Commit Graph
52 Commits
Author SHA1 Message Date
BFlat 390d72cf92 Merge pull request #1884 from ljkx/fix/weight-steps-family-styles
M4: Increase and decrease font weight step through the styles the family has (#1831)
2026-11-07 11:53:05 +08:00
BFlat 3e41f74c5d Merge pull request #1982 from storytold/fix/sec-render-bounds-budget
fix(doc): give render bounds a visit budget so a repeating child list ends
2026-11-07 10:45:35 +08:00
BFlat e9fc975aa6 Merge pull request #1756 from dotCooCoo/feat/vector-network-corner-smoothing
M4: closed vectors take corner smoothing
2026-11-07 10:27:00 +08:00
BFlat 61e03c4dba Merge pull request #1991 from TrevorBrown-dev/fix/vector-rounded-fill
M8: joining the ends of a path broken open closes its fill loop through the new segment (#1951)
2026-11-07 10:01:58 +08:00
bflatastic 1d292f8326 Merge main into #1943 2026-11-07 08:03:47 +07:00
Trevor BrownandClaude Fable 5.1 de881846a8 M8: joining the ends of a path broken open closes its fill loop through the new segment (#1951)
Cause: deleting a point with Delete (not Shift+Delete) opens the path and leaves its region's
loop with a gap, filled closed by a straight line across it; joining the two ends again (the pen
onto the other end, Connect, Join) added the segment to the network but not to the loop, which
still spanned the gap. Unrounded, the straight line and the segment coincide; once the points are
rounded, the fill and the selection outline run straight across while the stroke, walked from the
network itself, follows the segment and its arcs (#1506's picture).

Fix: `ops::connect` splices the new segment into the loop whose segments are the chain between
the two ends, so the loop closes through it; a chain no loop fills still becomes a region of its
own. Tests: the chamfer made by Shift+Delete, by Delete then Connect, and drawn with the pen, each
rounded, with the fill tracing the stroke (engine); every loop order and segment direction of a
chamfered rectangle (doc).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-11-04 04:35:37 -05:00
Dylan M. Taylor ad9894a90f fix(doc): give render bounds a visit budget so a repeating child list ends 2026-11-04 04:31:52 +00:00
Dylan M. Taylor 3b4de34efe fix(doc): list a page once however often a file lists it (#1927)
Loading accepted a page id repeated in the pages list and repair kept the
repeats, so import, Fig and Penpot export and every page walk visited and
retained that page's subtree once per listing. validate now reports a
repeated page and repair drops the repeats.
2026-11-03 22:24:44 -05:00
Dylan M. Taylor fb4d0b5035 perf(doc,engine): rebuild a widget by removing its children in one pass (#1967) 2026-11-03 17:58:27 -05:00
Dylan M. Taylor 421a8e5126 fix(doc): stop frame_relative on a looping parent chain
A restored dev snapshot can replace an ancestor with a historical
descendant while the root keeps that ancestor as its parent; frame_relative
walked the parent chain without a guard and never returned. It now stops
after more hops than the document has nodes, as is_ancestor does.
2026-11-03 04:34:50 +00:00
ljkx dc82e6cac9 M4: weight steps follow the family's order and keep widths and oblique slants (#1831)
Review follow-up. The step now finds the chars' style in the family's list
(the style menu's order, lightest first) and takes its neighbour, so a style
whose name gives no distinct weight (Semilight) is reachable; a style the
family lacks or a custom wght value still goes by weight, ties going to the
nearer one in that order. "Extra", "Ultra", "Semi" and "Demi" are weight
words only before a weight ("Extra Bold"), so "Extra Condensed" keeps its
width; Oblique names count as slanted for the current style too; W3-style
names are weights; and style_weight reads Hairline as 100, not 400. The
installed-font test picks a family the step actually moves.
2026-11-03 00:49:00 +01:00
dotCooCoo f56e30e7e3 Hit testing: clicks on a closed vector follow its smoothed corners
A vector without region paints tested a click against its plain rounded fill while the canvas drew the smoothed corners, so a click between the two could select a layer where no fill is drawn or miss fill that is drawn. The inside test now uses the network as drawn, keeping the even-odd rule.
2026-10-31 02:42:39 -07:00
dotCooCoo 000d39b042 M4: closed vectors take corner smoothing
A vector's corner smoothing was stored, imported and exported, but its
rounded points were drawn as plain circular arcs, and the Design panel
hid the Corner smoothing control for vectors.

