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Author SHA1 Message Date
bflatasticandClaude Opus 5.5 377f236687 Fix #483: Shift-drag marquees toggle the selection; the Lasso's Alt keeps the rest
A Shift-drag marquee only ever added to the selection, so there was no way to
take some of the selected objects out with it. As in Illustrator, Shift-drag
now toggles what the marquee reaches: the selected ones are deselected, the
others selected, the rest of the selection stays.

- Selection tool: the Shift marquee runs select.toggle, which now also takes
  {ids} (each one toggles).
- Direct Selection and Group Selection: the Shift marquee toggles the anchors
  inside it (select.anchorsMany mode "toggle"); a path left with none leaves
  the selection, one with all of them is selected whole again.
- select.anchorsMany takes mode "set"|"add"|"toggle"|"subtract" (add: true is
  still mode add). Adding anchors of a path selected whole keeps it whole, and
  anchor references outside the path are ignored.
- Lasso: Shift adds and Alt subtracts through the same command, so an Alt lasso
  no longer drops selected type, groups and other non-path objects.
- Tests at the tool, engine (Session::pointer) and MCP (pointer_gesture) levels,
  command sweep cases for the new modes; docs/mcp.md and ROADMAP.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 20:21:36 +07:00
bflatasticandClaude Opus 5.5 f7c88af1de Fix #482: Smart Guides land resize handles on anchors and snap the transform tools' drags
Bounding-box resizes with the Selection and Free Transform tools already lined
their edges up with the other objects (#355, after v0.4.0), but a handle never
landed on another object's anchor point, nothing was labelled, and the Rotate,
Scale, Shear and Reflect tools didn't snap their drags at all.

- Targets::snap_scale: the dragged corner (free, or along its diagonal with
  Shift) or side lands on the nearest anchor or centre within the snapping
  tolerance, labelled "anchor"/"center"; alignment snaps keep their line and
  now say "align", as an artboard's resize handle does. Alt (from the centre)
  and rotated boxes work the same way.
- The transform tools start a drag from the anchor or centre they grabbed (the
  point a click would set) and snap the pointer as drawing tools do (Smart
  Guides, the grid, pixels or Snap to Point), so a corner dragged onto another
  object's anchor scales exactly onto it.
- Factor the nearest anchor/centre lookup (Targets::nearest_point) and the
  transform tools' drag teardown (end_drag).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 20:21:31 +07:00
BFlat 70b1bbf679 Merge pull request #496 from storytold/fix/issue-491
Part of #491: pen taps click where they tap; Linux note for tablet pens on Wayland
2026-10-08 20:20:11 +07:00
bflatasticandClaude Opus 5.5 744edddaea Part of #491: pen taps click where they tap; Linux note for tablet pens on Wayland
Pens on KDE Plasma 6.3+ under Wayland don't reach the app: winit 0.30 binds no
Wayland tablet protocol (zwp_tablet_v2), and since Plasma 6.3 KWin no longer
emulates pointer input for such clients (kwin!6336), so the pen moves KWin's own
cursor while the window gets no motion or presses. The fix is upstream (winit
0.31's tablet input, winit#4318, once eframe moves to it). docs/development.md
and the README give the workarounds: run under XWayland (WAYLAND_DISPLAY=), or
set KWIN_WAYLAND_EMULATE_TABLET=1 for the session.

On our side, a pen or finger (winit Touch, emulated as a mouse by egui-winit)
lifts with an egui PointerGone in the same frame. A tap whose press and lift
arrived in one frame had no hover position, so the canvas ignored it, and a
drag ending without a pointer position ended at the canvas's centre. The press
and double-tap now fall back to the interact position, and the release to the
last position seen during the drag. Headless frame tests replay the events a
pen produces: a stroke with pressure reaching Use Pressure Pen, and a one-frame
tap that selects without moving (fails without the fix).

ROADMAP: Last updated, the Platforms row, the hardening gap and the graphics
processor/input bullet (pen pressure reaches the tools on Windows only).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 20:14:18 +07:00
Brandon ThomasandClaude Opus 5.5 d9fc3b6505 Bump version to 0.5.0 (from 0.4.0) for release
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 08:13:01 -04:00
BFlat c61683bfd6 Merge pull request #478 from wstock/fix/issue-394-pixel-grid
Part of #394: Show Pixel Grid (Above 600% Zoom)
2026-10-08 19:10:19 +07:00
BFlat 21c3581282 Merge pull request #477 from wstock/fix/issue-394-anti-aliased-artwork
Part of #394: Anti-aliased Artwork
2026-10-08 19:08:05 +07:00
BFlat c877607676 Merge pull request #475 from wstock/fix/issue-394-type-path-only
Part of #394: Type Object Selection by Path Only
2026-10-08 19:07:03 +07:00
bflatasticandClaude Opus 5.5 7578787392 Canvas grid: turn with a rotated view, no per-frame vectors (review of #478)
The pixel grid draws through the document grid's `grid()`, which assumed an
unrotated view: with Rotate View its lines stayed upright on screen, in the
wrong places, or vanished. It now spans the box round the canvas's corners in
document space and draws each line through the view, so the pixel grid and
the document grid (lines and dots) turn with the art. The lines are iterated
rather than collected, capped, and computed by multiplication instead of
accumulating a step.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 19:00:03 +07:00
wstockandClaude Fable 5.1 aa8e77d09a Part of #394: Show Pixel Grid (Above 600% Zoom)
Preferences › Guides & Grid › Show Pixel Grid (Above 600% Zoom) was stored and
never read. On (the default), in View › Pixel Preview at 600% zoom and above the
canvas draws a translucent line at every document pixel over the art, so the
pixels the art rasterizes to can be seen; nothing below 600%, out of Pixel
Preview, or with the option off. Drawn by the same `grid()` as the document
grid, at a 1 pt spacing.

A headless frame test counts the pixel grid's lines at 800%, 500% and 600%, in
and out of Pixel Preview and with the option off, and checks they are drawn
over the art.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-08 19:00:03 +07:00
wstockandClaude Fable 5.1 349e1eac3c Part of #394: Anti-aliased Artwork
Preferences › General › Anti-aliased Artwork was stored and never read. Off, the
canvas renders the art with `AntiAlias::None` — a pixel is painted when the art
covers at least half of it, raster effects and pattern tiles staying smooth — and
on (the default) with `AntiAlias::Art`, as before. The preference is part of the
canvas's cache key, so changing it re-renders. Exports keep their own
Anti-aliasing option.

A headless frame test reads the art's raster back out of the frame's texture
upload: edge pixels partly covered with the option on, none off, and smooth
again once it is back on.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-08 18:59:51 +07:00
bflatasticandClaude Opus 5.5 afb438367d Type Object Selection by Path Only: every baseline, Type tool and Eyedropper (review of #475)
- Type is picked on the baseline of any of its lines (point type and area
  type, besides area type's frame), as in Illustrator, not only the first
  one: the layout's baselines are cached with its bounds
  (`TextObject::cached_baselines`, from `TextLayout::baselines`), with the
  first one across the bounds as the fallback. Vertical type's runs down
  each column's centre line.
- Type in perspective is picked where it is drawn (through its projection).
- The bounds rule type out before its path is built, so hovering stays
  free of allocations away from type.
- The Type tools still edit type clicked among its characters (they made
  new type there with the preference on), and the Eyedropper still samples
  it there, as it does inside fills with Object Selection by Path Only.
- Tests for all of it; docs/mcp.md and ROADMAP say so.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 18:59:47 +07:00
wstockandClaude Fable 5.1 beea693ee1 Part of #394: Type Object Selection by Path Only
Preferences › Type › Type Object Selection by Path Only was stored and never read.
On, the Selection tools pick type on its type path only — point type's baseline
(the line the selection marks under it, across its layout's width), area type's
frame, type on a path's path — within the selection tolerance; a click among the
glyphs or inside the frame selects nothing. Off (the default), anywhere in the
type's bounds selects it, as before.

`HitOptions` gains `type_path_only`, set by the tools' context (`hit_options()`)
and the canvas's `hit_at` from the preference, so the Selection tools, Cmd-click
behind, object highlighting and the context menu agree. Tests at the hit-test
level (point, area and on-path type) and through the Selection tool with
`prefs.set`.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-08 18:59:47 +07:00
BFlat 40d6975b02 Merge pull request #489 from storytold/fix/issue-487
Fix #487: Keyboard Shortcuts records chords with modifiers
2026-10-08 18:58:11 +07:00
bflatasticandClaude Opus 5.5 6dc6b8600b Fix #487: Keyboard Shortcuts records chords with modifiers
egui reports a modifier's own key press (ShiftLeft, ControlLeft…) as a key event, and the
recorder took the first key press it saw, so pressing Shift+A saved `ShiftLeft` as the chord: a
shortcut that can never fire. The recorder now skips modifier key presses, so the chord completes
on the first other key with the modifiers held (Esc still cancels). A modifier is never a chord's
key in the shortcut parser either, so `shortcuts.set` refuses one, and overrides saved that way by
older versions are dropped on start, giving the default back.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 18:55:02 +07:00
BFlat 4974d658e5 Merge pull request #481 from storytold/fix/eps-vector-import
EPS import: other apps' EPS open as vectors, a preview that stands in says why
2026-10-08 18:31:59 +07:00
35 changed files with 1009 additions and 170 deletions

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Generated
+25 -25
View File
@@ -4297,7 +4297,7 @@ dependencies = [
[[package]]
name = "vectorcraft"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"arboard",
"block2 0.6.2",
@@ -4321,7 +4321,7 @@ dependencies = [
[[package]]
name = "vectorcraft-brush"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"kurbo 0.13.1",
"serde",
@@ -4333,7 +4333,7 @@ dependencies = [
[[package]]
name = "vectorcraft-cad"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"image",
"kurbo 0.13.1",
@@ -4349,7 +4349,7 @@ dependencies = [
[[package]]
name = "vectorcraft-cli"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"serde_json",
"vectorcraft-color",
@@ -4365,7 +4365,7 @@ dependencies = [
[[package]]
name = "vectorcraft-color"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"kurbo 0.13.1",
"moxcms",
@@ -4377,7 +4377,7 @@ dependencies = [
[[package]]
name = "vectorcraft-doc"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"image",
"jpeg-encoder",
@@ -4394,7 +4394,7 @@ dependencies = [
[[package]]
name = "vectorcraft-effects"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"kurbo 0.13.1",
"serde_json",
@@ -4408,7 +4408,7 @@ dependencies = [
[[package]]
name = "vectorcraft-engine"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"flate2",
"image",
@@ -4440,7 +4440,7 @@ dependencies = [
[[package]]
name = "vectorcraft-eps"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"flate2",
"image",
@@ -4458,7 +4458,7 @@ dependencies = [
[[package]]
name = "vectorcraft-format"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"flate2",
"proptest",
@@ -4472,7 +4472,7 @@ dependencies = [
[[package]]
name = "vectorcraft-geom"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"kurbo 0.13.1",
"proptest",
@@ -4484,7 +4484,7 @@ dependencies = [
[[package]]
name = "vectorcraft-mcp"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"image",
"log",
@@ -4503,7 +4503,7 @@ dependencies = [
[[package]]
name = "vectorcraft-metafile"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"image",
"kurbo 0.13.1",
@@ -4517,7 +4517,7 @@ dependencies = [
[[package]]
name = "vectorcraft-pathops"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"kurbo 0.13.1",
"linesweeper",
@@ -4529,7 +4529,7 @@ dependencies = [
[[package]]
name = "vectorcraft-pdf"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"aes",
"flate2",
@@ -4558,7 +4558,7 @@ dependencies = [
[[package]]
name = "vectorcraft-plugins"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"serde",
"serde_json",
@@ -4572,7 +4572,7 @@ dependencies = [
[[package]]
name = "vectorcraft-render"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"flate2",
"gif",
@@ -4597,7 +4597,7 @@ dependencies = [
[[package]]
name = "vectorcraft-svg"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"flate2",
"image",
@@ -4621,7 +4621,7 @@ dependencies = [
[[package]]
name = "vectorcraft-testkit"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"image",
"kurbo 0.13.1",
@@ -4638,7 +4638,7 @@ dependencies = [
[[package]]
name = "vectorcraft-text"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"harfrust 0.13.3",
"kurbo 0.13.1",
@@ -4656,7 +4656,7 @@ dependencies = [
[[package]]
name = "vectorcraft-tools"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"image",
"kurbo 0.13.1",
@@ -4671,7 +4671,7 @@ dependencies = [
[[package]]
name = "vectorcraft-trace"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"image",
"kurbo 0.13.1",
@@ -4684,7 +4684,7 @@ dependencies = [
[[package]]
name = "vectorcraft-ui-egui"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"egui",
"egui_extras",
@@ -4713,7 +4713,7 @@ dependencies = [
[[package]]
name = "vectorcraft-web"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"eframe",
"egui",
@@ -5816,7 +5816,7 @@ checksum = "9440ea3e5aeabb0ac63af70daf835274065238cdd0cec83418f417eae38bacee"
[[package]]
name = "xtask"
version = "0.4.0"
version = "0.5.0"
dependencies = [
"serde_json",
]
+1 -1
View File
@@ -4,7 +4,7 @@ members = ["crates/*", "apps/*", "xtask"]
default-members = ["crates/*", "apps/vectorcraft", "apps/vectorcraft-cli", "xtask"]
[workspace.package]
version = "0.4.0"
version = "0.5.0"
edition = "2024"
license = "MIT OR Apache-2.0"
rust-version = "1.95"
+4
View File
@@ -166,6 +166,10 @@ On laptops with two graphics processors, VectorCraft uses the power-saving (inte
To use the discrete one, choose **Preferences › Performance › Graphics Processor › High Performance**
and restart, or start the app with `WGPU_POWER_PREF=high` (see [`docs/development.md`](docs/development.md#desktop-graphics-processor)).
On Linux under KDE Plasma 6.3 or later with Wayland, a drawing tablet's pen moves the cursor but VectorCraft doesn't
respond to it yet (#491). Start the app under XWayland instead: `WAYLAND_DISPLAY= vectorcraft` (see
[`docs/development.md`](docs/development.md#linux-wayland-and-x11)).
### Use it from Claude Code and other agents
Register the MCP server with Claude Code:
+8 -8
View File
@@ -4,7 +4,7 @@ VectorCraft is a clean-room, open-source, pure-Rust reimplementation of the Adob
This file tracks **how far we are and what's left**. Time estimates are wall-clock hours of continuous Claude Opus 5.5 agent work (including builds and the CI gate), given both for **one agent** and for **4–6 parallel agents** on disjoint crates. They are counted from the remaining work (see [Parity estimate](#parity-estimate)), calibrated against measured throughput, and updated as work lands.
_Last updated: 2026-10-08 (after M4.14–M4.98, M8.1–M8.20, M14.4–M14.7, the MCP prompts, resource templates, completions and logging, the 2026-10-07 issue fixes, the Layers panel rework and the 2026-10-08 community contributions: Pen and shape-tool modifiers, path editing, Layers, Artboards, Swatches/Brushes and dialogs, Japanese composition and PDF text, Hebrew/Arabic type, interface languages (Spanish among them), the font menu, saved selections, MCP and EPS, the missing-font export warning (#319), open paths in the Shape Builder (#374), PDF/`.ai` import keeping strokes live and hidden and nested layers (#372), per-corner Live Corners (#381), SVG type opening at the size it draws at (#396), the Wayland clipboard with copied-file paste (#398), ruler guides that can be selected, moved and deleted (#414), two batches of Preferences options that were stored but unused (#394), skeleton reads with `document.find` for large documents over MCP (#416) and anchors dragged with Direct Selection snapping to points, segments and smart guides, clipped SVG layers opening as clipping layers (#420), PDF/`.ai` layers read on pages of tens of millions of operators (#419), Document Color Mode putting RGB greys on the black plate on request and converting pattern tiles (#421) and movable dialogs with Offset Path's Joins dropdown (#423) and numeric fields scrubbed by dragging their label (#400), stroke weight presets in the stroke unit (#426), the Appearance panel's Opacity popup (#430), type on a path brackets, flip and Type on a Path Options that keep the type in place (#429), Layers rows dragged with a ghost and dropped on the trash or New Layer (#435), tool flyouts opening on a right or corner press (#436), tool flyouts torn off into floating toolbars (#437), the Shape Builder's erase mode deleting edges too (#439), installed fonts registered outside the font folders and fonts installed while the app runs listed in the font menus (#443), alike circular corners on rectangles that aren't square (#442), tool cursors as OS cursors so the pointer no longer trails over the canvas (#444), artboards copied and pasted with their art (#446), guides dragged out of the rulers snapping to the art's side midpoints and the artboards, artboard guides (#451), the toolbar's double arrow and Window › Toolbars › Double Column switching between one and two columns in any window height (#455), the Smart Guides display options and Snapping Tolerance (#394), Font Size and Leading combo boxes with preset lists in the Character and Properties panels and the Control bar (#458), screenshots pasted from the clipboard on macOS, Windows and the web (#457), the Properties panel's Fill and Stroke matching the Control bar's, Illustrator's Window menu panel keys (Shift+F7 for Align…) and Alt-wheel zoom whatever the wheel preference (Discord feedback), the point/area type widget (Discord feedback), groups in legacy Illustrator .ai files (Discord feedback), a rotating desktop log file (#465), image controls in the Control bar and Properties panel: Image Trace with its presets, Mask, Crop Image, Embed/Unembed, and an Image Trace object's preset, Expand and Release (Discord feedback), the Pen working as the Anchor Point tool with Alt held over a selected path's handles and anchors, and anchor buttons that convert, connect and cut paths at the selected anchors (Discord feedback), Japanese hanging punctuation (burasagari, #463), Escape leaving Presentation Mode with no screen mode saved across restarts, documents dropped on the desktop app opening as tabs of their own and a note that an `.ai` file's art off its artboards isn't in the part read (#472), Add/Delete Anchor Point tool icons drawn from the Pen tool's (#479), EPS files from Illustrator 2026, Inkscape/cairo, matplotlib, CorelDRAW, Affinity, LibreOffice and Ghostscript opening as vectors, and a preview that stands in saying why (Discord feedback, #466, #469, #474); see [Honest assessment](#honest-assessment-2026-10-05))._
_Last updated: 2026-10-08 (after M4.14–M4.98, M8.1–M8.20, M14.4–M14.7, the MCP prompts, resource templates, completions and logging, the 2026-10-07 issue fixes, the Layers panel rework and the 2026-10-08 community contributions: Pen and shape-tool modifiers, path editing, Layers, Artboards, Swatches/Brushes and dialogs, Japanese composition and PDF text, Hebrew/Arabic type, interface languages (Spanish among them), the font menu, saved selections, MCP and EPS, the missing-font export warning (#319), open paths in the Shape Builder (#374), PDF/`.ai` import keeping strokes live and hidden and nested layers (#372), per-corner Live Corners (#381), SVG type opening at the size it draws at (#396), the Wayland clipboard with copied-file paste (#398), ruler guides that can be selected, moved and deleted (#414), two batches of Preferences options that were stored but unused (#394), skeleton reads with `document.find` for large documents over MCP (#416) and anchors dragged with Direct Selection snapping to points, segments and smart guides, clipped SVG layers opening as clipping layers (#420), PDF/`.ai` layers read on pages of tens of millions of operators (#419), Document Color Mode putting RGB greys on the black plate on request and converting pattern tiles (#421) and movable dialogs with Offset Path's Joins dropdown (#423) and numeric fields scrubbed by dragging their label (#400), stroke weight presets in the stroke unit (#426), the Appearance panel's Opacity popup (#430), type on a path brackets, flip and Type on a Path Options that keep the type in place (#429), Layers rows dragged with a ghost and dropped on the trash or New Layer (#435), tool flyouts opening on a right or corner press (#436), tool flyouts torn off into floating toolbars (#437), the Shape Builder's erase mode deleting edges too (#439), installed fonts registered outside the font folders and fonts installed while the app runs listed in the font menus (#443), alike circular corners on rectangles that aren't square (#442), tool cursors as OS cursors so the pointer no longer trails over the canvas (#444), artboards copied and pasted with their art (#446), guides dragged out of the rulers snapping to the art's side midpoints and the artboards, artboard guides (#451), the toolbar's double arrow and Window › Toolbars › Double Column switching between one and two columns in any window height (#455), the Smart Guides display options and Snapping Tolerance (#394), Font Size and Leading combo boxes with preset lists in the Character and Properties panels and the Control bar (#458), screenshots pasted from the clipboard on macOS, Windows and the web (#457), the Properties panel's Fill and Stroke matching the Control bar's, Illustrator's Window menu panel keys (Shift+F7 for Align…) and Alt-wheel zoom whatever the wheel preference (Discord feedback), the point/area type widget (Discord feedback), groups in legacy Illustrator .ai files (Discord feedback), a rotating desktop log file (#465), image controls in the Control bar and Properties panel: Image Trace with its presets, Mask, Crop Image, Embed/Unembed, and an Image Trace object's preset, Expand and Release (Discord feedback), the Pen working as the Anchor Point tool with Alt held over a selected path's handles and anchors, and anchor buttons that convert, connect and cut paths at the selected anchors (Discord feedback), Japanese hanging punctuation (burasagari, #463), Escape leaving Presentation Mode with no screen mode saved across restarts, documents dropped on the desktop app opening as tabs of their own and a note that an `.ai` file's art off its artboards isn't in the part read (#472), Add/Delete Anchor Point tool icons drawn from the Pen tool's (#479), EPS files from Illustrator 2026, Inkscape/cairo, matplotlib, CorelDRAW, Affinity, LibreOffice and Ghostscript opening as vectors, and a preview that stands in saying why (Discord feedback, #466, #469, #474), chords with modifiers recorded in Edit › Keyboard Shortcuts (#487), Type Object Selection by Path Only (#394), Anti-aliased Artwork (#394), Show Pixel Grid (#394), pen and touch taps pressed and lifted within one frame clicking where they tapped and the Linux/Wayland pen-tablet workaround (#491), bounding-box resizes landing on the other objects' anchors and centres with labels, and the Rotate, Scale, Shear and Reflect tools snapping their drags (#482), Shift-drag marquees that toggle the objects or anchors they reach and a Lasso whose Alt subtraction keeps the rest of the selection (#483); see [Honest assessment](#honest-assessment-2026-10-05))._
## Where we are
@@ -42,7 +42,7 @@ since 2026-10-01.
