Merge upstream/main into rfx-masks-shapes

render: upstream moved the tests_*.rs modules into crates/render/src/tests/; the branch's
tests_mask_feather.rs now lives at tests/mask_feather.rs and is registered in tests.rs.
path: rect() keeps the branch's explicit-outline version with an added NaN guard on the
roundness clamp bound (main's fix for the same panic).

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
vangel76andClaude Sonnet 5.5 committed 2026-10-27 16:57:13 +01:00
commit ca00da2f55
812 files changed
+67230 -44816

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@@ -0,0 +1,6 @@
# yaml-language-server: $schema=https://coderabbit.ai/integrations/schema.v2.json
reviews:
auto_review:
# Dependabot bumps are checked by CI; skip CodeRabbit reviews on them.
ignore_usernames:
- "dependabot[bot]"
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@@ -0,0 +1,3 @@
# Minimum cargo-nextest for this repository: GHSA-vc25-qg58-w57c is fixed in 0.9.150 and CI
# installs exactly that version, so an older nextest refuses to run (exit 92 REQUIRED_VERSION_NOT_MET).
nextest-version = "0.9.150"
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@@ -0,0 +1,27 @@
name: CI
# Quality gates for every push to main and every pull request (`cargo xtask ci`), through the
# suite's shared gate workflow in craft-common-actions.
on:
push:
branches: [main]
pull_request:
workflow_dispatch:
permissions:
contents: read
# A newer push to a PR branch cancels its older run; every push to main runs to the end.
concurrency:
group: ci-${{ github.event_name == 'pull_request' && github.ref || github.run_id }}
cancel-in-progress: ${{ github.event_name == 'pull_request' }}
jobs:
gate:
# Tracks @main so suite-wide CI fixes reach every app without a PR in each repository.
uses: storytold/craft-common-actions/.github/workflows/gate.yml@main
with:
packages: >-
pkg-config libxkbcommon-dev libwayland-dev libx11-dev libxcb1-dev libxcursor-dev
libxrandr-dev libxi-dev libfontconfig1-dev libfreetype-dev mesa-vulkan-drivers
libgl1-mesa-dev libasound2-dev
+5 -5
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@@ -2,12 +2,10 @@
# (GitHub has no FreeBSD runners). GPU tests skip themselves when the VM has no adapter.
name: FreeBSD
# The VM build is slow, so it runs nightly on main and on pushes to `release`, not on every push
# or dependency change: a drifted dependency still shows up within a day, and always before a
# release ships. PRs that change the FreeBSD packaging itself still run it.
# The VM build is slow, so it runs nightly on main and on pushes to `release`, not on every pull
# request: a drifted dependency still shows up within a day, and always before a release ships.
# PRs that change the FreeBSD workflow or packaging itself still run it.
on:
schedule:
- cron: "47 2 * * *"
push:
branches: [release]
pull_request:
@@ -15,6 +13,8 @@ on:
- .github/workflows/freebsd.yml
- packaging/freebsd/**
- packaging/env.sh
schedule:
- cron: "47 2 * * *"
workflow_dispatch:
concurrency:
+2 -3
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@@ -10,15 +10,14 @@ on:
type: string
default: ""
permissions:
contents: write
concurrency:
group: release-${{ github.ref }}
cancel-in-progress: false
jobs:
release:
permissions:
contents: write
# Intentionally tracked at @main (not SHA-pinned) so org-wide CI improvements, security fixes, and build optimizations propagate without PR churn across all craftapp repos.
uses: storytold/craft-common-actions/.github/workflows/release.yml@main
with:
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@@ -0,0 +1,24 @@
name: SonarCloud
on:
push:
branches: [main]
pull_request:
types: [opened, synchronize, reopened]
permissions:
contents: read
concurrency:
group: sonarcloud-${{ github.ref }}
# A push to main is the run that publishes coverage; superseded runs there would never finish.
cancel-in-progress: ${{ github.ref != 'refs/heads/main' }}
jobs:
sonarcloud:
# Track shared CI improvements on main.
uses: storytold/craft-common-actions/.github/workflows/sonarcloud.yml@main
with:
timeout-minutes: 120
fonts-ref: b076417b5880bd4154bd22f00695b1d28c6bea83
secrets: inherit
+2
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@@ -105,6 +105,8 @@ reproduce an image (for example, point lists traced from someone else's icon).
See `CLAUDE.md`: pure Rust, dependency layering (`cargo xtask layers`), exact `Tick` time, everything is
a command, everything is agent-drivable, and the quality gates (`cargo xtask ci`) before every commit.
- **Time goes through `chrono`** (workspace dependency). Never hand-roll UTC/calendar conversion (days-to-date algorithms, leap-year math); a crate owns only its output format string. The one exception is range extension: past the years chrono can represent, shift the date by whole 400-year Gregorian cycles (146,097 days, after which the calendar repeats), let chrono compute the month and day, and add the cycles back to the year (splitting seconds into hours, minutes and seconds is plain arithmetic).
Shared real-file test corpora (Photoshop-authored PSDs, etc.) live in
[`storytold/photocraft-corpus`](https://github.com/storytold/photocraft-corpus), explained in
[craftrules `standards/test-corpora.md`](https://github.com/storytold/craftrules/blob/main/standards/test-corpora.md).
+21 -1
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@@ -1,9 +1,28 @@
# Attribution
Every non-code asset in EffectCraft, with its author, source and licence. Each file listed here also has
Every non-code asset in EffectCraft, with its author, source and licence. Each repository file listed here also has
a `<file>.attribution` sidecar with full details. The rules are in [AGENTS.md](AGENTS.md) §1: no Adobe
iconography, images or other Adobe assets; open licences only; every asset attributed.
`cargo xtask assets` checks that this index and the sidecars cover every asset in the repository.
The complete licence texts and copyright notices for the bundled fonts, including the fonts embedded
by the pinned egui dependency, are reproduced in [`NOTICE`](NOTICE), which every package ships; the
`assets/fonts/OFL-*.txt` files are the upstream copies kept beside the fonts.
## Bundled dependency fonts
These fonts are embedded by the pinned egui dependency (epaint_default_fonts 0.37 at
`6d518fc799681571963842f95b55a6b68431b15a`); no font file is added to this repository.
egui-icons is always embedded, `default_fonts` adds Ubuntu Light and Hack, and
`monochrome_emoji_fonts` adds Noto Emoji and emoji-icon-font. The complete copyright notices
and licence texts are in [`NOTICE`](NOTICE).
| Asset | Author | Source | Licence |
|---|---|---|---|
| `epaint_default_fonts/fonts/egui-icons.ttf` | John Slegers (emoji-icon-font) | https://github.com/storytold/egui/blob/6d518fc799681571963842f95b55a6b68431b15a/crates/epaint_default_fonts/fonts/egui-icons.txt; original https://github.com/jslegers/emoji-icon-font | MIT (complete copyright and permission text in `NOTICE`) |
| `epaint_default_fonts/fonts/emoji-icon-font.ttf` | John Slegers | https://github.com/storytold/egui/blob/6d518fc799681571963842f95b55a6b68431b15a/crates/epaint_default_fonts/fonts/emoji-icon-font-mit-license.txt; original https://github.com/jslegers/emoji-icon-font | MIT (complete copyright and permission text in `NOTICE`) |
| `epaint_default_fonts/fonts/NotoEmoji-Regular.ttf` | Google Inc. (The Noto Project Authors) | https://github.com/storytold/egui/blob/6d518fc799681571963842f95b55a6b68431b15a/crates/epaint_default_fonts/fonts/OFL.txt | OFL-1.1 (complete text in `NOTICE`) |
| `epaint_default_fonts/fonts/Ubuntu-Light.ttf` | Canonical Ltd. and Dalton Maag | https://github.com/storytold/egui/blob/6d518fc799681571963842f95b55a6b68431b15a/crates/epaint_default_fonts/fonts/UFL.txt | Ubuntu Font Licence 1.0 (complete text in `NOTICE`) |
| `epaint_default_fonts/fonts/Hack-Regular.ttf` | Source Foundry Authors; Bitstream Inc. | https://github.com/storytold/egui/blob/6d518fc799681571963842f95b55a6b68431b15a/crates/epaint_default_fonts/fonts/Hack-Regular.txt; original https://github.com/source-foundry/Hack | MIT AND Bitstream-Vera (complete texts in `NOTICE`) |
## Asset files
@@ -15,6 +34,7 @@ iconography, images or other Adobe assets; open licences only; every asset attri
| `assets/fonts/Inter-Bold.ttf` | The Inter Project Authors | https://github.com/rsms/inter | OFL-1.1 (`assets/fonts/OFL-Inter.txt`) |
| `assets/fonts/Inter-Italic.ttf` | The Inter Project Authors | https://github.com/rsms/inter | OFL-1.1 (`assets/fonts/OFL-Inter.txt`) |
| `assets/fonts/NotoSerif-Regular.ttf` | The Noto Project Authors | https://github.com/notofonts/latin-greek-cyrillic | OFL-1.1 (`assets/fonts/OFL-NotoSerif.txt`) |
| `assets/fonts/NotoSansSymbols2-Regular.ttf` | The Noto Project Authors | https://github.com/notofonts/symbols | OFL-1.1 (`assets/fonts/OFL-NotoSansSymbols2.txt`) |
| `assets/fonts/JetBrainsMono-Regular.ttf` | The JetBrains Mono Project Authors | https://github.com/JetBrains/JetBrainsMono | OFL-1.1 (`assets/fonts/OFL-JetBrainsMono.txt`) |
| `apps/effectcraft-web/web/favicon.svg` | EffectCraft contributors | Original work: web app icon, a copy of `assets/app-icon/effectcraft-small.svg` (the unicorn app icon) | MIT OR Apache-2.0 (`assets/app-icon/LICENSE.txt`) |
| `packaging/macos/dmg/background.svg` | @XusBadia | Original work: macOS DMG Finder window background, derived from the EffectCraft app icon (`assets/app-icon/effectcraft.svg`); rendered to a TIFF by `packaging/macos/package.sh` at package time | MIT OR Apache-2.0 (`LICENSE-MIT`, `LICENSE-APACHE`) |
+1
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@@ -16,6 +16,7 @@ EffectCraft is a clean-room, open-source, pure-Rust motion graphics and visual e
- **Pure Rust.** Media codecs come from FilmCraft crates (git deps behind `crates/media`, see `plan/adr/0001`).
- **Layering** (`cargo xtask layers`): nothing below L5 depends on egui/eframe/winit/rfd/cpal; L0–L4 build for wasm32.
- **Exact time:** `effectcraft_time::Tick` (254 016 000 000/s). Keyframe times are **layer time**.
- **Time goes through `chrono`** (workspace dependency). Never hand-roll UTC/calendar conversion (days-to-date algorithms, leap-year math); a crate owns only its output format string. The one exception is range extension: past the years chrono can represent, shift the date by whole 400-year Gregorian cycles (146,097 days, after which the calendar repeats), let chrono compute the month and day, and add the cycles back to the year (splitting seconds into hours, minutes and seconds is plain arithmetic).
- **Property tree:** everything animatable is a `Property` in the layer's `PropGroup` tree, addressed by paths (`transform/position`, `effects/#1/blurriness`, `@uid`).
- **Everything is a command** (`crates/engine`): id, label, menu path, shortcut, params, enabled(), run(). UI, CLI, control channel and MCP dispatch by id.
- **Everything is agent-drivable:** every interactive widget registers an automation id; UI state is serde.
Generated
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@@ -4,15 +4,16 @@ members = ["crates/*", "apps/*", "xtask"]
default-members = ["crates/*", "apps/*"]
[workspace.package]
version = "0.12.0"
version = "0.17.0"
edition = "2024"
license = "MIT OR Apache-2.0"
rust-version = "1.95"
repository = "https://github.com/storytold/effectcraft"
[workspace.dependencies]
craft-pdf = { git = "https://github.com/storytold/craft-libs", rev = "ca50d63b773c99f96e75c77ce5a1d21e7c9cda0d", version = "=0.1.0", default-features = false, features = ["read"] }
craft-docpath = { version = "0.1.0", git = "https://github.com/storytold/craft-libs", rev = "82a24b006eefa036b43c09a67fb9a3fbd17ffe63" }
craft-pdf = { git = "https://github.com/storytold/craft-libs", rev = "92d392cff132eaf53e13afff77f38b5c11b73aa0", version = "=0.1.0", default-features = false, features = ["read"] }
craft-docpath = { version = "0.1.0", git = "https://github.com/storytold/craft-libs", rev = "92d392cff132eaf53e13afff77f38b5c11b73aa0" }
craft-update = { git = "https://github.com/storytold/craft-libs", version = "=0.1.0", rev = "92d392cff132eaf53e13afff77f38b5c11b73aa0", features = ["egui"] }
# internal
effectcraft-time = { path = "crates/time" }
effectcraft-geom = { path = "crates/geom" }
@@ -52,6 +53,8 @@ thiserror = "2"
serde = { version = "1", features = ["derive", "rc"] }
serde_json = { version = "1", features = ["float_roundtrip"] }
log = "0.4"
# All date/time conversion goes through chrono (no hand-rolled calendar code beyond the 400-year range extension; AGENTS.md).
chrono = { version = "0.4.45", default-features = false, features = ["std"] }
rayon = "1"
# std::time::Instant/SystemTime on native; the browser clock on wasm32 (std's panic there).
web-time = "1"
@@ -100,14 +103,17 @@ symphonia = { version = "0.5.5", default-features = false, features = ["aiff"] }
# gpu (the same wgpu eframe / egui-wgpu use)
wgpu = { version = "30.0.1", features = ["fragile-send-sync-non-atomic-wasm"] }
bytemuck = "1"
pollster = "0.4"
pollster = "1"
# ui
# Shared frontend components; keep this dependency above the engine boundary.
craft-ui = { version = "0.1.0", git = "https://github.com/storytold/craft-libs", rev = "5c874d51eeb3de70e735c8ce87a59a7dedd47675", features = ["serde"] }
egui = "0.36"
eframe = { version = "0.36", default-features = false }
egui_kittest = "0.36"
# Shared UI and the complete egui family select reviewed immutable commits below.
craft-ui = { version = "0.1.0", git = "https://github.com/storytold/craft-libs", rev = "92d392cff132eaf53e13afff77f38b5c11b73aa0", features = ["serde"] }
# `default_fonts` and `monochrome_emoji_fonts` are explicit: the app's `FontDefinitions::default()`
# and its `✔`/`▣` chrome glyphs need both, and kittest's own dev-dependencies do not propagate.
egui = { version = "0.37", default-features = false, features = ["default_fonts", "monochrome_emoji_fonts"] }
eframe = { version = "0.37", default-features = false }
egui_kittest = "0.37"
rfd = "0.17"
cpal = "0.16"
# The operating system's interface language (MIT/Apache-2.0, no dependencies on desktop).
@@ -137,9 +143,12 @@ type_complexity = "allow"
[profile.dev.package."*"]
opt-level = 2
debug = false
[profile.dev]
opt-level = 1
# Panics and backtraces keep file and line; full debug info only made the many test binaries large.
debug = "line-tables-only"
# Pixel hot loops: keep debug builds interactive.
[profile.dev.package.effectcraft-raster]
@@ -211,4 +220,20 @@ lto = "thin"
codegen-units = 1
[patch.crates-io]
hayro-syntax = { git = "https://github.com/storytold/craft-libs", rev = "ca50d63b773c99f96e75c77ce5a1d21e7c9cda0d", version = "=0.7.2" }
hayro-syntax = { git = "https://github.com/storytold/craft-libs", rev = "92d392cff132eaf53e13afff77f38b5c11b73aa0", version = "=0.7.2" }
hayro-jbig2 = { git = "https://github.com/storytold/craft-libs", rev = "92d392cff132eaf53e13afff77f38b5c11b73aa0", version = "=0.3.0" }
ecolor = { git = "https://github.com/storytold/egui.git", rev = "6d518fc799681571963842f95b55a6b68431b15a" }
emath = { git = "https://github.com/storytold/egui.git", rev = "6d518fc799681571963842f95b55a6b68431b15a" }
epaint = { git = "https://github.com/storytold/egui.git", rev = "6d518fc799681571963842f95b55a6b68431b15a" }
epaint_default_fonts = { git = "https://github.com/storytold/egui.git", rev = "6d518fc799681571963842f95b55a6b68431b15a" }
egui = { git = "https://github.com/storytold/egui.git", rev = "6d518fc799681571963842f95b55a6b68431b15a" }
egui-winit = { git = "https://github.com/storytold/egui.git", rev = "6d518fc799681571963842f95b55a6b68431b15a" }
egui-wgpu = { git = "https://github.com/storytold/egui.git", rev = "6d518fc799681571963842f95b55a6b68431b15a" }
egui_glow = { git = "https://github.com/storytold/egui.git", rev = "6d518fc799681571963842f95b55a6b68431b15a" }
egui_extras = { git = "https://github.com/storytold/egui.git", rev = "6d518fc799681571963842f95b55a6b68431b15a" }
egui_kittest = { git = "https://github.com/storytold/egui.git", rev = "6d518fc799681571963842f95b55a6b68431b15a" }
egui_system_font_provider = { git = "https://github.com/storytold/egui.git", rev = "6d518fc799681571963842f95b55a6b68431b15a" }
eframe = { git = "https://github.com/storytold/egui.git", rev = "6d518fc799681571963842f95b55a6b68431b15a" }
egui_demo_lib = { git = "https://github.com/storytold/egui.git", rev = "6d518fc799681571963842f95b55a6b68431b15a" }
egui_inspection = { git = "https://github.com/storytold/egui.git", rev = "6d518fc799681571963842f95b55a6b68431b15a" }
winit = { git = "https://github.com/storytold/winit.git", rev = "a517b3846ee8457d84ee4975110bfda6797c44dc" }
+272 -3
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@@ -12,11 +12,280 @@ Third-party material
This product bundles third-party material under its own licenses, listed below. The per-file
list (author, source, license) is in ATTRIBUTION.md.
Inter (assets/fonts/Inter-*.ttf) — SIL Open Font License 1.1. See assets/fonts/OFL-Inter.txt.
Noto Serif (assets/fonts/NotoSerif-Regular.ttf) — SIL Open Font License 1.1. See assets/fonts/OFL-NotoSerif.txt.
JetBrains Mono (assets/fonts/JetBrainsMono-Regular.ttf) — SIL Open Font License 1.1. See assets/fonts/OFL-JetBrainsMono.txt.
Bundled fonts
EffectCraft embeds Inter, Noto Serif, JetBrains Mono and Noto Sans Symbols 2 from
assets/fonts/. The pinned egui dependency (epaint_default_fonts, revision
6d518fc799681571963842f95b55a6b68431b15a) additionally embeds Ubuntu Light, Hack,
Noto Emoji, egui-icons and emoji-icon-font through EffectCraft's enabled `default_fonts`
and `monochrome_emoji_fonts` features; no font file from that dependency is added to
this repository. The complete copyright notices and licence texts required for all of
these fonts follow.
The optional PDF document reader uses craft-pdf and Hayro-syntax 0.7.2, MIT OR Apache-2.0.
The shared patched syntax source is centralized in storytold/craft-libs, transferred from
PdfCraft revision 9ed3abe4907a127d36b12fbfeee71d7e26248da1. This parser-only use embeds no
Hayro fonts, CMaps or image codecs; EffectCraft keeps its existing fonts and drawing filters.
SIL Open Font License 1.1
Applies to Inter (assets/fonts/Inter-*.ttf), Noto Serif (assets/fonts/NotoSerif-Regular.ttf),
JetBrains Mono (assets/fonts/JetBrainsMono-Regular.ttf), Noto Sans Symbols 2
(assets/fonts/NotoSansSymbols2-Regular.ttf) and Noto Emoji (NotoEmoji-Regular.ttf).
Copyright notices:
Copyright (c) 2016 The Inter Project Authors (https://github.com/rsms/inter)
Copyright 2022 The Noto Project Authors (https://github.com/notofonts/latin-greek-cyrillic)
Copyright 2020 The JetBrains Mono Project Authors (https://github.com/JetBrains/JetBrainsMono)
Copyright 2022 The Noto Project Authors (https://github.com/notofonts/symbols)
Copyright 2013 Google Inc. All Rights Reserved.
The fonts in assets/fonts/ also keep their upstream licence files at
assets/fonts/OFL-<family>.txt. The complete licence text follows.
This Font Software is licensed under the SIL Open Font License,
Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font
creation efforts of academic and linguistic communities, and to
provide a free and open framework in which fonts may be shared and
improved in partnership with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply to
any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software
components as distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to,
deleting, or substituting -- in part or in whole -- any of the
components of the Original Version, by changing formats or by porting
the Font Software to a new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed,
modify, redistribute, and sell modified and unmodified copies of the
Font Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components, in
Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the
corresponding Copyright Holder. This restriction only applies to the
primary font name as presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created using
the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
Ubuntu Font Licence 1.0
Applies to Ubuntu Light (Ubuntu-Light.ttf). Copyright notice:
Copyright 2011 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
-------------------------------
UBUNTU FONT LICENCE Version 1.0
-------------------------------
PREAMBLE
This licence allows the licensed fonts to be used, studied, modified and
redistributed freely. The fonts, including any derivative works, can be
bundled, embedded, and redistributed provided the terms of this licence
are met. The fonts and derivatives, however, cannot be released under
any other licence. The requirement for fonts to remain under this
licence does not require any document created using the fonts or their
derivatives to be published under this licence, as long as the primary
purpose of the document is not to be a vehicle for the distribution of
the fonts.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this licence and clearly marked as such. This may
include source files, build scripts and documentation.
"Original Version" refers to the collection of Font Software components
as received under this licence.
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to
a new environment.
"Copyright Holder(s)" refers to all individuals and companies who have a
copyright ownership of the Font Software.
"Substantially Changed" refers to Modified Versions which can be easily
identified as dissimilar to the Font Software by users of the Font
Software comparing the Original Version with the Modified Version.
To "Propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification and with or without charging
a redistribution fee), making available to the public, and in some
countries other activities as well.
PERMISSION & CONDITIONS
This licence does not grant any rights under trademark law and all such
rights are reserved.
Permission is hereby granted, free of charge, to any person obtaining a
copy of the Font Software, to propagate the Font Software, subject to
the below conditions:
1) Each copy of the Font Software must contain the above copyright
notice and this licence. These can be included either as stand-alone
text files, human-readable headers or in the appropriate machine-
readable metadata fields within text or binary files as long as those
fields can be easily viewed by the user.
2) The font name complies with the following:
(a) The Original Version must retain its name, unmodified.
(b) Modified Versions which are Substantially Changed must be renamed to
avoid use of the name of the Original Version or similar names entirely.
(c) Modified Versions which are not Substantially Changed must be
renamed to both (i) retain the name of the Original Version and (ii) add
additional naming elements to distinguish the Modified Version from the
Original Version. The name of such Modified Versions must be the name of
the Original Version, with "derivative X" where X represents the name of
the new work, appended to that name.
3) The name(s) of the Copyright Holder(s) and any contributor to the
Font Software shall not be used to promote, endorse or advertise any
Modified Version, except (i) as required by this licence, (ii) to
acknowledge the contribution(s) of the Copyright Holder(s) or (iii) with
their explicit written permission.
4) The Font Software, modified or unmodified, in part or in whole, must
be distributed entirely under this licence, and must not be distributed
under any other licence. The requirement for fonts to remain under this
licence does not affect any document created using the Font Software,
except any version of the Font Software extracted from a document
created using the Font Software may only be distributed under this
licence.
TERMINATION
This licence becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER
DEALINGS IN THE FONT SOFTWARE.
Hack: MIT License and Bitstream Vera License
Applies to Hack (Hack-Regular.ttf). Upstream notice and both licence texts:
The work in the Hack project is Copyright 2018 Source Foundry Authors and licensed under the MIT License
The work in the DejaVu project was committed to the public domain.
Bitstream Vera Sans Mono Copyright 2003 Bitstream Inc. and licensed under the Bitstream Vera License with Reserved Font Names "Bitstream" and "Vera"
MIT License
Copyright (c) 2018 Source Foundry Authors
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
BITSTREAM VERA LICENSE
Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera is a trademark of Bitstream, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy of the fonts accompanying this license ("Fonts") and associated documentation files (the "Font Software"), to reproduce and distribute the Font Software, including without limitation the rights to use, copy, merge, publish, distribute, and/or sell copies of the Font Software, and to permit persons to whom the Font Software is furnished to do so, subject to the following conditions:
The above copyright and trademark notices and this permission notice shall be included in all copies of one or more of the Font Software typefaces.
The Font Software may be modified, altered, or added to, and in particular the designs of glyphs or characters in the Fonts may be modified and additional glyphs or characters may be added to the Fonts, only if the fonts are renamed to names not containing either the words "Bitstream" or the word "Vera".
This License becomes null and void to the extent applicable to Fonts or Font Software that has been modified and is distributed under the "Bitstream Vera" names.
The Font Software may be sold as part of a larger software package but no copy of one or more of the Font Software typefaces may be sold by itself.
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MIT License (egui-icons and emoji-icon-font)
Applies to egui-icons.ttf, a five-glyph subset of emoji-icon-font, and the parent
emoji-icon-font.ttf, both by John Slegers, https://github.com/jslegers/emoji-icon-font.
MIT License
Copyright (c) 2014 John Slegers
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+37 -30
View File
@@ -8,14 +8,18 @@
</p>
<p align="center">
<img src="assets/app-icon/hicolor/256x256/apps/ai.storyteller.effectcraft.png" width="128" height="128" alt="EffectCraft icon: an engraved unicorn on a pink tile">
</p>
<h1 align="center">EffectCraft</h1>
<p align="center">
<b>Motion graphics and visual effects; an open-source, clean-room reimplementation of Adobe After Effects, rebuilt in pure Rust.</b>
<b>Motion graphics and visual effects; an open-source, professional motion graphics and visual effects studio, built in pure Rust.</b>
</p>
<p align="center">
A free, open-source compositor in the spirit of After Effects: compositions, layers,
A free, open-source compositor: compositions, layers,
keyframes, 306 effects, layer styles, expressions, 3D cameras and lights, and a render queue, native on macOS,
Windows and Linux, and in the browser. Young, moving fast, and already usable.
</p>
@@ -24,6 +28,9 @@
<img alt="Status: young and moving fast" src="https://img.shields.io/badge/status-young%20and%20moving%20fast-e0368f?style=flat-square">
<img alt="Written in Rust" src="https://img.shields.io/badge/rust-1.95%2B-b0206c?style=flat-square&logo=rust&logoColor=white">
<img alt="License: MIT OR Apache-2.0" src="https://img.shields.io/badge/license-MIT%20%2F%20Apache--2.0-555?style=flat-square">
<br>
<a href="https://sonarcloud.io/project/overview?id=storytold_effectcraft"><img alt="Scanned by SonarCloud" src="https://img.shields.io/badge/Scanned_by-SonarCloud-4b9fd5?style=flat-square&logo=sonarqubecloud&logoColor=white"></a>
<a href="https://coderabbit.ai"><img alt="Reviewed by CodeRabbit" src="https://img.shields.io/coderabbit/prs/github/storytold/effectcraft?style=flat-square&label=Reviewed%20by%20CodeRabbit&logo=coderabbit"></a>
</p>
<p align="center">
@@ -64,13 +71,14 @@
## What EffectCraft is
EffectCraft is for animated titles, motion graphics and compositing work: the kind of thing
people reach for After Effects to do. You build a composition out of layers (solids, shapes,
motion designers and VFX artists need. You build a composition out of layers (solids, shapes,
text, footage, other compositions), animate their properties with keyframes, stack effects on
them and render the result.
