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**Stage: alpha** · next: beta, ~26 points and ~162–292 h away (one Opus 5.5 agent; ~33–67 h wall-clock with 5 agents)
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> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-10-30 · **Change:** minor (with a large selection, frames where nothing changed reuse the selection's outlines, box and slots and the Design panel's instance and position values instead of working them out again (#1571); team libraries and plugins larger than the 16 MiB download burst can be downloaded again, more slowly (#1089); a batch keeps one undo snapshot, not one per step (#1099); files nested 256 levels deep import on the browser's 1 MB stack (#1101); SVG and PDF exports count pattern sources and the renders they embed from the layer's depth, so one cap bounds a whole export (#1082); an explicit variables file path (`variable.import`, the `variables` of `file.open` and `file.import`) is refused past 256 MiB or when it isn't a regular file, as the sibling `variables.json` already was (part of #1114); joining and leaving a file nobody is editing reads and writes nothing on the server: it stays loaded a minute after everyone leaves (#1074); opening a `.figcraft` file unpacks at most 6 GiB in all (2 GiB in the browser), every area together (#1079); hovering the canvas hit-tests once per pointer move, not on every frame, and moving an auto layout frame no longer lays out its contents again on every move (#1571); `.fig` instance expansion no longer walks variable nodes for every instance or copies every outer override row into each nested instance (#1077); `comment.people` lists names that were only @mentioned, and `comment.next` and `comment.prompt` carry the mentions too (#1415); grid auto-placement looks for free cells a 64-bit word at a time and skips what blocks it, with the same placements (#1083); with the pen out, Enter or a double-click ends the path and edits the vector with the Move tool instead of drawing on (#1430); a recovery copy made while a version is previewed holds the file, not the version shown; a FigJam `.jam` file opens as a board (#1342); the Actions palette offers only commands that run from it, and no second row reading like a menu item: Place image opens the file dialog (#1574); share links can comment: a third access level beside edit and view, whose holder sees the file live and adds, replies to, reacts to and resolves comments but can't change the design; Preferences ▸ Scroll wheel zoom: a mouse wheel zooms the canvas about the pointer and Cmd/Ctrl+wheel scrolls (#1390); `comment.list {mentions}` lists only the threads that @mention a name (#1415); in the browser an internal error that stops the page keeps its unsaved files, which open again on reload (#1123); boolean operations refuse input past their caps, and a boolean group past them draws without its result (#1104); figcraft-cli parses its arguments with clap, following RFC-0012 (#1396); the selection and hover outlines of rounded rectangles and frames follow their corners (#1506); component properties keep the order they were made in when one is renamed, and Make slot asks for the slot's name first (#1536, #1537); the browser build publishes files to a server, so Share ▸ Online and Publish to server work there (#917); the browser build uses the fonts installed on the computer once asked, each read when text uses it (#1051); SVG import reads `color()` and `color-mix()` colours, with a note and a grey for those it can't (#1550); the portable Windows zip keeps its settings, recovery copies and plugins in `config\` beside the executable, starting with an installed copy's preferences; the window starts on other graphics when its first ones fail before the first frame: Direct3D 12 compiles with FXC and no device compiles wgpu's indirect-validation shaders, then Vulkan, OpenGL and lower requirements on the power-saving GPU (#965, #1438); Thai, Lao, Khmer and Burmese lines break between words (#1219); an AI agent attached over MCP shows where it works (#1416); a manual overlay's position can be dragged on the canvas (#405); one name for live sessions and comments: Preferences ▸ Your name, in the Join dialog too, kept in the browser, and a rename shows at once in the sessions you are in (#1380); requests that change a server's files have a budget per address, the server key's too, and join codes are found by their hash (#1075); the Join dialog shows a join from the click until its file is ready, with Cancel, and a failed join with Try again (#1381); requests that change a server's files have a budget per address, the server key's too, and join codes are found by their hash (#1075); SVG import draws each pattern tile once per scale, within the layer budget (#1080); Vietnamese letters typed with combining marks (decomposed) take one font that has every mark, instead of missing-glyph boxes beside the letter (#1478); comment.list reports each message's @mentions (#1415); mask groups draw only over the area they can paint, and nested isolated layers share one memory budget (#1061); components can't contain their own instances, directly or through other components; `ediLine truncated