A vector with a closed region now draws its rounded points with the
layer's corner smoothing, on the canvas, in hit testing, in PNG, SVG and
PDF exports, and in the fill and stroke geometry of .fig exports. Each
point keeps its own radius; a point without one stays sharp. The corner
uses the profile of smoothed polygon corners, and smoothing is reduced
before the radius when a corner does not fit in half of each segment.

FigCraft's own rules for cases the help page does not describe: only a
point between two straight segments that both bound a closed region is
smoothed; points on open branches and points next to a curved segment
keep the plain arc; concave corners are smoothed like convex ones.

The Design panel shows Corner smoothing and its iOS (60%) button for
vectors with a closed region, and not for open paths.
2026-10-31 02:33:38 -07:00
BFlat e4a7e89f39 M3: typed and stored variable, collection and mode ids find exactly that object (#1613) (#1635)
Builds on #1618. Variables::get and Variables::collection take an exact id before a name; stored mode ids go through Collection::mode_by_id (expressions, the prototype's mode switch); font family variables and the colour picker, prototype editor and panels read stored ids exactly. Ported from fix/stored-ids-exact.
2026-10-30 18:00:34 +07:00
Christopher Linnett bc76665c65 M3: colour variables can be calculated from others, faded or mixed per mode (#1280)
A colour variable's value in a mode can now be {"alpha": {"variable", "opacity"}} - that
variable's colour with its alpha replaced - or {"mix": {"from", "to", "t"}}, a per-channel blend
of two colour variables or literals over the stored values (in the document's colour profile),
alpha included. Calculations resolve lazily like aliases, so bound layers, mode switches,
instances and undo follow their sources; they compose, and a loop, or a calculation that reads
more than 32 variables in its collection's modes (other collections in their default modes), is
refused when it is set. Operands are stored by id and read by exact id, as stored references
are. Files keep them; REST, CSS, Penpot and .fig exports write the colour they show in each mode;
deleting a source leaves its readers on the colour they showed; library import and swap
re-point their operands. The Variables panel shows them with their formula and can swap one for
an alias or detach it to its colour.
2026-10-30 16:25:26 +08:00
2f47014917 M3: stored variable and collection references keep their identity (#1613)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Co-Authored-By: GPT-6.1 Sol <noreply@openai.com>
Co-Authored-By: GPT-6 Astra <noreply@openai.com>
Co-Authored-By: GPT-6.1 Terra <noreply@openai.com>
2026-10-30 06:49:06 +03:00
NetterSilverandClaude Opus 5.5 33ddb44016 Resolve stored variable ids by exact id, not by variable name
Fixes #1513

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 14:11:48 +01:00
Skyfuller1303 a4076caaf4 Merge main and preserve vector region paints through path operations
Retain regional paint stacks and coordinate frames through simplify, offset, flatten, bucket normalization and Shape Builder. Preserve legacy fill semantics and synchronize importer warning catalogs. Verified with cargo xtask ci on Windows and Ubuntu/WSL, native UI screenshots, and CLI round-trip/export checks.
2026-10-26 19:50:00 +01:00
bflatastic 2fd59da54c Merge main into #1275
# Conflicts:
#	crates/doc/src/tests.rs
2026-10-26 09:15:49 +07:00
Brandon Thomas 8cbdff697f Merge remote-tracking branch 'origin/main' into fix-1295
# Conflicts:
#	crates/doc/src/tests.rs
2026-10-25 11:56:28 -04:00
Dylan M. TaylorandClaude Sonnet 5.5 9f78875338 security: linear vector import, stroking and rounding, validation, and cyclic dev snapshots (#1306)
* security: linear vector import, stroking and rounding, validation and a cycle check for dev snapshots