The aim is to feel familiar to anyone who has used After Effects, with the same panels (Project,
Composition, Timeline, Effect Controls, Effects & Presets) and the same keyframe behaviour, and
then to go further in a few places where it matters to us:
The interface feels natural and responsive, with dedicated panels (Project, Composition, Timeline,
Layer, Footage, Effect Controls, Tools, Preview, Effects & Presets, Audio, Info, Paragraph,
Character, Align, Progress, Render Queue) and standard motion graphics shortcuts, going further in
a few places where it matters to us:
- **Lottie import and export built in**, so animations can go straight to the web and apps
without a plugin.
@@ -84,7 +92,7 @@ then to go further in a few places where it matters to us:
## Animate
The panels, menus and shortcuts follow After Effects, so your muscle memory carries over:
The panels, menus and shortcuts follow standard motion design conventions:
Project, Composition, Timeline, Effect Controls, Properties, Effects & Presets, Character,
Paragraph, Align, Info, Preview, Audio and the Render Queue, docked the way you expect. Drag
footage, comps and effects between them: onto the comp viewer, where they land under the pointer,
@@ -102,7 +110,7 @@ or into the Timeline, between layers and at the time you point to.
feather, expansion and vertex editing in the viewer.
- **Text:** point and paragraph text with real shaping in any font installed on your machine, the
Character and Paragraph panels, and text animators with range selectors.
- **Expressions:** JavaScript with the After Effects object model (`wiggle`, `loopOut`,
- **Expressions:** JavaScript with the standard motion expressions model (`wiggle`, `loopOut`,
`thisComp.layer("…")`, vector maths on arrays), an inline editor and the pick-whip.
- **Timeline like you know it:** twirl layers open to Transform, masks, effects and the rest; drag
rows to reorder layers; rename with Enter or a double-click; the property shortcuts (A, P, S,
@@ -118,9 +126,9 @@ or into the Timeline, between layers and at the time you point to.
## Effects
306 effects (every one of After Effects' 298, and more) across its categories, each with its parameter names, order and
defaults: blur and sharpen, channel, color correction (Curves, Levels, Hue/Saturation, Lumetri
Color…), distort (Warp, Bulge, Turbulent Displace, CC Power Pin…), generate (Fractal Noise,
306 built-in effects across its categories, each with its parameter names, order and
defaults: blur and sharpen, channel, color correction (Curves, Levels, Hue/Saturation, a full
color-grading panel…), distort (Warp, Bulge, Turbulent Displace, CC Power Pin…), generate (Fractal Noise,
Gradient Ramp, Stroke, Write-on, Audio Spectrum…), keying, matte, noise and grain, perspective,
**simulation** (CC Particle World, CC Rainfall, Shatter, Card Dance, Caustics, Wave World…),
stylize (Glow, CC Glass…), **time** (Echo, Posterize Time, Timewarp, Time Displacement…),
@@ -134,7 +142,7 @@ overlays, Stroke) with Global Light. Preview plays audio in sync, with meters an
## 3D
Classic 3D the way After Effects does it: 3D layers with orientation and material options,
Classic 3D compositing: 3D layers with orientation and material options,
one- and two-node **cameras** with depth of field, **lights** (parallel, spot, point, ambient)
with soft ray-traced shadows, layers that intersect correctly, orbit, pan and dolly camera
tools, and Front, Top, Left and Custom views.
@@ -145,7 +153,7 @@ tools, and Front, Top, Left and Custom views.
## Export
A Render Queue like After Effects', with Render Settings and Output Modules: **H.264** MP4 and
A dedicated Render Queue, with Render Settings and Output Modules: **H.264** MP4 and
**ProRes** MOV (Proxy to 4444 XQ with alpha) with audio, **HEVC** (Main / Main 10) and **AV1**
MP4, **WebM** (VP9 with inter frames and alpha, or AV1; Opus audio), PNG, JPEG, TIFF and 32-bit EXR sequences, animated GIF and WAV/AIFF. Field
rendering with 3:2 pulldown, effect/solo/guide/depth overrides, crop, region of interest and
@@ -219,25 +227,26 @@ tests, layering, asset attribution and the WebAssembly build). See [CONTRIBUTING
## Where it stands
EffectCraft is young: its first commit was on 1 October 2026. Nearly every After Effects feature
exists, including all of its effects, but existing is not the same as behaving exactly like After
Effects, and we haven't measured that yet. Today it's a good place to try things and to tell us
what breaks. It isn't yet a replacement for After Effects on client work. In particular:
EffectCraft is young: its first commit was on 1 October 2026. A comprehensive feature set
exists, including 306 effects, but breadth is not the same as full maturity across every edge
case. Today it's a good place to try things and to tell us what breaks. It isn't yet recommended
for production client work. In particular:
- **After Effects projects can't be opened.** Projects are saved as `.ecproj`, readable versioned
JSON, but EffectCraft can't open `.aep` / `.aepx` files, and After Effects plug-ins don't run.
- **Behaviour still differs from After Effects in places.** Nothing yet compares our renders with
After Effects automatically, so please report differences.
- **Native project format.** Projects are saved as `.ecproj`, readable versioned JSON. Proprietary
project formats and After Effects SDK plug-ins are not supported.
- **Fidelity is still being refined.** Automated rendering tests currently focus on small
compositions, so please report visual discrepancies or unexpected behaviour.
- **macOS is the most tested platform.** Linux and Windows users have hit basic interaction
bugs, which we're fixing first.
- **The trained models are new.** Roto Brush can use MobileSAM (an optional 40 MB download in
Settings ▸ Roto Brush) and face tracking can use Google's MediaPipe Face Landmarker (an optional
3.8 MB download in Settings ▸ Face Tracking). Neither is compared with After Effects yet.
3.8 MB download in Settings ▸ Face Tracking). Both are actively undergoing evaluation and tuning.
EffectCraft is in **alpha**: about 91% of After Effects' features exist, and we estimate it is
about 45% of the way to replacing After Effects for professional work. The [ROADMAP](ROADMAP.md)
has the plan, [docs/target-app-parity.md](docs/target-app-parity.md) the measurement and
[docs/gaps.md](docs/gaps.md) every known shortfall. The web build ([docs/web.md](docs/web.md)) runs the full app in the browser.
EffectCraft is in **alpha**: about 91% of the features tracked in
[docs/target-app-parity.md](docs/target-app-parity.md) exist, and we estimate it is about 45% of the
way to being ready for full professional production work. The [ROADMAP](ROADMAP.md) has the plan,
[docs/target-app-parity.md](docs/target-app-parity.md) the measurement and [docs/gaps.md](docs/gaps.md)
every known shortfall. The web build ([docs/web.md](docs/web.md)) runs the full app in the browser.
[Bug reports](https://github.com/storytold/effectcraft/issues) are the most useful thing you can
send us right now.
@@ -245,8 +254,8 @@ send us right now.
- **Engine first.** A stack of small crates with strict layering. The interface (egui) sits on
top and nothing underneath depends on it.
- **Clean room.** We work from After Effects' public documentation and how it behaves, never
from Adobe's files, icons, presets or code. No code is copied from GPL projects. The full rules
- **Clean room.** We work from public documentation and observable behavior, never
from proprietary files, icons, presets or code. No code is copied from GPL projects. The full rules
are in [AGENTS.md](AGENTS.md).
- **Private by default.** No telemetry, and no network access unless you ask for it.
- **One family.** EffectCraft shares its time model and text engine design with FilmCraft, and
@@ -368,8 +377,6 @@ ArtCraft Team and are not covered by this license. They may be used only unmodif
part of this repository and EffectCraft, under [`docs/brand/LICENSE-brand.txt`](docs/brand/LICENSE-brand.txt).
Forks and modified versions must remove them.
<sub>Adobe, Photoshop, Illustrator, Premiere Pro, Lightroom, Acrobat, After Effects and InDesign are trademarks or registered trademarks of Adobe Inc. in the United States and/or other countries. EffectCraft is an independent, open-source project and is not affiliated with, sponsored by or endorsed by Adobe Inc.; these names are used only to describe the workflows it is compatible with.</sub>
<p align="center">
<a href="https://getartcraft.com/"><img alt="ArtCraft" src="docs/brand/artcraft-mark.svg" width="28"></a><br>
<sub>Made by the <a href="https://getartcraft.com/">ArtCraft</a> team and community.</sub>
+2 -1
View File
@@ -97,7 +97,7 @@ UI strings translated out of ≈ 3,900 (detail: [localization-parity.md](docs/lo
| Korean | none | 0% |
| Vietnamese | none | 0% |
Also shipped: Traditional Chinese (partial, 29%), Ukrainian (partial, 29%), Czech (partial, 29%) and Russian (menus only, 16%). No language has had
Also shipped: Traditional Chinese (partial, 29%), Ukrainian (partial, 29%), Czech (partial, 29%), Georgian (partial, 38%; native-speaker reviewed) and Russian (menus only, 16%). No other language has had
native-speaker review.
## Upcoming
@@ -135,6 +135,7 @@ Come tell us what matters most to you on [Discord](https://discord.gg/artcraft).
follow the shared standard: `docs/parity.md` became `docs/target-app-parity.md`; new
`docs/roadmap.md`, `localization-parity.md`, `file-format-parity.md`, `hardware-parity.md`,
`ui-parity.md`, `effects-parity.md` and `scripting-parity.md`.
- 2026-10-14: Georgian (`ka`): every menu row, every panel-catalog row the Chinese catalogs have plus 195 Georgian-only ones, and the effect names and categories; Match System for `ka` / `ka-GE` / `ka_GE.UTF-8` locales. Reviewed by a native speaker.
- 2026-10-10: Spanish (#460) and Brazilian Portuguese (#217) menu translations.
- 2026-10-10: Japanese now translates the interface below the menu bar too: `crates/ui-egui/src/i18n/ui.rs` has a Japanese table with the same 396 rows as the Chinese ones (panels, dialogs, buttons and tooltips; the shape test keeps the three catalogs listing the same source strings). Menus were already Japanese.
- 2026-10-09: Ukrainian now covers all 396 current panel-catalog strings, including dialogs, buttons and tooltips, alongside its menu translation. The catalog keeps the same source keys and placeholder counts as the Chinese catalogs; missing or engine-generated text still falls back to English.
+10 -2
View File
@@ -6,6 +6,7 @@
//! effectcraft-cli exec <command-id> [--params JSON] run one command
//! effectcraft-cli exec --list [--filter TEXT] [--schemas] list engine commands (as `commands`)
//! effectcraft-cli run <id> <json> [<id> <json> …] run several commands in order
//! effectcraft-cli run --args-file F the same, one argument per line of F
//! effectcraft-cli props <comp> <layer> [--flat] [--time S] a layer's property tree (with paths)
//! effectcraft-cli get <comp> <layer> <path> [--time S] read a property
//! effectcraft-cli set <comp> <layer> <path> <value> [--time S] [--expression E]
@@ -96,6 +97,7 @@ const USAGE: &str = "usage: effectcraft-cli <info|commands|exec|run|props|get|se
commands [--filter TEXT] [--enabled] list engine commands
exec <command-id> [--params JSON] run one engine command (exec --list: list them, as `commands`)
run <id> <json> [<id> <json> ...] run several commands in order
run --args-file F the same, one argument per line of F (no command-line length limit)
props <comp> <layer> [--flat] [--time S] a layer's property tree with paths
get <comp> <layer> <path> [--time S] read a property
set <comp> <layer> <path> <value> [--time S] [--expression E]
@@ -148,6 +150,7 @@ const VALUED: &[&str] = &[
"--expression",
"--depth",
"--eval",
"--args-file",
// render
"--template",
"--values",
@@ -515,10 +518,15 @@ fn run(cmd: &str, args: &Args, json_out: bool) -> Result<(), Failure> {
emit(&with_saved(r, saved), json_out);
}
"run" => {
if args.pos.is_empty() {
let mut pairs = args.pos.clone();
// Windows caps a command line at 32 767 characters: long batches come from a file.
if let Some(f) = args.opt("--args-file") {
let text = std::fs::read_to_string(f).map_err(|e| Failure::Usage(format!("--args-file {f}: {e}")))?;
pairs.extend(text.lines().map(str::trim).filter(|l| !l.is_empty()).map(String::from));
}
if pairs.is_empty() {
return usage_err("run needs <command-id> [<json>] pairs");
}
let pairs = args.pos.clone();
let mut b = backend(args, true)?;
let mut results = vec![];
let mut i = 0;
+4 -1
View File
@@ -150,8 +150,11 @@ fn instantiate(s: &mut Session, source: u64, values: &Map<String, Value>, import
}
let added = execute(s, "layer.addItem", json!({"comp": parent, "item": source, "time": 0}))?;
let instance = added.get("layer").and_then(Value::as_u64).ok_or_else(|| Failure::Error("cannot create template instance".into()))?;
// Keep a partial final frame: layer.addItem snaps its default end to the frame grid.
// Keep a partial final frame: layer.addItem snaps its default end to the frame grid. Give the
// wrapper the source's exact name, not Duplicate's numbered one, for `[compName]` outputs.
s.edit("Template Duration", None, |project, _| {
let name = project.item(ItemId(source)).ok_or_else(|| EngineError::Other("template composition is missing".into()))?.name.clone();
project.item_mut(ItemId(parent)).ok_or_else(|| EngineError::Other("template render composition is missing".into()))?.name = name;
let comp = project.comp_mut(ItemId(parent)).ok_or(EngineError::NoComp)?;
let duration = comp.duration;
let layer = comp.layer_mut(LayerId(instance)).ok_or_else(|| EngineError::Other("template instance is missing".into()))?;
@@ -7,7 +7,7 @@ use std::process::{Command, Stdio};
use serde_json::{Value, json};
fn bin() -> Command {
Command::new(env!("CARGO_BIN_EXE_effectcraft-cli"))
Command::new(crate::binary())
}
/// Run with `--json`; returns (exit code, parsed stdout).
@@ -110,6 +110,29 @@ fn exec_set_get_with_saved_project() {
assert_eq!(v[1]["result"]["time"], v[0]["result"]["time"], "{v}");
}
/// `run --args-file` reads its command / params pairs from a file, one per line: a batch longer
/// than a Windows command line (32 767 characters, os error 206) still runs.
#[test]
fn run_reads_arguments_from_a_file() {
let proj = tmp("args-file.ecproj");
let p = proj.to_str().unwrap();
let mut lines = vec!["comp.new".to_string(), json!({"name": "A", "width": 64, "height": 64}).to_string()];
for i in 0..400 {
lines.push("layer.newSolid".into());
lines.push(json!({"width": 8, "height": 8, "name": format!("Solid with a long name to pass the limit {i:04}")}).to_string());
lines.push(String::new());
}
let text = lines.join("\n");
assert!(text.len() > 32_767);
let file = tmp("args-file.txt");
std::fs::write(&file, text).unwrap();
let v = ok_json(&["run", "--args-file", file.to_str().unwrap(), "--empty", "--save-as", p]);
assert_eq!(v["result"].as_array().map(Vec::len), Some(401), "{v}");
let out = bin().args(["run", "--args-file", "no/such/file.txt", "--empty"]).output().unwrap();
assert_eq!(out.status.code(), Some(2));
assert!(String::from_utf8_lossy(&out.stderr).contains("--args-file no/such/file.txt"));
}
#[test]
fn render_frame_writes_png() {
let out = tmp("f.png");
+9
View File
@@ -0,0 +1,9 @@
//! The crate's integration tests, one binary (each module is a former `tests/<name>.rs`).
mod cli;
mod qa_template;
/// Nextest archives relocate binaries; plain Cargo keeps the compile-time path valid.
fn binary() -> std::ffi::OsString {
std::env::var_os("NEXTEST_BIN_EXE_effectcraft_cli").unwrap_or_else(|| env!("CARGO_BIN_EXE_effectcraft-cli").into())
}
@@ -9,7 +9,7 @@ use std::process::Command;
use serde_json::Value;
fn cli(dir: &PathBuf, args: &[&str]) -> (i32, Value) {
let out = Command::new(env!("CARGO_BIN_EXE_effectcraft-cli")).current_dir(dir).args(args).arg("--json").output().unwrap();
let out = Command::new(crate::binary()).current_dir(dir).args(args).arg("--json").output().unwrap();
let stdout = String::from_utf8_lossy(&out.stdout).to_string();
let v = serde_json::from_str(stdout.trim()).unwrap_or_else(|e| panic!("{args:?}: {e}: {stdout} {}", String::from_utf8_lossy(&out.stderr)));
(out.status.code().unwrap_or(-1), v)
@@ -191,7 +191,7 @@ fn essential_graphics_template_via_script_and_commands() {
vec!["render", "--template", "lt.ectemplate", "--queue"],
vec!["render-frame", "--template", "lt.ectemplate", "--bridge", "1"],
] {
let output = Command::new(env!("CARGO_BIN_EXE_effectcraft-cli")).current_dir(&dir).args(&args).output().unwrap();
let output = Command::new(crate::binary()).current_dir(&dir).args(&args).output().unwrap();
assert_eq!(output.status.code(), Some(2), "{args:?}: {}", String::from_utf8_lossy(&output.stderr));
}
@@ -251,7 +251,7 @@ fn assert_template_output_preserves_inputs(dir: &PathBuf, out: &str) -> Value {
let template_before = std::fs::read(dir.join("lt.ectemplate")).unwrap();
let values_before = std::fs::read(dir.join("values.json")).unwrap();
// Read the inputs before interpreting the subprocess status or error text.
let result = Command::new(env!("CARGO_BIN_EXE_effectcraft-cli"))
let result = Command::new(crate::binary())
.current_dir(dir)
.args(["render-frame", "--template", "lt.ectemplate", "--values", "values.json", "--time", "1", "--out", out, "--json"])
.output()
@@ -527,7 +527,7 @@ fn template_unknown_control_does_not_replace_extracted_media() {
let invalid_values_before = std::fs::read(dir.join("bad-values.json")).unwrap();
// Capture every file before interpreting status/JSON, so a failed command cannot hide a write.
let result = Command::new(env!("CARGO_BIN_EXE_effectcraft-cli"))
let result = Command::new(crate::binary())
.current_dir(&dir)
.args(["render-frame", "--template", "lt.ectemplate", "--values", "bad-values.json", "--time", "1", "--out", "failed.png", "--json"])
.output()
@@ -623,11 +623,8 @@ fn template_missing_output_does_not_replace_extracted_media() {
assert_ne!(sentinel_before, source_before);
// Observe writes before interpreting the actual CLI usage exit.
let result = Command::new(env!("CARGO_BIN_EXE_effectcraft-cli"))
.current_dir(&dir)
.args(["render", "--template", "lt.ectemplate", "--values", "values.json", "--json"])
.output()
.unwrap();
let result =
Command::new(crate::binary()).current_dir(&dir).args(["render", "--template", "lt.ectemplate", "--values", "values.json", "--json"]).output().unwrap();
let template_after = std::fs::read(dir.join("lt.ectemplate")).unwrap();
let values_after = std::fs::read(dir.join("values.json")).unwrap();
let source_after = std::fs::read(dir.join("source.png")).unwrap();
@@ -767,3 +764,45 @@ fn template_media_control_reports_a_path_that_cannot_be_imported() {
assert!(!dir.join("missing-out.png").exists(), "{reply}");
let _ = std::fs::remove_dir_all(&dir);
}
/// Renders with `--template` name their outputs after the template's composition (#1937), not
/// the numbered name a duplicate would get. The name ends in a number and differs from the
/// archive's file name; an expression that looks the composition up by that name still finds it.
#[test]
fn template_render_outputs_keep_the_template_composition_name() {
let dir = std::env::temp_dir().join(format!("ec-qa-template-comp-name-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
std::fs::create_dir_all(&dir).unwrap();
let build = BUILD.replace(r#"addComp("Lower Third""#, r#"addComp("Title Card 2""#).replace(
"var fill =",
"bar.property(\"ADBE Transform Group\").property(\"ADBE Position\").expression = '[comp(\"Title Card 2\").numLayers * 80, 65]';\nvar fill =",
);
std::fs::write(dir.join("build.jsx"), build).unwrap();
let built = ok(&dir, &["script", "build.jsx", "--save-as", "t.ecproj"]);
assert_eq!(built["output"], "controls: 3", "{built}");
ok(&dir, &["exec", "essential.exportTemplate", r#"{"comp":"Title Card 2","path":"card.ectemplate"}"#, "t.ecproj"]);
let template_before = std::fs::read(dir.join("card.ectemplate")).unwrap();
std::fs::write(dir.join("values.json"), r#"{"Title":"John Smith"}"#).unwrap();
for (case, values) in [("defaults", None), ("values", Some("values.json"))] {
let out = dir.join(case).join("[compName]_[#####].png");
let mut args =
vec!["render", "--template", "card.ectemplate", "--out", out.to_str().unwrap(), "--format", "png", "--start", "1", "--end", "1.0833333333333333"];
if let Some(values) = values {
args.extend(["--values", values]);
}
let rendered = ok(&dir, &args);
let rendered = rendered["rendered"].as_array().unwrap();
assert_eq!(rendered.len(), 1, "{case}: {rendered:?}");
assert_eq!(rendered[0]["comp"], "Title Card 2", "{case}: {rendered:?}");
let frames: Vec<_> = std::fs::read_dir(dir.join(case)).unwrap().map(|entry| entry.unwrap().file_name().to_string_lossy().into_owned()).collect();
assert_eq!(frames.len(), 1, "{case}: {frames:?}");
assert!(frames[0].starts_with("Title Card 2_") && frames[0].ends_with(".png"), "{case}: {frames:?}");
// The template's own two layers place the bar; the one-layer wrapper would move it left.
let frame = image::open(dir.join(case).join(&frames[0])).unwrap().to_rgba8();
let bar = frame.get_pixel(300, 75).0;
assert!(bar[0] > 240 && bar[1] < 15, "{case}: comp(\"Title Card 2\") is the template's composition: {bar:?}");
}
assert_eq!(std::fs::read(dir.join("card.ectemplate")).unwrap(), template_before);
let _ = std::fs::remove_dir_all(&dir);
}
+1
View File
@@ -50,6 +50,7 @@ web-sys = { version = "0.3", features = [
"HtmlElement",
"HtmlInputElement",
"Location",
"Navigator",
"Url",
"UrlSearchParams",
"Window",
+20 -16
View File
@@ -19,7 +19,7 @@ const enc = (k) => encodeURIComponent(k);
const dec = (n) => decodeURIComponent(n);
async function opfs() {
if (!navigator.storage || !navigator.storage.getDirectory) throw new Error("no OPFS");
if (!navigator.storage?.getDirectory) throw new Error("no OPFS");
const root = await navigator.storage.getDirectory();
const dir = await root.getDirectoryHandle(DIR, { create: true });
// Probe a write: some browsers expose OPFS but only write it from workers.
@@ -116,7 +116,7 @@ export async function storeOpen(prefer) {
try { backend = await make(); break; } catch (e) { console.info(`storage: ${make.name}: ${e.message ?? e}`); }
}
// Ask the browser not to evict the store under storage pressure (granted for installed apps).
try { if (navigator.storage && navigator.storage.persist) await navigator.storage.persist(); } catch {}
try { if (navigator.storage?.persist) await navigator.storage.persist(); } catch {}
return backend.name;
}
@@ -128,7 +128,7 @@ export async function storeDelete(key) { return backend.del(key); }
/// Ask the browser to keep the origin's storage under pressure; resolves with whether it is.
export async function storePersist() {
try {
if (navigator.storage && navigator.storage.persist) return await navigator.storage.persist();
if (navigator.storage?.persist) return await navigator.storage.persist();
} catch {}
return false;
}
@@ -227,7 +227,7 @@ export async function audioStart(workletUrl) {
}
if (gen !== generation) return;
node = new AudioWorkletNode(c, "effectcraft-output", { numberOfInputs: 0, outputChannelCount: [2] });
node.port.onmessage = (e) => { if (e.data && e.data.underrun) underruns += e.data.underrun; };
node.port.onmessage = (e) => { if (e.data?.underrun) underruns += e.data.underrun; };
kind = "worklet";
} catch (e) {
console.warn("audio: AudioWorklet unavailable, using ScriptProcessorNode", e);
@@ -318,11 +318,11 @@ function spawn(base) {
const w = { worker, files: new Map(), ready: null, gpu: null };
w.ready = new Promise((res, rej) => {
worker.onmessage = (e) => {
if (e.data && e.data.type === "gpu") {
if (e.data?.type === "gpu") {
w.gpu = e.data.gpu ? { adapter: e.data.gpu } : { cpu: e.data.error || "no GPU" };
jobGpu = w.gpu;
}
if (e.data && e.data.type === "ready") res();
if (e.data?.type === "ready") res();
};
worker.onerror = (e) => rej(new Error(e.message || "worker failed to start"));
});
@@ -341,7 +341,7 @@ export function workerRun(id, json, files, base, onMessage) {
} catch (e) {
// `new Worker` throws at once when the page's origin is opaque (a sandboxed iframe): the job
// fails like one whose worker didn't start.
setTimeout(() => onMessage("error", String((e && e.message) || e), null, null));
setTimeout(() => onMessage("error", String(e?.message || e), null, null));
return;
}
running.set(id, w);
@@ -416,12 +416,12 @@ export function frameWorkerStart(base, onMessage, gpu) {
// slot stays, and the failure is reported like a worker that died, after the caller has
// recorded the index: frames then render on the page's thread (as with `?noworkers`).
frameWorkers.push(null);
setTimeout(() => onMessage(index, undefined, undefined, String((e && e.message) || e || "frame worker failed")));
setTimeout(() => onMessage(index, undefined, undefined, String(e?.message || e || "frame worker failed")));
return index;
}
worker.onmessage = (e) => {
const m = e.data;
if (m && m.type === "frameReply") onMessage(index, m.json, m.bytes ? new Uint8Array(m.bytes) : null, undefined);
if (m?.type === "frameReply") onMessage(index, m.json, m.bytes ? new Uint8Array(m.bytes) : null, undefined);
};
worker.onerror = (e) => {
onMessage(index, undefined, undefined, String(e.message || "frame worker failed"));
@@ -447,7 +447,7 @@ const cacheDirHandles = {};
async function cacheDir(kind = "frames") {
if (cacheDirHandles[kind]) return cacheDirHandles[kind];
if (!navigator.storage || !navigator.storage.getDirectory) throw new Error("no Origin Private File System");
if (!navigator.storage?.getDirectory) throw new Error("no Origin Private File System");
let d = await navigator.storage.getDirectory();
for (const n of [CACHE_ROOT, "v1", kind]) d = await d.getDirectoryHandle(n, { create: true });
cacheDirHandles[kind] = d;
@@ -494,8 +494,12 @@ export async function cacheRead(name) {
/// resolves with its size.
export async function cacheWrite(fullName, bytes) {
const [dir, name] = await entryDir(fullName);
const canMove = typeof FileSystemHandle !== "undefined" && "move" in FileSystemHandle.prototype;
const tmp = canMove ? `${name}.tmp.${Math.random().toString(36).slice(2)}` : name;
const canMove =
typeof FileSystemHandle !== "undefined" &&
"move" in FileSystemHandle.prototype &&
typeof crypto !== "undefined" &&
typeof crypto.randomUUID === "function";
const tmp = canMove ? `${name}.tmp.${crypto.randomUUID()}` : name;
const fh = await dir.getFileHandle(tmp, { create: true });
if (fh.createSyncAccessHandle) {
const h = await fh.createSyncAccessHandle();
@@ -540,7 +544,7 @@ export async function cacheClear() {
/// Whether this thread has WebGPU (`navigator.gpu`).
export function hasWebGpu() {
return !!(self.navigator && self.navigator.gpu);
return !!self.navigator?.gpu;
}
/// Post a message ({type: "frame", json} or {type: "file", path, bytes}) to frame worker `index`.
