Green, Alt (red) over part of the object, then green there again, as the
Layer panel sends them through roto.stroke: the render follows the last
stroke, and Undo / Redo step between the two results.
EffectCraft writes its own templates as `media/<item id>/<file>` entries, and
extraction trusted both halves. `base_name` splits on `/` and `\`, but the item
id was taken with `split('/')` alone, and it is pasted in front of a base name
another item already used. So a second `media/..\..\..\Startup\x/clip.mp4`
entry became `<dir>/..\..\..\Startup\x-clip.mp4`, which on Windows is three
folders up, with the attacker choosing how the name ends.
The id is now used only when it is one, and the name goes through
`safe_file_name`: separators, drive colons and NUL become `_`, and `.` / `..`
become `footage`. Reached from `templates.create` with `path`, from File ▸ New
from Template, and from a template dropped in the user Templates folder.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The CLI installed no logger, so GPU warnings (a declined frame, out of
memory, fallback to the CPU) were dropped and an export silently rendered
on the CPU. Install the engine logger with a `warn` default (RUST_LOG
still overrides). Split out of #1415.
Upstream split lib.rs files into modules and moved engine commands/ to cmd/; this branch's change merges without textual conflicts.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Conflicts came from upstream splitting crates/project/src/lib.rs and moving the
frames tests. Re-applied the branch's change in the new places:
- Layer::same_pixels_with now in crates/project/src/layer.rs
- Comp::same_pixels_with, same_settings(o, with_markers), pixel_form_with and the
timing-marker helpers in crates/project/src/comp.rs (same_pixels_ignoring_markers
stays removed)
- Project::reads_markers in crates/project/src/item.rs
- crates/ui-egui/src/frames.rs uses reads_markers/same_pixels_with; the branch's
two marker tests replace the old ones in crates/ui-egui/src/frames/tests.rs
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
render: upstream moved the tests_*.rs modules into crates/render/src/tests/; the branch's
tests_mask_feather.rs now lives at tests/mask_feather.rs and is registered in tests.rs.
path: rect() keeps the branch's explicit-outline version with an added NaN guard on the
roundness clamp bound (main's fix for the same panic).
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
A soloed model keeps its Solo switch with its video off, and any_solo
hides non-soloed layers: the copy was excluded and the comp rendered
blank. The copy now takes the Solo over; the source's video stays off.
Covered by instance3d_keeps_the_copy_visible_when_the_source_is_soloed.
PR #2491 moved the modules; the instance3d changes follow the new layout:
- tests_instance3d.rs lives in src/tests/instance3d.rs now (declared in src/tests.rs)
- solo_3d moved from render/src/lib.rs to render/src/pipeline.rs, pub(crate),
and its FxHost::layer caller moved to render/src/fx_host.rs
- cmd/create.rs, effects/channel2.rs, gpu/fx_pixel2.rs and render/cache/dependencies.rs
followed their moves automatically (rename detection)
Upstream moved crates/ui-egui/src/menus.rs into menus/*.rs; the dynamic-menu change that
draws script folders as submenus now lives in menus/bar.rs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
After Effects lists Targa among its still-image output formats; EffectCraft
imported Targa (#745) but could not render to it.
- OutputFormat::TargaSequence ("Targa Sequence", `.tga`, numbered like the
other sequences; `tga` / `targa` as a format name or output extension).
- Written by the `image` crate's Targa encoder (its `tga` feature, already
enabled in effectcraft-media; no new crates, Cargo.lock unchanged), with
run-length compression off: an 18-byte header, top-left origin, 24-bit BGR
for RGB, 32-bit BGRA with 8 alpha bits in the image descriptor for
RGB + Alpha (straight or premultiplied), 8-bit grey for Alpha.
- The render queue's size estimate counts the uncompressed bytes.
- CLI usage, the renderQueue command specs, README, architecture.md and
file-format-parity.md name the new format.
Tests: each Targa frame holds exactly the pixels of the PNG sequence of the
same job, with the expected header, numbering and size; the frames read back
through the Targa importer as the same picture (straight, and premultiplied
when interpreted so); the image-sequence round trip, the format parser and
the renderQueue commands cover it too.
Wiggle Paths had Size, Detail, Points, Wiggles/Second, Correlation,
Temporal Phase and Random Seed, but no Spatial Phase, which After
Effects lists among its properties (ADBE Vector Spatial Phase). Spatial
Phase now moves each point's own displacement along its subpath: 360
degrees is once around, and a fraction of a point is interpolated
between neighbors. At 0 degrees a path draws as before.
A project saved without the property gets it at 0 degrees, after
Temporal Phase, when it opens. Scripts can read and set every Wiggle
Paths property by its match name.