bench --roto per size: no larger size tracked better on the synthetic clips and
Large lost the object after it re-entered; the hints say what was measured.
The bar shows the current object's stroke count and can remove its strokes.
An env-gated test runs the in-app download of a size.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Strokes carry an object (0 for older projects, nothing written for 0). The
tracker follows every object in one pass and the mattes are united; the
confidence of a frame is the least sure object's. Object picker in the Layer
panel's bar; roto.options/stroke/clearStrokes/status take or report objects.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Hiera configs and size detection from the weights, registry entries pinned to
commits with verified SHA-256, the loader picks the size by checksum. The GPU
encoder submits once per block so Large fits in memory, and uploads no longer
panic on a lost device. Reference tests run per size on the CPU and GPU.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
egui_kittest test: a scripted tracker (sure, doubtful, unsure, absent, sure again)
tracks a layer and the Layer panel is rendered; the strip's pixels are green, amber,
red, slate and green at the right frames. ROTO_SPAN_SNAPSHOT saves the panel image.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Frames a tracker followed are coloured by its confidence (green, amber, red;
slate where the object was absent) and drawn taller; roto_trust reports them.
Not checked visually: no headless way to track without weights in a snapshot.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Session::write_output (and refuse_export) is the one place that checks; Save Frame As
(PNG/PSD/EXR), Export Lottie, Save a Copy (+XML), Collect Files, Export Timeline (and its
pre-rendered movies), Export Template, Save Animation Preset, Export Guides and Export
Shortcuts write through it. The control channel's render.frame/ui.screenshot, MCP
render_frame and CLI render-frame --out check first (new query file.checkOutput for the
bridged cases). Save/Save As/auto-save are untouched.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
#1339 was written before ui-egui's integration tests became modules of one binary
(`tests/it/main.rs`), so its six test files landed at the top of `tests/`, each its own crate
and link. They move into `tests/it/` as modules; the a11y module's doc names the new path.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Edit > Copy with masks selected copied the layer, so Paste duplicated it
instead of adding the mask. Masks now go to their own clipboard and Paste
appends them, with unique names, to the selected unlocked layers.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
File ▸ Export ▸ Adobe Premiere Pro Project… pre-rendered every layer Premiere can't show to
ProRes 4444 with the window waiting: minutes on a large comp, which Windows reports as not
responding. The export now runs as a job (Window ▸ Progress, cancellable, with per-layer
progress) when started from its dialog (`background: true`); without it, the command still
waits and returns the same result.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
UPDATE_APP gains our accent (#e0368f, our colour in ArtCraft Launcher). The prompt draws it
on the UPDATE chip, the buttons and the What's new underline, and says "by ArtCraft"
(craft-update's default developer); #2646 gave it our icon.
craft-update is pinned to storytold/craft-libs main at 1065653e7 (#434).
Timeline and Effect Controls value editors sent every write with the property's scrub merge
key, so two separate picks from a drop-down (or two check box toggles) on the same property
folded into one undo step. Drop-down, check box, layer and mask picks now record their own
step; scrubs and typed numbers still merge as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Main routes viewer scrolling through viewer_scroll, so a raw-event scrub fought the wheel zoom. With general.viewerWheelScrubbing on, an unmodified wheel steps frames and the rest of that notch does not zoom or pan. The preference stays off, so the wheel still zooms.
- ui_accessibility_audit: main's new Character panel controls (stroke width presets, line
join, stroke order) raise Character:default to 46 findings (22 unnamed); the ratchet entry
follows, since that panel is not yet audited. The control filter is written as clippy's
nonminimal_bool asks.
- ui_timeline_shapes (main's #2513 test): this PR names the Properties panel's Position row,
so "Position" is no longer unique; the test takes the Animate menu's new entry.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>