| **Bundled content:** brush, symbol, style and swatch libraries | ~30% | Ours are original and generated in code, and far fewer than Illustrator ships; brush and symbol libraries are still missing |
| **Performance** | unverified | Multithreaded, off-thread rendering and caches are in place. The last budget run (2026-10-01, loaded machine) measured 290 ms for a 50k-path fit against a 16 ms budget. Re-run `vectorcraft-cli perf` on an idle machine |
| **Robustness** | good, new | ~2,840 tests, property tests, no panics in shipped code (lints, the `guard` safety net, import fuzzing), Data Recovery. Missing: a corpus of real-world files, Windows/Linux/browser QA |
| **Platforms and 1.0 polish** | ~60% | The macOS app and the web build work, and Finder opens every readable format with the macOS app (#295, #354); hybrid-graphics laptops render on the power-saving GPU by default (#306); web drops land in the document they were dropped on (#359); desktop drops carry no pointer position (winit 0.30), so a dropped document opens as a tab of its own and a picture or text is placed in the middle of the view, while the web places anything dropped on the canvas and opens what is dropped off it, as Illustrator does (#472); a web page that loses its WebGPU device or WebGL context restarts its graphics with the same documents (#369); on Linux/Wayland the clipboard reads the compositor's own (data-control) and copied image files paste, but files can't be dropped on the window under Wayland until eframe moves to winit 0.31 (#398; the Wayland side is verified by compilation only); Windows/Linux packaging and accessibility are pending; an experimental, unsupported Windows 7 x64 OpenGL build exists (community-contributed, not verified by maintainers) |
| **Platforms and 1.0 polish** | ~60% | The macOS app and the web build work, and Finder opens every readable format with the macOS app (#295, #354); hybrid-graphics laptops render on the power-saving GPU by default (#306); web drops land in the document they were dropped on (#359); desktop drops carry no pointer position (winit 0.30), so a dropped document opens as a tab of its own and a picture or text is placed in the middle of the view, while the web places anything dropped on the canvas and opens what is dropped off it, as Illustrator does (#472); a web page that loses its WebGPU device or WebGL context restarts its graphics with the same documents (#369); on Linux/Wayland the clipboard reads the compositor's own (data-control) and copied image files paste, but files can't be dropped on the window under Wayland until eframe moves to winit 0.31 (#398; the Wayland side is verified by compilation only); on KDE Plasma 6.3+ under Wayland, pens and pen displays reach the app only under XWayland (`WAYLAND_DISPLAY=`) or with KWin's `KWIN_WAYLAND_EMULATE_TABLET=1`, since winit 0.30 has no Wayland tablet input (#491, not verified on hardware); Windows/Linux packaging and accessibility are pending; an experimental, unsupported Windows 7 x64 OpenGL build exists (community-contributed, not verified by maintainers) |
| **Agent automation** | beyond Illustrator | Every command, gesture and dialog is drivable over MCP, the CLI and the control channel |
| **Scrubby numeric fields** | beyond Illustrator | As in Photoshop, dragging a numeric field's label (`W:`, `Opacity:`, the Character panel's icons) left or right steps its value live; one undo step per drag, Escape cancels (#400) |
@@ -70,7 +70,7 @@ Ordered by how much each gap blocks someone from switching. Sizes are one-agent
7. **Views and windows:** multiple windows and arrange, Consolidate All Windows, video
rulers. 15–25 h.
8. **Hardening at scale:** a corpus of real-world SVG/PDF/EPS files, idle-machine perf budgets, Windows, Linux and
browser QA, accessibility, packaging. 50–80 h.
browser QA, pen tablets on Wayland and pen pressure beyond Windows (winit 0.31's tablet input, #491), accessibility, packaging. 50–80 h.
### Where we're going
@@ -105,7 +105,7 @@ grade by behaviour against `plan/illustrator/`, not by whether a menu item exist
- A canvas context menu: right-click selects the object under the pointer and lists what applies to the selection (Undo/Redo, clipboard, group, isolation, join, Remove Anchor Points when anchors are selected, masks, compound paths, guides, Transform, Arrange, Select, Export Selection), or the view commands on empty canvas.
- Save / Don't Save / Cancel before closing or quitting with unsaved documents (tabs, Close, Close All, Quit, window close).
- Four brightness themes, persistent preferences.
- Preferences that act (#394, in part): Show Tool Tips, Double Click To Isolate, Zoom with Mouse Wheel (the wheel zooms about the pointer, Shift-wheel scrolls up and down, Cmd/Ctrl-wheel sideways; Alt/Option-wheel and a trackpad pinch zoom about the pointer either way), Use Precise Cursors; Selection & Anchor Display › Tolerance (objects, anchors and handles), Object Selection by Path Only, Command Click to Select Objects Behind (cycling down the stack), Zoom to Selection, anchor Size, Highlight anchors on mouse over; Type › Number of Recent Fonts (up to 15); Guides & Grid › guide and grid Color and Style (lines or dots) and Grids In Back. Then Snap to Point (its distance, for moves, drawn points and reference points), Move Locked and Hidden Artwork with Artboard, Enable Rubber Band for the Pen and Curvature tools, Handles style, Show handles when multiple anchors are selected, Hide Corner Widget for angles greater than; General › Transform Pattern Tiles (the transforms' and dialogs' Transform Patterns) and Select Same Tint %; Type › Size/Leading, Tracking and Baseline Shift increments (`type.step`, Cmd+Shift+. and Cmd+Shift+, for the size, the Type tool's Alt+arrows), Enable Missing Glyph Protection and Fill New Type Objects With Placeholder Text. Then Smart Guides › Color, Alignment Guides, Anchor/Path Labels, Measurement Labels, Transform Tools, Object Highlighting (with Smart Guides on) and Snapping Tolerance (4 px by default, for every smart guide snap). They reach agents too (`prefs.set`, then `pointer_gesture` or `press_key`; `ui.wheel` on the control channel). About 38 stored options still do nothing yet (the rest of #394: Auto Size New Area Type, Show Font Names in English, Highlight Alternate Glyphs, Construction and Spacing Guides, performance, devices…).
- Preferences that act (#394, in part): Show Tool Tips, Double Click To Isolate, Zoom with Mouse Wheel (the wheel zooms about the pointer, Shift-wheel scrolls up and down, Cmd/Ctrl-wheel sideways; Alt/Option-wheel and a trackpad pinch zoom about the pointer either way), Use Precise Cursors; Selection & Anchor Display › Tolerance (objects, anchors and handles), Object Selection by Path Only, Command Click to Select Objects Behind (cycling down the stack), Zoom to Selection, anchor Size, Highlight anchors on mouse over; Type › Number of Recent Fonts (up to 15); Guides & Grid › guide and grid Color and Style (lines or dots) and Grids In Back. Then Snap to Point (its distance, for moves, drawn points and reference points), Move Locked and Hidden Artwork with Artboard, Enable Rubber Band for the Pen and Curvature tools, Handles style, Show handles when multiple anchors are selected, Hide Corner Widget for angles greater than; General › Transform Pattern Tiles (the transforms' and dialogs' Transform Patterns) and Select Same Tint %; Type › Size/Leading, Tracking and Baseline Shift increments (`type.step`, Cmd+Shift+. and Cmd+Shift+, for the size, the Type tool's Alt+arrows), Enable Missing Glyph Protection and Fill New Type Objects With Placeholder Text. Then Smart Guides › Color, Alignment Guides, Anchor/Path Labels, Measurement Labels, Transform Tools, Object Highlighting (with Smart Guides on) and Snapping Tolerance (4 px by default, for every smart guide snap). Then Type › Type Object Selection by Path Only (type is picked on the baseline of any of its lines, area type's frame or the path of type on a path, no longer anywhere in its bounds; the Type tools and the Eyedropper still take a click among the characters). Then General › Anti-aliased Artwork (off, the canvas draws the art with hard edges). Then Guides & Grid › Show Pixel Grid (Above 600% Zoom), a line at every document pixel over the art in Pixel Preview, turning with a rotated view as the document grid now does too. They reach agents too (`prefs.set`, then `pointer_gesture` or `press_key`; `ui.wheel` on the control channel). About 35 stored options still do nothing yet (the rest of #394: Auto Size New Area Type, Show Font Names in English, Highlight Alternate Glyphs, Construction and Spacing Guides, performance, devices…).
- Dialogs move by dragging their heading (the band down from the top edge, as a title bar), stay on screen and keep where they were moved for the session; the form dialogs' choices are dropdowns (Offset Path's Joins, Average's and Shear's and Reflect's axis), and Offset Path lists Offset, Joins, Miter Limit and previews (#423).
- Dialogs open with their first field focused and its value selected: type a value and press Enter (Move, Rotate, Scale…). Number fields in panels and dialogs step with Up/Down (Shift: ten, Ctrl/Cmd: a tenth of their unit), applied at once.
- Scrubby labels (#400, beyond Illustrator, as in Photoshop): dragging a numeric field's label left or right (the ↔ cursor shows over it) steps the value one unit every 2 points (Shift: ten, Ctrl/Cmd: a tenth; counts stay whole), in the field's unit and within its limits, applied live as the art follows; the whole drag is one undo step and Escape puts the value back. A click on the label focuses the field; the text box itself never scrubs, and a field with no label doesn't. Text labels before a field (Transform, Properties, Control bar, Stroke, Transparency, form rows in dialogs) and the Character and Paragraph panels' icons act as labels. Preferences › General › Scrub Numeric Fields by Dragging (on by default) turns it off.
@@ -113,7 +113,7 @@ grade by behaviour against `plan/illustrator/`, not by whether a menu item exist
- Cmd/Ctrl+A follows the keyboard: in a panel, dialog or search field it selects the field's text, while the Type tool edits it selects all of that text (also `select.all` over MCP), and only otherwise every object. On macOS the menu bar's Select All, Cut, Copy and Paste (keys or clicks) act on a focused field too. Not yet: Select All across threaded frames (one frame's text is selected).
- On Windows and Linux the app bar is the window's title bar (its own minimize, maximize and close buttons, drag to move, edges to resize), with the dragon app icon as the brand mark; dialogs and menus size to their content. As on a native menu bar, once one menu is open, moving the pointer onto another title opens that one.
- **Tools:**
- **Selection:** Selection, Direct/Group Selection, Magic Wand, Lasso. Dragging a path segment with Direct Selection bends it when it's curved (its anchors stay) and moves its two anchors when it's straight, one undo step; the fill, Shift or Alt still pick the whole path (Alt-drag copies it).
- **Selection:** Selection, Direct/Group Selection, Magic Wand, Lasso. A Shift-drag marquee toggles what it reaches: objects with the Selection tool, anchors with Direct and Group Selection (#483); the Lasso adds with Shift and subtracts with Alt. Dragging a path segment with Direct Selection bends it when it's curved (its anchors stay) and moves its two anchors when it's straight, one undo step; the fill, Shift or Alt still pick the whole path (Alt-drag copies it).
- **Saved selections:** Select ▸ Save Selection… asks for a name and keeps the selection in the document (saved with the file, undoable, up to 25); each one is listed at the bottom of the Select menu and a click selects its objects again; Edit Selection… lists them to rename or delete, applied together on OK. A file's saved selections are capped and checked against its objects when it opens. Not yet: Update Selection and the Layers panel's saved-selection menu.
- **Drawing:** Pen, Curvature, anchor tools, Pencil, Paintbrush, Blob Brush, Smooth, Path Eraser, Join. Direction handles dragged with Direct Selection or the Anchor Point tool snap to smart guides, and Shift keeps them at 45° steps from their anchor.
- **Shapes:** all shape tools (including Flare) and the line, arc, spiral and grid tools. Space held while dragging out a shape, line, arc, spiral or grid moves it at its current size. While a grid is dragged out, Up/Down change its rows (concentric dividers) and Left/Right its columns (radial dividers).
@@ -128,7 +128,7 @@ grade by behaviour against `plan/illustrator/`, not by whether a menu item exist
- **Panel drag and drop:** art dragged off the canvas onto the Symbols panel becomes a symbol, onto the Swatches panel a pattern swatch and onto the Brushes panel an Art brush; a symbol dragged onto the canvas places an instance where it is dropped, and a brush dragged onto a path is applied to it.
- **Tool double-clicks:** double-clicking a tool's button opens its options: Hand fits the artboard in the window, Zoom shows 100 %, Rotate, Scale, Reflect and Shear open their Object › Transform dialogs, the Selection, Direct Selection and Group Selection tools the Move dialog (Enter opens these seven tools' dialogs too), Gradient, Eyedropper, Blend and the Liquify tools their panels or options, and the Pencil, Paintbrush, Smooth, Blob Brush and Eraser tools their Tool Options (Fidelity, fill, the tolerances, the brush size).
- **Layers panel:** every layer, sublayer, group and object is a clickable row at any depth: a click highlights it and makes its layer current (new art goes there), Shift-click a range, Ctrl/Cmd-click toggles. Sublayers are no longer treated as objects: clicks, marquees, Select All and the Select menu take the art inside them, and each sublayer selects in its own colour. Selection squares on rows with selected art (click selects a row's art, Shift adds or removes; dragging the square moves the selection to another row, Alt copies), the eye and lock on every row with drag-down-the-column (one undo step), Ctrl/Cmd-click an eye for per-layer Outline, Alt-click an eye or lock to hide or lock the other layers (again: show or unlock them all), triangles with Alt to open or close everything inside, drag and drop rows above, below or into layers and groups with a drop line (Alt copies) and a dimmed copy of the row under the pointer (dropped on the trash rows are deleted, on New Layer duplicated, as in Illustrator), inline rename, Delete key on highlighted rows. Buttons and the full panel menu: New Layer/Sublayer (Alt: options, Ctrl: on top), Duplicate, Delete, Options for Selection, clipping mask, isolation, Locate Object, Merge Selected, Flatten Artwork, Collect in New Layer, Release to Layers (Sequence and Build), Reverse Order, Template, Hide/Outline/Lock Others and Show/Preview/Unlock All, Paste Remembers Layers, Panel Options (row size, thumbnails per kind, Show Layers Only). Layer Options: name, colour (presets, each with a chip of its colour, or custom), Template, Lock, Show, Print, Preview (outline drawing and clicking) and Dim Images to %. Every operation is a command (`layer.move`, `layer.highlight`, `layer.merge`…) with validation against cycles and invalid nesting.
- **Drawing aids:** Smart Guides and snapping (moving, with the Selection, Group Selection or Direct Selection tool, and resizing by the bounding-box handles: the dragged edges align with the other objects; anchors dragged with Direct Selection: the one pressed on lands on other anchors, its own path's that stay put among them, on path segments or in line with them, the others following, Shift keeps 45° steps, and with Smart Guides off Snap to Point pulls it onto anchors; the Artboard tool snaps artboards, and their bleed, to other artboards, bleeds and art, the grid or whole pixels while moving, copying and resizing them, and the Transform panel shows and edits the active artboard's X/Y/W/H), guides dragged out of the rulers (#451: they snap as moved guides do, Shift to the ruler's ticks; with the Artboard tool they are artboard guides, which run across their artboard only and move, copy and delete with it, `guide.add {artboard}`) that the Selection, Direct Selection and Group Selection tools then pick and drag (#414: the selected guides highlight and move together, Alt copies them, Shift snaps the dragged one to the ticks, otherwise it snaps to pixels, the grid or the edges, centres (so the sides' midpoints) and anchors of the art and the artboards, or with Smart Guides off Snap to Point pulls it onto anchors; the arrow keys nudge them, Delete deletes them, dragging one back onto its ruler deletes it, Lock Guides and Hide Guides leave them alone; `guide.list`, `guide.select`, `guide.move` and `guide.remove` reach agents), and Draw Normal / Behind / Inside modes.