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> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-10-30 · **Change:** minor (`doc.list` gives AI agents and plugins the open files' names, not their paths (#1117); with a large selection, frames where nothing changed reuse the selection's outlines, box and slots and the Design panel's instance and position values instead of working them out again (#1571); team libraries and plugins larger than the 16 MiB download burst can be downloaded again, more slowly (#1089); a batch keeps one undo snapshot, not one per step (#1099); files nested 256 levels deep import on the browser's 1 MB stack (#1101); SVG and PDF exports count pattern sources and the renders they embed from the layer's depth, so one cap bounds a whole export (#1082); an explicit variables file path (`variable.import`, the `variables` of `file.open` and `file.import`) is refused past 256 MiB or when it isn't a regular file, as the sibling `variables.json` already was (part of #1114); joining and leaving a file nobody is editing reads and writes nothing on the server: it stays loaded a minute after everyone leaves (#1074); opening a `.figcraft` file unpacks at most 6 GiB in all (2 GiB in the browser), every area together (#1079); hovering the canvas hit-tests once per pointer move, not on every frame, and moving an auto layout frame no longer lays out its contents again on every move (#1571); `.fig` instance expansion no longer walks variable nodes for every instance or copies every outer override row into each nested instance (#1077); `comment.people` lists names that were only @mentioned, and `comment.next` and `comment.prompt` carry the mentions too (#1415); grid auto-placement looks for free cells a 64-bit word at a time and skips what blocks it, with the same placements (#1083); with the pen out, Enter or a double-click ends the path and edits the vector with the Move tool instead of drawing on (#1430); a recovery copy made while a version is previewed holds the file, not the version shown; a FigJam `.jam` file opens as a board (#1342); the Actions palette offers only commands that run from it, and no second row reading like a menu item: Place image opens the file dialog (#1574); share links can comment: a third access level beside edit and view, whose holder sees the file live and adds, replies to, reacts to and resolves comments but can't change the design; Preferences ▸ Scroll wheel zoom: a mouse wheel zooms the canvas about the pointer and Cmd/Ctrl+wheel scrolls (#1390); `comment.list {mentions}` lists only the threads that @mention a name (#1415); in the browser an internal error that stops the page keeps its unsaved files, which open again on reload (#1123); boolean operations refuse input past their caps, and a boolean group past them draws without its result (#1104); figcraft-cli parses its arguments with clap, following RFC-0012 (#1396); the selection and hover outlines of rounded rectangles and frames follow their corners (#1506); component properties keep the order they were made in when one is renamed, and Make slot asks for the slot's name first (#1536, #1537); the browser build publishes files to a server, so Share ▸ Online and Publish to server work there (#917); the browser build uses the fonts installed on the computer once asked, each read when text uses it (#1051); SVG import reads `color()` and `color-mix()` colours, with a note and a grey for those it can't (#1550); the portable Windows zip keeps its settings, recovery copies and plugins in `config\` beside the executable, starting with an installed copy's preferences; the window starts on other graphics when its first ones fail before the first frame: Direct3D 12 compiles with FXC and no device compiles wgpu's indirect-validation shaders, then Vulkan, OpenGL and lower requirements on the power-saving GPU (#965, #1438); Thai, Lao, Khmer and Burmese lines break between words (#1219); an AI agent attached over MCP shows where it works (#1416); a manual overlay's position can be dragged on the canvas (#405); one name for live sessions and comments: Preferences ▸ Your name, in the Join dialog too, kept in the browser, and a rename shows at once in the sessions you are in (#1380); requests that change a server's files have a budget per address, the server key's too, and join codes are found by their hash (#1075); the Join dialog shows a join from the click until its file is ready, with Cancel, and a failed join with Try again (#1381); requests that change a server's files have a budget per address, the server key's too, and join codes are found by their hash (#1075); SVG import draws each pattern tile once per scale, within the layer budget (#1080); Vietnamese letters typed with combining marks (decomposed) take one font that has every mark, instead of missing-glyph boxes beside the letter (#1478); comment.list reports each message's @mentions (#1415); mask groups draw only over the area they can paint, and nested isolated layers share one memory budget (#1061); cLine truncated
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FigCraft is a clean-room, open-source, pure-Rust reimplementation of the Figma design workflow,
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native on macOS, Windows, Linux and FreeBSD and in the browser, fully drivable by agents through
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@@ -355,6 +355,7 @@ Ranked; detail and milestones in [`docs/roadmap.md`](docs/roadmap.md).
