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Author SHA1 Message Date
bflatasticandClaude Opus 5.5 ba93f62bcb Fix #577: the gradient stop popover stays open after the click that opens it
The Gradient panel's colour chip opens the stop popover on a click. The
popover closes on a click elsewhere, and the opening click itself, which
is released in the frame the popover first draws and lies outside it,
counted as one: the popover closed at once (a double-click got through,
as the popover lets the double-click that opens it from the canvas pass).

The popover now records the frame it first drew in and only a click in a
later frame closes it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 03:48:27 +07:00
BFlat 28846a98a0 Merge pull request: land #574 (fix #526)
Land #574 (fix #526: the exports and the CLI write .ai as Save As does)
2026-10-09 03:31:37 +07:00
bflatastic 4051a895d7 Merge #574: Fix #526: the exports and the CLI write .ai as Save As does
# Conflicts:
#	ROADMAP.md
2026-10-09 03:26:21 +07:00
bflatasticandClaude Opus 5.5 1e2cb082ba Fix #526: the exports and the CLI write .ai as Save As does
file.saveAs and document.save wrote a PDF-compatible .ai, but
document.export (and with it the CLI's run --export x.ai and convert
in.svg out.ai, and MCP's export) refused it as a format that can only be
opened, and --help didn't list it as writable.

The .ai encoder is now shared: save.rs's ai_params and encode_ai (a PDF
of every artboard with the PDF options, carrying the native document,
blank pages with pdfCompatible: false) serve Save As and the exports
alike. The .ai format is writable, so document.formats, --help and the
MCP export tool list it; an export leaves the document's own path alone.
Export As and Export for Screens keep leaving .ai to Save As.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 03:18:07 +07:00
BFlat 207bd09635 Merge pull request #572 from storytold/fix/issue-569
Fix #569: Shape Builder merges leave no stray edges in their outlines
2026-10-09 03:12:05 +07:00
bflatasticandClaude Opus 5.5 2023a47188 Fix #569: Shape Builder merges leave no stray edges in their outlines
Merging regions united the faces' outlines with a boolean union. Each
face had been refit on its own, so two faces' shared edge could come out
a hair apart: the union then kept the edge between them, or a spur of
it, and a stroked merged shape (unfilled art) showed a stray line inside.
Subtracting the merged shape from the others left slivers along it too.

pathops::FaceMerger merges faces from the planar arrangement itself,
made once per merge: their contours share their edges exactly, so the
edges between merged faces vanish. The Shape Builder builds the merged
shape that way, and what is left of each shape from its faces not merged
(rather than subtracting the merged shape from it). Selections with open
paths keep the old union.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 03:04:48 +07:00
BFlat 85319c972c Merge pull request #571 from mo0kid/fix/macos-native-menu-dismissal
Fix macOS native menu dismissal
2026-10-09 03:00:47 +07:00
David Whiting 94ecbec9fc M14.8: opt in to public GitHub profile-name credit 2026-10-08 20:50:54 +01:00
David Whiting cb61bdf61f M14.8: dismiss macOS native menus after selection or outside input 2026-10-08 20:50:54 +01:00
David Whiting d1d78e61da M0.CI: restore checks without optional fonts 2026-10-08 20:50:54 +01:00
BFlat c26c4a2060 Merge pull request #564 from Haven-King/feat/vectorcraft-placed-documents
Feat/vectorcraft placed documents
2026-10-09 02:26:56 +07:00
haven 5e7af3f83c Placed documents: Place's Link tooltip, Break Link in the Links panel 2026-10-08 12:20:59 -07:00
haven 2418921760 Placed documents: on screen, cached bitmaps made in the background 2026-10-08 12:20:51 -07:00
haven e04b94938b Placed documents: Links commands check, update, relink and break their links 2026-10-08 12:20:51 -07:00
haven afc45cdeb8 Placed documents: File › Place links a VectorCraft document by default; output reads its file 2026-10-08 12:20:51 -07:00
haven 6d56195eda Placed documents: the object, drawn exactly and kept as art by every exporter 2026-10-08 12:20:51 -07:00
haven 02072c310a Format v4: large data after the JSON 2026-10-08 12:20:51 -07:00
haven 92817d6ca1 Widgets: check_tip, a checkbox whose tooltip shows over its box and label 2026-10-08 12:20:51 -07:00
BFlat 857273001b Merge pull request: land #565 (fix #541)
Land #565 (fix #541: a click on a selected object makes it the key object)
2026-10-09 02:16:52 +07:00
bflatastic 48f07958a9 Merge #565: Fix #541: a click on a selected object makes it the key object
# Conflicts:
#	ROADMAP.md
2026-10-09 02:11:01 +07:00
BFlat c6bea61ffc Merge pull request: land #562 (fix #555)
Land #562 (fix #555: the font menu scrolls only its list)
2026-10-09 02:09:49 +07:00
bflatasticandClaude Opus 5.5 f31d6874aa Fix #541: a click on a selected object makes it the key object
With the Selection tool, a click (no drag, no modifier) on one object of a
selection of several makes it the key object (select.key); a click on the
key again lets it go. The key object is drawn with a thicker outline,
Align aligns to it (the Align panel shows Align to Key Object while there
is a key, and choosing Selection or Artboard lets it go), and
object.align without `to` aligns to the key when there is one, so the
Control bar's and the Properties panel's Align buttons do too. With a
spacing, Distribute Spacing keeps the key object still and spaces the
others from it, and it reports too few objects instead of indexing an
empty list.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 02:08:56 +07:00
bflatastic c44572d272 Merge #562: Fix #555: the font menu scrolls only its list
# Conflicts:
#	ROADMAP.md
2026-10-09 02:05:49 +07:00
bflatasticandClaude Opus 5.5 1b43d8b8f9 Fix #555: the font menu scrolls only its list
egui's combo box puts its own scroll area around a combo's list, so the
font menu, which scrolls its families itself, had two scrollbars: once
the families reached their end the wheel scrolled the outer one, taking
the search field and the filters out of view.

The font menu (widgets::combo with searchable) now opens its list in a
popup of its own, drawn like the combo box, without that outer scroll
area: below the button, or above it when there is more room there. The
families list fills the popup's room under the search field and filters,
which stay at the top while the list scrolls.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 01:54:11 +07:00
BFlat 2b321d240f Merge pull request: land #558 (fix #550)
Land #558 (fix #550: an SVG of chosen artboards holds only their art)
2026-10-09 01:50:20 +07:00
bflatastic 2139c4d661 Merge #558: Fix #550: an SVG of chosen artboards holds only their art
# Conflicts:
#	ROADMAP.md
2026-10-09 01:45:04 +07:00
BFlat 179a87d0a6 Merge pull request: land #557 (fix #525)
Land #557 (fix #525: Image Trace of a large photo no longer crashes)
2026-10-09 01:42:04 +07:00
bflatasticandClaude Opus 5.5 b832599a47 Fix #550: an SVG of chosen artboards holds only their art
Exporting one artboard of many to SVG wrote the whole document's art into
that artboard's file, the other artboards' art outside its viewBox: an
editor opening it showed every artboard's art. A file for an artboard
named in the export (Use Artboards with a range or All, Export for
Screens) now holds the objects over that artboard only, at any depth of
layers, as DXF's crop leaves them; objects reaching into it stay whole
and a clipping layer keeps all of its objects. An SVG with no artboard
named (Save As) still holds the whole document.

Part of #546: Export As with a range writes the chosen artboard alone in
SVG, DXF, PDF and PNG, each file with that artboard's art (tested from
the dialogs).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 01:38:38 +07:00
bflatastic d7b4d85d3c Merge #557: Fix #525: Image Trace of a large photo no longer crashes the app
# Conflicts:
#	ROADMAP.md
2026-10-09 01:35:31 +07:00
BFlat af7a5239be Merge pull request #556: Release: VectorCraft v0.7.0
Release: VectorCraft v0.7.0
2026-10-09 01:18:16 +07:00
bflatasticandClaude Opus 5.5 06242cd3ab Fix #525: Image Trace of a large photo no longer crashes the app
Tracing a 2048 x 2048 photo with High Fidelity Photo made 733,000 paths
and 7.8 million anchors. The selected result's outlines and anchor
squares then made an egui mesh of 1.8 GB, over the GPU's largest buffer:
wgpu panicked while painting and the app quit (or ran out of memory
first, at 6.4 GB).

- Canvas: a selection with more than 100,000 anchors shows its bounds
  instead of every outline and anchor, and the hover highlight skips
  such an object. The Contextual Task Bar and that outline read the
  selection's bounds from a per-revision cache (VectorcraftApp::
  selection_bounds): a selected trace drew a frame in 20 ms, not 170.
- Image Trace: the colour layers are traced in parallel (26 s to 1.9 s
  for that photo; the web traces them in turn). trace_within stops once
  the paths pass an anchor budget; imageTrace.make allows two million
  and otherwise reports the trace as too complex, with what to change.
  Images over 64 megapixels are refused from their header, before they
  are decoded.
- The trace crate's messages are translated (es, it) and scanned.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 01:18:03 +07:00
bflatasticandClaude Opus 5.5 c3279f1bcf Release: VectorCraft v0.7.0
For users, since 0.6.0:
- Linux: no more startup crash on desktops whose compositor runs on another
  GPU (#502, #551); the window renders on the desktop's GPU and retries
  the next one instead of crashing.
- Windows: rendering through DirectX 12 first, fixing the black flicker on
  Intel GPUs (#545).
- Italian interface (#514).
- macOS: the menus live in the system menu bar.
- Panels, panel groups and the Tools panel undock into floating panels (#495).
- Live Corners on any path's corners: stars, polygons, pen paths (#511).
- Drawing tools snap to Smart Guides as the Selection tool does (#506).
- Pen: Cmd/Ctrl edits the path being drawn, Alt reshapes segments, drags
  out of the first anchor always close (#494, #501); Convert buttons for
  whole paths (#504).
- Right-click a ruler to change the document's units; the Control bar's
  Transform link opens the Transform panel.
- Object > Image Trace > Make traces with the Default preset (#543).
- Edit menu Select All, Cut, Copy and Paste act on a focused field (#516).
- Japanese UI: new type starts top-to-top with em box centre alignment (#432).
- PDF/.ai import keeps type strokes, wrapped lines and layer order (#508);
  EPS import fixes (#498, #505).
- macOS 27: only file URLs are opened (#433); Linux: the Paste menu no
  longer freezes on an unresponsive clipboard owner (#510).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 01:16:08 +07:00
BFlat 4f07bd93b0 Merge pull request #553: land #533, #548, #549, #552
Land #533, #548, #549, #552 with review fixes
2026-10-09 01:08:30 +07:00
bflatastic 086d6287be Merge #552: Fix #543: Object › Image Trace › Make traces with the Default preset
# Conflicts:
#	ROADMAP.md
2026-10-09 01:03:27 +07:00
bflatasticandClaude Opus 5.5 0e6a47e72d Control bar: Italian for the Transform link's tooltip
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 01:03:03 +07:00
bflatasticandClaude Opus 5.5 f8004250fb Fix #543: Object › Image Trace › Make traces with the Default preset
Make… and Make and Expand… opened the generic parameter form, whose
preset was a text box holding a preset's name (Black and White Logo,
6 Colors), so the other presets looked missing. As in Illustrator, Make
and Make and Expand now trace at once with the Default preset, as the
Control bar's Image Trace button does; the button's arrow and the Image
Trace panel's Preset list choose among the 12 presets. The catalogs drop
the two "…" labels; Czech gets Make and Expand.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 01:01:02 +07:00
bflatastic 03288f34dc Merge #549: Fix #545: Windows renders through DX12 before Vulkan
# Conflicts:
#	ROADMAP.md
2026-10-09 00:58:47 +07:00
bflatastic aa4fa48751 Merge #548: Part of #516: the in-window menus' Select All, Cut, Copy and Paste act on a focused field
# Conflicts:
#	ROADMAP.md
2026-10-09 00:58:46 +07:00
bflatastic 165db95dd4 Merge #533: Control bar: Transform link opens the Transform panel; reference point locator redrawn 2026-10-09 00:58:40 +07:00
bflatasticandClaude Opus 5.5 ac043129c8 Fix #545: Windows renders through DX12 before Vulkan
Windows lists each GPU under both backends, and Vulkan came first. On an
Intel GPU its driver made the whole window flicker black while the
pointer moved; the same machine was fine with WGPU_BACKEND=dx12 or gl.
adapter_order now ranks a GPU's DX12 adapter before its Vulkan one, after
the power preference, so the GPU chosen doesn't change, only how it is
driven. Vulkan stays the fallback (a failed DX12 start restarts on it)
and WGPU_BACKEND=vulkan still picks it. Elsewhere there is no DX12
adapter, so nothing changes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 00:56:49 +07:00
bflatasticandClaude Opus 5.5 8e753d746e Part of #516: the in-window menus' Select All, Cut, Copy and Paste act on a focused field
The clipboard keys already went to a focused text field, but on Windows,
Linux and the web the press that opens a menu takes the keyboard from the
field, so Edit > Copy (and Cut, Paste, Select > All) acted on the art.
The menu bar now keeps the field that had the keyboard, and its
selection, while the menus are open; those four commands go to it as the
events their keys send, the frame after the click that chose them, and
give it the keyboard back. Everything else, and those commands with no
field, run as before. The macOS menu bar shares the same helpers.

Tests: Copy, Cut and Paste events in the W field and the Color panel's
hex field edit the text, never the art; Select > All, Edit > Copy and
Edit > Paste clicked in the in-window menus act on the field.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 00:51:02 +07:00
BFlat 85dcb28e41 Merge pull request #547: land #542, #523, #528, #527, #538, #529
Land #542, #523, #528, #527, #538, #529 with review fixes
2026-10-09 00:48:38 +07:00
bflatastic 971b0bb95e Merge #529: Fix #506: drawing tools snap to Smart Guides as the Selection tool does
# Conflicts:
#	ROADMAP.md
2026-10-09 00:44:46 +07:00
bflatasticandClaude Opus 5.5 01c9be7d35 Part of #511: Italian rows for the Live Corners messages on any path
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 00:44:29 +07:00
bflatastic 7248c6aeec Merge #538: Fix #511: Live Corners on any path's corners (stars, polygons, pen paths)
# Conflicts:
#	ROADMAP.md
2026-10-09 00:44:29 +07:00
bflatasticandClaude Opus 5.5 6efe9df3e8 Type (#432): the language test keeps its frames in English
The drawing language is process-wide, so a Japanese frame translated the
tests running beside it (Appearance, Attributes, menus). The test now
checks that each frame hands the engine its language without leaving
English.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 00:44:10 +07:00
bflatastic 7a270c8deb Merge #527: Type (#432): new type in a Japanese interface starts top-to-top with em box centre alignment
# Conflicts:
#	ROADMAP.md
2026-10-09 00:44:10 +07:00
bflatastic 5d695dcb80 Merge #523: Fix #433: open only file URLs handed to the app (macOS 27) 2026-10-09 00:43:58 +07:00
bflatastic cb6e996243 Merge #542: Clippy: use as_chunks for constant-size chunks (Rust 1.98) 2026-10-09 00:43:57 +07:00
bflatasticandClaude Opus 5.5 d9544d8f87 UI: the ruler unit menu in the ROADMAP; its test names the PR
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 00:43:50 +07:00
bflatastic e28d9222e8 Merge #528: UI: right-click a ruler to swap the document units 2026-10-09 00:43:49 +07:00
Michael GiesonandClaude Opus 5.5 c21f783286 Clippy: use as_chunks for constant-size chunks (Rust 1.98)
Rust 1.98's clippy adds `chunks_exact_to_as_chunks`, which `-D warnings`
turns into an error, so `cargo xtask ci` fails on main with the current
stable toolchain. The EPS stencil-mask loop and the cursor rasterizer
(and two cursor tests) now use `as_chunks`, which yields fixed-size
arrays; like `chunks_exact`, it skips an incomplete last chunk, so
nothing changes in behaviour.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-08 12:57:16 -04:00
BFlat 843f46108c Merge pull request #509 from storytold/feat/macos-menu-bar
macOS: the menus live in the system menu bar, settings in the VectorCraft menu
2026-10-08 23:48:25 +07:00
bflatasticandClaude Opus 5.5 ab65474044 macOS: the menus live in the system menu bar, settings in the VectorCraft menu
On macOS the menus are in the system menu bar, laid out as a Mac app's (Illustrator on the Mac as
the reference), and the app settings sit in the VectorCraft menu: About, Settings ▸ (one item per
Preferences page, General… ⌘K), Language ▸, Appearance ▸ (UI brightness), Services, Hide
VectorCraft ⌃⌘H (⌘H stays View › Hide Edges), Hide Others ⌥⌘H, Show All and Quit ⌘Q (the app's own
quit, so unsaved documents are asked about); they leave Edit and Help. Window gets Minimize ⌃⌘M,
Zoom and Bring All to Front; Help is the system's Help menu. Windows, Linux and the web keep the
in-window menu bar unchanged; --in-window-menus or VECTORCRAFT_IN_WINDOW_MENUS keeps it on macOS
too, and so does a menu bar AppKit refuses to build.

One menu model: the in-window menus and the native bar draw the same rows (menus::entry), and the
platform-free native_menu module lays them out, decides when to update (a cheap state hash; labels,
enabled and checked in place, a rebuild only when the structure changes) and hands key equivalents
back to egui as the key presses they were, so shortcuts, user overrides and focused text fields
behave as in the window and nothing fires twice. The muda backend (pinned =0.21.1, macOS only, no
unsafe) is apps/vectorcraft/src/mac_menu.rs, mirroring PhotoCraft's. ui.inspect reports
nativeMenuBar. Translations for the new labels in ja, es, zh-hans, zh-hant, cs and pt-br.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 23:45:31 +07:00
BFlat 8c4c665ee2 Merge pull request #540 from storytold/fix/eps-sources-restore
Fix #498, part of #505: EPS image sources read in turn, restore undoes dictionary changes (PLRM)
2026-10-08 23:44:50 +07:00
BFlat 4c2c606e25 Merge pull request #535 from storytold/pr/eps-spec-only-tests
EPS tests: interpreter programs written from the PostScript Language Reference
2026-10-08 23:44:33 +07:00
bflatasticandClaude Opus 5.5 b43b15a6e8 Part of #505: restore puts dictionaries back as they were at the save
The PostScript Language Reference (3rd ed., §3.7.3 "Save and Restore")
has `restore` reset composite objects in local VM to their values at the
`save`. The reader only restored the graphics state, so dictionary
entries changed between `save` and `restore` stayed changed: a program
that counts its open saves in a dictionary and refuses to go past a depth
stopped after that many saves in sequence, and the file fell back to its
preview. EPS files with many images, each drawn between `save` and
`restore`, are a likely case of #505; its reporter hasn't sent a file, so
this is part of it.

- While a `save` is open, `def`, `store`, `put`, `undef` and dictionary
  `copy` keep each entry's old value in a journal (counted against the
  memory budget); `restore` undoes it, newest change first, down to its
  save. A save restored already, itself or through an outer one, is no
  longer valid (`invalidrestore`, §3.7.3).
- `cachestatus` reports a device's cache sizes (chapter 8) instead of
  zeros: its last value, the most bytes one cached glyph may take, is what
  programs divide by.
- Tests (programs written from the reference): 100 saves counted in a
  dictionary under a depth limit, each dictionary change undone, saves
  restored twice, `cachestatus`'s glyph limit. Mutation-checked: without
  the journal or with a zero `cachestatus` the test fails. The import fuzz
  vocabulary has saves and restores around dictionary changes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 23:43:51 +07:00
bflatasticandClaude Opus 5.5 1d265951df Fix #498: EPS images with several data sources read them in turn
An image can take one data source per colour component
(MultipleDataSources, or `colorimage` with multi true). The PostScript
Language Reference (3rd ed., §4.10 "Images" and `image`/`colorimage` in
chapter 8) has the operator read the sources in turn, the same amount
from each. The reader drained each source on its own instead: when the
sources are procedures reading one file a row at a time, the first plane
took the rows of every component and the image came out in sheared
horizontal bands, as in #498.

- Data sources are read in turn by one reader, `read_sources`: a procedure
  once a round, a file or string a row a round, until each plane is full or
  its source ends. Single sources, procedure filters and masked images use
  it too; a string source resumes where it left off.
- Tests (`tests_images.rs`, programs written from the reference):
  procedures reading one file in the dictionary and `colorimage` operand
  forms (fails without the fix), separate string sources, rows padded to a
  byte at 1, 2, 4, 12 and 16 bits with an odd width (one and several
  sources), Flate PNG predictors with every row filter at an odd width.
  The import fuzz vocabulary has several sources reading one file and
  sources of uneven lengths.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 23:43:49 +07:00
bflatasticandClaude Opus 5.5 eb255ef379 EPS tests: interpreter programs written from the PostScript Language Reference
Two EPS import tests become programs written from the PostScript Language
Reference (3rd ed.), with their own names and structure, covering the
interpreter features the importer relies on:
- `level_2_and_3_probes_read_as_vectors`: a resource category made from
  Generic, resources defined and found in it (§3.9), local and global VM
  (`currentglobal`, `setglobal`, `gcheck`, §3.7.2), `internaldict` probed
  through `stopped`, a halftone dictionary set and restored, `cachestatus`,
  `rootfont` and `currentcolorrendering`, drawing with its own procedures.
- `executable_strings_and_integer_keys`: shading dictionaries closed by an
  executable string (`(>>) cvx`, or a Level 1 builder with `counttomark`),
  procedures kept under integer keys run with `load` through `stopped`,
  `cvx`/`cvlit`/`xcheck` on strings.
Each was mutation-checked: making any of findresource, defineresource,
currentglobal, setglobal, gcheck, internaldict, sethalftone,
currenthalftone, currentcolorrendering, cachestatus, rootfont, stopped,
cvx, load, counttomark, cvlit or xcheck unknown fails a test, and so do
strings that `cvx` leaves literal, `load` refusing integer keys and
`gcheck` answering true.

The ROADMAP's EPS paragraph, file-formats row and last-updated line state
the PostScript features the reader supports; the legacy `.ai` comments in
the import module and the interpreter cite that format's published
specification (PRONOM fmt/423) for the `%AI` header comments and `u`/`U`
group operators the reader keys on.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 23:43:48 +07:00
bflatasticandClaude Opus 5.5 4eac7b505f Fix #506: drawing tools snap to Smart Guides as the Selection tool does
Every drawing tool now asks one snapper (guides::DrawSnap) for the points it
places: the Pen's and Curvature tool's anchors, the Pencil's ends, the shape
tools' start and dragged corner or radius (Rectangle, Rounded Rectangle,
Ellipse, Polygon, Star, Line Segment, Arc, Spiral, the grids), the Type tool's
click and frame and a new artboard's corners. Points land on other objects'
anchors, centres and paths ("anchor", "center", "path") or line up with their
anchors, edges and centres ("align"); hovering shows it before the press, the
Pen's guides end its rubber band, and the Pen lands on the path being drawn
too. Shift keeps a point to its 45-degree step (from Constrain Angle) or a
box's diagonal and slides it along that way into line with a target.
Preferences > Smart Guides > Construction Guides and Angles now act: a drawn
point near a guide through the point it leaves from lands on it.

Before, the Pen snapped only its press and showed nothing, and the shape tools
re-gathered targets on every drag step from the document showing their own
preview, so the dragged corner stuck to where the last step left it.

Performance: targets are gathered once per document state (keyed on the
document's uid and revision, now in ToolContext), from the art in the window,
and sorted, so the anchors, centres and lines near the pointer are found by
bisection. Leaving objects out of the targets no longer looks up each node's
ancestry (quadratic in the document's size): one pruned walk does it, which
also speeds up the Selection tool's moves and resizes.

The direction handles' HandleSnap (#494) is now a DrawSnap holding its own
targets (Targets::for_handle) for the drag: one cache, one lookup.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 23:20:27 +07:00
BFlat 8b036df705 Merge pull request #515 from callmeBalloch/i18n-italian
Fix #514: Italian interface (it)
2026-10-08 23:14:48 +07:00
bflatasticandClaude Opus 5.5 1d14f337db Fix #511: Live Corners on any path's corners (stars, polygons, pen paths)
Corner widgets only ever showed on live rectangles: CornerWidgets::of bailed
out unless the selection's live shape was LiveShape::Rectangle, and
object.setLiveShape only edited rectangle radii. A star is a plain path, so it
had no widgets with either selection tool.

- geom::corners: the corners of any path (anchors without handles between two
  straight sides) and the path with them cut round, inverted round or
  chamfered, each corner a circle tangent to both sides, its radius no larger
  than takes the cut halfway along its shorter side. Rectangles now cut their
  corners with it (bit-identical anchors and layout).
- doc::corners::LiveCorners/set_corners: one model for a live rectangle's,
  a live polygon's (new radii/kinds) and any other path's corners (new
  LiveShape::Path keeping the uncut outline, plain again once nothing is cut);
  radii scale with transforms (Scale Corners) and stay circular.
- object.setLiveShape takes anchor indices for `corners` on any path; polygons
  keep a shared radius as their sides change.
- Widgets: Direct Selection on any path, Selection on live rectangles and
  polygons; placed on each corner's bisector, the drag follows it, the red
  limit outline marks corners at their own limit; the angle preference and
  View > Hide Corner Widget apply. Corners dialog and the Properties and
  Transform panels' Corner Radius (now on polygons too) work on them.
- Tests for the star, the polygon and a pen path in geom, doc, tools, engine
  and ui-egui; docs and ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 23:05:41 +07:00
bflatasticandClaude Opus 5.5 7c5799aec6 i18n: Italian rows for strings added since the PR's base, consistency and fit fixes (review of #515)
- Italian rows for the strings main gained after the PR's base: the
  floating panels of #513 (Float Panel, Dock Panel, the drag hints, two
  window.float messages) and the GPU fallback status message of #519, so
  the completeness tests pass on current main.
- File > Document Setup... reads "Imposta documento..." like the dialog
  title and the Properties button, instead of "Impostazione documento...".
- The Properties panel's quick action "Arrange: Bring to Front" reads
  "Porta in primo piano": "Disponi: Porta in primo piano" was clipped at
  both ends of its fixed-width button.
- OpenType figure style "Proportional Oldstyle" reads "Proporzionali stile
  antico", matching "Tabulari stile antico".
- Blank line between the Italian test and the next item; ROADMAP's
  "Last updated" lists the Italian interface (#514).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 23:04:36 +07:00
callmeBallochandClaude Opus 5.5 4ba8a02107 Contributors: add callmeBalloch (Riccardo Balloch)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011iayep93edeimiAE8oSfaT
2026-10-08 23:04:33 +07:00
callmeBallochandClaude Opus 5.5 7c7ae55625 i18n: Italian interface (it)
Adds an Italian catalog (crates/ui-egui/src/i18n/it.tsv, 3,549 rows in
es.tsv's order) covering every menu string, every tl! literal, the
plurals and every status/error message, at the same scope as Spanish.
Standard Italian in sentence case, written clean-room from the meaning
of the English labels; the product, workspace, perspective preset and
language names stay in English as in es and ja.

Registered as "Italiano" with the one/other plural rule and
complete_menus; every it-* locale resolves to it. Tests: it joins
KEEPS_MENU_NAMES and COMPLETE_MESSAGES, italian_reads_as_italian checks
vocabulary and plurals, tags_map_to_languages the locale tags, and the
bundled-font glyph test covers Italian accents and guillemets. README,
ROADMAP and docs/development.md list the language.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011iayep93edeimiAE8oSfaT
2026-10-08 23:04:31 +07:00
BFlat 89ea46c805 Merge pull request #531 from storytold/fix/issue-508
Fix #508: PDF/.ai import keeps type strokes, wrapped lines and layer order
2026-10-08 22:54:27 +07:00
BFlat ffd31fd9cf Merge pull request #534 from storytold/pr/linux-clipboard-probe
Linux: check the system clipboard for Paste off the UI thread (#510)
2026-10-08 22:52:37 +07:00
David PanuschandClaude Opus 5.5 b5759662c1 Control bar: Transform link opens the Transform panel; reference point locator redrawn
The Control bar's underlined Transform link opens the Transform panel as a
popover under it (reference point, X/Y/W/H, Rotate and Shear with their icons
and angle presets, flips, shape properties, Scale Corners, Scale Strokes &
Effects), as the Stroke link does the Stroke panel. X/Y/W/H stay inline while
the bar has room.

The reference point locator is now nine squares with the outer eight joined
around the box; the old outline was inset off the squares' centres.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 17:38:18 +02:00
bflatasticandClaude Opus 5.5 e63606826a Fix #508: PDF/.ai import keeps type strokes, wrapped lines and layer order
- Type left unfinished when a layer's marked content ends, and a clip that closes in a later layer,
  stay in their own layer (no stray "Page N" layer, no art moved to the next layer).
- Top-level layers stack as the pages mark them, so a layer whose art starts on a later page keeps its
  place; layers marked with no art come in empty.
- A stroke written as each glyph's outline stroked, right after (or before) the type, becomes the type
  object's stroke above (or below) its characters: the type stays one editable object.
- Spaces read from gaps wider than a space get their own tracking where even tracking would put the
  glyphs after them more than a tenth of an em off (barcode digit groups); lines are measured to their
  last visible glyph, so a wrapped line's trailing space no longer spreads into the tracking.
- Lines wrapped in a frame (each wrapped line ending in a space, one left edge, font, size and leading,
  with an optional paragraph spacing) come back as one area type object, left aligned or justified,
  only where laying it out breaks the lines exactly where the file does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 22:37:37 +07:00
bflatasticandClaude Opus 5.5 71371b9d58 Linux clipboard probe: look only while Paste depends on it, stop at once (review of #510)
- The worker reads the clipboard only while nothing is copied in the app
  and a document is open (as the in-line check did before), and idles on
  a channel otherwise; it sends a verdict and wakes the UI only when the
  answer changes.
- The in-line check (Windows, macOS, web) keeps its short-circuit: it
  doesn't open the system clipboard after an in-app copy or without a
  document, as before the PR.
- A dead worker hands the check back to the UI thread instead of
  freezing the last verdict.
- Dropping the app wakes the worker and waits (250 ms at most) until it
  has let go of its clipboard handle: on X11 the last arboard handle
  alive hands what the app copied to the clipboard manager, and a
  detached worker holding it would lose that handover at exit.
- The factory stays in `Services` until the first frame takes it (no
  extra app fields); main.rs installs it with `cfg!(target_os = "linux")`.
- Tests trimmed from five to three that share tests_sysclip's helpers:
  the frame never waits on a slow clipboard and only the probe thread
  reads it (nothing read without a document), the probe rests after an
  in-app copy and lets go of its handle when the app drops, and a dead
  probe falls back to the in-line check. The in-line case is already
  covered by tests_clipboard.
- ROADMAP (Last updated, Platforms, Shipped so far) and
  docs/development.md (Linux: clipboard owners that never answer).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 22:36:44 +07:00
Oscar Sebastián Mellado Bustos 5db200d392 Linux: check the system clipboard for Paste off the UI thread
`has()` on an X11 clipboard owner that never answers can block for
seconds; the app called it every 0.25 s on the UI thread to decide
whether Paste is enabled, so a stuck owner froze the frame loop (the
window stopped drawing and could not be closed).

`clipboard_probe` owns a second clipboard handle on a worker thread,
publishes its verdict over a channel and wakes the UI only when it
changes; the frame reads the latest verdict without ever blocking.
Without a factory the check stays in line, throttled, exactly as before
(the web shows SVG text only; hosts that don't install one keep the old
path).

The factory is installed on Linux only for now (the environment the bug
reproduces in); other platforms keep the in-line check, so this cannot
change their behaviour.

Tests: a fake clipboard whose `has()` blocks on a gate, a probe factory
sharing a recorder, and a headless frame whose elapsed time is measured.
They assert the frame does not wait on the clipboard and that the check
runs on the probe thread, that the probe's verdict reaches `system_paste`
and the Paste menu, that dropping the app stops the probe, and that the
in-line check (no factory: the web, older hosts) still works.
2026-10-08 22:34:29 +07:00
BFlat c0396c0761 Merge pull request #524 from storytold/fix/issue-504
Fix #504: Convert corner/smooth for a path selected as a whole with the anchor tools
2026-10-08 22:32:32 +07:00
BFlat c7f1e00955 Merge pull request #521 from storytold/fix/issue-501
Fix #501: a Pen drag out of the first anchor always closes the path
2026-10-08 22:31:56 +07:00
BFlat 3c91ca8a1d Merge pull request #517 from storytold/fix/issue-494
Fix #494: Pen + Cmd edits the path being drawn; Pen + Alt reshapes segments; handle drags fixed and fast
2026-10-08 22:31:38 +07:00
BFlat 7e3bcc48fe Merge pull request #519 from storytold/fix/issue-502
Fix #502: no startup crash on dual-GPU Linux desktops under Wayland
2026-10-08 22:31:07 +07:00
imachusandClaude Opus 5.5 fba610284c Type (#432): new type in a Japanese interface starts top-to-top with em box centre alignment
As decided in #432 (option 2): while the interface is in Japanese, new type starts with em box
top-to-top leading and em box centre character alignment; other languages keep the Roman
baseline, so Latin area type doesn't move.

- The UI tells the engine the language it is drawn in each frame (`Session::ui_language`); without
  a UI, an explicit `interfaceLanguage` preference counts (`Session::japanese_interface`).
- `text.create` and `text.createInPath` (the Type tools' clicks and drags) apply it, and take
  `leadingModel` / `charAlign` to choose; the values used are journaled, so a replay does the same
  in any language.
- `paraStyle.new` / `charStyle.new` made from nothing (no `attrs`, no text selected) carry them.
- Imported text (PDF, SVG, DXF…) keeps the Roman baseline. Saved documents keep what they say.
- docs/mcp.md (New type in a Japanese interface) and the ROADMAP note it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 00:08:03 +09:00
bflatasticandClaude Opus 5.5 ac63002df9 Fix #504: Convert corner/smooth for a path selected as a whole with the anchor tools
Reported: Alt-click with the Pen should toggle an anchor between corner and smooth, and the
Control bar had no way to make a corner anchor smooth.

v0.5.0 already has Pen + Alt as the Anchor Point tool (#473) and the Control bar's and the
Properties panel's Convert buttons for direct-selected anchors, the path being drawn included (its
last anchor is selected). The remaining gap: with Direct Selection, the Pen, the Curvature or the
anchor tools, a path selected as a whole shows all its anchors selected, yet the Convert buttons
only appeared once anchors were direct-selected.

- chrome::anchor_controls decides what the Control bar and the Properties panel show: Convert and
  Anchors for direct-selected anchors (as before), Convert alone for paths selected as a whole
  with a tool that edits anchors (path.convertAnchors already converts every anchor of those);
  Remove and Cut still wait for anchors direct-selected, as they act on those only.
- Tests: the Control bar and the Properties panel offer Convert for a whole rectangle with Direct
  Selection and the Pen, not with the Selection tool, and smooth converts every corner; Pen + Alt
  on the path being drawn makes a smooth anchor a corner (click) and a corner smooth (drag), and
  drawing goes on. ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 22:03:17 +07:00
bflatasticandClaude Opus 5.5 f6cd4588ee Fix #501: a Pen drag out of the first anchor always closes the path
Reported: closing a shape by pressing on the first anchor and dragging out a curve flickered, and
releasing at the wrong moment left the shape open.

The press decided to close (path.close preview), but every move asked again which path was being
drawn: the closing preview leaves the path closed, so no longer one the Pen extends, and the move
fell through to "first anchor of a new path" (a path.create preview), the next move back to a
close of a path that no longer existed in the preview... The release committed whichever was last.

- The press now records what it placed (Place: the anchor, the path it goes on, none for a new
  path, and whether it closes it), and the drag only shapes that anchor's handles: a close stays a
  close, symmetric by default and Alt breaking the handles, and the release closes the path wherever
  it ends. The first anchor of a new path no longer depends on the selection either.
- Tests: tools (the drag sees the closed path), engine (closed throughout a 12-move drag, symmetric
  handles at the release), MCP headless pointer_gesture. ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 22:00:24 +07:00
bflatasticandClaude Opus 5.5 aefd961bbd Fix #494: Pen + Cmd edits the path being drawn; Pen + Alt reshapes segments; handle drags fixed and fast
Reported: with the Pen there was no way to edit curves in place as Ctrl does in Illustrator on
Windows (Cmd on the Mac), segments couldn't be grabbed, and the curve-editing tools felt slow and
sometimes didn't take a handle.

- Cmd/Ctrl held at a press with any tool but a selection tool now borrows the selection tool in the
  engine (Session::pointer), not in the canvas: the selection tool chosen last, or Direct Selection
  for the Pen, Curvature and anchor tools until one is chosen. The tool lent to isn't deactivated,
  so the Pen goes on drawing its path after the release while that path stays selected; it no
  longer draws on another open path selected meanwhile. Agents reach it with pointer_gesture
  mods.cmd. With Cmd held the pointer is the borrowed tool's. Choosing a tool or switching
  documents mid-gesture gives the tool back first.
- Pen + Alt over a segment of a selected path reshapes it, as the Anchor Point tool does.
- The handles shown are the handles that drag (one helper for Direct Selection, the Anchor Point
  tool and Pen + Alt): Direct Selection now drags the handles of a path selected as a whole (as
  the Pen leaves it, so Cmd + drag of a handle while drawing works), the Anchor Point tool no
  longer grabs handles that Show handles when multiple anchors are selected hides, the nearest
  handle wins, and a handle shorter than the tolerance leaves its anchor to be picked. The anchor
  tools pick within Selection & Anchor Display > Tolerance instead of a fixed 4 px.
- path.reshapeSegment keeps a smooth anchor at either end smooth (its other handle turns with the
  moved one) instead of kinking it.
- A dragged handle gathered its smart guide targets from the whole document on every pointer move
  (21 ms per move on 20,000 paths): HandleSnap now gathers them once per drag (1 ms).
  vectorcraft-cli perf measures handle and segment drags on a 5,000-anchor path.
- catalog::is_selection_tool and catalog::edits_anchors replace the UI's own lists.
- Tests in tools, engine and MCP (headless pointer_gesture); docs/mcp.md, control-protocol.md,
  ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 22:00:13 +07:00
bflatasticandClaude Opus 5.5 d12d5195da Fix #502: no startup crash on dual-GPU Linux desktops under Wayland
0.5.0 asked wgpu for the low-power adapter everywhere (#306). On a Linux
desktop whose KDE Wayland compositor runs on an NVIDIA GPU, wgpu sorted the
Ryzen's integrated RADV GPU first: it reports that it can present to the
window, but KWin can't import the buffers it allocates ("importing the
supplied dmabufs failed"), which is a fatal Wayland protocol error. The next
surface configuration then got ERROR_SURFACE_LOST_KHR and egui-wgpu panicked
("The surface isn't supported by this adapter", winit.rs:129).

- Preferences > Performance > Graphics Processor gains Automatic, the new
  default: power saving on Windows and macOS as #306 wanted, and on Linux the
  system's order, where Mesa's device-select layer puts the GPU the desktop
  runs on first. Values are now automatic / lowPower / highPerformance; 0.5.0
  saved powerSaving for everyone, which reads as automatic.
- The app picks the window's adapter itself (apps/vectorcraft/src/gpu.rs,
  eframe's native_adapter_selector): only adapters that present to the
  surface, WGPU_ADAPTER_NAME first, hardware before software, native backends
  before OpenGL, then the power preference. Every adapter and the pick are
  logged.
- run_native runs under the engine guard. When the graphics fail during the
  first frames (a wgpu error, or a panic in wgpu, egui-wgpu or naga), the app
  starts again without that adapter (exec on Unix, so an AppImage stays
  mounted; a new process on Windows), passing the failed adapters in
  VECTORCRAFT_GPU_SKIP, and says so in the status bar. When none is left it
  logs why and exits with an error, never a panic.
- docs/development.md, README and ROADMAP: the new default, the restart and
  the escape hatches (WGPU_POWER_PREF, WGPU_ADAPTER_NAME, WGPU_BACKEND,
  MESA_VK_DEVICE_SELECT, DRI_PRIME).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 21:59:55 +07:00
FryandClaude Opus 4.8 e6a3b37bed UI: right-click a ruler to swap the document units
A right-click on either ruler (or the origin box) now opens a context
menu listing the ten document units, the current one checked. Choosing
one runs document.setUnits — the same one-undo-step change as
Preferences ▸ Units ▸ General / Document Setup.

The guide-drag interact on each ruler becomes click-and-drag so the same
widget both drags out guides (left) and opens the unit menu (right); the
origin box gets its own click interact. checked() reports the active unit
so the menu shows the check-mark; the unit labels are already translated
as the Units preference choices.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-10-08 10:57:01 -04:00
imachusandClaude Opus 5.5 b7644d31f2 Fix #433: open only file URLs handed to the app (macOS 27 turns an https URL into a path)
`application:openURLs:` can pass URLs that aren't files, and on macOS 27 `to_file_path()` returns
the path of an https URL ("/a.svg"), so it was queued as a document. Keep the file URLs
(`isFileURL`) before converting; `opened_files_wait_for_the_ui` passes again on macOS 27.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 23:54:22 +09:00
BFlat 99a5318fe4 Merge pull request #520 from storytold/pr/clean-room-rules
Clean-room: never run, automate or observe Adobe software
2026-10-08 21:42:18 +07:00
bflatasticandClaude Opus 5.5 87cf1ff3e6 Clean-room: never run, automate or observe Adobe software; behaviour from public docs only
Adobe's Terms of Use forbid reverse engineering, including observing a program's inputs and
outputs to recreate it. The agent rules allowed black-box observation of the running app; they
now forbid running, automating, screenshotting or measuring any Adobe application, reading an
Adobe install, and copying Adobe-authored code or text (procsets, prologs, sample files) into
the repo, tests included. Behaviour comes from public documentation and published specs only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 21:39:16 +07:00
BFlat 0e59e0a38d Merge pull request #513 from storytold/fix/issue-495
Fix #495: panels, panel groups and the Tools panel undock into floating panels
2026-10-08 21:37:23 +07:00
bflatasticandClaude Opus 5.5 ea1993c848 Fix #495: panels, panel groups and the Tools panel undock into floating panels
Nothing could be undocked: the dock's tabs only switched panels, the icon
column only popped its panels out next to it, and only tool flyouts
(#437) could float.

- A dock tab, a panel icon or a popped-out panel's title dragged out of
  the dock floats that panel inside the app window; the strip right of
  the dock's tabs floats the whole Properties | Layers | Libraries group.
- A floating group moves by its title bar (or the strip right of its
  tabs); a tab dragged out of it floats on its own; dropped on another
  group's title bar or tabs it stacks with that group; dropped on the
  dock, which lights up under the pointer, its panels go back where they
  live in the dock (tabbed group or icon column). Its x does the same.
- The Tools panel floats by its title bar or grip and docks again on the
  window's left edge, which lights up the same way.
- window.panel.float {panel, x?, y?, onto?, group?} and window.panel.dock
  {panel, group?} (panel "tools" for the Tools panel) for the control
  channel and MCP; every panel menu ends with Float Panel / Dock Panel;
  window.panel on a floating panel shows its tab.
- Floating groups and the Tools panel's position are kept with the
  preferences and in user workspaces (built-ins dock everything),
  sanitized on load, and clamped into a smaller window when drawn.
- One move state in egui temp memory drives every drag, so a tab torn off
  keeps following the pointer; per frame the work is a lookup per panel.
- Icon buttons can be drawn for a caller's response (paint_icon_button),
  so the column's icons keep their ids when one above them floats.
- Translations (ja, es, zh-hans, zh-hant; cs and pt-br for the commands),
  es @msg rows, docs/control-protocol.md and ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 21:14:31 +07:00
Brandon ThomasandClaude Opus 5.5 f12188ad15 Bump version to 0.6.0 (from 0.5.0) for release
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 10:01:57 -04:00
90bc58ef24 README Downloads: where to get it first, then builds with Windows before macOS (#512)
Co-authored-by: Brandon Thomas <shared2@storyteller.ai>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 10:01:10 -04:00
73bf92b5a9 Release: Flatpak bundles, AppImage zsync updates, README Downloads (#500)
* Release: Flatpak x86_64/aarch64 bundles, AppImage zsync updates, README Downloads

- New `flatpak` matrix job (ubuntu-24.04 and ubuntu-24.04-arm) repackages each Linux tarball
  into vectorcraft-<ver>-linux-<arch>.flatpak via packaging/linux/flatpak-bundle.sh and the
  new ai.storyteller.vectorcraft.bundle.yml; packaging-lint keeps its runtime and finish-args
  identical to the from-source Flathub manifest.
- AppImages embed gh-releases-zsync update information and ship a .zsync beside them; the
  Linux job checks both.
- Jobs that sign nothing (version, linux, flatpak, freebsd, web) leave the `release`
  environment, so a branch workflow_dispatch is a dry run; the draft-release job still needs
  the signed macOS/Windows jobs.
- README: a Downloads section listing every build; docs/releasing.md updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Release: read AppImage update info without extract-and-run

With APPIMAGE_EXTRACT_AND_RUN=1 the runtime forwards --appimage-updateinformation to the app,
which then tries to open a window and fails on the headless runner.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Brandon Thomas <shared2@storyteller.ai>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 10:00:34 -04:00
BFlat de4f836f4d Merge pull request #493 from XusBadia/dmg-background
macOS DMG: branded window background and icon layout
2026-10-08 20:37:13 +07:00
bflatasticandClaude Opus 5.5 d0a99faf1e macOS DMG: generate DS_Store and TIFF from a script, attribute the assets (review of #493)
- packaging/macos/dmg/generate.py writes background.tiff and DS_Store on any OS (resvg with
  the repo's fonts; ds_store and mac_alias, as dmgbuild uses). Both are byte-reproducible and
  carry nothing from the machine that made them.
- DS_Store: same window, icon size, positions and background alias as before, without the
  bookmark (pBBk/pBB0) and the alias's disk-image record, which held the author's boot volume
  UUID and name, its creation date and temporary paths.
- background.tiff: the same pixels as before (checked), now opaque RGB with Deflate (1.8 MB to
  1.0 MB) and LittleCMS's built-in sRGB profile instead of an HP profile with no open licence;
  no file names or software tags.
- background.svg: drop an unused pattern and the xlink namespace (renders the same).
- ASSETS.md rows for the three files; README, docs/releasing.md (volume name) and ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 20:36:43 +07:00
Xus BadiaandClaude Opus 5.5 884df22408 macOS DMG: branded window background and icon layout
The DMG opened as a plain Finder window. It now shows the app icon's figure on
the VectorCraft colour, with VectorCraft.app and the Applications link side by side.

- packaging/macos/dmg/: background (SVG source, 1x + 2x HiDPI TIFF) and the
  Finder view settings (DS_Store: window, icon size 128, positions, background).
- package.sh copies them into the staging folder. The image is still built with
  hdiutil makehybrid: no mounted device and no Finder scripting on CI.
- The volume name drops the version: .DS_Store finds the background through an
  alias that includes the volume name. The DMG file name keeps the version.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 20:36:40 +07:00
BFlat d3625f0b70 Merge pull request #499 from storytold/feat/task-bar-drag
Contextual Task Bar: drag it by its handle, pin and reset its position
2026-10-08 20:35:17 +07:00
BFlat 5abffd7622 Merge pull request #488 from wstock/feat/issue-394-auto-collapse
Part of #394: Auto-Collapse Iconic Panels
2026-10-08 20:34:23 +07:00
BFlat b5ffeeab57 Merge pull request #486 from wstock/feat/issue-394-bare-numbers-points
Part of #394: Numbers Without Units Are Points
2026-10-08 20:33:53 +07:00
BFlat 94d888a010 Merge pull request #484 from wstock/feat/issue-394-home-screen
Part of #394: Show The Home Screen When No Documents Are Open
2026-10-08 20:33:25 +07:00
BFlat 6641ffd225 Merge pull request #497 from storytold/fix/issue-485
Fix #485: the mouse wheel steps the focused numeric field
2026-10-08 20:33:03 +07:00
BFlat 810085ae56 Merge pull request #492 from storytold/fix/issue-483
Fix #483: Shift-drag marquees toggle the selection; the Lasso's Alt keeps the rest
2026-10-08 20:32:40 +07:00
BFlat bd9c32d384 Merge pull request #490 from storytold/fix/issue-482
Fix #482: Smart Guides land resize handles on anchors and snap the transform tools' drags
2026-10-08 20:32:22 +07:00
bflatasticandClaude Opus 5.5 d11daabdc7 Contextual Task Bar: drag it by its handle, pin and reset its position
The grip at the bar's left end now drags the bar anywhere on the canvas
(grab cursor), which always holds it whole, also when the window shrinks.
Unpinned, the bar keeps that offset as it follows the selection (in the
document it was moved in); the "…" button opens a More Options menu with
Hide Bar, Pin Bar Position (checked while pinned: the bar stays where it
is across selection changes and the handle still moves it; unpinned it
follows the selection again from there), Reset Bar Position (unpinned,
back under the selection) and Show Properties Panel, as in Illustrator.
As there, the position and the pin last for the session only.

- UI commands window.taskBar.pin {pinned?} and window.taskBar.reset, so
  the control channel and MCP reach them; ui.inspect reports taskBar
  {pinned, rect}.
- One opt_bool helper reads the {key?: bool} params of the toggling window
  commands (toolbarColumns, floatTools, collapseDock, taskBar.pin).
- New strings in ja, es, zh-hans, zh-hant, pt-br and cs; the dropped
  "Hide Contextual Task Bar" tooltip and per-key es messages removed.
- Headless egui test: dragging the grip moves the bar, the offset follows
  the selection, pin holds it across selection changes and a shrinking
  window, unpin follows from there, reset restores.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 20:23:15 +07:00
bflatasticandClaude Opus 5.5 d728c47e6f Auto-Collapse Iconic Panels: dialogs keep the panel, the dock doesn't (review of #488)
- A press inside a dialog the popped-out panel opened (Swatch Options from its
  menu, say), or on a modal dialog's backdrop, put the panel away under the
  dialog. The press now counts as away only when it lands on no foreground
  layer (the flyout itself, dialogs, palettes) and not on the modal backdrop
  (`dialogs::modal::backdrop`), as the popovers decide a click elsewhere.
- A press in the expanded dock's panel group left the flyout open: only the
  icon column is spared now (its icons swap or close the flyout themselves),
  so a click in another docked panel puts it away, as a click anywhere else in
  the workspace does in the reference app.
- The test covers a click in a dialog, on its backdrop and in the docked group.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 20:22:15 +07:00
wstockandClaude Fable 5.1 948f696f52 Part of #394: Auto-Collapse Iconic Panels
Preferences › User Interface › Auto-Collapse Iconic Panels was stored
and never read: a panel popped out of the icon column stayed until its
» or its icon. On, a press away from the flyout now puts it away. A
press on the icon column is left to the icons (they swap or close the
flyout on release, so acting on the press would reopen the one being
closed), and a press in a popup the flyout opened (a panel menu, a
dropdown) keeps it. Off by default, as in Illustrator.

Developed with AI assistance (Claude Code); reviewed and tested locally.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-08 20:22:14 +07:00
bflatasticandClaude Opus 5.5 077e4f34ec Numbers Without Units Are Points: picas fields, on by default (review of #486)
The option tells points from picas, where a bare `12` could be either: the
reference app dims it unless a unit is Picas, and it starts on. A number typed
with no unit into a field in picas is now read in points with it on (the
default again, as before #486), and in picas with it off; fields in any other
unit read it in their unit either way, as there. The Preferences dialog dims
the checkbox unless one of the Units is Picas.

The fields learn the preference when it changes, through
`prefs_dialog::apply_runtime` as Scrub Numeric Fields does, rather than from a
write into the egui context every frame. Tests for picas and other fields, the
wiring and the dimming; docs/mcp.md and ROADMAP say so.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 20:22:11 +07:00
wstockandClaude Fable 5.1 b1aac0cc1b Part of #394: Numbers Without Units Are Points
Preferences › Units › Numbers Without Units Are Points was stored and
never read. On, a number typed with no unit into any length field
(`num_field`, `opt_field`, and so the spin fields built on them) is read
in points whatever the field's unit; a typed unit (`12 mm`, `1in`)
still wins, and the field keeps showing its value in its own unit. The
app sets the frame's rule from the preference in `logic`, the fields
read it through the egui context (`widgets::typed_unit`), so none of
the 45 callers change.

The default flips from true to false, which is Illustrator's default
and the behaviour the fields had while the option was unread.

Developed with AI assistance (Claude Code); reviewed and tested locally.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-08 20:22:10 +07:00
wstockandClaude Fable 5.1 f1935596ef Part of #394: Show The Home Screen When No Documents Are Open
Preferences › General › Show The Home Screen When No Documents Are Open
was stored and never read: the Home screen always replaced the canvas
while no document was open. Off, the window is now empty while no
document is open (as when Illustrator's option is off), and the Home
button (`app.home`) still shows the screen; closing the last document
returns to the empty window. `menus::home_showing` is the one place
that decides, for the canvas and the Home button's lit state.

Developed with AI assistance (Claude Code); reviewed and tested locally.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-08 20:21:42 +07:00
bflatasticandClaude Opus 5.5 517b166722 Fix #485: the mouse wheel steps the focused numeric field
The wheel did nothing over numeric fields. As in Illustrator, once a numeric
field has the focus, turning the wheel over it steps its value like Up/Down:
a notch a step, Shift ten, Ctrl/Cmd a tenth, applied at once with the new value
selected.

- widgets::step_value (was step_with_arrows) reads the arrows and the wheel
  through one path for num_field, plain/mixed fields and the spin fields built
  on them (panels, the Control bar, dialogs, the Font Size and Leading combo
  boxes), and now opt_field (Stroke dash/gap) too. Trackpad and fine-wheel
  points add up to notches; the rest carries to the next turn.
- While the pointer is over the focused field the panel under it doesn't
  scroll; an unfocused field, or the pointer anywhere else, leaves the wheel to
  the panel and the canvas as before.
- The dialogs' and preferences' egui drag values become the same recessed
  number fields (widgets::range_field: clamped to their range, rounded to their
  precision), so they type, step and scroll like every other numeric field.
- Headless tests for the wheel (units, modifiers, points, focus and pointer),
  and for the panel scrolling or not; docs/control-protocol.md and ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 20:21:39 +07:00
bflatasticandClaude Opus 5.5 377f236687 Fix #483: Shift-drag marquees toggle the selection; the Lasso's Alt keeps the rest
A Shift-drag marquee only ever added to the selection, so there was no way to
take some of the selected objects out with it. As in Illustrator, Shift-drag
now toggles what the marquee reaches: the selected ones are deselected, the
others selected, the rest of the selection stays.

- Selection tool: the Shift marquee runs select.toggle, which now also takes
  {ids} (each one toggles).
- Direct Selection and Group Selection: the Shift marquee toggles the anchors
  inside it (select.anchorsMany mode "toggle"); a path left with none leaves
  the selection, one with all of them is selected whole again.
- select.anchorsMany takes mode "set"|"add"|"toggle"|"subtract" (add: true is
  still mode add). Adding anchors of a path selected whole keeps it whole, and
  anchor references outside the path are ignored.
- Lasso: Shift adds and Alt subtracts through the same command, so an Alt lasso
  no longer drops selected type, groups and other non-path objects.
- Tests at the tool, engine (Session::pointer) and MCP (pointer_gesture) levels,
  command sweep cases for the new modes; docs/mcp.md and ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 20:21:36 +07:00
bflatasticandClaude Opus 5.5 f7c88af1de Fix #482: Smart Guides land resize handles on anchors and snap the transform tools' drags
Bounding-box resizes with the Selection and Free Transform tools already lined
their edges up with the other objects (#355, after v0.4.0), but a handle never
landed on another object's anchor point, nothing was labelled, and the Rotate,
Scale, Shear and Reflect tools didn't snap their drags at all.

- Targets::snap_scale: the dragged corner (free, or along its diagonal with
  Shift) or side lands on the nearest anchor or centre within the snapping
  tolerance, labelled "anchor"/"center"; alignment snaps keep their line and
  now say "align", as an artboard's resize handle does. Alt (from the centre)
  and rotated boxes work the same way.
- The transform tools start a drag from the anchor or centre they grabbed (the
  point a click would set) and snap the pointer as drawing tools do (Smart
  Guides, the grid, pixels or Snap to Point), so a corner dragged onto another
  object's anchor scales exactly onto it.
- Factor the nearest anchor/centre lookup (Targets::nearest_point) and the
  transform tools' drag teardown (end_drag).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 20:21:31 +07:00
BFlat 70b1bbf679 Merge pull request #496 from storytold/fix/issue-491
Part of #491: pen taps click where they tap; Linux note for tablet pens on Wayland
2026-10-08 20:20:11 +07:00
bflatasticandClaude Opus 5.5 744edddaea Part of #491: pen taps click where they tap; Linux note for tablet pens on Wayland
Pens on KDE Plasma 6.3+ under Wayland don't reach the app: winit 0.30 binds no
Wayland tablet protocol (zwp_tablet_v2), and since Plasma 6.3 KWin no longer
emulates pointer input for such clients (kwin!6336), so the pen moves KWin's own
cursor while the window gets no motion or presses. The fix is upstream (winit
0.31's tablet input, winit#4318, once eframe moves to it). docs/development.md
and the README give the workarounds: run under XWayland (WAYLAND_DISPLAY=), or
set KWIN_WAYLAND_EMULATE_TABLET=1 for the session.

On our side, a pen or finger (winit Touch, emulated as a mouse by egui-winit)
lifts with an egui PointerGone in the same frame. A tap whose press and lift
arrived in one frame had no hover position, so the canvas ignored it, and a
drag ending without a pointer position ended at the canvas's centre. The press
and double-tap now fall back to the interact position, and the release to the
last position seen during the drag. Headless frame tests replay the events a
pen produces: a stroke with pressure reaching Use Pressure Pen, and a one-frame
tap that selects without moving (fails without the fix).

ROADMAP: Last updated, the Platforms row, the hardening gap and the graphics
processor/input bullet (pen pressure reaches the tools on Windows only).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 20:14:18 +07:00
Brandon ThomasandClaude Opus 5.5 d9fc3b6505 Bump version to 0.5.0 (from 0.4.0) for release
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 08:13:01 -04:00
BFlat c61683bfd6 Merge pull request #478 from wstock/fix/issue-394-pixel-grid
Part of #394: Show Pixel Grid (Above 600% Zoom)
2026-10-08 19:10:19 +07:00
BFlat 21c3581282 Merge pull request #477 from wstock/fix/issue-394-anti-aliased-artwork
Part of #394: Anti-aliased Artwork
2026-10-08 19:08:05 +07:00
BFlat c877607676 Merge pull request #475 from wstock/fix/issue-394-type-path-only
Part of #394: Type Object Selection by Path Only
2026-10-08 19:07:03 +07:00
bflatasticandClaude Opus 5.5 7578787392 Canvas grid: turn with a rotated view, no per-frame vectors (review of #478)
The pixel grid draws through the document grid's `grid()`, which assumed an
unrotated view: with Rotate View its lines stayed upright on screen, in the
wrong places, or vanished. It now spans the box round the canvas's corners in
document space and draws each line through the view, so the pixel grid and
the document grid (lines and dots) turn with the art. The lines are iterated
rather than collected, capped, and computed by multiplication instead of
accumulating a step.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 19:00:03 +07:00
wstockandClaude Fable 5.1 aa8e77d09a Part of #394: Show Pixel Grid (Above 600% Zoom)
Preferences › Guides & Grid › Show Pixel Grid (Above 600% Zoom) was stored and
never read. On (the default), in View › Pixel Preview at 600% zoom and above the
canvas draws a translucent line at every document pixel over the art, so the
pixels the art rasterizes to can be seen; nothing below 600%, out of Pixel
Preview, or with the option off. Drawn by the same `grid()` as the document
grid, at a 1 pt spacing.

A headless frame test counts the pixel grid's lines at 800%, 500% and 600%, in
and out of Pixel Preview and with the option off, and checks they are drawn
over the art.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-08 19:00:03 +07:00
wstockandClaude Fable 5.1 349e1eac3c Part of #394: Anti-aliased Artwork
Preferences › General › Anti-aliased Artwork was stored and never read. Off, the
canvas renders the art with `AntiAlias::None` — a pixel is painted when the art
covers at least half of it, raster effects and pattern tiles staying smooth — and
on (the default) with `AntiAlias::Art`, as before. The preference is part of the
canvas's cache key, so changing it re-renders. Exports keep their own
Anti-aliasing option.

A headless frame test reads the art's raster back out of the frame's texture
upload: edge pixels partly covered with the option on, none off, and smooth
again once it is back on.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-08 18:59:51 +07:00
bflatasticandClaude Opus 5.5 afb438367d Type Object Selection by Path Only: every baseline, Type tool and Eyedropper (review of #475)
- Type is picked on the baseline of any of its lines (point type and area
  type, besides area type's frame), as in Illustrator, not only the first
  one: the layout's baselines are cached with its bounds
  (`TextObject::cached_baselines`, from `TextLayout::baselines`), with the
  first one across the bounds as the fallback. Vertical type's runs down
  each column's centre line.
- Type in perspective is picked where it is drawn (through its projection).
- The bounds rule type out before its path is built, so hovering stays
  free of allocations away from type.
- The Type tools still edit type clicked among its characters (they made
  new type there with the preference on), and the Eyedropper still samples
  it there, as it does inside fills with Object Selection by Path Only.
- Tests for all of it; docs/mcp.md and ROADMAP say so.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 18:59:47 +07:00
wstockandClaude Fable 5.1 beea693ee1 Part of #394: Type Object Selection by Path Only
Preferences › Type › Type Object Selection by Path Only was stored and never read.
On, the Selection tools pick type on its type path only — point type's baseline
(the line the selection marks under it, across its layout's width), area type's
frame, type on a path's path — within the selection tolerance; a click among the
glyphs or inside the frame selects nothing. Off (the default), anywhere in the
type's bounds selects it, as before.

`HitOptions` gains `type_path_only`, set by the tools' context (`hit_options()`)
and the canvas's `hit_at` from the preference, so the Selection tools, Cmd-click
behind, object highlighting and the context menu agree. Tests at the hit-test
level (point, area and on-path type) and through the Selection tool with
`prefs.set`.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-08 18:59:47 +07:00
BFlat 40d6975b02 Merge pull request #489 from storytold/fix/issue-487
Fix #487: Keyboard Shortcuts records chords with modifiers
2026-10-08 18:58:11 +07:00
bflatasticandClaude Opus 5.5 6dc6b8600b Fix #487: Keyboard Shortcuts records chords with modifiers
egui reports a modifier's own key press (ShiftLeft, ControlLeft…) as a key event, and the
recorder took the first key press it saw, so pressing Shift+A saved `ShiftLeft` as the chord: a
shortcut that can never fire. The recorder now skips modifier key presses, so the chord completes
on the first other key with the modifiers held (Esc still cancels). A modifier is never a chord's
key in the shortcut parser either, so `shortcuts.set` refuses one, and overrides saved that way by
older versions are dropped on start, giving the default back.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 18:55:02 +07:00
BFlat 4974d658e5 Merge pull request #481 from storytold/fix/eps-vector-import
EPS import: other apps' EPS open as vectors, a preview that stands in says why
2026-10-08 18:31:59 +07:00
bflatasticandClaude Opus 5.5 4827780f03 Fix #474: Illustrator 8 EPS gradients open (executable strings, load by integer keys)
Stock EPS files saved in the Illustrator 8 format failed with "typecheck in `a
dictionary`": its gradient procset builds shading dictionaries with `bd` …
`ed`, where `ed` is `(>>) cvx` (or a Level 1 dictionary builder as a
string), and `cvx` left a string literal, so `shfill` got a string. Its
`discard` procedure also `load`s procedures by integer keys, which `load`
refused.

- Executable strings: `cvx` makes a string executable (`xcheck` true,
  `cvlit` back, still a `stringtype` for `length`/`get`/`forall`/
  `getinterval`); run by name or met in a procedure, it runs its text as a
  program, every time (an executable file shares the same runner).
- `load` takes any key (integers, booleans), as `where` already did.
- Test: an Illustrator 8-style gradient procset with both `ed` forms and
  `discard`; the import fuzz vocabulary has executable strings and integer
  keys. An Illustrator 2026 file saved in the Illustrator 8 format (made
  here, not committed) now opens as vectors with its radial gradient.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 18:24:05 +07:00
bflatasticandClaude Opus 5.5 9f3b992ecc EPS import: other apps' EPS open as vectors, a preview that stands in says why
Discord feedback: "EPS files are always rasterized: they open as bitmaps, in
other programs as vectors". Every EPS saved by Illustrator 2026 fell back to
its TIFF preview (`gcheck` was unknown), and cairo/Inkscape files stopped at
their first image (`status`), dropped masked images (ImageType 3) and failed
on mesh gradients; the warning didn't say where the program failed.

Fallback never silent:
- The warning names the PostScript error, the operator that raised it and
  the named procedures it ran in, innermost first ("a PostScript error
  (typecheck in `add`), in `inner` in `outer`"); errors caught by `stopped`
  aren't reported. It reaches the status bar, document.open, app.open and
  file.open (which now return document.open's result, so MCP's open_file over
  the control channel gets it), and `vectorcraft-cli info` ("warnings").
- A file whose PostScript can't be read opens as its TIFF preview, else its
  Windows metafile preview (as vectors, scaled to the bounding box), else its
  EPSI bitmap. es @msg rows for the new messages.

Interpreter:
- Operators programs probe or use: gcheck/scheck, rootfont,
  currentcolorrendering, currenthsbcolor, status, token, read,
  bytesavailable, fileposition/setfileposition, resetfile, write*, pdfmark
  (marks dropped, as Ghostscript does), execform, nulldevice, strokepath,
  pathforall, user paths (ufill/ueofill/ustroke/uappend/upath/setbbox, the
  encoded form too), setcachedevice2, findcolorrendering, cache, device and
  VM queries, revision; (%stdout) (w) file gives a sink.
- `//name` is replaced by its value when read, inside procedures too.
- Tiling patterns become pattern swatches (their PaintProc drawn in pattern
  space, one cell; uncoloured ones in the colour under them; makepattern
  copies share one swatch); nested patterns stop at 8 levels.
- Type 3 fonts draw their glyphs (BuildGlyph/BuildChar, widths from
  setcachedevice/setcharwidth) as outlines grouped per string, spaced by
  ashow/widthshow/awidthshow/xshow/yshow/xyshow/kshow; glyphshow and
  stringwidth/cshow use them.
- Shadings of types 1 and 4-7 become gradient meshes (data from arrays,
  strings or files, packed or not, flags sharing edges), as fills through a
  shading pattern too; sampled functions (type 0) are evaluated;
  GradientMesh::coons/triangle are shared with PDF import.
- ImageType 3 masked images, interleaved by sample, by row or in separate
  sources; ReusableStreamDecode reads its data when made; Flate/LZW PNG and
  TIFF predictors.
- Bounded: DeviceN at 32 inks, sampled functions at 2^24 samples and 32
  outputs, 4096 patches a shading, strokepath ignores dashes finer than 1e5
  pieces, Type 3 glyphs nest 8 deep (a glyph that shows itself overflowed the
  stack before the limit), 64-bit index maths for 32-bit targets.

Tests: a synthetic program per generator (cairo/Inkscape, its Type 3 fonts,
matplotlib, CorelDRAW, Affinity, LibreOffice, Ghostscript eps2write,
Illustrator procsets), meshes and function shadings, masked images, fault
messages, probing operators, metafile/EPSI previews, `//name`, user paths,
hostile patterns/glyphs/shadings (run against main, 12 of the 14 generator
and feature tests fail; CorelDRAW- and LibreOffice-style programs already
read there). The import fuzz vocabulary covers the new operators. Checked
against real files made here with Inkscape 1.4 (cairo) and Illustrator 2026
(its own format and the CS-to-CC compatibility formats; all fell back or
stopped early on main and open as vectors now; its Illustrator 8 format
needs the next commit); those files aren't committed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 18:23:36 +07:00
BFlat 690e770c92 Merge pull request #480 from storytold/fix/issue-479
Fix #479: Add/Delete Anchor Point tool icons drawn from the Pen tool's
2026-10-08 18:22:47 +07:00
bflatasticandClaude Opus 5.5 13d5645052 Fix #479: Add/Delete Anchor Point tool icons drawn from the Pen tool's
The two tools had hand-drawn nibs that didn't match the Pen tool's icon and read as distorted
next to it. They now use Lucide's pen-tool (the Pen tool's own icon) with a plus or minus badge,
so the Pen group reads as one family; the Remove Anchor Points buttons pick up the minus one.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 18:17:59 +07:00
BFlat 6f455f9616 Merge pull request #476 from storytold/fix/issue-472
Part of #472: Escape leaves Presentation Mode; dropped documents open as tabs; .ai off-artboard note
2026-10-08 18:06:12 +07:00
bflatasticandClaude Opus 5.5 e98a880e75 Part of #472: Escape leaves Presentation Mode; dropped documents open as tabs; .ai off-artboard note
Presentation Mode hides the menus and panels, had no Escape and was saved with the
preferences, so it came back on every restart with no way out. Escape now leaves it (as in
Illustrator), F from it goes back to Normal Screen Mode, and the screen mode is no longer
saved: the app always starts in Normal Screen Mode, and preferences saved in Presentation
Mode by older versions open normally. ui.inspect reports `screenMode` on its own.

Desktop file drags carry no pointer position or modifiers (winit 0.30 on Windows, macOS
and X11), so every drop on a window with a document open was taken for the middle of the
canvas and placed. Where the platform doesn't say, a dropped document (native, SVG, PDF,
.ai, EPS, DXF, EMF/WMF) now opens as a tab of its own and a picture or text is placed in
the middle of the view; pictures dropped together with documents are placed first, so the
last document opened is shown. The web, whose drag events give the position, keeps
Illustrator's choice: placed on the canvas, opened off it (the tab bar).

Illustrator's PDF-compatible part leaves out art outside the artboards (it lives in the
private data alone, which isn't read), so it can't open; importing a file with that
private data now says so in a note. Off-page art a PDF does draw already opens on the
pasteboard; a test keeps it so.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 18:01:12 +07:00
BFlat 44e4e63f22 Merge pull request #463 from imachus/pr/ja-burasagari
Type: burasagari — a Japanese comma or full stop ending a line may hang outside it
2026-10-08 17:42:42 +07:00
bflatasticandClaude Opus 5.5 10a87311d3 Type: burasagari labels Regular/Force, full-width commas and full stops hang, MCP docs (review of #463)
- The Paragraph panel menu's Burasagari submenu reads None / Regular / Force, as the reference
  app's help names them (`text.setFormat` keeps "none"/"standard"/"forced", its scripting names);
  Reset Panel goes back to new type's Regular.
- The full-width ,.and half-width 、。 hang too; Latin commas and full stops never do, so Latin
  text keeps its breaks and composer with new type's default (tested). The spaces after a hanging
  mark stay on its line.
- docs/mcp.md: a Burasagari section. ROADMAP: wording, Last updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 17:34:05 +07:00
imachusandClaude Opus 5.5 eb38894759 Type: new type takes Standard burasagari, as in Illustrator; Latin paragraphs keep the every-line composer
- New type (the Type tools, `text.create`, area type and type on a path) takes Standard
  burasagari, Illustrator's default (observed in its Paragraph panel menu). Documents from before
  it and imported text keep None.
- Only a paragraph with a Japanese comma or full stop is composed line by line, so Latin text keeps
  the every-line composer with the new default (tested).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 17:34:05 +07:00
imachusandClaude Opus 5.5 08e7a4f713 Type: burasagari — a Japanese comma or full stop ending a line may hang outside it
Paragraph panel menu › Burasagari › None / Standard / Forced (with the East Asian options) and
`text.setFormat {burasagari}`:

- None: a comma or full stop that doesn't fit goes to the next line with the character before it.
- Standard: one that doesn't fit hangs outside the line; one that fits stays inside.
- Forced: one ending an area type line always hangs, and the rest of the line fills the measure.

Only 、 and 。 hang (closing brackets don't), in the width their mojikumi gives them. Horizontal
and vertical. Saved only when not None; new type keeps None. Paragraphs with burasagari are
composed line by line.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 17:34:05 +07:00
BFlat 58330fba83 Merge pull request #473 from storytold/feat/pen-anchor-editing
Pen and anchors: Alt edits one handle, cut and convert selected anchors from the Control bar
2026-10-08 17:26:26 +07:00
BFlat 47209d3724 Merge pull request #471 from storytold/feat/control-bar-images
Control bar: image controls (Image Trace, Embed, Crop, Mask) when an image is selected
2026-10-08 17:26:08 +07:00
bflatasticandClaude Opus 5.5 253249717b Pen and anchors: Alt edits one handle, cut and convert selected anchors from the Control bar
Discord feedback: Alt with the Pen didn't move a direction handle on its own, and there was no
way to break a path at an anchor and pull the ends apart.

- Pen: Alt held over a handle end or an anchor of a selected path (the one being drawn too) hands
  the gesture to the Anchor Point tool, with the convert cursor: dragging a handle moves it alone,
  clicking a smooth anchor makes it a corner, dragging an anchor pulls out symmetric handles.
  Drawing goes on afterwards. Handles hidden by a partial anchor selection aren't grabbed.
- path.cutAtAnchors cuts at the direct-selected anchors in one undo step: a closed path opens
  there, an open one becomes one path per piece, and one anchor of each cut stays selected so a
  drag pulls the path apart. It answers {ids} and refuses (no undo step) when only open ends are
  selected. path.convertAnchors checks `to`, skips stale anchor refs instead of indexing past
  them, and keeps a smooth anchor's handles when converting to smooth.
- SubPath::cut_at and SubPath::smooth_anchor (geom) now back path.split, path.cutAtAnchors,
  path.convertAnchor and path.convertAnchors, replacing three copies of that logic.
- Control bar and Properties panel: "Convert:" corner/smooth and "Anchors:" remove, connect
  (Join), cut buttons when anchors are selected; Cut Path on the task bar and the context menu.
  New original icon dc-anchor-smooth.svg (ASSETS.md row).
- ja, zh-hans, zh-hant and es strings (cs for the context menu item), es @msg rows; docs/mcp.md
  section; ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 17:16:12 +07:00
bflatasticandClaude Opus 5.5 d6f8cc879f Control bar: image controls (Image Trace, Embed, Crop, Mask) when an image is selected
Discord feedback: Image Trace and the other image options were hidden when an image was
selected; copy, paste, Image Trace should work from the Control bar as in Illustrator.

- Control bar, one image selected: Linked File/Embedded, file name, colour mode and PPI, then
  Embed (+ Edit Original) or Unembed…, an Image Trace split button (click: Default preset;
  arrow: trace with any preset), Mask and Crop Image, in place of Fill and Stroke.
- Control bar, one Image Trace object selected: "Image Tracing", its Preset (choosing another
  traces it again), the Image Trace panel and Expand.
- Properties panel: Image Trace (split), Crop Image and Mask in Quick Actions for an image; an
  Image Trace section (Preset, Expand, Release) for an Image Trace object. Embed/Unembed buttons
  are shared with the Control bar (place::link_buttons).
- New engine command object.maskImage ("Mask"): clips the selected image with a clipping path
  on its outline (rotated with it) and selects that path so its handles crop; one undo step.
- widgets::split_button (flat button with a menu arrow).
- Translations for the new strings (es, ja, zh-hans, zh-hant; "Mask" also pt-br, cs).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 17:15:48 +07:00
BFlat 87ba4f6454 Merge pull request #465 from switch87/desktop-log-file
Desktop: write log records to standard error and a rotating log file
2026-10-08 17:15:25 +07:00
BFlat aae7179b72 Merge pull request #470 from storytold/feat/ai-import-groups
AI import: groups and nested groups survive
2026-10-08 17:15:11 +07:00
bflatasticandClaude Opus 5.5 20ed00784f Desktop: report an unusable log folder through the logger, ROADMAP (review of #465)
The "no log file" message went through eprintln!, which panics when
standard error is a broken pipe; log::warn! reaches standard error the
same way (the file sink has already given up) and never panics.
ROADMAP: the log file in "Shipped so far" and "Last updated".

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 17:07:24 +07:00
Gert Pellin ba9edcdc7f Desktop: write log records to standard error and a rotating log file
The desktop app installed no logger, so every log::warn!/log::error! in
the workspace was discarded: the graphics adapter in use, a lost graphics
device, the engine guard's report of a recovered panic. A launch from a
desktop menu has no terminal either, so there was nothing to attach to a
bug report.

apps/vectorcraft/src/logging.rs (no new dependency):
- standard error plus logs/vectorcraft.log next to the preferences
  (~/.config/vectorcraft/logs, or under $XDG_CONFIG_HOME); each launch
  rotates the previous log to vectorcraft.1.log and .2.log, so the log of
  a run that crashed survives the next start; the file is capped at 16 MiB
- records logged before the settings directory is known are buffered
  (bounded) and written once the file is attached
- default levels: info for vectorcraft*, warn for everything else;
  RUST_LOG replaces them with env_logger-style directives
- never panics: an unusable directory or a failed write leaves standard
  error as the only sink
- runs with VECTORCRAFT_NO_PREFS (agents' test runs) log to standard
  error only, so they don't rotate away the user's own logs

The logger is installed first in main and the file is opened after
argument parsing (--version leaves no file). Log messages of this crate
drop their "vectorcraft: " prefix, which the record's target now shows.
vectorcraft-cli keeps its own MCP logger (vectorcraft_mcp::logging).
Documented in docs/development.md (Logs, Environment variables).
2026-10-08 17:07:08 +07:00
bflatasticandClaude Opus 5.5 0bdce8c633 AI import: groups and nested groups survive
Legacy PostScript .ai files (Illustrator 3-8, and their EPS) open through
the EPS interpreter, which only recorded what was drawn: every group came
in flattened. In a file in Illustrator's format (its %AI comments, or
Illustrator named as the creator) the `u` ... `U` it writes at the top
level now open and close groups, whatever its prolog defines them as, so
groups come in nested as they were, between and inside clipping groups.

clipnest's Clip carries an optional region: without one it is a plain
group, nested in the same chain as the clips (ids given in opening order,
so a chain of clips and groups sorts by id).

Clips nested without end used to nest clipping groups past the stack
(a stack overflow in EPS and EMF/WMF import): clips and groups now nest
at most 128 deep with a warning, and each object's chain counts against
the EPS reader's drawing budget.

PDF-compatible .ai (Illustrator 9+) can't get the same: its PDF content
draws each object on its own and doesn't mark plain groups (only layers,
clipping groups and groups with opacity, blending or a mask, which
already come back); the groups live only in the private data, which is
out of scope. Documented in ROADMAP and docs/mcp.md.

Addresses Discord feedback.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 17:06:57 +07:00
BFlat d66a8b6127 Merge pull request #468 from storytold/feat/type-conversion-widget
Type: the point/area type widget converts between them; area type made by dragging resizes
2026-10-08 17:02:58 +07:00
bflatasticandClaude Opus 5.5 940285dd9e Type: the point/area type widget converts between them; area type made by dragging resizes
Discord feedback: type in a frame dragged with the Type tool could not be resized or switched
between area and point type the way the reference app allows.

- The Selection tool shows the type widget beside a single selected point or area type object:
  a small circle outside the middle of its bounding box's right side, hollow on point type and
  filled on area type (vectorcraft_tools::typewidget, drawn by the canvas from the same geometry).
  Hovering it shows the arrow with a type badge; its clicks neither drag nor deselect, and a
  double-click runs type.convertToAreaType / type.convertToPointType (the Type menu's commands),
  keeping the text and its styles in place, one undo step, reachable over MCP.
- Resizing area type made by dragging already works on main (#252): the bounding box resizes the
  type area and the text reflows. A regression test now covers the reported flow.
- docs/mcp.md and ROADMAP.md describe the widget.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 16:54:12 +07:00
BFlat 852848f4ed Merge pull request #467 from storytold/feat/properties-fill-stroke-shortcuts
Properties: Fill and Stroke; Shift+F7 opens Align; Alt+wheel zooms
2026-10-08 16:53:31 +07:00
bflatasticandClaude Opus 5.5 c5b5dbb6ad Properties: Fill and Stroke; Shift+F7 opens Align; Alt+wheel zooms
Discord feedback.

- Properties panel: the Appearance section's Fill and Stroke rows now use the
  Control bar's widgets: the chips with their chevron and swatch/mixer
  popover, the underlined Stroke link that opens the Stroke panel as a
  popover (stroke::link, shared with the Control bar) and the weight spinner
  with its presets (stroke::weight_field, which also follows the Type tool's
  selected characters). With nothing selected the Document view shows them
  too, as the Control bar does: they set up the next object drawn.
- Window menu panel keys as in Illustrator: Brushes F5, Layers F7, Align
  Shift+F7, Transform Shift+F8, Info Cmd+F8, Pathfinder Cmd+Shift+F9,
  Symbols Cmd+Shift+F11, Character Cmd+T, Paragraph Cmd+Alt+T, Tabs
  Cmd+Shift+T, OpenType Cmd+Alt+Shift+T (beside the existing Color, Color
  Guide, Appearance, Graphic Styles, Stroke, Gradient, Transparency and
  Attributes keys). The dock's tabs (Properties, Layers, Libraries) join the
  panel shortcut table and the Keyboard Shortcuts editor through
  state::all_panels, which window.panel's name lookup and the catalog's
  label list use too.
- Alt-wheel (Option on the Mac) zooms about the pointer whatever General >
  Zoom with Mouse Wheel says: egui spreads a notch over a few frames, and the
  rest of an Alt turn scrolled once Alt was up (also over the control
  channel's ui.wheel); the turn's own modifiers now decide. Pinch zoom is
  covered by the test too.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 16:46:34 +07:00
BFlat a9b28cc22a Merge pull request #464 from storytold/revert/gentoo-readme
README and contributors: drop the Gentoo overlay section
2026-10-08 16:41:43 +07:00
bflatasticandClaude Opus 5.5 bde3a222bb README and contributors: drop the Gentoo overlay section and its credit entry
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 16:41:00 +07:00
BFlat 752a67e16c Merge pull request #462 from switch87/readme-gentoo
README: install on Gentoo from the ::snakebyte overlay
2026-10-08 16:31:40 +07:00
Gert Pellin 746d2a6b07 Contributors: credit switch87 as Gert Pellin 2026-10-08 16:30:04 +07:00
Gert Pellin 39a2338b2f README: install on Gentoo from the ::snakebyte overlay 2026-10-08 16:30:04 +07:00
BFlat 2a03e9b87f Merge pull request #460 from storytold/fix/issue-457
Fix #457: paste screenshots from the clipboard on macOS, Windows and the web
2026-10-08 16:19:37 +07:00
bflatasticandClaude Opus 5.5 8f771faa9e Fix #457: paste screenshots from the clipboard on macOS, Windows and the web
A screenshot on the clipboard didn't paste everywhere:
- macOS: the Paste menu item (which takes Cmd+V there) was enabled for text
  only, so with nothing copied in the app Cmd+V did nothing; and arboard
  reads the pasteboard's TIFF only. The pasteboard's types now enable Paste,
  and its PNG, else TIFF, pastes as it is.
- Windows: bitmaps came through CF_BITMAP and GetDIBits, which drops alpha.
  Paste now reads PNG, else CF_DIBV5, else CF_DIB, decoded with their colour
  masks and tables (a BMP file header in front, which image's headerless
  decoder gets wrong for masks after a BITMAPINFOHEADER), opaque when the
  alpha is zero throughout as screenshots leave it, capped at 32768 px a side.
- Web: only SVG text pasted. The page's paste event now hands the first
  picture or file that is art to the app (VectorcraftApp::paste_from_host),
  pasted with the chord held, like the desktop's paste keys.
- Linux reads image/png already; its Paste menu item still waits for text
  (no cheap way to ask arboard for a bitmap), the paste keys take one.

Bitmaps paste as embedded images at the view centre, as before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 16:15:20 +07:00
BFlat f22c100cc5 Merge pull request #459 from storytold/fix/issue-458
Fix #458: Font Size and Leading combo boxes in the Character and Properties panels and the Control bar
2026-10-08 16:13:01 +07:00
bflatasticandClaude Opus 5.5 0c4df274aa Fix #458: Font Size and Leading combo boxes in the Character and Properties panels and the Control bar
The Properties panel's Font Size and Leading were plain typed fields and the
Control bar had no type controls. All three places now use the shared
editable combo (`widgets::spin_field`: typing, arrow and spinner stepping,
label scrubbing, a preset dropdown in the type unit):

- Character panel: the size and leading grid is shared with the Properties
  panel (`character::metrics_grid`), which now shows the font style, Font
  Size, Leading, Kerning and Tracking as combos and applies them to the
  Type tool's selected characters as the Character panel does.
- Control bar: with type selected or edited, a Character link (the Character
  panel in a popover), the font family and style menus and the Font Size combo.
- Presets as Illustrator lists them: sizes 6-72 pt; Leading has Auto first
  (`widgets::spin_field_auto`, `text.setStyle {leading: "auto"}`) and then
  the size ladder instead of 120% values; Kerning and Tracking -100...200.
- Font Size, Leading, Kerning and Tracking show blank where the selected
  text's values differ (`character::shared`); the spinner does nothing on a
  blank field instead of jumping to the step size.

Each pick is one `text.setStyle` / `text.setRangeStyle` step, so MCP and the
control channel are unchanged. Translations for the two new strings.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 16:10:14 +07:00
BFlat fa405da794 Merge pull request #453 from wstock/fix/issue-394-smart-guides
Part of #394: Smart Guides display options and Snapping Tolerance
2026-10-08 15:51:01 +07:00
bflatasticandClaude Opus 5.5 42fced4725 Smart Guides: "align" also on a handle already in line, Free Transform's move offset and slice readouts follow Measurement Labels (review of #453)
- `Targets::align_rects` tells `snap_point_with` an axis lined up even when
  nothing moved or Alignment Guides hide the line, so the "align" label stays.
- Free Transform's move offset is a measurement label (as the Selection
  tool's), its scale/rotate readouts Transform Tools; slice move/resize
  readouts follow Measurement Labels.
- Snap to Point (Smart Guides off) keeps the default look for moves too, as
  for drawn points and guides.
- Test: guides dragged out of a ruler (#451) follow Snapping Tolerance,
  Anchor/Path Labels and Measurement Labels; docs/mcp.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 15:46:15 +07:00
wstockandClaude Fable 5.1 14d7b3ddce Part of #394: Smart Guides display options and Snapping Tolerance
Color, Alignment Guides, Anchor/Path Labels, Measurement Labels,
Transform Tools, Object Highlighting and Snapping Tolerance are read:

- tools: `guides::GuideStyle` on `Targets` (`styled(cx)`) colours the
  lines and labels and leaves them out when their option is off, the
  snap itself unchanged; `ToolContext` gains the six fields and
  `snap_tol()`, replacing the 5 px literal for every smart guide snap
  (drawn points, moves, bounding-box handles, ruler guides, artboards,
  reference points). The tools gate their `Overlay::Measure` readouts on
  Measurement Labels (drawing, moving, ruler guides, artboards) or
  Transform Tools (scaling, rotating, Free Transform, transform tools).
- engine: `with_tool_cx` fills them from `Prefs` (the colour parsed, magenta
  as fallback); the colour's default is `#ff3dfc`, what the tools drew.
- ui-egui: the hover outline needs Object Highlighting and Smart Guides.
- Tests in tools (guides, select), engine (tests_prefs) and the canvas;
  docs/mcp.md and ROADMAP.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-08 15:46:15 +07:00
BFlat d92ade9117 Merge pull request #456 from storytold/fix/issue-455
Fix #455: the toolbar's double arrow and Window › Toolbars switch one/two columns
2026-10-08 15:41:41 +07:00
bflatasticandClaude Opus 5.5 297f6e93d3 Fix #455: the toolbar's double arrow and Window › Toolbars switch one/two columns
The toolbar went to two columns whenever the window was shorter than the
single column (about 990 pt for Basic, more for Advanced), so on most
screens it was always double and the double arrow and the Window menu item
flipped a flag nothing read. The column count is now the user's choice
alone; a window too short for the tools scrolls them (#84).

- window.toolbarColumns takes {double?: bool} (set or toggle, returns the
  new state) and reports `checked`; the double arrow runs it.
- The Window › Toolbars item reads "Double Column" with a check mark;
  catalogs updated (cs, es, ja, pt-br, zh-hans, zh-hant) and an es @msg row
  for the new error.
- Headless tests: the arrow and the command toggle the column count in a
  700 pt window (both fail on main).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 15:38:54 +07:00
BFlat d8e79078e5 Merge pull request #454 from storytold/fix/issue-451
Part of #451: guides dragged out of the rulers snap, artboard guides
2026-10-08 15:28:04 +07:00
bflatasticandClaude Opus 5.5 5d65699043 Part of #451: guides dragged out of the rulers snap, artboard guides
Guides dragged out of a ruler did not snap at all (only Shift to the ruler's
ticks): they now go through the engine (`Session::ruler_guide`, a
`NewGuide` previewing `guide.add`, one undo step) and snap as a moved guide
does: with Smart Guides to the edges, centres (so the sides' midpoints) and
anchors of the art and of the artboards, labelled; with Smart Guides off,
View > Snap to Point pulls new and moved guides onto anchors. Moving art
with the Selection tool already snapped flush to artboard edges and centres
with Smart Guides on; a test now covers it.

Artboard guides: `Guide.artboard` holds an artboard id (written only when
set, so canvas guides save as before and older files open unchanged).
`guide.add {artboard}` makes one, `guide.list` reports it; a guide dragged
out of a ruler with the Artboard tool belongs to the active artboard. It is
drawn, picked and snapped to across its artboard only, moves with it
(`artboard.move`, a pure move in `artboard.setProps`, `artboard.rearrange`),
is copied with it (`artboard.duplicate`, Alt-drag copy) and deleted with it
(`artboard.delete`, the guide selection kept in step).

Guides as Layers rows with their own lock and hide (part d) stay open: ruler
guides are not layer nodes; Lock Guides locks them all, and Make Guides
paths are Layers rows already. Listed in the ROADMAP parity row.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 15:23:18 +07:00
BFlat 5f9d280892 Merge pull request #452 from storytold/fix/issue-446
Fix #446: copy and paste artboards with their art
2026-10-08 15:06:53 +07:00
bflatasticandClaude Opus 5.5 a0819151a0 Fix #446: copy and paste artboards with their art
With the Artboard tool chosen, Copy and Cut take its artboard together with
the art fully inside it (when Move/Copy Artwork with Artboard is on), and
Paste brings both back in one undo step: Paste right of the last artboard,
Paste in Place / in Front / in Back where it was, into this or another
document, the art going back into the layers it came from (Paste on All
Artboards pastes the art alone). The clipboard carries the artboard
(Clipboard::artboard); a pasted artboard keeps its name when it is free.

Duplicate Artboards (the Artboards panel menu, and now a row dragged onto
New Artboard) copies the art too: artboard.duplicate {index?, art?} defaults
to the Artboard tool's artboard and moveArt option and reports the copies.
It shares copy_artboard with the Alt-drag copy (artboard.move {copy}).

New commands reachable over MCP: artboard.copy and artboard.cut
{index?, art?}; edit.copy / edit.cut run them while the Artboard tool is
chosen (and are enabled then with nothing selected). Docs (mcp.md), the
tool and panel docs, translations of the new labels and the ROADMAP follow.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 15:02:33 +07:00
BFlat e17699b7ea Merge pull request #450 from storytold/fix/issue-444
Fix #444: tool cursors are OS cursors, so the pointer no longer trails over the canvas
2026-10-08 14:44:05 +07:00
bflatasticandClaude Opus 5.5 f46527e0bd Fix #444: tool cursors are OS cursors, so the pointer no longer trails over the canvas
Over the canvas the window hid the system cursor and painted the tool's
cursor glyph into its own frame. That glyph reached the screen only after
the frame was rendered, queued (two frames by default) and composited, so
on Windows it visibly trailed the real pointer, on any GPU: the "sluggish
mouse" of the report. Frame times were not the cause (0.4 ms empty,
1.5 ms median on a 20 000-path document, and no repaints while idle).

- cursors: the glyphs are collected as shapes, tessellated by egui and
  rasterized into straight-alpha RGBA bitmaps (anti-aliased, hotspot on a
  pixel corner), cached per cursor and display scale so the same Arc is
  handed over every frame and egui-winit keeps its OS cursor.
- canvas: on Windows and Linux the tool cursor goes to the OS through
  ctx.set_cursor_image; the system moves it itself. macOS (bitmaps sized
  in points) and the web (no bitmap cursors in eframe) keep painting it.
- app: the wgpu surface queues one frame instead of two (LOW_LATENCY):
  the GPU only composites the CPU-rendered canvas, so everything drawn in
  the window follows the pointer a frame sooner.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 14:41:22 +07:00
BFlat 1ce3a5c908 Merge pull request #448 from storytold/fix/issue-442
Fix #442: alike circular corners on rectangles that aren't square
2026-10-08 14:40:03 +07:00
BFlat 4254bf915e Merge pull request #441 from DvloperKing/es-errores
i18n: Spanish translations for error and status-bar messages
2026-10-08 14:39:46 +07:00
bflatasticandClaude Opus 5.5 44c7e64e1b Fix #442: alike circular corners on rectangles that aren't square
Live rectangles drew elliptical corners after an uneven scale in v0.4.0;
inconsistent on a rectangle that isn't square:

- doc: LiveShape::fold_scale moves an uneven scale left in `xf` (files
  saved before #291) into the size and radii; `transform` uses it, and
  `folded()`/`corner_style` give Live Corners document units.
- engine: object.setLiveShape folds that scale first, so setting a radius
  or kind (fields, dialog, widgets, MCP) gives circular corners on such
  shapes instead of keeping the ellipses.
- geom: max_corner_radius/fitted_corner_radius are the one limit every
  corner shares (half the shorter side).
- tools: corner widgets sit at the centres of the corners as drawn (a
  radius past the limit put them off the arc, further in along the long
  side), drag in document units on stretched shapes, and outline the
  edited corners in red at the limit, as the reference app does.
- svg: CSS export writes the drawn radii (CSS would draw a radius past the
  limit when its neighbours leave room).
- docs: mcp.md Live Corners, ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 14:34:37 +07:00
bflatasticandClaude Opus 5.5 7c7ce7f4fb i18n: Spanish messages say aplicación and match the UI's wording (review of #441)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 14:34:20 +07:00
Eliezer Hernandez f44155e098 i18n: Spanish translations for error and status-bar messages 2026-10-08 14:34:20 +07:00
BFlat 9533707893 Merge pull request #445 from storytold/fix/issue-443
Fix #443: installed fonts outside the font folders and fonts installed while the app runs reach the font menus
2026-10-08 14:34:12 +07:00
bflatasticandClaude Opus 5.5 64cbee2a96 Fix #443: installed fonts outside the font folders and fonts installed while the app runs reach the font menus
The scan read only the platform's font folders, once per session (or on
Character panel menu > Refresh Font List). Fonts Windows registers outside
its font folders (installed as shortcuts, or by programs into their own
folders) never listed, nor did fonts installed while the app was open.

- Windows: the font files registered under the local machine's and the
  user's Fonts registry keys outside the scanned folders are scanned too
  (windows-registry, the windows-rs project's safe registry API).
- Linux/BSD: the XDG data folders' fonts (XDG_DATA_HOME, XDG_DATA_DIRS:
  Flatpak, Snap, NixOS, Guix) and a Flatpak sandbox's host fonts
  (/run/host/fonts, local-fonts, user-fonts); macOS: /Network/Library/Fonts.
- The global database looks the platform's paths up again at each scan,
  and a scan's roots may be font files as well as folders.
- FontDb::installed_fonts_changed compares the folders the last scan read
  (their modification times, and the paths it started from); the app
  checks it when its window comes back to the front and rescans
  (text.rescanFonts) only when fonts were installed or removed meanwhile.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 14:03:53 +07:00
BFlat e2a4173337 Merge pull request #440 from storytold/fix/issue-439
Fix #439: Shape Builder erase mode deletes edges, shows what will go and follows Alt live
2026-10-08 13:42:06 +07:00
bflatasticandClaude Opus 5.5 17f66003cf Fix #439: Shape Builder erase mode deletes edges, shows what will go and follows Alt live
Alt already deleted regions and pieces of open lines, but erase mode had
no edges of closed shapes, no distinct pointer, highlighted regions in the
merge-mode grey, only noticed Alt on a mouse move, and an erase drag could
flip mode at release. Like the reference app's erase mode:

- pathops::shape_builder(shapes, edges) returns a BuilderArrangement; with
  `edges` it also cuts the outlines of closed (and filled open) paths
  wherever other paths meet them. pathops::cut_out removes such a piece
  from a path: a closed subpath opens there, an open one splits or
  shortens, a piece all the way round takes its subpath, and a filled open
  path's invisible closing edge never comes back as a visible segment.
  Specks where paths only touch cut nothing; a zero-length input is no
  longer the source of edges running through it. encloses_area is shared
  with the tool's closing of filled open paths.
- BuilderMap (with_edges) hit-tests edges like line pieces (nearest wins);
  an erase gesture that crosses an edge into a region deletes the region,
  not the edge (erased_edges).
- shapeBuilder.merge {erase}: deletes the edges touched within tolerance
  (from every shape along them), after the regions; returns `edges`.
  shapeBuilder.regions lists `edges` (bounds, source). One undo step.
- Shape Builder tool: Alt held switches to erase mode and back on release:
  red mesh/edge highlights of what will be deleted, a minus pointer
  (Cursor::ShapeBuilder / ShapeBuilderErase, a plus in merge mode); a drag
  keeps the mode it started in. The canvas re-hovers the tool when a
  modifier changes, so the highlight follows Alt without a mouse move.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 13:37:35 +07:00
BFlat 1b93336bdf Merge pull request #437 from bobtherobot/feat/floating-flyouts
Toolbar: tool flyouts tear off into floating toolbars
2026-10-08 13:04:27 +07:00
BFlat 9a4a632ea7 Merge pull request #436 from bobtherobot/fix/toolbar-flyouts
Toolbar: a right press or a corner press opens a tool group's flyout at once
2026-10-08 13:04:11 +07:00
bflatasticandClaude Opus 5.5 97906f2104 Toolbar: a click on the tear-off bar floats the group, window.floatTools, strips in workspaces (review of #437)
- A click on a flyout's tear-off bar, or the release of the long press
  that opened it over the bar, tears the flyout off too, as in
  Illustrator; dragging it still does.
- window.floatTools {tool, floating?} floats or puts back the group
  holding a tool, for the control channel and MCP's invoke_menu.
- Floating strips are part of user workspaces; the built-in ones float
  none, so Reset puts them back.
- Loaded preferences keep one strip per group, of known tools.
- No per-frame clone of the strips or copy of the active tool's id.
- docs/control-protocol.md, ROADMAP, Float Tool Group translations.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 13:01:40 +07:00
bflatasticandClaude Opus 5.5 b08188e5a5 Toolbar: only tool groups' buttons check for a flyout press, ROADMAP (review of #436)
A press on a single tool's button no longer schedules the repaint that
would open a flyout it doesn't have. The ROADMAP's UI list and Last
updated line name the right and corner press.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 13:01:25 +07:00
Michael GiesonandClaude Opus 5.5 dcc8a24f66 Toolbar: tool flyouts tear off into floating toolbars
A grab bar runs down the right side of a tool group's flyout. Dragging it
tears the flyout off: the group floats as a strip of its tools' buttons
(the active one lit, each tool's name and shortcut in its tool tip), with
the bar on its right. The same bar moves the strip, and the × at the top
of the bar puts the group back in the toolbar. While a group floats, the
presses that would open its flyout (right, long or corner press) raise
the strip and flash its border instead, so a group is never both a
flyout and a floating strip. Floating strips are kept with the UI
preferences and kept on screen.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-08 13:01:25 +07:00
Michael GiesonandClaude Opus 5.5 e80b3543d3 Toolbar: a right press or a corner press opens a tool group's flyout at once
A right press opens the flyout on the press instead of on the release,
including on the active tool's button, and the release leaves it open. A
primary press on the button's corner triangle opens it at once without
picking the tool; a plain click in the middle still picks it. The long
press keeps scheduling the frame where it becomes long.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-08 13:01:13 +07:00
BFlat a6fceb295e Merge pull request #435 from bobtherobot/feat/layers-panel
Layers: drag ghost, drops on the bottom-bar buttons, trash deletes again
2026-10-08 13:01:07 +07:00
bflatasticandClaude Opus 5.5 a32aed7e81 Layers: only the trash and New Layer take dropped rows (review of #435)
Illustrator documents two drop targets in the Layers panel's bottom bar:
dragging items to Create New Layer duplicates them, to the Delete icon
deletes them. Dropping rows on New Sublayer or Make/Release Clipping
Mask no longer creates a sublayer or clips the row's layer; those
buttons only act on a click, and the new test checks a drop on New
Sublayer changes nothing. The trash and New Layer share one drop loop,
and the drag ghost paints its colour bar and thumbnail with the row's
own helpers.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 12:58:21 +07:00
Michael GiesonandClaude Opus 5.5 a216c36779 Layers: drag ghost, drops on the bottom-bar buttons, trash deletes again
Dragging a row shows a dimmed copy of it (colour bar, thumbnail, name)
under the pointer. A row dropped on Delete, New Layer, New Sublayer or
Make/Release Clipping Mask runs that button on the row's layer, as a
click would: Delete removes the row itself and New Layer duplicates it,
as in Illustrator.

Rows dragged onto the trash weren't deleted. The trash took the drop as
a target-circle payload first, and egui's take discards a payload of
another type, so the rows reached the second check as nothing. It now
peeks at the type before taking. The trash is also outlined while rows
or a target circle are over it, like the other drop buttons.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-08 12:58:04 +07:00
Michael GiesonandClaude Opus 5.5 80f4de1a5e Layers: Layer Options' Color list shows a chip of each colour
Each preset in the Color dropdown has a chip of its colour before its
name; Custom has none, its name aligned with the others.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-08 12:58:04 +07:00
BFlat cae68a57a1 Merge pull request #438 from storytold/fix/issue-429
Fix #429: Type on a path brackets, flip and Type on a Path Options that keep the type in place
2026-10-08 12:57:55 +07:00
bflatasticandClaude Opus 5.5 1706e84829 Fix #429: Type on a path brackets, flip and Type on a Path Options that keep the type in place
Type on a path could only be repositioned by Type on a Path Options, whose menu item sent
`{start: 0}`, so OK threw the text to the start of its path; nothing showed or dragged its
brackets. Now, as in Illustrator:

- Type on a path flows between a start and an end bracket (`TextKind::OnPath { end }`, None:
  the end of the path or once round a closed one; `TextKind::path_span`). Flipping
  (`TextObject::flip_on_path`) reverses the path keeping a closed path's first anchor and swaps
  the brackets, so the type keeps its stretch of the path.
- Type on a Path Options gains Align to Path (ascender, descender, center, baseline) and
  Spacing (glyphs spaced as if set that far above the path: closed up round the outside of
  curves, opened up round the inside), laid out by the text engine.
- `type.pathOptions {start?, end?, flip?, effect?, alignToPath?, spacing?, ids?}` sets them in
  one undo step; with none of them it queries. The menu item opens the dialog with the selected
  type's Effect, Flip, Align to Path and Spacing (dropdowns for the choices) and leaves the
  brackets alone, so OK as opened changes nothing.
- The Selection and Direct Selection tools show selected type on a path's path and its start,
  centre and end brackets (`tools::pathtype`, with a bracket cursor): dragging the start or end
  bracket sets where the type runs, dragging the centre bracket slides it along the path and,
  across the path, flips it (Cmd/Ctrl held: it only slides). Each drag is one undo step.
- Arc-length measuring moved to `vectorcraft_geom::ArcPath` (layout, the tools and
  `text.createInPath` share it). SVG export outlines path type whose end bracket, alignment or
  spacing `<textPath>` can't express.
- docs/mcp.md documents the command and the drags; ROADMAP updated; dialog strings translated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 12:50:25 +07:00
BFlat 696d9f619b Merge pull request #430 from bobtherobot/fix/appearance-opacity-popup
Appearance: the Opacity popup's blend list and slider work
2026-10-08 12:49:58 +07:00
BFlat 3966b0cce5 Merge pull request #426 from raytheengineer/stroke-weight-presets-per-unit
Stroke: per-unit weight presets so mm/cm/in dropdowns show clean numbers
2026-10-08 12:49:39 +07:00
bflatasticandClaude Opus 5.5 b86d19feed Appearance: the popover closes when its anchor isn't shown (review of #430)
The popover kept its open flag while its anchor was hidden (panel closed, selection changed), so
it came back open the next time the row was drawn. It now remembers the last frame it was open in
and counts as closed after a frame without it, as egui's remembered popups do. ROADMAP: the
Appearance panel's Opacity popup.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 12:27:26 +07:00
bflatasticandClaude Opus 5.5 f155bc5514 Stroke: keep the pt ladder, fix the fallback units and per-unit decimals (review of #426)
- The pt ladder stays 0.25 … 10, 20, 30 … 100 pt (the dropdown's documented 20/30/40 pt steps).
- Feet, yards and meters returned the pt ladder converted as if it were in that unit (a 100 m
  stroke); they now get the pt ladder in points.
- weight_presets returns a fixed array (no allocation per frame); the pica ladder is stored in
  points; 0.325 in is 0.375 in (the eighths ladder).
- Fields keep three decimals in points, pixels and picas (595.276 pt) and show four in mm, cm,
  inches and larger units (8.2677 in, 0.0078 in).
- ROADMAP: the Stroke panel's per-unit presets.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 12:27:06 +07:00
Michael GiesonandClaude Opus 5.5 e6914861f1 Appearance: the Opacity popup's blend list and slider work
egui remembers one open popup at a time, so opening the blend-mode
dropdown or the opacity slider inside the Opacity popup closed the popup,
and the dropdown or slider with it. A new widgets::popover keeps its own
open state and closes only on Escape, its anchor, or a click outside it
and the popups it opened. The Opacity popup and the Stroke popover (which
holds dropdowns too) use it.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-08 12:27:06 +07:00
raytheengineerandClaude Opus 4.7 60439d88b9 Stroke: per-unit weight presets so mm/cm/in dropdowns show clean numbers
The Stroke panel weight dropdown converted one pt-based preset list into
whatever Units > Stroke was set to, which produced ugly rounded values like
0.088 mm, 0.265 mm, 10.583 mm from the pt ladder. Each unit now has its own
native ladder (observed from Illustrator's running dropdowns and typed in),
converted to pt once at use. Points, Millimeters, Centimeters, Inches,
Pixels and Picas each get Illustrator's actual values; the exotic Unit
variants (Feet & Inches, Meters, Yards, Feet) fall back to the pt ladder.

Picas round-trip to exact pt weights (1 pt, 12 pt, 60 pt …) but display as
decimal picas until Unit::number learns 0p1 / 1p3 notation; that is a
system-wide formatter change left for a separate PR.

Also bumps Unit::number precision from 3 to 4 decimals so Illustrator's
sub-eighth-inch strokes (0.0078, 0.0156, 0.0313, 0.0625 in) show their
authored values instead of rounding to 0.008 / 0.016 / 0.031 / 0.063.
Trailing zeros are still trimmed, so 1 pt stays "1".

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-10-08 12:26:47 +07:00
BFlat 2366000e19 Merge pull request #434 from storytold/fix/issue-400
Fix #400: Scrub numeric fields by dragging their label
2026-10-08 12:25:22 +07:00
bflatasticandClaude Opus 5.5 b71d877a0a Fix #400: Scrub numeric fields by dragging their label
Dragging a numeric field's label left or right steps the field's value,
as Photoshop's scrubby labels do (beyond Illustrator): one unit every
2 points, ten with Shift, a tenth with Ctrl/Cmd (counts stay whole), in
the field's unit and precision. The panels apply each value as they
apply a typed one, so the art follows live and the caller's limits
hold (dragging back from a limit changes the value at once).

- scrub.rs: the label zone over the label noted just before a field
  (dim_label, label_row, widgets::field_label, the Character and
  Paragraph panels' icons, the Transform and Properties rotate/shear
  icons), the ↔ cursor on hover, a click on the label focuses the
  field. The text box itself never scrubs; a field without a label
  doesn't. num_field, plain_field, mixed_field (and the spin fields)
  and opt_field take part.
- Engine: undo groups (Session::begin_undo_group / end_undo_group). The
  edits made in a group, commands and committed live drags alike, are
  one undo step, journaled one by one; a cancelled group is undone and
  dropped from the journal. The app opens one while a label is dragged,
  so a scrub is one undo step whichever path the panel applies values
  by (app.run, session.execute, live_run), and Escape cancels it
  (shortcuts leave Escape to the drag, so it doesn't close a dialog or
  deselect).
- Preferences > General > Scrub Numeric Fields by Dragging
  (`scrubNumericFields`, on by default), translated in ja, es, zh-hans,
  zh-hant and pt-br.
- Tests: label drags with Shift/Ctrl, limits, counts and units, Escape,
  the preference, the cursor, click-to-focus, no scrub on the box or
  without a label, and in the app one undo step for a W drag.
- ROADMAP and docs/mcp.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 11:33:57 +07:00
BFlat 48cfb414ca Merge pull request #431 from storytold/fix/issue-423
Fix #423: Movable dialogs and Offset Path's Joins dropdown
2026-10-08 10:59:44 +07:00
bflatasticandClaude Opus 5.5 e04385e950 Fix #423: Movable dialogs and Offset Path's Joins dropdown
The modal dialogs were anchored to the window's centre, so none of them
could be moved. They now share one modal frame (dialogs/modal.rs): the
band from the window's top edge down to its heading moves it, as a title
bar would, with a grab cursor; it stays on screen and keeps where it was
moved (per dialog, for the session). The shared dialog frame, New
Document (and More Settings), Preferences, Keyboard Shortcuts,
Workspaces and Find Font all use it; About moves by its title bar.

The form dialogs drew every string field as a text box, so Offset
Path's Joins had to be typed. Their choice fields are now dropdowns
(Joins: Miter, Round, Bevel; Average's axis; Shear's and Reflect's
axis), the fields follow the dialog's order (Offset, Joins, Miter Limit;
Rows, Columns, Gutter) instead of alphabetical, and Offset Path has a
Preview that Cancel rolls back.

The axis labels are translated in a new "axis" catalog context: the
plain Horizontal and Vertical rows mean writing direction in Japanese.
ja, es, zh-hans and zh-hant get the axis rows (Horizontal, Vertical,
Both) and Joins, Miter, Bevel, Offset and Axis.

Headless tests drag the heading of four dialog windows (moves, a drag
below the heading doesn't, kept on screen, reopens where it was left),
open the Joins dropdown and choose Round (same result as the command
with round joins), and check the axis dropdowns and the preview.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 10:52:05 +07:00
BFlat 4c9d27b4f5 Merge pull request #428 from storytold/fix/issue-421
Fix #421: Document Color Mode can put RGB greys on the black plate
2026-10-08 10:38:20 +07:00
BFlat 45f0dcc397 Merge pull request #425 from storytold/fix/issue-419
Fix #419: PDF/.ai art past the layer scan's limit never shows a hidden layer
2026-10-08 10:38:02 +07:00
BFlat ad28cf4793 Merge pull request #424 from storytold/fix/issue-420
Fix #420: SVG import keeps clipped layers as layers with a clipping mask
2026-10-08 10:37:45 +07:00
bflatasticandClaude Opus 5.5 693e928c9c Fix #421: Document Color Mode can put RGB greys on the black plate
Switching to CMYK separates RGB greys through the CMYK profile into
four-colour greys and a rich black, as Illustrator does; only Gray
colours stay on the black plate. The command catalogue said "greys stay
greys", which read as if R = G = B colours went to K only.

- file.documentColorMode (and its alias) and document.open {colorMode}
  take grays: "profile" (default, unchanged) | "black". With "black",
  RGB greys with R = G = B convert to K only, K = their grey value (the
  inks Edit Colors > Convert to Grayscale before the switch gives);
  other colours convert as before. Swatches, tints, gradient stops and
  pattern tiles follow the same rule.
- Pattern tiles are now converted with the rest of the document (they
  kept RGB colours in a CMYK document before), as the command said.
- The command catalogue, docs/mcp.md and the ROADMAP say what happens to
  Gray colours and RGB greys.
- Tests: the profile path (four-colour greys, rich black, pattern tiles,
  Gray kept), grays: "black" over art, swatches, tints, gradients and
  patterns, document.open, and the issue's file over MCP through a PDF
  export and back.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 10:30:32 +07:00
bflatasticandClaude Opus 5.5 ad3e326d1d Fix #419: PDF/.ai art past the layer scan's limit never shows a hidden layer
The import walks each page's content to learn which optional content
group each marked-content sequence belongs to, and stopped after 2,000,000
operators. Past that, art went to the page's "Page N" layer, visible and
printable, so a layer that was off (or didn't print) showed and printed;
an Illustrator drawing of about a million paths lost 6 of its 15 layers.

- The walk now reads up to 64 million operators a page (it reads about
  15 million a second, twice as fast as the interpreter draws them; the
  issue's 2.1-million-operator file imports in 3 s, a 10-million one in
  15 s). Marked-content tags are kept as 64-bit hashes rather than byte
  vectors, and at most 4 million a page, so the walk's memory stays
  bounded on hostile input.
- When the walk is cut short (or the interpreter and the walk otherwise
  part) and some group is off or doesn't print, art in marked content
  whose group can't be told goes to a hidden, non-printing "Page N
  (unsorted)" layer instead of the page's layer, and the warning says
  so (and that the page was too large to read, when it was). Art drawn
  past the limit inside a group already open stays in its group; art
  outside any group stays on the page's layer. Files whose groups all
  show and print keep the old fallback.

Tests (with the limit lowered): a hidden, non-printing group past the
limit lands on the hidden unsorted layer while the open group keeps its
art and the page's art stays shown; with every group shown, art goes to
the page's layer as before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 10:30:07 +07:00
bflatasticandClaude Opus 5.5 55543da0cb Fix #420: SVG import keeps clipped layers as layers with a clipping mask
A top-level <g id> becomes a layer only when it was plain, so an Inkscape
layer (or our own export of a layer with a clipping mask) carrying a
clip-path came in as a clip group, and a file whose layers were all
clipped to one frame opened as one "Layer 1" of clip groups with the
layer names lost.

A top-level group that does nothing but clip its art (no mask, filter,
opacity or blend) is now a layer too: its clip path becomes the layer's
clipping mask (the clipping path first, as Make Clipping Mask in the
Layers panel leaves it), a clip path clipped in turn nesting a clip
group inside the layer as before. The clip building is shared with clip
groups. Top-level text that joins a clipping layer (before or after it)
isn't in its clip: the mask then becomes a clip group inside the layer
and the text sits beside it. A clip path with no shape leaves the layer
empty.

Tests: the issue's Inkscape layers (names kept, each a clipping layer,
drawn as resvg draws the SVG), a nested clip on a layer, the export ->
import round trip of clipping layers, and text joining clipping layers.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 10:29:38 +07:00
BFlat 8b2be144cc Merge pull request #427 from storytold/fix/direct-anchor-snap
Direct Selection: dragged anchors snap to points and smart guides
2026-10-08 10:26:00 +07:00
bflatasticandClaude Opus 5.5 d1536bc355 Direct Selection: dragged anchors snap to points and smart guides
Dragging direct-selected anchors never snapped: the anchor drag sent the raw
pointer delta. Now the anchor pressed on (or the pointer on a straight segment)
snaps and the other selected anchors follow by the same delta:

- Smart Guides: onto other anchors (including the anchors of its own path that
  stay put), onto path segments ("path", new segment targets gathered only for
  anchor drags, lines exactly on straight segments), else into line with
  anchors, edges, centres and artboards ("align"). The anchors that move, their
  segments and the reshaped paths' bounds are no targets, so an anchor can't
  snap to itself. Targets are gathered once when the drag begins, capped.
- Smart Guides off: Snap to Point pulls it onto anchors and ruler guides within
  its distance; Snap to Grid / Snap to Pixel apply as for drawn points.
- Shift keeps the 45-degree constraint unsnapped.

Group Selection and Direct Selection's whole-object moves now snap like the
Selection tool: its move snapping moved into a shared `MoveSnap`, and
`snap_with` into a reusable `PointSnap` that caches its targets per drag.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 10:25:07 +07:00
BFlat 2776e91dc6 Merge pull request #417 from imachus/pr/ja-line-start-bracket
Type: set an opening bracket flush at the start of a wrapped line
2026-10-08 10:17:20 +07:00
bflatasticandClaude Opus 5.5 89c9b82955 Type: clarify what mojikumi still lacks in the ROADMAP (review of #417)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 10:10:00 +07:00
imachusandClaude Opus 5.5 908d966579 Type: set an opening bracket flush at the start of a wrapped line
With Line-end Punctuation Half Width, an opening bracket starting a
wrapped line now loses the half-em space before it (JLREQ 3.1.5), so its
face lines up with the line's start and the line has that much more room.
A paragraph's first line keeps the bracket full width.

Also fixes upright glyphs in vertical type that lost their leading space
(consecutive opening brackets, and now the line start): they moved up the
column but also half an em across it, because the turning point moved
instead of the glyph. The tests now check the position across the line.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 09:58:14 +07:00
BFlat ef0b61aca1 Merge pull request #422 from storytold/fix/issue-394b
Part of #394: Preferences for snapping, handles, rubber bands, pattern tiles, tints and type
2026-10-08 09:55:43 +07:00
bflatasticandClaude Opus 5.5 8e3dbd5369 Part of #394: Preferences for snapping, handles, rubber bands, pattern tiles, tints and type
Fourteen more Preferences options that were stored but read by nothing now
act, for the mouse and for agents (prefs.set, then pointer_gesture,
press_key or the commands):

- Selection & Anchor Display: Snap to Point and its distance (with Smart
  Guides off, View > Snap to Point lands a dragged selection's grabbed
  point, drawn points and reference points on anchors and ruler guides);
  Move Locked and Hidden Artwork with Artboard (artboard.move, the Artboard
  tool and Rearrange; off, hidden art now stays too); Enable Rubber Band for
  the Pen and Curvature tools; Handles (solid, hollow, large);
  Show handles when multiple anchors are selected (canvas and Direct
  Selection's handle picking); Hide Corner Widget for angles greater than.
- General: Transform Pattern Tiles is the default of a new `patterns`
  param on object.transform/move/rotate/scale/reflect/shear/transformEach
  (journalled when the art uses a pattern), and the transform dialogs get a
  Transform Patterns checkbox; Select Same Tint % (off, Select > Same
  Fill/Stroke Color takes every tint of a global or spot swatch).
- Type: new type.step {attribute, by} steps size, leading, tracking, kerning
  and baseline shift by the Size/Leading, Tracking and Baseline Shift
  increments; Increase/Decrease Font Size (Cmd+Shift+. and Cmd+Shift+,);
  the Type tool's Alt+arrows (kerning at a caret or tracking, leading,
  Shift for baseline shift, Cmd/Ctrl for five steps). Enable Missing Glyph
  Protection keeps characters a new font lacks in the font that had them
  (text.setStyle, text.setRangeStyle). Fill New Type Objects With
  Placeholder Text: type the Type tools place starts with placeholder text,
  selected (text.create / text.createInPath take `placeholder`).

Units > General, Stroke and Type were already the single source of truth
(units.rs). Auto Size New Area Type, Show Font Names in English and
Highlight Alternate Glyphs need subsystems the app doesn't have yet and
stay open with the rest of #394.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 09:43:12 +07:00
BFlat 3fbf14a3bf Merge pull request #416 from fahrim/mcp-skeleton-find
Skeleton reads and find for large documents
2026-10-08 09:25:59 +07:00
bflatasticandClaude Opus 5.5 9a5429a325 MCP: inspect_document slices too, stricter find filters (review of #416)
- The inspect_document tool (and the control channel's document.inspect)
  take {depth?, childLimit?}, so MCP clients get the skeleton without
  going through run_command; the tool description points at the
  drill-down path.
- document.find rejects a filter of the wrong type instead of dropping
  it (which widened the search); one opt_u64 helper parses limit, depth
  and childLimit.
- docs/mcp.md spells out find's matching rules; control-protocol.md
  and ROADMAP updated; MCP and engine tests cover the new paths.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 09:17:06 +07:00
Fahri Meral e278ccf44d MCP: skeleton reads and find for large documents
document.inspect takes the same {depth?, childLimit?} slicing as
document.node (a depth-0 read is the layer skeleton), and document.find
{name?|kind?|text?, limit?} locates nodes across the tree with their
ancestor paths and a total. docs/mcp.md documents the drill-down recipe;
the CLI stdio sweep covers both.
2026-10-08 09:17:06 +07:00
Brandon ThomasandClaude Opus 5.5 a5963b7c76 Release CI: macOS job on macos-15-xlarge
Custom macOS larger runners in a runner group do not pick up jobs; the
built-in M2 Pro label does. Only release.yml uses it, and the
actions_macos_xl budget caps the monthly spend.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 22:07:55 -04:00
BFlat aed5bde38f Merge pull request #415 from storytold/fix/issue-414
Fix #414: select, move and delete ruler guides with the selection tools
2026-10-08 09:01:56 +07:00
bflatasticandClaude Opus 5.5 2f710d3acc Fix #414: select, move and delete ruler guides with the selection tools
Guides dragged out of the rulers could not be touched again: no tool hit-tested
them, so a click on a guide went to the art under it.

- The Selection, Direct Selection and Group Selection tools pick a ruler guide
  within the selection tolerance (over the art; Direct Selection takes an
  anchor on it first) through a shared tools::rulerguide::GuideEdit. A drag
  moves the selected guides in one undo step (Alt copies them, Shift snaps the
  dragged one to the ruler's ticks, otherwise it snaps to pixels, the grid or,
  with Smart Guides, the art's edges, centres and anchors); dropped off the
  canvas onto its ruler, the guide is deleted. Hidden or locked guides can't be
  picked; the pointer shows which way a guide moves.
- Selection::guides holds the selected guides (on their own, like slices); the
  canvas draws them in the selection colour. Delete/Backspace (edit.clear)
  delete them, the arrow keys (object.nudge) nudge them, Lock Guides and Hide
  Guides deselect them.
- Commands for agents: guide.list, guide.select {indexes, toggle?},
  guide.move {dx?, dy?, copy?} (besides {index, pos}) and guide.remove {index?};
  guide positions out of range are refused. Documented in docs/mcp.md.
- Shift while dragging a new guide out of a ruler snaps it to the ticks too
  (Unit::ruler_step, shared with the rulers' drawing).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 08:55:51 +07:00
Brandon ThomasandClaude Opus 5.5 2bcaf08dbd Release CI: macOS job on the org macos-release runner
The standard macOS runners are shared with all CI and queue for an hour or
more. The macos-release runner (GitHub-hosted M2 Pro) is in a runner group
usable only by release.yml on the release branch, with a monthly spend cap
on the actions_macos_xl SKU.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 21:54:52 -04:00
BFlat e1de706245 Merge pull request #412 from imachus/pr/ja-hangul-jamo
Type: no Japanese–Latin space next to Hangul compatibility or half-width jamo
2026-10-08 08:36:36 +07:00
imachusandClaude Opus 5.5 6952780c1f Type: no Japanese–Latin space next to Hangul compatibility or half-width jamo
Follow-up to #370: Hangul Compatibility Jamo (U+3130–318F, ㄱ ㅏ) and
half-width Hangul (U+FFA0–FFDC) counted as Japanese letters, so a Latin
letter next to them took the quarter em. They are left out like Hangul
syllables; the test covers both.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 08:29:07 +07:00
BFlat f5183da3dd Merge pull request #413 from storytold/fix/issue-394
Part of #394: Preferences that act on selection, the wheel, tool tips and the grid
2026-10-08 08:28:32 +07:00
bflatasticandClaude Opus 5.5 47bed05ff4 Part of #394: Preferences that act on selection, the wheel, tool tips and the grid
Fifteen Preferences options were stored but read by nothing. They now act,
through the existing plumbing (ToolContext for the tools, the prefs read by the
canvas for the view), and reach agents through prefs.set:

- General: Show Tool Tips (off: no widget's tool tip comes due), Double Click
  To Isolate, Zoom with Mouse Wheel (the wheel zooms about the pointer,
  Shift-wheel scrolls up and down, Cmd/Ctrl-wheel sideways), Use Precise
  Cursors (Pen, Eyedropper, Slice and Blend pointers become a crosshair).
- Selection & Anchor Display: Tolerance (objects, anchors and handles, in
  place of the fixed 3 and 4 px), Object Selection by Path Only (compound
  paths too), Command Click to Select Objects Behind (cycles down the objects
  under the pointer; not when Cmd only borrows the selection tool), Zoom to
  Selection (Zoom In/Out centre the selection), anchor Size, Highlight anchors
  on mouse over (Direct Selection).
- Type: Number of Recent Fonts (up to 15 Recent Fonts slots).
- Guides & Grid: guide and grid Color and Style (lines or dots), Grids In Back.

The canvas's context menu, panel drops and hover highlight pick objects like
the selection tools. The control channel gets ui.wheel (with modifiers held
like ui.click) so agents can turn the wheel. The rest of #394 stays open.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 08:22:24 +07:00
Brandon ThomasandClaude Opus 5.5 f7a03160d6 About: contributor and model credits compiled in (grab bag + table, self-submitted names) (#411)
* About: contributors compiled in from contributors.json (grab bag + table, sortable, name toggle)

Help > About VectorCraft gains Contributors and Models tabs next to the existing About
content, following the craftrules standard (standards/contributors.md):
contributors/contributors.json is generated by craftrules/scripts/contributors.py and baked
into the binary by crates/ui-egui/build.rs as static tables (credits.rs). Each contributor
line: @username, opt-in display/real name, PRs, commits, lines +/-/delta, binary assets +/-,
first/last commit. Sortable by every column; alphabetical ignores case and the leading @.
Labels are translated (ja, zh-hant, pt-br catalog rows).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Contributors docs: craftrules is two levels up (../../craftrules)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Contributors: self-submitted names in contributors/people.toml; AGENTS.md credit-yourself section

build.rs reads contributors/people.toml next to the generated contributors.json and shows a name only
for entries the generator verified as written by that person (craftrules standards/contributors.md).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Contributors: regenerate (verified people.toml entries)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* i18n: credits labels for catalogs added on main since this branch

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Contributors: regenerate after rebase onto main

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Contributors: regenerate (verified people.toml entries)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 21:22:04 -04:00
BFlat fe9f3afcb7 Merge pull request #410 from storytold/fix/issue-398
Fix #398: Linux/Wayland bitmap paste, copied files paste as art
2026-10-08 07:51:16 +07:00
BFlat c5f0859302 Merge pull request #405 from fahrim/mcp-pagination
MCP: Slice summary reads with document.node depth and childLimit
2026-10-08 07:51:00 +07:00
bflatasticandClaude Opus 5.5 4767ec7113 Fix #398: Linux/Wayland bitmap paste, copied files paste as art
Under Wayland the window is native but arboard was built without its
data-control backend, so it read the X11 clipboard through XWayland,
which only holds what X11 apps copied: Paste found nothing and reported
an empty clipboard (egui's text paste into fields uses smithay-clipboard,
which is why that worked). arboard now has `wayland-data-control`, the
same as PhotoCraft; it falls back to X11 where the compositor lacks the
protocol (GNOME's Mutter).

The reporter's clipboard also held text/uri-list: with a file copied in a
file manager, Paste would have taken the path as text before the bitmap.
Copied files now paste first, as the first one that is art (SVG, PDF,
EMF/WMF or a bitmap), told from its first 4 KiB by the engine's format
detection (`clipboard::file_flavour`): text/uri-list through arboard on
Linux and macOS (a trailing CR from CRLF lists trimmed), CF_HDROP on
Windows, read with the clipboard closed again.

Dropping files on the window can't work under Wayland yet: winit 0.30,
which eframe 0.36 runs on, has no Wayland drag and drop (winit#1881,
added in 0.31), so no dropped_files arrive. docs/development.md documents
it and the workarounds (copy and paste the files, File > Place, or run
under XWayland with `WAYLAND_DISPLAY=`).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 07:44:23 +07:00
bflatasticandClaude Opus 5.5 526fc2e157 MCP: reject document.node slices without summary, document and sweep them (review of #405)
`depth` / `childLimit` without `summary: true` used to return the whole
full-JSON subtree silently; it is now an invalid-params error. docs/mcp.md
describes the slice parameters and childCount, the engine test covers
fractional values, unsliced reads and limits past the tree, and the CLI
stdio sweep reads a sliced group through run_command.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 07:43:07 +07:00
Fahri Meral 81ab5cb3b0 MCP: slice summary reads with document.node depth and childLimit 2026-10-08 07:43:07 +07:00
BFlat 8221b73729 Merge pull request #397 from DWAA1660/fix/font-menu-find-font-glyphs
#358: Find Font's Replace With and the Glyphs panel use the font menu
2026-10-08 07:42:27 +07:00
BFlat c8155e9d69 Merge pull request #389 from imachus/pr/ja-charalign
Type: Character Alignment — where smaller characters line up with a line's largest
2026-10-08 07:42:07 +07:00
BFlat 52f4fb38f2 Merge pull request #390 from theironchef/fix/freehand-tool-options
Pencil, Paintbrush, Smooth, Blob Brush and Eraser: Tool Options on double-click
2026-10-08 07:41:25 +07:00
bflatasticandClaude Opus 5.5 d324138bc1 Fonts: drop the plain font dropdown now that no picker uses it (review of #397)
Find Font and the Glyphs panel were widgets::font_dropdown's last
callers; the font menu's own tests cover searching and Enter. ROADMAP:
the Glyphs panel and Find Font's Replace With use the font menu, without
its live preview.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 07:32:12 +07:00
bflatasticandClaude Opus 5.5 18cbe007b8 Character Alignment: on a character range too, with the East Asian options (review of #389)
text.setRangeStyle takes charAlign, so the panel menu works on the
characters selected with the Type tool (it routes there while text is
edited, and charAlign alone was answered with "nothing to change").
One char_align_param parses it for both commands. The menu shows with
Preferences › Type › Show East Asian Options, like Mojikumi Set and
Top-to-Top Leading. Rows in the Simplified Chinese, Spanish and
Brazilian Portuguese catalogs; the Japanese Em Box Center names the em
box. ROADMAP: the gating, the range command, and ICF top/bottom still
missing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 07:32:11 +07:00
DWAA1660andClaude Opus 5.5 1d5e9cb239 Find Font and Glyphs: pick fonts from the font menu (#358 follow-up)
Both switch from widgets::font_dropdown to font_menu::font_menu, so they
get the same samples, favourites and filters as the Character and
Properties panels. They only pick a font: the new font_menu::picked
returns the choice and toggles stars, and never previews on the document.