- **Drawing aids:** Smart Guides and snapping (moving, with the Selection, Group Selection or Direct Selection tool, and resizing by the bounding-box handles with the Selection or Free Transform tool, Shift and Alt too: the dragged corner or side lands on the other objects' anchors and centres ("anchor", "center") or lines up with their edges and centres (a line and "align"); the Rotate, Scale, Shear and Reflect tools drag from the anchor they grab and snap the pointer the same way, so a corner dragged onto another object's anchor scales exactly onto it, #482; anchors dragged with Direct Selection: the one pressed on lands on other anchors, its own path's that stay put among them, on path segments or in line with them, the others following, Shift keeps 45° steps, and with Smart Guides off Snap to Point pulls it onto anchors; the Artboard tool snaps artboards, and their bleed, to other artboards, bleeds and art, the grid or whole pixels while moving, copying and resizing them, and the Transform panel shows and edits the active artboard's X/Y/W/H), guides dragged out of the rulers (#451: they snap as moved guides do, Shift to the ruler's ticks; with the Artboard tool they are artboard guides, which run across their artboard only and move, copy and delete with it, `guide.add {artboard}`) that the Selection, Direct Selection and Group Selection tools then pick and drag (#414: the selected guides highlight and move together, Alt copies them, Shift snaps the dragged one to the ticks, otherwise it snaps to pixels, the grid or the edges, centres (so the sides' midpoints) and anchors of the art and the artboards, or with Smart Guides off Snap to Point pulls it onto anchors; the arrow keys nudge them, Delete deletes them, dragging one back onto its ruler deletes it, Lock Guides and Hide Guides leave them alone; `guide.list`, `guide.select`, `guide.move` and `guide.remove` reach agents), and Draw Normal / Behind / Inside modes.
- **Views:** the status bar's artboard navigator (first, previous, next, last; `view.goToArtboard`) goes to an artboard and fits it, and Fit Artboard in Window and Actual Size show the navigator's artboard. The Artboards panel highlights that active artboard: clicking a row makes it active (the Artboard tool's too, while it is chosen) as does clicking an artboard with the Artboard tool, double-clicking its number also fits it in the window and double-clicking its name renames it. Duplicate Artboards, or a row dragged onto New Artboard, copies the artboard with its art (#446). Escape leaves Presentation Mode, F from it goes back to Normal Screen Mode, and the screen mode isn't saved with the preferences: the app always starts in Normal Screen Mode with its menus and panels (#472).
- **Geometry and effects:**
- Pathfinder (10 exact curve booleans), Offset, Outline Stroke, Simplify, Clean Up, Split Into Grid, Divide Objects Below. Object › Path › Remove Anchor Points (`path.removeAnchors`) removes the direct-selected anchors without opening their paths (the Delete key still deletes them with their segments): the neighbours keep their handle directions and their facing handles are refitted so one cubic follows the two old segments, and straight sides stay straight. The Delete Anchor Point tool uses the same refit. The Control bar, the contextual task bar, the Properties quick actions and the canvas context menu offer it when anchors are selected. With anchors selected, the Control bar and the Properties panel also convert them to corner or smooth (`path.convertAnchors`), connect end points (Join) and cut the path at them (`path.cutAtAnchors`, also on the task bar and the context menu): a closed path opens there and an open one becomes one path per piece, each cut leaving one of its two coincident anchors selected so a drag pulls the path apart.
@@ -155,7 +155,7 @@ grade by behaviour against `plan/illustrator/`, not by whether a menu item exist
- EPS and DXF in and out, EMF/WMF in and out; PNG (with PNG-8), JPEG, WebP, GIF, TIFF, BMP, Targa and layered PSD export. EPS import runs Illustrator's AGM/CoolType prologs (resource categories, `resourceforall`, `clipsave`/`cliprestore`, subarrays and substrings that share storage, the standard dictionaries in `systemdict`, `dictstack`, `internaldict`, executable filters, `cshow`, metadata skipped with `flushfile`), so Illustrator 30 EPS files open as vectors. It also runs what other generators write (Discord feedback, #466, #469): Illustrator 2026's procsets (`gcheck`, `rootfont`, `currentcolorrendering`: every Illustrator 2026 EPS fell back to its preview before), cairo/Inkscape (`status`/`flushfile`, images with a mask, `ImageType 3`, reusable streams), matplotlib's Type 3 fonts, Illustrator 8 EPS (stock art's usual format: executable strings such as its gradients' `ed`, `load` by integer keys, #474), Ghostscript's `//name` immediate names, `pdfmark`, `token`, `execform` and user paths. Tiling patterns come in as pattern swatches, uncoloured ones too; Type 3 fonts' glyphs as their outlines, spaced by `ashow`/`widthshow`/`xshow`/`kshow`; mesh and function-based shadings (types 1, 4–7) as gradient meshes; sampled functions (type 0) and Flate/LZW predictors are read. When a file's PostScript still can't be read, it opens as its TIFF preview, its Windows metafile preview (as vectors) or its EPSI preview, and the warning (in the status bar, `document.open`/`app.open`/MCP `open_file` replies and `vectorcraft-cli info`) names the error, the operator that raised it and the procedures it ran in. Legacy PostScript `.ai` files (Illustrator 3–8, written with the prolog that defines their operators) keep their groups and nested groups (`u` … `U`), between and inside clipping groups; EPS and EMF/WMF import nest clips (and groups) at most 128 deep, so a hostile file can't exhaust the stack. DXF TEXT justified Fit or Aligned spans its two points (stretched, or scaled as a whole).
- Place and the Links panel, Package, File Info, Print with print presets, PostScript output and print tiling, slices and Save for Web, Export for Screens and Asset Export, CSS Properties, PNG/PDF/SVG/text clipboard flavours; files copied in a file manager paste as art (SVG, PDF, EMF/WMF, bitmaps) on every desktop platform, and Linux/Wayland reads the compositor's clipboard (#398); screenshots and other copied pictures paste as embedded images at the view centre everywhere, the web included (#457).
- **Performance:** 20k shapes + 1k texts render in 27 ms per full-retina frame (7.8 ms zoomed), 7× faster than the first version. The UI thread never blocks. The web build is 7.1 MB gzipped.
- **Graphics processor:** the canvas is rasterized on the CPU and the GPU only composites it, so the desktop app asks for the power-saving GPU by default (the integrated one on hybrid-graphics laptops, where presenting from the discrete GPU made the window flicker, #306). Preferences › Performance › Graphics Processor (`gpuPreference`) or `WGPU_POWER_PREF` picks the discrete one; Help › About and `ui.inspect` name the adapter in use. When the browser drops the page's WebGPU device or WebGL context, the web build writes recovery copies, starts again on new graphics with the same app and uploads its textures again; if it can't, it removes the stale canvas and says to reload, which offers the copies back. The desktop app writes the copies and says to restart (#369). On Windows and Linux the tools' cursors are OS cursors (bitmaps rasterized once per display scale), which the system moves itself: painted into the window, they trailed the pointer by the frames waiting to be shown, and the window now queues one frame instead of two (#444). macOS and the web still paint them (macOS sizes cursor bitmaps in points, eframe has no bitmap cursors on the web).
- **Graphics processor:** the canvas is rasterized on the CPU and the GPU only composites it, so the desktop app asks for the power-saving GPU by default (the integrated one on hybrid-graphics laptops, where presenting from the discrete GPU made the window flicker, #306). Preferences › Performance › Graphics Processor (`gpuPreference`) or `WGPU_POWER_PREF` picks the discrete one; Help › About and `ui.inspect` name the adapter in use. When the browser drops the page's WebGPU device or WebGL context, the web build writes recovery copies, starts again on new graphics with the same app and uploads its textures again; if it can't, it removes the stale canvas and says to reload, which offers the copies back. The desktop app writes the copies and says to restart (#369). On Windows and Linux the tools' cursors are OS cursors (bitmaps rasterized once per display scale), which the system moves itself: painted into the window, they trailed the pointer by the frames waiting to be shown, and the window now queues one frame instead of two (#444). macOS and the web still paint them (macOS sizes cursor bitmaps in points, eframe has no bitmap cursors on the web). Pens and touch drive the tools as the mouse does, and a tap pressed and lifted within one frame clicks where it tapped (#491); pen pressure reaches the Liquify tools' Use Pressure Pen on Windows, while winit 0.30 reports none on macOS or Linux and egui none on the web. On Linux, see `docs/development.md` for pens under Wayland.
- **Tests and robustness:** ~2,840 automated tests: model-based property tests, a junk-parameter sweep over every command, import fuzzing (SVG, PDF, libraries), golden renders, and MCP end-to-end tests over stdio. Shipped code never panics (workspace lints and a rollback safety net; see `docs/development.md`).
## Milestones and estimates
@@ -215,7 +215,7 @@ about 1–1.5 agent-hours each, so the other rows (estimated on the older scale)
| Export for Screens, Asset Export, slices, Save for Web | 3 | 85% | polish only (all four are done) | 2–4 |
| Print, colour management, separations, flattener | 3 | 80% | print preview fidelity (flattener presets in PDF and print, overprint in PDF and composite print, Print dialog, presets, PostScript, marks, separations, Print Tiling, print overprint/flattener/bitmap options and printer profile are done) | 1–2 |
| Automation | 3 | 60% | Variables (data merge), scripting surface, batch | 8–12 |
| UI chrome (panels, contextual Properties, workspaces, prefs) | 6 | 78% | Variables, SVG Interactivity, Properties per context, Consolidate All Windows, context menus beyond the canvas (Links, Asset Export, CSS Properties, Attributes and the canvas context menu are done), about 38 Preferences options stored but not yet acted on (#394: Construction and Spacing Guides, Auto Size New Area Type, Show Font Names in English, Highlight Alternate Glyphs, Show Pixel Grid, performance, devices…) | 14–22 |
| UI chrome (panels, contextual Properties, workspaces, prefs) | 6 | 78% | Variables, SVG Interactivity, Properties per context, Consolidate All Windows, context menus beyond the canvas (Links, Asset Export, CSS Properties, Attributes and the canvas context menu are done), about 35 Preferences options stored but not yet acted on (#394: Construction and Spacing Guides, Auto Size New Area Type, Show Font Names in English, Highlight Alternate Glyphs, performance, devices…) | 14–22 |
| Libraries, Links, Package | 2 | 50% | a local Libraries panel (no cloud by design); Links and Package are done | 5–8 |
| **Feature parity** | **103** | **~75%** | | **~210–330** |
| Interaction-fidelity pass (side by side with Illustrator: every tool modifier, cursor, dialog, Properties context) | | | | 60–90 |
+1
View File
@@ -687,6 +687,7 @@ fn lerp_text(o: &mut TextObject, x: &TextObject, y: &TextObject, t: f64) {
}
if resized {
o.cached_bounds = None;
o.cached_baselines.clear();
}
}
+128 -1
View File
@@ -50,11 +50,15 @@ pub struct HitOptions {
pub outline: bool,
/// "Object Selection by Path Only" preference.
pub path_only: bool,
/// "Type Object Selection by Path Only" preference: type is picked on its type path only
/// (point type's baseline, area type's frame, type on a path's path), not anywhere in its
/// bounds.
pub type_path_only: bool,
}
impl Default for HitOptions {
fn default() -> Self {
Self { tol: 3.0, outline: false, path_only: false }
Self { tol: 3.0, outline: false, path_only: false, type_path_only: false }
}
}
@@ -190,6 +194,11 @@ fn hit_leaf(n: &Node, p: Point, opt: HitOptions) -> Option<HitKind> {
}
(!opt.outline && !opt.path_only && fill_contains(&bp, *rule, p)).then_some(HitKind::Fill)
}
// The type path lies within the bounds: they rule out the rest before it is measured.
NodeKind::Text(t) if opt.type_path_only => {
n.geometric_bounds().filter(|b| b.inflate(opt.tol, opt.tol).contains(p))?;
on_type_path(n, t, p, opt.tol).then_some(HitKind::Outline)
}
NodeKind::Text(_) | NodeKind::Image(_) | NodeKind::SymbolInstance { .. } | NodeKind::Blend { .. } | NodeKind::Envelope { .. } => {
n.geometric_bounds().filter(|b| b.inflate(opt.tol, opt.tol).contains(p)).map(|_| HitKind::Bounds)
}
@@ -205,6 +214,28 @@ fn hit_leaf(n: &Node, p: Point, opt: HitOptions) -> Option<HitKind> {
}
}
/// Is `p` within `tol` of the type path of `t` (in `n`), what "Type Object Selection by Path
/// Only" picks type by: its baselines ([`crate::TextObject::baselines`]), area type's frame and
/// type on a path's path, drawn through `n`'s perspective projection if it has one.
fn on_type_path(n: &Node, t: &crate::TextObject, p: Point, tol: f64) -> bool {
use crate::TextKind;
use vectorcraft_geom::kurbo::ParamCurveNearest;
let h = n.projection();
let project = |q: Point| h.as_ref().and_then(|h| h.apply(q)).unwrap_or(q);
// A homography keeps straight lines straight: a baseline's ends are enough.
let near = |(a, b): (Point, Point)| vectorcraft_geom::Line::new(project(t.xf * a), project(t.xf * b)).nearest(p, 1e-9).distance_sq <= tol * tol;
if t.baselines().any(near) {
return true;
}
let (TextKind::Area { frame: path } | TextKind::OnPath { path, .. }) = &t.kind else { return false };
let mut path = path.transformed(t.xf);
if h.is_some() {
let piece = path.bounds().map_or(1.0, |b| (b.width().max(b.height()) / 64.0).max(0.25));
path = crate::live::map_nonlinear(&path, piece, project);
}
stroke_contains(&path.to_bezpath(), 0.0, tol, p)
}
/// Hit anywhere in an evaluated subtree (groups recurse; leaves use [`hit_leaf`]).
fn hit_any(n: &Node, p: Point, opt: HitOptions) -> Option<HitKind> {
match &n.kind {
@@ -404,6 +435,102 @@ mod tests {
}
}
/// Type Object Selection by Path Only: point type is picked on its baseline, area type on its
/// frame and type on a path on its path, no longer anywhere in its bounds.
#[test]
fn type_path_only_picks_type_on_its_path() {
use crate::{CharStyle, TextKind, TextObject};
let mut d = Document::new(400.0, 400.0);
let l = d.layers[0].id;
let mut add = |t: TextObject| {
let id = d.alloc_id();
d.insert(Some(l), 9, Node::new(id, NodeKind::Text(Box::new(t)))).unwrap();
id
};
// Point type at (10, 100), 20 pt: its glyphs rise above the baseline, its layout is 60 wide.
let mut point = TextObject::point(Point::new(10.0, 100.0), "Hello", CharStyle { size: 20.0, ..CharStyle::default() });
point.cached_bounds = Some(Rect::new(0.0, -16.0, 60.0, 4.0));
let point = add(point);
let mut area = TextObject::point(Point::new(200.0, 200.0), "Area", CharStyle::default());
area.kind = TextKind::Area { frame: shapes::rectangle(Rect::new(0.0, 0.0, 100.0, 50.0)) };
let area = add(area);
let mut on_path = TextObject::point(Point::new(10.0, 300.0), "Path", CharStyle::default());
on_path.kind = TextKind::OnPath { path: shapes::rectangle(Rect::new(0.0, 0.0, 100.0, 40.0)), start: 0.0, end: None };
let on_path = add(on_path);
let path_only = HitOptions { type_path_only: true, ..Default::default() };
let hit = |p: Point, opt: HitOptions| hit_test(&d, p, opt).map(|h| (h.leaf, h.kind));
// Off: anywhere in the bounds.
assert_eq!(hit(Point::new(40.0, 90.0), HitOptions::default()), Some((point, HitKind::Bounds)));
assert_eq!(hit(Point::new(250.0, 225.0), HitOptions::default()), Some((area, HitKind::Bounds)));
assert_eq!(hit(Point::new(60.0, 320.0), HitOptions::default()), Some((on_path, HitKind::Bounds)));
// On: the glyphs and the inside of the frame or path no longer pick the type.
assert_eq!(hit(Point::new(40.0, 90.0), path_only), None, "point type: among its glyphs");
assert_eq!(hit(Point::new(250.0, 225.0), path_only), None, "area type: inside its frame");
assert_eq!(hit(Point::new(60.0, 320.0), path_only), None, "type on a path: inside its path");
// The baseline (within the tolerance, across the layout's width), frame and path do.
assert_eq!(hit(Point::new(40.0, 101.5), path_only), Some((point, HitKind::Outline)), "point type: its baseline");
assert_eq!(hit(Point::new(75.0, 100.0), path_only), None, "point type: past the end of its layout");
assert_eq!(hit(Point::new(250.0, 200.5), path_only), Some((area, HitKind::Outline)), "area type: its frame");
assert_eq!(hit(Point::new(60.0, 339.5), path_only), Some((on_path, HitKind::Outline)), "type on a path: its path");
}
/// Type Object Selection by Path Only with the layout's baselines: every line's for point type,
/// area type's besides its frame, a vertical column's centre line, and type in perspective
/// where it is drawn.
#[test]
fn type_path_only_picks_every_baseline() {
use crate::{CharStyle, PerspectiveAttachment, TextKind, TextObject};
use vectorcraft_geom::{Affine, Homography};
let mut d = Document::new(400.0, 400.0);
let l = d.layers[0].id;
let mut add = |t: TextObject, perspective: Option<Affine>| {
let mut n = Node::new(d.alloc_id(), NodeKind::Text(Box::new(t)));
n.perspective = perspective.map(|a| {
Box::new(PerspectiveAttachment { projection: Some(Homography::from_affine(a).to_array()), ..PerspectiveAttachment::new("left", 0.0) })
});
let id = n.id;
d.insert(Some(l), 9, n).unwrap();
id
};
let style = CharStyle { size: 20.0, ..CharStyle::default() };
// Two lines of point type at (10, 100), 24 pt apart.
let mut point = TextObject::point(
Point::new(10.0, 100.0),
"Hello
world",
style.clone(),
);
point.cached_bounds = Some(Rect::new(0.0, -16.0, 60.0, 28.0));
point.cached_baselines = vec![(Point::ZERO, Point::new(60.0, 0.0)), (Point::new(0.0, 24.0), Point::new(50.0, 24.0))];
let point = add(point, None);
// Area type: a line inside its frame.
let mut area = TextObject::point(Point::new(200.0, 50.0), "Area", style.clone());
area.kind = TextKind::Area { frame: shapes::rectangle(Rect::new(0.0, 0.0, 100.0, 50.0)) };
area.cached_baselines = vec![(Point::new(0.0, 16.0), Point::new(40.0, 16.0))];
let area = add(area, None);
// Vertical point type at (300, 200) with no baselines cached: down its first column.
let mut vertical = TextObject::point(Point::new(300.0, 200.0), "Tate", style.clone());
vertical.vertical = true;
vertical.cached_bounds = Some(Rect::new(-10.0, 0.0, 10.0, 80.0));
let vertical = add(vertical, None);
// Point type drawn 100 to the right of where it is laid out.
let mut moved = TextObject::point(Point::new(10.0, 350.0), "Moved", style);
moved.cached_bounds = Some(Rect::new(0.0, -16.0, 60.0, 4.0));
let moved = add(moved, Some(Affine::translate((100.0, 0.0))));
let path_only = HitOptions { type_path_only: true, ..Default::default() };
let hit = |p: Point| hit_test(&d, p, path_only).map(|h| h.leaf);
assert_eq!(hit(Point::new(40.0, 100.0)), Some(point), "the first line's baseline");
assert_eq!(hit(Point::new(40.0, 125.0)), Some(point), "the second line's");
assert_eq!(hit(Point::new(40.0, 112.0)), None, "between the lines");
assert_eq!(hit(Point::new(65.0, 124.0)), None, "past the end of the shorter second line");
assert_eq!(hit(Point::new(220.0, 66.0)), Some(area), "area type: a line's baseline");
assert_eq!(hit(Point::new(220.0, 80.0)), None, "area type: inside the frame, off the baselines");
assert_eq!(hit(Point::new(299.0, 260.0)), Some(vertical), "vertical type: down the column");
assert_eq!(hit(Point::new(306.0, 260.0)), None, "vertical type: beside it");
assert_eq!(hit(Point::new(140.0, 351.0)), Some(moved), "in perspective: where it is drawn");
assert_eq!(hit(Point::new(40.0, 351.0)), None, "in perspective: not where it is laid out");
}
/// `objects_at`: every object under the point, topmost first; a group counts once.