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| Date | Change | Summary |
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|---|---|---|
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| 2026-10-30 | minor | M8, #1117: `doc.list` returned the path on disk of every open file to any caller, plugins and attached AI agents included. It now gives an agent's calls (MCP, or a control call naming an `agent`) and plugins each file's `id`, name and state without `path`; the user's own scripts (the CLI, control calls without an agent) still get paths, and the app's UI reads its tabs directly. Numbers unchanged. Tests: `doc_list_paths_tests`. |
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| 2026-10-30 | minor | M8, #1571 (part): a large selection redid the same work on every frame. A pointer move draws two to five egui frames, and each one worked out every selected layer's outline, the selection box and size, the slots shown, and the Design panel's instance checks and position values (X, Y, rotation, constraints, alignment) again, though only the first frame after a move or an edit can differ. Now they are kept with the document snapshot, the selection and, for the overlay, the view's mapping to the screen and the overlay green, and made again when any of those changes (`selection_cache`); the hover and drop-target highlights are drawn every frame as before. Nothing looks different. Dragging 648 layers of a synthetic file of about 1,900 (release build, control-driven, two frames per move): the canvas overlays 1.99 to 0.86 ms a frame, the Design panel 2.54 to 1.40 ms. Not yet: the frame of each move still works everything out (the selection spacing, the export section, the outlines), the canvas texture is uploaded whole after each render. Tests: `canvas/selection_cache_tests.rs`. |
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| 2026-10-30 | minor | M8, #1089: libraries and plugins larger than one address's download burst (16 MiB) could never be downloaded: the per-address token bucket never held more than its burst, so a private server's 40 or 64 MiB team library was refused for good. Now a download larger than the burst is served once the address's budget is full, leaving it in debt that refills at 1 MiB a second before its next download (`Bucket::take_spread`, also for everyone's library budget); within the burst nothing changes. Over any stretch of time an address still gets at most the largest object plus the rate times that time. `server.md` (rates, threat model). Tests: `download_burst_tests.rs` (the bucket's loan and payback, ten minutes of 40 MiB requests kept to the rate, a 40 MiB library served and then the address waits). |
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| 2026-10-30 | minor | M8, #1099: `command.batch` (and every grouped run: plugins, scripts, MCP `batch`) kept a full undo snapshot per step until the batch ended, so a long batch held one document copy per step. Inside a group, edits now add to the one undo step the group pushed, so a batch holds one snapshot however long it is; it is still one undo step that restores exactly the state before it, and a failure still rolls everything back. An `edit.undo` step inside a batch now undoes the batch's edits so far together. Measured on a 2,000-layer file with 160 KB of document colours (debug build): a 1,000-step batch went from +165 MiB peak and 80 to 100 ms to +10 MiB and about 50 ms (4,000 steps: +35 MiB, the step list and command journal). Numbers unchanged. Tests: `batch_undo_snapshot_tests`. |
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@@ -326,16 +326,24 @@ pub fn specs() -> Vec<CommandSpec> {
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spec!(
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"doc.list",
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"List documents",
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"{} → [{index, id, name, path, dirty, active}]: `id` names the file in a control or MCP call's `document`",
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"{} → [{index, id, name, path?, dirty, active}]: `id` names the file in a control or MCP call's `document`; `path` only for the user's own scripts, not AI agents or plugins",
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false,
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|s, _| {
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// Where the files are on disk is the user's: an agent gets their names (#1117).
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let paths = s.agent.is_none();
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Ok(Value::Array(
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s.docs
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.iter()
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.enumerate()
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.map(|(i, d)| json!({"index": i, "id": d.uid, "name": d.doc.name, "path": d.path, "dirty": d.is_dirty(), "active": i == s.active}))
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.collect(),
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))
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s.docs
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.iter()
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.enumerate()
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.map(|(i, d)| {
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let mut e = json!({"index": i, "id": d.uid, "name": d.doc.name, "dirty": d.is_dirty(), "active": i == s.active});
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if paths {
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e["path"] = json!(d.path);
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}
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e
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})
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.collect(),
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))
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}
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),
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spec!("doc.home", "Home", "{}", false, |s, _| {
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@@ -0,0 +1,48 @@
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//! `doc.list` tells the user's own scripts where the open files are, but AI agents and plugins
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//! get their names only (#1117).