@@ -648,7 +652,7 @@ export async function browseForget(name) {
export async function browseRead(path) {
const rel = path.replace(/^\/Folders\//, "");
const folder = folders.get(rel.split("/")[0]);
const h = folder && folder.files.get(rel);
const h = folder?.files.get(rel);
if (!h) throw new Error(`${path}: its folder is not open (reconnect it)`);
return new Uint8Array(await (await h.getFile()).arrayBuffer());
}
@@ -702,7 +706,7 @@ export function showDeviceLost(message, kept) {
self.effectcraft
.execute("file.save", {})
.catch(() => self.effectcraft.execute("file.saveAs", { path: "/Untitled Project.ecproj" }))
.catch((e) => (text.textContent = `Saving failed: ${(e && e.message) || e}`));
.catch((e) => (text.textContent = `Saving failed: ${e?.message || e}`));
const reload = document.createElement("button");
reload.textContent = "Reload";
reload.onclick = async () => {
@@ -710,7 +714,7 @@ export function showDeviceLost(message, kept) {
try {
await self.effectcraft.flush();
} catch (e) {
text.textContent = `Writing to browser storage failed (${(e && e.message) || e}). Save the project, or reload anyway and lose the changes.`;
text.textContent = `Writing to browser storage failed (${e?.message || e}). Save the project, or reload anyway and lose the changes.`;
reload.textContent = "Reload Anyway";
reload.disabled = false;
reload.onclick = () => location.reload();
+31 -9
View File
@@ -86,27 +86,39 @@ pub struct WebApp {
}
impl eframe::App for WebApp {
/// Take dropped files out of `raw_input` before eframe can replay them on a hidden tab, read them asynchronously
/// through `open_or_import`, then run the shared app's input hook.
fn raw_input_hook(&mut self, ctx: &egui::Context, raw_input: &mut egui::RawInput) {
// Files dropped on the page are input: read them here, where the browser's drop event is
// still the current pass's, not from a later (possibly logic-only) tick.
//
// The list is *taken* out of the raw input: a hidden tab runs `logic` and eframe appends
// the same prepared raw input back for the next pass, so leaving the files there would
// import them again on every hidden logic tick.
let dropped_files = std::mem::take(&mut raw_input.dropped_files);
let dropped: Vec<web_sys::File> = dropped_files.iter().filter_map(|f| f.web_file().cloned()).collect();
if !dropped.is_empty() {
files::read_files(dropped, |paths| post(move |app| open_or_import(app, paths)));
}
self.app.raw_input_hook(ctx, raw_input);
}
/// The browser host's logic tick: run queued UI actions, tick the shared app, poll API replies, flush Render
/// Queue downloads, persist the session snapshot when enabled, publish GPU/frame-worker/disk-cache info and close
/// the IME pass.
fn logic(&mut self, ctx: &egui::Context, frame: &mut eframe::Frame) {
let actions = ACTIONS.with(|a| std::mem::take(&mut *a.borrow_mut()));
for f in actions {
f(&mut self.app);
}
// Files dropped on the page: read them, then open/import.
let dropped: Vec<web_sys::File> = ctx.input(|i| i.raw.dropped_files.iter().filter_map(|f| f.web_file().cloned()).collect());
if !dropped.is_empty() {
files::read_files(dropped, |paths| post(move |app| open_or_import(app, paths)));
}
self.app.logic(ctx, frame);
self.app.tick(ctx, frame);
api::poll_replies();
// Render Queue outputs written this frame (here or by a worker) → downloads.
files::flush_downloads();
// What a reload comes back to.
if self.persist {
persist::snapshot(&self.app.session, ctx.input(|i| i.time), 1.0);
// The app's monotonic clock: `ctx.input(|i| i.time)` is stale in a logic-only tick.
persist::snapshot(&self.app.session, self.app.now(), 1.0);
}
api::set_info("gpu", json!({"compositor": self.app.gpu_adapter(), "viewerOnGpu": self.app.viewer_on_gpu()}));
api::set_info("frameWorkers", frames::stats());
@@ -114,6 +126,7 @@ impl eframe::App for WebApp {
let d = &self.app.session.prefs.disk;
diskcache::configure(d.disk_cache_enabled, d.disk_cache_max_gb, storage::quota());
api::set_info("diskCache", diskcache::stats());
self.app.finish_ime_logic(ctx);
}
fn ui(&mut self, ui: &mut egui::Ui, frame: &mut eframe::Frame) {
@@ -184,13 +197,20 @@ fn install_hooks(app: &mut EffectcraftApp) {
#[wasm_bindgen]
pub async fn start(canvas_id: String) -> Result<(), JsValue> {
eframe::WebLogger::init(log::LevelFilter::Info).ok();
// Match System follows `?lang=` in the address, then the browser's languages; a language
// chosen in Settings still wins.
let navigator = web_sys::window().map(|w| w.navigator());
let browser = navigator.iter().flat_map(|n| n.languages().iter().filter_map(|v| v.as_string()).collect::<Vec<_>>());
effectcraft_ui_egui::i18n::set_system_locales(query_value("lang"), browser.collect());
let doc = web_sys::window().and_then(|w| w.document()).ok_or("no document")?;
let canvas: web_sys::HtmlCanvasElement = doc.get_element_by_id(&canvas_id).ok_or("no canvas")?.dyn_into()?;
let empty = query_flag("empty");
let home = query_flag("home");
// Browser storage: settings, recent projects, imported media, saved projects, auto-saves and
// the last session come back.
let t0 = js_sys::Date::now();
// Monotonic (performance.now) rather than the wall clock: a system-time jump must not turn
// the storage-load report negative or huge.
let t0 = web_time::Instant::now();
let stored = match persist::load(&query_value("storage").unwrap_or_default()).await {
Ok(n) => n,
Err(e) => {
@@ -198,7 +218,7 @@ pub async fn start(canvas_id: String) -> Result<(), JsValue> {
0
}
};
api::set_info("storage", json!({"backend": persist::backend(), "entries": stored, "loadMs": js_sys::Date::now() - t0}));
api::set_info("storage", json!({"backend": persist::backend(), "entries": stored, "loadMs": t0.elapsed().as_secs_f64() * 1000.0}));
audio::install_unlock();
browse::restore();
diskcache::init();
@@ -209,6 +229,7 @@ pub async fn start(canvas_id: String) -> Result<(), JsValue> {
canvas,
eframe::WebOptions::default(),
Box::new(move |cc| {
EffectcraftApp::install_ime_reset_hooks(&cc.egui_ctx);
CTX.with(|c| *c.borrow_mut() = Some(cc.egui_ctx.clone()));
// The page owns this shared presentation device; worker devices retain their
// separate owned-device handlers. No browser error-scope future is blocked on.
@@ -257,6 +278,7 @@ pub async fn start(canvas_id: String) -> Result<(), JsValue> {
if n > 0 {
app.frames.set_remote(Some(Arc::new(frames::WebFrames::start(n, !query_flag("nogpuworkers")))));
}
app.frames.set_virtual_media(files::STORE.media_epoch(), Arc::new(|path| files::STORE.file_identity(path)));
let (tx, rx) = std::sync::mpsc::channel();
api::set_sender(tx);
app = app.with_control(rx);
+1 -1
View File
@@ -52,7 +52,7 @@ struct State {
static STATE: LazyLock<Mutex<State>> = LazyLock::new(Mutex::default);
fn state() -> std::sync::MutexGuard<'static, State> {
STATE.lock().unwrap_or_else(|e| e.into_inner())
STATE.lock().unwrap_or_else(std::sync::PoisonError::into_inner)
}
/// The web app's Media Browser.
+4 -4
View File
@@ -48,14 +48,14 @@ pub fn list() -> Vec<(String, usize)> {
/// The next write of `path` goes to browser storage only (no download).
pub fn save_quietly(path: &str) {
QUIET.lock().unwrap_or_else(|e| e.into_inner()).push(path.to_string());
QUIET.lock().unwrap_or_else(std::sync::PoisonError::into_inner).push(path.to_string());
}
/// A rendered file (from the page's exporter or a worker): kept in the table unpersisted and
/// downloaded at the next [`flush_downloads`].
pub fn add_output(path: &str, data: Arc<[u8]>) {
STORE.put_file(path, data, false);
OUTPUTS.lock().unwrap_or_else(|e| e.into_inner()).push(path.to_string());
OUTPUTS.lock().unwrap_or_else(std::sync::PoisonError::into_inner).push(path.to_string());
}
/// The table path for a picked/dropped file name.
@@ -120,7 +120,7 @@ impl Services for WebServices {
fn write_file(&self, path: &str, data: &[u8]) -> std::io::Result<()> {
put(path, data.into());
let quiet = {
let mut q = QUIET.lock().unwrap_or_else(|e| e.into_inner());
let mut q = QUIET.lock().unwrap_or_else(std::sync::PoisonError::into_inner);
let n = q.len();
q.retain(|p| p != path);
q.len() != n
@@ -184,7 +184,7 @@ pub fn export_sink() -> Arc<effectcraft_export::Sink> {
/// Download the render outputs written since the last call.
pub fn flush_downloads() {
let paths = std::mem::take(&mut *OUTPUTS.lock().unwrap_or_else(|e| e.into_inner()));
let paths = std::mem::take(&mut *OUTPUTS.lock().unwrap_or_else(std::sync::PoisonError::into_inner));
let mut out: Vec<(String, Arc<[u8]>)> = paths.into_iter().filter_map(|p| get(&p).map(|d| (file_name(&p).to_string(), d))).collect();
out.sort_by(|a, b| a.0.cmp(&b.0));
out.dedup_by(|a, b| a.0 == b.0);
+1
View File
@@ -416,6 +416,7 @@ fn post_reply(r: &FrameReply, px: Option<&[u8]>) {
fn new_server() -> FrameServer {
let mut s = FrameServer::new(crate::worker::pool(), Some(Arc::new(effectcraft_expr::Expressions)));
s.set_layer_store(Some(Arc::new(effectcraft_engine::render::PrefetchStore::default())));
s.set_virtual_id(Some(Arc::new(|path| crate::files::STORE.file_identity(path))));
s
}
+8 -8
View File
@@ -6,17 +6,17 @@
//!
//! | Desktop | Web |
//! |---|---|
//! | file system (`FsServices`, media reads, export writes) | a virtual file table ([`files`]) persisted to the Origin Private File System / IndexedDB ([`persist`], [`store`]) |
//! | file system (`FsServices`, media reads, export writes) | a virtual file table (`files`) persisted to the Origin Private File System / IndexedDB (`persist`, [`store`]) |
//! | config directory (settings, shortcuts, recent projects, auto-saves) | the same store ([`store::WebConfig`]) |
//! | rfd file dialogs | `<input type=file>` pickers; drop files on the page |
//! | Media Browser on the file system | browser storage and folders opened with the File System Access API ([`browse`]) |
//! | Media Browser on the file system | browser storage and folders opened with the File System Access API (`browse`) |
//! | written files (Save, Render Queue) | browser downloads (several render files as one `.zip`) |
//! | frame render threads | frame workers, each with a project replica fed by diffs and its own WebGPU device ([`frames`]); `Frames::pump` on the UI thread without workers |
//! | disk cache folder | frames in the Origin Private File System, written by the frame workers ([`diskcache`]) |
//! | (none) | the storage manager: usage, quota, persistence, clearing ([`storage`]) |
//! | Render Queue / analysis threads | Web Workers running their own engine instance ([`worker`]) |
//! | cpal audio output | Web Audio: an AudioWorklet fed from the preview mixdown ([`audio`]) |
//! | TCP control channel / MCP | `window.effectcraft` JavaScript API ([`api`]) |
//! | frame render threads | frame workers, each with a project replica fed by diffs and its own WebGPU device (`frames`); `Frames::pump` on the UI thread without workers |
//! | disk cache folder | frames in the Origin Private File System, written by the frame workers (`diskcache`) |
//! | (none) | the storage manager: usage, quota, persistence, clearing (`storage`) |
//! | Render Queue / analysis threads | Web Workers running their own engine instance (`worker`) |
//! | cpal audio output | Web Audio: an AudioWorklet fed from the preview mixdown (`audio`) |
//! | TCP control channel / MCP | `window.effectcraft` JavaScript API (`api`) |
//!
//! [`store`] is portable (unit-tested natively); everything else is `wasm32`-only.
+58 -5
View File
@@ -20,6 +20,7 @@
use std::collections::BTreeMap;
use std::path::{Path, PathBuf};
use std::sync::atomic::{AtomicU64, Ordering};
use std::sync::{Arc, Mutex, OnceLock};
use effectcraft_engine::config::{ConfigStore, FileOps};
@@ -45,6 +46,8 @@ pub struct Entry {
/// Which write this is: new with every write of the key, so a file replaced by another of
/// the same size still reads as changed (workers are sent it again, #218).
pub version: u64,
/// FNV-1a of `data`, filled the first time a disk-cache key asks for it.
hash: Option<u64>,
}
/// A queued write for the browser storage: `data` = `None` deletes the key.
@@ -69,13 +72,13 @@ impl Mirror {
/// An entry read from the browser's storage at startup (nothing to flush).
pub fn load(&mut self, key: &str, data: Arc<[u8]>, modified: f64) {
let version = self.next_version();
self.entries.insert(key.to_string(), Entry { data, modified, persist: true, version });
self.entries.insert(key.to_string(), Entry { data, modified, persist: true, version, hash: None });
}
pub fn put(&mut self, key: &str, data: Arc<[u8]>, modified: f64, persist: bool) {
let was_persisted = self.entries.get(key).is_some_and(|e| e.persist);
let version = self.next_version();
self.entries.insert(key.to_string(), Entry { data, modified, persist, version });
self.entries.insert(key.to_string(), Entry { data, modified, persist, version, hash: None });
if persist || was_persisted {
self.touch(key);
}
@@ -149,19 +152,36 @@ pub fn key_path(key: &str) -> Option<&str> {
key.strip_prefix(FILES).filter(|p| p.starts_with('/'))
}
/// FNV-1a 64. Computed when a disk-cache key first needs the file, not on every write.
fn content_hash(data: &[u8]) -> u64 {
let mut h: u64 = 0xcbf2_9ce4_8422_2325;
for &b in data {
h ^= u64::from(b);
h = h.wrapping_mul(0x0000_0100_0000_01b3);
}
h
}
/// The persistent store: a [`Mirror`] and a hook that wakes the flusher after changes.
#[derive(Default)]
pub struct Store {
pub mirror: Mutex<Mirror>,
/// Called after every change that needs flushing (the web host schedules a flush).
pub on_change: OnceLock<fn()>,
/// Clock in milliseconds since the Unix epoch (tests pin it).
pub clock: OnceLock<fn() -> f64>,
/// Bumped when a virtual file is written. Preview cache lookups key on it; they do not hash.
media_epoch: Arc<AtomicU64>,
}
impl Default for Store {
fn default() -> Self {
Self { mirror: Mutex::default(), on_change: OnceLock::new(), clock: OnceLock::new(), media_epoch: Arc::new(AtomicU64::new(0)) }
}
}
impl Store {
pub fn lock(&self) -> std::sync::MutexGuard<'_, Mirror> {
self.mirror.lock().unwrap_or_else(|e| e.into_inner())
self.mirror.lock().unwrap_or_else(std::sync::PoisonError::into_inner)
}
fn now(&self) -> f64 {
@@ -179,12 +199,40 @@ impl Store {
/// Store a file under `path` (persisted unless `persist` is false: render outputs).
pub fn put_file(&self, path: &str, data: Arc<[u8]>, persist: bool) {
let now = self.now();
self.lock().put(&file_key(path), data, now, persist);
let key = file_key(path);
let replaced = self.lock().get(&key).is_none_or(|e| !Arc::ptr_eq(&e.data, &data));
self.lock().put(&key, data, now, persist);
if replaced {
self.media_epoch.fetch_add(1, Ordering::Relaxed);
}
if persist {
self.changed();
}
}
/// The generation preview cache lookups key on. It changes when [`Self::put_file`] writes
/// a different blob, and it is not a content hash.
pub fn media_epoch(&self) -> Arc<AtomicU64> {
self.media_epoch.clone()
}
/// Size and content hash of the file under `path`. The hash is stored on the entry so a
/// later key does not walk the bytes again.
pub fn file_identity(&self, path: &str) -> Option<(u64, u64)> {
let key = file_key(path);
let mut mirror = self.lock();
let entry = mirror.entries.get(&key)?;
if let Some(hash) = entry.hash {
return Some((entry.data.len() as u64, hash));
}
let hash = content_hash(&entry.data);
let len = entry.data.len() as u64;
if let Some(entry) = mirror.entries.get_mut(&key) {
entry.hash = Some(hash);
}
Some((len, hash))
}
pub fn file(&self, path: &str) -> Option<Arc<[u8]>> {
self.lock().get(&file_key(path)).map(|e| e.data.clone())
}
@@ -446,6 +494,11 @@ mod tests {
assert_ne!(a, b);
assert_eq!(&data[..], b"blue");
assert_eq!(s.file_versioned("/collision.png").map(|f| f.1), Some(b), "reading doesn't change it");
let epoch = s.media_epoch().load(Ordering::Relaxed);
let id = s.file_identity("/collision.png").expect("identity");
assert_eq!(id, (4, content_hash(b"blue")));
assert_eq!(s.file_identity("/collision.png"), Some(id), "the hash is kept on the entry");
assert!(epoch >= 2, "each new blob bumps the generation the preview keys on");
}
/// A write that failed is flushed again with the key's latest state (#215).
+8 -8
View File
@@ -162,7 +162,7 @@ try {
const info = await js("effectcraft.info()");
report.steps.gpu = { webgpu: info.webgpu, backend: info.backend, ...info.gpu };
if (info.webgpu && info.backend === "BrowserWebGpu") {
check(info.gpu && info.gpu.compositor, "GPU compositor on WebGPU");
check(info.gpu?.compositor, "GPU compositor on WebGPU");
check(info.gpu.viewerOnGpu, "viewer frames on the GPU");
}
@@ -250,7 +250,7 @@ try {
const st = await js(`(async () => { await new Promise((r) => setTimeout(r, 1200)); return effectcraft.execute("storage.info", {}); })()`);
report.steps.storage = st;
check(st.available && st.quota > 0 && st.usage > 0, `storage.info: ${JSON.stringify(st)}`);
check(st.diskCache && st.diskCache.enabled && st.diskCache.writes > 0, `disk cache in OPFS: ${JSON.stringify(st.diskCache)}`);
check(st.diskCache?.enabled && st.diskCache.writes > 0, `disk cache in OPFS: ${JSON.stringify(st.diskCache)}`);
await js(`effectcraft.execute("prefs.open", {page: "disk"})`);
await sleep(800);
report.steps.storage.screenshot = await shot("01c-storage-manager");
@@ -378,14 +378,14 @@ try {
const jobs = gj.workers.jobs || [];
const rj = jobs.filter((j) => j.kind === "Render").pop();
const wj = jobs.filter((j) => j.kind === "Warp").pop();
check(gj.workers.gpu && gj.workers.gpu.adapter, `job workers have a GPU: ${JSON.stringify(gj.workers)}`);
check(gj.workers.gpu?.adapter, `job workers have a GPU: ${JSON.stringify(gj.workers)}`);
check(gj.status.every((st) => st === "Done"), `GPU job render: ${JSON.stringify(gj.status)}`);
check(rj && rj.gpu && rj.readbacks >= 3 && rj.passes >= 6, `Render Queue frames on the job worker's GPU, in passes: ${JSON.stringify(rj)}`);
check(rj?.gpu && rj.readbacks >= 3 && rj.passes >= 6, `Render Queue frames on the job worker's GPU, in passes: ${JSON.stringify(rj)}`);
check(gj.warp.analyzed, `Warp Stabilizer analysed in a job worker: ${JSON.stringify(gj.warp)}`);
check(wj && wj.gpu && wj.readbacks > 0, `Warp Stabilizer input frames on the job worker's GPU: ${JSON.stringify(wj)}`);
check(wj?.gpu && wj.readbacks > 0, `Warp Stabilizer input frames on the job worker's GPU: ${JSON.stringify(wj)}`);
const fj = jobs.filter((j) => j.kind === "ContentFill").pop();
check(!gj.fill.error && gj.fillLayers.length > 0, `Content-Aware Fill in a job worker: ${JSON.stringify(gj.fill)} ${JSON.stringify(gj.fillLayers)}`);
check(fj && fj.gpu && fj.readbacks > 0, `Content-Aware Fill frames on the job worker's GPU: ${JSON.stringify(fj)}`);
check(fj?.gpu && fj.readbacks > 0, `Content-Aware Fill frames on the job worker's GPU: ${JSON.stringify(fj)}`);
check(gj.maxGapMs < 400, `event loop blocked ${gj.maxGapMs} ms during the GPU jobs: ${JSON.stringify(gj.gaps)}`);
check(gj.gaps.prepareFill < 50, `event loop blocked ${gj.gaps.prepareFill} ms while editing after the analysis (pre-compose, mask): ${JSON.stringify(gj.gaps)}`);
} else {
@@ -418,7 +418,7 @@ try {
check(mb.path === "/Browser Storage" && mb.entries.some((e) => e.name === "tone.wav" && e.kind === "audio"), `Media Browser: ${JSON.stringify(report.steps.mediaBrowser)}`);
check(mb.actions.some((a) => a.id === "addFiles"), "Media Browser: Add Files…");
const mbImport = await js(`effectcraft.execute("mediaBrowser.import", {paths: [${JSON.stringify(mb.entries.find((e) => e.name === "tone.wav")?.path ?? "/tone.wav")}]})`);
check(!mbImport.pending && mbImport.items && mbImport.items.length === 1, `Media Browser import: ${JSON.stringify(mbImport)}`);
check(!mbImport.pending && mbImport.items?.length === 1, `Media Browser import: ${JSON.stringify(mbImport)}`);
await js(`effectcraft.request("ui.playback", {action: "stop"})`);
await js(`effectcraft.execute("time.set", {time: 0})`);
await js(`effectcraft.request("ui.playback", {action: "play"})`);
@@ -579,7 +579,7 @@ try {
report.steps.final2 = { screenshot: await shot("03-offline") };
} catch (e) {
failed = true;
report.error = String(e && e.stack || e);
report.error = String(e?.stack || e);
try { report.errorShot = await shot("error"); } catch {}
}
report.console = logs.slice(-40);
+8 -6
View File
@@ -32,13 +32,15 @@ self.addEventListener("fetch", (event) => {
if (req.method !== "GET" || url.origin !== self.location.origin) return;
event.respondWith(
(async () => {
const cache = await caches.open(CACHE);
// The page itself regardless of its query (?empty, ?demo…).
const key = req.mode === "navigate" ? new URL("./", self.registration.scope).href : req;
const hit = await cache.match(key, { ignoreSearch: req.mode === "navigate" });
if (hit) return hit;
const cache = await caches.open(CACHE).catch(() => null);
if (cache) {
// The page itself regardless of its query (?empty, ?demo…).
const key = req.mode === "navigate" ? new URL("./", self.registration.scope).href : req;
const hit = await cache.match(key, { ignoreSearch: req.mode === "navigate" }).catch(() => null);
if (hit) return hit;
}
const res = await fetch(req);
if (res.ok && res.type === "basic") cache.put(req, res.clone());
if (cache && res.ok && res.type === "basic") void cache.put(req, res.clone()).catch(() => {});
return res;
})(),
);
+4 -1
View File
@@ -15,7 +15,7 @@ effectcraft-host = { workspace = true }
effectcraft-ui-egui = { workspace = true }
egui = { workspace = true }
# `links`: links (Help menu, Discord, Settings) open in the system browser.
eframe = { workspace = true, features = ["default_fonts", "wgpu", "accesskit", "links", "wayland", "x11"] }
eframe = { workspace = true, features = ["default_fonts", "wgpu", "accesskit", "clipboard", "links", "wayland", "x11"] }
serde = { workspace = true }
serde_json = { workspace = true }
# The window's monitors, size and position (src/window.rs), and macOS event-loop options (no app
@@ -48,3 +48,6 @@ objc2-app-kit = { version = "0.3", default-features = false, features = ["std",
# PhotoCraft and PdfCraft) registers the handler (Objective-C interop needs unsafe, which our
# workspace forbids) behind a safe API. Pinned exactly: review the diff before bumping.
fmv-macos-events = "=0.1.0"
[target.'cfg(windows)'.dependencies]
craft-update = { workspace = true }
+65 -15
View File
@@ -50,7 +50,7 @@ fn app_icon() -> egui::IconData {
fn is_project_file(path: &str) -> bool {
std::path::Path::new(path)
.extension()
.and_then(|ext| ext.to_str())
.and_then(std::ffi::OsStr::to_str)
.is_some_and(|ext| ext.eq_ignore_ascii_case("ecproj") || ext.eq_ignore_ascii_case("ecprojx"))
}
@@ -128,17 +128,36 @@ fn control_port(name: &str, value: Option<&str>) -> Result<u16, String> {
/// answer without pumping events, so the window stops answering the compositor and the desktop
/// offers to force-quit it while the Open dialog is up (#1275). Windows' blocking dialog pumps
/// its own messages, so it keeps [`effectcraft_ui_egui::Hooks::pick_files`] and friends.
fn install_file_dialogs(app: &mut EffectcraftApp, ctx: &egui::Context) {
/// The dialogs asked for in a frame show at its end ([`sheet_dialogs::show_asked`]), where the
/// main window's handle is at hand.
fn install_file_dialogs(app: &mut EffectcraftApp) -> Option<std::sync::mpsc::Receiver<sheet_dialogs::Asked>> {
#[cfg(any(target_os = "macos", target_os = "linux"))]
{
let ctx = ctx.clone();
app.hooks.file_dialog_async = Some(Box::new(move |dialog, done| sheet_dialogs::show(dialog, done, ctx.clone())));
let (tx, rx) = std::sync::mpsc::channel::<sheet_dialogs::Asked>();
app.hooks.file_dialog_async = Some(Box::new(move |dialog, done| {
if tx.send((dialog, done)).is_err() {
log::error!("file dialog: the window is gone");
}
}));
Some(rx)
}
#[cfg(not(any(target_os = "macos", target_os = "linux")))]
let _ = (app, ctx);
{
let _ = app;
None
}
}
/// Run a normal desktop launch: install logging and the panic hook, parse arguments (`--version` exits before the
/// session log is attached), scan fonts, honor the launch guard's backend choice and open the eframe window.