Closing a subpath, rounding corners and chaining stroke runs each rescanned the whole
network per step, and Document::validate searched a parent's children per child. They now
update only the current subpath's last segment, rebuild each region loop in one pass, walk
per-vertex adjacency lists, and check edges against a once-built index. A dev snapshot whose
layers contain a cycle under the root is refused instead of reconstructed.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* fix(doc): address review findings for snapshot children and 2-segment rounded loops

---------

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-24 21:17:36 -04:00
NetterSilverandClaude Haiku 5.5 544a29c93b Keep style runs disjoint when inserting text at a run boundary
Found while testing crates/doc/src/text.rs:592 (TextData::replace_range, with normalize at :573)

Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-24 17:17:22 +00:00
Ridzzz0Alam 4da6a11bad M1: render bounds stop at the depth the renderer draws (#1062)
world_render_bounds and children_render_bounds recursed once per level
with no limit, so a crafted chain of ~20,000 nested groups overflowed the
stack and aborted the app on PNG/JPG/WebP export, rasterize, copy as PNG
and thumbnails. A stack overflow is an abort, not a panic, so the guard
can't catch it.

The walk now carries a depth and stops descending at 256, the depth
draw_layer draws to (MAX_EXPORT_DEPTH): bounds match what is drawn and
shallower trees are unchanged.

Test: render_bounds_stop_where_drawing_stops_on_very_deep_chains (aborts
on the old code).
2026-10-24 11:26:27 +02:00
bflatastic 46b02d44e6 Batch r2-1 review: paste_nodes refuses two nodes mapped to one new id 2026-10-24 10:31:17 +07:00
bflatastic ef6a6c49b2 Merge #1185: Make is_ancestor fail closed on deep or looping parent chains (@Silvertree2010)
# Conflicts:
#	crates/doc/src/tests.rs
2026-10-24 09:21:37 +07:00
bflatastic 82004c6e9c Merge #1187: Cap the issue list returned by Document::validate (@Silvertree2010) 2026-10-24 09:21:24 +07:00
bflatastic b5a8dcb059 Merge #1230: Honour even-odd fill rule when hit testing vectors (@Silvertree2010)
# Conflicts:
#	crates/doc/src/tests.rs
2026-10-24 09:19:18 +07:00
NetterSilverandClaude Haiku 5.5 068634b586 Honour even-odd fill rule when hit testing vectors
Found while testing crates/doc/src/geometry.rs:75 (hits_node_itself, the `_` arm, using path.winding(lp) != 0); compare VectorNetwork::fill_contains at crates/doc/src/vector.rs:321

Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-23 21:53:25 +02:00
NetterSilverandClaude Haiku 5.5 c857f8d0f3 Cap the issue list returned by Document::validate
Fixes #1058

Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-22 23:30:11 +02:00
NetterSilverandClaude Opus 5.5 8aa456b198 Stop stale next_id from making pastes overwrite existing nodes
Fixes #1064

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-22 23:23:47 +02:00
NetterSilverandClaude Haiku 5.5 5a53425f51 Make is_ancestor fail closed on deep or looping parent chains
Fixes #1066

Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-22 23:14:57 +02:00
Skyfuller1303 4ecf6e2f39 M4: preserve vector region fills across .fig import and native rendering
A filled area of a vector network can now carry its own paint stack. A region without paints of its own keeps drawing with the layer's fills, and a region with an explicitly empty list draws nothing, so the two cases stay distinguishable. The canvas, SVG and PDF output, boolean and hit-test geometry, vector editing and region operations all honour the per-region paints and keep them when regions are split, merged or reordered.