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use serde_json::json;
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use crate::Session;
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use crate::components::tests::ex;
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use crate::plugins_tests::{OnRefusal, install, manifest, script};
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const SECRET: &str = "/home/someone/private/clients/acme.figcraft";
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fn two_files() -> Session {
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let mut s = Session::new();
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s.docs[0].path = Some(SECRET.into());
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ex(&mut s, "file.new", json!({"name": "Front"}));
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s
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}
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#[test]
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fn the_users_own_calls_get_the_paths() {
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let mut s = two_files();
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let list = ex(&mut s, "doc.list", json!({}));
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assert_eq!(list[0]["path"], json!(SECRET));
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assert_eq!(list[1]["path"], json!(null), "a new file has none yet");
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}
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#[test]
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fn an_agent_gets_names_and_ids_but_no_paths() {
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let mut s = two_files();
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let list = s.execute_as(Some("Claude"), "doc.list", &json!({})).unwrap();
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assert_eq!(list.as_array().unwrap().len(), 2);
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assert!(list[0]["id"].is_u64() && list[0]["name"].is_string());
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assert!(list.as_array().unwrap().iter().all(|e| e.get("path").is_none()), "{list}");
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// An agent with no name of its own is an agent too.
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let list = s.execute_as(Some(""), "doc.list", &json!({})).unwrap();
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assert!(!list.to_string().contains(SECRET));
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}
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#[test]
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fn a_plugin_gets_names_but_no_paths() {
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let mut s = two_files();
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// The reply to its last call becomes its output.
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let tail = "(call $set_output (i32.const 40000) (call $reply_read (i32.const 40000) (i32.const 20000))) (return (i32.const 0))";
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install(&mut s, manifest("org.test.list", "read", &[]), &script(&[("doc.list", json!({}))], OnRefusal::Fail, tail));
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let out = ex(&mut s, "plugin.run", json!({"id": "org.test.list"}))["output"].to_string();
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assert!(out.contains("Front"), "{out}");
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assert!(!out.contains(SECRET) && !out.contains("path"), "{out}");
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}
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@@ -232,7 +232,16 @@ impl figcraft_plugin::Host for EngineHost<'_> {
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}
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Ok(v)
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});
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r.map(|v| v.to_string()).map_err(|e| e.to_string())
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r.map(|mut v| {
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// A plugin gets the open files' names, not where they are on disk (#1117).
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if command == "doc.list" {
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for e in v.as_array_mut().into_iter().flatten().filter_map(Value::as_object_mut) {
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e.remove("path");
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}
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}
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v.to_string()
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})
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.map_err(|e| e.to_string())
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}
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fn selection(&mut self) -> String {
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@@ -277,6 +277,8 @@ mod devmode_behaviour_tests;
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#[cfg(test)]
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mod devmode_tail_tests;
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#[cfg(test)]
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mod doc_list_paths_tests;
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#[cfg(test)]
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mod doc_urls_tests;
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#[cfg(test)]
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mod double_click_tests;
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@@ -70,7 +70,8 @@ unknown id is an error.
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request acts on that file without bringing its tab to the front; the tab in front comes back
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afterwards unless the command opened or switched to another file itself. A file that isn't open is
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an error, and so is a `document` naming a file behind the tab in front on any other method
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(`ui.screenshot`, `ui.input`, `ui.key`… act on what the window shows).
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(`ui.screenshot`, `ui.input`, `ui.key`… act on what the window shows). `doc.list` includes each file's
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`path` only when the call names no `agent`: an AI agent's calls (MCP sets `agent`) get ids and names.