Follow-up to #339 as suggested in #364.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BRE8ZD3p8QgYctENhnJDz3
2026-10-08 07:32:11 +07:00
imachusandClaude Opus 5.5 178ca03eba Type: Character Alignment — where smaller characters line up with a line's largest
Characters of different sizes on one line all sat on the Roman baseline.
Japanese layout usually lines them up by their ideographic em boxes
instead (a 16 pt 第一回 next to 32 pt 雅楽 centred on it, not sitting on
its baseline). The Character panel menu now has Character Alignment:

- `CharStyle.char_align`: Roman Baseline (as before, the default), or the
  em box Top/Right, Center or Bottom/Left: a character smaller than the
  line's largest moves so that its em box top, centre or bottom lines up
  with the largest's (the em box from the font's vertical metrics, else
  0.12 em below the baseline to 0.88 em above it). Vertical type the
  same across the column (top → right). Written only when not Roman
  Baseline.
- `text.setFormat {charAlign: "romanBaseline"|"emBoxTop"|"emBoxCenter"|
  "emBoxBottom"}`; the menu shows the selection's setting; catalog rows
  in ja and zh-hant.
- Not yet: aligning on the ICF (average character face) top and bottom.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 07:32:10 +07:00
bflatasticandClaude Opus 5.5 505f3bd7ae Freehand Tool Options: Accurate/Smooth ends on the Fidelity slider, Spanish rows (review of #390)
The Fidelity slider names its ends, Accurate and Smooth, through a
shared form::slider_ends that the Color Guide Options' Less/More now use
too. The dialog's strings get Spanish rows (complete catalog), and
Accurate rows in every catalog. ROADMAP: the Drawing tools row lists
what the freehand Tool Options still lack (Keep selected, Alt to the
Smooth tool, Blob Brush Merge Only with Selection, brush angle and
roundness).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 07:32:09 +07:00
theironchefandClaude Sonnet 5.5 02582f318d Fix #388: Pencil, Paintbrush, Smooth, Blob Brush and Eraser Tool Options on double-click
The five freehand tools keep options (Fidelity, fill, the two
tolerances, the brush size) that last across tool switches and are
saved with the preferences, but nothing in the window showed or changed
them: a double-click on the tool's button answered "the pencil tool has
no options", which the toolbar drops. It now opens a Tool Options dialog
with the options the tool has, and OK sets them with tool.setOption. The
dialog's strings are in the Japanese, Chinese (both scripts) and
Brazilian Portuguese catalogs.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 07:32:09 +07:00
BFlat a80d9b8195 Merge pull request #409 from storytold/fix/issue-392
Fix #392: Cmd+A selects a focused field's text or the type being edited
2026-10-08 07:31:45 +07:00
BFlat 2a434190f2 Merge pull request #408 from storytold/fix/issue-396
Fix #396: SVG type opens at the size it draws at
2026-10-08 07:31:29 +07:00
BFlat d036a6d613 Merge pull request #403 from storytold/fix/issue-369
Fix #369: restart the web build's graphics after a lost device or context
2026-10-08 07:31:13 +07:00
bflatasticandClaude Opus 5.5 0916534db9 Fix #392: Cmd+A selects a focused field's text or the type being edited
Select All (Cmd/Ctrl+A) now follows the keyboard, as in Illustrator:

- macOS menu bar: the system menu takes Cmd+A/X/C/V before the window
  sees them, so a focused panel, dialog or search field got the document
  command. `menus::invoke_from_system_menu` (used by `NativeMenu::poll`)
  hands Select All, Cut, Copy and Paste to a focused text field as the
  events its keys would send; clicks on those menu items follow the same
  rule. Other commands, and these with no field focused, run as before.
- Type tool: `select.all` itself selects all of the text being edited
  while the Type tool edits (returns {editing, start, end}), so the menu,
  the shortcut, the control channel and headless MCP (`press_key`) agree.
  The UI's own Select All interception and the Type tool's hard-wired
  Cmd+A are gone; Cmd+A reaches it through the Select All shortcut.
- Windows, Linux and the web already left Cmd+A to a focused field; now
  covered by headless app-frame tests (field, Type tool, canvas).

Docs: docs/mcp.md (Select All while editing type), ROADMAP. Not yet:
Select All across threaded frames (one frame's text is selected).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 07:18:52 +07:00
bflatasticandClaude Opus 5.5 ffed92aba5 Fix #396: SVG type opens at the size it draws at
SVG import kept a <text>'s nominal font-size and left the scale of the
transforms and viewBox above it in the type's transform, so the Character
panel showed one size and the canvas drew another (7 pt under scale(3)
drew at 21 pt).

The importer now moves that scale into the type: the scale across the
baseline (the mean scale for type on a path) multiplies the size,
leading, baseline shift, character stroke weights and dashes and the
text path, and the transform keeps only the rest (a stretch along the
baseline, a skew, a rotation or a reflection). The type draws exactly as
before. Paints resolve in the grown text space, non-scaling strokes and
the stroke under the characters are worked out before the fold, the
factor is rounded to 6 significant digits (usvg's transforms are single
precision) and never pushes sizes past the Character panel's
0.1–1296 pt (the rest stays in the transform).

Tests: a group's, the text's own and a viewBox scale; rotated and scaled
text equal to the same text written at twice the size; stretch and skew;
type on a scaled path; the size limits; gradients on scaled text; SVG
export → import of scaled type (stable over two round trips).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 07:18:34 +07:00
bflatasticandClaude Opus 5.5 649656b092 Fix #369: restart the web build's graphics after a lost device or context
When the browser dropped the page's WebGPU device or WebGL context, the
editor kept running but nothing it drew reached the screen: Chrome and
WebKit showed a frozen, stale canvas and Firefox a blank page, while
edits and Save went on.

- ui-egui: new `graphics` module. `GraphicsLoss` carries a loss report
  from any thread (wgpu's device-lost callback, the canvas's
  `webglcontextlost` event) to the UI thread. `VectorcraftApp::
  graphics_lost` writes Data Recovery copies of the modified documents at
  once. The app now notices when the host hands it a new egui context and
  uploads everything again (fonts and theme, the canvas, place cursor
  thumbnails); every per-thread texture cache (layer, symbol, swatch,
  style, asset and glyph thumbnails, previews, font samples, Navigator,
  Flattener Preview) is a `TexCache` that empties for a new context.
  Without this, the moved app drew stale or wrong textures and egui
  panicked on its missing font families.
- web: the shell watches both loss signals; on a loss it puts a fresh
  canvas in place of the dead one and starts the same `WebRunner` again,
  handing over the same app (documents, undo, panels), with services made
  for the new context and a status-bar note. If no new graphics can be had
  (or after three losses) it removes the stale canvas, lets go of the
  recovery copies and says to reload.
- engine: `recovery::leave` lets go of a session's area but keeps its
  copies, so the reloaded page offers them at once instead of after the
  heartbeat goes stale.
- desktop: eframe can't give a window a new device, so a lost device
  (driver reset) is logged, the copies are written and the status bar says
  to save and restart; closing then skips the Save Changes question it
  can't show.
- Tests: loss reporting across threads, `TexCache` emptying, the app
  uploading the canvas, a cached preview, theme and fonts again in a new
  context (fails without the fix), copies written on loss, and
  `recovery::leave` offering copies at once with both lock and heartbeat
  stores. docs/development.md (web section) and ROADMAP updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 07:18:32 +07:00
BFlat 04643e1109 Merge pull request #404 from storytold/fix/issue-381
Fix #381: round single corners with Direct Selection (per-corner Live Corners)
2026-10-08 07:12:24 +07:00
BFlat 43c0df66a3 Merge pull request #401 from storytold/fix/issue-372
Part of #372: PDF/.ai import keeps strokes live and hidden and nested layers
2026-10-08 07:12:04 +07:00
BFlat a9ae2fd513 Merge pull request #402 from storytold/fix/issue-374
Fix #374: Shape Builder cuts regions with open paths and lines
2026-10-08 07:11:49 +07:00
BFlat 0a0357143d Merge pull request #407 from storytold/fix/batch-rollback-layer-rows
Engine: a failed batch gives back the highlighted Layers panel rows
2026-10-08 07:11:31 +07:00
bflatasticandClaude Opus 5.5 b05c14f8eb Fix #381: round single corners with Direct Selection (per-corner Live Corners)
A live rectangle stored four corner radii but drew them all with the largest,
and the corner widgets always rounded all four corners, so one corner could not
be rounded on its own.

- geom: rectangle_with_corners draws each corner with its own radius and kind
  (Round, Inverted Round, Chamfer); a sharp corner is one anchor, a cut one two.
  Uniform corners keep the exact rounded-rectangle anchors.
- doc: LiveShape::Rectangle gains `kinds` (saved only when a corner isn't round;
  older files read as round), plus helpers mapping anchors to corners.
- engine: object.setLiveShape takes `corners` and `kind`; without `corners` it
  edits the Direct-Selected corners, else all four, and keeps the selected
  corners selected as their anchors change.
- tools: with Direct Selection, only the selected corners show widgets and a
  drag rounds just those; Alt-click cycles the corner kind; double-click opens
  the new Corners dialog (also `ui.corners`).
- ui: Properties/Transform radius fields show and set the selected corners;
  CSS export keeps per-corner radii and skips cut-in corners.
- docs: mcp.md (Live Corners), control-protocol.md (Corners dialog), ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 06:56:32 +07:00
bflatasticandClaude Opus 5.5 3585ef654c Part of #372: PDF/.ai import keeps strokes live and hidden and nested layers
An object Illustrator writes as a fill of its outline left open and then a
stroke of it closed imported as two objects: a filled path and a separate
stroke-only path. A fill and a stroke of the same outline (equal once every
subpath is closed) now become one path with the fill and a live stroke
(width, cap, join, miter limit, dash, paint), taking the stroke's outline.

Layers: a group whose view state is off (/Usage /View /ViewState /OFF, with or
without an /AS view event) comes in as a hidden layer with its art, as groups
off in the default configuration already did. The configuration's /Order
nesting (inline or as its own object, labels skipped) makes sublayers, which
take their top-level layer's colour; nesting depth, entries and groups are
capped. Splitting a page's art by group is no longer quadratic, so thousands
of layers import quickly.

The 6D art pen (rotation-aware brushes) is a separate feature, now on the
ROADMAP gap list.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 06:55:51 +07:00
bflatasticandClaude Opus 5.5 28fc79d57a Fix #374: Shape Builder cuts regions with open paths and lines
The Shape Builder only used the filled areas of the selected paths, so a
stroke-only line or open path across a shape did nothing. Like the
reference app's Shape Builder, open paths now act as cutting edges:

- pathops::shape_builder: with an open path in the selection, the
  regions are the Live Paint planar map's faces (every path an edge), so a
  line across a shape splits it and lines can enclose a region of their
  own; it also returns each open path cut where other paths meet it. Closed
  shapes alone, more than SHAPE_BUILDER_MAX_SEGMENTS segments, or a map
  that can't be built fall back to the filled-area arrangement.
- Filled open paths count as closed (an invisible closing edge) where that
  encloses an area; unfilled open paths and straight lines stay edges.
- shapeBuilder.merge: merging or deleting regions on both sides of a line
  piece removes that piece (the line is split, its other pieces kept); an
  area only lines enclose takes the current fill and the front-most
  object's look. Alt (erase) within `tolerance` of a line piece deletes it.
  Returns `lines` (pieces deleted).
- shapeBuilder.regions also lists the line pieces.
- The tool shares BuilderMap/Touched with the command, highlights the line
  piece under the pointer while Alt is held and passes its tolerance.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 06:55:40 +07:00
bflatasticandClaude Opus 5.5 1d04ee0e84 Engine: a failed batch gives back the highlighted Layers panel rows
`command.batch` rolls a failed batch back through each document's interaction, which restored the
art, the selection, the current layer and isolation but not the highlighted Layers panel rows. A
batch whose `layer.setCurrent` step ran before a later step failed left that layer's row
highlighted, so a following Collect in New Layer collected the layer instead of the selected art.
The failed batch isn't journaled, so replaying the journal gave a different document: the
`journal_replay_reproduces_document` property test failed whenever it drew that sequence.

The interaction now keeps the highlighted rows too, which also puts them back when a drag is
cancelled.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 06:55:39 +07:00
BFlat 72fc1ac0e1 Merge pull request #399 from storytold/fix/issue-367
Fix #367: keep a paused browser tab's recovery copies
2026-10-08 06:38:33 +07:00
BFlat d8a2d4cd81 Merge pull request #385 from imachus/pr/ja-leading
Type: Top-to-Top Leading — leading measured from em box top to em box top
2026-10-08 06:38:12 +07:00
BFlat c70f69253b Merge pull request #386 from theironchef/fix/selection-tools-open-move-dialog
Enter opens the tool's dialog; the selection tools open Move
2026-10-08 06:37:53 +07:00
bflatasticandClaude Opus 5.5 048cbc51b1 Fix #367: keep a paused browser tab's recovery copies
A heartbeat alone can't tell a crashed tab from one whose timers stopped in
the background, so another tab could discard (or restore) the copies of a
still-live document once its heartbeat went stale.

- Recovery stores without locks can now announce an area for as long as the
  app runs (RecoveryStore::announce/announced). The web shell implements it
  with the browser's Web Locks (navigator.locks through js_sys::Reflect): a
  tab holds a lock named after its area, which the browser releases only when
  the tab is gone. Lock snapshots are refreshed every 10 s (once before the
  first frame); a snapshot over a minute old counts every area as held.
- An area is gone only when no announcement holds it and its heartbeat is
  stale. Where the store can't tell (no Web Locks), the owner repairs: each
  heartbeat (also its first frame after a pause) and each recovery save write
  again the copies missing from its area, and a heartbeat newer than the one
  another tab wrote when taking the area over marks it running again.
- MemoryStore::announcing models Web Locks in tests; engine and UI tests cover
  the issue's sequence. Native folder locks are unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 06:25:39 +07:00
bflatasticandClaude Opus 5.5 5865e4cb51 Type: Top-to-Top Leading follow-ups (review of #385)
- The em box top that Top-to-Top Leading asks of every glyph's line metrics parsed the font's
  cmap and vertical metrics per glyph on every layout: each face now reads it once.
- The Paragraph panel menu shows Top-to-Top / Bottom-to-Bottom Leading with the East Asian
  options (Preferences › Type), as the Mojikumi Set does, and Reset Panel goes back to
  Bottom-to-Bottom Leading, the default.
- Saved as `leading_model`, like the other paragraph attributes in files.
- Simplified Chinese (landed since) translates the two menu items.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 06:25:18 +07:00
imachusandClaude Opus 5.5 46dc8b1bde Type: Top-to-Top Leading — leading measured from em box top to em box top
Japanese layout measures leading from the top of one line's ideographic
em box to the next (the right side, in vertical type), not from baseline
to baseline. The Paragraph panel menu now offers both:

- `ParaStyle.leading_model`: RomanBaseline (as before, the default) or
  EmBoxTop. With EmBoxTop a line's leading is the space below it — the
  next line's em box top is this line's plus its leading, and the next
  baseline hangs from there by that line's tallest em box — and area
  type's first line touches the top of the frame (its em box top on the
  frame's top, at least Area Type Options' minimum). With baseline
  leading a line's leading stays the space above it.
- Lines of one size are exactly as far apart either way; the models
  differ for mixed sizes and for the first line of area type (fonts
  whose ascent isn't the em box top: Hiragino's nearly is).
- The em box top comes from the font's vertical metrics (#343), else
  0.88 em. Written only when EmBoxTop.
- `text.setFormat {leadingModel: "romanBaseline"|"emBoxTop"}`; menu items
  Top-to-Top Leading / Bottom-to-Bottom Leading (checked as set); catalog
  rows in ja and zh-hant.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 06:24:41 +07:00
theironchefandClaude Sonnet 5.5 5883b6c1fd Enter opens the tool's dialog; the selection tools open Move
The Rotate, Scale, Reflect and Shear tools answer Enter with their
dialog, but the shortcut handler only applied what a tool asks of the
UI for the keys it claims, so the request was dropped and Enter did
nothing. It now applies it for Enter, and consumes the key when a
dialog opened, since a dialog takes Enter as its OK in the same frame.

The Selection, Direct Selection and Group Selection tools open the
Move dialog the same way, on Enter and on a double-click on their
toolbar button (`tool.options`), as Object > Transform > Move does.
With nothing selected neither opens anything.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 06:24:24 +07:00
BFlat 24bea90921 Merge pull request #395 from storytold/fix/issue-319
Fix #319: exports warn when type in a missing font is written in the fallback font
2026-10-08 06:23:26 +07:00
BFlat 0169781847 Merge pull request #393 from storytold/fix/issue-320
Fix #320: CMYK images stay CMYK from PDF import to PDF export
2026-10-08 06:22:59 +07:00
BFlat 50e601703e Merge pull request #391 from storytold/fix/issue-334
Fix #334: .ai import leaves out the white page under the layers
2026-10-08 06:22:41 +07:00
BFlat 53a1115a9a Merge pull request #387 from storytold/fix/issue-362
Fix #362: Spanish interface (es)
2026-10-08 06:22:15 +07:00
bflatasticandClaude Opus 5.5 4b6c3d1e2c Fix #319: exports warn when type in a missing font is written in the fallback font
Opening a PDF whose fonts aren't installed keeps the text live in the fallback font (as
Illustrator substitutes and highlights missing fonts), and opening said so, but every export
then wrote the fallback font silently ("warnings": []), so a headless convert re-set the type
without a word.

- Exports that draw type now say so in their warnings, naming the missing families and the
  fallback font: PDF (outlined or real text, also .ai and Save As), EPS, EMF/WMF, raster images
  and SVG with outlined or embedded fonts. Live SVG text, DXF, text and native files name the
  font itself and don't warn. Replacing the font (Find Font) clears it.
- The fonts a document uses (text.fonts' scope, Package's font list) come from one helper.
- textAs: outlines already keeps the glyphs the PDF draws (its embedded font program, installed
  or not): now covered by a test with an embedded serif font that isn't installed, checked
  against the installed font's and the fallback's outlines.
- docs/mcp.md and ROADMAP describe the warning.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 06:04:29 +07:00
bflatasticandClaude Opus 5.5 ab62b5f8e8 Fix #320: CMYK images stay CMYK from PDF import to PDF export
A PDF's DeviceCMYK image opened as RGB (the interpreter's pixels as a PNG),
so every export wrote it as DeviceRGB or ICC RGB, silently. Images now keep
their CMYK samples, as CMYK colours already did:

- Model: CMYK images are blobs holding CMYK samples, a four-component JPEG
  (Adobe's inverted samples) or a Deflate CMYK TIFF. vectorcraft-doc's cmyk
  module reads their ink amounts (ImageBlob::is_cmyk, ::cmyk, capped at 64
  megapixels) and writes the TIFF (ImageBlob::cmyk_tiff).
- PDF import: DeviceCMYK, CalCMYK and four-component ICC images keep their
  samples. A JPEG with Decode [1 0 1 0 1 0 1 0] is kept byte for byte; any
  other is decoded (8 or 16 bits, its Decode array applied) and stored as a
  CMYK TIFF. Masked CMYK images and 1/2/4-bit ones open in RGB with a warning.
  Placing a CMYK TIFF keeps it CMYK too.
- PDF export: CMYK images are written in CMYK (DeviceCMYK, or ICC-based with
  the CMYK profile when colours are tagged: PDF/X-3, PDF/X-4, PDF/A). A CMYK
  JPEG neither resampled nor recompressed passes through unchanged; others are
  resampled in CMYK and compressed as ZIP or as a CMYK JPEG (jpeg-encoder,
  which also replaces the ZIP fallback and its warning for images converted to
  CMYK). Output conversion treats them like CMYK colours: Preserve Numbers and
  PDF/X-1a keep their numbers, Convert to Destination converts them to another
  CMYK profile or to RGB through a 17^4 lookup table (cms::CmykLut, now also
  behind the renderer's ink table). A CMYK image that can't be decoded is
  reported in the warnings.
- Canvas: CMYK images show through the working CMYK profile, as CMYK fills
  do, and paint their own inks in ink planes (CMYK raster exports, CMYK
  blending). SVG export writes TIFF images as PNG.

Illustrator's Output › No Conversion keeps colour data as it is
(https://helpx.adobe.com/illustrator/using/pdf-options.html).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 06:04:07 +07:00
bflatasticandClaude Opus 5.5 a18e671817 Fix #334: .ai import leaves out the white page under the layers
A PDF-compatible .ai paints the editor's page (an opaque white rectangle the
size of the page) before its first optional-content layer and outside every
layer. It came in as art: an extra "Page 1" layer with a page-sized white path
behind the artwork, which hid white art and gave SVG/PNG/PDF exports an
opaque background.

For pages with the editor's private data (the way the importer already tells
a .ai from a PDF), the first art outside every layer, painted before any
layer, is dropped when it is a plain fill-only rectangle in an opaque,
non-spot white, with normal blending, equal to the crop box (0.5 pt
tolerance). Plain PDFs keep such a rectangle as art (as the reference app
does when opening a PDF), and so does anything else: grey, smaller or larger
rectangles, strokes, translucency, white inks, fills over the layers.

The white-cover test the soft-mask reader used is now a shared helper.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 06:03:45 +07:00
bflatasticandClaude Opus 5.5 a3fec5486d Fix #362: Spanish interface (es)
Adds a Spanish catalog (crates/ui-egui/src/i18n/es.tsv) covering the whole
interface like Japanese and Traditional Chinese: every menu string, every
tl! literal, the hint-bar fragments, plurals and the runtime strings the
other complete catalogs carry. It is written from the meaning of the
English labels in neutral, international Spanish (Latin American usage)
with the vocabulary users of vector illustration software know (Mesa de
trabajo, Muestras, Trazo, Relleno, Trazado, Pluma, Selección directa,
Buscatrazos, Motivo, Preajuste); no other application's localisation was
copied. Like Japanese it keeps the product, OpenType, the built-in
workspace names and the perspective grid preset names in English.

The language is registered with complete_menus (so the completeness
tests enforce it) and the one/other plural rule; every es-* system locale
(es-ES, es-MX, es-AR, es-419 ...) resolves to it.

Tests: es locale tags, Spanish vocabulary and plurals, Spanish letters in
the bundled UI fonts, and a new check that catalogs written with spaces
keep the leading/trailing spaces of joined fragments. ROADMAP, README and
docs/development.md list the language.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 06:03:37 +07:00
BFlat dc947d30c1 Merge pull request #379 from njmueller/compat/windows7-x64
Add opt-in Windows 7 SP1 x64 compatibility build
2026-10-08 06:02:48 +07:00
BFlat 49567e9594 Merge pull request #377 from theironchef/fix/transform-tools-alt-drag-copies
Rotate, Reflect, Scale and Shear tools: Alt-drag transforms a copy
2026-10-08 06:02:16 +07:00
BFlat 831a5e5c96 Merge pull request #366 from theironchef/fix/tab-keeps-shortcuts-working
Tab no longer leaves the keyboard focus on a hidden field
2026-10-08 06:01:47 +07:00
BFlat 8e80d6bcc9 Merge pull request #357 from theironchef/fix/num-field-arrow-keys
Panel number fields: Up/Down arrows step the value (Shift ×10, Ctrl ÷10)
2026-10-08 06:01:17 +07:00
BFlat 0bf7422d9c Merge pull request #363 from theironchef/fix/direct-segment-drag
Direct Selection: dragging a segment bends it (curved) or moves its anchors (straight)
2026-10-08 05:59:49 +07:00
bflatasticandClaude Opus 5.5 caeecf4b26 M14: Windows 7 build: patch windows-link for that build only, manual CI
- Drop the workspace [patch.crates-io] and restore windows-link's crates.io
  source and checksum in Cargo.lock, so every normal build keeps the
  checksum-verified crate. windows7.ps1 now applies vendor/windows-link with
  --config, checks that only windows-link's lock entry moved, builds and tests
  with --locked, checks the patched crate is the one in use, and restores
  Cargo.lock afterwards.
- windows7.yml runs on demand and weekly instead of on every PR, pins every
  action by commit SHA, and leaves the dependency check and host tests to the
  script (-Test) so the Cargo arguments live in one place.
- ROADMAP, README, NOTICE and docs: experimental, unsupported, not verified by
  maintainers.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:37:06 +07:00
njmueller 58e3916e03 M14: add Windows 7 SP1 x64 compatibility build 2026-10-08 05:36:44 +07:00
bflatasticandClaude Opus 5.5 3013bbc94f ROADMAP: Alt-drag with the transform tools copies (review of #377)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:35:55 +07:00
theironchefandClaude Sonnet 5.5 12b56818b6 Alt-dragging with Rotate, Reflect, Scale or Shear transforms a copy
With Alt down at the press, the four transform tools opened their
dialog at once, so an Alt-drag did nothing: no transform and no copy.
They now decide on release: a click made with Alt still sets the
reference point and opens the dialog, and a drag made with Alt
transforms a copy about the reference point, as it does in
Illustrator.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 05:35:55 +07:00
bflatasticandClaude Opus 5.5 aad734e264 ROADMAP: Tab leaves the keyboard to the shortcuts (review of #366)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:35:54 +07:00
bflatasticandClaude Opus 5.5 256e938fff Number fields: arrows step plain fields too, keep the value selected; ROADMAP (review of #357)
The Up/Down stepping of #357 now serves every numeric field through one
helper: num_field (lengths, in their unit) and plain/mixed fields
(degrees, percent, counts, at their precision: a count ignores the
Ctrl/Cmd tenth), as in Illustrator's panels and dialogs. After a step
the new value is selected, so typing replaces it. The select-all code
the dialog focus and focus/double-click already duplicated becomes one
helper, and the tests move to tests_numfields.rs with its field harness
(which can now run with the window unfocused). ROADMAP.md notes it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:35:54 +07:00
bflatasticandClaude Opus 5.5 acc708ec83 Direct Selection: Alt on a segment still picks the whole path; ROADMAP (review of #363)
With Alt held, a press on a path's stroke selects the whole path and
an Alt-drag copies it, as before #363 and as Group Selection does in
Illustrator; only a plain press on a segment selects its anchors and
reshapes it. Records the segment drag in ROADMAP.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:35:54 +07:00
theironchefandClaude Sonnet 5.5 746a271aeb Tab no longer leaves the keyboard focus on a hidden field
Tab is the Panels shortcut (show/hide all panels), but egui's own
focus navigation read the same Tab press at the start of the frame and
moved the keyboard focus on to a field. The shortcut handler returns
early while a field has the keyboard, so after one Tab a second Tab,
tool letters and Ctrl chords did nothing until a click or Esc, and in
the Type tool the letter typed after a Tab was lost. When no field has
the keyboard, the handler now cancels the focus move for that frame;
in dialogs, the command palette and panel fields, Tab still moves
between fields.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 05:35:54 +07:00
theironchefandClaude Opus 5.5 85dafc78d7 Fix #352: Up/Down arrows step the value of panel number fields
Panel number fields (num_field: X, Y, W, H, corner radius, stroke
weight, font size...) only parsed their text on Enter or focus loss,
so the arrow keys did nothing. With the field focused, Up/Down now
step the value by one of the field's unit (Shift: ten, Ctrl/Cmd: a
tenth), from the value shown, and apply it at once, as in the
reference app.

The field's focus is read from egui's memory, as its highlight and its
typing do: Response::has_focus also needs the window to report
keyboard focus, which the running app's window doesn't always do.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 05:35:54 +07:00
theironchefandClaude Sonnet 5.5 2b56a91ce2 Fix #361: Direct Selection: dragging a segment bends or stretches it
Any hit on a path's stroke took the "select the whole path" branch, so
dragging a segment moved the whole path. Now a press on the stroke of
a path that isn't selected as a whole selects the segment's two
anchors (unless they already are), and the drag bends the segment
with path.reshapeSegment when it's curved, else moves the selected
anchors (a straight edge moves, the rest stays), as in the reference
app. The fill, Shift-click and a path selected as a whole keep their
behaviour.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 05:35:54 +07:00
BFlat ce12b4b0f5 Merge pull request #378 from storytold/fix/issue-295
Fix #295, fix #354: open files from the macOS Finder and Dock
2026-10-08 05:32:55 +07:00
BFlat b5a7994df0 Merge pull request #375 from storytold/fix/issue-359
Fix #359: web drops land in the document they were dropped on
2026-10-08 05:32:40 +07:00
BFlat 5d49a2f4bf Merge pull request #248 from coygeek/docs/star-history
docs: add star history chart to README
2026-10-08 05:32:15 +07:00
BFlat 048db2d230 Merge pull request #303 from Pengjingyu1992/pr/simplified-chinese-cjk
M7: Simplified Chinese, horizontal CJK composition and compact UI fixes
2026-10-08 05:31:53 +07:00
BFlat 80307f11da Merge pull request #300 from daniel-efrat/codex/automatic-rtl-text
Add automatic Hebrew/Arabic RTL text and paragraph alignment
2026-10-08 05:31:25 +07:00
BFlat 038f344deb Merge pull request #383 from storytold/pr/review-followups-2026-10-08
Review follow-ups for #343, #350, #317, #339, #328, #318, #331
2026-10-08 05:31:04 +07:00
bflatasticandClaude Opus 5.5 b2c6764472 Fix #295: open files from the macOS Finder and Dock
Finder, Open With, a drop on the Dock icon and `open -a` failed with "VectorCraft cannot open
files in the PDF document format":

- The release Info.plist declared no document types, so Launch Services refused the files before
  the app saw them. Info.plist.in now declares every format File › Open reads (the engine's
  OPEN_EXTS; a test keeps them in step): VectorCraft owns its own documents and templates and is an
  alternate for the others, so it takes over no other app's files. `cargo xtask bundle` now fills
  in the same template instead of its own, shorter plist.
- macOS delivers such files as open-document events, not arguments. winit 0.30's application
  delegate has no `application:openURLs:`, so AppKit fell back to NSDocumentController, which
  refuses every file of a non-NSDocument app (the error in both issues). The new
  `open_documents` module adds that method to the delegate's class when the app is about to finish
  launching (before AppKit delivers launch files), queues the paths and wakes the UI, which opens
  them with `io::open_path` like command-line files; errors go to the status bar too.

New direct macOS dependencies `objc2-foundation` 0.3 and `block2` 0.6 were already in Cargo.lock
(through winit, muda and rfd). The module allows `unsafe_code` for the Objective-C runtime call.

Fixes #354

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:28:50 +07:00
bflatasticandClaude Opus 5.5 accfec7146 Fix #359: web drops land in the document they were dropped on
The web reads dropped files asynchronously, and the place inbox only kept
the drop point, so a file dropped on document A was placed into whatever
document was active when its bytes arrived. A drop on a canvas now carries
place::DropAt (the document's uid, the point, embed), and drop_files makes
that document active again before placing; when it has closed meanwhile,
nothing is placed and the status bar says so. The native drop path is
synchronous and goes through the same code, so it is unchanged in effect.

Test: a drop pending while another document opens lands in the first one
at the drop point; one whose document closes is not placed anywhere.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:28:50 +07:00
bflatasticandClaude Opus 5.5 7485dac6e8 Docs: the star history chart sits before License and credits (review of #248)
The ArtCraft footer stays the README's last block.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:28:50 +07:00
bflatasticandClaude Opus 5.5 d218e60168 i18n: Simplified Chinese rows for the strings that landed alongside the catalog
Simplified Chinese is a complete catalog, so the strings added the same day need rows: Delete
Anchor Points, Edit Selection and the 25 Saved Selection slots, Paragraph Direction and the
Mojikumi Set. Remove Anchor Points reads 移除锚点, apart from Delete Anchor Points (删除锚点), as in
Traditional Chinese.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:28:50 +07:00
Coy Geek bc4063f701 Docs: a star history chart in the README
Add a linked Star History chart at the bottom of the README so readers can see the repository star count over time. Use the date view with a top-left legend.
2026-10-08 05:28:50 +07:00
bflatasticandClaude Opus 5.5 27e8c695c1 i18n: Simplified Chinese reads as mainland Chinese, with rows for the strings added since (review of #303)
- Taiwan vocabulary left over from the zh-hant rows #303 started from is
  replaced with the mainland's, about 560 rows: 档案 → 文件, a Taiwan 文件
  (document) → 文档, 工作区域 → 画板, 笔画 → 描边, 色票 → 色板, 遮色片 → 蒙版,
  渐层 → 渐变, 偏好设定 → 首选项, 快速键 → 快捷键, 按一下 → 单击, 描述档 → 配置文件,
  品质 → 质量, 汇出/汇入 → 导出/导入, 连结 → 链接, 点阵 → 栅格, a row 列 → 行,
  「」 → “”, half-width parentheses; tool names that collided or were wrong
  are fixed (Selection Tool 选择工具, Scale Tool 比例缩放工具, Warp 变形,
  Puppet Warp 操控变形, Divide 分割, Exclude 差集, the 直排 type tools).
- 42 rows for strings that landed after #303 (Layers panel, graphics
  processor preference, panel collapse, the font menu's filters).
- A catalog header documenting the format and the vocabulary, and a test
  that zh-hans has no Traditional characters or Taiwan terms.

rows were the better base (hand-adjusted mainland terms in the menus and
dialogs), so no rows were taken from #316.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:28:49 +07:00
Pengjingyu1992 1e4db64362 i18n: Simplified Chinese (zh-hans) interface catalog
The zh-hans catalog, registered as 简体中文: zh-CN, zh-SG, zh-Hans-* and
a bare zh locale resolve to it (tested), and it claims complete menus.
NOTICE lists the craft-fonts faces of the current manifest (Noto Sans CJK
SC and Noto Sans Arabic were missing).

Landed from #303 (catalog, registration, locale tests and the NOTICE
line only). Its horizontal CJK composition, UI font fallback by weight,
dock, New Document, Brushes panel and preference-migration changes are
left for separate pull requests.
2026-10-08 05:28:49 +07:00
bflatasticandClaude Opus 5.5 3121bba275 Type: files with Auto alignment open in older builds (review of #300)
New type's Auto alignment is saved as the alignment it has in the
paragraph direction (Right for right to left, else Left) plus an
optional `justify_auto` flag, so builds without Auto parse the file
and lay it out the same; this build reads Auto back. Paragraph styles
keep Auto as one `justify` attribute.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:25:03 +07:00
bflatasticandClaude Opus 5.5 0687d2d127 Type: Paragraph Direction instead of an Automatic alignment toggle; bidi only where needed (review of #300)
Illustrator sets a paragraph's direction (Left-to-Right / Right-to-Left
Paragraph Direction in the Paragraph panel, with the Middle Eastern
options) and keeps its alignment buttons physical; it has no automatic
alignment toggle. So:

- ParaStyle.direction (None: from each paragraph's first strong
  character, as before; written only when set), the Paragraph panel's two
  direction buttons with Show Indic Options (original icons), and
  text.setFormat {direction: "auto"|"leftToRight"|"rightToLeft"}. The
  layout uses it as the base direction.
- The Automatic alignment check box is gone. Justify::Auto stays as the
  start of the paragraph's direction, set on new type only (text.create,
  the Type tools, with the mojikumi default in one new_type_para()):
  TextObject::point is Left again, so importers (PDF, SVG, DXF, EMF) keep
  their own alignment. The alignment buttons show what Auto resolves to.
- Bidi only where there is something right to left: plain paragraphs skip
  the algorithm (no per-layout allocation), it runs once per paragraph
  (shaping takes the paragraph's levels instead of recomputing them; path
  type computed it four times), and the shaper keeps Han, Hiragana,
  Katakana and Bopomofo in one segment (splitting at every change of
  script cost Japanese text a shaper call per kana-kanji switch).
- Vertical type keeps its logical order, so its glyphs and lines are not
  marked right to left (the caret no longer runs backwards down a column).
- PDF import puts Hebrew and Arabic, which PDFs (and VectorCraft's own
  export) draw in visual order, back in logical order with the direction
  that shows it as drawn; with bidi layout it came back mirrored.
- SVG import pins the direction SVG implies (left to right unless
  direction: rtl); SVG export also outlines right-to-left paragraphs.
- Docs (development.md), ROADMAP (folded into the Type entry, Type core
  row) and README updated; catalog rows for the new labels.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:25:01 +07:00
bflatasticandClaude Opus 5.5 7c3030ff52 EPS import: type layout counts against the op budget, hostile executable-file tests (review of #331)
Laying out type (show, stringwidth, cshow) costs about 300 operations plus
64 a character, measured, and now counts that much against MAX_OPS: a
300-byte file running cshow over a 4 MB string took 60 s, and
{ (a) stringwidth pop pop } loop ran for over 5 minutes (already the case on
main); both now stop with "the program runs too long" within seconds.
Tests: executable filters run inside themselves stop at the nesting limit
(directly, mutually and under stopped), currentfile cvx exec runs nothing
twice, cshow over a long string is refused; the hostile PostScript fuzz
tokens gain self-recursive filter execution, currentfile filters, cvlit and
cshow.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:24:44 +07:00
Daniel Efrat edc7c931dc Type: Hebrew and Arabic text laid out right to left (bidi), aligned by its direction
- Unicode bidi (unicode-bidi, unicode-script, unicode-general-category):
  each paragraph's direction from its first strong character, Hebrew and
  Arabic shaped right to left, embedded Latin and numbers keep theirs,
  lines wrapped in logical order and reordered per line by whole
  clusters; source text, undo and style ranges stay logical.
- Caret, hit testing, selection and the arrow keys follow the visual
  order.
- New text aligns automatically: right-to-left paragraphs right, others
  left (Justify::Auto, text.setStyle {justify: "auto"}); the Paragraph
  panel highlights the resolved alignment and has an Automatic alignment
  toggle. Explicit alignments, and older documents', are kept.
- SVG export outlines bidirectional text (with a warning) until it can
  be written as directional live text.
2026-10-08 05:24:44 +07:00
bflatasticandClaude Opus 5.5 249b34fc7c Select: saved selections checked when a file opens, names capped, docs (review of #318)
A file's saved selections are untrusted: on load at most 25 are kept, names
are trimmed, capped at 255 characters and unique, and ids the document
doesn't have are dropped (after fix_next_id such an id would select whatever
object is drawn next). Save and Edit Selection cap names the same way. The
limit, the name cleanup and the default "Selection N" live on
SavedSelection, shared by the engine, the Save Selection dialog and the
Select menu's slot table. docs/mcp.md documents the select.save /
savedList / recall / editSaved commands; ROADMAP counts 13 stubbed menu items
and names what's still missing (Update Selection, the Layers panel menu).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:24:44 +07:00
bflatasticandClaude Opus 5.5 87d1acd589 MCP: panel names from the dock's own tables, object-read errors kept apart, docs (review of #328)
normalize_panel walks DockTab::ALL and ICON_PANELS instead of repeating the
dock tab ids. vectorcraft://object/{id} turns only a missing object into
-32602; no document or an unreachable app stay backend errors, as before.
docs/mcp.md documents document.node's summary flag and the panel names
open_panel takes; control-protocol.md the window.panel names. The ROADMAP
states the measured speed-up (a leaf read on 2,000 objects: ~20 ms to ~0.06 ms).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:24:44 +07:00
bflatasticandClaude Opus 5.5 cea2ee6a54 Type: font menu previews end safely, rows and samples cost less per frame (review of #339)
- A preview whose menu has gone (the panel isn't drawn: text deselected,
  panel closed) or is closing (Escape, a press outside the menu) is undone
  at the start of the frame, before the canvas sees the input: a canvas
  drag no longer runs inside the preview's interaction and gets rolled
  back with it. The menu also ends the preview in the frame it closes.
- The list fits the popup (it was taller than the popup, which then
  scrolled too), so the current family is centred in view on opening;
  ↑/↓ scroll only as far as needed.
- Type › Font (in-window menu bar): each item keeps room for its sample
  after the name, so long family names no longer run under it.
- Rows are listed again only when the query, filters, expanded families,
  favourites or font list change, not every frame.
- Samples: one budget per frame across every menu (Type › Font gave each
  item its own), at most 8 rendering at once, the worker asks for a
  repaint when it is done instead of polling, the cache holds 512, and
  one function draws a sample for both menus.
- Font menus use menu_family_list (the hidden-family rule lives there);
  FontClass::label is gone (the menu's translated labels are the only
  ones).
- Tests: a preview left by a menu that is gone is undone; a press
  outside the open menu ends the preview in that frame.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:24:44 +07:00
bflatasticandClaude Opus 5.5 8f7949c30b i18n: Japanese rows for the Layers panel and GPU preference, consistency fixes (review of #317)
- 28 rows for strings that landed on main after #317 was written (Layers
  panel menu and options, Release to Layers, the Graphics Processor
  preference), so the Japanese catalog stays complete.
- Fixes: Live Paint Bucket is ライブペイントツール (was the selection
  tool's name), the File Info rating stars read {n} つ星 (were "rays"),
  Flare Tool Options and Symbol Sprayer match their tool names, Rectangular
  Grid matches its tool (長方形グリッド), recovery data is 復帰用データ
  throughout, (今後対応予定) for every roadmap note.
- Consistent spelling: フォルダー, 切り替え, Web サイト, 英語 (米国), and
  a half-width colon after every field label, as in the other 200 rows.
- tests: KEEPS_MENU_NAMES gets its own doc comment instead of taking
  MENU_KEEP_AS_IS's.
- ROADMAP and docs/development.md: Japanese ships complete, Czech covers
  the menus.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:24:44 +07:00
bflatasticandClaude Opus 5.5 079c46dafb Type: the Mojikumi Set menu shows with the East Asian options, under its feature name (review of #350)
The Paragraph panel's mojikumi control is one of the panel's options
(hidden with Hide Options) and appears when Preferences > Type > Show
East Asian Options is on, as Illustrator shows its Mojikumi and Kinsoku
sets; it is labelled Mojikumi Set. ROADMAP notes where it lives.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:24:13 +07:00
bflatasticandClaude Opus 5.5 e792d2a964 Type: vertical_glyph's doc names the two values it returns (review of #343)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:23:48 +07:00
Brandon ThomasandClaude Opus 5.5 5196337ca8 i18n pt-br: drop three Layers strings main no longer shows (#384 follow-up)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 18:04:30 -04:00
Brandon Thomas 0cf2879d06 Merge pull request #384 from RicSchonfelder/i18n-pt-br
i18n: add Brazilian Portuguese (pt-br) UI translation

# Conflicts:
#	ROADMAP.md
#	crates/ui-egui/src/i18n/tests.rs
2026-10-07 18:01:27 -04:00
Brandon ThomasandClaude Opus 5.5 4f159b98fb Merge pull request #376 from Haven-King/feat/artboard-snapping
Add Snapping to the Artboard Tool

Merged with the Artboard tool's Alt-drag duplicate (#348): a copy snaps too, and to the artboard
and art it leaves behind (a move skips them).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 17:50:15 -04:00
Brandon Thomas 6b294c28b2 Merge pull request #373 from midasdf/fix/type-button-vertical-flyout
M7: expose Vertical Type in the basic Type tool flyout

# Conflicts:
#	ROADMAP.md
2026-10-07 17:49:18 -04:00
Brandon ThomasandClaude Opus 5.5 ecbb2c8c42 Type: the Japanese–Latin quarter em leaves Hangul alone and counts 々 〆 〇 as letters (#370 follow-up)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 17:49:05 -04:00
Brandon Thomas e6da1ca3c3 Merge pull request #370 from imachus/pr/ja-wakan
Type: mojikumi — a quarter em between Japanese and Latin text

# Conflicts:
#	ROADMAP.md
2026-10-07 17:47:44 -04:00
Brandon ThomasandClaude Opus 5.5 5be1790717 PDF import (#337 follow-up): keep missing-font text live, decide each font's face once, Kangxi fix for CID text only
- Text in fonts that aren't installed comes in as live type in the fallback font again, named as
  before (Helvetica-Bold → Helvetica Bold), not outlines plus pink copies on a non-printing layer.
- The installed face that matches a PDF font is decided once per font from its first comparable
  glyph, not per glyph (loading up to 64 faces each time, and switching style mid-line).
- Kangxi radicals are unified only for text from Adobe's CID tables, not ToUnicode maps.
- A line is laid out again only when tracking changed it.
- CidText::of is tested on data that isn't a CID-keyed CFF (embedded fonts are untrusted).
- NOTICE: Adobe CMap resources (BSD-3-Clause) bundled through hayro-cmap.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 17:47:25 -04:00
RicSchonfelder 62d6ea4bed i18n: add Brazilian Portuguese (pt-br) UI translation
Add the crates/ui-egui/src/i18n/pt-br.tsv catalog (Brazilian Portuguese):
every menu label, every tl! literal of the shell and the plural messages
(2533 strings + 13 plurals), written clean-room in ordinary Brazilian
Portuguese computing vocabulary, placeholders and trailing ellipses kept
in lockstep with the English source.

Register the language in i18n::LANGUAGES (code pt-br, native name
"Português (Brasil)", one/other plural rule) so the Language menu, the
preference and the system-locale match (pt_BR → pt-br) pick it up.

Extend the menu-label test to pt-br: it covers every menu label like cs
and ja, and keeps the MENU_KEEP_AS_IS strings (product name, language
names, workspace names, perspective grid presets) in English.

Update docs/development.md and ROADMAP.md accordingly.
2026-10-07 18:44:42 -03:00
Brandon Thomas df31117196 Merge pull request #337 from imachus/pr/ja-pdf-text
PDF/.ai import: Japanese text as live type (CID fonts, vertical columns, missing fonts)
2026-10-07 17:38:15 -04:00
Brandon ThomasandClaude Opus 5.5 fc59594f6a i18n: Japanese for the strings main gained since #317 was written (Layers panel, saved selections, Delete Anchor Points)
#317 marks Japanese complete; the catalog tests require every menu string and tl! literal.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 17:15:56 -04:00
Brandon ThomasandClaude Opus 5.5 c2f6508447 MCP: a server sends log records only when its own client asked for them
The log queue is process-wide. Any server draining it after a request, whether or not its client
called logging/setLevel, could take another session's records; under parallel tests that made
log_records_go_out_as_notifications_once_asked_for flaky.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 17:15:56 -04:00
Brandon ThomasandClaude Opus 5.5 440174d563 Type: rustfmt the merged vertical-glyph rotation (#343 + #350)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 17:04:17 -04:00
Brandon Thomas 219c8d4ae3 Direct Selection: keep the spine, mesh and frame overlays while a handle is dragged (#332 follow-up)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
(cherry picked from commit 65a5c24081c733e70ad453318cedadf01ed6451a)
2026-10-07 17:03:49 -04:00
Brandon Thomas 1a5b3f00ba Font menu: keep at most 256 sample textures (#339 follow-up)
Each sample can take ~370 KB of texture; 3000 of them could hold about a gigabyte.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
(cherry picked from commit d2daeefb6ef442a472696e78498deeedc03ca823)
2026-10-07 17:03:08 -04:00
Brandon Thomas b33e964aec Merge pull request #339 from imachus/pr/ja-font-menu
Type: a font menu with samples, live preview, script and kind filters, styles and favourites

# Conflicts:
#	crates/ui-egui/src/i18n/ja.tsv
2026-10-07 17:03:08 -04:00
Brandon Thomas 18df24c04d i18n tests: put MENU_KEEP_AS_IS's doc comment back on it (#317 follow-up)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
(cherry picked from commit 030f8bc5344341b209b42b4a7e967cdaeeefed08)
2026-10-07 17:03:07 -04:00
Brandon Thomas 21b3dbf522 Merge pull request #317 from imachus/pr/ja-catalog
i18n: Japanese for the whole interface (panels, dialogs, tooltips, hints)

# Conflicts:
#	ROADMAP.md
#	crates/ui-egui/src/i18n/ja.tsv
2026-10-07 17:03:07 -04:00
Brandon Thomas 8b4056aca6 Merge pull request #350 from imachus/pr/ja-mojikumi
Type: mojikumi — Line-end Punctuation Half Width for Japanese punctuation

# Conflicts:
#	ROADMAP.md
#	crates/text/src/layout.rs
#	crates/text/src/tests_vertical.rs
2026-10-07 17:03:07 -04:00
Brandon Thomas 062cbdc655 Merge pull request #344 from imachus/pr/ja-justify
Type: justified Japanese lines spread between their characters
2026-10-07 17:03:07 -04:00
Brandon Thomas 79bd76c7e9 Saved selections: keep Edit Selection linear in the number saved (#318 follow-up)
A file can hold any number of saved selections; the duplicate-name check and the name lookup were quadratic.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
(cherry picked from commit 9bcb695ad3904565ed84b7562aa99dd818604cec)
2026-10-07 17:03:07 -04:00
Brandon Thomas e91183f0df Merge pull request #318 from MillhioreBT/feat/stubbed-menu-items
Select: saved selections live in the document, are listed in the Select menu and can be edited

# Conflicts:
#	ROADMAP.md
2026-10-07 17:03:07 -04:00
Brandon Thomas a3109c95f6 Merge pull request #343 from imachus/pr/ja-vmetrics
Type: vertical type takes upright glyphs' cells from the font's vertical metrics
2026-10-07 17:02:31 -04:00
Brandon Thomas 33a91ad140 Merge pull request #328 from fahrim/mcp-small-wins
MCP small wins: panel ids, object reads via document.node, stdio sweep
2026-10-07 17:02:30 -04:00
Brandon Thomas f020d6cb35 Merge pull request #331 from EthanSuquet/fix/eps-real-file-prolog
EPS import: EPS files from the reference app open as vectors
2026-10-07 17:02:30 -04:00
Brandon Thomas e47671ea32 Merge pull request #355 from fabian-co/pr/smart-guides-scale
Smart Guides: bounding-box resizes snap to the other objects

# Conflicts:
#	ROADMAP.md
2026-10-07 17:02:30 -04:00
BFlat 9c2f3886c7 Merge pull request #333 from EthanSuquet/fix/perspective-grid-hide
Perspective grid: Hide Grid works while a perspective tool is chosen
2026-10-08 04:00:12 +07:00
BFlat 95532ad2c8 Merge pull request #336 from theironchef/fix/grid-arrows-while-dragging
Grid tools: Left/Right arrows change the columns while dragging
2026-10-08 03:59:02 +07:00
BFlat bbb7e2839f Merge pull request #241 from realwitt/smart-remove
Path: Smart Remove Anchor Points keeps the curve close
2026-10-08 03:58:20 +07:00
BFlat 9ee0c4287f Merge pull request #332 from EthanSuquet/fix/handle-drag-shift-snap
Direct Selection: dragged direction handles take Shift and smart guides
2026-10-08 03:56:51 +07:00
BFlat 7ead49429e Merge pull request #308 from theironchef/fix/dialog-first-field-focus
Dialogs: a form dialog opens with its first field focused
2026-10-08 03:55:34 +07:00
BFlat e02d2f64d5 Merge pull request #298 from theironchef/fix/swatches-brushes-drag-and-drop
Swatches and Brushes panels: drag art in, drag a brush onto a path
2026-10-08 03:54:22 +07:00
midasdf b4ad8106d7 M7: expose Vertical Type in the basic Type tool flyout 2026-10-08 05:53:30 +09:00
BFlat 2bdb739383 Merge pull request #348 from theironchef/fix/artboard-alt-drag-duplicates
Artboard tool: Alt-drag duplicates the artboard (and its art)
2026-10-08 03:53:07 +07:00
BFlat 4a35e9c494 Merge pull request #351 from theironchef/fix/artboards-panel-activates
Artboards panel: clicking an artboard makes it the active one
2026-10-08 03:52:18 +07:00
BFlat de779cc820 Merge pull request #301 from theironchef/fix/layers-alt-click-others
Layers: Alt-clicking an eye or lock toggles the other layers
2026-10-08 03:51:27 +07:00
BFlat e99c9d1d6d Merge pull request #341 from theironchef/fix/sublayer-default-names
Tests: new layers and sublayers share one "Layer N" numbering
2026-10-08 03:50:52 +07:00
BFlat cc60c8711c Merge pull request #304 from theironchef/fix/space-moves-shape-while-drawing
Shape tools: holding Space while drawing moves the shape
2026-10-08 03:50:30 +07:00
BFlat af8b7c7b34 Merge pull request #312 from theironchef/fix/pen-auto-add-delete
Pen: Auto Add/Delete on a selected path
2026-10-08 03:49:42 +07:00
BFlat a4f88b5b31 Merge pull request #330 from theironchef/fix/pen-last-anchor-retracts-handle
Pen: clicking the last anchor retracts its handle instead of adding a duplicate point
2026-10-08 03:48:56 +07:00
BFlat 7487782dea Merge pull request #315 from theironchef/fix/pen-space-moves-anchor
Pen: holding Space while dragging out a point moves it
2026-10-08 03:48:30 +07:00
BFlat 2e071f9e0e Merge pull request #310 from theironchef/fix/pen-alt-mid-drag-keeps-curve
Pen: Alt pressed mid-drag keeps the curve into the new anchor
2026-10-08 03:47:48 +07:00
imachusandClaude Opus 5.5 5c1e78b2ab Type: mojikumi — a quarter em between Japanese and Latin text
Line-end Punctuation Half Width now also spaces Japanese from Latin
letters and digits (JLREQ 3.2.2): a quarter em of the Japanese
characters' size between a kana/kanji (or full-width letter) and a
Latin letter or digit, either way round — 雅楽 2026 年, not 雅楽2026年 —
horizontal and vertical (around sideways Latin).

- Not next to punctuation or symbols, not inside or around a
  tate-chu-yoko block (it is set as one Japanese character), and none
  left at the end of a line.
- Mojikumi None (older documents, imported text) is unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:47:16 +09:00
bflatasticandClaude Opus 5.5 b6bdef3de6 Perspective grid: coming back from a temporary tool keeps a hidden grid hidden (review of #333)
Choosing a perspective tool shows the grid, but the canvas also re-selected the tool after a
Cmd-drag with the borrowed Selection tool, so a grid hidden with the tool chosen came back after
any Cmd-drag. `Session::switch_tool` (and the app's `restore_tool`) switch without choosing; the
temporary-tool return uses it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:27:36 +07:00
EthanSuquetandClaude Opus 5.5 4a676c4d5e Fix #321: the perspective grid hides while a perspective tool is chosen
The grid was drawn whenever its `visible` flag was set or a perspective
tool was active, and choosing the Perspective Grid tool (Shift+P) didn't set
the flag. So with the tool chosen, View > Perspective Grid > Hide Grid
(perspective.grid.show) turned the hidden flag on instead of off and the
grid stayed on screen however it was toggled.

Choosing a perspective tool now shows the grid (sets `visible`, view state,
no undo step), and the grid, its widget and the Perspective Grid tool's
handles are drawn only while it is visible. Hide Grid hides it with the
tool still chosen; choosing the tool again shows it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:27:36 +07:00
bflatasticandClaude Opus 5.5 f17c34a067 Grid tools: note the arrow keys in the ROADMAP (review of #336)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:27:35 +07:00
theironchefandClaude Opus 5.5 f4b5029714 Fix #335: Left/Right arrows change a grid's columns while dragging
While a tool was busy (a drag in progress) the shortcut handler passed
only Up and Down to it, so the Rectangular and Polar Grid tools never
saw Left/Right, which add and remove columns (radial dividers). All four
arrows now go to the busy tool; the tools that use arrows for something
else (Gradient, Perspective Selection) ignore them while busy.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:27:08 +07:00
bflatasticandClaude Opus 5.5 d5a060a009 Path: Remove Anchor Points is Object › Path's one item and shares the Delete Anchor Point refit (review of #241)
- Parity: Object › Path › Remove Anchor Points now runs the new command (`path.removeAnchors`,
  the menu's feature name) instead of `path.deleteAnchors`, which deleted the anchors with their
  segments and opened closed paths; that stays the Delete key's command ("Delete Anchor Points",
  off the menu). No second "Smart" item.
- Geometry: the refit moves to `vectorcraft_pathops::remove_anchor` on the existing least-squares
  fitter (fixed end tangents, a golden-section search for where the curve passes the removed
  point) instead of a ~1,000-candidate grid search in geom (about 4 ms per anchor, now well under
  0.1 ms). Two straight sides stay one straight side (a rectangle loses a corner and becomes a
  triangle), as Illustrator does; non-finite input leaves the handles alone.
- The Delete Anchor Point tool (`path.removeAnchor`) uses the same function, replacing its
  heuristic handle stretch; the explicit id/anchor and `fit` params of the new command are dropped
  as duplicates of it. The command is enabled by direct-selected anchors (`has_anchors`), not a
  UI override.
- The Control bar shows an icon button (the Delete Anchor Point icon, tooltip "Remove Anchor
  Points") instead of a 204 pt text button; the labels reuse the translated "Remove Anchor
  Points"; zh-hant gains "Delete Anchor Points". The Pen test that pinned Alt-click as plain Pen
  (Illustrator's Alt over an anchor is Convert Anchor Point) is dropped.
- Tests for the refit, closed paths, straight sides and bad input; docs/mcp.md and ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:27:07 +07:00
Elias Witt f5c3ecb47c Path: Smart Remove Anchor Points is a menu command
path.smartRemoveAnchor stays. Object › Path, the Control bar, the contextual task bar, Properties, and the canvas context menu run it on direct-selected anchors. The Pen no longer uses Alt/Option for this, so that key stays free for Convert Anchor Point.
2026-10-08 03:25:44 +07:00
a1f2f23b72 Direct Selection: handle snapping ignores the path's moving bounds, Shift follows the Constrain Angle (review of #332)
- A dragged handle no longer snaps to its own path's bounds and centre, which move with the
  handle; the path's anchors are point and alignment targets instead.
- Shift steps 45° from the Constrain Angle preference, like the cut and gradient tools.
- snap_draw and snap_handle share one pixel/grid/smart-guides switch.
- A test that a smooth anchor's opposite handle turns with a Shift-dragged handle and that Alt
  still breaks it, and the tools' module docs (both from #338).

Co-authored-by: theironchef <6278036+theironchef@users.noreply.github.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:25:27 +07:00
EthanSuquetandClaude Opus 5.5 86de124cc8 Fix #322: dragged direction handles take Shift and smart guides
Dragging a direction handle with Direct Selection or the Anchor Point tool
sent the pointer position straight to path.setHandle: Shift did nothing and
the handle never snapped, while the Pen already constrains the handles it
pulls out.

guides::snap_handle places a dragged handle: with Shift at a multiple of
45° from its anchor (the Pen's constraint, keeping the dragged length),
otherwise snapped as a drawn point is (smart guides, the grid, pixels).
Both tools use it and show the smart guides while the handle moves.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:25:27 +07:00
bflatasticandClaude Opus 5.5 820f405c61 Dialogs: note first-field focus in the ROADMAP (review of #308)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:23:11 +07:00
theironchefandClaude Opus 5.5 aa9e2e89c8 Fix #307: a form dialog opens with its first field focused
Rotate, Scale, Move and the other form dialogs opened with no field
focused, so a typed value went nowhere and Enter applied the default (a
Rotate by 0 degrees). The frame a dialog opens on (after the window's
measuring frame), its first text or number field takes the keyboard
focus with its text selected, so typing replaces it and Enter applies
it, as in the reference app.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:51 +07:00
bflatasticandClaude Opus 5.5 5e0c911633 Brushes: a brush dropped on a compound path's part applies to the compound (review of #298)
Use the paint owner, as a dropped swatch does. The Asset Export panel's drop zone uses
the shared art_drop too. Note the new drag and drop in the ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:50 +07:00
bflatasticandClaude Opus 5.5 17e654a738 Artboard tool: share the artboard copy with Duplicate Artboard, report the copies (review of #348)
artboard.move with copy and artboard.duplicate now make the copy with one helper: a
new id that can't overflow and a name of its own (`<name> copy`, then `<name> copy 2`…,
so two copies of one artboard no longer share a name). `moved` lists the copies a copy
moved rather than the originals it left. Test it with and without moveArt, and note
Alt-drag in the ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:50 +07:00
bflatasticandClaude Opus 5.5 3b2376af9c Artboards: one active artboard for the panel, the navigator and the Artboard tool (review of #351)
As in Illustrator, double-clicking an artboard's number goes to it (fits it in the
window) and double-clicking the name renames it. A row's Options button chooses the
Artboard tool on that row's artboard, clicking a row moves the Artboard tool to it
while it is chosen, and an artboard clicked with the Artboard tool becomes the active
one the panel highlights. Note it in the ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:50 +07:00
bflatasticandClaude Opus 5.5 c074a8031f Layers: Alt-click an eye or lock runs Hide/Lock Others and Show/Unlock All (review of #301)
Illustrator's Alt-click on a layer's eye hides the other layers and, once they are
hidden, shows every layer again; the lock column does the same with Lock Others and
Unlock All Layers. Reuse the panel menu's commands (one undo step each, named as the
menu items) instead of toggling the row's siblings, so a sublayer's or an object's row
stands for its top-level layer. Document it in the ROADMAP and docs/mcp.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:50 +07:00
bflatasticandClaude Opus 5.5 ad8c31b3af Layers: one next_layer_name, in the document (review of #341)
The engine kept its own copy of Document::next_layer_name after #353; the
document's now counts sublayers too, so the engine uses it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:50 +07:00
theironchefandClaude Opus 5.5 7830a41b3e Fix #297: the Swatches and Brushes panels take drag and drop
Art dragged off the canvas and released over the Swatches panel becomes
a pattern swatch of a copy of it (object.pattern.make without entering
pattern editing; the art stays), and over the Brushes panel an Art brush
(brush.new, as the panel's New Brush button makes). A brush dragged out
of the Brushes panel (PanelDrag::Brush, with a preview chip) is applied
to the path it is dropped on (brush.apply). The art drop zone helper
moves to widgets, shared with the Symbols panel.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:50 +07:00
theironchefandClaude Opus 5.5 41c7495844 Fix #346: Artboard tool: Alt-drag duplicates the artboard
Alt-dragging an artboard moved it like a plain drag. artboard.move now
takes copy: it leaves the artboard (and the art it carries) where it
is and moves a copy, named "<name> copy", with copies of that art. The
Artboard tool previews it while Alt is held, as "Duplicate Artboard"
(Alt pressed or released mid-drag switches between copy and move),
and makes the copy the active artboard, as in the reference app.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:50 +07:00
theironchefandClaude Opus 5.5 a54be8298f Fix #349: clicking an artboard in the Artboards panel makes it active
The panel kept its own selection (a pstate nothing else read), so a
click only highlighted the row: the status bar navigator, Fit Artboard
in Window and Actual Size stayed on the previous artboard. The panel's
selection is now the view's active artboard (View::artboard): a click,
Move Up/Down and New Artboard set it, and the highlight follows the
navigator, per document, as in the reference app.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:50 +07:00
theironchefandClaude Opus 5.5 59212cb0d4 Fix #299: Alt-clicking a layer's eye or lock toggles the others
In the Layers panel an Alt-click on an eye or lock now applies to the
other items beside that row (the other layers for a layer) in one
object.setProps step: it hides or locks them while any of them is shown
or unlocked, else shows or unlocks them all, as in the reference app. A
plain click still toggles only that row.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:50 +07:00
theironchefandClaude Opus 5.5 6d1d94bf11 Fix #340: new layers and sublayers share one "Layer N" numbering
A new sublayer was named "Layer {node_count}", counting every object, so
an empty document's first sublayer was "Layer 1" like its parent and a
document with five objects got "Layer 6". Top-level layers counted only
top-level names and could repeat a sublayer's. Document::next_layer_name
now counts every layer, sublayers included, and skips any layer's name;
layer.newSublayer uses it too.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:50 +07:00
bflatasticandClaude Opus 5.5 3cd2fddeda Shape tools: Space moves Arc, Spiral and the grids too, through one helper (review of #304)
The Line Segment family (Arc, Spiral, Rectangular Grid, Polar Grid)
ignored Space while drawing, as the shape tools did before #302. Both
tools now share shape::space_moves. A headless canvas test presses Space
for real in the middle of a Rectangle and a Pen drag: the shape and the
anchor move and the view doesn't pan. Adds the ROADMAP entry.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:32 +07:00
bflatasticandClaude Opus 5.5 7feeb73a81 Pen: Auto Add/Delete reuses the Add/Delete Anchor Point tools' hit tests (review of #312)
The Pen's Auto Add/Delete had its own copy of the anchor and segment hit
tests and of the path.insertAnchor / path.removeAnchor actions the Add
and Delete Anchor Point tools build. draw2 now exposes anchor_in /
segment_in (the hit tests over a given set of paths) and insert_anchor /
remove_anchor, which both tools use. Adds the ROADMAP entry.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:31 +07:00
bflatasticandClaude Opus 5.5 0830ad68c3 Pen: ROADMAP entry for clicking the last anchor (review of #330)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:31 +07:00
bflatasticandClaude Opus 5.5 c322f24086 Pen: ROADMAP entry for Space moving the anchor being placed (review of #315)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:31 +07:00
bflatasticandClaude Opus 5.5 464a93c7f9 Pen: ROADMAP entry for Alt pressed mid-drag (review of #310)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:31 +07:00
theironchefandClaude Opus 5.5 736a1bde25 Fix #302: holding Space while drawing a shape moves it
The shape tools (Rectangle, Rounded Rectangle, Ellipse, Polygon, Star,
Line Segment) ignored Space during a drag. While Space is held once the
drag has begun, the drag's start now moves with the pointer, so the
shape being drawn moves at its current size; letting go of Space resumes
sizing from there.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:31 +07:00
theironchefandClaude Opus 5.5 133390ef7a Fix #311: Pen: Auto Add/Delete on a selected path
Between paths, the Pen now adds an anchor where a click lands on a
segment of a selected path and deletes the anchor a click lands on,
with the add and delete cursors while hovering, as in the reference
app. The ends of a selected open path still continue it. Shift held,
or General > Disable Auto Add/Delete (a stored preference nothing read
until now, passed to tools as ToolContext::auto_add_delete), starts a
new path instead.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:31 +07:00
theironchefandClaude Opus 5.5 1b3a03316e Fix #314: Pen: clicking the last anchor retracts its handle
While drawing, a click on the last anchor appended a second anchor at
the same spot, keeping the old outgoing handle, so the path got a
zero-length curve that showed as a spike. Now a click there retracts
the anchor's outgoing handle (the next segment leaves it as a corner)
and a drag pulls a new outgoing handle out on its own, with a convert
cursor (^) over it, as in the reference app. A one-anchor path no
longer closes on itself when its anchor is clicked again.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:31 +07:00
theironchefandClaude Opus 5.5 0b844a13af Fix #313: Pen: holding Space while dragging out a point moves it
The Pen ignored Space during a drag, so the anchor being placed stayed
where the button went down and its handles swung round it. Space held
now moves the anchor, handles and all, as far as the pointer moves
(the handle Alt kept moves along too); releasing Space goes back to
shaping the handles round the new place, as in the reference app.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:31 +07:00
theironchefandClaude Opus 5.5 bef928bf17 Fix #309: Pen: Alt pressed mid-drag keeps the curve into the new anchor
Pressing Alt while dragging out a smooth point set its incoming handle to
the anchor itself, so the segment just shaped turned straight. The Pen
now remembers the incoming handle it last previewed and keeps it while
Alt is held, so only the outgoing handle follows the pointer: a corner
with curves on both sides, as in the reference app. Alt held from the
start of the drag still gives an outgoing handle only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 03:22:31 +07:00
BFlat 5cacbe36b3 Merge pull request #360 from storytold/pr/readme-screenshots
README: refresh the screenshots and renders, add a Perspective Grid shot
2026-10-08 02:42:07 +07:00
bflatasticandClaude Opus 5.5 1c3b7b16db README: refresh the screenshots and renders, add a Perspective Grid shot
- Five app screenshots retaken from the current build at 2240x1400 (UI at
  1.6x): the hero shows the Outer Glow settings in the Appearance panel, the
  Live Blends shot shows the new Layers panel rows, and a new shot shows a
  two-point Perspective Grid scene (examples/perspective-city.vectorcraft,
  built through the command API).
- "A look around" is a 2x2 grid; captions and alt texts follow the shots.
- The "Made in VectorCraft" art is re-rendered with vectorcraft-cli (the
  radial Repeat's gradients now turn with each instance).
- Every image is losslessly optimised with oxipng (7.2 MB -> 4.4 MB,
  pixel-identical).
- ASSETS.md rows for the new screenshot and example.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 02:39:29 +07:00
Fabian GrajalesandClaude Opus 5.5 3bc4365ee2 Smart Guides: a turned bounding box snaps while it is resized
The resize snap skipped a bounding box standing at an angle. It now works
on the page whatever the angle: a corner handle takes the target's x, y or
both, and a side handle (or a proportional corner) slides along its own
direction until the handle or an end of its side is on a target. A target
the side runs almost along is skipped, so the handle stays near the pointer.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013j16ENkbsNYyHSCDhxYkYR
2026-10-07 14:32:11 -05:00
Brandon ThomasandClaude Opus 5.5 1f7873273b Rename PrintCraft to PdfCraft (storytold/pdfcraft) (#356)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 14:45:57 -04:00
haven 364c579c04 M11: artboards snap by their bleed; transform panel edits an active artboard 2026-10-07 11:42:00 -07:00
haven 9cd91deafa M11: Artboard tool snaps artboards while moving and resizing 2026-10-07 11:41:33 -07:00
Fabian GrajalesandClaude Opus 5.5 7de04544e4 Smart Guides: bounding-box resizes snap to the other objects
Dragging a bounding-box handle with the Selection or Free Transform tool
now lands the edges it moves on the edges and centres of the other objects
and artboards, with the guide line, as a move already did. A proportional
scale snaps the closer axis only; a turned bounding box doesn't snap.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013j16ENkbsNYyHSCDhxYkYR
2026-10-07 13:05:37 -05:00
BFlat 65c5953516 Merge pull request #353 from storytold/feat/layers-panel
Layers: the whole Layers panel, with sublayers, groups and objects as clickable rows
2026-10-07 23:49:12 +07:00
BFlatandClaude Opus 5.5 0648e99fc4 Layers: keep clippy happy (menu item type, no unreachable in tests)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 23:06:31 +07:00
BFlatandClaude Opus 5.5 ccdb4d89c1 Layers: the panel's rows work in the collapsed dock's flyout
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 22:54:34 +07:00
imachusandClaude Opus 5.5 a92905a816 Type: mojikumi — Line-end Punctuation Half Width for Japanese punctuation
Japanese full-width punctuation is half a mark and half a space (an
opening bracket's space before it; a closing bracket's, comma's or full
stop's after it). Set solid, 」「 or 。」 show a full em of air between
the marks, and a line ending in 。 stops half an em short of the edge.

- `ParaStyle.mojikumi` (Paragraph panel › Mojikumi): None, or Line-end
  Punctuation Half Width, which (JLREQ 3.1.4) lets consecutive
  punctuation share one half-em space — a closing mark followed by
  punctuation loses the space after it, an opening bracket after another
  the space before it — and sets a closing mark ending a line half
  width. Only full-width marks (advance an em) are touched, never inside
  a tate-chu-yoko block; vertical type the same way down the column.
- New type (`text.create`, Area/Path Type) takes Line-end Punctuation
  Half Width, the usual default of Japanese layout; documents from
  before it and imported text keep None (written only when set, so
  older files and older apps are unaffected). `text.setFormat
  {mojikumi: "none"|"lineEndHalf"}`.
- Builds on #344: on justified lines the room it frees is spread
  between the characters.
- Catalog rows in ja and zh-hant.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 00:46:07 +09:00
Fahri Meral 6f54843d5a Merge upstream/main: keep panel normalization alongside dock collapse behavior 2026-10-07 18:44:42 +03:00
BFlatandClaude Opus 5.5 f8e3cfbf35 Layers: document the Layers panel commands and update the ROADMAP
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 22:29:15 +07:00
BFlatandClaude Opus 5.5 7eb3f25f1f Layers: sublayers, groups and objects are clickable rows in the panel
Rows at every depth highlight on click (Shift range, Ctrl toggle) and make
their layer current; selection squares select a row's art and drag the
selection to another row; eye and lock on every row with drag-down-the-column
in one undo step and Ctrl-click for Outline; Alt-click triangles; drag and drop
rows above, below or into layers and groups with a drop line (Alt copies);
Delete key; the full panel menu, Layer Options and Panel Options dialogs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 22:29:15 +07:00
BFlatandClaude Opus 5.5 27a1a48176 Layers: sublayers are layers, not objects, and every row has a command
Art in a sublayer is now selected as objects (clicks, marquee, Select All, the
Select menu), sublayers select in their own colour, and hidden, locked or
template sublayers block clicks. Layer Options gain Preview (per-layer outline)
and Dim Images. New and fixed layer.* commands for the Layers panel: setCurrent
and highlight (rows at any depth), selectAll, move (reparent with cycle and
nesting checks, Alt copies), delete/duplicate rows, merge, flatten, collect,
release to layers, reverse, template, hide/outline/lock others and their
show/preview/unlock all, locate.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 22:29:15 +07:00
BFlat f9209e8896 Merge pull request #347 from storytold/fix/issue-293
Fix #293: the dock's double arrow collapses its panels to icons
2026-10-07 22:27:32 +07:00
BFlatandClaude Opus 5.5 f16403a851 Fix #293: the dock's double arrow collapses its panels to icons
The » at the top of the right dock was only painted. Its header strip is
now a click target (hover highlight, "Collapse to Icons" tooltip) that
runs the new window.collapseDock UI command: the Properties | Layers |
Libraries group hides and its three panels become icons at the top of
the icon column, under a « strip ("Expand Panels") that expands them
again. While collapsed, those icons and window.panel pop the panel out
next to the column like the other icon panels (dock-width flyout, Layers
and Properties given a height that keeps them on screen); expanding with
one popped out shows its tab.

The flyout now follows the icon column's real left edge (recorded each
frame) instead of assuming a 300-point dock, so it also tracks a resized
or collapsed dock. The collapsed state is kept with the UI preferences
and in user workspaces; the built-in workspaces expand the dock.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 22:21:59 +07:00
imachusandClaude Opus 5.5 5623f90ef7 Type: justified Japanese lines spread between their characters
Justify (last line left, centred or right) widened only word spaces, so
a Japanese line, which has none, stayed set solid and the right edge of
a justified Japanese paragraph was ragged by up to almost a character
(only Justify All spread the characters). Following JLREQ 3.8, the room
left on a line now goes to the gaps next to a CJK character, shared
with any word spaces:

- not inside a Latin word or a tate-chu-yoko block, nor next to a tab;
- lines without CJK characters are justified as before;
- vertical type too (the same code, in line space).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 00:20:18 +09:00
imachusandClaude Opus 5.5 681d18a08f Type: vertical type takes upright glyphs' cells from the font's vertical metrics
Upright glyphs in vertical type advanced one em (or their horizontal
advance, if wider) and turned about a fixed point 0.38 em above the
baseline. Fonts that carry vertical metrics now place them as they ask:

- `FontFace::vertical_glyph`: a glyph's advance down the column (`vmtx`)
  and the height of its vertical origin (`VORG`, else the glyph's top
  plus its top side bearing, as in TrueType fonts); `None` without
  `vhea`/`vmtx` or with values outside a few ems.
  `FontFace::ideographic_centre`: the em box centre from an ideograph's
  cell, else 0.38.
- The layout advances an upright glyph by its vertical advance and hangs
  it from its vertical origin; tate-chu-yoko blocks and point type's
  anchor use the font's em box centre. Fonts without vertical metrics
  are laid out exactly as before.
- Hiragino's tables give the values the layout assumed (one em, origin
  0.88 em), so Japanese vertical type in it renders pixel for pixel the
  same; this is the base for proportional vertical metrics (`vpal`) and
  for fonts whose em box sits elsewhere.
- `test_fonts::vertical_font`: Source Sans 3 with `vhea`/`vmtx` (and
  optionally `VORG`) built in code, one glyph 1.4 em tall hanging from
  1.1 em; tested with and without `VORG`.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 00:12:44 +09:00
imachusandClaude Opus 5.5 52e1c0eca0 Type: a font menu with samples, live preview, script and kind filters, styles and favourites
The Character and Properties panels' font menu was a plain searchable
list of names. With hundreds of installed families (and Japanese names
that say little to someone who can't read them) a name isn't enough.

- Each row shows the family's name and a sample of the selected text set
  in it (a generic sample when the font lacks its characters). Samples
  are rendered off the UI thread, a few per frame, and only for the rows
  in view (the list is virtualised).
- The row under the pointer or reached with ↑/↓ previews its font on the
  selected text, as one live interaction with nothing in the history; a
  click or Enter applies it as one step, Escape or closing the menu puts
  the text back. The current family is highlighted and scrolled into
  view, also when the document names it in another language.
- Filters by script (Japanese, Latin) and kind (serif/Mincho, sans
  serif/Gothic, rounded, script/brush, monospaced, decorative), from the
  font's OS/2 classification and, for CJK fonts whose tables seldom say,
  its names. `FontTraits`/`FontClass` in the text crate; installed
  families get them from the same scan as their names.
- ▸ (or →/←) lists a family's styles; a style row previews and applies
  that style.
- ☆ stars a family; the ★ filter shows only the favourites (kept with
  the UI state).
- Preferences › Type › Enable in-menu font previews and Font Preview
  Size now turn the samples off and size the rows; the in-window Type ›
  Font menu (Windows, Linux) shows a sample beside each name.
- Families whose name starts with a dot (the system's own) are hidden.
- Catalog rows for the new labels in zh-hant (complete) and ja.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 23:51:33 +09:00
imachusandClaude Opus 5.5 fcaeaa74a7 PDF/.ai import: Japanese text as live type (CID fonts, vertical columns, missing fonts)
Japanese PDFs and PDF-compatible .ai files often set text in CID fonts
with no ToUnicode map, in vertical columns, and in fonts the reader
doesn't have. They came in as outlines (or as the wrong characters).

- CID fonts without ToUnicode: the character comes from the font's CFF
  charset through the standard CMaps (hayro's `embed-cmaps`); Kangxi
  radicals that some generators map to are unified with their ideographs
  (⿓ → 龍).
- A glyph becomes live type only when the installed font draws the same
  glyph: compared by box with the font of the PDF's PostScript name, or
  the closest style of its family (a variable font's named instances),
  whose style the type then takes. Otherwise it keeps its outline.
- Vertical columns (WMode 1, glyphs with no horizontal advance) come back
  as vertical type, letter spacing as tracking; a single upright glyph is
  vertical type too. Horizontal lines get tracking from the glyph
  positions the same way.
- Text in a font that isn't installed keeps its outlines (what prints),
  with an editable copy in a substitute font, drawn pink, on a
  non-printing layer named after the missing fonts (stroke-only glyphs
  included).
- Marked content other than a layer's (spans with actual text,
  artifacts) no longer ends a line of type: 篳篥・龍笛・笙 came back as
  three objects when one character was in a span.
- Tests in tests_live_text.rs and tests_realtext.rs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 23:45:31 +09:00
BFlat b64dcc02df Merge pull request #329 from storytold/fix/issue-306
Fix #306: render on the power-saving GPU by default, with a preference for the discrete one
2026-10-07 21:21:15 +07:00
BFlatandClaude Opus 5.5 406c27ebd8 Fix #306: render on the power-saving GPU by default, with a preference for the discrete one
On hybrid-graphics laptops (an integrated GPU driving the display plus a
discrete one), egui-wgpu's default power preference is HighPerformance, so
VectorCraft rendered on the discrete GPU and its frames were copied to the
display through the integrated one. On an Asus ZenBook with Intel Iris + Arc
the window flickered whenever the mouse moved over it (#306, #305).

The canvas is rasterized on the CPU (vello_cpu) and the GPU only composites
the canvas texture and draws the UI, so the integrated GPU is plenty. The
desktop app now asks wgpu for the power-saving adapter by default.
Single-GPU machines are unaffected.

- Preferences > Performance > Graphics Processor (`gpuPreference`:
  powerSaving, the default, or highPerformance), with a note that it
  applies after a restart. The app reads it from the saved preferences
  before the window opens. WGPU_POWER_PREF still overrides it.
- Help > About and `ui.inspect` (`graphicsAdapter`) name the adapter in
  use, and it is logged at startup, for future GPU bug reports.
- Docs (README, docs/development.md) and ROADMAP updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 21:10:17 +07:00
BFlat dfe7f1a311 Merge pull request #326 from storytold/fix/issue-296
Fix #296: variable fonts list and draw every named style
2026-10-07 21:09:48 +07:00
EthanSuquetandClaude Opus 5.5 7e0ed6b183 EPS import: EPS files from the reference app open as vectors
#249 made the reduced repros of #234 open, but a real file saved by the
reference app (version 30) still fell back to its screen-resolution preview
with "typecheck in `a dictionary`". Running its prolog to the end needed:

- The standard dictionaries (systemdict, userdict, globaldict, statusdict,
  errordict, $error) as values in systemdict, so `/globaldict where
  { /globaldict get begin } if` gets a dictionary, not an operator.
  SharedFontDirectory names the font directory too. errordict has a
  handleerror for prologs that wrap it.
- `dictstack`, `internaldict`, `currentsystemparams` and
  `currentuserparams` (with the cache sizes programs `get`), and `cshow`.
- Executable files: `cvx` and `cvlit` set a file's attribute, `xcheck`
  reads it, and executing one runs its data as a program, as the prolog
  does with `(...) 0 () /SubFileDecode filter cvx exec`.
- SubFileDecode with a count of 0 and an empty end string passes its
  whole source through instead of nothing.
- `flushfile` on a filter over the program's data skips that data (the
  file's XMP packet). A filter chained from a pending one leaves it
  nothing to skip, so the writer's own `VCsrc flushfile` is unchanged.

The interpreter empties its standard dictionaries when it finishes, since
systemdict now holds itself. Both real files tested now import as 15
vector paths in CMYK with no warnings, and round-trip through SVG and PDF
pixel for pixel. The EPS fuzzer exercises the new operators.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 10:06:56 -04:00
BFlatandClaude Opus 5.5 079f9a8b9a Fix #296: variable fonts list and draw every named style
The font database made one style per font file, so a variable font
such as Figtree[wght].ttf listed only its default instance (Light).
Faces now also yield their fvar named instances, each a style of the
family named by its subfamily name (the default instance is the face
itself; unnamed or duplicate instances are left out; axes and
instances read are capped). The system font scan reads the fvar table
beside the name table, so installed instances are listed before the
file is loaded and found by name and by PostScript name.

An instance face carries its axis settings: skrifa draws its outlines
and reads its metrics and advances at that location, harfrust shapes
with a ShaperInstance, so layout, the canvas, Create Outlines and hit
testing all use the instance. PDF export embeds it through krilla's
Font::new_variable, SVG @font-face through subsetter's
subset_with_variations: both write a static font of that instance.

Tests build a small variable font in code (test_fonts, via
write-fonts; no font file is committed) and check listing, resolving,
glyphs and advances, PDF and SVG export and damaged fvar/gvar tables;
Bahnschrift and Segoe UI Variable are checked where installed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 21:01:26 +07:00
Fahri Meral 6f9b160038 Merge branch 'main' of https://github.com/storytold/vectorcraft into mcp-small-wins 2026-10-07 16:58:14 +03:00
Fahri Meral dcbe59dae9 docs: note panel ids, node summary reads and stdio sweep in ROADMAP 2026-10-07 16:56:28 +03:00
BFlat 8e40794153 Merge pull request #325 from storytold/fix/issue-290
Fix #290: hovering another menu title switches the open menu
2026-10-07 20:54:33 +07:00
Fahri Meral d370f0a542 mcp: sweep protocol surface over stdio against the binary 2026-10-07 16:39:06 +03:00
Fahri Meral e5e09d5d48 mcp: read object template via document.node summary flag 2026-10-07 16:39:06 +03:00
Fahri Meral d9136c46b9 mcp: accept panel ids case-insensitively and by display label 2026-10-07 16:39:06 +03:00
BFlatandClaude Opus 5.5 ee7a7ebfac Fix #290: hovering another menu title switches the open menu
On the in-window menu bar (Windows and Linux) each top-level menu needed
its own click: with File open, moving the pointer onto Edit or Object did
nothing. Now, as on a native menu bar, while one menu is open a moving
pointer that reaches another title opens that menu instead (ported from
PhotoCraft). A pointer resting on a title doesn't switch, and a tall menu
that covers the bar doesn't switch to the title underneath it. The native
macOS menu bar is unchanged.

Also adds a regression test for #292: the Simplify, Offset Path, Move,
Rotate, Split Into Grid and Average dialogs are 366 pt wide in a 1600 pt
window (already fixed by #239).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 20:32:03 +07:00
BFlat 0d4d125f9b Merge pull request #323 from storytold/fix/issue-291
Fix #291: live corners stay circular when a rectangle is scaled unevenly
2026-10-07 20:28:06 +07:00
BFlatandClaude Opus 5.5 deaec7fc71 Fix #291: live corners stay circular when a rectangle is scaled unevenly
A live rectangle kept every transform in its `xf`, so a non-uniform scale
(a bounding-box drag, Object > Transform > Scale) stretched the rounded
corners built in untransformed space into elliptical arcs. Scale Corners
off divided the radii by the mean scale, which only compensated uniform
scales.

LiveShape::transform now folds a scale along the rectangle's own sides
(any rotation or reflection, no shear) into w/h and keeps only rotation,
reflection and position in `xf`, so the radii are document lengths and the
path is regenerated with circular corners. Radii scale by the mean scale
(sqrt|det|), which keep_corners undoes for Scale Corners off. Shears and
plain moves keep composing into `xf` as before, so files saved with a
scale in `xf` keep their exact geometry until next scaled or rotated.
A corner-widget drag starts from the radius as drawn (clamped to fit).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 20:25:41 +07:00
Sarah Wesker a40260a441 Select: saved selections live in the document, are listed in the Select menu and can be edited
Save Selection… asks for a name and keeps the selection in the document (saved with
the file, undoable, at most 25) instead of in session memory keyed by the title.
Each saved selection is listed at the bottom of the Select menu and a click selects
its objects again. Edit Selection… opens a dialog with the list to rename or delete
them, applied together on OK as one undo step (select.editSaved takes `edits`).

The menu stub count in the ROADMAP goes from 16 to 15.
2026-10-07 08:58:33 -04:00
imachusandClaude Opus 5.5 ef167a1345 i18n: Japanese for the whole interface (panels, dialogs, tooltips, hints)
Closes #217. The Japanese catalog now covers every menu string and every
tl! literal, so `complete_menus` is on for `ja` and the tests keep it
complete.

- ja.tsv: about 2,300 rows added after the existing menu rows, which are
  unchanged: panels, dialogs, tooltips, the hint bar, document tabs,
  status messages and the strings built at run time (section lists,
  counts, `@plural` rows). Written from the meaning of the English
  labels in the vocabulary Japanese users of vector illustration
  software know; product and format names stay in Latin letters, the
  trailing "…" is kept, and placeholders appear in both columns.
- Kept in English, as before: the product name, OpenType, the built-in
  workspace names and the bracketed perspective preset names.
- tests: the languages that keep those names in English (`cs`, `ja`) are
  listed once (`KEEPS_MENU_NAMES`), and the completeness test skips the
  kept names for them, so a language can keep them and still be
  complete.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 21:36:51 +09:00
BFlat a26aa5b203 Merge pull request #294 from storytold/pr/release-0.4.0
Release: VectorCraft v0.4.0
2026-10-07 16:37:19 +07:00
bflatasticandClaude Opus 5.5 7be80776f2 Release: VectorCraft v0.4.0
Bump the workspace version 0.3.1 -> 0.4.0 (cargo xtask version set 0.4.0).
Minor release: 50 pull requests since v0.3.1 (#128-#289).

What changes for users:
- Interface languages: VectorCraft > Language picks Automatic or a
  language; Traditional Chinese covers the whole interface, Czech and
  Japanese every menu.
- Vertical type: kinsoku, tate-chu-yoko and upright CJK glyphs, each
  character in its own cell down the column.
- Area type resizes its frame with the Selection tool's handles and is
  reshaped with Direct Selection; the text reflows at its size.
- Canvas and tools: right-click context menu, guides dragged out of the
  rulers, Cmd+Space / Cmd+Alt+Space zoom, Cmd drags with the selection
  tool used last, double-clicking type places the caret, tool
  double-clicks (Hand, Zoom, Rotate, Scale, Reflect, Shear), Free
  Transform distort and shear by the keys held during a drag, the status
  bar's artboard navigator, Symbols panel drag and drop, Shift+punctuation
  shortcuts.
- Live Paint treats every path as an edge; Effect > Pathfinder works on
  several objects.
- Files: EPS files from other apps open; PDF/.ai import finds fonts by
  PostScript name, brings type on a path back as type on a path and keeps
  each artboard's art on its own page; DXF Fit/Aligned text.
- MCP: prompts, resource templates, completions and logging; tool
  descriptions and replies match the engine.
- Platforms: FreeBSD and Windows on ARM64 release packages; Japanese
  fonts come from craft-fonts at build time.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 15:33:13 +07:00
BFlat a9c31fcbe7 Merge pull request #287 from p0lyg0n/test/japanese-file-names
Tests: Japanese file and folder names save, open, export and title documents
2026-10-07 13:31:38 +07:00
BFlat 89ff09e9fd Merge pull request #286 from p0lyg0n/fix/ai-neighbouring-artboards
PDF/.ai import: art of a neighbouring artboard stays on its own page
2026-10-07 13:31:29 +07:00
BFlat 71efade26b Merge pull request #288 from theironchef/fix/symbols-drag-and-drop
Symbols panel: drag art in to make a symbol, drag a symbol out to place it
2026-10-07 13:31:20 +07:00
BFlat 6a62dc58ba Merge pull request #284 from theironchef/fix/double-click-type-caret
Canvas: double-clicking type with a selection tool puts the caret there
2026-10-07 13:31:10 +07:00
BFlat c462057460 Merge pull request #282 from theironchef/fix/shifted-punctuation-shortcuts
Shortcuts: chords with Shift and a punctuation key fire as typed
2026-10-07 13:31:02 +07:00
Hiroshi InukaiandClaude Opus 5.5 539dcb84b7 Tests: Japanese file and folder names save, open, export and title documents
A regression test for non-ASCII paths. It saves to a Japanese file name, with
full-width brackets and a middle dot, inside a Japanese folder. It checks the
document's title, reopens the file with its Japanese text, and exports SVG, PNG
and PDF to Japanese names.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 13:20:07 +07:00
Hiroshi InukaiandClaude Opus 5.5 d5e21cc735 PDF/.ai import: art of a neighbouring artboard stays on its own page
A file with several artboards writes, on each page, the art of its
neighbours that reaches the page's box, shifted by its own artboard
spacing. Kept, those copies drew over the art of the page they came from
(a hologram over its card's stripes and title). With several pages, art
wholly outside a page's box now stays with the page it belongs to.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 13:20:07 +07:00
theironchefandClaude Opus 5.5 bc688bd1b5 Fix #285: the Symbols panel takes drag and drop both ways
Art dragged off the canvas and released over the Symbols panel's list
becomes a new symbol (symbol.new with the dragged ids), and a symbol
dragged out of the panel (PanelDrag::Symbol) is placed on the canvas
centred where it is dropped (symbol.place), showing its thumbnail at
the pointer on the way.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 13:20:07 +07:00
theironchefandClaude Opus 5.5 11799fa0cc Fix #283: double-clicking type with a selection tool puts the caret there
The Selection tool's double-click on text only switched to the Type
tool, which then had nothing being edited, so typing went to the tool
shortcuts (X swapped the text's fill and stroke). After such a switch
the canvas passes the double-click on to the Type tool as a click, which
starts editing the type with the caret where it was clicked.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 13:19:27 +07:00
theironchefandClaude Opus 5.5 b6649a3fad Fix #280: shortcuts with Shift and a punctuation key fire as typed
egui reports the character a key types, so Cmd+Shift+[ arrives as
Cmd+Shift+{ (], / likewise as }, ?) and Shift+` as the text ~, and these
default shortcuts never matched: Bring to Front, Send to Back, Search
Commands and the Curvature tool. Command chords now also take the
shifted character, single-key tool and command shortcuts also look up
Shift+<typed text>, and the Keyboard Shortcuts editor records such a
chord as its key (Cmd+Shift+], not Cmd+Shift+}), so conflicts show.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 13:19:25 +07:00
BFlat 49dc3b90be Merge pull request #278 from p0lyg0n/fix/pdf-type-on-a-path
PDF/.ai import: type set on a path comes back as type on a path
2026-10-07 13:13:55 +07:00
BFlat c256818665 Merge pull request #279 from theironchef/fix/ctrl-space-zoom
Canvas: Ctrl+Space zooms (Ctrl+Alt+Space out), Space alone pans
2026-10-07 13:13:41 +07:00
BFlat a20e680f62 Merge pull request #276 from theironchef/fix/temp-selection-tool
Canvas: Ctrl with another tool drags with the selection tool used last
2026-10-07 13:13:28 +07:00
BFlat 68a14472c6 Merge pull request #289 from storytold/fix/issue-252
Fix #252: area type resizes its frame with the mouse
2026-10-07 13:13:14 +07:00
Hiroshi InukaiandClaude Opus 5.5 e2227849a1 PDF/.ai import: the last glyph of type on a path stays on its path
The path rebuilt through the glyphs ended where the last glyph ends, so
rounding in the spacing could push that glyph past the end, where type on
a path stops ("OFFICIAL ISSUED" lost its D). The path now runs an em
further.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 13:03:00 +07:00
theironchefandClaude Opus 5.5 3c096da84d Fix #277: Ctrl+Space zooms (Ctrl+Alt+Space out), Space alone pans
Held Space always panned, whatever else was held, so the temporary Zoom
tool keys did nothing. Held Space is now the Hand tool and Cmd+Space the
Zoom tool (Alt: out), whatever the active tool, for the press and the
cursor.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 13:03:00 +07:00
theironchefandClaude Opus 5.5 47104f5f4c Fix #270: Ctrl with another tool drags with the selection tool used last
The canvas always switched to the Selection tool for a Cmd press with a
non-selection tool. The UI state now remembers which of Selection,
Direct Selection and Group Selection was used last, and the temporary
switch uses it, so Cmd-dragging an anchor while drawing with the Pen
after using Direct Selection moves that anchor, not the whole path.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 13:03:00 +07:00
Hiroshi InukaiandClaude Opus 5.5 ea5a04504a PDF/.ai import: type set on a path comes back as type on a path
Apps write type on a path one glyph at a time, each placed and turned along the
curve. The importer joined glyphs into a line only while they kept the first
glyph's direction. Type on a gentle curve was flattened into straight lines, and
type on a tighter curve fell apart into one object per glyph.

A glyph that starts about where the previous one ends, turned a little from it
(under about 20°), now continues the line. A line whose baseline turned more than
about 3° becomes type on a path: its path is a smooth curve (Catmull-Rom as cubic
Béziers) through the glyphs' baseline origins and the end of the last glyph.
Spaces between words are measured along the last glyph. Straight type, rotated or
not, imports as before.

Test: "ARCHING" written glyph by glyph along an arc imports as one
type-on-a-path object with that text and a curved path; slightly rotated straight
type stays point type.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 13:03:00 +07:00
bflatasticandClaude Opus 5.5 d6eb526186 Fix #252: area type resizes its frame with the mouse
Dragging a bounding-box handle of area type with the Selection tool now
resizes the type area: the text reflows at its own size (threads too)
instead of being scaled, and History says "Resize Type Area". With other
objects selected they scale as before while the area type resizes its
frame. Direct Selection picks the frame's corners and edges and reshapes
the area ("Reshape Type Area", new command text.reshapeArea), and the
selected frame's anchors and outline show. Area Type Options gains Width
and Height. Point type, rotation, Object > Transform > Scale, the Scale
tool and the Transform panel still transform the type.

Root cause: every handle drag previewed object.transform, which folds the
matrix into the text's xf (TextObject::transform), so area type scaled its
glyphs; and Direct Selection's anchor hit test only looked at paths, so the
frame's corners could not be picked. object.transform now takes
typeAreas, which reshapes the frame in text space (xf^-1 * m * xf), and
the tools use it and text.reshapeArea.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 13:02:55 +07:00
BFlat ce3683a508 Merge pull request #281 from storytold/fix/issue-260
Fix #260: tate-chu-yoko numbers and upright glyphs keep their own cell in vertical text
2026-10-07 12:32:51 +07:00
BFlat 333a487dab Merge pull request #269 from theironchef/fix/free-transform-modifiers
Free Transform: a handle drag follows the modifiers held during the drag
2026-10-07 12:31:52 +07:00
BFlat b8f77aefb6 Merge pull request #267 from theironchef/fix/artboard-navigator
Status bar: the artboard navigator works, and fitting shows its artboard
2026-10-07 12:31:37 +07:00
BFlat 40bdfd3aca Merge pull request #265 from theironchef/fix/tool-double-clicks
Toolbar: double-clicking Hand, Zoom and the transform tools works
2026-10-07 12:31:25 +07:00
bflatasticandClaude Opus 5.5 dd595cf2e8 Fix #260: tate-chu-yoko numbers and upright glyphs keep their own cell in vertical text
In vertical type every character now sits in its own cell down the column:
"10" and "22" in 「10月22日」 stand side by side in one em, centred on the
column, and 月/日 start right after them. Justified (Justify All) columns
no longer split a tate-chu-yoko block, and tracked or justified upright
characters stay on the column's centre line instead of drifting across it.

Root cause: in 0.3.1 (the reporter's build) upright glyphs were placed by
the font's ascent rather than the ideographic em box, so a font with a tall
ascent (Noto Sans CJK JP, 1.16 em) drew each upright character ~0.28 em
down into the next cell, onto the sideways digits; #208 (after 0.3.1)
replaced that with em-box placement and tate-chu-yoko, which this commit
locks in with regression tests. Two defects of the same kind remained:
Justify All added its inter-character gap inside a tate-chu-yoko block
(the block's second digit slid down the column, away from the first), and
upright glyphs turned about the middle of their advance, which tracking and
justification lengthen, instead of the middle of their own cell.

Tests: the issue's layout with bundled glyphs (cells one after the other,
every ink inside its cell and no overlaps, 2-3 digit blocks one em and
centred, single digits and 2026 on their side advancing by their length,
spaces), the issue's string with craft-fonts' Japanese face (skips without
craft-fonts), Justify All with a block, tracking.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 12:16:44 +07:00
theironchefandClaude Opus 5.5 614606cc48 Fix #268: Free Transform follows the modifiers held during a handle drag
The tool chose scale, distort, perspective or shear from the modifiers at
the press only, but a Cmd press on the canvas is the temporary Selection
tool, and the documented gesture is to start dragging and then hold Cmd.
A handle drag now follows the modifiers held during the drag; when the
operation changes, the interaction restarts so the undo step is named
after what was done.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 12:15:46 +07:00
theironchefandClaude Opus 5.5 13f65ce6d4 Fix #266: the status bar's artboard navigator works, and fitting shows its artboard
The navigator's buttons were painted only and its number was always 1,
and Fit Artboard in Window and Actual Size always used the first
artboard. The per-document View now keeps the navigator's artboard; the
new view.goToArtboard UI command (an index, or first / previous / next /
last) sets it and fits it in the window, and the four buttons call it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 12:15:46 +07:00
theironchefandClaude Opus 5.5 308c096889 Fix #264: double-clicking Hand, Zoom and the transform tools works
A double-click on a tool button runs tool.options, which only knew a few
tools, so the common double-clicks did nothing: the Hand tool now fits
the artboard in the window, the Zoom tool shows 100%, and Rotate, Scale,
Reflect and Shear open their Object > Transform dialog (when something
is selected, like the menu items).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 12:15:45 +07:00
BFlat ba2ee7a174 Merge pull request #275 from storytold/fix/issue-257
Fix #257: format lists name every format the engine reads and writes
2026-10-07 12:13:50 +07:00
BFlat b743d08f11 Merge pull request #274 from storytold/fix/issue-258
Fix #258: the save_file tool says what it saves
2026-10-07 12:13:39 +07:00
BFlat ab2daad763 Merge pull request #273 from storytold/fix/issue-259
Fix #259: the docs say document.inspect reports paint as a label
2026-10-07 12:13:32 +07:00
BFlat 80323a7a4e Merge pull request #272 from storytold/fix/issue-256
Fix #256: inspect_document reports the paint type's characters show
2026-10-07 12:13:24 +07:00
BFlat 5f59332ec8 Merge pull request #271 from storytold/fix/issue-255
Fix #255: selection exports report the encoder's warnings
2026-10-07 12:13:13 +07:00
bflatasticandClaude Opus 5.5 926cdc80a5 Fix #257: format lists name every format the engine reads and writes
The export tool's description, the docs' open_file and export rows and the
CLI's run/convert usage listed only some formats. The CLI usage now prints
the writable extensions next to the readable ones, both generated from the
format table (export_extensions), the export tool points to its generated
format enum, and the docs name EPS, DXF, EMF, WMF, SVGZ and templates.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 12:10:12 +07:00
bflatasticandClaude Opus 5.5 b55e3ad70a Fix #258: the save_file tool says what it saves
It ran document.save, which keeps the document's own file and format (or
takes the format the path's extension picks), but described itself as a
native .vectorcraft save. The description now says so, with the formats
generated from SAVE_FORMATS, and points to export for the others.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 12:09:42 +07:00
bflatasticandClaude Opus 5.5 48c96b504d Fix #259: the docs say document.inspect reports paint as a label
paint.proxies gives swatch-linked paint as {type, color, swatch, tint};
document.inspect gives it as a label such as "G1 40% (#ff9999)". The tints
section and the inspect_document row now say so.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 11:49:22 +07:00
bflatasticandClaude Opus 5.5 2e134e56be Fix #256: inspect_document reports the paint type's characters show
A type node's fill, stroke and strokeWidth now come from its first run, as
paint.proxies and its strokeOptions already did; fills and strokes of the
type object itself are reported apart as objectFill, objectStroke and
objectStrokeWidth.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 11:48:54 +07:00
bflatasticandClaude Opus 5.5 a01e045905 Fix #255: selection exports report the encoder's warnings
document.exportSelection (the MCP export tool's `selection: true`) now
replies with `format` and the encoder's `warnings`, the same list a
whole-document export gives: lossy WebP written lossless, blend modes left
out of SVG Tiny 1.2, PDF layers at 1.4 and the rest. A selection export
that approximates nothing replies with an empty list.

Root cause: export_selection encoded with `encode`, which drops the
warnings encode_with_warnings returns, and its reply carried only path,
bytes and bounds. The params doc and docs/mcp.md now describe the reply.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 11:42:05 +07:00
BFlat eac383d5af Merge pull request #262 from p0lyg0n/i18n/japanese-menus
i18n: Japanese translates every menu label
2026-10-07 11:39:13 +07:00
BFlat 94bc59b068 Merge pull request #263 from theironchef/fix/ruler-guides
Canvas: a drag from a ruler onto the canvas makes a guide
2026-10-07 11:39:07 +07:00
theironchefandClaude Opus 5.5 c6ac2bf3c5 Fix #247: dragging from a ruler onto the canvas makes a guide
The rulers were only painted. A drag from the top ruler now previews a
horizontal guide and adds it with guide.add where the button is released
on the canvas; the left ruler makes a vertical one. Released anywhere
else, nothing is added. Guides are shown when one is made this way.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 11:34:27 +07:00
Hiroshi InukaiandClaude Opus 5.5 198725ed38 i18n: Japanese translates every menu label
Japanese covered 36 menu labels after #145; every other label stayed
English. ja.tsv now holds all 556 interface menu labels, in menu order,
including both readings of every toggle, plus the labels added since: the
Language menu's Automatic and the canvas context menu's. #145's 36 entries
are unchanged. Kept in English, as for Czech: the product name, language
names, OpenType, the built-in workspace names and the bracketed perspective
grid presets.

The Czech coverage test becomes menu_catalogs_translate_every_menu_label,
run for Czech and Japanese. ROADMAP and docs/development.md say both cover
every menu label.

Ported by the maintainers from the Rust table of the original PR onto the
catalog framework (#205): the placeholder labels of recent-file, recent-font,
user-preset and user-library slots are left out (the menus show the names).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 11:33:45 +07:00
BFlat 7ce27caf88 Merge pull request #261 from storytold/fix/palette-shortcuts
Palette: entries rebuild when keyboard shortcuts change
2026-10-07 10:56:05 +07:00
c91ca3634f Palette: entries rebuild when keyboard shortcuts change
The command palette caches its entries per language and plug-in set
(#243), but each entry also shows its shortcut: after editing shortcuts
the palette kept showing the old ones until the language changed. The
cache key now includes the shortcut editor's generation. From #242.

Co-authored-by: WildfootW <wildfootw@wildfoo.tw>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 10:55:55 +07:00
BFlat 24f7d5fba5 Merge pull request #253 from theironchef/fix/area-type-frame-offset
Type tools: a dragged area-type frame is the dragged rectangle
2026-10-07 10:55:41 +07:00
BFlat cc4992172a Merge pull request #246 from theironchef/fix/type-drag-select
Type tool: a drag across text that isn't being edited selects it
2026-10-07 10:55:36 +07:00
BFlat 9dc05ac980 Merge pull request #254 from Luskish/fix/control-close-on-malformed-input
Control: close the connection on input that isn't a request
2026-10-07 10:55:30 +07:00
Luskish 339eb78a9b Control: close the connection on input that isn't a request
A line that is not a JSON object with a string `method` (an HTTP request
line, other non-JSON text, a JSON array, invalid UTF-8, a line over 4 MiB)
now gets one error reply and the connection is closed, so a browser's
cross-origin fetch can't smuggle a command in its body. Connections are
capped at 16. Same transport as LightCraft (storytold/lightcraft#129) and
FilmCraft (storytold/filmcraft#123).
2026-10-06 22:54:21 -04:00
theironchefandClaude Opus 5.5 e01077a674 Fix #250: an area-type frame dragged with the Type tools is the dragged rectangle
The Type tool passed `y + 12` to `text.create` for a dragged frame, and
`text.create` puts the frame's top-left at (x, y), so every frame landed
12 pt below the marquee the user dragged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 19:44:20 -07:00
BFlat 6313c8cfae Merge pull request #251 from storytold/docs/roadmap-catch-up
ROADMAP: the DXF Fit/Aligned text, Effect > Pathfinder and translation fixes
2026-10-07 09:44:16 +07:00
bflatasticandClaude Opus 5.5 f9a89a3211 ROADMAP: the DXF Fit/Aligned text, Effect > Pathfinder and translation fixes
#226, #227 and #243 landed without their ROADMAP lines: Shipped so far now
says DXF Fit and Aligned text span their two points, Effect > Pathfinder
groups several loose objects first, and names are never translated; the
Last updated line counts the 2026-10-07 issue fixes. Scores unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 09:40:43 +07:00
BFlat fbcadf317c Merge pull request #249 from storytold/fix/issue-234
Fix #234: EPS files from the reference app open
2026-10-07 09:39:51 +07:00
bflatasticandClaude Opus 5.5 64891c1a2e Fix #234: EPS files from the reference app open
EPS files the reference app saves (its procsets in the prolog, a binary header with a TIFF
preview) now open as editable art instead of failing with "undefinedresource in Generic". When
their PostScript still can't be read, the palette preview they carry is placed with the usual
warning instead of the file being refused.

Root cause: five interpreter gaps and one preview format. The Generic and Category resource
categories didn't exist, so categories couldn't be made from Generic (now Category holds the
standard categories, defineresource in Category makes new ones, undefineresource is added);
clipsave/cliprestore were unknown (now a clip stack in the graphics state); systemdict's
languagelevel was the operator, not the integer 3; getinterval copied arrays and strings
instead of sharing their storage, so astore into a subarray was lost (arrays and strings are
now views into shared storage, and readstring/readline return the part they fill); and
resourceforall was unknown (now enumerates matching names with * ? \ templates). The preview
is an 8-bit palette TIFF with an alpha sample, which the image crate can't decode: a small
bounds-checked reader handles that layout (either byte order, any strips).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 09:34:27 +07:00
theironchefandClaude Opus 5.5 c60cb4a9c2 Type tool: a drag across text that isn't being edited selects it
A press only started a selection inside the text being edited; on other
type it waited for the release, which placed the caret at the press and
ignored the drag, so the first drag across a word never selected it.
A press on type now starts editing it there (the same code a click used
on release), so the drag selects at once; a plain click still just
places the caret.

Fixes #245.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 19:24:22 -07:00
BFlat 83faf568b0 Merge pull request #244 from storytold/fix/issue-231
Fix #231: docs/releasing.md describes the release pipeline
2026-10-07 09:19:52 +07:00
bflatasticandClaude Opus 5.5 ee1e95d1c7 Fix #231: docs/releasing.md describes the release pipeline
release.yml's comments sent readers to docs/releasing.md, which never
existed: the workflow was ported from a sibling app without its document.
docs/releasing.md now covers how a release is cut (version bump with
cargo xtask version, the release branch, the draft, publishing, test runs
with a version override), what each job builds and how (macOS universal
signing and notarization, Windows x64/x86/arm64 with the PE checks and the
two signing options, Linux packages and the glibc 2.35 floor behind the
ubuntu-22.04 runners, FreeBSD in a VM, the web build, craft-fonts), the
draft release job and the signing secrets. Every detail is checked against
this repository's workflow and packaging scripts. The README links it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 09:17:10 +07:00
BFlat e960baa131 Merge pull request #243 from storytold/fix/i18n-review-followups
i18n: names are never translated; palette cache; locale probe off the UI thread
2026-10-07 08:43:42 +07:00
bflatasticandClaude Opus 5.5 0e5e093dd9 i18n: one label_or_name for lists mixing labels and names; normal style rows
panels::label_or_name and dialogs::shown_names applied the same rule; it
now lives once as i18n::label_or_name (explicit language, testable) and
both delegate to it. zh-hant gains the two normal text style names the
Character and Paragraph Styles panels translate.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 08:37:43 +07:00
bflatasticandClaude Opus 5.5 6572636d62 i18n: panels show user, file and system names as they are
Panels passed names to the translating widgets, so a name that happened to
be a catalog key was translated (a font style "Regular", a workspace called
"Layers"). Font styles, pattern names, recent URLs, ICC profiles, saved
width profiles, user and loaded libraries, plug-in effects and their
parameters, Document Info's artboard/style/font/image rows, text-object
contents in Layers, user text styles in brackets, the Artboard tool's
canvas label and the app-bar workspace switcher now show names verbatim;
built-in entries (Working CMYK, (closest), built-in libraries and effects,
[Normal ... Style]) still translate. Formatted tips around a name are
translated as templates only (panels::label_or_name, library_name).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 08:36:44 +07:00
bflatasticandClaude Opus 5.5 cf7a43d786 i18n: dialogs show user, file and system names as they are
Lists and headings that mix our labels with names no longer send the
names through the catalog, so a preset, printer or plug-in called
"Regular" or "Black" keeps its name in every language.

- dialogs::shown_names / mixed_dropdown: translate only a list's built-in
  entries and show the rest with widgets::dropdown_names (same indices).
- Artboard lists (Save for Office, Save for Web, save options) and
  plug-in choices: dropdown_names.
- Mixed lists translate only their built-in entries: Recolor's Limit to
  Library, Save for Web, Print, Save PDF and Export for Screens presets,
  printers (Default Printer, PDF File), colour profiles and flattener
  presets (profile_pick, flatten::preset_dropdown), perspective presets,
  New Document's preset cards and Size, and the shortcut set.
- Plug-in dialogs and plug-in effects are headed by the plug-in's name as
  it is; plug-in parameter labels are not translated.
- The confirm dialog shows its message and detail as given, and the
  shared frame no longer translates headings again: each heading is
  translated by its spec. File > Revert translates its template before
  filling in the document's name.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 08:36:44 +07:00
bflatasticandClaude Opus 5.5 f4181890bd i18n review follow-ups: names are never translated, palette cache, locale probe off the UI thread
Follow-ups from the review of #205.

- Names that are user, file or system data are shown as they are: menu
  items for recent files, saved views, recent fonts and Type > Font,
  user swatch and graphic style libraries, saved perspective presets,
  custom workspaces (and Reset <name>) and plug-ins no longer go through
  the catalog (menus::shows_a_name). widgets::dropdown_names,
  menu_item_name and dim_name are the non-translating forms of the shared
  widgets, for the panels and dialogs that list such names.
- The command palette builds its entries (shown label, search text) once
  per language and plug-in set instead of translating ~700 labels every
  frame while a query is typed.
- The locale probe (reg.exe / defaults) runs on a background thread at
  startup instead of on the first frame.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 08:20:35 +07:00
BFlat 116ff3eee7 Merge pull request #205 from WildfootW/claude/laughing-pasteur-5d7kc7
i18n: UI localisation framework and a Traditional Chinese (zh-hant) catalog
2026-10-07 07:49:14 +07:00
WildfootWandClaude Fable 5.1 902c3ae8c1 i18n: UI localisation framework and a Traditional Chinese (zh-hant) catalog
Strings in code stay English and are the lookup keys; `crates/ui-egui/src/i18n`
maps them to display text at render time from one `*.tsv` catalog per language
(`LANGUAGES` registry, `tl!`/`t`/`tr`/`tr_ctx`/`tr_id`/`tn`/`fmt`). Command ids,
menu paths, `ui.menu.list`, the control channel, the CLI, MCP, status messages
and undo labels never see translated text, so agents, scripts and the existing
tests are unaffected (under `cargo test` the UI is always English).

Wired: in-window menus and the macOS native menu (rebuilt on a language change),
dynamic labels (Undo X, Reset X, Last Effect: X as templates), the command
palette (matches English and translated text), dock tabs, panel tooltips, the
toolbar (category names now cut by characters, not bytes), the dialog frame, the
shared widgets, the Preferences dialog, the shortcut editor, the hint and status
bars, the Home screen, and the literals of every panel and dialog.

Preference `interfaceLanguage` (User Interface › Language): `auto` or a code.
`auto` follows `VECTORCRAFT_LOCALE`, `LC_ALL`/`LC_MESSAGES`/`LANG`/`LANGUAGE`,
the macOS preferred languages and, on Windows (which sets no `LANG`), the user
locale from `HKCU\Control Panel\International`. `zh-TW`/`zh-HK`/`zh-MO`/
`zh-Hant-*` resolve to `zh-hant`; Simplified locales stay English until a
`zh-hans` catalog exists.

`zh-hant.tsv` (~2,850 rows) is clean-room, in the vocabulary used in Taiwan;
terms shared with PhotoCraft reuse its wording, vector terms use everyday
vector-drawing vocabulary. Tests: catalog well-formedness (placeholders,
ellipses, command ids, no Simplified characters), locale resolution, and two
coverage tests that fail when a menu string, panel/tool/preference label,
dialog button, hint-bar fragment or `tl!` literal has no row in a language
marked `complete_menus`. `VECTORCRAFT_I18N_DUMP=file cargo test -p
vectorcraft-ui-egui dump_source_strings` lists the strings for translators.

Also: two clippy findings under rustc 1.97 fixed in passing.

Integrated with main (squashed onto it, 42 commits on): the Czech interface
(#213) moves from its Rust table to `i18n/cs.tsv` on the registry (all 556
rows, Czech plural rule, its menu-coverage and glyph tests kept); Find Font's
resolution notes and the canvas context menu's labels are translated and
covered by the catalog tests (`menus::CONTEXT_LABELS`); the glyph test checks
CJK text only when the craft-fonts build input is embedded (#220 moved the
Japanese fonts out of this repository); a language saved by an older version
carries over to `interfaceLanguage`; Windows' locale lookup runs reg.exe by its
full path.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 07:37:05 +07:00
BFlat 2507ed9dd9 Merge pull request #216 from fahrim/mcp-protocol-surface
MCP: prompts, resource templates, completions and logging
2026-10-07 07:35:21 +07:00
Fahri Meral e80b7e383b MCP: prompts, resource templates, completions and logging
The server answered tools/* and two fixed resources and nothing else, and
resources/templates/list returned an empty array. This adds the rest of the surface a
client can actually use, against 2025-06-18.

- prompts/list and prompts/get: five workflows (poster, icon-set, recolor,
  trace-and-style, export-set) with templated arguments. A missing required argument
  is -32602 and names itself.
- resources/templates/list, and resources/read for the templates: object/{id},
  command/{id}, effect/{id}, swatch/{name}. Reading one thing at a time instead of
  vectorcraft://document/json, which on a real document is thousands of lines an agent
  pays for again on every change.
- completion/complete for prompt arguments and template variables, ranked prefix
  first, capped at 100 with total and hasMore. The values are read live, so a suggested
  format, effect id, command id, trace preset, swatch or object id is one the engine
  has.
- logging/setLevel and notifications/message. Nothing installed a log::Log before, so
  the engine's log::debug! calls went nowhere; this is the sink, silent until asked.
  Installing it is vectorcraft-cli's job rather than the library's, so an embedder
  that already has a logger keeps it.

docs/mcp.md gains a Protocol section with the capability table and a Not implemented
section: subscriptions, progress, cancellation, sampling, elicitation and Streamable
HTTP all need the transport to interleave reads, which this one does not — handle_line
answers a line with a reply, so it neither reads an incoming cancellation nor can write
progress before the reply it belongs to.

62 tests (50 unit, 12 property/fuzz). protocol_props.rs gained five: prompts survive
junk arguments, completion/complete never panics and always answers at most 100
string values with a consistent hasMore, every template reads or fails cleanly, and
prompts/completions/templates are swept with junk params while asserting the document
comes back byte-identical.

ROADMAP: one bullet under Automation in Shipped so far and the changelog line. The
parity table and the gap list are untouched — MCP is agent automation, so feature
parity does not move.
2026-10-07 07:25:02 +07:00
BFlat 597b651bb6 Merge pull request #233 from theironchef/fix/canvas-edge-click
Canvas: a click just outside the canvas doesn't reach the tools
2026-10-07 07:24:21 +07:00
BFlat 945f8db359 Merge pull request #237 from theironchef/fix/flyout-panel-width
Panels: a flyout wider than 256 points grows towards the canvas
2026-10-07 07:24:13 +07:00
BFlat e50f02e638 Merge pull request #239 from theironchef/fix/dialog-width
Dialogs: the button row is as wide as the fields, not the window
2026-10-07 07:24:06 +07:00
BFlat aeaece9728 Merge pull request #240 from storytold/fix/font-test-installed-fonts
Tests: the font resolution test no longer depends on the installed fonts
2026-10-07 07:24:01 +07:00
bflatasticandClaude Opus 5.5 c6c2c7d0fe Tests: the font resolution test no longer depends on the installed fonts
list_says_how_each_font_resolved expected Source Sans 3 Black to be a
substitute, which holds only while the bundled family is the only Source
Sans 3: on a machine with the full family installed (it ships with many
font packs), Black resolves exactly and the test failed. It now asks for
a style no Source Sans 3 has, so the substitute path is tested anywhere.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 07:17:36 +07:00
theironchefandClaude Opus 5.5 61cd4ed6e6 Dialogs: the button row is as wide as the fields, not the window
The OK/Cancel row was laid out right to left at the full available
width, and a dialog without a maximum width may use the whole window:
the row, and the window with it, spanned the window (Clean Up, Blend
Options, every generic parameter dialog). The row now spans the fields
above it, at least the dialog's minimum width, so a dialog is sized to
its content.

Fixes #238.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 16:38:09 -07:00
theironchefandClaude Opus 5.5 0e1a5b3e45 Panels: a flyout wider than 256 points grows towards the canvas
The icon panel flyout was placed by its left edge, 262 points left of
the icon column, at a width of 256: a panel whose content is wider
(Separations Preview, Align, Transform, Stroke, Attributes, Gradient)
grew to the right, over the panel icons. It is now pinned by its right
edge, 6 points left of the column, so a wider panel grows towards the
canvas; panels of the usual width sit where they did.

Fixes #236.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 16:22:27 -07:00
Brandon Thomas b05e575eb8 Merge pull request #235 from storytold/docs/freebsd-platform
README: FreeBSD in the platform line and badge
2026-10-06 18:24:43 -04:00
Brandon ThomasandClaude Opus 5.5 1012361773 README: FreeBSD in the platform line and badge (build, test and release package are green)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 18:24:32 -04:00
Brandon Thomas f2a2671933 Merge pull request #128 from storytold/pr/freebsd-release
FreeBSD: release package and a packaging check in CI
2026-10-06 18:24:00 -04:00
theironchefandClaude Opus 5.5 10fafed6c4 Canvas: a click just outside the canvas doesn't reach the tools
egui counts a press a few pixels outside the canvas as hovering it (its
interaction radius), but the canvas only takes pointer positions inside
its rect, so such a press fell back to the canvas's centre: a click
just below the document tabs or beside the panels selected, typed or
drew in the middle of the view. Presses, and middle-button pans, now
start only on the canvas itself.

Fixes #232.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 14:10:50 -07:00
Brandon Thomas aafd565b99 Merge pull request #228 from EthanSuquet/fix/hide-dot-system-fonts
Fonts: the font menus leave out macOS's hidden "." families
2026-10-06 15:57:48 -04:00
Brandon Thomas 571881a830 Merge pull request #213 from petrleocompel/i18n/czech
i18n: Czech interface language
2026-10-06 15:50:25 -04:00
Brandon ThomasandClaude Opus 5.5 347369187f Merge main into #213 (after #207, #208, #209): one ROADMAP line for Japanese, Czech and vertical type
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 15:49:57 -04:00
Brandon Thomas d899a63286 Merge pull request #208 from imachus/pr/ja-vertical
Type: kinsoku, tate-chu-yoko and upright placement for vertical type
2026-10-06 15:49:07 -04:00
Brandon ThomasandClaude Opus 5.5 f95b032c82 Merge main into #208 (after #207 and #209): keep both IME and vertical-arrow tests
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 15:44:50 -04:00
Brandon Thomas ce9f3aa7c6 Merge pull request #207 from imachus/pr/ja-ime
Type: input method composition (Japanese IME) in the Type tool
2026-10-06 15:44:32 -04:00
Brandon Thomas ef3fa1689f Merge pull request #209 from imachus/pr/ja-fonts
Type: find fonts by any of their names; say how each one resolved
2026-10-06 15:44:17 -04:00
Brandon ThomasandClaude Opus 5.5 68352dab02 fmt: the font fallback path list fits on one line
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 15:37:22 -04:00
Brandon ThomasandClaude Opus 5.5 51a9b899c1 Merge main into #209; leave other apps' private font folders alone
Conflicts with #214 (fonts by PostScript name): this branch's name index (FaceKeys,
aliases) stays, and #214's `by_postscript_name` (used by PDF import) reads a PostScript
map filled from it, keyed by the same normalized names.

Removed: scanning ~/Library/Application Support/Adobe (CoreSync/plugins/livetype and
Fonts), and the preference that switched it (Type › Include Fonts of Other Design Apps'
Folders). Fonts activated through another vendor's subscription are licensed for use
through that vendor's own sync; reading their files from VectorCraft would go around that
licence, and the project's clean-room rules keep VectorCraft out of other vendors' files.
Fonts the user has installed in the system or user font folders are still found by every
name, as before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 15:36:09 -04:00
BFlat 81e7b915af Merge pull request #229 from storytold/fix/issue-219
Fix #219: right-click on the canvas opens a context menu
2026-10-07 02:34:33 +07:00
EthanSuquetandClaude Opus 5.5 fcc9414480 Fonts: the font menus leave out macOS's hidden "." families
macOS keeps faces for its own interface under family names that start with
"." (".SF NS", ".LastResort", ".Aqua Kana"…); Mac apps don't list them. Since
the font menus list every installed family (#36), they showed 74 of them on a
stock macOS, at the top of every list.

- FontDb::menu_family_list: family_list without names that start with ".",
  cached like it. Only a leading dot hides a family.
- Type › Font, the family dropdowns (Character, Properties), text.fontList and
  Refresh Font List's count use it.
- Lookups by name still see every family: documents and fallbacks that name
  a hidden family still find it (face, has_family, find_family, families,
  text.fontList {family}, Fonts in Document's missing check).
- Test: tests_sysfonts::font_lists_leave_out_hidden_system_families_which_still_resolve
  (a temporary font folder); the engine and UI font-list tests compare with
  the listed families.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 15:33:21 -04:00
Brandon Thomas 377204f90e Merge pull request #225 from theironchef/fix/shift-drag-selected
Selection tool: Shift+drag on a selected object moves it, constrained
2026-10-06 15:30:18 -04:00
Brandon Thomas 0306d51592 Merge pull request #214 from p0lyg0n/fix/pdf-font-postscript-names
PDF/.ai import: fonts are found by their PostScript name, whatever hyphens the family holds
2026-10-06 15:30:14 -04:00
Brandon Thomas ebc6d1af7b Merge pull request #181 from japbcoelho/fix/cli-closed-stdout
CLI: a closed stdout ends vectorcraft-cli quietly
2026-10-06 15:30:09 -04:00
bflatasticandClaude Opus 5.5 cdb734aede Fix #219: right-click on the canvas opens a context menu
Right-clicking the canvas now opens a context menu, as the reference app
does. The object under the pointer is selected first unless it already is.
The menu then lists what applies to the selection: Undo and Redo, Cut, Copy,
Paste, Isolate Selected Group or Exit Isolation Mode, Group and Ungroup,
Join and Average, Make or Release Clipping Mask and Compound Path, Make
Guides, the Transform, Arrange and Select submenus, and Export Selection.
On empty canvas it lists Paste, the zoom commands, the ruler, grid and guide
toggles and Select All. Commands that can't run now are left out (Undo and
Redo stay, greyed out), and a press on the canvas only closes the menu. Agents list the same menu with the
`ui.contextMenu.list` control method.

Root cause: the canvas ignored the secondary button except in the toolbar's
tool flyouts; there was no context menu at all. The menu reuses the menu
bar's items, rendering and dispatch; Object > Transform and Arrange are now
shared lists.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 02:28:52 +07:00
BFlat 2f743f155f Merge pull request #227 from storytold/fix/issue-221
Fix #221: Effect > Pathfinder works on several selected objects
2026-10-07 02:27:53 +07:00
bflatasticandClaude Opus 5.5 4bc0837867 Fix #221: Effect > Pathfinder works on several selected objects
Choosing an Effect > Pathfinder item (Add, Intersect, Exclude, Subtract...)
with several loose objects selected now groups them and applies the live
effect to the group, in one undo step, so the result shows at once and stays
editable. A selection that already holds a group, or a single object, works
as before, and agents get `grouped: true` back when it happens.

Root cause: Pathfinder effects combine the contents of a group or layer.
Applied to loose objects, each one got an effect with nothing to combine, so
nothing visibly changed, while the Pathfinder panel's commands (found by the
command search) act on the selection directly.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 02:21:06 +07:00
BFlat 2ba0e1f6e5 Merge pull request #226 from storytold/fix/issue-177
Fix #177: DXF Fit and Aligned text span their two points
2026-10-07 02:20:43 +07:00
theironchefandClaude Opus 5.5 80eb5844c7 Selection tool: Shift+drag on a selected object moves it, constrained
Pressing with Shift on an object that was already selected toggled it
out of the selection at once and went idle, so the drag that followed
moved nothing. The toggle now waits for the release: a Shift-click
still takes the object out of the selection, while a Shift-drag moves
the selection constrained, as it already did for unselected objects
and when Shift was pressed mid-drag.

Fixes #224.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01U9TrG4w49oSRYbP3cqxA3D
2026-10-06 12:16:02 -07:00
bflatasticandClaude Opus 5.5 82be706b94 Fix #177: DXF Fit and Aligned text span their two points
DXF text justified Fit now keeps its height and stretches or squeezes
horizontally to run exactly from its first point to its second; Aligned
text scales as a whole, height included, to do the same, its width factor
kept. Attributes justified the same way follow suit. Without a second point,
or with both points the same, the text keeps its size as before.

Root cause: the importer took the angle of the two points and anchored the
text at the first, but kept the text's height and width factor, ignoring the
distance between the points. The text now records that span and, when it
becomes a text object, is measured in the font it is set in, then given the
horizontal scale (Fit) or size (Aligned) that makes it end at the second
point, kept between 1% and 10,000% of its natural length. The import's
bounds estimate uses the same scale.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 02:14:39 +07:00
BFlat 5af667182a Merge pull request #223 from storytold/fix/issue-206
Fix #206: Live Paint treats every path as an edge, open lines included
2026-10-07 02:14:17 +07:00
Brandon ThomasandClaude Opus 5.5 77159bb08e FreeBSD: the release and package jobs build with craft-fonts, like the other platforms
Since 546a65f every release job checks storytold/craft-fonts out at its pinned commit and
builds with CRAFT_FONTS_DIR and CRAFT_FONTS_REQUIRED=1. The FreeBSD jobs do the same inside
the VM, so FreeBSD packages carry the Japanese fonts and their OFL texts. The package check
now requires each expected file (the font licences included) instead of any one of them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 14:41:41 -04:00
Brandon Thomas 047a3bfc6f Merge remote-tracking branch 'origin/main' into pr/freebsd-release 2026-10-06 14:41:07 -04:00
imachusandClaude Opus 5.5 ab6a668aa9 Type: kinsoku, tate-chu-yoko and upright placement for vertical type
Builds on the vertical type from #145 (same data, commands and tools).

- Kinsoku (the strict set, horizontal Japanese too): no line starts with a
  closing bracket, 、。, a middle dot, colon, !?, the long vowel mark,
  iteration marks or small kana; no line ends with an opening bracket.
  Hyphenation breaks obey it too.
- Tate-chu-yoko: a run of two or three half-width digits (10月, 第100回)
  stands upright across the column as one block one em long, squeezed to
  the em when wider; longer numbers stay on their side.
- Upright or on its side by Unicode's Vertical_Orientation: CJK and
  symbols upright, marks that need a vertical form on their side when the
  font has none; upright glyphs advance at least one em, centred, and turn
  about the ideographic em box centre so they sit on the column's centre
  line. Point type keeps its anchor on the first column's centre line.
- `vrt2` is no longer requested: its glyphs are already on their side, so
  with the layout turning Latin and digits too they came out upside down
  (and tate-chu-yoko blocks broke) in fonts that have it, e.g. Hiragino.
- The line→text mapping is one affine (`TextLayout::line_xf`, an exact
  quarter turn plus the point-type offset); `logical_point` and
  `physical_point` use it. Pixel snapping skips vertical type.
- Tests: kinsoku in both directions, tate-chu-yoko blocks, upright vs
  sideways, anchor on the centre line, arrows along columns.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 22:02:38 +09:00
imachusandClaude Opus 5.5 8dc2fd077f Type: find fonts by any of their names; say how each one resolved
Documents made elsewhere often name a font differently from the family
name VectorCraft lists: a localized family name (ヒラギノ角ゴシック), a
legacy family/style pair (Hiragino Sans + W3) or a PostScript name
(HiraginoSans-W3). FontDb now indexes every name in a face's name table
and resolves a request to the right face, telling the caller whether it
matched exactly, by another name, by substitution or not at all
(FontMatch).

- text: FaceKeys/aliases, FontDb::resolve, canonical, find_postscript;
  fix a race where a face loaded by another thread was reported missing.
- engine: text.fonts reports status, the resolved face and missing
  glyphs; Replace Font resolves the same way.
- render: substituted-font highlighting uses resolve, so a font found
  by another name is no longer shown as missing.
- Find Font notes how each font was found.
- Preferences › Type › Include Fonts of Other Design Apps' Folders
  (macOS, on by default).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 21:45:10 +09:00
imachusandClaude Opus 5.5 66fa0a998a Type: input method composition (Japanese IME) in the Type tool
Typing with an input method (the macOS Japanese IME and the like) used to
insert the raw keys (romaji came in as ASCII): egui's Ime events weren't
handled.