/// Builds the session, loads settings, plugins, the requested project/media and the optional control server, then
/// reports startup failure through `startup_failed`. Returns the event loop's result.
fn main() -> eframe::Result {
// Windows: the update helper is a copy of this program started with `--finish-update`.
#[cfg(windows)]
if let Some(result) = craft_update::self_update::finish(&craft_update::suite::EFFECTCRAFT, &std::env::args_os().skip(1).collect::<Vec<_>>()) {
std::process::exit(i32::from(result.is_err()));
}
// First, so the panic hook and every start-up warning are recorded. Records go to stderr
// and the session log; Help ▸ Enable Logging writes through this logger too, and warnings
// feed the compatibility report.
@@ -203,6 +222,7 @@ fn main() -> eframe::Result {
"EffectCraft",
options,
Box::new(move |cc| {
EffectcraftApp::install_ime_reset_hooks(&cc.egui_ctx);
match &cc.wgpu_render_state {
Some(rs) => log::info!("graphics: {:?}", rs.adapter.get_info()),
None => log::info!("graphics: no wgpu device"),
@@ -263,6 +283,7 @@ fn main() -> eframe::Result {
// reported in a toast and forgotten).
let _ = session.execute("window.restoreScriptPanels", json!({}));
let mut app = EffectcraftApp::new(session);
app.set_startup_update_check(true);
app.set_gpu_failure_bridge(gpu_failures);
app.ui.start_screen = show_home;
if let Some(n) = notice {
@@ -319,7 +340,7 @@ fn main() -> eframe::Result {
}));
// The commands' file dialogs don't block the frame where the platform's backend
// would (#511, #1275); see [`install_file_dialogs`].
install_file_dialogs(&mut app, &cc.egui_ctx);
let file_dialogs = install_file_dialogs(&mut app);
#[cfg(target_os = "macos")]
{
app.hooks.app_action = Some(Box::new(native_menu::app_action));
@@ -337,6 +358,7 @@ fn main() -> eframe::Result {
#[cfg(target_os = "macos")]
apple_events: apple_events.connect(&cc.egui_ctx),
app,
file_dialogs,
window: window::Tracker::new(opened, saved_window, control_port.is_none()),
launch,
drawn: false,
@@ -371,15 +393,22 @@ fn wgpu_options(backends: Option<eframe::wgpu::Backends>) -> eframe::WgpuConfigu
// Iris Pro: the device is lost and the window never opens.
// `WGPU_VALIDATION_INDIRECT_CALL=1` turns the check back on.
setup.instance_descriptor.flags = setup.instance_descriptor.flags.difference(eframe::wgpu::InstanceFlags::VALIDATION_INDIRECT_CALL).with_env();
setup.device_descriptor = std::sync::Arc::new(|adapter| eframe::wgpu::DeviceDescriptor {
label: Some("EffectCraft device"),
required_limits: device_limits(adapter.limits()),
..Default::default()
});
setup.device_descriptor = std::sync::Arc::new(|adapter| device_descriptor(adapter.limits()));
}
config
}
/// The window device's descriptor: the adapter's limits ([`device_limits`]) and `MemoryUsage`,
/// so memory the compositor frees on the shared device goes back to the driver.
fn device_descriptor(adapter: eframe::wgpu::Limits) -> eframe::wgpu::DeviceDescriptor<'static> {
eframe::wgpu::DeviceDescriptor {
label: Some("EffectCraft device"),
required_limits: device_limits(adapter),
memory_hints: eframe::wgpu::MemoryHints::MemoryUsage,
..Default::default()
}
}
/// The limits to request from an adapter that offers `adapter`: all of them, with textures
/// capped at 16384 px like the headless renderer's device.
fn device_limits(adapter: eframe::wgpu::Limits) -> eframe::wgpu::Limits {
@@ -411,6 +440,8 @@ fn startup_failed(e: &eframe::Error, gl_next: bool) {
/// The desktop app: the egui app plus, on macOS, the system menu bar.
struct Desktop {
app: EffectcraftApp,
/// The commands' file dialogs, shown at the end of the frame that asked for them.
file_dialogs: Option<std::sync::mpsc::Receiver<sheet_dialogs::Asked>>,
#[cfg(target_os = "macos")]
menu: native_menu::NativeBar,
/// Documents opened from Finder, the Dock or `open` (macOS).
@@ -424,14 +455,22 @@ struct Desktop {
}
impl eframe::App for Desktop {
/// The desktop host's logic tick: update the macOS menu bar, run the shared app tick and close the IME pass.
fn logic(&mut self, ctx: &egui::Context, frame: &mut eframe::Frame) {
#[cfg(target_os = "macos")]
self.menu.update(&mut self.app, ctx);
self.app.logic(ctx, frame);
self.app.tick(ctx, frame);
self.app.finish_ime_logic(ctx);
if let Some(asked) = &self.file_dialogs {
sheet_dialogs::show_asked(asked, frame, ctx);
}
}
fn ui(&mut self, ui: &mut egui::Ui, frame: &mut eframe::Frame) {
self.app.ui(ui, frame);
if let Some(asked) = &self.file_dialogs {
sheet_dialogs::show_asked(asked, frame, ui.ctx());
}
self.window.frame(ui.ctx(), self.app.session.config.as_deref());
if !self.drawn {
self.drawn = true;
@@ -539,6 +578,17 @@ mod tests {
assert_eq!(super::device_limits(big).max_texture_dimension_2d, 16384);
}
/// The window device asks for `MemoryUsage`: the adapter's limits, unchanged.
#[test]
fn the_window_device_favours_memory_usage() {
use eframe::wgpu::Limits;
let big = Limits { max_texture_dimension_2d: 32768, ..Limits::default() };
let d = super::device_descriptor(big);
assert!(matches!(d.memory_hints, eframe::wgpu::MemoryHints::MemoryUsage));
assert_eq!(d.required_limits.max_texture_dimension_2d, 16384);
assert_eq!(d.label, Some("EffectCraft device"));
}
/// A positional .ecprojx is a project file, not an unsupported media import (#528).
#[test]
fn launch_classifies_xml_and_json_projects_as_projects() {
@@ -620,10 +670,10 @@ mod tests {
#[test]
fn commands_file_dialogs_do_not_block_the_frame() {
let mut app = effectcraft_ui_egui::EffectcraftApp::new(effectcraft_engine::Session::default());
super::install_file_dialogs(&mut app, &egui::Context::default());
let asked = super::install_file_dialogs(&mut app);
#[cfg(any(target_os = "macos", target_os = "linux"))]
assert!(app.hooks.file_dialog_async.is_some(), "the commands' file dialogs must not block the frame");
assert!(app.hooks.file_dialog_async.is_some() && asked.is_some(), "the commands' file dialogs must not block the frame");
#[cfg(not(any(target_os = "macos", target_os = "linux")))]
assert!(app.hooks.file_dialog_async.is_none(), "the blocking dialog pumps its own messages here");
assert!(app.hooks.file_dialog_async.is_none() && asked.is_none(), "the blocking dialog pumps its own messages here");
}
}
+8 -7
View File
@@ -2,10 +2,10 @@
//! [`effectcraft_ui_egui::native_menu`]'s spec of the engine's After Effects menu tree.
//!
//! Each frame [`NativeBar::update`] runs menu activations (the same command ids as the in-window
//! bar), and when [`native_menu::state_key`] changed it rebuilds the spec and pushes labels,
//! enabled and check state into the existing items; a structural change (Open Recent, a new
//! shortcut preset) rebuilds the menu. Settings ▸ Appearance ▸ Use In-Window Menu Bar on macOS
//! swaps back to the in-window bar.
//! bar), and when [`native_menu::state_key`] or whether a text field has the keyboard changed it
//! rebuilds the spec and pushes labels, enabled and check state into the existing items; a
//! structural change (Open Recent, a new shortcut preset) rebuilds the menu. Settings ▸
//! Appearance ▸ Use In-Window Menu Bar on macOS swaps back to the in-window bar.
use std::collections::HashMap;
use std::sync::mpsc::{Receiver, channel};
@@ -24,7 +24,7 @@ pub struct NativeBar {
items: HashMap<String, CheckMenuItem>,
spec: NativeMenu,
structure: u64,
state: Option<u64>,
state: Option<(u64, bool)>,
events: Receiver<MenuEvent>,
/// The in-window-bar setting last applied (None: not yet).
in_window: Option<bool>,
@@ -67,12 +67,13 @@ impl NativeBar {
if in_window {
return;
}
let key = native_menu::state_key(app);
// While a text field has the keyboard, the Edit items it takes stay enabled.
let key = (native_menu::state_key(app), native_menu::text_field_window(ctx).is_some());
if self.state == Some(key) && self.menu.is_some() {
return;
}
self.state = Some(key);
let spec = native_menu::build(app);
let spec = native_menu::build_now(app, ctx);
let structure = spec.structure();
if self.menu.is_none() || structure != self.structure {
self.install(&spec);
+32 -11
View File
@@ -17,10 +17,24 @@ use std::pin::Pin;
type Answer = Pin<Box<dyn Future<Output = Vec<String>> + Send>>;
/// Show `dialog` (on the main thread: the sheet opens here) and hand its paths to `done` once it
/// closes, then wake the UI.
pub fn show(dialog: FileDialog, done: DialogDone, ctx: egui::Context) {
let answer = open(dialog);
/// A command's dialog waiting for [`show_asked`].
pub type Asked = (FileDialog, DialogDone);
/// Show the dialogs the commands asked for in this frame (on the main thread: a sheet opens
/// here) and hand each one's paths to its `done` once it closes, then wake the UI.
///
/// On macOS the sheet goes on the main window (`frame`'s). Without a parent rfd puts it on
/// AppKit's main window, which is a floating panel's OS window after a click in one; that
/// window hides while the app has no focused window, and a sheet whose window goes away ends
/// without answering, with later sheets queued behind it on the same window.
pub fn show_asked(asked: &std::sync::mpsc::Receiver<Asked>, frame: &eframe::Frame, ctx: &egui::Context) {
while let Ok((dialog, done)) = asked.try_recv() {
show(dialog, done, frame, ctx.clone());
}
}
fn show(dialog: FileDialog, done: DialogDone, frame: &eframe::Frame, ctx: egui::Context) {
let answer = open(dialog, frame);
let spawned = std::thread::Builder::new().name("ec-file-dialog".into()).spawn(move || {
done(pollster::block_on(answer));
ctx.request_repaint();
@@ -30,6 +44,13 @@ pub fn show(dialog: FileDialog, done: DialogDone, ctx: egui::Context) {
}
}
/// A dialog on the main window. Linux keeps the portal's dialog unparented: rfd exports the
/// window for the portal from the dialog's worker thread there.
fn parented(frame: &eframe::Frame) -> AsyncFileDialog {
let d = AsyncFileDialog::new();
if cfg!(target_os = "macos") { d.set_parent(frame) } else { d }
}
fn paths(files: Option<Vec<FileHandle>>) -> Vec<String> {
files.unwrap_or_default().into_iter().map(|f| f.path().to_string_lossy().to_string()).collect()
}
@@ -39,10 +60,10 @@ fn path(file: Option<FileHandle>) -> Vec<String> {
}
/// The dialog, as the blocking hooks in `main.rs` show it.
fn open(dialog: FileDialog) -> Answer {
fn open(dialog: FileDialog, frame: &eframe::Frame) -> Answer {
match dialog {
FileDialog::Open { exts, many } => {
let d = AsyncFileDialog::new().add_filter("Media", &exts);
let d = parented(frame).add_filter("Media", &exts);
if many {
let f = d.pick_files();
Box::pin(async move { paths(f.await) })
@@ -52,22 +73,22 @@ fn open(dialog: FileDialog) -> Answer {
}
}
FileDialog::OpenProject => {
let f = AsyncFileDialog::new().add_filter("EffectCraft Project", &["ecproj", "ecprojx"]).pick_file();
let f = parented(frame).add_filter("EffectCraft Project", &["ecproj", "ecprojx"]).pick_file();
Box::pin(async move { path(f.await) })
}
FileDialog::Folder => {
let f = AsyncFileDialog::new().pick_folder();
let f = parented(frame).pick_folder();
Box::pin(async move { path(f.await) })
}
FileDialog::Save { default, ext, project } => {
let at = std::path::Path::new(&default);
let name = at.file_name().map(|n| n.to_string_lossy().to_string()).unwrap_or_default();
let mut d = if project {
AsyncFileDialog::new().add_filter("EffectCraft Project", &["ecproj"])
parented(frame).add_filter("EffectCraft Project", &["ecproj"])
} else if ext.is_empty() {
AsyncFileDialog::new()
parented(frame)
} else {
AsyncFileDialog::new().add_filter(&ext, &[ext.as_str()])
parented(frame).add_filter(&ext, &[ext.as_str()])
};
// A default with a folder that exists opens the dialog there.
if let Some(dir) = at.parent().filter(|d| d.is_dir()) {
+7 -2
View File
@@ -6,6 +6,11 @@ use std::path::PathBuf;
use std::process::{Command, Stdio};
use std::time::{Duration, Instant};
/// Nextest archives relocate binaries; plain Cargo keeps the compile-time path valid.
fn binary() -> std::ffi::OsString {
std::env::var_os("NEXTEST_BIN_EXE_effectcraft").unwrap_or_else(|| env!("CARGO_BIN_EXE_effectcraft").into())
}
/// A settings folder of its own, so a launch that got past the arguments would show up as
/// preferences (Recent Footage) written there instead of in the user's settings.
fn config_dir(name: &str) -> PathBuf {
@@ -19,7 +24,7 @@ fn config_dir(name: &str) -> PathBuf {
/// regression fails instead of leaving a window open: the process is killed after 5 s.
fn rejects(name: &str, args: &[&str], env: &[(&str, &str)], message: &str) {
let config = config_dir(name);
let mut cmd = Command::new(env!("CARGO_BIN_EXE_effectcraft"));
let mut cmd = Command::new(binary());
cmd.args(args).env_remove("EFFECTCRAFT_CONTROL_PORT").env_remove("RUST_LOG").env("EFFECTCRAFT_CONFIG_DIR", &config);
for (k, v) in env {
cmd.env(k, v);
@@ -67,7 +72,7 @@ fn a_bad_control_port_stops_the_launch() {
#[test]
fn version_still_prints_with_a_bad_port_variable() {
let out = Command::new(env!("CARGO_BIN_EXE_effectcraft")).arg("--version").env("EFFECTCRAFT_CONTROL_PORT", "abc").output().unwrap();
let out = Command::new(binary()).arg("--version").env("EFFECTCRAFT_CONTROL_PORT", "abc").output().unwrap();
assert!(out.status.success(), "{}", String::from_utf8_lossy(&out.stderr));
assert_eq!(String::from_utf8(out.stdout).unwrap(), format!("effectcraft {}\n", env!("CARGO_PKG_VERSION")));
}
Binary file not shown.
@@ -0,0 +1,8 @@
asset: NotoSansSymbols2-Regular.ttf
title: Noto Sans Symbols 2 Regular (chrome symbols such as ✔ and ▣)
author: The Noto Project Authors
source: https://github.com/notofonts/symbols (Google Fonts commit 47d54ca1ebb14fd864695f1d39dc734f39017c33, file ofl/notosanssymbols2/NotoSansSymbols2-Regular.ttf)
license: OFL-1.1
license-file: assets/fonts/OFL-NotoSansSymbols2.txt
added: 2026-10-24 by @skylartaylor
notes: Unmodified font file, sha256 7d5fb73b7ca67a6798101741f5d280a3d016a56a197afcd4199dbb57b4b82a21. Embedded with include_bytes! in crates/ui-egui/src/theme.rs as the last UI fallback so every family can draw the chrome symbols (U+2714 ✔, U+25A3 ▣) that Inter, Inter Medium, Inter SemiBold and JetBrains Mono lack.
+93
View File
@@ -0,0 +1,93 @@
Copyright 2022 The Noto Project Authors (https://github.com/notofonts/symbols)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
+3
View File
@@ -2,3 +2,6 @@ allow-unwrap-in-tests = true
allow-expect-in-tests = true
allow-panic-in-tests = true
allow-indexing-slicing-in-tests = true
disallowed-types = [
{ path = "egui::ComboBox", reason = "use craft_ui::ComboBox: egui's combo box menu can't grow back while open (egui#5225)" },
]
+3
View File
@@ -95,3 +95,6 @@ sync_github_name = true
[people.Silvertree2010]
display_name = "Netter"
sync_github_name = false
[people.ki2pixel]
display_name = "ki2pixel"
+2 -2
View File
@@ -4,8 +4,8 @@ Clean-room, pure-Rust AV1 encoder for EffectCraft's MP4 / WebM export (layer L0,
no `unsafe`, builds for `wasm32-unknown-unknown`).
Output is decoded **bit-exactly** by libdav1d (`ffmpeg -c:v libdav1d`, checked in
`tests/ffmpeg_oracle.rs` when ffmpeg is installed) and by FilmCraft's spec-derived
`filmcraft-av1` decoder (`tests/roundtrip.rs`): every decoded frame equals the encoder's own
`tests/it/ffmpeg_oracle.rs` when ffmpeg is installed) and by FilmCraft's spec-derived
`filmcraft-av1` decoder (`tests/it/roundtrip.rs`): every decoded frame equals the encoder's own
reconstruction, so prediction never drifts.
## What is implemented
@@ -1,7 +1,7 @@
//! Speed / efficiency measurements on ffmpeg-generated test sources (ignored by default):
//! `cargo test -p effectcraft-av1enc --test bench -- --ignored --nocapture`.
//! `cargo test -p effectcraft-av1enc --test it bench:: -- --ignored --nocapture`.
mod common;
use crate::common;
use std::process::Command;
use std::time::Instant;
File renamed without changes.
@@ -2,7 +2,7 @@
//! bit for bit. Skipped when `ffmpeg` (with libdav1d) is not installed. ffmpeg's native `av1`
//! decoder only drives hardware decoders, so it is not used.
mod common;
use crate::common;
use std::process::Command;
+6
View File
@@ -0,0 +1,6 @@
//! The crate's integration tests, one binary (each module is a former `tests/<name>.rs`).
mod bench;
mod common;
mod ffmpeg_oracle;
mod roundtrip;
@@ -1,7 +1,7 @@
//! Round trips through FilmCraft's spec-derived AV1 decoder: decoded frames must equal the
//! encoder's own reconstruction bit for bit.
mod common;
use crate::common;
use common::*;
use effectcraft_av1enc::{EncoderConfig, RateControl};
+36 -4
View File
@@ -39,7 +39,13 @@ impl Rgba {
/// `#rrggbb` or `#rrggbbaa`.
pub fn from_hex(s: &str) -> Option<Rgba> {
let s = s.trim().trim_start_matches('#');
let p = |i: usize| u8::from_str_radix(s.get(i..i + 2)?, 16).ok();
let p = |i: usize| {
let pair = s.get(i..i + 2)?;
if !pair.bytes().all(|b| b.is_ascii_hexdigit()) {
return None;
}
u8::from_str_radix(pair, 16).ok()
};
match s.len() {
6 => Some(Rgba::from_u8(p(0)?, p(2)?, p(4)?)),
8 => Some(Rgba { a: p(6)? as f32 / 255.0, ..Rgba::from_u8(p(0)?, p(2)?, p(4)?) }),
@@ -93,7 +99,7 @@ pub fn rgb_to_hsl(r: f32, g: f32, b: f32) -> (f32, f32, f32) {
let d = max - min;
let s = if l > 0.5 { d / (2.0 - max - min) } else { d / (max + min) };
let h = if max == r {
((g - b) / d + if g < b { 6.0 } else { 0.0 }) / 6.0
(((g - b) / d + if g < b { 6.0 } else { 0.0 }) / 6.0).rem_euclid(1.0)
} else if max == g {
((b - r) / d + 2.0) / 6.0
} else {
@@ -130,7 +136,7 @@ pub fn rgb_to_hsv(r: f32, g: f32, b: f32) -> (f32, f32, f32) {
let h = if d < 1e-7 {
0.0
} else if max == r {
((g - b) / d).rem_euclid(6.0) / 6.0
(((g - b) / d).rem_euclid(6.0) / 6.0).rem_euclid(1.0)
} else if max == g {
((b - r) / d + 2.0) / 6.0
} else {
@@ -141,7 +147,11 @@ pub fn rgb_to_hsv(r: f32, g: f32, b: f32) -> (f32, f32, f32) {
}
pub fn hsv_to_rgb(h: f32, s: f32, v: f32) -> (f32, f32, f32) {
let h6 = h.rem_euclid(1.0) * 6.0;
let mut h6 = h.rem_euclid(1.0) * 6.0;
// In f32, a tiny negative hue wraps to exactly 1.0; treat it as 0.
if h6 >= 6.0 {
h6 = 0.0;
}
let i = h6.floor();
let f = h6 - i;
let p = v * (1.0 - s);
@@ -252,6 +262,28 @@ impl Label {
mod tests {
use super::*;
#[test]
fn hsv_to_rgb_tiny_negative_hue_is_red() {
let (r, g, b) = hsv_to_rgb(-1e-9, 1.0, 1.0);
assert!(r > 0.99 && g < 0.01 && b < 0.01, "{r} {g} {b}");
}
#[test]
fn hue_stays_below_one_for_tiny_blue() {
let (h, _, _) = rgb_to_hsv(1.0, 0.0, 1e-9);
assert!((0.0..1.0).contains(&h), "rgb_to_hsv hue {h} not in 0..1");
let (h, _, _) = rgb_to_hsl(1.0, 0.0, 1e-9);
assert!((0.0..1.0).contains(&h), "rgb_to_hsl hue {h} not in 0..1");
}
#[test]
fn rejects_signed_hex_pairs() {
assert!(Rgba::from_hex("#+1+2+3").is_none());
assert!(Rgba::from_hex("#1+2+3+").is_none());
assert!(Rgba::from_hex("#ff00+0ff").is_none());
assert!(Rgba::from_hex("#a1B2c3").is_some());
}
#[test]
fn srgb_roundtrip() {
for i in 0..=100 {
+1 -1
View File
@@ -177,7 +177,7 @@ impl ColorSpace {
/// Parse an id or label (case-insensitive, loose).
pub fn parse(s: &str) -> Option<ColorSpace> {
let k: String = s.chars().filter(|c| c.is_ascii_alphanumeric()).collect::<String>().to_ascii_lowercase();
let k: String = s.chars().filter(char::is_ascii_alphanumeric).collect::<String>().to_ascii_lowercase();
match k.as_str() {
"srgb" | "srgbiec6196621" | "srgbiec61966" | "iec6196621" => Some(ColorSpace::Srgb),
"rec709" | "bt709" | "hdtvrec709" | "hdtv" | "709" => Some(ColorSpace::Rec709),
+1
View File
@@ -21,4 +21,5 @@ rayon = { workspace = true }
serde = { workspace = true }
serde_json = { workspace = true }
log = { workspace = true }
chrono = { workspace = true }
+30
View File
@@ -509,11 +509,24 @@ fn camera_lens_blur(ctx: &EffectCtx, mut b: Buf) -> Buf {
// ---------------------------------------------------------------------------------------------
// CC Radial Fast Blur
/// Transparent pixels CC Radial Fast Blur adds on every side of a `w` × `h` buffer with Center
/// at `c` (buffer pixels) and smear `s`: content `r` from Center streaks out to `r / (1 − s)`,
/// so the farthest corner reaches `d · s / (1 − s)` past itself (at most 4096, as the other
/// growing effects). Shared with the GPU path so both grow the same way.
pub fn radial_fast_pad(c: (f64, f64), w: u32, h: u32, s: f64) -> u32 {
let (w, h) = (f64::from(w), f64::from(h));
let far = [(0.0, 0.0), (w, 0.0), (0.0, h), (w, h)].iter().map(|&(x, y)| (x - c.0).hypot(y - c.1)).fold(0.0, f64::max);
((far * s / (1.0 - s)).ceil() + 1.0).min(4096.0) as u32
}
fn radial_fast_blur(ctx: &EffectCtx, mut b: Buf) -> Buf {
let s = (ctx.params.f("amount") / 100.0).clamp(0.0, 1.0) * 0.5;
if s <= 0.0 {
return b;
}
if !ctx.adjustment {
b.pad(radial_fast_pad(b.to_px(ctx.params.v2("center")), b.img.width, b.img.height, s));
}
let c = b.to_px(ctx.params.v2("center"));
let mode = ctx.params.e("zoom");
let src = b.img.clone();
@@ -906,6 +919,23 @@ mod tests {
assert_eq!(circle.len(), 21);
}
#[test]
fn radial_fast_blur_streaks_past_the_layer_edge() {
// Center left of an opaque square: the streaks run right, beyond the layer rectangle (#2095).
let img = Image::filled(20, 20, [1.0, 1.0, 1.0, 1.0]);
let out = run("ec.blur.ccradialfast", &img, &[("center", Value::Vec2([-20.0, 10.0])), ("amount", num(80.0))]);
assert!(out.img.width > 20 && out.img.height > 20, "{}x{}", out.img.width, out.img.height);
let (o, d) = (out.offset[0] as i64, out.offset[1] as i64);
assert!(out.img.get(30 + o, 10 + d)[3] > 0.1, "{:?}", out.img.get(30 + o, 10 + d));
// Its streak samples only the square: still opaque, so the content keeps its place.
assert!((out.img.get(19 + o, 10 + d)[3] - 1.0).abs() < 1e-5, "{:?}", out.img.get(19 + o, 10 + d));
// An adjustment layer is comp-sized already; its buffer is not grown.
let s = find("ec.blur.ccradialfast").unwrap();
let params = Params { values: [("center".into(), Value::Vec2([-20.0, 10.0])), ("amount".into(), num(80.0))].into_iter().collect() };
let ctx = EffectCtx { params: &params, time: 0.0, layer_size: [20.0, 20.0], seed: 1, adjustment: true, env: Default::default() };
assert_eq!((s.render)(&ctx, Buf { img, offset: [0.0, 0.0], scale: 1.0 }).img.width, 20);
}
#[test]
fn reduce_flicker_blurs_vertically_only() {
let mut img = Image::filled(8, 8, [0.0, 0.0, 0.0, 1.0]);
+2 -2
View File
@@ -136,11 +136,11 @@ type Cache<T> = Mutex<HashMap<u64, Arc<T>>>;
fn cached<T>(c: &'static OnceLock<Cache<T>>, json: &str, parse: impl Fn(&str) -> Option<T>) -> Option<Arc<T>> {
let key = fnv(json.as_bytes());
let c = c.get_or_init(Default::default);
if let Some(a) = c.lock().unwrap_or_else(|e| e.into_inner()).get(&key) {
if let Some(a) = c.lock().unwrap_or_else(std::sync::PoisonError::into_inner).get(&key) {
return Some(a.clone());
}
let a = Arc::new(parse(json)?);
let mut m = c.lock().unwrap_or_else(|e| e.into_inner());
let mut m = c.lock().unwrap_or_else(std::sync::PoisonError::into_inner);
if m.len() > 8 {
m.clear();
}
+1 -1
View File
@@ -92,7 +92,7 @@ const CPU_ONLY_CONTROLS: &[(&str, &[&str])] = &[
];
/// Whether the GPU kernel of effect `id` covers the instance's current settings (see
/// [`CPU_ONLY_CONTROLS`]; plus Cell Pattern's HQ variants and Turbulent Displace's locked
/// `CPU_ONLY_CONTROLS`; plus Cell Pattern's HQ variants and Turbulent Displace's locked
/// pinning).
pub fn gpu_supported(id: &str, ctx: &crate::EffectCtx) -> bool {
match id {
+24 -3
View File
@@ -49,12 +49,15 @@ fn set_channels(ctx: &EffectCtx, mut b: Buf) -> Buf {
b
}
/// Shift Channels' Take … From menu. After Effects' ten options come first, in its order, so a
/// project or script that sets 10 ("Full Off" there) turns the channel off here too; "Half On" is
/// an EffectCraft extra and sits last.
const SHIFT_ORDER: [Src; 11] =
[Src::Alpha, Src::Red, Src::Green, Src::Blue, Src::Luminance, Src::Hue, Src::Lightness, Src::Saturation, Src::Full, Src::Half, Src::Off];
const SHIFT_NAMES: [&str; 11] = ["Alpha", "Red", "Green", "Blue", "Luminance", "Hue", "Lightness", "Saturation", "Full On", "Half On", "Full Off"];
[Src::Alpha, Src::Red, Src::Green, Src::Blue, Src::Luminance, Src::Hue, Src::Lightness, Src::Saturation, Src::Full, Src::Off, Src::Half];
const SHIFT_NAMES: [&str; 11] = ["Alpha", "Red", "Green", "Blue", "Luminance", "Hue", "Lightness", "Saturation", "Full On", "Full Off", "Half On"];
fn shift_channels(ctx: &EffectCtx, mut b: Buf) -> Buf {
let s = ["takeRedFrom", "takeGreenFrom", "takeBlueFrom", "takeAlphaFrom"].map(|id| SHIFT_ORDER[(ctx.params.e(id) as usize).min(10)]);
let s = ["takeRedFrom", "takeGreenFrom", "takeBlueFrom", "takeAlphaFrom"].map(|id| SHIFT_ORDER[(ctx.params.e(id) as usize).min(SHIFT_ORDER.len() - 1)]);
route(&mut b, s);
b
}
@@ -548,6 +551,24 @@ mod tests {
assert!(close(out.get(7, 0), [0.25, 0.25, 0.45, 0.5]));
}
/// #1797: the Take … From menu keeps After Effects' order, where the tenth option (`Enum(9)`
/// here, 10 to a script) is Full Off, not Half On.