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## Confining file access
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@@ -1,6 +1,6 @@
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# Hardware and platform parity
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> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-10-30 · **Change:** minor (a batch keeps one undo snapshot, not one per step (#1099); one depth cap bounds a whole render, pattern sources included, and render threads get 8 MiB stacks (#1082); in the browser an internal error that stops the page keeps its unsaved files, which open again on reload (#1123); the portable Windows zip keeps its settings, recovery copies and plugins in `config\` beside the executable, starting with an installed copy's preferences; the window starts on other graphics when its first ones fail before the first frame: Direct3D 12 compiles with FXC and no device compiles wgpu's indirect-validation shaders, then Vulkan, OpenGL and lower requirements on the power-saving GPU (#965, #1438); large images on the canvas draw from a smaller copy, so two 16k images no longer lag (#1483); macOS: the Quit menu and ⌘Q ask about unsaved changes (#857); egui/eframe 0.37 dependency migration; hidden-window screenshot deadlines; zoom previews; hidden windows answer control requests; macOS file opening, the Windows start-up message, Linux packaging; copy and paste in the browser; Windows QA pass; Display P3: gamut warning and soft-proof (true P3 blocked upstream); several windows; pen pressure for the Pencil and brushes on Windows and from browser styluses; macOS: quitting ends the process once everything is kept, avoiding the Touch Bar teardown crash (#781); Linux and BSD clipboard: images under Wayland, reads time out; minimised windows under Wayland; window controls on Wayland without server decorations; canvas textures on device pixels; copy and paste in the browser; Windows QA pass; Display P3: gamut warning and soft-proof (true P3 blocked upstream); several windows; pen pressure for the Pencil and brushes on Windows and from browser styluses) · **Target:** Figma Design (desktop app 126.10.7)
|
||||
> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-10-30 · **Change:** minor (`doc.list` gives AI agents and plugins the open files' names, not their paths (#1117); a batch keeps one undo snapshot, not one per step (#1099); one depth cap bounds a whole render, pattern sources included, and render threads get 8 MiB stacks (#1082); in the browser an internal error that stops the page keeps its unsaved files, which open again on reload (#1123); the portable Windows zip keeps its settings, recovery copies and plugins in `config\` beside the executable, starting with an installed copy's preferences; the window starts on other graphics when its first ones fail before the first frame: Direct3D 12 compiles with FXC and no device compiles wgpu's indirect-validation shaders, then Vulkan, OpenGL and lower requirements on the power-saving GPU (#965, #1438); large images on the canvas draw from a smaller copy, so two 16k images no longer lag (#1483); macOS: the Quit menu and ⌘Q ask about unsaved changes (#857); egui/eframe 0.37 dependency migration; hidden-window screenshot deadlines; zoom previews; hidden windows answer control requests; macOS file opening, the Windows start-up message, Linux packaging; copy and paste in the browser; Windows QA pass; Display P3: gamut warning and soft-proof (true P3 blocked upstream); several windows; pen pressure for the Pencil and brushes on Windows and from browser styluses; macOS: quitting ends the process once everything is kept, avoiding the Touch Bar teardown crash (#781); Linux and BSD clipboard: images under Wayland, reads time out; minimised windows under Wayland; window controls on Wayland without server decorations; canvas textures on device pixels; copy and paste in the browser; Windows QA pass; Display P3: gamut warning and soft-proof (true P3 blocked upstream); several windows; pen pressure for the Pencil and brushes on Windows and from browser styluses) · **Target:** Figma Design (desktop app 126.10.7)
|
||||
|
||||
How FigCraft uses hardware and which platforms it runs on, against Figma. Figma's desktop app is
|
||||
Electron with a GPU helper process; its canvas renders on the GPU (WebGL, with WebGPU rolling out
|
||||
@@ -51,6 +51,7 @@ Nothing has been timed against Figma on the same document (needs `.fig` import).
|
||||
|
||||
| Date | Change | Summary |
|
||||
|---|---|---|
|
||||
| 2026-10-30 | minor | M8, #1117: AI agents and plugins no longer learn where the open files are on disk from `doc.list`. Numbers unchanged. |
|
||||
| 2026-10-30 | minor | M8, #1099: long batches (scripts, plugins, MCP `batch`) no longer hold a document copy per step: one undo snapshot per batch (a 1,000-step batch: +165 MiB to +10 MiB peak). Numbers unchanged. |
|
||||
| 2026-10-30 | minor | M8, #1082: canvas rendering of the deepest documents can't overflow a render thread: one depth cap bounds a render, pattern sources included, and render threads get 8 MiB stacks (a level takes about 6.5 KB). Numbers unchanged. |
|
||||
| 2026-10-30 | minor | M8, #1123: the browser can't catch a panic, so an internal error stopped the page and lost its unsaved changes. Its panic hook now keeps the files with unsaved changes in the page's local storage (as many as fit, about 5 MB) and says so on the page; reloading opens them again as unsaved files. Numbers unchanged. |
|
||||
|
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+1
-1
@@ -1333,7 +1333,7 @@ take an optional `document`: the file's `id` (in `run_command {command: "doc.lis
|
||||
of the `document` outline `open_file` and `inspect_document` return) or the path of an open file.