- Tools gain `ime_preedit` / `composing` / `ime_caret`; the Type tool lays
  the marked text out in place inside its typing session, underlined (the
  clause being converted thicker), and commits it through `text_input`.
  Character ranges from the IME convert to byte ranges in one place. A
  cancelled composition leaves no empty undo step; an empty clear with
  nothing marked never deletes the selection.
- The UI sends Text and Ime events to the tool in order, sends IMEOutput
  every frame while text is edited (what lets egui-winit enable the IME
  and place its candidate window at the caret, or the converting clause),
  and holds back keys, Enter/Escape, clipboard, single-key shortcuts and
  menu commands (Undo, Cut, Select All… also from the native menu) while
  composing. A click, a tool switch or a style change ends the
  composition with the marked text kept as typed; on macOS the IME is
  told to discard it (NSTextInputContext.discardMarkedText) so it doesn't
  come back in the next input.
- Undo during a typing session also ends the Type tool's session, so its
  caret and marked text follow the document.
- Tests: tools (char → byte ranges, underlines and candidate position),
  engine (compose → commit is one step, cancel leaves no step, a click
  commits, Undo mid-composition is safe), ui-egui (synthetic Ime events:
  compose, commit, ⌘Z held back, IME output, click and app switch).

Checked by hand on macOS 27 with the Japanese IME (romaji input, convert,
commit, cancel, Undo/Redo after commit, click away, Latin mode, app
switch). Not checked: Windows and Linux IMEs, the web build.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 21:41:50 +09:00
Petr Leo CompelandClaude Opus 5.5 b045390311 i18n: Czech interface language
VectorCraft ▸ Language gains Čeština (`app.language {lang: "cs"}`,
persisted as "cs"). `Language::tr` now picks a table per language.

The Czech table (crates/ui-egui/src/i18n/czech.rs) translates every
menu title, submenu, item and header in the menu tree, plus the labels
toggling items switch to (Show/Hide Guides, Lock/Unlock Grid, Outline/
Preview, Edit Contents/Edit Envelope…). It was written clean-room from the
meaning of the English labels: commands in the infinitive, menus as nouns.
Left as-is on purpose: the product name, language names, OpenType, the
built-in workspace names and the perspective grid preset names.

Tests:
- every Czech (and Japanese) entry is a menu label, toggled labels included;
- Czech covers every menu label except fonts, sizes, plug-in names and
  an explicit KEEP_AS_IS list;
- ellipses match their source label, entries are unique;
- the Language menu lists every language; `cs` validates and persists;
- each UI font family's own first font has the Czech letters and
  punctuation (no system fonts needed).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-06 14:23:11 +02:00
Hiroshi InukaiandClaude Opus 5.5 caba979b01 PDF/.ai import: fonts are found by their PostScript name, whatever hyphens the family holds
A document names its fonts by PostScript name, which the importer split at the
first hyphen into family and style. A family with hyphens in its name was never
found: "Rounded-X-Mplus-1c-black" became family "rounded", style
"x-mplus-1c-black", and the text fell back to another font. Common Japanese
families have hyphens in their names.

The system font scan now also indexes each installed face's PostScript name
(read from the same name table it already reads). The importer asks for the face
with that exact name first (`FontDb::by_postscript_name`) and splits the name only
when no installed face has it.

Test: installed faces are found by PostScript name, in any case.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 20:18:53 +09:00
japbcoelhoandClaude Opus 5.5 32f73e9cce CLI: a closed stdout ends vectorcraft-cli quietly
`vectorcraft-cli commands | head -1` panicked and exited with status 101:

  thread 'main' panicked at library/std/src/io/stdio.rs:1168:9:
  failed printing to stdout: Broken pipe (os error 32)

println! and print! panic when stdout is closed. Output now goes through
outln! and out!, which end the program with status 0 on a broken pipe (the
reader has what it wanted) and report any other write error on stderr with
status 1.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 23:09:22 -03:00
Brandon ThomasandClaude Opus 5.5 0aba6ef6e4 Merge main (#129, the shared FreeBSD CI template) into pr/freebsd-release
The build job follows the shared template; this branch adds only the package job
and its PR paths.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 10:20:41 -04:00
Brandon ThomasandClaude Opus 5.5 980372f6d0 FreeBSD: release package and a packaging check in CI
- packaging/freebsd/package.sh builds vectorcraft and vectorcraft-cli and writes
  vectorcraft-<version>-freebsd-x86_64.tar.gz, a /usr/local-style tree (bin/, the
  freedesktop desktop entry, MIME type and metainfo, hicolor icons, licences, NOTICE
  and ASSETS.md). FreeBSD's install(1) has no -D and uname -m says amd64.
- release.yml: a FreeBSD x86_64 job in the same FreeBSD 14.3 VM; the version, date
  and SHA reach the VM through `envs:`. The draft release waits for it.
- freebsd.yml: vmactions/freebsd-vm pinned by commit (v1.5.9), git safe.directory for
  the copied checkout, CARGO_BUILD_JOBS=4, and a `package` job that runs the script on
  PRs touching FreeBSD packaging and on demand.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 09:25:46 -04:00
511 changed files with 88070 additions and 7284 deletions

