (#444), artboards copied and pasted with their art (#446), guides dragged out of the rulers snapping to the art's side midpoints and the artboards, artboard guides (#451), the toolbar's double arrow and Window › Toolbars › Double Column switching between one and two columns in any window height (#455), the Smart Guides display options and Snapping Tolerance (#394), Font Size and Leading combo boxes with preset lists in the Character and Properties panels and the Control bar (#458), screenshots pasted from the clipboard on macOS, Windows and the web (#457), the Properties panel's Fill and Stroke matching the Control bar's, Illustrator's Window menu panel keys (Shift+F7 for Align…) and Alt-wheel zoom whatever the wheel preference (Discord feedback), the point/area type widget (Discord feedback), groups in legacy Illustrator .ai files (Discord feedback), a rotating desktop log file (#465), image controls in the Control bar and Properties panel: Image Trace with its presets, Mask, Crop Image, Embed/Unembed, and an Image Trace object's preset, Expand and Release (Discord feedback), the Pen working as the Anchor Point tool with Alt held over a selected path's handles and anchors, and anchor buttons that convert, connect and cut paths at the selected anchors (Discord feedback), Japanese hanging punctuation (burasagari, #463), Escape leaving Presentation Mode with no screen mode saved across restarts, documents dropped on the desktop app opening as tabs of their own and a note that an `.ai` file's art off its artboards isn't in the part read (#472), Add/Delete Anchor Point tool icons drawn from the Pen tool's (#479), EPS import running more of PostScript Level 3 (patterns, Type 3 fonts, mesh shadings, masked images, VM and resource probes), and a preview that stands in saying why (Discord feedback, #466, #469, #474), chords with modifiers recorded in Edit › Keyboard Shortcuts (#487), Type Object Selection by Path Only (#394), Anti-aliased Artwork (#394), Show Pixel Grid (#394), pen and touch taps pressed and lifted within one frame clicking where they tapped and the Linux/Wayland pen-tablet workaround (#491), bounding-box resizes landing on the other objects' anchors and centres with labels, and the Rotate, Scale, Shear and Reflect tools snapping their drags (#482), Shift-drag marquees that toggle the objects or anchors they reach and a Lasso whose Alt subtraction keeps the rest of the selection (#483), the mouse wheel stepping the focused numeric field, the dialogs' and preferences' drag values made such fields (#485), Show The Home Screen When No Documents Are Open (#394), Numbers Without Units Are Points (#394), Auto-Collapse Iconic Panels (#394), the Contextual Task Bar moved by its handle and its More Options menu pinning and resetting its position, a designed macOS DMG windoLine truncated
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_Last updated: 2026-10-09 (after placed documents (File › Place of a `.vectorcraft` file, linked), M4.14–M4.98, M8.1–M8.20, M14.4–M14.7, the MCP prompts, resource templates, completions and logging, the 2026-10-07 issue fixes, the Layers panel rework and the 2026-10-08 community contributions: Pen and shape-tool modifiers, path editing, Layers, Artboards, Swatches/Brushes and dialogs, Japanese composition and PDF text, Hebrew/Arabic type, interface languages (Spanish among them), the font menu, saved selections, MCP and EPS, the missing-font export warning (#319), open paths in the Shape Builder (#374), PDF/`.ai` import keeping strokes live and hidden and nested layers (#372), per-corner Live Corners (#381), SVG type opening at the size it draws at (#396), the Wayland clipboard with copied-file paste (#398), ruler guides that can be selected, moved and deleted (#414), two batches of Preferences options that were stored but unused (#394), skeleton reads with `document.find` for large documents over MCP (#416) and anchors dragged with Direct Selection snapping to points, segments and smart guides, clipped SVG layers opening as clipping layers (#420), PDF/`.ai` layers read on pages of tens of millions of operators (#419), Document Color Mode putting RGB greys on the black plate on request and converting pattern tiles (#421) and movable dialogs with Offset Path's Joins dropdown (#423) and numeric fields scrubbed by dragging their label (#400), stroke weight presets in the stroke unit (#426), the Appearance panel's Opacity popup (#430), type on a path brackets, flip and Type on a Path Options that keep the type in place (#429), Layers rows dragged with a ghost and dropped on the trash or New Layer (#435), tool flyouts opening on a right or corner press (#436), tool flyouts torn off into floating toolbars (#437), the Shape Builder's erase mode deleting edges too (#439), installed fonts registered outside the font folders and fonts installed while the app runs listed in the font menus (#443), alike circular corners on rectangles that aren't square (#442), tool cursors as OS cursors so the pointer no longer trails over the canvas (#444), artboards copied and pasted with their art (#446), guides dragged out of the rulers snapping to the art's side midpoints and the artboards, artboard guides (#451), the toolbar's double arrow and Window › Toolbars › Double Column switching between one and two columns in any window height (#455), the Smart Guides display options and Snapping Tolerance (#394), Font Size and Leading combo boxes with preset lists in the Character and Properties panels and the Control bar (#458), screenshots pasted from the clipboard on macOS, Windows and the web (#457), the Properties panel's Fill and Stroke matching the Control bar's, Illustrator's Window menu panel keys (Shift+F7 for Align…) and Alt-wheel zoom whatever the wheel preference (Discord feedback), the point/area type widget (Discord feedback), groups in legacy Illustrator .ai files (Discord feedback), a rotating desktop log file (#465), image