#[test]
fn objects_at_lists_the_stack() {
+14
View File
@@ -715,6 +715,10 @@ pub struct TextObject {
/// Cached layout bounds in text space, filled in by the layout engine (not serialized).
#[serde(skip)]
pub cached_bounds: Option<Rect>,
/// Cached baselines in text space, start to end, one per line that holds characters (a
/// vertical column's centre line), filled in with `cached_bounds` (not serialized).
#[serde(skip)]
pub cached_baselines: Vec<(Point, Point)>,
}
impl TextObject {
@@ -731,6 +735,7 @@ impl TextObject {
path_spacing: 0.0,
wrap: Vec::new(),
cached_bounds: None,
cached_baselines: Vec::new(),
}
}
pub fn plain_text(&self) -> String {
@@ -839,6 +844,15 @@ impl TextObject {
pub fn local_bounds(&self) -> Rect {
self.cached_bounds.unwrap_or_else(|| self.estimate_bounds())
}
/// The baselines in text space (the layout cache): for point type with none cached, the first
/// one across [`Self::local_bounds`] (down the first column's centre line for vertical type).
pub fn baselines(&self) -> impl Iterator<Item = (Point, Point)> + '_ {
let first = (self.cached_baselines.is_empty() && matches!(self.kind, TextKind::Point)).then(|| {
let b = self.local_bounds();
if self.vertical { (Point::new(0.0, b.y0), Point::new(0.0, b.y1)) } else { (Point::new(b.x0, 0.0), Point::new(b.x1, 0.0)) }
});
self.cached_baselines.iter().copied().chain(first)
}
}
#[cfg(test)]
+1 -1
View File
@@ -300,7 +300,7 @@ fn import_text(s: &mut Session, p: &Value) -> Result<Value> {
return Err(bad(C, "the text is empty"));
}
let mut t = TextObject::point(Point::ZERO, text, super::super::create::new_type_style(s, &Value::Null));
t.cached_bounds = Some(vectorcraft_text::layout(vectorcraft_text::FontDb::global(), &t).bounds);
crate::cmd::typecmd::refresh_bounds(&mut t);
let n = Node::new(NodeId(1), NodeKind::Text(Box::new(t)));
let count = s.load_clipboard(Clipboard { nodes: vec![n], ..Default::default() }, p)?;
Ok(json!({ "count": count }))
+1 -2
View File
@@ -197,8 +197,7 @@ pub(super) fn area_text(text: String, frame: Rect) -> vectorcraft_doc::TextObjec
run.text = text;
}
t.kind = vectorcraft_doc::TextKind::Area { frame: shapes::rectangle(Rect::from_origin_size(Point::ORIGIN, frame.size())) };
let lay = vectorcraft_text::layout(vectorcraft_text::FontDb::global(), &t);
t.cached_bounds = Some(lay.bounds);
crate::cmd::typecmd::refresh_bounds(&mut t);
t
}
+61 -9
View File
@@ -27,10 +27,26 @@ pub fn specs() -> Vec<CommandSpec> {
cmd!("select.nextBelow", "Next Object Below", ["Select"], Some("Cmd+Alt+["), "{}", has_selection, |s, _| step(s, -1)),
cmd!("select.set", "Select Objects", [], None, "{ids: [id…]}", has_doc, set),
cmd!("select.add", "Add to Selection", [], None, "{ids: [id…]}", has_doc, add),
cmd!("select.toggle", "Toggle Selection", [], None, "{id}", has_doc, toggle),
cmd!(
"select.toggle",
"Toggle Selection",
[],
None,
"{id} or {ids: [id…]}: each selected one leaves the selection, the others join it",
has_doc,
toggle
),
cmd!("select.key", "Set Key Object", [], None, "{id?} (none clears)", has_doc, key),
cmd!("select.anchors", "Select Anchors", [], None, "{id, anchors: [[subpath, anchor]…], mode: \"set\"|\"add\"|\"toggle\"}", has_doc, anchors),
cmd!("select.anchorsMany", "Select Anchors", [], None, "{items: [{id, anchors}], add?: bool}", has_doc, anchors_many),
cmd!(
"select.anchorsMany",
"Select Anchors",
[],
None,
"{items: [{id, anchors}], mode?: \"set\"|\"add\"|\"toggle\"|\"subtract\" (set by default; add: true is mode add)}: toggle selects the anchors not selected and deselects the others, subtract deselects them; a path left with none leaves the selection",
has_doc,
anchors_many
),
cmd!(
"select.same.fillColor",
"Fill Color",
@@ -217,8 +233,12 @@ fn add(s: &mut Session, p: &Value) -> Result<Value> {
}
fn toggle(s: &mut Session, p: &Value) -> Result<Value> {
let id = id_param(p, "id").ok_or_else(|| bad("select.toggle", "missing id"))?;
s.select(|_, sel| sel.toggle(id))?;
let ids = ids_param(p, "ids").or_else(|| id_param(p, "id").map(|id| vec![id])).ok_or_else(|| bad("select.toggle", "missing id or ids"))?;
s.select(|_, sel| {
for id in ids {
sel.toggle(id);
}
})?;
ok()
}
@@ -262,16 +282,48 @@ fn anchors_many(s: &mut Session, p: &Value) -> Result<Value> {
.and_then(Value::as_array)
.map(|a| a.iter().filter_map(|it| Some((NodeId(it.get("id")?.as_u64()?), parse_refs(it.get("anchors")).into_iter().collect()))).collect())
.unwrap_or_default();
let add = bool_or(p, "add", false);
// `add: true` is the older spelling of mode add.
let mode = match str_param(p, "mode") {
Some(m @ ("set" | "add" | "toggle" | "subtract")) => m,
Some(m) => return Err(bad("select.anchorsMany", format!("unknown mode {m:?}"))),
None if bool_or(p, "add", false) => "add",
None => "set",
};
s.select(|d, sel| {
if !add {
if mode == "set" {
sel.clear();
}
for (id, refs) in items {
let total = d.node(id).and_then(|n| n.path_data()).map(|p| p.anchor_count()).unwrap_or(0);
let all: BTreeSet<(usize, usize)> =
d.node(id).and_then(|n| n.path_data()).map(|p| p.anchors().map(|(s, i, _)| (s, i)).collect()).unwrap_or_default();
// Anything but a path is selected, toggled or deselected as a whole.
if all.is_empty() {
match mode {
"toggle" => sel.toggle(id),
"subtract" => sel.remove(id),
_ => sel.add(id),
}
continue;
}
// From the anchors selected now (all of them for a path selected as a whole).
let now = match sel.partial(id) {
Some(a) => a.clone(),
None if sel.contains(id) => all.clone(),
None => BTreeSet::new(),
};
let refs: BTreeSet<(usize, usize)> = refs.intersection(&all).copied().collect();
let next: BTreeSet<(usize, usize)> = match mode {
"toggle" => now.symmetric_difference(&refs).copied().collect(),
"subtract" => now.difference(&refs).copied().collect(),
_ => now.union(&refs).copied().collect(),
};
if next.is_empty() {
sel.remove(id);
continue;
}
sel.add(id);
if refs.len() < total {
sel.anchors.entry(id).or_default().extend(refs);
if next.len() < all.len() {
sel.anchors.insert(id, next);
} else {
sel.anchors.remove(&id);
}
+2
View File
@@ -469,6 +469,7 @@ fn create_in_path(s: &mut Session, p: &Value) -> Result<Value> {
path_spacing: 0.0,
wrap: Vec::new(),
cached_bounds: None,
cached_baselines: Vec::new(),
};
if bool_or(p, "placeholder", false) {
super::typemenu::fill_with_placeholder(&mut t);
@@ -601,6 +602,7 @@ fn headline_tracking(t: &TextObject, target: f64) -> Option<f64> {
path_spacing: 0.0,
wrap: Vec::new(),
cached_bounds: None,
cached_baselines: Vec::new(),
};
for r in &mut h.runs {
r.style.tracking = tr;
+2 -1
View File
@@ -97,10 +97,11 @@ fn orientation(s: &mut Session, p: &Value, vertical: bool) -> Result<Value> {
Ok(json!({"vertical": vertical, "ids": ids.iter().map(|id| id.0).collect::<Vec<_>>()}))
}
/// Recompute the layout bounds cache after a text edit.
/// Recompute the layout caches (bounds and baselines) after a text edit.
pub(crate) fn refresh_bounds(t: &mut TextObject) {
let lay = vectorcraft_text::layout(vectorcraft_text::FontDb::global(), t);
t.cached_bounds = Some(lay.bounds);
t.cached_baselines = lay.baselines();
}
/// Text objects among `ids` and their descendants.
+1 -2
View File
@@ -589,8 +589,7 @@ fn mesh_hit_test_inside() {
sel(&mut s, &[a]);
s.execute("object.mesh.create", &json!({"rows": 2, "cols": 2})).unwrap();
let d = &s.doc().unwrap().doc;
let h =
vectorcraft_doc::hit::hit_test(d, Point::new(50.0, 30.0), vectorcraft_doc::hit::HitOptions { tol: 1.0, outline: false, path_only: false });
let h = vectorcraft_doc::hit::hit_test(d, Point::new(50.0, 30.0), vectorcraft_doc::hit::HitOptions { tol: 1.0, ..Default::default() });
assert_eq!(h.map(|h| h.leaf), Some(a));
}
+79
View File
@@ -561,3 +561,82 @@ fn missing_glyph_protection_keeps_glyphs_a_new_font_lacks() {
s.execute("text.setStyle", &json!({"font": to})).unwrap();
assert_eq!(fonts(&s), [to, to, to]);
}
// ---------- #394, fourth batch ----------
/// Type › Type Object Selection by Path Only (#394): on, a click among point type's glyphs no
/// longer selects it with the Selection tool, a click on its baseline does; off (the default),
/// anywhere in its bounds selects it.
#[test]
fn type_selection_by_path_only_picks_type_on_its_baseline() {
use vectorcraft_tools::{PointerEvent, PointerKind};
let mut s = new_doc();
let id = NodeId(s.execute("text.create", &json!({"x": 100, "y": 100, "text": "Hello world", "size": 20})).unwrap()["id"].as_u64().unwrap());
s.execute("select.none", &json!({})).unwrap();
let b = s.doc().unwrap().doc.node(id).and_then(|n| n.geometric_bounds()).unwrap();
assert!(b.y0 < 95.0 && b.x1 > 130.0, "the glyphs rise above the baseline at y = 100: {b:?}");
s.select_tool("selection", ViewInfo::default()).unwrap();
let click = |s: &mut Session, x: f64, y: f64| {
for k in [PointerKind::Down, PointerKind::Up] {
s.pointer(&PointerEvent::new(k, x, y), ViewInfo::default()).unwrap();
}
s.doc().unwrap().selection.objects.clone()
};
// Clear of the bounding box's handles: 15 px in from the left, halfway up the glyphs.
let (x, glyphs) = (b.x0 + 15.0, (b.y0 + 100.0) / 2.0);
assert_eq!(click(&mut s, x, glyphs), vec![id], "off: a click among the glyphs selects the type");
assert!(click(&mut s, x, 300.0).is_empty(), "empty canvas deselects");
set_pref(&mut s, "typeSelectionByPathOnly", json!(true));
assert!(click(&mut s, x, glyphs).is_empty(), "on: a click among the glyphs selects nothing");
assert_eq!(click(&mut s, x, 101.0), vec![id], "on: a click on the baseline selects it");
assert!(click(&mut s, x, 300.0).is_empty());
set_pref(&mut s, "typeSelectionByPathOnly", json!(false));
assert_eq!(click(&mut s, x, glyphs), vec![id], "off again: the glyphs select it");
}
/// Type Object Selection by Path Only (#394) with real layout: every line's baseline picks point
/// type, between the lines nothing does; the Type tool still edits type clicked among its
/// characters, and the Eyedropper still samples it there.
#[test]
fn type_selection_by_path_only_takes_every_line_and_spares_the_type_tool_and_eyedropper() {
use vectorcraft_tools::{PointerEvent, PointerKind};
let v = ViewInfo::default();
let mut s = new_doc();
let created = s
.execute(
"text.create",
&json!({"x": 100, "y": 100, "text": "Hello
world", "size": 20}),
)
.unwrap();
let src = NodeId(created["id"].as_u64().unwrap());
s.execute("text.setStyle", &json!({"fill": "#00ff00"})).unwrap();
let NodeKind::Text(t) = &s.doc().unwrap().doc.node(src).unwrap().kind else { panic!("not type") };
let [(a, _), (b, _)] = t.cached_baselines[..] else { panic!("two baselines: {:?}", t.cached_baselines) };
let (first, second) = (t.xf * a, t.xf * b);
assert!(first.y == 100.0 && second.y > 115.0, "{first:?} {second:?}");
let click = |s: &mut Session, tool: &str, x: f64, y: f64| {
s.select_tool(tool, v).unwrap();
for k in [PointerKind::Down, PointerKind::Up] {
s.pointer(&PointerEvent::new(k, x, y), v).unwrap();
}
s.doc().unwrap().selection.objects.clone()
};
set_pref(&mut s, "typeSelectionByPathOnly", json!(true));
let x = first.x + 15.0;
assert!(click(&mut s, "selection", x, 300.0).is_empty());
assert_eq!(click(&mut s, "selection", x, second.y + 1.0), vec![src], "the second line's baseline");
assert!(click(&mut s, "selection", x, (first.y + second.y) / 2.0).is_empty(), "between the lines");
// The Type tool: a click among the glyphs puts the caret in that type, it adds none.
assert_eq!(click(&mut s, "type", x, first.y - 7.0), vec![src]);
assert!(s.tool_wants_text(), "editing");
let texts =
|s: &Session| s.doc().unwrap().doc.layers[0].children().map_or(0, |c| c.iter().filter(|n| matches!(n.kind, NodeKind::Text(_))).count());
assert_eq!(texts(&s), 1, "no new type");
// The Eyedropper: a click among the glyphs samples the type into the selected type.
s.select_tool("selection", v).unwrap();
let dst = NodeId(s.execute("text.create", &json!({"x": 100, "y": 300, "text": "Target"})).unwrap()["id"].as_u64().unwrap());
click(&mut s, "eyedropper", x, first.y - 7.0);
let NodeKind::Text(t) = &s.doc().unwrap().doc.node(dst).unwrap().kind else { panic!("not type") };
assert_eq!((t.first_style().size, t.first_style().fill.color().map(|c| c.to_hex())), (20.0, Some("#00ff00".into())));
}
+66
View File
@@ -338,6 +338,72 @@ fn lasso_selects_anchor_subset() {
assert_eq!(st.selection.partial(a).map(|p| p.len()), Some(2));
}
/// Shift-drag a marquee with the Selection tool (#483): the selected objects it reaches are
/// deselected and the others selected, the rest of the selection staying as it was.
#[test]
fn selection_shift_marquee_toggles_objects() {
let mut s = session();
let a = rect(&mut s, 100.0, 100.0, 50.0, 50.0);
let b = rect(&mut s, 200.0, 100.0, 50.0, 50.0);
let c = rect(&mut s, 300.0, 100.0, 50.0, 50.0);
s.execute("select.set", &json!({"ids": [a.0, b.0]})).unwrap();
let shift = Mods { shift: true, ..Default::default() };
gesture(&mut s, "selection", &[(180.0, 80.0), (300.0, 200.0), (380.0, 200.0)], shift);
assert_eq!(s.doc().unwrap().selection.objects, vec![a, c]);
// Again over all three: a leaves, b joins, c leaves.
gesture(&mut s, "selection", &[(80.0, 80.0), (300.0, 200.0), (380.0, 200.0)], shift);
assert_eq!(s.doc().unwrap().selection.objects, vec![b]);
// Without Shift the marquee replaces the selection.
gesture(&mut s, "selection", &[(80.0, 80.0), (300.0, 200.0), (260.0, 200.0)], Mods::default());
assert_eq!(s.doc().unwrap().selection.objects, vec![a, b]);
}
/// Shift-drag a marquee with Direct Selection (#483): the anchors inside toggle; a path left with
/// none of them leaves the selection, one with all of them is selected whole again.
#[test]
fn direct_selection_shift_marquee_toggles_anchors() {
let mut s = session();
let a = rect(&mut s, 100.0, 100.0, 100.0, 100.0);
let b = rect(&mut s, 300.0, 100.0, 100.0, 100.0);
s.execute("select.set", &json!({"ids": [a.0]})).unwrap();
let shift = Mods { shift: true, ..Default::default() };
// Around a's top edge (two anchors, selected) and b's top-left anchor (not selected).
let top = [(90.0, 90.0), (310.0, 110.0), (310.0, 110.0)];
gesture(&mut s, "directSelection", &top, shift);
let st = s.doc().unwrap();
assert_eq!(st.selection.objects, vec![a, b]);
assert_eq!(st.selection.partial(a).map(|p| p.len()), Some(2), "a's bottom anchors stay");
assert_eq!(st.selection.partial(b).map(|p| p.len()), Some(1));
// The same again: a whole once more, b out.
gesture(&mut s, "directSelection", &top, shift);
let st = s.doc().unwrap();
assert_eq!(st.selection.objects, vec![a]);
assert_eq!(st.selection.partial(a), None);
// Group Selection's marquee toggles the same way.
gesture(&mut s, "groupSelection", &top, shift);
assert_eq!(s.doc().unwrap().selection.partial(a).map(|p| p.len()), Some(2));
}
/// The Lasso: Shift adds anchors, Alt takes them away, and neither drops the rest of the
/// selection (a path selected whole stays whole when its anchors are added again).