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+47
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@@ -1,5 +1,6 @@
# Builds and tests the workspace on FreeBSD, inside a FreeBSD VM on a Linux runner
# (GitHub has no FreeBSD runners). GPU tests skip themselves when the VM has no adapter.
# The `package` job checks packaging/freebsd/package.sh (the release job runs it for real).
name: FreeBSD
on:
@@ -11,6 +12,8 @@ on:
- Cargo.lock
- "**/Cargo.toml"
- .github/workflows/freebsd.yml
- packaging/freebsd/**
- packaging/env.sh
workflow_dispatch:
concurrency:
@@ -55,3 +58,47 @@ jobs:
export CRAFT_FONTS_DIR="$PWD/craft-fonts" CRAFT_FONTS_REQUIRED=1
CARGO_PROFILE_DEV_DEBUG=0 cargo build --workspace --all-targets --locked
CARGO_PROFILE_DEV_DEBUG=0 cargo test --workspace --locked
package:
name: FreeBSD 14 (package)
# The release build takes a while: only for PRs that touch FreeBSD packaging (or dependencies)
# and on demand, not on every push to main.
if: github.event_name != 'push'
runs-on: ubuntu-latest
timeout-minutes: 150
steps:
- uses: actions/checkout@v4
# Japanese UI/document fonts, embedded by crates/text/build.rs (CRAFT_FONTS_DIR in the VM).
# Bump the commit deliberately; see craftrules standards/fonts.md.
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
with:
repository: storytold/craft-fonts
ref: abb83316d96aa59c1cf64784289e378fe9fa5695
path: craft-fonts
- name: Package in a FreeBSD VM
uses: vmactions/freebsd-vm@c46abacb49f09938ca4e1702d15d836285d694cc
with:
release: "14.3"
usesh: true
mem: 12288
prepare: |
pkg install -y bash curl git pkgconf cmake python3 libxkbcommon wayland libX11 libXcursor libXrandr libXi libxcb mesa-libs vulkan-loader gtk3 fontconfig freetype2 alsa-lib
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- -y --profile minimal --default-toolchain stable
run: |
. "$HOME/.cargo/env"
git config --global --add safe.directory "$PWD"
# Build outside the checkout so only dist/ is copied back out of the VM.
# The craft-fonts checkout is synced into the VM with the workspace.
export CRAFT_FONTS_DIR="$PWD/craft-fonts" CRAFT_FONTS_REQUIRED=1
export CARGO_TARGET_DIR=/var/tmp/vectorcraft-target CARGO_BUILD_JOBS=4
bash packaging/freebsd/package.sh
# Every part the package must have, the craft-fonts licences included.
tar -tzf dist/release/vectorcraft-*-freebsd-x86_64.tar.gz >/var/tmp/contents.txt
for want in '/bin/vectorcraft$' '/bin/vectorcraft-cli$' '/share/applications/.*\.desktop$' '/share/icons/hicolor/' '/share/doc/vectorcraft/NOTICE$' '/share/doc/vectorcraft/OFL-.*\.txt$'; do
grep -Eq "$want" /var/tmp/contents.txt || { echo "missing from the package: $want"; exit 1; }
done
- uses: actions/upload-artifact@v4
with:
name: freebsd-package
path: dist/release/*
if-no-files-found: error
+10 -1
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@@ -54,4 +54,13 @@ jobs:
desktop-file-validate packaging/linux/ai.storyteller.vectorcraft.desktop
sed -e 's/@VERSION@/0.0.0/' -e 's/@DATE@/2026-01-01/' packaging/linux/ai.storyteller.vectorcraft.metainfo.xml.in >"$RUNNER_TEMP/ai.storyteller.vectorcraft.metainfo.xml"
appstreamcli validate --no-net --explain "$RUNNER_TEMP/ai.storyteller.vectorcraft.metainfo.xml"
python3 -c "import yaml; m = yaml.safe_load(open('packaging/linux/flatpak/ai.storyteller.vectorcraft.yml')); assert m['id'] == 'ai.storyteller.vectorcraft' and m['command'] == 'vectorcraft'"
python3 - <<'EOF'
import yaml
src = yaml.safe_load(open("packaging/linux/flatpak/ai.storyteller.vectorcraft.yml"))
bundle = yaml.safe_load(open("packaging/linux/flatpak/ai.storyteller.vectorcraft.bundle.yml"))
for m in (src, bundle):
assert m["id"] == "ai.storyteller.vectorcraft" and m["command"] == "vectorcraft", m["id"]
for key in ("runtime", "runtime-version", "sdk", "finish-args"):
assert src[key] == bundle[key], f"Flatpak manifests disagree on {key}: {src[key]} vs {bundle[key]}"
print("Flatpak manifests ok")
EOF
+111 -9
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@@ -1,9 +1,11 @@
# Release pipeline: every push to `release` builds signed installers for every platform and
# creates or updates the draft GitHub Release "VectorCraft v<version>". See docs/releasing.md.
#
# All jobs run in the `release` environment (restricted to the `release` branch), which holds
# the signing secrets. Every secret is optional: missing ones produce unsigned artifacts and a
# warning, never a failed build.
# Jobs that sign (macOS, Windows) and the job that creates the release run in the `release`
# environment (restricted to the `release` branch), which holds the signing secrets. Every secret
# is optional: missing ones produce unsigned artifacts and a warning, never a failed build. The
# other jobs sign nothing and get no environment, so a `workflow_dispatch` on any branch is a dry
# run: they build and upload artifacts, the signed jobs are refused, and no release is drafted.
name: Release
on:
@@ -35,7 +37,7 @@ jobs:
version:
name: version
runs-on: ubuntu-latest
environment: release
# No `environment: release`: no secrets here.
outputs:
version: ${{ steps.v.outputs.version }}
date: ${{ steps.v.outputs.date }}
@@ -63,7 +65,7 @@ jobs:
macos:
name: macOS universal
needs: version
runs-on: macos-15
runs-on: macos-15-xlarge # M2 Pro larger runner; use only in release.yml (actions_macos_xl budget caps spend)
environment: release
env:
VECTORCRAFT_VERSION: ${{ needs.version.outputs.version }}
@@ -175,7 +177,7 @@ jobs:
# The oldest GitHub-hosted image, so the binaries only need glibc >= 2.35 (Ubuntu 22.04+,
# Debian 12+, Fedora 36+, RHEL 10). See docs/releasing.md.
runs-on: ${{ matrix.runner }}
environment: release
# No `environment: release`: Linux packages are not signed (checksums in SHA256SUMS.txt).
strategy:
fail-fast: false
matrix:
@@ -200,7 +202,7 @@ jobs:
sudo apt-get update
sudo apt-get install -y --no-install-recommends \
libxkbcommon-dev libwayland-dev libx11-dev libxrandr-dev libxi-dev libgl1-mesa-dev \
desktop-file-utils appstream python3-yaml
desktop-file-utils appstream python3-yaml zsync
curl -fsSL -o "$RUNNER_TEMP/nfpm.deb" \
"https://github.com/goreleaser/nfpm/releases/download/v${NFPM_VERSION}/nfpm_${NFPM_VERSION}_${{ matrix.deb }}.deb"
sudo dpkg -i "$RUNNER_TEMP/nfpm.deb"
@@ -225,6 +227,12 @@ jobs:
for appimage in dist/release/*.AppImage; do
chmod +x "$appimage"
APPIMAGE_EXTRACT_AND_RUN=1 "$appimage" --version
# Update information is embedded, and the .zsync for delta updates sits beside it.
# No APPIMAGE_EXTRACT_AND_RUN here: with it the runtime passes --appimage-* flags on
# to the app instead of answering them itself.
"$appimage" --appimage-updateinformation \
| grep -F "gh-releases-zsync|${GITHUB_REPOSITORY%%/*}|${GITHUB_REPOSITORY#*/}|latest|vectorcraft-*-linux-${{ matrix.arch }}.AppImage.zsync"
test -s "$appimage.zsync"
done
- uses: actions/upload-artifact@v4
with:
@@ -232,11 +240,103 @@ jobs:
path: dist/release/*
if-no-files-found: error
flatpak:
name: Flatpak ${{ matrix.arch }}
needs: [version, linux]
# Repackages the Linux job's tarball (the same binaries as the AppImage/deb/rpm); no Rust
# build here. 24.04 for a newer flatpak-builder (1.4) than 22.04 ships.
runs-on: ${{ matrix.runner }}
# No `environment: release`: this job signs nothing, so it gets no release secrets.
strategy:
fail-fast: false
matrix:
include:
- { arch: x86_64, runner: ubuntu-24.04 }
- { arch: aarch64, runner: ubuntu-24.04-arm }
env:
VECTORCRAFT_VERSION: ${{ needs.version.outputs.version }}
VECTORCRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
steps:
- uses: actions/checkout@v4
- uses: actions/download-artifact@v4
with:
name: release-linux-${{ matrix.arch }}
path: dist/linux
- name: Install flatpak-builder
run: |
sudo apt-get update
# librsvg2-common: the SVG pixbuf loader. flatpak-builder runs the host's
# `appstreamcli compose`, which renders the scalable icon and fails without it.
sudo apt-get install -y --no-install-recommends flatpak flatpak-builder librsvg2-common
# Ubuntu 24.04's AppArmor blocks the unprivileged user namespaces bubblewrap needs.
sudo sysctl -w kernel.apparmor_restrict_unprivileged_userns=0
- name: Build the Flatpak bundle
run: packaging/linux/flatpak-bundle.sh "dist/linux/vectorcraft-$VECTORCRAFT_VERSION-linux-${{ matrix.arch }}.tar.gz"
- uses: actions/upload-artifact@v4
with:
name: release-flatpak-${{ matrix.arch }}
path: dist/release/*.flatpak
if-no-files-found: error
freebsd:
name: FreeBSD x86_64
needs: version
# GitHub has no FreeBSD runners: build in a FreeBSD 14.3 VM (same image and packages as
# freebsd.yml).
runs-on: ubuntu-latest
timeout-minutes: 150
# No `environment: release`: this job signs nothing, so it gets no release secrets.
env:
VECTORCRAFT_VERSION: ${{ needs.version.outputs.version }}
VECTORCRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
steps:
- uses: actions/checkout@v4
# Japanese UI/document fonts, embedded by crates/text/build.rs (CRAFT_FONTS_DIR in the VM).
# Bump the commit deliberately; see craftrules standards/fonts.md.
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
with:
repository: storytold/craft-fonts
ref: abb83316d96aa59c1cf64784289e378fe9fa5695
path: craft-fonts
- uses: dtolnay/rust-toolchain@stable
if: inputs.version != ''
- name: Apply version override
if: inputs.version != ''
run: cargo xtask version set "$VECTORCRAFT_VERSION"
- name: Build and package in a FreeBSD VM
# v1.5.9, pinned by commit.
uses: vmactions/freebsd-vm@c46abacb49f09938ca4e1702d15d836285d694cc
with:
release: "14.3"
usesh: true
cpu: 4
mem: 12288
# Passed through by name; never templated into the script.
envs: "VECTORCRAFT_VERSION VECTORCRAFT_BUILD_DATE VECTORCRAFT_BUILD_SHA"
prepare: |
pkg install -y bash curl git pkgconf cmake python3 libxkbcommon wayland libX11 libXcursor libXrandr libXi libxcb mesa-libs vulkan-loader gtk3 fontconfig freetype2 alsa-lib
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- -y --profile minimal --default-toolchain stable
run: |
. "$HOME/.cargo/env"
git config --global --add safe.directory "$PWD"
# Build outside the checkout so only dist/ is copied back out of the VM.
# The craft-fonts checkout is synced into the VM with the workspace.
export CRAFT_FONTS_DIR="$PWD/craft-fonts" CRAFT_FONTS_REQUIRED=1
export CARGO_TARGET_DIR=/var/tmp/vectorcraft-target CARGO_BUILD_JOBS=4
bash packaging/freebsd/package.sh
tar -tzf dist/release/vectorcraft-*-freebsd-x86_64.tar.gz \
| grep -E '/bin/vectorcraft$|/bin/vectorcraft-cli$|/share/applications/ai\.storyteller\.vectorcraft\.desktop$'
- uses: actions/upload-artifact@v4
with:
name: release-freebsd
path: dist/release/*
if-no-files-found: error
web:
name: Web (wasm)
needs: version
runs-on: ubuntu-latest
environment: release
# No `environment: release`: no secrets here.
env:
VECTORCRAFT_VERSION: ${{ needs.version.outputs.version }}
VECTORCRAFT_BUILD_DATE: ${{ needs.version.outputs.date }}
@@ -277,7 +377,9 @@ jobs:
release:
name: Draft GitHub Release
needs: [version, macos, windows, linux, web]
# Needs the signed jobs, so a branch dry run (where the environment refuses them) never
# drafts a release.
needs: [version, macos, windows, linux, flatpak, freebsd, web]
runs-on: ubuntu-latest
environment: release
permissions:
+1 -1
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@@ -1,7 +1,7 @@
# Windows on ARM: package the ARM64 release the way release.yml does (cross-compiled on an x64
# runner, unsigned here), then install that MSI on a Windows 11 ARM64 runner, check the installed
# binaries are ARM64, run the CLI natively, and uninstall. (A native ARM64 `cargo test` job is left
# out for now: PrintCraft saw an intermittent access violation in egui UI tests there.)
# out for now: PdfCraft saw an intermittent access violation in egui UI tests there.)
name: Windows ARM64
on:
+43
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@@ -0,0 +1,43 @@
# Experimental, unsupported Windows 7 SP1 x64 portable build (docs/windows7.md). It runs by hand and
# weekly, so ordinary PRs never wait on it, and the weekly run shows when a dependency update starts
# importing a post-Windows-7 API. packaging/windows/windows7.ps1 does the work: it is the only build
# that uses the patched vendor/windows-link. A modern Windows runner proves compilation and host
# smoke tests only: run the checklist in docs/windows7.md on actual Windows 7 before claiming support.
name: Windows 7 x64 compatibility
on:
schedule:
- cron: "23 5 * * 1" # weekly
workflow_dispatch:
permissions:
contents: read
env:
CARGO_TERM_COLOR: always
CARGO_INCREMENTAL: 0
jobs:
build:
runs-on: windows-2022
timeout-minutes: 90
steps:
- uses: actions/checkout@11d5960a326750d5838078e36cf38b85af677262 # v4.4.0
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
with:
arch: x64
- uses: dtolnay/rust-toolchain@7e38f4b43b4db5c8dd498af069a4f6196df1d067 # master
with:
toolchain: nightly-2026-10-01
components: rust-src
- uses: Swatinem/rust-cache@6323deb102c322ba6fcbdcafc7e3dddab59af2b6 # v2.9.2
with:
key: windows7-x64
- name: Build, check and test the portable package
shell: pwsh
run: ./packaging/windows/windows7.ps1 -Test
- uses: actions/upload-artifact@ea165f8d65b6e75b540449e92b4886f43607fa02 # v4.6.2
with:
name: vectorcraft-windows7-x64-portable
path: dist/release/vectorcraft-windows7-x64-portable.zip
if-no-files-found: error
+29 -5
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@@ -1,18 +1,24 @@
# VectorCraft — instructions for agents
VectorCraft is a clean-room, open-source, Rust-native vector illustration app targeting Adobe Illustrator parity (and beyond). It runs natively on macOS, Windows and Linux, and on the web via WASM. Siblings: `../photocraft` (Photoshop-class) and `../printcraft` (Acrobat-class); same conventions.
VectorCraft is a clean-room, open-source, Rust-native vector illustration app targeting Adobe Illustrator parity (and beyond). It runs natively on macOS, Windows and Linux, and on the web via WASM. Siblings: `../photocraft` (Photoshop-class) and `../pdfcraft` (Acrobat-class); same conventions.
Formerly **DrawCraft** (renamed 2026-10-01): old `.drawcraft` files and `"format": "drawcraft"` headers still open (`vectorcraft_format::LEGACY_EXTENSION`), and preferences migrate from the old config folder. Keep those paths working; use the new name everywhere else.
## Start every session here
1. Read the [honest assessment in `ROADMAP.md`](ROADMAP.md#honest-assessment-2026-10-05): where we stand by dimension, **where we're lacking** (the prioritized gap list) and **where we're going**. Unless the user gives you a task, pick work from that list.
2. Read `plan/STATUS.md` (local session notes, may lag the ROADMAP), then the task in `plan/execution-plan.md` §3 and the relevant `plan/architecture.md` section. Behaviour reference: `plan/illustrator/*.md`.
2. Read `plan/STATUS.md` (local session notes, may lag the ROADMAP), then the task in `plan/execution-plan.md` §3 and the relevant `plan/architecture.md` section. Behaviour reference: public documentation only (see Clean-room below); `plan/illustrator/*.md` holds notes from it.
3. Follow the autonomous operation protocol (`plan/execution-plan.md` §7): orient → plan → implement + test → verify → record → commit. Don't stop to ask unless §7 lists the decision as the user's.
`plan/` is gitignored (local only).
## Non-negotiables
- **Clean-room.** Never read, disassemble or copy anything inside the Illustrator bundle (names/listings only). Never copy Adobe icons, artwork, presets or wording beyond feature names. Behaviour comes from public docs and black-box observation of the running app with synthetic documents only (screenshots by window id, stored under `plan/illustrator/screenshots/`, never committed). Never copy GPL/AGPL code (Inkscape, lib2geom…).
- **Clean-room: never use Adobe software (absolute rule, from the project owner).** Adobe's Terms of Use forbid reverse engineering, including observing a program's inputs and outputs to recreate it. So:
- Never launch, run, script, automate (COM, AppleScript, ExtendScript, UI automation), screenshot or measure Illustrator or any other Adobe application, and never compare our output against one. Don't make test files with them, not even "synthetic" ones.
- Never read, disassemble or copy anything inside an Adobe install (binaries, plug-ins, presets, procsets, resources, help files, fonts, ICC profiles).
- Never copy Adobe-authored code or text into this repo, tests included: no PostScript procsets or prologs (AGM, CoolType, the Illustrator prologs), no sample files. Write test inputs from scratch from the public specifications (PostScript Language Reference, PDF / ISO 32000, TIFF, EPSF/DCS).
- Behaviour comes only from public documentation (helpx, published specs, public forum posts), cited by URL, and from files users send us that they own (used locally, never committed). Never copy Adobe icons, artwork, presets or wording beyond feature names.
- If a task seems to need any of this, stop and say so instead. `cargo xtask cleanroom` (run by `cargo xtask ci`) fails on Adobe copyright notices and on fixtures made with Adobe applications.
- Never copy GPL/AGPL code (Inkscape, lib2geom…).
- **Assets: no Adobe iconography or images — ever (absolute rule, from the project owner).**
- Never add, copy, trace, redraw-from, embed or ship any icon, image, artwork, cursor, preset, swatch/brush/symbol/pattern/style library, ICC profile or screenshot from Adobe products or from any other source whose licence doesn't allow it.
- Every image, icon, font or other asset must be one of:
@@ -44,7 +50,7 @@ Formerly **DrawCraft** (renamed 2026-10-01): old `.drawcraft` files and `"format
## Running and looking at the app
- `cargo run --release -p vectorcraft -- --control 7979 [file.svg|file.vectorcraft]` (sibling apps' agents use the same default port: if the log says it failed to bind, pick another port — otherwise your requests reach a different app).
- Drive it: JSON lines on `127.0.0.1:7979`, e.g. `{"id":1,"method":"engine.execute","params":{"command":"shape.rectangle","params":{"x":10,"y":10,"width":100,"height":50}}}` then `{"id":2,"method":"ui.screenshot","params":{"path":"/tmp/shot.png"}}`. Methods: `crates/ui-egui/src/control.rs`.
- **For UI work, look at the result** (take `ui.screenshot`, read the PNG) and compare with `plan/illustrator/02-ui-ux.md` / `10-observed-ui.md`. `ui.screenshot` needs a presented frame: if it errors (screen locked), check the art with `ui.render` / `vectorcraft-cli run … --export x.png`, and cover panels with a headless egui frame test (see `panels/transparency.rs` tests).
- **For UI work, look at the result** (take `ui.screenshot`, read the PNG) and compare with the public documentation (`plan/illustrator/02-ui-ux.md` notes). `ui.screenshot` needs a presented frame: if it errors (screen locked), check the art with `ui.render` / `vectorcraft-cli run … --export x.png`, and cover panels with a headless egui frame test (see `panels/transparency.rs` tests).
- **Performance:** `vectorcraft-cli perf` checks the budgets (render/pan/zoom, hit test, save/open, SVG, Pathfinder) on a synthetic 50k-path document; `vectorcraft-cli bench FILE` times one file. Run them before and after renderer, format or geometry changes, on an idle machine (the report warns when the load average makes timings noise).
- MCP: `vectorcraft-cli mcp` (see `docs/mcp.md`).
- Shell gotcha: `mv`/`cp` are aliased interactive here — use `/bin/mv -f` / `/bin/cp -f`.
@@ -53,5 +59,23 @@ Formerly **DrawCraft** (renamed 2026-10-01): old `.drawcraft` files and `"format
## Roadmap
`ROADMAP.md` (committed) is the shared picture of where VectorCraft stands. It holds status, the honest assessment (by dimension, the gap list, the direction), milestones, the parity table and time-to-parity estimates.
- When a task lands, update it in the same PR: the milestone row, the parity-table row (score, missing items, hours), "Shipped so far", and the gap list if the gap closed or shrank.
- Grade by behaviour against `plan/illustrator/`, not by whether a menu item exists. Scores are self-assessed, so err low.
- Grade by behaviour against the public documentation (`plan/illustrator/` notes), not by whether a menu item exists. Scores are self-assessed, so err low.
- Keep the README's Status section in step with the ROADMAP headline.
## Contributor credits (About window)
- About ▸ Contributors/Models are compiled into the binary from `contributors/contributors.json`
(commit stats; generated, never hand-edit) and `contributors/people.toml` (names people chose for
themselves). See `docs/contributors.md`.
- **Agents working for a contributor:** when you prepare a PR, check whether your human's GitHub
username has a `[people.<username>]` entry in `contributors/people.toml`. If not, ask them once
whether they want to be credited by more than their username: a real name, a display name, and/or
their public GitHub profile name (`sync_github_name = true`). If yes, add **only their own** entry
(copy the template at the top of the file, or run
`python3 ../../craftrules/scripts/contributors.py --add-me . --real-name "…" --sync-github-name`)
and include it in their PR, committed as them. If no, change nothing: they are credited as
`@username` anyway.
- Never add, edit, guess or copy anyone else's entry or name (not from git config, commit authors or
GitHub profiles). Never hand-edit `contributors.json`.
- Maintainers refresh the stats with `python3 ../../craftrules/scripts/contributors.py .` (it also
re-verifies who wrote each `people.toml` entry; `--check` only verifies).
+10 -2
View File
@@ -37,6 +37,9 @@ Generated-in-code art is original and has no file to list. This covers the defau
| `assets/app-icon/vectorcraft.icns` | Project owner (ArtCraft team) | Original artwork drawn in ArtCraft for VectorCraft, vectorised and rendered by `packaging/icons.sh` | MIT OR Apache-2.0 (`assets/app-icon/LICENSE.txt`) | App icon (engraved dragon) |
| `assets/app-icon/vectorcraft.ico` | Project owner (ArtCraft team) | Original artwork drawn in ArtCraft for VectorCraft, vectorised and rendered by `packaging/icons.sh` | MIT OR Apache-2.0 (`assets/app-icon/LICENSE.txt`) | App icon (engraved dragon) |
| `assets/app-icon/vectorcraft.svg` | Project owner (ArtCraft team) | Original artwork drawn in ArtCraft for VectorCraft, vectorised and rendered by `packaging/icons.sh` | MIT OR Apache-2.0 (`assets/app-icon/LICENSE.txt`) | App icon (engraved dragon) |
| `packaging/macos/dmg/background.svg` | Xus Badia (contributed in #493) | Original artwork for VectorCraft's DMG window; links the app icon `assets/app-icon/vectorcraft-small.svg` | MIT OR Apache-2.0 (licensed by the contributor under the project licence) | DMG background source. Text in Inter and JetBrains Mono (OFL-1.1, `assets/fonts`), not embedded; paper grain generated by an SVG `feTurbulence` filter |
| `packaging/macos/dmg/background.tiff` | Xus Badia (contributed in #493) | Rendered from `packaging/macos/dmg/background.svg` by `packaging/macos/dmg/generate.py` | MIT OR Apache-2.0 | 1x + 2x DMG background; includes the app icon (see its rows), text rendered from OFL-1.1 fonts and LittleCMS's built-in sRGB profile ("No copyright, use freely") |
| `packaging/macos/dmg/DS_Store` | Xus Badia (layout, #493) | Written by `packaging/macos/dmg/generate.py` | MIT OR Apache-2.0 | Finder view settings for the DMG (window, icon size and positions, background alias); no machine data |
| `assets/fonts/Inter-Medium.ttf` | Rasmus Andersson / The Inter Project Authors | https://github.com/rsms/inter | OFL-1.1 (`assets/fonts/OFL-Inter.txt`) | Open-source typeface, not product iconography or artwork |
| `assets/fonts/Inter-Regular.ttf` | Rasmus Andersson / The Inter Project Authors | https://github.com/rsms/inter | OFL-1.1 (`assets/fonts/OFL-Inter.txt`) | Open-source typeface, not product iconography or artwork |
| `assets/fonts/Inter-SemiBold.ttf` | Rasmus Andersson / The Inter Project Authors | https://github.com/rsms/inter | OFL-1.1 (`assets/fonts/OFL-Inter.txt`) | Open-source typeface, not product iconography or artwork |
@@ -90,6 +93,7 @@ Generated-in-code art is original and has no file to list. This covers the defau
| `assets/icons/dc-alignto-key.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-alignto-selection.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-anchor.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-anchor-smooth.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-appearance.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-arc.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-arrow-down.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
@@ -166,11 +170,11 @@ Generated-in-code art is original and has no file to list. This covers the defau
| `assets/icons/dc-para-justify-left.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-para-justify-right.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-para-left.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-para-ltr.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-para-right.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-para-rtl.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-path-eraser.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-pathfinder.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-pen-add.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-pen-delete.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-perspective.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-pf-crop.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
| `assets/icons/dc-pf-divide.svg` | VectorCraft contributors | Original work, drawn for VectorCraft | MIT OR Apache-2.0 | |
@@ -263,6 +267,8 @@ Generated-in-code art is original and has no file to list. This covers the defau
| `assets/icons/paintbrush.svg` | Lucide Icons and Contributors | https://lucide.dev (lucide-static v1.49.0; header kept in file) | ISC (`assets/icons/LICENSE-lucide.txt`) | |
| `assets/icons/palette.svg` | Lucide Icons and Contributors | https://lucide.dev (lucide-static v1.49.0; header kept in file) | ISC (`assets/icons/LICENSE-lucide.txt`) | |
| `assets/icons/pen-tool.svg` | Lucide Icons and Contributors | https://lucide.dev (lucide-static v1.49.0; header kept in file) | ISC (`assets/icons/LICENSE-lucide.txt`) | |
| `assets/icons/pen-tool-add.svg` | Lucide Icons and Contributors; badge by VectorCraft contributors | https://lucide.dev (lucide-static v1.49.0 `pen-tool`; header kept in file) | ISC (`assets/icons/LICENSE-lucide.txt`) | Lucide's pen-tool with a plus badge |
| `assets/icons/pen-tool-delete.svg` | Lucide Icons and Contributors; badge by VectorCraft contributors | https://lucide.dev (lucide-static v1.49.0 `pen-tool`; header kept in file) | ISC (`assets/icons/LICENSE-lucide.txt`) | Lucide's pen-tool with a minus badge |
| `assets/icons/pencil.svg` | Lucide Icons and Contributors | https://lucide.dev (lucide-static v1.49.0; header kept in file) | ISC (`assets/icons/LICENSE-lucide.txt`) | |
| `assets/icons/pilcrow.svg` | Lucide Icons and Contributors | https://lucide.dev (lucide-static v1.49.0; header kept in file) | ISC (`assets/icons/LICENSE-lucide.txt`) | |
| `assets/icons/pin.svg` | Lucide Icons and Contributors | https://lucide.dev (lucide-static v1.49.0; header kept in file) | ISC (`assets/icons/LICENSE-lucide.txt`) | |
@@ -314,6 +320,7 @@ Generated-in-code art is original and has no file to list. This covers the defau
| `docs/images/shot-2-ribbons.png` | VectorCraft contributors | Screenshot of VectorCraft itself, editing `examples/ribbons.vectorcraft` | MIT OR Apache-2.0 | |
| `docs/images/shot-3-sheet.png` | VectorCraft contributors | Screenshot of VectorCraft itself, editing `examples/feature-sheet.vectorcraft` | MIT OR Apache-2.0 | |
| `docs/images/shot-4-bezier.png` | VectorCraft contributors | Screenshot of VectorCraft itself, editing `examples/feature-sheet.vectorcraft` | MIT OR Apache-2.0 | |
| `docs/images/shot-5-perspective.png` | VectorCraft contributors | Screenshot of VectorCraft itself, editing `examples/perspective-city.vectorcraft` | MIT OR Apache-2.0 | |
| `docs/images/art-neon-drive.png` | VectorCraft contributors | Rendered by VectorCraft from `examples/neon-drive.vectorcraft` | MIT OR Apache-2.0 | |
| `docs/images/art-ribbons.png` | VectorCraft contributors | Rendered by VectorCraft from `examples/ribbons.vectorcraft` | MIT OR Apache-2.0 | |
| `docs/images/art-pathfinder.png` | VectorCraft contributors | Rendered by VectorCraft from `examples/feature-sheet.vectorcraft` (artboard 1) | MIT OR Apache-2.0 | |
@@ -323,3 +330,4 @@ Generated-in-code art is original and has no file to list. This covers the defau
| `examples/neon-drive.vectorcraft` | VectorCraft contributors | Original artwork built through the VectorCraft command API | MIT OR Apache-2.0 | |
| `examples/ribbons.vectorcraft` | VectorCraft contributors | Original artwork built through the VectorCraft command API | MIT OR Apache-2.0 | |
| `examples/feature-sheet.vectorcraft` | VectorCraft contributors | Original artwork built through the VectorCraft command API | MIT OR Apache-2.0 | |
| `examples/perspective-city.vectorcraft` | VectorCraft contributors | Original artwork built through the VectorCraft command API | MIT OR Apache-2.0 | |
+11 -5
View File
@@ -1,18 +1,24 @@
# VectorCraft — instructions for agents
VectorCraft is a clean-room, open-source, Rust-native vector illustration app targeting Adobe Illustrator parity (and beyond). It runs natively on macOS, Windows and Linux, and on the web via WASM. Siblings: `../photocraft` (Photoshop-class) and `../printcraft` (Acrobat-class); same conventions.
VectorCraft is a clean-room, open-source, Rust-native vector illustration app targeting Adobe Illustrator parity (and beyond). It runs natively on macOS, Windows and Linux, and on the web via WASM. Siblings: `../photocraft` (Photoshop-class) and `../pdfcraft` (Acrobat-class); same conventions.
Formerly **DrawCraft** (renamed 2026-10-01): old `.drawcraft` files and `"format": "drawcraft"` headers still open (`vectorcraft_format::LEGACY_EXTENSION`), and preferences migrate from the old config folder. Keep those paths working; use the new name everywhere else.
## Start every session here
1. Read the [honest assessment in `ROADMAP.md`](ROADMAP.md#honest-assessment-2026-10-05): where we stand by dimension, **where we're lacking** (the prioritized gap list) and **where we're going**. Unless the user gives you a task, pick work from that list.
2. Read `plan/STATUS.md` (local session notes, may lag the ROADMAP), then the task in `plan/execution-plan.md` §3 and the relevant `plan/architecture.md` section. Behaviour reference: `plan/illustrator/*.md`.
2. Read `plan/STATUS.md` (local session notes, may lag the ROADMAP), then the task in `plan/execution-plan.md` §3 and the relevant `plan/architecture.md` section. Behaviour reference: public documentation only (see Clean-room below); `plan/illustrator/*.md` holds notes from it.
3. Follow the autonomous operation protocol (`plan/execution-plan.md` §7): orient → plan → implement + test → verify → record → commit. Don't stop to ask unless §7 lists the decision as the user's.
`plan/` is gitignored (local only).
## Non-negotiables
- **Clean-room.** Never read, disassemble or copy anything inside the Illustrator bundle (names/listings only). Never copy Adobe icons, artwork, presets or wording beyond feature names. Behaviour comes from public docs and black-box observation of the running app with synthetic documents only (screenshots by window id, stored under `plan/illustrator/screenshots/`, never committed). Never copy GPL/AGPL code (Inkscape, lib2geom…).
- **Clean-room: never use Adobe software (absolute rule, from the project owner).** Adobe's Terms of Use forbid reverse engineering, including observing a program's inputs and outputs to recreate it. So:
- Never launch, run, script, automate (COM, AppleScript, ExtendScript, UI automation), screenshot or measure Illustrator or any other Adobe application, and never compare our output against one. Don't make test files with them, not even "synthetic" ones.
- Never read, disassemble or copy anything inside an Adobe install (binaries, plug-ins, presets, procsets, resources, help files, fonts, ICC profiles).
- Never copy Adobe-authored code or text into this repo, tests included: no PostScript procsets or prologs (AGM, CoolType, the Illustrator prologs), no sample files. Write test inputs from scratch from the public specifications (PostScript Language Reference, PDF / ISO 32000, TIFF, EPSF/DCS).
- Behaviour comes only from public documentation (helpx, published specs, public forum posts), cited by URL, and from files users send us that they own (used locally, never committed). Never copy Adobe icons, artwork, presets or wording beyond feature names.
- If a task seems to need any of this, stop and say so instead. `cargo xtask cleanroom` (run by `cargo xtask ci`) fails on Adobe copyright notices and on fixtures made with Adobe applications.
- Never copy GPL/AGPL code (Inkscape, lib2geom…).
- **Assets: no Adobe iconography or images — ever (absolute rule, from the project owner).**
- Never add, copy, trace, redraw-from, embed or ship any icon, image, artwork, cursor, preset, swatch/brush/symbol/pattern/style library, ICC profile or screenshot from Adobe products or from any other source whose licence doesn't allow it.
- Every image, icon, font or other asset must be one of:
@@ -44,7 +50,7 @@ Formerly **DrawCraft** (renamed 2026-10-01): old `.drawcraft` files and `"format
## Running and looking at the app
- `cargo run --release -p vectorcraft -- --control 7979 [file.svg|file.vectorcraft]` (sibling apps' agents use the same default port: if the log says it failed to bind, pick another port — otherwise your requests reach a different app).
- Drive it: JSON lines on `127.0.0.1:7979`, e.g. `{"id":1,"method":"engine.execute","params":{"command":"shape.rectangle","params":{"x":10,"y":10,"width":100,"height":50}}}` then `{"id":2,"method":"ui.screenshot","params":{"path":"/tmp/shot.png"}}`. Methods: `crates/ui-egui/src/control.rs`.
- **For UI work, look at the result** (take `ui.screenshot`, read the PNG) and compare with `plan/illustrator/02-ui-ux.md` / `10-observed-ui.md`. `ui.screenshot` needs a presented frame: if it errors (screen locked), check the art with `ui.render` / `vectorcraft-cli run … --export x.png`, and cover panels with a headless egui frame test (see `panels/transparency.rs` tests).
- **For UI work, look at the result** (take `ui.screenshot`, read the PNG) and compare with the public documentation (`plan/illustrator/02-ui-ux.md` notes). `ui.screenshot` needs a presented frame: if it errors (screen locked), check the art with `ui.render` / `vectorcraft-cli run … --export x.png`, and cover panels with a headless egui frame test (see `panels/transparency.rs` tests).
- **Performance:** `vectorcraft-cli perf` checks the budgets (render/pan/zoom, hit test, save/open, SVG, Pathfinder) on a synthetic 50k-path document; `vectorcraft-cli bench FILE` times one file. Run them before and after renderer, format or geometry changes, on an idle machine (the report warns when the load average makes timings noise).
- MCP: `vectorcraft-cli mcp` (see `docs/mcp.md`).
- Shell gotcha: `mv`/`cp` are aliased interactive here — use `/bin/mv -f` / `/bin/cp -f`.
@@ -53,5 +59,5 @@ Formerly **DrawCraft** (renamed 2026-10-01): old `.drawcraft` files and `"format
## Roadmap
`ROADMAP.md` (committed) is the shared picture of where VectorCraft stands. It holds status, the honest assessment (by dimension, the gap list, the direction), milestones, the parity table and time-to-parity estimates.
- When a task lands, update it in the same PR: the milestone row, the parity-table row (score, missing items, hours), "Shipped so far", and the gap list if the gap closed or shrank.
- Grade by behaviour against `plan/illustrator/`, not by whether a menu item exists. Scores are self-assessed, so err low.
- Grade by behaviour against the public documentation (`plan/illustrator/` notes), not by whether a menu item exists. Scores are self-assessed, so err low.
- Keep the README's Status section in step with the ROADMAP headline.
Generated
+158 -28
View File
@@ -145,6 +145,21 @@ dependencies = [
"zerocopy",
]
[[package]]
name = "alloc-no-stdlib"
version = "2.0.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cc7bb162ec39d46ab1ca8c77bf72e890535becd1751bb45f64c597edb4c8c6b3"
[[package]]
name = "alloc-stdlib"
version = "0.2.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0e76a019e91224d279006ff972f1e984179a6e9feb050adba6ce8274aef23195"
dependencies = [
"alloc-no-stdlib",
]
[[package]]
name = "allocator-api2"
version = "0.2.21"
@@ -202,6 +217,7 @@ dependencies = [
"parking_lot",
"percent-encoding",
"windows-sys 0.60.2",
"wl-clipboard-rs",
"x11rb",
]
@@ -509,6 +525,27 @@ dependencies = [
"piper",
]
[[package]]
name = "brotli"
version = "8.0.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5cc91aac060a7a1e25823bdccbfb6af1875b88f17c6daac97894eed8207166b3"
dependencies = [
"alloc-no-stdlib",
"alloc-stdlib",
"brotli-decompressor",
]
[[package]]
name = "brotli-decompressor"
version = "5.0.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "3a32acac15fe1967bc3986b2a6347dffc965602354ea6f450ad07e8bfd253583"
dependencies = [
"alloc-no-stdlib",
"alloc-stdlib",
]
[[package]]
name = "bumpalo"
version = "3.20.3"
@@ -916,6 +953,7 @@ dependencies = [
"egui-wgpu",
"egui-winit",
"egui_glow",
"glow",
"glutin",
"glutin-winit",
"image",
@@ -1205,6 +1243,12 @@ version = "0.1.14"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "aedcfb3409746eddb02b9e19ebda1c3394f759a152e48ee875a0844d1b955484"
[[package]]
name = "fixedbitset"
version = "0.5.7"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "1d674e81391d1e1ab681a28d99df07927c6d4aa5b027d7da16ba32d1d21ecd99"
[[package]]
name = "flate2"
version = "1.1.10"
@@ -1650,6 +1694,7 @@ version = "0.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "24d285dc30731c8485de5fa732fbdf2b3affdf01e4da7c2135022ca6fa664bf6"
dependencies = [
"brotli",
"hayro-postscript",
]
@@ -2238,9 +2283,9 @@ dependencies = [
[[package]]
name = "muda"
version = "0.21.0"
version = "0.21.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c6744ab645ebe79f9c428455c7cb9dfa4275fa3b50a25408e08f927da8dc618c"
checksum = "9a7b000cca0783af26837fe2ebd9ddf1c42279463c085b97622ee1d2f444b89e"
dependencies = [
"crossbeam-channel",
"dpi",
@@ -2249,7 +2294,6 @@ dependencies = [
"objc2-app-kit 0.3.2",
"objc2-core-foundation",
"objc2-foundation 0.3.2",
"once_cell",
"png 0.18.1",
"thiserror 2.0.21",
"windows-sys 0.61.2",
@@ -2329,6 +2373,15 @@ version = "0.2.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "2bf50223579dc7cdcfb3bfcacf7069ff68243f8c363f62ffa99cf000a6b9c451"
[[package]]
name = "nom"
version = "8.0.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "df9761775871bdef83bee530e60050f7e54b1105350d6884eb0fb4f46c2f9405"
dependencies = [
"memchr",
]
[[package]]
name = "num-traits"
version = "0.2.19"
@@ -2716,6 +2769,16 @@ dependencies = [
"pin-project-lite",
]
[[package]]
name = "os_pipe"
version = "1.2.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7d8fae84b431384b68627d0f9b3b1245fcf9f46f6c0e3dc902e9dce64edd1967"
dependencies = [
"libc",
"windows-sys 0.61.2",
]
[[package]]
name = "parking"
version = "2.2.1"
@@ -2776,6 +2839,17 @@ version = "2.3.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9b4f627cb1b25917193a259e49bdad08f671f8d9708acfd5fe0a8c1455d87220"
[[package]]
name = "petgraph"
version = "0.8.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8701b58ea97060d5e5b155d383a69952a60943f0e6dfe30b04c287beb0b27455"
dependencies = [
"fixedbitset",
"hashbrown 0.15.5",
"indexmap",
]
[[package]]
name = "phf"
version = "0.13.1"
@@ -4029,6 +4103,17 @@ dependencies = [
"once_cell",
]
[[package]]
name = "tree_magic_mini"
version = "3.2.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b8765b90061cba6c22b5831f675da109ae5561588290f9fa2317adab2714d5a6"
dependencies = [
"memchr",
"nom",
"petgraph",
]
[[package]]
name = "ttf-parser"
version = "0.25.1"
@@ -4211,15 +4296,19 @@ dependencies = [
[[package]]
name = "vectorcraft"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"arboard",
"block2 0.6.2",
"clipboard-win",
"eframe",
"egui",
"image",
"log",
"muda",
"objc2 0.6.4",
"objc2-app-kit 0.3.2",
"objc2-foundation 0.3.2",
"rfd",
"serde_json",
"vectorcraft-engine",
@@ -4231,7 +4320,7 @@ dependencies = [
[[package]]
name = "vectorcraft-brush"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"kurbo 0.13.1",
"serde",
@@ -4243,7 +4332,7 @@ dependencies = [
[[package]]
name = "vectorcraft-cad"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"image",
"kurbo 0.13.1",
@@ -4259,7 +4348,7 @@ dependencies = [
[[package]]
name = "vectorcraft-cli"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"serde_json",
"vectorcraft-color",
@@ -4275,7 +4364,7 @@ dependencies = [
[[package]]
name = "vectorcraft-color"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"kurbo 0.13.1",
"moxcms",
@@ -4287,21 +4376,24 @@ dependencies = [
[[package]]
name = "vectorcraft-doc"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"image",
"jpeg-encoder",
"kurbo 0.13.1",
"proptest",
"serde",
"serde_json",
"thiserror 2.0.21",
"tiff",
"vectorcraft-color",
"vectorcraft-geom",
"zune-jpeg",
]
[[package]]
name = "vectorcraft-effects"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"kurbo 0.13.1",
"serde_json",
@@ -4315,7 +4407,7 @@ dependencies = [
[[package]]
name = "vectorcraft-engine"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"flate2",
"image",
@@ -4347,7 +4439,7 @@ dependencies = [
[[package]]
name = "vectorcraft-eps"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"flate2",
"image",
@@ -4357,6 +4449,7 @@ dependencies = [
"vectorcraft-doc",
"vectorcraft-effects",
"vectorcraft-geom",
"vectorcraft-metafile",
"vectorcraft-render",
"vectorcraft-testkit",
"vectorcraft-text",
@@ -4364,7 +4457,7 @@ dependencies = [
[[package]]
name = "vectorcraft-format"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"flate2",
"proptest",
@@ -4378,7 +4471,7 @@ dependencies = [
[[package]]
name = "vectorcraft-geom"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"kurbo 0.13.1",
"proptest",
@@ -4390,7 +4483,7 @@ dependencies = [
[[package]]
name = "vectorcraft-mcp"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"image",
"log",
@@ -4409,7 +4502,7 @@ dependencies = [
[[package]]
name = "vectorcraft-metafile"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"image",
"kurbo 0.13.1",
@@ -4423,7 +4516,7 @@ dependencies = [
[[package]]
name = "vectorcraft-pathops"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"kurbo 0.13.1",
"linesweeper",
@@ -4435,13 +4528,14 @@ dependencies = [
[[package]]
name = "vectorcraft-pdf"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"aes",
"flate2",
"hayro-interpret",
"hayro-syntax",
"image",
"jpeg-encoder",
"krilla",
"kurbo 0.13.1",
"log",
@@ -4449,6 +4543,7 @@ dependencies = [
"serde",
"serde_json",
"sha2",
"skrifa 0.47.0",
"smallvec",
"thiserror 2.0.21",
"vectorcraft-brush",
@@ -4462,7 +4557,7 @@ dependencies = [
[[package]]
name = "vectorcraft-plugins"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"serde",
"serde_json",
@@ -4476,7 +4571,7 @@ dependencies = [
[[package]]
name = "vectorcraft-render"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"flate2",
"gif",
@@ -4501,7 +4596,7 @@ dependencies = [
[[package]]
name = "vectorcraft-svg"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"flate2",
"image",
@@ -4525,7 +4620,7 @@ dependencies = [
[[package]]
name = "vectorcraft-testkit"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"image",
"kurbo 0.13.1",
@@ -4542,20 +4637,25 @@ dependencies = [
[[package]]
name = "vectorcraft-text"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"harfrust 0.13.3",
"kurbo 0.13.1",
"log",
"skrifa 0.47.0",
"subsetter",
"unicode-bidi",
"unicode-general-category",
"unicode-script",
"vectorcraft-doc",
"vectorcraft-geom",
"windows-registry",
"write-fonts",
]
[[package]]
name = "vectorcraft-tools"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"image",
"kurbo 0.13.1",
@@ -4570,7 +4670,7 @@ dependencies = [
[[package]]
name = "vectorcraft-trace"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"image",
"kurbo 0.13.1",
@@ -4583,7 +4683,7 @@ dependencies = [
[[package]]
name = "vectorcraft-ui-egui"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"egui",
"egui_extras",
@@ -4591,6 +4691,7 @@ dependencies = [
"log",
"serde",
"serde_json",
"toml",
"vectorcraft-cad",
"vectorcraft-color",
"vectorcraft-doc",
@@ -4611,7 +4712,7 @@ dependencies = [
[[package]]
name = "vectorcraft-web"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"eframe",
"egui",
@@ -5321,6 +5422,17 @@ dependencies = [
"windows-link",
]
[[package]]
name = "windows-registry"
version = "0.6.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "02752bf7fbdcce7f2a27a742f798510f3e5ad88dbe84871e5168e2120c3d5720"
dependencies = [
"windows-link",
"windows-result",
"windows-strings",
]
[[package]]
name = "windows-result"
version = "0.4.1"
@@ -5589,6 +5701,24 @@ version = "0.57.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "1ebf944e87a7c253233ad6766e082e3cd714b5d03812acc24c318f549614536e"
[[package]]
name = "wl-clipboard-rs"
version = "0.9.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "4d7888ccd4896447b2d14d3a9350a85df2aeb6f181e2e7a31349d104ac46cac1"
dependencies = [
"libc",
"log",
"os_pipe",
"rustix 1.1.5",
"thiserror 2.0.21",
"tree_magic_mini",
"wayland-backend",
"wayland-client",
"wayland-protocols",
"wayland-protocols-wlr",
]
[[package]]
name = "write-fonts"
version = "0.48.1"
@@ -5685,7 +5815,7 @@ checksum = "9440ea3e5aeabb0ac63af70daf835274065238cdd0cec83418f417eae38bacee"
[[package]]
name = "xtask"
version = "0.3.1"
version = "0.7.0"
dependencies = [
"serde_json",
]
+5 -1
View File
@@ -4,7 +4,7 @@ members = ["crates/*", "apps/*", "xtask"]
default-members = ["crates/*", "apps/vectorcraft", "apps/vectorcraft-cli", "xtask"]
[workspace.package]
version = "0.3.1"
version = "0.7.0"
edition = "2024"
license = "MIT OR Apache-2.0"
rust-version = "1.95"
@@ -62,6 +62,10 @@ linesweeper = "0.4"
flate2 = { version = "1", default-features = false, features = ["rust_backend"] }
jpeg-encoder = { version = "0.6", default-features = false, features = ["std"] }
gif = { version = "0.14", default-features = false, features = ["std", "raii_no_panic"] }
# CMYK image samples (vectorcraft-doc's cmyk module): the image crate's own TIFF and JPEG
# decoders, read directly (the image crate converts CMYK to RGB).
tiff = "0.11"
zune-jpeg = "0.5"
# ui
egui = "0.36"
+40 -2
View File
@@ -30,7 +30,45 @@ based in part on the work of the Independent JPEG Group.
WebAssembly plug-ins run in the wasmi interpreter (MIT OR Apache-2.0); its wasmparser dependency is
under the Apache License 2.0 with the LLVM exception.
The experimental Windows 7 build (packaging/windows/windows7.ps1) compiles a modified copy of the
windows-link crate 0.2.1 (vendor/windows-link; Microsoft, MIT OR Apache-2.0) that binds CoTaskMemFree
through ole32.dll. Its license texts are in vendor/windows-link and ship in that build's ZIP; every
other build uses the unmodified crate from crates.io.
Builds made with craft-fonts (the CRAFT_FONTS_DIR build option; all official releases) embed the
fonts listed in https://github.com/storytold/craft-fonts/blob/main/ATTRIBUTION.md (today BIZ
UDPGothic, Shippori Mincho and BIZ UDMincho; web builds BIZ UDPGothic Regular only) under the SIL
fonts listed in https://github.com/storytold/craft-fonts/blob/main/ATTRIBUTION.md (BIZ UDPGothic,
Shippori Mincho, BIZ UDMincho, Noto Sans CJK SC and Noto Sans Arabic in the current manifest;
web builds BIZ UDPGothic Regular only) under the SIL
Open Font License 1.1. Their license texts ship with the release packages as OFL-<family>.txt.
PDF import decodes CJK text with Adobe's CMap resources (https://github.com/adobe-type-tools/cmap-resources),
compiled into the app through the hayro-cmap crate under the BSD 3-Clause License:
Copyright 1990-2023 Adobe. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
Neither the name of Adobe nor the names of its contributors may be
used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+82 -13
View File
@@ -16,13 +16,13 @@
<p align="center">
A fast, open-source, clean-room take on the Adobe Illustrator workflow. It runs natively on
macOS, Windows and Linux, and in the browser via WebAssembly. Built by the ArtCraft team.
macOS, Windows, Linux and FreeBSD, and in the browser via WebAssembly. Built by the ArtCraft team.
</p>
<p align="center">
<img alt="Status: in active development" src="https://img.shields.io/badge/status-in%20active%20development-e8573f">
<img alt="Written in pure Rust" src="https://img.shields.io/badge/pure-Rust-b83a24?logo=rust&logoColor=white">
<img alt="Runs on macOS, Windows, Linux and the web" src="https://img.shields.io/badge/runs%20on-macOS%20%C2%B7%20Windows%20%C2%B7%20Linux%20%C2%B7%20Web-555555">
<img alt="Runs on macOS, Windows, Linux, FreeBSD and the web" src="https://img.shields.io/badge/runs%20on-macOS%20%C2%B7%20Windows%20%C2%B7%20Linux%20%C2%B7%20FreeBSD%20%C2%B7%20Web-555555">
<img alt="MCP server for agents" src="https://img.shields.io/badge/agents-MCP%20server-555555">
<img alt="License: MIT OR Apache-2.0" src="https://img.shields.io/badge/license-MIT%20OR%20Apache--2.0-555555">
</p>
@@ -40,7 +40,7 @@
<br>
<p align="center">
<img src="docs/images/shot-1-neon.png" alt="VectorCraft editing the Neon Drive poster: the title is selected, the Appearance panel shows its live Outer Glow, and the Properties panel shows its character settings" width="100%">
<img src="docs/images/shot-1-neon.png" alt="VectorCraft editing the Neon Drive poster: the title is selected, the Appearance panel shows the settings of its live Outer Glow, and the Properties panel shows its character settings" width="100%">
<br><sub><b>Neon Drive</b>: a Pathfinder-cut sun, live Outer Glow on the type and grid, and clipping masks · <code>examples/neon-drive.vectorcraft</code></sub>
</p>
@@ -54,6 +54,7 @@
<a href="#why-vectorcraft">Why VectorCraft</a> ·
<a href="#quick-start">Quick start</a> ·
<a href="#status">Status</a> ·
<a href="#downloads">Downloads</a> ·
<a href="#the-crafting-apps">The Crafting Apps</a> ·
<a href="#license-and-credits">License</a>
</p>
@@ -63,8 +64,8 @@
<table>
<tr>
<td width="50%" valign="top">
<img src="docs/images/shot-2-ribbons.png" alt="Three live blend ribbons of 55 to 70 steps with smooth colour, clipped to the artboard, with the Layers panel open" width="100%">
<p align="center"><sub><b>Live Blends</b>: editable key paths and smooth colour, clipped to the artboard</sub></p>
<img src="docs/images/shot-2-ribbons.png" alt="Three live blend ribbons clipped to the artboard, one selected with its key paths showing; the Layers panel lists the clip group, the blends and the selected blend's two key paths" width="100%">
<p align="center"><sub><b>Live Blends and Layers</b>: editable key paths, smooth colour, every object a row</sub></p>
</td>
<td width="50%" valign="top">
<img src="docs/images/shot-4-bezier.png" alt="Direct Selection tool showing anchor points and Bézier handles on a crescent built with Pathfinder, with the contextual task bar below it" width="100%">
@@ -72,7 +73,11 @@
</td>
</tr>
<tr>
<td colspan="2" valign="top">
<td width="50%" valign="top">
<img src="docs/images/shot-5-perspective.png" alt="Two lit building facades drawn on the left and right planes of a two-point perspective grid at sunset, with the Perspective Selection tool and the Plane Switching Widget" width="100%">
<p align="center"><sub><b>Perspective Grid</b>: art attached to its planes stays editable in perspective · <code>examples/perspective-city.vectorcraft</code></sub></p>
</td>
<td width="50%" valign="top">
<img src="docs/images/shot-3-sheet.png" alt="Four artboards in the light UI theme: Pathfinder, Gradient Mesh, radial Repeat and Envelope Distort" width="100%">
<p align="center"><sub><b>Multiple artboards, light theme</b>: Pathfinder · Gradient Mesh · live radial Repeat · Envelope Distort · <code>examples/feature-sheet.vectorcraft</code></sub></p>
</td>
@@ -158,6 +163,16 @@ Japanese fonts come from [storytold/craft-fonts](https://github.com/storytold/cr
build input (releases always use it): `CRAFT_FONTS_DIR="$PWD/../craft-fonts" cargo run --release -p vectorcraft` (an absolute path).
Without it, Japanese text uses the installed system fonts. See [`docs/development.md`](docs/development.md#fonts-craft-fonts-optional-build-input).
On machines with two graphics processors, VectorCraft renders on the power-saving (integrated) one by default on
Windows and macOS, and on the one the desktop runs on under Linux. To choose, use **Preferences › Performance ›
Graphics Processor** and restart. If a graphics processor can't show the window, VectorCraft starts again on the
next one. To pick one when starting the app, set `WGPU_POWER_PREF=high` (or `low`), or `WGPU_ADAPTER_NAME` to part of
its name, such as `WGPU_ADAPTER_NAME=nvidia` (see [`docs/development.md`](docs/development.md#desktop-graphics-processor)).
On Linux under KDE Plasma 6.3 or later with Wayland, a drawing tablet's pen moves the cursor but VectorCraft doesn't
respond to it yet (#491). Start the app under XWayland instead: `WAYLAND_DISPLAY= vectorcraft` (see
[`docs/development.md`](docs/development.md#linux-wayland-and-x11)).
### Use it from Claude Code and other agents
Register the MCP server with Claude Code:
@@ -168,15 +183,19 @@ claude mcp add vectorcraft -- /path/to/vectorcraft-cli mcp
The details are in [`docs/mcp.md`](docs/mcp.md) and [`docs/control-protocol.md`](docs/control-protocol.md).
For the experimental, unsupported 64-bit Windows 7 build, see [Windows 7 instructions](docs/windows7.md).
## Status
VectorCraft is under active development. [**ROADMAP.md**](ROADMAP.md) covers what ships today, the
milestones, and honest time-to-parity estimates.
**Where we are (2026-10-06):** roughly 69–75% of Illustrator's features exist and work, and about 40–55% of
**Where we are (2026-10-07):** roughly 69–75% of Illustrator's features exist and work, and about 40–55% of
"a power user can't tell the difference". Everyday vector illustration is close to usable: drawing and path tools,
Pathfinder and Shape Builder, paint, gradients, appearance and transparency, type with styles and threading, and
files (SVG, PDF and PDF-compatible `.ai` with PDF/X, EPS, DXF, EMF/WMF, raster formats and PSD, Print, Package). The scores are
Pathfinder and Shape Builder, paint, gradients, appearance and transparency, type with styles, threading and Hebrew/Arabic bidirectional layout, and
files (SVG, PDF and PDF-compatible `.ai` with PDF/X, EPS, DXF, EMF/WMF, raster formats and PSD, Print, Package). The interface
speaks English, Japanese, Traditional and Simplified Chinese, Spanish and Italian (and Czech and Brazilian Portuguese in the menus).
The scores are
self-assessed, so the [honest assessment](ROADMAP.md#honest-assessment-2026-10-05) explains how far to trust them.
**What's missing:**
@@ -197,7 +216,53 @@ the UI can be swapped without touching the engine.
Agent and contributor rules (clean-room, the asset policy, no panics in shipped code, quality gates) are in
[`AGENTS.md`](AGENTS.md); [`docs/development.md`](docs/development.md#robustness-vectorcraft-never-crashes)
explains how VectorCraft avoids crashing. Every bundled asset is listed with its licence in [`ASSETS.md`](ASSETS.md).
explains how VectorCraft avoids crashing, and [`docs/releasing.md`](docs/releasing.md) how releases are built,
signed and published. Every bundled asset is listed with its licence in [`ASSETS.md`](ASSETS.md).
## Downloads
**New to VectorCraft?** Download it from the [VectorCraft page on getartcraft.com](https://getartcraft.com/apps/vectorcraft). That's the easiest way to install it.
**Want a specific build or format?** On GitHub, the [latest release](https://github.com/storytold/vectorcraft/releases/latest) has every build listed below, and [all releases](https://github.com/storytold/vectorcraft/releases) has earlier versions and their notes. `<ver>` in the file names is the version number, and `SHA256SUMS.txt` lists a checksum for every file.
### Windows
| Build | Installer | Portable |
|---|---|---|
| x64 (64-bit Intel/AMD) | `vectorcraft-<ver>-windows-x64.msi` | `vectorcraft-<ver>-windows-x64-portable.zip` |
| arm64 (Snapdragon and other ARM PCs) | `vectorcraft-<ver>-windows-arm64.msi` | `vectorcraft-<ver>-windows-arm64-portable.zip` |
| x86 (32-bit) | `vectorcraft-<ver>-windows-x86.msi` | `vectorcraft-<ver>-windows-x86-portable.zip` |
Installers and executables are code-signed.
### macOS
| Build | File | Notes |
|---|---|---|
| App, universal (Apple silicon + Intel) | `vectorcraft-<ver>-macos-universal.dmg` | Signed and notarized |
| Command-line tool, universal | `vectorcraft-cli-<ver>-macos-universal.zip` | Signed and notarized |
### Linux
| Format | x86_64 | aarch64 (ARM64) | Notes |
|---|---|---|---|
| AppImage | `vectorcraft-<ver>-linux-x86_64.AppImage` | `vectorcraft-<ver>-linux-aarch64.AppImage` | Runs anywhere; updates itself with [AppImageUpdate](https://github.com/AppImageCommunity/AppImageUpdate) (`.zsync` files) |
| Flatpak | `vectorcraft-<ver>-linux-x86_64.flatpak` | `vectorcraft-<ver>-linux-aarch64.flatpak` | Sandboxed; `flatpak install --user <file>` |
| Debian/Ubuntu | `vectorcraft-<ver>-linux-x86_64.deb` | `vectorcraft-<ver>-linux-aarch64.deb` | |
| Fedora/RHEL/openSUSE | `vectorcraft-<ver>-linux-x86_64.rpm` | `vectorcraft-<ver>-linux-aarch64.rpm` | |
| Tarball | `vectorcraft-<ver>-linux-x86_64.tar.gz` | `vectorcraft-<ver>-linux-aarch64.tar.gz` | Unpack anywhere |
### FreeBSD
| Build | File |
|---|---|
| x86_64 | `vectorcraft-<ver>-freebsd-x86_64.tar.gz` |
### Web (WebAssembly)
| Build | File | Notes |
|---|---|---|
| Static site | `vectorcraft-web-<ver>.zip` | Runs in a modern browser; host it on any static server |
## The Crafting Apps
@@ -211,7 +276,7 @@ stand on its own.
| <img src="https://raw.githubusercontent.com/storytold/vectorcraft/main/assets/app-icon/hicolor/64x64/apps/ai.storyteller.vectorcraft.png" alt="" width="32" height="32"> | **VectorCraft** | **Vector illustration · you are here** | [GitHub](https://github.com/storytold/vectorcraft) | [Website](https://getartcraft.com/apps/vectorcraft) |
| <img src="https://raw.githubusercontent.com/storytold/filmcraft/main/assets/app-icon/hicolor/64x64/apps/ai.storyteller.filmcraft.png" alt="" width="32" height="32"> | **FilmCraft** | Video editing, color and sound | [GitHub](https://github.com/storytold/filmcraft) | [Website](https://getartcraft.com/apps/filmcraft) |
| <img src="https://raw.githubusercontent.com/storytold/lightcraft/main/assets/app-icon/hicolor/64x64/apps/ai.storyteller.lightcraft.png" alt="" width="32" height="32"> | **LightCraft** | Photo library and raw development | [GitHub](https://github.com/storytold/lightcraft) | [Website](https://getartcraft.com/apps/lightcraft) |
| <img src="https://raw.githubusercontent.com/storytold/printcraft/main/assets/app-icon/hicolor/64x64/apps/ai.storyteller.printcraft.png" alt="" width="32" height="32"> | **PrintCraft** | Reading, organizing and protecting PDFs | [GitHub](https://github.com/storytold/printcraft) | [Website](https://getartcraft.com/apps/printcraft) |
| <img src="https://raw.githubusercontent.com/storytold/pdfcraft/main/assets/app-icon/hicolor/64x64/apps/ai.storyteller.pdfcraft.png" alt="" width="32" height="32"> | **PdfCraft** | Reading, organizing and protecting PDFs | [GitHub](https://github.com/storytold/pdfcraft) | [Website](https://getartcraft.com/apps/pdfcraft) |
| <img src="https://raw.githubusercontent.com/storytold/effectcraft/main/assets/app-icon/hicolor/64x64/apps/ai.storyteller.effectcraft.png" alt="" width="32" height="32"> | **EffectCraft** | Motion graphics and visual effects | [GitHub](https://github.com/storytold/effectcraft) | [Website](https://getartcraft.com/apps/effectcraft) |
| <img src="https://raw.githubusercontent.com/storytold/designcraft/main/assets/app-icon/hicolor/64x64/apps/ai.storyteller.designcraft.png" alt="" width="32" height="32"> | **DesignCraft** | Page layout and publishing | [GitHub](https://github.com/storytold/designcraft) | [Website](https://getartcraft.com/apps/designcraft) |
@@ -239,6 +304,10 @@ And [**ArtCraft**](https://getartcraft.com/) itself, our AI image and video stud
<a href="https://getartcraft.com/apps/vectorcraft">VectorCraft</a>
</p>
## Star history
[![Star History Chart](https://api.star-history.com/svg?repos=storytold/vectorcraft&type=Date&legend=top-left)](https://www.star-history.com/?repos=storytold%2Fvectorcraft&type=date&legend=top-left)
## License and credits
VectorCraft is dual-licensed under [MIT](LICENSE-MIT) or [Apache-2.0](LICENSE-APACHE), at your option.
@@ -246,8 +315,8 @@ Copyright (c) 2026 ArtCraft Team and the VectorCraft contributors. Required noti
Bundled fonts, icons, images and other assets keep their own open licenses; each one is listed
with its author, source and license in [ASSETS.md](ASSETS.md). Release builds also embed the
Japanese fonts of [craft-fonts](https://github.com/storytold/craft-fonts/blob/main/ATTRIBUTION.md)
(SIL Open Font License 1.1).
fonts of [craft-fonts](https://github.com/storytold/craft-fonts/blob/main/ATTRIBUTION.md) (Japanese,
Simplified Chinese and Arabic faces; SIL Open Font License 1.1).
The app icon (an engraved dragon on VectorCraft red, `#e8573f`) is the owner's original artwork; its
palette and files are in [`assets/app-icon/`](assets/app-icon/README.md).
+79 -49
View File
@@ -4,7 +4,7 @@ VectorCraft is a clean-room, open-source, pure-Rust reimplementation of the Adob
This file tracks **how far we are and what's left**. Time estimates are wall-clock hours of continuous Claude Opus 5.5 agent work (including builds and the CI gate), given both for **one agent** and for **4–6 parallel agents** on disjoint crates. They are counted from the remaining work (see [Parity estimate](#parity-estimate)), calibrated against measured throughput, and updated as work lands.
_Last updated: 2026-10-06 (after M4.14–M4.98, M8.1–M8.20 and M14.4–M14.7; see [Honest assessment](#honest-assessment-2026-10-05))._
_Last updated: 2026-10-09 (after placed documents (File › Place of a `.vectorcraft` file, linked), M4.14–M4.98, M8.1–M8.20, M14.4–M14.7, the MCP prompts, resource templates, completions and logging, the 2026-10-07 issue fixes, the Layers panel rework and the 2026-10-08 community contributions: Pen and shape-tool modifiers, path editing, Layers, Artboards, Swatches/Brushes and dialogs, Japanese composition and PDF text, Hebrew/Arabic type, interface languages (Spanish among them), the font menu, saved selections, MCP and EPS, the missing-font export warning (#319), open paths in the Shape Builder (#374), PDF/`.ai` import keeping strokes live and hidden and nested layers (#372), per-corner Live Corners (#381), SVG type opening at the size it draws at (#396), the Wayland clipboard with copied-file paste (#398), ruler guides that can be selected, moved and deleted (#414), two batches of Preferences options that were stored but unused (#394), skeleton reads with `document.find` for large documents over MCP (#416) and anchors dragged with Direct Selection snapping to points, segments and smart guides, clipped SVG layers opening as clipping layers (#420), PDF/`.ai` layers read on pages of tens of millions of operators (#419), Document Color Mode putting RGB greys on the black plate on request and converting pattern tiles (#421) and movable dialogs with Offset Path's Joins dropdown (#423) and numeric fields scrubbed by dragging their label (#400), stroke weight presets in the stroke unit (#426), the Appearance panel's Opacity popup (#430), type on a path brackets, flip and Type on a Path Options that keep the type in place (#429), Layers rows dragged with a ghost and dropped on the trash or New Layer (#435), tool flyouts opening on a right or corner press (#436), tool flyouts torn off into floating toolbars (#437), the Shape Builder's erase mode deleting edges too (#439), installed fonts registered outside the font folders and fonts installed while the app runs listed in the font menus (#443), alike circular corners on rectangles that aren't square (#442), tool cursors as OS cursors so the pointer no longer trails over the canvas (#444), artboards copied and pasted with their art (#446), guides dragged out of the rulers snapping to the art's side midpoints and the artboards, artboard guides (#451), the toolbar's double arrow and Window › Toolbars › Double Column switching between one and two columns in any window height (#455), the Smart Guides display options and Snapping Tolerance (#394), Font Size and Leading combo boxes with preset lists in the Character and Properties panels and the Control bar (#458), screenshots pasted from the clipboard on macOS, Windows and the web (#457), the Properties panel's Fill and Stroke matching the Control bar's, Illustrator's Window menu panel keys (Shift+F7 for Align…) and Alt-wheel zoom whatever the wheel preference (Discord feedback), the point/area type widget (Discord feedback), groups in legacy Illustrator .ai files (Discord feedback), a rotating desktop log file (#465), image controls in the Control bar and Properties panel: Image Trace with its presets, Mask, Crop Image, Embed/Unembed, and an Image Trace object's preset, Expand and Release (Discord feedback), the Pen working as the Anchor Point tool with Alt held over a selected path's handles and anchors, and anchor buttons that convert, connect and cut paths at the selected anchors (Discord feedback), Japanese hanging punctuation (burasagari, #463), Escape leaving Presentation Mode with no screen mode saved across restarts, documents dropped on the desktop app opening as tabs of their own and a note that an `.ai` file's art off its artboards isn't in the part read (#472), Add/Delete Anchor Point tool icons drawn from the Pen tool's (#479), EPS import running more of PostScript Level 3 (patterns, Type 3 fonts, mesh shadings, masked images, VM and resource probes), and a preview that stands in saying why (Discord feedback, #466, #469, #474), chords with modifiers recorded in Edit › Keyboard Shortcuts (#487), Type Object Selection by Path Only (#394), Anti-aliased Artwork (#394), Show Pixel Grid (#394), pen and touch taps pressed and lifted within one frame clicking where they tapped and the Linux/Wayland pen-tablet workaround (#491), bounding-box resizes landing on the other objects' anchors and centres with labels, and the Rotate, Scale, Shear and Reflect tools snapping their drags (#482), Shift-drag marquees that toggle the objects or anchors they reach and a Lasso whose Alt subtraction keeps the rest of the selection (#483), the mouse wheel stepping the focused numeric field, the dialogs' and preferences' drag values made such fields (#485), Show The Home Screen When No Documents Are Open (#394), Numbers Without Units Are Points (#394), Auto-Collapse Iconic Panels (#394), the Contextual Task Bar moved by its handle and its More Options menu pinning and resetting its position, a designed macOS DMG windoLine truncated
## Where we are
@@ -33,17 +33,18 @@ since 2026-10-01.
| Dimension | Estimate | Evidence and what's missing |
|---|---|---|
| **Breadth:** menus, tools and panels exist | ~90% | 16 menu items still stubbed; every tool implemented except Touch Type; 51 panel modules |
| **Breadth:** menus, tools and panels exist | ~90% | 13 menu items still stubbed; every tool implemented except Touch Type; 51 panel modules |
| **Depth:** each feature behaves like Illustrator | ~69–75% | Strong: paint, appearance and colour (M3), Pathfinder and booleans, selection, drawing, files (M4). Weak: advanced type (~45%), brushes and symbols (in progress), raster effects (~20%) |
| **Large missing subsystems** | 0–20% | 3D & Materials (0%), Photoshop-style raster effects and the Effect Gallery (~1 of ~56 filters), SVG Filters, CJK composition (vertical type has initial support), Variables (data merge), scripting |
| **Large missing subsystems** | 0–20% | 3D & Materials (0%), Photoshop-style raster effects and the Effect Gallery (~1 of ~56 filters), SVG Filters, CJK composition (vertical type with kinsoku, tate-chu-yoko and the font's vertical metrics; ruby, mojikumi and proportional vertical metrics open), Variables (data merge), scripting |
| **Interaction fidelity:** modifiers, cursors, small behaviours | ~30–40% | The dedicated pass hasn't started, and there has been no side-by-side session with Illustrator yet. A power user notices this first |
| **Look & feel** | ~75–80% | Measured against Illustrator 2026 screenshots (2026-10-02); the panels added since haven't been re-measured |
| **File interop** | ~85% | SVG/SVGZ, PDF and PDF-compatible `.ai`, EPS, DXF, EMF/WMF, raster formats, PSD export, Place and Links, Package, Print, clipboard flavours. Native `.ai` private data is out of scope by design; DWG has no open spec |
| **Bundled content:** brush, symbol, style and swatch libraries | ~30% | Ours are original and generated in code, and far fewer than Illustrator ships; brush and symbol libraries are still missing |
| **Performance** | unverified | Multithreaded, off-thread rendering and caches are in place. The last budget run (2026-10-01, loaded machine) measured 290 ms for a 50k-path fit against a 16 ms budget. Re-run `vectorcraft-cli perf` on an idle machine |
| **Robustness** | good, new | ~2,840 tests, property tests, no panics in shipped code (lints, the `guard` safety net, import fuzzing), Data Recovery. Missing: a corpus of real-world files, Windows/Linux/browser QA |
| **Platforms and 1.0 polish** | ~60% | The macOS app and the web build work; Windows/Linux packaging and accessibility are pending |
| **Platforms and 1.0 polish** | ~60% | The macOS app and the web build work, and Finder opens every readable format with the macOS app (#295, #354); on macOS the menus are in the system menu bar, laid out as a Mac app's, with the in-window menus as a fallback (`--in-window-menus`; verified on Windows and by cross-compilation, not yet by hand on a Mac); hybrid-graphics laptops render on the power-saving GPU by default on Windows and macOS (#306), and Windows renders through DX12 before Vulkan (#545: Vulkan flickered black on an Intel GPU, DX12 and OpenGL didn't; verified by unit tests and the reporter's runs with `WGPU_BACKEND`), and Linux on the GPU the desktop runs on, since a Wayland compositor may refuse frames from the other one; a window that fails on its GPU while starting up starts again on the next one instead of crashing (#502; the dual-GPU Wayland case is verified by unit tests and cross-compilation, not on such hardware); web drops land in the document they were dropped on (#359); desktop drops carry no pointer position (winit 0.30), so a dropped document opens as a tab of its own and a picture or text is placed in the middle of the view, while the web places anything dropped on the canvas and opens what is dropped off it, as Illustrator does (#472); a web page that loses its WebGPU device or WebGL context restarts its graphics with the same documents (#369); on Linux/Wayland the clipboard reads the compositor's own (data-control) and copied image files paste, but files can't be dropped on the window under Wayland until eframe moves to winit 0.31 (#398; the Wayland side is verified by compilation only); on Linux the Paste menu checks the system clipboard on a background thread, so a clipboard owner that never answers no longer freezes the window, while Windows and macOS keep their quick in-line check (#510; the X11 hang verified by the contributor, here by headless tests); on KDE Plasma 6.3+ under Wayland, pens and pen displays reach the app only under XWayland (`WAYLAND_DISPLAY=`) or with KWin's `KWIN_WAYLAND_EMULATE_TABLET=1`, since winit 0.30 has no Wayland tablet input (#491, not verified on hardware); Windows/Linux packaging and accessibility are pending; an experimental, unsupported Windows 7 x64 OpenGL build exists (community-contributed, not verified by maintainers) |
| **Agent automation** | beyond Illustrator | Every command, gesture and dialog is drivable over MCP, the CLI and the control channel |
| **Scrubby numeric fields** | beyond Illustrator | As in Photoshop, dragging a numeric field's label (`W:`, `Opacity:`, the Character panel's icons) left or right steps its value live; one undo step per drag, Escape cancels (#400) |
### Where we're lacking (in priority order)
@@ -58,17 +59,18 @@ Ordered by how much each gap blocks someone from switching. Sizes are one-agent
3. **3D and Materials:** Extrude & Bevel, Revolve, Inflate and Rotate with lighting and materials, using a software
renderer in its own crate (layering allows it below L6), with output in SVG/PDF as rasters or projected vectors.
The largest single gap. 50–80 h.
4. **Advanced type:** CJK composition for vertical type (kinsoku, ruby, tate-chu-yoko, vertical font metrics,
mixed-script orientation), Optical Margin Alignment, the composer/hyphenation options, tab leaders, a
4. **Advanced type:** CJK composition for vertical type (ruby, mojikumi, proportional vertical metrics, manual
tate-chu-yoko), Optical Margin Alignment, the composer/hyphenation options, tab leaders, a
spell-check dictionary (open licence), Touch Type and Snap to Glyph. Vertical point, area and path type have
initial support. 35–48 h across type core and advanced.
5. **Brushes, symbols and libraries:** brush options depth; original brush, symbol and graphic-style libraries
generated in code (never Adobe's); dynamic symbols; Start Global Edit. 14–22 h.
generated in code (never Adobe's); dynamic symbols; Start Global Edit; brushes driven by pen tilt, bearing and
barrel rotation (6D art pens, #372), which needs tablet input beyond pressure on every platform. 20–32 h.
6. **Automation:** Variables (data merge), a scripting surface over the command registry, batch. 8–12 h.
7. **Views and windows:** multiple windows and arrange, Consolidate All Windows, video
rulers. 15–25 h.
8. **Hardening at scale:** a corpus of real-world SVG/PDF/EPS files, idle-machine perf budgets, Windows, Linux and
browser QA, accessibility, packaging. 50–80 h.
browser QA, pen tablets on Wayland and pen pressure beyond Windows (winit 0.31's tablet input, #491), accessibility, packaging. 50–80 h.
### Where we're going
@@ -88,50 +90,78 @@ grade by behaviour against `plan/illustrator/`, not by whether a menu item exist
- **Automation:**
- Actions panel (record/playback, persisted), generic parameter dialogs for every "…" command.
- JSON-lines control channel with real egui pointer and keyboard injection.
- MCP server with 25 tools (drawing, text, effects, Pathfinder, transforms, graphs, text wrap, export, screenshots, any command), attached to the running app or headless.
- MCP server with 25 tools (drawing, text, effects, Pathfinder, transforms, graphs, text wrap, export, screenshots, any command), attached to the running app or headless. Tool descriptions and replies agree with the engine: format lists come from its format table, `save_file` says it keeps the document's own format, `inspect_document` reports the paint type's characters show, and selection exports report the encoder's warnings.
- MCP protocol: five prompts (`prompts/list` / `prompts/get`: poster, icon set, recolour, trace-and-style, export set), `completion/complete` for prompt arguments and template variables read from the live catalogues (formats, effect ids, command ids, trace presets, swatch and object ids), four resource templates (`vectorcraft://object/{id}`, `//command/{id}`, `//effect/{id}`, `//swatch/{name}`) so an agent reads one thing instead of the whole document, and `logging/setLevel` with `notifications/message`. `window.panel` ids are case-insensitive (display labels work too), `vectorcraft://object/{id}` reads through `document.node {summary: true}` (the same reply bytes from one lookup instead of summarizing the whole document: a leaf read on a 2,000-object document drops from ~20 ms to ~0.06 ms), large containers slice with `document.node {depth?, childLimit?}` (truncated levels report `childCount`), `document.inspect` and the `inspect_document` tool slice the same way so a depth-0 read is the layer skeleton (~9.7 KB instead of ~2 MB on a 2,000-object document), `document.find` locates nodes by name/kind/text with ancestor paths, and the CLI sweeps the protocol surface over stdio against the compiled binary. `docs/mcp.md` has a Protocol section covering the capability table and what is deliberately absent (subscriptions, progress, cancellation, sampling, elicitation, Streamable HTTP — all of which need the transport to interleave reads).
- Headless CLI (`vectorcraft-cli run`, `convert`, `info`, `bench`, `perf`, `mcp`).
- Actions panel that records and plays back commands.
- **UI:** Illustrator 2026 layout restyled to measured values:
- Medium Dark theme, categorized and Advanced toolbars, 35 pt document tabs, 33 pt panel tabs.
- Medium Dark theme, categorized and Advanced toolbars (a tool group's flyout opens on a right press, a long press or a press on its corner triangle), 35 pt document tabs, 33 pt panel tabs.
- Hint bar, contextual task bar, 19 dock panels with ≡ menus.
- Native macOS menu bar, vector tool cursors, a ⌘K command palette, middle-button panning with any tool.
- The contextual task bar's handle drags it anywhere on the canvas (kept whole on it as the window resizes); unpinned it keeps that offset as it follows the selection, and its More Options menu hides it, pins its position across selection changes (`window.taskBar.pin`), resets it under the selection (`window.taskBar.reset`) and shows the Properties panel. As in Illustrator the position isn't kept across launches. Not done: the bar's tool-specific variants (only the selection tools show it).
- Tool flyouts tear off: dragging or clicking the tear-off bar on a flyout's right side (or releasing the long press over it) floats its group as a strip of tool buttons, moved by the same bar and put back in the toolbar by the × at its top (`window.floatTools`). While a group floats, the presses that would open its flyout raise the strip instead. Floating strips are kept with the preferences and in user workspaces. Not done: turning a strip vertical, docking it.
- Panels undock (#495): a dock tab, a panel icon or a popped-out panel's title dragged out of the dock floats that panel inside the window, and the strip right of the dock's tabs floats the whole tabbed group. A floating group moves by its title bar, a tab dragged out of it floats on its own, and dropped on another group's title bar or tabs it stacks with that group; dropped on the dock, which lights up under the pointer, its panels go back where they live (the tabbed group or the icon column), as its × and the panel menus' Float Panel / Dock Panel do (`window.panel.float`, `window.panel.dock`). The Tools panel floats by its title bar and docks again on the window's left edge. Floating panels and the Tools panel's position are kept with the preferences and in user workspaces, and clamped into a smaller window. Not done: panels in separate OS windows, docking a panel into a dock group it doesn't belong to, reordering tabs by dragging, collapsing a floating group to icons, resizing floating panels.
- The dock's double arrow collapses Properties, Layers and Libraries to icons at the top of the icon column, popping out like the other icon panels, and expands them again (`window.collapseDock`, kept with the preferences and in saved workspaces). The icon column's own arrow (expanding the icon panels into a full column) is not done.
- Localised UI: menus (in-window and native), panels, dialogs, toolbar and Preferences read from per-language catalogs (`crates/ui-egui/src/i18n`, see `docs/development.md`); Traditional Chinese (Taiwan), Simplified Chinese (mainland), Japanese, Spanish and Italian ship complete, and Czech and Brazilian Portuguese cover every menu label (and more), with system-locale detection on macOS, Windows, Linux and the web (the browser's languages, or `?lang=`), a VectorCraft ▸ Language menu and a Language preference. Names are never translated (fonts and their styles, layers, artboards, saved presets, user libraries, custom workspaces, recent files, plug-ins).
- Native macOS menu bar, vector tool cursors, a ⌘K command palette, middle-button panning with any tool. Native menus explicitly end tracking on command selection, outside window presses and Escape; menu updates wait until tracking ends, and a dismissing press never starts a canvas gesture (M14.8).
- The macOS menu bar is built from the in-window menus (one model, `native_menu`) and laid out as a Mac app's: the VectorCraft menu holds About, Settings ▸ (each Preferences page, General… ⌘K), Language ▸, Appearance ▸ (UI brightness), Services, Hide VectorCraft ⌃⌘H (⌘H stays Hide Edges), Hide Others, Show All and Quit; Window gains Minimize ⌃⌘M, Zoom and Bring All to Front, and Help the system's search field. Its key equivalents go back to egui as key presses, so user shortcuts, focused text fields and the Type tool's input method behave as in the window, and nothing fires twice; enabled, check marks and labels update in place. `--in-window-menus` or `VECTORCRAFT_IN_WINDOW_MENUS=1` keeps the menus in the window; `ui.inspect` reports `nativeMenuBar`.
- macOS: Finder opens every format File › Open reads with VectorCraft (double-click, Open With, a drop on the Dock icon, `open -a`), at launch or while it runs; the release and `cargo xtask bundle` apps share one `Info.plist` that declares those document types, owning only VectorCraft's own formats. The DMG opens on a designed Finder window, VectorCraft.app beside the `Applications` link over a background with the app icon (#493).
- A canvas context menu: right-click selects the object under the pointer and lists what applies to the selection (Undo/Redo, clipboard, group, isolation, join, Remove Anchor Points when anchors are selected, masks, compound paths, guides, Transform, Arrange, Select, Export Selection), or the view commands on empty canvas.
- Save / Don't Save / Cancel before closing or quitting with unsaved documents (tabs, Close, Close All, Quit, window close).
- Four brightness themes, persistent preferences.
- On Windows and Linux the app bar is the window's title bar (its own minimize, maximize and close buttons, drag to move, edges to resize), with the dragon app icon as the brand mark; dialogs and menus size to their content.
- Preferences that act (#394, in part): Show Tool Tips, Double Click To Isolate, Zoom with Mouse Wheel (the wheel zooms about the pointer, Shift-wheel scrolls up and down, Cmd/Ctrl-wheel sideways; Alt/Option-wheel and a trackpad pinch zoom about the pointer either way), Use Precise Cursors; Selection & Anchor Display › Tolerance (objects, anchors and handles), Object Selection by Path Only, Command Click to Select Objects Behind (cycling down the stack), Zoom to Selection, anchor Size, Highlight anchors on mouse over; Type › Number of Recent Fonts (up to 15); Guides & Grid › guide and grid Color and Style (lines or dots) and Grids In Back. Then Snap to Point (its distance, for moves, drawn points and reference points), Move Locked and Hidden Artwork with Artboard, Enable Rubber Band for the Pen and Curvature tools, Handles style, Show handles when multiple anchors are selected, Hide Corner Widget for angles greater than; General › Transform Pattern Tiles (the transforms' and dialogs' Transform Patterns) and Select Same Tint %; Type › Size/Leading, Tracking and Baseline Shift increments (`type.step`, Cmd+Shift+. and Cmd+Shift+, for the size, the Type tool's Alt+arrows), Enable Missing Glyph Protection and Fill New Type Objects With Placeholder Text. Then Smart Guides › Color, Alignment Guides, Anchor/Path Labels, Measurement Labels, Transform Tools, Object Highlighting (with Smart Guides on) and Snapping Tolerance (4 px by default, for every smart guide snap), then Construction Guides and their Angles (#506: a drawn point near a line at one of those angles through the point it leaves from lands on it). Then Type › Type Object Selection by Path Only (type is picked on the baseline of any of its lines, area type's frame or the path of type on a path, no longer anywhere in its bounds; the Type tools and the Eyedropper still take a click among the characters). Then General › Anti-aliased Artwork (off, the canvas draws the art with hard edges). Then Guides & Grid › Show Pixel Grid (Above 600% Zoom), a line at every document pixel over the art in Pixel Preview, turning with a rotated view as the document grid now does too. Then General › Show The Home Screen When No Documents Are Open (off, closing the last document leaves an empty window; the Home button still opens the screen). Then Units › Numbers Without Units Are Points (on by default: a number typed with no unit into a field in picas is read in points, a typed unit still wins; dimmed unless a unit is Picas). Then User Interface › Auto-Collapse Iconic Panels (off by default: on, a click away from a panel popped out of the icon column puts it away). They reach agents too (`prefs.set`, then `pointer_gesture` or `press_key`; `ui.wheel` on the control channel). About 30 stored options still do nothing yet (the rest of #394: Auto Size New Area Type, Show Font Names in English, Highlight Alternate Glyphs, Spacing Guides, performance, devices…).
- Dialogs move by dragging their heading (the band down from the top edge, as a title bar), stay on screen and keep where they were moved for the session; the form dialogs' choices are dropdowns (Offset Path's Joins, Average's and Shear's and Reflect's axis), and Offset Path lists Offset, Joins, Miter Limit and previews (#423).
- Dialogs open with their first field focused and its value selected: type a value and press Enter (Move, Rotate, Scale…). Number fields in panels, the Control bar and dialogs (preferences too) step with Up/Down, or with the mouse wheel over the focused field (#485: a notch a step; the panel under it then stays put, and an unfocused field leaves the wheel to scrolling) (Shift: ten, Ctrl/Cmd: a tenth of their unit), applied at once.
- Scrubby labels (#400, beyond Illustrator, as in Photoshop): dragging a numeric field's label left or right (the ↔ cursor shows over it) steps the value one unit every 2 points (Shift: ten, Ctrl/Cmd: a tenth; counts stay whole), in the field's unit and within its limits, applied live as the art follows; the whole drag is one undo step and Escape puts the value back. A click on the label focuses the field; the text box itself never scrubs, and a field with no label doesn't. Text labels before a field (Transform, Properties, Control bar, Stroke, Transparency, form rows in dialogs) and the Character and Paragraph panels' icons act as labels. Preferences › General › Scrub Numeric Fields by Dragging (on by default) turns it off.
- The Control bar's underlined Transform link opens the Transform panel in a popover under it (reference point, X/Y/W/H, Rotate and Shear with their icons and angle presets, flips, shape properties, Scale Corners and Scale Strokes & Effects), as its Stroke link does the Stroke panel; X/Y/W/H also show inline while the bar has room. The reference point locator is nine squares, the outer eight joined around the box.
- Tab shows and hides the panels (in the Type tool it types a tab) without moving the keyboard focus onto a field, so the next shortcut or letter still works; in dialogs and panel fields it moves between fields.
- Cmd/Ctrl+A follows the keyboard: in a panel, dialog or search field it selects the field's text, while the Type tool edits it selects all of that text (also `select.all` over MCP), and only otherwise every object. On macOS the menu bar's Select All, Cut, Copy and Paste (keys or clicks) act on a focused field too, and elsewhere the in-window menus' do: the field that had the keyboard when the menu opened gets them, with its selection, and the keyboard back (#516). Not yet: Select All across threaded frames (one frame's text is selected).
- On Windows and Linux the app bar is the window's title bar (its own minimize, maximize and close buttons, drag to move, edges to resize), with the dragon app icon as the brand mark; dialogs and menus size to their content. As on a native menu bar, once one menu is open, moving the pointer onto another title opens that one.
- **Tools:**
- **Selection:** Selection, Direct/Group Selection, Magic Wand, Lasso.
- **Drawing:** Pen, Curvature, anchor tools, Pencil, Paintbrush, Blob Brush, Smooth, Path Eraser, Join.
- **Shapes:** all shape tools (including Flare) and the line, arc, spiral and grid tools.
- **Selection:** Selection, Direct/Group Selection, Magic Wand, Lasso. A Shift-drag marquee toggles what it reaches: objects with the Selection tool, anchors with Direct and Group Selection (#483); the Lasso adds with Shift and subtracts with Alt. Dragging a path segment with Direct Selection bends it when it's curved (its anchors stay) and moves its two anchors when it's straight, one undo step; the fill, Shift or Alt still pick the whole path (Alt-drag copies it).
- **Saved selections:** Select ▸ Save Selection… asks for a name and keeps the selection in the document (saved with the file, undoable, up to 25); each one is listed at the bottom of the Select menu and a click selects its objects again; Edit Selection… lists them to rename or delete, applied together on OK. A file's saved selections are capped and checked against its objects when it opens. Not yet: Update Selection and the Layers panel's saved-selection menu.
- **Drawing:** Pen, Curvature, anchor tools, Pencil, Paintbrush, Blob Brush, Smooth, Path Eraser, Join. Direction handles dragged with Direct Selection or the Anchor Point tool snap to smart guides, and Shift keeps them at 45° steps from their anchor. Every point a drawing tool places snaps to Smart Guides through one snapper (#506): the Pen's and Curvature tool's anchors, the Pencil's ends, the shape tools' start and dragged corner or radius (Rectangle, Rounded Rectangle, Ellipse, Polygon, Star, Line Segment, Arc, Spiral, the grids), the Type tool's click and frame, a new artboard's corners.
- **Shapes:** all shape tools (including Flare) and the line, arc, spiral and grid tools. Space held while dragging out a shape, line, arc, spiral or grid moves it at its current size. While a grid is dragged out, Up/Down change its rows (concentric dividers) and Left/Right its columns (radial dividers).
- **Cutting:** Eraser, Scissors, Knife, Mirror & Cut, Line Cut and Rectangle Cut (real geometry, compound paths keep their holes).
- **Transform:** Rotate, Reflect, Scale, Shear (click or Alt-click snaps the reference point to anchors and centres), Reshape, Free Transform (distort/perspective).
- **Live Corners:** drag a live rectangle's corner widgets (Selection or Direct Selection) to round all corners, with a radius readout.
- **Transform:** Rotate, Reflect, Scale, Shear (click or Alt-click snaps the reference point to anchors and centres; Alt-click opens the tool's dialog, and a drag with Alt down at the release, from the press or pressed mid-drag, transforms a copy), Reshape, Free Transform (free and perspective distort and shear, switched by the keys held during a handle drag).
- **Live Corners:** drag a live rectangle's corner widgets (Selection or Direct Selection) to round all corners, with a radius readout; with Direct Selection, select corner anchors to show and round just those corners (#381). Each corner keeps its own radius and kind (Round, Inverted Round, Chamfer): Alt-click a widget to cycle the kind, double-click it for the Corners dialog, and the Properties and Transform radius fields set the selected corners (`object.setLiveShape {corners, radius, kind}`). Corners stay circular when the rectangle is scaled unevenly or along its own sides when rotated (the radius keeps its size, or scales by the mean scale with Scale Corners on); only a shear distorts them. On a rectangle that isn't square every corner is the same circle: a radius past half the shorter side stops there for all of them, the widgets sit on the corners as drawn and turn the edited corners red at that limit, CSS export writes the drawn radii, and rectangles saved stretched by older versions get circular corners when their corners are next set (#442). Live Corners work on any path's corners too, as on a rectangle's (#511): a star's, a live polygon's (which also shows them to the Selection tool, has a Corner Radius field in the Properties and Transform panels and keeps its radius as its sides change) and a pen path's, wherever two straight sides meet at an anchor. Direct Selection shows the widgets of every corner, or of the corners holding selected anchors; each corner is a circle tangent to both sides, drawn no larger than takes its cut halfway along its shorter side; a path keeps its uncut outline so its corners stay editable, and the same command, dialog, angle preference and View › Hide Corner Widget apply.
- **Pen:** Alt pressed in the middle of dragging out an anchor splits its handles and keeps the curve already shaped into it (only the outgoing handle follows the pointer); Space held while dragging out an anchor moves it, handles and all. A press on the first anchor of the path being drawn closes it whatever the drag then does: the drag shapes the closing curve (symmetric handles, Alt breaks them) and the release closes the path wherever it ends (#501). Clicking the last anchor of the path being drawn retracts its outgoing handle (convert cursor), and dragging from it pulls out a new one on its own. Auto Add/Delete: over a selected path, a click on a segment adds an anchor and a click on an anchor deletes it (add and delete cursors); Shift held, or Preferences › General › Disable Auto Add/Delete, starts a new path instead. Alt held over a handle end or an anchor of a selected path (the one being drawn too) works as the Anchor Point tool, with its convert cursor: dragging a handle moves it alone, clicking a smooth anchor makes it a corner, dragging an anchor pulls out new symmetric handles, dragging a segment reshapes it; drawing then goes on. Cmd (Ctrl) held drags with the selection tool chosen last, Direct Selection until one is (handles, anchors and segments of the path being drawn or another), and the Pen then goes on drawing its path while that stays selected; the pointer shows that tool's while Cmd is held. The same holds for agents (`pointer_gesture` with `mods.cmd`), as the borrowing now lives in the engine (#494).
- **Path editing (#494):** the handles shown are the handles that drag: Direct Selection drags those of a path selected as a whole (as the Pen leaves it), the Anchor Point tool and Pen+Alt no longer grab handles that Show handles when multiple anchors are selected hides, a handle shorter than the tolerance leaves its anchor to be picked, and the anchor tools pick within Selection & Anchor Display › Tolerance. A dragged segment keeps a smooth anchor at either end smooth. With Direct Selection, the Pen, the Curvature and the anchor tools, a path selected as a whole shows all its anchors selected, and the Control bar and the Properties panel offer Convert (corner, smooth) for them too; Remove and Cut wait for anchors direct-selected (#504). A handle drag gathers its snap targets once per drag (it took 21 ms per pointer move on a 20,000-path document, now 1 ms; `vectorcraft-cli perf` measures handle and segment drags on a 5,000-anchor path).
- **Graphs:** Column, Stacked Column, Bar, Stacked Bar, Line, Area, Scatter, Pie and Radar graph tools with Graph Data and Graph Type.
- **Other:** Eyedropper, Gradient annotator, Artboard, Measure, Type, Hand, Zoom, Rotate View.
- **Drawing aids:** Smart Guides and snapping, and Draw Normal / Behind / Inside modes.
- **Other:** Eyedropper, Gradient annotator, Artboard (Alt-drag duplicates an artboard, and its art with Move/Copy Artwork with Artboard on; Copy, Cut and Paste take the artboard with its art, Paste right of the last artboard, Paste in Place where it was, into this or another document, #446), Measure, Type, Hand, Zoom, Rotate View.
- **Editing type:** double-clicking type with a selection tool switches to the Type tool with the caret where it was clicked.
- **Temporary tools:** Cmd with any other tool drags with the selection tool used last (Selection, Direct Selection or Group Selection). Held Space pans and Cmd+Space zooms (Cmd+Alt+Space out) whatever the tool.
- **Panel drag and drop:** art dragged off the canvas onto the Symbols panel becomes a symbol, onto the Swatches panel a pattern swatch and onto the Brushes panel an Art brush; a symbol dragged onto the canvas places an instance where it is dropped, and a brush dragged onto a path is applied to it.
- **Tool double-clicks:** double-clicking a tool's button opens its options: Hand fits the artboard in the window, Zoom shows 100 %, Rotate, Scale, Reflect and Shear open their Object › Transform dialogs, the Selection, Direct Selection and Group Selection tools the Move dialog (Enter opens these seven tools' dialogs too), Gradient, Eyedropper, Blend and the Liquify tools their panels or options, and the Pencil, Paintbrush, Smooth, Blob Brush and Eraser tools their Tool Options (Fidelity, fill, the tolerances, the brush size).
- **Layers panel:** every layer, sublayer, group and object is a clickable row at any depth: a click highlights it and makes its layer current (new art goes there), Shift-click a range, Ctrl/Cmd-click toggles. Sublayers are no longer treated as objects: clicks, marquees, Select All and the Select menu take the art inside them, and each sublayer selects in its own colour. Selection squares on rows with selected art (click selects a row's art, Shift adds or removes; dragging the square moves the selection to another row, Alt copies), the eye and lock on every row with drag-down-the-column (one undo step), Ctrl/Cmd-click an eye for per-layer Outline, Alt-click an eye or lock to hide or lock the other layers (again: show or unlock them all), triangles with Alt to open or close everything inside, drag and drop rows above, below or into layers and groups with a drop line (Alt copies) and a dimmed copy of the row under the pointer (dropped on the trash rows are deleted, on New Layer duplicated, as in Illustrator), inline rename, Delete key on highlighted rows. Buttons and the full panel menu: New Layer/Sublayer (Alt: options, Ctrl: on top), Duplicate, Delete, Options for Selection, clipping mask, isolation, Locate Object, Merge Selected, Flatten Artwork, Collect in New Layer, Release to Layers (Sequence and Build), Reverse Order, Template, Hide/Outline/Lock Others and Show/Preview/Unlock All, Paste Remembers Layers, Panel Options (row size, thumbnails per kind, Show Layers Only). Layer Options: name, colour (presets, each with a chip of its colour, or custom), Template, Lock, Show, Print, Preview (outline drawing and clicking) and Dim Images to %. Every operation is a command (`layer.move`, `layer.highlight`, `layer.merge`…) with validation against cycles and invalid nesting.
- **Drawing aids:** Smart Guides and snapping (moving, with the Selection, Group Selection or Direct Selection tool, and resizing by the bounding-box handles with the Selection or Free Transform tool, Shift and Alt too: the dragged corner or side lands on the other objects' anchors and centres ("anchor", "center") or lines up with their edges and centres (a line and "align"); the Rotate, Scale, Shear and Reflect tools drag from the anchor they grab and snap the pointer the same way, so a corner dragged onto another object's anchor scales exactly onto it, #482; anchors dragged with Direct Selection: the one pressed on lands on other anchors, its own path's that stay put among them, on path segments or in line with them, the others following, Shift keeps 45° steps, and with Smart Guides off Snap to Point pulls it onto anchors; the Artboard tool snaps artboards, and their bleed, to other artboards, bleeds and art, the grid or whole pixels while moving, copying and resizing them, and the Transform panel shows and edits the active artboard's X/Y/W/H; drawn points, #506: hovering shows where the press goes, the point lands on the other objects' anchors, centres and paths ("anchor", "center", "path") or lines up with their anchors, edges and centres ("align"), the Pen's on the path being drawn too, near a construction guide through the anchor before it on that guide (Preferences › Smart Guides › Construction Guides and Angles), and with Shift kept to its 45° step or a square's diagonal it slides along that way into line; the targets are gathered once per document state, from the art in the window, and the anchors, centres and lines near the pointer are found by bisection, so hovering never rescans the document), guides dragged out of the rulers (#451: they snap as moved guides do, Shift to the ruler's ticks; with the Artboard tool they are artboard guides, which run across their artboard only and move, copy and delete with it, `guide.add {artboard}`) that the Selection, Direct Selection and Group Selection tools then pick and drag (#414: the selected guides highlight and move together, Alt copies them, Shift snaps the dragged one to the ticks, otherwise it snaps to pixels, the grid or the edges, centres (so the sides' midpoints) and anchors of the art and the artboards, or with Smart Guides off Snap to Point pulls it onto anchors; the arrow keys nudge them, Delete deletes them, dragging one back onto its ruler deletes it, Lock Guides and Hide Guides leave them alone; `guide.list`, `guide.select`, `guide.move` and `guide.remove` reach agents), a right-click on either ruler or the origin box to pick the document's units (the current one checked; `document.setUnits`, one undo step, #528), and Draw Normal / Behind / Inside modes.
- **Views:** the status bar's artboard navigator (first, previous, next, last; `view.goToArtboard`) goes to an artboard and fits it, and Fit Artboard in Window and Actual Size show the navigator's artboard. The Artboards panel highlights that active artboard: clicking a row makes it active (the Artboard tool's too, while it is chosen) as does clicking an artboard with the Artboard tool, double-clicking its number also fits it in the window and double-clicking its name renames it. Duplicate Artboards, or a row dragged onto New Artboard, copies the artboard with its art (#446). Escape leaves Presentation Mode, F from it goes back to Normal Screen Mode, and the screen mode isn't saved with the preferences: the app always starts in Normal Screen Mode with its menus and panels (#472).
- **Geometry and effects:**
- Pathfinder (10 exact curve booleans), Offset, Outline Stroke, Simplify, Clean Up, Split Into Grid, Divide Objects Below.
- Live effects with previewing dialogs: Distort & Transform, Path, Convert to Shape, 15 Warp styles, Round Corners, Scribble, Effect → Pathfinder (all 10 operations, live on groups), Color Adjustments (Brightness/Contrast, Curves, Levels, Hue/Saturation, Shift to Color, Temperature/Tint, on vectors, live type and embedded images), and raster drop shadow, glows and feather. SVG and PDF export keep live effects (geometry baked; SVG raster effects as filters).
- **Type:** Text Wrap, Type on a Path effects (Rainbow/Skew/3D Ribbon/Stair Step/Gravity), Character and Paragraph Styles (override-preserving redefine), Area Type Options (rows/columns/inset/first baseline), threaded text across any closed shapes, Fit Headline.
- **Japanese interface and vertical type:** VectorCraft ▸ Language switches the menus between English and Japanese (untranslated labels stay English) and persists; the bundled OFL Shippori Mincho gives Japanese glyphs without system fonts. Vertical Type, Vertical Area Type and Vertical Type on a Path create vertical text (columns right to left, upright CJK glyphs with `vert`/`vrt2` alternates); Type ▸ Type Orientation switches existing text; caret, selection, hit testing and arrow keys follow the writing direction. Vertical text exports to PDF as real text and to SVG as outlines.
- Pathfinder (10 exact curve booleans), Offset, Outline Stroke, Simplify, Clean Up, Split Into Grid, Divide Objects Below. Object › Path › Remove Anchor Points (`path.removeAnchors`) removes the direct-selected anchors without opening their paths (the Delete key still deletes them with their segments): the neighbours keep their handle directions and their facing handles are refitted so one cubic follows the two old segments, and straight sides stay straight. The Delete Anchor Point tool uses the same refit. The Control bar, the contextual task bar, the Properties quick actions and the canvas context menu offer it when anchors are selected. With anchors selected, the Control bar and the Properties panel also convert them to corner or smooth (`path.convertAnchors`), connect end points (Join) and cut the path at them (`path.cutAtAnchors`, also on the task bar and the context menu): a closed path opens there and an open one becomes one path per piece, each cut leaving one of its two coincident anchors selected so a drag pulls the path apart.
- Live effects with previewing dialogs: Distort & Transform, Path, Convert to Shape, 15 Warp styles, Round Corners, Scribble, Effect → Pathfinder (all 10 operations, live on groups; several loose objects are grouped first, in one undo step), Color Adjustments (Brightness/Contrast, Curves, Levels, Hue/Saturation, Shift to Color, Temperature/Tint, on vectors, live type and embedded images), and raster drop shadow, glows and feather. SVG and PDF export keep live effects (geometry baked; SVG raster effects as filters).
- **Type:** Text Wrap, Type on a Path effects (Rainbow/Skew/3D Ribbon/Stair Step/Gravity) and Options (Flip, Align to Path, Spacing; OK keeps the type where it is), type on a path's start, centre and end brackets (Selection and Direct Selection drag them to set where the type runs, slide it along its path and, across the path, flip it: #429), Character and Paragraph Styles (override-preserving redefine), Area Type Options (rows/columns/inset/first baseline), threaded text across any closed shapes, Fit Headline. Area type resizes like Illustrator's type areas: a bounding-box handle drag (Selection tool) or Area Type Options Width/Height size the frame and the text reflows at its size (threads too); Direct Selection drags a frame corner or edge (`text.reshapeArea`). Point type still scales. The Selection tool shows the type widget beside selected type's bounding box (hollow on point type, filled on area type); double-clicking it converts between them (Type › Convert To Area Type / Convert To Point Type), keeping the text and its styles in place. Variable fonts list every named instance as a style of their family (Figtree Light to Black and their italics, Bahnschrift, Segoe UI Variable), and the instance chosen is shaped, drawn, outlined and measured at its axis settings; PDF and SVG embed it as that instance. Variation axis sliders are not done. Hebrew and Arabic are laid out right to left with the Unicode bidirectional algorithm (embedded Latin and numbers keep their direction, lines put in visual order after wrapping) in point, area and path type, with caret, selection and arrow keys in visual order; each paragraph's direction comes from its first strong character unless Paragraph Direction sets it (Paragraph panel with Show Indic Options, `text.setFormat {direction}`), and new type aligns to the start of its direction. SVG export outlines right-to-left text. Font Size and Leading are combo boxes in the Character and Properties panels (Font Size in the Control bar too, beside the Character link, font family and style): type, step with ↑/↓ or the spinner, scrub the label, or pick a preset (6–72 pt, shown in the type unit; Leading also Auto), each pick one undo step; Kerning and Tracking list -100…200; a size, leading, kerning or tracking the selected text doesn't share shows blank (#458).
- **Interface languages, vertical type:** VectorCraft ▸ Language (or Preferences ▸ User Interface) picks Automatic (the system locale) or a registered language, persisted as `interfaceLanguage`. Translations come from per-language catalogs (`i18n/*.tsv`): Traditional and Simplified Chinese, Japanese, Spanish (neutral international Spanish, for every `es-*` locale) and Italian (every `it-*` locale) cover the whole interface, Czech and Brazilian Portuguese every menu label, Brazilian Portuguese the shell's `tl!` literals too (tested); Spanish and Italian also translate status-bar and error messages as they are shown (`@msg` templates, every message literal tested; the messages themselves stay English for agents); untranslated text stays English. Japanese and Chinese glyphs come from the craft-fonts build input (release builds) or the installed fonts, Czech, Spanish and Italian ones from the bundled UI fonts. The web app follows the browser's languages (or `?lang=`). The Basic toolbar's Type button holds Vertical Type in its flyout. Vertical Type, Vertical Area Type and Vertical Type on a Path create vertical text (columns right to left, upright CJK glyphs and marks with `vert` alternates, Latin and longer numbers on their side, two- and three-digit numbers set as tate-chu-yoko in one em of the column (kept whole when justified), upright glyphs centred on the column (tracked or justified too), point type's anchor on the first column's centre line); kinsoku (the strict set) applies to horizontal and vertical Japanese, and justified Japanese lines spread their room between characters (not inside Latin words); Paragraph panel › Mojikumi Set (shown with Preferences › Type › Show East Asian Options, `text.setFormat {mojikumi}`): None or Line-end Punctuation Half Width (new type's default, as in Illustrator; older documents and imported text keep None) shares one half-em space between consecutive punctuation, sets a closing mark ending a line half width and an opening bracket starting a wrapped line flush with its start, and puts a quarter em between Japanese and Latin letters or digits; Paragraph panel menu › Top-to-Top / Bottom-to-Bottom Leading measures leading from em box top to top (area type's first line touches the frame) or from baseline to baseline (new type in a Japanese interface starts top to top, with em box centre character alignment, #432); Paragraph panel menu › Burasagari None / Regular / Force (`text.setFormat {burasagari: "none"|"standard"|"forced"}`) hangs an East Asian comma or full stop (、。,.、。) ending an area type line outside it, Regular (new type's default) when it doesn't fit and Force always (the rest of the line then fills the measure; closing brackets and Latin punctuation don't hang); Character panel menu › Character Alignment (with the East Asian options; `text.setFormat` or `text.setRangeStyle {charAlign}`) lines characters smaller than the largest on their line up on the Roman baseline or the em box top/right, centre or bottom/left (ICF top and bottom not yet); Type ▸ Type Orientation switches existing text; caret, selection, hit testing and arrow keys follow the writing direction. Vertical text exports to PDF as real text and to SVG as outlines.
- **Transparency:** opacity masks (clip/invert/disable/link), exported as SVG `<mask>` and PDF soft masks.
- **Advanced art:** live Blends (steps/distance/smooth colour, editable spine, anchor-targeted Blend tool, faithful interpolation, knockout), Envelope Distort (warp/mesh/top object, Reset, full Envelope Options, mesh handles, Edit Contents; type, images, symbols, gradients, patterns and appearance distorted everywhere), Liquify tools with options and pen pressure, Puppet Warp with rotating pins, Perspective Grid with presets, movable planes and projected type, Gradient Mesh, Shape Builder, Live Paint (every path an edge, open lines included), Image Trace (12 presets), pattern swatches with pattern editing mode, live Repeat (radial/grid/mirror).
- **Advanced art:** live Blends (steps/distance/smooth colour, editable spine, anchor-targeted Blend tool, faithful interpolation, knockout), Envelope Distort (warp/mesh/top object, Reset, full Envelope Options, mesh handles, Edit Contents; type, images, symbols, gradients, patterns and appearance distorted everywhere), Liquify tools with options and pen pressure, Puppet Warp with rotating pins, Perspective Grid with presets, movable planes and projected type (choosing a perspective tool shows the grid; Hide Grid hides it with the tool still chosen), Gradient Mesh, Shape Builder (stroke-only open paths and lines cut the regions they cross and enclose regions of their own; filled open paths count as closed; erase mode while Alt/Option is held: a minus pointer, red highlights of what will go, a click or drag deletes the regions touched, the pieces of open lines and the edges (outline pieces between the points where paths meet, opening their paths there) it passes over, one undo step, `shapeBuilder.merge {erase}` and `shapeBuilder.regions` edges over MCP), Live Paint (every path an edge, open lines included), Image Trace (12 presets, colour layers traced in parallel; a trace past two million anchor points or an image over 64 megapixels is refused with advice rather than running out of memory, and a selection too large to outline shows its bounds (#525); Object › Image Trace › Make and Make and Expand trace at once with the Default preset, #543; with an image selected the Control bar and the Properties panel show Image Trace, whose arrow traces with any preset, Mask (`object.maskImage`: a clipping path on the image's outline, selected so its handles crop), Crop Image and Embed or Unembed in place of Fill and Stroke; with an Image Trace object selected, its Preset (choosing another traces again), the Image Trace panel and Expand, plus Release in Properties; the View modes are not done), pattern swatches with pattern editing mode, live Repeat (radial/grid/mirror).
- **Paint and appearance (M3):**
- **Swatches:** names follow the colour model and are unique; Swatch Options (process/spot, Global, Gray/RGB/HSB/CMYK/Web, live preview); editing a global or spot swatch recolours every linked fill, stroke and text run in one undo step; multi-select and delete with confirmation; New Swatch and New Color Group dialogs (a group from the selected artwork's colours); swatches in colour groups convert, separate and count like any other. The Swatches panel selects ranges and whole groups, has a find field, and drags swatches to reorder, regroup or paint art; Add Used Colors, Select All Unused, Merge, Ungroup and Sort by Kind; a CMYK document keeps applied colours in CMYK. Swatch libraries: nine generated colour libraries and five gradient libraries in a library panel, saved and loaded as `.vcswatches`, `.gpl` or CSS. Tints of global and spot colours ("Name 40%") stay linked and separate as a percentage of their plate. Spot colours can be defined in Lab (Spot Colors options). A built-in [Registration] swatch prints on every plate.
- **Colour:** a Color Picker (colour field, H/S/B/R/G/B channel slider, HSB/RGB/Lab/CMYK fields, hex, web-only snapping, out-of-gamut correction); the Color panel follows each colour's own model and Alt-click paints the other proxy; proxies look through groups and show "?" for mixed paint; Invert, Complement, Apply Last Color (`,`) and Apply Last Gradient (`.`) keep the colour model; every paint command feeds the recent colours. The Color Guide has 21 harmony rules, Steps and Variation options and Limit to Library. Adjust Color Balance (its Global mode shifts tints) and Saturate preview live; Edit Colors and Recolor also reach meshes, images and patterns. Recolor Artwork has colour reduction, five recolour methods, presets, Limit to Library, a colour-wheel Edit tab and Edit Color Group; a local Color Themes panel saves five-colour themes. Fill/Stroke chips open swatch and mixer popovers, panels have their shortcuts, and Eyedropper Options pick up and apply chosen attributes (Alt and Shift+Alt, image pixels). Fills and strokes can overprint (Attributes panel, Overprint Black options), and CMYK documents blend in inks on screen, in PDF and when flattening.
- **Colour:** a Color Picker (colour field, H/S/B/R/G/B channel slider, HSB/RGB/Lab/CMYK fields, hex, web-only snapping, out-of-gamut correction); the Color panel follows each colour's own model and Alt-click paints the other proxy; proxies look through groups and show "?" for mixed paint; Invert, Complement, Apply Last Color (`,`) and Apply Last Gradient (`.`) keep the colour model; every paint command feeds the recent colours. The Color Guide has 21 harmony rules, Steps and Variation options and Limit to Library. Adjust Color Balance (its Global mode shifts tints) and Saturate preview live; Edit Colors and Recolor also reach meshes, images and patterns. Recolor Artwork has colour reduction, five recolour methods, presets, Limit to Library, a colour-wheel Edit tab and Edit Color Group; a local Color Themes panel saves five-colour themes. Fill/Stroke chips open swatch and mixer popovers (the Properties panel has the Control bar's Fill and Stroke chips, Stroke link and weight spinner, with nothing selected too), panels have Illustrator's Window menu keys (Align Shift+F7, Transform Shift+F8, Pathfinder Cmd+Shift+F9, Layers F7, Character Cmd+T…; every panel can be given one in Edit › Keyboard Shortcuts), and Eyedropper Options pick up and apply chosen attributes (Alt and Shift+Alt, image pixels). Fills and strokes can overprint (Attributes panel, Overprint Black options), and CMYK documents blend in inks on screen, in PDF and when flattening. Document Color Mode converts the art, symbols, pattern tiles and swatches through the colour settings: Gray stays Gray, RGB greys separate into four-colour greys and a rich black as Illustrator does, or go on the black plate only with `grays: "black"` (also for `document.open {colorMode}`).
- **Gradients:** lossless, validated gradient params; gradients follow rotate, reflect, shear, non-uniform scale and distortions; the Gradient tool edits the fill or stroke of the active proxy, type included; an interactive on-canvas annotator (move, length/angle, rotate, add/move/delete/duplicate stops, midpoints, a stop popover, Delete and arrow keys). The Gradient panel has the Fill/Stroke proxy, a gradient-swatch dropdown with Save to Swatches, midpoint locations, Alt-drag to copy or swap stops, swatch drops on the ramp and a stop eyedropper; copied appearances and graphic styles place gradients on each target's own bounds; gradient handles snap and honour Constrain Angle. Gradient stops stay linked to global and spot swatches. Freeform gradients (points and lines) are edited on the canvas; radial gradients have an extent ellipse, an aspect handle and an off-centre focal point (SVG `fx`/`fy`, PDF two-point radials). A stroke's gradient runs within, along or across it. Object ▸ Expand turns gradients into N objects or a gradient mesh.
- **Strokes:** one stroke-geometry module shared by the canvas, SVG, PDF and Outline Stroke; dotted lines (zero-length dashes draw dots or squares); arrowheads with hollow outlines, tip-on-end or extend-past-end alignment and one opacity for line and head. SVG and PDF export arrowheads, width profiles, brushes and aligned strokes exactly as the canvas draws them; Outline Stroke and the live Outline Stroke effect outline every stroke item as drawn (dashes, heads, profiles, alignment); dashes can be fitted to corners and path ends; width profiles carry through dashes, and their corners take the join. The Stroke panel edits type's character strokes, follows the stroke units, shows mixed values blank and opens from the Control bar. A width profile library, thirty more arrowheads, and Width Point Edit with multi-select and discontinuous points. Visual bounds and clicks cover the whole painted stroke. Scale Strokes & Effects, Scale Corners and Use Preview Bounds work everywhere, and new art inherits stroke options, a graphic style or the whole last appearance.
- **Appearance:** the Appearance panel's selected row drives every paint, stroke, gradient and transparency edit (`item` on the commands); effects apply to one fill or stroke; per-item Opacity popups; Mixed Appearances, Layers target dots and basic-appearance rules. Effects can be reordered, moved between items and copied by dragging; Show All Hidden Attributes; clicking an effect edits it in place; the object thumbnail drags onto art; effects render on type, images, symbols, blends, envelopes, meshes and repeats, and per-item raster effects export. Groups, layers and type have their own fills, strokes and effects (Contents and Characters rows); the Layers panel's target circles target layers, groups and objects; Expand Appearance turns fills, strokes, effects and brushes into objects.
- **Strokes:** one stroke-geometry module shared by the canvas, SVG, PDF and Outline Stroke; dotted lines (zero-length dashes draw dots or squares); arrowheads with hollow outlines, tip-on-end or extend-past-end alignment and one opacity for line and head. SVG and PDF export arrowheads, width profiles, brushes and aligned strokes exactly as the canvas draws them; Outline Stroke and the live Outline Stroke effect outline every stroke item as drawn (dashes, heads, profiles, alignment); dashes can be fitted to corners and path ends; width profiles carry through dashes, and their corners take the join. The Stroke panel edits type's character strokes, follows the stroke units (its weight presets are round values in that unit: `0.25 mm`, `0.0625 in`, `1 px`, #426; fields show four decimals in mm, cm and inches, three in points), shows mixed values blank and opens from the Control bar. A width profile library, thirty more arrowheads, and Width Point Edit with multi-select and discontinuous points. Visual bounds and clicks cover the whole painted stroke. Scale Strokes & Effects, Scale Corners and Use Preview Bounds work everywhere, and new art inherits stroke options, a graphic style or the whole last appearance.
- **Appearance:** the Appearance panel's selected row drives every paint, stroke, gradient and transparency edit (`item` on the commands); effects apply to one fill or stroke; per-item Opacity popups, whose blend-mode list and opacity slider stay open inside them (#430; the Control bar's Stroke popover too); Mixed Appearances, Layers target dots and basic-appearance rules. Effects can be reordered, moved between items and copied by dragging; Show All Hidden Attributes; clicking an effect edits it in place; the object thumbnail drags onto art; effects render on type, images, symbols, blends, envelopes, meshes and repeats, and per-item raster effects export. Groups, layers and type have their own fills, strokes and effects (Contents and Characters rows); the Layers panel's target circles target layers, groups and objects; Expand Appearance turns fills, strokes, effects and brushes into objects.
- **Masks and clipping:** opacity-mask controls work while the mask is being edited; transparency commands take ids and work without a selection; clipping sets clip by compound paths, even-odd paths, text and groups on screen and in raster export, matching SVG/PDF. Alt-click shows only the mask; SVG masks keep Clip and Invert; the transparency grid is per-document state; a clipping path's own fill and stroke paint behind and over the clipped art; layers can be clipping masks.
- **Transparency:** three-state Knockout Group (on, neutral, off), Opacity & Mask Define Knockout Shape, Page Isolated Blending and Page Knockout Group, on screen and in SVG/PDF. Blend modes match the standard formulas on screen, in SVG and in PDF, and non-isolated groups blend with the art below. Flatten Transparency with presets, a dialog and a Flattener Preview panel.
- **Graphic styles:** styles keep opacity and blend mode, capture groups and type, apply on top with Alt, and link to the objects using them; Redefine, Break Link, Graphic Style Options, Select All Unused, Sort by Name, and Select > Same Graphic Style / Appearance Attribute. The panel has list and thumbnail views with rendered previews, merge, reorder and drag and drop, plus a Control bar Style picker; six generated style libraries save and load as `.vcstyles`.
- **Neutral wording:** labels, MCP tool text, docs and packaging use neutral names, and `cargo xtask brands` (part of `cargo xtask ci`) fails on vendor names.
- **Colour, type and file workflows:** Recolor Artwork (dialog with harmonies), Edit Colors, Find & Replace, Change Case, Smart Punctuation, Guides, Lock/Hide Above, Transform Each, Rasterize.
- **Fonts:** a font is found by any of its names (family and style in every language of its name table, legacy family/style pairs, PostScript name), so documents from other apps open with the font they name; Find Font and `text.fonts` say for each font whether it was found exactly, by another name, substituted or missing, and how many glyphs are missing. PDF and `.ai` import brings Japanese text back as live type: CID fonts without a ToUnicode map read through the standard CMaps, vertical columns (WMode 1) as vertical type, letter spacing as tracking; a glyph is live type only when the installed font (in the closest style of its family) draws the same glyph, and text in a font that isn't installed comes in as live type shown in the fallback font until the font is installed (exports that draw it — PDF, EPS, EMF/WMF, raster, SVG outlines or embedded fonts — warn that they wrote the fallback font; `textAs: outlines` keeps the PDF's embedded glyphs).
- **Files (M4):**
- `.vectorcraft` (lossless JSON, compressed, atomic saves, save down to v1), Save As with a format chooser, Save a Copy, Revert, templates, Data Recovery after a crash, background save and export.
- SVG/SVGZ in and out with SVG Options, Preserve Editing, symbols, filters, rich text and physical units; PDF and PDF-compatible `.ai` in and out (layers, masks, editable text, spot colours, presets, security, marks and bleed, ICC output intents, raster effects, subset fonts, PDF/X, PDF layers, overprint, page thumbnails, fast web view, PDF 1.3).
- EPS and DXF in and out, EMF/WMF in and out; PNG (with PNG-8), JPEG, WebP, GIF, TIFF, BMP, Targa and layered PSD export.
- Place and the Links panel, Package, File Info, Print with print presets, PostScript output and print tiling, slices and Save for Web, Export for Screens and Asset Export, CSS Properties, PNG/PDF/SVG/text clipboard flavours.
- `.vectorcraft` (lossless JSON, compressed, atomic saves, save down to v1), Save As with a format chooser, Save a Copy, Revert, templates, Data Recovery after a crash (browser tabs hold their copies with Web Locks too, so a background tab's copies are never taken for a crash's, and a tab repairs copies another removed when it resumes: #367), background save and export. The desktop app writes its warnings and errors (graphics adapter, a lost graphics device, panics the guard recovered from) to standard error and to `logs/vectorcraft.log` next to the preferences, the two previous runs kept and each file capped at 16 MiB, so a launch without a terminal still leaves something to attach to a bug report (#465).
- SVG/SVGZ in and out with SVG Options, Preserve Editing, symbols, filters, rich text and physical units (SVG type under a transform or `viewBox` scale opens at the size it draws at, the scale moved into its size, leading, baseline shift and strokes, a stretch, skew or rotation kept as its transform: #396; a top-level group with a clip path, such as a clipped Inkscape layer, opens as a layer with a clipping mask, its name kept: #420); PDF and PDF-compatible `.ai` in and out (layers, with hidden ones kept hidden with their art and nested ones as sublayers, on pages of up to 64 million operators, art whose layer can't be told going to a hidden, non-printing layer rather than showing or printing: #419; strokes kept live, a fill and a stroke of one outline as one object; a type object's stroke written as each glyph's outline stroked back on the type, so it stays one editable object; lines wrapped in a frame (each wrapped line ending in a space, one left edge, leading and font) back as one area type object, left aligned or justified with its paragraph spacing, where laying it out breaks the lines where the file does; glyphs set apart by gaps wider than a space (a barcode's digit groups) keeping their places; layers stacked as the pages mark them even when one first paints on a later page, art ending a layer's marked content or a clip closing in a later layer kept in its own layer, and layers with no art kept empty: #508; masks, editable text with type set along a curve coming back as type on a path, each artboard's art on its own page only, an `.ai`'s white page under its layers left out rather than coming in as art, spot colours, presets, security, marks and bleed, ICC output intents, raster effects, subset fonts, PDF/X, PDF layers, overprint, page thumbnails, fast web view, PDF 1.3). CMYK images keep their ink amounts from PDF import (and from placed CMYK TIFFs) to PDF export: a CMYK JPEG passes through unchanged, others stay CMYK (DeviceCMYK, or ICC-based CMYK in PDF/X-3/X-4) unless the Output settings convert them; the canvas shows them through the working CMYK profile (#320).
- EPS and DXF in and out, EMF/WMF in and out; PNG (with PNG-8), JPEG, WebP, GIF, TIFF, BMP, Targa and layered PSD export. EPS import runs a PostScript Level 3 interpreter written from the PostScript Language Reference: resource categories and `resourceforall`, local and global VM (`currentglobal`/`setglobal`/`gcheck`), `clipsave`/`cliprestore`, subarrays and substrings that share storage, the standard dictionaries in `systemdict`, `dictstack`, `internaldict`, executable filters and strings, `load` by any key, `//name` immediate names, `token`, `execform`, user paths, `cshow`, `rootfont`, `cachestatus`, colour rendering and halftone queries, file `status` and data read with `flushfile`, and `pdfmark` marks dropped (Discord feedback, #466, #469, #474). Masked images (`ImageType 3` in its three interleavings) and reusable streams are read, and an image's several data sources are read in turn, as the reference defines (procedures that read one file get their own rows: such images came in banded, #498). `restore` puts dictionaries back as they were at the `save`, so programs that count their saves in a dictionary read to their end (part of #505). Tiling patterns come in as pattern swatches, uncoloured ones too; Type 3 fonts' glyphs as their outlines, spaced by `ashow`/`widthshow`/`xshow`/`kshow`; mesh and function-based shadings (types 1, 4–7) as gradient meshes; sampled functions (type 0) and Flate/LZW predictors are read. It is tested with programs written from the specification in the ways common generators use these features; Inkscape/cairo EPS files open as vectors. When a file's PostScript still can't be read, it opens as its TIFF preview, its Windows metafile preview (as vectors) or its EPSI preview, and the warning (in the status bar, `document.open`/`app.open`/MCP `open_file` replies and `vectorcraft-cli info`) names the error, the operator that raised it and the procedures it ran in. Legacy PostScript `.ai` files (Illustrator 3–8, written with the prolog that defines their operators) keep their groups and nested groups (`u` … `U`), between and inside clipping groups; EPS and EMF/WMF import nest clips (and groups) at most 128 deep, so a hostile file can't exhaust the stack. DXF TEXT justified Fit or Aligned spans its two points (stretched, or scaled as a whole).
- Placed documents: File › Place of a `.vectorcraft` file links to it by default (`file.place`'s `link`): one locked object showing an artboard of the document (or its art's bounds), read the way placing it without Link reads it, its symbols, patterns and images kept apart from the document's; without Link (or from bytes, not a file) it is an editable copy as before. It stays vectors in every output (SVG, PDF, EPS, EMF, DXF), and so do placed documents inside it, read from their own files up to 8 levels deep (documents that place each other stop there). On screen they draw from bitmaps cached per file and zoom step, shared by every copy and made in the background (a placeholder until ready), so a sheet of them redraws in about a millisecond; exports and prints draw them exactly. Like linked images, a save keeps only a preview of each (JPEG when opaque) unless Include Linked Files; output, and zooming past the preview, read the file again, falling back to the preview with a warning when it is gone or changed. Saves for older versions write them as plain art. Links check, update, relink, Update Links on open, Link Info (the artboard's size), Placement Options, Break Link (also Embed, Object › Expand: the editable copy placing without Link gives, its resources joining the document), Edit Original (the document in a new tab) and the Links panel cover them; saving a document updates the open documents that place it. The native format (v4) keeps data of 8 KB or more after the JSON instead of base64 in it.
- Place and the Links panel, Package, File Info, Print with print presets, PostScript output and print tiling, slices and Save for Web, Export for Screens and Asset Export, CSS Properties, PNG/PDF/SVG/text clipboard flavours; files copied in a file manager paste as art (SVG, PDF, EMF/WMF, bitmaps) on every desktop platform, and Linux/Wayland reads the compositor's clipboard (#398); on Linux the Paste menu checks the clipboard off the UI thread, so an X11 owner that never answers can't freeze the window (#510); screenshots and other copied pictures paste as embedded images at the view centre everywhere, the web included (#457).
- **Performance:** 20k shapes + 1k texts render in 27 ms per full-retina frame (7.8 ms zoomed), 7× faster than the first version. The UI thread never blocks. The web build is 7.1 MB gzipped.
- **Graphics processor:** the canvas is rasterized on the CPU and the GPU only composites it, so any GPU that can show the window will do. Preferences › Performance › Graphics Processor (`gpuPreference`) is Automatic by default: the power-saving GPU on Windows and macOS (the integrated one on hybrid-graphics laptops, where presenting from the discrete GPU made the window flicker, #306), and the GPU the desktop runs on under Linux, where KWin on an NVIDIA GPU refused frames from a Ryzen's integrated GPU and 0.5.0 crashed at startup (#502). Power Saving and High Performance pick a kind of GPU; `WGPU_POWER_PREF`, `WGPU_ADAPTER_NAME` and `WGPU_BACKEND` override them. The app picks among the adapters that can present to the window (native backends before OpenGL, hardware before software, and on Windows a GPU's DX12 adapter before its Vulkan one: Intel's Vulkan driver made the whole window flicker black, #545), and if the window fails on one while starting up it starts again without it instead of crashing; Help › About, `ui.inspect` and the log name the adapter in use. When the browser drops the page's WebGPU device or WebGL context, the web build writes recovery copies, starts again on new graphics with the same app and uploads its textures again; if it can't, it removes the stale canvas and says to reload, which offers the copies back. The desktop app writes the copies and says to restart (#369). On Windows and Linux the tools' cursors are OS cursors (bitmaps rasterized once per display scale), which the system moves itself: painted into the window, they trailed the pointer by the frames waiting to be shown, and the window now queues one frame instead of two (#444). macOS and the web still paint them (macOS sizes cursor bitmaps in points, eframe has no bitmap cursors on the web). Pens and touch drive the tools as the mouse does, and a tap pressed and lifted within one frame clicks where it tapped (#491); pen pressure reaches the Liquify tools' Use Pressure Pen on Windows, while winit 0.30 reports none on macOS or Linux and egui none on the web. On Linux, see `docs/development.md` for pens under Wayland.
- **Tests and robustness:** ~2,840 automated tests: model-based property tests, a junk-parameter sweep over every command, import fuzzing (SVG, PDF, libraries), golden renders, and MCP end-to-end tests over stdio. Shipped code never panics (workspace lints and a rollback safety net; see `docs/development.md`).
## Milestones and estimates
@@ -140,19 +170,19 @@ grade by behaviour against `plan/illustrator/`, not by whether a menu item exist
|---|---|---|---|
| M0 | Skeleton + vertical slice | ✅ done | — |
| M1 | Selection, transform, layers, MCP | ✅ mostly done (transform reference point snaps to anchors/centres; rotated objects keep a rotated bounding box and their angle; Free Transform, Scale and Reflect along a rotated box pending) | 4–6 |
| M2 | Drawing tools + smart guides | ✅ mostly done (Flare, Reshape, Live Corners widget dragging landed; Shaper, Pen modifier nuances) | 15–20 |
| M2 | Drawing tools + smart guides | ✅ mostly done (Flare, Reshape, Live Corners widget dragging and per-corner radii and kinds landed, on any path's corners; Shaper, the remaining Pen modifier nuances) | 15–20 |
| M3 | Paint & appearance (swatches, color, gradient, stroke, appearance, transparency, styles) | ✅ done (M3.7–M3.98): swatches, groups, libraries, tints, Lab spots and Registration; Color Picker, Color panel, Color Guide, Color Themes, Edit Colors and Recolor Artwork; gradients that follow every transform, the annotator, linked stops, freeform gradients, focal points, gradients on strokes and Expand; stroke geometry, arrowheads, dashes fitted to corners, stroke on type, width profiles and the Width tool, Scale Strokes and preview bounds; Appearance targeting, container appearance, target circles, Expand Appearance; knockout, isolation, blend accuracy, CMYK blending, overprint, Attributes, masks and clipping, Flatten Transparency; graphic styles, links and libraries. Left: freeform and mixed spot/process gradients export as stops or process colours to SVG/PDF; confirm the Scale Strokes & Effects default | 4–8 |
| M4 | Files (native, SVG, PDF, raster, Export for Screens, clipboard interop) | ✅ done (M4.14–M4.98 on 2026-10-05): Save As/Save a Copy/Revert/templates, Data Recovery and background save, SVG import and export fidelity (units, text, symbols, filters, SVGZ, Preserve Editing, SVG Options), PDF import (colours, layers, masks, editable text, security) and export (presets, marks, bleed, ICC and output intent, raster effects, subset fonts, PDF/X-1a, X-3 and X-4, PDF layers, overprint, page thumbnails, fast web view, PDF 1.3), Place and Links, Package, EPS and DXF in and out, EMF/WMF, TIFF/BMP/Targa/PSD/GIF/PNG-8 export, Print and print presets, slices, Save for Web, Asset Export, clipboard flavours, File Info. Left: DWG (use DXF), PSD placement as layers, overprint read back from PDF, polish | 3–6 |
| M5 | Performance | 🟡 background render + caches + MT done; `vectorcraft-cli bench` and `vectorcraft-cli perf` (budget suite); file format v2 opens 3× faster (50k paths: 722 → 244 ms); raster effects (glows, shadows, blur, feather) no longer force the whole frame single-threaded (filtered offscreen per effect, verified equal to the single-threaded reference); effect-heavy demos need a clean-machine benchmark; dirty-region rendering, GPU backend spike pending | 15–25 |
| M6 | Path operations (Pathfinder, Shape Builder, offset…) | ✅ mostly done (Boolean precision on almost-horizontal edges fixed and the property tests made deterministic; Shape Builder edge erase, large-offset bug open) | 3–6 |
| M7 | Type (point/area/path, editing, styles, OpenType, threading, glyphs) | 🟡 Character/Paragraph Styles, Area Type Options, threaded text, Fit Headline, Glyphs, OpenType panel, Find Font, installed system fonts in every font menu (searchable) and found by name on open/import, CJK names in the UI, Text Wrap (offset, invert, both sides of an object; follows edits), Type on a Path effects, tab stops + Tabs panel done; tab leaders, spell check, vertical type pending | 45–60 |
| M6 | Path operations (Pathfinder, Shape Builder, offset…) | ✅ mostly done (Boolean precision on almost-horizontal edges fixed and the property tests made deterministic; Shape Builder gap detection, large-offset bug open) | 3–6 |
| M7 | Type (point/area/path, editing, styles, OpenType, threading, glyphs) | 🟡 Character/Paragraph Styles, Area Type Options (with Width/Height), type areas resized by their handles and reshaped with Direct Selection, threaded text, Fit Headline, Glyphs, OpenType panel, Find Font, installed system fonts in every font menu (fonts registered with Windows outside its font folders, the XDG and Flatpak host font folders on Linux, and fonts installed while the app runs, listed when it comes back to the front; searchable; the Character and Properties menus show each family's sample of the selected text, preview it live under the pointer or ↑/↓, filter by script and kind, list a family's styles, and star favourites; the Glyphs panel and Find Font's Replace With use the same menu without the live preview) and found by name on open/import, variable fonts' named instances as styles, CJK names in the UI, input methods (marked text in place, candidate window at the caret; Japanese IME), Text Wrap (offset, invert, both sides of an object; follows edits), Type on a Path effects and Options with draggable start/centre/end brackets (slide, flip), tab stops + Tabs panel, Hebrew/Arabic bidirectional text and Paragraph Direction done; tab leaders, spell check, vertical type pending | 45–60 |
| M8 | Transform & distort (Puppet Warp, Liquify tools, Envelopes, Blends, Perspective Grid) | ✅ done (M8.1–M8.20 on 2026-10-06, fidelity pass): Liquify Tool Options with one shared brush, pen pressure, hold-to-apply, a safe scope and incremental strokes; tool options that last; Puppet Warp rotation, multi-select, Control bar and a rest-shape session that follows Undo; Width tool on compound paths; Envelope dialogs with preview, Reset with Warp/Mesh, full Envelope Options, type/images/symbols/appearance/gradients/patterns distorted on canvas and in every export, warps that keep their frame, Edit Contents, mesh handles and Control bar; Blend Options, anchor-targeted Blend tool, editable spine, keys picked on the canvas, faithful interpolation and knockout; Perspective Grid with Define Grid, presets, lock/snap/rulers, widgets, the 1–4 plane switch, movable planes, Perspective Selection scale/copy/perpendicular/Transform Again, and type and symbols truly projected with Edit Text. Left: Anti-Alias and Preserve Shape output, warp-envelope point editing, brush interpolation in blends, Free Transform/Scale/Reflect along a rotated box | 2–4 |
| M9 | Live effects (+ 3D & Materials) | 🟡 2D effects done incl. Effect → Pathfinder and Color Adjustments; SVG Filters, Document Raster Effects Settings, 3D pending | 86–135 |
| M10 | Brushes, symbols, patterns, Repeat | 🟡 pattern swatches (5 tile types, Pattern Options, editing mode, SVG `<pattern>`/PDF export) and live Repeat (radial/grid/mirror) done; brushes/symbols in progress | 23–37 |
| M11 | Artboards & views (artboard panel/tool, Trim View, middle-button pan and print tiling done; multiple windows, presentation polish) | 🟡 | 15–25 |
| M11 | Artboards & views (artboard panel/tool, Trim View, middle-button pan, print tiling and the status bar's artboard navigator done; multiple windows, presentation polish) | 🟡 | 15–25 |
| M12 | Advanced color & art (CMYK/ICC, separations, Gradient Mesh, Live Paint, Image Trace, Graphs) | 🟡 Gradient Mesh, Live Paint, Image Trace (12 presets, 18 ms/1k² image), Recolor Artwork, colour management (ICC, soft proofing, separations preview), Graphs (all 9 tools, Graph Data/Type, regenerate in place) done; graph Design/Column/Marker designs pending | 6–10 |
| M13 | Automation (Actions ✅ record/playback, persisted; variables, scripting, batch) | 🟡 | 18–27 |
| M14 | 1.0 polish (preferences, shortcut editor, workspaces, accessibility, packaging for all OSes) | 🟡 Preferences, shortcut editor, workspaces, a custom title bar on Windows/Linux with a Home button, content-sized dialogs and menus that scroll when longer than the window done; accessibility, Windows/Linux packaging pending | 18–28 |
| M14 | 1.0 polish (preferences, shortcut editor, workspaces, accessibility, packaging for all OSes) | 🟡 Preferences, shortcut editor (chords with Shift and a punctuation key fire as typed), workspaces, a custom title bar on Windows/Linux with a Home button, content-sized dialogs, menus that scroll when longer than the window and macOS native menu dismissal done (M14.8); an experimental, unsupported Windows 7 x64 portable OpenGL build (not verified by maintainers); accessibility and broader Windows/Linux packaging/QA pending | 18–28 |
| — | Interaction fidelity pass (every tool's modifiers, Properties panel per context, isolation, nuance) | ⬜ | 60–90 |
| — | Hardening at scale (big-file corpus, fuzzing, cross-platform + browser QA) | 🟡 | 50–80 |
| | **Total to full parity** (one agent; re-derived from the [Parity estimate](#parity-estimate) table) | | **~320–500** |
@@ -172,27 +202,27 @@ about 1–1.5 agent-hours each, so the other rows (estimated on the older scale)
| Area | Weight | Done | Missing (main items) | One agent (h) |
|---|---:|---:|---|---:|
| Selection, transform & align tools | 6 | 85% | Free Transform/Scale/Reflect along a rotated box, Start Global Edit, transform nuances (the rotated persistent bounding box is done) | 4–6 |
| Drawing tools | 7 | 85% | Shaper Groups (merge/punch overlapping shapes), pen/pencil modifier nuances, Touch Type | 10–15 |
| Path operations, Pathfinder, Shape Builder, Live Paint | 5 | 86% | Live Paint gap options, Shape Builder edge cases | 3–6 |
| Drawing tools | 7 | 85% | Shaper Groups (merge/punch overlapping shapes), pencil and the remaining pen modifier nuances, the freehand Tool Options' Keep selected, Alt to the Smooth tool, Blob Brush Merge Only with Selection and brush angle/roundness, Touch Type, Live Corners on corners between curved sides (and Relative rounding) | 10–15 |
| Path operations, Pathfinder, Shape Builder, Live Paint | 5 | 86% | Live Paint gap options, Shape Builder gap detection, options (Tool Options dialog, clicking a stroke in merge mode) and Shift-drag marquee | 3–6 |
| Colour, swatches, gradients, patterns, mesh, recolor | 7 | 96% | freeform and mixed spot/process gradients in SVG/PDF (exported as stops or process colours), pattern fills in Expand | 2–4 |
| Strokes, brushes, width profiles | 5 | 88% | brush options depth, brush libraries (generated in code) | 6–10 |
| Strokes, brushes, width profiles | 5 | 88% | brush options depth, brush libraries (generated in code), brushes driven by pen tilt, bearing and barrel rotation (6D art pens) | 12–20 |
| Appearance, transparency, graphic styles, masks | 5 | 98% | raster effect reach in preview bounds (flattener presets apply in PDF, EPS and print) | 1–2 |
| Live vector effects | 5 | 85% | Outline Object, Pathfinder Hard/Soft Mix and Trap, SVG Filters | 6–10 |
| Raster effects (Effect Gallery, Document Raster Effects Settings) | 4 | 20% | ~55 Photoshop-style filters (Artistic, Brush Strokes, Distort, Pixelate, Sketch, Stylize, Texture, Video) and the Effect Gallery; Document Raster Effects Settings and raster effects in PDF are done | 28–42 |
| 3D and Materials | 4 | 0% | Extrude & Bevel, Revolve, Inflate, Rotate, lighting, materials (software renderer) | 50–80 |
| Type core | 9 | 78% | composer/hyphenation options, Optical Margin Alignment, hidden characters | 15–20 |
| Type advanced | 4 | 45% | CJK composition for vertical type (kinsoku, ruby, tate-chu-yoko, vertical metrics, mixed-script orientation), tab leaders, spell check (open dictionary), Touch Type, Retype; vertical point/area/path type and Type Orientation have initial support | 20–28 |
| Type core | 9 | 79% | Middle Eastern features beyond bidi layout and Paragraph Direction (Character Direction, digit types, kashidas, the Middle Eastern composers, editable bidirectional SVG text, a split caret where directions meet); composer/hyphenation options, Optical Margin Alignment, hidden characters, Transform Again after a type-area resize (it scales the type), partial selection of type-area anchors by marquee | 15–20 |
| Type advanced | 4 | 50% | CJK composition for vertical type (ruby, mojikumi beyond Line-end Punctuation Half Width — the other sets (and their paragraph-start bracket and indent rules), kinsoku sets and the Mojikumi Settings dialog —, proportional vertical metrics, manual tate-chu-yoko, Character Alignment on the ICF top and bottom), variable font axis sliders (named instances are styles), tab leaders, spell check (open dictionary), Touch Type, Retype; vertical point/area/path type and Type Orientation have initial support | 20–28 |
| Symbols, blends, envelopes, Repeat, perspective | 5 | 88% | symbol libraries (original), dynamic symbols, envelope Anti-Alias/Preserve Shape output and warp point editing, brush interpolation in blends (M8 fidelity pass done) | 5–8 |
| Image Trace, graphs, image tools | 3 | 70% | graph Design/Column/Marker, Create Object Mosaic, Crop Image polish (Vector Halftone is done) | 6–10 |
| Layers, artboards, document setup | 5 | 80% | Layers panel options depth, artboard presets/rearrange polish (Document Setup and New Document are done) | 5–8 |
| Image Trace, graphs, image tools | 3 | 70% | graph Design/Column/Marker, Create Object Mosaic, Crop Image polish (an on-canvas crop box), Image Trace View modes (Outlines, Source Image) (Vector Halftone is done) | 6–10 |
| Layers, artboards, document setup | 5 | 82% | Layers panel: a confirmation before deleting layers that hold art, Collect for Export, row context menus, the Layer Options dialog for several rows with mixed values, Paste Remembers Layers for sublayers, drag-scrolling a long panel while dragging rows; artboard presets/rearrange polish (Document Setup, New Document and the rest of the Layers panel are done) | 4–7 |
| View & navigation | 3 | 70% | New View/Edit Views, multiple windows/arrange, Snap to Pixel/Glyph (print tiling is done) | 9–14 |
| Guides, grids, smart guides, snapping, rulers | 3 | 75% | global/video rulers, smart-guide preference depth | 4–8 |
| File formats | 6 | 85% | DWG (no open spec: DXF instead), PSD placement as layers, the remaining fidelity polish; EPS, DXF, EMF/WMF, TIFF, BMP, Targa, PSD export, SVGZ, PDF security, PDF/X, PDF layers and presets are done | 6–10 |
| Guides, grids, smart guides, snapping, rulers | 3 | 84% | global/video rulers, Spacing Guides, Smart Guides' angle and distance readouts while drawing, Alt swapping a ruler guide's orientation, ruler guides selected together with art (marquee, Shift-click), ruler guides as Layers rows with their own lock and hide (#451: Lock Guides locks them all; Make Guides paths are Layers rows already) (dragging existing guides is done, #414; new guides snapping to side midpoints and artboards, and artboard guides, #451; the drawing tools snapping, with Construction Guides, #506) | 2–4 |
| File formats | 6 | 85% | DWG (no open spec: DXF instead), PSD placement as layers, EPS checked against more real files users send (Inkscape files open as vectors; other generators' constructs are tested with programs written from the PostScript Language Reference only; CID-keyed CJK type and `CCITTFaxDecode` images not read), legacy `.ai` files saved without the prolog that defines their operators (their own operator set isn't read yet), the remaining fidelity polish; EPS, DXF, EMF/WMF, TIFF, BMP, Targa, PSD export, SVGZ, PDF security, PDF/X, PDF layers and presets are done | 6–10 |
| Export for Screens, Asset Export, slices, Save for Web | 3 | 85% | polish only (all four are done) | 2–4 |
| Print, colour management, separations, flattener | 3 | 80% | print preview fidelity (flattener presets in PDF and print, overprint in PDF and composite print, Print dialog, presets, PostScript, marks, separations, Print Tiling, print overprint/flattener/bitmap options and printer profile are done) | 1–2 |
| Automation | 3 | 60% | Variables (data merge), scripting surface, batch | 8–12 |
| UI chrome (panels, contextual Properties, workspaces, prefs) | 6 | 78% | Variables, SVG Interactivity, Properties per context, Consolidate All Windows (Links, Asset Export, CSS Properties, Attributes are done) | 15–25 |
| Libraries, Links, Package | 2 | 50% | a local Libraries panel (no cloud by design); Links and Package are done | 5–8 |
| UI chrome (panels, contextual Properties, workspaces, prefs) | 6 | 78% | macOS native menu dismissal fixed (M14.8); remaining: Variables, SVG Interactivity, Properties per context, Consolidate All Windows, floating panels outside the app window and docked into any group, context menus beyond the canvas (Links, Asset Export, CSS Properties, Attributes and the canvas context menu are done), about 30 Preferences options stored but not yet acted on (#394: Spacing Guides, Auto Size New Area Type, Show Font Names in English, Highlight Alternate Glyphs, performance, devices…) | 14–22 |
| Libraries, Links, Package | 2 | 50% | a local Libraries panel (no cloud by design); Links and Package are done; placed VectorCraft documents are done (linked by default, vectors in every output, previews, Break Link, Expand, Edit Original, refresh on save) | 5–8 |
| **Feature parity** | **103** | **~75%** | | **~210–330** |
| Interaction-fidelity pass (side by side with Illustrator: every tool modifier, cursor, dialog, Properties context) | | | | 60–90 |
| Hardening (big-file corpus, fuzzing, cross-platform and browser QA, accessibility, packaging) | | | | 50–80 |
@@ -202,7 +232,7 @@ With 4–6 agents working on disjoint crates (as the layering allows) the wall-c
(integration, review and shared files such as `menus.rs` serialize some work): **~55–95 h** to feature parity,
**~80–145 h** to full parity.
_Inventories (2026-10-05):_ 16 menu items still stubbed (`todo(…)` in `crates/ui-egui/src/menus.rs`); every tool
_Inventories (2026-10-07):_ 13 menu items still stubbed (`todo(…)` in `crates/ui-egui/src/menus.rs`); every tool
implemented except Touch Type; 51 panel modules; Illustrator-style live
effects ~44/54, Photoshop-style raster effects ~1/56, 3D 0/5; ~2,840 tests; ~221k lines of Rust.
@@ -211,7 +241,7 @@ lossless SVG/PDF export of live effects with SVG filters, a documented JSON form
command, gesture and dialog drivable by agents (MCP, CLI, control channel).
## Out of scope (by design or by law)
- **Native `.ai` private data:** it's undocumented. We read the PDF-compatible part, so Illustrator-only live objects arrive as appearance.
- **Native `.ai` private data:** it's undocumented. We read the PDF-compatible part, so Illustrator-only live objects arrive as appearance, and plain groups arrive ungrouped: that part draws each object on its own and marks only layers, clipping groups and groups with opacity, blending or a mask (those come back). Art outside the artboards isn't in that part at all (Illustrator's PDF part leaves it out), so it doesn't open; the import says so in a note (#472). That part also has no paragraphs: area type is written line by line, and comes back as area type only where its font is installed and lays the lines out with the same breaks, else as a point type object per line (#508). Art off the page that a PDF does draw opens on the pasteboard.
- **Adobe cloud services** (Libraries sync, Adobe Fonts, Firefly/generative): these are pluggable provider APIs, not built in.
- **Adobe's bundled assets** (swatch/brush/symbol libraries, presets, icons): ours are original.
+56 -18
View File
@@ -2,7 +2,7 @@
//!
//! ```text
//! vectorcraft-cli mcp [--connect 127.0.0.1:7979 | --headless]
//! vectorcraft-cli run [--in FILE] [--cmd id [--params '{json}']]... [--export out.svg|.png|.pdf|.jpg|.webp|.vectorcraft]... [--scale 2]
//! vectorcraft-cli run [--in FILE] [--cmd id [--params '{json}']]... [--export out.svg]... [--scale 2]
//! vectorcraft-cli commands
//! vectorcraft-cli convert IN OUT [--scale 2] [--artboard 0 | --range 1-3,5] [--outline-text]
//! vectorcraft-cli info FILE
@@ -14,11 +14,41 @@
use std::io::Write;
use std::process::ExitCode;
/// `println!` / `print!` that end the program quietly when stdout is closed
/// (`vectorcraft-cli commands | head`) instead of panicking with "failed printing to stdout:
/// Broken pipe (os error 32)".
macro_rules! outln {
($($arg:tt)*) => {{
use std::io::Write as _;
if let Err(e) = writeln!(std::io::stdout(), $($arg)*) {
$crate::stdout_failed(e);
}
}};
}
macro_rules! out {
($($arg:tt)*) => {{
use std::io::Write as _;
if let Err(e) = write!(std::io::stdout(), $($arg)*) {
$crate::stdout_failed(e);
}
}};
}
mod perf;
use serde_json::{Value, json};
use vectorcraft_mcp::{Backend, DEFAULT_ADDR, Headless, Remote, Server};
/// stdout went away. A reader that stopped early (a closed pipe) ends the program quietly, as
/// ripgrep does; any other write error is reported.
fn stdout_failed(e: std::io::Error) -> ! {
if e.kind() == std::io::ErrorKind::BrokenPipe {
std::process::exit(0);
}
eprintln!("vectorcraft-cli: can't write to stdout: {e}");
std::process::exit(1);
}
const USAGE: &str = "\
vectorcraft-cli — VectorCraft automation
@@ -29,19 +59,22 @@ USAGE:
vectorcraft-cli run [--in FILE] [--cmd ID [--params JSON]]... [--export FILE]... [--scale N]
Headless batch: open FILE (any readable format) or start a new document, run commands in
order, export (.svg, .png, .pdf, .jpg, .webp, .vectorcraft by extension). Prints one JSON result per step.
order, export each FILE in the format its extension picks (see Writable formats). Prints one
JSON result per step.
vectorcraft-cli commands
Print the command catalogue as JSON.
vectorcraft-cli convert IN OUT [--scale N] [--artboard I | --range R] [--outline-text]
Open IN (any readable format) and export OUT by extension (.svg, .pdf, .png, .jpg, .webp,
.vectorcraft). --artboard is 0-based, --range 1-based (\"1-3,5\"); a PDF gets every artboard
unless one of them is given, the other formats the first. Live effects are kept;
--outline-text writes SVG text as paths.
Open IN (any readable format) and export OUT in the format its extension picks (see Writable
formats). --artboard is 0-based, --range 1-based (\"1-3,5\"); a PDF gets every artboard
unless one of them is given, EPS the bounds of the art, the other formats the first artboard.
Live effects are kept; --outline-text writes SVG text as paths.
vectorcraft-cli info FILE
Print a JSON summary: title, colour mode, units, artboards, object counts by kind, fonts.
Print a JSON summary: the import warnings (what didn't come in as it was, such as an EPS
read from its preview and why), title, colour mode, units, artboards, object counts by
kind, fonts.
vectorcraft-cli bench FILE [--size WxH] [--iters N]