controls in the Control bar and Properties panel: Image Trace with its presets, Mask, Crop Image, Embed/Unembed, and an Image Trace object's preset, Expand and Release (Discord feedback), the Pen working as the Anchor Point tool with Alt held over a selected path's handles and anchors, and anchor buttons that convert, connect and cut paths at the selected anchors (Discord feedback), Japanese hanging punctuation (burasagari, #463), Escape leaving Presentation Mode with no screen mode saved across restarts, documents dropped on the desktop app opening as tabs of their own and a note that an `.ai` file's art off its artboards isn't in the part read (#472), Add/Delete Anchor Point tool icons drawn from the Pen tool's (#479), EPS import running more of PostScript Level 3 (patterns, Type 3 fonts, mesh shadings, masked images, VM and resource probes), and a preview that stands in saying why (Discord feedback, #466, #469, #474), chords with modifiers recorded in Edit › Keyboard Shortcuts (#487), Type Object Selection by Path Only (#394), Anti-aliased Artwork (#394), Show Pixel Grid (#394), pen and touch taps pressed and lifted within one frame clicking where they tapped and the Linux/Wayland pen-tablet workaround (#491), bounding-box resizes landing on the other objects' anchors and centres with labels, and the Rotate, Scale, Shear and Reflect tools snapping their drags (#482), Shift-drag marquees that toggle the objects or anchors they reach and a Lasso whose Alt subtraction keeps the rest of the selection (#483), the mouse wheel stepping the focused numeric field, the dialogs' and preferences' drag values made such fields (#485), Show The Home Screen When No Documents Are Open (#394), Numbers Without Units Are Points (#394), Auto-Collapse Iconic Panels (#394), the Contextual Task Bar moved by its handle and its More Options menu pinning and resetting its position, a designed macOS DMG windoLine truncated
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## Where we are
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@@ -250,7 +250,8 @@ fn sb_merge(s: &mut Session, p: &Value) -> Result<Value> {
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// Edges come back from the planar map within a few hundredths of the outlines they follow.
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let cut_tol = step * 0.2;
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let picked: Vec<&po::Region> = touched.regions.iter().filter_map(|&i| map.regions.get(i).map(|r| &r.0)).collect();
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let union = if picked.is_empty() { PathData::default() } else { po::merge_regions(&picked) };
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let faces = po::FaceMerger::new(&map.shapes);
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let union = if picked.is_empty() { PathData::default() } else { faces.merge(&picked) };
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// The merged shape takes the look of the front-most object over the first region, or (for an
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// area only lines enclose) of the front-most object and the current fill.
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let covered = picked.iter().find_map(|r| r.top());
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@@ -278,7 +279,17 @@ fn sb_merge(s: &mut Session, p: &Value) -> Result<Value> {
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// its outline, shared edges from every shape along them).
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let in_union = picked.iter().any(|r| r.sources.contains(&i));
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let mut rest = if in_union {
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po::boolean(&sh.path, sh.rule, &union, FillRule::NonZero, po::BoolOp::Difference)
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// What is left of it: its faces not merged or deleted, united. They share their
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// edges with the merged faces exactly, where subtracting the merged shape left
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// slivers of the outline along them (#569).
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let kept: Vec<&po::Region> = map
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.regions
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.iter()
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.enumerate()
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.filter(|(k, (r, ..))| r.sources.contains(&i) && !touched.regions.contains(k))
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.map(|(_, (r, ..))| r)
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.collect();
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if kept.is_empty() { PathData::default() } else { faces.merge(&kept) }
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} else {
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b::node_outline(leaf).map_or_else(|| sh.path.clone(), |o| o.0)
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};
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@@ -704,3 +704,67 @@ fn image_trace_object_remembers_its_settings() {
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let id = st.selection.in_paint_order(&st.doc)[0];
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assert!(st.doc.node(id).unwrap().trace.is_none());
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}
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/// #569: merging the regions of a rosette of unfilled ellipses (each off the centre, petals
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/// overlapping) merges every region the drags touch into one shape whose outline is only the
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/// merged area's border: no edge between merged regions stays in, as a stray line or a spur.
