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Merge pull request #1371 from ZIDAN44/fix/901-clap-main-thread
fix(clap-host): check for the main thread off macOS too (#901)
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+67
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@@ -17,9 +17,11 @@ pub(crate) fn on_main_thread() -> bool {
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unsafe { pthread_main_np() == 1 }
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}
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/// True on the process's main thread: Rust names it "main", and the app runs its UI there (the
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/// rule `hostwin` and the VST3 host use). CLAP makes `clap.gui` main-thread only on every platform.
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#[cfg(not(target_os = "macos"))]
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pub(crate) fn on_main_thread() -> bool {
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true
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std::thread::current().name() == Some("main")
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}
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/// The windowing API of this platform.
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@@ -5,6 +5,7 @@
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mod common;
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use soundcraft_dsp::Plugin;
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use std::sync::Mutex;
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const GAIN: &str = "clap:org.soundcraft.test.gain";
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@@ -14,12 +15,31 @@ fn block(p: &mut Box<dyn Plugin>) -> Vec<Vec<f32>> {
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io
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}
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/// The warnings logged, to tell which way the host went.
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static WARNINGS: Mutex<Vec<String>> = Mutex::new(Vec::new());
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struct Warnings;
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impl log::Log for Warnings {
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fn enabled(&self, m: &log::Metadata) -> bool {
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m.level() <= log::Level::Warn
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}
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fn log(&self, r: &log::Record) {
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if self.enabled(r.metadata()) {
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WARNINGS.lock().unwrap().push(r.args().to_string());
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}
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}
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fn flush(&self) {}
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}
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fn main() {
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// nextest lists custom-harness tests with `--list`; each binary here is one test.
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if std::env::args().any(|a| a == "--list") {
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println!("editor_main_thread: test");
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return;
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}
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log::set_logger(&Warnings).expect("logger");
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log::set_max_level(log::LevelFilter::Warn);
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common::fixture_dir();
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let mut p = soundcraft_clap_host::create(GAIN).expect("fixture");
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p.prepare(48_000.0, 64, 2);
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@@ -32,6 +52,26 @@ fn main() {
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// block and is reported (in SoundCraft units) by idle.
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let io = block(&mut p);
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assert!((io[0][10] - 0.25).abs() < 1e-6, "{}", io[0][10]);
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// Only the main thread drives the editor, on every platform (#901). Another thread, named or
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// not, is refused: it neither takes the edit idle reports nor closes or reopens the editor.
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for name in [None, Some("soundcraft-ui")] {
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let mut other = p.editor().expect("editor handle");
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let thread = match name {
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Some(n) => std::thread::Builder::new().name(n.to_string()),
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None => std::thread::Builder::new(),
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};
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let seen = thread
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.spawn(move || {
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let edits = other.idle();
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other.close();
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(edits, other.open().map_err(|e| e.contains("main thread")))
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})
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.expect("spawn")
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.join()
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.expect("no panic");
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assert_eq!(seen, (Vec::new(), Err(true)), "{name:?}");
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assert!(ed.is_open(), "{name:?}");
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}
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assert_eq!(ed.idle(), vec![("7".to_string(), 0.25)]);
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assert!(ed.idle().is_empty(), "drained");
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ed.close();
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@@ -49,5 +89,17 @@ fn main() {
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assert!(ed.open().is_err());
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assert!(ed.idle().is_empty());
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ed.close();
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// #901: a plugin dropped on another thread with its editor open (an audio callback dropped
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// by the device's thread) does not destroy the editor there, clap.gui being main-thread only:
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// it warns and leaves it.
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let mut p = soundcraft_clap_host::create(GAIN).expect("fixture");
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p.prepare(48_000.0, 64, 2);
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let mut ed = p.editor().expect("editor handle");
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ed.open().expect("open on the main thread");
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std::thread::Builder::new().name("audio".into()).spawn(move || drop(p)).expect("spawn").join().expect("no panic");
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let left = "clap: editor still open while its plugin is destroyed off the main thread";
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assert!(WARNINGS.lock().unwrap().iter().any(|w| w == left), "{:?}", WARNINGS.lock().unwrap());
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assert!(!ed.is_open());
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assert!(ed.open().is_err());
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println!("editor_main_thread: ok");
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}
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@@ -102,6 +102,8 @@ struct Fx {
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active: bool,
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processing: bool,
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gui_created: bool,
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/// The thread that created the GUI (the host's main thread).
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gui_thread: Option<std::thread::ThreadId>,
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gui_visible: bool,
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gui_edit_pending: bool,
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/// `clap.render` set the offline mode (wide fixtures only).
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@@ -130,7 +132,10 @@ unsafe extern "C" fn init(p: *const clap_plugin) -> bool {
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}
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unsafe extern "C" fn destroy(p: *const clap_plugin) {
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assert!(!unsafe { fx(p) }.gui_created, "plugin destroyed with its GUI alive");
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let f = unsafe { fx(p) };
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// A host destroying the plugin off the GUI's thread can't destroy the GUI there (clap.gui is
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// main-thread only), so it may leave it; on the GUI's thread it must destroy it first.
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assert!(!f.gui_created || f.gui_thread != Some(std::thread::current().id()), "plugin destroyed with its GUI alive");
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let data = unsafe { (*p).plugin_data } as *mut Fx;
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drop(unsafe { Box::from_raw(data) });
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}
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@@ -492,6 +497,7 @@ unsafe extern "C" fn gui_create(p: *const clap_plugin, _api: *const c_char, floa
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let f = unsafe { fx(p) };
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assert!(floating && !f.gui_created, "create");
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f.gui_created = true;
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f.gui_thread = Some(std::thread::current().id());
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true
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}
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@@ -638,6 +644,7 @@ unsafe extern "C" fn factory_create(_f: *const clap_plugin_factory, host: *const
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active: false,
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processing: false,
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gui_created: false,
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gui_thread: None,
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gui_visible: false,
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gui_edit_pending: false,
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offline: false,
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@@ -215,14 +215,12 @@ fn state_reader_reads_while_another_thread_processes() {
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#[test]
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fn editors_refuse_to_open_off_the_main_thread() {
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fixture_dir();
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// Test threads are never the process main thread.
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// Test threads are never the process main thread, on any platform (#901).
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let mut p = soundcraft_clap_host::create(GAIN).unwrap();
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let mut ed = p.editor().expect("the gain fixture has clap.gui");
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if cfg!(target_os = "macos") {
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assert!(ed.open().unwrap_err().contains("main thread"));
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assert!(p.open_editor().is_err());
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assert!(!ed.is_open());
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}
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assert!(ed.open().unwrap_err().contains("main thread"));
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assert!(p.open_editor().is_err());
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assert!(!ed.is_open());
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ed.close();
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p.close_editor();
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}
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