The .fig importer resolves the individual paint stacks of a layer's filled areas through its normal paint mapping and hands them to the document builder as private mapper data. Public REST vectorNetwork JSON never consumes that data and its region paints are dropped, so only validated .fig input can set them. Invalid entries are skipped with an import note. Live style and variable links on individual regions and writing region paints in the experimental .fig exporter are not part of this change.
2026-10-16 05:07:05 +02:00
bflatastic 41b08a2393 Merge branch 'rb-528' into batch/t6 2026-10-16 02:36:54 +07:00
bflatastic 0e1ccb55d2 Merge remote-tracking branch 'origin/main' into rb-487
# Conflicts:
#	crates/doc/src/tests.rs
2026-10-16 02:25:11 +07:00
bflatastic ec8a506353 Merge remote-tracking branch 'origin/main' into rb-528 2026-10-16 02:23:46 +07:00
bflatastic ffde863e92 Merge branch 'pr-486' into batch/t5 2026-10-16 01:35:19 +07:00
midasmatterhorn 6ea957ec5d doc: runs of a file that reach past the text can't overflow a text edit
StyleRun start/end are usize taken straight from a .figcraft document.json
(nothing clamps them on load; only the REST and SVG importers normalize),
so TextData::replace_range's p - removed + inserted panics in a debug or
test build and wraps to zero in release, where normalize then drops the
run and the layer silently loses its formatting.

Shift the runs with saturating arithmetic; normalize drops whatever is
left. Regression test: text_runs_past_the_text_never_overflow — panics
at crates/doc/src/text.rs:605 on main, passes with the clamp.
2026-10-15 15:36:06 +03:00
NetterSilverandClaude Haiku 5.5 4f9cbf702f Merge text runs made identical by style updates
Fixes #452

Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 11:23:44 +02:00
NetterSilverandClaude Haiku 5.5 6a2eeec928 Make empty ranges link and unlink text styles on all characters
Fixes #453

Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 11:16:00 +02:00
midasmatterhorn 245837ff27 doc: name counters stop at u64::MAX instead of overflowing
Document::next_name summed max + 1 over numbers parsed from existing layer
names, and bump_name did the same for the duplicate-rename path: a document
(or peer, or node.set) holding a layer named "Frame 18446744073709551615"
overflowed both (panic in debug, wrap to a wrong name in release). next_name
now collects the numbers it sees and, when the counter is spent, picks the
lowest free number (mirrors new_style_id); bump_name only bumps when the
number can step, else falls to its existing " 2" branch.

Tests: next_name_never_overflows (doc) and
duplicating_a_layer_named_past_the_counter_does_not_overflow (engine panel
behaviour).
2026-10-14 22:52:15 +03:00
d61ccc633a fix(doc): reject and repair layer cycles and repeated children (#205) (#233)
validate() now reports children listed twice, pages with a parent, and
nodes not reachable from a page (cycles, detached subtrees). repair()
drops repeated children, clears page parents and removes every node not
reachable from a page in one linear pass, replacing the orphan loop.

Co-authored-by: Justin John <babyjjbabyjj549@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 10:31:03 +07:00
bflatastic 5548284c65 M5: prototyping: delays on mouse triggers, manual overlay offsets 2026-10-13 13:36:54 +07:00
bflatastic f3012ce6e4 M3: styles and variables behaviour suite and fixes
**A styles and variables behaviour suite written from the public documentation, and fixes for every divergence it found.** Each documented rule (what a style holds, creating from a selection, applying, editing, detaching, deleting a used style, organising by folders and order, descriptions; variable types, modes and the default mode, aliases, scopes, mode inheritance, bindings by field and type, deleting a bound variable, code syntax, number variables in pixels) is a table-driven case with a one-line derivation; where the documentation is silent the case says so and pins the behaviour.

