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Merge main into #2050
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@@ -362,6 +362,7 @@ Ranked; detail and milestones in [`docs/roadmap.md`](docs/roadmap.md).
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| Date | Change | Summary |
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|---|---|---|
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| 2026-11-06 | patch | M1, #2028: Edit ▸ Set default properties gives new rectangles, ellipses, polygons and stars drawn with the tools (and, set from a text layer, new text) the selected layer's properties; it only copied them for Paste properties. Tests: `default_props_tests` (3). Numbers unchanged |
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| 2026-11-06 | patch | M5, #2027: `proto.settings` refuses an unknown device name with the list of devices (it saved any string, and the presenter showed no device), takes known names in any case, and answers the page's prototype settings, so `proto.settings {}` reads them back over MCP. Test: `proto_present_tests::unknown_devices_are_refused_and_settings_read_back`. Numbers unchanged |
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| 2026-11-06 | patch | M7, #2032: closing a tab whose file has unsaved changes asks Don't Save / Cancel / Save, as closing the window does, instead of a toast that left the tab open; Alt+close still discards at once. Tests: `titlebar_tests::closing_a_tab_with_unsaved_changes_asks`, `titlebar_tests::save_in_the_tab_question_saves_then_closes`. Numbers unchanged |
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| 2026-11-06 | patch | M8, #1906: under Wayland a minimised window answers control-channel and attached-MCP requests from its logic passes once it has drawn nothing for 0.2 s while a request waits (about half a second each; every request timed out after 60 s before). Test: `idle_tests::a_window_that_stopped_drawing_answers_from_its_logic_passes`. Numbers unchanged |
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| 2026-11-06 | patch | M3: a glass's light angle bound to a number past ±180 turns round to the same direction (270 is -90), as the angle drawn from it does, instead of stopping at 180. Tests: `effects_tests::a_bound_light_angle_turns_round_instead_of_stopping`. Numbers unchanged |
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@@ -68,7 +68,9 @@ impl Backend for Store {
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Err(err) => log::error!("file {file}: a change couldn't be logged: {err}"),
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}
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}
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log.entries += journal.len();
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// A refusal changes nothing in the document: it counts toward the log's size (bytes), but
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// not toward the entries that make a snapshot rewrite worthwhile.
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log.entries += journal.iter().filter(|j| !matches!(j, figcraft_collab::Journal::Refused { .. })).count();
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log.dirty = true;
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e.meta.updated = now();
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if log.entries >= after || log.bytes + log.pending.len() as u64 >= max_bytes {
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@@ -155,6 +155,24 @@ fn read_only_sessions_keep_client_ids_without_rewriting_the_snapshot() {
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}
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}
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#[test]
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fn a_viewers_refused_batches_do_not_rewrite_the_snapshot() {
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let dir = TempDir::new("refusals");
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let c = StoreConfig { compact_after: 3, ..cfg(dir.path()) };
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let mut store = Store::open(dir.path(), c).unwrap();
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let (id, _, _) = publish(&mut store, "Busy");
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let mut server = store.open(&id).unwrap();
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let mut v = join(&mut server, Access::View);
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store.changed(&id, &mut server);
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let generation = || disk::check_snapshot(&fs::read(dir.path().join(FILES).join(&id).join(SNAPSHOT)).unwrap()).unwrap();
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assert_eq!(generation(), 1);
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for i in 0..10 {
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rename(&mut server, &mut v, &format!("P{i}"));
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store.changed(&id, &mut server);
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}
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assert_eq!(generation(), 1, "refusals are logged, not compacted");
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}
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#[test]
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fn a_long_log_is_compacted_while_open() {
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let dir = TempDir::new("compact");
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@@ -112,7 +112,7 @@ pub fn specs() -> Vec<CommandSpec> {
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spec!(
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"proto.settings",
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"Prototype settings",
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"{device? (a device name, \"Custom size\" or \"None\"), background?, rotation? portrait|landscape (or 0|90; phones and tablets turn), color? (one of the device's colours by name), width?, height? (the custom size's screen, 1–10000 points; picks \"Custom size\"), responsive? bool (frames resize to the screen and their constraints and auto layout respond)}",
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"{device? (a device name, \"Custom size\" or \"None\"; any case; another name is refused with the list), background?, rotation? portrait|landscape (or 0|90; phones and tablets turn), color? (one of the device's colours by name), width?, height? (the custom size's screen, 1–10000 points; picks \"Custom size\"), responsive? bool (frames resize to the screen and their constraints and auto layout respond)} → the page's settings after the call (none given: reads them)",
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true,
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settings
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),
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@@ -173,12 +173,51 @@ pub fn specs() -> Vec<CommandSpec> {
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]
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}
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/// `proto.settings`: everything is checked before anything changes.
