Files
BFlat 943c20f934 M1: images copied elsewhere paste on the desktop and in the browser (#492) (#1723)
The desktop shell swallows a plain Cmd/Ctrl+V, press and release, and sends an
image paste event; FigCraft ignored it and waited for a release that no longer
comes. The browser's paste event gives eframe only text, so the page now reads
the image from it, under the same limits.
2026-10-31 07:07:09 +07:00

34 lines
1.2 KiB
TOML

[package]
name = "figcraft-web"
description = "FigCraft in the browser (eframe web runner, WebGPU with WebGL2 fallback)"
version.workspace = true
edition.workspace = true
license.workspace = true
publish = false
[lints]
workspace = true
[[bin]]
name = "figcraft-web"
path = "src/main.rs"
[dependencies]
figcraft-engine = { workspace = true }
figcraft-format = { workspace = true }
figcraft-ui-egui = { workspace = true }
figcraft-collab-net = { workspace = true }
figcraft-text = { workspace = true }
base64 = { workspace = true }
egui = { workspace = true }
log = { workspace = true }
serde_json = { workspace = true }
[target.'cfg(target_arch = "wasm32")'.dependencies]
# `wgpu` pulls egui-wgpu's defaults: WebGPU plus the WebGL2 fallback.
eframe = { workspace = true, features = ["default_fonts", "wgpu", "accesskit"] }
wasm-bindgen = "0.2"
js-sys = "0.3"
wasm-bindgen-futures = "0.4"
web-sys = { version = "0.3", features = ["Window", "Document", "Element", "HtmlCanvasElement", "HtmlElement", "HtmlAnchorElement", "Node", "Blob", "BlobPropertyBag", "ClipboardEvent", "DataTransfer", "File", "FileList", "HtmlInputElement", "EventTarget", "Url", "Location", "MediaQueryList", "Navigator", "Gamepad", "GamepadButton", "GamepadMappingType", "Storage"] }