#[test]
fn shift_channels_menu_follows_after_effects_order() {
assert_eq!(SHIFT_NAMES[8..], ["Full On", "Full Off", "Half On"]);
// The sample's right-hand pixels are half transparent, so a straight 0.0 and 0.5 are
// stored as 0.0 and 0.25.
let off = run("ec.channel.shiftchannels", &[("takeGreenFrom", Value::Enum(9))], sample());
assert!(close(off.get(0, 0), [0.2, 0.0, 0.9, 1.0]), "{:?}", off.get(0, 0));
assert!(close(off.get(7, 0), [0.1, 0.0, 0.45, 0.5]), "{:?}", off.get(7, 0));
let half = run("ec.channel.shiftchannels", &[("takeGreenFrom", Value::Enum(10))], sample());
assert!(close(half.get(0, 0), [0.2, 0.5, 0.9, 1.0]), "{:?}", half.get(0, 0));
assert!(close(half.get(7, 0), [0.1, 0.25, 0.45, 0.5]), "{:?}", half.get(7, 0));
// A value past the last option stays on the last one instead of panicking.
let past = run("ec.channel.shiftchannels", &[("takeGreenFrom", Value::Enum(99))], sample());
assert_eq!(past.get(0, 0), half.get(0, 0));
}
#[test]
fn channel_combiner_hls_round_trip() {
let img = sample();
+81 -359
View File
@@ -37,16 +37,24 @@ fn index_map(b: &Buf, a: &AuxChannels) -> Vec<Option<usize>> {
/// [`index_map`] sampling each pixel at sub-pixel position `at` (0..1).
fn index_map_at(b: &Buf, a: &AuxChannels, at: [f64; 2]) -> Vec<Option<usize>> {
let (w, h) = (b.img.width as usize, b.img.height as usize);
let inv = 1.0 / b.scale.max(1e-9);
(0..w * h)
.into_par_iter()
.map(|i| {
let (x, y) = ((i % w) as f64 + at[0], (i / w) as f64 + at[1]);
a.index_at((x - b.offset[0]) * inv, (y - b.offset[1]) * inv)
let [x, y] = aux_point(b.scale, b.offset, [(i % w) as f64 + at[0], (i / w) as f64 + at[1]]);
a.index_at(x, y)
})
.collect()
}
/// The layer point where 3D Channel effects look up the aux for buffer position `p` (pixel
/// `i` + sub-pixel offset) of a buffer with `scale` and `offset`. The Cryptomatte pick calls
/// it too, so the two can't pick different aux pixels.
#[inline]
pub fn aux_point(scale: f64, offset: [f64; 2], p: [f64; 2]) -> [f64; 2] {
let inv = 1.0 / scale.max(1e-9);
[(p[0] - offset[0]) * inv, (p[1] - offset[1]) * inv]
}
/// A channel sampled into the buffer grid (`fill` outside).
fn plane_of(b: &Buf, idx: &[Option<usize>], ch: &[f32], fill: f32) -> Plane {
Plane { w: b.img.width as usize, h: b.img.height as usize, data: idx.par_iter().map(|i| i.map_or(fill, |i| ch[i])).collect() }
@@ -326,7 +334,7 @@ fn wild(pat: &str, name: &str) -> bool {
/// Split a selection at its commas. A name in double or single quotes stays whole, commas
/// included (Blender allows `Green, Glossy`), and a backslash takes the next character
/// literally (`Green\, Glossy`, `\"`). Unquoted text is trimmed; the quotes are dropped.
fn selection_names(sel: &str) -> Vec<String> {
pub(crate) fn selection_names(sel: &str) -> Vec<String> {
let mut out = vec![];
let mut cur = String::new();
let mut quote: Option<char> = None;
@@ -351,7 +359,7 @@ fn selection_names(sel: &str) -> Vec<String> {
out
}
/// Parse a selection: comma-separated names (optionally quoted, see [`selection_names`]) or
/// Parse a selection: comma-separated names (optionally quoted, see `selection_names`) or
/// `<hex>` hashes / wildcards.
pub fn selection_hashes(sel: &str, manifest: Option<&[(String, u32)]>) -> Vec<u32> {
let mut out = vec![];
@@ -395,13 +403,42 @@ fn crypto_matte(planes: &RankPlanes, sel: &[u32], i: usize) -> f32 {
.clamp(0.0, 1.0)
}
/// [`id_color`] of the last ID seen on each rank plane, per worker. Neighbouring pixels mostly
/// carry the same IDs, so this skips the hash and the HSL conversion for most of them. Keyed by the
/// ID's bits, so it returns exactly what [`id_color`] would.
///
/// Keep the per-pixel loop below as it is: with NaN coverage, which NaN payload ends up in a
/// channel depends on the order the compiler adds the ranks in, and a row-wise loop let it reorder
/// them (`crypto_aux_image_is_bit_exact_on_edge_values` catches that).
#[derive(Default)]
struct IdColorMemo(Vec<(u32, [f32; 3])>);
impl IdColorMemo {
#[inline]
fn get(&mut self, rank: usize, id: f32) -> [f32; 3] {
let bits = id.to_bits();
match self.0.get_mut(rank) {
Some(e) if e.0 == bits => e.1,
Some(e) => {
*e = (bits, id_color(id));
e.1
}
None => {
let c = id_color(id);
self.0.resize(rank + 1, (bits, c));
c
}
}
}
}
/// The coverage-weighted ID colours at aux pixel `i` (the spec's preview).
#[inline]
fn crypto_colors(planes: &RankPlanes, i: usize) -> [f32; 3] {
fn crypto_colors(planes: &RankPlanes, i: usize, memo: &mut IdColorMemo) -> [f32; 3] {
let mut c = [0.0f32; 3];
for (id, cov) in planes {
for (rank, (id, cov)) in planes.iter().enumerate() {
let (Some(&id), Some(&cov)) = (id.get(i), cov.get(i)) else { continue };
let k = id_color(id);
let k = memo.get(rank, id);
for j in 0..3 {
c[j] += k[j] * cov;
}
@@ -413,10 +450,37 @@ fn crypto_colors(planes: &RankPlanes, i: usize) -> [f32; 3] {
/// selection's coverage (A), computed in parallel with the rank planes resolved once. The GPU
/// effect uploads this image and samples it per layer pixel.
pub fn crypto_aux_image(a: &AuxChannels, layer: &str, sel: &[u32]) -> Image {
crypto_aux_image_with(a, layer, sel, CryptoAux::ColorsAndMatte)
}
/// What [`crypto_aux_image_with`] computes per aux pixel.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum CryptoAux {
/// The coverage-weighted ID colours (RGB) and the selection's coverage (A).
ColorsAndMatte,
/// Only the selection's coverage (A); the RGB stays 0.
MatteOnly,
}
impl CryptoAux {
/// What the Cryptomatte effect reads for `display` and Matte Only: the ID colours are only
/// read by the Colors display (0) without Matte Only; Matte, Preview and Matte Only need the
/// matte alone.
pub fn for_display(display: u32, matte_only: bool) -> Self {
if display == 0 && !matte_only { Self::ColorsAndMatte } else { Self::MatteOnly }
}
}
/// [`crypto_aux_image`]; with [`CryptoAux::MatteOnly`] the RGB stays 0 and only the matte (A) is
/// computed, for the displays that never read the ID colours.
pub fn crypto_aux_image_with(a: &AuxChannels, layer: &str, sel: &[u32], what: CryptoAux) -> Image {
let planes = a.crypto_rank_planes(layer);
let mut img = Image::new(a.width, a.height);
img.data.par_iter_mut().enumerate().for_each(|(i, px)| {
let c = crypto_colors(&planes, i);
img.data.par_iter_mut().enumerate().for_each_init(IdColorMemo::default, |memo, (i, px)| {
let c = match what {
CryptoAux::ColorsAndMatte => crypto_colors(&planes, i, memo),
CryptoAux::MatteOnly => [0.0; 3],
};
*px = [c[0], c[1], c[2], crypto_matte(&planes, sel, i)];
});
img
@@ -436,9 +500,8 @@ fn cryptomatte(ctx: &EffectCtx, mut b: Buf) -> Buf {
let display = ctx.params.e("display");
let matte_only = ctx.params.b("matteOnly");
let planes = a.crypto_rank_planes(&layer);
let src = b.img.clone();
b.img.data.par_iter_mut().enumerate().for_each(|(i, px)| {
let m = idx[i].map_or(0.0, |k| crypto_matte(&planes, &sel, k));
b.img.data.par_iter_mut().zip(idx.par_iter()).for_each_init(IdColorMemo::default, |memo, (px, &k)| {
let m = k.map_or(0.0, |k| crypto_matte(&planes, &sel, k));
if matte_only {
*px = [m, m, m, m];
return;
@@ -446,15 +509,15 @@ fn cryptomatte(ctx: &EffectCtx, mut b: Buf) -> Buf {
*px = match display {
// Colors: coverage-weighted ID colours (the spec's preview), selection brighter.
0 => {
let c = idx[i].map_or([0.0; 3], |k| crypto_colors(&planes, k));
let c = k.map_or([0.0; 3], |k| crypto_colors(&planes, k, memo));
let c = c.map(|v| v * (1.0 - 0.5 * m) + 0.5 * m);
[c[0], c[1], c[2], 1.0]
}
// Matte: the layer keyed by the selection.
1 => src.data[i].map(|v| v * m),
// Matte: the layer keyed by the selection (each pixel only reads itself, so no copy).
1 => px.map(|v| v * m),
// Preview: the layer with the selection tinted.
_ => {
let s = src.data[i];
let s = *px;
[s[0] * (1.0 - 0.5 * m) + 0.5 * m * s[3], s[1] * (1.0 - 0.5 * m) + 0.5 * m * s[3], s[2] * (1.0 - 0.5 * m), s[3]]
}
};
@@ -623,345 +686,4 @@ pub fn specs() -> Vec<EffectSpec> {
}
#[cfg(test)]
mod tests {
use super::*;
use crate::{EffectEnv, EffectHost, LayerPixels, run_fx};
use effectcraft_raster::channels3d::crypto_float;
/// A 20×10 layer: left half object 1 at depth 100, right half object 2 at depth 500; the
/// top-right corner is background. Cryptomatte: "left" / "right".
struct AuxHost(Arc<AuxChannels>);
impl EffectHost for AuxHost {
fn layer(&self, _: u64, _: bool) -> Option<LayerPixels> {
None
}
fn audio(&self, _: u64, _: f64, _: usize, _: u32) -> Option<Vec<f32>> {
None
}
fn aux(&self) -> Option<Arc<AuxChannels>> {
Some(self.0.clone())
}
}
fn scene() -> AuxHost {
let (w, h) = (20usize, 10usize);
let mut a = AuxChannels::new(w as u32, h as u32, 1.0);
let (mut z, mut id, mut r, mut g) = (vec![0.0; w * h], vec![0.0; w * h], vec![0.0; w * h], vec![0.0; w * h]);
let (hl, hr) = (crypto_hash("left"), crypto_hash("right"));
for y in 0..h {
for x in 0..w {
let i = y * w + x;
if x >= 15 && y < 3 {
z[i] = BACKGROUND_DEPTH;
} else if x < 10 {
z[i] = 100.0;
id[i] = 1.0;
r[i] = crypto_float(hl);
g[i] = 1.0;
} else {
z[i] = 500.0;
id[i] = 2.0;
r[i] = crypto_float(hr);
g[i] = 1.0;
}
}
}
a.channels = vec![("Z".into(), z), ("ObjectID".into(), id), ("CryptoObject00.R".into(), r), ("CryptoObject00.G".into(), g)];
a.manifests = vec![("CryptoObject".into(), vec![("left".into(), hl), ("right".into(), hr)])];
AuxHost(Arc::new(a))
}
fn img() -> Image {
Image::filled(20, 10, [0.5, 0.5, 0.5, 1.0])
}
fn run(id: &str, vals: &[(&str, Value)], host: &AuxHost) -> Image {
run_fx(id, vals, img(), 0.0, EffectEnv { host: Some(host), ..Default::default() }).img
}
#[test]
fn passes_through_without_aux_channels() {
for s in specs() {
let out = run_fx(s.id, &[], img(), 0.0, EffectEnv::default());
assert_eq!(out.img.data, img().data, "{}", s.id);
}
}
#[test]
fn depth_matte_thresholds() {
let h = scene();
let o = run("ec.3d.depthmatte", &[("depth", num(300.0))], &h);
assert_eq!(o.get(2, 5)[3], 0.0);
assert_eq!(o.get(12, 5)[3], 1.0);
let inv = run("ec.3d.depthmatte", &[("depth", num(300.0)), ("invert", Value::Bool(true))], &h);
assert_eq!(inv.get(2, 5)[3], 1.0);
assert_eq!(inv.get(12, 5)[3], 0.0);
// Feather: a ramp of 800 units centred on 300 → depth 100 at 0.25, 500 at 0.75.
let f = run("ec.3d.depthmatte", &[("depth", num(300.0)), ("feather", num(800.0))], &h);
assert!((f.get(2, 5)[3] - 0.25).abs() < 1e-5 && (f.get(12, 5)[3] - 0.75).abs() < 1e-5);
}
#[test]
fn channel_extract_maps_depth_and_ids() {
let h = scene();
let o = run("ec.3d.channelextract", &[("blackPoint", num(0.0)), ("whitePoint", num(1000.0))], &h);
assert!((o.get(2, 5)[0] - 0.1).abs() < 1e-6 && (o.get(12, 5)[0] - 0.5).abs() < 1e-6);
assert_eq!(o.get(17, 1)[0], 1.0);
let ids = run("ec.3d.channelextract", &[("channel", Value::Enum(1)), ("whitePoint", num(2.0))], &h);
assert_eq!(ids.get(2, 5)[0], 0.5);
// Invert Depth Map flips the ramp; without Clamp Output values run past 1.
let inv = run("ec.3d.channelextract", &[("blackPoint", num(0.0)), ("whitePoint", num(1000.0)), ("invertDepthMap", Value::Bool(true))], &h);
assert!((inv.get(2, 5)[0] - 0.9).abs() < 1e-6);
let raw = run("ec.3d.channelextract", &[("blackPoint", num(0.0)), ("whitePoint", num(100.0)), ("clampOutput", Value::Bool(false))], &h);
assert!(raw.get(12, 5)[0] > 1.5);
}
#[test]
fn id_matte_and_identifier() {
let h = scene();
let o = run("ec.3d.idmatte", &[("idSelection", num(2.0))], &h);
assert_eq!(o.get(2, 5)[3], 0.0);
assert_eq!(o.get(12, 5)[3], 1.0);
let l = run("ec.3d.identifier", &[("display", Value::Enum(1)), ("id", num(1.0))], &h);
assert_eq!(l.get(2, 5)[0], 1.0);
assert_eq!(l.get(12, 5)[0], 0.0);
let c = run("ec.3d.identifier", &[], &h);
assert_ne!(c.get(2, 5), c.get(12, 5));
}
/// The parallel aux image (rank planes resolved once) is bit-identical to the per-pixel
/// reduction over `crypto_ranks` it replaces.
#[test]
fn crypto_aux_image_matches_the_per_pixel_reduction() {
let (w, h) = (7u32, 5u32);
let n = (w * h) as usize;
let mut a = AuxChannels::new(w, h, 1.0);
let ids = [crypto_hash("cube"), crypto_hash("sphere"), crypto_hash("ring")].map(effectcraft_raster::channels3d::crypto_float);
for (k, ch) in ["00.R", "00.G", "00.B", "00.A", "01.R", "01.G", "01.B", "01.A"].iter().enumerate() {
let v: Vec<f32> = (0..n).map(|i| if k % 2 == 0 { ids[(i + k) % 3] } else { ((i * 7 + k * 3) % 11) as f32 / 10.0 }).collect();
a.channels.push((format!("CryptoObject{ch}"), v));
}
let sel = vec![crypto_hash("sphere"), crypto_hash("ring")];
let img = crypto_aux_image(&a, "CryptoObject", &sel);
for i in 0..n {
let ranks = a.crypto_ranks("CryptoObject", i);
let m: f32 = ranks.iter().filter(|(id, c)| *c > 0.0 && sel.contains(&id.to_bits())).map(|(_, c)| *c).sum::<f32>().clamp(0.0, 1.0);
let mut c = [0.0f32; 3];
for (id, cov) in &ranks {
let k = id_color(*id);
for j in 0..3 {
c[j] += k[j] * cov;
}
}
let want = [c[0], c[1], c[2], m];
assert_eq!(img.data[i].map(f32::to_bits), want.map(f32::to_bits), "pixel {i}");
}
}
/// The lookup before #473, kept as the reference: the rank channels formatted and searched
/// by name for every pixel.
fn ranks_by_name(a: &AuxChannels, layer: &str, i: usize) -> Vec<(f32, f32)> {
let mut out = vec![];
for k in 0.. {
let get = |c: &str| a.get(&format!("{layer}{k:02}.{c}"));
let (Some(r), Some(g)) = (get("R"), get("G")) else { break };
out.push((r[i], g[i]));
if let (Some(b), Some(al)) = (get("B"), get("A")) {
out.push((b[i], al[i]));
}
}
out
}
/// The reduction before #473 over those ranks: (ID colours, selection coverage).
fn reduce_by_name(a: &AuxChannels, layer: &str, sel: &[u32], i: usize) -> ([f32; 3], f32) {
let ranks = ranks_by_name(a, layer, i);
let m: f32 = ranks.iter().filter(|(id, c)| *c > 0.0 && sel.contains(&id.to_bits())).map(|(_, c)| *c).sum::<f32>().clamp(0.0, 1.0);
let mut c = [0.0f32; 3];
for (id, cov) in &ranks {
let k = id_color(*id);
for j in 0..3 {
c[j] += k[j] * cov;
}
}
(c, m)
}
/// A 6×2 Cryptomatte layer with awkward values: NaN, ±inf, negative and -0.0 coverage, NaN
/// and -0.0 IDs; rank 01 has no B/A pair, rank 02 is missing, so rank 03 (filled with values
/// that would change every pixel) must be ignored as before.
fn edge_aux(with_rank_after_gap: bool) -> AuxChannels {
let (w, h) = (6u32, 2u32);
let nan_payload = f32::from_bits(0x7fc0_1234);
let (hs, hc) = (crypto_float(crypto_hash("sphere")), crypto_float(crypto_hash("cube")));
let cov = [f32::NAN, f32::INFINITY, f32::NEG_INFINITY, -0.5, -0.0, 0.0, 0.25, 1.0, 2.0, f32::MIN_POSITIVE, nan_payload, 0.5];
let ids = [hs, f32::NAN, hc, -0.0, 0.0, nan_payload, hs, hc, f32::NAN, hs, hc, -0.0];
let rot = |v: &[f32; 12], k: usize| -> Vec<f32> { (0..12).map(|i| v[(i + k) % 12]).collect() };
let mut a = AuxChannels::new(w, h, 1.0);
let mut push = |n: &str, v: Vec<f32>| a.channels.push((format!("CryptoObject{n}"), v));
push("00.R", rot(&ids, 0));
push("00.G", rot(&cov, 0));
push("00.B", rot(&ids, 3));
push("00.A", rot(&cov, 5));
push("01.R", rot(&ids, 7));
push("01.G", rot(&cov, 2));
if with_rank_after_gap {
push("03.R", vec![hs; 12]);
push("03.G", vec![1.0; 12]);
push("03.B", vec![hc; 12]);
push("03.A", vec![1.0; 12]);
}
a
}
fn edge_selection() -> Vec<u32> {
vec![crypto_hash("sphere"), f32::NAN.to_bits(), 0x7fc0_1234, (-0.0f32).to_bits()]
}
/// Edge values give bit-identical results to the lookup by name, the missing B/A pair is
/// skipped and a rank after a gap is ignored.
#[test]
fn crypto_aux_image_is_bit_exact_on_edge_values() {
let sel = edge_selection();
let a = edge_aux(true);
assert_eq!(a.crypto_rank_planes("CryptoObject").len(), 3, "00.R/G, 00.B/A, 01.R/G; not 03 after the gap");
let img = crypto_aux_image(&a, "CryptoObject", &sel);
let without_gap_rank = crypto_aux_image(&edge_aux(false), "CryptoObject", &sel);
for i in 0..12 {
let (c, m) = reduce_by_name(&a, "CryptoObject", &sel, i);
let want = [c[0], c[1], c[2], m];
assert_eq!(img.data[i].map(f32::to_bits), want.map(f32::to_bits), "pixel {i}");
assert_eq!(img.data[i].map(f32::to_bits), without_gap_rank.data[i].map(f32::to_bits), "pixel {i}: the rank after the gap was used");
}
}
/// The CPU effect on a 20×10 layer over the 6×2 edge aux: pixels inside the aux area match
/// the lookup by name bit for bit in every display mode, pixels outside it (no aux index)
/// get an empty matte and no ID colour.
#[test]
fn cryptomatte_cpu_path_is_bit_exact_inside_and_outside_the_aux_area() {
let a = edge_aux(true);
let host = AuxHost(Arc::new(a.clone()));
let names = "sphere, <7fc00000>, <7fc01234>, <80000000>";
assert_eq!(selection_hashes(names, None), edge_selection());
let src = img().data[0];
for (display, matte_only) in [(0, false), (1, false), (2, false), (0, true)] {
let out = run(
"ec.3d.cryptomatte",
&[("selection", Value::Str(names.into())), ("display", Value::Enum(display)), ("matteOnly", Value::Bool(matte_only))],
&host,
);
let expect = |c: [f32; 3], m: f32| -> [f32; 4] {
if matte_only {
return [m; 4];
}
match display {
0 => {
let c = c.map(|v| v * (1.0 - 0.5 * m) + 0.5 * m);
[c[0], c[1], c[2], 1.0]
}
1 => src.map(|v| v * m),
_ => [src[0] * (1.0 - 0.5 * m) + 0.5 * m * src[3], src[1] * (1.0 - 0.5 * m) + 0.5 * m * src[3], src[2] * (1.0 - 0.5 * m), src[3]],
}
};
for (x, y) in [(0u32, 0u32), (1, 0), (5, 0), (0, 1), (3, 1), (5, 1)] {
let (c, m) = reduce_by_name(&a, "CryptoObject", &edge_selection(), (y * 6 + x) as usize);
assert_eq!(
out.get(x as i64, y as i64).map(f32::to_bits),
expect(c, m).map(f32::to_bits),
"display {display} matteOnly {matte_only} at ({x}, {y})"
);
}
for (x, y) in [(6u32, 0u32), (19, 0), (0, 2), (12, 9)] {
assert_eq!(
out.get(x as i64, y as i64).map(f32::to_bits),
expect([0.0; 3], 0.0).map(f32::to_bits),
"display {display} matteOnly {matte_only} outside the aux at ({x}, {y})"
);
}
}
}
#[test]
fn cryptomatte_selects_by_name_and_wildcard() {
let h = scene();
let m = run("ec.3d.cryptomatte", &[("selection", Value::Str("right".into())), ("matteOnly", Value::Bool(true))], &h);
assert_eq!(m.get(2, 5)[3], 0.0);
assert_eq!(m.get(12, 5)[3], 1.0);
let w = run("ec.3d.cryptomatte", &[("selection", Value::Str("l*".into())), ("display", Value::Enum(1))], &h);
assert_eq!(w.get(2, 5)[3], 1.0);
assert_eq!(w.get(12, 5)[3], 0.0);
assert!(wild("*ight", "right") && wild("r*t", "right") && !wild("x*", "right"));
let hex = format!("<{:08x}>", crypto_hash("left"));
assert_eq!(selection_hashes(&hex, None), vec![crypto_hash("left")]);
}
/// #473: a name with a comma in it (Blender allows `Green, Glossy`) is selected when it is
/// quoted or its comma escaped, instead of being cut into two names that match nothing.