Render FILE (any readable format) fitted to WxH (default 2880x1800) and print ms per frame
@@ -52,9 +85,10 @@ USAGE:
synthetic N-path document (default 50000). Exits non-zero if a budget is exceeded.
";
/// The usage text plus the formats `document.open` reads.
/// The usage text plus the formats `document.open` reads and `document.export` writes.
fn usage() -> String {
format!("{USAGE}\nReadable formats: .{}\n", vectorcraft_engine::cmd::fileio::OPEN_EXTS.join(", ."))
use vectorcraft_engine::cmd::fileio::{OPEN_EXTS, export_extensions};
format!("{USAGE}\nReadable formats: .{}\nWritable formats: .{}\n", OPEN_EXTS.join(", ."), export_extensions().join(", ."))
}
fn main() -> ExitCode {
@@ -68,11 +102,11 @@ fn main() -> ExitCode {
Some("bench") => bench(&args[1..]),
Some("perf") => perf::run(&args[1..]),
Some("-h" | "--help" | "help") | None => {
print!("{}", usage());
out!("{}", usage());
Ok(())
}
Some("-V" | "--version") => {
println!("vectorcraft-cli {}", env!("CARGO_PKG_VERSION"));
outln!("vectorcraft-cli {}", env!("CARGO_PKG_VERSION"));
Ok(())
}
Some(other) => Err(format!("unknown subcommand `{other}`\n\n{}", usage())),
@@ -112,6 +146,9 @@ fn mcp(args: &[String]) -> Result<(), String> {
}
};
eprintln!("vectorcraft-cli: MCP server on stdio ({})", backend.describe());
// The binary owns the logger, not the library: installing one here keeps an embedder that
// uses `vectorcraft_mcp` free to bring its own. Silent until a client sends logging/setLevel.
vectorcraft_mcp::logging::install();
let stdin = std::io::stdin();
let stdout = std::io::stdout();
Server::new(backend).serve(stdin.lock(), stdout.lock()).map_err(|e| e.to_string())
@@ -120,7 +157,7 @@ fn mcp(args: &[String]) -> Result<(), String> {
fn commands() -> Result<(), String> {
let mut h = Headless::new();
let v = h.call("engine.commands", json!({}))?;
println!("{}", serde_json::to_string_pretty(&v).unwrap_or_default());
outln!("{}", serde_json::to_string_pretty(&v).unwrap_or_default());
Ok(())
}
@@ -146,14 +183,14 @@ fn convert(args: &[String]) -> Result<(), String> {
json!({"command": "document.export", "params": {"path": output, "scale": scale, "artboard": artboard, "range": range, "outlineText": outline_text}}),
)
.map_err(|e| format!("export {output}: {e}"))?;
println!("{r}");
outln!("{r}");
Ok(())
}
fn info(args: &[String]) -> Result<(), String> {
let file = args.first().ok_or("info needs a FILE")?;
let mut h = Headless::new();
h.call("app.open", json!({"path": file})).map_err(|e| format!("open {file}: {e}"))?;
let opened = h.call("app.open", json!({"path": file})).map_err(|e| format!("open {file}: {e}"))?;
let base = h.call("engine.execute", json!({"command": "file.info", "params": {}}))?;
let doc = h.session.doc().map_err(|e| e.to_string())?.doc.clone();
let mut kinds: std::collections::BTreeMap<&'static str, usize> = Default::default();
@@ -161,8 +198,9 @@ fn info(args: &[String]) -> Result<(), String> {
let fonts = h.call("engine.execute", json!({"command": "text.fonts", "params": {}})).unwrap_or(Value::Null);
let artboards: Vec<Value> =
doc.artboards.iter().map(|a| json!({"name": a.name, "rect": [a.rect.x0, a.rect.y0, a.rect.width(), a.rect.height()]})).collect();
let v = json!({"file": file, "info": base, "artboards": artboards, "kinds": kinds, "fonts": fonts});
println!("{}", serde_json::to_string_pretty(&v).unwrap_or_default());
// What didn't come in as it was (an EPS read from its preview says why).
let v = json!({"file": file, "warnings": opened["warnings"], "info": base, "artboards": artboards, "kinds": kinds, "fonts": fonts});
outln!("{}", serde_json::to_string_pretty(&v).unwrap_or_default());
Ok(())
}
@@ -252,7 +290,7 @@ fn bench(args: &[String]) -> Result<(), String> {
* vectorcraft_geom::Affine::scale(z)
* vectorcraft_geom::Affine::translate(-b.center().to_vec2());
let opts = vectorcraft_render::RenderOptions::default();
println!("{file}: {} nodes, {w}x{h}", doc.layers.iter().map(|l| l.count()).sum::<usize>());
outln!("{file}: {} nodes, {w}x{h}", doc.layers.iter().map(|l| l.count()).sum::<usize>());
for threads in [vectorcraft_render::default_threads(), 0] {
let mut r = vectorcraft_render::Renderer::new();
r.threads = threads;
@@ -261,7 +299,7 @@ fn bench(args: &[String]) -> Result<(), String> {
for _ in 0..iters {
r.render(&doc, w, h, view, &opts);
}
println!(
outln!(
" threads {threads}: {:.1} ms/frame (drawn {}, culled {})",
t.elapsed().as_secs_f64() * 1000.0 / iters as f64,
r.stats.drawn,
+58 -6
View File
@@ -70,6 +70,49 @@ fn load_average() -> Option<f64> {
text.split_whitespace().map(|t| t.trim_matches(|c| c == '{' || c == '}')).find_map(|t| t.parse().ok())
}
/// Milliseconds per pointer move of a Direct Selection drag of a handle, then of a segment, of a
/// 5,000-anchor wave of smooth anchors added on top of the synthetic `n`-path document.
fn edit_drags(n: usize) -> Result<(f64, f64), String> {
use vectorcraft_engine::tools::{Mods, PointerEvent, PointerKind};
use vectorcraft_geom::{Anchor, PathData, SubPath, Vec2};
let mut doc = synthetic(n)?;
let l = doc.layers.first().map(|l| l.id);
let id = doc.alloc_id();
// Anchors 2 pt apart, up and down by 20 pt, their handles 0.6 pt long.
let anchor = |i: usize| {
let p = Point::new(i as f64 * 2.0, if i.is_multiple_of(2) { 500.0 } else { 520.0 });
Anchor::smooth(p, p + Vec2::new(0.6, 0.0))
};
let path = PathData::single(SubPath::new((0..5000).map(anchor).collect(), false));
doc.insert(l, usize::MAX, Node::path(id, path, Appearance::default_art())).map_err(|e| e.to_string())?;
let mut s = vectorcraft_engine::Session::new();
s.add_document(doc, None);
let view = vectorcraft_engine::ViewInfo { zoom: 8.0, ..Default::default() };
let err = |e: vectorcraft_engine::EngineError| e.to_string();
let mut drag = |down: Point| -> Result<f64, String> {
let ev = |kind, y: f64| PointerEvent { kind, pos: down + Vec2::new(0.0, y), mods: Mods::default(), pressure: 1.0 };
s.execute("select.anchors", &json!({"id": id.0, "anchors": [[0, 400]]})).map_err(err)?;
s.select_tool("directSelection", view).map_err(err)?;
let undo = s.doc().map_err(err)?.history.undo.len();
s.pointer(&ev(PointerKind::Down, 0.0), view).map_err(err)?;
let mut y = 0.0;
let ms = median_ms(9, || {
y += 3.0;
// A failed move shows as the missing undo step below.
let _ = s.pointer(&ev(PointerKind::Drag, y), view);
});
s.pointer(&ev(PointerKind::Up, y), view).map_err(err)?;
if s.doc().map_err(err)?.history.undo.len() != undo + 1 {
return Err(format!("the drag from {down:?} made no undo step"));
}
Ok(ms)
};
// Anchor 400 is at (800, 500): its outgoing handle's end, then its segment to anchor 401.
let handle = drag(Point::new(800.6, 500.0))?;
let segment = drag(Point::new(801.0, 510.0))?;
Ok((handle, segment))
}
pub fn run(args: &[String]) -> Result<(), String> {
let mut n = 50_000usize;
let mut it = args.iter();
@@ -81,14 +124,14 @@ pub fn run(args: &[String]) -> Result<(), String> {
}
let cores = std::thread::available_parallelism().map_or(1, |c| c.get());
let load = load_average();
println!("VectorCraft performance budgets — {n} paths, {cores} cores, load average {}", load.map_or("?".into(), |l| format!("{l:.1}")));
outln!("VectorCraft performance budgets — {n} paths, {cores} cores, load average {}", load.map_or("?".into(), |l| format!("{l:.1}")));
let noisy = load.is_some_and(|l| l > cores as f64 * 0.75);
if noisy {
println!("WARNING: the machine is busy; wall-clock timings below are not trustworthy.");
outln!("WARNING: the machine is busy; wall-clock timings below are not trustworthy.");
}
let t = Instant::now();
let doc = synthetic(n)?;
println!(" (built in {:.0} ms)", t.elapsed().as_secs_f64() * 1000.0);
outln!(" (built in {:.0} ms)", t.elapsed().as_secs_f64() * 1000.0);
let mut rows: Vec<(&str, f64, f64)> = vec![];
let opts = RenderOptions::default();
@@ -145,21 +188,30 @@ pub fn run(args: &[String]) -> Result<(), String> {
}
});
rows.push(("Pathfinder Unite, 1,000 paths", unite, 150.0));
// Path editing: one pointer move of a Direct Selection drag (the tool event and the preview it
// applies), on a 5,000-anchor path among the synthetic paths.
let (handle, segment) = edit_drags(n).unwrap_or_else(|e| {
failed = Some(e);
(0.0, 0.0)
});
rows.push(("handle drag, 5,000-anchor path (per move)", handle, 8.0));
rows.push(("segment drag, 5,000-anchor path (per move)", segment, 8.0));
if let Some(e) = failed {
return Err(e);
}
let mut over = 0;
println!(" {:<40} {:>10} {:>10}", "", "measured", "budget");
outln!(" {:<40} {:>10} {:>10}", "", "measured", "budget");
for (name, ms, budget) in &rows {
let ok = ms <= budget;
over += usize::from(!ok);
println!(" {name:<40} {ms:>8.2} ms {budget:>7.0} ms {}", if ok { "ok" } else { "OVER" });
outln!(" {name:<40} {ms:>8.2} ms {budget:>7.0} ms {}", if ok { "ok" } else { "OVER" });
}
match (over, noisy) {
(0, _) => Ok(()),
(_, true) => {
println!("{over} over budget, but the machine is busy: re-run when idle.");
outln!("{over} over budget, but the machine is busy: re-run when idle.");
Ok(())
}
_ => Err(format!("{over} budget(s) exceeded")),
+163
View File
@@ -82,3 +82,166 @@ fn mcp_headless_over_stdio() {
assert_eq!(replies[2]["result"]["isError"], false);
assert_eq!(replies[3]["result"]["content"][0]["type"], "image");
}
/// End-to-end protocol sweep over stdio against the compiled binary. The in-process
/// tests drive `Server::handle_line` directly, so the binary's own wiring (argument
/// parsing, logger install, stdout pollution, notification order) is untested: this
/// drives the real `mcp --headless` process through prompts, completions, resource
/// templates, logging and the error taxonomy instead.
#[test]
fn mcp_protocol_over_stdio() {
use std::io::{BufRead, BufReader};
let mut child =
Command::new(BIN).args(["mcp", "--headless"]).stdin(Stdio::piped()).stdout(Stdio::piped()).stderr(Stdio::piped()).spawn().unwrap();
let mut stdin = child.stdin.take().unwrap();
let mut lines = BufReader::new(child.stdout.take().unwrap()).lines();
let mut notes = vec![];
fn send(stdin: &mut std::process::ChildStdin, v: Value) {
writeln!(stdin, "{v}").unwrap();
}
// Next reply with this id; notifications (no id) are stashed for later.
fn recv(lines: &mut std::io::Lines<BufReader<std::process::ChildStdout>>, notes: &mut Vec<Value>, id: u64) -> Value {
loop {
let line = lines.next().unwrap().unwrap();
let v: Value = serde_json::from_str(&line).unwrap();
assert_eq!(v["jsonrpc"], "2.0", "{v}");
if v.get("id").and_then(|i| i.as_u64()) == Some(id) {
return v;
}
notes.push(v);
}
}
send(
&mut stdin,
json!({"jsonrpc":"2.0","id":1,"method":"initialize","params":{"protocolVersion":"2025-06-18","capabilities":{},"clientInfo":{"name":"test","version":"0"}}}),
);
let r = recv(&mut lines, &mut notes, 1);
assert_eq!(r["result"]["serverInfo"]["name"], "vectorcraft");
assert!(r["result"]["capabilities"]["prompts"].is_object(), "{r}");
send(&mut stdin, json!({"jsonrpc":"2.0","method":"notifications/initialized"}));
send(&mut stdin, json!({"jsonrpc":"2.0","id":2,"method":"prompts/list","params":{}}));
let r = recv(&mut lines, &mut notes, 2);
assert!(r["result"]["prompts"].as_array().is_some_and(|p| !p.is_empty()), "{r}");
send(&mut stdin, json!({"jsonrpc":"2.0","id":3,"method":"prompts/get","params":{"name":"poster","arguments":{"brief":"a jazz festival"}}}));
let r = recv(&mut lines, &mut notes, 3);
assert!(r["result"]["messages"][0]["content"]["text"].as_str().is_some_and(|t| t.contains("a jazz festival")), "{r}");
send(
&mut stdin,
json!({"jsonrpc":"2.0","id":4,"method":"completion/complete","params":{"ref":{"type":"ref/prompt","name":"export-set"},"argument":{"name":"formats","value":"sv"}}}),
);
let r = recv(&mut lines, &mut notes, 4);
assert!(r["result"]["completion"]["values"].as_array().is_some_and(|v| v.contains(&json!("svg"))), "{r}");
send(&mut stdin, json!({"jsonrpc":"2.0","id":5,"method":"resources/list","params":{}}));
assert!(recv(&mut lines, &mut notes, 5)["result"]["resources"].as_array().is_some_and(|v| v.len() == 2));
send(&mut stdin, json!({"jsonrpc":"2.0","id":6,"method":"resources/templates/list","params":{}}));
assert!(recv(&mut lines, &mut notes, 6)["result"]["resourceTemplates"].as_array().is_some_and(|v| v.len() >= 4));
send(
&mut stdin,
json!({"jsonrpc":"2.0","id":7,"method":"tools/call","params":{"name":"draw_shape","arguments":{"shape":"rectangle","x":10,"y":10,"width":60,"height":40}}}),
);
let r = recv(&mut lines, &mut notes, 7);
assert_eq!(r["result"]["isError"], false, "{r}");
let id: i64 = serde_json::from_str::<Value>(r["result"]["content"][0]["text"].as_str().unwrap()).unwrap()["id"].as_i64().unwrap();
send(&mut stdin, json!({"jsonrpc":"2.0","id":8,"method":"resources/read","params":{"uri": format!("vectorcraft://object/{id}")}}));
let r = recv(&mut lines, &mut notes, 8);
let body: Value = serde_json::from_str(r["result"]["contents"][0]["text"].as_str().unwrap()).unwrap();
assert_eq!(body["id"].as_i64(), Some(id), "{body}");
// Unknown resources (-32002) and bad template values (-32602) stay apart.
send(&mut stdin, json!({"jsonrpc":"2.0","id":9,"method":"resources/read","params":{"uri":"vectorcraft://nope" }}));
assert_eq!(recv(&mut lines, &mut notes, 9)["error"]["code"], -32002);
send(&mut stdin, json!({"jsonrpc":"2.0","id":10,"method":"resources/read","params":{"uri":"vectorcraft://object/"}}));
assert_eq!(recv(&mut lines, &mut notes, 10)["error"]["code"], -32602);
// Large containers slice through run_command document.node: a truncated level reports
// childCount, and a bad limit is a tool error, not a crash or a full read.
send(
&mut stdin,
json!({"jsonrpc":"2.0","id":20,"method":"tools/call","params":{"name":"draw_shape","arguments":{"shape":"ellipse","x":90,"y":10,"width":30,"height":30}}}),
);
assert_eq!(recv(&mut lines, &mut notes, 20)["result"]["isError"], false);
let run = |id: u64, command: &str, params: Value| json!({"jsonrpc":"2.0","id":id,"method":"tools/call","params":{"name":"run_command","arguments":{"command":command,"params":params}}});
send(&mut stdin, run(21, "select.all", json!({})));
recv(&mut lines, &mut notes, 21);
send(&mut stdin, run(22, "object.group", json!({})));
let r = recv(&mut lines, &mut notes, 22);
let group = serde_json::from_str::<Value>(r["result"]["content"][0]["text"].as_str().unwrap()).unwrap()["id"].clone();
send(&mut stdin, run(23, "document.node", json!({"id": group, "summary": true, "childLimit": 1})));
let r = recv(&mut lines, &mut notes, 23);
let sliced: Value = serde_json::from_str(r["result"]["content"][0]["text"].as_str().unwrap()).unwrap();
assert_eq!(sliced["children"].as_array().map(Vec::len), Some(1), "{sliced}");
assert_eq!(sliced["childCount"], 2, "{sliced}");
send(&mut stdin, run(24, "document.node", json!({"id": group, "summary": true, "depth": -1})));
assert_eq!(recv(&mut lines, &mut notes, 24)["result"]["isError"], true);
// Skeleton then drill: a depth-0 inspect is the layer skeleton with counts, and
// document.find locates nodes without dumping the tree.
send(&mut stdin, run(25, "document.inspect", json!({"depth": 0})));
let r = recv(&mut lines, &mut notes, 25);
let skel: Value = serde_json::from_str(r["result"]["content"][0]["text"].as_str().unwrap()).unwrap();
assert!(skel["layers"][0].get("children").is_none(), "{skel}");
assert!(skel["artboards"].as_array().is_some_and(|a| !a.is_empty()), "{skel}");
send(&mut stdin, run(26, "document.find", json!({"kind": "ellipse"})));
let r = recv(&mut lines, &mut notes, 26);
let found: Value = serde_json::from_str(r["result"]["content"][0]["text"].as_str().unwrap()).unwrap();
assert_eq!(found["total"], 1, "{found}");
assert!(found["matches"][0]["path"].as_array().is_some_and(|p| !p.is_empty()), "{found}");
send(&mut stdin, run(27, "document.find", json!({})));
assert_eq!(recv(&mut lines, &mut notes, 27)["result"]["isError"], true);
// The binary installed its logger: records arrive as notifications/message, and only
// after the client asked for them.
send(&mut stdin, json!({"jsonrpc":"2.0","id":11,"method":"logging/setLevel","params":{"level":"debug"}}));
assert!(recv(&mut lines, &mut notes, 11).get("error").is_none());
send(&mut stdin, json!({"jsonrpc":"2.0","id":12,"method":"tools/list","params":{}}));
assert!(recv(&mut lines, &mut notes, 12)["result"]["tools"].as_array().is_some_and(|v| !v.is_empty()));
// Malformed input is a parse error, and the server keeps serving afterwards.
stdin.write_all(b"{not json\n").unwrap();
let parse_err: Value = loop {
let line = lines.next().unwrap().unwrap();
let v: Value = serde_json::from_str(&line).unwrap();
if v.get("error").is_some() {
break v;
}
notes.push(v);
};
assert_eq!(parse_err["error"]["code"], -32700);
assert!(parse_err["id"].is_null(), "{parse_err}");
send(&mut stdin, json!({"jsonrpc":"2.0","id":13,"method":"ping","params":{}}));
assert!(recv(&mut lines, &mut notes, 13).get("error").is_none());
drop(stdin);
// Drain whatever the debug window queued; every line off the protocol stream parses.
for line in lines.by_ref() {
let line = line.unwrap();
let v: Value = serde_json::from_str(&line).unwrap();
assert_eq!(v["jsonrpc"], "2.0", "{v}");
notes.push(v);
}
let out = child.wait_with_output().unwrap();
assert!(out.status.success());
assert!(!String::from_utf8_lossy(&out.stderr).contains("panicked"));
let messages = notes.iter().filter(|n| n["method"] == "notifications/message").count();
assert!(messages > 0, "no log records after logging/setLevel: {notes:?}");
}
/// `vectorcraft-cli commands | head -1` panicked with "failed printing to
/// stdout: Broken pipe (os error 32)" and exit status 101.
#[test]
fn closed_stdout_ends_quietly() {
use std::io::Read;
let mut child = Command::new(BIN).arg("commands").stdout(Stdio::piped()).stderr(Stdio::piped()).spawn().unwrap();
let mut first = [0u8; 16];
child.stdout.as_mut().unwrap().read_exact(&mut first).unwrap();
drop(child.stdout.take());
let out = child.wait_with_output().unwrap();
let err = String::from_utf8_lossy(&out.stderr);
assert!(out.status.success() && !err.contains("panicked"), "{:?}: {err}", out.status);
}
+11
View File
@@ -82,3 +82,14 @@ fn help_lists_readable_formats() {
let out = ok(&["--help"]);
assert!(out.contains("Readable formats: .vectorcraft") && out.contains(".ait") && out.contains(".webp"), "{out}");
}
/// `info` reports the import warnings: an EPS read only up to an error names it.
#[test]
fn info_reports_why_an_eps_read_partly() {
let eps = tmp("partial.eps");
std::fs::write(&eps, "%!PS-Adobe-3.0 EPSF-3.0\n%%BoundingBox: 0 0 100 100\n%%EndComments\n0 0 10 10 rectfill frobnicate\n%%EOF\n").unwrap();
let v = info(&eps);
let w = v["warnings"][0].as_str().unwrap_or_default();
assert!(w.contains("`frobnicate`"), "{v}");
assert_eq!(v["kinds"]["Path"], 1, "{v}");
}
+1 -1
View File
@@ -27,4 +27,4 @@ rfd = { workspace = true }
wasm-bindgen = "0.2"
wasm-bindgen-futures = "0.4"
js-sys = "0.3"
web-sys = { version = "0.3", features = ["Window", "Document", "Element", "HtmlElement", "HtmlCanvasElement", "HtmlIFrameElement", "HtmlAnchorElement", "Blob", "BlobPropertyBag", "Url", "Location", "CssStyleDeclaration", "Event", "EventTarget", "MouseEvent", "DragEvent", "Storage"] }
web-sys = { version = "0.3", features = ["Window", "Document", "Element", "HtmlElement", "HtmlCanvasElement", "HtmlIFrameElement", "HtmlAnchorElement", "Blob", "BlobPropertyBag", "ClipboardEvent", "DataTransfer", "File", "FileList", "Url", "Location", "CssStyleDeclaration", "Event", "EventTarget", "MouseEvent", "DragEvent", "Storage", "Navigator"] }
+122
View File
@@ -0,0 +1,122 @@
//! The browser's Web Locks (`navigator.locks`), which tell Data Recovery whether another tab still
//! runs ([`vectorcraft_engine::cmd::recovery::RecoveryStore::announce`]). A tab holds a lock named
//! after its recovery area for as long as it lives; the browser releases it only when the tab is
//! gone (closed, crashed or reloaded), not while its timers are paused in the background, which a
//! heartbeat can't tell apart.
//!
//! web-sys has Web Locks only as an unstable API, so they are reached through `js_sys::Reflect`.
//! Pages that aren't secure (plain `http://` other than localhost) and older browsers have none:
//! heartbeats alone decide there.
use std::cell::RefCell;
use std::collections::{BTreeMap, BTreeSet};
use std::sync::{Arc, Mutex};
use js_sys::{Function, Promise, Reflect};
use vectorcraft_engine::cmd::recovery::Hold;
use wasm_bindgen::JsCast as _;
use wasm_bindgen::JsValue;
use wasm_bindgen::closure::Closure;
/// How often the snapshot of the locks held is refreshed (ms).
const REFRESH_MS: i32 = 10_000;
/// How old a snapshot may be and still be trusted (ms). A lock asked for after the snapshot was
/// taken comes with a heartbeat, which stays fresh for at least three minutes, so anything under
/// that is safe; an older snapshot counts every area as held.
const FRESH_MS: f64 = 60_000.0;
thread_local! {
/// What releases each lock this tab holds, by name: it resolves the promise the lock is held
/// by (wasm runs on one thread).
static RELEASE: RefCell<BTreeMap<String, Function>> = const { RefCell::new(BTreeMap::new()) };
}
/// The locks of the page, named `<prefix><area>`.
#[derive(Clone)]
pub struct WebLocks {
prefix: &'static str,
/// The areas whose locks were held at the last snapshot, and when it was asked for (ms since
/// the epoch). `navigator.locks.query()` is asynchronous, so the snapshot is refreshed every
/// [`REFRESH_MS`] and read from here.
seen: Arc<Mutex<(f64, BTreeSet<String>)>>,
}
/// `navigator.locks`, if the browser has it here.
fn manager() -> Option<JsValue> {
let locks = Reflect::get(&web_sys::window()?.navigator(), &"locks".into()).ok()?;
locks.is_object().then_some(locks)
}
/// Method `name` of `obj`.
fn method(obj: &JsValue, name: &str) -> Option<Function> {
Reflect::get(obj, &name.into()).ok()?.dyn_into().ok()
}
impl WebLocks {
/// The page's Web Locks with a first snapshot of them, kept fresh from then on; `None` when
/// the browser has none or won't say which are held (heartbeats alone decide then).
pub async fn start(prefix: &'static str) -> Option<Self> {
let locks = Self { prefix, seen: Arc::new(Mutex::new((f64::NEG_INFINITY, BTreeSet::new()))) };
locks.refresh().await?;
let again = locks.clone();
let tick = Closure::<dyn FnMut()>::new(move || {
let locks = again.clone();
wasm_bindgen_futures::spawn_local(async move {
// A failed refresh leaves the snapshot to age, and every area counts as held.
let _ = locks.refresh().await;
});
});
web_sys::window()?.set_interval_with_callback_and_timeout_and_arguments_0(tick.as_ref().unchecked_ref(), REFRESH_MS).ok()?;
// The timer lives as long as the page.
tick.forget();
Some(locks)
}
/// Take a new snapshot of the locks held.
async fn refresh(&self) -> Option<()> {
let m = manager()?;
let asked = js_sys::Date::now();
let query: Promise = method(&m, "query")?.call0(&m).ok()?.dyn_into().ok()?;
let snapshot = wasm_bindgen_futures::JsFuture::from(query).await.ok()?;
let held = js_sys::Array::from(&Reflect::get(&snapshot, &"held".into()).ok()?);
let areas = held
.iter()
.filter_map(|l| Reflect::get(&l, &"name".into()).ok()?.as_string())
.filter_map(|n| n.strip_prefix(self.prefix).map(str::to_string))
.collect();
*self.seen.lock().unwrap_or_else(|e| e.into_inner()) = (asked, areas);
Some(())
}
/// Does a tab hold `area`'s lock? Yes when the last snapshot is too old to tell.
pub fn held(&self, area: &str) -> bool {
let seen = self.seen.lock().unwrap_or_else(|e| e.into_inner());
js_sys::Date::now() - seen.0 > FRESH_MS || seen.1.contains(area)
}
/// Hold `area`'s lock until the returned hold is dropped (or the page goes).
pub fn hold(&self, area: &str) -> Option<Hold> {
let m = manager()?;
let name = format!("{}{area}", self.prefix);
// The lock is held until this promise resolves: when the hold is dropped.
let mut release = None;
let until = Promise::new(&mut |resolve, _| release = Some(resolve));
let release = release?;
let granted = Closure::once_into_js(move |_lock: JsValue| until);
method(&m, "request")?.call2(&m, &name.clone().into(), &granted).ok()?;
RELEASE.with(|r| r.borrow_mut().insert(name.clone(), release));
Some(Box::new(LockHold(name)))
}
}
/// A lock this tab holds (by name), released when dropped.
struct LockHold(String);
impl Drop for LockHold {
fn drop(&mut self) {
if let Some(resolve) = RELEASE.with(|r| r.borrow_mut().remove(&self.0)) {
// Resolving can't fail in a way worth reporting: the lock goes with the page anyway.
let _ = resolve.call0(&JsValue::NULL);
}
}
}
+4 -1
View File
@@ -11,8 +11,11 @@
//! - Save / Export trigger a browser download;
//! - dropped files are read asynchronously by `web::WebShell` and delivered through the inbox.
//!
//! URL query flag: `?webgl` forces the WebGL2 backend instead of WebGPU.
//! URL query flags: `?webgl` forces the WebGL2 backend instead of WebGPU; `?lang=es` (any
//! language code) stands in for the browser's languages when the interface language is Automatic.
#[cfg(target_arch = "wasm32")]
mod locks;
#[cfg(target_arch = "wasm32")]
mod web;
+324 -60
View File
@@ -1,76 +1,183 @@
//! The browser shell: web `Services`, drag-and-drop, and the eframe web runner.
//! The browser shell: web `Services`, drag-and-drop, pasted pictures and files, the eframe web
//! runner, and starting again with new graphics when the page loses them (#369).
use std::cell::Cell;
use std::cell::{Cell, RefCell};
use std::rc::Rc;
use std::sync::{Arc, Mutex};
use vectorcraft_engine::Session;
use vectorcraft_engine::cmd::clipboard::{FILE_HEAD, Flavour, PASTE_ORDER, file_flavour};
use vectorcraft_engine::cmd::fileio;
use vectorcraft_engine::cmd::recovery::RecoveryStore;
use vectorcraft_engine::cmd::recovery::{self, Hold, RecoveryStore};
use vectorcraft_ui_egui::graphics::GraphicsLoss;
use vectorcraft_ui_egui::i18n;
use vectorcraft_ui_egui::place::{DropTarget, PlaceArrival, PlaceInbox};
use vectorcraft_ui_egui::print::{PrintJob, PrintService, Printer};
use vectorcraft_ui_egui::{Services, VectorcraftApp};
use wasm_bindgen::JsCast as _;
use crate::locks::WebLocks;
type Inbox = Arc<Mutex<Vec<(String, Vec<u8>)>>>;
/// Where the pointer was over the canvas during the last file drag (CSS px from its top-left) and
/// whether Shift was held: where dropped files land.
type DragPos = Rc<Cell<Option<(f32, f32, bool)>>>;
/// A picture or file pasted into the page, read and waiting for the next frame with the modifiers
/// held at the paste, and the context to wake for it (the current runner's).
#[derive(Default)]
struct Pasted {
flavour: Option<(Flavour, egui::Modifiers)>,
ctx: Option<egui::Context>,
}
const CANVAS_ID: &str = "vectorcraft_canvas";
const LOADING_ID: &str = "vectorcraft_loading";
/// How many times the page starts again with new graphics after losing them before it gives up
/// (a GPU that keeps failing).
const MAX_RESTARTS: u32 = 3;
/// What the page keeps while the app runs, across graphics restarts.
#[derive(Clone)]
struct Host {
runner: eframe::WebRunner,
inbox: Inbox,
place_inbox: PlaceInbox,
drag: DragPos,
pasted: Rc<RefCell<Pasted>>,
/// The page's Web Locks for Data Recovery, started once before the first frame: a graphics
/// restart keeps them, so the tab stays the owner of its recovery area.
locks: Option<WebLocks>,
/// Graphics restarts so far.
restarts: u32,
}
pub fn start() {
eframe::WebLogger::init(log::LevelFilter::Info).ok();
wasm_bindgen_futures::spawn_local(async {
let Some(document) = web_sys::window().and_then(|w| w.document()) else {
log::error!("no document");
return;
let Some(canvas) = element(CANVAS_ID).and_then(|e| e.dyn_into::<web_sys::HtmlCanvasElement>().ok()) else {
log::error!("missing <canvas id=\"{CANVAS_ID}\">");
return;
};
detect_language();
wasm_bindgen_futures::spawn_local(async move {
// Before the first frame, which looks for copies a crash left behind.
let locks = WebLocks::start(RECOVERY_PREFIX).await;
let host = Host {
runner: eframe::WebRunner::new(),
inbox: Arc::default(),
place_inbox: Arc::default(),
drag: DragPos::default(),
pasted: Rc::default(),
locks,
restarts: 0,
};
let Some(canvas) = document.get_element_by_id(CANVAS_ID).and_then(|e| e.dyn_into::<web_sys::HtmlCanvasElement>().ok()) else {
log::error!("missing <canvas id=\"{CANVAS_ID}\">");
return;
};
let drag = track_drag(&canvas);
let mut options = eframe::WebOptions::default();
if query().contains("webgl")
&& let eframe::egui_wgpu::WgpuSetup::CreateNew(create) = &mut options.wgpu_options.wgpu_setup
{
create.instance_descriptor.backends = eframe::wgpu::Backends::GL;
}
let result = eframe::WebRunner::new()
.start(
canvas,
options,
Box::new(move |cc| {
if let Some(rs) = &cc.wgpu_render_state {
log::info!("vectorcraft-web: wgpu backend {:?}", rs.adapter.get_info().backend);
track_paste(&host.pasted);
run(host, canvas, None).await;
});
}
/// An app whose graphics were lost, on its way to new ones.
struct Moving {
app: VectorcraftApp,
/// Its unsaved changes are kept in recovery copies ([`VectorcraftApp::graphics_lost`]).
kept: bool,
}
/// Run the app on `canvas`: the `moving` one when starting again after losing the graphics, else
/// a new one.
async fn run(host: Host, canvas: web_sys::HtmlCanvasElement, moving: Option<Moving>) {
track_drag(&canvas, &host.drag);
let kept = moving.as_ref().map(|m| m.kept);
// The app until the new runner takes it (still here if starting fails before).
let slot = Rc::new(RefCell::new(moving.map(|m| m.app)));
let (runner, taken, page) = (host.runner.clone(), slot.clone(), canvas.clone());
let result = runner
.start(
canvas,
web_options(),
Box::new(move |cc| {
let ctx = &cc.egui_ctx;
let loss = GraphicsLoss::default();
watch_canvas(&page, &loss, ctx);
if let Some(rs) = &cc.wgpu_render_state {
log::info!("vectorcraft-web: wgpu backend {:?}", rs.adapter.get_info().backend);
let (loss, ctx) = (loss.clone(), ctx.clone());
rs.device.set_device_lost_callback(move |reason, msg| loss.report(&ctx, format!("{reason:?}: {msg}")));
}
host.pasted.borrow_mut().ctx = Some(ctx.clone());
let services = services(host.inbox.clone(), host.place_inbox.clone(), ctx.clone(), host.locks.clone());
let app = match taken.borrow_mut().take() {
Some(mut app) => {
// The old services asked the old context for frames.
app.services = services;
app.status("The graphics were lost and have been restarted");
app
}
let inbox: Inbox = Arc::default();
let place_inbox: PlaceInbox = Arc::default();
let app = VectorcraftApp::new(Session::new(), services(inbox.clone(), place_inbox.clone(), cc.egui_ctx.clone()));
Ok(Box::new(WebShell { app, inbox, place_inbox, drag }))
}),
)
.await;
if let Some(el) = document.get_element_by_id(LOADING_ID) {
match result {
Ok(()) => el.remove(),
Err(e) => el.set_inner_html(&format!("<p>VectorCraft failed to start: {e:?}</p><p>A browser with WebGPU or WebGL2 is required.</p>")),
None => VectorcraftApp::new(Session::new(), services),
};
Ok(Box::new(WebShell { app: Some(app), host, canvas: page, loss }))
}),
)
.await;
match (result, kept) {
(Ok(()), _) => {
if let Some(el) = element(LOADING_ID) {
el.remove();
}
}
});
(Err(e), None) => notice(&[&format!("VectorCraft failed to start: {}", js_err(e)), "A browser with WebGPU or WebGL2 is required."]),
(Err(e), Some(kept)) => {
log::error!("vectorcraft-web: couldn't restart the graphics: {}", js_err(e));
give_up(slot.borrow_mut().take(), kept);
}
}
}
/// The runner's options: wgpu (WebGPU where available, else WebGL2; `?webgl` forces WebGL2).
fn web_options() -> eframe::WebOptions {
let mut options = eframe::WebOptions::default();
if query().contains("webgl")
&& let eframe::egui_wgpu::WgpuSetup::CreateNew(create) = &mut options.wgpu_options.wgpu_setup
{
create.instance_descriptor.backends = eframe::wgpu::Backends::GL;
}
options
}
/// Tell the UI the browser's languages (`?lang=es` in the address first, as `VECTORCRAFT_LOCALE`
/// does on the desktop) before the first frame, so the Automatic interface language follows the
/// browser; and show the loading text in that language.
fn detect_language() {
let mut tags: Vec<String> = query_param("lang").into_iter().collect();
if let Some(navigator) = web_sys::window().map(|w| w.navigator()) {
tags.extend(navigator.languages().iter().filter_map(|v| v.as_string()));
tags.extend(navigator.language());
}
i18n::set_system_locales(tags.as_slice());
if let Some(el) = element(LOADING_ID) {
el.set_text_content(Some(i18n::message(i18n::system_lang(), "Loading VectorCraft…").as_str()));
}
}
/// The value of `name=` in the address's query, if given.
fn query_param(name: &str) -> Option<String> {
let query = query();
query.trim_start_matches('?').split('&').find_map(|kv| kv.strip_prefix(name)?.strip_prefix('=').map(str::to_string)).filter(|v| !v.is_empty())
}
fn query() -> String {
web_sys::window().and_then(|w| w.location().search().ok()).unwrap_or_default()
}
/// Follow file drags over the canvas: drag events carry the pointer position, which egui doesn't
/// get during a drag.
fn track_drag(canvas: &web_sys::HtmlCanvasElement) -> DragPos {
let pos = DragPos::default();
fn element(id: &str) -> Option<web_sys::Element> {
web_sys::window()?.document()?.get_element_by_id(id)
}
/// Follow file drags over `canvas` into `pos`: drag events carry the pointer position, which egui
/// doesn't get during a drag.
fn track_drag(canvas: &web_sys::HtmlCanvasElement, pos: &DragPos) {
let p = pos.clone();
let on_drag = wasm_bindgen::closure::Closure::<dyn FnMut(web_sys::DragEvent)>::new(move |e: web_sys::DragEvent| {
p.set(Some((e.offset_x() as f32, e.offset_y() as f32, e.shift_key())));
@@ -80,36 +187,179 @@ fn track_drag(canvas: &web_sys::HtmlCanvasElement) -> DragPos {
log::error!("couldn't follow {kind} events: {e:?}");
}
}
// The listener lives as long as the page.
// The listener lives as long as the canvas.
on_drag.forget();
pos
}
/// Take pictures and files pasted into the page (egui reads a paste's text only): a paste without
/// text hands the first of its files that is art (a bitmap, SVG, PDF, a metafile) to the next
/// frame. Text, SVG markup among it, is left to egui.
fn track_paste(pasted: &Rc<RefCell<Pasted>>) {
let Some(window) = web_sys::window() else { return };
let pasted = pasted.clone();
let on_paste = wasm_bindgen::closure::Closure::<dyn FnMut(web_sys::ClipboardEvent)>::new(move |e: web_sys::ClipboardEvent| {
let Some(data) = e.clipboard_data() else { return };
let Some(files) = data.files().filter(|f| f.length() > 0) else { return };
if data.get_data("text").is_ok_and(|t| !t.is_empty()) {
return;
}
e.prevent_default();
let held = pasted.borrow().ctx.as_ref().map(|c| c.input(|i| i.modifiers)).unwrap_or_default();
let files: Vec<web_sys::File> = (0..files.length()).filter_map(|i| files.get(i)).collect();
let pasted = pasted.clone();
wasm_bindgen_futures::spawn_local(async move {
for file in files {
let bytes = match wasm_bindgen_futures::JsFuture::from(file.array_buffer()).await {
Ok(buf) => js_sys::Uint8Array::new(&buf).to_vec(),
Err(e) => {
log::error!("couldn't read the pasted file {}: {}", file.name(), js_err(e));
continue;
}
};
if let Some(mime) = file_flavour(&file.name(), bytes.get(..FILE_HEAD).unwrap_or(&bytes), &PASTE_ORDER) {
let mut p = pasted.borrow_mut();
p.flavour = Some((Flavour { mime, data: bytes }, held));
if let Some(ctx) = &p.ctx {
ctx.request_repaint();
}
return;
}
}
});
});
// Captured before eframe's own listener, which stops the event.
if let Err(e) = window.add_event_listener_with_callback_and_bool("paste", on_paste.as_ref().unchecked_ref(), true) {
log::error!("couldn't follow paste events: {e:?}");
}
// The listener lives as long as the page.
on_paste.forget();
}
/// Report the loss of `canvas`'s WebGL context to `loss` (WebGPU devices report theirs through
/// wgpu).
fn watch_canvas(canvas: &web_sys::HtmlCanvasElement, loss: &GraphicsLoss, ctx: &egui::Context) {
let (loss, ctx) = (loss.clone(), ctx.clone());
let on_lost = wasm_bindgen::closure::Closure::<dyn FnMut(web_sys::Event)>::new(move |_: web_sys::Event| {
loss.report(&ctx, "the WebGL context was lost");
});
if let Err(e) = canvas.add_event_listener_with_callback("webglcontextlost", on_lost.as_ref().unchecked_ref()) {
log::error!("couldn't watch for a lost WebGL context: {e:?}");
}
// The listener lives as long as the canvas.
on_lost.forget();
}
/// A new canvas in place of `old`, whose graphics were lost (a canvas whose WebGL context is lost
/// can't get another).
fn fresh_canvas(old: &web_sys::HtmlCanvasElement) -> Result<web_sys::HtmlCanvasElement, String> {
let new: web_sys::HtmlCanvasElement = old.clone_node().map_err(js_err)?.dyn_into().map_err(|_| "not a canvas")?;
old.replace_with_with_node_1(&new).map_err(js_err)?;
Ok(new)
}
/// The graphics are lost for good: the dead canvas goes (it would show a stale picture), the app
/// (if still here) lets go of its recovery copies so the reloaded page offers them at once, and
/// the page says what to do.
fn give_up(app: Option<VectorcraftApp>, kept: bool) {
if let Some(mut app) = app {
recovery::leave(&mut app.session);
}
if let Some(canvas) = element(CANVAS_ID) {
canvas.remove();
}
notice(&[
"The graphics were lost and couldn't be restarted.",
if kept {
"Your unsaved changes are kept in this browser: reload the page to get them back."
} else {
"Reload the page to go on (changes not saved yet may be lost)."
},
]);
}
/// Show `lines` in the middle of the page (where the loading message was).
fn notice(lines: &[&str]) {
let Some(document) = web_sys::window().and_then(|w| w.document()) else { return };
let el = match document.get_element_by_id(LOADING_ID) {
Some(el) => el,
None => {
let Ok(el) = document.create_element("div") else { return };
el.set_id(LOADING_ID);
let Some(body) = document.body() else { return };
if let Err(e) = body.append_child(&el) {
log::error!("couldn't show a message: {e:?}");
}
el
}
};
el.set_text_content(None);
for line in lines {
if let Ok(p) = document.create_element("p") {
p.set_text_content(Some(i18n::message(i18n::system_lang(), line).as_str()));
// Best effort: the log has the message too.
el.append_child(&p).ok();
}
}
}
/// Wraps the app to read dropped files asynchronously (browsers can't read them synchronously)
/// and feed them through the inboxes: placed where they were dropped on the canvas, else opened.
/// When the graphics are lost it hands the app to a new runner on a new canvas.
struct WebShell {
app: VectorcraftApp,
inbox: Inbox,
place_inbox: PlaceInbox,
drag: DragPos,
/// `None` once handed on.
app: Option<VectorcraftApp>,
host: Host,
canvas: web_sys::HtmlCanvasElement,
loss: GraphicsLoss,
}
impl WebShell {
/// The graphics were lost (`why`): keep recovery copies, then start again on a new canvas
/// with the same app once this frame is over (the runner is busy with it until then).
fn restart(&mut self, why: &str) {
let Some(mut app) = self.app.take() else { return };
let kept = app.graphics_lost(why);
let mut host = self.host.clone();
host.restarts += 1;
let canvas =
if host.restarts > MAX_RESTARTS { Err(format!("the graphics were lost {MAX_RESTARTS} times")) } else { fresh_canvas(&self.canvas) };
match canvas {
Ok(canvas) => wasm_bindgen_futures::spawn_local(run(host, canvas, Some(Moving { app, kept }))),
Err(e) => {
log::error!("vectorcraft-web: giving up on the graphics: {e}");
let runner = host.runner;
wasm_bindgen_futures::spawn_local(async move { runner.destroy() });
give_up(Some(app), kept);
}
}
}
}
impl eframe::App for WebShell {
fn logic(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
if let Some(why) = self.loss.take() {
self.restart(&why);
}
let Some(app) = &mut self.app else { return };
let pasted = self.host.pasted.borrow_mut().flavour.take();
if let Some((f, held)) = pasted {
app.paste_from_host(ctx, f, held);
}
let dropped = ctx.input_mut(|i| std::mem::take(&mut i.raw.dropped_files));
if !dropped.is_empty() {
let at = self.drag.take();
let at = self.host.drag.take();
let z = ctx.zoom_factor();
let target = self.app.drop_target(at.map(|(x, y, _)| egui::pos2(x / z, y / z)), at.is_some_and(|a| a.2));
let (pos, shift) = (at.map(|(x, y, _)| egui::pos2(x / z, y / z)), at.is_some_and(|a| a.2));
for f in dropped {
let (inbox, place_inbox, ctx) = (self.inbox.clone(), self.place_inbox.clone(), ctx.clone());
let name = f.path().file_name().map(|n| n.to_string_lossy().to_string()).unwrap_or_else(|| "dropped".into());
let target = app.drop_target(&name, pos, shift);
let (inbox, place_inbox, ctx) = (self.host.inbox.clone(), self.host.place_inbox.clone(), ctx.clone());
wasm_bindgen_futures::spawn_local(async move {
let name = f.path().file_name().map(|n| n.to_string_lossy().to_string()).unwrap_or_else(|| "dropped".into());
match f.bytes_async().await {
Ok(bytes) => {
match target {
DropTarget::Place { at, embed } => {
place_inbox.lock().unwrap_or_else(|e| e.into_inner()).push(PlaceArrival { name, bytes, drop: Some((at, embed)) })
DropTarget::Place(d) => {
place_inbox.lock().unwrap_or_else(|e| e.into_inner()).push(PlaceArrival { name, bytes, drop: Some(d) })
}
DropTarget::Open => inbox.lock().unwrap_or_else(|e| e.into_inner()).push((name, bytes)),
}
@@ -120,19 +370,23 @@ impl eframe::App for WebShell {
});
}
}
self.app.logic(ctx);
app.logic(ctx);
}
fn raw_input_hook(&mut self, _ctx: &egui::Context, raw: &mut egui::RawInput) {
self.app.raw_input_hook(raw);
if let Some(app) = &mut self.app {
app.raw_input_hook(raw);
}
}
fn ui(&mut self, ui: &mut egui::Ui, _frame: &mut eframe::Frame) {
self.app.ui(ui);
if let Some(app) = &mut self.app {
app.ui(ui);
}
}
}
fn services(inbox: Inbox, place_inbox: PlaceInbox, ctx: egui::Context) -> Services {
fn services(inbox: Inbox, place_inbox: PlaceInbox, ctx: egui::Context, locks: Option<WebLocks>) -> Services {
let open_inbox = inbox.clone();
let picked = place_inbox.clone();
let place_ctx = ctx.clone();
@@ -174,7 +428,7 @@ fn services(inbox: Inbox, place_inbox: PlaceInbox, ctx: egui::Context) -> Servic
}
})),
inbox: Some(inbox),
recovery_store: Some(Arc::new(BrowserStore)),
recovery_store: Some(Arc::new(BrowserStore { locks })),
// File → Print: the browser's print dialog.
print: Some(Box::new(BrowserPrint)),
..Default::default()
@@ -183,8 +437,12 @@ fn services(inbox: Inbox, place_inbox: PlaceInbox, ctx: egui::Context) -> Servic
/// Data Recovery's store on the web: the browser's local storage (kept across visits and shared by
/// the site's tabs), each entry as base64 under [`RECOVERY_PREFIX`]`<area>/<name>`. It has no
/// locks: each tab holds its area with a heartbeat, judged by the browser's clock.
struct BrowserStore;
/// locks: each tab holds its area with a heartbeat, judged by the browser's clock, and with a Web
/// Lock named after it where the browser has them (`locks`), which a tab whose timers are paused
/// in the background keeps.
struct BrowserStore {
locks: Option<WebLocks>,
}
const RECOVERY_PREFIX: &str = "vectorcraft-recovery/";
@@ -220,6 +478,12 @@ impl RecoveryStore for BrowserStore {
fn now(&self) -> Option<i64> {
Some((js_sys::Date::now() / 1000.0) as i64)
}
fn announce(&self, area: &str) -> Option<Hold> {
self.locks.as_ref()?.hold(area)
}
fn announced(&self, area: &str) -> Option<bool> {
self.locks.as_ref().map(|l| l.held(area))
}
}
/// Trigger a browser download of `bytes` named after the last component of `path`.
+18 -3
View File
@@ -9,17 +9,25 @@ default-run = "vectorcraft"
[lints]
workspace = true
[features]
default = ["wgpu", "accessibility"]
wgpu = ["eframe/wgpu"]
accessibility = ["eframe/accesskit"]
# Build with --no-default-features --features windows7 and the win7 Rust target.
windows7 = ["eframe/glow"]
[dependencies]
vectorcraft-engine = { workspace = true }
vectorcraft-ui-egui = { workspace = true }
eframe = { workspace = true, features = ["default_fonts", "wgpu", "accesskit", "wayland", "x11"] }
eframe = { workspace = true, features = ["default_fonts", "wayland", "x11"] }
egui = { workspace = true }
serde_json = { workspace = true }
log = { workspace = true }
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
rfd = { workspace = true }
arboard = { workspace = true, features = ["image-data"] }
# wayland-data-control: native Wayland clipboard (Linux; X11 through XWayland only sees what X11 apps copied).
arboard = { workspace = true, features = ["image-data", "wayland-data-control"] }
image = { workspace = true }
webbrowser = { workspace = true }
# The window's monitors, size and position (the same winit eframe runs on).
@@ -29,7 +37,14 @@ winit = { version = "0.30", default-features = false }
clipboard-win = { workspace = true }
[target.'cfg(target_os = "macos")'.dependencies]
muda = { version = "0.21", default-features = false }
# The macOS menu bar (src/mac_menu.rs): Tauri's menu crate, AppKit menus behind a safe API (no GTK
# with default features off). Pinned exactly: review the diff before bumping.
muda = { version = "=0.21.1", default-features = false }
objc2 = "0.6"
objc2-app-kit = { version = "0.3", default-features = false, features = ["std", "NSApplication", "NSMenu", "NSEvent", "NSPasteboard", "NSResponder", "NSTextInputContext"] }
# Files opened from Finder and the Dock (src/open_documents.rs) and pasted bitmaps (src/clipboard.rs); both already come with winit, muda and rfd.
objc2-foundation = { version = "0.3", default-features = false, features = ["std", "block2", "NSArray", "NSData", "NSNotification", "NSOperation", "NSString", "NSURL"] }
block2 = "0.6"
[build-dependencies]
# Icon + VERSIONINFO for vectorcraft.exe; build.rs only uses it when targeting Windows.
+308 -23
View File
@@ -2,13 +2,20 @@
//! (`Services::system_clipboard`).
//!
//! - Windows: text, SVG, PDF, PNG and an opaque bitmap (for apps that don't read PNG) in one go;
//! Paste reads each of them.
//! Paste reads each of them, a bitmap as PNG, else as the device-independent bitmap that
//! screenshots and most apps copy (`CF_DIBV5`, `CF_DIB`; the system makes them of a `CF_BITMAP`).
//! - macOS and Linux: one format at a time, the text (a type-only copy's text or the SVG markup),
//! else the PNG as a bitmap; Paste reads text and bitmaps.
//! else the PNG as a bitmap; Paste reads text and bitmaps (on macOS the pasteboard's PNG or TIFF
//! as they are, as screenshots copy them). On Wayland, arboard's data-control
//! backend reads the compositor's clipboard (X11 through XWayland only sees what X11 apps
//! copied), falling back to X11 where the compositor lacks the protocol.
//! - Everywhere: files copied in a file manager paste as the first one that is art (SVG, PDF, a
//! metafile or a bitmap), before the clipboard's other formats (the files' paths as text).
use std::io::Cursor;
use std::io::{Cursor, Read};
use std::path::PathBuf;
use vectorcraft_engine::cmd::clipboard::{BITMAP, Flavour, PNG, TEXT};
use vectorcraft_engine::cmd::clipboard::{BITMAP, FILE_HEAD, Flavour, PNG, TEXT, file_flavour};
use vectorcraft_ui_egui::SystemClipboard;
/// This platform's system clipboard.
@@ -25,10 +32,96 @@ fn text_of(flavours: &[Flavour]) -> Option<String> {
flavours.iter().find(|f| f.mime == TEXT).map(|f| String::from_utf8_lossy(&f.data).into_owned())
}
/// Most pixels a side of a bitmap another app put on the clipboard (untrusted data).
const MAX_SIDE: u32 = 32_768;
fn decode_png(png: &[u8]) -> Option<image::RgbaImage> {
Some(image::load_from_memory_with_format(png, image::ImageFormat::Png).ok()?.to_rgba8())
}
/// `img` as a PNG flavour.
fn png_flavour(img: &image::RgbaImage) -> Option<Flavour> {
let mut data = vec![];
img.write_to(&mut Cursor::new(&mut data), image::ImageFormat::Png).ok()?;
Some(Flavour { mime: PNG, data })
}
/// A Windows device-independent bitmap (`CF_DIB`, `CF_DIBV5`: a BITMAPINFO header, the colour
/// masks of a BITMAPINFOHEADER, the colour table, then the pixels) as a BMP file, whose header
/// says where the pixels start. `None` when the header is cut short or out of range.
#[cfg_attr(not(windows), allow(dead_code))]
fn dib_file(dib: &[u8]) -> Option<Vec<u8>> {
const BI_BITFIELDS: u32 = 3;
const BI_ALPHABITFIELDS: u32 = 6;
let u16_at = |i: usize| Some(u16::from_le_bytes(dib.get(i..i + 2)?.try_into().ok()?));
let u32_at = |i: usize| Some(u32::from_le_bytes(dib.get(i..i + 4)?.try_into().ok()?));
let header = u32_at(0)?;
// BITMAPCOREHEADER has 16-bit fields and 3-byte colours; the others 32-bit fields, 4-byte
// colours and a count of them (0: all a palette of the depth has), the 40-byte one its masks
// after it.
let (bits, used, entry, masks) = match header {
12 => (u16_at(10)?, 0, 3, 0),
_ => {
let masks = match (header, u32_at(16)?) {
(40, BI_BITFIELDS) => 12,
(40, BI_ALPHABITFIELDS) => 16,
_ => 0,
};
(u16_at(14)?, u32_at(32)?, 4, masks)
}
};
let colours = match used {
0 if bits <= 8 => 1 << bits,
n if n <= 256 => n,
_ => return None,
};
let offset = [header, masks, colours * entry].into_iter().try_fold(14u32, u32::checked_add)?;
let size = u32::try_from(dib.len()).ok()?.checked_add(14)?;
if offset > size {
return None;
}
let mut bmp = Vec::with_capacity(dib.len() + 14);
bmp.extend_from_slice(b"BM");
bmp.extend_from_slice(&size.to_le_bytes());
bmp.extend_from_slice(&[0; 4]);
bmp.extend_from_slice(&offset.to_le_bytes());
bmp.extend_from_slice(dib);
Some(bmp)
}
/// A device-independent bitmap as an image, at most [`MAX_SIDE`] pixels a side. It is opaque when
/// its alpha is zero throughout: screenshots and most apps leave the fourth byte of a 32-bit pixel
/// at zero, even under an alpha mask.
#[cfg_attr(not(windows), allow(dead_code))]
fn dib_image(dib: &[u8]) -> Option<image::RgbaImage> {
let mut reader = image::ImageReader::with_format(Cursor::new(dib_file(dib)?), image::ImageFormat::Bmp);
let mut limits = image::Limits::default();
(limits.max_image_width, limits.max_image_height) = (Some(MAX_SIDE), Some(MAX_SIDE));
reader.limits(limits);
let mut img = reader.decode().ok()?.into_rgba8();
if img.pixels().all(|p| p.0[3] == 0) {
img.pixels_mut().for_each(|p| p.0[3] = u8::MAX);
}
Some(img)
}
/// The first of `paths` (files copied in a file manager) that pastes as one of `mimes`, read
/// whole. Only its first bytes are read to tell, so other files cost little.
fn copied_file(paths: Vec<PathBuf>, mimes: &[&'static str]) -> Option<Flavour> {
paths.into_iter().find_map(|path| {
// text/uri-list lines end in CRLF (RFC 2483), but arboard splits them on LF only.
let path = match path.to_str() {
Some(p) if p.ends_with('\r') => PathBuf::from(p.trim_end_matches('\r')),
_ => path,
};
let mut head = Vec::with_capacity(FILE_HEAD);
std::fs::File::open(&path).ok()?.take(FILE_HEAD as u64).read_to_end(&mut head).ok()?;
let mime = file_flavour(&path.to_string_lossy(), &head, mimes)?;
let data = std::fs::read(&path).ok()?;
(!data.is_empty()).then_some(Flavour { mime, data })
})
}
#[cfg(windows)]
mod win {
use std::num::NonZeroU32;
@@ -49,6 +142,10 @@ mod win {
}
}
/// The device-independent bitmaps, the one that carries alpha first. Each is there whenever the
/// other or a `CF_BITMAP` is: the system converts between them.
const DIBS: [u32; 2] = [formats::CF_DIBV5, formats::CF_DIB];
fn formats_of(mime: &str) -> impl Iterator<Item = u32> {
names(mime).iter().filter_map(|n| raw::register_format(n)).map(NonZeroU32::get)
}
@@ -123,16 +220,26 @@ mod win {
}
fn read(&mut self, mimes: &[&'static str]) -> Option<Flavour> {
let _open = clipboard_win::Clipboard::new_attempts(10).ok()?;
mimes.iter().find_map(|m| read_one(m))
let mut files = vec![];
{
let _open = clipboard_win::Clipboard::new_attempts(10).ok()?;
// None copied when the clipboard holds no file list.
let _ = raw::get_file_list_path(&mut files);
}
// The files are read with the clipboard closed again, not keeping other apps waiting.
copied_file(files, mimes).or_else(|| {
let _open = clipboard_win::Clipboard::new_attempts(10).ok()?;
mimes.iter().find_map(|m| read_one(m))
})
}
fn has(&mut self, mimes: &[&'static str]) -> bool {
mimes.iter().any(|m| match *m {
TEXT => raw::is_format_avail(formats::CF_UNICODETEXT),
BITMAP => raw::is_format_avail(formats::CF_BITMAP) || formats_of(PNG).any(raw::is_format_avail),
m => formats_of(m).any(raw::is_format_avail),
})
raw::is_format_avail(formats::CF_HDROP)
|| mimes.iter().any(|m| match *m {
TEXT => raw::is_format_avail(formats::CF_UNICODETEXT),
BITMAP => DIBS.into_iter().chain(formats_of(PNG)).any(raw::is_format_avail),
m => formats_of(m).any(raw::is_format_avail),
})
}
}
@@ -150,9 +257,11 @@ mod win {
let mime = match mime {
BITMAP if read_registered(PNG, &mut data) => PNG,
BITMAP => {
data.clear();
raw::get_bitmap(&mut data).ok()?;
"image/bmp"
return DIBS.into_iter().find_map(|id| {
data.clear();
raw::get_vec(id, &mut data).ok()?;
png_flavour(&dib_image(&data)?)
});
}
TEXT => {
raw::get_string(&mut data).ok()?;
@@ -178,13 +287,6 @@ mod portable {
use super::*;
/// `img` as PNG bytes.
fn encode_png(img: &image::RgbaImage) -> Option<Vec<u8>> {
let mut out = vec![];
img.write_to(&mut Cursor::new(&mut out), image::ImageFormat::Png).ok()?;
Some(out)
}
/// What our last write put on the clipboard.
enum Ours {
Text(String),
@@ -245,20 +347,203 @@ mod portable {
fn read(&mut self, mimes: &[&'static str]) -> Option<Flavour> {
let cb = self.cb().ok()?;
if let Some(f) = cb.get().file_list().ok().and_then(|paths| copied_file(paths, mimes)) {
return Some(f);
}
mimes.iter().find_map(|m| match *m {
TEXT => cb.get_text().ok().filter(|t| !t.is_empty()).map(|t| Flavour { mime: TEXT, data: t.into_bytes() }),
BITMAP => {
#[cfg(target_os = "macos")]
if let Some(f) = super::mac::bitmap() {
return Some(f);
}
let img = cb.get_image().ok()?;
let rgba = image::RgbaImage::from_raw(u32::try_from(img.width).ok()?, u32::try_from(img.height).ok()?, img.bytes.into_owned())?;
encode_png(&rgba).map(|data| Flavour { mime: PNG, data })
png_flavour(&rgba)
}
_ => None,
})
}
/// Text only: reading a bitmap costs as much as pasting it.
/// Text, and on macOS a bitmap (by the pasteboard's types). Linux has no cheap way to ask
/// for a bitmap (reading one costs as much as pasting it): the paste keys take it, the
/// menu item waits for text.
fn has(&mut self, mimes: &[&'static str]) -> bool {
#[cfg(target_os = "macos")]
if mimes.contains(&BITMAP) && super::mac::has_bitmap() {
return true;
}
mimes.contains(&TEXT) && self.cb().is_ok_and(|cb| cb.get_text().is_ok_and(|t| !t.is_empty()))
}
}
}
/// The macOS pasteboard's bitmaps as they are (arboard reads TIFF only, and decodes it).
#[cfg(target_os = "macos")]
mod mac {
use objc2::rc::autoreleasepool;
use objc2_app_kit::NSPasteboard;
use objc2_foundation::{NSArray, NSString};
use super::*;
/// The bitmap types Paste reads, best first (the values of `NSPasteboardTypePNG` and
/// `NSPasteboardTypeTIFF`), with their MIME types.
const TYPES: [(&str, &str); 2] = [("public.png", PNG), ("public.tiff", "image/tiff")];
/// Does the pasteboard hold a bitmap? Asks for its types only.
pub fn has_bitmap() -> bool {
autoreleasepool(|_| {
let types = TYPES.map(|(t, _)| NSString::from_str(t));
let types: Vec<&NSString> = types.iter().map(|t| &**t).collect();
NSPasteboard::generalPasteboard().availableTypeFromArray(&NSArray::from_slice(&types)).is_some()
})
}
/// The pasteboard's bitmap, PNG before TIFF.
pub fn bitmap() -> Option<Flavour> {
autoreleasepool(|_| {
let pasteboard = NSPasteboard::generalPasteboard();
TYPES.into_iter().find_map(|(t, mime)| {
let data = pasteboard.dataForType(&NSString::from_str(t))?.to_vec();
(!data.is_empty()).then_some(Flavour { mime, data })
})
})
}
}
#[cfg(test)]
mod tests {
use vectorcraft_engine::cmd::clipboard::{PASTE_ORDER, SVG};
use super::*;
fn dir(name: &str) -> PathBuf {
let d = std::env::temp_dir().join(format!("vectorcraft-clipboard-{name}-{}", std::process::id()));
std::fs::create_dir_all(&d).unwrap();
d
}
fn png(w: u32, h: u32) -> Vec<u8> {
let mut out = vec![];
image::RgbaImage::new(w, h).write_to(&mut Cursor::new(&mut out), image::ImageFormat::Png).unwrap();
out
}
#[test]
fn the_first_copied_file_that_is_art_pastes() {
let d = dir("art");
let (notes, red, art) = (d.join("notes.txt"), d.join("red image.png"), d.join("art.svg"));
std::fs::write(&notes, "not art").unwrap();
std::fs::write(&red, png(3, 2)).unwrap();
std::fs::write(&art, "<svg xmlns=\"http://www.w3.org/2000/svg\"/>").unwrap();
// Missing files, folders and text are skipped.
let f = copied_file(vec![d.join("gone.png"), d.clone(), notes.clone(), red.clone(), art.clone()], &PASTE_ORDER).unwrap();
assert_eq!((f.mime, f.data), (PNG, png(3, 2)));
assert_eq!(copied_file(vec![art.clone(), red.clone()], &PASTE_ORDER).map(|f| f.mime), Some(SVG));
// Only what Paste asks for.
assert_eq!(copied_file(vec![art, red.clone()], &[BITMAP]).map(|f| f.mime), Some(PNG));
assert!(copied_file(vec![red], &[TEXT]).is_none());
assert!(copied_file(vec![notes], &PASTE_ORDER).is_none());
assert!(copied_file(vec![], &PASTE_ORDER).is_none());
}
#[test]
fn a_crlf_left_by_the_uri_list_is_ignored() {
let red = dir("crlf").join("red.png");
std::fs::write(&red, png(2, 2)).unwrap();
let with_cr = PathBuf::from(format!("{}\r", red.display()));
assert_eq!(copied_file(vec![with_cr], &PASTE_ORDER).map(|f| f.mime), Some(PNG));
}
/// A DIB of `w`×`h` pixels (top row first when `h` is negative): a `header`-byte header (40,
/// or 124 for a BITMAPV5HEADER with BGRA masks), `extra` (the masks after a 40-byte header, a
/// colour table), then `rows`, each padded to 4 bytes.
fn dib(header: u32, w: i32, h: i32, bits: u16, compression: u32, extra: &[u8], rows: &[u8]) -> Vec<u8> {
let mut d = vec![];
d.extend(header.to_le_bytes());
d.extend(w.to_le_bytes());
d.extend(h.to_le_bytes());
d.extend(1u16.to_le_bytes());
d.extend(bits.to_le_bytes());
d.extend(compression.to_le_bytes());
d.extend((rows.len() as u32).to_le_bytes());
// 96 ppi, every colour of the table used.
d.extend([3780u32, 3780, 0, 0].iter().flat_map(|v| v.to_le_bytes()));
if header == 124 {
d.extend([0x00FF_0000u32, 0xFF00, 0xFF, 0xFF00_0000, 0x7352_4742].iter().flat_map(|v| v.to_le_bytes()));
d.resize(124, 0);
}
d.extend_from_slice(extra);
d.extend_from_slice(rows);
d
}
/// 32-bit BGRA rows of `px` (top row first).
fn bgra(px: &[[u8; 4]]) -> Vec<u8> {
px.iter().flat_map(|[r, g, b, a]| [*b, *g, *r, *a]).collect()
}
const RED: [u8; 4] = [255, 0, 0, 255];
const BLUE: [u8; 4] = [0, 0, 255, 255];
fn pixels(img: &image::RgbaImage) -> Vec<[u8; 4]> {
img.pixels().map(|p| p.0).collect()
}
#[test]
fn a_screenshot_dib_pastes_opaque_and_upright() {
// CF_DIB as screenshots copy it: 32-bit BI_RGB, bottom row first, the fourth byte zero.
let rows = bgra(&[[0, 0, 255, 0], [0, 0, 255, 0], [255, 0, 0, 0], [255, 0, 0, 0]]);
let img = dib_image(&dib(40, 2, 2, 32, 0, &[], &rows)).unwrap();
assert_eq!(pixels(&img), [RED, RED, BLUE, BLUE]);
// The same bitmap with an alpha mask (CF_DIBV5), alpha still zero throughout: opaque too.
let img = dib_image(&dib(124, 2, -2, 32, 3, &[], &bgra(&[[255, 0, 0, 0]; 4]))).unwrap();
assert_eq!(pixels(&img), [RED; 4]);
}
#[test]
fn a_dibv5_keeps_its_alpha_top_down() {
// A negative height: top row first.
let rows = bgra(&[[255, 0, 0, 128], [255, 0, 0, 128], [0, 0, 255, 0], [0, 0, 255, 255]]);
let img = dib_image(&dib(124, 2, -2, 32, 3, &[], &rows)).unwrap();
assert_eq!(pixels(&img), [[255, 0, 0, 128], [255, 0, 0, 128], [0, 0, 255, 0], BLUE]);
}
#[test]
fn masks_and_colour_tables_come_before_the_pixels() {
// BI_BITFIELDS after a 40-byte header: three masks between it and the pixels.
let masks: Vec<u8> = [0x00FF_0000u32, 0xFF00, 0xFF].iter().flat_map(|v| v.to_le_bytes()).collect();
let img = dib_image(&dib(40, 1, 1, 32, 3, &masks, &bgra(&[[0, 0, 255, 0]]))).unwrap();
assert_eq!(pixels(&img), [BLUE]);
// 8-bit, two colours used, rows padded to 4 bytes, bottom row first.
let mut table = bgra(&[RED, BLUE]);
table[3] = 0;
let mut d = dib(40, 3, 2, 8, 0, &table, &[1, 1, 1, 0, 0, 1, 0, 0]);
d[32..36].copy_from_slice(&2u32.to_le_bytes());
assert_eq!(pixels(&dib_image(&d).unwrap()), [RED, BLUE, RED, BLUE, BLUE, BLUE]);
// 24-bit, rows padded.
let img = dib_image(&dib(40, 1, 2, 24, 0, &[], &[255, 0, 0, 0, 0, 0, 255, 0])).unwrap();
assert_eq!(pixels(&img), [RED, BLUE]);
}
#[test]
fn untrusted_dibs_are_refused_not_trusted() {
let one = bgra(&[RED]);
// Too large a side (the pixels aren't even there), cut short, a header or a colour count
// out of range, no pixels.
assert!(dib_image(&dib(40, MAX_SIDE as i32 + 1, 1, 32, 0, &[], &one)).is_none());
assert!(dib_image(&dib(40, 1, -(MAX_SIDE as i32) - 1, 32, 0, &[], &one)).is_none());
assert!(dib_image(&dib(40, 4096, 4096, 32, 0, &[], &one)).is_none());
assert!(dib_image(&[40, 0, 0]).is_none());
assert!(dib_image(&[]).is_none());
let mut d = dib(40, 1, 1, 32, 0, &[], &one);
d[0..4].copy_from_slice(&u32::MAX.to_le_bytes());
assert!(dib_image(&d).is_none());
let mut d = dib(40, 1, 1, 8, 0, &[], &[0; 4]);
d[32..36].copy_from_slice(&u32::MAX.to_le_bytes());
assert!(dib_file(&d).is_none());
assert!(dib_image(&dib(40, 1, 1, 32, 0, &[], &[])).is_none());
assert!(dib_image(&dib(40, 0, 0, 32, 0, &[], &[])).is_none());
}
}
+251 -32
View File
@@ -1,14 +1,28 @@
//! Loopback JSON-lines control server: one request per line, one reply per line.
//! This is the transport the MCP server (`vectorcraft mcp --connect`) wraps.
//!
//! The server only ever reads requests: a line that is not a JSON object with a string `method`
//! (an HTTP request line from a browser's cross-origin `fetch`, a stray `nc`, binary junk) gets
//! one error reply and the connection is closed, so nothing after it is executed. Lines are
//! bounded ([`MAX_LINE`]) and so is the number of open connections ([`MAX_CONNECTIONS`]); junk
//! never reaches the UI thread. See `docs/control-protocol.md`.
use std::io::{BufRead, BufReader, Write};
use std::io::{BufRead, BufReader, Read, Write};
use std::net::{TcpListener, TcpStream};
use std::sync::Arc;
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::mpsc::{Receiver, Sender, channel};
use std::time::Duration;
use serde_json::{Value, json};
use vectorcraft_ui_egui::ControlRequest;
/// Longest accepted request line (bytes, without the newline). Requests are small JSON objects;
/// anything longer is refused and the connection closed.
pub const MAX_LINE: usize = 4 * 1024 * 1024;
/// Connections served at once; further ones get an error line and are closed.
pub const MAX_CONNECTIONS: usize = 16;
pub fn start(port: u16, ctx: egui::Context) -> Receiver<ControlRequest> {
let (tx, rx) = channel::<ControlRequest>();
let listener = match TcpListener::bind(("127.0.0.1", port)) {
@@ -19,44 +33,249 @@ pub fn start(port: u16, ctx: egui::Context) -> Receiver<ControlRequest> {
}
};
eprintln!("vectorcraft: control server listening on 127.0.0.1:{port}");
std::thread::spawn(move || {
for stream in listener.incoming().flatten() {
let tx = tx.clone();
let ctx = ctx.clone();
std::thread::spawn(move || serve(stream, tx, ctx));
}
});
std::thread::spawn(move || accept_loop(listener, tx, ctx));
rx
}
fn serve(stream: TcpStream, tx: Sender<ControlRequest>, ctx: egui::Context) {
let Ok(read) = stream.try_clone() else { return };
let mut out = stream;
for line in BufReader::new(read).lines() {
let Ok(line) = line else { break };
if line.trim().is_empty() {
fn accept_loop(listener: TcpListener, tx: Sender<ControlRequest>, ctx: egui::Context) {
let open = Arc::new(AtomicUsize::new(0));
for mut stream in listener.incoming().flatten() {
if open.fetch_add(1, Ordering::SeqCst) >= MAX_CONNECTIONS {
open.fetch_sub(1, Ordering::SeqCst);
// Best effort: the connection is dropped either way, and a peer that can't read the reason loses nothing.
let _ = writeln!(stream, "{}", json!({"ok": false, "error": "too many control connections"}));
continue;
}
let reply = match serde_json::from_str::<Value>(&line) {
Ok(msg) => {
let id = msg.get("id").cloned().unwrap_or(Value::Null);
let method = msg.get("method").and_then(Value::as_str).unwrap_or("").to_string();
let params = msg.get("params").cloned().unwrap_or(json!({}));
let (req, rrx) = ControlRequest::new(method, params);
if tx.send(req).is_err() {
break;
}
ctx.request_repaint();
let mut r = rrx.recv_timeout(Duration::from_secs(60)).unwrap_or_else(|_| json!({"ok": false, "error": "timeout"}));
if let Some(o) = r.as_object_mut() {
o.insert("id".into(), id);
let tx = tx.clone();
let ctx = ctx.clone();
let open = Arc::clone(&open);
std::thread::spawn(move || {
serve(stream, &tx, &ctx);
open.fetch_sub(1, Ordering::SeqCst);
});
}
}
fn serve(stream: TcpStream, tx: &Sender<ControlRequest>, ctx: &egui::Context) {
let Ok(read) = stream.try_clone() else { return };
serve_lines(read, stream, |method, params| {
let (req, rrx) = ControlRequest::new(method, params);
tx.send(req).ok()?;
ctx.request_repaint();
Some(rrx.recv_timeout(Duration::from_secs(60)).unwrap_or_else(|_| json!({"ok": false, "error": "timeout"})))
});
}
/// One parsed line.
enum Line {
Request {
id: Value,
method: String,
params: Value,
},
Blank,
/// Not a request: reply with this error and close the connection.
Reject(String),
}
fn parse_line(bytes: &[u8]) -> Line {
let Ok(text) = std::str::from_utf8(bytes) else {
return Line::Reject("not a control request (invalid UTF-8); closing the connection".into());
};
let text = text.trim();
if text.is_empty() {
return Line::Blank;
}
let msg = match serde_json::from_str::<Value>(text) {
Ok(v) => v,
Err(e) => return Line::Reject(format!("bad JSON ({e}); expected one JSON request object per line; closing the connection")),
};
let Some(obj) = msg.as_object() else {
return Line::Reject("not a control request (expected a JSON object); closing the connection".into());
};
let Some(method) = obj.get("method").and_then(Value::as_str) else {
return Line::Reject("not a control request (missing string `method`); closing the connection".into());
};
Line::Request {
id: obj.get("id").cloned().unwrap_or(Value::Null),
method: method.to_string(),
params: obj.get("params").cloned().unwrap_or(json!({})),
}
}
/// Read one `\n`-terminated line of at most `max` bytes into `buf` (newline stripped).
/// `Ok(false)` at end of stream; `Err` when the line is too long or the read fails.
fn read_bounded_line(reader: &mut impl BufRead, buf: &mut Vec<u8>, max: usize) -> Result<bool, String> {
buf.clear();
// `take` bounds the bytes buffered for one line: a peer can't make us allocate more than `max`.
let limit = u64::try_from(max).unwrap_or(u64::MAX).saturating_add(1);
let n = reader.take(limit).read_until(b'\n', buf).map_err(|e| e.to_string())?;
if n == 0 {
return Ok(false);
}
if buf.last() == Some(&b'\n') {
buf.pop();
if buf.last() == Some(&b'\r') {
buf.pop();
}
return Ok(true);
}
if buf.len() > max {
return Err(format!("request line longer than {max} bytes; closing the connection"));
}
// Last line without a newline, then end of stream.
Ok(true)
}
/// Serve requests from `read`, answering on `out`, until the peer closes, sends something that is
/// not a request, or `handle` returns `None` (app gone). `handle` gets `(method, params)` and
/// returns the reply object (the request's `id` is added here).
fn serve_lines<R: Read, W: Write>(read: R, mut out: W, mut handle: impl FnMut(String, Value) -> Option<Value>) {
let mut reader = BufReader::new(read);
let mut buf = Vec::new();
loop {
let reject = match read_bounded_line(&mut reader, &mut buf, MAX_LINE) {
Ok(false) => return,
Err(e) => e,
Ok(true) => match parse_line(&buf) {
Line::Blank => continue,
Line::Reject(e) => e,
Line::Request { id, method, params } => {
let Some(mut r) = handle(method, params) else { return };
if let Some(o) = r.as_object_mut() {
o.insert("id".into(), id);
}
if writeln!(out, "{r}").and_then(|()| out.flush()).is_err() {
return;
}
continue;
}
r
}
Err(e) => json!({"ok": false, "error": format!("bad JSON: {e}")}),
},
};
if writeln!(out, "{reply}").is_err() {
break;
// Best effort: the connection closes either way, and a peer that can't read the reason loses nothing.
let _ = writeln!(out, "{}", json!({"ok": false, "error": reject})).and_then(|()| out.flush());
return;
}
}
#[cfg(test)]
mod tests {
use super::*;
fn run(input: &[u8]) -> (Vec<Value>, Vec<String>) {
let mut out = Vec::new();
let mut calls = Vec::new();
serve_lines(input, &mut out, |m, _p| {
calls.push(m);
Some(json!({"ok": true, "result": null}))
});
let replies = String::from_utf8(out).unwrap().lines().map(|l| serde_json::from_str::<Value>(l).unwrap()).collect();
(replies, calls)
}
#[test]
fn requests_are_answered_in_order_with_ids() {
let (r, calls) = run(b"{\"id\":1,\"method\":\"a\"}\n\n{\"id\":2,\"method\":\"b\",\"params\":{}}\r\n{\"method\":\"c\"}");
assert_eq!(calls, ["a", "b", "c"]);
assert_eq!(r.len(), 3);
assert_eq!(r[0]["id"], 1);
assert_eq!(r[1]["id"], 2);
assert_eq!(r[2]["id"], Value::Null);
}
#[test]
fn http_request_closes_before_the_body_runs() {
// A browser's cross-origin `fetch` POST: the request line is rejected and the
// connection closed, so the JSON body is never executed.
let http = b"POST / HTTP/1.1\r\nHost: 127.0.0.1:7979\r\nOrigin: https://attacker.example\r\nContent-Type: text/plain\r\n\r\n\
{\"id\":7,\"method\":\"engine.execute\",\"params\":{\"command\":\"file.new\",\"params\":{}}}\n";
let (r, calls) = run(http);
assert!(calls.is_empty(), "nothing may run: {calls:?}");
assert_eq!(r.len(), 1);
assert_eq!(r[0]["ok"], false);
assert!(r[0]["error"].as_str().unwrap().contains("closing the connection"));
}
#[test]
fn non_request_json_closes_the_connection() {
for junk in [
&b"[1,2]\n{\"method\":\"a\"}\n"[..],
b"{\"id\":1}\n{\"method\":\"a\"}\n",
b"{\"method\":5}\n{\"method\":\"a\"}\n",
b"\xff\xfe\n{\"method\":\"a\"}\n",
] {
let (r, calls) = run(junk);
assert!(calls.is_empty(), "{calls:?}");
assert_eq!(r.len(), 1);
assert_eq!(r[0]["ok"], false);
}
}
#[test]
fn a_request_before_junk_still_runs() {
let (r, calls) = run(b"{\"method\":\"a\"}\nGET / HTTP/1.1\n{\"method\":\"b\"}\n");
assert_eq!(calls, ["a"]);
assert_eq!(r.len(), 2);
assert_eq!(r[1]["ok"], false);
}
#[test]
fn overlong_line_is_refused() {
// One byte over the limit, then a valid request: neither runs.
let mut input = vec![b'x'; MAX_LINE + 1];
input.extend_from_slice(b"\n{\"method\":\"a\"}\n");
let (r, calls) = run(&input);
assert!(calls.is_empty(), "{calls:?}");
assert_eq!(r.len(), 1);
assert!(r[0]["error"].as_str().unwrap().contains("longer than"));
}
#[test]
fn line_at_the_limit_is_accepted() {
let mut buf = Vec::new();
let line = vec![b'a'; 10];
let mut input = line.clone();
input.push(b'\n');
assert_eq!(read_bounded_line(&mut &input[..], &mut buf, 10), Ok(true));
assert_eq!(buf, line);
assert!(read_bounded_line(&mut &[b'a'; 11][..], &mut buf, 10).is_err());
}
#[test]
fn tcp_connection_is_closed_after_junk() {
// End to end over a real loopback socket (the transport the app uses).
let listener = TcpListener::bind(("127.0.0.1", 0)).unwrap();
let addr = listener.local_addr().unwrap();
let server = std::thread::spawn(move || {
let (s, _) = listener.accept().unwrap();
let read = s.try_clone().unwrap();
serve_lines(read, s, |_, _| Some(json!({"ok": true})));
});
let mut c = TcpStream::connect(addr).unwrap();
c.set_read_timeout(Some(Duration::from_secs(5))).unwrap();
c.write_all(b"{\"id\":7,\"method\":\"x\"}\nhello\n{\"method\":\"y\"}\n").unwrap();
let mut text = String::new();
c.read_to_string(&mut text).unwrap(); // returns at EOF: the server closed the connection
server.join().unwrap();
let lines: Vec<&str> = text.lines().collect();
assert_eq!(lines.len(), 2, "{text}");
assert!(lines[0].contains("\"id\":7"));
assert!(lines[1].contains("closing the connection"));
}
#[test]
fn extra_connections_are_refused() {
let listener = TcpListener::bind(("127.0.0.1", 0)).unwrap();
let addr = listener.local_addr().unwrap();
let (tx, _rx) = channel::<ControlRequest>();
std::thread::spawn(move || accept_loop(listener, tx, egui::Context::default()));
// Idle connections are accepted in order and held open.
let held: Vec<TcpStream> = (0..16).map(|_| TcpStream::connect(addr).unwrap()).collect();
let mut extra = TcpStream::connect(addr).unwrap();
extra.set_read_timeout(Some(Duration::from_secs(5))).unwrap();
let mut line = String::new();
BufReader::new(&mut extra).read_line(&mut line).unwrap();
assert!(line.contains("too many control connections"), "{line}");
drop(held);
}
}
+489
View File
@@ -0,0 +1,489 @@
//! Which graphics adapter the window renders with (#306, #502), and what happens when it can't
//! show the window.
//!
//! The canvas is rasterized on the CPU; the GPU only composites it and draws the UI, so any
//! adapter that can present to the window will do. [`adapter_order`] ranks the adapters: those that
//! can't present to the window's surface never, then the one `WGPU_ADAPTER_NAME` names, hardware
//! before software, the native backends (Vulkan, Metal, DX12) before OpenGL, the power preference
//! ([`power_preference`]) among the rest, and a GPU's DX12 adapter before its Vulkan one (#545).
//! eframe is handed [`selector`], which takes the first of that order.
//!
//! An adapter can report that it presents to the window and still fail once it does: on a hybrid
//! Linux desktop under Wayland, the compositor runs on one GPU and may refuse the frame buffers
//! another GPU allocates, which kills the window's Wayland connection; egui-wgpu then panics while
//! configuring the surface (#502). Nothing in the process can show a window after that, so when
//! the graphics fail while the window is starting up, [`finish`] starts the app again without
//! that adapter, as the next one in the order would be tried. Each restart leaves out one more
//! adapter, so it ends when none is left.
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, OnceLock};
use eframe::egui_wgpu::NativeAdapterSelectorMethod;
use eframe::wgpu::{self, Backend, DeviceType, PowerPreference};
/// The adapters a restart leaves out, those the window failed on, as comma-separated
/// `backend:vendor:device` keys (`Vulkan:1002:164e`). Set by the app itself when it starts again.
pub const SKIP_ENV: &str = "VECTORCRAFT_GPU_SKIP";
/// wgpu's variable for choosing an adapter by (part of) its name, any case.
const NAME_ENV: &str = "WGPU_ADAPTER_NAME";
/// Where to read how to choose another adapter, for the error that ends the app.
const HELP: &str =
"to choose a graphics adapter, see https://github.com/storytold/vectorcraft/blob/main/docs/development.md#desktop-graphics-processor";
/// Frames the UI ran before the failure, below which it was still starting up. The failure in
/// #502 came on the first or second frame; later, the adapter has proved itself, and a lost
/// window is something else (such as the compositor restarting).
const STARTUP_FRAMES: u64 = 10;
/// The preference used when Preferences say Automatic. Windows and macOS show frames from any GPU
/// (the integrated one avoids the flicker of #306). Elsewhere, the system's own order: Mesa's
/// device-select layer puts the GPU the desktop runs on first (the integrated one on hybrid
/// laptops), and a Wayland compositor may not show frames from another GPU (#502).
pub const AUTOMATIC: PowerPreference = if cfg!(any(windows, target_os = "macos")) { PowerPreference::LowPower } else { PowerPreference::None };
/// The power preference that orders the adapters: the `WGPU_POWER_PREF` environment variable
/// (`low`, `high`, `none`) when set, otherwise Preferences › Performance › Graphics Processor
/// (`gpuPreference`). Automatic, and any value this version doesn't know (0.5.0's default
/// `powerSaving`, a newer or damaged preference file), is [`AUTOMATIC`].
pub fn power_preference(pref: Option<&str>, env: Option<PowerPreference>) -> PowerPreference {
match (env, pref) {
(Some(p), _) => p,
(None, Some("highPerformance")) => PowerPreference::HighPerformance,
(None, Some("lowPower")) => PowerPreference::LowPower,
(None, _) => AUTOMATIC,
}
}
/// One adapter, as [`adapter_order`] sees it.
#[derive(Clone, Debug)]
pub struct Candidate {
/// Identifies the adapter across a restart: `backend:vendor:device` ([`key`]).
pub key: String,
pub name: String,
pub backend: Backend,
pub device_type: DeviceType,
/// Reports that it can present to the window's surface.
pub presents: bool,
}
impl Candidate {
fn new(adapter: &wgpu::Adapter, surface: Option<&wgpu::Surface<'_>>) -> Self {
let info = adapter.get_info();
Self {
key: key(info.backend, info.vendor, info.device),
presents: surface.is_none_or(|s| adapter.is_surface_supported(s)),
name: info.name,
backend: info.backend,
device_type: info.device_type,
}
}
}
/// `backend:vendor:device`, e.g. `Vulkan:1002:164e` (PCI ids, as `MESA_VK_DEVICE_SELECT` takes them).
fn key(backend: Backend, vendor: u32, device: u32) -> String {
format!("{backend:?}:{vendor:04x}:{device:04x}")
}
/// The order to try `candidates` in (their indices): only those that present to the window and
/// aren't in `skip`; the one whose name contains `named` (any case) first; hardware before
/// software; native backends before OpenGL; then by `power`; then DX12 before Vulkan, keeping the
/// system's order among equals (all of it for [`PowerPreference::None`]). Windows lists each GPU
/// under both, and Intel's Vulkan driver made the whole window flicker black where DX12 and OpenGL
/// didn't (#545); elsewhere there is no DX12 adapter, so the order is unchanged.
pub fn adapter_order(candidates: &[Candidate], power: PowerPreference, named: Option<&str>, skip: &[String]) -> Vec<usize> {
let named = named.map(str::to_lowercase).filter(|n| !n.is_empty());
let mut order: Vec<(usize, &Candidate)> = candidates.iter().enumerate().filter(|(_, c)| c.presents && !skip.contains(&c.key)).collect();
// Stable, so equals keep the system's order.
order.sort_by_key(|(_, c)| {
let unnamed = named.as_ref().is_some_and(|n| !c.name.to_lowercase().contains(n));
(unnamed, c.device_type == DeviceType::Cpu, c.backend == Backend::Gl, power_rank(c.device_type, power), c.backend == Backend::Vulkan)
});
order.into_iter().map(|(i, _)| i).collect()
}
/// wgpu's own ranking for a power preference: the preferred kind of GPU, the other kind, unknown,
/// virtual, software.
fn power_rank(t: DeviceType, power: PowerPreference) -> u8 {
match (power, t) {
(PowerPreference::None, _) => 0,
(PowerPreference::LowPower, DeviceType::IntegratedGpu) | (PowerPreference::HighPerformance, DeviceType::DiscreteGpu) => 0,
(_, DeviceType::IntegratedGpu | DeviceType::DiscreteGpu) => 1,
(_, DeviceType::Other) => 2,
(_, DeviceType::VirtualGpu) => 3,
(_, DeviceType::Cpu) => 4,
}
}
/// The adapters [`SKIP_ENV`] lists.
pub fn skipped() -> Vec<String> {
std::env::var(SKIP_ENV).map(|v| parse_skip(&v)).unwrap_or_default()
}
fn parse_skip(v: &str) -> Vec<String> {
v.split(',').map(str::trim).filter(|k| !k.is_empty()).map(String::from).collect()
}
/// What the window's start-up leaves for [`finish`].
#[derive(Default)]
pub struct Startup {
/// The key of the adapter [`selector`] picked.
adapter: OnceLock<String>,
/// The UI's context, which counts the frames run.
ui: OnceLock<egui::Context>,
}
impl Startup {
/// The app was created on `ctx`.
pub fn created(&self, ctx: &egui::Context) {
// Set once; the window is created once.
let _ = self.ui.set(ctx.clone());
}
}
/// eframe's adapter choice: the first of [`adapter_order`] for `power`, `WGPU_ADAPTER_NAME` and the
/// adapters a restart left out. Every adapter and the choice are logged, for bug reports.
pub fn selector(power: PowerPreference, startup: Arc<Startup>) -> NativeAdapterSelectorMethod {
let named = std::env::var(NAME_ENV).ok();
let skip = skipped();
Arc::new(move |adapters, surface| {
let candidates: Vec<Candidate> = adapters.iter().map(|a| Candidate::new(a, surface)).collect();
let order = adapter_order(&candidates, power, named.as_deref(), &skip);
let listed: Vec<String> = candidates
.iter()
.map(|c| {
let note = if !c.presents {
", can't show the window"
} else if skip.contains(&c.key) {
", failed before"
} else {
""
};
format!("{} ({:?}, {:?}, {}{note})", c.name.trim(), c.backend, c.device_type, c.key)
})
.collect();
log::info!("graphics adapters: {}", listed.join("; "));
let first = order.first().and_then(|&i| adapters.get(i).zip(candidates.get(i)));
let Some((adapter, chosen)) = first else {
return Err(format!("no graphics adapter can show the window (power preference {power:?}, {} adapters)", adapters.len()));
};
// Set once; eframe picks the adapter once.
let _ = startup.adapter.set(chosen.key.clone());
Ok(adapter.clone())
})
}
/// The last panic came from the graphics stack (see [`watch_panics`]).
static GRAPHICS_PANIC: AtomicBool = AtomicBool::new(false);
/// Note whether each panic comes from the graphics stack, so [`finish`] can tell a failing adapter
/// from a bug. The default hook still prints it.
pub fn watch_panics() {
let default = std::panic::take_hook();
std::panic::set_hook(Box::new(move |info| {
GRAPHICS_PANIC.store(info.location().is_some_and(|l| in_graphics_stack(l.file())), Ordering::Relaxed);
default(info);
}));
}
/// A source file of wgpu (`wgpu-core-30.0.1/src/…`, `wgpu-hal-…`), egui-wgpu or naga.
fn in_graphics_stack(file: &str) -> bool {
file.split(['/', '\\']).any(|dir| ["wgpu-", "egui-wgpu-", "naga-"].iter().any(|p| dir.starts_with(p)))
}
/// The adapter to start again without: the one picked, when the graphics failed while the window
/// was starting up and it wasn't already left out.
fn restart_without<'a>(graphics_failed: bool, frames: u64, picked: Option<&'a str>, skip: &[String]) -> Option<&'a str> {
picked.filter(|p| graphics_failed && frames < STARTUP_FRAMES && !skip.iter().any(|s| s == p))
}
/// After the window's run: `Ok` when it closed normally or the app started again (see the module
/// docs), otherwise why it failed. `outcome` is eframe's result, or the message of a panic that
/// ended it.
pub fn finish(outcome: Result<eframe::Result, String>, startup: &Startup) -> Result<(), String> {
let (why, graphics_failed) = match outcome {
Ok(Ok(())) => return Ok(()),
Ok(Err(e @ eframe::Error::Wgpu(_))) => (e.to_string(), true),
Ok(Err(e)) => (e.to_string(), false),
Err(panic) => (panic, GRAPHICS_PANIC.load(Ordering::Relaxed)),
};
let frames = startup.ui.get().map_or(0, egui::Context::cumulative_frame_nr);
let mut skip = skipped();
let Some(failed) = restart_without(graphics_failed, frames, startup.adapter.get().map(String::as_str), &skip) else {
return Err(if graphics_failed { format!("{why} ({HELP})") } else { why });
};
log::error!("the window failed on graphics adapter {failed} ({why}): starting again without it");
skip.push(failed.to_string());
restart(&skip.join(",")).map_err(|e| format!("{why}; starting again failed: {e}"))
}
/// Start the app again with the same arguments, leaving out the adapters in `skip`. On Unix the
/// new app replaces this process (same process id, so an AppImage keeps its files mounted), and
/// this returns only on failure; on Windows it starts beside this one, which then exits.
fn restart(skip: &str) -> std::io::Result<()> {
log::logger().flush();
let mut c = std::process::Command::new(std::env::current_exe()?);
c.args(std::env::args_os().skip(1)).env(SKIP_ENV, skip);
#[cfg(unix)]
{
use std::os::unix::process::CommandExt as _;
Err(c.exec())
}
#[cfg(not(unix))]
c.spawn().map(|_| ())
}
#[cfg(test)]
mod tests {
use super::*;
fn gpu(name: &str, backend: Backend, device_type: DeviceType) -> Candidate {
Candidate { key: format!("{backend:?}:{name}"), name: name.into(), backend, device_type, presents: true }
}
fn names(c: &[Candidate], order: &[usize]) -> Vec<String> {
order.iter().map(|&i| c[i].name.clone()).collect()
}
/// The machine of #502 as Vulkan lists it with Mesa's device-select layer: the GPU KDE's
/// compositor runs on (NVIDIA) first, then the Ryzen's integrated GPU, Mesa's software
/// renderer, and OpenGL.
fn issue_502() -> Vec<Candidate> {
vec![
gpu("NVIDIA GeForce RTX 5070", Backend::Vulkan, DeviceType::DiscreteGpu),
gpu("AMD Ryzen 9 7900X (RADV RAPHAEL_MENDOCINO)", Backend::Vulkan, DeviceType::IntegratedGpu),
gpu("llvmpipe (LLVM 20.1.8, 256 bits)", Backend::Vulkan, DeviceType::Cpu),
gpu("NVIDIA GeForce RTX 5070/PCIe/SSE2", Backend::Gl, DeviceType::Other),
]
}
#[test]
fn automatic_keeps_the_systems_order_on_linux_and_saves_power_elsewhere() {
let c = issue_502();
let order = adapter_order(&c, power_preference(None, None), None, &[]);
let first = &c[order[0]].name;
if cfg!(any(windows, target_os = "macos")) {
assert_eq!(first, "AMD Ryzen 9 7900X (RADV RAPHAEL_MENDOCINO)");
} else {
// #502: the integrated GPU couldn't show frames to a compositor on the NVIDIA GPU.
assert_eq!(first, "NVIDIA GeForce RTX 5070");
}
}
#[test]
fn each_preference_orders_the_adapters_then_falls_back_to_opengl_and_software() {
let c = issue_502();
let order = |power| names(&c, &adapter_order(&c, power, None, &[]));
assert_eq!(
order(PowerPreference::None),
[
"NVIDIA GeForce RTX 5070",
"AMD Ryzen 9 7900X (RADV RAPHAEL_MENDOCINO)",
"NVIDIA GeForce RTX 5070/PCIe/SSE2",
"llvmpipe (LLVM 20.1.8, 256 bits)"
]
);
assert_eq!(
order(PowerPreference::LowPower),
[
"AMD Ryzen 9 7900X (RADV RAPHAEL_MENDOCINO)",
"NVIDIA GeForce RTX 5070",
"NVIDIA GeForce RTX 5070/PCIe/SSE2",
"llvmpipe (LLVM 20.1.8, 256 bits)"
]
);
assert_eq!(
order(PowerPreference::HighPerformance),
[
"NVIDIA GeForce RTX 5070",
"AMD Ryzen 9 7900X (RADV RAPHAEL_MENDOCINO)",
"NVIDIA GeForce RTX 5070/PCIe/SSE2",
"llvmpipe (LLVM 20.1.8, 256 bits)"
]
);
}
/// A restart leaves out the adapter the window failed on, so Power Saving on the machine of
/// #502 ends up on the NVIDIA GPU, and once every adapter failed there is nothing to try.
#[test]
fn a_restart_tries_the_next_adapter() {
let c = issue_502();
let mut skip = vec![];
let mut tried = vec![];
while let Some(&i) = adapter_order(&c, PowerPreference::LowPower, None, &skip).first() {
tried.push(c[i].name.clone());
skip.push(c[i].key.clone());
}
assert_eq!(
tried,
[
"AMD Ryzen 9 7900X (RADV RAPHAEL_MENDOCINO)",
"NVIDIA GeForce RTX 5070",
"NVIDIA GeForce RTX 5070/PCIe/SSE2",
"llvmpipe (LLVM 20.1.8, 256 bits)"
]
);
}
#[test]
fn adapters_that_cannot_present_to_the_window_are_never_tried() {
let mut c = issue_502();
c[0].presents = false;
c[3].presents = false;
for power in [PowerPreference::None, PowerPreference::LowPower, PowerPreference::HighPerformance] {
let order = adapter_order(&c, power, None, &[]);
assert!(!order.contains(&0) && !order.contains(&3), "{power:?}: {order:?}");
assert_eq!(order.len(), 2);
}
for p in &mut c {
p.presents = false;
}
assert!(adapter_order(&c, PowerPreference::None, None, &[]).is_empty());
assert!(adapter_order(&[], PowerPreference::HighPerformance, None, &[]).is_empty());
}
#[test]
fn wgpu_adapter_name_picks_an_adapter_first_and_the_rest_stay_as_fallbacks() {
let c = issue_502();
let order = adapter_order(&c, PowerPreference::HighPerformance, Some("radv"), &[]);
assert_eq!(c[order[0]].name, "AMD Ryzen 9 7900X (RADV RAPHAEL_MENDOCINO)");
assert_eq!(order.len(), 4);
// Any case; every match comes before the rest, natively first.
let order = adapter_order(&c, PowerPreference::LowPower, Some("GeForce"), &[]);
assert_eq!(names(&c, &order[..2]), ["NVIDIA GeForce RTX 5070", "NVIDIA GeForce RTX 5070/PCIe/SSE2"]);
// An empty name or one nothing matches changes nothing.
for named in ["", "no such gpu"] {
assert_eq!(adapter_order(&c, PowerPreference::LowPower, Some(named), &[]), adapter_order(&c, PowerPreference::LowPower, None, &[]));
}
// A named adapter that failed is left out like any other.
let skip = vec![c[1].key.clone()];
assert_eq!(adapter_order(&c, PowerPreference::None, Some("radv"), &skip)[0], 0);
}
/// A Windows machine lists every GPU twice (Vulkan and DX12): power saving still takes the
/// integrated GPU first, as wgpu's own choice did (#306), each GPU through DX12 first (#545).
#[test]
fn hybrid_laptop_on_windows_renders_on_the_integrated_gpu_with_power_saving() {
let c = vec![
gpu("Intel(R) Arc(TM) A370M", Backend::Vulkan, DeviceType::DiscreteGpu),
gpu("Intel(R) Iris(R) Xe Graphics", Backend::Vulkan, DeviceType::IntegratedGpu),
gpu("Intel(R) Arc(TM) A370M", Backend::Dx12, DeviceType::DiscreteGpu),
gpu("Intel(R) Iris(R) Xe Graphics", Backend::Dx12, DeviceType::IntegratedGpu),
gpu("Microsoft Basic Render Driver", Backend::Dx12, DeviceType::Cpu),
];
let order = adapter_order(&c, PowerPreference::LowPower, None, &[]);
assert_eq!(order, [3, 1, 2, 0, 4]);
assert_eq!(adapter_order(&c, PowerPreference::HighPerformance, None, &[]), [2, 0, 3, 1, 4]);
}
/// The machine of #545: one Intel GPU, whose Vulkan driver made the window flicker black.
/// DX12 comes first whatever the preference; Vulkan stays a fallback, and `WGPU_ADAPTER_NAME`
/// or a restart leaving DX12 out still reach it.
#[test]
fn a_windows_gpu_renders_through_dx12_before_vulkan() {
let c = vec![
gpu("Intel(R) Graphics", Backend::Vulkan, DeviceType::IntegratedGpu),
gpu("Intel(R) Graphics", Backend::Dx12, DeviceType::IntegratedGpu),
gpu("Microsoft Basic Render Driver", Backend::Dx12, DeviceType::Cpu),
gpu("Intel(R) Graphics", Backend::Gl, DeviceType::Other),
];
for power in [PowerPreference::LowPower, PowerPreference::HighPerformance, PowerPreference::None] {
assert_eq!(adapter_order(&c, power, None, &[]), [1, 0, 3, 2], "{power:?}");
}
assert_eq!(adapter_order(&c, PowerPreference::LowPower, None, &[c[1].key.clone()]), [0, 3, 2], "DX12 failed: Vulkan next");
}
#[test]
fn power_preference_follows_the_environment_then_the_preference() {
assert_eq!(power_preference(None, None), AUTOMATIC);
assert_eq!(power_preference(Some("automatic"), None), AUTOMATIC);
assert_eq!(power_preference(Some("lowPower"), None), PowerPreference::LowPower);
assert_eq!(power_preference(Some("highPerformance"), None), PowerPreference::HighPerformance);
// 0.5.0's default, and values this version doesn't know (a newer or damaged file).
for old in ["powerSaving", "turbo", ""] {
assert_eq!(power_preference(Some(old), None), AUTOMATIC, "{old}");
}
// WGPU_POWER_PREF wins over the preference, either way.
assert_eq!(power_preference(Some("lowPower"), Some(PowerPreference::HighPerformance)), PowerPreference::HighPerformance);
assert_eq!(power_preference(Some("highPerformance"), Some(PowerPreference::LowPower)), PowerPreference::LowPower);
assert_eq!(power_preference(Some("lowPower"), Some(PowerPreference::None)), PowerPreference::None);
assert_eq!(AUTOMATIC, if cfg!(any(windows, target_os = "macos")) { PowerPreference::LowPower } else { PowerPreference::None });
}
/// The preference the engine saves is the one the app reads back before the window opens.
#[test]
fn the_saved_engine_preference_is_found() {
let mut prefs = vectorcraft_engine::Prefs::default();
let saved = prefs.to_json();
assert_eq!(saved.get("gpuPreference").and_then(serde_json::Value::as_str), Some("automatic"));
for (value, power) in [("lowPower", PowerPreference::LowPower), ("highPerformance", PowerPreference::HighPerformance)] {
prefs.gpu_preference = value.into();
let saved = prefs.to_json();
assert_eq!(power_preference(saved.get("gpuPreference").and_then(serde_json::Value::as_str), None), power);
}
// Every choice Preferences offer means something here.
for (value, _) in vectorcraft_engine::cmd::prefscmds::GPU_PREFERENCES {
assert!(["automatic", "lowPower", "highPerformance"].contains(value), "{value}");
}
}
#[test]
fn skipped_adapters_parse_from_a_comma_separated_list() {
assert_eq!(parse_skip("Vulkan:1002:164e, Gl:10de:2f04,,"), ["Vulkan:1002:164e", "Gl:10de:2f04"]);
assert!(parse_skip("").is_empty());
assert_eq!(key(Backend::Vulkan, 0x1002, 0x164e), "Vulkan:1002:164e");
assert_eq!(key(Backend::Gl, 0x10de, 0x2f04), "Gl:10de:2f04");
}
#[test]
fn panics_in_wgpu_egui_wgpu_and_naga_are_graphics_failures() {
for file in [
"/home/u/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/egui-wgpu-0.36.2/src/winit.rs",
r"C:\Users\u\.cargo\registry\src\index.crates.io-1949cf8c6b5b557f\wgpu-core-30.0.1\src\device\mod.rs",
"/rustc/deps/wgpu-hal-30.0.1/src/vulkan/adapter.rs",
"naga-30.0.0/src/back/spv/writer.rs",
] {
assert!(in_graphics_stack(file), "{file}");
}
for file in [
"apps/vectorcraft/src/main.rs",
"/home/wgpu/vectorcraft/crates/ui-egui/src/lib.rs",
"egui-0.36.2/src/context.rs",
"winit-0.30.12/src/x.rs",
] {
assert!(!in_graphics_stack(file), "{file}");
}
}
#[test]
fn only_a_graphics_failure_while_starting_up_restarts_without_the_adapter() {
let amd = Some("Vulkan:1002:164e");
assert_eq!(restart_without(true, 0, amd, &[]), amd);
assert_eq!(restart_without(true, STARTUP_FRAMES - 1, amd, &[]), amd);
// After start-up the adapter has shown frames; a lost window is something else.
assert_eq!(restart_without(true, STARTUP_FRAMES, amd, &[]), None);
// A bug outside the graphics, or no adapter picked: nothing another adapter would change.
assert_eq!(restart_without(false, 0, amd, &[]), None);
assert_eq!(restart_without(true, 0, None, &[]), None);
// Never the same adapter twice, so restarts end.
assert_eq!(restart_without(true, 0, amd, &["Vulkan:1002:164e".into()]), None);
}
#[test]
fn a_normal_exit_or_another_failure_does_not_restart() {
let startup = Startup::default();
assert_eq!(finish(Ok(Ok(())), &startup), Ok(()));
// No adapter was picked (none can show the window): the error is returned, nothing restarts.
let none =
eframe::Error::Wgpu(eframe::egui_wgpu::WgpuError::CustomNativeAdapterSelectionError("no graphics adapter can show the window".into()));
assert_eq!(
finish(Ok(Err(none)), &startup),
Err(format!("WGPU error: Adapter selection failed: no graphics adapter can show the window ({HELP})"))
);
let _ = startup.adapter.set("Vulkan:1002:164e".into());
GRAPHICS_PANIC.store(false, Ordering::Relaxed);
assert_eq!(finish(Err("a bug".into()), &startup), Err("a bug".into()));
}
}
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//! The desktop app's logger: `log::` records go to standard error and to a log file.
//!
//! Without a logger every `log::warn!`/`log::error!` in the workspace (the graphics adapter, a
//! lost graphics device, a panic the engine's guard recovered from) vanished. A launch from a desktop menu
//! has no terminal, so the file is what a bug report can attach: `<settings dir>/logs/vectorcraft.log`,
//! next to the preferences (`prefs_path` in `main.rs`). Each start moves the previous log to
//! `vectorcraft.1.log` (and that one to `.2`), so the log of a run that crashed survives the next
//! launch. Runs without preferences (`VECTORCRAFT_NO_PREFS`) log to standard error only.
//!
//! Levels: `info` for VectorCraft's own crates, `warn` for everything else (wgpu and naga are
//! chatty). `RUST_LOG` replaces that with env_logger-style directives: `debug`,
//! `warn,vectorcraft_render=trace`, `wgpu_core=info`. A directive ending in `*` matches every
//! target that starts with it (`vectorcraft*=debug`).
//!
//! Records logged before the settings directory is known are kept (up to [`MAX_PENDING`]) and
//! written once the file is attached. Writing never panics: a file that can't be created or
//! written leaves standard error as the only sink.
//!
//! This is the desktop app's logger only. `vectorcraft-cli mcp` installs its own
//! (`vectorcraft_mcp::logging`, MCP `notifications/message`); the two never share a process.
use std::fs::File;
use std::io::Write;
use std::path::{Path, PathBuf};
use std::sync::{Mutex, OnceLock, PoisonError};
use std::time::SystemTime;
use log::LevelFilter;
/// The current log file's name inside the log directory.
pub const LOG_FILE: &str = "vectorcraft.log";
/// How many previous logs are kept (`vectorcraft.1.log` … `vectorcraft.<KEEP>.log`).
pub const KEEP: usize = 2;
/// The log file stops growing past this size (a runaway warning can't fill the disk).
pub const MAX_FILE_BYTES: u64 = 16 * 1024 * 1024;
/// Records kept in memory until the log file is attached.
pub const MAX_PENDING: usize = 512;
/// The built-in filter when `RUST_LOG` is unset or empty.
pub const DEFAULT_FILTER: &str = "warn,vectorcraft*=info";
/// Per-target level filter parsed from env_logger-style directives.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct Filter {
default: LevelFilter,
directives: Vec<(String, LevelFilter)>,
}
impl Filter {
/// Parse `spec`; unknown levels and empty parts are skipped. Without a bare level, targets no
/// directive names log errors only.
pub fn parse(spec: &str) -> Filter {
let mut f = Filter { default: LevelFilter::Error, directives: Vec::new() };
for part in spec.split(',').map(str::trim).filter(|p| !p.is_empty()) {
match part.split_once('=') {
Some((name, level)) => {
let name = name.trim();
if let (false, Some(level)) = (name.is_empty(), parse_level(level)) {
f.directives.push((name.to_owned(), level));
}
}
None => match parse_level(part) {
Some(level) => f.default = level,
// A bare target name: everything from it (env_logger does the same).
None => f.directives.push((part.to_owned(), LevelFilter::Trace)),
},
}
}
f
}
/// The level that applies to `target` (the most specific matching directive wins).
pub fn level_for(&self, target: &str) -> LevelFilter {
self.directives.iter().filter(|(name, _)| matches(name, target)).max_by_key(|(name, _)| name.len()).map_or(self.default, |(_, level)| *level)
}
/// The most verbose level any target can reach (for `log::set_max_level`).
pub fn max(&self) -> LevelFilter {
self.directives.iter().map(|(_, level)| *level).fold(self.default, Ord::max)
}
}
fn parse_level(s: &str) -> Option<LevelFilter> {
s.trim().parse().ok()
}
/// `name` matches `target` itself and its submodules (`a` matches `a` and `a::b`, not `ab`);
/// `name*` matches every target starting with `name`.
fn matches(name: &str, target: &str) -> bool {
match name.strip_suffix('*') {
Some(prefix) => target.starts_with(prefix),
None => target.strip_prefix(name).is_some_and(|rest| rest.is_empty() || rest.starts_with("::")),
}
}
/// `2026-10-08T07:59:17.728Z` (UTC, milliseconds). A clock before 1970 reads as the epoch.
pub fn timestamp(t: SystemTime) -> String {
let since = t.duration_since(std::time::UNIX_EPOCH).unwrap_or_default();
let secs = since.as_secs();
let (days, rem) = (secs / 86_400, secs % 86_400);
let (y, m, d) = civil_from_days(days);
format!("{y:04}-{m:02}-{d:02}T{:02}:{:02}:{:02}.{:03}Z", rem / 3600, rem % 3600 / 60, rem % 60, since.subsec_millis())
}
/// Days since 1970-01-01 to a proleptic Gregorian (year, month, day) (Howard Hinnant's
/// `civil_from_days`, unsigned because `timestamp` clamps at the epoch). Saturating, so no clock
/// value can overflow it.
fn civil_from_days(days: u64) -> (u64, u64, u64) {
let z = days.saturating_add(719_468);
let era = z / 146_097;
let doe = z % 146_097;
let yoe = (doe - doe / 1460 + doe / 36_524 - doe / 146_096) / 365;
let doy = doe - (365 * yoe + yoe / 4 - yoe / 100);
let mp = (5 * doy + 2) / 153;
let d = doy - (153 * mp + 2) / 5 + 1;
let m = if mp < 10 { mp + 3 } else { mp - 9 };
let y = era.saturating_mul(400).saturating_add(yoe).saturating_add(u64::from(m <= 2));
(y, m, d)
}
fn numbered(dir: &Path, n: usize) -> PathBuf {
if n == 0 { dir.join(LOG_FILE) } else { dir.join(format!("vectorcraft.{n}.log")) }
}
/// Shift the previous logs up one (`.log` → `.1.log` → … → `.<KEEP>.log`, the oldest dropped)
/// and create a fresh, empty log file in `dir` (created if missing).
pub fn rotate(dir: &Path) -> std::io::Result<(PathBuf, File)> {
std::fs::create_dir_all(dir)?;
for n in (1..=KEEP).rev() {
match std::fs::rename(numbered(dir, n - 1), numbered(dir, n)) {
Err(e) if e.kind() != std::io::ErrorKind::NotFound => return Err(e),
_ => {}
}
}
let path = numbered(dir, 0);
let file = File::create(&path)?;
Ok((path, file))
}
/// One formatted log line: `<timestamp> <LEVEL> [<thread>] <target>: <message>\n`.
pub fn format_line(ts: &str, level: log::Level, thread: &str, target: &str, message: &str) -> String {
let message = message.strip_suffix('\n').unwrap_or(message);
format!("{ts} {level:<5} [{thread}] {target}: {message}\n")
}
/// Where formatted lines go besides standard error: kept in memory until a file is attached,
/// then appended to it until it reaches its size cap.
pub struct Sink {
file: Option<File>,
pending: Vec<String>,
dropped: usize,
written: u64,
max_bytes: u64,
capped: bool,
}
impl Sink {
pub fn new(max_bytes: u64) -> Sink {
Sink { file: None, pending: Vec::new(), dropped: 0, written: 0, max_bytes, capped: false }
}
/// Append `line` to the file, or keep it until [`Sink::attach`].
pub fn write(&mut self, line: &str) {
if self.file.is_none() {
if self.capped {
// No file is coming ([`Sink::no_file`]): standard error had the line.
} else if self.pending.len() < MAX_PENDING {
self.pending.push(line.to_owned());
} else {
self.dropped = self.dropped.saturating_add(1);
}
return;
}
self.append(line);
}
/// Start writing to `file` (a fresh one: the size cap starts over), first the lines kept so far.
pub fn attach(&mut self, file: File) {
self.file = Some(file);
self.written = 0;
self.capped = false;
for line in std::mem::take(&mut self.pending) {
self.append(&line);
}
if self.dropped > 0 {
let note = format!("{} earlier log lines were dropped before the log file was opened\n", self.dropped);
self.dropped = 0;
self.append(&note);
}
}
/// There will be no log file: forget the lines kept for it and keep no more.
pub fn no_file(&mut self) {
self.pending = Vec::new();
self.dropped = 0;
self.capped = true;
}
fn append(&mut self, line: &str) {
if self.capped {
return;
}
let Some(file) = self.file.as_mut() else { return };
let len = u64::try_from(line.len()).unwrap_or(u64::MAX);
let text = if self.written.saturating_add(len) > self.max_bytes {
self.capped = true;
format!("log file reached {} bytes; later records go to standard error only\n", self.max_bytes)
} else {
self.written = self.written.saturating_add(len);
line.to_owned()
};
// A full disk or a vanished file must not take the app down: drop the file sink.
if file.write_all(text.as_bytes()).is_err() {
self.file = None;
self.capped = true;
}
}
}
/// The installed logger: a [`Filter`], standard error and a [`Sink`].
pub struct AppLogger {
filter: Filter,
stderr: bool,
sink: Mutex<Sink>,
}
impl AppLogger {
pub fn new(filter: Filter, stderr: bool) -> AppLogger {
AppLogger { filter, stderr, sink: Mutex::new(Sink::new(MAX_FILE_BYTES)) }
}
/// Rotate the logs in `dir` and send records to the fresh file; returns its path. On an error
/// standard error stays the only sink.
pub fn attach_dir(&self, dir: &Path) -> Result<PathBuf, String> {
// A thread that panicked while logging leaves the sink usable: take it back.
let mut sink = self.sink.lock().unwrap_or_else(PoisonError::into_inner);
match rotate(dir) {
Ok((path, file)) => {
sink.attach(file);
Ok(path)
}
Err(e) => {
sink.no_file();
Err(format!("{}: {e}", dir.display()))
}
}
}
/// No log file for this run (runs without preferences): log to standard error only.
pub fn no_file(&self) {
self.sink.lock().unwrap_or_else(PoisonError::into_inner).no_file();
}
}
impl log::Log for AppLogger {
fn enabled(&self, metadata: &log::Metadata<'_>) -> bool {
metadata.level() <= self.filter.level_for(metadata.target())
}
fn log(&self, record: &log::Record<'_>) {
if !self.enabled(record.metadata()) {
return;
}
// Formatted before the sink is locked, so a message that logs while it is formatted can't deadlock.
let thread = std::thread::current();
let line =
format_line(&timestamp(SystemTime::now()), record.level(), thread.name().unwrap_or("?"), record.target(), &record.args().to_string());
if self.stderr {
// No terminal (a Windows GUI build, a closed pipe) is not an error worth reporting.
let _ = std::io::stderr().write_all(line.as_bytes());
}
self.sink.lock().unwrap_or_else(PoisonError::into_inner).write(&line);
}
fn flush(&self) {}
}
/// Install the logger (filter from `RUST_LOG`, else [`DEFAULT_FILTER`]); `None` when another
/// logger was installed first. Call [`AppLogger::attach_dir`] once the settings directory is known.
pub fn install() -> Option<&'static AppLogger> {
static LOGGER: OnceLock<AppLogger> = OnceLock::new();
let spec = std::env::var("RUST_LOG").ok().filter(|s| !s.trim().is_empty());
let filter = Filter::parse(spec.as_deref().unwrap_or(DEFAULT_FILTER));
let max = filter.max();
let logger = LOGGER.get_or_init(|| AppLogger::new(filter, true));
log::set_logger(logger).ok()?;
log::set_max_level(max);
Some(logger)
}
#[cfg(test)]
mod tests {
use super::*;
use std::sync::atomic::{AtomicUsize, Ordering};
use std::time::{Duration, UNIX_EPOCH};
fn temp_dir(tag: &str) -> PathBuf {
static N: AtomicUsize = AtomicUsize::new(0);
let d = std::env::temp_dir().join(format!("vectorcraft-logging-{tag}-{}-{}", std::process::id(), N.fetch_add(1, Ordering::Relaxed)));
let _ = std::fs::remove_dir_all(&d);
d
}
fn read(path: &Path) -> String {
std::fs::read_to_string(path).expect("read log")
}
#[test]
fn the_default_filter_shows_vectorcraft_info_and_other_crates_warnings() {
let f = Filter::parse(DEFAULT_FILTER);
assert_eq!(f.level_for("vectorcraft"), LevelFilter::Info);
assert_eq!(f.level_for("vectorcraft::window"), LevelFilter::Info);
assert_eq!(f.level_for("vectorcraft_engine::guard"), LevelFilter::Info);
assert_eq!(f.level_for("vectorcraft_ui_egui::io"), LevelFilter::Info);
assert_eq!(f.level_for("wgpu_core::device"), LevelFilter::Warn);
assert_eq!(f.level_for("naga"), LevelFilter::Warn);
assert_eq!(f.max(), LevelFilter::Info);
}
#[test]
fn directives_follow_env_logger_and_the_most_specific_one_wins() {
let f = Filter::parse("info,wgpu_core=error,vectorcraft_render=trace,vectorcraft_render::tiles=off");
assert_eq!(f.level_for("eframe"), LevelFilter::Info);
assert_eq!(f.level_for("wgpu_core::instance"), LevelFilter::Error);
assert_eq!(f.level_for("vectorcraft_render::canvas"), LevelFilter::Trace);
assert_eq!(f.level_for("vectorcraft_render::tiles"), LevelFilter::Off);
assert_eq!(f.max(), LevelFilter::Trace);
// A module name is matched at `::` boundaries, not as a bare prefix.
assert_eq!(f.level_for("wgpu_core_extra"), LevelFilter::Info);
// A trailing `*` is a prefix.
assert_eq!(Filter::parse("vectorcraft*=debug").level_for("vectorcraft_text::shape"), LevelFilter::Debug);
assert_eq!(Filter::parse("vectorcraft*=debug").level_for("eframe"), LevelFilter::Error);
// A bare target name sets that target to the most verbose level, as env_logger does.
assert_eq!(Filter::parse("naga").level_for("naga::front"), LevelFilter::Trace);
assert_eq!(Filter::parse("naga").level_for("eframe"), LevelFilter::Error);
// Levels are case-insensitive and surrounding blanks are ignored.
assert_eq!(Filter::parse(" WARN , vectorcraft = Debug ").level_for("vectorcraft"), LevelFilter::Debug);
assert_eq!(Filter::parse(" WARN , vectorcraft = Debug ").level_for("eframe"), LevelFilter::Warn);
}
#[test]
fn hostile_specs_never_panic_and_fall_back_sensibly() {
let long = "x".repeat(100_000);
let many = "a=info,".repeat(10_000);
for spec in [
"",
",,,",
"=",
"==",
"=debug",
"vectorcraft=",
"nonsense=loud",
"🦀=info",
"*",
"*=",
"=*",
"a=b=c",
"warn,,vectorcraft=DEBUG",
"\0",
"é::ü=trace",
&long,
&many,
] {
let f = Filter::parse(spec);
for target in ["", "vectorcraft", "🦀", "a::b", "*"] {
let _ = f.level_for(target);
}
let _ = f.max();
}
assert_eq!(Filter::parse("warn,,vectorcraft=DEBUG").level_for("vectorcraft"), LevelFilter::Debug);
// An unknown level is skipped: that target keeps the default.
assert_eq!(Filter::parse("nonsense=loud").level_for("nonsense"), LevelFilter::Error);
assert_eq!(Filter::parse("vectorcraft=").level_for("vectorcraft"), LevelFilter::Error);
assert_eq!(Filter::parse("=debug").max(), LevelFilter::Error);
assert_eq!(Filter::parse("🦀=info").level_for("🦀::claw"), LevelFilter::Info);
}
#[test]
fn timestamps_are_utc_with_milliseconds() {
assert_eq!(timestamp(UNIX_EPOCH), "1970-01-01T00:00:00.000Z");
assert_eq!(timestamp(UNIX_EPOCH + Duration::from_millis(1_791_446_357_728)), "2026-10-08T07:59:17.728Z");
// Leap day, and the day after it.
assert_eq!(timestamp(UNIX_EPOCH + Duration::from_secs(1_709_164_800)), "2024-02-29T00:00:00.000Z");
assert_eq!(timestamp(UNIX_EPOCH + Duration::from_secs(1_709_251_199)), "2024-02-29T23:59:59.000Z");
assert_eq!(timestamp(UNIX_EPOCH + Duration::from_secs(1_709_251_200)), "2024-03-01T00:00:00.000Z");
// 2000 is a leap year (divisible by 400), 2100 is not.
assert_eq!(timestamp(UNIX_EPOCH + Duration::from_secs(951_782_400)), "2000-02-29T00:00:00.000Z");
assert_eq!(timestamp(UNIX_EPOCH + Duration::from_secs(4_107_542_400)), "2100-03-01T00:00:00.000Z");
// Before the epoch (a clock set wrong) clamps instead of panicking.
assert_eq!(timestamp(UNIX_EPOCH - Duration::from_secs(5)), "1970-01-01T00:00:00.000Z");
}
#[test]
fn a_line_carries_time_level_thread_target_and_message() {
assert_eq!(
format_line("2026-10-08T07:59:17.728Z", log::Level::Info, "main", "vectorcraft", "rendering with Mesa (Vulkan, IntegratedGpu)"),
"2026-10-08T07:59:17.728Z INFO [main] vectorcraft: rendering with Mesa (Vulkan, IntegratedGpu)\n"
);
// A multi-line message keeps its lines; the record still ends in one newline.
assert!(format_line("t", log::Level::Error, "w", "x", "a\nb\n").ends_with("x: a\nb\n"));
}
#[test]
fn rotation_keeps_the_previous_logs_and_starts_an_empty_file() {
let dir = temp_dir("rotate");
for run in 1..=4 {
let (path, _file) = rotate(&dir).expect("rotate");
assert_eq!(path, dir.join(LOG_FILE));
assert_eq!(read(&path), "");
std::fs::write(&path, format!("run {run}")).expect("write");
}
assert_eq!(read(&dir.join(LOG_FILE)), "run 4");
assert_eq!(read(&dir.join("vectorcraft.1.log")), "run 3");
assert_eq!(read(&dir.join("vectorcraft.2.log")), "run 2");
assert!(!dir.join("vectorcraft.3.log").exists(), "only {KEEP} old logs are kept");
let _ = std::fs::remove_dir_all(&dir);
}
#[test]
fn rotation_into_an_unusable_directory_is_an_error_not_a_panic() {
let dir = temp_dir("blocked");
std::fs::create_dir_all(dir.parent().expect("parent")).expect("tmp");
std::fs::write(&dir, "a file where the directory should be").expect("block");
assert!(rotate(&dir).is_err());
let _ = std::fs::remove_file(&dir);
}
#[test]
fn lines_logged_before_the_file_exists_are_written_when_it_is_attached() {
let dir = temp_dir("pending");
let (path, file) = rotate(&dir).expect("rotate");
let mut sink = Sink::new(MAX_FILE_BYTES);
sink.write("early 1\n");
sink.write("early 2\n");
sink.attach(file);
sink.write("late\n");
assert_eq!(read(&path), "early 1\nearly 2\nlate\n");
let _ = std::fs::remove_dir_all(&dir);
}
#[test]
fn the_pending_buffer_is_bounded_and_says_how_much_it_dropped() {
let dir = temp_dir("bounded");
let (path, file) = rotate(&dir).expect("rotate");
let mut sink = Sink::new(MAX_FILE_BYTES);
for i in 0..MAX_PENDING + 5 {
sink.write(&format!("line {i}\n"));
}
sink.attach(file);
let text = read(&path);
assert_eq!(text.lines().filter(|l| l.starts_with("line ")).count(), MAX_PENDING);
assert!(text.contains("5 earlier log lines were dropped"), "{text}");
assert!(text.contains("line 0\n") && !text.contains(&format!("line {MAX_PENDING}\n")));
let _ = std::fs::remove_dir_all(&dir);
}
#[test]
fn exactly_a_full_pending_buffer_drops_nothing() {
let dir = temp_dir("full");
let (path, file) = rotate(&dir).expect("rotate");
let mut sink = Sink::new(MAX_FILE_BYTES);
for i in 0..MAX_PENDING {
sink.write(&format!("line {i}\n"));
}
sink.attach(file);
let text = read(&path);
assert_eq!(text.lines().count(), MAX_PENDING);
assert!(!text.contains("dropped"), "{text}");
let _ = std::fs::remove_dir_all(&dir);
}
#[test]
fn without_a_file_nothing_is_kept_in_memory() {
let mut sink = Sink::new(MAX_FILE_BYTES);
sink.write("early\n");
sink.no_file();
sink.write("late\n");
assert!(sink.pending.is_empty() && sink.dropped == 0);
}
#[test]
fn the_file_stops_at_its_size_cap_with_one_note() {
let dir = temp_dir("cap");
let (path, file) = rotate(&dir).expect("rotate");
let mut sink = Sink::new(100);
sink.attach(file);
for i in 0..50 {
sink.write(&format!("line {i:02} with some padding\n"));
}
let text = read(&path);
assert_eq!(text.lines().filter(|l| l.starts_with("line ")).count(), 3, "{text}");
assert_eq!(text.matches("log file reached").count(), 1, "{text}");
let _ = std::fs::remove_dir_all(&dir);
}
#[test]
fn the_logger_filters_records_and_writes_them_to_the_attached_file() {
use log::Log;
let dir = temp_dir("logger");
let logger = AppLogger::new(Filter::parse(DEFAULT_FILTER), false);
let record = |level, target: &'static str, msg: &'static str| {
logger.log(&log::Record::builder().level(level).target(target).args(format_args!("{msg}")).build());
};
record(log::Level::Info, "vectorcraft", "before the settings directory");
record(log::Level::Info, "wgpu_core::device", "too chatty");
let path = logger.attach_dir(&dir).expect("attach");
assert_eq!(path, dir.join(LOG_FILE));
record(log::Level::Warn, "wgpu_hal::vulkan", "a real warning");
record(log::Level::Error, "vectorcraft_engine::guard", "recovered from a panic: boom");
record(log::Level::Debug, "vectorcraft", "below info");
let text = read(&path);
let lines: Vec<&str> = text.lines().collect();
assert_eq!(lines.len(), 3, "{text}");
assert!(lines[0].contains(" INFO [") && lines[0].ends_with("vectorcraft: before the settings directory"), "{text}");
assert!(lines[1].ends_with("wgpu_hal::vulkan: a real warning"), "{text}");
assert!(lines[2].contains(" ERROR [") && lines[2].ends_with("vectorcraft_engine::guard: recovered from a panic: boom"), "{text}");
assert!(logger.enabled(&log::Metadata::builder().level(log::Level::Info).target("vectorcraft_ui_egui").build()));
assert!(!logger.enabled(&log::Metadata::builder().level(log::Level::Info).target("naga").build()));
// Attaching again rotates: the first log becomes `.1`.
logger.attach_dir(&dir).expect("attach again");
assert_eq!(read(&dir.join("vectorcraft.1.log")), text);
let _ = std::fs::remove_dir_all(&dir);
}
#[test]
fn records_from_many_threads_are_whole_lines() {
use log::Log;
let dir = temp_dir("threads");
let logger = std::sync::Arc::new(AppLogger::new(Filter::parse("info"), false));
let path = logger.attach_dir(&dir).expect("attach");
let workers: Vec<_> = (0..8)
.map(|t| {
let l = std::sync::Arc::clone(&logger);
std::thread::spawn(move || {
for i in 0..100 {
l.log(
&log::Record::builder().level(log::Level::Info).target("vectorcraft").args(format_args!("thread {t} record {i}")).build(),
);
}
})
})
.collect();
for w in workers {
w.join().expect("worker");
}
let text = read(&path);
assert_eq!(text.lines().count(), 800);
assert!(text.lines().all(|l| l.contains(" vectorcraft: thread ")), "{text}");
let _ = std::fs::remove_dir_all(&dir);
}
#[test]
fn attaching_to_an_unusable_directory_reports_an_error_and_keeps_logging() {
use log::Log;
let dir = temp_dir("unusable");
std::fs::create_dir_all(dir.parent().expect("parent")).expect("tmp");
std::fs::write(&dir, "not a directory").expect("block");
let logger = AppLogger::new(Filter::parse("info"), false);
assert!(logger.attach_dir(&dir).is_err());
logger.log(&log::Record::builder().level(log::Level::Error).target("x").args(format_args!("still fine")).build());
// Nothing waits in memory for a file that won't come.
assert!(logger.sink.lock().expect("sink").pending.is_empty());
let _ = std::fs::remove_file(&dir);
}
#[test]
fn a_poisoned_sink_still_logs() {
use log::Log;
let dir = temp_dir("poison");
let logger = std::sync::Arc::new(AppLogger::new(Filter::parse("info"), false));
let l = std::sync::Arc::clone(&logger);
let _ = std::thread::spawn(move || {
let _guard = l.sink.lock().expect("lock");
panic!("poison the sink");
})
.join();
assert!(logger.sink.is_poisoned());
let path = logger.attach_dir(&dir).expect("attach");
logger.log(&log::Record::builder().level(log::Level::Warn).target("vectorcraft").args(format_args!("after the poison")).build());
assert!(read(&path).contains("vectorcraft: after the poison"));
let _ = std::fs::remove_dir_all(&dir);
}
}
+487
View File
@@ -0,0 +1,487 @@
//! The macOS menu bar, through muda (Tauri's menu crate: AppKit menus behind a safe API, no GTK
//! with default features off). The menus, their Mac layout and how their keys reach VectorCraft
//! are in `vectorcraft_ui_egui::native_menu`; this file only builds and updates the `NSMenu`s.
//!
//! - Item ids are the items' places (`vc12`, depth first): one command can run from several items
//! (each language of VectorCraft › Language is `app.language` with its own code).
//! - A structure change (a recent file added, the language or a shortcut changed) rebuilds the
//! menu; labels, enabled and checked are updated in place.
//! - A chosen item is a click or a key equivalent: AppKit's current event says which. A key
//! equivalent goes back to egui as the key press that was made (the event's modifiers, not the
//! item's: AppKit may match ⌘R to a ⇧⌘R item), so VectorCraft's key rules still apply.
//! - Hide and Hide Others are items of ours calling `NSApplication`: AppKit's own always take ⌘H
//! (View › Hide Edges) and ⌥⌘H.
use std::sync::Once;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::mpsc::{Receiver, channel};
use block2::RcBlock;
use egui::{Key, KeyboardShortcut};
use muda::accelerator::{Accelerator, Code, Modifiers};
use muda::{CheckMenuItem, Menu, MenuEvent, MenuItem, PredefinedMenuItem, Submenu};
use objc2::MainThreadMarker;
use objc2_app_kit::{NSApplication, NSEventModifierFlags, NSEventType, NSMenuDidBeginTrackingNotification, NSMenuDidEndTrackingNotification};
use objc2_foundation::{NSNotification, NSNotificationCenter};
use vectorcraft_ui_egui::VectorcraftApp;
use vectorcraft_ui_egui::native_menu::{self, Backend, Event, MenuBar, MenuRole, Node, Standard};
// AppKit can deliver window input while its system menu is still tracking (especially with
// asynchronous menu presentation). Keep the native tracking state separate from egui popups.
static TRACKING: AtomicBool = AtomicBool::new(false);
fn observe_tracking(ctx: &egui::Context) {
static INSTALL: Once = Once::new();
INSTALL.call_once(|| {
// SAFETY: AppKit initializes these immutable notification-name constants.
#[allow(unsafe_code)]
let notifications = unsafe { [(NSMenuDidBeginTrackingNotification, true), (NSMenuDidEndTrackingNotification, false)] };
for (name, tracking) in notifications {
let repaint = ctx.clone();
let block = RcBlock::new(move |_: std::ptr::NonNull<NSNotification>| {
TRACKING.store(tracking, Ordering::Relaxed);
// Apply any deferred menu updates as soon as the tracking session ends.
if !tracking {
repaint.request_repaint();
}
});
// SAFETY: these are AppKit's notification names. The notification center retains
// the observer and block for the application's lifetime; callbacks update an atomic and request repaint.
#[allow(unsafe_code)]
unsafe {
NSNotificationCenter::defaultCenter().addObserverForName_object_queue_usingBlock(Some(name), None, None, &block);
}
}
});
}
fn cancel_tracking() {
if let Some(mtm) = MainThreadMarker::new()
&& let Some(menu) = NSApplication::sharedApplication(mtm).mainMenu()
{
menu.cancelTracking();
}
TRACKING.store(false, Ordering::Relaxed);
}
/// A dismissing click belongs to the menu, so the canvas and panel controls must not see it.
fn dismiss_input(raw: &mut egui::RawInput, tracking: bool) -> bool {
if !raw
.events
.iter()
.any(|e| matches!(e, egui::Event::PointerButton { pressed: true, .. } | egui::Event::Key { key: egui::Key::Escape, pressed: true, .. }))
{
return false;
}
if tracking {
raw.events.retain(|e| !matches!(e, egui::Event::PointerButton { .. } | egui::Event::Key { key: egui::Key::Escape, .. }));
}
true
}
/// Inspect real window input before native key equivalents and control events are added.
pub fn raw_input_hook(raw: &mut egui::RawInput) {
// Asynchronous menu presentation may leave a displayed menu after its tracking notification.
// Still cancel it, but consume the dismissing input only during a reported tracking session.
if dismiss_input(raw, TRACKING.load(Ordering::Relaxed)) {
cancel_tracking();
}
}
enum Handle {
Plain(MenuItem),
Check(CheckMenuItem),
}
/// One native item, in the order of [`MenuBar::items`].
struct Entry {
handle: Handle,
item: native_menu::Item,
/// Its shortcut, when it is a key equivalent.
chord: Option<KeyboardShortcut>,
}
/// How an item was chosen, read from AppKit's current event while it calls the handler.
struct Chosen {
id: String,
/// A key press (not a mouse click), and the modifiers held: ⌘, ⌃, ⌥, ⇧.
key: bool,
mods: [bool; 4],
}
pub struct MacMenu {
menu: Option<Menu>,
entries: Vec<Entry>,
rx: Receiver<Chosen>,
structure: u64,
/// Latest menu state to apply after AppKit finishes tracking; item ids stay stable meanwhile.
pending: Option<MenuBar>,
}
impl MacMenu {
fn new(ctx: &egui::Context) -> MacMenu {
observe_tracking(ctx);
let (tx, rx) = channel();
let repaint = ctx.clone();
MenuEvent::set_event_handler(Some(move |e: MenuEvent| {
// AppKit calls this on the main thread, from the event that chose the item: a key
// equivalent is a key-down, a click a mouse-up (or ↩ inside the open menu).
let event = MainThreadMarker::new().and_then(|mtm| NSApplication::sharedApplication(mtm).currentEvent());
let key = event.as_ref().is_some_and(|ev| ev.r#type() == NSEventType::KeyDown);
let flags = event.as_ref().map_or(NSEventModifierFlags::empty(), |ev| ev.modifierFlags());
let mods = [NSEventModifierFlags::Command, NSEventModifierFlags::Control, NSEventModifierFlags::Option, NSEventModifierFlags::Shift]
.map(|m| flags.contains(m));
// The receiver only goes away with the app.
let _ = tx.send(Chosen { id: e.id.0, key, mods });
// Wake egui, so the item runs now rather than on the next mouse move.
repaint.request_repaint();
}));
MacMenu { menu: None, entries: Vec::new(), rx, structure: 0, pending: None }
}
/// Build the menus of `bar` and make them the app's, in place of the ones before.
fn build(&mut self, bar: &MenuBar) -> muda::Result<()> {
let mut entries = Vec::new();
let menu = Menu::new();
let mut special = Vec::new();
for m in &bar.menus {
let sub = Submenu::new(escape(&m.title), true);
append(&sub, &m.children, &mut entries)?;
menu.append(&sub)?;
if matches!(m.role, MenuRole::Window | MenuRole::Help) {
special.push((m.role, sub));
}
}
if let Some(old) = self.menu.take() {
old.remove_for_nsapp();
}
menu.init_for_nsapp();
// Only once the menu is the app's: muda looks the submenus up in the installed main menu.
for (role, sub) in special {
match role {
MenuRole::Window => sub.set_as_windows_menu_for_nsapp(),
_ => sub.set_as_help_menu_for_nsapp(),
}
}
self.menu = Some(menu);
self.entries = entries;
self.structure = native_menu::structure_key(bar);
Ok(())
}
}
fn append(sub: &Submenu, nodes: &[Node], entries: &mut Vec<Entry>) -> muda::Result<()> {
for n in nodes {
match n {
Node::Separator => sub.append(&PredefinedMenuItem::separator())?,
Node::Header(label) => sub.append(&MenuItem::new(escape(label), false, None))?,
Node::Submenu { label, children } => {
let s = Submenu::new(escape(label), !children.is_empty());
append(&s, children, entries)?;
sub.append(&s)?;
}
Node::Standard(item) => {
let text = Some(vectorcraft_ui_egui::i18n::t(item.label()));
let p = match item {
Standard::Services => PredefinedMenuItem::services(text),
Standard::ShowAll => PredefinedMenuItem::show_all(text),
Standard::Zoom => PredefinedMenuItem::maximize(text),
Standard::BringAllToFront => PredefinedMenuItem::bring_all_to_front(text),
};
sub.append(&p)?;
}
Node::Item(it) => {
let id = format!("vc{}", entries.len());
let chord = it.shortcut.and_then(vectorcraft_ui_egui::shortcuts::parse).filter(native_menu::native_ok);
let accel = chord.as_ref().and_then(accelerator);
let handle = match it.checked {
Some(c) => {
let h = CheckMenuItem::with_id(id, escape(&it.label), it.enabled, c, accel);
sub.append(&h)?;
Handle::Check(h)
}
None => {
let h = MenuItem::with_id(id, escape(&it.label), it.enabled, accel);
sub.append(&h)?;
Handle::Plain(h)
}
};
entries.push(Entry { handle, item: it.clone(), chord });
}
}
}
Ok(())
}
impl Backend for MacMenu {
fn sync(&mut self, bar: &MenuBar) {
// Replacing or mutating an NSMenu during tracking can strand its displayed menu. Keep
// the latest state: the shared model considers this sync complete and may not resend it.
if TRACKING.load(Ordering::Relaxed) {
self.pending = Some(bar.clone());
return;
}
self.pending = None;
let items = bar.items();
if self.menu.is_none() || native_menu::structure_key(bar) != self.structure || items.len() != self.entries.len() {
if let Err(e) = self.build(bar) {
// The menus as they were stay up (a failed build changed nothing).
log::warn!("couldn't rebuild the macOS menu bar: {e}");
}
return;
}
for (e, it) in self.entries.iter_mut().zip(items) {
if e.item.label != it.label {
let text = escape(&it.label);
match &e.handle {
Handle::Plain(h) => h.set_text(text),
Handle::Check(h) => h.set_text(text),
}
}
if e.item.enabled != it.enabled {
match &e.handle {
Handle::Plain(h) => h.set_enabled(it.enabled),
Handle::Check(h) => h.set_enabled(it.enabled),
}
}
// Compare with AppKit's own state: muda toggles a check item when it's clicked.
if let (Handle::Check(h), Some(c)) = (&e.handle, it.checked)
&& h.is_checked() != c
{
h.set_checked(c);
}
if e.item != *it {
e.item = it.clone();
}
}
}
fn drain(&mut self) -> Vec<Event> {
let mut out = Vec::new();
while let Ok(chosen) = self.rx.try_recv() {
cancel_tracking();
// Ids that aren't ours are AppKit's own items (Services, Zoom…), already handled.
let Some(e) = chosen.id.strip_prefix("vc").and_then(|n| n.parse::<usize>().ok()).and_then(|i| self.entries.get(i)) else { continue };
if let Some(command @ (native_menu::HIDE | native_menu::HIDE_OTHERS)) = e.item.command {
if let Some(mtm) = MainThreadMarker::new() {
let app = NSApplication::sharedApplication(mtm);
if command == native_menu::HIDE { app.hide(None) } else { app.hideOtherApplications(None) }
}
continue;
}
// A key-down chose it: its key equivalent, unless it was ↩ or Space inside the open
// menu (no ⌘ or ⌃ while the item's shortcut has one). The key is the item's (AppKit
// matched on it); the modifiers are the ones held.
let [cmd, ctrl, alt, shift] = chosen.mods;
let key = e
.chord
.filter(|c| {
chosen.key && e.item.command != Some(native_menu::MINIMIZE) && (cmd || ctrl || !(c.modifiers.command || c.modifiers.ctrl))
})
.map(|c| KeyboardShortcut::new(egui::Modifiers { alt, ctrl, shift, mac_cmd: cmd, command: cmd }, c.logical_key));
out.push(match key {
Some(k) => Event::Key(k),
None => Event::Click(e.item.clone()),
});
}
// Drain against the old item ids before a deferred structure change replaces them.
if !TRACKING.load(Ordering::Relaxed)
&& let Some(bar) = self.pending.take()
{
self.sync(&bar);
}
out
}
}
/// Install the menu bar (in eframe's creator closure, so winit's default menu doesn't stay up).
/// `None` keeps the menus in the window: AppKit refused them (logged), never a crash.
pub fn install(ctx: &egui::Context, app: &VectorcraftApp) -> Option<native_menu::NativeMenu> {
vectorcraft_ui_egui::i18n::set_current(app.ui_language());
let bar = native_menu::layout(app).bar;
let built = vectorcraft_engine::guard::catch_panic(|| {
let mut menu = MacMenu::new(ctx);
menu.build(&bar).map(|()| menu)
});
match built {
Ok(Ok(menu)) => Some(native_menu::NativeMenu::new(Box::new(menu))),
Ok(Err(e)) => {
log::warn!("couldn't install the macOS menu bar ({e}); the menus stay in the window");
None
}
Err(e) => {
log::warn!("couldn't install the macOS menu bar ({e}); the menus stay in the window");
None
}
}
}
/// `&` marks a mnemonic in muda labels: "Fill & Stroke" keeps its ampersand.
fn escape(s: &str) -> String {
s.replace('&', "&&")
}
/// A key equivalent for AppKit. `Cmd` is ⌘ (`META`) and `Ctrl` is ⌃: never folded together.
fn accelerator(c: &KeyboardShortcut) -> Option<Accelerator> {
let m = c.modifiers;
let mut mods = Modifiers::empty();
for (on, flag) in [(m.command || m.mac_cmd, Modifiers::META), (m.ctrl, Modifiers::CONTROL), (m.alt, Modifiers::ALT), (m.shift, Modifiers::SHIFT)]
{
if on {
mods |= flag;
}
}
Some(Accelerator::new(mods, code(c.logical_key)?))
}
/// The key code AppKit matches for an egui key.
fn code(key: Key) -> Option<Code> {
Some(match key {
Key::A => Code::KeyA,
Key::B => Code::KeyB,
Key::C => Code::KeyC,
Key::D => Code::KeyD,
Key::E => Code::KeyE,
Key::F => Code::KeyF,
Key::G => Code::KeyG,
Key::H => Code::KeyH,
Key::I => Code::KeyI,
Key::J => Code::KeyJ,
Key::K => Code::KeyK,
Key::L => Code::KeyL,
Key::M => Code::KeyM,
Key::N => Code::KeyN,
Key::O => Code::KeyO,
Key::P => Code::KeyP,
Key::Q => Code::KeyQ,
Key::R => Code::KeyR,
Key::S => Code::KeyS,
Key::T => Code::KeyT,
Key::U => Code::KeyU,
Key::V => Code::KeyV,
Key::W => Code::KeyW,
Key::X => Code::KeyX,
Key::Y => Code::KeyY,
Key::Z => Code::KeyZ,
Key::Num0 => Code::Digit0,
Key::Num1 => Code::Digit1,
Key::Num2 => Code::Digit2,
Key::Num3 => Code::Digit3,
Key::Num4 => Code::Digit4,
Key::Num5 => Code::Digit5,
Key::Num6 => Code::Digit6,
Key::Num7 => Code::Digit7,
Key::Num8 => Code::Digit8,
Key::Num9 => Code::Digit9,
Key::F1 => Code::F1,
Key::F2 => Code::F2,
Key::F3 => Code::F3,
Key::F4 => Code::F4,
Key::F5 => Code::F5,
Key::F6 => Code::F6,
Key::F7 => Code::F7,
Key::F8 => Code::F8,
Key::F9 => Code::F9,
Key::F10 => Code::F10,
Key::F11 => Code::F11,
Key::F12 => Code::F12,
Key::F13 => Code::F13,
Key::F14 => Code::F14,
Key::F15 => Code::F15,
Key::F16 => Code::F16,
Key::F17 => Code::F17,
Key::F18 => Code::F18,
Key::F19 => Code::F19,
Key::F20 => Code::F20,
Key::F21 => Code::F21,
Key::F22 => Code::F22,
Key::F23 => Code::F23,
Key::F24 => Code::F24,
Key::OpenBracket => Code::BracketLeft,
Key::CloseBracket => Code::BracketRight,
Key::Backslash => Code::Backslash,
Key::Slash => Code::Slash,
// `+` is Shift+`=` on the keyboards AppKit matches by key: Zoom In shows ⌘=.
Key::Equals | Key::Plus => Code::Equal,
Key::Minus => Code::Minus,
Key::Quote => Code::Quote,
Key::Semicolon => Code::Semicolon,
Key::Comma => Code::Comma,
Key::Period => Code::Period,
Key::Backtick => Code::Backquote,
Key::Backspace => Code::Backspace,
Key::Delete => Code::Delete,
Key::Enter => Code::Enter,
Key::Tab => Code::Tab,
Key::Space => Code::Space,
Key::Escape => Code::Escape,
Key::ArrowLeft => Code::ArrowLeft,
Key::ArrowRight => Code::ArrowRight,
Key::ArrowUp => Code::ArrowUp,
Key::ArrowDown => Code::ArrowDown,
_ => return None,
})
}
#[cfg(test)]
mod tests {
use super::*;
/// Every shortcut the Mac menu shows as a key equivalent has one AppKit can match.
#[test]
fn every_menu_shortcut_maps_to_a_key_equivalent() {
let app = VectorcraftApp::new(vectorcraft_engine::Session::new(), Default::default());
let bar = native_menu::layout(&app).bar;
let mut native = 0;
for it in bar.items() {
let Some(c) = it.shortcut.and_then(vectorcraft_ui_egui::shortcuts::parse).filter(native_menu::native_ok) else { continue };
assert!(accelerator(&c).is_some(), "{:?} ({:?}) has no key equivalent", it.shortcut, it.command);
native += 1;
}
assert!(native > 70, "{native} key equivalents");
}
#[test]
fn control_and_command_stay_distinct() {
let parse = |s| vectorcraft_ui_egui::shortcuts::parse(s).and_then(|c| accelerator(&c));
assert_ne!(parse("Cmd+M"), parse("Ctrl+Cmd+M"));
assert!(parse("Cmd+M").is_some());
}
fn press() -> egui::Event {
egui::Event::PointerButton {
pos: egui::pos2(300.0, 200.0),
button: egui::PointerButton::Primary,
pressed: true,
modifiers: Default::default(),
}
}
#[test]
fn outside_press_dismisses_without_starting_a_canvas_gesture() {
let moved = egui::Event::PointerMoved(egui::pos2(300.0, 200.0));
let mut raw = egui::RawInput { events: vec![moved.clone(), press()], ..Default::default() };
assert!(dismiss_input(&mut raw, true));
assert_eq!(raw.events, [moved]);
assert!(!dismiss_input(&mut raw, true));
raw.events.push(press());
assert!(dismiss_input(&mut raw, false));
assert_eq!(raw.events.len(), 2, "ordinary canvas presses still reach egui");
}
#[test]
fn escape_dismisses_without_reaching_the_active_tool() {
let escape = |pressed| egui::Event::Key { key: egui::Key::Escape, physical_key: None, pressed, repeat: false, modifiers: Default::default() };
let mut raw = egui::RawInput { events: vec![escape(true), escape(false)], ..Default::default() };
assert!(dismiss_input(&mut raw, true));
assert!(raw.events.is_empty());
}
#[test]
fn moving_the_pointer_does_not_dismiss_a_tracking_menu() {
let mut raw = egui::RawInput { events: vec![egui::Event::PointerMoved(egui::pos2(300.0, 200.0))], ..Default::default() };
assert!(!dismiss_input(&mut raw, true));
assert_eq!(raw.events.len(), 1);
}
}
+250 -57
View File
@@ -1,50 +1,115 @@
//! VectorCraft desktop app.
//!
//! Usage: `vectorcraft [--control <port>] [files…]`
//! Usage: `vectorcraft [--control <port>] [--in-window-menus] [files…]`
//!
//! `--in-window-menus` (or `VECTORCRAFT_IN_WINDOW_MENUS=1`) keeps the menus inside the window on
//! macOS instead of the macOS menu bar (`mac_menu`).
//!
//! `--control <port>` (or `VECTORCRAFT_CONTROL_PORT`) starts a localhost JSON-lines control server:
//! `{"id":1,"method":"ui.inspect","params":{}}` → `{"id":1,"ok":true,"result":…}`.
//! See `vectorcraft_ui_egui::control` for the methods.
#![cfg_attr(all(target_os = "windows", not(debug_assertions)), windows_subsystem = "windows")]
#[cfg(all(feature = "windows7", any(feature = "wgpu", feature = "accessibility")))]
compile_error!("windows7 requires --no-default-features (wgpu and accessibility must be disabled)");
#[cfg(all(windows, feature = "windows7", not(target_vendor = "win7")))]
compile_error!("windows7 requires --target x86_64-win7-windows-msvc; the ordinary Windows target still imports newer APIs");
#[cfg(all(target_vendor = "win7", not(feature = "windows7")))]
compile_error!("the win7 target requires --no-default-features --features windows7");
mod clipboard;
mod control_server;
#[cfg(feature = "wgpu")]
mod gpu;
mod logging;
#[cfg(target_os = "macos")]
mod native_menu;
mod mac_menu;
#[cfg(target_os = "macos")]
mod open_documents;
mod printing;
mod window;
use vectorcraft_engine::Session;
use vectorcraft_engine::cmd::fileio;
use vectorcraft_ui_egui::{FilePick, Services, VectorcraftApp};
use vectorcraft_ui_egui::graphics::GraphicsLoss;
use vectorcraft_ui_egui::{ClipboardProbeFactory, FilePick, Services, VectorcraftApp};
struct App(VectorcraftApp, #[cfg(target_os = "macos")] Option<native_menu::NativeMenu>);
struct App {
app: VectorcraftApp,
/// Reported by wgpu when the window's graphics device is lost (a driver reset).
graphics_loss: GraphicsLoss,
/// The graphics device was lost and the unsaved changes are kept for Data Recovery.
graphics_lost: bool,
}
impl eframe::App for App {
fn logic(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
#[cfg(target_os = "macos")]
{
if self.1.is_none() && std::env::var_os("VECTORCRAFT_NO_NATIVE_MENU").is_none() {
self.1 = Some(native_menu::NativeMenu::install(&mut self.0));
}
if let Some(m) = &mut self.1 {
m.poll(&mut self.0);
}
if let Some(why) = self.graphics_loss.take() {
// eframe can't give a window a new device: the user saves and starts again.
self.graphics_lost = self.app.graphics_lost(&why);
self.app.status(if self.graphics_lost {
"The graphics device was lost: unsaved changes are kept for Data Recovery. Save your documents and restart VectorCraft"
} else {
"The graphics device was lost: save your documents and restart VectorCraft"
});
}
self.0.logic(ctx);
window::track(ctx, &mut self.0.ui.window);
if self.0.ui.status == "quit" {
if self.graphics_lost && ctx.input(|i| i.viewport().close_requested()) {
// The window can't show the Save Changes question: it closes, and the next launch
// offers the changes back.
vectorcraft_ui_egui::background::wait_all(&mut self.app);
return;
}
#[cfg(target_os = "macos")]
open_files(&mut self.app, open_documents::take());
self.app.logic(ctx);
window::track(ctx, &mut self.app.ui.window);
if self.app.ui.status == "quit" {
ctx.send_viewport_cmd(egui::ViewportCommand::Close);
}
}
fn raw_input_hook(&mut self, _ctx: &egui::Context, raw: &mut egui::RawInput) {
self.0.raw_input_hook(raw);
#[cfg(target_os = "macos")]
if self.app.services.native_menu.is_some() {
mac_menu::raw_input_hook(raw);
}
self.app.raw_input_hook(raw);
}
fn ui(&mut self, ui: &mut egui::Ui, _frame: &mut eframe::Frame) {
self.0.ui(ui);
self.app.ui(ui);
#[cfg(target_os = "macos")]
if self.app.take_ime_discard() {
discard_marked_text();
}
}
#[cfg(not(feature = "windows7"))]
fn on_exit(&mut self) {
save_prefs(&self.0);
save_prefs(&self.app);
}
#[cfg(feature = "windows7")]
fn on_exit(&mut self, _gl: Option<&eframe::glow::Context>) {
save_prefs(&self.app);
}
}
/// Open files handed to the app (command line, macOS Finder and Dock) as documents. A file that
/// can't be opened is reported in the status bar and on stderr; the others still open.
fn open_files(app: &mut VectorcraftApp, files: Vec<String>) {
for f in files {
if let Err(e) = vectorcraft_ui_egui::io::open_path(app, &f) {
eprintln!("vectorcraft: {f}: {e}");
app.status(format!("Couldn't open {}: {e}", fileio::file_name(&f)));
}
}
}
/// Tell the macOS input method to drop its composition (the Type tool kept the marked text as
/// typed). winit's IME toggle only clears its own copy, so the IME would type it again.
#[cfg(target_os = "macos")]
fn discard_marked_text() {
if let Some(mtm) = objc2::MainThreadMarker::new()
&& let Some(ic) = objc2_app_kit::NSTextInputContext::currentInputContext(mtm)
{
ic.discardMarkedText();
}
}
@@ -74,6 +139,11 @@ fn prefs_path_for(name: &str, lower: &str) -> Option<std::path::PathBuf> {
base.map(|b| b.join("ui.json"))
}
/// Where the log files live: `logs` in the preferences folder (see `logging`).
fn log_dir() -> Option<std::path::PathBuf> {
Some(prefs_path()?.parent()?.join("logs"))
}
/// Runs without preferences (`VECTORCRAFT_NO_PREFS`, agents' test runs) neither read nor write them.
fn prefs_enabled() -> bool {
std::env::var_os("VECTORCRAFT_NO_PREFS").is_none()
@@ -183,6 +253,10 @@ fn services() -> Services {
write_shared: Some(std::sync::Arc::new(write_file)),
// Every format Copy offers and Paste reads (menu-bar Paste never sees egui's Paste event).
system_clipboard: Some(clipboard::system_clipboard()),
// Linux checks whether Paste has something to take on a background thread: an X11 clipboard
// owner that never answers holds a read for up to 4 s. Windows only asks which formats the
// clipboard holds and macOS asks the pasteboard server, so they check in line.
clipboard_probe: cfg!(target_os = "linux").then(|| Box::new(clipboard::system_clipboard) as ClipboardProbeFactory),
// Help → Discord / website / GitHub, the Discord button, About and Home links.
open_url: Some(Box::new(|url: &str| {
let _ = webbrowser::open(url);
@@ -226,26 +300,57 @@ fn app_icon() -> egui::IconData {
eframe::icon_data::from_png_bytes(png).unwrap_or_default()
}
/// "name (backend, kind)" of the adapter the window renders with, for Help › About and bug reports.
#[cfg(feature = "wgpu")]
fn adapter_summary(info: &eframe::wgpu::AdapterInfo) -> String {
format!("{} ({:?}, {:?})", info.name.trim(), info.backend, info.device_type)
}
/// Windows and Linux: no OS title bar; the app bar is the title bar (`vectorcraft_ui_egui::titlebar`).
/// macOS keeps its traffic lights over the integrated title strip.
const CUSTOM_TITLEBAR: bool = !cfg!(target_os = "macos");
fn main() -> eframe::Result {
fn main() -> std::process::ExitCode {
// First, so every start-up warning is recorded (`logging`).
let logger = logging::install();
vectorcraft_ui_egui::i18n::detect_system_lang_in_background();
let mut control_port: Option<u16> = std::env::var("VECTORCRAFT_CONTROL_PORT").ok().and_then(|p| p.parse().ok());
let mut files = Vec::new();
let mut in_window_menus = std::env::var_os("VECTORCRAFT_IN_WINDOW_MENUS").is_some_and(|v| !v.is_empty() && v != "0");
let mut args = std::env::args().skip(1);
while let Some(a) = args.next() {
match a.as_str() {
"--control" => control_port = args.next().and_then(|p| p.parse().ok()),
"--in-window-menus" => in_window_menus = true,
"--version" => {
println!("vectorcraft {}", env!("CARGO_PKG_VERSION"));
return Ok(());
return std::process::ExitCode::SUCCESS;
}
_ => files.push(a),
}
}
// The log file lives in the settings directory, next to the preferences; opened after the
// arguments, so `--version` leaves no file behind. Records logged until now are written to it
// first. Runs without preferences (agents' test runs) log to standard error only, so they
// don't rotate away the user's own logs.
if let Some(logger) = logger {
match log_dir().filter(|_| prefs_enabled()) {
Some(dir) => match logger.attach_dir(&dir) {
Ok(path) => log::info!("VectorCraft {}, log file {}", env!("CARGO_PKG_VERSION"), path.display()),
// Standard error only by now (`attach_dir` gave up on the file); unlike `eprintln!`, never panics.
Err(e) => log::warn!("no log file: {e}"),
},
None => logger.no_file(),
}
}
let saved = read_prefs();
let saved_window = saved.as_ref().and_then(|ui| ui.window);
#[cfg(feature = "wgpu")]
let gpu_pref = saved.as_ref().and_then(|ui| ui.engine_prefs.get("gpuPreference")).and_then(serde_json::Value::as_str);
#[cfg(feature = "wgpu")]
let power = gpu::power_preference(gpu_pref, eframe::wgpu::PowerPreference::from_env());
#[cfg(feature = "wgpu")]
let startup = std::sync::Arc::new(gpu::Startup::default());
let options = eframe::NativeOptions {
viewport: egui::ViewportBuilder::default()
.with_title("VectorCraft")
@@ -258,45 +363,133 @@ fn main() -> eframe::Result {
.with_title_shown(false)
.with_icon(app_icon())
.with_app_id("ai.storyteller.vectorcraft"),
#[cfg(feature = "windows7")]
renderer: eframe::Renderer::Glow,
..Default::default()
};
eframe::run_native(
"VectorCraft",
options,
Box::new(move |cc| {
let mut app = VectorcraftApp::new(Session::new(), services());
load_prefs(&mut app, saved);
// Fit the window to its monitor, or put it back where it was (still hidden).
if let Some(w) = cc.winit_window() {
app.ui.window = Some(window::restore(w, saved_window));
}
// User Defined swatch and graphic style libraries live next to the preferences.
let swatches = prefs_path().and_then(|p| Some(p.parent()?.join("Swatches").to_string_lossy().to_string()));
app.session.swatch_libraries.set_user_dir(swatches);
let styles = prefs_path().and_then(|p| Some(p.parent()?.join("Graphic Styles").to_string_lossy().to_string()));
app.session.style_libraries.set_user_dir(styles);
// Data Recovery copies live next to the preferences too (none for runs without
// preferences, such as agents' test runs, unless the recoveryFolder preference is set).
if std::env::var_os("VECTORCRAFT_NO_PREFS").is_none() {
let recovery = prefs_path().and_then(|p| Some(p.parent()?.join("Data Recovery").to_string_lossy().to_string()));
app.session.recovery.set_default_folder(recovery);
}
app.integrated_titlebar = cfg!(target_os = "macos");
app.custom_titlebar = CUSTOM_TITLEBAR;
if let Some(port) = control_port {
let rx = control_server::start(port, cc.egui_ctx.clone());
app = app.with_control(rx);
}
for f in files {
if let Err(e) = vectorcraft_ui_egui::io::open_path(&mut app, &f) {
eprintln!("vectorcraft: {f}: {e}");
#[cfg(feature = "wgpu")]
let options = {
let mut options = options;
// One frame queued, not two: the canvas is rasterized on the CPU and the GPU only
// composites it, so the window answers the pointer a frame sooner (#444).
options.wgpu_options.surface = eframe::egui_wgpu::SurfaceConfig::LOW_LATENCY;
// Only adapters that can show the window, in the order `gpu` gives (#306, #502).
if let eframe::egui_wgpu::WgpuSetup::CreateNew(create) = &mut options.wgpu_options.wgpu_setup {
create.native_adapter_selector = Some(gpu::selector(power, startup.clone()));
}
options
};
#[cfg(feature = "wgpu")]
gpu::watch_panics();
// Files opened from Finder and the Dock arrive as events, not arguments.
#[cfg(target_os = "macos")]
open_documents::install();
#[cfg(feature = "wgpu")]
let created = startup.clone();
// A panic that ends the window (egui-wgpu's own, #502) is caught here: never a crash.
let outcome = vectorcraft_engine::guard::catch_panic(|| {
eframe::run_native(
"VectorCraft",
options,
Box::new(move |cc| {
let mut app = VectorcraftApp::new(Session::new(), services());
load_prefs(&mut app, saved);
// Fit the window to its monitor, or put it back where it was (still hidden).
if let Some(w) = cc.winit_window() {
app.ui.window = Some(window::restore(w, saved_window));
}
// User Defined swatch and graphic style libraries live next to the preferences.
let swatches = prefs_path().and_then(|p| Some(p.parent()?.join("Swatches").to_string_lossy().to_string()));
app.session.swatch_libraries.set_user_dir(swatches);
let styles = prefs_path().and_then(|p| Some(p.parent()?.join("Graphic Styles").to_string_lossy().to_string()));
app.session.style_libraries.set_user_dir(styles);
// Data Recovery copies live next to the preferences too (none for runs without
// preferences, such as agents' test runs, unless the recoveryFolder preference is set).
if std::env::var_os("VECTORCRAFT_NO_PREFS").is_none() {
let recovery = prefs_path().and_then(|p| Some(p.parent()?.join("Data Recovery").to_string_lossy().to_string()));
app.session.recovery.set_default_folder(recovery);
}
let graphics_loss = GraphicsLoss::default();
#[cfg(feature = "wgpu")]
if let Some(rs) = &cc.wgpu_render_state {
let summary = adapter_summary(&rs.adapter.get_info());
log::info!("rendering with {summary} (power preference {power:?})");
created.created(&cc.egui_ctx);
if !gpu::skipped().is_empty() {
app.status(format!("The graphics processor tried first couldn't show the window, so VectorCraft started again on {summary}"));
}
app.graphics_adapter = Some(summary);
let (loss, ctx) = (graphics_loss.clone(), cc.egui_ctx.clone());
rs.device.set_device_lost_callback(move |reason, msg| loss.report(&ctx, format!("{reason:?}: {msg}")));
}
#[cfg(feature = "windows7")]
{
app.graphics_adapter = Some("OpenGL (Windows 7 compatibility)".into());
}
app.integrated_titlebar = cfg!(target_os = "macos");
app.custom_titlebar = CUSTOM_TITLEBAR;
if let Some(port) = control_port {
let rx = control_server::start(port, cc.egui_ctx.clone());
app = app.with_control(rx);
}
}
Ok(Box::new(App(
app,
#[cfg(target_os = "macos")]
None,
)))
}),
)
{
open_documents::set_ui(&cc.egui_ctx);
// The macOS menu bar, installed now so winit's default menu doesn't stay up.
if !in_window_menus {
app.services.native_menu = mac_menu::install(&cc.egui_ctx, &app);
}
}
#[cfg(not(target_os = "macos"))]
let _ = in_window_menus;
open_files(&mut app, files);
Ok(Box::new(App { app, graphics_loss, graphics_lost: false }))
}),
)
});
#[cfg(feature = "wgpu")]
let outcome = gpu::finish(outcome, &startup);
#[cfg(not(feature = "wgpu"))]
let outcome = outcome.and_then(|r| r.map_err(|e| e.to_string()));
match outcome {
Ok(()) => std::process::ExitCode::SUCCESS,
Err(e) => {
log::error!("VectorCraft stopped: {e}");
std::process::ExitCode::FAILURE
}
}
}
#[cfg(all(test, feature = "wgpu"))]
mod tests {
use super::*;
/// The file extensions the macOS bundle declares: its document types and its own exported type.
fn plist_extensions(plist: &str) -> Vec<&str> {
["<key>CFBundleTypeExtensions</key>", "<key>public.filename-extension</key>"]
.iter()
.flat_map(|key| plist.split(key).skip(1))
.filter_map(|rest| rest.split("</array>").next())
.flat_map(|array| array.split("<string>").skip(1))
.filter_map(|s| s.split("</string>").next())
.collect()
}
/// Finder offers the app for every file File › Open reads (#295, #354), takes over no other
/// app's files, and hands them to the app rather than to AppKit's document machinery.
#[test]
fn the_macos_bundle_opens_every_readable_format() {
let plist = include_str!("../../../packaging/macos/Info.plist.in");
let declared = plist_extensions(plist);
for e in fileio::OPEN_EXTS {
assert!(declared.contains(e), "Info.plist.in doesn't declare .{e}");
}
for e in &declared {
assert!(fileio::OPEN_EXTS.contains(e), "Info.plist.in declares .{e}, which the app doesn't open");
}
assert!(!plist.contains("<key>NSDocumentClass</key>"), "not an NSDocument app: AppKit would refuse the files");
let types = plist.matches("<key>CFBundleTypeName</key>").count();
assert!(types > 1 && plist.matches("<key>LSHandlerRank</key>").count() == types, "every document type has a rank");
assert_eq!(plist.matches("<string>Owner</string>").count(), 2, "only VectorCraft documents and templates are owned");
}
}
-180
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@@ -1,180 +0,0 @@
//! macOS: VectorCraft's menu tree as the native system menu bar (like Illustrator on the Mac).
//! Items dispatch through the same command path as the in-window menus; enablement, check marks
//! and dynamic labels ("Undo Move") are refreshed a few times per second, and the menu is rebuilt
//! when saved views or recent files come and go.
use std::collections::HashMap;
use std::str::FromStr;
use muda::accelerator::Accelerator;
use muda::{CheckMenuItem, Menu, MenuEvent, MenuItem, PredefinedMenuItem, Submenu};
use serde_json::Value;
use vectorcraft_ui_egui::VectorcraftApp;
use vectorcraft_ui_egui::menus::{self, Item};
enum Handle {
Plain(MenuItem),
Check(CheckMenuItem),
}
pub struct NativeMenu {
language: vectorcraft_ui_egui::i18n::Language,
_menu: Menu,
items: HashMap<String, (String, Value, Handle, String)>,
last_refresh: f64,
/// Shortcut-override / workspace-list generation the menu was built for.
generation: u64,
/// Saved views and recent files listed (empty slots are left out, so a change rebuilds).
slots: usize,
/// Plug-in registry revision the Plug-ins submenus were built for.
plugins: u64,
}
/// Accelerator for a shortcut like "Cmd+Shift+]" (modifier-less shortcuts stay in the app so they
/// don't steal keys from text fields).
fn accel(sc: &str) -> Option<Accelerator> {
if !(sc.contains("Cmd") || sc.contains("Ctrl") || sc.contains("Alt") || sc.starts_with('F')) {
return None;
}
Accelerator::from_str(&sc.replace("Cmd", "CMD").replace("Alt", "ALT").replace("Shift", "SHIFT").replace("Ctrl", "CTRL")).ok()
}
impl NativeMenu {
pub fn install(app: &mut VectorcraftApp) -> Self {
// Accelerators come from `shortcut_of`, which honours the user's overrides.
vectorcraft_ui_egui::shortcut_editor::sync(&app.ui);
let generation = vectorcraft_ui_egui::shortcut_editor::GENERATION.load(std::sync::atomic::Ordering::Relaxed);
let menu = Menu::new();
let mut items = HashMap::new();
let mut counter = 0usize;
for (title, entries) in menus::menu_tree() {
let sub = Submenu::new(app.ui.language.tr(title), true);
build(app, &sub, &entries, &mut items, &mut counter);
let _ = menu.append(&sub);
}
menu.init_for_nsapp();
app.native_menu = true;
app.native_shortcuts = items
.values()
.filter(|(_, p, _, c)| (p.is_null() || p.as_object().is_some_and(|o| o.is_empty())) && menus::shortcut_of(c).and_then(accel).is_some())
.map(|(_, _, _, c)| c.clone())
.collect();
Self {
_menu: menu,
items,
last_refresh: 0.0,
generation,
slots: menus::listed_slots(app),
plugins: menus::plugin_revision(),
language: app.ui.language,
}
}
/// Dispatch clicked items and refresh state.
pub fn poll(&mut self, app: &mut VectorcraftApp) {
while let Ok(ev) = MenuEvent::receiver().try_recv() {
if let Some((cmd, params, _, _)) = self.items.get(ev.id.as_ref()) {
let p = if params.is_null() { serde_json::json!({}) } else { params.clone() };
menus::invoke(app, cmd, p);
}
}
let now = vectorcraft_ui_egui::now_ms();
if now - self.last_refresh < 250.0 {
return;
}
self.last_refresh = now;
// Shortcuts edited, workspaces added, saved views, recent files or plug-ins changed: rebuild so
// accelerators and lists are current.
if vectorcraft_ui_egui::shortcut_editor::GENERATION.load(std::sync::atomic::Ordering::Relaxed) != self.generation
|| menus::listed_slots(app) != self.slots
|| menus::plugin_revision() != self.plugins
|| app.ui.language != self.language
{
*self = NativeMenu::install(app);
return;
}
for (run, rp, h, cmd) in self.items.values() {
let null = Value::Null;
let params = if run == cmd { rp } else { &null };
let en = menus::enabled(app, cmd);
match h {
Handle::Plain(i) => {
i.set_enabled(en);
if matches!(
cmd.as_str(),
"edit.undo"
| "edit.redo"
| "view.outline"
| "view.rulers"
| "view.guides"
| "view.grid"
| "view.edges"
| "view.artboards"
| "view.boundingBox"
| "view.transparencyGrid"
| "window.workspace.reset"
) || cmd.starts_with("file.openRecent")
|| cmd.starts_with("type.recentFont")
|| cmd.starts_with("view.goto")
|| matches!(
cmd.as_str(),
"view.cornerWidget" | "view.textThreads" | "view.gradientAnnotator" | "effect.last" | "type.hiddenCharacters"
)
{
i.set_text(app.ui.language.tr(&menus::dynamic_label(app, cmd, "")));
}
}
Handle::Check(c) => {
c.set_enabled(en);
c.set_checked(menus::checked(app, cmd, params).unwrap_or(false));
}
}
}
}
}
fn build(
app: &VectorcraftApp,
parent: &Submenu,
entries: &[Item],
items: &mut HashMap<String, (String, Value, Handle, String)>,
counter: &mut usize,
) {
for e in entries {
match e {
Item::Sep => {
let _ = parent.append(&PredefinedMenuItem::separator());
}
Item::Header(h) => {
let _ = parent.append(&MenuItem::new(app.ui.language.tr(h), false, None));
}
Item::Todo(label, sc) => {
let _ = parent.append(&MenuItem::new(app.ui.language.tr(label), false, accel(sc)));
}
Item::Sub(label, children) => {
let sub = Submenu::new(app.ui.language.tr(label), true);
build(app, &sub, children, items, counter);
let _ = parent.append(&sub);
}
// Unused saved-view and recent-file slots are left out, as in the in-window menus.
Item::Cmd(_, cmd, _) if menus::hidden_slot(app, cmd) => {}
Item::Cmd(label, cmd, params) => {
*counter += 1;
let id = format!("dc{counter}");
let sc = if params.is_null() { menus::shortcut_of(cmd).and_then(accel) } else { None };
let handle = if menus::checked(app, cmd, params).is_some() {
let c = CheckMenuItem::with_id(id.clone(), app.ui.language.tr(label), true, false, sc);
let _ = parent.append(&c);
Handle::Check(c)
} else {
let i = MenuItem::with_id(id.clone(), app.ui.language.tr(label), true, sc);
let _ = parent.append(&i);
Handle::Plain(i)
};
let (run, run_params) = menus::click_target(label, cmd, params);
let _ = &run_params;
items.insert(id, (run, run_params, handle, cmd.to_string()));
}
}
}
}
+106
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@@ -0,0 +1,106 @@
//! macOS: files opened from Finder (double-click, Open With, a drop on the Dock icon) or with
//! `open -a VectorCraft file`.
//!
//! macOS doesn't pass these on the command line: AppKit hands them to the application delegate's
//! `application:openURLs:`, and when the delegate has no such method it asks `NSDocumentController`,
//! which fails with "VectorCraft cannot open files in the … format" because VectorCraft isn't an
//! `NSDocument` app. winit 0.30's delegate doesn't implement the method, so [`install`] adds it to
//! the delegate's class when the app is about to finish launching: after winit set the delegate and
//! before AppKit delivers the files the app was launched with. The handler queues the paths and
//! wakes the UI, which opens them with [`take`] like files named on the command line.
//!
//! Adding a method to another crate's Objective-C class has no safe API, hence the scoped
//! `unsafe_code` allowance (winit overrides `sendEvent:` on `NSApplication` the same way).
#![allow(unsafe_code)]
use std::ptr::NonNull;
use std::sync::{Mutex, OnceLock, PoisonError};
use block2::RcBlock;
use objc2::MainThreadMarker;
use objc2::runtime::{AnyObject, Imp, Sel};
use objc2::sel;
use objc2_app_kit::{NSApplication, NSApplicationWillFinishLaunchingNotification};
use objc2_foundation::{NSArray, NSNotification, NSNotificationCenter, NSURL};
/// Paths that arrived and haven't been opened yet.
static PENDING: Mutex<Vec<String>> = Mutex::new(Vec::new());
/// The UI to wake when files arrive (unset until the window exists; the first frame opens them).
static UI: OnceLock<egui::Context> = OnceLock::new();
/// Handle open-document events from now on. Call before the event loop runs.
pub fn install() {
let block = RcBlock::new(|_: NonNull<NSNotification>| add_open_urls_method());
// SAFETY: the name is AppKit's notification constant; no object or queue filter, so the block
// runs on the posting thread (AppKit posts it on the main thread). The notification center
// keeps the registration (and the block) for the life of the app.
unsafe {
NSNotificationCenter::defaultCenter().addObserverForName_object_queue_usingBlock(
Some(NSApplicationWillFinishLaunchingNotification),
None,
None,
&block,
);
}
}
/// Wake `ctx` when files arrive while the app runs.
pub fn set_ui(ctx: &egui::Context) {
// Set once; a second call would hand over the same context.
let _ = UI.set(ctx.clone());
}
/// The paths that arrived since the last call.
pub fn take() -> Vec<String> {
std::mem::take(&mut *PENDING.lock().unwrap_or_else(PoisonError::into_inner))
}
/// `application:openURLs:` on the application delegate's class.
fn add_open_urls_method() {
let Some(mtm) = MainThreadMarker::new() else { return };
let Some(delegate) = NSApplication::sharedApplication(mtm).delegate() else {
log::warn!("no application delegate; files opened from Finder won't open");
return;
};
let class = AsRef::<AnyObject>::as_ref(&*delegate).class();
let handler: extern "C-unwind" fn(&AnyObject, Sel, &AnyObject, &NSArray<NSURL>) = open_urls;
// SAFETY: `Imp` is the untyped form of a method implementation; the Objective-C runtime calls
// it with the arguments the type encoding declares, which match `open_urls`: no return value
// (`v`), the receiver (`@`), the selector (`:`), the application (`@`) and the URL array (`@`).
let added = unsafe {
let imp = std::mem::transmute::<extern "C-unwind" fn(&AnyObject, Sel, &AnyObject, &NSArray<NSURL>), Imp>(handler);
objc2::ffi::class_addMethod(std::ptr::from_ref(class).cast_mut(), sel!(application:openURLs:), imp, c"v@:@@".as_ptr())
};
if !added.as_bool() {
log::warn!("the application delegate already handles open-document events");
}
}
/// Queue the files among `urls` and wake the UI. Never panics: it runs inside AppKit.
extern "C-unwind" fn open_urls(_delegate: &AnyObject, _cmd: Sel, _app: &AnyObject, urls: &NSArray<NSURL>) {
// Only file URLs: macOS 27 turns an https URL's path into a file path too (#433).
let paths = urls.iter().filter(|u| u.isFileURL()).filter_map(|u| u.to_file_path()).map(|p| p.to_string_lossy().into_owned());
PENDING.lock().unwrap_or_else(PoisonError::into_inner).extend(paths);
if let Some(ctx) = UI.get() {
ctx.request_repaint();
}
}
#[cfg(test)]
mod tests {
use objc2::runtime::NSObject;
use objc2_foundation::NSString;
use super::*;
/// Files queue until the UI takes them; URLs that aren't files are left out.
#[test]
fn opened_files_wait_for_the_ui() {
let web = NSURL::URLWithString(&NSString::from_str("https://example.com/a.svg")).unwrap();
let urls = NSArray::from_retained_slice(&[NSURL::from_file_path("/tmp/a b.pdf").unwrap(), web, NSURL::from_file_path("/tmp/c.ai").unwrap()]);
let any = NSObject::new();
open_urls(&any, sel!(application:openURLs:), &any, &urls);
assert_eq!(take(), ["/tmp/a b.pdf", "/tmp/c.ai"]);
assert!(take().is_empty());
}
}
+16 -1
View File
@@ -156,6 +156,9 @@ mod system {
}
pub fn printers() -> Vec<Printer> {
#[cfg(feature = "windows7")]
let script = "Get-WmiObject Win32_Printer | ForEach-Object { \"$($_.Default)`t$($_.Name)\" }";
#[cfg(not(feature = "windows7"))]
let script = "Get-CimInstance Win32_Printer | ForEach-Object { \"$($_.Default)`t$($_.Name)\" }";
output(&mut powershell(script)).map(|t| windows_printers(&t)).unwrap_or_default()
}
@@ -174,7 +177,19 @@ mod system {
}
pub fn setup(_printer: Option<&str>) -> Result<(), String> {
Command::new("explorer").arg("ms-settings:printers").spawn().map(|_| ()).map_err(|e| e.to_string())
#[cfg(feature = "windows7")]
let mut command = {
let mut command = Command::new("control.exe");
command.arg("printers");
command
};
#[cfg(not(feature = "windows7"))]
let mut command = {
let mut command = Command::new("explorer");
command.arg("ms-settings:printers");
command
};
command.spawn().map(|_| ()).map_err(|e| e.to_string())
}
}
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@@ -0,0 +1 @@
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.5" stroke-linecap="round" stroke-linejoin="round"><path d="M3 20 C5 11 8 7 12 7 S19 11 21 20"/><path d="M5 7 H19"/><circle cx="5" cy="7" r="1.4" fill="currentColor"/><circle cx="19" cy="7" r="1.4" fill="currentColor"/><rect x="10" y="5" width="4" height="4" fill="currentColor"/></svg>