#[test]
fn lasso_shift_adds_and_alt_subtracts() {
let mut s = session();
let a = rect(&mut s, 100.0, 100.0, 100.0, 100.0);
let t = s.execute("text.create", &json!({"x": 300, "y": 300, "text": "Hi"})).unwrap();
let t = NodeId(t["id"].as_u64().unwrap());
s.execute("select.set", &json!({"ids": [a.0, t.0]})).unwrap();
// A loop round a's top-left anchor.
let corner = [(90.0, 90.0), (110.0, 90.0), (110.0, 110.0), (90.0, 110.0), (90.0, 110.0)];
gesture(&mut s, "lasso", &corner, Mods { shift: true, ..Default::default() });
let st = s.doc().unwrap();
assert_eq!((st.selection.objects.clone(), st.selection.partial(a)), (vec![a, t], None));
gesture(&mut s, "lasso", &corner, Mods { alt: true, ..Default::default() });
let st = s.doc().unwrap();
assert_eq!(st.selection.objects, vec![a, t], "the type stays selected");
assert_eq!(st.selection.partial(a).map(|p| p.len()), Some(3));
}
#[test]
fn measure_tool_leaves_document_untouched() {
let mut s = session();
+1
View File
@@ -166,6 +166,7 @@ impl Session {
auto_add_delete: !self.prefs.disable_auto_add_delete,
selection_tolerance: self.prefs.selection_tolerance,
path_only: self.prefs.object_selection_by_path_only,
type_path_only: self.prefs.type_selection_by_path_only,
double_click_isolate: self.prefs.double_click_to_isolate,
select_behind: self.prefs.ctrl_click_selects_behind,
highlight_anchors: self.prefs.highlight_anchors_on_hover,
+4
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@@ -180,6 +180,10 @@ fn structured_junk() {
("select.add", json!({"ids": [[1], {"a": 1}]})),
("select.anchors", json!({"id": 2, "anchors": [[99, 99], [-1, 0], ["a", "b"]], "mode": "set"})),
("select.anchorsMany", json!({"items": [{"id": 2, "anchors": [[0, 1000]]}, null, 5]})),
("select.anchorsMany", json!({"items": [{"id": 2, "anchors": [[0, 1000], [0, 0]]}, {"id": u64::MAX}], "mode": "toggle"})),
("select.anchorsMany", json!({"items": [{"id": 2, "anchors": [[0, 0]]}], "mode": "subtract"})),
("select.anchorsMany", json!({"items": [], "mode": 7})),
("select.toggle", json!({"ids": [2, u64::MAX, "x"]})),
("object.transform", json!({"matrix": [0, 0, 0, 0, 0, 0]})),
("object.transform", json!({"matrix": [1e308, 1e308, 1e308, 1e308, 1e308, 1e308]})),
("object.transform", json!({"matrix": [1, 2, 3]})),
+24
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@@ -539,6 +539,30 @@ fn selection_preferences_apply_to_pointer_gestures() {
assert_eq!(click(&mut s, 7, 250.0, json!({})), json!([front]), "the path does");
}
/// A Shift-drag marquee reaches agents (#483): `pointer_gesture` with `mods.shift` toggles the
/// objects it reaches, so a selected one leaves the selection and an unselected one joins it.
#[test]
fn shift_marquee_gesture_toggles_the_selection() {
let mut s = server();
let square = |s: &mut Server, id: u64, x: u64| {
let r = call(s, id, "draw_shape", json!({"shape": "rectangle", "x": x, "y": 100, "width": 50, "height": 50}));
serde_json::from_str::<Value>(&text_of(&r)).unwrap()["id"].as_u64().unwrap()
};
let (a, b, c) = (square(&mut s, 1, 100), square(&mut s, 2, 200), square(&mut s, 3, 300));
let r = call(&mut s, 4, "run_command", json!({"command": "select.set", "params": {"ids": [a, b]}}));
assert_eq!(r["isError"], false, "{r}");
let events = json!([{"kind": "down", "x": 180, "y": 80}, {"kind": "drag", "x": 300, "y": 200}, {"kind": "up", "x": 380, "y": 200}]);
for tool in ["selection", "directSelection"] {
let r = call(&mut s, 5, "pointer_gesture", json!({"tool": tool, "events": events, "mods": {"shift": true}}));
assert_eq!(r["isError"], false, "{r}");
let sel = &serde_json::from_str::<Value>(&text_of(&r)).unwrap()["selection"];
// The Selection tool takes b out and adds c; Direct Selection's marquee then toggles their
// anchors back: b's are selected again and c, whole, leaves.
let want = if tool == "selection" { json!([a, c]) } else { json!([a, b]) };
assert_eq!(*sel, want, "{tool}");
}
}
/// Type preferences reach agents (#394): type the Type tool places starts with placeholder text,
/// selected; Alt+→ tracks it by Tracking and Cmd+Shift+. steps its size by Size/Leading.
#[test]
+12
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@@ -158,6 +158,18 @@ impl TextLayout {
pub fn physical_point(&self, p: Point) -> Point {
if self.vertical { self.line_xf * p } else { p }
}
/// Each line's baseline in text space, start to end (a vertical column's centre line), for
/// the lines that hold characters; none for type on a path, which its path stands for.
pub fn baselines(&self) -> Vec<(Point, Point)> {
if self.on_path {
return vec![];
}
let line = |l: &LineInfo| {
let y = if self.vertical { l.baseline + (l.descent - l.ascent) / 2.0 } else { l.baseline };
(self.physical_point(Point::new(l.x0, y)), self.physical_point(Point::new(l.x1, y)))
};
self.lines.iter().filter(|l| l.x1 > l.x0).map(line).collect()
}
/// All glyph outlines combined (e.g. for Create Outlines).
pub fn to_bezpath(&self) -> BezPath {
let mut p = BezPath::new();
+35
View File
@@ -73,6 +73,41 @@ fn area_type_starts_at_the_right_edge_and_wraps_to_the_left() {
assert!(l.glyphs.iter().all(|g| g.outline.bounding_box().y1 <= 105.0 + 1e-6), "inside the frame");
}
/// `baselines`: one per line that holds characters, along it for horizontal type and down the
/// column's centre line for vertical type (where point type's anchor is); none on a path.
#[test]
fn baselines_run_along_lines_and_down_column_centres() {
let h = layout(
FontDb::global(),
&TextObject::point(
Point::ZERO,
"§§
§",
CharStyle { size: 20.0, ..CharStyle::default() },
),
);
let hb = h.baselines();
assert_eq!(hb.len(), 2, "the empty line has none: {hb:?}");
assert!(hb[0].0 == Point::ZERO && hb[0].1.y == 0.0 && hb[0].1.x > 15.0, "the first baseline runs from the anchor: {hb:?}");
assert!(hb[1].0.y > 40.0 && hb[1].0.y == hb[1].1.y && hb[1].1.x > hb[1].0.x, "the third line's, lower: {hb:?}");
let v = layout(
FontDb::global(),
&vertical(
"§§
§",
),
);
let vb = v.baselines();
let (a, c) = (ink(&v, 0), ink(&v, 2));
assert_eq!(vb.len(), 2, "{vb:?}");
assert!(vb[0].0.x.abs() < 4.0 && vb[0].0.x == vb[0].1.x && vb[0].1.y > vb[0].0.y + 30.0, "down the first column's centre: {vb:?}");
assert!((vb[0].0.x - a.center().x).abs() < 4.0 && (vb[1].0.x - c.center().x).abs() < 4.0, "through the glyphs: {vb:?} {a:?} {c:?}");
let mut on_path = vertical("ab");
on_path.kind = TextKind::OnPath { path: PathData::from_bezpath(&kurbo::Line::new((0.0, 0.0), (100.0, 0.0)).to_path(0.1)), start: 0.0, end: None };
assert!(layout(FontDb::global(), &on_path).baselines().is_empty());
}
#[test]
fn type_on_a_path_stays_horizontal() {
let mut t = vertical("ab");
+31 -11
View File
@@ -5,10 +5,12 @@
//! anchors, segments and Smart Guides, or with them off Snap to Point; Shift keeps the move at 45°
//! steps), drag a direction handle to
//! reshape (Shift keeps it at 45° steps round its anchor, Alt moves it alone; smart guides snap
//! it), marquee to select anchors, drag a live rectangle's corner widget to round its corners
//! it), marquee to select anchors (Shift-drag toggles them: the selected ones inside are
//! deselected, the others selected), drag a live rectangle's corner widget to round its corners
//! (the selected ones when anchors are selected; Alt-click cycles their kind, double-click opens
//! the Corners dialog).
//! Group Selection: click selects the leaf; each further click on it adds the next enclosing group.
//! Group Selection: click selects the leaf; each further click on it adds the next enclosing group;
//! its marquee works as Direct Selection's.
//! Both move objects selected as a whole as the Selection tool does, snapping alike.
//! Both pick the key objects of a blend, and click or drag ruler guides ([`crate::rulerguide`]).
//! Direct Selection also edits a blend's spine: drag its points (a key object on a point moves
@@ -69,7 +71,8 @@ enum State {
Marquee {
start: Point,
cur: Point,
add: bool,
/// Shift: the anchors inside leave the selection if selected, else join it.
toggle: bool,
},
Corner(CornerDrag),
/// Dragging a bracket of type on a path.
@@ -285,7 +288,7 @@ impl Tool for DirectSelectionTool {
return out;
}
let Some(h) = hit_test(cx.doc, p, cx.hit_options()) else {
self.state = State::Marquee { start: p, cur: p, add: ev.mods.shift };
self.state = State::Marquee { start: p, cur: p, toggle: ev.mods.shift };
return vec![];
};
// Walk up from the leaf: select the first ancestor not yet selected (below the layer).
@@ -393,7 +396,7 @@ impl Tool for DirectSelectionTool {
}
return vec![];
}
self.state = State::Marquee { start: p, cur: p, add: ev.mods.shift };
self.state = State::Marquee { start: p, cur: p, toggle: ev.mods.shift };
vec![]
}
(PointerKind::Drag, State::MoveAnchors { start, grab, began }) => {
@@ -497,8 +500,8 @@ impl Tool for DirectSelectionTool {
self.state = State::Idle;
self.mesh.release().unwrap_or_default()
}
(PointerKind::Drag, State::Marquee { start, add, .. }) => {
self.state = State::Marquee { start, cur: p, add };
(PointerKind::Drag, State::Marquee { start, toggle, .. }) => {
self.state = State::Marquee { start, cur: p, toggle };
vec![]
}
(PointerKind::Drag, State::Corner(mut c)) => {
@@ -537,11 +540,11 @@ impl Tool for DirectSelectionTool {
self.guides.clear();
vec![Action::Commit]
}
(PointerKind::Up, State::Marquee { start, add, .. }) => {
(PointerKind::Up, State::Marquee { start, toggle, .. }) => {
self.state = State::Idle;
let r = Rect::from_points(start, p);
if r.width() < cx.tol(3.0) && r.height() < cx.tol(3.0) {
return if add { vec![] } else { vec![Action::Exec("select.none".into(), json!({}))] };
return if toggle { vec![] } else { vec![Action::Exec("select.none".into(), json!({}))] };
}
// Collect anchors inside the rect for every editable path.
let mut sel: Vec<(NodeId, Vec<AnchorRef>)> = vec![];
@@ -555,7 +558,7 @@ impl Tool for DirectSelectionTool {
});
sel.retain(|(id, _)| cx.doc.is_editable(*id));
let items: Vec<Value> = sel.iter().map(|(id, v)| json!({"id": id.0, "anchors": anchors_json(v)})).collect();
vec![Action::Exec("select.anchorsMany".into(), json!({"items": items, "add": add}))]
vec![Action::Exec("select.anchorsMany".into(), json!({"items": items, "mode": if toggle { "toggle" } else { "set" }}))]
}
_ => vec![],
}
@@ -792,8 +795,25 @@ mod tests {
t.pointer(&cx, &PointerEvent::new(PointerKind::Down, 150.0, 50.0));
t.pointer(&cx, &PointerEvent::new(PointerKind::Drag, 250.0, 150.0));
let a = t.pointer(&cx, &PointerEvent::new(PointerKind::Up, 250.0, 150.0));
assert_eq!(a, vec![Action::Exec("select.anchorsMany".into(), json!({"items": [{"id": id.0, "anchors": [[0, 1]]}], "add": false}))]);
assert_eq!(a, vec![Action::Exec("select.anchorsMany".into(), json!({"items": [{"id": id.0, "anchors": [[0, 1]]}], "mode": "set"}))]);
}
/// Shift-drag a marquee: the anchors inside toggle (#483), with Group Selection too.
#[test]
fn shift_marquee_toggles_anchors() {
let (d, id) = doc_with_rect();
let s = Selection::default();
let p = paint();
let cx = cx(&d, &s, &p);
let shift = Mods { shift: true, ..Default::default() };
for group in [false, true] {
let mut t = DirectSelectionTool::new(group);
t.pointer(&cx, &PointerEvent::new(PointerKind::Down, 150.0, 50.0).with_mods(shift));
t.pointer(&cx, &PointerEvent::new(PointerKind::Drag, 250.0, 150.0).with_mods(shift));
let a = t.pointer(&cx, &PointerEvent::new(PointerKind::Up, 250.0, 150.0).with_mods(shift));
assert_eq!(a, vec![Action::Exec("select.anchorsMany".into(), json!({"items": [{"id": id.0, "anchors": [[0, 1]]}], "mode": "toggle"}))]);
}
}
/// An open path from (100, 300) to (200, 300) arching up through (150, 262.5).
fn arch_doc() -> (vectorcraft_doc::Document, NodeId) {
let (mut d, _) = doc_with_rect();
+86 -25
View File
@@ -271,8 +271,8 @@ impl Targets {
/// Snap a single point: onto the nearest anchor or centre, else onto the nearest segment, else
/// into line with targets. Returns the snapped point and guide overlays.
pub fn snap_point(&self, p: Point, tol: f64) -> (Point, Vec<Overlay>) {
if let Some((q, k)) = self.points.iter().filter(|(q, _)| q.distance(p) <= tol).min_by(|a, b| a.0.distance(p).total_cmp(&b.0.distance(p))) {
return (*q, self.label(*q, k.label()).into_iter().collect());
if let Some((q, k)) = self.nearest_point(p, tol) {
return (q, self.label(q, k.label()).into_iter().collect());
}
if let Some(q) = self.on_segment(p, tol) {
return (q, self.label(q, Kind::Edge.label()).into_iter().collect());
@@ -302,6 +302,11 @@ impl Targets {
(out, ov)
}
/// The anchor or centre nearest `p`, within `tol`.
fn nearest_point(&self, p: Point, tol: f64) -> Option<(Point, Kind)> {
self.points.iter().copied().filter(|(q, _)| q.distance(p) <= tol).min_by(|a, b| a.0.distance(p).total_cmp(&b.0.distance(p)))
}
/// The nearest point within `tol` of `p` on a target segment.
fn on_segment(&self, p: Point, tol: f64) -> Option<Point> {
self.segments
@@ -334,7 +339,7 @@ impl Targets {
/// bleed edge beyond it): onto an anchor or centre near the point itself, otherwise into line
/// with targets, each axis on whichever of them comes nearest.
pub fn snap_point_with(&self, p: Point, offsets: &[Vec2], tol: f64) -> (Point, Vec<Overlay>) {
if self.points.iter().any(|(q, _)| q.distance(p) <= tol) {
if self.nearest_point(p, tol).is_some() {
return self.snap_point(p, tol);
}
let rects: Vec<Rect> = std::iter::once(Vec2::ZERO).chain(offsets.iter().copied()).map(|o| Rect::from_points(p + o, p + o)).collect();
@@ -390,11 +395,14 @@ impl Targets {
/// Snap a bounding-box resize. `a` is the scale [`crate::bbox::scale_for_drag`] gave for
/// dragging `handle` of the box `bx` (about the centre when `from_center`), in the box's own
/// frame, and so is the result. The corners and the side that handle moves land on the nearest
/// target within `tol` on the page, whatever the box's angle. A handle with one way to go (a
/// side, or a proportional corner) slides along it until one of them is on a target.
/// frame, and so is the result. The handle lands on an anchor or centre within `tol` on the page
/// (labelled as [`Self::snap_point`] does), else the corners and the side it moves line up with
/// the nearest target ("align"), whatever the box's angle. A handle with one way to go (a side,
/// or a proportional corner) slides along it until one of them is on a target.
pub fn snap_scale(&self, bx: &OrientedBox, handle: Handle, a: Affine, proportional: bool, from_center: bool, tol: f64) -> (Affine, Vec<Overlay>) {
type Hit = Option<(f64, Point)>;
// Where a snap lands: in line with a target's x and/or y, or on an anchor or centre.
type Snap = (Hit, Hit, Option<(Point, Kind)>);
let r = bx.rect;
let origin = if from_center { r.center() } else { handle.opposite().pos(r) };
let (d0, [sx, _, _, sy, _, _]) = (handle.pos(r) - origin, a.as_coeffs());
@@ -405,12 +413,14 @@ impl Targets {
ts.iter().map(|(t, from, _)| (*t, *from)).filter(|(t, _)| (t - v).abs() <= tol).min_by(|p, q| (p.0 - v).abs().total_cmp(&(q.0 - v).abs()))
};
let (mut nx, mut ny) = (sx, sy);
let (mut hit_x, mut hit_y): (Hit, Hit) = (None, None);
let mut snap: Snap = (None, None, None);
if handle.is_corner() && !proportional {
// The corner goes anywhere: it takes the target's x, its y, or both.