|
||||
The call acts on that file and the tab in front stays in front, unless the command itself opens or
|
||||
switches to another file (`file.open`, `file.new`, `doc.switch`), as it would without `document`. A
|
||||
file that isn't open is an error. `screenshot {window}` captures what the window shows, so it
|
||||
file that isn't open is an error. `doc.list` gives an agent each open file's `id`, name and state, not`nwhere it is on disk (#1117). `screenshot {window}` captures what the window shows, so it
|
||||
needs the file in front. Over the control channel, `engine.execute`, `document.inspect`,
|
||||
`node.get` and `ui.render` take the same `document`; other methods refuse one naming a file behind
|
||||
the tab in front. Headless sessions take it too.
|
||||
|
||||
+2
-2
@@ -262,8 +262,8 @@ it can handle):
|
||||
back), `codeConnect.import` with a `path` and `variable.import` with a file path instead of JSON,
|
||||
`window.*` (new windows open files), `view.theme*`;
|
||||
- live sessions and online files: `collab.*`;
|
||||
- other documents and the version history: `doc.*` and `version.*` (except `doc.list` and
|
||||
`version.list`);
|
||||
- other documents and the version history: `doc.*` and `version.*` (except `doc.list`, which gives a
|
||||
plugin the open files' names but not their paths, and `version.list`);
|
||||
- the undo history and nesting: `edit.undo`, `edit.redo`, `edit.repeat`, `command.batch` (a run is
|
||||
already one undo step), `plugin.*` / `plugins.*` (no plugin runs another) and `widget.*`;
|
||||
- writing layer data whose key starts with `figcraft.widget` (a widget's own data: no plugin can
|
||||
|
||||
+2
-1
@@ -1,6 +1,6 @@
|
||||
# FigCraft roadmap: milestones and what's next
|
||||
|
||||
> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-10-30 · **Change:** minor (with a large selection, frames where nothing changed reuse the selection's outlines, box and slots and the Design panel's instance and position values instead of working them out again (#1571); team libraries and plugins larger than the 16 MiB download burst can be downloaded again, more slowly (#1089); a batch keeps one undo snapshot, not one per step (#1099); files nested 256 levels deep import on the browser's 1 MB stack (#1101); SVG and PDF exports count pattern sources and the renders they embed from the layer's depth, so one cap bounds a whole export (#1082); an explicit variables file path (`variable.import`, the `variables` of `file.open` and `file.import`) is refused past 256 MiB or when it isn't a regular file, as the sibling `variables.json` already was (part of #1114); joining and leaving a file nobody is editing reads and writes nothing on the server: it stays loaded a minute after everyone leaves (#1074); opening a `.figcraft` file unpacks at most 6 GiB in all (2 GiB in the browser), every area together (#1079); hovering the canvas hit-tests once per pointer move, not on every frame, and moving an auto layout frame no longer lays out its contents again on every move (#1571); `.fig` instance expansion no longer walks variable nodes for every instance or copies every outer override row into each nested instance (#1077); `comment.people` lists names that were only @mentioned, and `comment.next` and `comment.prompt` carry the mentions too (#1415); grid auto-placement looks for free cells a 64-bit word at a time and skips what blocks it, with the same placements (#1083); with the pen out, Enter or a double-click ends the path and edits the vector with the Move tool instead of drawing on (#1430); a recovery copy made while a version is previewed holds the file, not the version shown; a FigJam `.jam` file opens as a board (#1342); the Actions palette offers only commands that run from it, and no second row reading like a menu item: Place image opens the file dialog (#1574); share links can comment: a third access level beside edit and view, whose holder sees the file live and adds, replies to, reacts to and resolves comments but can't change the design; Preferences ▸ Scroll wheel zoom: a mouse wheel zooms the canvas about the pointer and Cmd/Ctrl+wheel scrolls (#1390); `comment.list {mentions}` lists only the threads that @mention a name (#1415); in the browser an internal error that stops the page keeps its unsaved files, which open again on reload (#1123); boolean operations refuse input past their caps, and a boolean group past them draws without its result (#1104); figcraft-cli parses its arguments with clap, following RFC-0012 (#1396); the selection and hover outlines of rounded rectangles and frames follow their corners (#1506); component properties keep the order they were made in when one is renamed, and Make slot asks for the slot's name first (#1536, #1537); the browser build publishes files to a server, so Share ▸ Online and Publish to server work there (#917); the browser build uses the fonts installed on the computer once asked, each read when text uses it (#1051); SVG import