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+19
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<!-- @license lucide-static v1.49.0 - ISC -->
<!-- Lucide's pen-tool with a plus badge added for VectorCraft -->
<svg
xmlns="http://www.w3.org/2000/svg"
width="24"
height="24"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="2"
stroke-linecap="round"
stroke-linejoin="round"
>
<path d="M15.707 21.293a1 1 0 0 1-1.414 0l-1.586-1.586a1 1 0 0 1 0-1.414l5.586-5.586a1 1 0 0 1 1.414 0l1.586 1.586a1 1 0 0 1 0 1.414z" />
<path d="m18 13-1.375-6.874a1 1 0 0 0-.746-.776L3.235 2.028a1 1 0 0 0-1.207 1.207L5.35 15.879a1 1 0 0 0 .776.746L13 18" />
<path d="m2.3 2.3 7.286 7.286" />
<circle cx="11" cy="11" r="2" />
<path d="M4 18.3v4.4M1.8 20.5h4.4" />
</svg>

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+19
View File
@@ -0,0 +1,19 @@
<!-- @license lucide-static v1.49.0 - ISC -->
<!-- Lucide's pen-tool with a minus badge added for VectorCraft -->
<svg
xmlns="http://www.w3.org/2000/svg"
width="24"
height="24"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
stroke-width="2"
stroke-linecap="round"
stroke-linejoin="round"
>
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<circle cx="11" cy="11" r="2" />
<path d="M1.8 20.5h4.4" />
</svg>