#[test]
fn cryptomatte_selection_keeps_quoted_names_with_commas_whole() {
let manifest = vec![("Green, Glossy".to_string(), 7), ("Green".to_string(), 1), ("Glossy".to_string(), 2), ("ring".to_string(), 3)];
let m = Some(manifest.as_slice());
assert_eq!(selection_hashes(r#""Green, Glossy""#, m), vec![7]);
assert_eq!(selection_hashes("'Green, Glossy', ring", m), vec![7, 3]);
assert_eq!(selection_hashes(r"Green\, Glossy", m), vec![7]);
assert_eq!(selection_hashes(r#"ring , "Green, Glossy""#, m), vec![3, 7]);
// Without a manifest the whole name is hashed.
assert_eq!(selection_hashes(r#""Green, Glossy""#, None), vec![crypto_hash("Green, Glossy")]);
// Plain lists, apostrophes inside names and an unclosed quote still parse.
assert_eq!(selection_hashes("Green, Glossy", m), vec![1, 2]);
assert_eq!(selection_names("Bob's mat, ring"), vec!["Bob's mat", "ring"]);
assert_eq!(selection_names(r#""Green, Glossy"#), vec!["Green, Glossy"]);
assert_eq!(selection_names(r#"say \"hi\""#), vec![r#"say "hi""#]);
}
#[test]
fn fog_and_depth_of_field_follow_depth() {
let h = scene();
let f = run("ec.3d.fog3d", &[("fogColor", col(1.0, 0.0, 0.0)), ("fogEndDepth", num(1000.0)), ("scatteringDensity", num(0.0))], &h);
// Linear fog: 10 % at depth 100, 50 % at 500, full on the background.
assert!((f.get(2, 5)[0] - 0.55).abs() < 1e-4, "{:?}", f.get(2, 5));
assert!((f.get(12, 5)[0] - 0.75).abs() < 1e-4);
assert!((f.get(17, 1)[0] - 1.0).abs() < 1e-4 && f.get(17, 1)[1] < 1e-4);
assert!((dof_radius(100.0, 100.0, 0.0, 10.0, 50.0)).abs() < 1e-6);
assert!((dof_radius(200.0, 100.0, 0.0, 10.0, 50.0) - 10.0).abs() < 1e-6);
assert_eq!(dof_radius(140.0, 100.0, 100.0, 10.0, 50.0), 0.0);
// A sharp edge at the far object blurs when focused near.
let mut pic = Image::new(20, 10);
for y in 0..10 {
for x in 0..20 {
let v = if x % 2 == 0 { 1.0 } else { 0.0 };
pic.set(x, y, [v, v, v, 1.0]);
}
}
let env = EffectEnv { host: Some(&h), ..Default::default() };
let d = run_fx("ec.3d.depthoffield", &[("focalPlane", num(100.0)), ("maximumRadius", num(4.0))], pic.clone(), 0.0, env).img;
assert_eq!(d.get(4, 5), pic.get(4, 5));
assert!((d.get(12, 5)[0] - 0.5).abs() < 0.3 && d.get(12, 5) != pic.get(12, 5));
}
#[test]
fn extractor_maps_named_channels() {
let h = scene();
let o = run("ec.3d.extractor", &[("red", Value::Str("Z".into())), ("whitePoint", num(1000.0))], &h);
assert!((o.get(2, 5)[0] - 0.1).abs() < 1e-6);
assert!((o.get(2, 5)[1] - 0.0005).abs() < 1e-6);
// Without aux: the layer's own channels can be swapped.
let s = run_fx("ec.3d.extractor", &[("red", Value::Str("A".into()))], Image::filled(2, 2, [0.2, 0.3, 0.4, 1.0]), 0.0, EffectEnv::default());
assert_eq!(s.img.get(0, 0), [1.0, 0.3, 0.4, 1.0]);
}
#[test]
fn channel_extract_antialias_averages_sub_pixels() {
// Depth at twice the layer resolution, alternating 0 / 1000 per aux column.
let mut a = AuxChannels::new(40, 20, 2.0);
a.channels = vec![("Z".into(), (0..800).map(|i| if i % 2 == 0 { 0.0 } else { 1000.0 }).collect())];
let host = AuxHost(Arc::new(a));
let vals = [("blackPoint", num(0.0)), ("whitePoint", num(1000.0))];
let hard = run("ec.3d.channelextract", &vals, &host);
let v = hard.get(5, 5)[0];
assert!(v == 0.0 || v == 1.0, "{v}");
let soft = run("ec.3d.channelextract", &[vals.as_slice(), &[("antialias", Value::Bool(true))]].concat(), &host);
assert!((soft.get(5, 5)[0] - 0.5).abs() < 1e-5, "{:?}", soft.get(5, 5));
}
}
mod tests;
+375
View File
@@ -0,0 +1,375 @@
use super::*;
use crate::{EffectEnv, EffectHost, LayerPixels, run_fx};
use effectcraft_raster::channels3d::crypto_float;
/// A 20×10 layer: left half object 1 at depth 100, right half object 2 at depth 500; the
/// top-right corner is background. Cryptomatte: "left" / "right".
struct AuxHost(Arc<AuxChannels>);
impl EffectHost for AuxHost {
fn layer(&self, _: u64, _: bool) -> Option<LayerPixels> {
None
}
fn audio(&self, _: u64, _: f64, _: usize, _: u32) -> Option<Vec<f32>> {
None
}
fn aux(&self) -> Option<Arc<AuxChannels>> {
Some(self.0.clone())
}
}
fn scene() -> AuxHost {
let (w, h) = (20usize, 10usize);
let mut a = AuxChannels::new(w as u32, h as u32, 1.0);
let (mut z, mut id, mut r, mut g) = (vec![0.0; w * h], vec![0.0; w * h], vec![0.0; w * h], vec![0.0; w * h]);
let (hl, hr) = (crypto_hash("left"), crypto_hash("right"));
for y in 0..h {
for x in 0..w {
let i = y * w + x;
if x >= 15 && y < 3 {
z[i] = BACKGROUND_DEPTH;
} else if x < 10 {
z[i] = 100.0;
id[i] = 1.0;
r[i] = crypto_float(hl);
g[i] = 1.0;
} else {
z[i] = 500.0;
id[i] = 2.0;
r[i] = crypto_float(hr);
g[i] = 1.0;
}
}
}
a.channels = vec![("Z".into(), z), ("ObjectID".into(), id), ("CryptoObject00.R".into(), r), ("CryptoObject00.G".into(), g)];
a.manifests = vec![("CryptoObject".into(), vec![("left".into(), hl), ("right".into(), hr)])];
AuxHost(Arc::new(a))
}
fn img() -> Image {
Image::filled(20, 10, [0.5, 0.5, 0.5, 1.0])
}
fn run(id: &str, vals: &[(&str, Value)], host: &AuxHost) -> Image {
run_fx(id, vals, img(), 0.0, EffectEnv { host: Some(host), ..Default::default() }).img
}
#[test]
fn passes_through_without_aux_channels() {
for s in specs() {
let out = run_fx(s.id, &[], img(), 0.0, EffectEnv::default());
assert_eq!(out.img.data, img().data, "{}", s.id);
}
}
#[test]
fn depth_matte_thresholds() {
let h = scene();
let o = run("ec.3d.depthmatte", &[("depth", num(300.0))], &h);
assert_eq!(o.get(2, 5)[3], 0.0);
assert_eq!(o.get(12, 5)[3], 1.0);
let inv = run("ec.3d.depthmatte", &[("depth", num(300.0)), ("invert", Value::Bool(true))], &h);
assert_eq!(inv.get(2, 5)[3], 1.0);
assert_eq!(inv.get(12, 5)[3], 0.0);
// Feather: a ramp of 800 units centred on 300 → depth 100 at 0.25, 500 at 0.75.
let f = run("ec.3d.depthmatte", &[("depth", num(300.0)), ("feather", num(800.0))], &h);
assert!((f.get(2, 5)[3] - 0.25).abs() < 1e-5 && (f.get(12, 5)[3] - 0.75).abs() < 1e-5);
}
#[test]
fn channel_extract_maps_depth_and_ids() {
let h = scene();
let o = run("ec.3d.channelextract", &[("blackPoint", num(0.0)), ("whitePoint", num(1000.0))], &h);
assert!((o.get(2, 5)[0] - 0.1).abs() < 1e-6 && (o.get(12, 5)[0] - 0.5).abs() < 1e-6);
assert_eq!(o.get(17, 1)[0], 1.0);
let ids = run("ec.3d.channelextract", &[("channel", Value::Enum(1)), ("whitePoint", num(2.0))], &h);
assert_eq!(ids.get(2, 5)[0], 0.5);
// Invert Depth Map flips the ramp; without Clamp Output values run past 1.
let inv = run("ec.3d.channelextract", &[("blackPoint", num(0.0)), ("whitePoint", num(1000.0)), ("invertDepthMap", Value::Bool(true))], &h);
assert!((inv.get(2, 5)[0] - 0.9).abs() < 1e-6);
let raw = run("ec.3d.channelextract", &[("blackPoint", num(0.0)), ("whitePoint", num(100.0)), ("clampOutput", Value::Bool(false))], &h);
assert!(raw.get(12, 5)[0] > 1.5);
}
#[test]
fn id_matte_and_identifier() {
let h = scene();
let o = run("ec.3d.idmatte", &[("idSelection", num(2.0))], &h);
assert_eq!(o.get(2, 5)[3], 0.0);
assert_eq!(o.get(12, 5)[3], 1.0);
let l = run("ec.3d.identifier", &[("display", Value::Enum(1)), ("id", num(1.0))], &h);
assert_eq!(l.get(2, 5)[0], 1.0);
assert_eq!(l.get(12, 5)[0], 0.0);
let c = run("ec.3d.identifier", &[], &h);
assert_ne!(c.get(2, 5), c.get(12, 5));
}
/// The parallel aux image (rank planes resolved once) is bit-identical to the per-pixel
/// reduction over `crypto_ranks` it replaces.
#[test]
fn crypto_aux_image_matches_the_per_pixel_reduction() {
let (w, h) = (7u32, 5u32);
let n = (w * h) as usize;
let mut a = AuxChannels::new(w, h, 1.0);
let ids = [crypto_hash("cube"), crypto_hash("sphere"), crypto_hash("ring")].map(effectcraft_raster::channels3d::crypto_float);
for (k, ch) in ["00.R", "00.G", "00.B", "00.A", "01.R", "01.G", "01.B", "01.A"].iter().enumerate() {
let v: Vec<f32> = (0..n).map(|i| if k % 2 == 0 { ids[(i + k) % 3] } else { ((i * 7 + k * 3) % 11) as f32 / 10.0 }).collect();
a.channels.push((format!("CryptoObject{ch}"), v));
}
let sel = vec![crypto_hash("sphere"), crypto_hash("ring")];
let img = crypto_aux_image(&a, "CryptoObject", &sel);
for i in 0..n {
let ranks = a.crypto_ranks("CryptoObject", i);
let m: f32 = ranks.iter().filter(|(id, c)| *c > 0.0 && sel.contains(&id.to_bits())).map(|(_, c)| *c).sum::<f32>().clamp(0.0, 1.0);
let mut c = [0.0f32; 3];
for (id, cov) in &ranks {
let k = id_color(*id);
for j in 0..3 {
c[j] += k[j] * cov;
}
}
let want = [c[0], c[1], c[2], m];
assert_eq!(img.data[i].map(f32::to_bits), want.map(f32::to_bits), "pixel {i}");
}
}
/// The lookup before #473, kept as the reference: the rank channels formatted and searched
/// by name for every pixel.
fn ranks_by_name(a: &AuxChannels, layer: &str, i: usize) -> Vec<(f32, f32)> {
let mut out = vec![];
for k in 0.. {
let get = |c: &str| a.get(&format!("{layer}{k:02}.{c}"));
let (Some(r), Some(g)) = (get("R"), get("G")) else { break };
out.push((r[i], g[i]));
if let (Some(b), Some(al)) = (get("B"), get("A")) {
out.push((b[i], al[i]));
}
}
out
}
/// The reduction before #473 over those ranks: (ID colours, selection coverage).
fn reduce_by_name(a: &AuxChannels, layer: &str, sel: &[u32], i: usize) -> ([f32; 3], f32) {
let ranks = ranks_by_name(a, layer, i);
let m: f32 = ranks.iter().filter(|(id, c)| *c > 0.0 && sel.contains(&id.to_bits())).map(|(_, c)| *c).sum::<f32>().clamp(0.0, 1.0);
let mut c = [0.0f32; 3];
for (id, cov) in &ranks {
let k = id_color(*id);
for j in 0..3 {
c[j] += k[j] * cov;
}
}
(c, m)
}
/// A 6×2 Cryptomatte layer with awkward values: NaN, ±inf, negative and -0.0 coverage, NaN
/// and -0.0 IDs; rank 01 has no B/A pair, rank 02 is missing, so rank 03 (filled with values
/// that would change every pixel) must be ignored as before.
fn edge_aux(with_rank_after_gap: bool) -> AuxChannels {
let (w, h) = (6u32, 2u32);
let nan_payload = f32::from_bits(0x7fc0_1234);
let (hs, hc) = (crypto_float(crypto_hash("sphere")), crypto_float(crypto_hash("cube")));
let cov = [f32::NAN, f32::INFINITY, f32::NEG_INFINITY, -0.5, -0.0, 0.0, 0.25, 1.0, 2.0, f32::MIN_POSITIVE, nan_payload, 0.5];
let ids = [hs, f32::NAN, hc, -0.0, 0.0, nan_payload, hs, hc, f32::NAN, hs, hc, -0.0];
let rot = |v: &[f32; 12], k: usize| -> Vec<f32> { (0..12).map(|i| v[(i + k) % 12]).collect() };
let mut a = AuxChannels::new(w, h, 1.0);
let mut push = |n: &str, v: Vec<f32>| a.channels.push((format!("CryptoObject{n}"), v));
push("00.R", rot(&ids, 0));
push("00.G", rot(&cov, 0));
push("00.B", rot(&ids, 3));
push("00.A", rot(&cov, 5));
push("01.R", rot(&ids, 7));
push("01.G", rot(&cov, 2));
if with_rank_after_gap {
push("03.R", vec![hs; 12]);
push("03.G", vec![1.0; 12]);
push("03.B", vec![hc; 12]);
push("03.A", vec![1.0; 12]);
}
a
}
/// The memo hands out exactly `id_color`'s bits for every rank and pixel of the edge values
/// (NaN IDs with and without a payload, -0.0 and 0.0 are keyed by their bits).
#[test]
fn id_color_memo_matches_id_color() {
let a = edge_aux(true);
let planes = a.crypto_rank_planes("CryptoObject");
let mut memo = IdColorMemo::default();
for i in 0..12 {
for (r, (id, _)) in planes.iter().enumerate() {
assert_eq!(memo.get(r, id[i]).map(f32::to_bits), id_color(id[i]).map(f32::to_bits), "pixel {i} rank {r}");
}
}
}
fn edge_selection() -> Vec<u32> {
vec![crypto_hash("sphere"), f32::NAN.to_bits(), 0x7fc0_1234, (-0.0f32).to_bits()]
}
/// Edge values give bit-identical results to the lookup by name, the missing B/A pair is
/// skipped and a rank after a gap is ignored.
#[test]
fn crypto_aux_image_is_bit_exact_on_edge_values() {
let sel = edge_selection();
let a = edge_aux(true);
assert_eq!(a.crypto_rank_planes("CryptoObject").len(), 3, "00.R/G, 00.B/A, 01.R/G; not 03 after the gap");
let img = crypto_aux_image(&a, "CryptoObject", &sel);
let without_gap_rank = crypto_aux_image(&edge_aux(false), "CryptoObject", &sel);
for i in 0..12 {
let (c, m) = reduce_by_name(&a, "CryptoObject", &sel, i);
let want = [c[0], c[1], c[2], m];
assert_eq!(img.data[i].map(f32::to_bits), want.map(f32::to_bits), "pixel {i}");
assert_eq!(img.data[i].map(f32::to_bits), without_gap_rank.data[i].map(f32::to_bits), "pixel {i}: the rank after the gap was used");
}
}
/// Without the ID colours the matte (A) is bit-identical and the RGB is 0, on the edge values.
#[test]
fn crypto_aux_image_without_colors_keeps_the_matte() {
let a = edge_aux(true);
let sel = edge_selection();
let full = crypto_aux_image(&a, "CryptoObject", &sel);
let matte = crypto_aux_image_with(&a, "CryptoObject", &sel, CryptoAux::MatteOnly);
for (f, m) in full.data.iter().zip(&matte.data) {
assert_eq!(f[3].to_bits(), m[3].to_bits());
assert_eq!(m[..3], [0.0; 3]);
}
}
/// Only the Colors display without Matte Only reads the ID colours.
#[test]
fn crypto_aux_for_display_reads_colors_only_for_the_colors_display() {
assert_eq!(CryptoAux::for_display(0, false), CryptoAux::ColorsAndMatte);
assert_eq!(CryptoAux::for_display(0, true), CryptoAux::MatteOnly);
for display in [1, 2, 3, u32::MAX] {
for matte_only in [false, true] {
assert_eq!(CryptoAux::for_display(display, matte_only), CryptoAux::MatteOnly, "display {display}");
}
}
}
/// The CPU effect on a 20×10 layer over the 6×2 edge aux: pixels inside the aux area match
/// the lookup by name bit for bit in every display mode, pixels outside it (no aux index)
/// get an empty matte and no ID colour.
#[test]
fn cryptomatte_cpu_path_is_bit_exact_inside_and_outside_the_aux_area() {
let a = edge_aux(true);
let host = AuxHost(Arc::new(a.clone()));
let names = "sphere, <7fc00000>, <7fc01234>, <80000000>";
assert_eq!(selection_hashes(names, None), edge_selection());
let src = img().data[0];
for (display, matte_only) in [(0, false), (1, false), (2, false), (0, true)] {
let out = run(
"ec.3d.cryptomatte",
&[("selection", Value::Str(names.into())), ("display", Value::Enum(display)), ("matteOnly", Value::Bool(matte_only))],
&host,
);
let expect = |c: [f32; 3], m: f32| -> [f32; 4] {
if matte_only {
return [m; 4];
}
match display {
0 => {
let c = c.map(|v| v * (1.0 - 0.5 * m) + 0.5 * m);
[c[0], c[1], c[2], 1.0]
}
1 => src.map(|v| v * m),
_ => [src[0] * (1.0 - 0.5 * m) + 0.5 * m * src[3], src[1] * (1.0 - 0.5 * m) + 0.5 * m * src[3], src[2] * (1.0 - 0.5 * m), src[3]],
}
};
for (x, y) in [(0u32, 0u32), (1, 0), (5, 0), (0, 1), (3, 1), (5, 1)] {
let (c, m) = reduce_by_name(&a, "CryptoObject", &edge_selection(), (y * 6 + x) as usize);
assert_eq!(out.get(x as i64, y as i64).map(f32::to_bits), expect(c, m).map(f32::to_bits), "display {display} matteOnly {matte_only} at ({x}, {y})");
}
for (x, y) in [(6u32, 0u32), (19, 0), (0, 2), (12, 9)] {
assert_eq!(
out.get(x as i64, y as i64).map(f32::to_bits),
expect([0.0; 3], 0.0).map(f32::to_bits),
"display {display} matteOnly {matte_only} outside the aux at ({x}, {y})"
);
}
}
}
#[test]
fn cryptomatte_selects_by_name_and_wildcard() {
let h = scene();
let m = run("ec.3d.cryptomatte", &[("selection", Value::Str("right".into())), ("matteOnly", Value::Bool(true))], &h);
assert_eq!(m.get(2, 5)[3], 0.0);
assert_eq!(m.get(12, 5)[3], 1.0);
let w = run("ec.3d.cryptomatte", &[("selection", Value::Str("l*".into())), ("display", Value::Enum(1))], &h);
assert_eq!(w.get(2, 5)[3], 1.0);
assert_eq!(w.get(12, 5)[3], 0.0);
assert!(wild("*ight", "right") && wild("r*t", "right") && !wild("x*", "right"));
let hex = format!("<{:08x}>", crypto_hash("left"));
assert_eq!(selection_hashes(&hex, None), vec![crypto_hash("left")]);
}
/// #473: a name with a comma in it (Blender allows `Green, Glossy`) is selected when it is
/// quoted or its comma escaped, instead of being cut into two names that match nothing.
#[test]
fn cryptomatte_selection_keeps_quoted_names_with_commas_whole() {
let manifest = vec![("Green, Glossy".to_string(), 7), ("Green".to_string(), 1), ("Glossy".to_string(), 2), ("ring".to_string(), 3)];
let m = Some(manifest.as_slice());
assert_eq!(selection_hashes(r#""Green, Glossy""#, m), vec![7]);
assert_eq!(selection_hashes("'Green, Glossy', ring", m), vec![7, 3]);
assert_eq!(selection_hashes(r"Green\, Glossy", m), vec![7]);
assert_eq!(selection_hashes(r#"ring , "Green, Glossy""#, m), vec![3, 7]);
// Without a manifest the whole name is hashed.
assert_eq!(selection_hashes(r#""Green, Glossy""#, None), vec![crypto_hash("Green, Glossy")]);
// Plain lists, apostrophes inside names and an unclosed quote still parse.
assert_eq!(selection_hashes("Green, Glossy", m), vec![1, 2]);
assert_eq!(selection_names("Bob's mat, ring"), vec!["Bob's mat", "ring"]);
assert_eq!(selection_names(r#""Green, Glossy"#), vec!["Green, Glossy"]);
assert_eq!(selection_names(r#"say \"hi\""#), vec![r#"say "hi""#]);
}
#[test]
fn fog_and_depth_of_field_follow_depth() {
let h = scene();
let f = run("ec.3d.fog3d", &[("fogColor", col(1.0, 0.0, 0.0)), ("fogEndDepth", num(1000.0)), ("scatteringDensity", num(0.0))], &h);
// Linear fog: 10 % at depth 100, 50 % at 500, full on the background.
assert!((f.get(2, 5)[0] - 0.55).abs() < 1e-4, "{:?}", f.get(2, 5));
assert!((f.get(12, 5)[0] - 0.75).abs() < 1e-4);
assert!((f.get(17, 1)[0] - 1.0).abs() < 1e-4 && f.get(17, 1)[1] < 1e-4);
assert!((dof_radius(100.0, 100.0, 0.0, 10.0, 50.0)).abs() < 1e-6);
assert!((dof_radius(200.0, 100.0, 0.0, 10.0, 50.0) - 10.0).abs() < 1e-6);
assert_eq!(dof_radius(140.0, 100.0, 100.0, 10.0, 50.0), 0.0);
// A sharp edge at the far object blurs when focused near.
let mut pic = Image::new(20, 10);
for y in 0..10 {
for x in 0..20 {
let v = if x % 2 == 0 { 1.0 } else { 0.0 };
pic.set(x, y, [v, v, v, 1.0]);
}
}
let env = EffectEnv { host: Some(&h), ..Default::default() };
let d = run_fx("ec.3d.depthoffield", &[("focalPlane", num(100.0)), ("maximumRadius", num(4.0))], pic.clone(), 0.0, env).img;
assert_eq!(d.get(4, 5), pic.get(4, 5));
assert!((d.get(12, 5)[0] - 0.5).abs() < 0.3 && d.get(12, 5) != pic.get(12, 5));
}
#[test]
fn extractor_maps_named_channels() {
let h = scene();
let o = run("ec.3d.extractor", &[("red", Value::Str("Z".into())), ("whitePoint", num(1000.0))], &h);
assert!((o.get(2, 5)[0] - 0.1).abs() < 1e-6);
assert!((o.get(2, 5)[1] - 0.0005).abs() < 1e-6);
// Without aux: the layer's own channels can be swapped.
let s = run_fx("ec.3d.extractor", &[("red", Value::Str("A".into()))], Image::filled(2, 2, [0.2, 0.3, 0.4, 1.0]), 0.0, EffectEnv::default());
assert_eq!(s.img.get(0, 0), [1.0, 0.3, 0.4, 1.0]);
}
#[test]
fn channel_extract_antialias_averages_sub_pixels() {
// Depth at twice the layer resolution, alternating 0 / 1000 per aux column.
let mut a = AuxChannels::new(40, 20, 2.0);
a.channels = vec![("Z".into(), (0..800).map(|i| if i % 2 == 0 { 0.0 } else { 1000.0 }).collect())];
let host = AuxHost(Arc::new(a));
let vals = [("blackPoint", num(0.0)), ("whitePoint", num(1000.0))];
let hard = run("ec.3d.channelextract", &vals, &host);
let v = hard.get(5, 5)[0];
assert!(v == 0.0 || v == 1.0, "{v}");
let soft = run("ec.3d.channelextract", &[vals.as_slice(), &[("antialias", Value::Bool(true))]].concat(), &host);
assert!((soft.get(5, 5)[0] - 0.5).abs() < 1e-5, "{:?}", soft.get(5, 5));
}
+58 -267
View File
@@ -55,6 +55,17 @@ impl Curve {
/// Parse "x,y x,y …" (separators: whitespace or ';'). Returns None for an identity curve or
/// fewer than two valid points.
pub fn parse(s: &str) -> Option<Curve> {
Self::parse_with(s, false)
}
/// [`Curve::parse`] interpolated as After Effects' Curves effect does: a natural cubic spline
/// through the points, clamped to 0..1 (AE 2026: RGB points (0,0) (125,199) (255,255) and
/// Red (0,0) (128,44) (255,255) map every grey step exactly as the natural spline does).
pub fn parse_natural(s: &str) -> Option<Curve> {
Self::parse_with(s, true)
}
fn parse_with(s: &str, natural: bool) -> Option<Curve> {
let mut pts: Vec<(f32, f32)> = s
.split(|c: char| c.is_whitespace() || c == ';')
.filter(|t| !t.is_empty())
@@ -74,6 +85,12 @@ impl Curve {
let ys: Vec<f32> = pts.iter().map(|p| p.1).collect();
let n = xs.len();
let d: Vec<f32> = (0..n - 1).map(|k| (ys[k + 1] - ys[k]) / (xs[k + 1] - xs[k])).collect();
if natural {
let ms = natural_slopes(&xs, &d);
let mut c = Curve { xs, ys, ms, lut: Vec::new() };
c.lut = (0..=LUT_N).map(|i| c.eval_exact(i as f32 / LUT_N as f32).clamp(0.0, 1.0)).collect();
return Some(c);
}
let mut ms = vec![0.0f32; n];
ms[0] = d[0];
ms[n - 1] = d[n - 2];
@@ -136,6 +153,40 @@ impl Curve {
}
}
/// Knot slopes of the natural cubic spline (zero curvature at both ends) through points with
/// abscissae `xs` and segment slopes `d`; as Hermite tangents they reproduce the spline exactly.