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/// The device setting `name` stands for, as the device picker names it: "None", "Custom size" or a
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/// model of [`PrototypeSettings::DEVICES`], whatever its case and the spaces around it.
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fn known_device(name: &str) -> Option<&'static str> {
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let name = name.trim();
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["None", PrototypeSettings::CUSTOM_DEVICE]
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.into_iter()
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.chain(PrototypeSettings::DEVICES.iter().map(|d| d.name))
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.find(|d| d.eq_ignore_ascii_case(name))
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}
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/// What `proto.settings` answers: the page's prototype settings (the device as the picker names it,
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/// the colour shown, the screen as presented, `null` without a device).
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fn settings_json(ps: &PrototypeSettings) -> Value {
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let screen = ps.device().map(|d| json!({"width": d.width, "height": d.height}));
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json!({
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"ok": true,
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"device": ps.device,
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"background": format!("#{}", ps.background.to_hex()),
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"rotation": ps.rotation,
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"color": ps.device_color().map(|c| c.name),
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"screen": screen,
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"customSize": {"width": ps.custom_size[0], "height": ps.custom_size[1]},
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"responsive": ps.responsive,
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})
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}
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/// `proto.settings`: everything is checked before anything changes; an unknown device is refused
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/// with the devices to pick from, as an unknown colour is. Answers the settings as they are after
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/// the call, so a call without parameters reads them.
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fn settings(s: &mut Session, p: &Value) -> Result<Value> {
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let cmd = "proto.settings";
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let page = s.page()?;
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let bg = color(p, "background");
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let dev = string(p, "device");
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let dev = match p.get("device") {
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None | Some(Value::Null) => None,
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Some(v) => {
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let name = v.as_str().unwrap_or_default();
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let found = known_device(name).ok_or_else(|| {
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let names: Vec<&str> =
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["None", PrototypeSettings::CUSTOM_DEVICE].into_iter().chain(PrototypeSettings::DEVICES.iter().map(|d| d.name)).collect();
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bad(cmd, format!("unknown device {}: device is one of {}", figcraft_format::clip(&v.to_string(), 60), names.join("|")))
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})?;
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Some(found.to_string())
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}
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};
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let rot = match p.get("rotation") {
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None | Some(Value::Null) => None,
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Some(v) => Some(rotation_of(v).ok_or_else(|| bad(cmd, "rotation: portrait|landscape"))?),
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@@ -231,12 +270,13 @@ fn settings(s: &mut Session, p: &Value) -> Result<Value> {
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None if !colors.iter().any(|x| x.name == next.color) => next.color.clear(),
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None => {}
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}
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let answer = settings_json(&next);
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if next != *prototype
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&& let NodeKind::Page { prototype, .. } = &mut s.doc_mut()?.get_mut(page)?.kind
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{
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*prototype = next;
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}
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ok()
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Ok(answer)
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}
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/// Resize top-level `frame` to a screen of `(w, h)` as a responsive prototype does: its children
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@@ -97,3 +97,31 @@ fn explicit_variable_modes_go_back_to_auto() {
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assert!(s.execute("variable.setMode", &json!({"ids": [f], "collection": "Tokens", "mode": "Dusk"})).is_err());
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assert!(s.execute("variable.setMode", &json!({"ids": [f], "collection": "Tokens"})).is_err(), "a mode, or null for Auto");
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}
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/// #2027: an unknown device is refused with the devices to pick from, as an unknown colour is, and
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/// nothing changes; a known one is taken whatever its case and stored as the picker names it; the
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/// settings read back from `proto.settings` without parameters.