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{
"schema": 1,
"repo": "storytold/vectorcraft",
"branch": "main",
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"head_date": "2026-10-08T00:36:16Z",
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"first_commit": "2026-10-07T02:29:03Z",
"last_commit": "2026-10-07T02:29:03Z"
},
{
"login": "Luskish",
"people_entry": false,
"github_name": null,
"prs": 1,
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"last_commit": "2026-10-07T02:50:35Z"
},
{
"login": "daniel-efrat",
"people_entry": false,
"github_name": null,
"prs": 1,
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"first_commit": "2026-10-07T08:13:19Z",
"last_commit": "2026-10-07T08:13:19Z"
},
{
"login": "Pengjingyu1992",
"people_entry": false,
"github_name": null,
"prs": 1,
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"first_commit": "2026-10-07T09:56:23Z",
"last_commit": "2026-10-07T09:56:23Z"
},
{
"login": "MillhioreBT",
"people_entry": false,
"github_name": null,
"prs": 1,
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"last_commit": "2026-10-07T12:58:33Z"
},
{
"login": "fabian-co",
"people_entry": false,
"github_name": null,
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"first_commit": "2026-10-07T18:05:26Z",
"last_commit": "2026-10-07T19:32:11Z"
},
{
"login": "Haven-King",
"people_entry": false,
"github_name": null,
"prs": 1,
"commits": 2,
"lines_added": 467,
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"first_commit": "2026-10-07T18:10:39Z",
"last_commit": "2026-10-07T18:40:49Z"
},
{
"login": "njmueller",
"people_entry": false,
"github_name": null,
"prs": 1,
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"first_commit": "2026-10-07T21:14:42Z",
"last_commit": "2026-10-07T21:14:42Z"
},
{
"login": "RicSchonfelder",
"people_entry": false,
"github_name": null,
"prs": 1,
"commits": 1,
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"first_commit": "2026-10-07T21:44:42Z",
"last_commit": "2026-10-07T21:44:42Z"
},
{
"login": "DWAA1660",
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"github_name": null,
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"first_commit": "2026-10-07T23:09:37Z",
"last_commit": "2026-10-07T23:09:37Z"
}
],
"models": [
{
"id": "anthropic/claude-opus/5.5",
"company": "Anthropic",
"model": "Claude Opus",
"version": "5.5",
"commits": 567,
"lines_added": 382239,
"lines_deleted": 67174
},
{
"id": "anthropic/claude-sonnet/5.5",
"company": "Anthropic",
"model": "Claude Sonnet",
"version": "5.5",
"commits": 6,
"lines_added": 660,
"lines_deleted": 34
},
{
"id": "anthropic/claude-opus/4.8",
"company": "Anthropic",
"model": "Claude Opus",
"version": "4.8",
"commits": 3,
"lines_added": 1672,
"lines_deleted": 42
},
{
"id": "anthropic/claude-fable/5.1",
"company": "Anthropic",
"model": "Claude Fable",
"version": "5.1",
"commits": 1,
"lines_added": 6809,
"lines_deleted": 2627
}
]
}
+30
View File
@@ -0,0 +1,30 @@
# Contributor names for the About window (craftrules standards/contributors.md).
#
# Everyone who contributes is credited by GitHub username automatically. Anything more is up to
# you: add YOUR OWN entry below, in your own PR (commit it yourself). Never add someone else; a
# maintainer may add a person only when that person asked, recording where in consent_source.
#
# Easiest: python3 ../../craftrules/scripts/contributors.py --add-me . \
# [--real-name "Ada Lovelace"] [--display-name "Ada"] [--sync-github-name]
#
# Or copy this block, replacing your-github-username (every field is optional):
#
# [people.your-github-username]
# real_name = "Your Name" # shown when the viewer picks "Real name"
# display_name = "Nickname" # shown when the viewer picks "Display name"
# sync_github_name = true # or: use the name on your public GitHub profile as display name
#
# To remove your names, delete your entry (or set fields empty) in a PR. The next
# contributors.py run, and the next build, drop them.
[people.echelon]
real_name = "Brandon Thomas"
display_name = "Brandon Thomas"
sync_github_name = false
[people.callmeBalloch]
real_name = "Riccardo Balloch"
sync_github_name = false
[people.mo0kid]
sync_github_name = true
+25 -4
View File
@@ -13,7 +13,7 @@ use vectorcraft_doc::{Appearance, AppearanceItem, CharStyle, Dash, Document, LAY
use vectorcraft_geom::{Affine, FillRule, PathData, Point, Rect};
use super::ImportOptions;
use super::entity::{Alpha, Col, Converter, Geom, InsertItem, Item, Lw, Props, TextItem};
use super::entity::{Alpha, Col, Converter, Geom, InsertItem, Item, Lw, Props, Span, TextItem};
use super::reader::{Drawing, LayoutDef};
use crate::{CAP_HEIGHT, MAX_NEST};
@@ -244,14 +244,18 @@ impl<'d, 'a> Build<'d, 'a> {
Geom::Text(t) => {
let lines = t.text.lines().count().max(1) as f64;
let longest = t.text.lines().map(|l| l.chars().count()).max().unwrap_or(0) as f64;
let w = longest * t.height * 0.9 * t.width;
let natural = longest * t.height * 0.9 * t.width;
// Fit and aligned text run their span; aligned text's height scales with it.
let k = t.span.and_then(|sp| sp.scale(natural)).unwrap_or(1.0);
let height = if matches!(t.span, Some(Span::Aligned(_))) { t.height * k } else { t.height };
let w = natural * k;
let x0 = match t.justify {
vectorcraft_doc::Justify::Center => -w / 2.0,
vectorcraft_doc::Justify::Right => -w,
_ => 0.0,
};
let below = (lines - 1.0) * t.leading.unwrap_or(0.0) + t.height * 0.3;
Some(t.xf.transform_rect_bbox(Rect::new(x0, -below, x0 + w, t.height)))
let below = (lines - 1.0) * t.leading.unwrap_or(0.0) + height * 0.3;
Some(t.xf.transform_rect_bbox(Rect::new(x0, -below, x0 + w, height)))
}
Geom::Insert(ins) => {
let b = self.block_bounds(&ins.block, depth);
@@ -502,6 +506,9 @@ impl<'d, 'a> Build<'d, 'a> {
let mut obj = TextObject::point(Point::ZERO, &t.text, style);
obj.xf = m * Affine::scale(1.0 / s);
obj.para.justify = t.justify;
if let Some(span) = t.span {
fill_span(&mut obj, span, s);
}
Some(Node::new(self.doc.alloc_id(), NodeKind::Text(Box::new(obj))))
}
@@ -581,6 +588,20 @@ impl<'d, 'a> Build<'d, 'a> {
}
}
/// Fit text stretched or squeezed across, aligned text scaled as a whole, to run its span
/// (`s`: points per drawing unit), measured in the font it is set in.
fn fill_span(obj: &mut TextObject, span: Span, s: f64) {
let layout = vectorcraft_text::layout(vectorcraft_text::FontDb::global(), obj);
let natural = layout.lines.iter().map(|l| l.x1 - l.x0).fold(0.0, f64::max);
let Some(k) = span.scale(natural / s) else { return };
for r in &mut obj.runs {
match span {
Span::Fit(_) => r.style.h_scale *= k,
Span::Aligned(_) => r.style.size *= k,
}
}
}
fn rgb_color([r, g, b]: [u8; 3]) -> Color {
Color::rgb8(r, g, b)
}
+39 -1
View File
@@ -19,6 +19,9 @@ const LINE_SPACING: f64 = 5.0 / 3.0;
const MAX_CELLS: i64 = 10_000;
/// Art farther than this from the origin (drawing units) is damaged data, left out.
const MAX_COORD: f64 = 1e12;
/// How far fit and aligned text may be squeezed or stretched to span their two points: at width
/// factor 1, the 1 to 10,000% horizontal scale the Character panel allows.
const SPAN_SCALE: (f64, f64) = (0.01, 100.0);
/// The colour of index `i` on paper: index 7 (white on a CAD screen) is black.
pub(crate) fn aci_paper(i: u64) -> [u8; 3] {
@@ -121,6 +124,27 @@ pub(crate) struct TextItem {
pub family: Option<String>,
/// Baseline-to-baseline distance (drawing units), for several lines.
pub leading: Option<f64>,
/// The distance aligned and fit text run along their baseline.
pub span: Option<Span>,
}
/// How text fills the distance between its two points (drawing units).
#[derive(Clone, Copy, Debug, PartialEq)]
pub(crate) enum Span {
/// Stretched or squeezed across, its height kept.
Fit(f64),
/// Scaled as a whole, height included.
Aligned(f64),
}
impl Span {
/// The scale that makes text `natural` long run the span, within [`SPAN_SCALE`] (None when
/// either length is degenerate).
pub fn scale(self, natural: f64) -> Option<f64> {
let (Self::Fit(d) | Self::Aligned(d)) = self;
let k = d / natural;
(k.is_finite() && k > 0.0).then(|| k.clamp(SPAN_SCALE.0, SPAN_SCALE.1))
}
}
/// A block reference: one transform per copy (an array insert makes several), each from the
@@ -608,10 +632,13 @@ fn text(g: &[Pair<'_>], attrib: bool) -> Option<TextItem> {
let (h, v) = (g.int_or(72, 0), g.int_or(if attrib { 74 } else { 73 }, 0));
let (p1, p2) = (g.point(10), g.point_opt(11));
let mut angle = g.num_or(50, 0.0).to_radians();
let mut span = None;
// Aligned and fit text run from the first point to the second.
let anchor = match (h, p2) {
(3 | 5, Some(p)) => {
angle = (p - p1).atan2();
let d = p1.distance(p);
span = (d > 1e-12).then_some(if h == 3 { Span::Aligned(d) } else { Span::Fit(d) });
p1
}
(0, _) if v == 0 => p1,
@@ -636,6 +663,7 @@ fn text(g: &[Pair<'_>], attrib: bool) -> Option<TextItem> {
style: g.name(7).unwrap_or("STANDARD").to_uppercase(),
family: None,
leading: None,
span,
})
}
@@ -662,5 +690,15 @@ fn mtext(g: &[Pair<'_>]) -> Option<TextItem> {
let direction = g.point_opt(11).map(|p| p.to_vec2()).filter(|d| d.hypot() > 1e-12);
let angle = direction.map_or_else(|| g.num_or(50, 0.0), |d| d.atan2());
let xf = Affine::translate(g.point(10).to_vec2()) * Affine::rotate(angle) * Affine::translate((0.0, first));
Some(TextItem { text: s, height, xf, width: 1.0, justify, style: g.name(7).unwrap_or("STANDARD").to_uppercase(), family, leading: Some(leading) })
Some(TextItem {
text: s,
height,
xf,
width: 1.0,
justify,
style: g.name(7).unwrap_or("STANDARD").to_uppercase(),
family,
leading: Some(leading),
span: None,
})
}
+161
View File
@@ -397,6 +397,167 @@ fn text_and_multiline_text() {
assert!((leading - 3.5 * 5.0 / 3.0).abs() < 1e-9, "{leading}");
}
/// Where the first line's baseline starts and ends, in document coordinates.
fn baseline_ends(t: &TextObject) -> (Point, Point) {
let layout = vectorcraft_text::layout(vectorcraft_text::FontDb::global(), t);
let l = &layout.lines[0];
(t.xf * Point::new(l.x0, l.baseline), t.xf * Point::new(l.x1, l.baseline))
}
#[test]
fn fit_and_aligned_text_span_their_two_points() {
// Millimetres: red lines at x = 10 and 90, fit and aligned text between them, and the same
// text left-justified for its natural size.
let e = [
(0, "LINE"),
(62, "1"),
(10, "10"),
(20, "0"),
(11, "10"),
(21, "60"),
(0, "LINE"),
(62, "1"),
(10, "90"),
(20, "0"),
(11, "90"),
(21, "60"),
(0, "TEXT"),
(10, "10"),
(20, "40"),
(40, "5"),
(1, "FIT BETWEEN"),
(72, "5"),
(11, "90"),
(21, "40"),
(0, "TEXT"),
(10, "10"),
(20, "10"),
(40, "5"),
(41, "0.8"),
(1, "ALIGNED"),
(72, "3"),
(11, "90"),
(21, "10"),
(0, "TEXT"),
(10, "10"),
(20, "25"),
(40, "5"),
(1, "FIT BETWEEN"),
(0, "TEXT"),
(10, "10"),
(20, "50"),
(40, "5"),
(41, "0.8"),
(1, "ALIGNED"),
];
let o = ImportOptions { center: false, ..ImportOptions::default() };
let doc = open(&drawing(&[(9, "$INSUNITS"), (70, "4")], &[], &[], &e), &o).document;
let [left, right, fit, aligned, fit_natural, aligned_natural] = &leaves(&doc)[..] else { panic!() };
let (x10, x90) = (bounds(left).center().x, bounds(right).center().x);
for n in [fit, aligned] {
let (a, b) = baseline_ends(text_of(n));
assert!((a.x - x10).abs() < 1e-3 && (b.x - x90).abs() < 1e-3, "{a:?} to {b:?}, not {x10} to {x90}");
assert!((a.y - b.y).abs() < 1e-9, "level");
}
// Fit keeps its height and stretches across.
let (st, natural) = (text_of(fit).first_style(), text_of(fit_natural).first_style());
assert_eq!(st.size, natural.size);
assert!(st.h_scale > 100.0, "{}", st.h_scale);
// Aligned grows as a whole, its width factor kept.
let (a, b) = baseline_ends(text_of(aligned_natural));
let k = (x90 - x10) / (b.x - a.x);
let (st, natural) = (text_of(aligned).first_style(), text_of(aligned_natural).first_style());
assert!((st.size - natural.size * k).abs() < 1e-6 && k > 2.0, "{} vs {} × {k}", st.size, natural.size);
assert!((st.h_scale - 80.0).abs() < 1e-9 && (natural.h_scale - 80.0).abs() < 1e-9);
}
#[test]
fn fit_and_aligned_text_without_a_second_point_keep_their_size() {
for h in ["3", "5"] {
let e = [
(0, "TEXT"),
(10, "10"),
(20, "10"),
(40, "7"),
(1, "Gap"),
(72, h),
(0, "TEXT"),
(10, "10"),
(20, "30"),
(40, "7"),
(1, "Gap"),
(72, h),
(11, "10"),
(21, "30"),
];
let doc = open(&entities(&e), &points()).document;
let top = height(&doc);
for (n, y) in leaves(&doc).iter().zip([10.0, 30.0]) {
let t = text_of(n);
let st = t.first_style();
assert!((st.size - 10.0).abs() < 1e-9 && st.h_scale == 100.0, "{} at {}%", st.size, st.h_scale);
assert!((t.xf * Point::ZERO).distance(Point::new(10.0, top - y)) < 1e-9);
}
}
}
#[test]
fn fit_and_aligned_text_scale_within_limits() {
// A span a billion units long and one a millionth of a unit long.
let e = [
(0, "TEXT"),
(10, "0"),
(20, "0"),
(40, "7"),
(1, "X"),
(72, "5"),
(11, "1e9"),
(21, "0"),
(0, "TEXT"),
(10, "0"),
(20, "10"),
(40, "7"),
(1, "X"),
(72, "3"),
(11, "1e-6"),
(21, "10"),
];
let doc = open(&entities(&e), &points()).document;
let [fit, aligned] = &leaves(&doc)[..] else { panic!() };
let st = text_of(fit).first_style();
assert!((st.size - 10.0).abs() < 1e-9 && (st.h_scale - 10_000.0).abs() < 1e-6, "{} at {}%", st.size, st.h_scale);
let st = text_of(aligned).first_style();
assert!((st.size - 0.1).abs() < 1e-9 && st.h_scale == 100.0, "{} at {}%", st.size, st.h_scale);
}
#[test]
fn fit_attributes_span_their_two_points() {
let inserts = [
(0, "INSERT"),
(66, "1"),
(2, "Door"),
(10, "0"),
(20, "0"),
(0, "ATTRIB"),
(10, "10"),
(20, "20"),
(40, "7"),
(1, "D-01"),
(2, "TAG"),
(70, "0"),
(72, "5"),
(74, "0"),
(11, "90"),
(21, "20"),
(0, "SEQEND"),
];
let doc = open(&with_door(DOOR_LINE, &inserts), &points()).document;
let tag = leaves(&doc).into_iter().find(|n| matches!(n.kind, NodeKind::Text(_))).unwrap();
let (a, b) = baseline_ends(text_of(&tag));
assert!((a.x - 10.0).abs() < 1e-3 && (b.x - 90.0).abs() < 1e-3, "{a:?} to {b:?}");
assert_eq!(text_of(&tag).first_style().size, 10.0);
}
/// A block "Door" (base point 5, 5) holding `block_art`, and `inserts`.
fn with_door(block_art: &[(i32, &'static str)], inserts: &[(i32, &'static str)]) -> Vec<u8> {
let mut blocks = vec![(0, "BLOCK"), (8, "0"), (2, "Door"), (70, "0"), (10, "5"), (20, "5"), (3, "Door")];
+1 -1
View File
@@ -315,7 +315,7 @@ impl<'a> Scene<'a> {
}
}
// Live blends, envelopes, meshes and repeats are written as their evaluated art.
NodeKind::Blend { .. } | NodeKind::Envelope { .. } | NodeKind::Mesh(_) | NodeKind::Repeat(_) => {
NodeKind::Blend { .. } | NodeKind::Envelope { .. } | NodeKind::Mesh(_) | NodeKind::Repeat(_) | NodeKind::PlacedDocument(_) => {
let g = vectorcraft_effects::expand_live_deep(Some(self.doc), n);
for c in g.children().into_iter().flatten() {
self.node(c, false);
+54
View File
@@ -662,6 +662,60 @@ impl ProofLut {
}
}
/// A 17⁴ CMYK → four values lookup table with quadrilinear interpolation: ink amounts to a
/// colour (XYZ, RGB, or CMYK in another space).
pub struct CmykLut {
data: Vec<[f32; 4]>,
}
impl CmykLut {
pub fn build(f: impl Fn([f32; 4]) -> [f32; 4]) -> Self {
let s = (LUT_N - 1) as f32;
let mut data = Vec::with_capacity(LUT_N.pow(4));
for c in 0..LUT_N {
for m in 0..LUT_N {
for y in 0..LUT_N {
for k in 0..LUT_N {
data.push(f([c, m, y, k].map(|i| i as f32 / s)));
}
}
}
}
Self { data }
}
pub fn apply(&self, inks: [f32; 4]) -> [f32; 4] {
const STRIDE: [usize; 4] = [LUT_N * LUT_N * LUT_N, LUT_N * LUT_N, LUT_N, 1];
let p = inks.map(|v| v.clamp(0.0, 1.0) * (LUT_N - 1) as f32);
let i = p.map(|v| (v as usize).min(LUT_N - 2));
let base: usize = (0..4).map(|d| i[d] * STRIDE[d]).sum();
let mut out = [0.0f32; 4];
for corner in 0..16 {
let (mut w, mut at) = (1.0f32, base);
for d in 0..4 {
let t = p[d] - i[d] as f32;
if corner >> d & 1 == 1 {
w *= t;
at += STRIDE[d];
} else {
w *= 1.0 - t;
}
}
if w > 0.0 {
for (o, v) in out.iter_mut().zip(self.data[at]) {
*o += w * v;
}
}
}
out
}
/// [`Self::apply`] to 8-bit ink amounts, for 8-bit values.
pub fn apply8(&self, inks: [u8; 4]) -> [u8; 4] {
self.apply(inks.map(|v| v as f32 / 255.0)).map(|v| (v.clamp(0.0, 1.0) * 255.0).round() as u8)
}
}
// ---------- the active (process-wide) settings ----------
static ACTIVE: RwLock<Option<Arc<Cms>>> = RwLock::new(None);
+3
View File
@@ -13,9 +13,12 @@ vectorcraft-geom = { workspace = true }
vectorcraft-color = { workspace = true }
kurbo = { workspace = true }
image = { workspace = true }
tiff = { workspace = true }
zune-jpeg = { workspace = true }
serde = { workspace = true }
serde_json = { workspace = true }
thiserror = { workspace = true }
[dev-dependencies]
jpeg-encoder = { workspace = true }
proptest = { workspace = true }
+4 -1
View File
@@ -527,7 +527,8 @@ impl Lerp {
(NodeKind::Mesh(ma), NodeKind::Mesh(mb)) if ma.rows == mb.rows && ma.cols == mb.cols && ma.points.len() == mb.points.len() => Shape::Mesh,
(NodeKind::Text(_), NodeKind::Text(_))
| (NodeKind::SymbolInstance { .. }, NodeKind::SymbolInstance { .. })
| (NodeKind::Image(_), NodeKind::Image(_)) => Shape::Placed,
| (NodeKind::Image(_), NodeKind::Image(_))
| (NodeKind::PlacedDocument(_), NodeKind::PlacedDocument(_)) => Shape::Placed,
_ => match (node_path(a), node_path(b)) {
(Some((pa, ra, ma)), Some((pb, rb, mb))) => {
Shape::Path { pair: PathPair::new(&pa, &pb, starts), rules: (ra, rb), members: ma.zip(mb) }
@@ -586,6 +587,7 @@ impl Lerp {
*o = lerp_affine(*x, *y, t)
}
(NodeKind::Image(o), NodeKind::Image(x), NodeKind::Image(y)) => o.xf = lerp_affine(x.xf, y.xf, t),
(NodeKind::PlacedDocument(o), NodeKind::PlacedDocument(x), NodeKind::PlacedDocument(y)) => o.xf = lerp_affine(x.xf, y.xf, t),
_ => {}
}
n.mask = None;
@@ -687,6 +689,7 @@ fn lerp_text(o: &mut TextObject, x: &TextObject, y: &TextObject, t: f64) {
}
if resized {
o.cached_bounds = None;
o.cached_baselines.clear();
}
}
+33 -17
View File
@@ -1,8 +1,10 @@
//! Clipped art read from page descriptions (metafiles, PostScript) into clipping groups.
//! Clipped and grouped art read from page descriptions (metafiles, PostScript) into clipping
//! groups and groups.
//!
//! Importers record each object they draw with the chain of clips in force at the time, outermost
//! first ([`Drawn`]); [`nest`] then puts runs of objects under the same clip into one clipping
//! group, nesting groups for nested clips, keeping the drawing order.
//! Importers record each object they draw with the chain of clips (and groups) in force at the
//! time, outermost first ([`Drawn`]); [`nest`] then puts runs of objects under the same clip into
//! one clipping group (under the same group into one group), nesting groups for nested clips,
//! keeping the drawing order.
use std::sync::Arc;
@@ -11,20 +13,30 @@ use vectorcraft_geom::{BezPath, FillRule, PathData};
use crate::appearance::Appearance;
use crate::{Document, Node, NodeKind};
/// A clip: a region in document space and its rule. Each has an id unique within an import, so
/// what one clip clips can be grouped.
/// A clip: a region in document space and its rule, or a plain group (one that holds its art
/// without clipping it, such as an Illustrator file's `u` … `U`). Each has an id unique within an
/// import, so what one clip clips (or one group holds) can be grouped.
#[derive(Debug)]
pub struct Clip {
pub id: u32,
pub path: BezPath,
pub rule: FillRule,
/// The region and its rule; `None` for a plain group.
pub region: Option<(BezPath, FillRule)>,
}
/// Deepest nesting of clips, and of groups, an importer records ([`nest`] goes one level deeper
/// for each): deeper ones are left out.
pub const MAX_NEST: usize = 128;
/// The warning for clips left out for nesting deeper than [`MAX_NEST`].
pub fn deep_clips() -> String {
format!("clips nested more than {MAX_NEST} deep were left out: what they clip is clipped by the clips around them")
}
/// Objects in drawing order, each with its clips (outermost first).
pub type Drawn = Vec<(Vec<Arc<Clip>>, Node)>;
/// The nodes of `items`, those under clips grouped into clipping groups (ids from `doc`), in
/// order.
/// The nodes of `items`, those under clips grouped into clipping groups and those in groups into
/// groups (ids from `doc`), in order.
pub fn nest(doc: &mut Document, items: Drawn) -> Vec<Arc<Node>> {
nest_at(doc, items, 0)
}
@@ -53,14 +65,18 @@ fn nest_at(doc: &mut Document, items: Drawn, depth: usize) -> Vec<Arc<Node>> {
out
}
/// A clipping group of `items`, clipped by `c` (their clip at `depth`).
/// A clipping group of `items`, clipped by `c` (their clip at `depth`), or their group when `c` is
/// a plain group.
fn clip_group(doc: &mut Document, c: &Clip, items: Drawn, depth: usize) -> Arc<Node> {
let mut path = Node::path(doc.alloc_id(), PathData::from_bezpath(&c.path), Appearance::default());
if let NodeKind::Path { clipping, rule, .. } = &mut path.kind {
*clipping = true;
*rule = c.rule;
let mut children = vec![];
if let Some((bp, r)) = &c.region {
let mut path = Node::path(doc.alloc_id(), PathData::from_bezpath(bp), Appearance::default());
if let NodeKind::Path { clipping, rule, .. } = &mut path.kind {
*clipping = true;
*rule = *r;
}
children.push(Arc::new(path));
}
let mut children = vec![Arc::new(path)];
children.extend(nest_at(doc, items, depth + 1));
Arc::new(Node::new(doc.alloc_id(), NodeKind::Group { children, clip: true }))
Arc::new(Node::new(doc.alloc_id(), NodeKind::Group { children, clip: c.region.is_some() }))
}
+188
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@@ -0,0 +1,188 @@
//! CMYK images: the ink amounts of image blobs that hold CMYK samples.
//!
//! Two encodings hold them: a four-component JPEG, whose samples are stored inverted with Adobe's
//! marker (the convention JPEG readers and PDF writers take a CMYK JPEG to follow), and a CMYK
//! TIFF (8 or 16 bits, chunky, ink amounts as they are). [`ImageBlob::cmyk_tiff`] writes the
//! latter, Deflate-compressed. Every other image decodes to RGB(A) only.
use std::io::Cursor;
use zune_jpeg::zune_core::bytestream::ZCursor;
use zune_jpeg::zune_core::colorspace::ColorSpace;
use zune_jpeg::zune_core::options::DecoderOptions;
use crate::ImageBlob;
/// Most pixels a CMYK image is decoded with (256 MB of samples): larger ones decode as RGB.
pub const MAX_CMYK_PIXELS: u64 = 1 << 26;
/// The ink amounts of a CMYK image: C, M, Y and K bytes per pixel, 0 is no ink.
#[derive(Clone, Debug, PartialEq)]
pub struct Inks {
pub width: u32,
pub height: u32,
pub data: Vec<u8>,
}
impl Inks {
/// `data` as a `width` × `height` image; `None` when it doesn't hold that many pixels, the
/// image is empty or it has more than [`MAX_CMYK_PIXELS`].
pub fn new(width: u32, height: u32, data: Vec<u8>) -> Option<Self> {
let n = pixels(width, height)?;
(data.len() as u64 == n * 4).then_some(Self { width, height, data })
}
}
/// `width` × `height` when it is a CMYK image's size: not empty, at most [`MAX_CMYK_PIXELS`].
fn pixels(width: u32, height: u32) -> Option<u64> {
let n = width as u64 * height as u64;
(n > 0 && n <= MAX_CMYK_PIXELS).then_some(n)
}
/// The number of colour components of JPEG `bytes` (its frame header); `None` when they aren't a
/// JPEG.
pub fn jpeg_components(bytes: &[u8]) -> Option<usize> {
if !bytes.starts_with(&[0xFF, 0xD8]) {
return None;
}
let mut d = zune_jpeg::JpegDecoder::new_with_options(ZCursor::new(bytes), DecoderOptions::default());
d.decode_headers().ok()?;
Some(d.info()?.components as usize)
}
fn is_tiff(bytes: &[u8]) -> bool {
bytes.starts_with(b"II*\0") || bytes.starts_with(b"MM\0*")
}
/// The colour type of TIFF `bytes` and its decoder.
fn tiff(bytes: &[u8]) -> Option<(tiff::ColorType, tiff::decoder::Decoder<Cursor<&[u8]>>)> {
if !is_tiff(bytes) {
return None;
}
let mut d = tiff::decoder::Decoder::new(Cursor::new(bytes)).ok()?;
Some((d.colortype().ok()?, d))
}
impl ImageBlob {
/// A CMYK TIFF of ink amounts `inks` (Deflate-compressed); `None` when it can't be written.
pub fn cmyk_tiff(inks: &Inks) -> Option<Self> {
use tiff::encoder::{Compression, TiffEncoder, colortype::CMYK8, compression::DeflateLevel};
let mut out = Cursor::new(Vec::new());
TiffEncoder::new(&mut out)
.ok()?
.with_compression(Compression::Deflate(DeflateLevel::Balanced))
.write_image::<CMYK8>(inks.width, inks.height, &inks.data)
.ok()?;
Some(Self::new("image/tiff", out.into_inner()))
}
/// Does the image hold CMYK samples (a four-component JPEG or a CMYK TIFF)? Reads only its
/// header.
pub fn is_cmyk(&self) -> bool {
jpeg_components(&self.bytes) == Some(4) || tiff(&self.bytes).is_some_and(|(t, _)| matches!(t, tiff::ColorType::CMYK(8 | 16)))
}
/// The ink amounts of a CMYK image; `None` for other images, and ones that can't be decoded
/// or are larger than [`MAX_CMYK_PIXELS`].
pub fn cmyk(&self) -> Option<Inks> {
let bytes = self.bytes.as_slice();
if bytes.starts_with(&[0xFF, 0xD8]) { jpeg_inks(bytes) } else { tiff_inks(bytes) }
}
}
/// The ink amounts of a four-component JPEG (its samples inverted back; YCCK converted to CMYK
/// first, as JPEG readers do).
fn jpeg_inks(bytes: &[u8]) -> Option<Inks> {
let mut d = zune_jpeg::JpegDecoder::new_with_options(ZCursor::new(bytes), DecoderOptions::default());
d.decode_headers().ok()?;
let space = d.input_colorspace()?;
if d.info()?.components != 4 || !matches!(space, ColorSpace::CMYK | ColorSpace::YCCK) {
return None;
}
let (w, h) = d.dimensions()?;
let (w, h) = (u32::try_from(w).ok()?, u32::try_from(h).ok()?);
pixels(w, h)?;
d.set_options(DecoderOptions::default().jpeg_set_out_colorspace(space));
let mut data = d.decode().ok()?;
for p in data.as_chunks_mut::<4>().0 {
if space == ColorSpace::YCCK {
let [y, cb, cr] = [p[0], p[1], p[2]].map(f32::from);
// libjpeg's YCCK → CMYK: the complement of the YCbCr colour's RGB.
p[0] = (434.456 - y - 1.402 * cr).clamp(0.0, 255.0) as u8;
p[1] = (119.541 - y + 0.344 * cb + 0.714 * cr).clamp(0.0, 255.0) as u8;
p[2] = (481.816 - y - 1.772 * cb).clamp(0.0, 255.0) as u8;
}
for v in p.iter_mut() {
*v = 255 - *v;
}
}
Inks::new(w, h, data)
}
/// The ink amounts of a chunky CMYK TIFF (16-bit samples to 8 bits).
fn tiff_inks(bytes: &[u8]) -> Option<Inks> {
let (kind, mut d) = tiff(bytes)?;
let (w, h) = d.dimensions().ok()?;
// Planar samples (one plane per ink) would read as interleaved.
let planar = d.find_tag_unsigned::<u16>(tiff::tags::Tag::PlanarConfiguration).ok().flatten().is_some_and(|p| p != 1);
if !matches!(kind, tiff::ColorType::CMYK(8 | 16)) || planar || pixels(w, h).is_none() {
return None;
}
let data = match d.read_image().ok()? {
tiff::decoder::DecodingResult::U8(v) => v,
tiff::decoder::DecodingResult::U16(v) => v.iter().map(|s| (s >> 8) as u8).collect(),
_ => return None,
};
Inks::new(w, h, data)
}
#[cfg(test)]
mod tests {
use super::*;
fn inks() -> Inks {
Inks::new(3, 2, vec![0, 40, 100, 0, 255, 0, 0, 0, 0, 255, 0, 0, 0, 0, 255, 0, 0, 0, 0, 255, 12, 34, 56, 78]).unwrap()
}
#[test]
fn a_cmyk_tiff_keeps_its_ink_amounts_and_shows_as_rgb() {
let b = ImageBlob::cmyk_tiff(&inks()).unwrap();
assert_eq!(b.mime, "image/tiff");
assert!(b.is_cmyk());
assert_eq!(b.cmyk(), Some(inks()), "lossless");
// Every image reader sees an RGB image: cyan is (0, 255, 255).
let rgb = image::load_from_memory(&b.bytes).unwrap().to_rgb8();
assert_eq!(rgb.get_pixel(1, 0).0, [0, 255, 255]);
}
#[test]
fn a_cmyk_jpeg_reads_back_as_ink_amounts() {
// A flat CMYK JPEG: Adobe's inverted samples with its marker.
let flat = [10u8, 40, 100, 20];
let px: Vec<u8> = (0..16 * 16).flat_map(|_| flat).collect();
let mut jpg = Vec::new();
jpeg_encoder::Encoder::new(&mut jpg, 100).encode(&px, 16, 16, jpeg_encoder::ColorType::Cmyk).unwrap();
let b = ImageBlob::new("image/jpeg", jpg);
assert_eq!(jpeg_components(&b.bytes), Some(4));
assert!(b.is_cmyk());
let back = b.cmyk().unwrap();
assert_eq!((back.width, back.height), (16, 16));
for p in back.data.as_chunks::<4>().0 {
assert!(p.iter().zip(flat).all(|(a, b)| a.abs_diff(b) <= 2), "{p:?}");
}
}
#[test]
fn other_images_are_not_cmyk() {
let mut png = Vec::new();
image::RgbaImage::new(2, 2).write_to(&mut Cursor::new(&mut png), image::ImageFormat::Png).unwrap();
let mut jpg = Vec::new();
image::RgbImage::new(8, 8).write_to(&mut Cursor::new(&mut jpg), image::ImageFormat::Jpeg).unwrap();
for b in [ImageBlob::png(png), ImageBlob::new("image/jpeg", jpg), ImageBlob::new("image/tiff", b"II*\0junk".to_vec())] {
assert!(!b.is_cmyk() && b.cmyk().is_none(), "{}", b.mime);
}
assert_eq!(Inks::new(2, 2, vec![0; 15]), None, "too few samples");
assert_eq!(Inks::new(0, 2, vec![]), None, "empty");
assert_eq!(Inks::new(1 << 14, 1 << 13, vec![]), None, "too large");
}
}
+271
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@@ -0,0 +1,271 @@
//! Live Corners on any path: the corners of its uncut outline (a live rectangle's or polygon's, a
//! live path's, or a plain path's own), each one's radius and kind, and the anchors of the path as
//! drawn that belong to each. [`set_corners`] edits them.
use std::borrow::Cow;
use std::collections::BTreeSet;
use vectorcraft_geom::corners::{Corner, cut_corners, path_corners};
use vectorcraft_geom::shapes::{self, CornerKind};
use vectorcraft_geom::{Affine, PathData, Rect};
use crate::node::{LiveShape, Node, NodeKind};
use crate::selection::AnchorRef;
/// The Live Corners of a path.
#[derive(Clone, Debug)]
pub struct LiveCorners<'a> {
/// The path with its corners uncut, in the corners' own space: a live rectangle's (its size
/// and radii in document units, see [`LiveShape::folded`]), else the document's.
pub base: Cow<'a, PathData>,
/// Maps `base` into the document.
pub xf: Affine,
/// The corners that can be cut, in anchor order ([`path_corners`] of `base`).
pub corners: Vec<Corner>,
radii: Vec<f64>,
kinds: Vec<CornerKind>,
/// For each anchor of the path as drawn (per subpath), the anchor of `base` it comes from.
sources: Vec<Vec<usize>>,
}
impl<'a> LiveCorners<'a> {
/// The Live Corners of `path` and its live shape; `None` for shapes without corners (ellipses,
/// lines).
pub fn new(path: &'a PathData, live: Option<&'a LiveShape>) -> Option<Self> {
let (base, xf, radii, kinds) = match live {
None => (Cow::Borrowed(path), Affine::IDENTITY, vec![], vec![]),
Some(l @ LiveShape::Rectangle { .. }) => {
let LiveShape::Rectangle { w, h, radii, kinds, xf } = l.folded() else { return None };
(Cow::Owned(shapes::rectangle(Rect::new(0.0, 0.0, w, h))), xf, radii.to_vec(), kinds.to_vec())
}
Some(l @ LiveShape::Polygon { radii, kinds, .. }) => (Cow::Owned(l.polygon_outline()), Affine::IDENTITY, radii.clone(), kinds.clone()),
Some(LiveShape::Path { base, radii, kinds }) => (Cow::Borrowed(base), Affine::IDENTITY, radii.clone(), kinds.clone()),
Some(LiveShape::Ellipse { .. } | LiveShape::Line { .. }) => return None,
};
let sources = if radii.iter().any(|r| *r > 0.0) {
cut_corners(&base, &radii, &kinds).1
} else {
let mut first = 0;
base.subpaths
.iter()
.map(|sp| {
first += sp.anchors.len();
(first - sp.anchors.len()..first).collect()
})
.collect()
};
Some(Self { corners: path_corners(&base), base, xf, radii, kinds, sources })
}
/// The Live Corners of a path object.
pub fn of(node: &'a Node) -> Option<Self> {
let NodeKind::Path { path, live, .. } = &node.kind else { return None };
Self::new(path, live.as_ref())
}
/// The corner at anchor `index` of `base`.
pub fn corner(&self, index: usize) -> Option<&Corner> {
self.corners.binary_search_by_key(&index, |c| c.index).ok().and_then(|i| self.corners.get(i))
}
/// The radius corner `index` is set to, in document units (drawn no larger than fits).
pub fn radius(&self, index: usize) -> f64 {
self.radii.get(index).copied().unwrap_or(0.0)
}
/// The kind corner `index` is cut with.
pub fn kind(&self, index: usize) -> CornerKind {
self.kinds.get(index).copied().unwrap_or_default()
}
/// Every corner.
pub fn all(&self) -> BTreeSet<usize> {
self.corners.iter().map(|c| c.index).collect()
}
/// The corners holding one of `anchors` (of the path as drawn).
pub fn corners_of(&self, anchors: &BTreeSet<AnchorRef>) -> BTreeSet<usize> {
anchors.iter().filter_map(|(si, ai)| self.sources.get(*si)?.get(*ai).copied()).filter(|k| self.corner(*k).is_some()).collect()
}
/// The corners Live Corners edit for a selection: those holding a selected anchor when the
/// path is partly selected (Direct Selection), else every corner.
pub fn picked(&self, partial: Option<&BTreeSet<AnchorRef>>) -> BTreeSet<usize> {
let picked = partial.map(|a| self.corners_of(a)).unwrap_or_default();
if picked.is_empty() { self.all() } else { picked }
}
/// The anchors of the path as drawn that belong to `corners` (to keep them selected as the
/// path changes).
pub fn anchors_of(&self, corners: &BTreeSet<usize>) -> BTreeSet<AnchorRef> {
let mut out = BTreeSet::new();
for (si, from) in self.sources.iter().enumerate() {
out.extend(from.iter().enumerate().filter(|(_, k)| corners.contains(k)).map(|(ai, _)| (si, ai)));
}
out
}
/// For each anchor of the path as drawn (per subpath), the anchor of `base` it comes from.
pub fn sources(&self) -> &[Vec<usize>] {
&self.sources
}
/// The radius (document units) and kind `corners` share (each `None` when they differ, or
/// for no corners).
pub fn style(&self, corners: &BTreeSet<usize>) -> (Option<f64>, Option<CornerKind>) {
fn shared<T: Copy>(mut it: impl Iterator<Item = T>, same: impl Fn(T, T) -> bool) -> Option<T> {
let first = it.next()?;
it.all(|x| same(x, first)).then_some(first)
}
let radius = shared(corners.iter().map(|k| self.radius(*k)), |a, b| (a - b).abs() < 1e-9);
(radius, shared(corners.iter().map(|k| self.kind(*k)), |a, b| a == b))
}
}
/// Set `radius` (document units; negative: 0) and/or `kind` on the `corners` (anchor indices of
/// the uncut outline, see [`LiveCorners`]) of a path and its live shape, then cut the path again.
/// A path that isn't a live shape keeps its uncut outline as a [`LiveShape::Path`], which is a
/// plain path again once no corner is cut. Ellipses and lines have no corners: they stay as they
/// are.
pub fn set_corners(path: &mut PathData, live: &mut Option<LiveShape>, corners: &BTreeSet<usize>, radius: Option<f64>, kind: Option<CornerKind>) {
fn edit(radii: &mut [f64], kinds: &mut [CornerKind], corners: &BTreeSet<usize>, radius: Option<f64>, kind: Option<CornerKind>) {
for k in corners {
if let (Some(r), Some(slot)) = (radius, radii.get_mut(*k)) {
*slot = r.max(0.0);
}
if let (Some(kind), Some(slot)) = (kind, kinds.get_mut(*k)) {
*slot = kind;
}
}
}
/// One radius and kind per corner of an outline of `n` anchors while editing; none saved
/// when all are sharp or round.
fn edit_vec(
n: usize,
radii: &mut Vec<f64>,
kinds: &mut Vec<CornerKind>,
corners: &BTreeSet<usize>,
radius: Option<f64>,
kind: Option<CornerKind>,
) {
radii.resize(n, 0.0);
kinds.resize(n, CornerKind::Round);
edit(radii, kinds, corners, radius, kind);
if radii.iter().all(|r| *r <= 0.0) {
radii.clear();
}
if kinds.iter().all(|k| *k == CornerKind::Round) {
kinds.clear();
}
}
let l = live.get_or_insert_with(|| LiveShape::Path { base: path.clone(), radii: vec![], kinds: vec![] });
// Radii are document lengths and corners circular, also on a rectangle from a file that kept
// an uneven scale in its transform (#442).
l.fold_scale();
match l {
LiveShape::Rectangle { radii, kinds, .. } => edit(radii, kinds, corners, radius, kind),
LiveShape::Polygon { sides, radii, kinds, .. } => edit_vec(*sides as usize, radii, kinds, corners, radius, kind),
LiveShape::Path { base, radii, kinds } => edit_vec(base.anchor_count(), radii, kinds, corners, radius, kind),
LiveShape::Ellipse { .. } | LiveShape::Line { .. } => return,
}
match live {
Some(LiveShape::Path { base, radii, kinds }) if radii.is_empty() && kinds.is_empty() => {
*path = std::mem::take(base);
*live = None;
}
Some(l) => *path = l.to_path(),
None => {}
}
}
#[cfg(test)]
mod tests {
use super::*;
use vectorcraft_geom::{Point, SubPath};
fn set(v: &[usize]) -> BTreeSet<usize> {
v.iter().copied().collect()
}
fn anchors(v: &[usize]) -> BTreeSet<AnchorRef> {
v.iter().map(|ai| (0, *ai)).collect()
}
#[test]
fn rectangle_corners_map_to_their_anchors() {
let l = LiveShape::Rectangle { w: 100.0, h: 50.0, radii: [0.0, 10.0, 0.0, 0.0], kinds: Default::default(), xf: Affine::IDENTITY };
let path = l.to_path();
let c = LiveCorners::new(&path, Some(&l)).unwrap();
// Anchors: top-left, the top-right corner's two, bottom-right, bottom-left.
assert_eq!(c.sources(), [vec![0, 1, 1, 2, 3]]);
assert_eq!(path.anchor_count(), 5);
assert_eq!(c.corners_of(&anchors(&[2, 4])), set(&[1, 3]));
assert!(c.corners_of(&anchors(&[9])).is_empty(), "out of range");
assert_eq!(c.anchors_of(&set(&[1, 3])), anchors(&[1, 2, 4]));
// Partly selected: the corners of the selected anchors; wholly (or no anchor): all four.
assert_eq!(c.picked(Some(&anchors(&[0]))), set(&[0]));
assert_eq!(c.picked(None), set(&[0, 1, 2, 3]));
assert_eq!(c.picked(Some(&anchors(&[]))), set(&[0, 1, 2, 3]));
assert_eq!(c.style(&set(&[1])), (Some(10.0), Some(CornerKind::Round)));
assert_eq!(c.style(&set(&[0, 1])), (None, Some(CornerKind::Round)));
assert_eq!(c.style(&set(&[0, 2, 3])), (Some(0.0), Some(CornerKind::Round)));
let e = LiveShape::Ellipse { w: 1.0, h: 1.0, pie: (0.0, 360.0), xf: Affine::IDENTITY };
assert!(LiveCorners::new(&e.to_path(), Some(&e)).is_none());
}
/// #511: a plain path (a star) rounds its corners and keeps them editable; with none cut it
/// is plain again.
#[test]
fn a_plain_path_keeps_its_cut_corners_live() {
let star = shapes::star(Point::new(100.0, 100.0), 50.0, 25.0, 5, 0.0);
let (mut path, mut live) = (star.clone(), None);
set_corners(&mut path, &mut live, &set(&[0, 2]), Some(5.0), None);
let Some(LiveShape::Path { base, radii, kinds }) = &live else { panic!("live corners: {live:?}") };
assert_eq!((base, radii.len(), kinds.len()), (&star, 10, 0));
assert_eq!(path.anchor_count(), 12, "two corners cut");
let c = LiveCorners::new(&path, live.as_ref()).unwrap();
assert_eq!(c.style(&set(&[0, 2])), (Some(5.0), Some(CornerKind::Round)));
assert_eq!(c.corners_of(&anchors(&[0, 11])), set(&[0]), "the first corner's cut ends the path");
// Kinds alone keep it live; squaring every corner makes it the plain star again.
set_corners(&mut path, &mut live, &set(&[0, 2]), Some(0.0), Some(CornerKind::Chamfer));
assert!(matches!(&live, Some(LiveShape::Path { radii, .. }) if radii.is_empty()));
set_corners(&mut path, &mut live, &set(&[0, 2]), None, Some(CornerKind::Round));
assert_eq!((path, live), (star, None));
}
/// A polygon's corners are cut in the document and survive a change of sides when shared.
#[test]
fn polygon_corners_follow_their_sides() {
let mut l = LiveShape::Polygon { radius: 50.0, sides: 6, xf: Affine::translate((100.0, 100.0)), radii: vec![], kinds: vec![] };
let (mut path, mut live) = (l.to_path(), Some(l.clone()));
set_corners(&mut path, &mut live, &set(&[0, 1, 2, 3, 4, 5]), Some(8.0), None);
assert_eq!(path.anchor_count(), 12);
l = live.clone().unwrap();
l.set_sides(8);
assert!(matches!(&l, LiveShape::Polygon { radii, .. } if *radii == vec![8.0; 8]));
assert_eq!(l.to_path().anchor_count(), 16);
// Mixed radii: the new corners are sharp.
set_corners(&mut path, &mut live, &set(&[1]), Some(3.0), None);
let mut l = live.unwrap();
l.set_sides(7);
assert!(matches!(&l, LiveShape::Polygon { radii, .. } if *radii == [8.0, 3.0, 8.0, 8.0, 8.0, 8.0, 0.0]));
// An uneven scale keeps the cuts circular: the radius scales by the mean scale.
let mut p = l.clone();
assert!(p.transform(Affine::scale_non_uniform(4.0, 1.0)));
assert!(matches!(&p, LiveShape::Polygon { radii, .. } if (radii[0] - 16.0).abs() < 1e-9));
assert!(!p.transform(Affine::translate((5.0, 0.0))), "a move needs no new cuts");
}
#[test]
fn open_paths_and_curves_keep_their_ends_and_smooth_anchors() {
let pen = PathData::single(SubPath::polyline(&[Point::new(0.0, 0.0), Point::new(100.0, 0.0), Point::new(100.0, 80.0)], false));
let c = LiveCorners::new(&pen, None).unwrap();
assert_eq!(c.all(), set(&[1]));
assert_eq!(c.picked(Some(&anchors(&[0]))), set(&[1]), "an end is no corner: every corner");
let (mut path, mut live) = (pen.clone(), None);
set_corners(&mut path, &mut live, &c.all(), Some(10.0), None);
assert_eq!(path.anchor_count(), 4);
assert_eq!(path.subpaths[0].anchors[0].p, Point::new(0.0, 0.0));
assert_eq!(path.subpaths[0].anchors[3].p, Point::new(100.0, 80.0));
}
}
+276 -17
View File
@@ -23,6 +23,8 @@ pub struct Hit {
/// The innermost envelope in the ancestry whose contents are being edited (Edit Contents):
/// its content, not the envelope, is the object clicked.
pub contents_of: Option<NodeId>,
/// How many entries at the start of `ancestry` are layers (the layer and its sublayers).
pub layers: usize,
}
impl Hit {
@@ -34,8 +36,8 @@ impl Hit {
if let Some(i) = at(scope).max(at(self.contents_of)) {
return self.ancestry.get(i + 1).copied().unwrap_or(self.leaf);
}
// Skip layers and sublayers.
self.ancestry.get(1).copied().unwrap_or(self.leaf)
// Skip layers and sublayers: they are not objects.
self.ancestry.get(self.layers.max(1)).copied().unwrap_or(self.leaf)
}
}
@@ -48,22 +50,45 @@ pub struct HitOptions {
pub outline: bool,
/// "Object Selection by Path Only" preference.
pub path_only: bool,
/// "Type Object Selection by Path Only" preference: type is picked on its type path only
/// (point type's baseline, area type's frame, type on a path's path), not anywhere in its
/// bounds.
pub type_path_only: bool,
}
impl Default for HitOptions {
fn default() -> Self {
Self { tol: 3.0, outline: false, path_only: false }
Self { tol: 3.0, outline: false, path_only: false, type_path_only: false }
}
}
/// Topmost editable object under `p`.
pub fn hit_test(doc: &Document, p: Point, opt: HitOptions) -> Option<Hit> {
hit_test_skipping(doc, p, opt, &|_| false)
}
/// The objects under `p` that [`Hit::top_object`] picks in `scope` (isolation mode), topmost
/// first: what clicks there select, one below the other (Cmd/Ctrl-click selects behind).
pub fn objects_at(doc: &Document, p: Point, opt: HitOptions, scope: Option<NodeId>) -> Vec<NodeId> {
let mut tops: Vec<NodeId> = vec![];
// Each round leaves out the objects found so far (and everything inside them).
while let Some(top) = hit_test_skipping(doc, p, opt, &|id| tops.contains(&id)).map(|h| h.top_object(scope)) {
if tops.contains(&top) {
break;
}
tops.push(top);
}
tops
}
/// [`hit_test`] passing over the nodes `skip` names (and their contents).
fn hit_test_skipping(doc: &Document, p: Point, opt: HitOptions, skip: &dyn Fn(NodeId) -> bool) -> Option<Hit> {
let mut chain = Vec::new();
for layer in doc.layers.iter().rev() {
if !layer.visible || layer.locked {
continue;
}
if let NodeKind::Layer { template: true, .. } = layer.kind {
if layer.is_template() {
continue;
}
// Pattern editing mode: only the tile art is editable.
@@ -71,8 +96,10 @@ pub fn hit_test(doc: &Document, p: Point, opt: HitOptions) -> Option<Hit> {
continue;
}
chain.push(layer.id);
if let Some(mut h) = hit_children(layer, p, opt, &mut chain) {
let opt = if matches!(layer.kind, NodeKind::Layer { preview: false, .. }) { HitOptions { outline: true, ..opt } } else { opt };
if let Some(mut h) = hit_children(layer, p, opt, skip, &mut chain) {
h.contents_of = h.ancestry.iter().rev().copied().find(|a| doc.node(*a).is_some_and(edits_contents));
h.layers = h.ancestry.iter().take_while(|a| doc.node(**a).is_some_and(Node::is_layer)).count();
return Some(h);
}
chain.pop();
@@ -95,7 +122,7 @@ fn clip_contains(clip: &Node, p: Point) -> bool {
clip.clip_shapes(Some(&frame)).iter().any(|(bp, rule)| fill_contains(bp, *rule, p))
}
fn hit_children(parent: &Node, p: Point, opt: HitOptions, chain: &mut Vec<NodeId>) -> Option<Hit> {
fn hit_children(parent: &Node, p: Point, opt: HitOptions, skip: &dyn Fn(NodeId) -> bool, chain: &mut Vec<NodeId>) -> Option<Hit> {
let children = parent.children()?;
// A clip group (or a layer with a clipping mask) only hits inside its clipping path.
if parent.clips()
@@ -105,7 +132,8 @@ fn hit_children(parent: &Node, p: Point, opt: HitOptions, chain: &mut Vec<NodeId
return None;
}
for c in children.iter().rev() {
if !c.visible || c.locked {
// Hidden, locked and template sublayers block clicks like top-level layers do.
if !c.visible || c.locked || c.is_template() || skip(c.id) {
continue;
}
// (An envelope's content sits where it was, not where the envelope draws it.)
@@ -117,14 +145,16 @@ fn hit_children(parent: &Node, p: Point, opt: HitOptions, chain: &mut Vec<NodeId
}
chain.push(c.id);
let hit = match &c.kind {
NodeKind::Layer { .. } | NodeKind::Group { .. } => hit_children(c, p, opt, chain),
// A sublayer whose Preview is off is clicked in outline, like an outline view.
NodeKind::Layer { preview: false, .. } => hit_children(c, p, HitOptions { outline: true, ..opt }, skip, chain),
NodeKind::Layer { .. } | NodeKind::Group { .. } => hit_children(c, p, opt, skip, chain),
// Edit Contents: the envelope's content hits, undistorted.
NodeKind::Envelope { editing: true, .. } => hit_children(c, p, opt, chain),
NodeKind::Envelope { editing: true, .. } => hit_children(c, p, opt, skip, chain),
// A blend's key objects first (Direct and Group Selection pick them); its steps hit
// as the blend.
NodeKind::Blend { .. } => hit_children(c, p, opt, chain)
.or_else(|| hit_leaf(c, p, opt).map(|kind| Hit { leaf: c.id, ancestry: chain.clone(), kind, contents_of: None })),
_ => hit_leaf(c, p, opt).map(|kind| Hit { leaf: c.id, ancestry: chain.clone(), kind, contents_of: None }),
NodeKind::Blend { .. } => hit_children(c, p, opt, skip, chain)
.or_else(|| hit_leaf(c, p, opt).map(|kind| Hit { leaf: c.id, ancestry: chain.clone(), kind, contents_of: None, layers: 1 })),
_ => hit_leaf(c, p, opt).map(|kind| Hit { leaf: c.id, ancestry: chain.clone(), kind, contents_of: None, layers: 1 }),
};
if hit.is_some() {
return hit;
@@ -162,11 +192,19 @@ fn hit_leaf(n: &Node, p: Point, opt: HitOptions) -> Option<HitKind> {
if let Some(k) = hit_stroke(n, &bp, *rule, p, opt) {
return Some(k);
}
(!opt.outline && fill_contains(&bp, *rule, p)).then_some(HitKind::Fill)
(!opt.outline && !opt.path_only && fill_contains(&bp, *rule, p)).then_some(HitKind::Fill)
}
NodeKind::Text(_) | NodeKind::Image(_) | NodeKind::SymbolInstance { .. } | NodeKind::Blend { .. } | NodeKind::Envelope { .. } => {
n.geometric_bounds().filter(|b| b.inflate(opt.tol, opt.tol).contains(p)).map(|_| HitKind::Bounds)
// The type path lies within the bounds: they rule out the rest before it is measured.
NodeKind::Text(t) if opt.type_path_only => {
n.geometric_bounds().filter(|b| b.inflate(opt.tol, opt.tol).contains(p))?;
on_type_path(n, t, p, opt.tol).then_some(HitKind::Outline)
}
NodeKind::Text(_)
| NodeKind::Image(_)
| NodeKind::PlacedDocument(_)
| NodeKind::SymbolInstance { .. }
| NodeKind::Blend { .. }
| NodeKind::Envelope { .. } => n.geometric_bounds().filter(|b| b.inflate(opt.tol, opt.tol).contains(p)).map(|_| HitKind::Bounds),
NodeKind::Repeat(r) => r.expand().iter().find_map(|g| hit_any(g, p, opt)),
NodeKind::Mesh(m) => {
let bp = m.outline().to_bezpath();
@@ -179,6 +217,28 @@ fn hit_leaf(n: &Node, p: Point, opt: HitOptions) -> Option<HitKind> {
}
}
/// Is `p` within `tol` of the type path of `t` (in `n`), what "Type Object Selection by Path
/// Only" picks type by: its baselines ([`crate::TextObject::baselines`]), area type's frame and
/// type on a path's path, drawn through `n`'s perspective projection if it has one.
fn on_type_path(n: &Node, t: &crate::TextObject, p: Point, tol: f64) -> bool {
use crate::TextKind;
use vectorcraft_geom::kurbo::ParamCurveNearest;
let h = n.projection();
let project = |q: Point| h.as_ref().and_then(|h| h.apply(q)).unwrap_or(q);
// A homography keeps straight lines straight: a baseline's ends are enough.
let near = |(a, b): (Point, Point)| vectorcraft_geom::Line::new(project(t.xf * a), project(t.xf * b)).nearest(p, 1e-9).distance_sq <= tol * tol;
if t.baselines().any(near) {
return true;
}
let (TextKind::Area { frame: path } | TextKind::OnPath { path, .. }) = &t.kind else { return false };
let mut path = path.transformed(t.xf);
if h.is_some() {
let piece = path.bounds().map_or(1.0, |b| (b.width().max(b.height()) / 64.0).max(0.25));
path = crate::live::map_nonlinear(&path, piece, project);
}
stroke_contains(&path.to_bezpath(), 0.0, tol, p)
}
/// Hit anywhere in an evaluated subtree (groups recurse; leaves use [`hit_leaf`]).
fn hit_any(n: &Node, p: Point, opt: HitOptions) -> Option<HitKind> {
match &n.kind {
@@ -192,13 +252,28 @@ pub fn marquee(doc: &Document, r: Rect, scope: Option<NodeId>, leaves: bool) ->
let mut out = Vec::new();
let tops: Vec<&std::sync::Arc<Node>> = match scope.and_then(|s| doc.node(s)) {
Some(s) => s.children().map(|c| c.iter().collect()).unwrap_or_default(),
// The objects of the layers, looking through sublayers (hidden, locked and template ones
// are left out).
None => doc
.layers
.iter()
.filter(|l| l.visible && !l.locked && doc.pattern_edit.as_ref().is_none_or(|e| e.layer == l.id))
.flat_map(|l| l.children().into_iter().flatten())
.filter(|l| l.visible && !l.locked && !l.is_template() && doc.pattern_edit.as_ref().is_none_or(|e| e.layer == l.id))
.flat_map(|l| layer_objects(l))
.collect(),
};
fn layer_objects(l: &Node) -> Vec<&std::sync::Arc<Node>> {
let mut out = vec![];
for c in l.children().into_iter().flatten() {
if c.is_layer() {
if c.visible && !c.locked && !c.is_template() {
out.extend(layer_objects(c));
}
} else {
out.push(c);
}
}
out
}
fn touches(n: &Node, r: Rect) -> bool {
match &n.kind {
NodeKind::Path { path, .. } => vectorcraft_geom::hit::intersects_rect(path, r),
@@ -296,6 +371,190 @@ mod tests {
assert!(marquee(&d, Rect::new(100.0, 100.0, 105.0, 105.0), None, false).is_empty());
}
/// Art in a sublayer is an object of its own: a click or a marquee takes it, not the
/// sublayer; hidden, locked and template sublayers block both.
#[test]
fn sublayers_are_not_objects() {
let mut d = Document::new(200.0, 200.0);
let l = d.layers[0].id;
let sub = d.alloc_id();
d.insert(Some(l), 0, Node::layer(sub, "Sub", crate::LayerColor::Preset(2))).unwrap();
let inner = d.alloc_id();
d.insert(Some(sub), 0, Node::layer(inner, "Inner", crate::LayerColor::Preset(3))).unwrap();
let a = d.alloc_id();
d.insert(Some(inner), 0, Node::path(a, shapes::rectangle(Rect::new(0.0, 0.0, 50.0, 50.0)), Appearance::default_art())).unwrap();
let g = d.alloc_id();
let b = d.alloc_id();
let pb = Node::path(b, shapes::rectangle(Rect::new(100.0, 0.0, 150.0, 50.0)), Appearance::default_art());
d.insert(Some(sub), 9, Node::group(g, vec![Arc::new(pb)])).unwrap();
let h = hit_test(&d, Point::new(10.0, 10.0), HitOptions::default()).unwrap();
assert_eq!((h.leaf, h.top_object(None), h.layers), (a, a, 3));
let h = hit_test(&d, Point::new(110.0, 10.0), HitOptions::default()).unwrap();
assert_eq!((h.top_object(None), h.top_object(Some(g))), (g, b));
let all = Rect::new(-5.0, -5.0, 200.0, 200.0);
assert_eq!(marquee(&d, all, None, false), vec![a, g]);
assert_eq!(d.layer_containing(a), Some(inner));
assert_eq!(d.layer_color(a), crate::LayerColor::Preset(3).rgb(), "the sublayer's own colour");
assert_eq!(d.selectable_art(), vec![a, g]);
for f in [
|n: &mut Node| n.visible = false,
|n: &mut Node| n.locked = true,
|n: &mut Node| {
if let NodeKind::Layer { template, .. } = &mut n.kind {
*template = true;
}
},
] {
let mut d2 = d.clone();
f(d2.node_mut(inner).unwrap());
assert!(hit_test(&d2, Point::new(10.0, 10.0), HitOptions::default()).is_none());
assert_eq!(marquee(&d2, all, None, false), vec![g]);
assert_eq!(d2.selectable_art(), vec![g]);
}
// A sublayer whose Preview is off is clicked in outline: its fill no longer hits.
if let NodeKind::Layer { preview, .. } = &mut d.node_mut(inner).unwrap().kind {
*preview = false;
}
assert!(hit_test(&d, Point::new(25.0, 25.0), HitOptions::default()).is_none());
assert!(hit_test(&d, Point::new(0.5, 25.0), HitOptions::default()).is_some());
}
/// Object Selection by Path Only: a filled path or compound path hits on its outline only.
#[test]
fn path_only_leaves_out_fills() {
let mut d = Document::new(200.0, 200.0);
let l = d.layers[0].id;
let (a, c) = (d.alloc_id(), d.alloc_id());
d.insert(Some(l), 0, Node::path(a, shapes::rectangle(Rect::new(0.0, 0.0, 50.0, 50.0)), Appearance::default_art())).unwrap();
let inner = Node::path(d.alloc_id(), shapes::rectangle(Rect::new(100.0, 0.0, 150.0, 50.0)), Appearance::default());
let mut compound = Node::new(c, NodeKind::Compound { children: vec![Arc::new(inner)], rule: vectorcraft_geom::FillRule::NonZero });
compound.appearance = Appearance::default_art();
d.insert(Some(l), 9, compound).unwrap();
let path_only = HitOptions { path_only: true, ..Default::default() };
for (id, inside, edge) in [(a, Point::new(25.0, 25.0), Point::new(0.5, 25.0)), (c, Point::new(125.0, 25.0), Point::new(100.5, 25.0))] {
assert_eq!(hit_test(&d, inside, HitOptions::default()).map(|h| h.leaf), Some(id), "the fill hits");
assert!(hit_test(&d, inside, path_only).is_none(), "path only: the fill of {id:?} doesn't hit");
assert_eq!(hit_test(&d, edge, path_only).map(|h| h.leaf), Some(id), "path only: the outline does");
}
}
/// Type Object Selection by Path Only: point type is picked on its baseline, area type on its
/// frame and type on a path on its path, no longer anywhere in its bounds.
#[test]
fn type_path_only_picks_type_on_its_path() {
use crate::{CharStyle, TextKind, TextObject};
let mut d = Document::new(400.0, 400.0);
let l = d.layers[0].id;
let mut add = |t: TextObject| {
let id = d.alloc_id();
d.insert(Some(l), 9, Node::new(id, NodeKind::Text(Box::new(t)))).unwrap();
id
};
// Point type at (10, 100), 20 pt: its glyphs rise above the baseline, its layout is 60 wide.
let mut point = TextObject::point(Point::new(10.0, 100.0), "Hello", CharStyle { size: 20.0, ..CharStyle::default() });
point.cached_bounds = Some(Rect::new(0.0, -16.0, 60.0, 4.0));
let point = add(point);
let mut area = TextObject::point(Point::new(200.0, 200.0), "Area", CharStyle::default());
area.kind = TextKind::Area { frame: shapes::rectangle(Rect::new(0.0, 0.0, 100.0, 50.0)) };
let area = add(area);
let mut on_path = TextObject::point(Point::new(10.0, 300.0), "Path", CharStyle::default());
on_path.kind = TextKind::OnPath { path: shapes::rectangle(Rect::new(0.0, 0.0, 100.0, 40.0)), start: 0.0, end: None };
let on_path = add(on_path);
let path_only = HitOptions { type_path_only: true, ..Default::default() };
let hit = |p: Point, opt: HitOptions| hit_test(&d, p, opt).map(|h| (h.leaf, h.kind));
// Off: anywhere in the bounds.
assert_eq!(hit(Point::new(40.0, 90.0), HitOptions::default()), Some((point, HitKind::Bounds)));
assert_eq!(hit(Point::new(250.0, 225.0), HitOptions::default()), Some((area, HitKind::Bounds)));
assert_eq!(hit(Point::new(60.0, 320.0), HitOptions::default()), Some((on_path, HitKind::Bounds)));
// On: the glyphs and the inside of the frame or path no longer pick the type.
assert_eq!(hit(Point::new(40.0, 90.0), path_only), None, "point type: among its glyphs");
assert_eq!(hit(Point::new(250.0, 225.0), path_only), None, "area type: inside its frame");
assert_eq!(hit(Point::new(60.0, 320.0), path_only), None, "type on a path: inside its path");
// The baseline (within the tolerance, across the layout's width), frame and path do.
assert_eq!(hit(Point::new(40.0, 101.5), path_only), Some((point, HitKind::Outline)), "point type: its baseline");
assert_eq!(hit(Point::new(75.0, 100.0), path_only), None, "point type: past the end of its layout");
assert_eq!(hit(Point::new(250.0, 200.5), path_only), Some((area, HitKind::Outline)), "area type: its frame");
assert_eq!(hit(Point::new(60.0, 339.5), path_only), Some((on_path, HitKind::Outline)), "type on a path: its path");
}
/// Type Object Selection by Path Only with the layout's baselines: every line's for point type,
/// area type's besides its frame, a vertical column's centre line, and type in perspective
/// where it is drawn.
#[test]
fn type_path_only_picks_every_baseline() {
use crate::{CharStyle, PerspectiveAttachment, TextKind, TextObject};
use vectorcraft_geom::{Affine, Homography};
let mut d = Document::new(400.0, 400.0);
let l = d.layers[0].id;
let mut add = |t: TextObject, perspective: Option<Affine>| {
let mut n = Node::new(d.alloc_id(), NodeKind::Text(Box::new(t)));
n.perspective = perspective.map(|a| {
Box::new(PerspectiveAttachment { projection: Some(Homography::from_affine(a).to_array()), ..PerspectiveAttachment::new("left", 0.0) })
});
let id = n.id;
d.insert(Some(l), 9, n).unwrap();
id
};
let style = CharStyle { size: 20.0, ..CharStyle::default() };
// Two lines of point type at (10, 100), 24 pt apart.
let mut point = TextObject::point(
Point::new(10.0, 100.0),
"Hello
world",
style.clone(),
);
point.cached_bounds = Some(Rect::new(0.0, -16.0, 60.0, 28.0));
point.cached_baselines = vec![(Point::ZERO, Point::new(60.0, 0.0)), (Point::new(0.0, 24.0), Point::new(50.0, 24.0))];
let point = add(point, None);
// Area type: a line inside its frame.
let mut area = TextObject::point(Point::new(200.0, 50.0), "Area", style.clone());
area.kind = TextKind::Area { frame: shapes::rectangle(Rect::new(0.0, 0.0, 100.0, 50.0)) };
area.cached_baselines = vec![(Point::new(0.0, 16.0), Point::new(40.0, 16.0))];
let area = add(area, None);
// Vertical point type at (300, 200) with no baselines cached: down its first column.
let mut vertical = TextObject::point(Point::new(300.0, 200.0), "Tate", style.clone());
vertical.vertical = true;
vertical.cached_bounds = Some(Rect::new(-10.0, 0.0, 10.0, 80.0));
let vertical = add(vertical, None);
// Point type drawn 100 to the right of where it is laid out.
let mut moved = TextObject::point(Point::new(10.0, 350.0), "Moved", style);
moved.cached_bounds = Some(Rect::new(0.0, -16.0, 60.0, 4.0));
let moved = add(moved, Some(Affine::translate((100.0, 0.0))));
let path_only = HitOptions { type_path_only: true, ..Default::default() };
let hit = |p: Point| hit_test(&d, p, path_only).map(|h| h.leaf);
assert_eq!(hit(Point::new(40.0, 100.0)), Some(point), "the first line's baseline");
assert_eq!(hit(Point::new(40.0, 125.0)), Some(point), "the second line's");
assert_eq!(hit(Point::new(40.0, 112.0)), None, "between the lines");
assert_eq!(hit(Point::new(65.0, 124.0)), None, "past the end of the shorter second line");
assert_eq!(hit(Point::new(220.0, 66.0)), Some(area), "area type: a line's baseline");
assert_eq!(hit(Point::new(220.0, 80.0)), None, "area type: inside the frame, off the baselines");
assert_eq!(hit(Point::new(299.0, 260.0)), Some(vertical), "vertical type: down the column");
assert_eq!(hit(Point::new(306.0, 260.0)), None, "vertical type: beside it");
assert_eq!(hit(Point::new(140.0, 351.0)), Some(moved), "in perspective: where it is drawn");
assert_eq!(hit(Point::new(40.0, 351.0)), None, "in perspective: not where it is laid out");
}
/// `objects_at`: every object under the point, topmost first; a group counts once.
#[test]
fn objects_at_lists_the_stack() {
let mut d = Document::new(200.0, 200.0);
let l = d.layers[0].id;
let rect =
|d: &mut Document, x: f64| Node::path(d.alloc_id(), shapes::rectangle(Rect::new(x, 0.0, x + 50.0, 50.0)), Appearance::default_art());
let a = rect(&mut d, 0.0);
let (b, c) = (rect(&mut d, 10.0), rect(&mut d, 20.0));
let (a_id, b_id, c_id, g) = (a.id, b.id, c.id, d.alloc_id());
d.insert(Some(l), 0, a).unwrap();
d.insert(Some(l), 9, Node::group(g, vec![Arc::new(b), Arc::new(c)])).unwrap();
let far = rect(&mut d, 120.0);
d.insert(Some(l), 9, far).unwrap();
let at = |x: f64, scope| objects_at(&d, Point::new(x, 25.0), HitOptions::default(), scope);
assert_eq!(at(30.0, None), vec![g, a_id]);
assert_eq!(at(30.0, Some(g))[..2], [c_id, b_id], "isolated: the group's own objects");
assert_eq!(at(5.0, None), vec![a_id]);
assert!(at(90.0, None).is_empty());
}
#[test]
fn locked_and_hidden_skip() {
let mut d = Document::new(200.0, 200.0);
+199 -13
View File
@@ -9,6 +9,8 @@ pub mod appearance;
pub mod assets;
pub mod blend;
pub mod clipnest;
pub mod cmyk;
pub mod corners;
pub mod graph;
pub mod hit;
pub mod inks;
@@ -22,6 +24,7 @@ pub mod overprint;
pub mod pattern;
pub mod perspective;
mod pixels;
pub mod placed_document;
pub mod profiles;
pub mod puppet;
pub mod range;
@@ -57,6 +60,7 @@ pub use appearance::{
StrokeLayer, WidthProfile,
};
pub use assets::ExportAsset;
pub use corners::LiveCorners;
pub use graph::{GraphKind, GraphSpec};
pub use hit::{Hit, HitKind};
pub use links::{LinkInfo, PlacementOptions};
@@ -69,6 +73,7 @@ pub use node::{ImageObject, LAYER_COLORS, LayerColor, LiveShape, Node, NodeId, N
pub use orient::OrientedBox;
pub use pattern::{Overlap, PatternDef, PatternEdit, RepeatKind, RepeatSpec, TileType};
pub use perspective::PerspectiveAttachment;
pub use placed_document::PlacedDocument;
pub use profiles::ColorProfiles;
pub use puppet::{PuppetPin, PuppetPins};
pub use rastersettings::{RasterColorModel, RasterEffectsSettings};
@@ -77,15 +82,15 @@ pub use setup::{Background, DocSetup, ExportText, GridSize, Quotes};
pub use slices::{CellAlign, CellVAlign, Slice, SliceArea, SliceKind, SliceOptions, SliceSource};
pub use style_libs::StyleLibrary;
pub use text::{
AreaOptions, CharPosition, CharStyle, FirstBaseline, Justify, ParaStyle, PathEffect, ScriptMetrics, TabAlign, TabStop, TextKind, TextObject,
TextRun, TextStyleDef, TextWrap, WrapShape,
AreaOptions, Burasagari, CharAlign, CharPosition, CharStyle, FirstBaseline, Justify, LeadingModel, Mojikumi, ParaDirection, ParaStyle, PathAlign,
PathEffect, ScriptMetrics, TabAlign, TabStop, TextKind, TextObject, TextRun, TextStyleDef, TextWrap, WrapShape,
};
pub use vectorcraft_color as color;
pub use vectorcraft_geom as geom;
use serde::{Deserialize, Serialize};
use vectorcraft_color::{Swatch, SwatchGroup};
use vectorcraft_geom::{Point, Rect};
use vectorcraft_geom::{Point, Rect, Vec2};
#[derive(Debug, thiserror::Error, PartialEq)]
pub enum DocError {
@@ -166,6 +171,18 @@ impl Unit {
Unit::Feet => "Feet",
}
}
/// The rulers' label step at `zoom` (screen pixels per point), in this unit: the first of
/// 1, 2, 5 × 10ⁿ that puts labels at least 50 pixels apart. Ticks mark every tenth of it.
pub fn ruler_step(self, zoom: f64) -> f64 {
const STEPS: [f64; 19] =
[0.01, 0.02, 0.05, 0.1, 0.2, 0.5, 1.0, 2.0, 5.0, 10.0, 25.0, 50.0, 100.0, 200.0, 500.0, 1000.0, 2000.0, 5000.0, 10000.0];
STEPS.iter().copied().find(|s| s * self.points() * zoom >= 50.0).unwrap_or(10000.0)
}
/// `v` (points) on the nearest ruler tick at `zoom` ([`Self::ruler_step`]).
pub fn snap_to_ruler_tick(self, v: f64, zoom: f64) -> f64 {
let tick = self.ruler_step(zoom) / 10.0 * self.points();
(v / tick).round() * tick
}
pub fn from_pt(self, v: f64) -> f64 {
v / self.points()
}
@@ -178,7 +195,10 @@ impl Unit {
}
/// [`Unit::format`] without the suffix (`12.5`), for narrow fields.
pub fn number(self, pt: f64) -> String {
let s = format!("{:.3}", self.from_pt(pt));
// Three decimals for the small units (`595.276 pt`), four for the large ones (`8.2677 in`,
// `35.2778 mm`, the `0.0078 in` stroke preset); trailing zeros are trimmed (`1 pt` is `1`).
let decimals = if matches!(self, Unit::Points | Unit::Pixels | Unit::Picas) { 3 } else { 4 };
let s = format!("{:.*}", decimals, self.from_pt(pt));
let s = s.trim_end_matches('0').trim_end_matches('.');
if s == "-0" { "0".into() } else { s.into() }
}
@@ -339,11 +359,53 @@ pub struct SavedView {
pub rotation: f64,
}
/// A saved selection (Select → Save Selection…): the objects that were selected, listed by name at
/// the bottom of the Select menu.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct SavedSelection {
pub name: String,
pub objects: Vec<NodeId>,
}
impl SavedSelection {
/// Most saved selections a document keeps (the Select menu lists every one).
pub const MAX: usize = 25;
/// Longest name, in characters.
pub const MAX_NAME: usize = 255;
/// `name` trimmed and cut to [`Self::MAX_NAME`] characters (`None` when blank).
pub fn clean_name(name: &str) -> Option<String> {
let name: String = name.trim().chars().take(Self::MAX_NAME).collect();
(!name.is_empty()).then_some(name)
}
/// The first "Selection N" none of `saved` is named.
pub fn default_name(saved: &[SavedSelection]) -> String {
(1..=saved.len() + 1).map(|i| format!("Selection {i}")).find(|n| !saved.iter().any(|x| &x.name == n)).unwrap_or_default()
}
}
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct Guide {
/// true = vertical guide at `pos` (x), false = horizontal at `pos` (y).
pub vertical: bool,
pub pos: f64,
/// An artboard guide: the [`Artboard::id`] it belongs to. It runs across that artboard only
/// and moves, is copied and is deleted with it. None: a canvas guide, across the whole canvas.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub artboard: Option<u32>,
}
impl Guide {
/// A canvas guide.
pub fn new(vertical: bool, pos: f64) -> Self {
Self { vertical, pos, artboard: None }
}
/// Moved by `d` (a vertical guide across, a horizontal one down).
pub fn moved(&self, d: Vec2) -> Self {
Self { pos: self.pos + if self.vertical { d.x } else { d.y }, ..self.clone() }
}
}
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
@@ -490,6 +552,9 @@ pub struct Document {
/// View → New View… (up to 25, like Illustrator).
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub views: Vec<SavedView>,
/// Select → Save Selection… (at most [`SavedSelection::MAX`]); saved with the document.
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub saved_selections: Vec<SavedSelection>,
#[serde(default)]
pub grid: GridPrefs,
#[serde(default = "ppi72")]
@@ -616,6 +681,7 @@ impl Document {
symbols: vec![],
guides: vec![],
views: vec![],
saved_selections: vec![],
grid: GridPrefs::default(),
raster_effects_ppi: 72.0,
images: BTreeMap::new(),
@@ -810,15 +876,17 @@ impl Document {
self.layers.push(Arc::new(Node::layer(id, &name, LayerColor::Preset((n % LAYER_COLORS.len()) as u8))));
id
}
/// The default name of a new layer or sublayer, "Layer N". Layers and sublayers share the
/// numbering: it starts after the number of layers there are and skips any layer's name.
pub fn next_layer_name(&self) -> String {
let mut i = self.layers.len() + 1;
loop {
let name = format!("Layer {i}");
if !self.layers.iter().any(|l| l.name.as_deref() == Some(&name)) {
return name;
let (mut count, mut taken) = (0, std::collections::HashSet::new());
self.walk(|n| {
if n.is_layer() {
count += 1;
taken.extend(n.name.as_deref());
}
i += 1;
}
});
(count + 1..).map(|i| format!("Layer {i}")).find(|name| !taken.contains(name.as_str())).unwrap_or_default()
}
/// Visit every node depth first in paint order (bottom to top).
@@ -837,9 +905,19 @@ impl Document {
pub fn is_visible(&self, id: NodeId) -> bool {
self.ancestry(id).is_some_and(|a| a.iter().all(|i| self.node(*i).is_some_and(|n| n.visible)))
}
/// Colour of the layer containing `id` (selection highlight colour).
/// The innermost layer or sublayer containing `id` (`id` itself when it is a layer).
pub fn layer_containing(&self, id: NodeId) -> Option<NodeId> {
let a = self.ancestry(id)?;
a.iter().rev().copied().find(|i| self.node(*i).is_some_and(Node::is_layer))
}
/// Every art object the Selection tool can reach (Select All): the visible, unlocked objects
/// of the visible, unlocked, non-template layers, looking through sublayers (bottom first).
pub fn selectable_art(&self) -> Vec<NodeId> {
self.layers.iter().filter(|l| l.visible && !l.locked && !l.is_template()).flat_map(|l| l.layer_art(true)).collect()
}
/// Colour of the innermost layer or sublayer containing `id` (selection highlight colour).
pub fn layer_color(&self, id: NodeId) -> [u8; 3] {
let l = self.layer_of(id).and_then(|l| self.node(l));
let l = self.layer_containing(id).and_then(|l| self.node(l));
match l.map(|n| &n.kind) {
Some(NodeKind::Layer { color, .. }) => color.rgb(),
_ => LAYER_COLORS[0].1,
@@ -859,6 +937,70 @@ impl Document {
pub fn artboard_at(&self, p: Point) -> Option<usize> {
self.artboards.iter().rposition(|a| a.rect.contains(p))
}
/// The art that moves with an artboard at `rect`: top-level objects (children of layers and
/// sublayers) lying entirely inside it. Locked and hidden objects and layers stay put unless
/// `locked_and_hidden` (Selection & Anchor Display › Move Locked and Hidden Artwork with
/// Artboard).
pub fn art_on_artboard(&self, rect: Rect, locked_and_hidden: bool) -> Vec<NodeId> {
fn collect(n: &Node, rect: Rect, all: bool, out: &mut Vec<NodeId>) {
for c in n.children().into_iter().flatten().filter(|c| c.rides_with_artboard(all)) {
if c.is_layer() {
collect(c, rect, all, out);
} else if let Some(b) = c.geometric_bounds()
&& rect.contains(Point::new(b.x0, b.y0))
&& rect.contains(Point::new(b.x1, b.y1))
{
out.push(c.id);
}
}
}
let mut art = vec![];
for l in self.layers.iter().filter(|l| l.rides_with_artboard(locked_and_hidden)) {
collect(l, rect, locked_and_hidden, &mut art);
}
art
}
/// Where ruler guide `g` runs along its line (the y range of a vertical guide): across its
/// artboard for an artboard guide, None (the whole canvas) for a canvas guide or one whose
/// artboard is gone.
pub fn guide_span(&self, g: &Guide) -> Option<(f64, f64)> {
let r = self.artboards.iter().find(|a| Some(a.id) == g.artboard)?.rect;
Some(if g.vertical { (r.y0, r.y1) } else { (r.x0, r.x1) })
}
/// Does ruler guide `g` run past `p` (up to `tol` beyond its ends)?
pub fn guide_passes(&self, g: &Guide, p: Point, tol: f64) -> bool {
let along = if g.vertical { p.y } else { p.x };
self.guide_span(g).is_none_or(|(a, b)| along >= a - tol && along <= b + tol)
}
/// Keep the ruler guides `keep` accepts (by index), the selected ones left keeping their
/// place among the rest (the selected art stays selected). Returns how many went.
pub fn retain_guides(&mut self, sel: &mut Selection, keep: impl Fn(usize, &Guide) -> bool) -> usize {
let kept: Vec<bool> = self.guides.iter().enumerate().map(|(i, g)| keep(i, g)).collect();
// Where each kept guide ends up.
let (mut to, mut n) = (Vec::with_capacity(kept.len()), 0);
for k in &kept {
to.push(k.then_some(n));
n += usize::from(*k);
}
sel.guides = sel.guides.iter().filter_map(|i| to.get(*i).copied().flatten()).collect();
let before = self.guides.len();
let mut flags = kept.into_iter();
self.guides.retain(|_| flags.next().unwrap_or(true));
before - self.guides.len()
}
/// Move the guides of artboard `id` by `d` (along with their artboard).
pub fn move_artboard_guides(&mut self, id: u32, d: Vec2) {
for g in self.guides.iter_mut().filter(|g| g.artboard == Some(id)) {
*g = g.moved(d);
}
}
/// Copy the guides of artboard `from` onto artboard `to`, `d` away (with a copy of their
/// artboard).
pub fn copy_artboard_guides(&mut self, from: u32, to: u32, d: Vec2) {
let copies: Vec<Guide> =
self.guides.iter().filter(|g| g.artboard == Some(from)).map(|g| Guide { artboard: Some(to), ..g.moved(d) }).collect();
self.guides.extend(copies);
}
pub fn next_artboard_id(&self) -> u32 {
self.artboards.iter().map(|a| a.id).max().unwrap_or(0) + 1
}
@@ -881,6 +1023,33 @@ impl Document {
}
impl Document {
/// Saved selections as a file gives them, made safe to list and recall: at most
/// [`SavedSelection::MAX`], each with a clean, unique name and naming objects this document
/// has, each once. (An id it doesn't have would select whatever object takes that id later.)
pub fn tidy_saved_selections(&mut self) {
if self.saved_selections.is_empty() {
return;
}
let mut ids = std::collections::HashSet::new();
self.walk(|n| {
ids.insert(n.id);
});
let mut kept: Vec<SavedSelection> = vec![];
for s in std::mem::take(&mut self.saved_selections) {
if kept.len() >= SavedSelection::MAX {
break;
}
let Some(name) = SavedSelection::clean_name(&s.name) else { continue };
if kept.iter().any(|k| k.name == name) {
continue;
}
let mut seen = std::collections::HashSet::new();
let objects = s.objects.into_iter().filter(|id| ids.contains(id) && seen.insert(*id)).collect();
kept.push(SavedSelection { name, objects });
}
self.saved_selections = kept;
}
/// Leave opacity-mask editing: drop the temporary editing layer, a working copy of art the
/// mask already holds (the engine syncs it after every edit).
pub fn drop_edit_modes(&mut self) {
@@ -979,6 +1148,23 @@ mod tests {
assert_eq!(d.artboards[0].rect, Rect::new(0.0, 0.0, 612.0, 792.0));
}
#[test]
fn art_on_artboard_takes_unlocked_objects_wholly_inside() {
let (mut d, a, b) = doc_with_rects();
let wide = Rect::new(-1.0, -1.0, 40.0, 15.0);
assert_eq!(d.art_on_artboard(Rect::new(-1.0, -1.0, 15.0, 15.0), false), vec![a]);
assert_eq!(d.art_on_artboard(Rect::new(-1.0, -1.0, 25.0, 15.0), false), vec![a], "b only half inside");
d.node_mut(a).unwrap().locked = true;
assert_eq!(d.art_on_artboard(wide, false), vec![b]);
// Move Locked and Hidden Artwork with Artboard (#394): hidden art stays too, unless on.
d.node_mut(b).unwrap().visible = false;
assert!(d.art_on_artboard(wide, false).is_empty());
assert_eq!(d.art_on_artboard(wide, true), vec![a, b]);
Arc::make_mut(&mut d.layers[0]).locked = true;
assert!(d.art_on_artboard(wide, false).is_empty());
assert_eq!(d.art_on_artboard(wide, true), vec![a, b], "a locked layer's art too");
}
#[test]
fn find_and_paths() {
let (d, a, b) = doc_with_rects();
+3 -1
View File
@@ -137,7 +137,7 @@ impl Document {
}
}
/// The keys of image blobs only linked images show: what a save writes as their preview.
/// The keys of image blobs only linked images (or placed documents, always linked) show: what a save writes as their preview.
pub fn linked_only_images(&self) -> BTreeSet<String> {
if self.images.values().all(|b| b.proxy.is_none()) {
return BTreeSet::new();
@@ -152,6 +152,8 @@ impl Document {
u.1 = true;
}
});
// A placed document saves its file's preview the same way.
self.visit_placed(|_, p| uses.entry(p.key.as_str()).or_default().0 = true);
uses.into_iter().filter(|(_, (linked, embedded))| *linked && !embedded).map(|(k, _)| k.to_string()).collect()
}
}
+44 -1
View File
@@ -589,6 +589,46 @@ impl GradientMesh {
self.rows >= 1 && self.cols >= 1 && self.points.len() == (self.rows as usize + 1) * (self.cols as usize + 1)
}
/// A 1×1 mesh from its four corners (bottom-left, top-left, top-right, bottom-right in u/v
/// order: row 0 is v = 0, columns follow u), each with its handles ([`H_RIGHT`] …).
fn patch(corners: [(Point, [Vec2; 4], Color); 4]) -> Self {
let point = |(p, handles, color): (Point, [Vec2; 4], Color)| MeshPoint { p, color, opacity: 1.0, handles };
let [a, b, c, d] = corners;
Self { rows: 1, cols: 1, points: vec![point(a), point(d), point(b), point(c)] }
}
/// A 1×1 mesh from a Coons patch's twelve boundary points (in the order PDF and PostScript
/// shadings list them: v runs cp0 → cp3 along cp1 and cp2, u runs cp0 → cp9 along cp11 and
/// cp10) and its corner colours (at cp0, cp3, cp6, cp9); `None` if a point isn't finite.
pub fn coons(cp: &[Point; 12], colors: [Color; 4]) -> Option<Self> {
if !cp.iter().all(|p| p.is_finite()) {
return None;
}
let h = |a: usize, b: usize| cp[b] - cp[a];
let handles = |right: Vec2, left: Vec2, down: Vec2, up: Vec2| {
let mut h = [Vec2::ZERO; 4];
(h[H_RIGHT], h[H_LEFT], h[H_DOWN], h[H_UP]) = (right, left, down, up);
h
};
let [c0, c1, c2, c3] = colors;
Some(Self::patch([
(cp[0], handles(h(0, 11), Vec2::ZERO, h(0, 1), Vec2::ZERO), c0),
(cp[3], handles(h(3, 4), Vec2::ZERO, Vec2::ZERO, h(3, 2)), c1),
(cp[6], handles(Vec2::ZERO, h(6, 5), Vec2::ZERO, h(6, 7)), c2),
(cp[9], handles(Vec2::ZERO, h(9, 10), h(9, 8), Vec2::ZERO), c3),
]))
}
/// A 1×1 mesh of a Gouraud-shaded triangle (a patch with two corners together); `None` if a
/// point isn't finite.
pub fn triangle(corners: [(Point, Color); 3]) -> Option<Self> {
if !corners.iter().all(|(p, _)| p.is_finite()) {
return None;
}
let [a, b, c] = corners.map(|(p, color)| (p, [Vec2::ZERO; 4], color));
Some(Self::patch([a, b, c, c]))
}
/// A mesh over surface `s` (u, v ∈ [0,1]) with handles from its partial derivatives.
pub fn from_surface(rows: u32, cols: u32, s: &dyn Fn(f64, f64) -> Point, color: &dyn Fn(f64, f64) -> Color) -> Self {
let (us, vs) = (even_steps(cols), even_steps(rows));
@@ -1407,6 +1447,8 @@ fn map_node(n: &Node, w: &Warper) -> Node {
let im = im.clone();
return warp_image(&out, &im, w);
}
// Its art is plain, so it warps at this depth.
NodeKind::PlacedDocument(_) => return map_node(&expanded_group_hooks(n, w.hooks), w),
}
out
}
@@ -1567,7 +1609,7 @@ pub fn envelope_bounds(content: &[Arc<Node>], kind: &EnvelopeKind, frame: Affine
/// Is this one of the live kinds?
pub fn is_live(n: &Node) -> bool {
matches!(n.kind, NodeKind::Blend { .. } | NodeKind::Envelope { .. } | NodeKind::Mesh(_) | NodeKind::Repeat(_))
matches!(n.kind, NodeKind::Blend { .. } | NodeKind::Envelope { .. } | NodeKind::Mesh(_) | NodeKind::Repeat(_) | NodeKind::PlacedDocument(_))
}
/// Mesh tessellation as filled quad paths (no stroke), `n`×`n` per patch.
@@ -1601,6 +1643,7 @@ pub fn expand_live_hooks(n: &Node, hooks: Hooks) -> Vec<Node> {
NodeKind::Envelope { content, kind, fidelity, options, frame, .. } => expand_envelope(content, kind, *fidelity, *options, *frame, hooks),
NodeKind::Mesh(m) => mesh_quad_nodes(m, 8),
NodeKind::Repeat(r) => r.expand(),
NodeKind::PlacedDocument(p) => p.art(n),
_ => vec![n.clone()],
}
}
+373 -30
View File
@@ -4,7 +4,9 @@ use std::sync::Arc;
use serde::{Deserialize, Serialize};
use vectorcraft_color::BlendMode;
use vectorcraft_geom::{Affine, BezPath, FillRule, PathData, Point, Rect, shapes};
use vectorcraft_geom::corners::cut_corners;
use vectorcraft_geom::shapes::{self, CornerKind};
use vectorcraft_geom::{Affine, BezPath, FillRule, PathData, Point, Rect};
use crate::appearance::Appearance;
use crate::live::{BlendSpec, EnvelopeKind, GradientMesh, Outliner};
@@ -75,12 +77,19 @@ impl LayerColor {
#[serde(tag = "shape", rename_all = "lowercase")]
pub enum LiveShape {
Rectangle {
/// Untransformed width/height.
/// Untransformed width/height. Transforms fold their scale into these (see
/// [`LiveShape::transform`]), so they are document lengths unless `xf` shears.
w: f64,
h: f64,
/// Corner radii: top-left, top-right, bottom-right, bottom-left.
/// Corner radii: top-left, top-right, bottom-right, bottom-left. In the same units as
/// `w`/`h`: the corners are circular arcs in the document whenever `xf` doesn't scale.
radii: [f64; 4],
/// Maps the untransformed shape (origin at its top-left) into the document.
/// Corner kinds, in the same order (Live Corners' corner types).
#[serde(default, skip_serializing_if = "all_round")]
kinds: [CornerKind; 4],
/// Maps the untransformed shape (origin at its top-left) into the document. A rotation
/// or reflection plus a move, unless a shear (or a file saved before transforms folded
/// their scale into `w`/`h`) put more in it.
xf: Affine,
},
Ellipse {
@@ -94,11 +103,30 @@ pub enum LiveShape {
radius: f64,
sides: u32,
xf: Affine,
/// Corner radii in document units, by vertex from the first one clockwise (none: sharp).
#[serde(default, skip_serializing_if = "Vec::is_empty")]
radii: Vec<f64>,
/// Corner kinds, in the same order (none: round).
#[serde(default, skip_serializing_if = "all_round")]
kinds: Vec<CornerKind>,
},
Line {
a: Point,
b: Point,
},
/// Any other path whose corners Live Corners cut (a star, a pen path): it keeps its uncut
/// outline so the corners stay editable. Without a cut corner it is a plain path again.
Path {
/// The path with its corners uncut, in the document.
base: PathData,
/// Corner radii in document units, by anchor index of `base` (counting every subpath's
/// anchors in order; missing: sharp).
#[serde(default, skip_serializing_if = "Vec::is_empty")]
radii: Vec<f64>,
/// Corner kinds, in the same order (missing: round).
#[serde(default, skip_serializing_if = "all_round")]
kinds: Vec<CornerKind>,
},
}
impl LiveShape {
@@ -109,45 +137,121 @@ impl LiveShape {
LiveShape::Ellipse { .. } => "Ellipse",
LiveShape::Polygon { .. } => "Polygon",
LiveShape::Line { .. } => "Line",
LiveShape::Path { .. } => "Path",
}
}
/// Regenerate the path.
pub fn to_path(&self) -> PathData {
match self {
LiveShape::Rectangle { w, h, radii, xf } => {
let r = Rect::new(0.0, 0.0, *w, *h);
let p = if radii.iter().all(|x| (x - radii[0]).abs() < 1e-9) {
shapes::rounded_rectangle(r, radii[0])
} else {
// Per-corner radii: generate uniformly then adjust (approximation until M2.5).
shapes::rounded_rectangle(r, radii.iter().cloned().fold(0.0, f64::max))
};
p.transformed(*xf)
LiveShape::Rectangle { w, h, radii, kinds, xf } => {
shapes::rectangle_with_corners(Rect::new(0.0, 0.0, *w, *h), *radii, *kinds).transformed(*xf)
}
LiveShape::Ellipse { w, h, xf, .. } => shapes::ellipse(Rect::new(0.0, 0.0, *w, *h)).transformed(*xf),
LiveShape::Polygon { radius, sides, xf } => shapes::polygon(Point::ZERO, *radius, *sides, 0.0).transformed(*xf),
LiveShape::Polygon { radii, kinds, .. } => cut_corners(&self.polygon_outline(), radii, kinds).0,
LiveShape::Line { a, b } => shapes::line(*a, *b),
LiveShape::Path { base, radii, kinds } => cut_corners(base, radii, kinds).0,
}
}
pub fn transform(&mut self, a: Affine) {
/// A polygon's outline with its corners uncut, in the document (empty for other shapes).
pub fn polygon_outline(&self) -> PathData {
match self {
LiveShape::Rectangle { xf, .. } | LiveShape::Ellipse { xf, .. } | LiveShape::Polygon { xf, .. } => *xf = a * *xf,
LiveShape::Polygon { radius, sides, xf, .. } => shapes::polygon(Point::ZERO, *radius, *sides, 0.0).transformed(*xf),
_ => PathData::default(),
}
}
/// Give a polygon `n` sides (3–1000). Its corners keep the radius and kind they shared; else
/// the corners past the old last one are sharp.
pub fn set_sides(&mut self, n: u64) {
let LiveShape::Polygon { sides, radii, kinds, .. } = self else { return };
*sides = n.clamp(3, 1000) as u32;
fn spread<T: Copy + PartialEq + Default>(v: &mut Vec<T>, n: usize) {
match v.first().copied() {
Some(x) if v.iter().all(|y| *y == x) => *v = vec![x; n],
Some(_) => v.resize(n, T::default()),
None => {}
}
}
spread(radii, *sides as usize);
spread(kinds, *sides as usize);
}
/// Apply `a` to the shape. True when the shape is no longer `a` applied to the old path, so
/// the caller must regenerate the path with [`LiveShape::to_path`].
///
/// A rectangle keeps round corners whatever its proportions: when `a` scales it along its own
/// sides (any rotation or reflection, no shear), the scale goes into `w`/`h` and `xf` keeps
/// only the rotation, reflection and position. The radii scale by the mean scale (the square
/// root of the determinant), which [`LiveShape::keep_corners`] undoes for Scale Corners off.
/// A shear can't keep circular corners: `xf` takes it, as do moves (so files saved with a
/// scale in `xf` keep their exact geometry until they're next transformed). A polygon's or a
/// path's corner radii are document lengths: they scale by the mean scale and the corners are
/// cut again, circular whatever `a` does.
pub fn transform(&mut self, a: Affine) -> bool {
match self {
LiveShape::Rectangle { xf, .. } => {
*xf = a * *xf;
!moves_only(a) && self.fold_scale()
}
LiveShape::Ellipse { xf, .. } => {
*xf = a * *xf;
false
}
LiveShape::Polygon { xf, radii, .. } => {
*xf = a * *xf;
scale_radii(radii, a)
}
LiveShape::Path { base, radii, .. } => {
base.transform(a);
scale_radii(radii, a)
}
LiveShape::Line { a: p, b } => {
*p = a * *p;
*b = a * *b;
false
}
}
}
/// Move the scale of a rectangle's `xf` into `w`/`h` (and its radii, by the mean scale), so
/// `xf` keeps only a rotation or reflection plus a move and the corners are circular in the
/// document. False (and nothing changes) when there is no scale to move, when `xf` shears or
/// isn't finite, and for other shapes. Files saved before transforms did this (#291) carry an
/// uneven scale in `xf`: their corners are elliptical until this runs.
pub fn fold_scale(&mut self) -> bool {
let LiveShape::Rectangle { w, h, radii, xf, .. } = self else { return false };
let [m0, m1, m2, m3, m4, m5] = xf.as_coeffs();
let (sx, sy) = (m0.hypot(m1), m2.hypot(m3));
let orthogonal = sx > 1e-12 && sy > 1e-12 && (m0 * m2 + m1 * m3).abs() <= 1e-9 * sx * sy;
let finite = xf.as_coeffs().iter().all(|c| c.is_finite()) && w.is_finite() && h.is_finite();
let unscaled = (sx - 1.0).abs() < 1e-12 && (sy - 1.0).abs() < 1e-12;
if !orthogonal || !finite || unscaled {
return false;
}
let k = (sx * sy).sqrt();
radii.iter_mut().for_each(|r| *r *= k);
*w *= sx;
*h *= sy;
*xf = Affine::new([m0 / sx, m1 / sx, m2 / sy, m3 / sy, m4, m5]);
true
}
/// This shape with [`LiveShape::fold_scale`] applied: a rectangle's size and radii in document
/// units (what Live Corners show and edit).
pub fn folded(&self) -> Self {
let mut s = self.clone();
s.fold_scale();
s
}
/// Divide live corner radii by `k`, the mean scale of a transform just applied, so the corners
/// keep their size (Scale Corners off). False when nothing changed.
pub fn keep_corners(&mut self, k: f64) -> bool {
match self {
LiveShape::Rectangle { radii, .. } if radii.iter().any(|r| *r > 0.0) && k > 1e-12 => {
radii.iter_mut().for_each(|r| *r /= k);
true
}
_ => false,
let radii: &mut [f64] = match self {
LiveShape::Rectangle { radii, .. } => radii,
LiveShape::Polygon { radii, .. } | LiveShape::Path { radii, .. } => radii,
LiveShape::Ellipse { .. } | LiveShape::Line { .. } => return false,
};
if !radii.iter().any(|r| *r > 0.0) || k <= 1e-12 {
return false;
}
radii.iter_mut().for_each(|r| *r /= k);
true
}
/// Rotation angle of the live shape in degrees (shown in the Properties panel).
pub fn angle_deg(&self) -> f64 {
@@ -157,10 +261,33 @@ impl LiveShape {
c[1].atan2(c[0]).to_degrees()
}
LiveShape::Line { a, b } => (b.y - a.y).atan2(b.x - a.x).to_degrees(),
LiveShape::Path { .. } => 0.0,
}
}
}
fn all_round(kinds: &[CornerKind]) -> bool {
kinds.iter().all(|k| *k == CornerKind::Round)
}
/// Whether `a` only moves (no rotation, scale, shear or reflection).
fn moves_only(a: Affine) -> bool {
let [a0, a1, a2, a3, _, _] = a.as_coeffs();
(a0 - 1.0).abs() < 1e-12 && a1.abs() < 1e-12 && a2.abs() < 1e-12 && (a3 - 1.0).abs() < 1e-12
}
/// Scale corner radii in document units by the mean scale of `a`, applied to their path. True
/// when the path must be cut again: some corner is cut and `a` does more than move it (an
/// uneven scale would otherwise make the cuts elliptical).
fn scale_radii(radii: &mut [f64], a: Affine) -> bool {
if moves_only(a) || !radii.iter().any(|r| *r > 0.0) {
return false;
}
let k = a.determinant().abs().sqrt();
radii.iter_mut().for_each(|r| *r *= k);
true
}
/// What a transform scales besides geometry, by its mean scale (the square root of its
/// determinant). `Scaling::default()` (and `false`) scales nothing else; `true` scales stroke
/// weights and dashes only. Transforms the user asks for take theirs from Scale Strokes & Effects
@@ -175,6 +302,9 @@ pub struct Scaling {
pub keep_type_strokes: bool,
/// Live corner radii keep their size.
pub keep_corners: bool,
/// Pattern fills and strokes move with the art (Transform Patterns; General › Transform
/// Pattern Tiles is its default): their tiles transform too, instead of staying put.
pub patterns: bool,
}
impl Scaling {
@@ -223,6 +353,14 @@ pub enum NodeKind {
/// Layer clipping mask: the first (bottom-most) child clips the others, as in a clip group.
#[serde(default, skip_serializing_if = "crate::skip::is_default")]
clip: bool,
/// Layer Options → Preview: off, the layer's art is drawn (and clicked) in outline on screen
/// (Ctrl-click its eye in the Layers panel).
#[serde(default = "yes", skip_serializing_if = "crate::skip::is_true")]
preview: bool,
/// Layer Options → Dim Images to: on screen, images on the layer show faded to this
/// percentage (0–100); `None`: not dimmed.
#[serde(default, skip_serializing_if = "Option::is_none")]
dim_images: Option<u8>,
},
/// A group. With `clip`, the first (bottom-most) child is the clipping path.
Group {
@@ -285,6 +423,9 @@ pub enum NodeKind {
Mesh(GradientMesh),
/// Live Repeat (radial / grid / mirror) of source art.
Repeat(RepeatSpec),
/// A placed document: an artboard of another VectorCraft file, linked and locked (see
/// [`crate::placed_document`]).
PlacedDocument(Box<crate::placed_document::PlacedDocument>),
}
fn yes() -> bool {
@@ -412,7 +553,10 @@ impl Node {
Self::new(id, NodeKind::Group { children, clip: false })
}
pub fn layer(id: NodeId, name: &str, color: LayerColor) -> Self {
let mut n = Self::new(id, NodeKind::Layer { color, template: false, printable: true, children: vec![], clip: false });
let mut n = Self::new(
id,
NodeKind::Layer { color, template: false, printable: true, children: vec![], clip: false, preview: true, dim_images: None },
);
n.name = Some(name.to_string());
n
}
@@ -438,9 +582,39 @@ impl Node {
_ => None,
}
}
/// Does this object or layer move with its artboard? Locked and hidden ones only with
/// `locked_and_hidden` (Selection & Anchor Display › Move Locked and Hidden Artwork with
/// Artboard).
pub fn rides_with_artboard(&self, locked_and_hidden: bool) -> bool {
locked_and_hidden || (!self.locked && self.visible)
}
pub fn is_layer(&self) -> bool {
matches!(self.kind, NodeKind::Layer { .. })
}
/// A template layer (Layer Options → Template).
pub fn is_template(&self) -> bool {
matches!(self.kind, NodeKind::Layer { template: true, .. })
}
/// The art objects of this container: its children, looking through sublayers, which are not
/// objects (bottom first). With `editable`, only the visible, unlocked objects in visible,
/// unlocked, non-template sublayers.
pub fn layer_art(&self, editable: bool) -> Vec<NodeId> {
fn visit(n: &Node, editable: bool, out: &mut Vec<NodeId>) {
for c in n.children().into_iter().flatten() {
if editable && (!c.visible || c.locked || c.is_template()) {
continue;
}
if c.is_layer() {
visit(c, editable, out);
} else {
out.push(c.id);
}
}
}
let mut out = vec![];
visit(self, editable, &mut out);
out
}
pub fn is_container(&self) -> bool {
self.children().is_some()
}
@@ -471,6 +645,7 @@ impl Node {
NodeKind::Envelope { .. } => "Envelope",
NodeKind::Mesh(_) => "Mesh",
NodeKind::Repeat(r) => r.kind.label(),
NodeKind::PlacedDocument(_) => "Placed Document",
}
}
/// Name shown in the Layers panel: explicit name or `<Kind>`.
@@ -544,6 +719,7 @@ impl Node {
NodeKind::Envelope { content, kind, frame, .. } => crate::live::envelope_bounds(content, kind, *frame),
NodeKind::Mesh(m) => m.bounds(),
NodeKind::Repeat(r) => r.bounds(),
NodeKind::PlacedDocument(p) => Some(p.bounds()),
}
}
/// Visual bounds: what the object paints, its strokes included (paths and compound paths
@@ -609,15 +785,17 @@ impl Node {
}
}
self.appearance.transform_gradients(a);
if sc.patterns {
crate::pattern::transform_pattern_paints(self, a);
}
match &mut self.kind {
NodeKind::Path { path, live, .. } => {
path.transform(a);
if let Some(l) = live {
l.transform(a);
if sc.keep_corners
&& let Some(k) = k
&& l.keep_corners(k)
{
// A rectangle scaled unevenly keeps circular corners: its path is regenerated.
let reshaped = l.transform(a);
let kept = sc.keep_corners && k.is_some_and(|k| l.keep_corners(k));
if reshaped || kept {
*path = l.to_path();
}
}
@@ -637,6 +815,7 @@ impl Node {
}
}
NodeKind::Image(im) => im.xf = a * im.xf,
NodeKind::PlacedDocument(p) => p.xf = a * p.xf,
NodeKind::SymbolInstance { xf, .. } => *xf = a * *xf,
NodeKind::Blend { children, spec } => {
for c in children.iter_mut() {
@@ -799,6 +978,10 @@ impl Node {
let frame = shapes::rectangle(Rect::new(0.0, 0.0, im.width as f64, im.height as f64)).transformed(im.xf);
out.push((frame.to_bezpath(), FillRule::NonZero));
}
NodeKind::PlacedDocument(p) => {
let frame = shapes::rectangle(p.natural()).transformed(p.xf);
out.push((frame.to_bezpath(), FillRule::NonZero));
}
NodeKind::Blend { .. } | NodeKind::Envelope { .. } | NodeKind::Mesh(_) | NodeKind::Repeat(_) => {
crate::live::expand_deep(self, text).push_clip_shapes(text, out);
}
@@ -1074,7 +1257,7 @@ impl Node {
/// Shapes drawn with the shape tools (live rectangles, ellipses and polygons) show their centre.
pub fn shows_center_by_default(&self) -> bool {
matches!(&self.kind, NodeKind::Path { live: Some(l), .. } if !matches!(l, LiveShape::Line { .. }))
matches!(&self.kind, NodeKind::Path { live: Some(l), .. } if !matches!(l, LiveShape::Line { .. } | LiveShape::Path { .. }))
}
/// Change this object's attributes with `f`; all-default attributes are dropped.
@@ -1130,11 +1313,171 @@ mod tests {
#[test]
fn rect_live_shape_roundtrip() {
let l = LiveShape::Rectangle { w: 10.0, h: 20.0, radii: [0.0; 4], xf: Affine::translate((5.0, 5.0)) };
let l = LiveShape::Rectangle { w: 10.0, h: 20.0, radii: [0.0; 4], kinds: Default::default(), xf: Affine::translate((5.0, 5.0)) };
assert_eq!(l.to_path().bounds(), Some(Rect::new(5.0, 5.0, 15.0, 25.0)));
assert_eq!(l.label(), "Rectangle");
}
#[test]
fn corner_kinds_save_only_when_some_corner_isnt_round() {
let mut l = LiveShape::Rectangle { w: 100.0, h: 50.0, radii: [0.0, 10.0, 0.0, 0.0], kinds: Default::default(), xf: Affine::IDENTITY };
// Older files read as round.
let json = serde_json::to_value(&l).unwrap();
assert!(json.get("kinds").is_none(), "{json}");
assert_eq!(serde_json::from_value::<LiveShape>(json).unwrap(), l);
if let LiveShape::Rectangle { kinds, .. } = &mut l {
kinds[1] = CornerKind::Chamfer;
}
let json = serde_json::to_value(&l).unwrap();
assert_eq!(json["kinds"], serde_json::json!(["round", "chamfer", "round", "round"]));
assert_eq!(serde_json::from_value::<LiveShape>(json).unwrap(), l);
// Polygons saved before Live Corners cut theirs read as sharp; a live path round-trips.
let p: LiveShape =
serde_json::from_value(serde_json::json!({"shape": "polygon", "radius": 10.0, "sides": 5, "xf": [1, 0, 0, 1, 0, 0]})).unwrap();
assert_eq!(p, LiveShape::Polygon { radius: 10.0, sides: 5, xf: Affine::IDENTITY, radii: vec![], kinds: vec![] });
let star = shapes::star(Point::new(0.0, 0.0), 20.0, 10.0, 5, 0.0);
let path = LiveShape::Path { base: star, radii: vec![2.0; 10], kinds: vec![] };
let json = serde_json::to_value(&path).unwrap();
assert_eq!((json["shape"].as_str(), json.get("kinds")), (Some("path"), None));
assert_eq!(serde_json::from_value::<LiveShape>(json).unwrap(), path);
assert_eq!(path.label(), "Path");
}
/// A node holding a live rectangle (`w` × `h`, all radii `r`, placed by `xf`) and its path.
fn live_rect(w: f64, h: f64, r: f64, xf: Affine) -> Node {
let live = LiveShape::Rectangle { w, h, radii: [r; 4], kinds: Default::default(), xf };
let mut n = Node::path(NodeId(1), live.to_path(), Appearance::default_art());
if let NodeKind::Path { live: slot, .. } = &mut n.kind {
*slot = Some(live);
}
n
}
fn live_of(n: &Node) -> (f64, f64, [f64; 4], Affine) {
let NodeKind::Path { live: Some(LiveShape::Rectangle { w, h, radii, xf, .. }), .. } = &n.kind else { panic!("not a live rectangle") };
(*w, *h, *radii, *xf)
}
fn near(a: f64, b: f64) -> bool {
(a - b).abs() < 1e-9
}
fn near_xf(a: Affine, b: Affine) -> bool {
a.as_coeffs().iter().zip(b.as_coeffs()).all(|(x, y)| near(*x, y))
}
/// Size and radius of a live rectangle, within rounding.
fn assert_live(n: &Node, w: f64, h: f64, r: f64) {
let (lw, lh, radii, _) = live_of(n);
assert!(near(lw, w) && near(lh, h) && radii.iter().all(|x| near(*x, r)), "{lw} × {lh} r {radii:?}, want {w} × {h} r {r}");
}
/// Each corner arc of a rounded rectangle's path, mapped by `back` (to undo a rotation),
/// spans `r` along x and y: the corner is a circular arc of radius `r`.
fn assert_round_corners(n: &Node, back: Affine, r: f64) {
let NodeKind::Path { path, .. } = &n.kind else { panic!("not a path") };
let a: Vec<Point> = path.subpaths[0].anchors.iter().map(|a| back * a.p).collect();
assert_eq!(a.len(), 8, "a rounded rectangle");
// Anchors 1→2, 3→4, 5→6 and 7→0 are the arcs.
for (i, j) in [(1, 2), (3, 4), (5, 6), (7, 0)] {
let (x, y) = ((a[j].x - a[i].x).abs(), (a[j].y - a[i].y).abs());
assert!(near(x, r) && near(y, r), "corner spans {x} × {y}, want {r} × {r}");
}
}
const KEEP_CORNERS: Scaling = Scaling { strokes: false, effects: None, keep_type_strokes: false, keep_corners: true, patterns: false };
#[test]
fn uneven_scales_keep_live_corners_circular() {
// A 100 pt rounded square at (10, 10) stretched to 300 × 100 (#291).
let mut n = live_rect(100.0, 100.0, 20.0, Affine::translate((10.0, 10.0)));
let stretch = Affine::translate((10.0, 10.0)) * Affine::scale_non_uniform(3.0, 1.0) * Affine::translate((-10.0, -10.0));
n.transform(stretch, KEEP_CORNERS);
assert_live(&n, 300.0, 100.0, 20.0);
assert!(near_xf(live_of(&n).3, Affine::translate((10.0, 10.0))), "the scale went into the size");
let b = n.geometric_bounds().unwrap();
assert!(near(b.x0, 10.0) && near(b.y0, 10.0) && near(b.x1, 310.0) && near(b.y1, 110.0), "{b:?}");
assert_round_corners(&n, Affine::IDENTITY, 20.0);
// Scale Corners on: the radius scales by the mean scale, still circular.
let mut n = live_rect(100.0, 100.0, 20.0, Affine::IDENTITY);
n.transform(Affine::scale_non_uniform(4.0, 1.0), Scaling::default());
assert_live(&n, 400.0, 100.0, 40.0);
assert_round_corners(&n, Affine::IDENTITY, 40.0);
// Squashed below the radius, the short sides are fully round; stretched back, it returns.
n.transform(Affine::scale_non_uniform(1.0, 0.5), KEEP_CORNERS);
assert_round_corners(&n, Affine::IDENTITY, 25.0);
n.transform(Affine::scale_non_uniform(1.0, 2.0), KEEP_CORNERS);
assert_round_corners(&n, Affine::IDENTITY, 40.0);
}
#[test]
fn rotated_and_reflected_live_rectangles_scale_along_their_own_sides() {
let place = Affine::translate((200.0, 100.0)) * Affine::rotate(30f64.to_radians());
let mut n = live_rect(100.0, 50.0, 10.0, place);
// Stretched along its own width, as a bounding-box drag of a rotated shape does.
n.transform(place * Affine::scale_non_uniform(2.0, 1.0) * place.inverse(), KEEP_CORNERS);
assert_live(&n, 200.0, 50.0, 10.0);
assert!(near_xf(live_of(&n).3, place));
assert_round_corners(&n, place.inverse(), 10.0);
// A reflection stays in `xf`; the corners stay as they were.
n.transform(Affine::scale_non_uniform(-1.0, 1.0), KEEP_CORNERS);
assert_live(&n, 200.0, 50.0, 10.0);
let xf = live_of(&n).3;
assert!(near(xf.determinant(), -1.0));
assert_round_corners(&n, xf.inverse(), 10.0);
}
#[test]
fn shears_and_moves_keep_the_old_transform() {
// Scaling a rotated rectangle along the page axes shears it: `xf` takes it all, as before.
let rot = Affine::rotate(30f64.to_radians());
let mut n = live_rect(100.0, 50.0, 10.0, rot);
let before = n.clone();
let a = Affine::scale_non_uniform(2.0, 1.0);
n.transform(a, Scaling::default());
assert_eq!(live_of(&n), (100.0, 50.0, [10.0; 4], a * rot));
let (NodeKind::Path { path, .. }, NodeKind::Path { path: old, .. }) = (&n.kind, &before.kind) else { panic!() };
assert_eq!(*path, old.transformed(a));
// A file saved with an uneven scale in `xf` keeps its exact geometry when moved...
let legacy = Affine::translate((5.0, 5.0)) * Affine::scale_non_uniform(2.0, 1.0);
let mut n = live_rect(100.0, 100.0, 20.0, legacy);
n.transform(Affine::translate((10.0, 0.0)), KEEP_CORNERS);
assert_eq!(live_of(&n), (100.0, 100.0, [20.0; 4], Affine::translate((10.0, 0.0)) * legacy));
// ...and once scaled, has document units and circular corners of its mean radius.
n.transform(Affine::scale(2.0), Scaling::default());
assert_live(&n, 400.0, 200.0, 20.0 * 2f64.sqrt() * 2.0);
assert!(near(live_of(&n).3.determinant(), 1.0));
assert_round_corners(&n, Affine::IDENTITY, 20.0 * 2f64.sqrt() * 2.0);
}
/// A rectangle saved with an uneven scale in `xf` (before #291) has elliptical corners; Live
/// Corners see and edit it in document units, with circular corners (#442).
#[test]
fn a_scale_left_in_the_transform_folds_into_the_size() {
let legacy = Affine::translate((5.0, 5.0)) * Affine::scale_non_uniform(4.0, 1.0);
let n = live_rect(50.0, 80.0, 20.0, legacy);
let NodeKind::Path { live: Some(live), .. } = &n.kind else { panic!("not live") };
let folded = live.folded();
assert_eq!(live_of(&n).3, legacy, "folded() leaves the shape alone");
let LiveShape::Rectangle { w, h, radii, xf, .. } = &folded else { panic!("not a rectangle") };
// Drawn 200 × 80 with 80 × 20 corners; folded, the corners are circles of the mean radius.
assert!(near(*w, 200.0) && near(*h, 80.0) && radii.iter().all(|r| near(*r, 40.0)), "{w} × {h} r {radii:?}");
assert!(near_xf(*xf, Affine::translate((5.0, 5.0))));
let (a, b) = (folded.to_path().bounds().unwrap(), live.to_path().bounds().unwrap());
assert!(near(a.x0, b.x0) && near(a.y0, b.y0) && near(a.x1, b.x1) && near(a.y1, b.y1), "same place and size: {a:?} {b:?}");
let corners = crate::LiveCorners::of(&n).unwrap();
assert_eq!(corners.style(&corners.all()).0, Some(40.0), "the radius in document units");
// Nothing to fold: a moved, rotated or reflected rectangle and a sheared one stay as they are.
let place = Affine::translate((5.0, 5.0)) * Affine::rotate(0.5) * Affine::scale_non_uniform(-1.0, 1.0);
let shear = Affine::new([1.0, 0.0, 0.5, 1.0, 0.0, 0.0]);
for xf in [place, shear] {
let mut l = live_rect(100.0, 160.0, 20.0, xf);
let NodeKind::Path { live: Some(live), .. } = &mut l.kind else { panic!("not live") };
assert!(!live.fold_scale());
assert_eq!(live_of(&l), (100.0, 160.0, [20.0; 4], xf));
}
}
#[test]
fn default_transparency() {
let p = || Node::path(NodeId(1), shapes::rectangle(Rect::new(0.0, 0.0, 10.0, 10.0)), Appearance::default_art());
+684
View File
@@ -0,0 +1,684 @@
//! Placed documents: another VectorCraft file placed linked ([`PlacedDocument`]).
//!
//! The object keeps the link to the file and the file's bytes, stored like image data in
//! [`Document::images`] (with a small preview a save writes instead, as for linked images), so the
//! document shows correctly without the file. The art it shows is read from those bytes and never
//! joins the object tree, so editing can't reach it: it is locked by design. Drawing and exporting
//! expand it like a live object ([`crate::live::expanded`]).
//!
//! The file is read by the native format's loader, which lives above this crate and registers
//! itself ([`set_loader`]); the art read is kept in a small cache by content. Before exporting,
//! every exporter calls [`Document::with_placed_art`], which adds the resources the art uses
//! (images, symbols, patterns) under names of their own ([`RESOURCE_PREFIX`]) to a temporary copy
//! of the document, so they never meet the user's or show in panels. Placed documents inside a
//! placed document are read the same way, up to [`MAX_DEPTH`] deep (documents that place each
//! other stop there, showing their previews).
use std::borrow::Cow;
use std::collections::BTreeSet;
use std::sync::{Arc, Mutex, MutexGuard, OnceLock, PoisonError};
use serde::{Deserialize, Serialize};
use vectorcraft_geom::{Affine, Rect};
use vectorcraft_color::Paint;
use crate::{AppearanceItem, Document, ImageBlob, ImageObject, LinkInfo, Node, NodeKind, PatternDef, PlacementOptions, Symbol};
/// A placed document: an artboard of another VectorCraft file, shown as one locked object.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct PlacedDocument {
/// The file (its `page` is the artboard shown, 1-based).
pub link: LinkInfo,
/// Key into [`Document::images`]: the file's bytes (see [`key_for`]).
pub key: String,
/// The art's bounds rather than the artboard (File › Place's `crop: "bounding"`).
#[serde(default, skip_serializing_if = "crate::skip::is_default")]
pub bounding: bool,
/// The artboard's size (or the art's) at 100% (pt).
pub width: f64,
pub height: f64,
/// Maps the box (0..width, 0..height) into the document.
pub xf: Affine,
/// Links panel → Placement Options: how the file read again takes this object's place.
#[serde(default, skip_serializing_if = "crate::skip::is_default")]
pub placement: PlacementOptions,
}
/// The images key of a file's bytes (`hash`, [`crate::links::hash_bytes`]) placed showing
/// artboard `page` (`bounding`: its art's bounds): objects showing the same thing share a blob and
/// its preview.
pub fn key_for(hash: &str, page: u32, bounding: bool) -> String {
format!("{hash}-{page}{}", if bounding { "b" } else { "" })
}
impl PlacedDocument {
/// The artboard shown (1-based).
pub fn page(&self) -> u32 {
self.link.page.unwrap_or(1)
}
/// The box at 100%.
pub fn natural(&self) -> Rect {
Rect::new(0.0, 0.0, self.width, self.height)
}
/// The four corners of the box in the document.
pub fn corners(&self) -> [vectorcraft_geom::Point; 4] {
let r = self.natural();
[(r.x0, r.y0), (r.x1, r.y0), (r.x1, r.y1), (r.x0, r.y1)].map(|(x, y)| self.xf * vectorcraft_geom::Point::new(x, y))
}
/// The box in the document (axis-aligned).
pub fn bounds(&self) -> Rect {
self.xf.transform_rect_bbox(self.natural())
}
/// The transform from the file's coordinates (its artboard or art bounds `frame`) to the
/// document; `None` when either size is empty.
pub fn art_xf(&self, frame: Rect) -> Option<Affine> {
let ok = self.width > 0.0 && self.height > 0.0 && frame.width() > 0.0 && frame.height() > 0.0;
ok.then(|| {
self.xf * Affine::scale_non_uniform(self.width / frame.width(), self.height / frame.height()) * Affine::translate((-frame.x0, -frame.y0))
})
}
/// The art the object shows, as plain objects with `n`'s id: one group, its resources named
/// as [`Document::with_placed_art`] adds them (nothing until that has read it).
pub fn art(&self, n: &Node) -> Vec<Node> {
let prefix = prefix(&self.key);
read_cached(self).and_then(|e| self.art_node(n, &e, &prefix)).into_iter().collect()
}
/// Read `e`'s art placed as this object `n` shows it (`n`'s id), its resources renamed with
/// `prefix`.
fn art_node(&self, n: &Node, e: &ReadDocument, prefix: &str) -> Option<Node> {
let m = self.art_xf(e.frame)?;
let mut g = (*e.art).clone();
rename(&mut g, prefix);
g.transform(m, true);
each_mut(&mut g, &mut |c| crate::pattern::transform_pattern_paints(c, m));
g.id = n.id;
Some(g)
}
/// An image object showing preview `bytes` (stored under this object's key) in this object's
/// box: what it shows and outputs as when the file can't be read.
pub fn preview_image(&self, bytes: &[u8]) -> Option<ImageObject> {
let (w, h) = image_size(bytes).filter(|(w, h)| *w > 0 && *h > 0)?;
let px = Affine::scale_non_uniform(self.width / w as f64, self.height / h as f64);
Some(ImageObject { key: self.key.clone(), width: w, height: h, xf: self.xf * px, link: None, placement: Default::default() })
}
}
/// The names the resources of the art stored under `key` take in a prepared document.
fn prefix(key: &str) -> String {
format!("{RESOURCE_PREFIX}{key}/")
}
/// `n` and every descendant, opacity-mask art included.
fn walk_all<'a>(n: &'a Node, f: &mut impl FnMut(&'a Node)) {
f(n);
if let Some(m) = &n.mask {
walk_all(&m.art, f);
}
for c in n.children().into_iter().flatten() {
walk_all(c, f);
}
}
/// The roots of `d`'s art: layers, symbol definitions and pattern swatches.
fn roots(d: &Document) -> impl Iterator<Item = &Arc<Node>> {
d.layers.iter().chain(d.symbols.iter().map(|s| &s.art)).chain(d.patterns.iter().flat_map(|p| &p.art))
}
fn roots_mut(d: &mut Document) -> impl Iterator<Item = &mut Arc<Node>> {
d.layers.iter_mut().chain(d.symbols.iter_mut().map(|s| &mut s.art)).chain(d.patterns.iter_mut().flat_map(|p| &mut p.art))
}
impl Document {
/// Visit every placed document: in the layers, then in symbol definitions and pattern
/// swatches, opacity-mask art included.
pub fn visit_placed<'a>(&'a self, mut f: impl FnMut(&'a Node, &'a PlacedDocument)) {
for root in roots(self) {
walk_all(root, &mut |n| {
if let NodeKind::PlacedDocument(p) = &n.kind {
f(n, p);
}
});
}
}
/// Does the document hold a placed document anywhere?
pub fn has_placed(&self) -> bool {
let mut any = false;
self.visit_placed(|_, _| any = true);
any
}
/// Every placed document (those in the art they show too) replaced by a plain group of that
/// art, for apps that don't know them: call it on [`Self::with_placed_art`]'s copy. Only the
/// subtrees holding one are copied.
pub fn placed_as_groups(&mut self) {
fn holds(n: &Node) -> bool {
let mut hit = false;
walk_all(n, &mut |c| hit |= matches!(c.kind, NodeKind::PlacedDocument(_)));
hit
}
fn update(n: &mut Arc<Node>) {
if !holds(n) {
return;
}
if matches!(n.kind, NodeKind::PlacedDocument(_)) {
let mut g = crate::live::expanded_group(n, None);
g.appearance = n.appearance.clone();
*n = Arc::new(g);
}
// The art shown may hold placed documents too.
let n = Arc::make_mut(n);
if let Some(m) = &mut n.mask {
update(&mut m.art);
}
for c in n.children_mut().into_iter().flatten() {
update(c);
}
}
for root in roots_mut(self) {
update(root);
}
}
/// Placed documents whose key is in `keys` replaced by images of their previews (for output
/// when their files can't be read).
pub fn placed_as_previews(&mut self, keys: &BTreeSet<String>) {
fn update(n: &mut Arc<Node>, keys: &BTreeSet<String>, images: &std::collections::BTreeMap<String, ImageBlob>) {
let mut hit = false;
walk_all(n, &mut |c| hit |= matches!(&c.kind, NodeKind::PlacedDocument(p) if keys.contains(&p.key)));
if !hit {
return;
}
let n = Arc::make_mut(n);
if let NodeKind::PlacedDocument(p) = &n.kind
&& keys.contains(&p.key)
{
if let Some(im) = images.get(&p.key).and_then(|b| p.preview_image(&b.bytes)) {
n.kind = NodeKind::Image(im);
}
return;
}
if let Some(m) = &mut n.mask {
update(&mut m.art, keys, images);
}
for c in n.children_mut().into_iter().flatten() {
update(c, keys, images);
}
}
let images = self.images.clone();
for root in roots_mut(self) {
update(root, keys, &images);
}
}
}
// ---------- previews and the files' bytes ----------
/// A placed document's preview: this many pixels per point of its box…
pub const PREVIEW_PX_PER_PT: f64 = 1.0;
/// …and at most this many on its longer side.
pub const PREVIEW_MAX: u32 = 1024;
/// How deep placed documents inside placed documents are read; deeper ones show their previews.
pub const MAX_DEPTH: usize = 8;
/// Reads `p`'s file again (`None`: not found, or changed since it was read). The engine registers
/// one with [`set_file_reader`].
pub type FileReader = fn(&PlacedDocument) -> Option<Vec<u8>>;
static FILE_READER: OnceLock<FileReader> = OnceLock::new();
/// Register how files are read again (the first registration stays).
pub fn set_file_reader(f: FileReader) {
// Already set: the same engine, registered by another session.
let _ = FILE_READER.set(f);
}
/// The most bytes of files read again kept.
const FULL_BYTES: usize = 512 << 20;
/// Files read again, by key, the most recently read last.
type FullFiles = Vec<(String, Arc<Vec<u8>>)>;
static FULL: Mutex<FullFiles> = Mutex::new(Vec::new());
fn full() -> MutexGuard<'static, FullFiles> {
// Entries are only pushed and removed: a panic while held leaves it whole.
FULL.lock().unwrap_or_else(PoisonError::into_inner)
}
/// The file's bytes when they are at hand: stored (`blob` isn't just the preview) or read again
/// already. Never reads it.
pub fn full_bytes_cached(p: &PlacedDocument, blob: &ImageBlob) -> Option<Arc<Vec<u8>>> {
if !blob.is_proxy() {
return Some(blob.bytes.clone());
}
full().iter().rev().find(|(k, _)| *k == p.key).map(|(_, b)| b.clone())
}
/// The file's bytes: stored, read again already, or read again now ([`set_file_reader`]). `None`
/// when only the preview can be had.
pub fn full_bytes(p: &PlacedDocument, blob: &ImageBlob) -> Option<Arc<Vec<u8>>> {
if let Some(b) = full_bytes_cached(p, blob) {
return Some(b);
}
let b = Arc::new(FILE_READER.get()?(p)?);
let mut c = full();
c.push((p.key.clone(), b.clone()));
let mut total: usize = c.iter().map(|(_, b)| b.len()).sum();
while total > FULL_BYTES && c.len() > 1 {
total = total.saturating_sub(c.remove(0).1.len());
}
Some(b)
}
/// The size in pixels of image bytes `bytes` (a preview), read from its header.
pub fn image_size(bytes: &[u8]) -> Option<(u32, u32)> {
image::ImageReader::new(std::io::Cursor::new(bytes)).with_guessed_format().ok()?.into_dimensions().ok()
}
// ---------- reading files ----------
/// The prefix of the names the resources of placed documents' art take in a prepared document:
/// `placed:<key>/<name>`.
pub const RESOURCE_PREFIX: &str = "placed:";
/// Reads a placed document's file (its bytes) into what it shows: a document holding the
/// resources (no layers), the art as one group in the file's coordinates, and the frame shown
/// (the artboard, or the art's bounds). The native format lives above this crate, so the engine
/// registers one with [`set_loader`].
pub type Loader = fn(&PlacedDocument, &[u8]) -> Option<(Document, Node, Rect)>;
static LOADER: OnceLock<Loader> = OnceLock::new();
/// Register how files are read (the first registration stays).
pub fn set_loader(l: Loader) {
// Already set: the same loader, registered by another session.
let _ = LOADER.set(l);
}
/// The most files kept read whatever their size.
const CACHE_SIZE: usize = 64;
/// Past [`CACHE_SIZE`], the most bytes of files kept read (their own sizes, standing for what
/// reading them holds).
const CACHE_BYTES: usize = 256 << 20;
/// A placed document's file read: the art it shows, ready to draw with its own resources.
pub struct ReadDocument {
key: String,
/// Read from the preview, not the file.
preview: bool,
/// The bytes read (what tells a cached read is still the one shown).
bytes: Arc<Vec<u8>>,
/// The artboard (or art bounds) shown: what the object's box shows.
pub frame: Rect,
/// The art as one group, in the file's coordinates. Its images, symbols and patterns are
/// `doc`'s, under their own names.
pub art: Arc<Node>,
/// The file's resources and setup (no layers: the art is `art`).
pub doc: Arc<Document>,
}
struct Entry {
e: Arc<ReadDocument>,
used: u64,
}
#[derive(Default)]
struct Cache {
entries: std::collections::HashMap<(String, bool), Entry>,
clock: u64,
}
static CACHE: std::sync::LazyLock<Mutex<Cache>> = std::sync::LazyLock::new(Default::default);
fn cache() -> MutexGuard<'static, Cache> {
// A panic while the cache was held leaves it whole (entries are only inserted and removed).
CACHE.lock().unwrap_or_else(PoisonError::into_inner)
}
impl Cache {
/// The read of `key` (its preview's when `preview`; made from `bytes` when given), marked used.
fn get(&mut self, key: &str, preview: bool, bytes: Option<&Arc<Vec<u8>>>) -> Option<Arc<ReadDocument>> {
self.clock += 1;
let clock = self.clock;
let e = self.entries.get_mut(&(key.to_string(), preview))?;
if bytes.is_some_and(|b| !Arc::ptr_eq(&e.e.bytes, b)) {
return None;
}
e.used = clock;
Some(e.e.clone())
}
fn insert(&mut self, e: Arc<ReadDocument>) {
self.clock += 1;
self.entries.insert((e.key.clone(), e.preview), Entry { e, used: self.clock });
// The least recently used go while over both limits.
let mut total: usize = self.entries.values().map(|x| x.e.bytes.len()).sum();
while self.entries.len() > CACHE_SIZE && total > CACHE_BYTES {
let Some(k) = self.entries.iter().min_by_key(|(_, x)| x.used).map(|(k, _)| k.clone()) else { break };
if let Some(x) = self.entries.remove(&k) {
total = total.saturating_sub(x.e.bytes.len());
}
}
}
}
/// `p`'s file (`bytes`) read, from the cache when it was read already: what the renderer draws a
/// placed document from. `None` when it can't be read (or no loader is registered).
pub fn read(p: &PlacedDocument, bytes: &Arc<Vec<u8>>) -> Option<Arc<ReadDocument>> {
if let Some(e) = cache().get(&p.key, false, Some(bytes)) {
return Some(e);
}
let loader = LOADER.get()?;
let (doc, art, frame) = loader(p, bytes)?;
let e = Arc::new(ReadDocument { key: p.key.clone(), preview: false, bytes: bytes.clone(), frame, art: Arc::new(art), doc: Arc::new(doc) });
cache().insert(e.clone());
Some(e)
}
/// `p`'s preview (`bytes`) read as art: one image filling the box.
fn read_preview(p: &PlacedDocument, bytes: &Arc<Vec<u8>>) -> Option<Arc<ReadDocument>> {
if let Some(e) = cache().get(&p.key, true, Some(bytes)) {
return Some(e);
}
let (w, h) = image_size(bytes).filter(|(w, h)| *w > 0 && *h > 0)?;
let frame = p.natural();
let mut doc = Document::new(frame.width().max(1.0), frame.height().max(1.0));
doc.layers.clear();
doc.swatches.clear();
let mime = if bytes.starts_with(&[0xff, 0xd8]) { "image/jpeg" } else { "image/png" };
doc.images.insert("preview".into(), ImageBlob { mime: mime.into(), bytes: bytes.clone(), proxy: None });
let xf = Affine::scale_non_uniform(frame.width() / w as f64, frame.height() / h as f64);
let im = ImageObject { key: "preview".into(), width: w, height: h, xf, link: None, placement: Default::default() };
let art = Node::new(art_id(), NodeKind::Group { children: vec![Arc::new(Node::new(art_id(), NodeKind::Image(im)))], clip: false });
let e = Arc::new(ReadDocument { key: p.key.clone(), preview: true, bytes: bytes.clone(), frame, art: Arc::new(art), doc: Arc::new(doc) });
cache().insert(e.clone());
Some(e)
}
/// `p`'s file as read already (else its preview's), without reading it.
pub fn read_cached(p: &PlacedDocument) -> Option<Arc<ReadDocument>> {
let mut c = cache();
c.get(&p.key, false, None).or_else(|| c.get(&p.key, true, None))
}
/// Keep `read` (what [`Loader`] gives), just read from `bytes` for `p` (when it was placed), so
/// drawing it doesn't read it again.
pub fn prime(p: &PlacedDocument, bytes: Arc<Vec<u8>>, (doc, art, frame): (Document, Node, Rect)) {
cache().insert(Arc::new(ReadDocument { key: p.key.clone(), preview: false, bytes, frame, art: Arc::new(art), doc: Arc::new(doc) }));
}
/// The id the read art's own nodes take (their object's, once expanded).
fn art_id() -> crate::NodeId {
crate::NodeId(0)
}
/// Visit `n` and every descendant (opacity-mask art included) mutably.
fn each_mut(n: &mut Node, f: &mut impl FnMut(&mut Node)) {
f(n);
if let Some(m) = &mut n.mask {
each_mut(Arc::make_mut(&mut m.art), f);
}
for c in n.children_mut().into_iter().flatten() {
each_mut(Arc::make_mut(c), f);
}
}
/// `n`'s references to images, symbols, patterns and placed files prefixed with `prefix`. Colours
/// keep their swatch links (a spot colour stays a plate, one with the parent's spot of that name).
fn rename(n: &mut Node, prefix: &str) {
let paint = |p: &mut Paint| {
if let Paint::Pattern { pattern, .. } = p {
*pattern = format!("{prefix}{pattern}");
}
};
each_mut(n, &mut |n| {
for it in &mut n.appearance.items {
match it {
AppearanceItem::Fill(f) => paint(&mut f.paint),
AppearanceItem::Stroke(s) => paint(&mut s.paint),
}
}
match &mut n.kind {
NodeKind::Text(t) => {
for r in &mut t.runs {
paint(&mut r.style.fill);
paint(&mut r.style.stroke);
}
}
NodeKind::Image(im) => im.key = format!("{prefix}{}", im.key),
NodeKind::PlacedDocument(p) => p.key = format!("{prefix}{}", p.key),
NodeKind::SymbolInstance { symbol, .. } => *symbol = format!("{prefix}{symbol}"),
_ => {}
}
});
}
impl Document {
/// This document ready to export its placed documents: their files read (the file read again
/// when only the preview is stored, else the preview), and the resources their art uses added
/// under names of their own ([`RESOURCE_PREFIX`]); the same for the placed documents in that
/// art, up to [`MAX_DEPTH`] deep. Borrowed when there is none. (The renderer draws them from
/// [`read`] instead.)
pub fn with_placed_art(&self) -> Cow<'_, Document> {
let mut queue: Vec<(PlacedDocument, usize)> = vec![];
let mut seen = BTreeSet::new();
self.visit_placed(|_, p| {
if seen.insert(p.key.clone()) {
queue.push((p.clone(), 0));
}
});
if queue.is_empty() {
return Cow::Borrowed(self);
}
let mut d = self.clone();
let mut found: Vec<Arc<ReadDocument>> = vec![];
while let Some((p, depth)) = queue.pop() {
let Some(blob) = d.images.get(&p.key).cloned() else { continue };
let full = if depth < MAX_DEPTH { full_bytes(&p, &blob) } else { None };
if full.and_then(|b| read(&p, &b)).is_none() {
let preview = if blob.is_proxy() { Some(blob.bytes.clone()) } else { blob.proxy.clone() };
if let Some(bytes) = preview {
read_preview(&p, &bytes);
}
}
// What the art (`PlacedDocument::art`) will show.
let Some(e) = read_cached(&p) else { continue };
let prefix = prefix(&p.key);
add_resources(&mut d, &e.doc, &prefix);
// The placed documents in that art, under their names here.
let inner = std::iter::once(&e.art).chain(e.doc.symbols.iter().map(|s| &s.art)).chain(e.doc.patterns.iter().flat_map(|p| &p.art));
for root in inner {
walk_all(root, &mut |n| {
if let NodeKind::PlacedDocument(q) = &n.kind {
let key = format!("{prefix}{}", q.key);
if seen.insert(key.clone()) {
queue.push((PlacedDocument { key, ..(**q).clone() }, depth + 1));
}
}
});
}
found.push(e);
}
// Read last, so all stay read while the art is made (see `PlacedDocument::art`).
{
let mut c = cache();
for e in &found {
c.get(&e.key, e.preview, None);
}
}
Cow::Owned(d)
}
/// Drop the resources [`Self::with_placed_art`] added under its names (what a save leaves out).
pub fn drop_placed_resources(&mut self) {
self.symbols.retain(|s| !s.name.starts_with(RESOURCE_PREFIX));
self.patterns.retain(|p| !p.name.starts_with(RESOURCE_PREFIX));
self.images.retain(|k, _| !k.starts_with(RESOURCE_PREFIX));
}
}
/// The resources of `src` (a read file's) added to `d` under `prefix`: symbols, patterns, images;
/// swatches by name, when `d` has none of that name.
fn add_resources(d: &mut Document, src: &Document, prefix: &str) {
for s in &src.symbols {
let name = format!("{prefix}{}", s.name);
if !d.symbols.iter().any(|x| x.name == name) {
let mut s = s.clone();
rename(Arc::make_mut(&mut s.art), prefix);
d.symbols.push(Symbol { name, ..s });
}
}
for p in &src.patterns {
let name = format!("{prefix}{}", p.name);
if d.pattern(&name).is_none() {
let mut p = p.clone();
p.art.iter_mut().for_each(|a| rename(Arc::make_mut(a), prefix));
d.patterns.push(PatternDef { name, ..p });
}
}
for (k, b) in &src.images {
d.images.entry(format!("{prefix}{k}")).or_insert_with(|| b.clone());
}
for w in &src.swatches {
if d.swatch(&w.name).is_none() {
d.swatches.push(w.clone());
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::NodeId;
fn placed(key: &str) -> PlacedDocument {
PlacedDocument {
link: LinkInfo::new("/art/logo.vectorcraft"),
key: key.into(),
bounding: false,
width: 80.0,
height: 40.0,
xf: Affine::translate((10.0, 10.0)),
placement: Default::default(),
}
}
/// Whatever the bytes: a 40×20 artboard showing a symbol instance and, when the bytes say
/// `nest`, a placed document of key `inner`.
fn stub_loader(_: &PlacedDocument, bytes: &[u8]) -> Option<(Document, Node, Rect)> {
let mut d = Document::new(40.0, 20.0);
d.layers.clear();
let art = Node::new(
NodeId(50),
NodeKind::Image(ImageObject { key: "pic".into(), width: 1, height: 1, xf: Affine::IDENTITY, link: None, placement: Default::default() }),
);
d.symbols.push(Symbol { name: "Star".into(), art: Arc::new(art) });
d.images.insert("pic".into(), ImageBlob::new("image/png", vec![1, 2, 3]));
let mut children = vec![Arc::new(Node::new(NodeId(51), NodeKind::SymbolInstance { symbol: "Star".into(), xf: Affine::IDENTITY }))];
if bytes.starts_with(b"nest") {
d.images.insert("inner".into(), ImageBlob::new("application/json", b"leaf".to_vec()));
let inner = PlacedDocument { key: "inner".into(), width: 10.0, height: 10.0, xf: Affine::IDENTITY, ..placed("inner") };
children.push(Arc::new(Node::new(NodeId(52), NodeKind::PlacedDocument(Box::new(inner)))));
}
Some((d, Node::new(NodeId(0), NodeKind::Group { children, clip: false }), Rect::new(0.0, 0.0, 40.0, 20.0)))
}
#[test]
fn round_trips_through_json() {
let n = Node::new(NodeId(3), NodeKind::PlacedDocument(Box::new(placed("doc1-1"))));
let v = serde_json::to_value(&n).unwrap();
assert_eq!(v["kind"]["type"], "placeddocument");
assert_eq!(v["kind"]["link"]["path"], "/art/logo.vectorcraft");
let back: Node = serde_json::from_value(v).unwrap();
assert_eq!(back, n);
assert_eq!(key_for("img00", 2, true), "img00-2b");
}
#[test]
fn the_art_and_its_resources_join_only_a_prepared_copy_under_their_own_names() {
set_loader(stub_loader);
let mut d = Document::new(200.0, 200.0);
d.symbols.push(Symbol { name: "Star".into(), art: Arc::new(Node::new(NodeId(60), NodeKind::Group { children: vec![], clip: false })) });
d.images.insert("doc1-1".into(), ImageBlob::new("application/json", b"nest".to_vec()));
let p = placed("doc1-1");
let layer = d.layers[0].id;
d.insert(Some(layer), 0, Node::new(NodeId(7), NodeKind::PlacedDocument(Box::new(p.clone())))).unwrap();
assert!(d.has_placed());
let prepared = d.with_placed_art();
let names: Vec<&str> = prepared.symbols.iter().map(|s| s.name.as_str()).collect();
// The placed document inside is read too, its resources under its own names.
assert_eq!(names, ["Star", "placed:doc1-1/Star", "placed:placed:doc1-1/inner/Star"]);
assert!(prepared.images.contains_key("placed:doc1-1/pic"));
assert_eq!(d.symbols.len(), 1, "the document itself is unchanged");
// The art: a group of the drawing, its resources renamed.
let n = d.node(NodeId(7)).unwrap();
let art = p.art(n);
let [g] = &art[..] else { panic!("{art:?}") };
let mut refs = vec![];
g.walk(&mut |c| match &c.kind {
NodeKind::SymbolInstance { symbol, .. } => refs.push(symbol.clone()),
NodeKind::PlacedDocument(q) => {
// Its 10×10 box at the file's origin, scaled ×2 into the box at (10, 10).
assert_eq!(q.bounds(), Rect::new(10.0, 10.0, 30.0, 30.0));
refs.push(q.key.clone())
}
_ => {}
});
assert_eq!(refs, ["placed:doc1-1/Star", "placed:doc1-1/inner"]);
// For older apps: plain groups all the way down.
let mut older = prepared.clone().into_owned();
older.placed_as_groups();
assert!(!older.has_placed());
let mut saved = prepared.into_owned();
saved.drop_placed_resources();
assert_eq!((saved.symbols.len(), saved.images.len()), (1, 1));
}
#[test]
fn more_files_than_the_cache_holds_all_draw() {
set_loader(stub_loader);
let mut d = Document::new(200.0, 200.0);
let layer = d.layers[0].id;
let n = CACHE_SIZE + 10;
for i in 0..n {
let key = format!("many{i}-1");
d.images.insert(key.clone(), ImageBlob::new("application/json", format!("doc {i}").into_bytes()));
d.insert(Some(layer), i, Node::new(NodeId(100 + i as u64), NodeKind::PlacedDocument(Box::new(placed(&key))))).unwrap();
}
let _prepared = d.with_placed_art();
let mut empty = 0;
d.visit_placed(|n, p| empty += usize::from(p.art(n).is_empty()));
assert_eq!(empty, 0, "every file of the document is kept read");
}
#[test]
fn a_file_that_cant_be_read_shows_its_preview() {
set_loader(stub_loader);
let mut png = vec![];
image::RgbaImage::from_pixel(8, 4, image::Rgba([0, 200, 0, 255]))
.write_to(&mut std::io::Cursor::new(&mut png), image::ImageFormat::Png)
.unwrap();
let mut blob = ImageBlob::new("image/png", png);
blob.proxy = Some(blob.bytes.clone());
let mut d = Document::new(200.0, 200.0);
d.images.insert("gone-1".into(), blob);
let layer = d.layers[0].id;
d.insert(Some(layer), 0, Node::new(NodeId(7), NodeKind::PlacedDocument(Box::new(placed("gone-1"))))).unwrap();
// No file reader: only the preview can be had.
let prepared = d.with_placed_art();
assert!(prepared.images.contains_key("placed:gone-1/preview"));
let n = d.node(NodeId(7)).unwrap();
let NodeKind::PlacedDocument(p) = &n.kind else { panic!("not a placed document") };
let art = p.art(n);
assert_eq!(art.first().and_then(Node::geometric_bounds), Some(Rect::new(10.0, 10.0, 90.0, 50.0)));
}
}
+42 -4
View File
@@ -1,4 +1,4 @@
//! Selection state (objects and, for direct selection, individual anchors).
//! Selection state (objects and, for direct selection, individual anchors; ruler guides).
use std::collections::{BTreeMap, BTreeSet};
@@ -29,12 +29,20 @@ pub struct Selection {
/// clears them.
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub slices: Vec<NodeId>,
/// Ruler guides selected with a selection tool, as indexes into [`Document::guides`]. They are
/// selected on their own: any change to the object selection clears them.
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub guides: Vec<usize>,
}
impl Selection {
pub fn is_empty(&self) -> bool {
self.objects.is_empty()
}
/// Is anything selected that Delete and the arrow keys act on: objects or ruler guides?
pub fn has_objects_or_guides(&self) -> bool {
!self.objects.is_empty() || !self.guides.is_empty()
}
pub fn len(&self) -> usize {
self.objects.len()
}
@@ -47,6 +55,7 @@ impl Selection {
self.key = None;
self.target = None;
self.slices.clear();
self.guides.clear();
}
pub fn set(&mut self, ids: impl IntoIterator<Item = NodeId>) {
self.clear();
@@ -57,6 +66,7 @@ impl Selection {
pub fn add(&mut self, id: NodeId) {
self.target = None;
self.slices.clear();
self.guides.clear();
if !self.objects.contains(&id) {
self.objects.push(id);
}
@@ -64,6 +74,7 @@ impl Selection {
pub fn remove(&mut self, id: NodeId) {
self.target = None;
self.slices.clear();
self.guides.clear();
self.objects.retain(|x| *x != id);
self.anchors.remove(&id);
if self.key == Some(id) {
@@ -79,6 +90,15 @@ impl Selection {
}
}
}
/// Select ruler guides `indexes` (see [`Selection::guides`]) and nothing else.
pub fn set_guides(&mut self, indexes: impl IntoIterator<Item = usize>) {
self.clear();
for i in indexes {
if !self.guides.contains(&i) {
self.guides.push(i);
}
}
}
pub fn toggle(&mut self, id: NodeId) {
if self.contains(id) { self.remove(id) } else { self.add(id) }
}
@@ -97,12 +117,13 @@ impl Selection {
self.target = None;
}
self.slices.retain(|id| doc.is_slice(*id));
self.guides.retain(|i| *i < doc.guides.len());
}
/// Target `id` (see [`Selection::target`]): a layer gets its visible, unlocked art selected,
/// anything else is selected itself.
/// Target `id` (see [`Selection::target`]): a layer gets its visible, unlocked art selected
/// (the art of its sublayers too), anything else is selected itself.
pub fn set_target(&mut self, doc: &Document, id: NodeId) {
match doc.node(id) {
Some(n) if n.is_layer() => self.set(n.children().into_iter().flatten().filter(|c| c.visible && !c.locked).map(|c| c.id)),
Some(n) if n.is_layer() => self.set(n.layer_art(true)),
_ => self.set([id]),
}
self.target = Some(id);
@@ -138,6 +159,23 @@ mod tests {
assert!(s.is_empty());
}
#[test]
fn guides_are_selected_on_their_own() {
let mut s = Selection::default();
s.add(NodeId(1));
s.set_guides([2, 0, 2]);
assert_eq!((s.objects.clone(), s.guides.clone()), (vec![], vec![2, 0]));
assert!(s.has_objects_or_guides() && s.is_empty());
s.add(NodeId(1));
assert!(s.guides.is_empty());
// Pruning drops guides the document no longer has.
let mut d = Document::new(100.0, 100.0);
d.guides.push(crate::Guide::new(true, 10.0));
s.set_guides([0, 1]);
s.prune(&d);
assert_eq!(s.guides, vec![0]);
}
#[test]
fn selection_changes_clear_the_target() {
let mut s = Selection::default();
+5 -2
View File
@@ -60,6 +60,9 @@ fn readouts_show_two_decimals() {
assert_eq!(Unit::Points.readout(15.0), "15.00 pt");
assert_eq!(Unit::Millimeters.readout(72.0), "25.40 mm");
assert_eq!(Unit::Inches.readout(-36.0), "-0.50 in");
assert_eq!(Unit::Millimeters.number(1.0), "0.353");
assert_eq!(Unit::Points.number(-0.0001), "0");
assert_eq!(Unit::Millimeters.number(1.0), "0.3528");
// Four decimals for the large units, three for the small ones.
assert_eq!(Unit::Inches.number(0.5616), "0.0078");
assert_eq!((Unit::Inches.number(595.2756), Unit::Points.number(595.2756)), ("8.2677".into(), "595.276".into()));
assert_eq!(Unit::Points.number(-0.00001), "0");
}
+460 -12
View File
@@ -2,12 +2,15 @@
use serde::{Deserialize, Serialize};
use vectorcraft_color::{Color, Paint};
use vectorcraft_geom::{Affine, PathData, Point, Rect};
use vectorcraft_geom::{Affine, PathData, Point, Rect, Vec2};
use crate::appearance::{Appearance, AppearanceItem, Dash, FillLayer, LineCap, LineJoin, StrokeLayer};
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
pub enum Justify {
/// Align to the start of each paragraph's direction ([`ParaStyle::direction`]): left for
/// left-to-right paragraphs, right for right-to-left ones. New type's alignment.
Auto,
#[default]
Left,
Center,
@@ -83,6 +86,23 @@ pub struct CharStyle {
/// size (Document Setup → Type → Small Caps); None = off.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub small_caps: Option<f64>,
/// Character Alignment (Character panel menu): where characters smaller than the largest on
/// their line line up with it.
#[serde(default, rename = "charAlign", skip_serializing_if = "crate::skip::is_default")]
pub char_align: CharAlign,
}
/// Where a character smaller than the largest on its line lines up with it: on the Roman
/// baseline, or at the top (right, in vertical type), centre or bottom (left) of the ideographic
/// em boxes.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum CharAlign {
#[default]
RomanBaseline,
EmBoxTop,
EmBoxCenter,
EmBoxBottom,
}
/// Superscript or subscript proportions in percent of the font size (Document Setup → Type).
@@ -175,6 +195,7 @@ impl Default for CharStyle {
stroke_miter_limit: 10.0,
stroke_dash: None,
position: CharPosition::Normal,
char_align: CharAlign::RomanBaseline,
small_caps: None,
}
}
@@ -265,28 +286,209 @@ fn default_align_on() -> char {
pub const DEFAULT_TAB_INTERVAL: f64 = 36.0;
/// Paragraph attributes (the Paragraph panel).
///
/// Saved through [`ParaStyleFile`], which keeps files with text openable by builds from before
/// [`Justify::Auto`].
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
#[serde(from = "ParaStyleFile", into = "ParaStyleFile")]
pub struct ParaStyle {
#[serde(default)]
pub justify: Justify,
#[serde(default)]
pub left_indent: f64,
#[serde(default)]
pub right_indent: f64,
#[serde(default)]
pub first_line_indent: f64,
#[serde(default)]
pub space_before: f64,
#[serde(default)]
pub space_after: f64,
#[serde(default)]
pub hyphenate: bool,
/// Tab stops (Tabs panel), sorted by position.
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub tabs: Vec<TabStop>,
/// Paragraph style (Paragraph Styles panel) these attributes come from; None = Normal.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub style_name: Option<String>,
/// Japanese composition: the spacing of punctuation (Paragraph panel › Mojikumi). Type made
/// with the Type tools and `text.create` takes [`Mojikumi::LineEndHalf`]; documents from before
/// it and imported text (already set) keep [`Mojikumi::None`].
pub mojikumi: Mojikumi,
/// Paragraph direction (Paragraph panel): the base direction of each paragraph for
/// bidirectional text (UAX #9). None: from each paragraph's first strong character (Hebrew or
/// Arabic: right to left).
pub direction: Option<ParaDirection>,
/// How leading is measured (Paragraph panel menu): from baseline to baseline, or from the top
/// of one line's ideographic em box to the next.
pub leading_model: LeadingModel,
/// Hanging punctuation (Paragraph panel menu › Burasagari): a comma or full stop ending a line
/// may stand outside the frame. New type takes [`Burasagari::Standard`]; documents from before
/// it and imported text keep [`Burasagari::None`].
pub burasagari: Burasagari,
}
/// [`ParaStyle`] as saved. [`Justify::Auto`] is written as the alignment it has in the paragraph
/// direction (`Right` for right to left, else `Left`) with `justify_auto` set: builds without Auto
/// read the alignment and ignore the flag, and builds with it read Auto back.
#[derive(Serialize, Deserialize)]
struct ParaStyleFile {
#[serde(default)]
justify: Justify,
#[serde(default, skip_serializing_if = "crate::skip::is_default")]
justify_auto: bool,
#[serde(default)]
left_indent: f64,
#[serde(default)]
right_indent: f64,
#[serde(default)]
first_line_indent: f64,
#[serde(default)]
space_before: f64,
#[serde(default)]
space_after: f64,
#[serde(default)]
hyphenate: bool,
#[serde(default, skip_serializing_if = "Vec::is_empty")]
tabs: Vec<TabStop>,
#[serde(default, skip_serializing_if = "Option::is_none")]
style_name: Option<String>,
#[serde(default, skip_serializing_if = "Mojikumi::is_none")]
mojikumi: Mojikumi,
#[serde(default, skip_serializing_if = "Option::is_none")]
direction: Option<ParaDirection>,
#[serde(default, skip_serializing_if = "crate::skip::is_default")]
leading_model: LeadingModel,
#[serde(default, skip_serializing_if = "crate::skip::is_default")]
burasagari: Burasagari,
}
impl From<ParaStyle> for ParaStyleFile {
fn from(p: ParaStyle) -> Self {
let justify_auto = p.justify == Justify::Auto;
let justify = match p.justify {
Justify::Auto if p.direction == Some(ParaDirection::RightToLeft) => Justify::Right,
Justify::Auto => Justify::Left,
j => j,
};
let ParaStyle {
left_indent,
right_indent,
first_line_indent,
space_before,
space_after,
hyphenate,
tabs,
style_name,
mojikumi,
direction,
leading_model,
burasagari,
..
} = p;
Self {
justify,
justify_auto,
left_indent,
right_indent,
first_line_indent,
space_before,
space_after,
hyphenate,
tabs,
style_name,
mojikumi,
direction,
leading_model,
burasagari,
}
}
}
impl From<ParaStyleFile> for ParaStyle {
fn from(f: ParaStyleFile) -> Self {
let justify = if f.justify_auto { Justify::Auto } else { f.justify };
let ParaStyleFile {
left_indent,
right_indent,
first_line_indent,
space_before,
space_after,
hyphenate,
tabs,
style_name,
mojikumi,
direction,
leading_model,
burasagari,
..
} = f;
Self {
justify,
left_indent,
right_indent,
first_line_indent,
space_before,
space_after,
hyphenate,
tabs,
style_name,
mojikumi,
direction,
leading_model,
burasagari,
}
}
}
/// A paragraph's base direction ([`ParaStyle::direction`]).
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum ParaDirection {
LeftToRight,
RightToLeft,
}
/// How a paragraph's leading is measured.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum LeadingModel {
/// From one line's baseline to the next's: a line's leading is the space above it, and area
/// type's first baseline follows Area Type Options › First Baseline.
#[default]
RomanBaseline,
/// From the top of one line's ideographic em box (the right side, in vertical type) to the
/// next's: a line's leading is the space below it, and area type's first line touches the top
/// of the frame. Japanese layout's usual model.
EmBoxTop,
}
/// How Japanese punctuation is spaced (JLREQ 3.1). Full-width punctuation is half a glyph and half
/// a space: an opening bracket's space before it, a closing bracket's, a comma's or a full stop's
/// after it.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum Mojikumi {
/// Every character takes its full advance.
#[default]
None,
/// Consecutive punctuation shares one half-em space (JLREQ 3.1.4), and a closing bracket,
/// comma or full stop ending a line is set half width.
LineEndHalf,
}
impl Mojikumi {
pub fn is_none(&self) -> bool {
*self == Mojikumi::None
}
}
/// Hanging punctuation (burasagari): an East Asian comma or full stop ending a line (、。,.、。)
/// stands outside the line's measure, in the space its punctuation spacing gives it (half width
/// with Line-end Punctuation Half Width). Closing brackets and Latin punctuation don't hang. Shown
/// as None / Regular / Force.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum Burasagari {
/// A comma or full stop that doesn't fit goes to the next line with the character before it.
#[default]
None,
/// A comma or full stop that doesn't fit hangs outside the line; one that fits stays inside.
Standard,
/// A comma or full stop ending a line always hangs, and the rest of the line fills the measure.
Forced,
}
/// Area Type Options "First Baseline" offset.
@@ -363,6 +565,36 @@ impl PathEffect {
}
}
/// Type on a Path Options › Align to Path: which height of the type runs along the path.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum PathAlign {
/// The font's top edge: the type hangs below the path.
Ascender,
/// The font's bottom edge: the type stands above the path.
Descender,
/// Halfway between the ascender and the descender.
Center,
/// The baseline (the default).
#[default]
Baseline,
}
impl PathAlign {
pub const ALL: [PathAlign; 4] = [PathAlign::Ascender, PathAlign::Descender, PathAlign::Center, PathAlign::Baseline];
pub fn id(self) -> &'static str {
match self {
PathAlign::Ascender => "ascender",
PathAlign::Descender => "descender",
PathAlign::Center => "center",
PathAlign::Baseline => "baseline",
}
}
pub fn parse(s: &str) -> Option<Self> {
Self::ALL.into_iter().find(|a| a.id().eq_ignore_ascii_case(s.trim()))
}
}
/// Area Type Options: rows and columns, gutters, inset and first baseline of area type.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
#[serde(default, rename_all = "camelCase")]
@@ -407,8 +639,48 @@ pub enum TextKind {
Point,
/// Area type flowed inside `frame` (document coordinates, untransformed by `xf`).
Area { frame: PathData },
/// Type on a path, starting at `start` (0..1 of the path length).
OnPath { path: PathData, start: f64 },
/// Type on a path, flowing from its start bracket `start` to its end bracket `end` (0..1 of the
/// path length; no `end`: the end of the path, or once round a closed path). See
/// [`TextKind::path_span`].
OnPath {
path: PathData,
start: f64,
#[serde(default, skip_serializing_if = "Option::is_none")]
end: Option<f64>,
},
}
impl TextKind {
/// Type on a path's span: from its start to its end bracket, as fractions of its path's length.
/// Round a closed path the end may be past 1 (the span runs on past the path's start), a full
/// turn without an end or with the end at the start. None for other type.
pub fn path_span(&self) -> Option<(f64, f64)> {
let TextKind::OnPath { path, start, end } = self else { return None };
let s = fraction(*start);
Some(if path.is_closed() {
let run = end.map_or(0.0, |e| (fraction(e) - s).rem_euclid(1.0));
(s, s + if run < 1e-9 { 1.0 } else { run })
} else {
(s, end.map_or(1.0, |e| fraction(e).max(s)))
})
}
}
/// `x` as a fraction of a path's length (0..1; 0 when not finite).
fn fraction(x: f64) -> f64 {
if x.is_finite() { x.clamp(0.0, 1.0) } else { 0.0 }
}
/// `path` run the other way, each point as far from its new start as it was from its old end
/// (the subpaths in reverse order, a closed one keeping its first anchor first).
fn reverse_from_end(path: &mut PathData) {
path.subpaths.reverse();
for sp in &mut path.subpaths {
sp.reverse();
if sp.closed && !sp.anchors.is_empty() {
sp.anchors.rotate_right(1);
}
}
}
/// A text object. `runs` split into paragraphs at `\n`.
@@ -429,12 +701,24 @@ pub struct TextObject {
/// Type on a Path effect (type on a path only).
#[serde(default, rename = "pathEffect", skip_serializing_if = "crate::skip::is_default")]
pub path_effect: PathEffect,
/// Type on a Path Options › Align to Path (type on a path only).
#[serde(default, rename = "pathAlign", skip_serializing_if = "crate::skip::is_default")]
pub path_align: PathAlign,
/// Type on a Path Options › Spacing in points (type on a path only): glyphs are spaced as if
/// set this far above the path, which closes them up round the outside of a curve and opens
/// them up round the inside.
#[serde(default, rename = "pathSpacing", skip_serializing_if = "crate::skip::is_default")]
pub path_spacing: f64,
/// Wrap objects above this area type, resolved by the engine after each edit (text space).
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub wrap: Vec<WrapShape>,
/// Cached layout bounds in text space, filled in by the layout engine (not serialized).
#[serde(skip)]
pub cached_bounds: Option<Rect>,
/// Cached baselines in text space, start to end, one per line that holds characters (a
/// vertical column's centre line), filled in with `cached_bounds` (not serialized).
#[serde(skip)]
pub cached_baselines: Vec<(Point, Point)>,
}
impl TextObject {
@@ -447,8 +731,11 @@ impl TextObject {
para: ParaStyle::default(),
area: AreaOptions::default(),
path_effect: PathEffect::default(),
path_align: PathAlign::default(),
path_spacing: 0.0,
wrap: Vec::new(),
cached_bounds: None,
cached_baselines: Vec::new(),
}
}
pub fn plain_text(&self) -> String {
@@ -476,6 +763,72 @@ impl TextObject {
pub fn transform(&mut self, a: Affine) {
self.xf = a * self.xf;
}
/// Type on a path's path in document space; None for other type.
pub fn type_path(&self) -> Option<PathData> {
match &self.kind {
TextKind::OnPath { path, .. } => Some(path.transformed(self.xf)),
_ => None,
}
}
/// Flip type on a path to the other side of its path (Type on a Path Options › Flip, or its
/// centre bracket dragged across the path): the path runs the other way and the brackets swap
/// ends, so the type keeps its stretch of the path. False, changing nothing, for other type.
pub fn flip_on_path(&mut self) -> bool {
let Some((s, e)) = self.kind.path_span() else { return false };
let TextKind::OnPath { path, start, end } = &mut self.kind else { return false };
reverse_from_end(path);
if path.is_closed() {
*start = (1.0 - e).rem_euclid(1.0);
*end = (e - s < 1.0 - 1e-9).then(|| (1.0 - s).rem_euclid(1.0));
} else {
*start = 1.0 - e;
*end = (s > 1e-9).then_some(1.0 - s);
}
true
}
/// Area type's frame (the type area) in document space; None for other type.
pub fn area_frame(&self) -> Option<PathData> {
match &self.kind {
TextKind::Area { frame } => Some(frame.transformed(self.xf)),
_ => None,
}
}
/// Reshape area type's frame by `a`, a document-space transform, keeping the type at its size
/// (a bounding-box resize: the text reflows, it isn't scaled). False, changing nothing, for
/// other type, a degenerate `xf` or a frame that would not be finite.
pub fn transform_area(&mut self, a: Affine) -> bool {
let xf = self.xf;
self.reshape_area(|frame, to_text| {
frame.transform(to_text * a * xf);
true
})
}
/// Move anchors `refs` (subpath, anchor) of area type's frame by `d` in document space, with
/// their handles (a Direct Selection drag of a frame corner or edge). False, changing
/// nothing, when an anchor doesn't exist, or as [`Self::transform_area`].
pub fn move_area_anchors(&mut self, refs: &[(usize, usize)], d: Vec2) -> bool {
self.reshape_area(|frame, to_text| {
// A distance: only the linear part of the document → text map applies.
let local = to_text * d.to_point() - to_text * Point::ZERO;
refs.iter().all(|&(si, ai)| frame.anchor_mut(si, ai).map(|a| a.translate(local)).is_some())
})
}
/// Edit a copy of the area frame with `f` (given the document → text space map) and keep it
/// when `f` succeeds and the result is finite.
fn reshape_area(&mut self, f: impl FnOnce(&mut PathData, Affine) -> bool) -> bool {
let det = self.xf.determinant();
if !det.is_finite() || det.abs() < 1e-12 {
return false;
}
let to_text = self.xf.inverse();
let TextKind::Area { frame } = &mut self.kind else { return false };
let mut next = frame.clone();
if !f(&mut next, to_text) || !next.anchors().all(|(_, _, a)| a.p.is_finite() && a.h_in.is_finite() && a.h_out.is_finite()) {
return false;
}
*frame = next;
true
}
/// Scale the character strokes' weights and dashes by `s` (they are drawn in text space, so
/// `1 / scale` keeps their weight through a transform that scales the type).
pub fn scale_char_strokes(&mut self, s: f64) {
@@ -491,6 +844,15 @@ impl TextObject {
pub fn local_bounds(&self) -> Rect {
self.cached_bounds.unwrap_or_else(|| self.estimate_bounds())
}
/// The baselines in text space (the layout cache): for point type with none cached, the first
/// one across [`Self::local_bounds`] (down the first column's centre line for vertical type).
pub fn baselines(&self) -> impl Iterator<Item = (Point, Point)> + '_ {
let first = (self.cached_baselines.is_empty() && matches!(self.kind, TextKind::Point)).then(|| {
let b = self.local_bounds();
if self.vertical { (Point::new(0.0, b.y0), Point::new(0.0, b.y1)) } else { (Point::new(b.x0, 0.0), Point::new(b.x1, 0.0)) }
});
self.cached_baselines.iter().copied().chain(first)
}
}
#[cfg(test)]
@@ -505,4 +867,90 @@ mod tests {
assert!(b.x0 >= 10.0 - 1e-9 && b.y1 > 20.0);
assert_eq!(CharStyle::default().effective_leading(), 14.399999999999999);
}
/// 120 × 40 area type at (40, 40), its text drawn at twice its size.
fn area_type() -> TextObject {
let mut t = TextObject::point(Point::ZERO, "Some text", CharStyle::default());
t.kind = TextKind::Area { frame: vectorcraft_geom::shapes::rectangle(Rect::new(0.0, 0.0, 60.0, 20.0)) };
t.xf = Affine::translate((40.0, 40.0)) * Affine::scale(2.0);
t
}
#[test]
fn area_resizes_its_frame_and_keeps_its_type() {
let mut t = area_type();
assert_eq!(t.bounds(), Some(Rect::new(40.0, 40.0, 160.0, 80.0)));
// Bottom-right handle to (200, 140), about the top-left corner.
let o = Affine::translate((40.0, 40.0));
assert!(t.transform_area(o * Affine::scale_non_uniform(160.0 / 120.0, 100.0 / 40.0) * o.inverse()));
assert_eq!(t.xf, Affine::translate((40.0, 40.0)) * Affine::scale(2.0), "the type keeps its size");
let b = t.bounds().unwrap();
assert!((b.x1 - 200.0).abs() < 1e-9 && (b.y1 - 140.0).abs() < 1e-9 && b.x0 == 40.0, "{b:?}");
assert_eq!(t.area_frame().unwrap().bounds(), Some(b));
// Point type has no area; a degenerate transform or a non-finite frame changes nothing.
let mut p = TextObject::point(Point::ZERO, "x", CharStyle::default());
assert!(!p.transform_area(Affine::scale(2.0)) && p.area_frame().is_none());
let before = t.clone();
assert!(!t.transform_area(Affine::scale(f64::INFINITY)));
t.xf = Affine::scale(0.0);
assert!(!t.transform_area(Affine::scale(2.0)));
t.xf = before.xf;
assert_eq!(t, before);
}
#[test]
fn area_anchors_move_in_document_space() {
let mut t = area_type();
// The bottom-right corner (anchor 2) 20 pt right: 10 pt in text space at 2×.
assert!(t.move_area_anchors(&[(0, 2)], Vec2::new(20.0, 0.0)));
let TextKind::Area { frame } = &t.kind else { panic!() };
assert_eq!(frame.subpaths[0].anchors[2].p, Point::new(70.0, 20.0));
assert_eq!(frame.subpaths[0].anchors[1].p, Point::new(60.0, 0.0), "the others stay");
// A missing anchor changes nothing.
let before = t.clone();
assert!(!t.move_area_anchors(&[(0, 1), (0, 9)], Vec2::new(5.0, 5.0)));
assert!(!t.move_area_anchors(&[(3, 0)], Vec2::new(5.0, 5.0)));
assert_eq!(t, before);
}
/// Builds from before [`Justify::Auto`] read new type's alignment as Left or Right (and ignore
/// `justify_auto`); this build reads Auto back.
#[test]
fn auto_alignment_saves_readable_by_older_builds() {
#[derive(Deserialize, Debug, PartialEq)]
enum OldJustify {
Left,
Center,
Right,
JustifyLeft,
JustifyCenter,
JustifyRight,
JustifyAll,
}
#[derive(Deserialize)]
struct OldPara {
justify: OldJustify,
}
#[derive(Deserialize)]
struct OldText {
para: OldPara,
}
for (direction, physical) in
[(Some(ParaDirection::RightToLeft), OldJustify::Right), (Some(ParaDirection::LeftToRight), OldJustify::Left), (None, OldJustify::Left)]
{
let mut t = TextObject::point(Point::ZERO, "שלום", CharStyle::default());
t.para = ParaStyle { justify: Justify::Auto, direction, ..Default::default() };
let json = serde_json::to_string(&t).unwrap();
let old: OldText = serde_json::from_str(&json).unwrap();
assert_eq!(old.para.justify, physical, "{json}");
assert_eq!(serde_json::from_str::<TextObject>(&json).unwrap(), t);
}
// Other alignments save as before, without the flag.
let p = ParaStyle { justify: Justify::Right, ..Default::default() };
let json = serde_json::to_string(&p).unwrap();
assert!(!json.contains("justify_auto"), "{json}");
assert_eq!(serde_json::from_str::<ParaStyle>(&json).unwrap(), p);
// Files from before the flag keep their alignment.
assert_eq!(serde_json::from_str::<ParaStyle>(r#"{"justify":"Center"}"#).unwrap().justify, Justify::Center);
}
}
+11 -6
View File
@@ -324,14 +324,19 @@ pub fn bake_appearance(n: &Node) -> Option<Node> {
Some(m)
}
/// A copy of `doc` with every live geometry effect baked into plain paths, or `None` when the
/// document has none (export it as is).
/// A copy of `doc` ready to export: every live geometry effect baked into plain paths, and the
/// resources of its placed documents' art added ([`Document::with_placed_art`]); `None` when
/// there is nothing to do (export it as is).
pub fn bake_document(doc: &Document) -> Option<Document> {
if !doc.layers.iter().any(|l| needs_bake(l)) {
return None;
let placed = doc.with_placed_art();
if !placed.layers.iter().any(|l| needs_bake(l)) {
return match placed {
std::borrow::Cow::Owned(d) => Some(d),
std::borrow::Cow::Borrowed(_) => None,
};
}
let mut d = doc.clone();
let layers = doc.layers.clone();
let mut d = placed.into_owned();
let layers = d.layers.clone();
d.layers = layers.iter().map(|l| bake_node(&mut d, l).map(Arc::new).unwrap_or_else(|| l.clone())).collect();
Some(d)
}
+1
View File
@@ -26,6 +26,7 @@ pub fn needs_outline(n: &Node) -> bool {
| NodeKind::Envelope { .. }
| NodeKind::Mesh(_)
| NodeKind::Repeat(_)
| NodeKind::PlacedDocument(_)
)
}
+97 -38
View File
@@ -16,10 +16,11 @@ use serde_json::{Value, json};
use vectorcraft_color::{Color, Paint};
use vectorcraft_doc::appearance::{AppearanceItem, FillLayer, StrokeLayer};
use vectorcraft_doc::{Appearance, Document, Node, NodeId, NodeKind, Selection};
use vectorcraft_geom::{FillRule, Point, Rect, Shape as _};
use vectorcraft_geom::{FillRule, PathData, Point, Rect, SubPath};
use vectorcraft_pathops as po;
use vectorcraft_tools::builder::{
self as b, EDGE_NAME, FACE_NAME, LIVE_PAINT_NAME, SOURCES_NAME, edge_near, face_at, is_live_paint, sample_polyline, shapes_for, sorted_roots,
self as b, BuilderMap, EDGE_NAME, FACE_NAME, LIVE_PAINT_NAME, SOURCES_NAME, Touched, edge_near, face_at, is_live_paint, sample_polyline,
sorted_roots,
};
use vectorcraft_trace as tr;
@@ -38,7 +39,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Shape Builder",
[],
None,
"{ids?: [id…] (default: selection), points: [[x,y]…] (drag path; one point = click), erase?: bool (Alt-drag deletes the regions), fill?: \"#rrggbb\" | {color|swatch|gradient|none} (default: the fill of the object under the first point)} → {ids, merged, regions}",
"{ids?: [id…] (default: selection), points: [[x,y]…] (drag path; one point = click), erase?: bool (erase mode, Alt: deletes the regions touched, and the pieces of unfilled open paths and the edges (outline pieces between the points where paths meet; see shapeBuilder.regions) within tolerance; a deleted edge opens its path there, and edges bounding a deleted region go with it), tolerance?: pt (2, erase only), fill?: \"#rrggbb\" | {color|swatch|gradient|none} (default: the fill of the object under the first point; the current fill for an area only lines enclose)} → {ids, merged, regions, lines, edges} (counts deleted or merged)",
has_selection_or_ids,
sb_merge
),
@@ -47,7 +48,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Shape Builder Regions",
[],
None,
"{ids?} → {regions: [{bounds: [x0,y0,x1,y1], area, sources: [id…]}]} faces of the planar arrangement",
"{ids?} → {regions: [{bounds: [x0,y0,x1,y1], area, sources: [id…]}], lines: [{bounds, source: id}], edges: [{bounds, source: id}]} faces of the planar arrangement (unfilled open paths cut them; sources is empty for an area only they enclose), the pieces of those open paths and the edges (the other paths' outlines cut where paths meet; source: the front-most path along it), which erasing deletes",
has_selection_or_ids,
sb_regions
),
@@ -224,47 +225,91 @@ fn sb_merge(s: &mut Session, p: &Value) -> Result<Value> {
return Err(bad(C, "points must be a non-empty list of finite [x,y]"));
}
let erase = bool_or(p, "erase", false);
// Line pieces and edges are only deleted (erase mode), never merged.
let piece_tol = erase.then(|| f64_or(p, "tolerance", 2.0).clamp(0.0, 1000.0));
let fill = fill_param(s, p, C)?;
let current_fill = s.paint.fill.clone();
let roots = root_ids(s, p)?;
let label = if erase { "Shape Builder Delete" } else { "Shape Builder" };
let (ids, merged, count) = s.edit(label, |d, sel| {
let (shapes, leaves) = shapes_for(d, &roots);
let (ids, merged, touched) = s.edit(label, |d, sel| {
let (map, leaves) = BuilderMap::new(d, &roots, erase);
let leaves: Vec<Node> = leaves.into_iter().cloned().collect();
if shapes.is_empty() {
if map.shapes.is_empty() {
return Err(EngineError::Other("Shape Builder: select paths or compound paths".into()));
}
let regs = po::regions(&shapes);
let shapes_r: Vec<(kurbo::BezPath, Rect)> = regs.iter().map(|r| (r.path.to_bezpath(), r.path.bounds().unwrap_or(Rect::ZERO))).collect();
let step = (d.bounds_of(&roots, false).map(|r| r.width().max(r.height())).unwrap_or(100.0) / 2000.0).max(0.25);
let mut touched: Vec<usize> = vec![];
let mut touched = Touched::default();
for q in sample_polyline(&pts, step) {
if let Some(i) = shapes_r.iter().position(|(bp, bb)| bb.contains(q) && bp.winding(q) != 0)
&& !touched.contains(&i)
{
touched.push(i);
}
touched.add(map.hit(q, piece_tol));
}
touched.edges = map.erased_edges(&touched);
if touched.is_empty() {
return Err(EngineError::Other("Shape Builder: no region under the pointer".into()));
}
let picked: Vec<&po::Region> = touched.iter().map(|&i| &regs[i]).collect();
let union = po::merge_regions(&picked);
let affected: Vec<bool> = (0..shapes.len()).map(|i| picked.iter().any(|r| r.sources.contains(&i))).collect();
let style_src = regs[touched[0]].top();
let cuts: Vec<&SubPath> = touched.edges.iter().filter_map(|&k| map.edges.get(k)?.0.path.subpaths.first()).collect();
// Edges come back from the planar map within a few hundredths of the outlines they follow.
let cut_tol = step * 0.2;
let picked: Vec<&po::Region> = touched.regions.iter().filter_map(|&i| map.regions.get(i).map(|r| &r.0)).collect();
let faces = po::FaceMerger::new(&map.shapes);
let union = if picked.is_empty() { PathData::default() } else { faces.merge(&picked) };
// The merged shape takes the look of the front-most object over the first region, or (for an
// area only lines enclose) of the front-most object and the current fill.
let covered = picked.iter().find_map(|r| r.top());
let style_src = covered.or(map.shapes.len().checked_sub(1));
let merged_fill = fill.or_else(|| covered.is_none().then_some(current_fill));
let mut new_nodes: Vec<Node> = vec![];
let mut merged_id = None;
for (i, (sh, leaf)) in shapes.iter().zip(&leaves).enumerate() {
if !affected[i] {
new_nodes.push(d.reid(leaf));
for (i, (sh, leaf)) in map.shapes.iter().zip(&leaves).enumerate() {
let pieces: Vec<usize> = map.lines.iter().enumerate().filter(|(_, (l, _))| l.key == i as u64).map(|(k, _)| k).collect();
if !pieces.is_empty() {
// An open path loses the pieces deleted and those between merged (or deleted) regions.
let keep: Vec<usize> =
pieces.iter().copied().filter(|k| !touched.lines.contains(k) && !map.line_between(*k, &touched.regions)).collect();
if keep.len() == pieces.len() {
new_nodes.push(d.reid(leaf));
} else {
for k in keep {
if let Some((l, _)) = map.lines.get(k) {
new_nodes.push(shape_node(d, l.path.clone(), Some(leaf)));
}
}
}
} else {
let rest = po::boolean(&sh.path, sh.rule, &union, FillRule::NonZero, po::BoolOp::Difference);
if !rest.is_empty() {
// A shape loses the regions deleted or merged, then the edges deleted (each one on
// its outline, shared edges from every shape along them).
let in_union = picked.iter().any(|r| r.sources.contains(&i));
let mut rest = if in_union {
// What is left of it: its faces not merged or deleted, united. They share their
// edges with the merged faces exactly, where subtracting the merged shape left
// slivers of the outline along them (#569).
let kept: Vec<&po::Region> = map
.regions
.iter()
.enumerate()
.filter(|(k, (r, ..))| r.sources.contains(&i) && !touched.regions.contains(k))
.map(|(_, (r, ..))| r)
.collect();
if kept.is_empty() { PathData::default() } else { faces.merge(&kept) }
} else {
b::node_outline(leaf).map_or_else(|| sh.path.clone(), |o| o.0)
};
let fill_closes = !leaf.appearance.fill_paint().is_none();
let mut cut = false;
for piece in &cuts {
if let Some(r) = po::cut_out(&rest, piece, fill_closes, cut_tol) {
rest = r;
cut = true;
}
}
if !in_union && !cut {
new_nodes.push(d.reid(leaf));
} else if !rest.is_empty() {
new_nodes.push(shape_node(d, rest, Some(leaf)));
}
}
if !erase && Some(i) == style_src {
if !erase && !union.is_empty() && Some(i) == style_src {
let mut m = shape_node(d, union.clone(), Some(leaf));
if let Some(f) = &fill {
if let Some(f) = &merged_fill {
m.appearance.set_fill(f.clone());
}
merged_id = Some(m.id);
@@ -273,9 +318,15 @@ fn sb_merge(s: &mut Session, p: &Value) -> Result<Value> {
}
let new_ids = replace_roots(d, &roots, new_nodes)?;
sel.set(new_ids.iter().copied());
Ok((new_ids, merged_id, touched.len()))
Ok((new_ids, merged_id, touched))
})?;
Ok(json!({ "ids": ids_json(&ids), "merged": merged.map(|m| m.0), "regions": count }))
Ok(json!({
"ids": ids_json(&ids),
"merged": merged.map(|m| m.0),
"regions": touched.regions.len(),
"lines": touched.lines.len(),
"edges": touched.edges.len(),
}))
}
/// Remove the roots and insert `nodes` where the front-most root was. Returns the new ids.
@@ -300,20 +351,23 @@ fn replace_roots(d: &mut Document, roots: &[NodeId], nodes: Vec<Node>) -> Result
fn sb_regions(s: &mut Session, p: &Value) -> Result<Value> {
let roots = root_ids(s, p)?;
let d = &s.doc()?.doc;
let (shapes, leaves) = shapes_for(d, &roots);
let regs = po::regions(&shapes);
let out: Vec<Value> = regs
let (map, leaves) = BuilderMap::new(d, &roots, true);
let id_of = |i: usize| leaves.get(i).map(|n| n.id.0);
let regions: Vec<Value> = map
.regions
.iter()
.filter_map(|r| {
let bb = r.path.bounds()?;
Some(json!({
.map(|(r, _, bb)| {
json!({
"bounds": [bb.x0, bb.y0, bb.x1, bb.y1],
"area": po::area(&r.path, FillRule::NonZero),
"sources": r.sources.iter().map(|&i| leaves[i].id.0).collect::<Vec<_>>(),
}))
"sources": r.sources.iter().filter_map(|&i| id_of(i)).collect::<Vec<_>>(),
})
})
.collect();
Ok(json!({ "regions": out }))
let pieces = |list: &[(po::Shape, Rect)]| -> Vec<Value> {
list.iter().map(|(l, bb)| json!({ "bounds": [bb.x0, bb.y0, bb.x1, bb.y1], "source": id_of(l.key as usize) })).collect()
};
Ok(json!({ "regions": regions, "lines": pieces(&map.lines), "edges": pieces(&map.edges) }))
}
// ---------- Live Paint ----------
@@ -597,6 +651,11 @@ fn trace_params(p: &Value) -> Result<tr::TraceParams> {
serde_json::from_value(v).map_err(|e| bad("imageTrace.make", e.to_string()))
}
/// The most anchor points an Image Trace may make: a photo traced at high fidelity can make
/// millions, more than the canvas draws smoothly or a laptop has memory for, so the trace is
/// refused with advice instead (#525).
pub const MAX_TRACE_ANCHORS: usize = 2_000_000;
fn trace_make(s: &mut Session, p: &Value, expand: bool) -> Result<Value> {
const C: &str = "imageTrace.make";
let params = trace_params(p)?;
@@ -628,7 +687,7 @@ fn trace_make(s: &mut Session, p: &Value, expand: bool) -> Result<Value> {
};
let blob = s.doc()?.doc.images.get(&img.key).ok_or_else(|| EngineError::Other(format!("image data `{}` is missing", img.key)))?;
let raster = tr::Raster::decode(&blob.bytes).map_err(|e| EngineError::Other(e.to_string()))?;
let res = tr::trace(&raster, &params);
let res = tr::trace_within(&raster, &params, MAX_TRACE_ANCHORS).map_err(|e| EngineError::Other(e.to_string()))?;
// Pixel space of the decoded raster → the image object's pixel space → document.
let sx = img.width.max(1) as f64 / raster.width.max(1) as f64;
let sy = img.height.max(1) as f64 / raster.height.max(1) as f64;
+5 -2
View File
@@ -21,7 +21,7 @@ use vectorcraft_color::Swatch;
use vectorcraft_doc::{Document, GraphicStyle, ImageBlob, Node, NodeId, PatternDef, Symbol, TextStyleDef};
use vectorcraft_geom::Rect;
pub use flavours::{BITMAP, EMF, Flavour, PASTE_ORDER, PDF, PNG, SVG, TEXT};
pub use flavours::{BITMAP, EMF, FILE_HEAD, Flavour, PASTE_ORDER, PDF, PNG, SVG, TEXT, file_flavour};
pub(crate) use resources::SwatchChoices;
use super::*;
@@ -87,11 +87,14 @@ pub struct Clipboard {
/// The open document the objects came from ([`DocState::uid`]): pasting back into it uses its
/// own resources as they are now.
pub source_doc: Option<u64>,
/// An artboard copied with the Artboard tool (`artboard.copy`); `nodes` are then its art. Pasting
/// adds a copy of it with the art.
pub artboard: Option<vectorcraft_doc::Artboard>,
}
impl Clipboard {
pub fn is_empty(&self) -> bool {
self.nodes.is_empty()
self.nodes.is_empty() && self.artboard.is_none()
}
/// Objects `roots` of `st`'s document with their resources, source artboard and layers.
+18 -1
View File
@@ -30,6 +30,23 @@ pub const EMF: &str = "image/emf";
/// What Paste reads from other apps, best first: vector art before text, text before bitmaps
/// (word processors offer a picture of copied text too).
pub const PASTE_ORDER: [&str; 5] = [SVG, PDF, EMF, TEXT, BITMAP];
/// How much of a copied file [`file_flavour`] needs to tell what it is.
pub const FILE_HEAD: usize = 4096;
/// What a file copied in a file manager pastes as, if one of `mimes` (`image/*`: any bitmap):
/// SVG, PDF, a Windows metafile or a bitmap (its own `image/…` type), told from its first
/// [`FILE_HEAD`] bytes and its name. The file's bytes are that flavour's data.
pub fn file_flavour(name: &str, head: &[u8], mimes: &[&str]) -> Option<&'static str> {
let f = fileio::detect(name, head)?;
let (asked, mime) = match f.id {
"svg" => (SVG, SVG),
"pdf" => (PDF, PDF),
"emf" | "wmf" => (EMF, EMF),
_ if f.raster => (BITMAP, f.mime),
_ => return None,
};
mimes.contains(&asked).then_some(mime)
}
/// One representation of the clipboard's contents.
#[derive(Clone, Debug, PartialEq, Eq)]
@@ -283,7 +300,7 @@ fn import_text(s: &mut Session, p: &Value) -> Result<Value> {
return Err(bad(C, "the text is empty"));
}
let mut t = TextObject::point(Point::ZERO, text, super::super::create::new_type_style(s, &Value::Null));
t.cached_bounds = Some(vectorcraft_text::layout(vectorcraft_text::FontDb::global(), &t).bounds);
crate::cmd::typecmd::refresh_bounds(&mut t);
let n = Node::new(NodeId(1), NodeKind::Text(Box::new(t)));
let count = s.load_clipboard(Clipboard { nodes: vec![n], ..Default::default() }, p)?;
Ok(json!({ "count": count }))
@@ -127,6 +127,7 @@ fn node_refs(n: &Node, f: Visit) {
}
}
NodeKind::Image(im) => f(Ref::Name(Res::Image, &im.key)),
NodeKind::PlacedDocument(pl) => f(Ref::Name(Res::Image, &pl.key)),
NodeKind::SymbolInstance { symbol, .. } => f(Ref::Name(Res::Symbol, symbol)),
_ => {}
}
@@ -444,6 +445,7 @@ impl Relink {
}
}
NodeKind::Image(im) => self.name(Res::Image, &mut im.key),
NodeKind::PlacedDocument(pl) => self.name(Res::Image, &mut pl.key),
NodeKind::SymbolInstance { symbol, .. } => self.name(Res::Symbol, symbol),
_ => {}
}
+46 -9
View File
@@ -8,9 +8,11 @@
//! become active when assigned.
use std::collections::BTreeMap;
use std::sync::Arc;
use serde_json::{Value, json};
use vectorcraft_color::cms::{self, ColorSettings, Intent, Model, ProofTarget};
use vectorcraft_color::recolor::Neutral;
use vectorcraft_color::{Color, Paint};
use vectorcraft_doc::ColorMode;
use vectorcraft_render::proof;
@@ -55,7 +57,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Convert Document Color Mode",
[],
None,
"same as file.documentColorMode: {mode: \"cmyk\"|\"rgb\", convert?: true, intent?} → {changed} (an alias kept for older scripts; the command palette leaves it out)",
"same as file.documentColorMode: {mode: \"cmyk\"|\"rgb\", convert?: true, intent?, grays?} → {changed} (an alias kept for older scripts; the command palette leaves it out)",
has_doc,
convert_mode
),
@@ -232,6 +234,28 @@ fn assign_profile(s: &mut Session, p: &Value) -> Result<Value> {
Ok(json!({"rgb": rgb, "cmyk": cmyk}))
}
/// How Document Color Mode converts neutral RGB greys (R = G = B) to CMYK (the `grays` param).
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
pub enum Grays {
/// Through the CMYK profile like any colour: four-colour greys and a rich black.
#[default]
Profile,
/// On the black plate only: K is the grey's ink percentage (as Convert to Grayscale and then
/// to CMYK would give).
Black,
}
impl Grays {
/// The `grays` param of `cmd`: `"profile"` (default) or `"black"`.
pub(crate) fn param(cmd: &str, p: &Value) -> Result<Self> {
match str_param(p, "grays").map(str::to_ascii_lowercase).as_deref() {
None | Some("profile") => Ok(Grays::Profile),
Some("black") => Ok(Grays::Black),
Some(g) => Err(bad(cmd, format!("grays must be \"profile\" or \"black\", not `{g}`"))),
}
}
}
/// File → Document Color Mode (`file.documentColorMode` and its alias
/// `object.convertDocumentColorMode`): set the mode and, unless `convert: false`, convert every
/// colour through the colour settings.
@@ -243,6 +267,7 @@ pub(crate) fn convert_mode(s: &mut Session, p: &Value) -> Result<Value> {
_ => return Err(bad(C, "mode must be \"cmyk\" or \"rgb\"")),
};
let intent = intent_param(p, C)?;
let grays = Grays::param(C, p)?;
// Choosing the mode the document already has (the checked menu item) is not an edit.
if s.doc()?.doc.color_mode == mode {
return Ok(json!({ "changed": 0 }));
@@ -250,18 +275,20 @@ pub(crate) fn convert_mode(s: &mut Session, p: &Value) -> Result<Value> {
let convert = bool_or(p, "convert", true);
let mut changed = 0usize;
s.edit("Document Color Mode", |d, _| {
changed = set_color_mode(d, mode, convert, intent);
changed = set_color_mode(d, mode, convert, intent, grays);
Ok(())
})?;
Ok(json!({ "changed": changed }))
}
/// Put `d` in colour `mode` and, with `convert`, convert every colour of its art, symbols and
/// swatches through the colour settings (`intent`, default: theirs) → how many colours changed.
/// Greys stay greys (they print on the black plate in either mode); Lab colours (spot colour
/// Put `d` in colour `mode` and, with `convert`, convert every colour of its art, symbols,
/// pattern tiles and swatches through the colour settings (`intent`, default: theirs) → how many
/// colours of the art, symbols and patterns changed. Gray colours stay Gray (they print on the
/// black plate in either mode); RGB greys are colours like any other and separate through the
/// CMYK profile, unless `grays` puts them on the black plate. Lab colours (spot colour
/// definitions) are device independent and fit either mode. Document Color Mode and
/// `document.open {colorMode}` both convert this way.
pub(crate) fn set_color_mode(d: &mut vectorcraft_doc::Document, mode: ColorMode, convert: bool, intent: Option<Intent>) -> usize {
pub(crate) fn set_color_mode(d: &mut vectorcraft_doc::Document, mode: ColorMode, convert: bool, intent: Option<Intent>, grays: Grays) -> usize {
d.color_mode = mode;
if !convert {
return 0;
@@ -269,15 +296,25 @@ pub(crate) fn set_color_mode(d: &mut vectorcraft_doc::Document, mode: ColorMode,
let c = cms::active();
let intent = intent.unwrap_or(c.settings().intent);
let model = if mode == ColorMode::Cmyk { Model::Cmyk } else { Model::Rgb };
let conv = |col: &Color| if matches!(col, Color::Gray { .. } | Color::Lab { .. }) { *col } else { c.convert(col, model, intent) };
let k_only = model == Model::Cmyk && grays == Grays::Black;
let conv = |col: &Color| match col {
Color::Gray { .. } | Color::Lab { .. } => *col,
// Grey ink percentage, then K only (a Gray colour's CMYK).
Color::Rgb { .. } if k_only && Neutral::of(col).is_some() => c.convert(&c.convert(col, Model::Gray, intent), Model::Cmyk, intent),
_ => c.convert(col, model, intent),
};
let mut changed = 0usize;
proof::map_document_colors(d, &mut |col, _| {
let mut count = |col: &Color, _: proof::Link| {
let n = conv(col);
if n != *col {
changed += 1;
}
n
});
};
proof::map_document_colors(d, &mut count);
for a in d.patterns.iter_mut().flat_map(|p| &mut p.art) {
proof::map_node_colors(Arc::make_mut(a), &mut count);
}
for sw in d.swatches_iter_mut() {
match &mut sw.paint {
Paint::Solid { color, .. } => *color = conv(color),
+64 -5
View File
@@ -50,7 +50,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Create Text",
[],
None,
"{x, y, text, vertical?: bool = false, size?: pt, font?: family, style?, color?, area?: {width, height}} → {id}",
"{x, y, text, vertical?: bool = false, size?: pt, font?: family, style?, color?, area?: {width, height}, placeholder?: bool (fill it with placeholder text instead, as the Type tools do with prefs placeholderText), leadingModel?: \"romanBaseline\"|\"emBoxTop\", charAlign?: \"romanBaseline\"|\"emBoxTop\"|\"emBoxCenter\"|\"emBoxBottom\" (default: emBoxTop and emBoxCenter while the interface is in Japanese, else romanBaseline)} → {id}",
has_doc,
text_create
),
@@ -166,7 +166,13 @@ fn rect_of(p: &Value, cmd: &str) -> Result<Rect> {
fn rectangle(s: &mut Session, p: &Value) -> Result<Value> {
let r = rect_of(p, "shape.rectangle")?;
let radius = f64_or(p, "radius", 0.0).max(0.0);
let live = LiveShape::Rectangle { w: r.width(), h: r.height(), radii: [radius; 4], xf: Affine::translate(r.origin().to_vec2()) };
let live = LiveShape::Rectangle {
w: r.width(),
h: r.height(),
radii: [radius; 4],
kinds: Default::default(),
xf: Affine::translate(r.origin().to_vec2()),
};
let label = if radius > 0.0 { "Rounded Rectangle" } else { "Rectangle" };
add_art(s, label, path_kind(live.to_path(), Some(live)), None)
}
@@ -182,7 +188,8 @@ fn polygon(s: &mut Session, p: &Value) -> Result<Value> {
let r = f64_req(p, "radius", "shape.polygon")?.abs();
let sides = p.get("sides").and_then(Value::as_u64).unwrap_or(6).clamp(3, 1000) as u32;
let rot = f64_or(p, "rotation", 0.0);
let live = LiveShape::Polygon { radius: r, sides, xf: Affine::translate(c.to_vec2()) * Affine::rotate(rot.to_radians()) };
let xf = Affine::translate(c.to_vec2()) * Affine::rotate(rot.to_radians());
let live = LiveShape::Polygon { radius: r, sides, xf, radii: vec![], kinds: vec![] };
add_art(s, "Polygon", path_kind(live.to_path(), Some(live)), None)
}
@@ -402,16 +409,68 @@ fn text_create(s: &mut Session, p: &Value) -> Result<Value> {
let text = str_param(p, "text").unwrap_or("");
let mut t = TextObject::point(Point::new(x, y), text, new_type_style(s, p));
t.vertical = p.get("vertical").and_then(Value::as_bool).unwrap_or(false);
t.para = new_type_para();
new_type_alignment(s, p, "text.create", &mut t)?;
if let Some(a) = p.get("area") {
let w = f64_or(a, "width", 200.0);
let h = f64_or(a, "height", 100.0);
t.kind = vectorcraft_doc::TextKind::Area { frame: shapes::rectangle(Rect::new(0.0, 0.0, w, h)) };
}
let lay = vectorcraft_text::layout(vectorcraft_text::FontDb::global(), &t);
t.cached_bounds = Some(lay.bounds);
if bool_or(p, "placeholder", false) {
super::typemenu::fill_with_placeholder(&mut t);
} else {
super::typecmd::refresh_bounds(&mut t);
}
add_node(s, "Type", NodeKind::Text(Box::new(t)), Appearance::default(), None)
}
/// The paragraph attributes new type gets (the Type tools, `text.create`): aligned to the start of
/// each paragraph's direction (left, right for Hebrew and Arabic), Japanese punctuation composed
/// with Line-end Punctuation Half Width and Standard burasagari (as in Illustrator). Imported text
/// keeps its own.
pub(crate) fn new_type_para() -> vectorcraft_doc::ParaStyle {
vectorcraft_doc::ParaStyle {
justify: vectorcraft_doc::Justify::Auto,
mojikumi: vectorcraft_doc::Mojikumi::LineEndHalf,
burasagari: vectorcraft_doc::Burasagari::Standard,
..Default::default()
}
}
/// The leading model and character alignment new type starts with (`t`'s paragraph and runs):
/// `leadingModel` and `charAlign` from `p`, else em box top to top and em box centre while the
/// interface is in Japanese (#432), else the Roman baseline for both. Noted in the journal, so a
/// replay sets the same whatever the interface.
pub(crate) fn new_type_alignment(s: &mut Session, p: &Value, cmd: &str, t: &mut TextObject) -> Result<()> {
use vectorcraft_doc::{CharAlign, LeadingModel};
let japanese = s.japanese_interface();
let leading = match p.get("leadingModel").filter(|v| !v.is_null()) {
Some(v) => match v.as_str() {
Some("romanBaseline") => LeadingModel::RomanBaseline,
Some("emBoxTop") => LeadingModel::EmBoxTop,
_ => return Err(bad(cmd, "`leadingModel` must be \"romanBaseline\" or \"emBoxTop\"")),
},
None => {
let l = if japanese { LeadingModel::EmBoxTop } else { LeadingModel::RomanBaseline };
s.note_journal("leadingModel", json!(l));
l
}
};
let align = match super::textedit::char_align_param(p, cmd)? {
Some(a) => a,
None => {
let a = if japanese { CharAlign::EmBoxCenter } else { CharAlign::RomanBaseline };
s.note_journal("charAlign", json!(a));
a
}
};
t.para.leading_model = leading;
for r in &mut t.runs {
r.style.char_align = align;
}
Ok(())
}
/// The character style new type gets: `size`, `font`, `style` and `color` from `p`, else the
/// defaults, filled with the current fill unless that is None or white (black then).
pub(crate) fn new_type_style(s: &Session, p: &Value) -> CharStyle {
+1
View File
@@ -418,6 +418,7 @@ fn not_liquified(n: &Node) -> Option<&'static str> {
NodeKind::Mesh(_) => "meshes",
NodeKind::Envelope { .. } => "envelopes",
NodeKind::Repeat(_) => "repeats",
NodeKind::PlacedDocument(_) => "placed documents",
NodeKind::Blend { .. } => "blends",
_ => return None,
})
+3 -1
View File
@@ -49,13 +49,14 @@ pub const CATEGORIES: [(&str, &str); 11] = [
];
/// The object counts of `document.info` and their labels.
const OBJECT_LABELS: [(&str, &str); 16] = [
const OBJECT_LABELS: [(&str, &str); 17] = [
("paths", "Paths"),
("compoundPaths", "Compound Paths"),
("groups", "Groups"),
("clipGroups", "Clipping Masks"),
("textObjects", "Text Objects"),
("images", "Images"),
("placedDocuments", "Placed Documents"),
("symbolInstances", "Symbol Instances"),
("gradients", "Gradient Objects"),
("patterns", "Pattern Objects"),
@@ -252,6 +253,7 @@ fn info(s: &mut Session, p: &Value) -> Result<Value> {
NodeKind::Envelope { .. } => Some("envelopes"),
NodeKind::Mesh(_) => Some("meshes"),
NodeKind::Repeat(_) => Some("repeats"),
NodeKind::PlacedDocument(_) => Some("placedDocuments"),
};
if let Some(k) = k {
*counts.entry(k).or_default() += 1;
+226 -51
View File
@@ -6,7 +6,8 @@ use std::collections::BTreeSet;
use std::sync::Arc;
use serde_json::{Value, json};
use vectorcraft_doc::{CharStyle, Guide, Node, NodeId, NodeKind, TextKind};
use vectorcraft_doc::{CharStyle, Guide, Node, NodeId, NodeKind, SavedSelection, TextKind};
use vectorcraft_geom::Vec2;
use super::edit::selected_roots;
use super::*;
@@ -93,15 +94,30 @@ pub fn specs() -> Vec<CommandSpec> {
"Save Selection…",
["Select"],
None,
"{name?} remember the current selection for this session (default name \"Selection N\") → {name}",
"{name?} save the current selection under a name, in the document (default \"Selection N\"; an existing name is replaced; at most 25, names up to 255 characters) → {name}",
has_selection,
save_selection
),
cmd!("select.recall", "Recall Selection", ["Select"], None, "{name} → {count}", has_doc, recall_selection),
cmd!("select.editSaved", "Edit Selection…", ["Select"], None, "{name, newName?: rename, delete?: bool}", has_doc, edit_saved),
cmd!(
"select.recall",
"Recall Selection",
["Select"],
None,
"{name} select the objects of a saved selection (those since deleted are left out) → {count}",
has_saved_selection,
recall_selection
),
cmd!(
"select.editSaved",
"Edit Selection…",
["Select"],
None,
"{name, newName?: rename, delete?: bool} | {edits: [{name, newName?, delete?}…]} rename or delete saved selections, all in one undo step; names are those before the edit and must stay unique",
has_saved_selection,
edit_saved
),
cmd!(query "select.savedList", "Saved Selections", [], None, "{} → [name…] for the active document", has_doc, |s, _| {
let t = s.doc()?.title();
Ok(json!(s.menu.saved_selections.iter().filter(|x| x.0 == t).map(|x| x.1.clone()).collect::<Vec<_>>()))
Ok(json!(s.doc()?.doc.saved_selections.iter().map(|x| x.name.clone()).collect::<Vec<_>>()))
}),
cmd!(
"view.guides.make",
@@ -139,16 +155,58 @@ pub fn specs() -> Vec<CommandSpec> {
has_doc,
clear_guides
),
cmd!("guide.add", "Add Guide", [], None, "{vertical: bool, pos: pt (x for vertical, y for horizontal)} → {index}", has_doc, guide_add),
cmd!("guide.remove", "Remove Guide", [], None, "{index}", guides_unlocked, guide_remove),
cmd!("guide.move", "Move Guide", [], None, "{index, pos: pt}", guides_unlocked, guide_move),
cmd!(
"guide.add",
"Add Guide",
[],
None,
"{vertical: bool, pos: pt (x for vertical, y for horizontal), artboard?: index (an artboard guide: it runs across that artboard only and moves, is copied and is deleted with it; default a canvas guide, across the whole canvas)} → {index}",
has_doc,
guide_add
),
cmd!(
query "guide.list",
"Guides",
[],
None,
"{} → [{index, vertical, pos, selected, artboard?: index (an artboard guide's)}…] the ruler guides",
has_doc,
guide_list
),
cmd!(
"guide.select",
"Select Guides",
[],
None,
"{indexes: [index…], toggle?: bool} select ruler guides on their own (deselecting the art); toggle adds or removes them instead → {selected: [index…]}",
guides_unlocked,
guide_select
),
cmd!(
"guide.remove",
"Remove Guide",
[],
None,
"{index?} delete ruler guide `index`, else the selected ones (as Delete / edit.clear does) → {count}",
guides_unlocked,
guide_remove
),
cmd!(
"guide.move",
"Move Guide",
[],
None,
"{index, pos: pt} put ruler guide `index` at `pos` | {dx?, dy?: pt, copy?: bool} move the selected guides (vertical ones by dx, horizontal ones by dy); copy leaves them and selects the moved copies",
guides_unlocked,
guide_move
),
cmd!("file.closeAll", "Close All", ["File"], Some("Cmd+Alt+W"), "{} → {closed}", has_doc, close_all),
cmd!(
"file.documentColorMode",
"Document Color Mode",
["File", "Document Color Mode"],
None,
"{mode: \"cmyk\"|\"rgb\", convert?: true (convert every colour of the art, symbols and swatches through the colour settings; swatch links kept; greys stay greys), intent?} → {changed}",
"{mode: \"cmyk\"|\"rgb\", convert?: true (convert every colour of the art, symbols, pattern tiles and swatches through the colour settings; swatch links kept; Gray colours stay Gray, on the black plate), intent?, grays?: \"profile\" (default: RGB greys separate through the CMYK profile like any colour, into four-colour greys and a rich black) | \"black\" (to CMYK, RGB greys with R = G = B go on the black plate only, K = their grey value)} → {changed}",
has_doc,
super::colormgmt::convert_mode
),
@@ -259,43 +317,79 @@ fn direction_handles(s: &mut Session, _: &Value) -> Result<Value> {
}
fn save_selection(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "select.save";
let st = s.doc()?;
let title = st.title();
let ids = st.selection.objects.clone();
let name = match str_param(p, "name").filter(|n| !n.trim().is_empty()) {
Some(n) => n.trim().to_string(),
None => {
let mut i = 1;
while s.menu.saved_selections.iter().any(|x| x.0 == title && x.1 == format!("Selection {i}")) {
i += 1;
}
format!("Selection {i}")
let saved = &st.doc.saved_selections;
let name = str_param(p, "name").and_then(SavedSelection::clean_name).unwrap_or_else(|| SavedSelection::default_name(saved));
let existing = saved.iter().position(|x| x.name == name);
if existing.is_none() && saved.len() >= SavedSelection::MAX {
return Err(bad(C, format!("a document keeps at most {} saved selections", SavedSelection::MAX)));
}
s.edit("Save Selection", |d, _| {
let entry = SavedSelection { name: name.clone(), objects: ids };
match existing.and_then(|i| d.saved_selections.get_mut(i)) {
Some(x) => *x = entry,
None => d.saved_selections.push(entry),
}
};
s.menu.saved_selections.retain(|x| !(x.0 == title && x.1 == name));
s.menu.saved_selections.push((title, name.clone(), ids));
Ok(())
})?;
Ok(json!({ "name": name }))
}
fn saved_index(s: &Session, p: &Value, cmd: &str) -> Result<usize> {
let name = str_param(p, "name").ok_or_else(|| bad(cmd, "missing name"))?;
let t = s.doc()?.title();
s.menu.saved_selections.iter().position(|x| x.0 == t && x.1 == name).ok_or_else(|| bad(cmd, format!("no saved selection `{name}`")))
}
fn recall_selection(s: &mut Session, p: &Value) -> Result<Value> {
let i = saved_index(s, p, "select.recall")?;
let ids = s.menu.saved_selections[i].2.clone();
const C: &str = "select.recall";
let name = str_param(p, "name").ok_or_else(|| bad(C, "missing name"))?;
let ids = s.doc()?.doc.saved_selections.iter().find(|x| x.name == name).map(|x| x.objects.clone());
let ids = ids.ok_or_else(|| bad(C, format!("no saved selection `{name}`")))?;
s.select(|d, sel| sel.set(ids.into_iter().filter(|id| d.node(*id).is_some())))?;
Ok(json!({ "count": s.doc()?.selection.len() }))
}
/// Recall and Edit Selection… need a document with at least one saved selection.
fn has_saved_selection(s: &Session) -> std::result::Result<(), String> {
let st = s.active().ok_or("no document open")?;
if st.doc.saved_selections.is_empty() { Err("no saved selections".into()) } else { Ok(()) }
}
fn edit_saved(s: &mut Session, p: &Value) -> Result<Value> {
let i = saved_index(s, p, "select.editSaved")?;
if bool_or(p, "delete", false) {
s.menu.saved_selections.remove(i);
} else if let Some(n) = str_param(p, "newName").filter(|n| !n.trim().is_empty()) {
s.menu.saved_selections[i].1 = n.trim().to_string();
const C: &str = "select.editSaved";
let edits = match p.get("edits").and_then(Value::as_array) {
Some(list) => list.as_slice(),
None => std::slice::from_ref(p),
};
let before = s.doc()?.doc.saved_selections.clone();
// Edits name the selections as they are now, so they don't depend on each other's order.
let mut after: Vec<Option<SavedSelection>> = before.iter().cloned().map(Some).collect();
// Files may hold any number of saved selections: keep this linear.
let mut index = std::collections::HashMap::with_capacity(before.len());
for (i, x) in before.iter().enumerate() {
index.entry(x.name.as_str()).or_insert(i);
}
for e in edits {
let name = str_param(e, "name").ok_or_else(|| bad(C, "missing name"))?;
let i = *index.get(name).ok_or_else(|| bad(C, format!("no saved selection `{name}`")))?;
let Some(slot) = after.get_mut(i) else { continue };
if bool_or(e, "delete", false) {
*slot = None;
} else if let Some(n) = str_param(e, "newName").and_then(SavedSelection::clean_name)
&& let Some(x) = slot
{
x.name = n;
}
}
let after: Vec<SavedSelection> = after.into_iter().flatten().collect();
let mut names = std::collections::HashSet::with_capacity(after.len());
for x in &after {
if !names.insert(x.name.as_str()) {
return Err(bad(C, format!("two saved selections would be named `{}`", x.name)));
}
}
if after != before {
s.edit("Edit Selection", |d, _| {
d.saved_selections = after;
Ok(())
})?;
}
ok()
}
@@ -377,6 +471,10 @@ fn release_guides(s: &mut Session, _: &Value) -> Result<Value> {
fn lock_guides(s: &mut Session, p: &Value) -> Result<Value> {
let v = p.get("locked").and_then(Value::as_bool).unwrap_or(!s.menu.guides_locked);
s.menu.guides_locked = v;
// Locked guides can't stay selected.
if v && !s.doc()?.selection.guides.is_empty() {
s.select(|_, sel| sel.guides.clear())?;
}
Ok(json!({ "locked": v }))
}
@@ -400,35 +498,112 @@ fn clear_guides(s: &mut Session, _: &Value) -> Result<Value> {
fn guide_add(s: &mut Session, p: &Value) -> Result<Value> {
let pos = f64_req(p, "pos", "guide.add")?;
let vertical = bool_or(p, "vertical", false);
let artboard = match p.get("artboard").filter(|v| !v.is_null()) {
Some(v) => {
let boards = &s.doc()?.doc.artboards;
let ab = v.as_u64().and_then(|i| boards.get(usize::try_from(i).ok()?)).ok_or_else(|| EngineError::Other("no such artboard".into()))?;
Some(ab.id)
}
None => None,
};
let i = s.edit("New Guide", |d, _| {
d.guides.push(Guide { vertical, pos });
d.guides.push(Guide { artboard, ..Guide::new(vertical, pos) });
Ok(d.guides.len() - 1)
})?;
Ok(json!({ "index": i }))
}
fn guide_index(s: &Session, p: &Value, cmd: &str) -> Result<usize> {
let i = p.get("index").and_then(Value::as_u64).ok_or_else(|| bad(cmd, "missing index"))? as usize;
fn guide_list(s: &mut Session, _: &Value) -> Result<Value> {
let st = s.doc()?;
let row = |(i, g): (usize, &Guide)| {
let mut r = json!({ "index": i, "vertical": g.vertical, "pos": g.pos, "selected": st.selection.guides.contains(&i) });
if let Some(ab) = st.doc.artboards.iter().position(|a| Some(a.id) == g.artboard) {
r["artboard"] = json!(ab);
}
r
};
Ok(Value::Array(st.doc.guides.iter().enumerate().map(row).collect()))
}
/// Ruler guide `index` of the active document (`index` validated).
fn guide_index(s: &Session, v: Option<&Value>, cmd: &str) -> Result<usize> {
let i = v.and_then(Value::as_u64).and_then(|i| usize::try_from(i).ok()).ok_or_else(|| bad(cmd, "an index must be a whole number"))?;
if i >= s.doc()?.doc.guides.len() {
return Err(bad(cmd, "no such guide"));
return Err(bad(cmd, format!("no guide {i}")));
}
Ok(i)
}
fn guide_remove(s: &mut Session, p: &Value) -> Result<Value> {
let i = guide_index(s, p, "guide.remove")?;
s.edit("Delete Guide", |d, _| {
d.guides.remove(i);
Ok(())
})?;
ok()
fn guide_select(s: &mut Session, p: &Value) -> Result<Value> {
let list = p.get("indexes").and_then(Value::as_array).ok_or_else(|| bad("guide.select", "missing indexes"))?;
let picked = list.iter().map(|v| guide_index(s, Some(v), "guide.select")).collect::<Result<Vec<_>>>()?;
if bool_or(p, "toggle", false) {
let mut now = s.doc()?.selection.guides.clone();
for i in picked {
if let Some(k) = now.iter().position(|g| *g == i) {
now.remove(k);
} else {
now.push(i);
}
}
s.select(|_, sel| sel.set_guides(now))?;
} else {
s.select(|_, sel| sel.set_guides(picked))?;
}
Ok(json!({ "selected": s.doc()?.selection.guides }))
}
fn guide_move(s: &mut Session, p: &Value) -> Result<Value> {
let i = guide_index(s, p, "guide.move")?;
let pos = f64_req(p, "pos", "guide.move")?;
s.edit("Move Guide", |d, _| {
d.guides[i].pos = pos;
/// Delete ruler guide `index`, else the selected guides, in one undo step → {count}.
pub(crate) fn guide_remove(s: &mut Session, p: &Value) -> Result<Value> {
let gone: Vec<usize> = match p.get("index") {
Some(v) => vec![guide_index(s, Some(v), "guide.remove")?],
None => s.doc()?.selection.guides.clone(),
};
if gone.is_empty() {
return Err(bad("guide.remove", "no guide selected"));
}
let label = if gone.len() == 1 { "Delete Guide" } else { "Delete Guides" };
s.edit(label, |d, sel| {
d.retain_guides(sel, |i, _| !gone.contains(&i));
Ok(())
})?;
Ok(json!({ "count": gone.len() }))
}
/// Put ruler guide `index` at `pos`, else move (or copy) the selected guides, in one undo step.
pub(crate) fn guide_move(s: &mut Session, p: &Value) -> Result<Value> {
if let Some(v) = p.get("index") {
let i = guide_index(s, Some(v), "guide.move")?;
let pos = f64_req(p, "pos", "guide.move")?;
s.edit("Move Guide", |d, _| {
if let Some(g) = d.guides.get_mut(i) {
g.pos = pos;
}
Ok(())
})?;
return ok();
}
let moving = s.doc()?.selection.guides.clone();
if moving.is_empty() {
return Err(bad("guide.move", "no guide selected (or give an index)"));
}
let (dx, dy, copy) = (f64_or(p, "dx", 0.0), f64_or(p, "dy", 0.0), bool_or(p, "copy", false));
s.edit(if copy { "Copy Guide" } else { "Move Guide" }, |d, sel| {
let mut copies = vec![];
for &i in &moving {
let Some(g) = d.guides.get_mut(i) else { continue };
let moved = g.moved(Vec2::new(dx, dy));
if copy {
copies.push(moved);
} else {
*g = moved;
}
}
if copy {
let first = d.guides.len();
d.guides.extend(copies);
sel.set_guides(first..d.guides.len());
}
Ok(())
})?;
ok()
+74 -104
View File
@@ -45,6 +45,15 @@ pub fn specs() -> Vec<CommandSpec> {
has_doc,
remove_anchor
),
cmd!(
"path.removeAnchors",
"Remove Anchor Points",
["Object", "Path"],
None,
"{} remove the direct-selected anchors without opening their paths, refitting the curve round each → {removedObjects}",
has_anchors,
remove_anchors
),
cmd!(
"path.convertAnchor",
"Convert Anchor Point",
@@ -592,66 +601,62 @@ fn remove_anchor(s: &mut Session, p: &Value) -> Result<Value> {
let si = p.get("subpath").and_then(Value::as_u64).unwrap_or(0) as usize;
let ai = usize_req(p, "anchor", C)?;
let removed = s.edit("Delete Anchor Point", |d, sel| {
let path = path_mut(d, id)?;
let sp = path.subpaths.get_mut(si).ok_or_else(|| EngineError::Other("no such subpath".into()))?;
let n = sp.anchors.len();
if ai >= n {
let sp = path_mut(d, id)?.subpaths.get(si).ok_or_else(|| EngineError::Other("no such subpath".into()))?;
if ai >= sp.anchors.len() {
return Err(EngineError::Other("no such anchor".into()));
}
let interior = sp.closed || (ai > 0 && ai + 1 < n);
if interior && n >= 3 {
let (pi, ni) = ((ai + n - 1) % n, (ai + 1) % n);
let (prev, a, next) = (sp.anchors[pi], sp.anchors[ai], sp.anchors[ni]);
// Keep the outer tangents; stretch them to span both removed segments.
let l1 = prev.p.distance(a.p);
let l2 = a.p.distance(next.p);
let chord = prev.p.distance(next.p).max(1e-9);
let first_line = !prev.has_out() && !a.has_in();
let second_line = !a.has_out() && !next.has_in();
let (mut hout, mut hin) = (prev.h_out, next.h_in);
if !(first_line && second_line) {
// Curved: stretch the outer handles to span both segments; a straight side aims a
// third of the chord at the removed anchor.
hout = if prev.has_out() {
prev.p + (prev.h_out - prev.p) * ((l1 + l2) / l1.max(1e-9)).min(3.0)
} else {
prev.p + (a.p - prev.p) * (chord / 3.0 / l1.max(1e-9))
};
hin = if next.has_in() {
next.p + (next.h_in - next.p) * ((l1 + l2) / l2.max(1e-9)).min(3.0)
} else {
next.p + (a.p - next.p) * (chord / 3.0 / l2.max(1e-9))
};
}
sp.anchors[pi].h_out = hout;
sp.anchors[ni].h_in = hin;
}
sp.anchors.remove(ai);
if !sp.closed && !sp.anchors.is_empty() {
let (f, l) = (0, sp.anchors.len() - 1);
let a0 = sp.anchors[f].p;
sp.anchors[f].h_in = a0;
let al = sp.anchors[l].p;
sp.anchors[l].h_out = al;
}
if sp.anchors.len() < 3 {
sp.closed = sp.closed && sp.anchors.len() == 2 && sp.anchors.iter().any(|a| a.has_in() || a.has_out());
}
let empty = sp.anchors.len() < 2;
if empty {
path.subpaths.remove(si);
}
if path.is_empty() {
d.remove(id)?;
sel.clear();
return Ok(true);
}
sel.anchors.remove(&id);
Ok(false)
remove_anchors_of(d, sel, id, [(si, ai)])
})?;
Ok(json!({ "removedObject": removed }))
}
fn remove_anchors(s: &mut Session, _: &Value) -> Result<Value> {
let st = s.doc()?;
let jobs: Vec<(NodeId, Vec<(usize, usize)>)> = st
.selection
.anchors
.iter()
.filter(|(id, set)| !set.is_empty() && st.doc.node(**id).is_some_and(|n| matches!(n.kind, NodeKind::Path { .. })))
.map(|(id, set)| (*id, set.iter().copied().collect()))
.collect();
if jobs.is_empty() {
return Err(bad("path.removeAnchors", "direct-select anchor points of a path"));
}
let removed = s.edit("Remove Anchor Points", |d, sel| {
let mut removed = 0;
for (id, anchors) in jobs {
removed += usize::from(remove_anchors_of(d, sel, id, anchors)?);
}
Ok(removed)
})?;
Ok(json!({ "removedObjects": removed }))
}
/// Remove `anchors` (subpath, anchor) of path `id` without opening it, refitting the curve round
/// each one; a subpath left with one anchor goes, and the path with its last subpath. True when
/// the path went.
fn remove_anchors_of(d: &mut Document, sel: &mut Selection, id: NodeId, anchors: impl IntoIterator<Item = (usize, usize)>) -> Result<bool> {
let mut anchors: Vec<(usize, usize)> = anchors.into_iter().collect();
// The last first, so the indexes still to come stay valid.
anchors.sort_unstable_by(|a, b| b.cmp(a));
anchors.dedup();
let path = path_mut(d, id)?;
for (si, ai) in anchors {
if let Some(sp) = path.subpaths.get_mut(si) {
po::remove_anchor(sp, ai);
}
}
path.subpaths.retain(|sp| sp.anchors.len() >= 2);
let gone = path.is_empty();
if gone {
d.remove(id)?;
sel.remove(id);
} else {
sel.anchors.remove(&id);
}
Ok(gone)
}
fn convert_anchor(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "path.convertAnchor";
let id = id_param(p, "id").ok_or_else(|| bad(C, "missing id"))?;
@@ -665,34 +670,13 @@ fn convert_anchor(s: &mut Session, p: &Value) -> Result<Value> {
s.edit("Convert Anchor Point", |d, _| {
let path = path_mut(d, id)?;
let sp = path.subpaths.get_mut(si).ok_or_else(|| EngineError::Other("no such subpath".into()))?;
let n = sp.anchors.len();
if ai >= n {
return Err(EngineError::Other("no such anchor".into()));
}
let prev = if ai > 0 || sp.closed { Some(sp.anchors[(ai + n - 1) % n].p) } else { None };
let next = if ai + 1 < n || sp.closed { Some(sp.anchors[(ai + 1) % n].p) } else { None };
let a = &mut sp.anchors[ai];
if !smooth {
a.retract();
return Ok(());
}
let a = sp.anchors.get_mut(ai).ok_or_else(|| EngineError::Other("no such anchor".into()))?;
match target {
Some(t) if t.distance(a.p) > 1e-9 => {
a.h_out = t;
a.h_in = a.p - (t - a.p);
a.kind = AnchorKind::Smooth;
}
_ if !smooth => a.retract(),
Some(t) if t.distance(a.p) > 1e-9 => *a = Anchor::smooth(a.p, t),
Some(_) => a.retract(),
None => {
let (pp, nn) = (prev.unwrap_or(a.p), next.unwrap_or(a.p));
let dir = nn - pp;
let l = dir.hypot();
if l > 1e-9 {
let u = dir / l;
a.h_in = a.p - u * (a.p.distance(pp) / 3.0);
a.h_out = a.p + u * (a.p.distance(nn) / 3.0);
a.kind = AnchorKind::Smooth;
}
sp.smooth_anchor(ai);
}
}
Ok(())
@@ -717,13 +701,16 @@ fn reshape_segment(s: &mut Session, p: &Value) -> Result<Value> {
return Err(EngineError::Other("no such segment".into()));
}
let n = sp.anchors.len();