// The corner goes anywhere: onto an anchor or centre, else it takes the target's x, its
// y, or both.
let p = to_doc * (a * handle.pos(r));
let (hx, hy) = (nearest(p.x, &self.xs), nearest(p.y, &self.ys));
for (tx, ty) in [(hx, hy), (hx, None), (None, hy)] {
let on = self.nearest_point(p, tol).map(|(q, k)| (Some((q.x, q)), Some((q.y, q)), Some((q, k))));
for (tx, ty, at) in on.into_iter().chain([(hx, hy, None), (hx, None, None), (None, hy, None)]) {
if tx.is_none() && ty.is_none() {
continue;
}
@@ -421,7 +431,7 @@ impl Targets {
(cx, cy) = (if tx.is_some() { cx } else { sx }, if ty.is_some() { cy } else { sy });
}
if valid(cx, sx) && valid(cy, sy) {
(nx, ny, hit_x, hit_y) = (cx, cy, tx, ty);
(nx, ny, snap) = (cx, cy, (tx, ty, at));
break;
}
}
@@ -441,34 +451,44 @@ impl Targets {
// How far the handle travels per unit of `s`: a snap may not drag it far from the
// pointer, as it would for a target the side runs almost along.
let travel = (e.0 * d0.x).hypot(e.1 * d0.y);
let mut best: Option<(f64, f64, bool, (f64, Point))> = None;
// The snap so far: its `s`, whether it only lines up (an anchor or centre comes first),
// how far it moves the handle, and where it lands.
let mut best: Option<(f64, bool, f64, Snap)> = None;
let mut consider = |s: f64, in_line: bool, found: Snap| {
let moved = (s - s0).abs() * travel;
if valid(s, s0) && moved <= 2.0 * tol && best.as_ref().is_none_or(|k| (in_line, moved) < (k.1, k.2)) {
best = Some((s, in_line, moved, found));
}
};
for h in std::iter::once(handle).chain(ends.into_iter().flatten().copied()) {
let v = h.pos(r) - origin;
let base = to_doc * (origin + Vec2::new(c.0 * v.x, c.1 * v.y));
let dir = (to_doc * Point::new(e.0 * v.x, e.1 * v.y)).to_vec2();
let p = base + dir * s0;
// An anchor or centre beside its way: it stops at the nearest point of the way.
let l2 = dir.hypot2();
if l2 > 1e-18
&& let Some((q, k)) = self.nearest_point(p, tol)
{
consider((q - base).dot(dir) / l2, false, (None, None, Some((q, k))));
}
for (is_x, at, b, d, ts) in [(true, p.x, base.x, dir.x, &self.xs), (false, p.y, base.y, dir.y, &self.ys)] {
if d.abs() <= 1e-9 {
continue;
}
let Some(hit) = nearest(at, ts) else { continue };
let s = (hit.0 - b) / d;
let moved = (s - s0).abs() * travel;
if valid(s, s0) && moved <= 2.0 * tol && best.is_none_or(|k| moved < k.1) {
best = Some((s, moved, is_x, hit));
}
consider((hit.0 - b) / d, true, if is_x { (Some(hit), None, None) } else { (None, Some(hit), None) });
}
}
if let Some((s, _, is_x, hit)) = best {
(nx, ny) = (c.0 + s * e.0, c.1 + s * e.1);
if is_x {
hit_x = Some(hit);
} else {
hit_y = Some(hit);
}
if let Some((s, _, _, found)) = best {
(nx, ny, snap) = (c.0 + s * e.0, c.1 + s * e.1, found);
}
}
let out = Affine::translate(origin.to_vec2()) * Affine::scale_non_uniform(nx, ny) * Affine::translate(-origin.to_vec2());
let (hit_x, hit_y, on) = snap;
if let Some((q, k)) = on {
return (out, self.label(q, k.label()).into_iter().collect());
}
// The lines run from the target's own point across the resized box, on the page.
let nr = (to_doc * out).transform_rect_bbox(r);
let mut ov = vec![];
@@ -478,6 +498,9 @@ impl Targets {
if let Some((y, from)) = hit_y {
ov.extend(self.line(Point::new(from.x.min(nr.x0), y), Point::new(from.x.max(nr.x1), y)));
}
if hit_x.is_some() || hit_y.is_some() {
ov.extend(self.label(to_doc * (out * handle.pos(r)), "align"));
}
(out, ov)
}
}
@@ -612,13 +635,16 @@ mod tests {
(a.transform_rect_bbox(r), ov)
};
// The bottom edge lands on the neighbour's bottom: same height.
let lines = |ov: &[Overlay]| ov.iter().filter(|o| matches!(o, Overlay::Line { .. })).count();
let align = |ov: &[Overlay]| ov.iter().any(|o| matches!(o, Overlay::Label { text, .. } if text == "align"));
let (nr, ov) = snap(Handle::Bottom, Point::new(275.0, 197.0), false, false);
assert_eq!(nr, Rect::new(250.0, 100.0, 300.0, 200.0));
assert_eq!(ov.len(), 1);
assert_eq!(lines(&ov), 1);
assert!(align(&ov), "{ov:?}");
// A corner snaps each axis on its own: y to the neighbour, x stays free.
let (nr, ov) = snap(Handle::BottomRight, Point::new(330.0, 202.0), false, false);
assert_eq!(nr, Rect::new(250.0, 100.0, 330.0, 200.0));
assert_eq!(ov.len(), 1);
assert_eq!(lines(&ov), 1);
// Proportional: the snapped axis carries the other one.
let (nr, _) = snap(Handle::BottomRight, Point::new(340.0, 198.0), true, false);
assert_eq!(nr, Rect::new(250.0, 100.0, 350.0, 200.0));
@@ -634,6 +660,41 @@ mod tests {
assert!(ov.is_empty());
}
/// A resize handle lands on another object's anchor point (#482), not only in line with its
/// edges and centre, and says so; a side handle stops where its way passes the anchor.
#[test]
fn scale_snap_lands_the_handle_on_anchors() {
use crate::bbox::scale_for_drag;
use vectorcraft_doc::{Appearance, Node};
let (mut d, _) = doc_with_rect();
let l = d.layers[0].id;
let id = d.alloc_id();
// A triangle whose apex (320, 400) lines up with none of the edges or centres on x.
let tri = vectorcraft_geom::PathData::single(SubPath::polyline(
&[Point::new(300.0, 300.0), Point::new(380.0, 300.0), Point::new(320.0, 400.0)],
true,
));
d.insert(Some(l), 1, Node::path(id, tri, Appearance::default_art())).unwrap();
let t = Targets::collect(&d, &[], None);
let snap = |r: Rect, h: Handle, p: Point, shift: bool| {
let (a, ov) = t.snap_scale(&OrientedBox::aligned(r), h, scale_for_drag(r, h, p, shift, false), shift, false, 4.0);
(a.transform_rect_bbox(r), ov)
};
let anchor = |ov: &[Overlay]| matches!(ov, [Overlay::Label { text, p, .. }] if text == "anchor" && *p == Point::new(320.0, 400.0));
// A free corner takes the anchor's x and y.
let (nr, ov) = snap(Rect::new(250.0, 350.0, 300.0, 390.0), Handle::BottomRight, Point::new(322.0, 398.0), false);
assert_eq!(nr, Rect::new(250.0, 350.0, 320.0, 400.0));
assert!(anchor(&ov), "{ov:?}");
// The right side, at the apex's height: its x lands on the anchor.
let (nr, ov) = snap(Rect::new(250.0, 380.0, 300.0, 420.0), Handle::Right, Point::new(318.0, 401.0), false);
assert_eq!(nr, Rect::new(250.0, 380.0, 320.0, 420.0));
assert!(anchor(&ov), "{ov:?}");
// A proportional corner slides along its diagonal onto it.
let (nr, ov) = snap(Rect::new(240.0, 320.0, 300.0, 380.0), Handle::BottomRight, Point::new(318.0, 398.0), true);
assert_eq!(nr, Rect::new(240.0, 320.0, 320.0, 400.0));
assert!(anchor(&ov), "{ov:?}");
}
/// Preferences › Smart Guides › Display Options (#394): the colour, and Alignment Guides and
/// Anchor/Path Labels off, change what shows and never where a point lands.
#[test]
+10 -1
View File
@@ -273,6 +273,9 @@ pub struct ToolContext<'a> {
/// Selection & Anchor Display → Object Selection by Path Only: a click inside a filled path
/// doesn't pick it, only one on its path does.
pub path_only: bool,
/// Type → Type Object Selection by Path Only: type is picked on its type path only (point
/// type's baseline, area type's frame, type on a path's path), not anywhere in its bounds.
pub type_path_only: bool,
/// General → Double Click To Isolate: a double-click on a group with the Selection tool
/// isolates it.
pub double_click_isolate: bool,
@@ -352,7 +355,12 @@ impl ToolContext<'_> {
self.tol(self.selection_tolerance)
}
pub fn hit_options(&self) -> vectorcraft_doc::hit::HitOptions {
vectorcraft_doc::hit::HitOptions { tol: self.pick_tol(), outline: self.outline, path_only: self.path_only }
vectorcraft_doc::hit::HitOptions {
tol: self.pick_tol(),
outline: self.outline,
path_only: self.path_only,
type_path_only: self.type_path_only,
}
}
}
@@ -650,6 +658,7 @@ pub(crate) mod testutil {
auto_add_delete: true,
selection_tolerance: 3.0,
path_only: false,
type_path_only: false,
double_click_isolate: true,
select_behind: true,
highlight_anchors: true,
+28 -12
View File
@@ -1,4 +1,5 @@
//! The Selection tool (V): click/shift-click, marquee, move (Alt copies, Shift constrains; Smart
//! The Selection tool (V): click/shift-click, marquee (Shift-drag toggles the objects it reaches:
//! the selected ones are deselected, the others selected), move (Alt copies, Shift constrains; Smart
//! Guides, or with them off View › Snap to Point, snap it),
//! bounding-box scale (Shift proportional, Alt from centre) and rotate (outside corners, Shift 45°),
//! drag a live rectangle's corner widget to round its corners (Alt-click cycles their kind,
@@ -49,7 +50,8 @@ enum State {
Marquee {
start: Point,
cur: Point,
add: bool,
/// Shift: the objects inside leave the selection if selected, else join it.
toggle: bool,
},
/// Dragging a Live Corners widget.
Corner(CornerDrag),
@@ -256,7 +258,7 @@ impl Tool for SelectionTool {
out
}
None => {
self.state = State::Marquee { start: p, cur: p, add: m.shift };
self.state = State::Marquee { start: p, cur: p, toggle: m.shift };
vec![]
}
}
@@ -299,8 +301,8 @@ impl Tool for SelectionTool {
self.measure = cx.transform_tools_guides.then(|| (p, format!("{:.1}°", -deg)));
vec![Action::Preview("object.transform".into(), json!({ "matrix": matrix_json(a), "copy": false }))]
}
(PointerKind::Drag, State::Marquee { start, add, .. }) => {
self.state = State::Marquee { start, cur: p, add };
(PointerKind::Drag, State::Marquee { start, toggle, .. }) => {
self.state = State::Marquee { start, cur: p, toggle };
vec![]
}
(PointerKind::Drag, State::Corner(mut c)) => {
@@ -339,18 +341,14 @@ impl Tool for SelectionTool {
self.targets = None;
vec![Action::Commit]
}
(PointerKind::Up, State::Marquee { start, add, .. }) => {
(PointerKind::Up, State::Marquee { start, toggle, .. }) => {
self.state = State::Idle;
let r = Rect::from_points(start, p);
if r.width() < Self::drag_threshold(cx) && r.height() < Self::drag_threshold(cx) {
return if add { vec![] } else { vec![Action::Exec("select.none".into(), json!({}))] };
return if toggle { vec![] } else { vec![Action::Exec("select.none".into(), json!({}))] };
}
let ids: Vec<NodeId> = marquee(cx.doc, r, cx.isolation, false);
if add {
vec![Action::Exec("select.add".into(), json!({ "ids": json_ids(&ids) }))]
} else {
vec![Action::Exec("select.set".into(), json!({ "ids": json_ids(&ids) }))]
}
vec![Action::Exec(if toggle { "select.toggle" } else { "select.set" }.into(), json!({ "ids": json_ids(&ids) }))]
}
_ => vec![],
}
@@ -556,6 +554,24 @@ mod tests {
assert_eq!(a, vec![Action::Exec("select.set".into(), json!({"ids": [id.0]}))]);
}
/// Shift-drag a marquee: the objects it reaches toggle (#483), so selected ones can be
/// taken out of the selection; a Shift-click on empty canvas leaves the selection alone.
#[test]
fn shift_marquee_toggles() {
let (d, id) = doc_with_rect();
let s = Selection::default();
let p = paint();
let cx = cx(&d, &s, &p);
let mut t = SelectionTool::default();
let shift = Mods { shift: true, ..Default::default() };
t.pointer(&cx, &ev(PointerKind::Down, 50.0, 50.0).with_mods(shift));
t.pointer(&cx, &ev(PointerKind::Drag, 120.0, 120.0).with_mods(shift));
let a = t.pointer(&cx, &ev(PointerKind::Up, 120.0, 120.0).with_mods(shift));
assert_eq!(a, vec![Action::Exec("select.toggle".into(), json!({"ids": [id.0]}))]);
t.pointer(&cx, &ev(PointerKind::Down, 50.0, 50.0).with_mods(shift));
assert!(t.pointer(&cx, &ev(PointerKind::Up, 50.0, 50.0).with_mods(shift)).is_empty());
}
#[test]
fn handle_drag_scales() {
let (d, id) = doc_with_rect();
+4 -3
View File
@@ -230,7 +230,7 @@ impl TypeTool {
/// Path under `p` for the Area Type / Type on a Path tools.
fn path_at(cx: &ToolContext, p: Point, closed: bool) -> Option<NodeId> {
let h = hit_test(cx.doc, p, vectorcraft_doc::hit::HitOptions { tol: cx.tol(4.0), outline: true, path_only: false })?;
let h = hit_test(cx.doc, p, vectorcraft_doc::hit::HitOptions { tol: cx.tol(4.0), outline: true, ..Default::default() })?;
match &cx.doc.node(h.leaf)?.kind {
NodeKind::Path { path, .. } if !closed || path.is_closed() => Some(h.leaf),
_ => None,
@@ -238,9 +238,10 @@ impl TypeTool {
}
/// Start editing the type under `p` with the caret there → the actions (ending the previous
/// edit, selecting the type); None when no type is under `p`.
/// edit, selecting the type); None when no type is under `p`. A click among the characters
/// edits them, whatever Type Object Selection by Path Only says.
fn edit_at(&mut self, cx: &ToolContext, p: Point) -> Option<Vec<Action>> {
let h = hit_test(cx.doc, p, cx.hit_options())?;
let h = hit_test(cx.doc, p, vectorcraft_doc::hit::HitOptions { type_path_only: false, ..cx.hit_options() })?;
let Some(NodeKind::Text(t)) = cx.doc.node(h.leaf).map(|n| &n.kind) else { return None };
let lay = self.layout(t);
let byte = vectorcraft_text::hit_byte(&lay, t.xf.inverse() * p);
+3 -1
View File
@@ -70,7 +70,9 @@ impl Tool for EyedropperTool {
if ev.kind != PointerKind::Down {
return vec![];
}
let opts = vectorcraft_doc::hit::HitOptions { path_only: false, ..cx.hit_options() };
// A click inside a fill or among characters samples it too, whatever Object and Type
// Object Selection by Path Only say.
let opts = vectorcraft_doc::hit::HitOptions { path_only: false, type_path_only: false, ..cx.hit_options() };
let Some(h) = hit_test(cx.doc, ev.pos, opts) else { return vec![] };
let src = paint_owner(cx.doc, h.leaf);
let Some(n) = cx.doc.node(src) else { return vec![] };
+68 -13
View File
@@ -5,7 +5,10 @@
//! at release makes a copy: Alt-drag). Alt-click (the release of a click made with Alt) sets the
//! point and opens the tool's dialog; double-click or Return opens the dialog too. A clicked or
//! Alt-clicked point snaps to the nearest anchor or centre (Snap to Point / Smart Guides), labelled
//! while hovering, so transforms pivot exactly on a corner.
//! while hovering, so transforms pivot exactly on a corner. A drag starts from the point it grabbed
//! snapped the same way, and the pointer snaps as a drawn point does (Smart Guides: the other
//! objects' anchors, centres and edges; or the grid, pixels, Snap to Point), so a corner dragged
//! onto another object's anchor scales exactly onto it.
use serde_json::{Value, json};
use vectorcraft_doc::NodeId;
@@ -13,7 +16,7 @@ use vectorcraft_geom::{Affine, Point, Rect, Vec2};
use super::target_overlays;
use crate::bbox::rotate_for_drag;
use crate::guides::snap_pick;
use crate::guides::{PointSnap, Targets, snap_pick};
use crate::select::{matrix_json, selection_bounds, selection_box};
use crate::{Action, Cursor, Mods, Overlay, PointerEvent, PointerKind, Tool, ToolContext, ToolKey};
@@ -57,7 +60,8 @@ impl TransformKind {
#[derive(Clone, Copy, Debug)]
struct Drag {
start: Point,
/// The pressed point snapped to an anchor or centre (becomes the reference point on a click).
/// The pressed point snapped to an anchor or centre: the reference point on a click, where a
/// drag starts from.
pick: Point,
origin: Point,
began: bool,
@@ -73,8 +77,10 @@ pub struct TransformTool {
origin: Option<(Point, Vec<NodeId>)>,
drag: Option<Drag>,
measure: Option<(Point, String)>,
/// Snap feedback while hovering ("anchor" / "center" label).
/// Snap feedback while hovering ("anchor" / "center" label), and for the dragged pointer.
hover: Vec<Overlay>,
/// What the dragged pointer snaps to, gathered when the drag begins.
snap: Option<PointSnap>,
}
fn about(o: Point, a: Affine) -> Affine {
@@ -88,7 +94,7 @@ pub fn reflect_matrix(o: Point, theta: f64) -> Affine {
impl TransformTool {
pub fn new(kind: TransformKind) -> Self {
Self { kind, origin: None, drag: None, measure: None, hover: vec![] }
Self { kind, origin: None, drag: None, measure: None, hover: vec![], snap: None }
}
/// The effective reference point: the custom one if it belongs to the current selection,
@@ -150,6 +156,14 @@ impl TransformTool {
}
}
/// Ends the drag, its snapping and readouts with it.
fn end_drag(&mut self) -> Option<Drag> {
self.measure = None;
self.snap = None;
self.hover.clear();
self.drag.take()
}
fn dialog(&self, o: Point) -> Action {
Action::Dialog(self.kind.id().into(), self.kind.dialog_fields(o))
}
@@ -185,9 +199,13 @@ impl Tool for TransformTool {
return out;
}
d.began = true;
// The selection moves, so only the other objects are targets.
self.snap = Some(PointSnap::new(cx, || Targets::collect(cx.doc, &cx.selection.objects, None)));
out.push(Action::Begin(self.kind.label().into()));
}
let (m, text) = self.matrix_for(d.origin, d.start, p, ev.mods.shift, d.bounds);
let (p, guides) = self.snap.as_ref().map_or((p, vec![]), |s| s.snap(cx, p));
self.hover = guides;
let (m, text) = self.matrix_for(d.origin, d.pick, p, ev.mods.shift, d.bounds);
d.last = m;
self.drag = Some(d);
self.measure = Some((p, text));
@@ -195,8 +213,7 @@ impl Tool for TransformTool {
out
}
PointerKind::Up => {
let Some(d) = self.drag.take() else { return vec![] };
self.measure = None;
let Some(d) = self.end_drag() else { return vec![] };
if d.began {
// The Alt state at release decides whether the result is a copy.
vec![Action::Preview("object.transform".into(), json!({ "matrix": matrix_json(d.last), "copy": ev.mods.alt })), Action::Commit]
@@ -207,14 +224,16 @@ impl Tool for TransformTool {
}
}
PointerKind::DoubleClick => {
self.drag = None;
self.end_drag();
match self.reference_point(cx) {
Some(o) => vec![self.dialog(o)],
None => vec![],
}
}
PointerKind::Move => {
self.hover = if self.drag.is_none() && !cx.selection.is_empty() { snap_pick(cx, p).1 } else { vec![] };
if self.drag.is_none() {
self.hover = if cx.selection.is_empty() { vec![] } else { snap_pick(cx, p).1 };
}
vec![]
}
}
@@ -223,8 +242,7 @@ impl Tool for TransformTool {
fn key(&mut self, cx: &ToolContext, key: ToolKey, _mods: Mods) -> Vec<Action> {
match key {
ToolKey::Escape if self.busy() => {
self.drag = None;
self.measure = None;
self.end_drag();
vec![Action::Cancel]
}
ToolKey::Enter => self.reference_point(cx).map(|o| vec![self.dialog(o)]).unwrap_or_default(),
@@ -278,7 +296,7 @@ impl Tool for TransformTool {
}
fn deactivate(&mut self, _cx: &ToolContext) -> Vec<Action> {
if self.drag.take().is_some_and(|d| d.began) { vec![Action::Cancel] } else { vec![] }
if self.end_drag().is_some_and(|d| d.began) { vec![Action::Cancel] } else { vec![] }
}
}
@@ -428,6 +446,43 @@ mod tests {
assert!(matches!(&a[0], Action::Dialog(_, v) if v["origin"] == json!([102.0, 98.0])));
}
/// Smart Guides while a transform tool drags (#482): the drag starts from the selection's
/// anchor it grabbed and the pointer lands on another object's anchor, so the scale is exact.