reads `color()` and `color-mix()` colours, with a note and a grey for those it can't (#1550); the portable Windows zip keeps its settings, recovery copies and plugins in `config\` beside the executable, starting with an installed copy's preferences; the window starts on other graphics when its first ones fail before the first frame: Direct3D 12 compiles with FXC and no device compiles wgpu's indirect-validation shaders, then Vulkan, OpenGL and lower requirements on the power-saving GPU (#965, #1438); Thai, Lao, Khmer and Burmese lines break between words (#1219); an AI agent attached over MCP shows where it works (#1416); a manual overlay's position can be dragged on the canvas (#405); one name for live sessions and comments: Preferences ▸ Your name, in the Join dialog too, kept in the browser, and a rename shows at once in the sessions you are in (#1380); requests that change a server's files have a budget per address, the server key's too, and join codes are found by their hash (#1075); the Join dialog shows a join from the click until its file is ready, with Cancel, and a failed join with Try again (#1381); requests that change a server's files have a budget per address, the server key's too, and join codes are found by their hash (#1075); SVG import draws each pattern tile once per scale, within the layer budget (#1080); Vietnamese letters typed with combining marks (decomposed) take one font that has every mark, instead of missing-glyph boxes beside the letter (#1478); comment.list reports each message's @mentions (#1415); M8: mask groups draw only over the area they can paint, and nested isolated layers share one memory budget (#1061); M2: components can't contain their own instances, directly or through others; `edit.Line truncated
|
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> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-10-30 · **Change:** minor (`doc.list` gives AI agents and plugins the open files' names, not their paths (#1117); with a large selection, frames where nothing changed reuse the selection's outlines, box and slots and the Design panel's instance and position values instead of working them out again (#1571); team libraries and plugins larger than the 16 MiB download burst can be downloaded again, more slowly (#1089); a batch keeps one undo snapshot, not one per step (#1099); files nested 256 levels deep import on the browser's 1 MB stack (#1101); SVG and PDF exports count pattern sources and the renders they embed from the layer's depth, so one cap bounds a whole export (#1082); an explicit variables file path (`variable.import`, the `variables` of `file.open` and `file.import`) is refused past 256 MiB or when it isn't a regular file, as the sibling `variables.json` already was (part of #1114); joining and leaving a file nobody is editing reads and writes nothing on the server: it stays loaded a minute after everyone leaves (#1074); opening a `.figcraft` file unpacks at most 6 GiB in all (2 GiB in the browser), every area together (#1079); hovering the canvas hit-tests once per pointer move, not on every frame, and moving an auto layout frame no longer lays out its contents again on every move (#1571); `.fig` instance expansion no longer walks variable nodes for every instance or copies every outer override row into each nested instance (#1077); `comment.people` lists names that were only @mentioned, and `comment.next` and `comment.prompt` carry the mentions too (#1415); grid auto-placement looks for free cells a 64-bit word at a time and skips what blocks it, with the same placements (#1083); with the pen out, Enter or a double-click ends the path and edits the vector with the Move tool instead of drawing on (#1430); a recovery copy made while a version is previewed holds the file, not the version shown; a FigJam `.jam` file opens as a board (#1342); the Actions palette offers only commands that run from it, and no second row reading like a menu item: Place image opens the file dialog (#1574); share links can comment: a third access level beside edit and view, whose holder sees the file live and adds, replies to, reacts to and resolves comments but can't change the design; Preferences ▸ Scroll wheel zoom: a mouse wheel zooms the canvas about the pointer and Cmd/Ctrl+wheel scrolls (#1390); `comment.list {mentions}` lists only the threads that @mention a name (#1415); in the browser an internal error that stops the page keeps its unsaved files, which open again on reload (#1123); boolean operations refuse input past their caps, and a boolean group past them draws without its result (#1104); figcraft-cli parses its arguments with clap, following RFC-0012 (#1396); the selection and hover outlines of rounded rectangles and frames follow their corners (#1506); component properties keep the order they were made in when one is renamed, and Make slot asks for the slot's name first (#1536, #1537); the browser build publishes files to a server, so Share ▸ Online and Publish