**Fixes (10 of the suite's 18 tests failed on the old code, counting the missing settings below)**
- **Editing a styled property unlinks that style**: a fill, stroke, effect or layout grid list edited away from its style (through `node.set`, a paint row, an added fill, or a variable bound to it) drops the link, as text chars already did. Before, the layer kept a stale link and the next style edit silently overwrote the user's edit. Moving or renaming a layer keeps its links.
- **Applying a style replaces variables bound to what it sets** (the fill list for a paint style, the typography for a text style); other bindings stay. Before, the variable won again on the next edit.
- **Text styles go on text layers only**: applying one to a mixed selection leaves the other layers alone (they used to get a stray text style link); a selection without text is refused.
- **Deleting a bound variable unbinds the layers using it**: they keep the value they show; variables aliasing it take its values per mode (docs silent on aliases). Before, the binding dangled. `variable.deleteCollection` now does the same for aliases from other collections into it.
- **Bindings are type-checked**: a variable of a type the field doesn't take (a colour on `width`, a number on `visible`) is refused; scopes still only filter pickers. Number variables can fill text content (shown as text).
- **Aliases are checked when a variable is created** (`variable.create {value: {alias}}` took any name, of any type).
- **Style names** are trimmed per `/` folder part; empty names are refused.

**Missing documented settings, added**
- **Organising styles**: `style.move {styles, before?, folder?}` reorders and moves into a folder (renaming the style to match), `style.duplicate` puts "<name> copy" right below the original, `style.renameFolder` renames a folder's styles. The page's **Local styles** list (nothing selected) is now grouped by type and folder with swatches and text sizes: click opens the style editor, right-click offers Edit style / Duplicate / Delete, a row dragged by its grip moves (into the folder it lands in), right-click on a folder renames it.
- **Modes**: Duplicate mode (`variable.addMode {from}`), Set as default and Move column left/right (`variable.moveMode {collection, mode, to}`); layers on Auto follow a new default, layers set to a mode keep theirs.
- **Code syntax** per platform (Web, iOS, Android): `variable.update {codeSyntax}`, three fields in Edit variable, carried by the variables JSON (import and export); generated CSS and the CSS variables export use the Web name (`var(--x)` or `--x`).
- **Number variable scopes**: font weight, paragraph spacing, paragraph indent and text content (and `fontWeight`, `paragraphSpacing`, `paragraphIndent` bind with their scopes).

New strings go through `tr(...)` with `en.toml` / `es.toml` entries, new commands have Spanish labels; the new rows, fields and menus have accessible names. Each edit stays one undo step.
2026-10-12 00:57:43 +07:00
BFlat 09a3b74466 M8: canvas fixes: boolean hit testing, group drags, frame outlines and slices view, a flaky idle test (#123)
Clicks on a boolean group test its computed result, so a click in a subtracted hole reaches what is behind it. Layers inside a group, boolean group or instance stay in their parent when dragged (one shared rule). View > Frame outlines and Slices now draw. The idle test's flake came from the render worker clearing its in-flight flag before waking the UI; jobs now carry sequence numbers.
2026-10-11 14:25:25 +07:00
BFlat ee82cdd138 M3: extended variable collections, variables import/export, gradient stop and variant bindings (#114)
Library collections can be extended in a consuming file (inherited modes, per-mode overrides with reset, extra variables; library updates keep overrides). Variables export to the REST JSON shape or CSS custom properties and import back (merged by name, validated by the REST reader, one undo step). Gradient stops and variant properties bind to variables. Also fixes clicking a gradient stop adding a new stop.
2026-10-11 10:49:16 +07:00
BFlatandClaude Opus 5.5 d7fd41cd13 M3: library variables (#60)
Publishing a library now includes the file's variable collections (modes,
aliases, scopes), versioned per variable and collection; variables hidden
from publishing stay out unless a published variable aliases them or a
published component binds them. Files using the library see its
collections read-only in the Variables editor and the variable pickers;
binding, aliasing or setting a collection's mode copies the variables in
as read-only linked copies, library components keep their bindings, and
"Library updates available" covers changed variables (bound layers follow).

New commands: library.importVariable, library.bindVariable,
library.aliasVariable, library.setVariableMode; variable.update takes
hiddenFromPublishing.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:06:18 +07:00
BFlatandClaude Opus 5.5 77a0e33b61 M5: scrolling inside device frames and a prototype preview pane (#48)
* M5: scrolling inside device frames and a prototype preview pane

On a device, the presented top-level frame is sized to the device's screen:
what doesn't fit is clipped, or scrolls (wheel and drag) when its overflow
allows it. Fixed layers stay on screen, pinned to the edges their
constraints name; "Scroll to" moves every scrolling frame around the layer;
navigating starts at the top unless the new "Preserve scroll position"
option keeps it.