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#[test]
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fn shape_builder_merges_rosette_rings_cleanly() {
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let mut s = session();
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s.execute("paint.setFill", &json!({"none": true})).unwrap();
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let c = [400.0, 320.0];
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let mut petals = vec![];
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for k in 0..8 {
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let id =
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s.execute("shape.ellipse", &json!({"x": c[0] - 60.0, "y": c[1] - 172.0, "width": 120, "height": 324})).unwrap()["id"].as_u64().unwrap();
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s.execute("select.set", &json!({"ids": [id]})).unwrap();
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s.execute("object.rotate", &json!({"angle": 45.0 * f64::from(k), "origin": c})).unwrap();
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petals.push(id);
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}
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s.execute("select.set", &json!({"ids": petals})).unwrap();
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// Drags around the ring of petals, from its inside out; the outer ones miss the petals.
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let mut merged = None;
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for radius in [110.0, 150.0, 190.0, 230.0] {
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let pts: Vec<[f64; 2]> = (0..=120)
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.map(|i| {
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let a = std::f64::consts::TAU * f64::from(i) / 120.0;
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[c[0] + radius * a.cos(), c[1] + radius * a.sin()]
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})
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.collect();
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if let Ok(r) = s.execute("shapeBuilder.merge", &json!({"points": pts})) {
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merged = r["merged"].as_u64().map(NodeId);
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}
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}
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let (ring, rule) = outline(&node(&s, merged.expect("the drags merged")));
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let inside = |p: kurbo::Point| kurbo::Shape::winding(&ring.to_bezpath(), p) != 0;
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for k in 0..8 {
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let a = std::f64::consts::FRAC_PI_4 * f64::from(k) - std::f64::consts::FRAC_PI_2;
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let tip = kurbo::Point::new(c[0] + 165.0 * a.cos(), c[1] + 165.0 * a.sin());
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assert!(inside(tip), "petal {k}'s tip at {tip:?} is in the merged shape");
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}
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// What is left of the petals stays out of the merged area (a piece left over it is a stray
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// outline inside it).
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let merged = merged.unwrap();
|
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for id in s.doc().unwrap().selection.objects.clone().into_iter().filter(|id| *id != merged) {
|
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let (p, r) = outline(&node(&s, id));
|
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let over = vectorcraft_pathops::boolean(&p, r, &ring, rule, vectorcraft_pathops::BoolOp::Intersect);
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let a = vectorcraft_pathops::area(&over, FillRule::NonZero);
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assert!(a < 1.0, "{id:?} overlaps the merged shape by {a} pt²");
|
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}
|
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// No outline is a sliver or carries a spur (2 × area / length: its mean width).
|
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for id in s.doc().unwrap().selection.objects.clone() {
|
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let (p, r) = outline(&node(&s, id));
|
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for sp in &p.subpaths {
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let one = PathData::new(vec![sp.clone()]);
|
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let width = 2.0 * vectorcraft_pathops::area(&one, r) / one.length();
|
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assert!(width > 1.0, "{id:?} has an outline {width:.3} pt wide on average, {:.1} pt long", one.length());
|
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}
|
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}
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// The ring is one outline around the centre (the regions the drags missed aside): the
|
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// petals' tips are no outlines of their own beside it, apart by a hairline.
|
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let big = ring.subpaths.iter().filter(|sp| vectorcraft_pathops::area(&PathData::new(vec![(*sp).clone()]), rule) > 100.0).count();
|
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assert_eq!(big, 2, "{:?}", ring.subpaths.iter().map(|sp| vectorcraft_pathops::area(&PathData::new(vec![sp.clone()]), rule)).collect::<Vec<_>>());
|
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// An inner edge would be a second outline over the merged area: normalising would drop it.
|
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let clean = vectorcraft_pathops::normalize(&ring, rule);
|
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assert!((ring.length() - clean.length()).abs() < 1.0, "{} pt of outline, {} without inner edges", ring.length(), clean.length());
|
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}
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@@ -19,7 +19,7 @@ pub use edit::{
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split_into_grid,
|
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};
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pub use offset::{Cap, Join, offset_path, outline_stroke, stroke_region};
|
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pub use pathfinder::{PathfinderOp, Region, Shape, merge_regions, pathfinder, region_at, regions};
|
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pub use pathfinder::{FaceMerger, PathfinderOp, Region, Shape, merge_regions, pathfinder, region_at, regions};
|
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pub use planar::{BuilderArrangement, SHAPE_BUILDER_MAX_SEGMENTS, cut_out, encloses_area, interior_point, live_paint, shape_builder};
|
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|
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/// Errors from fallible operations.