#[test]
fn scale_drag_snaps_from_an_anchor_onto_another_objects_anchor() {
use vectorcraft_doc::{Appearance, Node};
let (mut d, id) = doc_with_rect();
let l = d.layers[0].id;
let other = d.alloc_id();
d.insert(
Some(l),
1,
Node::path(other, vectorcraft_geom::shapes::rectangle(Rect::new(300.0, 260.0, 340.0, 300.0)), Appearance::default_art()),
)
.unwrap();
let mut s = Selection::default();
s.add(id);
let p = paint();
let mut c = cx(&d, &s, &p);
let mut t = TransformTool::new(TransformKind::Scale);
// The reference point on the top-left corner, then a drag from near the bottom-right one
// to near the other rect's top-left corner.
t.pointer(&c, &ev(PointerKind::Down, 100.0, 100.0));
t.pointer(&c, &ev(PointerKind::Up, 100.0, 100.0));
t.pointer(&c, &ev(PointerKind::Down, 199.0, 198.0));
let a = t.pointer(&c, &ev(PointerKind::Drag, 302.0, 262.0));
let m = matrix(&a[1]);
assert!((m * Point::new(200.0, 200.0)).distance(Point::new(300.0, 260.0)) < 1e-9, "{m:?}");
assert!(t.overlays(&c).iter().any(|o| matches!(o, Overlay::Label { text, p, .. } if text == "anchor" && *p == Point::new(300.0, 260.0))));
t.pointer(&c, &ev(PointerKind::Up, 302.0, 262.0));
assert!(!t.overlays(&c).iter().any(|o| matches!(o, Overlay::Label { .. })));
// Smart Guides and Snap to Point off: the pointer is where it is.
(c.smart_guides, c.snap_to_point) = (false, false);
t.pointer(&c, &ev(PointerKind::Down, 200.0, 200.0));
let a = t.pointer(&c, &ev(PointerKind::Drag, 302.0, 262.0));
assert!((matrix(&a[1]) * Point::new(200.0, 200.0)).distance(Point::new(302.0, 262.0)) < 1e-9);
}
#[test]
fn reflect_vertical_axis_mirrors_x() {
let t = TransformTool::new(TransformKind::Reflect);
+9 -19
View File
@@ -115,25 +115,15 @@ impl Tool for LassoTool {
}
});
hits.retain(|(id, _)| cx.doc.is_editable(*id) && cx.doc.is_visible(*id));
if sub {
// Current anchor selection minus the lassoed anchors.
let mut items = vec![];
for id in &cx.selection.objects {
let Some(path) = cx.doc.node(*id).and_then(|n| n.path_data()) else { continue };
let cur: BTreeSet<AnchorRef> = match cx.selection.partial(*id) {
Some(s) => s.clone(),
None => path.anchors().map(|(s, i, _)| (s, i)).collect(),
};
let remove = hits.iter().find(|(h, _)| h == id).map(|(_, v)| v.clone()).unwrap_or_default();
let rest: BTreeSet<AnchorRef> = cur.difference(&remove).copied().collect();
if !rest.is_empty() {
items.push(json!({ "id": id.0, "anchors": anchors_json(&rest) }));
}
}
return vec![Action::Exec("select.anchorsMany".into(), json!({ "items": items, "add": false }))];
}
let items: Vec<Value> = hits.iter().map(|(id, v)| json!({ "id": id.0, "anchors": anchors_json(v) })).collect();
vec![Action::Exec("select.anchorsMany".into(), json!({ "items": items, "add": add }))]
let mode = if sub {
"subtract"
} else if add {
"add"
} else {
"set"
};
vec![Action::Exec("select.anchorsMany".into(), json!({ "items": items, "mode": mode }))]
}
_ => vec![],
}
@@ -198,7 +188,7 @@ mod tests {
assert_eq!(c, "select.anchorsMany");
assert_eq!(v["items"][0]["id"], id.0);
assert_eq!(v["items"][0]["anchors"].as_array().unwrap().len(), 1);
assert_eq!(v["add"], false);
assert_eq!(v["mode"], "set");
assert!(point_in_polygon(&[Point::new(0.0, 0.0), Point::new(10.0, 0.0), Point::new(0.0, 10.0)], Point::new(2.0, 2.0)));
}
}
+218 -31
View File
@@ -91,6 +91,10 @@ fn drag_id() -> egui::Id {
fn temp_tool_id() -> egui::Id {
egui::Id::new("canvas-temp-tool")
}
/// Where the pointer was last seen during a press on the canvas.
fn drag_pos_id() -> egui::Id {
egui::Id::new("canvas-drag-pos")
}
/// Selection, Direct Selection and Group Selection: the tools Cmd switches to for a drag.
pub(crate) fn is_selection_tool(id: &str) -> bool {
@@ -232,6 +236,7 @@ pub fn show(app: &mut VectorcraftApp, ui: &mut Ui) {
ppp,
hidden: vec![],
rot: v.rotation,
anti_alias: app.session.prefs.anti_aliased_artwork,
};
if !app.canvas.worker_started {
app.canvas.worker_started = true;
@@ -264,6 +269,9 @@ pub fn show(app: &mut VectorcraftApp, ui: &mut Ui) {
}),
mask_view,
highlight_substitutions: true,
// General › Anti-aliased Artwork: off, edges are hard on screen (raster effects and
// pattern tiles stay smooth), as in Illustrator.
anti_alias: if app.session.prefs.anti_aliased_artwork { vectorcraft_render::AntiAlias::Art } else { vectorcraft_render::AntiAlias::None },
..opts
};
// Light documents render synchronously (no lag vs overlays); heavy ones go to the worker.
@@ -296,6 +304,11 @@ pub fn show(app: &mut VectorcraftApp, ui: &mut Ui) {
if let Some(look) = grid_look.filter(|_| !grids_in_back) {
grid(&painter, &xf, doc.grid.spacing, doc.grid.subdivisions, look);
}
// The pixel grid (Guides & Grid › Show Pixel Grid (Above 600% Zoom)): in Pixel Preview from
// 600% zoom, a line at every document pixel over the art, so the pixels it rasterizes to show.
if app.ui.view.pixel_preview && v.zoom >= PIXEL_GRID_ZOOM && app.session.prefs.show_pixel_grid {
grid(&painter, &xf, 1.0, 1, LineLook { color: PIXEL_GRID, dots: false });
}
// Artboard edges and names.
let active_ab = 0;
for (i, ab) in doc.artboards.iter().enumerate() {
@@ -456,6 +469,10 @@ fn handle_input(app: &mut VectorcraftApp, ui: &Ui, resp: &egui::Response, rect:
let v = *app.view().unwrap_or(&View::default());
let xf = Xf::new(rect, &v);
let hover = pointer.hover_pos().filter(|p| rect.contains(*p));
// A lifted pen or finger takes the pointer away in the frame it lifts (egui's `PointerGone`),
// so a tap whose press and lift come in one frame has no hover position: it presses (and
// double-taps) where it was seen last (#491).
let at = hover.or_else(|| pointer.interact_pos().filter(|p| rect.contains(*p)));
app.hover_doc = hover.map(|p| xf.to_doc(p));
let view = app.view_info();
let drag: Option<Drag> = ui.data(|d| d.get_temp(drag_id()));
@@ -497,7 +514,7 @@ fn handle_input(app: &mut VectorcraftApp, ui: &Ui, resp: &egui::Response, rect:
if pointer.primary_pressed()
&& resp.hovered()
&& !middle_pan
&& let Some(p) = hover
&& let Some(p) = at
{
ui.ctx().memory_mut(|mem| mem.stop_text_input());
app.ui.flyout = None;
@@ -523,7 +540,10 @@ fn handle_input(app: &mut VectorcraftApp, ui: &Ui, resp: &egui::Response, rect:
dispatch(app, &ev, view);
kind
};
ui.data_mut(|dd| dd.insert_temp(drag_id(), d));
ui.data_mut(|dd| {
dd.insert_temp(drag_id(), d);
dd.insert_temp(drag_pos_id(), p);
});
} else if drag.is_none()
&& resp.hovered()
&& pointer.button_pressed(egui::PointerButton::Middle)
@@ -532,9 +552,11 @@ fn handle_input(app: &mut VectorcraftApp, ui: &Ui, resp: &egui::Response, rect:
// Middle-button drag pans the view whatever the tool.
ui.data_mut(|dd| dd.insert_temp(drag_id(), Drag::Pan { start, center: v.center, middle: true }));
} else if let Some(d) = drag {
let p = pointer.interact_pos().unwrap_or(rect.center());
// The pointer gone (a pen lifted with its press), the drag ends where it was last seen.
let p = pointer.interact_pos().or_else(|| ui.data(|dd| dd.get_temp(drag_pos_id()))).unwrap_or(rect.center());
let held = if middle_pan { pointer.button_down(egui::PointerButton::Middle) } else { pointer.primary_down() };
if held {
ui.data_mut(|dd| dd.insert_temp(drag_pos_id(), p));
match d {
Drag::Pan { start, center, .. } => {
let d = xf.delta_to_doc(p - start);
@@ -572,7 +594,10 @@ fn handle_input(app: &mut VectorcraftApp, ui: &Ui, resp: &egui::Response, rect:
}
}
} else {
ui.data_mut(|dd| dd.remove::<Drag>(drag_id()));
ui.data_mut(|dd| {
dd.remove::<Drag>(drag_id());
dd.remove::<Pos2>(drag_pos_id());
});
match d {
Drag::ZoomBox { start } => {
let r = egui::Rect::from_two_pos(start, p);
@@ -611,7 +636,7 @@ fn handle_input(app: &mut VectorcraftApp, ui: &Ui, resp: &egui::Response, rect:
dispatch(app, &ev, view);
}
if resp.double_clicked()
&& let Some(p) = hover
&& let Some(p) = at
{
let ev = PointerEvent { kind: PointerKind::DoubleClick, pos: xf.to_doc(p), mods: mods(m, space), pressure: 1.0 };
let before = app.session.tool_id().to_string();
@@ -763,6 +788,11 @@ fn checker(p: &egui::Painter, quad: &[Pos2], ab: Rect, zoom: f64, tex: egui::Tex
p.add(Shape::mesh(mesh));
}
/// The zoom the pixel grid shows from in Pixel Preview (600%), and its colour: a translucent grey,
/// so the art's pixels read through it.
const PIXEL_GRID_ZOOM: f64 = 6.0;
const PIXEL_GRID: Color32 = Color32::from_rgba_premultiplied(64, 64, 64, 96);
/// The look of the grid or of the guides (Preferences › Guides & Grid › Color and Style).
#[derive(Clone, Copy)]
struct LineLook {
@@ -799,8 +829,10 @@ fn pref_color(hex: &str, fallback: Color32) -> Color32 {
/// subdivisions instead.
fn grid(p: &egui::Painter, xf: &Xf, spacing: f64, subdiv: u32, look: LineLook) {
let r = xf.rect;
let a = xf.to_doc(r.min);
let b = xf.to_doc(r.max);
// The view in document space: the box round the canvas's corners (the view may be rotated;
// the painter clips to the canvas).
let corners = [r.left_top(), r.right_top(), r.right_bottom(), r.left_bottom()].map(|c| xf.to_doc(c));
let view = corners.iter().fold(Rect::from_points(corners[0], corners[0]), |b, c| b.union_pt(*c));
let sub = spacing / subdiv.max(1) as f64;
let step = if sub * xf.zoom >= 6.0 { sub } else { spacing };
// Dots crowd sooner than lines.
@@ -808,25 +840,16 @@ fn grid(p: &egui::Painter, xf: &Xf, spacing: f64, subdiv: u32, look: LineLook) {
return;
}
let major = |v: f64| (v / spacing - (v / spacing).round()).abs() < 1e-6;
// The lines across the view, on screen, each with whether it is a gridline.
let lines = |from: f64, to: f64, screen: &dyn Fn(f64) -> f32| {
let mut v = (from / step).floor() * step;
let mut out = vec![];
while v <= to {
out.push((screen(v), major(v)));
v += step;
}
out
// The lines across the view (where along their axis), at least 4 px apart (and capped).
let lines = |from: f64, to: f64| {
let first = (from / step).floor();
(0..10_000u32).map(move |i| (first + f64::from(i)) * step).take_while(move |v| *v <= to)
};
let xs = lines(a.x, b.x, &|x| xf.to_screen(Point::new(x, 0.0)).x);
let ys = lines(a.y, b.y, &|y| xf.to_screen(Point::new(0.0, y)).y);
if look.dots {
let mut mesh = egui::Mesh::default();
for &(x, mx) in &xs {
for &(y, my) in &ys {
if mx || my {
mesh.add_colored_rect(egui::Rect::from_center_size(pos2(x, y), vec2(1.5, 1.5)), look.color);
}
for x in lines(view.x0, view.x1) {
for y in lines(view.y0, view.y1).filter(|y| major(x) || major(*y)) {
mesh.add_colored_rect(egui::Rect::from_center_size(xf.to_screen(Point::new(x, y)), vec2(1.5, 1.5)), look.color);
}
}
p.add(Shape::mesh(mesh));
@@ -834,11 +857,11 @@ fn grid(p: &egui::Painter, xf: &Xf, spacing: f64, subdiv: u32, look: LineLook) {
}
let minor = look.color.gamma_multiply(0.4);
let stroke = |major: bool| Stroke::new(1.0, if major { look.color } else { minor });
for (x, m) in xs {
p.line_segment([pos2(x, r.top()), pos2(x, r.bottom())], stroke(m));
for x in lines(view.x0, view.x1) {
p.line_segment([xf.to_screen(Point::new(x, view.y0)), xf.to_screen(Point::new(x, view.y1))], stroke(major(x)));
}
for (y, m) in ys {
p.line_segment([pos2(r.left(), y), pos2(r.right(), y)], stroke(m));
for y in lines(view.y0, view.y1) {
p.line_segment([xf.to_screen(Point::new(view.x0, y)), xf.to_screen(Point::new(view.x1, y))], stroke(major(y)));
}
}
@@ -1043,13 +1066,15 @@ fn walk_drawn<'a>(n: &'a Node, f: &mut impl FnMut(&'a Node)) {
}
/// The topmost editable object under document point `p` at `zoom`, as the selection tools pick it
/// (Selection & Anchor Display › Tolerance and Object Selection by Path Only).
/// (Selection & Anchor Display › Tolerance and Object Selection by Path Only, Type › Type Object
/// Selection by Path Only).
fn hit_at(app: &VectorcraftApp, p: Point, zoom: f64) -> Option<vectorcraft_doc::hit::Hit> {
let prefs = &app.session.prefs;
let opt = vectorcraft_doc::hit::HitOptions {
tol: prefs.selection_tolerance / zoom,
outline: app.ui.view.outline,
path_only: prefs.object_selection_by_path_only,
type_path_only: prefs.type_selection_by_path_only,
};
vectorcraft_doc::hit::hit_test(&app.session.active()?.doc, p, opt)
}
@@ -1939,6 +1964,14 @@ mod tests {
/// One headless canvas frame → the shapes drawn, `Shape::Vec`s flattened.
fn shapes(app: &mut VectorcraftApp, ctx: &egui::Context) -> Vec<Shape> {
let (shapes, mut delta) = frame_output(app, ctx);
delta.clear();
shapes
}
/// One headless canvas frame → the shapes drawn (`Shape::Vec`s flattened) and the textures
/// uploaded by it (the art's raster among them, when it was re-rendered).
fn frame_output(app: &mut VectorcraftApp, ctx: &egui::Context) -> (Vec<Shape>, egui::TexturesDelta) {
fn flat(s: Shape, out: &mut Vec<Shape>) {
match s {
Shape::Vec(v) => v.into_iter().for_each(|s| flat(s, out)),
@@ -1946,11 +1979,93 @@ mod tests {
}
}
let raw = egui::RawInput { screen_rect: Some(egui::Rect::from_min_size(Pos2::ZERO, vec2(800.0, 600.0))), ..Default::default() };
let mut out = ctx.run_ui(raw, |ui| show(app, ui));
out.textures_delta.clear();
let out = ctx.run_ui(raw, |ui| show(app, ui));
let mut v = vec![];
out.shapes.into_iter().for_each(|c| flat(c.shape, &mut v));
v
(v, out.textures_delta)
}
/// General › Anti-aliased Artwork (#394): on (the default), the art's edges are smoothed on
/// screen; off, every pixel is either painted or not, and turning it either way re-renders.
#[test]
fn anti_aliased_artwork_preference_smooths_the_canvas() {
let mut app = VectorcraftApp::new(Session::new(), Default::default());
app.session.execute("file.new", &json!({"width": 400, "height": 300})).unwrap();
// Render on this thread: the worker's frame would land later than the test looks.
app.canvas.worker_started = true;
// A disc: its edge crosses pixels at every angle.
app.session.execute("shape.ellipse", &json!({"x": 100, "y": 50, "width": 200, "height": 200})).unwrap();
let ctx = egui::Context::default();
// The alphas of the art's raster uploaded by one frame, None when it was not re-rendered.
let alphas = |app: &mut VectorcraftApp| -> Option<Vec<u8>> {
let (_, mut delta) = frame_output(app, &ctx);
let art = app.canvas.texture.as_ref().unwrap().id();
let alphas = delta.set.iter().find(|e| e.0.eq(&art)).and_then(|e| e.1.last()).map(|d| {
let egui::ImageData::Color(img) = &d.image;
img.pixels.iter().map(|c| c.a()).collect()
});
delta.clear();
alphas
};
let partial = |a: &[u8]| a.iter().filter(|&&a| a != 0 && a != 255).count();
let on = alphas(&mut app).expect("the first frame renders the art");
assert!(partial(&on) > 50, "anti-aliased: edge pixels partly covered ({} of them)", partial(&on));
assert!(alphas(&mut app).is_none(), "nothing changed: no re-render");
app.session.execute("prefs.set", &json!({"key": "antiAliasedArtwork", "value": false})).unwrap();
let off = alphas(&mut app).expect("the preference change re-renders");
assert_eq!(partial(&off), 0, "hard edges: every pixel painted or not");
assert!(off.iter().filter(|&&a| a == 255).count() > 1000, "the disc is still painted");
app.session.execute("prefs.set", &json!({"key": "antiAliasedArtwork", "value": true})).unwrap();
assert!(partial(&alphas(&mut app).expect("re-rendered")) > 50, "smooth again");
}
/// Guides & Grid › Show Pixel Grid (Above 600% Zoom) (#394): in Pixel Preview at 600% zoom and
/// above, a line at every document pixel over the art; none below 600%, out of Pixel Preview,
/// or with the option off.
