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Fix saved audio trust test on Windows by joining path parts separately (#789)
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@@ -1710,7 +1710,7 @@ mod save_tests {
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let mut r = Engine::default();
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assert_eq!(
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open_session(&mut r, &path("B/Moved.scraft")).unwrap(),
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vec![dir.join("A").join("Audio Files/Audio 1_02.wav").display().to_string()]
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vec![dir.join("A").join("Audio Files").join("Audio 1_02.wav").display().to_string()]
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);
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let _ = std::fs::remove_dir_all(&dir);
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}
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