fn natural_slopes(xs: &[f32], d: &[f32]) -> Vec<f32> {
let n = xs.len();
if n < 3 {
return vec![d.first().copied().unwrap_or(0.0); n];
}
let h: Vec<f64> = (0..n - 1).map(|k| f64::from(xs[k + 1] - xs[k])).collect();
let dd: Vec<f64> = d.iter().map(|&v| f64::from(v)).collect();
// Second derivatives M[1..n-1] (M[0] = M[n-1] = 0): tridiagonal system, Thomas algorithm.
let m = n - 2;
let (mut a, mut b, mut c, mut r) = (vec![0.0; m], vec![0.0; m], vec![0.0; m], vec![0.0; m]);
for i in 0..m {
let k = i + 1;
a[i] = h[k - 1];
b[i] = 2.0 * (h[k - 1] + h[k]);
c[i] = h[k];
r[i] = 6.0 * (dd[k] - dd[k - 1]);
}
for i in 1..m {
let w = a[i] / b[i - 1];
b[i] -= w * c[i - 1];
r[i] -= w * r[i - 1];
}
let mut sec = vec![0.0f64; n];
for i in (0..m).rev() {
let next = if i + 1 < m { sec[i + 2] } else { 0.0 };
sec[i + 1] = (r[i] - c[i] * next) / b[i];
}
let mut ms: Vec<f32> = (0..n - 1).map(|k| (dd[k] - h[k] * (2.0 * sec[k] + sec[k + 1]) / 6.0) as f32).collect();
ms.push((dd[n - 2] + h[n - 2] * (sec[n - 2] + 2.0 * sec[n - 1]) / 6.0) as f32);
ms
}
fn ev(c: &Option<Curve>, v: f32) -> f32 {
c.as_ref().map(|c| c.eval(v)).unwrap_or(v)
}
@@ -145,7 +196,7 @@ fn ev(c: &Option<Curve>, v: f32) -> f32 {
/// sorted on load); the default `"0,0 1,1"` is the identity. Colour channels go through the
/// master RGB curve first, then their own curve.
fn curves(ctx: &EffectCtx, mut b: Buf) -> Buf {
let [m, r, g, bl, a] = ["rgb", "red", "green", "blue", "alpha"].map(|id| Curve::parse(ctx.params.s(id)));
let [m, r, g, bl, a] = ["rgb", "red", "green", "blue", "alpha"].map(|id| Curve::parse_natural(ctx.params.s(id)));
if m.is_none() && r.is_none() && g.is_none() && bl.is_none() && a.is_none() {
return b;
}
@@ -201,7 +252,7 @@ impl Lv {
if clip_w {
t = t.min(1.0);
}
self.ob + (self.ow - self.ob) * t.max(0.0).powf(1.0 / self.g.max(0.01))
self.ob + (self.ow - self.ob) * crate::color_fx::levels_gamma(t, self.g.max(0.01))
}
}
@@ -217,7 +268,10 @@ fn levels_ic(ctx: &EffectCtx, mut b: Buf) -> Buf {
return b;
}
let clip = crate::color_fx::levels_clip(ctx);
map_ca(&mut b.img, |c, a| ([0, 1, 2].map(|i| lv[i + 1].apply(lv[0].apply(c[i], clip), clip)), lv[4].apply(a, clip).clamp(0.0, 1.0)));
// Each channel's own controls first, then the RGB controls: After Effects 2026 with RGB
// (0.1, 0.9, gamma 1.5, 0.05, 0.95) and Green Input White 0.8 maps grey 32/255 to green
// 52/255 (RGB first would give 45).
map_ca(&mut b.img, |c, a| ([0, 1, 2].map(|i| lv[0].apply(lv[i + 1].apply(c[i], clip), clip)), lv[4].apply(a, clip).clamp(0.0, 1.0)));
b
}
@@ -1075,267 +1129,4 @@ pub fn specs() -> Vec<EffectSpec> {
}
#[cfg(test)]
mod tests {
use super::*;
use crate::{Params, find};
fn run(id: &str, img: &Image, over: &[(&str, Value)]) -> Image {
let s = find(id).unwrap();
let mut params = Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
for (k, v) in over {
params.values.insert(k.to_string(), v.clone());
}
let ctx =
EffectCtx { params: &params, time: 0.0, layer_size: [img.width as f64, img.height as f64], seed: 1, adjustment: false, env: Default::default() };
(s.render)(&ctx, Buf { img: img.clone(), offset: [0.0, 0.0], scale: 1.0 }).img
}
fn ramp() -> Image {
let mut img = Image::new(16, 8);
for y in 0..8 {
for x in 0..16 {
let v = x as f32 / 15.0;
let a = if y == 0 { 0.5 } else { 1.0 };
img.set(x, y, [v * a, (1.0 - v) * a, 0.3 * a, a]);
}
}
img
}
fn close(a: &Image, b: &Image, eps: f32) -> bool {
a.data.iter().zip(&b.data).all(|(p, q)| (0..4).all(|i| (p[i] - q[i]).abs() <= eps))
}
#[test]
fn curve_parsing() {
assert!(Curve::parse("0,0 1,1").is_none());
assert!(Curve::parse("garbage").is_none());
let c = Curve::parse("1,1; 0,0 0.5,0.7").unwrap();
assert_eq!(c.xs, vec![0.0, 0.5, 1.0]);
assert!((c.eval(0.5) - 0.7).abs() < 1e-3);
// Monotone: never decreases.
let mut last = -1.0;
for i in 0..=100 {
let v = c.eval(i as f32 / 100.0);
assert!(v >= last - 1e-6);
last = v;
}
}
#[test]
fn curves_identity_is_identity() {
let img = ramp();
assert_eq!(run("ec.color.curves", &img, &[]), img);
let explicit = run("ec.color.curves", &img, &[("rgb", Value::Str("0,0 0.25,0.25 1,1".into()))]);
assert!(close(&explicit, &img, 1e-4));
}
#[test]
fn curves_midpoint_brightens() {
let img = Image::filled(4, 4, [0.5, 0.5, 0.5, 1.0]);
let out = run("ec.color.curves", &img, &[("rgb", Value::Str("0,0 0.5,0.75 1,1".into()))]);
assert!((out.data[0][0] - 0.75).abs() < 1e-3);
let red = run("ec.color.curves", &img, &[("red", Value::Str("0,1 1,1".into()))]);
assert!((red.data[0][0] - 1.0).abs() < 1e-4 && (red.data[0][1] - 0.5).abs() < 1e-6);
}
#[test]
fn levels_ic_identity_and_red_only() {
let img = ramp();
assert_eq!(run("ec.color.levelsic", &img, &[]), img);
let out = run("ec.color.levelsic", &img, &[("red/redOutWhite", num(0.5))]);
let p = out.get(15, 3);
assert!((p[0] - 0.5).abs() < 1e-4 && (p[1] - 0.0).abs() < 1e-4);
}
#[test]
fn auto_levels_stretches_low_contrast() {
let mut img = Image::new(32, 4);
for y in 0..4 {
for x in 0..32 {
let v = 0.4 + 0.2 * x as f32 / 31.0;
img.set(x, y, [v, v, v, 1.0]);
}
}
let out = run("ec.color.autolevels", &img, &[("blackClip", num(0.0)), ("whiteClip", num(0.0))]);
let lo = out.data.iter().map(|p| p[0]).fold(1.0, f32::min);
let hi = out.data.iter().map(|p| p[0]).fold(0.0, f32::max);
assert!(lo < 0.02 && hi > 0.98, "{lo} {hi}");
let ac = run("ec.color.autocontrast", &img, &[("blackClip", num(0.0)), ("whiteClip", num(0.0))]);
assert!(ac.data.iter().map(|p| p[0]).fold(0.0, f32::max) > 0.98);
}
#[test]
fn auto_color_neutralises_cast() {
let mut img = Image::new(16, 4);
for y in 0..4 {
for x in 0..16 {
let v = x as f32 / 15.0;
img.set(x, y, [v * 0.6 + 0.1, v * 0.9, v * 0.5, 1.0]);
}
}
let out = run("ec.color.autocolor", &img, &[]);
let p = out.get(8, 1);
assert!((p[0] - p[1]).abs() < 0.08 && (p[1] - p[2]).abs() < 0.08, "{p:?}");
}
#[test]
fn equalize_flattens_histogram() {
let mut img = Image::new(64, 1);
for x in 0..64 {
let v = if x < 48 { 0.1 + x as f32 * 0.001 } else { 0.9 };
img.set(x, 0, [v, v, v, 1.0]);
}
let out = run("ec.color.equalize", &img, &[]);
// The crowded dark values are spread across the range.
assert!(out.get(47, 0)[0] > 0.6, "{}", out.get(47, 0)[0]);
assert!(out.get(0, 0)[0] < 0.1);
assert_eq!(run("ec.color.equalize", &img, &[("amount", num(0.0))]), img);
}
#[test]
fn selective_color_zero_is_identity_and_reds_respond() {
let img = ramp();
assert_eq!(run("ec.color.selectivecolor", &img, &[]), img);
let red = Image::filled(2, 2, [1.0, 0.1, 0.1, 1.0]);
let out = run("ec.color.selectivecolor", &red, &[("details/reds/redsCyan", num(100.0)), ("method", Value::Enum(1))]);
assert!(out.data[0][0] < 0.3, "{:?}", out.data[0]);
let blue = Image::filled(2, 2, [0.1, 0.1, 1.0, 1.0]);
assert_eq!(run("ec.color.selectivecolor", &blue, &[("details/reds/redsCyan", num(100.0))]), blue);
}
#[test]
fn color_offset_full_turn_is_identity() {
let img = ramp();
let out = run("ec.color.cccoloroffset", &img, &[("redPhase", num(360.0)), ("greenPhase", num(720.0))]);
assert_eq!(out, img);
let out = run("ec.color.cccoloroffset", &img, &[("redPhase", num(180.0))]);
assert!((out.get(0, 3)[0] - 0.5).abs() < 1e-4);
}
#[test]
fn broadcast_reduces_unsafe_color() {
let img = Image::filled(2, 2, [1.0, 1.0, 0.0, 1.0]);
let out = run("ec.color.broadcast", &img, &[]);
assert!(out.data[0][0] < 1.0);
let key = run("ec.color.broadcast", &img, &[("howToMakeSafe", Value::Enum(2))]);
assert_eq!(key.data[0][3], 0.0);
let gray = Image::filled(2, 2, [0.5, 0.5, 0.5, 1.0]);
assert_eq!(run("ec.color.broadcast", &gray, &[]), gray);
}
#[test]
fn color_balance_hls_zero_identity_and_hue_shift() {
let img = ramp();
assert_eq!(run("ec.color.colorbalancehls", &img, &[]), img);
let red = Image::filled(1, 1, [1.0, 0.0, 0.0, 1.0]);
let out = run("ec.color.colorbalancehls", &red, &[("hue", num(120.0))]);
assert!(out.data[0][1] > 0.99 && out.data[0][0] < 0.01);
}
#[test]
fn color_link_fills_with_average_keeping_alpha() {
let mut img = Image::new(2, 1);
img.set(0, 0, [1.0, 0.0, 0.0, 1.0]);
img.set(1, 0, [0.0, 0.0, 0.5, 0.5]);
let out = run("ec.color.colorlink", &img, &[]);
assert!((out.data[1][3] - 0.5).abs() < 1e-5);
let (c, _) = unpremul(out.data[0]);
assert!((c[0] - 2.0 / 3.0).abs() < 1e-3 && (c[2] - 1.0 / 3.0).abs() < 1e-3, "{c:?}");
}
#[test]
fn cc_kernel_identity_and_toner_duotone() {
let img = ramp();
assert_eq!(run("ec.color.cckernel", &img, &[]), img);
let g = Image::filled(1, 1, [0.5, 0.5, 0.5, 1.0]);
let t = run("ec.color.cctoner", &g, &[("tones", Value::Enum(0)), ("highlights", col(1.0, 0.0, 0.0))]);
assert!((t.data[0][0] - 0.5).abs() < 1e-3 && t.data[0][1] < 1e-3);
}
#[test]
fn shadow_highlight_lifts_shadows() {
let img = Image::filled(8, 8, [0.1, 0.1, 0.1, 1.0]);
let out = run("ec.color.shadowhighlight", &img, &[("autoAmounts", Value::Bool(false))]);
assert!(out.data[0][0] > 0.15);
}
#[test]
fn levels_ic_clip_popups() {
let img = Image::filled(2, 2, [0.9, 0.9, 0.9, 1.0]);
let lv = [("rgb/rgbInWhite", num(0.5))];
assert!((run("ec.color.levelsic", &img, &lv).data[0][0] - 1.0).abs() < 1e-6);
let off = [("rgb/rgbInWhite", num(0.5)), ("clipToOutputWhite", Value::Enum(0))];
assert!(run("ec.color.levelsic", &img, &off).data[0][0] > 1.5);
}
/// A host whose other layers and other frames are a fixed image.
struct ImgHost(Image);
impl crate::EffectHost for ImgHost {
fn layer(&self, _: u64, _: bool) -> Option<crate::LayerPixels> {
Some(crate::LayerPixels { buf: Buf { img: self.0.clone(), offset: [0.0; 2], scale: 1.0 }, size: [2.0, 2.0] })
}
fn audio(&self, _: u64, _: f64, _: usize, _: u32) -> Option<Vec<f32>> {
None
}
fn self_at(&self, _: f64, _: usize) -> Option<Buf> {
Some(Buf { img: self.0.clone(), offset: [0.0; 2], scale: 1.0 })
}
}
fn run_host(id: &str, img: &Image, over: &[(&str, Value)], host: &ImgHost) -> Image {
let env = crate::EffectEnv { host: Some(host), frame_rate: 10.0, ..Default::default() };
crate::run_fx(id, over, img.clone(), 1.0, env).img
}
#[test]
fn color_link_samples_clip_and_source_layer() {
let mut img = Image::new(5, 1);
for (x, v) in [0.0f32, 0.1, 0.2, 0.3, 1.0].iter().enumerate() {
img.set(x as u32, 0, [*v, *v, *v, 1.0]);
}
// Median ignores the outlier the average follows.
let med = run("ec.color.colorlink", &img, &[("sampleSource", Value::Enum(1))]);
assert!((med.data[0][0] - 0.2).abs() < 1e-5);
// Brightest with 20 % clip skips the brightest pixel.
let br = run("ec.color.colorlink", &img, &[("sampleSource", Value::Enum(2)), ("clip", num(20.0))]);
assert!((br.data[0][0] - 0.3).abs() < 1e-5);
// Min Alpha of a half-transparent source layer sets the alpha.
let host = ImgHost(Image::filled(2, 2, [0.25, 0.25, 0.25, 0.5]));
let out = run_host("ec.color.colorlink", &img, &[("sourceLayer", Value::Layer(Some(9))), ("sampleSource", Value::Enum(9))], &host);
assert!((out.data[4][3] - 0.5).abs() < 1e-5);
// Average of the source layer (not the effect's own pixels).
let out = run_host("ec.color.colorlink", &img, &[("sourceLayer", Value::Layer(Some(9)))], &host);
assert!((out.data[4][0] - 0.5).abs() < 1e-5);
}
#[test]
fn auto_levels_temporal_smoothing_reads_neighbour_frames() {
let mut img = Image::new(4, 1);
for x in 0..4 {
let v = 0.3 + 0.1 * x as f32;
img.set(x, 0, [v, v, v, 1.0]);
}
let wide = ImgHost(ramp());
let p0 = [("blackClip", num(0.0)), ("whiteClip", num(0.0))];
let alone = run_host("ec.color.autolevels", &img, &p0, &wide);
let smooth = run_host("ec.color.autolevels", &img, &[p0[0].clone(), p0[1].clone(), ("temporalSmoothing", num(0.2))], &wide);
// Alone the frame is stretched to full range; with full-range neighbours much less.
assert!(alone.data[0][0] < 0.01);
assert!(smooth.data[0][0] > 0.1, "{:?}", smooth.data[0]);
}
#[test]
fn shadow_highlight_clip_keeps_the_tonal_range() {
let img = ramp();
let lift = [("autoAmounts", Value::Bool(false)), ("shadowAmount", num(80.0))];
let unclipped = run(
"ec.color.shadowhighlight",
&img,
&[lift[0].clone(), lift[1].clone(), ("moreOptions/blackClip", num(0.0)), ("moreOptions/whiteClip", num(0.0))],
);
let clipped = run("ec.color.shadowhighlight", &img, &[lift[0].clone(), lift[1].clone(), ("moreOptions/blackClip", num(1.0))]);
let min = |im: &Image| im.data.iter().filter(|p| p[3] > 0.99).map(|p| luminance(p[0], p[1], p[2])).fold(f32::MAX, f32::min);
assert!(min(&clipped) < min(&unclipped));
}
}
mod tests;
+338
View File
@@ -0,0 +1,338 @@
use super::*;
use crate::{Params, find};
fn run(id: &str, img: &Image, over: &[(&str, Value)]) -> Image {
let s = find(id).unwrap();
let mut params = Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
for (k, v) in over {
params.values.insert(k.to_string(), v.clone());
}
let ctx = EffectCtx { params: &params, time: 0.0, layer_size: [img.width as f64, img.height as f64], seed: 1, adjustment: false, env: Default::default() };
(s.render)(&ctx, Buf { img: img.clone(), offset: [0.0, 0.0], scale: 1.0 }).img
}
fn ramp() -> Image {
let mut img = Image::new(16, 8);
for y in 0..8 {
for x in 0..16 {
let v = x as f32 / 15.0;
let a = if y == 0 { 0.5 } else { 1.0 };
img.set(x, y, [v * a, (1.0 - v) * a, 0.3 * a, a]);
}
}
img
}
fn close(a: &Image, b: &Image, eps: f32) -> bool {
a.data.iter().zip(&b.data).all(|(p, q)| (0..4).all(|i| (p[i] - q[i]).abs() <= eps))
}
#[test]
fn curve_parsing() {
assert!(Curve::parse("0,0 1,1").is_none());
assert!(Curve::parse("garbage").is_none());
let c = Curve::parse("1,1; 0,0 0.5,0.7").unwrap();
assert_eq!(c.xs, vec![0.0, 0.5, 1.0]);
assert!((c.eval(0.5) - 0.7).abs() < 1e-3);
// Monotone: never decreases.
let mut last = -1.0;
for i in 0..=100 {
let v = c.eval(i as f32 / 100.0);
assert!(v >= last - 1e-6);
last = v;
}
}
#[test]
fn curves_identity_is_identity() {
let img = ramp();
assert_eq!(run("ec.color.curves", &img, &[]), img);
let explicit = run("ec.color.curves", &img, &[("rgb", Value::Str("0,0 0.25,0.25 1,1".into()))]);
assert!(close(&explicit, &img, 1e-4));
}
#[test]
fn curves_midpoint_brightens() {
let img = Image::filled(4, 4, [0.5, 0.5, 0.5, 1.0]);
let out = run("ec.color.curves", &img, &[("rgb", Value::Str("0,0 0.5,0.75 1,1".into()))]);
assert!((out.data[0][0] - 0.75).abs() < 1e-3);
let red = run("ec.color.curves", &img, &[("red", Value::Str("0,1 1,1".into()))]);
assert!((red.data[0][0] - 1.0).abs() < 1e-4 && (red.data[0][1] - 0.5).abs() < 1e-6);
}
/// After Effects 2026, 32 bpc project, Levels (Individual Controls) with RGB Input Black 0.1,
/// Input White 0.9, Gamma 1.5, Output Black 0.05, Output White 0.95, Red Gamma 0.8, Green
/// Input White 0.8, Blue Output Black 0.2, both clips "Off for 32 bpc Color", on grey steps:
/// the channel controls run first, nothing clips (8-bit captures clamp the results).
#[test]
fn levels_ic_matches_after_effects_in_32_bpc() {
let steps = [0, 16, 32, 64, 96, 128, 160, 192, 224, 255];
let ae = [
[0, 0, 70],
[0, 0, 88],
[0, 52, 104],
[61, 108, 132],
[102, 150, 158],
[138, 187, 181],
[171, 220, 203],
[203, 250, 223],
[233, 255, 243],
[255, 255, 255],
];
let mut img = Image::new(10, 1);
for (x, v) in steps.iter().enumerate() {
let v = *v as f32 / 255.0;
img.set(x as u32, 0, [v, v, v, 1.0]);
}
let vals = [
("rgb/rgbInBlack", Value::Scalar(0.1)),
("rgb/rgbInWhite", Value::Scalar(0.9)),
("rgb/rgbGamma", Value::Scalar(1.5)),
("rgb/rgbOutBlack", Value::Scalar(0.05)),
("rgb/rgbOutWhite", Value::Scalar(0.95)),
("red/redGamma", Value::Scalar(0.8)),
("green/greenInWhite", Value::Scalar(0.8)),
("blue/blueOutBlack", Value::Scalar(0.2)),
];
let s = find("ec.color.levelsic").unwrap();
let mut params = Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
for (k, v) in &vals {
params.values.insert(k.to_string(), v.clone());
}
let render = |float_depth: bool| {
let env = crate::EffectEnv { float_depth, ..Default::default() };
let ctx = EffectCtx { params: &params, time: 0.0, layer_size: [10.0, 1.0], seed: 1, adjustment: false, env };
(s.render)(&ctx, Buf { img: img.clone(), offset: [0.0, 0.0], scale: 1.0 }).img
};
let out = render(true);
for (x, want) in ae.iter().enumerate() {
let p = out.get(x as i64, 0);
for c in 0..3 {
let got = p[c].clamp(0.0, 1.0) * 255.0;
assert!((got - want[c] as f32).abs() <= 2.0, "step {} channel {c}: {got} vs AE {}", steps[x], want[c]);
}
}
// In 8 / 16 bpc "Off for 32 bpc Color" clips: black stops at Output Black.
let clipped = render(false);
assert!((clipped.get(0, 0)[0] - 0.05).abs() < 1e-5, "{:?}", clipped.get(0, 0));
}
/// After Effects 2026 (cases 962 / 963): Curves through RGB (0,0) (125,199)
/// (255,255) and Red (0,0) (128,44) (255,255) on grey steps 0..255, 8-bit results.
#[test]
fn curves_follow_a_natural_spline_as_in_after_effects() {
let steps = [0u8, 16, 32, 64, 96, 128, 160, 192, 224, 255];
let mut img = Image::new(10, 1);
for (x, v) in steps.iter().enumerate() {
let v = *v as f32 / 255.0;
img.set(x as u32, 0, [v, v, v, 1.0]);
}
let p = |pts: &[(f32, f32)]| Value::Str(pts.iter().map(|(x, y)| format!("{},{}", x / 255.0, y / 255.0)).collect::<Vec<_>>().join(" "));
let rgb = run("ec.color.curves", &img, &[("rgb", p(&[(0.0, 0.0), (125.0, 199.0), (255.0, 255.0)]))]);
let red = run("ec.color.curves", &img, &[("red", p(&[(0.0, 0.0), (128.0, 44.0), (255.0, 255.0)]))]);
let ae_rgb = [0, 30, 59, 115, 164, 202, 227, 242, 250, 255];
let ae_red = [0, 0, 1, 6, 19, 44, 83, 135, 194, 255];
for x in 0..10 {
let g = (rgb.get(x as i64, 0)[1] * 255.0).round() as i32;
let r = (red.get(x as i64, 0)[0] * 255.0).round() as i32;
assert!((g - ae_rgb[x]).abs() <= 1, "RGB step {}: {g} vs AE {}", steps[x], ae_rgb[x]);
assert!((r - ae_red[x]).abs() <= 1, "Red step {}: {r} vs AE {}", steps[x], ae_red[x]);
}
}
#[test]
fn levels_ic_identity_and_red_only() {
let img = ramp();
assert_eq!(run("ec.color.levelsic", &img, &[]), img);
let out = run("ec.color.levelsic", &img, &[("red/redOutWhite", num(0.5))]);
let p = out.get(15, 3);
assert!((p[0] - 0.5).abs() < 1e-4 && (p[1] - 0.0).abs() < 1e-4);
}
#[test]
fn auto_levels_stretches_low_contrast() {
let mut img = Image::new(32, 4);
for y in 0..4 {
for x in 0..32 {
let v = 0.4 + 0.2 * x as f32 / 31.0;
img.set(x, y, [v, v, v, 1.0]);
}
}
let out = run("ec.color.autolevels", &img, &[("blackClip", num(0.0)), ("whiteClip", num(0.0))]);
let lo = out.data.iter().map(|p| p[0]).fold(1.0, f32::min);
let hi = out.data.iter().map(|p| p[0]).fold(0.0, f32::max);
assert!(lo < 0.02 && hi > 0.98, "{lo} {hi}");
let ac = run("ec.color.autocontrast", &img, &[("blackClip", num(0.0)), ("whiteClip", num(0.0))]);
assert!(ac.data.iter().map(|p| p[0]).fold(0.0, f32::max) > 0.98);
}
#[test]
fn auto_color_neutralises_cast() {
let mut img = Image::new(16, 4);
for y in 0..4 {
for x in 0..16 {
let v = x as f32 / 15.0;
img.set(x, y, [v * 0.6 + 0.1, v * 0.9, v * 0.5, 1.0]);
}
}
let out = run("ec.color.autocolor", &img, &[]);
let p = out.get(8, 1);
assert!((p[0] - p[1]).abs() < 0.08 && (p[1] - p[2]).abs() < 0.08, "{p:?}");
}
#[test]
fn equalize_flattens_histogram() {
let mut img = Image::new(64, 1);
for x in 0..64 {
let v = if x < 48 { 0.1 + x as f32 * 0.001 } else { 0.9 };
img.set(x, 0, [v, v, v, 1.0]);
}
let out = run("ec.color.equalize", &img, &[]);
// The crowded dark values are spread across the range.