|
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|
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@@ -7,7 +7,7 @@ use kurbo::{BezPath, ParamCurve, ParamCurveNearest, Point, Shape as _};
|
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use linesweeper::topology::ContourIdx;
|
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use vectorcraft_geom::{FillRule, PathData};
|
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|
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use crate::boolean::{Arrangement, Multi, Seg, all_contours_to_path, contours_to_path, fill_bezpath, segs_to_subpath, unite_all};
|
||||
use crate::boolean::{Arrangement, Multi, Seg, all_contours_to_path, contours_to_path, fill_bezpath, normalize_bez, segs_to_subpath, unite_all};
|
||||
|
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/// A filled shape in a Pathfinder stack. `key` identifies its paint (e.g. a hashed fill colour);
|
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/// results carry the key of the object whose paint they keep.
|
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@@ -264,6 +264,63 @@ pub fn merge_regions(regions: &[&Region]) -> PathData {
|
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unite_all(&v)
|
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}
|
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|
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/// Merges faces of the planar arrangement of a set of shapes (as [`regions`] gives them) into one
|
||||
/// path, from the arrangement itself, made once for every merge of the set: the faces' contours
|
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/// share their edges exactly, so the edges between merged faces vanish. Uniting the faces' tidied
|
||||
/// outlines ([`merge_regions`]) could leave those edges in, as a hairline gap or a spur, where
|
||||
/// neighbouring faces' outlines had been refit apart. Shapes with open paths (faces lines cut)
|
||||
/// fall back to [`merge_regions`].
|
||||
pub struct FaceMerger {
|
||||
/// The arrangement (`None`: open paths, or the sweep failed) and the number of shapes.
|
||||
arr: Option<Arrangement>,
|
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shapes: usize,
|
||||
}
|
||||
|
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impl FaceMerger {
|
||||
pub fn new(shapes: &[Shape]) -> Self {
|
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let has_open = shapes.iter().flat_map(|s| &s.path.subpaths).any(|sp| !sp.closed && sp.anchors.len() >= 2);
|
||||
Self { arr: if has_open { None } else { arrangement(shapes) }, shapes: shapes.len() }
|
||||
}
|
||||
|
||||
/// The union of `faces`.
|
||||
pub fn merge(&self, faces: &[&Region]) -> PathData {
|
||||
self.exact(faces).filter(|p| !p.is_empty()).unwrap_or_else(|| merge_regions(faces))
|
||||
}
|
||||
|
||||
fn exact(&self, faces: &[&Region]) -> Option<PathData> {
|
||||
let arr = self.arr.as_ref()?;
|
||||
// Each face by its coverage and a point inside it.
|
||||
let mut picks: Vec<(Vec<bool>, Point)> = Vec::with_capacity(faces.len());
|
||||
for r in faces {
|
||||
let mut mask = vec![false; self.shapes];
|
||||
for &s in &r.sources {
|
||||
*mask.get_mut(s)? = true;
|
||||
}
|
||||
picks.push((mask, crate::planar::interior_point(&r.path)?));
|
||||
}
|
||||
let mut raw = BezPath::new();
|
||||
let mut done: Vec<&[bool]> = vec![];
|
||||
for (mask, _) in &picks {
|
||||
if done.contains(&mask.as_slice()) {
|
||||
continue;
|
||||
}
|
||||
done.push(mask);
|
||||
let c = arr.contours(|k| k == mask.as_slice());
|
||||
for group in c.grouped() {
|
||||
let mut face = BezPath::new();
|
||||
for i in group {
|
||||
face.extend(c[i].path.iter());
|
||||
}
|
||||
if picks.iter().any(|(m, p)| m == mask && face.winding(*p) != 0) {
|
||||
raw.extend(face.iter());
|
||||
}
|
||||
}
|
||||
}
|
||||
let merged = normalize_bez(&raw, FillRule::NonZero).ok()?;
|
||||
Some(all_contours_to_path(&merged, &arr.tidy))
|
||||
}
|
||||
}
|
||||
|
||||
/// Pathfinder Outline: split every shape's boundary at junctions of the arrangement.