to server work there (#917); the browser build uses the fonts installed on the computer once asked, each read when text uses it (#1051); SVG import reads `color()` and `color-mix()` colours, with a note and a grey for those it can't (#1550); the portable Windows zip keeps its settings, recovery copies and plugins in `config\` beside the executable, starting with an installed copy's preferences; the window starts on other graphics when its first ones fail before the first frame: Direct3D 12 compiles with FXC and no device compiles wgpu's indirect-validation shaders, then Vulkan, OpenGL and lower requirements on the power-saving GPU (#965, #1438); Thai, Lao, Khmer and Burmese lines break between words (#1219); an AI agent attached over MCP shows where it works (#1416); a manual overlay's position can be dragged on the canvas (#405); one name for live sessions and comments: Preferences ▸ Your name, in the Join dialog too, kept in the browser, and a rename shows at once in the sessions you are in (#1380); requests that change a server's files have a budget per address, the server key's too, and join codes are found by their hash (#1075); the Join dialog shows a join from the click until its file is ready, with Cancel, and a failed join with Try again (#1381); requests that change a server's files have a budget per address, the server key's too, and join codes are found by their hash (#1075); SVG import draws each pattern tile once per scale, within the layer budget (#1080); Vietnamese letters typed with combining marks (decomposed) take one font that has every mark, instead of missing-glyph boxes beside the letter (#1478); comment.list reports each message's @mentions (#1415); M8: mask groups draw only over the area they can paint, and nested isolated layers share one memory budget (#1061Line truncated
|
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Forward-looking plan. Where FigCraft stands today: [`ROADMAP.md`](../ROADMAP.md) and
|
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[`target-app-parity.md`](target-app-parity.md); the full ranked list: [`gaps.md`](gaps.md). Hours
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@@ -75,6 +75,7 @@ blockers.
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| Date | Change | Summary |
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|---|---|---|
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| 2026-10-30 | minor | M8, #1117: `doc.list` leaves out file paths for AI agents and plugins (ids and names stay). Tests: `doc_list_paths_tests` |
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| 2026-10-30 | minor | M8, #1571 (part): a large selection redid the same work on every frame. A pointer move draws two to five egui frames, and each one worked out every selected layer's outline, the selection box and size, the slots shown, and the Design panel's instance checks and position values (X, Y, rotation, constraints, alignment) again, though only the first frame after a move or an edit can differ. Now they are kept with the document snapshot, the selection and, for the overlay, the view's mapping to the screen and the overlay green, and made again when any of those changes (`selection_cache`); the hover and drop-target highlights are drawn every frame as before. Nothing looks different. Dragging 648 layers of a synthetic file of about 1,900 (release build, control-driven, two frames per move): the canvas overlays 1.99 to 0.86 ms a frame, the Design panel 2.54 to 1.40 ms. Not yet: the frame of each move still works everything out (the selection spacing, the export section, the outlines), the canvas texture is uploaded whole after each render. Tests: `canvas/selection_cache_tests.rs`. |
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| 2026-10-30 | minor | M8, #1089: libraries and plugins larger than one address's download burst (16 MiB) could never be downloaded: the per-address token bucket never held more than its burst, so a private server's 40 or 64 MiB team library was refused for good. Now a download larger than the burst is served once the address's budget is full, leaving it in debt that refills at 1 MiB a second before its next download (`Bucket::take_spread`, also for everyone's library budget); within the burst nothing changes. Over any stretch of time an address still gets at most the largest object plus the rate times that time. `server.md` (rates, threat model). Tests: `download_burst_tests.rs` (the bucket's loan and payback, ten minutes of 40 MiB requests kept to the rate, a 40 MiB library served and then the address waits). |
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| 2026-10-30 | minor | M8, #1099: a batch's edits add to the one undo step it pushed, so it keeps one snapshot instead of one per step (1,000 steps: +165 MiB to +10 MiB peak); still one undo step, rolled back as a unit. Tests: `batch_undo_snapshot_tests` |
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Reference in new issue
Block a user