#[test]
fn pixel_grid_shows_in_pixel_preview_from_600_percent() {
let mut app = VectorcraftApp::new(Session::new(), Default::default());
app.session.execute("file.new", &json!({"width": 400, "height": 300})).unwrap();
app.session.execute("shape.rectangle", &json!({"x": 100, "y": 50, "width": 200, "height": 200})).unwrap();
app.canvas.worker_started = true; // render on this thread
let ctx = egui::Context::default();
shapes(&mut app, &ctx); // the first frame fits the view to the artboard
// → (the pixel grid's lines, whether the first of them is drawn over the art).
let pixel_lines = |app: &mut VectorcraftApp| {
let s = shapes(app, &ctx);
let art = app.canvas.texture.as_ref().unwrap().id();
let image = s.iter().position(|s| matches!(s, Shape::Mesh(m) if m.texture_id == art)).expect("the art");
let is_line = |s: &Shape| matches!(s, Shape::LineSegment { stroke, .. } if stroke.color == PIXEL_GRID);
let lines: Vec<usize> = s.iter().enumerate().filter(|(_, s)| is_line(s)).map(|(i, _)| i).collect();
(lines.len(), lines.first().is_some_and(|&i| i > image))
};
app.ui.view.pixel_preview = true;
app.view_mut().unwrap().zoom = 8.0;
let (n, over) = pixel_lines(&mut app);
assert!(n >= 150, "a line every 8 px across the 800 × 600 canvas: {n}");
assert!(over, "over the art");
app.view_mut().unwrap().zoom = 5.0;
assert_eq!(pixel_lines(&mut app).0, 0, "below 600%: none");
app.view_mut().unwrap().zoom = 6.0;
assert!(pixel_lines(&mut app).0 >= 200, "from 600%");
app.ui.view.pixel_preview = false;
assert_eq!(pixel_lines(&mut app).0, 0, "out of Pixel Preview: none");
app.ui.view.pixel_preview = true;
app.session.execute("prefs.set", &json!({"key": "showPixelGrid", "value": false})).unwrap();
assert_eq!(pixel_lines(&mut app).0, 0, "the option off: none");
// A rotated view: the lines turn with the pixels, across the whole canvas.
app.session.execute("prefs.set", &json!({"key": "showPixelGrid", "value": true})).unwrap();
app.view_mut().unwrap().rotation = 30.0;
let s = shapes(&mut app, &ctx);
let turned: Vec<_> = s
.iter()
.filter_map(|s| match s {
Shape::LineSegment { points: [a, b], stroke } if stroke.color == PIXEL_GRID => Some((b.x - a.x).atan2(b.y - a.y).to_degrees().abs()),
_ => None,
})
.collect();
assert!(turned.len() >= 200, "{}", turned.len());
assert!(turned.iter().all(|a| [30.0, 60.0, 120.0, 150.0].iter().any(|t| (a - t).abs() < 0.5)), "turned 30°: {turned:?}");
}
/// Guides & Grid (#394): the grid in Grid Color, behind the art or, with Grids In Back off,
@@ -2625,4 +2740,76 @@ mod tests {
assert!(!app.take_ime_discard());
assert_eq!(plain(&app, id), "雅がくらくか");
}
/// The events eframe's winit integration sends for a pen (Windows Ink) or a finger: a touch
/// with its pressure, and the mouse it stands in for (#491).
fn pen(phase: egui::TouchPhase, pos: Pos2, force: f32) -> Vec<egui::Event> {
let touch = egui::Event::Touch { device_id: egui::TouchDeviceId(1), id: egui::TouchId(1), phase, pos, force: Some(force) };
let button = |pressed| egui::Event::PointerButton { pos, button: egui::PointerButton::Primary, pressed, modifiers: Default::default() };
match phase {
egui::TouchPhase::Start => vec![touch, egui::Event::PointerMoved(pos), button(true)],
egui::TouchPhase::Move => vec![touch, egui::Event::PointerMoved(pos)],
egui::TouchPhase::End | egui::TouchPhase::Cancel => vec![touch, button(false), egui::Event::PointerGone],
}
}
/// A pen stroke across `pts` (document points), one frame per sample, with its pressures.
fn pen_stroke(app: &mut VectorcraftApp, ctx: &egui::Context, pts: &[(f64, f64, f32)]) {
let xf = Xf::new(app.canvas_rect.unwrap(), app.view().unwrap());
let last = pts.len() - 1;
for (i, &(x, y, force)) in pts.iter().enumerate() {
let phase = if i == 0 { egui::TouchPhase::Start } else { egui::TouchPhase::Move };
frame(app, ctx, pen(phase, xf.to_screen(Point::new(x, y)), force));
if i == last {
frame(app, ctx, pen(egui::TouchPhase::End, xf.to_screen(Point::new(x, y)), force));
}
}
}
/// #491: a pen or a finger draws as the mouse does, and its pressure reaches the tools that
/// use it; the pointer leaving with the lift doesn't move the stroke's end.
#[test]
fn pen_and_touch_input_drive_the_tools_with_their_pressure() {
let mut app = VectorcraftApp::new(Session::new(), Default::default());
app.session.execute("file.new", &json!({"width": 800, "height": 600})).unwrap();
let ctx = egui::Context::default();
frame(&mut app, &ctx, vec![]);
app.select_tool("pencil");
pen_stroke(&mut app, &ctx, &[(100.0, 100.0, 0.5), (140.0, 120.0, 0.6), (180.0, 150.0, 0.7), (220.0, 200.0, 0.4)]);
let b = app.session.active().unwrap().doc.art_bounds().expect("the pen drew a path");
assert!(b.x0 > 90.0 && b.y0 > 90.0 && b.x1 < 230.0 && b.y1 < 210.0 && b.x1 > 200.0, "the stroke stays where the pen went: {b:?}");
// Bloat with Use Pressure Pen: each sample carries the pen's pressure.
app.session.execute("shape.rectangle", &json!({"x": 300, "y": 300, "width": 200, "height": 200})).unwrap();
app.select_tool("bloat");
app.session.set_tool_option("usePressure", &json!(true));
pen_stroke(&mut app, &ctx, &[(500.0, 350.0, 0.2), (500.0, 400.0, 0.5), (500.0, 420.0, 0.8)]);
let (cmd, p) = app.session.journal.last().unwrap().clone();
assert_eq!(cmd, "object.liquify");
let pressures: Vec<f64> = p["points"].as_array().unwrap().iter().map(|s| (s[2].as_f64().unwrap() * 100.0).round() / 100.0).collect();
assert_eq!(pressures.first(), Some(&0.2), "the press's own pressure: {pressures:?}");
assert!(pressures.contains(&0.5) && pressures.contains(&0.8), "{pressures:?}");
}
/// #491: a pen tap whose press and lift come in one frame selects what it tapped, and the
/// lift (the pointer gone with it) doesn't drag the selection to the canvas's centre.
#[test]
fn a_pen_tap_within_one_frame_clicks_where_it_tapped() {
let mut app = VectorcraftApp::new(Session::new(), Default::default());
app.session.execute("file.new", &json!({"width": 800, "height": 600})).unwrap();
let id = app.session.execute("shape.rectangle", &json!({"x": 100, "y": 100, "width": 100, "height": 100})).unwrap()["id"].as_u64().unwrap();
app.session.execute("select.none", &json!({})).unwrap();
let ctx = egui::Context::default();
frame(&mut app, &ctx, vec![]);
app.select_tool("selection");
let before = app.session.active().unwrap().doc.art_bounds();
let at = Xf::new(app.canvas_rect.unwrap(), app.view().unwrap()).to_screen(Point::new(150.0, 150.0));
let mut tap = pen(egui::TouchPhase::Start, at, 0.5);
tap.extend(pen(egui::TouchPhase::End, at, 0.5));
frame(&mut app, &ctx, tap);
frame(&mut app, &ctx, vec![]);
let doc = app.session.active().unwrap();
assert_eq!(doc.selection.objects, vec![vectorcraft_doc::NodeId(id)]);
assert_eq!(doc.doc.art_bounds(), before, "the tap moved nothing");
}
}
+2
View File
@@ -260,6 +260,8 @@ pub struct CacheKey {
pub ppp: f32,
pub hidden: Vec<u64>,
pub rot: f64,
/// General › Anti-aliased Artwork.
pub anti_alias: bool,
}
#[derive(Clone, Copy, Debug, Default)]
+36 -2
View File
@@ -515,11 +515,12 @@ pub fn show(app: &mut VectorcraftApp, ctx: &egui::Context) {
let mut ok = false;
let mut cancel = false;
let recording = d.str("__recording");
// Record a chord (before widgets see the keys).
// Record a chord (before widgets see the keys). Modifiers held down are part of the next key's
// chord, not a chord of their own.
if !recording.is_empty() {
let ev = ctx.input(|i| {
i.events.iter().find_map(|e| match e {
egui::Event::Key { key, pressed: true, modifiers, .. } => Some((*key, *modifiers)),
egui::Event::Key { key, pressed: true, modifiers, .. } if !crate::shortcuts::is_modifier(*key) => Some((*key, *modifiers)),
_ => None,
})
});
@@ -789,6 +790,39 @@ mod tests {
assert_eq!(chord_from_event(Key::K, Modifiers::COMMAND | Modifiers::SHIFT).as_deref(), Some("Cmd+Shift+K"));
assert_eq!(chord_from_event(Key::P, Modifiers::NONE).as_deref(), Some("P"));
assert_eq!(chord_from_event(Key::Escape, Modifiers::NONE), None);
// A modifier's own key press is no chord (#487).
assert_eq!(chord_from_event(Key::ShiftLeft, Modifiers::SHIFT), None);
assert!(normalize("ShiftLeft").is_none() && normalize("Cmd+ControlRight").is_none());
}
#[test]
fn a_modifier_pressed_while_recording_waits_for_the_key() {
let mut app = VectorcraftApp::new(vectorcraft_engine::Session::new(), Default::default());
open(&mut app);
app.ui.dialog.as_mut().unwrap().fields.insert("__recording".into(), json!("tool:groupSelection"));
let ctx = egui::Context::default();
theme::install_fonts(&ctx);
let mut press = |key, modifiers| {
let events = vec![egui::Event::Key { key, physical_key: None, pressed: true, repeat: false, modifiers }];
let mut out = ctx.run_ui(egui::RawInput { events, ..Default::default() }, |ui| show(&mut app, ui.ctx()));
out.textures_delta.clear();
app.ui.dialog.clone().unwrap()
};
// egui reports Shift's own key press first (#487): the recording goes on.
assert_eq!(press(Key::ShiftLeft, Modifiers::SHIFT).str("__recording"), "tool:groupSelection");
let d = press(Key::A, Modifiers::SHIFT);
assert_eq!(d.str("__recording"), "");
assert_eq!(dialog_overrides(&d).get("tool:groupSelection").map(String::as_str), Some("Shift+A"));
}
#[test]
fn saved_modifier_only_overrides_give_the_default_back() {
let mut ui = UiState::default();
ui.shortcut_overrides.insert("tool:groupSelection".into(), "Shift+ShiftLeft".into());
ui.shortcut_overrides.insert("edit.preferences".into(), String::new());
let ui = ui.sanitized();
assert!(!ui.shortcut_overrides.contains_key("tool:groupSelection"));
assert_eq!(ui.shortcut_overrides.get("edit.preferences").map(String::as_str), Some(""));
}
#[test]
+10 -1
View File
@@ -40,11 +40,20 @@ pub fn parse(s: &str) -> Option<KeyboardShortcut> {
"Backspace" => Key::Backspace,
"Tab" => Key::Tab,
"~" => Key::Backtick,
k => Key::from_name(k)?,
// A modifier alone is never a chord's key: it couldn't fire (#487).
k => Key::from_name(k).filter(|k| !is_modifier(*k))?,
};
Some(KeyboardShortcut::new(m, key))
}
/// The modifier keys, which egui also reports as key presses of their own.
pub(crate) fn is_modifier(key: Key) -> bool {
matches!(
key,
Key::ShiftLeft | Key::ShiftRight | Key::ControlLeft | Key::ControlRight | Key::AltLeft | Key::AltRight | Key::SuperLeft | Key::SuperRight
)
}
/// Every command shortcut in effect (user overrides from Edit → Keyboard Shortcuts win), with the
/// command's params: `{}`, or `{panel}` for the panel shortcuts (`window.panel`).
pub(crate) fn all_shortcuts() -> Vec<(KeyboardShortcut, &'static str, serde_json::Value)> {
+3
View File
@@ -407,6 +407,9 @@ impl UiState {
f.tools.retain(|id| vectorcraft_tools::tool_info(id).is_some());
f.tools.first().is_some_and(|k| seen.insert(k.clone()))
});
// Overrides that can't fire (modifier-only chords recorded by older versions, #487) give
// the default back.
self.shortcut_overrides.retain(|_, c| c.is_empty() || crate::shortcut_editor::normalize(c).is_some());
self
}
}
+1
View File
@@ -64,6 +64,7 @@ The window runs natively on Wayland (eframe's `wayland` feature) and on X11. The
- **Clipboard:** under Wayland arboard talks to the compositor through the data-control protocol (wlroots compositors such as Sway and Hyprland, KDE Plasma), so bitmaps (`image/png`), SVG markup and text copied in any app paste (#398). Where the compositor lacks the protocol (GNOME's Mutter, [arboard#223](https://github.com/1Password/arboard/issues/223)), arboard falls back to the X11 clipboard through XWayland, which only holds what X11 apps copied. egui's own text paste into fields goes through smithay-clipboard and works either way.
- **Copied files:** files copied in a file manager (`text/uri-list`; `CF_HDROP` on Windows, file URLs on macOS) paste as the first one that is art (SVG, PDF, EMF/WMF or a bitmap), before the clipboard's other formats (which include the files' paths as text).
- **Dropping files on the window does not work under Wayland:** winit 0.30, which eframe 0.36 runs on, has no Wayland drag and drop ([winit#1881](https://github.com/rust-windowing/winit/issues/1881), added in winit 0.31; [egui#1563](https://github.com/emilk/egui/issues/1563)), so no `dropped_files` arrive. Until eframe moves to winit 0.31: copy the files in the file manager and paste them, use File › Place or Open, or run the app under XWayland, where drops work (`WAYLAND_DISPLAY= vectorcraft`).
- **Pens and pen displays under Wayland (#491):** winit 0.30 doesn't bind the Wayland tablet protocol (`zwp_tablet_v2`; tablet input arrives in winit 0.31, [winit#4318](https://github.com/rust-windowing/winit/pull/4318), [egui#7731](https://github.com/emilk/egui/pull/7731)). Since Plasma 6.3, KWin no longer turns tablet input into pointer input for such apps ([kwin!6336](https://invent.kde.org/plasma/kwin/-/merge_requests/6336)): the pen moves the compositor's cursor over the window, but the app gets no motion or presses and shows none of its own cursors. Until eframe moves to winit 0.31, either run the app under XWayland, which supports the tablet protocol and hands the pen to X11 apps as a pointer (`WAYLAND_DISPLAY= vectorcraft`, or `env -u WAYLAND_DISPLAY vectorcraft`; for a desktop launcher, put `env WAYLAND_DISPLAY=` before the command in its `Exec=` line), or turn KWin's deprecated emulation back on for the whole session by setting `KWIN_WAYLAND_EMULATE_TABLET=1` in KWin's environment (for example in a file under `~/.config/environment.d/` or in `/etc/environment`) and logging in again. The pen then works as a mouse, without pressure: winit 0.30 reads pen pressure on Windows only (Windows Ink, which reaches the Liquify tools' Use Pressure Pen). Other compositors that don't emulate a pointer for tablets behave the same way.
## Fonts: craft-fonts (optional build input)
+30 -1
View File
@@ -189,6 +189,16 @@ objects' fills or strokes differ (`fillMixed` / `strokeMixed`, drawn as a "?" pr
| `text_wrap` | `{ids?, offset?, invert?, release?}` | Area type below the objects (same layer) flows around them. |
| `undo` / `redo` | `{}` | |
With `mods.shift`, a marquee dragged with the Selection tool toggles the objects it reaches (the selected ones leave
the selection, the others join it, the rest stays), and one dragged with Direct or Group Selection toggles the anchors
inside it (a path left with none leaves the selection, one with all of them is selected whole). The Lasso adds anchors
with `mods.shift` and takes them away with `mods.alt`. They run `select.toggle {ids}` and `select.anchorsMany {items,
mode: "set"|"add"|"toggle"|"subtract"}`:
```json
{"name":"pointer_gesture","arguments":{"tool":"selection","mods":{"shift":true},"events":[{"kind":"down","x":180,"y":80},{"kind":"drag","x":300,"y":200},{"kind":"up","x":380,"y":200}]}}
```
Appearance stacks: an object can carry several fills and strokes (`appearance.addFill`, `appearance.addStroke`), indexed
in paint order (0 is painted first, the bottom row of the Appearance panel). `paint.setFill`, `paint.setStroke`,
`stroke.set`, `stroke.setAdvanced`, `paint.editGradient`, `paint.setGradientGeom` and `transparency.set` take
@@ -1176,7 +1186,11 @@ The Selection & Anchor Display and General preferences apply to `pointer_gesture
The preferences for the view need the desktop app (`vectorcraft-cli mcp --connect`): `zoomWithMouseWheel` (the
wheel zooms about the pointer, Shift-wheel scrolls up and down, Cmd/Ctrl-wheel sideways; the control channel's
`ui.wheel` turns the wheel), `zoomToSelection` (on: Zoom In and Zoom Out centre the selection), `showToolTips`,
`anchorSize` (1–7), `gridColor`, `gridStyle`, `gridsInBack`, `guideColor`, `guideStyle`, `recentFontsCount` and
`anchorSize` (1–7), `gridColor`, `gridStyle`, `gridsInBack`, `guideColor`, `guideStyle`, `showPixelGrid` (on by
default: in View › Pixel Preview at 600% zoom and above, a line at every document pixel over the art),
`recentFontsCount`, `antiAliasedArtwork` (on by default; off, the canvas draws the art with hard edges — a pixel is
painted when the art covers at least half of it — while raster effects and pattern tiles stay smooth; exports keep
their own Anti-aliasing option) and
`scrubNumericFields` (on: a horizontal drag on a numeric field's label steps the field, one undo step per drag; the
control channel's `ui.drag` scrubs).
@@ -1198,6 +1212,16 @@ point lands:
a dragged selection, a bounding-box handle, a ruler guide or an artboard. With Smart Guides off, Snap to Point uses
`snapToPointTolerance` instead.
With Smart Guides on, a bounding-box handle dragged with the Selection or Free Transform tool (`mods.shift`
proportional, `mods.alt` from the centre) lands on another object's anchor or centre (labelled "anchor" or
"center"), else its corners and side line up with the edges and centres of the other objects and the artboards (a
line and "align"). The Rotate, Scale, Shear and Reflect tools start a drag from the anchor or centre they grab and
snap the pointer as drawing tools do, so dragging a corner onto another object's anchor scales exactly onto it:
```json
{"name":"pointer_gesture","arguments":{"tool":"scale","events":[{"kind":"down","x":100,"y":100},{"kind":"up","x":100,"y":100},{"kind":"down","x":199,"y":198},{"kind":"drag","x":302,"y":262},{"kind":"up","x":302,"y":262}]}}
```
Not read yet: Construction Guides and their Angles, and Spacing Guides (the tools draw neither).
## Type preferences
@@ -1211,6 +1235,11 @@ Not read yet: Construction Guides and their Angles, and Spacing Guides (the tool
selection (←/→), leading (↑/↓) and baseline shift (Shift+↑/↓), five steps with Cmd/Ctrl too.
- `missingGlyphProtection` (on by default): `text.setStyle` and `text.setRangeStyle` changing the font leave the
characters the new font has no glyph for in the font that had one.
- `typeSelectionByPathOnly` (off by default): on, the Selection tools (`pointer_gesture` with `selection`, and the
mouse) pick type on its type path only — the baseline of each of its lines (a vertical column's centre line), area
type's frame, type on a path's path — within `selectionTolerance`; a click among the glyphs, between the lines or
inside the frame selects nothing. Off, anywhere in the type's bounds selects it. Marquee selection is unchanged, and
the Type tools (a click among the characters edits them) and the Eyedropper (`eyedropper`) are not affected.
```json
{"name":"run_command","arguments":{"command":"prefs.set","params":{"values":{"typeSizeIncrement":4,"trackingIncrement":50}}}}