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#[test]
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fn unknown_devices_are_refused_and_settings_read_back() {
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let mut s = Session::new();
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let before = settings(&s);
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for junk in [json!("Pixel Nonexistent"), json!(""), json!(42), json!(["iPhone 16"])] {
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let err = s.execute("proto.settings", &json!({"device": junk, "responsive": true})).unwrap_err().to_string();
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assert!(err.contains("unknown device") && err.contains("iPhone 17|") && err.contains("Custom size"), "{junk}: {err}");
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assert_eq!(settings(&s), before, "{junk}: nothing changes");
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}
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let set = s.execute("proto.settings", &json!({"device": " iphone 16 ", "color": "black"})).unwrap();
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assert_eq!(settings(&s).device, "iPhone 16", "stored as the picker names it");
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assert_eq!((&set["device"], &set["color"]), (&json!("iPhone 16"), &json!("Black")));
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let read = s.execute("proto.settings", &json!({})).unwrap();
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assert_eq!(read, set, "a call without parameters reads the settings");
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assert_eq!((&read["ok"], &read["rotation"], &read["responsive"]), (&json!(true), &json!("portrait"), &json!(false)));
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assert_eq!(read["screen"], json!({"width": 393.0, "height": 852.0}));
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assert!(read["background"].as_str().is_some_and(|c| c.starts_with('#')), "{read}");
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// "None" and "Custom size" in any case; no device has no screen or colour.
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s.execute("proto.settings", &json!({"device": "custom SIZE", "width": 800, "height": 600})).unwrap();
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assert_eq!(settings(&s).device, PrototypeSettings::CUSTOM_DEVICE);
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let none = s.execute("proto.settings", &json!({"device": "none"})).unwrap();
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assert_eq!((&none["device"], &none["screen"], &none["color"]), (&json!("None"), &json!(null), &json!(null)));
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assert_eq!(none["customSize"], json!({"width": 800.0, "height": 600.0}));
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}
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@@ -459,6 +459,8 @@ fn path_end(path: &BezPath, at_end: bool) -> Option<(Point, Vec2)> {
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/// The filled arrowhead shape for `cap` at one end of an open path.
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pub fn arrowhead(path: &BezPath, cap: StrokeCap, weight: f64, at_end: bool) -> Option<BezPath> {
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// Capped like a stroke's width: the circle below is flattened at a fixed tolerance.
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let weight = weight.min(MAX_STROKE_WIDTH);
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let (tip, dir) = path_end(path, at_end)?;
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let n = Vec2::new(-dir.y, dir.x);
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let s = (weight * 3.0).max(6.0);
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@@ -760,6 +762,15 @@ mod tests {
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assert!((b.x0 + 5.0).abs() < 0.01);
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}
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#[test]
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fn an_absurd_arrow_weight_is_capped() {
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let mut line = BezPath::new();
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line.move_to((0.0, 0.0));
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line.line_to((100.0, 0.0));
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let head = arrowhead(&line, StrokeCap::CircleFilled, 1e300, true).unwrap();
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assert!(head.elements().len() < 10_000, "{}", head.elements().len());
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}
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#[test]
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fn arrows_on_open_paths() {
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let mut line = BezPath::new();
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+6
-2
@@ -854,11 +854,15 @@ removes the whole conditional). Every one is an undo step and applies to all `id
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with the same interactions). Flows `proto.flow.add` / `rename` / `remove`,
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and the device, its rotation and the background `proto.settings {device?, background?,
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rotation?, color?, width?, height?, responsive?}` (`None`, `iPhone 16`, `iPhone 16 Pro Max`,
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`Android Compact`, `iPad mini`, `MacBook Air`, `Desktop` or `Custom size`; `rotation` `portrait` or
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`Android Compact`, `iPad mini`, `MacBook Air`, `Desktop` or `Custom size`, in any case; another
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name is an error that lists the devices, and nothing changes; `rotation` `portrait` or
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`landscape`, which turns phones and tablets; `color` one of the device's colours by name, e.g.