|
||||
fn outline_edges(arr: &Arrangement, shapes: &[Shape]) -> Vec<Shape> {
|
||||
let junctions = arr.junctions();
|
||||
|
||||
@@ -29,6 +29,9 @@ use crate::widgets::{self, Live};
|
||||
|
||||
pub(super) const SPEC: DialogSpec = DialogSpec::window(show, confirm);
|
||||
|
||||
/// The field holding the frame the popover was first drawn in.
|
||||
const OPENED: &str = "__opened";
|
||||
|
||||
/// What the popover edits: the selected stop of the gradient behind the active proxy (with all
|
||||
/// its stops), or the selected point of a freeform gradient.
|
||||
enum Target {
|
||||
@@ -131,12 +134,18 @@ fn show(app: &mut VectorcraftApp, ctx: &egui::Context) {
|
||||
});
|
||||
})
|
||||
.response;
|
||||
if let (Some(tab), Some(d)) = (tab, app.ui.dialog.as_mut()) {
|
||||
d.fields.insert("tab".into(), json!(tab));
|
||||
// The frame it opened in (its first drawn).
|
||||
let frame = ctx.cumulative_frame_nr();
|
||||
let opened = d.fields.get(OPENED).and_then(Value::as_u64).unwrap_or(frame);
|
||||
if let Some(d) = app.ui.dialog.as_mut() {
|
||||
if let Some(tab) = tab {
|
||||
d.fields.insert("tab".into(), json!(tab));
|
||||
}
|
||||
d.fields.insert(OPENED.into(), json!(opened));
|
||||
}
|
||||
// The double-click that opened the popover lands on its chip, outside it: only a later click
|
||||
// elsewhere closes it.
|
||||
if resp.clicked_elsewhere() && !ctx.input(|i| i.pointer.button_double_clicked(egui::PointerButton::Primary)) {
|
||||
// The click that opened the popover (the Gradient panel's colour chip) or the double-click
|
||||
// (a stop's chip) lands outside it: only a later click elsewhere closes it (#577).
|
||||
if frame > opened && resp.clicked_elsewhere() && !ctx.input(|i| i.pointer.button_double_clicked(egui::PointerButton::Primary)) {
|
||||
app.ui.dialog = None;
|
||||
}
|
||||
}
|
||||
@@ -246,10 +255,18 @@ mod tests {
|
||||
}
|
||||
}
|
||||
|
||||
thread_local! {
|
||||
// One context per test, so frames follow one another as in the app.
|
||||
static CTX: egui::Context = {
|
||||
let ctx = egui::Context::default();
|
||||
crate::theme::install_fonts(&ctx);
|
||||
ctx
|
||||
};
|
||||
}
|
||||
|
||||
/// One headless frame of the dialog layer and the shortcuts.
|
||||
fn frame(app: &mut VectorcraftApp, events: Vec<egui::Event>) {
|
||||
let ctx = egui::Context::default();
|
||||
crate::theme::install_fonts(&ctx);
|
||||
let ctx = CTX.with(Clone::clone);
|
||||
let mut out = ctx.run_ui(egui::RawInput { events, ..Default::default() }, |ui| {
|
||||
crate::shortcuts::handle(app, ui.ctx());
|
||||
super::super::show(app, ui.ctx());
|
||||
@@ -312,6 +329,25 @@ mod tests {
|
||||
assert!(app.ui.dialog.is_none(), "a click elsewhere closes it");
|
||||
}
|
||||
|
||||
/// #577: the Gradient panel's colour chip opens it with a click whose release lands in the
|
||||
/// frame it opens in, outside it: that click doesn't close it.
|
||||
#[test]
|
||||
fn the_click_that_opens_it_from_the_panel_keeps_it_open() {
|
||||
let mut app = app();
|
||||
let at = egui::pos2(5.0, 5.0);
|
||||
frame(&mut app, vec![egui::Event::PointerMoved(at), click(at, true)]);
|
||||
// The panel opens it while the click is released.
|
||||
app.ui.dialog = Some(Dialog::new("gradientStop", json!({"index": 1, "screen": [200.0, 200.0], "tab": "color"})));
|
||||
frame(&mut app, vec![click(at, false)]);
|
||||
for _ in 0..3 {
|
||||
frame(&mut app, vec![]);
|
||||
}
|
||||
assert!(app.ui.dialog.is_some(), "the opening click must not close it");
|
||||
let away = egui::pos2(5.0, 600.0);
|
||||
frame(&mut app, vec![egui::Event::PointerMoved(away), click(away, true), click(away, false)]);
|
||||
assert!(app.ui.dialog.is_none(), "a later click elsewhere closes it");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn the_popover_closes_when_its_stop_goes_away() {
|
||||
let mut app = app();
|
||||
|
||||
Reference in new issue
Block a user