The preview pane is a resizable window over the canvas running the same
player (present.rs now shares layout, drawing and input between the
full-window presenter and the pane). It follows edits live, keeps the
current screen while it exists, shows a newly selected top-level frame, and
takes the keys its prototype uses only while hovered. Opened from the play
menu, the Prototype tab (flows, settings, frame) and `proto.preview
{start?}` / `proto.closePreview`; the control channel gets `ui.set
{preview, presentScroll}` and the player's state in `ui.inspect`.
Alt+Cmd+Enter now presents.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* M5: reconcile with main: one device list, REST navigate keeps preserveScrollPosition

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 06:54:45 +07:00
BFlatandClaude Opus 5.5 1c6f04bf62 M3: Variables editor with aliases, scopes, and rename/delete for variables, modes and collections (#33)
The Local variables window becomes a table editor: collections in a
sidebar, variables grouped by name with one value column per mode, typed
value cells (colour swatch + hex + alpha, number, string, boolean), alias
chips with a variable picker and detach, double-click rename, context
menus, and an Edit variable window for description and scopes.

New commands: variable.update (name, description, scopes),
variable.duplicate, variable.renameMode, variable.removeMode,
variable.renameCollection, variable.deleteCollection. variable.set
validates aliases (same type, no loops) and stores them by id; addMode
always picks a fresh mode id. Pickers offer only variables scoped to the
property. ui.set {variables} opens the editor on a collection.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 05:12:08 +07:00
BFlatandClaude Opus 5.5 c6df8302b1 M5: prototyping: custom bezier and spring easings, device frames in the presenter (#10)
- Easing gains `customBezier {x1, y1, x2, y2}` (CSS cubic-bezier) and `customSpring {mass,
  stiffness, damping}` (a damped spring's step response over its settling time, played over the
  interaction's duration); presets keep their string form, so files stay compatible.
- Interaction editor: Custom bezier / Custom spring in the easing menu with value fields (typed or
  scrubbed, one undo step), the curve preview follows.
- Presenter: the page's prototype device now frames the presented screen with a body drawn in
  code (phones with rounded screens, side buttons and a camera pill; tablets; a laptop with its
  base; a desktop monitor on a stand).

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 03:08:13 +07:00
BFlatandClaude Opus 5.5 4286a3b74b M2: auto layout depth: min/max UI, ignore auto layout toggle, text baseline alignment, grid tracks and cells (#3)
- Min/max width/height: the W/H sizing menus add min/max (at the current size) and remove them;
  limit rows edit or add the missing bound. The layout clamps Fixed, Hug and Fill children and
  the frame itself; a hugging text wider than its max width wraps at the max. min > max is kept
  ordered by node.set (the other bound follows); in the layout min wins.
- Ignore auto layout (absolute position): a toggle in the Position section; the child stays
  where it is, can't Fill, shows constraints and follows them when the auto layout frame resizes
  (by hugging, filling or a direct resize).
- Text baseline alignment for horizontal layouts ("Align text baselines"; crossAlign baseline):
  first-line baselines line up, other layers align to the top, nested auto layout frames use
  their first child's baseline. Measure gains text_baseline.
- Grid auto layout: column/row tracks (fixed px, hug, fr fill) via columnTracks / rowTracks or
  layout.setTrack, cells anchored by gridColumn / gridRow with gridColumnSpan / gridRowSpan,
  auto placement in reading order, rows grow to fit, hugging grids size to their tracks.
  Panel: column/row gap, track size rows, a child's cell and spans. Old files load unchanged
  (serde defaults; missing tracks are 1fr).
- Canvas handles: wrapped-row gaps and grid column/row gaps are draggable; a selected grid's
  tracks are outlined.
- The layout section moved from right.rs to layout_panel.rs; inspect reports min/max and a
  grid child's resolved gridCell; docs list the new props.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 02:23:43 +07:00