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* feat(window): adopt shared craft-window for Linux decorations
Replace FigCraft's bespoke Wayland xdg-decoration probe
(apps/figcraft/src/linux_window.rs) with the shared craft-window crate
from craft-libs, so every Craft app agrees on who draws the window frame
per desktop.
The decision is now made once, before the viewport is built, by
craft_window::Choice::probe(Prefix::new("FIGCRAFT")) and mapped onto
FigCraft's existing TitleBar enum:
Frame::Desktop => TitleBar::Native (TitleBar::Inset on macOS, unchanged)
Frame::App(_) => TitleBar::Custom
This drops the old runtime send_viewport_cmd(Decorations(..)) switch and
the linux_window probe. macOS keeps its inset traffic lights and Windows
keeps the system frame exactly as before. The only behaviour change: on
KDE and other Wayland compositors with server-side decorations (Sway,
Hyprland, COSMIC) FigCraft now keeps the native frame instead of always
drawing its own custom title bar, matching the rest of the suite.
NOT MERGEABLE YET: craft-window is pinned to the unmerged feature branch
from storytold/craft-libs#217 and must be repointed to a merged rev
before this can land.
* fix(window): preserve Windows titlebar; pin craft-window to merged rev
- Keep FigCraft's own custom title bar on Windows. craft-window returns
Frame::Desktop on Windows, and the mapper was turning that into
TitleBar::Native, flipping Windows from its existing undecorated custom
bar to the system frame. Map Frame::Desktop to Custom on Windows (as
macOS maps to Inset); only Linux/BSD Frame::Desktop becomes Native. This
keeps macOS and Windows unchanged; the sole change stays KDE/Wayland.
- Repoint craft-window from the (now-merged) feature branch to the squash
commit on storytold/craft-libs (craft-libs#217), and commit Cargo.lock.
Verified: cargo build -p figcraft and cargo test -p figcraft (53 tests)
pass against the merged dependency; rustfmt clean.