// Moving both inner control points by v moves B(t) by 3t(1-t)·v.
// Moving both inner control points by v moves B(t) by 3t(1-t)·v. A smooth anchor stays
// smooth: its other handle turns with the moved one.
let v = dv / (3.0 * t * (1.0 - t));
let (i0, i1) = (seg % n, (seg + 1) % n);
let a = sp.anchors[i0];
sp.anchors[i0] = Anchor::with_handles(a.p, a.h_in, a.h_out + v);
let b = sp.anchors[i1];
sp.anchors[i1] = Anchor::with_handles(b.p, b.h_in + v, b.h_out);
if let Some(a) = sp.anchors.get_mut(i0) {
a.set_handle(true, a.h_out + v, false);
}
if let Some(b) = sp.anchors.get_mut(i1) {
b.set_handle(false, b.h_in + v, false);
}
Ok(())
})?;
ok()
@@ -762,30 +749,13 @@ fn split(s: &mut Session, p: &Value) -> Result<Value> {
}
_ => return Err(EngineError::Other("no such segment".into())),
};
let mut pieces = sp.cut_at(&std::collections::BTreeSet::from([k]));
if sp.closed {
sp.anchors.rotate_left(k);
let mut last = sp.anchors[0];
last.h_out = last.p;
sp.anchors[0].h_in = sp.anchors[0].p;
last.kind = AnchorKind::Corner;
sp.anchors[0].kind = AnchorKind::Corner;
sp.anchors.push(last);
sp.closed = false;
path.subpaths[si] = sp;
path.subpaths[si] = pieces.pop().ok_or_else(|| EngineError::Other("no such anchor".into()))?;
sel.set([id]);
return Ok(vec![id]);
}
let n = sp.anchors.len();
if k == 0 || k + 1 >= n {
return Err(EngineError::Other("cannot split an open path at its end point".into()));
}
let mut left = SubPath::new(sp.anchors[..=k].to_vec(), false);
let mut right = SubPath::new(sp.anchors[k..].to_vec(), false);
let lp = left.anchors[k].p;
left.anchors[k].h_out = lp;
left.anchors[k].kind = AnchorKind::Corner;
right.anchors[0].h_in = lp;
right.anchors[0].kind = AnchorKind::Corner;
let [left, right] = <[SubPath; 2]>::try_from(pieces).map_err(|_| EngineError::Other("cannot split an open path at its end point".into()))?;
if path.subpaths.len() == 1 {
path.subpaths[0] = left;
let node = sibling_with(d, id, PathData::single(right))?;
+98 -15
View File
@@ -5,7 +5,7 @@ use std::sync::Arc;
use serde_json::{Value, json};
use vectorcraft_doc::{Document, Node, NodeId, Unit};
use vectorcraft_geom::Affine;
use vectorcraft_geom::{Affine, Vec2};
use super::clipboard::SwatchChoices;
use super::*;
@@ -24,8 +24,9 @@ pub fn specs() -> Vec<CommandSpec> {
),
cmd!("file.close", "Close", ["File"], Some("Cmd+W"), "{index?}", has_doc, file_close),
cmd!("document.activate", "Activate Document", [], None, "{index}", always, doc_activate),
cmd!(query "document.inspect", "Inspect Document", [], None, "{} → layer tree, artboards, selection, history", has_doc, |s, _| Ok(inspect::document(s))),
cmd!(query "document.node", "Inspect Object", [], None, "{id} → full object JSON", has_doc, doc_node),
cmd!(query "document.inspect", "Inspect Document", [], None, "{depth?, childLimit?} → layer tree, artboards, selection, history (a sliced tree reports childCount)", has_doc, |s, p| Ok(inspect::document_opts(s, slice_opts(p, "document.inspect")?))),
cmd!(query "document.node", "Inspect Object", [], None, "{id, summary?: compact summary, depth?: child levels in the summary (default all), childLimit?: children shown per node (default all; a level that shows fewer reports childCount)} → one object", has_doc, doc_node),
cmd!(query "document.find", "Find Objects", [], None, "{name?: substring of the Layers panel name, kind?: panel label such as Group, Path, Type or Image (exact), text?: substring of type content, limit?: max matches (default 100, 0 counts only)} → {matches: [{id, name, kind, path}], total}", has_doc, doc_find),
cmd!(query "document.json", "Document JSON", [], None, "{} → complete document model", has_doc, |s, _| Ok(serde_json::to_value(&*s.doc()?.doc).unwrap_or(Value::Null))),
cmd!(
"document.setUnits",
@@ -38,14 +39,14 @@ pub fn specs() -> Vec<CommandSpec> {
),
cmd!("edit.undo", "Undo", ["Edit"], Some("Cmd+Z"), "{}", can_undo, undo),
cmd!("edit.redo", "Redo", ["Edit"], Some("Cmd+Shift+Z"), "{}", can_redo, redo),
cmd!("edit.cut", "Cut", ["Edit"], Some("Cmd+X"), "{}", has_selection, cut),
cmd!("edit.copy", "Copy", ["Edit"], Some("Cmd+C"), "{}", has_selection, copy),
cmd!("edit.cut", "Cut", ["Edit"], Some("Cmd+X"), "{} (the Artboard tool chosen: artboard.cut)", has_selection_or_artboard_tool, cut),
cmd!("edit.copy", "Copy", ["Edit"], Some("Cmd+C"), "{} (the Artboard tool chosen: artboard.copy)", has_selection_or_artboard_tool, copy),
cmd!(
"edit.paste",
"Paste",
["Edit"],
Some("Cmd+V"),
"{center?: [x, y], dx?, dy?, swatchConflict?} paste centred on `center` (the app passes the view centre), else offset by dx/dy (default: the Paste Offset preference). Pasting brings the image blobs, symbols, patterns, global and spot swatches (with the tint swatches of the tints used), gradient swatches, graphic styles, character and paragraph styles and brushes the objects use; one of the same name that differs comes in renamed. swatchConflict, for a swatch whose name the document gives another colour (clipboard.conflicts): \"merge\" (default: the objects take the document's swatch) | \"add\" (the pasted swatch comes in renamed) | {name: \"merge\"|\"add\"}. With Paste Remembers Layers on (layer.pasteRemembersLayers), objects go back into the layers they came from (by name; made when missing) → {ids, added: resources added, merged: conflicts merged, renamed: [{kind, from, to}]}",
"{center?: [x, y], dx?, dy?, swatchConflict?} paste centred on `center` (the app passes the view centre), else offset by dx/dy (default: the Paste Offset preference). Pasting brings the image blobs, symbols, patterns, global and spot swatches (with the tint swatches of the tints used), gradient swatches, graphic styles, character and paragraph styles and brushes the objects use; one of the same name that differs comes in renamed. swatchConflict, for a swatch whose name the document gives another colour (clipboard.conflicts): \"merge\" (default: the objects take the document's swatch) | \"add\" (the pasted swatch comes in renamed) | {name: \"merge\"|\"add\"}. With Paste Remembers Layers on (layer.pasteRemembersLayers), objects go back into the layers they came from (by name; made when missing). An artboard copied with artboard.copy comes with its art, right of the last artboard (the other paste commands but Paste on All Artboards: where it was), its art back in the layers it came from → {ids, artboard: the new artboard's index or null, added: resources added, merged: conflicts merged, renamed: [{kind, from, to}]}",
has_clipboard,
|s, p| paste(s, p, PasteMode::Offset)
),
@@ -85,7 +86,15 @@ pub fn specs() -> Vec<CommandSpec> {
has_clipboard,
|s, p| paste(s, p, PasteMode::AllArtboards)
),
cmd!("edit.clear", "Clear", ["Edit"], Some("Delete"), "{ids?}", has_selection, clear),
cmd!(
"edit.clear",
"Clear",
["Edit"],
Some("Delete"),
"{ids?} delete the objects `ids`, else the selection (direct-selected anchors, else objects, else ruler guides)",
has_selection_or_guides,
clear
),
cmd!("edit.duplicate", "Duplicate", [], None, "{dx?, dy?} duplicate the selection in place (offset optional)", has_selection, duplicate),
]
}
@@ -105,8 +114,45 @@ fn doc_activate(s: &mut Session, p: &Value) -> Result<Value> {
fn doc_node(s: &mut Session, p: &Value) -> Result<Value> {
let id = id_param(p, "id").ok_or_else(|| bad("document.node", "missing id"))?;
let opts = slice_opts(p, "document.node")?;
let summary = bool_or(p, "summary", false);
if !summary && (opts.depth.is_some() || opts.child_limit.is_some()) {
// The full object JSON is never truncated: a slice without `summary` would
// otherwise silently return the whole subtree.
return Err(bad("document.node", "`depth` and `childLimit` slice the summary: pass `summary: true`"));
}
let n = s.doc()?.doc.node(id).ok_or(EngineError::NoNode(id))?;
Ok(serde_json::to_value(n).unwrap_or(Value::Null))
if summary { Ok(inspect::node_summary_opts(n, opts)) } else { Ok(serde_json::to_value(n).unwrap_or(Value::Null)) }
}
/// `depth` / `childLimit` for a summary read: absent (or null) means no limit.
fn slice_opts(p: &Value, cmd: &str) -> Result<inspect::SummaryOpts> {
Ok(inspect::SummaryOpts { depth: opt_u64(p, cmd, "depth")?, child_limit: opt_u64(p, cmd, "childLimit")? })
}
/// An optional count: absent (or null) is `None`; a present value that is not a
/// non-negative integer is rejected rather than silently reinterpreted.
fn opt_u64(p: &Value, cmd: &str, key: &str) -> Result<Option<u64>> {
match p.get(key) {
None | Some(Value::Null) => Ok(None),
Some(v) => v.as_u64().map(Some).ok_or_else(|| bad(cmd, format!("`{key}` must be a non-negative integer"))),
}
}
fn doc_find(s: &mut Session, p: &Value) -> Result<Value> {
// A filter of the wrong type is an error, not dropped: dropping it would widen the search.
let needle = |key: &str| match p.get(key) {
None | Some(Value::Null) => Ok(None),
Some(Value::String(v)) => Ok(Some(v.to_lowercase()).filter(|v| !v.is_empty())),
Some(_) => Err(bad("document.find", format!("`{key}` must be a string"))),
};
let filter = inspect::FindFilter { name: needle("name")?, kind: needle("kind")?, text: needle("text")? };
if filter.is_empty() {
return Err(bad("document.find", "give at least one of `name`, `kind`, `text`"));
}
let limit = opt_u64(p, "document.find", "limit")?.unwrap_or(100);
let (matches, total) = inspect::find_nodes(&s.doc()?.doc, &filter, limit);
Ok(json!({"matches": matches, "total": total}))
}
/// Document Setup's units (also `document.setup {units}`).
@@ -116,10 +162,21 @@ fn set_units(s: &mut Session, p: &Value) -> Result<Value> {
ok()
}
/// A typing session in progress (the Type tool previews the whole session as one interaction).
pub(crate) fn typing_in_progress(s: &Session) -> bool {
s.active().and_then(|d| d.interaction.as_ref()).is_some_and(|it| it.label == "Typing" && it.preview.is_some())
}
fn undo(s: &mut Session, _: &Value) -> Result<Value> {
// What is still in progress (typing, a drag) is the step to undo: keep it first, so Undo takes
// back only that and Redo brings it back, instead of dropping it and undoing the step before.
// A typing session also ends in the Type tool, whose caret and marked text (IME) must follow
// the document.
let typing = typing_in_progress(s);
s.commit_interaction()?;
if typing {
s.set_tool_option("endTyping", &Value::Bool(true));
}
let st = s.doc_mut()?;
let e = st.history.undo.pop().ok_or_else(|| EngineError::Other("nothing to undo".into()))?;
let label = e.label.clone();
@@ -180,12 +237,19 @@ pub(crate) fn roots_of(doc: &Document, ids: Vec<NodeId>) -> Vec<NodeId> {
}
fn copy(s: &mut Session, _: &Value) -> Result<Value> {
// The Artboard tool copies its artboard (and the art on it).
if s.tool_id() == "artboard" {
return super::panelcmds::artboard_copy(s, &json!({}), false);
}
let roots = selected_roots(s)?;
s.clipboard = Clipboard::copy(s.doc()?, &roots);
Ok(json!({ "copied": s.clipboard.nodes.len() }))
}
fn cut(s: &mut Session, p: &Value) -> Result<Value> {
if s.tool_id() == "artboard" {
return super::panelcmds::artboard_copy(s, &json!({}), true);
}
copy(s, p)?;
clear(s, &json!({}))
}
@@ -195,6 +259,10 @@ fn clear(s: &mut Session, p: &Value) -> Result<Value> {
if ids_param(p, "ids").is_none() && !s.doc()?.selection.anchors.is_empty() {
return super::path::delete_anchors(s, p);
}
// Selected ruler guides (selected on their own).
if ids_param(p, "ids").is_none() && s.doc()?.selection.is_empty() {
return super::docmenu::guide_remove(s, &json!({}));
}
let ids = match ids_param(p, "ids") {
Some(v) => v,
None => selected_roots(s)?,
@@ -247,8 +315,16 @@ fn paste_clip(s: &mut Session, p: &Value, mode: PasteMode, clip: &Clipboard, cho
let st = s.doc()?;
let same_doc = clip.source_doc == Some(st.uid);
let parent = st.insertion_parent();
// Paste Remembers Layers (not while isolating a group: pastes stay in it).
let remember = st.doc.paste_remembers_layers && parent.is_some_and(|p| st.doc.node(p).is_some_and(Node::is_layer));
// A copied artboard comes back with its art: right of the last artboard, or where it was
// (Paste in Place, in Front, in Back). Paste on All Artboards pastes only the art.
let board = clip
.artboard
.as_ref()
.filter(|_| mode != PasteMode::AllArtboards)
.map(|a| (a, if mode == PasteMode::Offset { super::panelcmds::beside_artboards(&st.doc, a.rect) } else { Vec2::ZERO }));
// Paste Remembers Layers (not while isolating a group: pastes stay in it); an artboard's art
// always goes back into its layers.
let remember = (st.doc.paste_remembers_layers || board.is_some()) && parent.is_some_and(|p| st.doc.node(p).is_some_and(Node::is_layer));
// Front/back: relative to the selection (top-most / bottom-most selected object); with
// nothing selected, the top / bottom of the current layer.
let anchor = match mode {
@@ -259,19 +335,21 @@ fn paste_clip(s: &mut Session, p: &Value, mode: PasteMode, clip: &Clipboard, cho
}
_ => None,
};
let placements: Vec<Affine> = match mode {
PasteMode::Offset => vec![match point_param(p, "center") {
let placements: Vec<Affine> = match (mode, board) {
(_, Some((_, dv))) => vec![Affine::translate(dv)],
(PasteMode::Offset, None) => vec![match point_param(p, "center") {
Some(c) => clip.bounds().map_or(Affine::IDENTITY, |b| Affine::translate(c - b.center())),
None => Affine::translate((f64_or(p, "dx", off), f64_or(p, "dy", off))),
}],
PasteMode::AllArtboards => {
(PasteMode::AllArtboards, None) => {
let src = clip.source_artboard.or_else(|| st.doc.artboards.first().map(|a| a.rect)).map(|r| r.origin()).unwrap_or_default();
st.doc.artboards.iter().map(|a| Affine::translate(a.rect.origin() - src)).collect()
}
_ => vec![Affine::IDENTITY],
};
let (ids, imported) = s.edit(mode.label(), |d, sel| {
let (ids, imported, artboard) = s.edit(mode.label(), |d, sel| {
let imported = clip.import_into(d, choices, same_doc);
let artboard = board.map(|(a, dv)| super::panelcmds::push_artboard_copy(d, a, a.rect + dv));
let mut layers: BTreeMap<&str, NodeId> = BTreeMap::new();
// Objects pasted into each parent so far (keeps their order in front and back pastes).
let mut placed: BTreeMap<Option<NodeId>, usize> = BTreeMap::new();
@@ -303,10 +381,15 @@ fn paste_clip(s: &mut Session, p: &Value, mode: PasteMode, clip: &Clipboard, cho
}
}
sel.set(new_ids.iter().copied());
Ok((new_ids, imported))
Ok((new_ids, imported, artboard))
})?;
// The Artboard tool takes the pasted artboard.
if let Some(i) = artboard.filter(|_| s.tool_id() == "artboard") {
s.set_tool_option("active", &json!(i));
}
Ok(json!({
"ids": ids.iter().map(|i| i.0).collect::<Vec<_>>(),
"artboard": artboard,
"added": imported.added,
"merged": imported.merged,
"renamed": imported.renamed,
+51 -1
View File
@@ -23,7 +23,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Apply Effect",
[],
None,
"{effect: id (see effect.list, e.g. \"stylize.dropShadow\", \"distort.roughen\", \"warp.arc\", or \"plugin.<id>\" for an installed effect plug-in), params?: {…} (missing keys take the dialog defaults), item?: appearance item index|null (apply to that fill/stroke only; omitted: the Appearance panel's active item, else the whole object), ids?: [..] (layers too), target?: \"object\"|\"contents\" (contents: the objects inside groups and layers)} append a live effect to each selected object's appearance (a group's or layer's apply to its members as one piece: one combined shadow) → {ids, index, item}",
"{effect: id (see effect.list, e.g. \"stylize.dropShadow\", \"distort.roughen\", \"warp.arc\", or \"plugin.<id>\" for an installed effect plug-in), params?: {…} (missing keys take the dialog defaults), item?: appearance item index|null (apply to that fill/stroke only; omitted: the Appearance panel's active item, else the whole object), ids?: [..] (layers too), target?: \"object\"|\"contents\" (contents: the objects inside groups and layers)} append a live effect to each selected object's appearance (a group's or layer's apply to its members as one piece: one combined shadow; a Pathfinder effect, which combines a group's contents, groups several loose selected objects first, in the same undo step) → {ids, index, item, grouped?}",
has_doc,
apply
),
@@ -130,6 +130,15 @@ pub(crate) fn apply(s: &mut Session, p: &Value) -> Result<Value> {
}
let effect = effects::new_effect(id, &params).ok_or_else(|| bad(C, format!("unknown effect `{id}`")))?;
let label = effects::effect_info(id).map(|e| e.label.trim_end_matches('…').to_string()).unwrap_or_default();
if let Some(loose) = loose_for_pathfinder(s, p, id)? {
let gid = s.edit(&label, |d, sel| {
let gid = super::object::group_nodes(d, &loose)?;
d.node_mut(gid).ok_or(EngineError::NoNode(gid))?.appearance.effects.push(effect.clone());
sel.set([gid]);
Ok(gid)
})?;
return Ok(json!({ "ids": [gid.0], "index": 0, "item": null, "grouped": true }));
}
let item = item_target(s, p, C)?;
let mut index = 0;
let ids = edit_effects(s, p, item, C, &label, "Apply Effect: select objects", |fx| {
@@ -143,6 +152,19 @@ pub(crate) fn apply(s: &mut Session, p: &Value) -> Result<Value> {
Ok(json!({ "ids": ids_json(&ids), "index": index, "item": landed }))
}
/// The selected objects a Pathfinder effect should group before it applies: it combines the
/// contents of a group or layer, so on several loose objects (none a group) it would do nothing.
/// `None` when the effect isn't one, objects are named (`ids`) or another target is asked for.
fn loose_for_pathfinder(s: &Session, p: &Value, id: &str) -> Result<Option<Vec<NodeId>>> {
if !effects::is_pathfinder(id) || ["ids", "id", "item", "target"].iter().any(|k| p.get(k).is_some()) {
return Ok(None);
}
let roots = super::appearance::subject_roots(s)?;
let d = &s.doc()?.doc;
let grouped = roots.iter().any(|r| d.node(*r).is_some_and(|n| matches!(n.kind, NodeKind::Group { clip: false, .. } | NodeKind::Layer { .. })));
Ok((roots.len() >= 2 && !grouped).then_some(roots))
}
fn list(s: &mut Session, p: &Value) -> Result<Value> {
let catalog: Vec<Value> = effects::effect_catalog()
.into_iter()
@@ -507,6 +529,34 @@ mod tests {
assert!((b.x1 - 320.0).abs() < 1e-6, "{b:?}");
}
#[test]
fn pathfinder_effect_on_loose_objects_groups_them_first() {
let (mut s, a) = session_with_rect();
let b = NodeId(s.execute("shape.rectangle", &json!({"x": 150, "y": 100, "width": 100, "height": 100})).unwrap()["id"].as_u64().unwrap());
s.execute("select.set", &json!({"ids": [a.0, b.0]})).unwrap();
let r = s.execute("effect.apply", &json!({"effect": "pathfinder.add"})).unwrap();
assert_eq!(r["grouped"], true);
let g = NodeId(r["ids"][0].as_u64().unwrap());
let gn = node(&s, g);
assert_eq!(gn.children().unwrap().iter().map(|c| c.id).collect::<Vec<_>>(), [a, b], "stacking order kept");
assert!(vectorcraft_render::effects::has_pathfinder(&gn));
assert_eq!(s.doc().unwrap().selection.objects, [g]);
// Live: one united shape, so expanding leaves a single path.
s.execute("effect.expandAppearance", &json!({})).unwrap();
assert_eq!(node(&s, g).children().unwrap().len(), 1);
// Grouping and applying are one undo step.
s.execute("edit.undo", &json!({})).unwrap();
s.execute("edit.undo", &json!({})).unwrap();
let d = &s.doc().unwrap().doc;
assert!(d.node(g).is_none());
assert!(d.node(a).is_some_and(|n| n.appearance.effects.is_empty()) && d.parent_of(a) == d.parent_of(b));
// A selection holding a group applies to each object as before; so does a single object.
s.execute("select.set", &json!({"ids": [a.0]})).unwrap();
let r = s.execute("effect.apply", &json!({"effect": "pathfinder.add"})).unwrap();
assert!(r.get("grouped").is_none());
assert_eq!(node(&s, a).appearance.effects.len(), 1);
}
#[test]
fn pathfinder_effect_on_a_group_renders_live_and_expands() {
let (mut s, a) = session_with_rect();
+28 -4
View File
@@ -1,6 +1,7 @@
//! Object → Expand: live shapes, type and effects (Object), strokes (Stroke) and gradient fills
//! (Fill) into plain art in one undo step. A linear or radial gradient fill becomes a gradient mesh,
//! or solid strips / concentric ellipses, inside a clip group shaped like the object; a freeform
//! (Fill) into plain art in one undo step. Placed documents (Object) become editable copies of the
//! art they show, their resources joining the document. A linear or radial gradient fill becomes a
//! gradient mesh, or solid strips / concentric ellipses, inside a clip group shaped like the object; a freeform
//! gradient becomes a mesh shaped like the object. Create Gradient Mesh shares the sampling.
use std::sync::Arc;
@@ -36,7 +37,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Expand…",
["Object"],
None,
"{object?: true (type → outlines, live shapes → paths, effects baked, blends → groups of their steps, envelopes → their distorted content), fill?: true (gradient fills → `gradient` art), stroke?: true (strokes → filled outlines), gradient?: \"objects\" (default: `steps` solid strips, concentric ellipses for radial gradients) | \"mesh\" (a gradient mesh), both in a clip group shaped like the object (freeform gradients always become a mesh shaped like it), steps?: 1..1000 (255)} one undo step → {ids}",
"{object?: true (type → outlines, live shapes → paths, effects baked, blends → groups of their steps, envelopes → their distorted content, placed documents → editable copies of their art, as placing the file without link gives, its symbols, patterns, swatches and images joining the document), fill?: true (gradient fills → `gradient` art), stroke?: true (strokes → filled outlines), gradient?: \"objects\" (default: `steps` solid strips, concentric ellipses for radial gradients) | \"mesh\" (a gradient mesh), both in a clip group shaped like the object (freeform gradients always become a mesh shaped like it), steps?: 1..1000 (255)} one undo step → {ids}",
has_selection,
expand
),
@@ -55,6 +56,21 @@ pub fn specs() -> Vec<CommandSpec> {
]
}
/// Every placed document in `roots` of `d` (at any depth) replaced by an editable copy of the art it
/// shows, keeping its id and place; the resources the art uses join `d` (a name `d` uses for
/// something else gets a free variant).
fn expand_placed_under(d: &mut Document, roots: &[NodeId]) -> Result<()> {
let mut ids = vec![];
for n in roots.iter().filter_map(|r| d.node(*r)) {
n.walk(&mut |c| {
if matches!(c.kind, NodeKind::PlacedDocument(_)) {
ids.push(c.id);
}
});
}
ids.into_iter().try_for_each(|id| super::place::document::expand(d, id, C))
}
/// Expand Gradient To.
#[derive(Clone, Copy, Debug, PartialEq)]
enum GradientTo {
@@ -88,6 +104,8 @@ struct Expandable {
envelope: bool,
/// Live blends (Object expands them into groups of their steps).
blends: bool,
/// Placed documents (Object expands them into the art they show).
placed: bool,
}
impl Expandable {
@@ -101,6 +119,7 @@ impl Expandable {
e.effects |= !c.appearance.effects.is_empty();
e.envelope |= matches!(c.kind, NodeKind::Envelope { .. });
e.blends |= matches!(c.kind, NodeKind::Blend { .. });
e.placed |= matches!(c.kind, NodeKind::PlacedDocument(_));
e.stroke |= shape && !c.appearance.stroke_paint().is_none();
e.fill |= match &c.kind {
NodeKind::Text(t) => t.runs.iter().any(|r| matches!(r.style.fill, Paint::Gradient(_))),
@@ -112,7 +131,7 @@ impl Expandable {
}
fn object(&self) -> bool {
self.text || self.live || self.effects || self.envelope || self.blends
self.text || self.live || self.effects || self.envelope || self.blends || self.placed
}
}
@@ -135,6 +154,11 @@ fn expand(s: &mut Session, p: &Value) -> Result<Value> {
let from = s.doc()?.history.undo.len();
let rev0 = s.doc()?.revision;
let e = Expandable::of(&s.doc()?.doc, &selected_roots(s)?);
// Placed documents first: their art (type, strokes, gradients) expands below.
if object && e.placed {
let roots = selected_roots(s)?;
s.edit("Expand", |d, _| expand_placed_under(d, &roots))?;
}
// Blends first: what their steps hold (type, effects, strokes, gradients) expands below.
if object && e.blends {
let roots = selected_roots(s)?;
+38 -2
View File
@@ -355,7 +355,8 @@ pub fn encode(doc: &Document, format: &str, p: &Value) -> Result<Vec<u8>> {
}
/// Like [`encode`], also returning the encoder's warnings (PDF and SVG: options not applied yet,
/// features approximated or left out; the other formats have none).
/// features approximated or left out; every format that draws type: fonts written in the fallback
/// font).
pub fn encode_with_warnings(doc: &Document, format: &str, p: &Value) -> Result<(Vec<u8>, Vec<String>)> {
let f = super::writable(C, Some(format), None)?;
encode_all(doc, f.id, p)?.single(f)
@@ -363,7 +364,36 @@ pub fn encode_with_warnings(doc: &Document, format: &str, p: &Value) -> Result<(
/// [`encode`], with every file the export writes.
pub fn encode_all(doc: &Document, format: &str, p: &Value) -> Result<Encoded> {
// Placed documents output their files' art (a native file keeps what it keeps: see
// `native::encode`).
if !matches!(format, "vectorcraft" | "template") {
let (full, warnings) = crate::cmd::place::document::full_documents(doc);
if !warnings.is_empty() {
let mut enc = encode_all_of(&full, format, p)?;
enc.warnings.extend(warnings);
return Ok(enc);
}
return encode_all_of(&full, format, p);
}
encode_all_of(doc, format, p)
}
/// [`encode_all`] of `doc` as it is.
fn encode_all_of(doc: &Document, format: &str, p: &Value) -> Result<Encoded> {
let f = super::writable(C, Some(format), None)?;
let mut enc = encode_files(doc, f, p)?;
// Formats that draw type: missing fonts come out in the fallback font (PDF and SVG say so
// themselves: SVG only when it outlines or embeds fonts).
if (f.raster || matches!(f.id, "eps" | "emf" | "wmf"))
&& let Some(w) = crate::cmd::fonts::substitution_warning(doc)
{
enc.warnings.push(w);
}
Ok(enc)
}
/// [`encode_all`] without the font substitution warning.
fn encode_files(doc: &Document, f: &Format, p: &Value) -> Result<Encoded> {
let doc = &*doc.without_edit_modes();
let n = doc.artboards.len();
// SVG reads its own `useArtboards` (an SVG option).
@@ -374,7 +404,7 @@ pub fn encode_all(doc: &Document, format: &str, p: &Value) -> Result<Encoded> {
if let Some(o) = q.as_object_mut() {
o.remove("useArtboards");
}
return encode_all(&single_artboard(doc, bounds, "Art"), f.id, &q);
return encode_files(&single_artboard(doc, bounds, "Art"), f, &q);
}
let bytes = match f.id {
"vectorcraft" => super::native::encode(C, f, doc, p)?,
@@ -387,6 +417,12 @@ pub fn encode_all(doc: &Document, format: &str, p: &Value) -> Result<Encoded> {
"txt" => super::text::encode(doc, p)?,
"svg" | "svgz" => return super::svg::encode(doc, p, f.id == "svgz").map_err(|e| bad(C, e)),
"dxf" => return super::dxf::encode(doc, p, use_artboards),
// As Save As writes it (a PDF of every artboard carrying the native document).
"ai" => {
let mut q = p.clone();
super::save::ai_params(&mut q);
return super::save::encode_ai(C, f, doc, &q);
}
// EPS reads its own `useArtboards` (the art's bounds unless asked).
"eps" => return super::eps::encode(doc, p),
"emf" => return super::metafile::encode(doc, p, use_artboards, vectorcraft_metafile::Kind::Emf),
+25 -3
View File
@@ -11,7 +11,7 @@ use crate::DocState;
use super::super::*;
use super::encode::single_artboard;
use super::{ARTBOARD_PARAMS, Format, default_name, encode, encode_all, merge, writable, write_encoded, write_or_return};
use super::{ARTBOARD_PARAMS, Format, default_name, encode, encode_all, encode_with_warnings, merge, writable, write_encoded, write_or_return};
pub(super) fn serialize(s: &mut Session, p: &Value) -> Result<Value> {
let f = writable("document.serialize", Some(str_param(p, "format").unwrap_or("vectorcraft")), None)?;
@@ -87,6 +87,26 @@ fn selected_part(n: &Node, keep: &HashSet<NodeId>) -> Option<Node> {
Some(out)
}
/// `doc` with only the art over `rect` (an artboard): objects whose visual bounds miss it are left
/// out, at any depth of layers and sublayers, and objects that reach it stay whole (the file's
/// bounds clip them), as DXF's crop leaves them. A clipping layer keeps every object, its clipping
/// path among them. An artboard's file then holds its own art, not a whole document of artboards.
pub(super) fn art_over(doc: &Document, rect: vectorcraft_geom::Rect) -> Document {
fn kept(n: &Arc<Node>, rect: vectorcraft_geom::Rect) -> Option<Arc<Node>> {
if matches!(n.kind, NodeKind::Layer { clip: false, .. }) {
let mut layer = Node::clone(n);
let children = layer.children_mut()?;
*children = children.iter().filter_map(|c| kept(c, rect)).collect();
return Some(Arc::new(layer));
}
let over = |b: vectorcraft_geom::Rect| b.x0 <= rect.x1 && rect.x0 <= b.x1 && b.y0 <= rect.y1 && rect.y0 <= b.y1;
n.visual_bounds().is_none_or(over).then(|| n.clone())
}
let mut d = doc.clone();
d.layers = doc.layers.iter().filter_map(|l| kept(l, rect)).collect();
d
}
/// `p` without its artboard choice, also inside its SVG options (for documents made of one
/// synthetic artboard, and for callers that pick the artboard themselves).
pub(super) fn without_artboards(p: &Value) -> Value {
@@ -151,8 +171,10 @@ pub(super) fn export_selection(s: &mut Session, p: &Value) -> Result<Value> {
let expanded = expand_presets(s, C, p)?;
let p = &*expanded;
let (d, bounds) = selection(s, C)?;
let bytes = encode(&d, f.id, &without_artboards(p))?;
write_or_return(path, &bytes, json!({ "bounds": [bounds.x0, bounds.y0, bounds.width(), bounds.height()] }))
// The encoder's warnings (options accepted but not applied, features approximated or left
// out), as document.export reports them.
let (bytes, warnings) = encode_with_warnings(&d, f.id, &without_artboards(p))?;
write_or_return(path, &bytes, json!({ "format": f.id, "warnings": warnings, "bounds": [bounds.x0, bounds.y0, bounds.width(), bounds.height()] }))
}
/// File → Save for Office Documents: one artboard as a PNG at `ppi`, on white unless
+5 -3
View File
@@ -178,7 +178,7 @@ pub fn load_with(name: &str, bytes: &[u8], opts: &LoadOptions) -> Result<Loaded>
_ => return Err(err(format!("{} files can't be opened yet", format.label))),
};
if let Some(mode) = opts.color_mode.filter(|m| *m != doc.color_mode) {
super::super::colormgmt::set_color_mode(&mut doc, mode, true, None);
super::super::colormgmt::set_color_mode(&mut doc, mode, true, None, opts.grays);
}
// Imports are named after the file; a native document keeps its own title (the tab shows the
// file name once it has a path).
@@ -282,13 +282,15 @@ pub(super) fn new_from_template(s: &mut Session, p: &Value) -> Result<Value> {
open_template(s, src.name, &src.bytes, src.path)
}
/// Decode an image's header (and, for formats stored as PNG, its pixels).
/// Decode an image's header (and, for formats stored as PNG, its pixels). CMYK TIFFs are kept as
/// they are, with their ink amounts ([`ImageBlob::cmyk`]).
pub fn raster_image(bytes: &[u8]) -> Result<RasterImage> {
let reader = image::ImageReader::new(Cursor::new(bytes)).with_guessed_format().map_err(err)?;
let kind = reader.format().ok_or_else(|| err("not an image VectorCraft reads (see document.formats)"))?;
let f = image_format(kind).ok_or_else(|| err(format!("{kind:?} images can't be opened (see document.formats)")))?;
let ppi = super::ppi::resolution(bytes);
let (bytes, mime, (width, height)) = if matches!(f.id, "png" | "jpg" | "gif" | "webp") {
let cmyk = || ImageBlob::new(f.mime, bytes.to_vec()).cmyk().is_some();
let (bytes, mime, (width, height)) = if matches!(f.id, "png" | "jpg" | "gif" | "webp") || (f.id == "tiff" && cmyk()) {
(bytes.to_vec(), f.mime, reader.into_dimensions().map_err(err)?)
} else {
let img = reader.decode().map_err(err)?.to_rgba8();
+16 -4
View File
@@ -78,7 +78,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Open Document",
[],
None,
"{path} or {name, dataBase64}, PDF/.ai: pages?: \"2-3, 5\" (1-based, default all; one artboard each) | page?: n, cropTo?: bounding|art|crop (default)|trim|bleed|media (the box each artboard gets; bounding: the art's bounds), password? (encrypted PDFs; see document.pdfInfo), textAs?: text (default: point type per line, in the file's fonts by name; missing ones are listed in warnings) | outlines (glyph paths), layers?: true (default: optional content groups become layers with their visibility, print state and lock — art that is off comes in as a hidden layer; other art goes to a layer per page) | false (one layer per page, without the art that is off; Save then asks for a name), colorMode?: rgb|cmyk (the mode the document opens in, its colours converted as file.documentColorMode does; default: the file's — a PDF keeps CMYK, Gray and spot inks (spot swatches at a tint) and opens in CMYK when painted mostly in CMYK), DXF: dxf?: {layout?: \"Model\" (default) | a paper layout's name (document.dxfInfo lists them), unit?, scale? (the ratio: 1 unit of the art = scale drawing units; default: the drawing at 1:1 in its own unit), fit?: false (scale to fit an artboard of fitTo?: [612, 792], turned to the art's orientation), scaleLineweights?: false (lineweights scale with the art), center?: true (false: the drawing's origin on the artboard's bottom-left corner; fitted art's bottom-left corner), mergeLayers?: false (all art on one layer)} → {index, title, format, warnings, restored, missingLinks, modifiedLinks, updatedLinks: [{name, path, ids}]}; any readable format (see document.formats): .vectorcraft/.drawcraft, .svg/.svgz, .pdf/.ai, .ait, ASCII .dxf (each DXF layer with art a layer; blocks symbols; what can't come in is listed in warnings), PNG/JPEG/GIF/WebP/TIFF/BMP (an image opens as a document of its pixel size), .emf/.wmf (one artboard, the picture's frame; records VectorCraft doesn't read are skipped with one warning), .eps and PostScript .ai (one artboard, the bounding box: an EPS file VectorCraft wrote restores the document it carries, restored: true; other files are read by a PostScript interpreter — paths, colours and spot inks, clips, gradients, images, type in the fonts named — and come in as their TIFF preview, with a warning, when their PostScript can't be read). A PDF/.ai/.ait or SVG saved with Preserve Editing restores the native document it carries (restored: true; a PDF only when no pages are picked), unless the file was changed elsewhere since or the data can't be read: then its artwork is imported and the first warning says why. Templates (native templates, .ait) open as a new untitled document; a restored .ai keeps its path (Save writes .ai again). Linked images are read from their files (looked for at their path, then relative to the document): missing ones show their saved preview (links.relink), modified ones are read again only with Preferences › Update Links: Automatically (else links.update). An SVG's <image> files (relative links from the SVG's folder) stay linked, SVG files become art, missing ones a placeholder in their box (a warning and missingLinks)",
"{path} or {name, dataBase64}, PDF/.ai: pages?: \"2-3, 5\" (1-based, default all; one artboard each) | page?: n, cropTo?: bounding|art|crop (default)|trim|bleed|media (the box each artboard gets; bounding: the art's bounds), password? (encrypted PDFs; see document.pdfInfo), textAs?: text (default: point type per line, lines wrapped in a frame as area type where they lay out the same, in the file's fonts by name; missing ones are listed in warnings) | outlines (glyph paths), layers?: true (default: optional content groups become layers with their visibility, print state and lock — art that is off comes in as a hidden layer; other art goes to a layer per page) | false (one layer per page, without the art that is off; Save then asks for a name), colorMode?: rgb|cmyk (the mode the document opens in, its colours converted as file.documentColorMode does, grays? as there; default: the file's — a PDF keeps CMYK, Gray and spot inks (spot swatches at a tint) and opens in CMYK when painted mostly in CMYK), DXF: dxf?: {layout?: \"Model\" (default) | a paper layout's name (document.dxfInfo lists them), unit?, scale? (the ratio: 1 unit of the art = scale drawing units; default: the drawing at 1:1 in its own unit), fit?: false (scale to fit an artboard of fitTo?: [612, 792], turned to the art's orientation), scaleLineweights?: false (lineweights scale with the art), center?: true (false: the drawing's origin on the artboard's bottom-left corner; fitted art's bottom-left corner), mergeLayers?: false (all art on one layer)} → {index, title, format, warnings, restored, missingLinks, modifiedLinks, updatedLinks: [{name, path, ids}]}; any readable format (see document.formats): .vectorcraft/.drawcraft, .svg/.svgz, .pdf/.ai, .ait, ASCII .dxf (each DXF layer with art a layer; blocks symbols; what can't come in is listed in warnings), PNG/JPEG/GIF/WebP/TIFF/BMP (an image opens as a document of its pixel size), .emf/.wmf (one artboard, the picture's frame; records VectorCraft doesn't read are skipped with one warning), .eps and PostScript .ai (one artboard, the bounding box: an EPS file VectorCraft wrote restores the document it carries, restored: true; other files are read by a PostScript interpreter — paths, colours and spot inks, clips, gradients, images, type in the fonts named — and come in as their TIFF preview, with a warning, when their PostScript can't be read). A PDF/.ai/.ait or SVG saved with Preserve Editing restores the native document it carries (restored: true; a PDF only when no pages are picked), unless the file was changed elsewhere since or the data can't be read: then its artwork is imported and the first warning says why. Templates (native templates, .ait) open as a new untitled document; a restored .ai keeps its path (Save writes .ai again). Linked images are read from their files (looked for at their path, then relative to the document): missing ones show their saved preview (links.relink), modified ones are read again only with Preferences › Update Links: Automatically (else links.update). An SVG's <image> files (relative links from the SVG's folder) stay linked, SVG files become art, missing ones a placeholder in their box (a warning and missingLinks)",
always,
load::open
),
@@ -105,7 +105,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Export Selection…",
["File"],
None,
"{path?, format?: png|jpg|webp|svg|svgz|pdf (default: from the extension, else png), scale?: 1, …the format's options} the selected objects cropped to their bounds (template layers left out) → {path, bytes, bounds} (no path → {dataBase64, bounds})",
"{path?, format?: png|jpg|webp|svg|svgz|pdf (default: from the extension, else png), scale?: 1, …the format's options} the selected objects cropped to their bounds (template layers left out) → {path, format, bytes, warnings, bounds} (no path → {dataBase64, format, bytes, warnings, bounds}); warnings say what the format approximated or left out, as for document.export",
has_selection,
export::export_selection
),
@@ -465,8 +465,8 @@ pub const FORMATS: &[Format] = &[
extensions: &["ai"],
mime: "application/pdf",
read: true,
// Saved (Save As), not exported.
write: false,
// Save As writes it; exports write the same file.
write: true,
raster: false,
options: native::AI_OPTIONS,
},
@@ -581,6 +581,18 @@ pub const OPEN_EXTS: &[&str] = &[
"eps",
];
/// The extension that picks each writable format when exporting (the format's first; PNG-8 shares
/// `.png` with PNG, so `.png` comes once), in [`FORMATS`] order.
pub fn export_extensions() -> Vec<&'static str> {
let mut v: Vec<&'static str> = Vec::new();
for e in FORMATS.iter().filter(|f| f.write).filter_map(|f| f.extensions.first()) {
if !v.contains(e) {
v.push(e);
}
}
v
}
/// Text files: File → Place sets them as area type (Text Import Options).
pub const TEXT_EXTS: &[&str] = &["txt"];
+7
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@@ -127,6 +127,13 @@ pub(super) fn save_options(cmd: &str, f: &Format, doc: &Document, p: &Value) ->
/// The `.vectorcraft` file of `doc` with the options in `p`.
pub(super) fn encode(cmd: &str, f: &Format, doc: &Document, p: &Value) -> Result<Vec<u8>> {
let (mut so, extras) = save_options(cmd, f, doc, p)?;
// Include Linked Files keeps placed documents' files; older versions get their art.
let full = if so.include_linked || so.version < vectorcraft_format::VERSION {
crate::cmd::place::document::full_documents(doc).0
} else {
std::borrow::Cow::Borrowed(doc)
};
let doc = &*full;
if extras.preview {
so.preview = preview_png(doc)?;
}
+1
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@@ -276,6 +276,7 @@ pub(super) fn encode_carrying(cmd: &str, doc: &Document, p: &Value, native: impl
}
let r = super::super::rasterfx::export_pdf_with_report(flat.as_ref().unwrap_or(doc), &opts).map_err(|e| pdf_error(cmd, e))?;
warnings.extend(r.warnings);
warnings.extend(crate::cmd::fonts::substitution_warning(doc));
Ok((r.bytes, warnings))
}
+7 -2
View File
@@ -6,6 +6,7 @@ use serde_json::{Value, json};
use vectorcraft_doc::{ColorMode, Document};
use vectorcraft_pdf::{Choice, CropTo, ImportOptions, PdfError, TextAs};
use super::super::colormgmt::Grays;
use super::super::*;
use super::{err, source};
@@ -22,6 +23,8 @@ pub struct LoadOptions {
/// The colour mode the document opens in, its colours converted as Document Color Mode does
/// (default: the file's; a PDF painted mostly in CMYK opens in CMYK).
pub color_mode: Option<ColorMode>,
/// How that conversion separates RGB greys (`grays`).
pub grays: Grays,
/// What a PDF's text becomes.
pub text_as: TextAs,
/// A PDF's optional content groups become layers (else one layer per page, without the art
@@ -38,6 +41,7 @@ impl Default for LoadOptions {
crop: CropTo::default(),
password: None,
color_mode: None,
grays: Grays::default(),
text_as: TextAs::default(),
layers: true,
dxf: Default::default(),
@@ -47,7 +51,7 @@ impl Default for LoadOptions {
impl LoadOptions {
/// From command params: `pages` (`"2-3, 5"`, a page number or `"all"`), `page` (one page, when
/// `pages` isn't given), `cropTo` (or `crop`), `password`, `colorMode` (`rgb` | `cmyk`),
/// `pages` isn't given), `cropTo` (or `crop`), `password`, `colorMode` (`rgb` | `cmyk`) with `grays`,
/// `textAs` (`text` | `outlines`), `layers` (true | false) and `dxf` (the DXF import options).
pub fn from_params(cmd: &str, p: &Value) -> Result<Self> {
let pages = match p.get("pages").filter(|v| !v.is_null()).or_else(|| p.get("page").filter(|v| !v.is_null())) {
@@ -65,13 +69,14 @@ impl LoadOptions {
Some("cmyk") => Some(ColorMode::Cmyk),
Some(m) => return Err(bad(cmd, format!("colorMode must be rgb or cmyk, not `{m}`"))),
};
let grays = Grays::param(cmd, p)?;
let text_as = choice(cmd, "textAs", str_param(p, "textAs"))?;
let layers = match p.get("layers").filter(|v| !v.is_null()) {
None => true,
Some(v) => v.as_bool().ok_or_else(|| bad(cmd, "layers must be true or false"))?,
};
let dxf = super::dxfimport::options(cmd, p.get("dxf"))?;
Ok(Self { pages, crop, password, color_mode, text_as, layers, dxf })
Ok(Self { pages, crop, password, color_mode, grays, text_as, layers, dxf })
}
/// Does the document read only part of the file, or read it differently (a page range, another
+38 -23
View File
@@ -305,6 +305,35 @@ fn blank_pages(doc: &Document) -> Document {
/// Why a `.ai` file saved without PDF content looks empty elsewhere.
const NOT_PDF_COMPATIBLE: &str = "saved without PDF content: VectorCraft opens it as before, other apps show empty pages";
/// The encoder's params for a `.ai` file, from a save's or an export's: a PDF of every artboard
/// with the PDF options, always carrying the native document; Use Compression compresses the
/// PDF's content.
pub(super) fn ai_params(params: &mut Value) {
let Some(o) = params.as_object_mut() else { return };
o.extend([("preserveEditing".into(), json!(true)), ("range".into(), json!("all"))]);
if let Some(c) = o.get("compress").and_then(Value::as_bool) {
let compression = o.entry("compression").or_insert_with(|| json!({}));
if let Some(m) = compression.as_object_mut() {
m.insert("compressText".into(), json!(c));
}
}
}
/// Encode `doc` as a PDF-compatible `.ai` file (`params` as [`ai_params`] makes them) for command
/// `cmd`: its pages (blank with `pdfCompatible: false`, which it then notes), carrying the native
/// document. File › Save As writes it, and so do the exports (`document.export`, the CLI).
pub(super) fn encode_ai(cmd: &str, f: &Format, doc: &Document, params: &Value) -> Result<Encoded> {
let compatible = bool_or(params, "pdfCompatible", true);
let pages = doc.without_edit_modes();
let pages = if compatible { pages } else { std::borrow::Cow::Owned(blank_pages(&pages)) };
let native = || super::native::ai_native(cmd, f, doc, params);
let (bytes, mut warnings) = super::pdf::encode_carrying(cmd, &pages, params, native)?;
if !compatible {
warnings.insert(0, NOT_PDF_COMPATIBLE.to_string());
}
Ok(Encoded { warnings, ..Encoded::one(bytes) })
}
/// Snapshot the active document for `plan` (stamping File Info's dates when the file becomes the
/// document's own). Bad options fail here, before anything is encoded.
pub fn save_job(s: &mut Session, plan: SavePlan) -> Result<SaveJob> {
@@ -339,16 +368,8 @@ pub(crate) fn job_for(s: &Session, st: &DocState, plan: SavePlan) -> Result<Save
}
let boards = separate_boards(cmd, plan.format, &doc, &params)?;
let mut params = super::pdf::expand_preset(s, cmd, &params)?.into_owned();
if let (Some(o), "ai") = (params.as_object_mut(), plan.format.id) {
// A PDF of every artboard with the PDF options, always carrying the native document.
o.extend([("preserveEditing".into(), json!(true)), ("range".into(), json!("all"))]);
// Use Compression compresses the PDF's content.
if let Some(c) = o.get("compress").and_then(Value::as_bool) {
let compression = o.entry("compression").or_insert_with(|| json!({}));
if let Some(m) = compression.as_object_mut() {
m.insert("compressText".into(), json!(c));
}
}
if plan.format.id == "ai" {
ai_params(&mut params);
}
Ok(SaveJob { plan, doc, params, snapshot: st.doc.clone(), boards })
}
@@ -372,25 +393,14 @@ impl SaveJob {
let one = self.encode_one(&artboard_doc(&self.doc, b))?;
enc.files.extend(one.files.into_iter().map(|(_, bytes)| (Some(b), bytes)));
}
let pdf_less = self.plan.format.id == "ai" && !bool_or(&self.params, "pdfCompatible", true);
let notes = fidelity_warning(self.plan.format).into_iter().chain(pdf_less.then(|| NOT_PDF_COMPATIBLE.to_string()));
enc.warnings.splice(0..0, notes);
enc.warnings.splice(0..0, fidelity_warning(self.plan.format));
Ok(enc)
}
/// Encode one file of `doc` in the job's format.
fn encode_one(&self, doc: &Document) -> Result<Encoded> {
let (cmd, f) = (self.plan.mode.command(), self.plan.format);
let enc = if f.id == "ai" {
// The pages (blank without PDF content), carrying the native document.
let pages = doc.without_edit_modes();
let pages = if bool_or(&self.params, "pdfCompatible", true) { pages } else { std::borrow::Cow::Owned(blank_pages(&pages)) };
let native = || super::native::ai_native(cmd, f, doc, &self.params);
let (bytes, warnings) = super::pdf::encode_carrying(cmd, &pages, &self.params, native)?;
Encoded { warnings, ..Encoded::one(bytes) }
} else {
encode_all(doc, f.id, &self.params)?
};
let enc = if f.id == "ai" { encode_ai(cmd, f, doc, &self.params)? } else { encode_all(doc, f.id, &self.params)? };
if enc.files.len() != 1 {
return Err(bad(cmd, "Save writes one artboard: name one, or export several with document.export"));
}
@@ -450,12 +460,17 @@ impl SaveJob {
/// its own also ends its Data Recovery copy.
pub fn complete(self, s: &mut Session, uid: u64) {
let saved = self.plan.retargets() && self.plan.path.is_some();
// The other open documents that place this one show the new version.
let written = self.plan.path.clone().filter(|_| matches!(self.plan.format.id, "vectorcraft" | "template"));
if let Some(st) = s.document_mut(uid) {
self.finish(st);
}
if saved {
crate::cmd::recovery::forget(s, uid);
}
if let Some(path) = written {
crate::cmd::links::refresh_placed(s, uid, &path);
}
}
}
+1 -1
View File
@@ -161,7 +161,7 @@ impl Row {
return Err(bad(C, "each format is an object {format, scale?, suffix?}"));
}
let format = writable(C, Some(str_param(row, "format").unwrap_or("png")), None)?;
if matches!(format.id, "vectorcraft" | "template" | "txt" | "dxf" | "eps" | "emf" | "wmf") {
if matches!(format.id, "vectorcraft" | "template" | "ai" | "txt" | "dxf" | "eps" | "emf" | "wmf") {
return Err(bad(C, "Export for Screens writes png, png8, jpg, webp, gif, svg, svgz or pdf"));
}
// Vector formats have no pixel size: it doesn't apply and adds no @2x suffix (not even one
+19 -8
View File
@@ -19,7 +19,7 @@ pub const OPTIONS: &[FormatOption] = &[
name: "useArtboards",
ty: "boolean",
default: "true",
description: "false: one SVG of the bounds of all art instead of artboards (several artboards write one file each)",
description: "false: one SVG of the bounds of all art instead of artboards (several artboards write one file each; a named artboard's file holds only the art over it)",
},
FormatOption {
name: "styling",
@@ -125,8 +125,10 @@ pub fn options_map(p: &Value) -> Result<Map<String, Value>, String> {
Ok(m)
}
/// The writer options and the artboards (`None`: the art bounds) an SVG export of `doc` covers.
fn plan(doc: &Document, p: &Value) -> Result<(ExportOptions, Vec<Option<usize>>), String> {
/// The writer options and the artboards (`None`: the art bounds) an SVG export of `doc` covers,
/// and whether `p` named those artboards (else the first stands for the whole document, as Save
/// writes it).
fn plan(doc: &Document, p: &Value) -> Result<(ExportOptions, Vec<Option<usize>>, bool), String> {
let mut m = options_map(p)?;
// Fonts: unless chosen, Document Setup → Type → Export decides (appearance = outlines).
if !m.contains_key("outlineText") && doc.setup.export_text == vectorcraft_doc::ExportText::Appearance {
@@ -138,21 +140,24 @@ fn plan(doc: &Document, p: &Value) -> Result<(ExportOptions, Vec<Option<usize>>)
opts.check().map_err(|e| format!("SVG options: {e}"))?;
let n = doc.artboards.len();
if n == 0 || boards.use_artboards == Some(false) {
return Ok((opts, vec![None]));
return Ok((opts, vec![None], false));
}
let picked = boards.pick.resolve(n)?.unwrap_or_else(|| vec![0]);
Ok((opts, picked.into_iter().map(Some).collect()))
let named = boards.pick.resolve(n)?;
let chosen = named.is_some();
Ok((opts, named.unwrap_or_else(|| vec![0]).into_iter().map(Some).collect(), chosen))
}
/// Encode `doc` as SVG (or gzipped, SVGZ): one file per chosen artboard, with the images they
/// link to and the writer's warnings.
pub(super) fn encode(doc: &Document, p: &Value, compressed: bool) -> Result<Encoded, String> {
let (opts, boards) = plan(doc, p)?;
let (opts, boards, chosen) = plan(doc, p)?;
// Preserve editing embeds the native document (once, shared by every file).
let native = opts.preserve_editing.then(|| vectorcraft_format::save(doc, false));
let mut enc = Encoded::default();
for artboard in boards {
let mut out = vectorcraft_svg::export_full(doc, &ExportOptions { artboard, ..opts.clone() }, native.as_deref());
// A chosen artboard's file holds the art over it (#550).
let over = artboard.filter(|_| chosen).and_then(|b| doc.artboards.get(b)).map(|a| super::export::art_over(doc, a.rect));
let mut out = vectorcraft_svg::export_full(over.as_ref().unwrap_or(doc), &ExportOptions { artboard, ..opts.clone() }, native.as_deref());
let bytes = out.take_bytes();
for l in out.linked {
if !enc.linked.iter().any(|e| e.name == l.name) {
@@ -166,5 +171,11 @@ pub(super) fn encode(doc: &Document, p: &Value, compressed: bool) -> Result<Enco
}
enc.files.push((artboard, if compressed { vectorcraft_svg::compress_bytes(&bytes) } else { bytes }));
}
// Live type names its fonts; outlines and embedded fonts are the fallback font's.
if (opts.outline_text || opts.embed_fonts)
&& let Some(w) = crate::cmd::fonts::substitution_warning(doc)
{
enc.warnings.push(w);
}
Ok(enc)
}
+46
View File
@@ -103,6 +103,17 @@ fn webp_opens_at_its_pixel_size() {
assert_eq!((r.width, r.height, r.blob.mime.as_str()), (3, 2, "image/webp"));
}
#[test]
fn cmyk_tiffs_keep_their_inks_and_other_tiffs_become_png() {
let inks = vectorcraft_doc::cmyk::Inks::new(2, 1, vec![0, 102, 255, 0, 10, 20, 30, 40]).unwrap();
let tiff = vectorcraft_doc::ImageBlob::cmyk_tiff(&inks).unwrap();
let r = raster_image(&tiff.bytes).unwrap();
assert_eq!((r.width, r.height, r.blob.mime.as_str()), (2, 1, "image/tiff"));
assert_eq!(r.blob.cmyk(), Some(inks));
let rgb = raster_image(&image_bytes(2, 1, image::ImageFormat::Tiff)).unwrap();
assert_eq!(rgb.blob.mime, "image/png");
}
#[test]
fn content_beats_a_wrong_extension() {
let png = image_bytes(2, 2, image::ImageFormat::Png);
@@ -150,6 +161,40 @@ fn open_exts_cover_every_readable_format() {
assert_eq!(filters.last(), Some(&("Plug-ins", crate::cmd::plugin::EXTS)), "File › Open installs plug-ins");
}
/// The extensions usage texts list for export: one per writable format, each picking that format
/// (`.png` picks PNG; PNG-8 is asked for by `format`).
#[test]
fn export_extensions_name_every_writable_format() {
let exts = export_extensions();
assert_eq!(
exts,
[
"vectorcraft",
"svg",
"svgz",
"pdf",
"ai",
"png",
"jpg",
"gif",
"webp",
"tif",
"bmp",
"vctemplate",
"txt",
"dxf",
"eps",
"emf",
"wmf",
"tga",
"psd"
]
);
for e in exts {
assert!(format_for_name(&format!("x.{e}")).is_some_and(|f| f.write), "{e}");
}
}
#[test]
fn formats_query_lists_readers_writers_and_options() {
let mut s = Session::new();
@@ -162,6 +207,7 @@ fn formats_query_lists_readers_writers_and_options() {
"svg",
"svgz",
"pdf",
"ai",
"png",
"jpg",
"gif",
@@ -92,6 +92,22 @@ fn postscript_ai_files_and_garbage() {
assert_eq!((&r["format"], &r["restored"]), (&json!("ai"), &json!(false)), "{r}");
assert_eq!(s.doc().unwrap().path, None);
assert_eq!(objects(&s), 1);
// Illustrator's groups come in as groups, nested as they were.
let ai = b"%!PS-Adobe-3.0
%%Creator: Adobe Illustrator(R) 8.0
%%BoundingBox: 0 0 100 100
%%EndComments
/u {} def /U {} def /L {lineto} def /f {closepath fill} def
u 0 0 moveto 9 0 L 9 9 L f u 20 0 moveto 29 0 L 29 9 L f 40 0 moveto 49 0 L 49 9 L f U U
showpage
%%EOF
";
open(&mut s, "groups.ai", ai).unwrap();
let d = s.doc().unwrap().doc.clone();
let outer = &d.layers[0].children().unwrap()[0];
let inner = outer.children().map(|c| (c.len(), c[1].children().map(Vec::len))).unwrap();
assert!(matches!(outer.kind, vectorcraft_doc::NodeKind::Group { clip: false, .. }), "{:?}", outer.kind);
assert_eq!(inner, (2, Some(2)));
// A .ait one opens as a new untitled document.
let r = open(&mut s, "legacy.ait", ps).unwrap();
assert!(r["title"].as_str().unwrap().starts_with("Untitled"), "{r}");
@@ -118,6 +118,27 @@ fn ai_files_are_pdfs_that_save_and_reopen_editable() {
assert_eq!(s.doc().unwrap().path, None);
}
/// #526: the exports (`document.export`, the CLI's `--export` and `convert`) write `.ai` as Save
/// As does, leaving the document's own path alone.
#[test]
fn exports_write_ai_as_save_as_does() {
let mut s = rich();
let before = comparable(&s.doc().unwrap().doc);
let path = tmp("exported.ai");
let r = s.execute("document.export", &json!({"path": path})).unwrap();
assert_eq!(r["format"], "ai", "{r}");
let bytes = std::fs::read(&path).unwrap();
assert!(bytes.starts_with(b"%PDF") && vectorcraft_pdf::editing(&bytes).is_some_and(|e| e.intact), "PDF-compatible, carrying the document");
assert_eq!(s.doc().unwrap().path, None, "an export doesn't give the document a path");
let r = s.execute("document.open", &json!({"path": path})).unwrap();
assert_eq!((&r["format"], &r["restored"]), (&json!("ai"), &json!(true)), "{r}");
assert_eq!(comparable(&s.doc().unwrap().doc), before);
// Its options as Save As takes them; no path gives the bytes.
let r = s.execute("document.export", &json!({"format": "ai", "pdfCompatible": false})).unwrap();
assert!(r["warnings"].as_array().unwrap().iter().any(|w| w.as_str().is_some_and(|w| w.contains("without PDF content"))), "{r}");
assert!(b64(&r).starts_with(b"%PDF"));
}
#[test]
fn ait_templates_open_their_document_untitled() {
let mut s = rich();
@@ -67,3 +67,40 @@ fn load_options_read_text_and_layers() {
let d = LoadOptions::default();
assert_eq!((d.text_as, d.layers, d.is_partial()), (TextAs::Text, true, false));
}
#[test]
fn exports_that_draw_type_in_a_missing_font_say_it_is_the_fallback_font() {
let page = PdfPage {
resources: "/Font << /F1 << /Type /Font /Subtype /Type1 /BaseFont /Zyxwvu-Serif >> >>".into(),
..PdfPage::new(200.0, 100.0, "BT /F1 12 Tf 10 50 Td (Hello) Tj ET")
};
let mut s = Session::new();
let r = open(&mut s, &pdf(&[page], None), json!({})).unwrap();
let fonts = s.execute("text.fonts", &json!({})).unwrap();
let family = fonts[0]["family"].as_str().unwrap().to_string();
assert_eq!(fonts[0]["status"], "missing", "{fonts}");
assert!(r["warnings"].to_string().contains(&family), "opening lists it: {r}");
let warned = |s: &mut Session, p: Value| {
let w = s.execute("document.serialize", &p).unwrap()["warnings"].to_string();
w.contains(&family) && w.contains(vectorcraft_text::FALLBACK_FAMILY)
};
for p in [
json!({"format": "pdf"}),
json!({"format": "pdf", "advanced": {"outlineText": false}}),
json!({"format": "png"}),
json!({"format": "eps"}),
json!({"format": "emf"}),
json!({"format": "svg", "outlineText": true}),
json!({"format": "svg", "embedFonts": true}),
] {
assert!(warned(&mut s, p.clone()), "{p}");
}
// Live SVG type and the native file name the font itself.
for p in [json!({"format": "svg", "outlineText": false}), json!({"format": "vectorcraft"}), json!({"format": "txt"})] {
assert!(!warned(&mut s, p.clone()), "{p}");
}
let pdf_export = s.execute("document.exportPdf", &json!({})).unwrap();
assert!(pdf_export["warnings"].to_string().contains(&family), "{pdf_export}");
s.execute("text.replaceFont", &json!({"from": {"family": family}, "to": {"family": "Source Serif 4"}})).unwrap();
assert!(!warned(&mut s, json!({"format": "pdf"})), "replaced: nothing is substituted");
}
@@ -49,3 +49,28 @@ fn profile_and_embedded_fonts_reach_the_writer() {
assert!(s.execute("document.serialize", &json!({"format": "svg", "svg": {"profile": "svg2"}})).is_err(), "unknown profiles are refused");
assert!(s.execute("document.serialize", &json!({"format": "svg", "encoding": "ebcdic"})).is_err(), "unknown encodings are refused");
}
/// #550: an SVG of chosen artboards holds the art over each, not every artboard's art; with no
/// artboard named (as Save writes it) the whole document's art is there.
#[test]
fn a_chosen_artboard_s_svg_holds_only_its_own_art() {
let mut s = Session::new();
s.execute("file.new", &json!({"width": 100, "height": 100, "artboards": 3})).unwrap();
let x = |s: &Session, b: usize| s.doc().unwrap().doc.artboards[b].rect.x0;
let (first, third) = (x(&s, 0), x(&s, 2));
s.execute("shape.rectangle", &json!({"x": first + 10.0, "y": 10, "width": 30, "height": 30})).unwrap();
s.execute("shape.ellipse", &json!({"x": third + 10.0, "y": 10, "width": 30, "height": 30})).unwrap();
// A rectangle has straight sides only; the ellipse is curves.
let shapes = |svg: &str| (svg.matches("<path").count() + svg.matches("<rect").count(), svg.contains(" C") || svg.contains("<ellipse"));
let text = |v: &serde_json::Value| v["text"].as_str().unwrap().to_string();
let third_only = text(&s.execute("document.serialize", &json!({"format": "svg", "useArtboards": true, "range": "3"})).unwrap());
assert_eq!(shapes(&third_only), (1, true), "{third_only}");
let all = s.execute("document.serialize", &json!({"format": "svg", "useArtboards": true, "range": "all"})).unwrap();
let files: Vec<String> = all["files"].as_array().unwrap().iter().map(text).collect();
assert_eq!(files.iter().map(|f| shapes(f)).collect::<Vec<_>>(), [(1, false), (0, false), (1, true)]);
// Export for Screens names one artboard at a time the same way.
let screen = text(&s.execute("document.serialize", &json!({"format": "svg", "artboard": 0})).unwrap());
assert_eq!(shapes(&screen), (1, false));
let whole = text(&s.execute("document.serialize", &json!({"format": "svg"})).unwrap());
assert_eq!(shapes(&whole).0, 2, "nothing named: the whole document's art");
}
+2
View File
@@ -1185,6 +1185,8 @@ impl Scratch {
let art = self.doc.symbols.iter().find(|s| &s.name == symbol).map(|s| vectorcraft_render::instance_art(&s.art, n));
art.and_then(|a| effects::outline_art(n, Some(&a))).map(|g| carry(n, g))
}
// A placed document stays one: its art's resources aren't the document's.
NodeKind::PlacedDocument(_) => None,
NodeKind::Blend { .. } | NodeKind::Envelope { .. } | NodeKind::Repeat(_) => {
let hook: &dyn Fn(&Node) -> Option<Node> = &effects::outline_text;
Some(carry(n, vectorcraft_doc::live::expanded_group(n, Some(hook))))
+99 -17
View File
@@ -2,10 +2,10 @@
//! another everywhere or in the selection, and selecting the text that uses a font. Also the fonts
//! available (the bundled and installed ones) and rescanning the installed fonts.
use std::collections::BTreeMap;
use std::collections::{BTreeMap, BTreeSet};
use serde_json::{Value, json};
use vectorcraft_doc::{Document, NodeId, NodeKind};
use vectorcraft_doc::{Document, Node, NodeId, NodeKind};
use super::typecmd::refresh_bounds;
use super::*;
@@ -17,7 +17,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Fonts in Document",
[],
None,
"{selectionOnly?} → [{family, style, runs, objects, missing}] sorted by name",
"{selectionOnly?} → [{family, style, runs, objects, missing, status: exact|substitute|missing, resolved: {family, style}, missingGlyphs}] sorted by name. A font is found by any of its names (ヒラギノ角ゴシック = Hiragino Sans) among the loaded and installed fonts; substitute: the family is there but not the style (resolved names the stand-in); missing: the family is unknown (the fallback family stands in); missingGlyphs: characters of its text the resolved font lacks (drawn by a fallback font)",
has_doc,
fonts
),
@@ -26,7 +26,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Replace Font",
[],
None,
"{from: {family, style?}, to: {family, style?}, selectionOnly?} (style omitted: every style of the family / keep the closest style) → {runs}",
"{from: {family, style?}, to: {family (any of its names; stored as the font's own family name), style?}, selectionOnly?} (style omitted: every style of the family / keep the closest style) → {runs}",
has_doc,
replace
),
@@ -44,7 +44,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Font List",
[],
None,
"{family?} → {families: [names]} sorted: the bundled fonts, fonts added and the fonts installed on the system (none on the web); with family: {family, styles: [names]} (upright styles by weight, then italics; an error when the family isn't available)",
"{family?} → {families: [names]} sorted: the bundled fonts, fonts added and the fonts installed on the system (none on the web), as the font menus list them (without the system's hidden families, whose names start with a dot; they still resolve by name); with family: {family, styles: [names]} (upright styles by weight, then italics; an error when the family isn't available)",
always,
font_list
),
@@ -53,7 +53,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Refresh Font List",
[],
None,
"{} scan the system font folders again, for fonts installed or removed since the app started; text in a font that became available redraws in it (no fonts are installed on the web) → {families, faces} (families available, installed faces found)",
"{} scan the system font folders again, for fonts installed or removed since the app started; text in a font that became available redraws in it (no fonts are installed on the web) → {families, faces} (families listed, installed faces found)",
always,
rescan
),
@@ -85,6 +85,41 @@ fn scope(s: &Session, selection_only: bool) -> Result<Vec<NodeId>> {
Ok(v)
}
/// The fonts (family, style) of the type in the layers and symbols of `d`.
pub(super) fn used_fonts(d: &Document) -> BTreeSet<(String, String)> {
let mut fonts = BTreeSet::new();
let mut add = |n: &Node| {
if let NodeKind::Text(t) = &n.kind {
fonts.extend(t.runs.iter().map(|r| (r.style.font_family.clone(), r.style.font_style.clone())));
}
};
d.walk(&mut add);
for s in &d.symbols {
s.art.walk(&mut add);
}
fonts
}
/// What an export that draws type (as outlines, embedded fonts or pixels) says when `d` uses font
/// families that aren't available: their type is drawn in the fallback font, not the font it names.
pub(super) fn substitution_warning(d: &Document) -> Option<String> {
let db = vectorcraft_text::FontDb::global();
let mut missing: Vec<String> = used_fonts(d)
.into_iter()
.filter(|(family, style)| db.resolve(family, style).is_none_or(|(_, m)| m == vectorcraft_text::FontMatch::Missing))
.map(|(family, _)| family)
.collect();
// Sorted by family: its styles are neighbours.
missing.dedup();
(!missing.is_empty()).then(|| {
format!(
"fonts that aren't available were written in the fallback font, {}: {} (install them, or replace them with Find Font)",
vectorcraft_text::FALLBACK_FAMILY,
missing.join(", ")
)
})
}
fn text(d: &Document, id: NodeId) -> Option<&vectorcraft_doc::TextObject> {
match d.node(id).map(|n| &n.kind) {
Some(NodeKind::Text(t)) => Some(t),
@@ -96,12 +131,12 @@ fn fonts(s: &mut Session, p: &Value) -> Result<Value> {
let ids = scope(s, bool_or(p, "selectionOnly", false))?;
let d = &s.doc()?.doc;
let db = vectorcraft_text::FontDb::global();
let families = db.families();
let mut found: BTreeMap<(String, String), (usize, Vec<NodeId>)> = BTreeMap::new();
let mut found: BTreeMap<(String, String), (usize, Vec<NodeId>, String)> = BTreeMap::new();
for id in ids {
for r in text(d, id).map(|t| t.runs.as_slice()).unwrap_or_default() {
let e = found.entry((r.style.font_family.clone(), r.style.font_style.clone())).or_default();
e.0 += 1;
e.2.push_str(&r.text);
if !e.1.contains(&id) {
e.1.push(id);
}
@@ -109,10 +144,20 @@ fn fonts(s: &mut Session, p: &Value) -> Result<Value> {
}
let list: Vec<Value> = found
.into_iter()
.map(|((family, style), (runs, objects))| {
let have_family = families.iter().any(|f| f.eq_ignore_ascii_case(&family));
let missing = !have_family || !db.styles(&family).iter().any(|st| st.eq_ignore_ascii_case(&style));
json!({ "family": family, "style": style, "runs": runs, "objects": objects.len(), "missing": missing })
.map(|((family, style), (runs, objects, chars))| {
let resolved = db.resolve(&family, &style);
let status = resolved.as_ref().map(|(_, m)| *m).unwrap_or(vectorcraft_text::FontMatch::Missing);
let mut lacking: Vec<char> = chars.chars().filter(|c| !c.is_whitespace() && !c.is_control()).collect();
lacking.sort_unstable();
lacking.dedup();
lacking.retain(|c| !resolved.as_ref().is_some_and(|(f, _)| f.covers(*c)));
json!({
"family": family, "style": style, "runs": runs, "objects": objects.len(),
"missing": status == vectorcraft_text::FontMatch::Missing,
"status": status.as_str(),
"resolved": resolved.as_ref().map(|(f, _)| json!({ "family": f.family, "style": f.style })),
"missingGlyphs": lacking.len(),
})
})
.collect();
Ok(json!(list))
@@ -130,9 +175,11 @@ fn replace(s: &mut Session, p: &Value) -> Result<Value> {
let (ff, fs) = font_param(p, "from", C)?;
let (tf, ts) = font_param(p, "to", C)?;
let db = vectorcraft_text::FontDb::global();
if !db.families().iter().any(|f| f.eq_ignore_ascii_case(&tf)) {
return Err(bad(C, format!("font family `{tf}` is not available")));
}
// Any name of the family (ヒラギノ角ゴシック) is stored as its own name (Hiragino Sans).
let tf = match db.resolve(&tf, ts.as_deref().unwrap_or("Regular")) {
Some((f, m)) if m != vectorcraft_text::FontMatch::Missing => f.family.clone(),
_ => return Err(bad(C, format!("font family `{tf}` is not available"))),
};
let ids = scope(s, bool_or(p, "selectionOnly", false))?;
let matches = |st: &vectorcraft_doc::CharStyle| {
st.font_family.eq_ignore_ascii_case(&ff) && fs.as_ref().is_none_or(|x| st.font_style.eq_ignore_ascii_case(x))
@@ -196,7 +243,7 @@ fn font_list(_: &mut Session, p: &Value) -> Result<Value> {
let name = db.family_list().iter().find(|f| f.eq_ignore_ascii_case(family)).cloned().unwrap_or_else(|| family.to_string());
Ok(json!({ "family": name, "styles": db.styles(family) }))
}
None => Ok(json!({ "families": *db.family_list() })),
None => Ok(json!({ "families": *db.menu_family_list() })),
}
}
@@ -229,7 +276,7 @@ fn rescan(s: &mut Session, _: &Value) -> Result<Value> {
}
d.revision += 1;
}
Ok(json!({ "families": db.family_list().len(), "faces": faces }))
Ok(json!({ "families": db.menu_family_list().len(), "faces": faces }))
}
#[cfg(test)]
@@ -261,6 +308,41 @@ mod tests {
mod open_tests {
use super::*;
#[test]
fn list_says_how_each_font_resolved() {
let mut s = Session::new();
s.execute("file.new", &json!({"width": 200, "height": 200})).unwrap();
// "Black Wide" is a style no Source Sans 3 has, bundled or installed, so it is always a
// substitute (the installed family can hold a real Black).
for (text, font, style) in
[("Exact", "Source Sans 3", "Semibold"), ("Closest", "Source Sans 3", "Black Wide"), ("Gone", "No Such Font Family", "Regular")]
{
s.execute("text.create", &json!({"x": 10, "y": 20, "text": text, "font": font, "style": style})).unwrap();
}
let list = s.execute("text.fonts", &json!({})).unwrap();
let rows: Vec<(String, String, String, String)> = list
.as_array()
.unwrap()
.iter()
.map(|f| {
(
f["style"].as_str().unwrap().into(),
f["status"].as_str().unwrap().into(),
f["resolved"]["family"].as_str().unwrap().into(),
f["resolved"]["style"].as_str().unwrap().into(),
)
})
.collect();
let row = |style: &str| rows.iter().find(|r| r.0 == style).cloned().unwrap();
assert_eq!(row("Semibold").1, "exact");
assert_eq!(row("Black Wide").1, "substitute", "{rows:?}");
assert_eq!(row("Black Wide").2, "Source Sans 3");
assert_eq!((row("Regular").1.as_str(), row("Regular").2.as_str()), ("missing", vectorcraft_text::FALLBACK_FAMILY));
s.execute("text.create", &json!({"x": 10, "y": 90, "text": "Ab 雅楽", "font": "Inter"})).unwrap();
let inter = s.execute("text.fonts", &json!({})).unwrap().as_array().unwrap().iter().find(|f| f["family"] == "Inter").cloned().unwrap();
assert_eq!(inter["missingGlyphs"], 2, "雅 and 楽 come from a fallback font: {inter}");
}
#[test]
fn opened_documents_have_exact_text_bounds() {
let mut s = Session::new();
+540 -99
View File
@@ -1,31 +1,125 @@
//! Layers panel, artboards.
//!
//! The Layers panel works on rows: layers, sublayers, groups and objects. Clicking a row makes it
//! the highlighted row (`layer.setCurrent`; Shift and Ctrl change several, `layer.highlight`) and
//! its layer the current one, where new art goes. Panel commands without `ids` act on the
//! highlighted rows, else on the current layer. More panel-menu operations live in
//! [`super::layerpanel`].
use std::collections::HashSet;
use std::sync::Arc;
use serde_json::{Value, json};
use vectorcraft_doc::{Artboard, LayerColor, NodeId, NodeKind};
use vectorcraft_doc::{Artboard, Document, LAYER_COLORS, LayerColor, Node, NodeId, NodeKind};
use vectorcraft_geom::Rect;
use super::*;
use crate::EngineError;
/// Most rows one panel command takes (ids are untrusted input).
pub(crate) const MAX_ROWS: usize = 100_000;
pub fn specs() -> Vec<CommandSpec> {
vec![
cmd!("layer.new", "New Layer…", ["Window", "Layers"], Some("Cmd+L"), "{name?} → {id} (above the current layer)", has_doc, new_layer),
cmd!("layer.newSublayer", "New Sublayer…", ["Window", "Layers"], None, "{parent?: id, name?} → {id}", has_doc, new_sublayer),
cmd!("layer.delete", "Delete Layer", ["Window", "Layers"], None, "{id?} (default: current layer)", has_doc, delete_layer),
cmd!("layer.duplicate", "Duplicate Layer", ["Window", "Layers"], None, "{id?}", has_doc, duplicate_layer),
cmd!("layer.setCurrent", "Set Current Layer", [], None, "{id}", has_doc, set_current),
cmd!(
"layer.new",
"New Layer…",
["Window", "Layers"],
Some("Cmd+L"),
"{name?, top?: bool, color?, template?, locked?, visible?, printable?, preview?, dimImages?} a layer directly above the current layer, at its level (a sublayer beside a current sublayer); `top`: above all layers (Ctrl-click the button). Options as layer.setProps → {id}",
has_doc,
new_layer
),
cmd!(
"layer.newSublayer",
"New Sublayer…",
["Window", "Layers"],
None,
"{parent?: layer id (default: the highlighted row's layer, else the current layer), name?, options as layer.new} a sublayer on top of the parent's contents → {id}",
has_doc,
new_sublayer
),
cmd!(
"layer.delete",
"Delete Selection",
["Window", "Layers"],
None,
"{ids?|id?} delete rows: layers, sublayers, groups or objects with what they hold (default: the highlighted rows, else the current layer). The last layer stays → {deleted}",
has_doc,
delete_rows
),
cmd!(
"layer.duplicate",
"Duplicate Selection",
["Window", "Layers"],
None,
"{ids?|id?} copy rows (default: the highlighted rows, else the current layer), each just above its original; a layer's copy is named `<name> copy`. The copies are highlighted → {ids}",
has_doc,
duplicate_rows
),
cmd!(
"layer.setCurrent",
"Set Current Layer",
[],
None,
"{id} click a row: it alone is highlighted, and the layer it is (or the layer it is in) becomes the current layer, where new art goes. Not an undo step → {id, layer}",
has_doc,
set_current
),
cmd!(
"layer.highlight",
"Highlight Rows",
[],
None,
"{ids, mode?: \"set\"|\"add\"|\"toggle\"} highlight Layers panel rows (Shift-click: a range, Ctrl-click: toggle one); the last one's layer becomes current. Not an undo step → {rows}",
has_doc,
highlight
),
cmd!(
"layer.setProps",
"Layer Options…",
["Window", "Layers"],
None,
"{id, name?, visible?, locked?, template?, printable?, color?: index 0..26}",
"{ids?|id? (default: the highlighted rows, else the current layer), name?, visible?, locked?, template?, printable?, preview?, dimImages?: 0..100|false, color?: index 0..26|\"#rrggbb\"|preset name} Layer Options; rows that are not layers take name, visible and locked. Template on also locks the layer and dims its images to 50% (unless given); off unlocks it and stops dimming. One undo step",
has_doc,
set_props
),
cmd!("layer.collectInNew", "Collect in New Layer", ["Window", "Layers"], None, "{}", has_selection, collect),
cmd!("layer.selectAll", "Select All Art on Layer", [], None, "{id}", has_doc, select_all_on),
cmd!("node.move", "Reorder", [], None, "{id, parent?: id (null = top level), index} drag-reorder in the Layers panel", has_doc, move_node),
cmd!(
"layer.collectInNew",
"Collect in New Layer",
["Window", "Layers"],
None,
"{ids?} move rows (default: the highlighted rows, else the selected objects) into a new layer where the topmost of them was (a sublayer when they are in a layer) → {id}",
has_doc,
collect
),
cmd!(
"layer.selectAll",
"Select Art",
[],
None,
"{id, add?: bool} the Layers panel's selection column: select the visible, unlocked art of a layer (its sublayers' too), or the object itself; `add` (Shift-click) adds it to the selection, or removes it when it is all selected already → {selected: [..]}",
has_doc,
select_art
),
cmd!(
"layer.move",
"Move Rows",
[],
None,
"{ids, target, place?: \"above\"|\"below\"|\"inside\" (default inside), copy?: bool} drag rows in the Layers panel: above or below the target row (beside it, in its layer or group), or inside a layer or group (on top of its contents). Layers go only in layers or at the top level, objects in layers and groups; an object placed beside a top-level layer goes inside it. A row never goes into itself; a locked layer or group takes nothing. `copy` (Alt-drag) moves copies. One undo step → {ids}",
has_doc,
move_rows
),
cmd!(
"node.move",
"Reorder",
[],
None,
"{id, parent?: id (null = top level), index} put a row at `index` (0 = bottom) of `parent` (layers only at the top level or in layers)",
has_doc,
move_node
),
cmd!(
"artboard.new",
"New Artboard",
@@ -52,7 +146,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Make/Release Clipping Mask",
["Window", "Layers"],
None,
"{id?: layer or group (default: the one selected group, else the current layer)} make: its top object (a path, compound path or text, which loses its paint) clips the rest and moves to the bottom (new art added on top is clipped); release: it stops clipping, the clipping path stays unpainted → {clip}",
"{id?: layer or group (default: the one highlighted layer or group row, else the one selected group, else the current layer)} make: its top object (a path, compound path or text, which loses its paint) clips the rest and moves to the bottom (new art added on top is clipped); release: it stops clipping, the clipping path stays unpainted → {clip}",
has_doc,
clip_toggle
),
@@ -61,7 +155,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Target",
[],
None,
"{id} target a layer, group or object as clicking its target circle in the Layers panel does: a layer gets its visible, unlocked art selected and becomes the current layer, and appearance.*, effect.*, transparency.* and the opacity-mask commands without `ids` then act on the layer itself; anything else is selected. Any other selection change ends the targeting (`document.inspect` → target) → {id, selected: [..]}",
"{id} target a layer, group or object as clicking its target circle in the Layers panel does: a layer gets its visible, unlocked art (its sublayers' too) selected and becomes the current layer, and appearance.*, effect.*, transparency.* and the opacity-mask commands without `ids` then act on the layer itself; anything else is selected. Any other selection change ends the targeting (`document.inspect` → target) → {id, selected: [..]}",
has_doc,
target
),
@@ -77,6 +171,165 @@ pub fn specs() -> Vec<CommandSpec> {
]
}
/// The rows a panel command acts on: `ids` or `id`, else the highlighted rows, else the current
/// layer (capped at [`MAX_ROWS`]).
pub(crate) fn rows_param(s: &Session, p: &Value) -> Result<Vec<NodeId>> {
let mut ids = match (ids_param(p, "ids"), id_param(p, "id")) {
(Some(ids), _) => ids,
(None, Some(id)) => vec![id],
(None, None) => {
let st = s.doc()?;
let rows = st.highlighted_rows();
if rows.is_empty() { st.current_layer().into_iter().collect() } else { rows }
}
};
ids.truncate(MAX_ROWS);
Ok(ids)
}
/// `ids` that exist, without repeats or rows inside another listed row, in paint order (bottom
/// first).
pub(crate) fn row_roots(d: &Document, ids: &[NodeId]) -> Vec<NodeId> {
let set: HashSet<NodeId> = ids.iter().copied().filter(|i| d.node(*i).is_some()).collect();
let keep: Vec<NodeId> = set
.iter()
.copied()
.filter(|id| d.ancestry(*id).is_some_and(|a| a.split_last().is_none_or(|(_, above)| !above.iter().any(|x| set.contains(x)))))
.collect();
d.paint_order(keep)
}
/// Whether `parent` (None: the top level) can hold `n`: layers go at the top level or in layers,
/// anything else in layers and groups.
pub(crate) fn accepts(d: &Document, parent: Option<NodeId>, n: &Node) -> bool {
match parent {
None => n.is_layer(),
Some(p) => match d.node(p).map(|x| &x.kind) {
Some(NodeKind::Layer { .. }) => true,
Some(NodeKind::Group { .. }) => !n.is_layer(),
_ => false,
},
}
}
/// Whether `id` or a container around it is locked.
fn locked_within(d: &Document, id: NodeId) -> bool {
d.ancestry(id).unwrap_or_default().iter().any(|a| d.node(*a).is_some_and(|n| n.locked))
}
/// Every layer and sublayer, depth first.
fn all_layers(d: &Document) -> Vec<&Node> {
let mut out = vec![];
d.walk(|n| {
if n.is_layer() {
out.push(n);
}
});
out
}
/// A new layer named `name` (default: the next `Layer N`) in the next layer colour.
pub(crate) fn make_layer(d: &mut Document, name: Option<&str>) -> Node {
let n = all_layers(d).len();
let name = name.map(str::to_string).unwrap_or_else(|| d.next_layer_name());
let id = d.alloc_id();
Node::layer(id, &name, LayerColor::Preset((n % LAYER_COLORS.len()) as u8))
}
/// A layer colour: a preset index (0–26), `#rrggbb` or a preset's name (any case).
fn layer_color_param(v: &Value) -> std::result::Result<LayerColor, String> {
match v {
Value::Number(n) => match n.as_u64() {
Some(i) if (i as usize) < LAYER_COLORS.len() => Ok(LayerColor::Preset(i as u8)),
_ => Err(format!("a colour index is 0 to {}, not {n}", LAYER_COLORS.len() - 1)),
},
Value::String(s) => {
if let Some(i) = LAYER_COLORS.iter().position(|(name, _)| name.eq_ignore_ascii_case(s.trim())) {
return Ok(LayerColor::Preset(i as u8));
}
let c = vectorcraft_color::Color::from_hex(s).ok_or_else(|| format!("`{s}` is not a colour (#rrggbb or a preset name)"))?;
let [r, g, b, _] = c.to_rgba8(1.0);
Ok(LayerColor::Custom([r, g, b]))
}
_ => Err(format!("a colour is an index, #rrggbb or a preset name, not {v}")),
}
}
/// Layer Options in `p` applied to layer or row `n` (validated first by [`check_options`]).
fn apply_options(n: &mut Node, p: &Value) {
if let Some(v) = str_param(p, "name") {
if v.trim().is_empty() {
// A layer keeps a name; an object goes back to its generated `<Kind>` one.
if !n.is_layer() {
n.name = None;
}
} else {
n.name = Some(v.chars().take(512).collect());
}
}
if let Some(v) = p.get("visible").and_then(Value::as_bool) {
n.visible = v;
}
let locked = p.get("locked").and_then(Value::as_bool);
if let Some(v) = locked {
n.locked = v;
}
let mut lock = None;
if let NodeKind::Layer { template, printable, color, preview, dim_images, .. } = &mut n.kind {
let dim_given = p.get("dimImages").is_some();
if let Some(v) = p.get("template").and_then(Value::as_bool)
&& v != *template
{
*template = v;
// A template is locked and its images dimmed; it stops being either with it.
lock = Some(v);
if !dim_given {
*dim_images = v.then_some(50);
}
}
if let Some(v) = p.get("printable").and_then(Value::as_bool) {
*printable = v;
}
if let Some(v) = p.get("preview").and_then(Value::as_bool) {
*preview = v;
}
match p.get("dimImages") {
Some(Value::Bool(false) | Value::Null) => *dim_images = None,
Some(Value::Bool(true)) => *dim_images = Some(50),
Some(v) => {
if let Some(x) = v.as_f64().filter(|x| x.is_finite()) {
*dim_images = Some(x.clamp(0.0, 100.0).round() as u8);
}
}
None => {}
}
if let Some(c) = p.get("color").and_then(|v| layer_color_param(v).ok()) {
*color = c;
}
}
if let (Some(v), None) = (lock, locked) {
n.locked = v;
}
}
/// Bad values in Layer Options params, as an error for `cmd`.
fn check_options(cmd: &str, p: &Value) -> Result<()> {
if let Some(v) = p.get("color") {
layer_color_param(v).map_err(|e| bad(cmd, e))?;
}
for k in ["visible", "locked", "template", "printable", "preview"] {
if p.get(k).is_some_and(|v| !v.is_boolean()) {
return Err(bad(cmd, format!("`{k}` is true or false")));
}
}
if let Some(v) = p.get("dimImages")
&& !(v.is_boolean() || v.is_null() || v.as_f64().is_some_and(f64::is_finite))
{
return Err(bad(cmd, "`dimImages` is a percentage or false"));
}
Ok(())
}
/// Layers panel → Paste Remembers Layers.
fn paste_remembers_layers(s: &mut Session, p: &Value) -> Result<Value> {
let cur = s.doc()?.doc.paste_remembers_layers;
@@ -100,8 +353,11 @@ fn target(s: &mut Session, p: &Value) -> Result<Value> {
return Err(bad(C, "the object is hidden or locked"));
}
let layer = n.is_layer();
let rows = st.layer_rows.clone();
s.select(|d, sel| sel.set_target(d, id))?;
let st = s.doc_mut()?;
// Targeting doesn't change which rows are highlighted.
st.layer_rows = rows;
if layer {
st.active_layer = Some(id);
}
@@ -112,11 +368,16 @@ fn target(s: &mut Session, p: &Value) -> Result<Value> {
/// or the clipping mask is released.
fn clip_toggle(s: &mut Session, p: &Value) -> Result<Value> {
let st = s.doc()?;
let container = |id: &NodeId| st.doc.node(*id).is_some_and(|n| matches!(n.kind, NodeKind::Group { .. } | NodeKind::Layer { .. }));
let row = match st.highlighted_rows().as_slice() {
[id] if container(id) => Some(*id),
_ => None,
};
let group = match st.selection.objects.as_slice() {
[id] if matches!(st.doc.node(*id).map(|n| &n.kind), Some(NodeKind::Group { .. })) => Some(*id),
_ => None,
};
let id = id_param(p, "id").or(group).or(st.current_layer()).ok_or_else(|| bad("layer.clippingMask.toggle", "no layer"))?;
let id = id_param(p, "id").or(row).or(group).or(st.current_layer()).ok_or_else(|| bad("layer.clippingMask.toggle", "no layer"))?;
let clip = s.edit("Make/Release Clipping Mask", |d, _| {
let n = d.node(id).ok_or(EngineError::NoNode(id))?;
if !matches!(n.kind, NodeKind::Layer { .. } | NodeKind::Group { .. }) {
@@ -138,99 +399,142 @@ fn clip_toggle(s: &mut Session, p: &Value) -> Result<Value> {
Ok(json!({ "clip": clip }))
}
fn new_layer(s: &mut Session, p: &Value) -> Result<Value> {
let name = str_param(p, "name").map(str::to_string);
let st = s.doc()?;
let cur = st.active_layer.and_then(|l| st.doc.position(l)).filter(|(par, _, _)| par.is_none()).map(|(_, i, _)| i);
let id = s.edit("New Layer", |d, _| {
let id = d.add_layer(name.as_deref());
if let Some(i) = cur {
d.move_node(id, None, i + 1)?;
}
Ok(id)
/// A new layer with the options in `p`, at `parent`/`index`; it becomes current and highlighted.
fn add_layer(s: &mut Session, p: &Value, cmd: &str, label: &str, place: impl FnOnce(&Document) -> Result<(Option<NodeId>, usize)>) -> Result<Value> {
check_options(cmd, p)?;
let name = str_param(p, "name").filter(|n| !n.trim().is_empty()).map(str::to_string);
let id = s.edit(label, |d, _| {
let (parent, index) = place(d)?;
let mut n = make_layer(d, name.as_deref());
apply_options(&mut n, p);
Ok(d.insert(parent, index, n)?)
})?;
s.doc_mut()?.active_layer = Some(id);
let st = s.doc_mut()?;
st.active_layer = Some(id);
st.layer_rows = vec![id];
Ok(json!({ "id": id.0 }))
}
fn new_layer(s: &mut Session, p: &Value) -> Result<Value> {
let st = s.doc()?;
// Above the current layer, at its level; on top of everything with `top`.
let cur = st.current_layer().filter(|_| !bool_or(p, "top", false));
add_layer(s, p, "layer.new", "New Layer", |d| match cur.and_then(|c| d.position(c)) {
Some((parent, i, _)) => Ok((parent, i + 1)),
None => Ok((None, usize::MAX)),
})
}
fn new_sublayer(s: &mut Session, p: &Value) -> Result<Value> {
let parent = id_param(p, "parent").or(s.doc()?.current_layer()).ok_or_else(|| bad("layer.newSublayer", "no parent layer"))?;
let name = str_param(p, "name").map(str::to_string);
let id = s.edit("New Sublayer", |d, _| {
let n = d.node(parent).and_then(|n| n.children()).map(|c| c.iter().filter(|c| c.is_layer()).count()).unwrap_or(0);
let id = d.alloc_id();
let color = LayerColor::Preset(((d.layers.len() + n + 1) % 27) as u8);
let nm = name.unwrap_or_else(|| format!("Layer {}", d.node_count()));
d.insert(Some(parent), usize::MAX, vectorcraft_doc::Node::layer(id, &nm, color))?;
Ok(id)
})?;
Ok(json!({ "id": id.0 }))
const C: &str = "layer.newSublayer";
let st = s.doc()?;
let row = st.highlighted_rows().last().and_then(|r| st.doc.layer_containing(*r));
let parent = id_param(p, "parent").or(row).or(st.current_layer()).ok_or_else(|| bad(C, "no parent layer"))?;
if !st.doc.node(parent).is_some_and(Node::is_layer) {
return Err(bad(C, "the parent must be a layer or sublayer"));
}
add_layer(s, p, C, "New Sublayer", |_| Ok((Some(parent), usize::MAX)))
}
fn delete_layer(s: &mut Session, p: &Value) -> Result<Value> {
let id = id_param(p, "id").or(s.doc()?.current_layer()).ok_or_else(|| bad("layer.delete", "no layer"))?;
fn delete_rows(s: &mut Session, p: &Value) -> Result<Value> {
let ids = rows_param(s, p)?;
let st = s.doc()?;
if st.doc.layers.len() == 1 && st.doc.layers[0].id == id {
let ids = row_roots(&st.doc, &ids);
if ids.is_empty() {
return Err(bad("layer.delete", "no such rows"));
}
if st.doc.layers.iter().all(|l| ids.contains(&l.id)) {
return Err(EngineError::Other("a document needs at least one layer".into()));
}
s.edit("Delete Layer", |d, sel| {
d.remove(id)?;
s.edit("Delete Selection", |d, sel| {
for id in &ids {
d.remove(*id)?;
}
sel.prune(d);
Ok(())
})?;
let st = s.doc_mut()?;
if st.active_layer == Some(id) || st.active_layer.is_some_and(|l| st.doc.node(l).is_none()) {
st.layer_rows.clear();
if st.current_layer().is_none() {
st.active_layer = st.doc.default_layer();
}
ok()
Ok(json!({ "deleted": ids.len() }))
}
fn duplicate_layer(s: &mut Session, p: &Value) -> Result<Value> {
let id = id_param(p, "id").or(s.doc()?.current_layer()).ok_or_else(|| bad("layer.duplicate", "no layer"))?;
let nid = s.edit("Duplicate Layer", |d, _| {
let (par, idx, _) = d.position(id).ok_or(EngineError::NoNode(id))?;
let n = d.node(id).cloned().ok_or(EngineError::NoNode(id))?;
let mut c = d.reid(&n);
c.name = Some(format!("{} copy", n.display_name()));
Ok(d.insert(par, idx + 1, c)?)
fn duplicate_rows(s: &mut Session, p: &Value) -> Result<Value> {
let ids = rows_param(s, p)?;
let ids = row_roots(&s.doc()?.doc, &ids);
if ids.is_empty() {
return Err(bad("layer.duplicate", "no such rows"));
}
let copies = s.edit("Duplicate Selection", |d, _| {
let mut out = vec![];
for id in &ids {
let (par, idx, _) = d.position(*id).ok_or(EngineError::NoNode(*id))?;
let n = d.node(*id).cloned().ok_or(EngineError::NoNode(*id))?;
let mut c = d.reid(&n);
if n.is_layer() {
c.name = Some(format!("{} copy", n.display_name()));
}
out.push(d.insert(par, idx + 1, c)?);
}
Ok(out)
})?;
Ok(json!({ "id": nid.0 }))
s.doc_mut()?.layer_rows = copies.clone();
Ok(json!({ "ids": copies.iter().map(|i| i.0).collect::<Vec<_>>() }))
}
fn set_current(s: &mut Session, p: &Value) -> Result<Value> {
let id = id_param(p, "id").ok_or_else(|| bad("layer.setCurrent", "missing id"))?;
const C: &str = "layer.setCurrent";
let id = id_param(p, "id").ok_or_else(|| bad(C, "missing id"))?;
let st = s.doc_mut()?;
if !st.doc.node(id).is_some_and(|n| n.is_layer()) {
return Err(bad("layer.setCurrent", "not a layer"));
}
st.active_layer = Some(id);
let layer = st.doc.layer_containing(id).ok_or(EngineError::NoNode(id))?;
st.active_layer = Some(layer);
st.layer_rows = vec![id];
st.revision += 1;
ok()
Ok(json!({ "id": id.0, "layer": layer.0 }))
}
fn highlight(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "layer.highlight";
let mut ids = ids_param(p, "ids").ok_or_else(|| bad(C, "missing ids"))?;
ids.truncate(MAX_ROWS);
let mode = str_param(p, "mode").unwrap_or("set");
let st = s.doc_mut()?;
ids.retain(|id| st.doc.node(*id).is_some());
let mut rows = st.highlighted_rows();
match mode {
"set" => rows.clear(),
"add" | "toggle" => {}
other => return Err(bad(C, format!("mode is set, add or toggle, not `{other}`"))),
}
let mut last = None;
for id in ids {
if mode == "toggle" && rows.contains(&id) {
rows.retain(|r| *r != id);
} else if !rows.contains(&id) {
rows.push(id);
last = Some(id);
}
}
if let Some(layer) = last.or(rows.last().copied()).and_then(|id| st.doc.layer_containing(id)) {
st.active_layer = Some(layer);
}
st.layer_rows = rows;
st.revision += 1;
Ok(json!({ "rows": st.layer_rows.iter().map(|i| i.0).collect::<Vec<_>>() }))
}
fn set_props(s: &mut Session, p: &Value) -> Result<Value> {
let id = id_param(p, "id").ok_or_else(|| bad("layer.setProps", "missing id"))?;
const C: &str = "layer.setProps";
check_options(C, p)?;
let ids = rows_param(s, p)?;
if ids.is_empty() {
return Err(bad(C, "no rows"));
}
s.edit("Layer Options", |d, sel| {
let n = d.node_mut(id).ok_or(EngineError::NoNode(id))?;
if let Some(v) = str_param(p, "name") {
n.name = Some(v.to_string());
}
if let Some(v) = p.get("visible").and_then(Value::as_bool) {
n.visible = v;
}
if let Some(v) = p.get("locked").and_then(Value::as_bool) {
n.locked = v;
}
if let NodeKind::Layer { template, printable, color, .. } = &mut n.kind {
if let Some(v) = p.get("template").and_then(Value::as_bool) {
*template = v;
}
if let Some(v) = p.get("printable").and_then(Value::as_bool) {
*printable = v;
}
if let Some(v) = p.get("color").and_then(Value::as_u64) {
*color = LayerColor::Preset((v % 27) as u8);
}
for id in &ids {
apply_options(d.node_mut(*id).ok_or(EngineError::NoNode(*id))?, p);
}
// Hidden or locked content can't stay selected.
let hidden: Vec<NodeId> = sel.objects.iter().copied().filter(|o| !d.is_editable(*o)).collect();
@@ -242,37 +546,166 @@ fn set_props(s: &mut Session, p: &Value) -> Result<Value> {
ok()
}
fn collect(s: &mut Session, _: &Value) -> Result<Value> {
let ids = super::edit::selected_roots(s)?;
let lid = s.edit("Collect in New Layer", |d, _| {
let lid = d.add_layer(None);
fn collect(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "layer.collectInNew";
let ids = match ids_param(p, "ids") {
Some(ids) => ids,
None => {
let rows = s.doc()?.highlighted_rows();
if rows.is_empty() { super::edit::selected_roots(s)? } else { rows }
}
};
let ids = row_roots(&s.doc()?.doc, &ids);
let Some(top) = ids.last().copied() else { return Err(bad(C, "select rows or objects to collect")) };
let lid = s.edit("Collect in New Layer", |d, sel| {
// Where the topmost of them is: beside it in its layer, or on top of the layer holding
// its group.
let (parent, index) = match d.position(top) {
Some((par, i, _)) if par.is_none_or(|p| d.node(p).is_some_and(Node::is_layer)) => (par, i + 1),
_ => (d.layer_containing(top), usize::MAX),
};
let layer = make_layer(d, None);
let lid = d.insert(parent, index, layer)?;
for id in &ids {
d.move_node(*id, Some(lid), usize::MAX)?;
}
sel.prune(d);
Ok(lid)
})?;
let st = s.doc_mut()?;
st.active_layer = Some(lid);
st.layer_rows = vec![lid];
Ok(json!({ "id": lid.0 }))
}
fn select_all_on(s: &mut Session, p: &Value) -> Result<Value> {
let id = id_param(p, "id").ok_or_else(|| bad("layer.selectAll", "missing id"))?;
let ids: Vec<NodeId> = s
.doc()?
.doc
.node(id)
.and_then(|n| n.children())
.map(|c| c.iter().filter(|n| n.visible && !n.locked).map(|n| n.id).collect())
.unwrap_or_default();
s.select(|_, sel| sel.set(ids.iter().copied()))?;
ok()
/// The selection column: select a row's art.
fn select_art(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "layer.selectAll";
let id = id_param(p, "id").ok_or_else(|| bad(C, "missing id"))?;
let add = bool_or(p, "add", false);
let st = s.doc()?;
let n = st.doc.node(id).ok_or(EngineError::NoNode(id))?;
let ids: Vec<NodeId> = if !st.doc.is_editable(id) {
vec![]
} else if n.is_layer() {
n.layer_art(true)
} else {
vec![id]
};
let all_selected = !ids.is_empty() && ids.iter().all(|i| st.selection.contains(*i));
let rows = st.layer_rows.clone();
s.select(|_, sel| {
if !add {
sel.set(ids.iter().copied());
} else if all_selected {
for i in &ids {
sel.remove(*i);
}
} else {
for i in &ids {
sel.add(*i);
}
}
})?;
let st = s.doc_mut()?;
// The selection column leaves the highlighted rows as they are.
st.layer_rows = rows;
Ok(json!({ "selected": st.selection.objects.iter().map(|i| i.0).collect::<Vec<_>>() }))
}
#[derive(Clone, Copy, PartialEq, Eq)]
enum Place {
Above,
Below,
Inside,
}
/// Drag rows in the Layers panel.
fn move_rows(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "layer.move";
let mut ids = ids_param(p, "ids").or_else(|| id_param(p, "id").map(|i| vec![i])).ok_or_else(|| bad(C, "missing ids"))?;
ids.truncate(MAX_ROWS);
let target = id_param(p, "target").ok_or_else(|| bad(C, "missing target"))?;
let place = match str_param(p, "place").unwrap_or("inside") {
"above" => Place::Above,
"below" => Place::Below,
"inside" | "into" => Place::Inside,
other => return Err(bad(C, format!("place is above, below or inside, not `{other}`"))),
};
let copy = bool_or(p, "copy", false);
let st = s.doc()?;
let d = &st.doc;
d.node(target).ok_or(EngineError::NoNode(target))?;
let ids = row_roots(d, &ids);
if ids.is_empty() {
return Err(bad(C, "no such rows"));
}
// Never into itself or a row inside it.
let around = d.ancestry(target).unwrap_or_default();
if ids.iter().any(|i| around.contains(i)) {
return Err(bad(C, "a row can't go into itself"));
}
let nodes: Vec<&Node> = ids.iter().filter_map(|i| d.node(*i)).collect();
let (parent, anchor) = match place {
Place::Inside => (Some(target), None),
_ => match d.parent_of(target) {
// Objects can't be at the top level: beside a top-level layer means in it.
None if nodes.iter().any(|n| !n.is_layer()) => (Some(target), None),
parent => (parent, Some(target)),
},
};
if let Some(n) = nodes.iter().find(|n| !accepts(d, parent, n)) {
let into = parent.and_then(|p| d.node(p)).map_or("the top level", |p| if p.is_layer() { "a layer" } else { p.kind_label() });
return Err(bad(C, format!("{} can't go into {into}", n.display_name())));
}
if parent.is_some_and(|p| locked_within(d, p)) {
return Err(EngineError::Other("the layer or group is locked".into()));
}
let label = if copy { "Duplicate Rows" } else { "Move Rows" };
let moved = s.edit(label, |d, sel| {
let mut nodes = vec![];
for id in &ids {
nodes.push(if copy {
let n = d.node(*id).cloned().ok_or(EngineError::NoNode(*id))?;
d.reid(&n)
} else {
Arc::unwrap_or_clone(d.remove(*id)?)
});
}
let count = d.children(parent).map_or(0, Vec::len);
let mut index = match anchor {
None => count,
Some(a) => {
let (_, i, _) = d.position(a).ok_or(EngineError::NoNode(a))?;
if place == Place::Above { i + 1 } else { i }
}
};
// The clipping path stays at the bottom of a clip group or a clipping layer.
if count > 0 && parent.and_then(|p| d.node(p)).is_some_and(Node::clips) {
index = index.max(1);
}
let mut out = vec![];
for n in nodes {
out.push(d.insert(parent, index, n)?);
index += 1;
}
sel.prune(d);
Ok(out)
})?;
let st = s.doc_mut()?;
st.layer_rows = moved.clone();
Ok(json!({ "ids": moved.iter().map(|i| i.0).collect::<Vec<_>>() }))
}
fn move_node(s: &mut Session, p: &Value) -> Result<Value> {
let id = id_param(p, "id").ok_or_else(|| bad("node.move", "missing id"))?;
const C: &str = "node.move";
let id = id_param(p, "id").ok_or_else(|| bad(C, "missing id"))?;
let parent = id_param(p, "parent");
let index = p.get("index").and_then(Value::as_u64).unwrap_or(u64::MAX) as usize;
if parent.is_none() && !s.doc()?.doc.node(id).is_some_and(|n| n.is_layer()) {
return Err(bad("node.move", "only layers can be at the top level"));
let index = p.get("index").and_then(Value::as_u64).unwrap_or(u64::MAX).min(usize::MAX as u64) as usize;
let d = &s.doc()?.doc;
let n = d.node(id).ok_or(EngineError::NoNode(id))?;
if !accepts(d, parent, n) {
return Err(bad(C, "layers go only at the top level or in layers, objects in layers and groups"));
}
s.edit("Reorder", |d, _| Ok(d.move_node(id, parent, index)?))?;
ok()
@@ -302,14 +735,16 @@ fn artboard_new(s: &mut Session, p: &Value) -> Result<Value> {
fn artboard_delete(s: &mut Session, p: &Value) -> Result<Value> {
let i = p.get("index").and_then(Value::as_u64).ok_or_else(|| bad("artboard.delete", "missing index"))? as usize;
s.edit("Delete Artboard", |d, _| {
s.edit("Delete Artboard", |d, sel| {
if d.artboards.len() <= 1 {
return Err(EngineError::Other("a document needs at least one artboard".into()));
}
if i >= d.artboards.len() {
return Err(EngineError::Other("no such artboard".into()));
}
d.artboards.remove(i);
// Its guides go with it.
let id = d.artboards.remove(i).id;
d.retain_guides(sel, |_, g| g.artboard != Some(id));
Ok(())
})?;
ok()
@@ -319,10 +754,16 @@ fn artboard_set(s: &mut Session, p: &Value) -> Result<Value> {
let i = p.get("index").and_then(Value::as_u64).unwrap_or(0) as usize;
s.edit("Artboard Options", |d, _| {
let a = d.artboards.get_mut(i).ok_or_else(|| EngineError::Other("no such artboard".into()))?;
let was = a.rect;
a.rect = rect_from(p, a.rect);
if let Some(n) = str_param(p, "name") {
a.name = n.to_string();
}
// Moved (not resized), it takes its guides along.
let (id, now) = (a.id, a.rect);
if (now.width() - was.width()).abs() <= 1e-6 && (now.height() - was.height()).abs() <= 1e-6 {
d.move_artboard_guides(id, now.origin() - was.origin());
}
Ok(())
})?;
ok()
+429
View File
@@ -0,0 +1,429 @@
//! The Layers panel menu's operations on rows: Merge Selected, Flatten Artwork, Release to Layers,
//! Reverse Order, Template, Hide/Outline/Lock Others and their Show/Preview/Unlock All
//! counterparts, Locate Object. Rows default to the highlighted ones, else the current layer (see
//! [`super::layer`]).
use std::collections::{HashMap, HashSet};
use std::sync::Arc;
use serde_json::{Value, json};
use vectorcraft_doc::{Document, Node, NodeId, NodeKind};
use super::layer::{make_layer, row_roots, rows_param};
use super::*;
use crate::EngineError;
pub fn specs() -> Vec<CommandSpec> {
vec![
cmd!(
"layer.merge",
"Merge Selected",
["Window", "Layers"],
None,
"{ids?} (default: the highlighted rows) merge two or more rows into the layer listed (highlighted) last: the other layers' contents and the other rows move into it, keeping their stacking order, and the emptied layers go. One undo step → {id}",
has_doc,
merge
),
cmd!(
"layer.flatten",
"Flatten Artwork",
["Window", "Layers"],
None,
"{id?} (default: the highlighted row's top-level layer, else the current one's) move the art of every other visible top-level layer into this one, keeping the stacking order; hidden layers and their art are deleted, template layers stay. One undo step → {id, discarded}",
has_doc,
flatten
),
cmd!(
"layer.releaseToLayers",
"Release to Layers (Sequence)",
["Window", "Layers"],
None,
"{id?: layer or group (default: the highlighted row, else the current layer), build?: bool} each object in it goes into a new sublayer of its own, in stacking order (a group's objects go into sublayers of its layer, where the group was). `build`: Release to Layers (Build), each new sublayer holds copies of the objects up to its own, so the layers add up. One undo step → {ids}",
has_doc,
release
),
cmd!(
"layer.releaseToLayersBuild",
"Release to Layers (Build)",
["Window", "Layers"],
None,
"{id?} layer.releaseToLayers with build: true → {ids}",
has_doc,
|s, p| {
let mut p = p.clone();
if let Some(m) = p.as_object_mut() {
m.insert("build".into(), json!(true));
} else {
p = json!({"build": true});
}
release(s, &p)
}
),
cmd!(
"layer.reverse",
"Reverse Order",
["Window", "Layers"],
None,
"{ids?} (default: the highlighted rows) reverse the stacking order of two or more rows that share a layer or group; each keeps the places the others held. One undo step",
has_doc,
reverse
),
cmd!(
"layer.template",
"Template",
["Window", "Layers"],
None,
"{ids?, on?: bool (default: toggle the first)} make layers templates (locked, dimmed, left out of print and export) or ordinary layers again (layer.setProps template) → {on}",
has_doc,
template
),
cmd!(
"layer.hideOthers",
"Hide Others",
["Window", "Layers"],
None,
"{ids?} hide every top-level layer but those holding the highlighted rows (else the current layer). One undo step → {count}",
has_doc,
|s, p| others(s, p, Flag::Visible, false)
),
cmd!("layer.showAll", "Show All Layers", ["Window", "Layers"], None, "{} show every layer and sublayer → {count}", has_doc, |s, _| all(
s,
Flag::Visible,
true
)),
cmd!(
"layer.outlineOthers",
"Outline Others",
["Window", "Layers"],
None,
"{ids?} turn Preview off (outline view) for every top-level layer but those holding the highlighted rows (else the current layer) → {count}",
has_doc,
|s, p| others(s, p, Flag::Preview, false)
),
cmd!(
"layer.previewAll",
"Preview All Layers",
["Window", "Layers"],
None,
"{} turn Preview on for every layer and sublayer → {count}",
has_doc,
|s, _| all(s, Flag::Preview, true)
),
cmd!(
"layer.lockOthers",
"Lock Others",
["Window", "Layers"],
None,
"{ids?} lock every top-level layer but those holding the highlighted rows (else the current layer) → {count}",
has_doc,
|s, p| others(s, p, Flag::Locked, true)
),
cmd!(
"layer.unlockAll",
"Unlock All Layers",
["Window", "Layers"],
None,
"{} unlock every layer and sublayer → {count}",
has_doc,
|s, _| all(s, Flag::Locked, false)
),
cmd!(
"layer.locate",
"Locate Object",
["Window", "Layers"],
None,
"{id?} (default: the last selected object) highlight the object's row; the Layers panel opens the layers around it and scrolls to it → {id, ancestry: [layer…, id]}",
has_doc,
locate
),
]
}
/// A layer flag the panel menu sets on many layers.
#[derive(Clone, Copy)]
enum Flag {
Visible,
Locked,
Preview,
}
impl Flag {
fn get(self, n: &Node) -> bool {
match (self, &n.kind) {
(Flag::Visible, _) => n.visible,
(Flag::Locked, _) => n.locked,
(Flag::Preview, NodeKind::Layer { preview, .. }) => *preview,
(Flag::Preview, _) => true,
}
}
fn set(self, n: &mut Node, v: bool) {
match (self, &mut n.kind) {
(Flag::Visible, _) => n.visible = v,
(Flag::Locked, _) => n.locked = v,
(Flag::Preview, NodeKind::Layer { preview, .. }) => *preview = v,
(Flag::Preview, _) => {}
}
}
fn label(self, on: bool) -> &'static str {
match (self, on) {
(Flag::Visible, true) => "Show All Layers",
(Flag::Visible, false) => "Hide Others",
(Flag::Locked, true) => "Lock Others",
(Flag::Locked, false) => "Unlock All Layers",
(Flag::Preview, true) => "Preview All Layers",
(Flag::Preview, false) => "Outline Others",
}
}
}
/// Set `flag` to `v` on `ids` (layers that differ) in one undo step labelled `label` → how many
/// changed.
fn set_flag(s: &mut Session, ids: Vec<NodeId>, flag: Flag, v: bool, label: &str) -> Result<Value> {
let d = &s.doc()?.doc;
let ids: Vec<NodeId> = ids.into_iter().filter(|id| d.node(*id).is_some_and(|n| flag.get(n) != v)).collect();
if !ids.is_empty() {
s.edit(label, |d, sel| {
for id in &ids {
if let Some(n) = d.node_mut(*id) {
flag.set(n, v);
}
}
// Hidden or locked art can't stay selected.
let out: Vec<NodeId> = sel.objects.iter().copied().filter(|o| !d.is_editable(*o)).collect();
for o in out {
sel.remove(o);
}
Ok(())
})?;
}
Ok(json!({ "count": ids.len() }))
}
/// The top-level layers holding the rows a command acts on.
fn kept_layers(s: &Session, p: &Value) -> Result<HashSet<NodeId>> {
let ids = rows_param(s, p)?;
let d = &s.doc()?.doc;
Ok(ids.iter().filter_map(|id| d.layer_of(*id)).collect())
}
fn others(s: &mut Session, p: &Value, flag: Flag, v: bool) -> Result<Value> {
let keep = kept_layers(s, p)?;
let ids: Vec<NodeId> = s.doc()?.doc.layers.iter().map(|l| l.id).filter(|l| !keep.contains(l)).collect();
set_flag(s, ids, flag, v, flag.label(v))
}
fn all(s: &mut Session, flag: Flag, v: bool) -> Result<Value> {
let mut ids = vec![];
s.doc()?.doc.walk(|n| {
if n.is_layer() {
ids.push(n.id);
}
});
set_flag(s, ids, flag, v, flag.label(v))
}
fn template(s: &mut Session, p: &Value) -> Result<Value> {
let ids = rows_param(s, p)?;
let d = &s.doc()?.doc;
let ids: Vec<NodeId> = ids.into_iter().filter(|id| d.node(*id).is_some_and(Node::is_layer)).collect();
let Some(first) = ids.first().and_then(|id| d.node(*id)) else { return Err(bad("layer.template", "select a layer")) };
let on = bool_or(p, "on", !first.is_template());
s.execute("layer.setProps", &json!({"ids": ids.iter().map(|i| i.0).collect::<Vec<_>>(), "template": on}))?;
Ok(json!({ "on": on }))
}
/// Move the contents of `others` (layers give their children, anything else itself; none inside
/// another) into layer `into`, keeping the document's stacking order, then delete the emptied
/// layers.
fn merge_into(d: &mut Document, into: NodeId, others: &[NodeId]) -> Result<()> {
let own: Vec<NodeId> =
d.node(into).and_then(|n| n.children()).map(|c| c.iter().map(|c| c.id).filter(|c| !others.contains(c)).collect()).unwrap_or_default();
let mut moved = vec![];
for id in others {
let n = d.node(*id).ok_or(EngineError::NoNode(*id))?;
if n.is_layer() {
moved.extend(n.children().into_iter().flatten().map(|c| c.id));
} else {
moved.push(*id);
}
}
// Where everything is now: the merged layer stacks its contents in this order.
let keys: HashMap<NodeId, Vec<usize>> = own.iter().chain(&moved).filter_map(|id| Some((*id, d.index_path(*id)?))).collect();
let mut taken = vec![];
for id in &moved {
taken.push(d.remove(*id)?);
}
for id in others {
if d.node(*id).is_some() {
d.remove(*id)?;
}
}
let ch = d.children_mut(Some(into))?;
let mut all = std::mem::take(ch);
all.extend(taken);
all.sort_by(|a, b| keys.get(&a.id).cmp(&keys.get(&b.id)));
*ch = all;
Ok(())
}
fn merge(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "layer.merge";
let ids = rows_param(s, p)?;
let st = s.doc()?;
let d = &st.doc;
let mut seen = HashSet::new();
let ids: Vec<NodeId> = ids.into_iter().filter(|id| d.node(*id).is_some() && seen.insert(*id)).collect();
if ids.len() < 2 {
return Err(bad(C, "highlight two or more rows to merge"));
}
let into =
ids.iter().rev().copied().find(|id| d.node(*id).is_some_and(Node::is_layer)).ok_or_else(|| bad(C, "highlight a layer to merge into"))?;
let around = d.ancestry(into).unwrap_or_default();
// (Rows inside the target layer merge too: only rows inside other listed rows go with those.)
let rest: Vec<NodeId> = ids.iter().copied().filter(|id| *id != into).collect();
let others = row_roots(d, &rest);
if others.iter().any(|o| around.contains(o)) {
return Err(bad(C, "a layer can't be merged into its own sublayer"));
}
s.edit("Merge Selected", |d, sel| {
merge_into(d, into, &others)?;
sel.prune(d);
Ok(())
})?;
let st = s.doc_mut()?;
st.active_layer = Some(into);
st.layer_rows = vec![into];
Ok(json!({ "id": into.0 }))
}
fn flatten(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "layer.flatten";
let st = s.doc()?;
let d = &st.doc;
let from = id_param(p, "id").or_else(|| st.highlighted_rows().last().copied()).or(st.current_layer());
let into = from.and_then(|id| d.layer_of(id)).ok_or_else(|| bad(C, "no layer"))?;
if !d.node(into).is_some_and(|n| n.visible) {
return Err(EngineError::Other("the layer to flatten into is hidden".into()));
}
let others: Vec<NodeId> = d.layers.iter().filter(|l| l.id != into && l.visible && !l.is_template()).map(|l| l.id).collect();
let hidden: Vec<NodeId> = d.layers.iter().filter(|l| l.id != into && !l.visible && !l.is_template()).map(|l| l.id).collect();
s.edit("Flatten Artwork", |d, sel| {
for h in &hidden {
d.remove(*h)?;
}
merge_into(d, into, &others)?;
sel.prune(d);
Ok(())
})?;
let st = s.doc_mut()?;
st.active_layer = Some(into);
st.layer_rows = vec![into];
Ok(json!({ "id": into.0, "discarded": hidden.len() }))
}
fn release(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "layer.releaseToLayers";
let build = bool_or(p, "build", false);
let st = s.doc()?;
let id = match id_param(p, "id") {
Some(id) => id,
None => match st.highlighted_rows().as_slice() {
[id] => *id,
_ => st.current_layer().ok_or_else(|| bad(C, "no layer"))?,
},
};
let n = st.doc.node(id).ok_or(EngineError::NoNode(id))?;
let group = match n.kind {
NodeKind::Layer { .. } => false,
NodeKind::Group { .. } => true,
_ => return Err(bad(C, "release a layer or a group")),
};
// Its objects, bottom first (sublayers stay as they are).
let objects: Vec<NodeId> = n.children().into_iter().flatten().filter(|c| !c.is_layer()).map(|c| c.id).collect();
if objects.is_empty() {
return Err(EngineError::Other("there are no objects to release".into()));
}
let new = s.edit(if build { "Release to Layers (Build)" } else { "Release to Layers (Sequence)" }, |d, sel| {
// A group's objects go into sublayers of the layer holding it, where it was.
let (parent, mut index) = if group {
let layer = d.layer_containing(id).ok_or(EngineError::NoNode(id))?;
let (par, i, _) = d.position(id).ok_or(EngineError::NoNode(id))?;
if par == Some(layer) { (layer, i) } else { (layer, usize::MAX) }
} else {
(id, 0)
};
let mut originals = vec![];
for o in &objects {
originals.push(Arc::unwrap_or_clone(d.remove(*o)?));
}
if group {
d.remove(id)?;
}
let mut new = vec![];
let last = originals.len().saturating_sub(1);
for k in 0..originals.len() {
let mut layer = make_layer(d, None);
let lid = layer.id;
let held: Vec<Node> = if build {
// Copies of the objects below and itself; the top layer keeps the originals.
(0..=k).filter_map(|j| originals.get(j)).map(|o| if k == last { o.clone() } else { d.reid(o) }).collect()
} else {
originals.get(k).cloned().into_iter().collect()
};
if let Some(ch) = layer.children_mut() {
ch.extend(held.into_iter().map(Arc::new));
}
let at = if group { index } else { index.min(d.children(Some(parent)).map_or(0, Vec::len)) };
d.insert(Some(parent), at, layer)?;
index = at.saturating_add(1);
new.push(lid);
}
sel.prune(d);
Ok(new)
})?;
s.doc_mut()?.layer_rows = new.clone();
Ok(json!({ "ids": new.iter().map(|i| i.0).collect::<Vec<_>>() }))
}
fn reverse(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "layer.reverse";
let ids = rows_param(s, p)?;
let d = &s.doc()?.doc;
let ids = row_roots(d, &ids);
// Rows grouped by the layer or group holding them (None: top-level layers).
let mut by_parent: Vec<(Option<NodeId>, Vec<usize>)> = vec![];
for id in &ids {
let Some((par, i, _)) = d.position(*id) else { continue };
match by_parent.iter_mut().find(|(p, _)| *p == par) {
Some((_, v)) => v.push(i),
None => by_parent.push((par, vec![i])),
}
}
by_parent.retain(|(_, v)| v.len() >= 2);
if by_parent.is_empty() {
return Err(bad(C, "highlight two or more rows in one layer or group"));
}
s.edit("Reverse Order", |d, _| {
for (par, mut slots) in by_parent {
slots.sort_unstable();
let ch = d.children_mut(par)?;
let nodes: Vec<Arc<Node>> = slots.iter().filter_map(|i| ch.get(*i).cloned()).collect();
for (slot, n) in slots.iter().zip(nodes.into_iter().rev()) {
if let Some(c) = ch.get_mut(*slot) {
*c = n;
}
}
}
Ok(())
})?;
ok()
}
fn locate(s: &mut Session, p: &Value) -> Result<Value> {
let st = s.doc_mut()?;
let id = id_param(p, "id").or_else(|| st.selection.objects.last().copied()).ok_or_else(|| bad("layer.locate", "nothing selected"))?;
let ancestry = st.doc.ancestry(id).ok_or(EngineError::NoNode(id))?;
st.layer_rows = vec![id];
st.revision += 1;
Ok(json!({ "id": id.0, "ancestry": ancestry.iter().map(|i| i.0).collect::<Vec<_>>() }))
}
+364 -118
View File
@@ -16,13 +16,17 @@
//! selects one (`links.goTo`), Embed keeps a linked file's pixels in the document
//! (`links.embed`) and Unembed writes an embedded image to a file it then links to
//! (`links.unembed`).
//!
//! Placed documents ([`PlacedDocument`], VectorCraft documents placed with Link) link to their
//! files the same way: checking, updating, relinking and finding them on open work alike, and they
//! are listed. Embed (Break Link) turns one into an editable copy of its art.
use std::collections::BTreeMap;
use std::path::{Component, Path};
use serde_json::{Value, json};
use vectorcraft_doc::links::{Align, Preserve, hash_bytes};
use vectorcraft_doc::{Appearance, Document, ImageBlob, ImageObject, LinkInfo, Node, NodeId, NodeKind, PlacementOptions};
use vectorcraft_doc::{Appearance, Document, ImageBlob, ImageObject, LinkInfo, Node, NodeId, NodeKind, PlacedDocument, PlacementOptions};
use vectorcraft_geom::{Affine, Rect, shapes};
use super::fileio::{self, RasterImage, absolute_path, file_created, file_stamp, read_file, write_file};
@@ -35,7 +39,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Check Links",
[],
None,
"{ids?: [image ids] (default: every linked image)} where each linked file is and whether it changed since it was read → {links: [{name, path, status: ok|modified|missing, ids, found?: path (found away from its path: relative to the document, or by name in its folder), preview: true (showing the low-resolution preview, not the file)}], missing, modified}",
"{ids?: [image or placed document ids] (default: every linked image and placed document)} where each linked file is and whether it changed since it was read → {links: [{name, path, status: ok|modified|missing, ids, found?: path (found away from its path: relative to the document, or by name in its folder), preview: true (showing the low-resolution preview, not the file)}], missing, modified}",
has_doc,
check
),
@@ -44,7 +48,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Update Links",
[],
None,
"{ids?: [image ids] (default: the linked images whose file was modified or is showing its preview)} read their linked files again; each image keeps its bounds. One undo step → {updated: [ids], missing: [ids]}",
"{ids?: [image or placed document ids] (default: the linked images whose file was modified or is showing its preview, and placed documents whose file was modified)} read their linked files again; each keeps its bounds. One undo step → {updated: [ids], missing: [ids]}",
has_doc,
update
),
@@ -53,7 +57,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Relink",
[],
None,
"{ids?: [image ids] (default: the selected images; with folder and nothing selected, every missing link), path | folder} link images to the file at path, or each to the file of its link's name in folder; embedded images become linked; each keeps its bounds. One undo step → {relinked: [ids], notFound: [file names]}",
"{ids?: [image or placed document ids] (default: the selected ones; with folder and nothing selected, every missing link), path | folder} link images (or placed documents, each showing the same artboard of the new file) to the file at path, or each to the file of its link's name in folder; embedded images become linked; each keeps its bounds. One undo step → {relinked: [ids], notFound: [file names]}",
has_doc,
relink
),
@@ -62,7 +66,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Links",
[],
None,
"{show?: all (default)|missing|modified|embedded, sort?: name|kind (file format)|status (missing, modified, ok, embedded); default: stacking order, top first} every image object in the layers, as the Links panel lists them → {links: [{id, name, linked, status: ok|modified|missing|embedded, format, pixelWidth, pixelHeight, path?, found?: path (found away from its path), page?, preview?: true (showing the saved preview)}], missing, modified, embedded}",
"{show?: all (default)|missing|modified|embedded, sort?: name|kind (file format)|status (missing, modified, ok, embedded); default: stacking order, top first} every image object and placed document in the layers, as the Links panel lists them → {links: [{id, name, linked, status: ok|modified|missing|embedded, format, pixelWidth, pixelHeight, path?, found?: path (found away from its path), page?, preview?: true (showing the saved preview), document?: true (a placed document: pageWidth and pageHeight in pt instead of pixels)}], missing, modified, embedded}",
has_doc,
list
),
@@ -71,7 +75,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Go To Link",
[],
None,
"{id?} select image `id` (default: the first selected image); the Links panel scrolls it into view → {id, bounds: [x0, y0, x1, y1]}",
"{id?} select image or placed document `id` (default: the first selected one); the Links panel scrolls it into view → {id, bounds: [x0, y0, x1, y1]}",
has_doc,
go_to
),
@@ -80,7 +84,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Embed Image",
[],
None,
"{ids?: [image ids] (default: the selected linked images)} keep the linked files' pixels in the document and drop the links (an image whose file can't be found and that shows the saved preview stays linked: relink it first). One undo step → {embedded: [ids], missing: [ids]}",
"{ids?: [image or placed document ids] (default: the selected linked ones)} break the links (the Links panel's Break Link): images keep the linked files' pixels in the document; a placed document becomes an editable copy of its art, as placing its file without link gives (its symbols, patterns, swatches and images joining the document). An image whose file can't be found and that shows the saved preview, or a placed document whose file can't be read or changed, stays linked: relink or update it first. One undo step → {embedded: [ids], missing: [ids]}",
has_doc,
embed
),
@@ -98,7 +102,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Link Info",
[],
None,
"{id?} an image's Link Info (default: the one selected) → image.info's fields (id, name, linked, link, colorMode, pixelWidth, pixelHeight, width, height) and status: ok|modified|missing|embedded, format, ppi: [x, y] (the file's), effectivePpi: [x, y] (at its placed size), scale: [x%, y%] (of its 100% size), rotation (degrees, counter-clockwise), placement: {preserve, align, clip}; linked images also fileName, location (its folder), page?, fileSize? (bytes), modified?, created? (ms since the Unix epoch)",
"{id?} an image's or placed document's Link Info (default: the one selected) → image.info's fields (id, name, linked, link, colorMode, pixelWidth, pixelHeight, width, height) and status: ok|modified|missing|embedded, format, ppi: [x, y] (the file's), effectivePpi: [x, y] (at its placed size), scale: [x%, y%] (of its 100% size), rotation (degrees, counter-clockwise), placement: {preserve, align, clip}; linked images also fileName, location (its folder), page?, fileSize? (bytes), modified?, created? (ms since the Unix epoch); a placed document has document: true, pageWidth and pageHeight (pt) instead of pixels, ppi and colorMode, and its scale is of its artboard's 100% size",
has_doc,
info
),
@@ -107,7 +111,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Placement Options",
[],
None,
"{ids?: [image ids] (default: the selected images), preserve?: transforms|bounds (default)|fileDimensions|fit|fill, align?: topLeft|top|topRight|left|center (default)|right|bottomLeft|bottom|bottomRight (where the new art sits; not for bounds), clip?: false (clip it to the old bounds where it is larger)} how a file read again (links.relink, links.update) takes each image's place: transforms keeps its scale (relative to each file's 100% size), rotation and position; bounds stretches it into the old bounds; fileDimensions puts it at 100%, unrotated; fit and fill scale it proportionally to fit inside or cover the old bounds. Without options → {placement} of the first image; else one undo step → {ids, placement}",
"{ids?: [image or placed document ids] (default: the selected ones), preserve?: transforms|bounds (default)|fileDimensions|fit|fill, align?: topLeft|top|topRight|left|center (default)|right|bottomLeft|bottom|bottomRight (where the new art sits; not for bounds), clip?: false (clip it to the old bounds where it is larger)} how a file read again (links.relink, links.update) takes each image's place: transforms keeps its scale (relative to each file's 100% size), rotation and position; bounds stretches it into the old bounds; fileDimensions puts it at 100%, unrotated; fit and fill scale it proportionally to fit inside or cover the old bounds. Without options → {placement} of the first image; else one undo step → {ids, placement}",
has_doc,
placement_options
),
@@ -134,22 +138,34 @@ impl Status {
}
}
/// The image objects that show one linked file as one content (same path, same image).
/// The image objects that show one linked file as one content (same path, same image), or the
/// placed documents that show one artboard of it.
struct Group {
link: LinkInfo,
key: String,
/// The objects in the layers (images in symbols and patterns share the content, not an id).
ids: Vec<NodeId>,
/// Placed documents: whether the art's bounds (not the artboard) are shown.
document: Option<bool>,
}
/// The linked images of `d` by file and content: those in the layers (only `ids` when given), then,
/// without `ids`, the ones only symbols and patterns show.
/// The linked object `n` as (link, content key, placed document's bounding).
fn linked(n: &Node) -> Option<(&LinkInfo, &str, Option<bool>)> {
match &n.kind {
NodeKind::Image(im) => Some((im.link.as_ref()?, &im.key, None)),
NodeKind::PlacedDocument(p) => Some((&p.link, &p.key, Some(p.bounding))),
_ => None,
}
}
/// The linked images and placed documents of `d` by file and content: those in the layers (only `ids` when
/// given), then, without `ids`, the ones only symbols and patterns show.
fn groups(d: &Document, ids: Option<&[NodeId]>) -> Vec<Group> {
let mut out: Vec<Group> = vec![];
let mut index: BTreeMap<(String, String), usize> = BTreeMap::new();
let mut add = |link: &LinkInfo, key: &str, id: Option<NodeId>| {
let i = *index.entry((link.path.clone(), key.to_string())).or_insert_with(|| {
out.push(Group { link: link.clone(), key: key.to_string(), ids: vec![] });
let mut index: BTreeMap<(String, String, bool), usize> = BTreeMap::new();
let mut add = |link: &LinkInfo, key: &str, document: Option<bool>, id: Option<NodeId>| {
let i = *index.entry((link.path.clone(), key.to_string(), document.is_some())).or_insert_with(|| {
out.push(Group { link: link.clone(), key: key.to_string(), ids: vec![], document });
out.len() - 1
});
if let (Some(id), Some(g)) = (id, out.get_mut(i)) {
@@ -157,19 +173,19 @@ fn groups(d: &Document, ids: Option<&[NodeId]>) -> Vec<Group> {
}
};
d.walk(|n| {
if let NodeKind::Image(im) = &n.kind
&& let Some(l) = &im.link
if let Some((l, key, document)) = linked(n)
&& ids.is_none_or(|ids| ids.contains(&n.id))
{
add(l, &im.key, Some(n.id));
add(l, key, document, Some(n.id));
}
});
if ids.is_none() {
d.visit_images(|_, im| {
if let Some(l) = &im.link {
add(l, &im.key, None);
add(l, &im.key, None, None);
}
});
d.visit_placed(|_, p| add(&p.link, &p.key, Some(p.bounding), None));
}
out
}
@@ -238,7 +254,7 @@ fn probe(g: &Group, dir: Option<&Path>) -> (Status, Option<Found>) {
let same = match &l.hash {
Some(h) => *h == hash_bytes(&bytes),
// Linked before links kept a hash: the image the file decodes to.
None => fileio::raster_image(&bytes).is_ok_and(|img| img.key == g.key),
None => g.document.is_none() && fileio::raster_image(&bytes).is_ok_and(|img| img.key == g.key),
};
f.bytes = Some(bytes);
(if same { Status::Ok } else { Status::Modified }, Some(f))
@@ -254,6 +270,15 @@ fn previewing(d: &Document, key: &str) -> bool {
d.images.get(key).is_none_or(ImageBlob::is_proxy)
}
/// Does group `g` of `d` show something other than its file: an image its preview, a placed
/// document nothing (its file's bytes are gone)?
fn stale(d: &Document, g: &Group) -> bool {
match g.document {
None => previewing(d, &g.key),
Some(_) => !d.images.contains_key(&g.key),
}
}
/// A linked file of a document (File → Package): its path, name and bytes.
pub(crate) struct LinkedFile {
pub path: String,
@@ -301,6 +326,51 @@ fn read_image(f: &mut Found, base: &LinkInfo) -> Result<FileRead> {
Ok((f.link(&bytes, base), fileio::raster_image(&bytes)?))
}
/// A linked file read for the objects that show it.
enum Read {
Image(FileRead),
/// A VectorCraft document read for placed documents: the link to it and what they show.
Document(LinkInfo, super::place::document::Source),
}
/// The file at `f` read for group `g`: its image, or the artboard `g` shows.
fn read_for(f: &mut Found, g: &Group, cmd: &str) -> Result<Read> {
let Some(bounding) = g.document else { return read_image(f, &g.link).map(Read::Image) };
let bytes = f.read()?;
let page = g.link.page.unwrap_or(1);
let src = super::place::document::source(&f.path, &bytes, Some(&f.path), page, bounding, cmd)?;
Ok(Read::Document(f.link(&bytes, &g.link), src))
}
/// Objects `ids` show what was read (see [`install`], [`install_document`]).
fn install_read(d: &mut Document, ids: &[NodeId], read: Read, keep_bounds: bool) -> Result<()> {
match read {
Read::Image(r) => install(d, ids, r, keep_bounds),
Read::Document(link, src) => install_document(d, ids, &link, &src, keep_bounds),
}
}
/// Placed documents `ids` show `src`, read from the file `link` points at, each placed as its
/// Placement Options say (`keep_bounds`: in its bounds, whatever they say).
fn install_document(d: &mut Document, ids: &[NodeId], link: &LinkInfo, src: &super::place::document::Source, keep_bounds: bool) -> Result<()> {
let mut clips = vec![];
let (w, h) = (src.frame.width(), src.frame.height());
for id in ids {
let Some(NodeKind::PlacedDocument(p)) = d.node(*id).map(|n| &n.kind) else { continue };
let o = if keep_bounds { PlacementOptions { preserve: Preserve::Bounds, ..p.placement } } else { p.placement };
let (xf, clip) = placed_xf(p.xf, (p.width, p.height), (1.0, 1.0), (w, h), (1.0, 1.0), o);
if let Some(n) = d.node_mut(*id)
&& let NodeKind::PlacedDocument(p) = &mut n.kind
{
let p: &mut PlacedDocument = p;
(p.key, p.width, p.height, p.xf, p.link) = (src.key.clone(), w, h, xf, link.clone());
}
clips.extend(clip.map(|c| (*id, c)));
}
super::place::document::store(d, src);
clips.into_iter().try_for_each(|(id, clip)| clip_image(d, id, clip))
}
/// Points per pixel of the file image `key` of `d` shows, at the resolution it declares (72 ppi
/// when it declares none, or when only its preview is loaded).
fn file_pt(d: &Document, key: &str) -> (f64, f64) {
@@ -318,9 +388,10 @@ type Clip = (Affine, (f64, f64));
/// The transform an image placed with `xf` showing `old` pixels (`old_pt`: points per pixel at
/// 100%) gives a new file of `new` pixels (`new_pt`), as Placement Options `o` say; and the clip
/// when `o.clip` and the new art overflows the old bounds.
fn placed_xf(xf: Affine, old: (u32, u32), old_pt: (f64, f64), new: (u32, u32), new_pt: (f64, f64), o: PlacementOptions) -> (Affine, Option<Clip>) {
let (ow, oh, nw, nh) = (old.0 as f64, old.1 as f64, new.0.max(1) as f64, new.1.max(1) as f64);
/// when `o.clip` and the new art overflows the old bounds. (A placed document's "pixels" are points,
/// one point each.)
fn placed_xf(xf: Affine, old: (f64, f64), old_pt: (f64, f64), new: (f64, f64), new_pt: (f64, f64), o: PlacementOptions) -> (Affine, Option<Clip>) {
let (ow, oh, nw, nh) = (old.0, old.1, new.0.max(1e-9), new.1.max(1e-9));
let [a, b, c, d, ..] = xf.as_coeffs();
// The bounds' frame: the transform without its scale (rotation, reflection and position).
let (su, sv) = (a.hypot(b), c.hypot(d));
@@ -388,7 +459,8 @@ fn install(d: &mut Document, ids: &[NodeId], (link, img): FileRead, keep_bounds:
for id in ids {
let Some(NodeKind::Image(im)) = d.node(*id).map(|n| &n.kind) else { continue };
let o = if keep_bounds { PlacementOptions { preserve: Preserve::Bounds, ..im.placement } } else { im.placement };
let (xf, clip) = placed_xf(im.xf, (im.width, im.height), file_pt(d, &im.key), (img.width, img.height), new_pt, o);
let size = |w: u32, h: u32| (w as f64, h as f64);
let (xf, clip) = placed_xf(im.xf, size(im.width, im.height), file_pt(d, &im.key), size(img.width, img.height), new_pt, o);
if let Some(n) = d.node_mut(*id)
&& let NodeKind::Image(im) = &mut n.kind
{
@@ -436,11 +508,34 @@ pub fn resolve(d: &mut Document, doc_path: Option<&str>, update: bool) -> Resolv
let row = rows(std::iter::once(&g));
match probe(&g, folder(doc_path)) {
(Status::Missing, _) => out.missing.extend(row),
(Status::Modified, Some(mut f)) if update => match read_image(&mut f, &g.link).and_then(|read| install(d, &g.ids, read, false)) {
Ok(()) => out.updated.extend(row),
Err(_) => out.missing.extend(row),
},
(Status::Modified, Some(mut f)) if update => {
match read_for(&mut f, &g, "document.open").and_then(|read| install_read(d, &g.ids, read, false)) {
Ok(()) => out.updated.extend(row),
Err(_) => out.missing.extend(row),
}
}
(Status::Modified, _) => out.modified.extend(row),
// A placed document keeps its file's bytes: only lost ones are read again.
(Status::Ok, Some(mut f)) if g.document.is_some() => {
let read = if stale(d, &g) { Some(read_for(&mut f, &g, "document.open")) } else { None };
match read {
Some(Ok(read)) => {
if install_read(d, &g.ids, read, true).is_err() {
out.missing.extend(row);
}
}
Some(Err(_)) => out.missing.extend(row),
None => {
let link = match f.bytes.take() {
Some(b) => f.link(&b, &g.link),
None => LinkInfo { path: f.path.clone(), ..g.link.clone() },
};
if link != g.link {
set_links(d, &g.ids, &link);
}
}
}
}
(Status::Ok, Some(mut f)) => {
let preview = previewing(d, &g.key);
// Read when the images show the preview, or when the file's details changed.
@@ -471,17 +566,58 @@ pub fn resolve(d: &mut Document, doc_path: Option<&str>, update: bool) -> Resolv
out
}
/// Image objects `ids` link to `link`.
/// The link of linked object `n` (a linked image or a placed document) to change.
fn link_mut(n: &mut Node) -> Option<&mut LinkInfo> {
match &mut n.kind {
NodeKind::Image(im) => im.link.as_mut(),
NodeKind::PlacedDocument(p) => Some(&mut p.link),
_ => None,
}
}
/// Linked image objects (or placed documents) `ids` link to `link`.
fn set_links(d: &mut Document, ids: &[NodeId], link: &LinkInfo) {
for id in ids {
if let Some(n) = d.node_mut(*id)
&& let NodeKind::Image(im) = &mut n.kind
{
im.link = Some(link.clone());
if let Some(l) = d.node_mut(*id).and_then(link_mut) {
*l = link.clone();
}
}
}
/// Placed documents of the document saved at `path` (document `saved` of `s`) in the other open
/// documents: read again from the new file, each as one Update Links step of its document.
pub(crate) fn refresh_placed(s: &mut Session, saved: u64, path: &str) {
let path = absolute_path(path);
let targets: Vec<(usize, Vec<u64>)> = s
.documents()
.iter()
.enumerate()
.filter(|(_, st)| st.uid != saved)
.filter_map(|(i, st)| {
let mut ids = vec![];
st.doc.walk(|n| {
if let NodeKind::PlacedDocument(p) = &n.kind
&& p.link.path == path
{
ids.push(n.id.0);
}
});
(!ids.is_empty()).then_some((i, ids))
})
.collect();
if targets.is_empty() {
return;
}
// Each document is updated as the active one, without switching tools.
let back = s.active;
for (i, ids) in targets {
s.active = Some(i);
// A file that can't be read leaves what its objects show: links.check reports it.
let _ = update(s, &json!({ "ids": ids }));
}
s.active = back;
}
// ---------- relative paths ----------
/// `target` relative to folder `base` with `/` separators; `None` when they share no root (another
@@ -509,9 +645,7 @@ pub fn with_relative_paths(d: &Document, dest: &str) -> Option<Document> {
let dir = Path::new(&dest).parent()?;
let mut changes = vec![];
d.walk(|n| {
if let NodeKind::Image(im) = &n.kind
&& let Some(l) = &im.link
{
if let Some((l, _, _)) = linked(n) {
let r = relative_path(Path::new(&l.path), dir);
if r != l.relative {
changes.push((n.id, r));
@@ -523,10 +657,7 @@ pub fn with_relative_paths(d: &Document, dest: &str) -> Option<Document> {
}
let mut d = d.clone();
for (id, r) in changes {
if let Some(n) = d.node_mut(id)
&& let NodeKind::Image(im) = &mut n.kind
&& let Some(l) = &mut im.link
{
if let Some(l) = d.node_mut(id).and_then(link_mut) {
l.relative = r;
}
}
@@ -548,7 +679,7 @@ fn check(s: &mut Session, p: &Value) -> Result<Value> {
if let Some(f) = found.filter(|f| f.path != g.link.path) {
row["found"] = json!(f.path);
}
if previewing(&st.doc, &g.key) {
if stale(&st.doc, g) {
row["preview"] = json!(true);
}
links.push(row);
@@ -564,9 +695,9 @@ fn update(s: &mut Session, p: &Value) -> Result<Value> {
match probe(&g, folder(st.path.as_deref())) {
(Status::Missing, _) | (_, None) => missing.extend(ids_json(&g.ids)),
// Unchanged and showing the file: nothing to read unless asked for by id.
(Status::Ok, Some(_)) if ids.is_none() && !previewing(&st.doc, &g.key) => {}
// Unreadable as an image counts as missing.
(_, Some(mut f)) => match read_image(&mut f, &g.link) {
(Status::Ok, Some(_)) if ids.is_none() && !stale(&st.doc, &g) => {}
// Unreadable as an image (or a document) counts as missing.
(_, Some(mut f)) => match read_for(&mut f, &g, "links.update") {
Ok(read) => reads.push((g.ids, read)),
Err(_) => missing.extend(ids_json(&g.ids)),
},
@@ -574,7 +705,7 @@ fn update(s: &mut Session, p: &Value) -> Result<Value> {
}
let updated: Vec<u64> = reads.iter().flat_map(|(ids, _)| ids_json(ids)).collect();
if !reads.is_empty() {
s.edit("Update Links", |d, _| reads.into_iter().try_for_each(|(ids, read)| install(d, &ids, read, false)))?;
s.edit("Update Links", |d, _| reads.into_iter().try_for_each(|(ids, read)| install_read(d, &ids, read, false)))?;
}
Ok(json!({ "updated": updated, "missing": missing }))
}
@@ -583,7 +714,14 @@ fn relink(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "links.relink";
let st = s.doc()?;
let folder_param = str_param(p, "folder");
let image = |id: &NodeId| st.doc.node(*id).and_then(|n| if let NodeKind::Image(im) = &n.kind { Some(im) } else { None });
// An image or a placed document, with its link.
let image = |id: &NodeId| {
st.doc.node(*id).and_then(|n| match &n.kind {
NodeKind::Image(im) => Some(im.link.as_ref()),
NodeKind::PlacedDocument(p) => Some(Some(&p.link)),
_ => None,
})
};
let ids: Vec<NodeId> = match ids_param(p, "ids") {
Some(ids) => ids,
None => {
@@ -599,7 +737,7 @@ fn relink(s: &mut Session, p: &Value) -> Result<Value> {
}
};
if let Some(id) = ids.iter().find(|id| image(id).is_none()) {
return Err(bad(C, format!("object {} is not an image", id.0)));
return Err(bad(C, format!("object {} is not an image or a linked file", id.0)));
}
if ids.is_empty() {
return Err(bad(C, "select the images to relink, or pass ids"));
@@ -611,7 +749,7 @@ fn relink(s: &mut Session, p: &Value) -> Result<Value> {
(Some(path), _) => files.push((ids, absolute_path(path))),
(None, Some(dir)) => {
for id in ids {
let Some(link) = image(&id).and_then(|im| im.link.as_ref()) else { continue };
let Some(link) = image(&id).flatten() else { continue };
let path = absolute_path(&Path::new(dir).join(link.name()).to_string_lossy());
match files.iter_mut().find(|(_, p)| *p == path) {
Some((ids, _)) => ids.push(id),
@@ -625,12 +763,34 @@ fn relink(s: &mut Session, p: &Value) -> Result<Value> {
let mut reads = vec![];
for (ids, path) in files {
let bytes = read_file(&path)?;
let img = fileio::raster_image(&bytes).map_err(|e| bad(C, format!("{path}: {e}")))?;
reads.push((ids, (link_info(&path, &bytes), img)));
let link = link_info(&path, &bytes);
// Images show the file; placed documents each show their artboard of it.
let mut images = vec![];
let mut documents: Vec<((u32, bool), Vec<NodeId>)> = vec![];
for id in ids {
match st.doc.node(id).map(|n| &n.kind) {
Some(NodeKind::PlacedDocument(pl)) => {
let k = (pl.page(), pl.bounding);
match documents.iter_mut().find(|(e, _)| *e == k) {
Some((_, ids)) => ids.push(id),
None => documents.push((k, vec![id])),
}
}
_ => images.push(id),
}
}
if !images.is_empty() {
let img = fileio::raster_image(&bytes).map_err(|e| bad(C, format!("{path}: {e}")))?;
reads.push((images, Read::Image((link.clone(), img))));
}
for ((page, bounding), ids) in documents {
let src = super::place::document::source(&path, &bytes, Some(&path), page, bounding, C)?;
reads.push((ids, Read::Document(LinkInfo { page: Some(page), ..link.clone() }, src)));
}
}
let relinked: Vec<u64> = reads.iter().flat_map(|(ids, _)| ids_json(ids)).collect();
if !reads.is_empty() {
s.edit("Relink", |d, _| reads.into_iter().try_for_each(|(ids, read)| install(d, &ids, read, false)))?;
s.edit("Relink", |d, _| reads.into_iter().try_for_each(|(ids, read)| install_read(d, &ids, read, false)))?;
}
not_found.sort();
not_found.dedup();
@@ -652,18 +812,6 @@ fn selected_images(st: &crate::DocState, keep: impl Fn(&ImageObject) -> bool) ->
st.selection.objects.iter().copied().filter(|id| image_of(&st.doc, *id).is_some_and(&keep)).collect()
}
/// `ids` (else the selected images `keep` accepts), checked to be images; an error when none.
fn images_param(st: &crate::DocState, p: &Value, cmd: &str, keep: impl Fn(&ImageObject) -> bool) -> Result<Vec<NodeId>> {
let ids = ids_param(p, "ids").unwrap_or_else(|| selected_images(st, keep));
if let Some(id) = ids.iter().find(|id| image_of(&st.doc, **id).is_none()) {
return Err(bad(cmd, format!("object {} is not an image", id.0)));
}
if ids.is_empty() {
return Err(bad(cmd, "select the images, or pass ids"));
}
Ok(ids)
}
/// `id`, else the first selected image.
fn image_param(st: &crate::DocState, p: &Value, cmd: &str) -> Result<NodeId> {
let id = id_param(p, "id").or_else(|| selected_images(st, |_| true).first().copied()).ok_or_else(|| bad(cmd, "select an image, or pass id"))?;
@@ -674,6 +822,35 @@ fn image_param(st: &crate::DocState, p: &Value, cmd: &str) -> Result<NodeId> {
}
}
/// The Placement Options of image or placed document `n`.
fn placement_mut(n: &mut Node) -> Option<&mut PlacementOptions> {
match &mut n.kind {
NodeKind::Image(im) => Some(&mut im.placement),
NodeKind::PlacedDocument(p) => Some(&mut p.placement),
_ => None,
}
}
/// The Placement Options of image or placed document `id` of `d`.
fn placement_of(d: &Document, id: NodeId) -> Option<PlacementOptions> {
match &d.node(id)?.kind {
NodeKind::Image(im) => Some(im.placement),
NodeKind::PlacedDocument(p) => Some(p.placement),
_ => None,
}
}
/// `id`, else the first selected image or placed document.
fn linked_param(st: &crate::DocState, p: &Value, cmd: &str) -> Result<NodeId> {
let first = || st.selection.objects.iter().copied().find(|id| placement_of(&st.doc, *id).is_some());
let id = id_param(p, "id").or_else(first).ok_or_else(|| bad(cmd, "select an image, or pass id"))?;
match placement_of(&st.doc, id) {
Some(_) => Ok(id),
None if st.doc.node(id).is_none() => Err(crate::EngineError::NoNode(id)),
None => Err(bad(cmd, format!("object {} is not an image or a linked file", id.0))),
}
}
/// Per linked image in the layers of `st`: its file's status, where it was found when away from
/// its path, and whether the image shows its preview (each file probed once).
fn statuses(st: &crate::DocState) -> BTreeMap<NodeId, (Status, Option<String>, bool)> {
@@ -681,7 +858,7 @@ fn statuses(st: &crate::DocState) -> BTreeMap<NodeId, (Status, Option<String>, b
for g in groups(&st.doc, None).iter().filter(|g| !g.ids.is_empty()) {
let (status, found) = probe(g, folder(st.path.as_deref()));
let found = found.map(|f| f.path).filter(|p| *p != g.link.path);
let preview = previewing(&st.doc, &g.key);
let preview = stale(&st.doc, g);
out.extend(g.ids.iter().map(|id| (*id, (status, found.clone(), preview))));
}
out
@@ -696,6 +873,12 @@ fn format_label(d: &Document, im: &ImageObject) -> &'static str {
.map_or("Image", |f| f.label)
}
/// A placed document's `links.list` fields: `format`, `document: true` and its artboard's size
/// (`pageWidth`, `pageHeight`, pt) instead of pixels.
fn document_row(p: &PlacedDocument) -> Value {
json!({ "format": "VectorCraft", "document": true, "pageWidth": p.width, "pageHeight": p.height })
}
/// Sort rank of a `links.list` status: missing, modified, ok, embedded.
fn status_rank(status: &str) -> usize {
["missing", "modified", "ok", "embedded"].iter().position(|s| *s == status).unwrap_or(4)
@@ -709,17 +892,17 @@ fn list(s: &mut Session, p: &Value) -> Result<Value> {
return Err(bad(C, format!("show `{show}`: all, missing, modified or embedded")));
}
let statuses = statuses(st);
let mut images = vec![];
let mut objects = vec![];
st.doc.walk(|n| {
if let NodeKind::Image(im) = &n.kind {
images.push((n, im));
if matches!(n.kind, NodeKind::Image(_) | NodeKind::PlacedDocument(_)) {
objects.push(n);
}
});
// Top first, as the Layers panel lists them.
images.reverse();
objects.reverse();
let mut counts: BTreeMap<&str, usize> = BTreeMap::new();
let mut rows = vec![];
for (n, im) in images {
for n in objects {
let (status, found, preview) = match statuses.get(&n.id) {
Some((s, f, p)) => (s.as_str(), f.as_deref(), *p),
None => ("embedded", None, false),
@@ -728,17 +911,21 @@ fn list(s: &mut Session, p: &Value) -> Result<Value> {
if show != "all" && show != status {
continue;
}
let name = im.link.as_ref().map_or_else(|| n.display_name(), |l| l.name().to_string());
let mut row = json!({
"id": n.id.0,
"name": name,
"linked": im.link.is_some(),
"status": status,
"format": format_label(&st.doc, im),
"pixelWidth": im.width,
"pixelHeight": im.height,
});
if let Some(l) = &im.link {
let (link, mut row) = match &n.kind {
NodeKind::Image(im) => {
(im.link.as_ref(), json!({ "format": format_label(&st.doc, im), "pixelWidth": im.width, "pixelHeight": im.height }))
}
NodeKind::PlacedDocument(p) => (Some(&p.link), document_row(p)),
_ => continue,
};
let name = link.map_or_else(|| n.display_name(), |l| l.name().to_string());
if let Some(o) = row.as_object_mut() {
o.insert("id".into(), json!(n.id.0));
o.insert("name".into(), json!(name));
o.insert("linked".into(), json!(link.is_some()));
o.insert("status".into(), json!(status));
}
if let Some(l) = link {
row["path"] = json!(l.path);
if let Some(page) = l.page {
row["page"] = json!(page);
@@ -766,7 +953,7 @@ fn list(s: &mut Session, p: &Value) -> Result<Value> {
fn go_to(s: &mut Session, p: &Value) -> Result<Value> {
let st = s.doc()?;
let id = image_param(st, p, "links.goTo")?;
let id = linked_param(st, p, "links.goTo")?;
let b = st.doc.node(id).and_then(Node::geometric_bounds).unwrap_or_default();
s.select(|_, sel| sel.set([id]))?;
Ok(json!({ "id": id.0, "bounds": [b.x0, b.y0, b.x1, b.y1] }))
@@ -775,9 +962,29 @@ fn go_to(s: &mut Session, p: &Value) -> Result<Value> {
fn embed(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "links.embed";
let st = s.doc()?;
let ids = images_param(st, p, C, |im| im.link.is_some())?;
let kind = |id: &NodeId| st.doc.node(*id).map(|n| &n.kind);
let linked = |id: &NodeId| match kind(id) {
Some(NodeKind::Image(im)) => im.link.is_some(),
Some(NodeKind::PlacedDocument(_)) => true,
_ => false,
};
let ids = ids_param(p, "ids").unwrap_or_else(|| st.selection.objects.iter().copied().filter(linked).collect());
if let Some(id) = ids.iter().find(|id| !matches!(kind(id), Some(NodeKind::Image(_) | NodeKind::PlacedDocument(_)))) {
return Err(bad(C, format!("object {} is not an image or a placed document", id.0)));
}
if ids.is_empty() {
return Err(bad(C, "select the linked images or placed documents, or pass ids"));
}
// Placed documents become editable copies of their art: those whose file can be read.
let (mut documents, mut missing) = (vec![], vec![]);
for id in ids.iter().copied() {
let Some(NodeKind::PlacedDocument(p)) = kind(&id) else { continue };
let readable = st.doc.images.get(&p.key).is_some_and(|b| vectorcraft_doc::placed_document::full_bytes(p, b).is_some());
if readable { documents.push(id) } else { missing.push(id) }
}
let ids: Vec<NodeId> = ids.into_iter().filter(|id| matches!(kind(id), Some(NodeKind::Image(_)))).collect();
// Images showing their preview take their file's pixels first.
let (mut done, mut missing, mut reads) = (vec![], vec![], vec![]);
let (mut done, mut reads) = (vec![], vec![]);
for g in groups(&st.doc, Some(&ids)) {
if !previewing(&st.doc, &g.key) {
done.extend(g.ids);
@@ -794,21 +1001,20 @@ fn embed(s: &mut Session, p: &Value) -> Result<Value> {
_ => missing.extend(g.ids),
}
}
if !done.is_empty() {
if !done.is_empty() || !documents.is_empty() {
s.edit("Embed", |d, _| {
for (ids, read) in reads {
install(d, &ids, read, true)?;
}
for id in &done {
if let Some(n) = d.node_mut(*id)
&& let NodeKind::Image(im) = &mut n.kind
{
if let Some(Node { kind: NodeKind::Image(im), .. }) = d.node_mut(*id) {
im.link = None;
}
}
Ok(())
documents.iter().try_for_each(|id| super::place::document::expand(d, *id, C))
})?;
}
done.extend(documents);
Ok(json!({ "embedded": ids_json(&done), "missing": ids_json(&missing) }))
}
@@ -862,41 +1068,77 @@ fn placement_json(o: PlacementOptions) -> Value {
json!({ "preserve": o.preserve.id(), "align": o.align.id(), "clip": o.clip })
}
/// Link Info's fields of the linked file `l` (of object `id` of `st`) into `out`.
fn file_fields(st: &crate::DocState, id: NodeId, l: &LinkInfo, out: &mut Value) {
let status = groups(&st.doc, Some(&[id])).first().map_or(Status::Missing, |g| probe(g, folder(st.path.as_deref())).0);
let stamp = file_stamp(&l.path);
let folder_len = l.path.len().saturating_sub(l.name().len());
out["status"] = json!(status.as_str());
out["path"] = json!(l.path);
out["fileName"] = json!(l.name());
out["location"] = json!(l.path.get(..folder_len).unwrap_or_default().trim_end_matches(['/', '\\']));
for (k, v) in [
("page", l.page.map(u64::from)),
("fileSize", stamp.map(|s| s.0).or(l.size)),
("modified", stamp.and_then(|s| s.1).or(l.modified)),
("created", file_created(&l.path)),
] {
if let Some(v) = v {
out[k] = json!(v);
}
}
}
/// Scale (% of 100%, given points per unit at 100%) and counter-clockwise rotation of `xf`.
fn scale_rotation(xf: Affine, (px, py): (f64, f64)) -> (Value, Value) {
let [a, b, c, d, ..] = xf.as_coeffs();
// Counter-clockwise on the page (y points down). Adding 0 turns -0 into 0.
(json!([a.hypot(b) / px * 100.0, c.hypot(d) / py * 100.0]), json!((-b).atan2(a).to_degrees() + 0.0))
}
/// Link Info of placed document `id`.
fn placed_info(st: &crate::DocState, id: NodeId) -> Result<Value> {
let n = st.doc.node(id).ok_or(crate::EngineError::NoNode(id))?;
let NodeKind::PlacedDocument(pl) = &n.kind else { return Err(bad("links.info", format!("object {} is not a placed document", id.0))) };
let size = n.geometric_bounds().unwrap_or_default();
let (scale, rotation) = scale_rotation(pl.xf, (1.0, 1.0));
let mut out = document_row(pl);
let fields = [
("id", json!(id.0)),
("name", json!(n.display_name())),
("linked", json!(true)),
("link", json!(pl.link.path)),
("width", json!(size.width())),
("height", json!(size.height())),
("scale", scale),
("rotation", rotation),
("placement", placement_json(pl.placement)),
];
if let Some(o) = out.as_object_mut() {
o.extend(fields.into_iter().map(|(k, v)| (k.to_string(), v)));
}
file_fields(st, id, &pl.link, &mut out);
Ok(out)
}
fn info(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "links.info";
let id = image_param(s.doc()?, p, C)?;
let id = linked_param(s.doc()?, p, C)?;
if image_of(&s.doc()?.doc, id).is_none() {
return placed_info(s.doc()?, id);
}
let mut out = super::place::image_info(s, &json!({ "id": id.0 }))?;
let st = s.doc()?;
let im = image_of(&st.doc, id).ok_or_else(|| bad(C, format!("object {} is not an image", id.0)))?;
let (px, py) = file_pt(&st.doc, &im.key);
let [a, b, c, d, ..] = im.xf.as_coeffs();
out["effectivePpi"] = out["ppi"].take();
out["ppi"] = json!([72.0 / px, 72.0 / py]);
out["scale"] = json!([a.hypot(b) / px * 100.0, c.hypot(d) / py * 100.0]);
// Counter-clockwise on the page (y points down).
// Adding 0 turns -0 into 0.
out["rotation"] = json!((-b).atan2(a).to_degrees() + 0.0);
(out["scale"], out["rotation"]) = scale_rotation(im.xf, (px, py));
out["format"] = json!(format_label(&st.doc, im));
out["placement"] = placement_json(im.placement);
out["status"] = json!("embedded");
if let Some(l) = &im.link {
let status = groups(&st.doc, Some(&[id])).first().map_or(Status::Missing, |g| probe(g, folder(st.path.as_deref())).0);
let stamp = file_stamp(&l.path);
let folder_len = l.path.len().saturating_sub(l.name().len());
out["status"] = json!(status.as_str());
out["path"] = json!(l.path);
out["fileName"] = json!(l.name());
out["location"] = json!(l.path.get(..folder_len).unwrap_or_default().trim_end_matches(['/', '\\']));
for (k, v) in [
("page", l.page.map(u64::from)),
("fileSize", stamp.map(|s| s.0).or(l.size)),
("modified", stamp.and_then(|s| s.1).or(l.modified)),
("created", file_created(&l.path)),
] {
if let Some(v) = v {
out[k] = json!(v);
}
}
file_fields(st, id, l, &mut out);
}
Ok(out)
}
@@ -904,7 +1146,13 @@ fn info(s: &mut Session, p: &Value) -> Result<Value> {
fn placement_options(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "links.placementOptions";
let st = s.doc()?;
let ids = images_param(st, p, C, |_| true)?;
let ids = ids_param(p, "ids").unwrap_or_else(|| st.selection.objects.iter().copied().filter(|id| placement_of(&st.doc, *id).is_some()).collect());
if let Some(id) = ids.iter().find(|id| placement_of(&st.doc, **id).is_none()) {
return Err(bad(C, format!("object {} is not an image or a linked file", id.0)));
}
if ids.is_empty() {
return Err(bad(C, "select the images, or pass ids"));
}
let choice = |k: &str| -> Result<Option<&str>> {
match p.get(k) {
None | Some(Value::Null) => Ok(None),
@@ -918,7 +1166,7 @@ fn placement_options(s: &mut Session, p: &Value) -> Result<Value> {
None | Some(Value::Null) => None,
Some(v) => Some(v.as_bool().ok_or_else(|| bad(C, "clip must be true or false"))?),
};
let first = ids.first().and_then(|id| image_of(&st.doc, *id)).map(|im| im.placement).unwrap_or_default();
let first = ids.first().and_then(|id| placement_of(&st.doc, *id)).unwrap_or_default();
if preserve.is_none() && align.is_none() && clip.is_none() {
return Ok(json!({ "placement": placement_json(first) }));
}
@@ -929,10 +1177,8 @@ fn placement_options(s: &mut Session, p: &Value) -> Result<Value> {
};
s.edit("Placement Options", |d, _| {
for id in &ids {
if let Some(n) = d.node_mut(*id)
&& let NodeKind::Image(im) = &mut n.kind
{
set(&mut im.placement);
if let Some(o) = d.node_mut(*id).and_then(placement_mut) {
set(o);
}
}
Ok(())
+53 -7
View File
@@ -1,5 +1,5 @@
//! Object menu long tail: Lock/Hide All Artwork Above & Other Layers, Transform Each, Reset
//! Bounding Box, Rasterize, Crop Image, Create Trim Marks, Convert to Shape and
//! Bounding Box, Rasterize, Crop Image, Mask (an image), Create Trim Marks, Convert to Shape and
//! Artboards → Convert / Rearrange. (Live blends are in `live.rs`.)
use std::sync::Arc;
@@ -18,8 +18,6 @@ use super::*;
/// Session-level (not saved) state owned by the menu commands.
#[derive(Clone, Debug, Default)]
pub struct MenuState {
/// Saved selections: (document title, name, object ids).
pub saved_selections: Vec<(String, String, Vec<NodeId>)>,
/// View → Guides → Lock Guides.
pub guides_locked: bool,
/// Transparency panel menu: "New Opacity Masks Are Clipping" turned off.
@@ -77,7 +75,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Transform Each…",
["Object", "Transform"],
Some("Cmd+Alt+Shift+D"),
"{scaleH?: % (100), scaleV?: % (100), moveH?: pt, moveV?: pt (down = +), rotate?: deg (counter-clockwise), reflectX?: bool (flip vertically), reflectY?: bool (flip horizontally), random?: bool, seed?: n, reference?: 0..8 (9-point grid, 4 = centre), copy?: bool, strokes?: bool (Scale Strokes & Effects), corners?: bool (Scale Corners; both default to the preferences)} transform every selected object about its own reference point → {ids}",
"{scaleH?: % (100), scaleV?: % (100), moveH?: pt, moveV?: pt (down = +), rotate?: deg (counter-clockwise), reflectX?: bool (flip vertically), reflectY?: bool (flip horizontally), random?: bool, seed?: n, reference?: 0..8 (9-point grid, 4 = centre), copy?: bool, strokes?: bool (Scale Strokes & Effects), corners?: bool (Scale Corners; both default to the preferences), patterns?: bool (Transform Patterns; default: prefs transformPatternTiles)} transform every selected object about its own reference point → {ids}",
has_selection,
transform_each
),
@@ -117,6 +115,15 @@ pub fn specs() -> Vec<CommandSpec> {
has_image,
crop_image
),
cmd!(
"object.maskImage",
"Mask",
[],
None,
"{} clip the selected image with a rectangle around it (its own outline, rotated with it) and select that clipping path, whose handles then crop it; one undo step → {id: the clip group, path: the clipping path}",
has_image,
mask_image
),
cmd!(
"object.createTrimMarks",
"Create Trim Marks",
@@ -149,7 +156,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Rearrange All Artboards…",
["Object", "Artboards"],
None,
"{columns?: n (2), spacing?: pt (20), byColumn?: false, moveArtwork?: true} lay artboards out in a grid",
"{columns?: n (2), spacing?: pt (20), byColumn?: false, moveArtwork?: true (locked and hidden art only with prefs moveLockedWithArtboard)} lay artboards out in a grid",
has_doc,
rearrange_artboards
),
@@ -290,7 +297,8 @@ fn transform_each(s: &mut Session, p: &Value) -> Result<Value> {
return Err(bad("object.transformEach", "scale must be non-zero"));
}
let mut rng = Rng(p.get("seed").and_then(Value::as_u64).unwrap_or(0x9E37_79B9_7F4A_7C15).max(1));
let sc = if sh != 100.0 || sv != 100.0 { super::object::scaling(s, p) } else { Default::default() };
let mut sc = if sh != 100.0 || sv != 100.0 { super::object::scaling(s, p) } else { Default::default() };
sc.patterns = super::object::transform_patterns(s, p, &roots)?;
let ids = s.edit("Transform Each", |d, sel| {
let targets = if copy { duplicate_in(d, sel, &roots, Affine::IDENTITY)? } else { roots.clone() };
for id in &targets {
@@ -586,6 +594,36 @@ fn crop_image(s: &mut Session, p: &Value) -> Result<Value> {
Ok(json!({ "id": id.0, "width": w, "height": h }))
}
/// The Control bar's Mask for an image: a clip group of the image and a clipping path on its
/// outline, with that path selected so dragging its handles crops the image.
fn mask_image(s: &mut Session, _: &Value) -> Result<Value> {
let st = s.doc()?;
let (id, outline) = st
.selection
.objects
.iter()
.find_map(|id| match st.doc.node(*id).map(|n| &n.kind) {
Some(NodeKind::Image(im)) => {
Some((*id, vectorcraft_geom::shapes::rectangle(Rect::new(0.0, 0.0, im.width as f64, im.height as f64)).transformed(im.xf)))
}
_ => None,
})
.ok_or_else(|| bad("object.maskImage", "select an image"))?;
let (gid, pid) = s.edit("Mask", |d, sel| {
let mut clip = super::pathops::shape_node(d, outline, None);
super::object::as_clipping_path(&mut clip)?;
let pid = clip.id;
let (par, idx, _) = d.position(id).ok_or(EngineError::NoNode(id))?;
let gid = d.alloc_id();
d.insert(par, idx + 1, Node::new(gid, NodeKind::Group { children: vec![], clip: true }))?;
d.insert(Some(gid), 0, clip)?;
d.move_node(id, Some(gid), usize::MAX)?;
sel.set([pid]);
Ok((gid, pid))
})?;
Ok(json!({ "id": gid.0, "path": pid.0 }))
}
// ---------- Trim marks ----------
impl Session {
@@ -660,7 +698,7 @@ pub(crate) fn detect_shape(path: &PathData) -> Option<LiveShape> {
}
let rot = Affine::rotate(e0.y.atan2(e0.x));
let flip = if e0.cross(e1) < 0.0 { Affine::scale_non_uniform(1.0, -1.0) } else { Affine::IDENTITY };
return Some(LiveShape::Rectangle { w, h, radii: [0.0; 4], xf: Affine::translate(a[0].p.to_vec2()) * rot * flip });
return Some(LiveShape::Rectangle { w, h, radii: [0.0; 4], kinds: Default::default(), xf: Affine::translate(a[0].p.to_vec2()) * rot * flip });
}
let b = path.bounds()?;
let c = b.center();
@@ -744,6 +782,7 @@ fn rearrange_artboards(s: &mut Session, p: &Value) -> Result<Value> {
let spacing = f64_or(p, "spacing", 20.0).clamp(-1.0e5, 1.0e5);
let by_col = bool_or(p, "byColumn", false);
let move_art = bool_or(p, "moveArtwork", true);
let locked_and_hidden = s.prefs.move_locked_with_artboard;
let scale_strokes = false;
s.edit("Rearrange Artboards", |d, _| {
let rects: Vec<Rect> = d.artboards.iter().map(|a| a.rect).collect();
@@ -755,7 +794,9 @@ fn rearrange_artboards(s: &mut Session, p: &Value) -> Result<Value> {
let tops: Vec<(NodeId, Point)> = d
.layers
.iter()
.filter(|l| l.rides_with_artboard(locked_and_hidden))
.flat_map(|l| l.children().into_iter().flatten())
.filter(|n| n.rides_with_artboard(locked_and_hidden))
.filter_map(|n| Some((n.id, n.geometric_bounds()?.center())))
.collect();
for (id, c) in tops {
@@ -767,8 +808,13 @@ fn rearrange_artboards(s: &mut Session, p: &Value) -> Result<Value> {
}
}
}
let mut moved = vec![];
for (a, dl) in d.artboards.iter_mut().zip(&deltas) {
a.rect = a.rect + *dl;
moved.push((a.id, *dl));
}
for (id, dl) in moved {
d.move_artboard_guides(id, dl);
}
Ok(())
})?;
+16 -1
View File
@@ -30,6 +30,7 @@ pub(crate) mod graph;
mod halftone;
pub mod help;
mod layer;
mod layerpanel;
pub mod links;
mod live;
pub(crate) mod maskedit;
@@ -47,7 +48,7 @@ mod pathops;
mod patterncmds;
pub mod pdfcmds;
pub mod perspgrid;
mod place;
pub(crate) mod place;
pub mod plugin;
pub mod prefscmds;
pub mod print;
@@ -143,6 +144,19 @@ pub fn has_selection(s: &Session) -> std::result::Result<(), String> {
let st = s.active().ok_or("no document open")?;
if st.selection.is_empty() { Err("nothing selected".into()) } else { Ok(()) }
}
/// Objects are selected, or the Artboard tool is chosen (Copy and Cut take its artboard).
pub fn has_selection_or_artboard_tool(s: &Session) -> std::result::Result<(), String> {
if s.tool_id() == "artboard" { has_doc(s) } else { has_selection(s) }
}
/// Objects or ruler guides are selected (what Delete and the arrow keys act on).
pub fn has_selection_or_guides(s: &Session) -> std::result::Result<(), String> {
let st = s.active().ok_or("no document open")?;
if st.selection.has_objects_or_guides() { Ok(()) } else { Err("nothing selected".into()) }
}
pub fn has_anchors(s: &Session) -> std::result::Result<(), String> {
let st = s.active().ok_or("no document open")?;
if st.selection.anchors.values().all(|a| a.is_empty()) { Err("no anchor points selected".into()) } else { Ok(()) }
}
pub fn has_multi(s: &Session) -> std::result::Result<(), String> {
let st = s.active().ok_or("no document open")?;
if st.selection.len() < 2 { Err("select at least two objects".into()) } else { Ok(()) }
@@ -191,6 +205,7 @@ pub fn command_specs() -> &'static [CommandSpec] {
v.extend(gradient::specs());
v.extend(opacitymask::specs());
v.extend(layer::specs());
v.extend(layerpanel::specs());
v.extend(draw2::specs());
v.extend(xform::specs());
v.extend(effectcmd::specs());
+160 -46
View File
@@ -1,11 +1,14 @@
//! Object menu: transforms, arrange, group, lock/hide, compound paths, clipping masks, isolation,
//! align & distribute, object properties.
use std::collections::BTreeSet;
use std::sync::Arc;
use serde_json::{Value, json};
use vectorcraft_color::{BlendMode, Paint};
use vectorcraft_doc::{Appearance, Document, Knockout, Node, NodeId, NodeKind, OrientedBox, Scaling};
use vectorcraft_doc::corners::set_corners;
use vectorcraft_doc::{Appearance, Document, Knockout, LiveCorners, LiveShape, Node, NodeId, NodeKind, OrientedBox, Scaling};
use vectorcraft_geom::shapes::CornerKind;
use vectorcraft_geom::{Affine, FillRule, Point, Rect, Vec2};
use super::edit::{duplicate_in, selected_roots};
@@ -20,17 +23,25 @@ pub fn specs() -> Vec<CommandSpec> {
"Transform",
[],
None,
"{matrix: [a,b,c,d,e,f], copy?: bool, ids?, strokes?: bool, corners?: bool} apply an affine to the selection (or ids); strokes/corners: Scale Strokes & Effects / Scale Corners (default: the preferences)",
"{matrix: [a,b,c,d,e,f], copy?: bool, ids?, strokes?: bool, corners?: bool, typeAreas?: bool, patterns?: bool (Transform Patterns: pattern fills and strokes transform with the art; default: prefs transformPatternTiles)} apply an affine to the selection (or ids); strokes/corners: Scale Strokes & Effects / Scale Corners (default: the preferences); typeAreas: area type among them (not type inside a group) reshapes its frame by the matrix and its text reflows at its size, as a bounding-box handle drag does (default: the type transforms too)",
has_doc,
transform
),
cmd!("object.move", "Move…", ["Object", "Transform"], Some("Cmd+Shift+M"), "{dx, dy, copy?}", has_selection, move_cmd),
cmd!(
"object.move",
"Move…",
["Object", "Transform"],
Some("Cmd+Shift+M"),
"{dx, dy, copy?, patterns?: bool (Transform Patterns: pattern fills and strokes transform with the art; default: prefs transformPatternTiles)}",
has_selection,
move_cmd
),
cmd!(
"object.rotate",
"Rotate…",
["Object", "Transform"],
None,
"{angle: deg (counter-clockwise), absolute?: bool (angle is the bounding box's new angle, not an amount), origin?: [x,y] (default: the bounding box centre), copy?} → {ids}",
"{angle: deg (counter-clockwise), absolute?: bool (angle is the bounding box's new angle, not an amount), origin?: [x,y] (default: the bounding box centre), copy?, patterns?: bool (Transform Patterns: pattern fills and strokes transform with the art; default: prefs transformPatternTiles)} → {ids}",
has_selection,
rotate
),
@@ -39,7 +50,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Scale…",
["Object", "Transform"],
None,
"{sx: %, sy?: %, origin?: [x,y], copy?, strokes?: bool (Scale Strokes & Effects: stroke weights, dashes and effect distances scale; off keeps them, type strokes included), corners?: bool (Scale Corners: live corner radii scale)} (strokes/corners default to the preferences)",
"{sx: %, sy?: %, origin?: [x,y], copy?, strokes?: bool (Scale Strokes & Effects: stroke weights, dashes and effect distances scale; off keeps them, type strokes included), corners?: bool (Scale Corners: live corner radii scale), patterns?: bool (Transform Patterns: pattern fills and strokes transform with the art; default: prefs transformPatternTiles)} (strokes/corners default to the preferences)",
has_selection,
scale
),
@@ -48,7 +59,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Reflect…",
["Object", "Transform"],
None,
"{axis: \"vertical\"|\"horizontal\"|deg, origin?, copy?}",
"{axis: \"vertical\"|\"horizontal\"|deg, origin?, copy?, patterns?: bool (Transform Patterns: pattern fills and strokes transform with the art; default: prefs transformPatternTiles)}",
has_selection,
reflect
),
@@ -57,7 +68,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Shear…",
["Object", "Transform"],
None,
"{angle: deg, axis?: \"horizontal\"|\"vertical\", origin?, copy?}",
"{angle: deg, axis?: \"horizontal\"|\"vertical\", origin?, copy?, patterns?: bool (Transform Patterns: pattern fills and strokes transform with the art; default: prefs transformPatternTiles)}",
has_selection,
shear
),
@@ -67,8 +78,8 @@ pub fn specs() -> Vec<CommandSpec> {
"Nudge",
[],
None,
"{dx: -1|0|1, dy: -1|0|1, big?: bool (×10), copy?: bool} arrow-key nudge by the keyboard increment",
has_selection,
"{dx: -1|0|1, dy: -1|0|1, big?: bool (×10), copy?: bool} arrow-key nudge by the keyboard increment (the selected anchors, else objects, else ruler guides)",
has_selection_or_guides,
nudge
),
cmd!("object.arrange.bringToFront", "Bring to Front", ["Object", "Arrange"], Some("Cmd+Shift+]"), "{}", has_selection, |s, _| arrange(
@@ -148,7 +159,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Align",
["Window", "Align"],
None,
"{horizontal?: \"left\"|\"center\"|\"right\", vertical?: \"top\"|\"center\"|\"bottom\", to?: \"selection\"|\"artboard\"|\"key\", bounds?: \"preview\"|\"geometric\" (default: the Use Preview Bounds preference; preview bounds take in strokes)}",
"{horizontal?: \"left\"|\"center\"|\"right\", vertical?: \"top\"|\"center\"|\"bottom\", to?: \"selection\"|\"artboard\"|\"key\" (default: the key object when the selection has one, select.key, else the selection), bounds?: \"preview\"|\"geometric\" (default: the Use Preview Bounds preference; preview bounds take in strokes)}",
has_selection,
align
),
@@ -166,7 +177,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Distribute Spacing",
["Window", "Align"],
None,
"{axis: \"horizontal\"|\"vertical\", spacing?: pt, bounds?: \"preview\"|\"geometric\" (default: the Use Preview Bounds preference; preview bounds take in strokes)}",
"{axis: \"horizontal\"|\"vertical\", spacing?: pt (the key object, select.key, stays put and the others are spaced from it), bounds?: \"preview\"|\"geometric\" (default: the Use Preview Bounds preference; preview bounds take in strokes)}",
has_multi,
distribute_spacing
),
@@ -180,7 +191,15 @@ pub fn specs() -> Vec<CommandSpec> {
set_bounds
),
cmd!("object.expandShape", "Expand Shape", ["Object", "Shape"], None, "{} convert live shapes to plain paths", has_selection, expand_shape),
cmd!("object.setLiveShape", "Live Shape Properties", [], None, "{id?, radius?: pt (all corners), sides?: n}", has_selection, set_live_shape),
cmd!(
"object.setLiveShape",
"Live Shape Properties",
[],
None,
"{id?, ids?, radius?: pt, kind?: \"round\"|\"invertedRound\"|\"chamfer\", corners?: [i…], sides?: n} (Live Corners on any path: radius and kind set its corners (anchors without handles between two straight sides): `corners` (anchor indices of the path with its corners uncut, counting every subpath's anchors in order: a rectangle's 0 top-left, 1 top-right, 2 bottom-right, 3 bottom-left; a polygon's from the first vertex clockwise), else the corners with a Direct-Selected anchor, else every corner; each radius is drawn no larger than half the corner's shorter side allows; a path that isn't a live shape keeps its uncut outline so its corners stay editable, and is plain again once none is cut; sides: a polygon's, which keep the radius they shared)",
has_selection,
set_live_shape
),
]
}
@@ -199,18 +218,45 @@ pub(crate) fn scaling(s: &mut Session, p: &Value) -> Scaling {
let corners = bool_or(p, "corners", s.prefs.scale_corners);
s.note_journal("strokes", json!(strokes));
s.note_journal("corners", json!(corners));
Scaling { strokes, effects: strokes.then_some(vectorcraft_render::effects::scale_effect), keep_type_strokes: !strokes, keep_corners: !corners }
Scaling {
strokes,
effects: strokes.then_some(vectorcraft_render::effects::scale_effect),
keep_type_strokes: !strokes,
keep_corners: !corners,
..Scaling::default()
}
}
/// Apply `xf` to `ids` (`copy` param: duplicate first; `strokes`/`corners`: see [`scaling`]).
/// Records Transform Again.
/// Transform Patterns: do the pattern fills and strokes of `ids` transform with them (`patterns`
/// param, else General › Transform Pattern Tiles)? Noted in the journal when they use a pattern,
/// so a replay moves their tiles alike whatever the preference is then.
pub(crate) fn transform_patterns(s: &mut Session, p: &Value, ids: &[NodeId]) -> Result<bool> {
let on = bool_or(p, "patterns", s.prefs.transform_pattern_tiles);
let d = &s.doc()?.doc;
let mut uses = false;
for n in ids.iter().filter_map(|id| d.node(*id)) {
n.walk(&mut |c| uses |= vectorcraft_doc::pattern::uses_pattern(c, None));
}
if uses {
s.note_journal("patterns", json!(on));
}
Ok(on)
}
/// Apply `xf` to `ids` (`copy` param: duplicate first; `strokes`/`corners`: see [`scaling`];
/// `patterns`: see [`transform_patterns`]; `typeAreas`: see [`resize_type_area`]). Records
/// Transform Again.
pub(crate) fn apply_transform(s: &mut Session, label: &str, ids: Vec<NodeId>, xf: Affine, p: &Value) -> Result<Value> {
let copy = bool_or(p, "copy", false);
let sc = if Scaling::factor(xf).is_some() { scaling(s, p) } else { Scaling::default() };
let areas = bool_or(p, "typeAreas", false);
let mut sc = if Scaling::factor(xf).is_some() { scaling(s, p) } else { Scaling::default() };
sc.patterns = transform_patterns(s, p, &ids)?;
let ids = s.edit(label, |d, sel| {
let targets = if copy { duplicate_in(d, sel, &ids, Affine::IDENTITY)? } else { ids.clone() };
for id in &targets {
if let Some(n) = d.node_mut(*id) {
if let Some(n) = d.node_mut(*id)
&& !(areas && resize_type_area(n, xf))
{
n.transform(xf, sc);
}
}
@@ -224,6 +270,17 @@ pub(crate) fn apply_transform(s: &mut Session, label: &str, ids: Vec<NodeId>, xf
Ok(json!({ "ids": ids.iter().map(|i| i.0).collect::<Vec<_>>() }))
}
/// Area type resized by its bounding box: `xf` reshapes its frame (the type area) and the text
/// reflows at its size. False for anything else (and type in perspective), which transforms as
/// usual.
fn resize_type_area(n: &mut Node, xf: Affine) -> bool {
if n.perspective.is_some() {
return false;
}
let NodeKind::Text(t) = &mut n.kind else { return false };
super::typecmd::reshape_area_with(t, |t| t.transform_area(xf))
}
fn transform(s: &mut Session, p: &Value) -> Result<Value> {
let m = matrix_param(p, "matrix").ok_or_else(|| bad("object.transform", "missing matrix [a,b,c,d,e,f]"))?;
let ids = match ids_param(p, "ids") {
@@ -245,6 +302,9 @@ fn nudge(s: &mut Session, p: &Value) -> Result<Value> {
if !s.doc()?.selection.anchors.is_empty() {
return super::path::move_anchors(s, &json!({ "dx": dx, "dy": dy }));
}
if s.doc()?.selection.is_empty() {
return super::docmenu::guide_move(s, &json!({ "dx": dx, "dy": dy, "copy": bool_or(p, "copy", false) }));
}
let ids = selected_roots(s)?;
apply_transform(s, "Move", ids, Affine::translate((dx, dy)), p)
}
@@ -375,20 +435,26 @@ fn send_to_current_layer(s: &mut Session, _: &Value) -> Result<Value> {
fn group(s: &mut Session, _: &Value) -> Result<Value> {
let ids = selected_roots(s)?;
let Some(top) = ids.last().copied() else { return Err(EngineError::Other("nothing selected".into())) };
let gid = s.edit("Group", |d, sel| {
let (par, idx, _) = d.position(top).ok_or(EngineError::NoNode(top))?;
let gid = d.alloc_id();
d.insert(par, idx + 1, Node::group(gid, vec![]))?;
for id in &ids {
d.move_node(*id, Some(gid), usize::MAX)?;
}
let gid = group_nodes(d, &ids)?;
sel.set([gid]);
Ok(gid)
})?;
Ok(json!({ "id": gid.0 }))
}
/// Put `ids` (top-level objects, in paint order) in a new group where the front-most one was.
pub(crate) fn group_nodes(d: &mut Document, ids: &[NodeId]) -> Result<NodeId> {
let Some(top) = ids.last().copied() else { return Err(EngineError::Other("nothing selected".into())) };
let (par, idx, _) = d.position(top).ok_or(EngineError::NoNode(top))?;
let gid = d.alloc_id();
d.insert(par, idx + 1, Node::group(gid, vec![]))?;
for id in ids {
d.move_node(*id, Some(gid), usize::MAX)?;
}
Ok(gid)
}
fn ungroup(s: &mut Session, _: &Value) -> Result<Value> {
let ids = selected_roots(s)?;
s.edit("Ungroup", |d, sel| {
@@ -747,9 +813,15 @@ fn items_bounds(d: &Document, ids: &[NodeId], preview: bool) -> Vec<(NodeId, Rec
ids.iter().filter_map(|id| Some((*id, d.bounds_of(&[*id], preview)?))).collect()
}
/// What `object.align` aligns to: `to`, else the key object when there is one, else the
/// selection.
fn align_to<'a>(s: &Session, p: &'a Value) -> Option<&'a str> {
str_param(p, "to").or_else(|| s.doc().ok()?.selection.key.map(|_| "key"))
}
fn reference_rect(s: &Session, p: &Value, ids: &[NodeId], preview: bool) -> Result<Rect> {
let st = s.doc()?;
match str_param(p, "to") {
match align_to(s, p) {
Some("artboard") => {
let b = st.doc.bounds_of(ids, preview).unwrap_or_default();
let i = st.doc.artboard_at(b.center()).unwrap_or(0);
@@ -774,7 +846,7 @@ fn align(s: &mut Session, p: &Value) -> Result<Value> {
let d = &s.doc()?.doc;
items_bounds(d, &ids, preview)
.into_iter()
.filter(|(id, _)| Some(*id) != key || str_param(p, "to") != Some("key"))
.filter(|(id, _)| Some(*id) != key || align_to(s, p) != Some("key"))
.map(|(id, b)| {
let dx = match h {
Some("left") => r.x0 - b.x0,
@@ -860,22 +932,31 @@ fn distribute_spacing(s: &mut Session, p: &Value) -> Result<Value> {
let mut items = items_bounds(&s.doc()?.doc, &ids, preview);
items.sort_by(|a, b| if horiz { a.1.x0.total_cmp(&b.1.x0) } else { a.1.y0.total_cmp(&b.1.y0) });
let n = items.len();
let &[(_, first), .., (_, last)] = items.as_slice() else {
return Err(EngineError::Other("select two or more objects to distribute".into()));
};
let size = |r: &Rect| if horiz { r.width() } else { r.height() };
let start = |r: &Rect| if horiz { r.x0 } else { r.y0 };
let gap = match p.get("spacing").and_then(Value::as_f64) {
let spacing = p.get("spacing").and_then(Value::as_f64).filter(|g| g.is_finite());
let gap = match spacing {
Some(g) => g,
None => {
let span = if horiz { items[n - 1].1.x1 - items[0].1.x0 } else { items[n - 1].1.y1 - items[0].1.y0 };
let span = if horiz { last.x1 - first.x0 } else { last.y1 - first.y0 };
(span - items.iter().map(|i| size(&i.1)).sum::<f64>()) / (n - 1) as f64
}
};
let mut pos = start(&items[0].1);
let mut moves = vec![];
let mut pos = start(&first);
let mut deltas = vec![];
for (id, r) in &items {
let delta = pos - start(r);
moves.push((*id, if horiz { Vec2::new(delta, 0.0) } else { Vec2::new(0.0, delta) }));
deltas.push((*id, pos - start(r)));
pos += size(r) + gap;
}
// With a spacing (aligning to a key object) the key object stays where it is: the others
// are spaced from it.
let key = s.doc()?.selection.key;
let fixed = spacing.and_then(|_| deltas.iter().find(|(id, _)| Some(*id) == key)).map_or(0.0, |k| k.1);
let moves: Vec<(NodeId, Vec2)> =
deltas.into_iter().map(|(id, d)| (id, if horiz { Vec2::new(d - fixed, 0.0) } else { Vec2::new(0.0, d - fixed) })).collect();
s.edit("Distribute Spacing", |d, _| {
for (id, dv) in &moves {
if let Some(n) = d.node_mut(*id) {
@@ -942,25 +1023,58 @@ fn expand_shape(s: &mut Session, _: &Value) -> Result<Value> {
ok()
}
/// The `corners` of `object.setLiveShape`: anchor indices of a path's uncut outline.
fn corners_param(p: &Value) -> Result<Option<BTreeSet<usize>>> {
let Some(v) = p.get("corners").filter(|v| !v.is_null()) else { return Ok(None) };
let err = || bad("object.setLiveShape", format!("`corners` must list anchor indices (0, 1, 2…), not {v}"));
let list = v.as_array().ok_or_else(err)?;
list.iter().map(|k| k.as_u64().and_then(|k| usize::try_from(k).ok()).ok_or_else(err)).collect::<Result<_>>().map(Some)
}
fn set_live_shape(s: &mut Session, p: &Value) -> Result<Value> {
let ids = targets(s, p)?;
s.edit("Live Shape", |d, _| {
let corners = corners_param(p)?;
let kind = p
.get("kind")
.filter(|v| !v.is_null())
.map(|v| {
serde_json::from_value::<CornerKind>(v.clone())
.map_err(|_| bad("object.setLiveShape", format!("`kind` must be \"round\", \"invertedRound\" or \"chamfer\", not {v}")))
})
.transpose()?;
let radius = p.get("radius").and_then(Value::as_f64);
let sides = p.get("sides").and_then(Value::as_u64);
s.edit("Live Shape", |d, sel| {
for id in &ids {
let Some(NodeKind::Path { path, live: Some(live), .. }) = d.node_mut(*id).map(|n| &mut n.kind) else { continue };
match live {
vectorcraft_doc::LiveShape::Rectangle { radii, .. } => {
if let Some(r) = p.get("radius").and_then(Value::as_f64) {
*radii = [r.max(0.0); 4];
}
let Some(NodeKind::Path { path, live, .. }) = d.node_mut(*id).map(|n| &mut n.kind) else { continue };
if let (Some(l @ LiveShape::Polygon { .. }), Some(n)) = (live.as_mut(), sides) {
l.set_sides(n);
*path = l.to_path();
}
if radius.is_none() && kind.is_none() {
continue;
}
let partial = sel.anchors.get_mut(id);
// The corners to edit, the Direct-Selected ones and the anchor layout before the edit.
let Some(c) = LiveCorners::new(path, live.as_ref()) else { continue };
let picked = match &corners {
Some(k) if k.last().is_some_and(|k| *k >= c.base.anchor_count()) => {
let n = c.base.anchor_count();
let past: Vec<_> = k.range(n..).collect();
return Err(bad("object.setLiveShape", format!("object {id} has anchors 0–{} for `corners`, not {past:?}", n.saturating_sub(1))));
}
vectorcraft_doc::LiveShape::Polygon { sides, .. } => {
if let Some(n) = p.get("sides").and_then(Value::as_u64) {
*sides = n.clamp(3, 1000) as u32;
}
}
_ => {}
Some(k) => k.clone(),
None => c.picked(partial.as_deref()),
};
let (selected, layout) = (partial.as_deref().map(|a| c.corners_of(a)), c.sources().to_vec());
set_corners(path, live, &picked, radius, kind);
// Direct-Selected corners stay selected as they gain or lose anchors.
if let (Some(anchors), Some(selected)) = (partial, selected)
&& let Some(c) = LiveCorners::new(path, live.as_ref())
&& c.sources() != layout
{
*anchors = c.anchors_of(&selected);
}
*path = live.to_path();
}
Ok(())
})?;
+2 -18
View File
@@ -4,12 +4,11 @@
//! report). The packaged document links to the copies (Relink); the open document doesn't change.
//! Without a folder (the web, agents) the same files come back as a zip archive.
use std::collections::{BTreeMap, BTreeSet, HashSet};
use std::collections::{BTreeMap, HashSet};
use std::io::Write;
use std::path::Path;
use serde_json::{Value, json};
use vectorcraft_doc::{Document, Node, NodeKind};
use super::fileio::{create_dir, write_file};
use super::*;
@@ -51,21 +50,6 @@ fn font_ext(bytes: &[u8]) -> &'static str {
}
}
/// The fonts (family, style) of the type in the layers and symbols of `d`.
fn used_fonts(d: &Document) -> BTreeSet<(String, String)> {
let mut fonts = BTreeSet::new();
let mut add = |n: &Node| {
if let NodeKind::Text(t) = &n.kind {
fonts.extend(t.runs.iter().map(|r| (r.style.font_family.clone(), r.style.font_style.clone())));
}
};
d.walk(&mut add);
for s in &d.symbols {
s.art.walk(&mut add);
}
fonts
}
/// The options of a package.
struct Options {
copy_links: bool,
@@ -123,7 +107,7 @@ fn package(s: &mut Session, p: &Value) -> Result<Value> {
let db = vectorcraft_text::FontDb::global();
let mut files = HashSet::new();
lines.push("FONTS".to_string());
for (family, style) in used_fonts(&st.doc) {
for (family, style) in super::fonts::used_fonts(&st.doc) {
let font = format!("{family} {style}");
let reason = match db.face(&family, &style) {
Some(f) if f.family.eq_ignore_ascii_case(&family) && f.embeddable() => {
+184 -16
View File
@@ -1,11 +1,12 @@
//! Commands the panels need beyond the core set: artboard reorder/duplicate and the advanced
//! Commands the panels need beyond the core set: artboard reorder, duplicate, copy and cut, and the advanced
//! Character/Paragraph attributes.
use serde_json::{Value, json};
use vectorcraft_doc::NodeKind;
use vectorcraft_geom::{Rect, Vec2};
use super::*;
use crate::EngineError;
use crate::{Clipboard, EngineError};
pub fn specs() -> Vec<CommandSpec> {
vec![
@@ -15,16 +16,34 @@ pub fn specs() -> Vec<CommandSpec> {
"Duplicate Artboard",
["Window", "Artboards"],
None,
"{index} copy placed right of the last artboard",
"{index?: n (default: the Artboard tool's artboard), art?: bool (default: the Artboard tool's moveArt option)} copy placed right of the last artboard, with copies of the art fully inside it when `art` (locked and hidden art only with prefs moveLockedWithArtboard) → {index, ids: the art's copies}",
has_doc,
artboard_duplicate
),
cmd!(
"artboard.copy",
"Copy Artboard",
[],
None,
"{index?, art?} (defaults as artboard.duplicate) put the artboard, and the art fully inside it when `art`, on the clipboard: edit.paste adds a copy right of the last artboard, edit.pasteInPlace/InFront/InBack where it was, in this or another document (one undo step; edit.pasteOnAllArtboards pastes only the art); edit.copy runs this while the Artboard tool is chosen → {copied: objects}",
has_doc,
|s, p| artboard_copy(s, p, false)
),
cmd!(
"artboard.cut",
"Cut Artboard",
[],
None,
"{index?, art?} artboard.copy, then delete the artboard and that art in one undo step (not the only artboard); edit.cut runs this while the Artboard tool is chosen → {copied: objects}",
has_doc,
|s, p| artboard_copy(s, p, true)
),
cmd!(
"text.setFormat",
"Character / Paragraph",
[],
None,
"{ids?|id?, kerning?: 1/1000 em|\"auto\", baselineShift?: pt, hScale?: %, vScale?: %, rotation?: deg, underline?, strikethrough?, allCaps?, smallCaps?: bool, position?: \"normal\"|\"superscript\"|\"subscript\" (sizes from Document Setup), leftIndent?, rightIndent?, firstLineIndent?, spaceBefore?, spaceAfter?: pt, hyphenate?: bool}",
"{ids?|id?, kerning?: 1/1000 em|\"auto\", baselineShift?: pt, hScale?: %, vScale?: %, rotation?: deg, underline?, strikethrough?, allCaps?, smallCaps?: bool, position?: \"normal\"|\"superscript\"|\"subscript\" (sizes from Document Setup), leftIndent?, rightIndent?, firstLineIndent?, spaceBefore?, spaceAfter?: pt, hyphenate?: bool, mojikumi?: \"none\"|\"lineEndHalf\" (Japanese punctuation spacing), direction?: \"auto\"|\"leftToRight\"|\"rightToLeft\" (paragraph direction; auto: from each paragraph's first strong character), leadingModel?: \"romanBaseline\"|\"emBoxTop\" (leading measured baseline to baseline, or em box top to top), charAlign?: \"romanBaseline\"|\"emBoxTop\"|\"emBoxCenter\"|\"emBoxBottom\" (where characters smaller than the largest on their line line up with it), burasagari?: \"none\"|\"standard\"|\"forced\" (Paragraph panel menu › Burasagari None/Regular/Force: an East Asian comma or full stop ending an area type line hangs outside it: when it doesn't fit, or always; new type: \"standard\")}",
has_doc,
set_format
),
@@ -49,20 +68,114 @@ fn artboard_reorder(s: &mut Session, p: &Value) -> Result<Value> {
ok()
}
/// The artboard (`index`) and whether its art comes along (`art`) for the artboard copy
/// commands: by default the Artboard tool's artboard and its Move/Copy Artwork with Artboard option.
fn board_and_art(s: &Session, p: &Value) -> (usize, bool) {
let t = s.tool_options_of("artboard");
let i = p.get("index").and_then(Value::as_u64).or_else(|| t["active"].as_u64()).unwrap_or(0) as usize;
(i, bool_or(p, "art", t["moveArt"].as_bool().unwrap_or(true)))
}
/// The art that goes with artboard `i` when `art`: the objects fully inside it (locked and hidden
/// ones only with prefs moveLockedWithArtboard), in paint order.
pub(crate) fn artboard_art(s: &Session, i: usize, art: bool) -> Result<Vec<NodeId>> {
let d = &s.doc()?.doc;
let rect = d.artboards.get(i).map(|a| a.rect).ok_or_else(|| EngineError::Other("no such artboard".into()))?;
Ok(if art { d.art_on_artboard(rect, s.prefs.move_locked_with_artboard) } else { vec![] })
}
/// How far a copy of `rect` moves to sit right of the last artboard (Duplicate Artboards, Paste).
pub(crate) fn beside_artboards(d: &vectorcraft_doc::Document, rect: Rect) -> Vec2 {
let right = d.artboards.iter().map(|a| a.rect.x1).fold(f64::MIN, f64::max);
Vec2::new(right + 20.0 - rect.x0, 0.0)
}
fn artboard_duplicate(s: &mut Session, p: &Value) -> Result<Value> {
let i = p.get("index").and_then(Value::as_u64).unwrap_or(0) as usize;
let index = s.edit("Duplicate Artboard", |d, _| {
let src = d.artboards.get(i).cloned().ok_or_else(|| EngineError::Other("no such artboard".into()))?;
let right = d.artboards.iter().map(|a| a.rect.x1).fold(f64::MIN, f64::max);
let mut a = src.clone();
a.id = d.artboards.iter().map(|a| a.id).max().unwrap_or(0) + 1;
a.name = format!("{} copy", src.name);
let dx = right + 20.0 - src.rect.x0;
a.rect = vectorcraft_geom::Rect::new(src.rect.x0 + dx, src.rect.y0, src.rect.x1 + dx, src.rect.y1);
d.artboards.push(a);
Ok(d.artboards.len() - 1)
let (i, art) = board_and_art(s, p);
let art = artboard_art(s, i, art)?;
let scale_strokes = s.prefs.scale_strokes;
let (index, ids) = s.edit("Duplicate Artboard", |d, _| {
let dv = d.artboards.get(i).map(|a| beside_artboards(d, a.rect)).unwrap_or_default();
copy_artboard(d, i, dv, &art, scale_strokes)
})?;
Ok(json!({"index": index}))
Ok(json!({"index": index, "ids": ids.iter().map(|i| i.0).collect::<Vec<_>>()}))
}
/// Artboard Copy / Cut: the artboard and its art onto the clipboard (pasting brings both); a cut
/// then deletes them.
pub(crate) fn artboard_copy(s: &mut Session, p: &Value, cut: bool) -> Result<Value> {
let (i, art) = board_and_art(s, p);
let art = artboard_art(s, i, art)?;
let st = s.doc()?;
if cut && st.doc.artboards.len() <= 1 {
return Err(EngineError::Other("a document needs at least one artboard".into()));
}
let board = st.doc.artboards.get(i).cloned().ok_or_else(|| EngineError::Other("no such artboard".into()))?;
let clip = Clipboard { source_artboard: Some(board.rect), artboard: Some(board), ..Clipboard::copy(st, &art) };
let copied = clip.nodes.len();
if cut {
s.edit("Cut Artboard", |d, sel| {
if i >= d.artboards.len() {
return Err(EngineError::Other("no such artboard".into()));
}
// Its guides go with it.
let gone = d.artboards.remove(i).id;
d.retain_guides(sel, |_, g| g.artboard != Some(gone));
for id in &art {
// Always there: none of the art is inside another of it.
let _ = d.remove(*id);
}
sel.prune(d);
Ok(())
})?;
if s.tool_id() == "artboard" {
s.set_tool_option("active", &json!(i.saturating_sub(1)));
}
}
s.clipboard = clip;
Ok(json!({"copied": copied}))
}
/// Add a copy of artboard `i` moved by `dv`, with copies of its guides and of its `art` (each just
/// above its original) moved along → (the copy's index, the art's copies). Duplicate Artboards and
/// Alt-drag.
pub(crate) fn copy_artboard(
d: &mut vectorcraft_doc::Document,
i: usize,
dv: Vec2,
art: &[NodeId],
scale_strokes: bool,
) -> Result<(usize, Vec<NodeId>)> {
let src = d.artboards.get(i).cloned().ok_or_else(|| EngineError::Other("no such artboard".into()))?;
let index = push_artboard_copy(d, &src, src.rect + dv);
// Its guides come along.
if let Some(id) = d.artboards.get(index).map(|a| a.id) {
d.copy_artboard_guides(src.id, id, dv);
}
let mut copies = Vec::with_capacity(art.len());
for id in art {
let (Some((parent, at, _)), Some(n)) = (d.position(*id), d.node(*id).cloned()) else { continue };
let mut c = d.reid(&n);
c.transform(Affine::translate(dv), scale_strokes);
copies.push(d.insert(parent, at + 1, c)?);
}
Ok((index, copies))
}
/// Add a copy of artboard `src` at `rect`, with an id of its own and its name, or `<name> copy`
/// (`<name> copy 2`…) when that is taken → its index.
pub(crate) fn push_artboard_copy(d: &mut vectorcraft_doc::Document, src: &vectorcraft_doc::Artboard, rect: Rect) -> usize {
let mut a = src.clone();
a.id = d.artboards.iter().map(|a| a.id).max().unwrap_or(0).saturating_add(1);
let taken = |name: &str| d.artboards.iter().any(|a| a.name == name);
a.name = [src.name.clone(), format!("{} copy", src.name)]
.into_iter()
.chain((2u64..).map(|i| format!("{} copy {i}", src.name)))
.find(|name| !taken(name))
.unwrap_or_default();
a.rect = rect;
d.artboards.push(a);
d.artboards.len() - 1
}
// ---------- text ----------
@@ -101,11 +214,51 @@ fn set_format(s: &mut Session, p: &Value) -> Result<Value> {
"spaceBefore",
"spaceAfter",
"hyphenate",
"mojikumi",
"direction",
"leadingModel",
"charAlign",
"burasagari",
];
if !keys.iter().any(|k| p.get(*k).is_some()) {
return Err(bad(C, "nothing to change"));
}
let (position, small_caps) = super::docsetup::script_params(p, &s.doc()?.doc.setup, C)?;
let char_align = super::textedit::char_align_param(p, C)?;
let mojikumi = match p.get("mojikumi") {
None => None,
Some(v) => Some(match v.as_str() {
Some("none") => vectorcraft_doc::Mojikumi::None,
Some("lineEndHalf") => vectorcraft_doc::Mojikumi::LineEndHalf,
_ => return Err(bad(C, "`mojikumi` must be \"none\" or \"lineEndHalf\"")),
}),
};
let direction = match p.get("direction") {
None => None,
Some(v) => Some(match v.as_str() {
Some("auto") => None,
Some("leftToRight") => Some(vectorcraft_doc::ParaDirection::LeftToRight),
Some("rightToLeft") => Some(vectorcraft_doc::ParaDirection::RightToLeft),
_ => return Err(bad(C, "`direction` must be \"auto\", \"leftToRight\" or \"rightToLeft\"")),
}),
};
let leading_model = match p.get("leadingModel") {
None => None,
Some(v) => Some(match v.as_str() {
Some("romanBaseline") => vectorcraft_doc::LeadingModel::RomanBaseline,
Some("emBoxTop") => vectorcraft_doc::LeadingModel::EmBoxTop,
_ => return Err(bad(C, "`leadingModel` must be \"romanBaseline\" or \"emBoxTop\"")),
}),
};
let burasagari = match p.get("burasagari") {
None => None,
Some(v) => Some(match v.as_str() {
Some("none") => vectorcraft_doc::Burasagari::None,
Some("standard") => vectorcraft_doc::Burasagari::Standard,
Some("forced") => vectorcraft_doc::Burasagari::Forced,
_ => return Err(bad(C, "`burasagari` must be \"none\", \"standard\" or \"forced\"")),
}),
};
s.edit("Character", |d, _| {
for id in &ids {
let Some(NodeKind::Text(t)) = d.node_mut(*id).map(|n| &mut n.kind) else { continue };
@@ -141,6 +294,9 @@ fn set_format(s: &mut Session, p: &Value) -> Result<Value> {
if let Some(v) = small_caps {
st.small_caps = v;
}
if let Some(v) = char_align {
st.char_align = v;
}
}
let para = &mut t.para;
if let Some(v) = num("leftIndent") {
@@ -161,6 +317,18 @@ fn set_format(s: &mut Session, p: &Value) -> Result<Value> {
if let Some(v) = flag("hyphenate") {
para.hyphenate = v;
}
if let Some(v) = mojikumi {
para.mojikumi = v;
}
if let Some(v) = direction {
para.direction = v;
}
if let Some(v) = leading_model {
para.leading_model = v;
}
if let Some(v) = burasagari {
para.burasagari = v;
}
super::typecmd::refresh_bounds(t);
}
Ok(())
+71 -70
View File
@@ -4,7 +4,7 @@ use std::collections::BTreeSet;
use serde_json::{Value, json};
use vectorcraft_doc::{NodeId, NodeKind};
use vectorcraft_geom::{Anchor, AnchorKind, PathData, Point, SubPath, Vec2};
use vectorcraft_geom::{AnchorKind, PathData, Point, SubPath, Vec2};
use super::create::anchor_from_json;
use super::*;
@@ -81,17 +81,17 @@ pub fn specs() -> Vec<CommandSpec> {
"Convert Anchor Points",
[],
None,
"{to: \"corner\"|\"smooth\"} (Control bar convert buttons)",
"{to: \"corner\"|\"smooth\"} convert the direct-selected anchors (all anchors of fully selected paths) as one undo step: corner retracts both handles, smooth pulls handles in line with the neighbours (smooth anchors keep theirs)",
has_selection,
convert_anchors
),
cmd!(
"path.deleteAnchors",
"Remove Anchor Points",
["Object", "Path"],
"Delete Anchor Points",
[],
None,
"{} delete direct-selected anchors",
has_selection,
"{} delete the direct-selected anchors and their segments, opening closed paths there (the Delete key)",
has_anchors,
delete_anchors
),
cmd!(
@@ -104,7 +104,15 @@ pub fn specs() -> Vec<CommandSpec> {
reshape
),
cmd!("path.insertAnchor", "Add Anchor Point", [], None, "{id, subpath, segment, t: 0..1}", has_doc, insert_anchor),
cmd!("path.cutAtAnchors", "Cut Path at Selected Anchor Points", [], None, "{}", has_selection, cut_at_anchors),
cmd!(
"path.cutAtAnchors",
"Cut Path at Selected Anchor Points",
[],
None,
"{} cut the paths at their direct-selected anchors (one undo step): a closed path opens there, an open one becomes one path per piece; one of each cut's two coincident anchors stays selected → {ids}",
has_anchors,
cut_at_anchors
),
]
}
@@ -386,41 +394,24 @@ fn average(s: &mut Session, p: &Value) -> Result<Value> {
}
fn convert_anchors(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "path.convertAnchors";
let smooth = match str_param(p, "to") {
Some("smooth") => true,
Some("corner") => false,
_ => return Err(bad(C, "`to` must be \"corner\" or \"smooth\"")),
};
let t = anchor_targets(s)?;
let smooth = str_param(p, "to") == Some("smooth");
if t.is_empty() {
return Err(bad(C, "select paths or anchor points"));
}
s.edit("Convert Anchor Points", |d, _| {
for (id, v) in &t {
let path = path_mut(d, *id)?;
for &(si, ai) in v {
let sp = &path.subpaths[si];
let n = sp.anchors.len();
let prev = if ai > 0 {
Some(sp.anchors[ai - 1].p)
} else if sp.closed {
Some(sp.anchors[n - 1].p)
} else {
None
};
let next = if ai + 1 < n {
Some(sp.anchors[ai + 1].p)
} else if sp.closed {
Some(sp.anchors[0].p)
} else {
None
};
let a: &mut Anchor = &mut path.subpaths[si].anchors[ai];
let Some(sp) = path.subpaths.get_mut(si) else { continue };
if smooth {
// Handles parallel to prev→next, a third of the neighbour distances.
let (pp, nn) = (prev.unwrap_or(a.p), next.unwrap_or(a.p));
let dir = nn - pp;
let l = dir.hypot();
if l > 1e-9 {
let u = dir / l;
a.h_in = a.p - u * (a.p.distance(pp) / 3.0);
a.h_out = a.p + u * (a.p.distance(nn) / 3.0);
a.kind = AnchorKind::Smooth;
}
} else {
sp.smooth_anchor(ai);
} else if let Some(a) = sp.anchors.get_mut(ai) {
a.retract();
}
}
@@ -519,40 +510,50 @@ fn insert_anchor(s: &mut Session, p: &Value) -> Result<Value> {
}
fn cut_at_anchors(s: &mut Session, _: &Value) -> Result<Value> {
let sel = s.doc()?.selection.anchors.clone();
s.edit("Cut Path", |d, _| {
for (id, set) in &sel {
let path = path_mut(d, *id)?;
let mut out = vec![];
for (si, sp) in path.subpaths.iter().enumerate() {
let cuts: Vec<usize> = set.iter().filter(|(s, _)| *s == si).map(|(_, a)| *a).collect();
if cuts.is_empty() {
out.push(sp.clone());
continue;
}
let mut anchors = sp.anchors.clone();
if sp.closed {
anchors.rotate_left(cuts[0]);
anchors.push(anchors[0]);
}
let base = if sp.closed { cuts[0] } else { 0 };
let n = sp.anchors.len();
let rel: Vec<usize> = cuts.iter().map(|c| (c + n - base) % n).collect();
let mut cur = vec![];
for (i, a) in anchors.iter().enumerate() {
cur.push(*a);
if rel.contains(&(i % n)) && cur.len() > 1 {
out.push(SubPath::new(std::mem::take(&mut cur), false));
cur.push(*a);
}
}
if cur.len() > 1 {
out.push(SubPath::new(cur, false));
}
}
path.subpaths = out;
const C: &str = "path.cutAtAnchors";
let st = s.doc()?;
// Each selected path's subpaths cut at its selected anchors, those that cut anything.
let mut cuts: Vec<(NodeId, Vec<SubPath>, Vec<bool>)> = vec![];
for (id, set) in &st.selection.anchors {
let Some(pd) = st.doc.node(*id).and_then(|n| n.path_data()) else { continue };
let (mut subs, mut starts) = (vec![], vec![]);
for (si, sp) in pd.subpaths.iter().enumerate() {
let at: BTreeSet<usize> = set.iter().filter(|(s, _)| *s == si).map(|(_, a)| *a).collect();
let pieces = sp.cut_at(&at);
// The pieces that start at a cut: every piece of an opened closed subpath, all but the
// first of an open one.
starts.extend(pieces.iter().enumerate().map(|(k, piece)| if sp.closed { !piece.closed } else { k > 0 }));
subs.extend(pieces);
}
Ok(())
if starts.contains(&true) {
cuts.push((*id, subs, starts));
}
}
if cuts.is_empty() {
return Err(bad(C, "direct-select anchor points to cut at (not the end points of open paths)"));
}
let ids = s.edit("Cut Path", |d, sel| {
let (mut all, mut picked) = (vec![], vec![]);
for (id, subs, starts) in cuts {
// A path of one subpath becomes one path per piece (the first keeps the id); the
// pieces of a compound shape stay subpaths of it.
if d.node(id).and_then(|n| n.path_data()).is_some_and(|pd| pd.subpaths.len() == 1) {
let ids = super::draw2::replace_with_pieces(d, id, subs.into_iter().map(PathData::single).collect())?;
picked.extend(ids.iter().zip(&starts).filter(|(_, s)| **s).map(|(id, _)| (*id, (0, 0))));
all.extend(ids);
} else {
path_mut(d, id)?.subpaths = subs;
picked.extend(starts.iter().enumerate().filter(|(_, s)| **s).map(|(si, _)| (id, (si, 0))));
all.push(id);
}
}
// Each cut leaves one of its two coincident anchors selected, so a drag pulls the ends apart.
sel.clear();
for (id, a) in picked {
sel.add(id);
sel.anchors.entry(id).or_default().insert(a);
}
Ok(all)
})?;
ok()
Ok(super::draw2::ids_json(&ids))
}
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