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`Black`, `White`, `Pink`, `Teal`, `Blue` for the iPhone 16 (an error lists them), `""` for the
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default; `width` / `height` set the custom size's screen, 1–10000 points, and pick `Custom size`,
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which is a bare screen without a body). On a device the presented frame is sized to the device's
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which is a bare screen without a body). Every call answers the page's settings as they are after
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it, so `proto.settings {}` reads them: `{device, background, rotation, color (the colour shown, null
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without a body), screen ({width, height} as presented, null without a device), customSize,
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responsive}`. On a device the presented frame is sized to the device's
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screen: a frame bigger than the screen scrolls through its whole size whatever its `overflow`, content
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past the frame's own edges scrolls only as its `overflow` allows (else it's clipped), and `fixed`
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layers stay on screen (pinned to the edges their constraints name). With `responsive: true` (saved
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@@ -1,6 +1,6 @@
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# Prototyping parity
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> **Last reviewed:** 2026-10-11 · **Last updated:** 2026-11-01 · **Change:** minor (Hide UI in the presenter's Options menu, and Cmd/Ctrl+\ as in the editor: the bar above the prototype and the navigation bar under it go away, a toast names the key that brings them back, `proto.presentOptions {hideUi}` (#1820); the Controller menu names each button as PlayStation and Switch controllers do; "Open in new tab" on Open link: off, the web build's own tab goes to the link; a manual overlay's position can be dragged on the canvas (#405); Open link notices now cover mail links, and skipping them covers only links the viewer fired (#1096); overlay positions relative to the layer that opens them; the Triggers row no longer lists delays on mouse triggers as missing; top-level frames bigger than the device's screen scroll in the player; Change to, set variable and set variable mode lay out what they change in the player, as the canvas does; presentation tabs, one per page of a file; a Present tab with device and scale controls (#537); core editor leftovers: delays on mouse triggers and manual overlay offsets; controller buttons on key/gamepad triggers, widgets that react in prototypes, `proto.evaluate` and the mode lookup rules pinned) · **Target:** Figma Design (desktop app 126.10.7)
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> **Last reviewed:** 2026-10-11 · **Last updated:** 2026-11-06 · **Change:** patch (`proto.settings` refuses an unknown device with the list of devices instead of saving it, takes a known one in any case, and answers the page's settings, so `proto.settings {}` reads them (#2027); Hide UI in the presenter's Options menu, and Cmd/Ctrl+\ as in the editor: the bar above the prototype and the navigation bar under it go away, a toast names the key that brings them back, `proto.presentOptions {hideUi}` (#1820); the Controller menu names each button as PlayStation and Switch controllers do; "Open in new tab" on Open link: off, the web build's own tab goes to the link; a manual overlay's position can be dragged on the canvas (#405); Open link notices now cover mail links, and skipping them covers only links the viewer fired (#1096); overlay positions relative to the layer that opens them; the Triggers row no longer lists delays on mouse triggers as missing; top-level frames bigger than the device's screen scroll in the player; Change to, set variable and set variable mode lay out what they change in the player, as the canvas does; presentation tabs, one per page of a file; a Present tab with device and scale controls (#537); core editor leftovers: delays on mouse triggers and manual overlay offsets; controller buttons on key/gamepad triggers, widgets that react in prototypes, `proto.evaluate` and the mode lookup rules pinned) · **Target:** Figma Design (desktop app 126.10.7)
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**Breadth ~92%, ready ~74% (estimated).** Every Figma trigger except media, every action except
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media control, every transition and easing exist; key/gamepad triggers take controller buttons,
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@@ -107,6 +107,7 @@ tool; opt-in), **silent** (the documentation doesn't say; the case pins the curr
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| Date | Change | Summary |
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| 2026-11-06 | patch | M5, #2027: `proto.settings` took any string as the device (`"Pixel Nonexistent"`, `"iphone 16"`) and saved it in the file; the presenter then drew no device while its picker showed the name as if it were one, and the settings couldn't be read back over MCP (`proto.settings {}` answered `{ok: true}`). An unknown name (or a non-string) is now refused with every name the picker offers (`None`, `Custom size` and the devices), as an unknown colour is refused with the device's colours, and nothing changes; a known name is taken in any case and stored as the picker spells it. Every call answers the page's settings after it: device, background, rotation, the colour shown, the screen as presented, the custom size and responsive. Test: `proto_present_tests::unknown_devices_are_refused_and_settings_read_back` |
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| 2026-10-31 | minor | Gap 15: the Controller menu names buttons as PlayStation and Switch controllers do; that item leaves the missing list. Estimate unchanged. Test: `present::tail_tests`. |
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| 2026-10-30 | minor | Opening a link in place: Open link has "Open in new tab", on by default; off, the web build's own tab goes to the link after the notice (or at once with it skipped); the desktop app has no tab of its own and opens the browser either way. Saved in files only when off (`openInNewTab`) and read from REST files. |
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| 2026-10-30 | patch | A manual overlay can be placed on the canvas (#405): while the interaction editor has an Open overlay action with Manual position open, the overlay frame shows dimmed, outlined, where it opens from the top-left of the layer that opens it (right below that layer without an offset), and dragging it moves it there. The X and Y fields follow while dragging, and the drag is one undo step (`crates/ui-egui/src/canvas/proto_canvas/overlay_ghost.rs`). Numbers unchanged |
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