assert!(out.get(47, 0)[0] > 0.6, "{}", out.get(47, 0)[0]);
assert!(out.get(0, 0)[0] < 0.1);
assert_eq!(run("ec.color.equalize", &img, &[("amount", num(0.0))]), img);
}
#[test]
fn selective_color_zero_is_identity_and_reds_respond() {
let img = ramp();
assert_eq!(run("ec.color.selectivecolor", &img, &[]), img);
let red = Image::filled(2, 2, [1.0, 0.1, 0.1, 1.0]);
let out = run("ec.color.selectivecolor", &red, &[("details/reds/redsCyan", num(100.0)), ("method", Value::Enum(1))]);
assert!(out.data[0][0] < 0.3, "{:?}", out.data[0]);
let blue = Image::filled(2, 2, [0.1, 0.1, 1.0, 1.0]);
assert_eq!(run("ec.color.selectivecolor", &blue, &[("details/reds/redsCyan", num(100.0))]), blue);
}
#[test]
fn color_offset_full_turn_is_identity() {
let img = ramp();
let out = run("ec.color.cccoloroffset", &img, &[("redPhase", num(360.0)), ("greenPhase", num(720.0))]);
assert_eq!(out, img);
let out = run("ec.color.cccoloroffset", &img, &[("redPhase", num(180.0))]);
assert!((out.get(0, 3)[0] - 0.5).abs() < 1e-4);
}
#[test]
fn broadcast_reduces_unsafe_color() {
let img = Image::filled(2, 2, [1.0, 1.0, 0.0, 1.0]);
let out = run("ec.color.broadcast", &img, &[]);
assert!(out.data[0][0] < 1.0);
let key = run("ec.color.broadcast", &img, &[("howToMakeSafe", Value::Enum(2))]);
assert_eq!(key.data[0][3], 0.0);
let gray = Image::filled(2, 2, [0.5, 0.5, 0.5, 1.0]);
assert_eq!(run("ec.color.broadcast", &gray, &[]), gray);
}
#[test]
fn color_balance_hls_zero_identity_and_hue_shift() {
let img = ramp();
assert_eq!(run("ec.color.colorbalancehls", &img, &[]), img);
let red = Image::filled(1, 1, [1.0, 0.0, 0.0, 1.0]);
let out = run("ec.color.colorbalancehls", &red, &[("hue", num(120.0))]);
assert!(out.data[0][1] > 0.99 && out.data[0][0] < 0.01);
}
#[test]
fn color_link_fills_with_average_keeping_alpha() {
let mut img = Image::new(2, 1);
img.set(0, 0, [1.0, 0.0, 0.0, 1.0]);
img.set(1, 0, [0.0, 0.0, 0.5, 0.5]);
let out = run("ec.color.colorlink", &img, &[]);
assert!((out.data[1][3] - 0.5).abs() < 1e-5);
let (c, _) = unpremul(out.data[0]);
assert!((c[0] - 2.0 / 3.0).abs() < 1e-3 && (c[2] - 1.0 / 3.0).abs() < 1e-3, "{c:?}");
}
#[test]
fn cc_kernel_identity_and_toner_duotone() {
let img = ramp();
assert_eq!(run("ec.color.cckernel", &img, &[]), img);
let g = Image::filled(1, 1, [0.5, 0.5, 0.5, 1.0]);
let t = run("ec.color.cctoner", &g, &[("tones", Value::Enum(0)), ("highlights", col(1.0, 0.0, 0.0))]);
assert!((t.data[0][0] - 0.5).abs() < 1e-3 && t.data[0][1] < 1e-3);
}
#[test]
fn shadow_highlight_lifts_shadows() {
let img = Image::filled(8, 8, [0.1, 0.1, 0.1, 1.0]);
let out = run("ec.color.shadowhighlight", &img, &[("autoAmounts", Value::Bool(false))]);
assert!(out.data[0][0] > 0.15);
}
#[test]
fn levels_ic_clip_popups() {
let img = Image::filled(2, 2, [0.9, 0.9, 0.9, 1.0]);
let lv = [("rgb/rgbInWhite", num(0.5))];
assert!((run("ec.color.levelsic", &img, &lv).data[0][0] - 1.0).abs() < 1e-6);
let off = [("rgb/rgbInWhite", num(0.5)), ("clipToOutputWhite", Value::Enum(0))];
assert!(run("ec.color.levelsic", &img, &off).data[0][0] > 1.5);
}
/// A host whose other layers and other frames are a fixed image.
struct ImgHost(Image);
impl crate::EffectHost for ImgHost {
fn layer(&self, _: u64, _: bool) -> Option<crate::LayerPixels> {
Some(crate::LayerPixels { buf: Buf { img: self.0.clone(), offset: [0.0; 2], scale: 1.0 }, size: [2.0, 2.0] })
}
fn audio(&self, _: u64, _: f64, _: usize, _: u32) -> Option<Vec<f32>> {
None
}
fn self_at(&self, _: f64, _: usize) -> Option<Buf> {
Some(Buf { img: self.0.clone(), offset: [0.0; 2], scale: 1.0 })
}
}
fn run_host(id: &str, img: &Image, over: &[(&str, Value)], host: &ImgHost) -> Image {
let env = crate::EffectEnv { host: Some(host), frame_rate: 10.0, ..Default::default() };
crate::run_fx(id, over, img.clone(), 1.0, env).img
}
#[test]
fn color_link_samples_clip_and_source_layer() {
let mut img = Image::new(5, 1);
for (x, v) in [0.0f32, 0.1, 0.2, 0.3, 1.0].iter().enumerate() {
img.set(x as u32, 0, [*v, *v, *v, 1.0]);
}
// Median ignores the outlier the average follows.
let med = run("ec.color.colorlink", &img, &[("sampleSource", Value::Enum(1))]);
assert!((med.data[0][0] - 0.2).abs() < 1e-5);
// Brightest with 20 % clip skips the brightest pixel.
let br = run("ec.color.colorlink", &img, &[("sampleSource", Value::Enum(2)), ("clip", num(20.0))]);
assert!((br.data[0][0] - 0.3).abs() < 1e-5);
// Min Alpha of a half-transparent source layer sets the alpha.
let host = ImgHost(Image::filled(2, 2, [0.25, 0.25, 0.25, 0.5]));
let out = run_host("ec.color.colorlink", &img, &[("sourceLayer", Value::Layer(Some(9))), ("sampleSource", Value::Enum(9))], &host);
assert!((out.data[4][3] - 0.5).abs() < 1e-5);
// Average of the source layer (not the effect's own pixels).
let out = run_host("ec.color.colorlink", &img, &[("sourceLayer", Value::Layer(Some(9)))], &host);
assert!((out.data[4][0] - 0.5).abs() < 1e-5);
}
#[test]
fn auto_levels_temporal_smoothing_reads_neighbour_frames() {
let mut img = Image::new(4, 1);
for x in 0..4 {
let v = 0.3 + 0.1 * x as f32;
img.set(x, 0, [v, v, v, 1.0]);
}
let wide = ImgHost(ramp());
let p0 = [("blackClip", num(0.0)), ("whiteClip", num(0.0))];
let alone = run_host("ec.color.autolevels", &img, &p0, &wide);
let smooth = run_host("ec.color.autolevels", &img, &[p0[0].clone(), p0[1].clone(), ("temporalSmoothing", num(0.2))], &wide);
// Alone the frame is stretched to full range; with full-range neighbours much less.
assert!(alone.data[0][0] < 0.01);
assert!(smooth.data[0][0] > 0.1, "{:?}", smooth.data[0]);
}
#[test]
fn shadow_highlight_clip_keeps_the_tonal_range() {
let img = ramp();
let lift = [("autoAmounts", Value::Bool(false)), ("shadowAmount", num(80.0))];
let unclipped =
run("ec.color.shadowhighlight", &img, &[lift[0].clone(), lift[1].clone(), ("moreOptions/blackClip", num(0.0)), ("moreOptions/whiteClip", num(0.0))]);
let clipped = run("ec.color.shadowhighlight", &img, &[lift[0].clone(), lift[1].clone(), ("moreOptions/blackClip", num(1.0))]);
let min = |im: &Image| im.data.iter().filter(|p| p[3] > 0.99).map(|p| luminance(p[0], p[1], p[2])).fold(f32::MAX, f32::min);
assert!(min(&clipped) < min(&unclipped));
}
+104 -390
View File
@@ -14,12 +14,27 @@ fn mix(a: [f32; 3], b: [f32; 3], t: f32) -> [f32; 3] {
[a[0] + (b[0] - a[0]) * t, a[1] + (b[1] - a[1]) * t, a[2] + (b[2] - a[2]) * t]
}
/// Rec. 601 luminance on the working-space values (sRGB working space, not linearised: red
/// 76/255, green 150/255, blue 29/255), as After Effects 2026 renders Tint, Tritone, Luma Key and
/// Extract. Tritone, case 718: a red solid with Blend With Original 25 gives (132, 23, 46), from
/// luminance 0.299; Rec. 709's 0.213 gave (113, 16, 49); on a grey ramp both weightings agree
/// (case 815). Luma Key and Extract: Key Out Darker / Extract Black Point at 65, 166 and 24 on
/// pure red, green and blue keep red (601: 76, 709: 54) and blue (29 / 18) and key out green
/// (150 / 182). The GPU kernels (`pointwise` op 1, `fx_color` op 4, `fxk_key_luma`) mirror it.
pub(crate) fn luma_601(c: [f32; 3]) -> f32 {
LUMA_601[0] * c[0] + LUMA_601[1] * c[1] + LUMA_601[2] * c[2]
}
/// The Rec. 601 luma weights of `luma_601`. The WGSL kernels repeat them as literals; the GPU
/// test `shader_constants_match_the_cpu` checks that they are these.
pub const LUMA_601: [f32; 3] = [0.299, 0.587, 0.114];
fn tint(ctx: &EffectCtx, mut b: Buf) -> Buf {
let black = ctx.params.color("black");
let white = ctx.params.color("white");
let amt = ctx.params.f("amount") as f32 / 100.0;
b.img.map_straight(|c| {
let l = luminance(c[0], c[1], c[2]).clamp(0.0, 1.0);
let l = luma_601(c).clamp(0.0, 1.0);
let t = [black[0] + (white[0] - black[0]) * l, black[1] + (white[1] - black[1]) * l, black[2] + (white[2] - black[2]) * l];
mix(c, t, amt)
});
@@ -32,7 +47,7 @@ fn tritone(ctx: &EffectCtx, mut b: Buf) -> Buf {
let sh = ctx.params.color("shadows");
let blend = 1.0 - ctx.params.f("blend") as f32 / 100.0;
b.img.map_straight(|c| {
let l = luminance(c[0], c[1], c[2]).clamp(0.0, 1.0);
let l = luma_601(c).clamp(0.0, 1.0);
let t = if l < 0.5 {
mix([sh[0], sh[1], sh[2]], [mid[0], mid[1], mid[2]], l * 2.0)
} else {
@@ -49,18 +64,22 @@ fn tritone(ctx: &EffectCtx, mut b: Buf) -> Buf {
/// power toward white (`1-(1-v)^e`) or black (`v^e`); contrast uses `g = 1 + 0.53 c` instead of
/// the old `2^(2c)` (that crushed 0.25 to ~8/255 at Contrast 100; AE is ~40/255). Values above 1
/// pass through. The GPU kernel mirrors it.
///
/// Negative Brightness and Contrast are the inverse curves of the positive ones (After Effects
/// 2026 ramps: Brightness −40 is Brightness +40 inverted within 2.6/255, Contrast −50 likewise),
/// so they use the reciprocal exponents: Brightness −40 was 20/255 off AE, now 6.2.
pub fn bc_modern(v: f32, b: f32, c: f32) -> f32 {
if v >= 1.0 {
return v;
}
let mut v = v.max(0.0);
if b > 0.0 {
v = 1.0 - (1.0 - v).powf(2f32.powf(1.24 * b));
} else if b < 0.0 {
v = v.powf(2f32.powf(-1.32 * b));
if b != 0.0 {
let e = 2f32.powf(1.24 * b.abs());
v = 1.0 - (1.0 - v).powf(if b > 0.0 { e } else { 1.0 / e });
}
if c != 0.0 {
let g = (1.0 + 0.53 * c).max(0.05);
let g = (1.0 + 0.53 * c.abs()).max(0.05);
let g = if c > 0.0 { g } else { 1.0 / g };
v = if v < 0.5 { 0.5 * (2.0 * v).powf(g) } else { 1.0 - 0.5 * (2.0 - 2.0 * v).max(0.0).powf(g) };
}
v
@@ -197,16 +216,32 @@ fn hue_saturation(ctx: &EffectCtx, mut b: Buf) -> Buf {
pub const LEVELS_CLIP: [&str; 3] = ["Off", "On", "Off for 32 bpc Color"];
/// Whether Levels clips below Input Black / above Input White. "Off for 32 bpc Color" clips
/// (effects can't see the project's bit depth; 8/16 bpc behaviour). The hidden `noClip` switch
/// of projects saved before the two popups existed turns both off.
/// in 8 and 16 bpc projects and not in 32 bpc ones (After Effects 2026, Levels (Individual
/// Controls) in a 32 bpc project: values below Input Black end below Output Black). The hidden
/// `noClip` switch of projects saved before the two popups existed turns both off.
pub fn levels_clip(ctx: &EffectCtx) -> (bool, bool) {
if ctx.params.b("noClip") {
return (false, false);
}
let on = |id: &str| ctx.params.get(id).is_none_or(|v| v.as_enum() != 0);
let on = |id: &str| levels_clip_on(ctx, id);
(on("clipToOutputBlack"), on("clipToOutputWhite"))
}
/// One Clip To Output popup: 0 Off, 1 On, 2 Off for 32 bpc Color (missing: clip).
pub fn levels_clip_on(ctx: &EffectCtx, id: &str) -> bool {
match ctx.params.get(id).map(|v| v.as_enum()) {
Some(0) => false,
Some(2) => !ctx.env.float_depth,
_ => true,
}
}
/// Levels' gamma on the normalised input `t`: unclipped values below Input Black extrapolate
/// (the curve mirrored through 0) instead of stopping at Output Black.
pub fn levels_gamma(t: f32, g: f32) -> f32 {
if t >= 0.0 { t.powf(1.0 / g) } else { -(-t).powf(1.0 / g) }
}
/// Levels' Channel popup.
pub const LEVELS_CHANNELS: [&str; 5] = ["RGB", "Red", "Green", "Blue", "Alpha"];
@@ -232,8 +267,7 @@ fn level(v: f32, [ib, iw, g, ob, ow]: [f32; 5], (clip_b, clip_w): (bool, bool))
if clip_w {
t = t.min(1.0);
}
let t = t.max(0.0).powf(1.0 / g);
ob + (ow - ob) * t
ob + (ow - ob) * levels_gamma(t, g)
}
const LEVELS_IDENTITY: [f32; 5] = [0.0, 1.0, 1.0, 0.0, 1.0];
@@ -276,7 +310,7 @@ pub fn levels_channel_settings(ctx: &EffectCtx) -> [([f32; 5], (bool, bool)); 4]
let ids = levels_channel_ids(i + 1);
let v: [f32; 5] = std::array::from_fn(|k| ctx.params.get(&ids[k]).map(|v| v.as_f64() as f32).unwrap_or(LEVELS_IDENTITY[k]));
let pre = LEVELS_CHANNEL_PREFIX[i];
let on = |id: String| ctx.params.get(&id).is_none_or(|v| v.as_enum() != 0);
let on = |id: String| levels_clip_on(ctx, &id);
let clip = if ctx.params.b("noClip") { (false, false) } else { (on(format!("{pre}ClipToOutputBlack")), on(format!("{pre}ClipToOutputWhite"))) };
([v[0], v[1], v[2].max(0.01), v[3], v[4]], clip)
})
@@ -304,6 +338,18 @@ pub fn exposure_settings(ctx: &EffectCtx) -> [(f32, f32, f32); 3] {
}
}
/// The power curve Exposure's own linear-light conversion uses (Bypass Linear Light Conversion
/// off). After Effects decodes with a pure 2.2 power, not the piecewise sRGB curve: Offset 0.0005
/// on black measures 8/255 there, which 2.2 predicts (8.06) and sRGB does not (1.65).
/// `kernels.wgsl` repeats it as a literal; the GPU test `shader_constants_match_the_cpu` checks it.
pub const EXPOSURE_LINEAR_GAMMA: f32 = 2.2;
/// Exposure: per channel, `(value · 2^exposure + offset)^(1 / gamma)`, in linear light unless
/// Bypass Linear Light Conversion is on. The conversion is the effect's own pure 2.2 power curve
/// (see [`EXPOSURE_LINEAR_GAMMA`]), applied whatever the project's working space, also when it
/// is already linear (Linearize Working Space), as before. Negative values (32 bpc, or a
/// negative Offset) go through the curves mirrored, so a negative Offset darkens smoothly past
/// black and the default settings leave every value unchanged.
fn exposure(ctx: &EffectCtx, mut b: Buf) -> Buf {
let s = exposure_settings(ctx);
let bypass = ctx.params.b("bypassLinearLight");
@@ -313,9 +359,9 @@ fn exposure(ctx: &EffectCtx, mut b: Buf) -> Buf {
if bypass {
return mirror_pow(c[i] * e + off, 1.0 / g);
}
let lin = effectcraft_color::srgb_to_linear(c[i].max(0.0));
let lin = mirror_pow(c[i], EXPOSURE_LINEAR_GAMMA);
let o = mirror_pow(lin * e + off, 1.0 / g);
effectcraft_color::linear_to_srgb(o.abs()).copysign(o)
mirror_pow(o, 1.0 / EXPOSURE_LINEAR_GAMMA)
})
});
b
@@ -333,6 +379,37 @@ pub fn mirror_pow(v: f32, p: f32) -> f32 {
/// It used to offset the luminance by the HSL saturation, which is near 1 for any tinted
/// near-black pixel: the faint colour noise of compressed footage's shadows came out as bright
/// and black blocks (#1463), and 32-bpc overbrights divided by zero.
/// Black & White's Tint: the tint colour's hue and saturation at the gray's luminosity, as a
/// Color blend does (luminosity with weights 0.3 / 0.59 / 0.11, out-of-range channels pulled
/// back toward the gray). After Effects 2026 with Tint Color [1, 0.5, 0]: gray 0.1 (a red solid
/// at Reds 10, case 717) → (43, 21, 0), gray 0.6 (yellow at defaults, case 825) → (255, 129, 2),
/// white → white; the old hue / saturation / lightness mix gave (51, 26, 0) for the first.
/// The luminosity weights of `bw_tint` (a Color blend's). `fx_color.wgsl` repeats them; the GPU
/// test `shader_constants_match_the_cpu` checks that they are these.
pub const BW_TINT_LUMA: [f32; 3] = [0.3, 0.59, 0.11];
pub fn bw_tint(tint: [f32; 3], gray: f32) -> [f32; 3] {
let lum = |c: [f32; 3]| BW_TINT_LUMA[0] * c[0] + BW_TINT_LUMA[1] * c[1] + BW_TINT_LUMA[2] * c[2];
if !gray.is_finite() || gray <= 0.0 {
return [0.0; 3];
}
if gray >= 1.0 {
return [gray; 3];
}
let d = gray - lum(tint);
let c = tint.map(|v| v + d);
let l = lum(c);
let (n, x) = (c[0].min(c[1]).min(c[2]), c[0].max(c[1]).max(c[2]));
let mut o = c;
if n < 0.0 && l - n > 1e-9 {
o = o.map(|v| l + (v - l) * l / (l - n));
}
if x > 1.0 && x - l > 1e-9 {
o = o.map(|v| l + (v - l) * (1.0 - l) / (x - l));
}
o
}
fn black_white(ctx: &EffectCtx, mut b: Buf) -> Buf {
let w = [ctx.params.f("reds"), ctx.params.f("yellows"), ctx.params.f("greens"), ctx.params.f("cyans"), ctx.params.f("blues"), ctx.params.f("magentas")]
.map(|v| v as f32 / 100.0);
@@ -347,13 +424,7 @@ fn black_white(ctx: &EffectCtx, mut b: Buf) -> Buf {
let wt = w[i] + (w[(i + 1) % 6] - w[i]) * f;
let (max, min) = (c[0].max(c[1]).max(c[2]), c[0].min(c[1]).min(c[2]));
let gray = (min + (max - min) * wt).max(0.0);
if tint_on {
let (th, ts, _) = rgb_to_hsl(tc[0], tc[1], tc[2]);
let (r, g, bl) = hsl_to_rgb(th, ts, gray.min(1.0));
[r, g, bl]
} else {
[gray, gray, gray]
}
if tint_on { bw_tint([tc[0], tc[1], tc[2]], gray) } else { [gray, gray, gray] }
});
b
}
@@ -418,15 +489,12 @@ fn fill(ctx: &EffectCtx, mut b: Buf) -> Buf {
});
return b;
}
// Without masks the layer becomes the fill colour, and Opacity is the layer's opacity: After
// Effects 2026 renders Fill (0, 0.5, 1) at Opacity 50 % as that colour at half alpha, with
// nothing of the original showing through (it is not a mix with the original).
b.img.data.iter_mut().for_each(|px| {
let a = if invert { 1.0 - px[3] } else { px[3] };
let f = [c[0] * a, c[1] * a, c[2] * a];
for i in 0..3 {
px[i] += (f[i] - px[i]) * opacity;
}
if invert {
px[3] += (a - px[3]) * opacity;
}
let a = if invert { 1.0 - px[3] } else { px[3] } * opacity;
*px = [c[0] * a, c[1] * a, c[2] * a, a];
});
b
}
@@ -687,7 +755,7 @@ impl ColoramaPalette {
}
}
/// Parse "pos:r,g,b[,a] pos:r,g,b …" (positions 0..1, channels 0..1). `None` without stops.
/// Parse "pos:r,g,b\[,a\] pos:r,g,b …" (positions 0..1, channels 0..1). `None` without stops.
pub fn parse(s: &str) -> Option<ColoramaPalette> {
let mut stops: Vec<(f32, [f32; 4])> = s
.split_whitespace()
@@ -969,11 +1037,13 @@ pub fn specs() -> Vec<EffectSpec> {
"Exposure",
{
let mut v = vec![p("channels", "Channels", Value::Enum(0), popup(&["Master", "Individual Channels"]))];
// After Effects' ranges (valid, slider, decimals). Gamma values below 0.1 from
// older projects or Photoshop imports (0.01..9.99) are kept and still render.
let group = |ids: [&'static str; 3]| {
[
p(ids[0], "Exposure", num(0.0), slider(-20.0, 20.0, -5.0, 5.0, 2)),
p(ids[0], "Exposure", num(0.0), slider(-100.0, 100.0, -4.0, 4.0, 2)),
p(ids[1], "Offset", num(0.0), slider(-2.0, 2.0, -0.5, 0.5, 4)),
p(ids[2], "Gamma Correction", num(1.0), slider(0.01, 9.99, 0.1, 3.0, 2)),
p(ids[2], "Gamma Correction", num(1.0), slider(0.1, 10.0, 0.1, 10.0, 2)),
]
};
v.extend(group(["master/exposure", "master/offset", "master/gamma"]));
@@ -1145,360 +1215,4 @@ pub fn specs() -> Vec<EffectSpec> {
}
#[cfg(test)]
mod tests {
use super::*;
use crate::{EffectEnv, run_fx};
use effectcraft_raster::Image;
fn px(id: &str, vals: &[(&str, Value)], c: [f32; 4]) -> [f32; 4] {
run_fx(id, vals, Image::filled(2, 2, c), 0.0, EffectEnv::default()).img.get(0, 0)
}
fn close(a: [f32; 4], b: [f32; 4], eps: f32) -> bool {
a.iter().zip(b).all(|(x, y)| (x - y).abs() <= eps)
}
/// Projects saved before Use Legacy / the Photo Filter menu existed keep rendering as before.
#[test]
fn old_saves_get_legacy_values_for_added_params() {
use effectcraft_project::build::Ids;
let mut next = 1;
for (id, param, want) in
[("ec.color.brightnesscontrast", "useLegacy", Value::Bool(true)), ("ec.color.photofilter", "filter", Value::Enum(PHOTO_FILTER_CUSTOM))]
{
let spec = crate::find(id).unwrap();
let mut g = crate::instantiate(spec, &mut Ids(&mut next), spec.name, [10.0, 10.0]);
g.children.retain(|c| c.match_id() != param);
crate::migrate::upgrade_instance(spec, &mut g, &mut Ids(&mut next), [10.0, 10.0]);
assert_eq!(g.get(param).unwrap().value, want, "{id}");
}
}
#[test]
fn colorama_reads_get_phase_from() {
// Same intensity, different red: Intensity gives one colour, Red gives two.
let a = [0.6, 0.2, 0.2, 1.0];
let b = [0.2, 0.2, 0.6, 1.0];
let red = |c| px("ec.color.colorama", &[("inputPhase/mode", Value::Enum(1))], c);
assert!(!close(red(a), red(b), 1e-3));
// Zero maps everything to the start of the cycle (red).
assert!(close(px("ec.color.colorama", &[("inputPhase/mode", Value::Enum(9))], b), [1.0, 0.0, 0.0, 1.0], 1e-5));
// Interpolate Palette off posterizes: two nearby inputs land on the same colour.
let off = |v: f32| px("ec.color.colorama", &[("outputCycle/interpolatePalette", Value::Bool(false))], [v, v, v, 1.0]);
assert_eq!(off(0.20), off(0.22));
}
#[test]
fn brightness_contrast_modern_keeps_black_and_white_and_legacy_is_linear() {
let bc = |vals: &[(&str, Value)], v: f32| px("ec.color.brightnesscontrast", vals, [v, v, v, 1.0])[0];
let up = [("brightness", num(50.0)), ("contrast", num(40.0))];
assert_eq!(bc(&up, 0.0), 0.0);
assert!((bc(&up, 1.0) - 1.0).abs() < 1e-6);
assert!(bc(&up, 0.4) > 0.4);
let legacy = [("brightness", num(50.0)), ("useLegacy", Value::Bool(true))];
assert!((bc(&legacy, 0.2) - 0.7).abs() < 1e-5);
assert!((bc(&legacy, 0.0) - 0.5).abs() < 1e-5);
}
/// After Effects non-legacy ramps (kasper9n, #681). B0 C-100 matched B0 C-50 and is omitted.
#[test]
fn brightness_contrast_modern_matches_ae_ramp_samples() {
let u8 = |v: f32| (v * 255.0).round() as i32;
let go = |b: f64, c: f64, x: u8| {
u8(px("ec.color.brightnesscontrast", &[("brightness", num(b)), ("contrast", num(c))], [x as f32 / 255.0, x as f32 / 255.0, x as f32 / 255.0, 1.0])
[0])
};
// (brightness, contrast, input, AE 8-bit)
let samples: &[(f64, f64, u8, u8)] = &[
(0.0, 100.0, 64, 40),
(0.0, 100.0, 128, 129),
(0.0, 100.0, 192, 217),
(0.0, 50.0, 64, 53),
(0.0, 50.0, 192, 205),
(0.0, -50.0, 64, 77),
(100.0, 0.0, 128, 209),
(50.0, 0.0, 128, 171),
(106.0, -18.0, 128, 214),
];
for &(b, c, x, ae) in samples {
let got = go(b, c, x);
assert!((got - ae as i32).abs() <= 10, "B{b} C{c} in {x}: got {got} AE {ae}");
}
// Old g=4 S-curve put Contrast 100 at ~8/255 here.
assert!(go(0.0, 100.0, 64) >= 30);
}
/// #1463: Black & White's sliders set the gray of each pure hue and blend between
/// neighbouring hues; neutral pixels keep their value, overbright ones too, and an overbright
/// colour stays finite (it used to divide by zero).
#[test]
fn black_white_sliders_set_the_gray_of_each_hue() {
let bw = |vals: &[(&str, Value)], c: [f32; 3]| px("ec.color.blackwhite", vals, [c[0], c[1], c[2], 1.0]);
let gray = |v: f32| [v, v, v, 1.0];
// The defaults: Reds 40, Yellows 60, Greens 40, Cyans 60, Blues 20, Magentas 80 (%).
let hues = [
([1.0, 0.0, 0.0], 0.4),
([1.0, 1.0, 0.0], 0.6),
([0.0, 1.0, 0.0], 0.4),
([0.0, 1.0, 1.0], 0.6),
([0.0, 0.0, 1.0], 0.2),
([1.0, 0.0, 1.0], 0.8),
// Half as bright, half the gray; orange is halfway from Reds to Yellows.
([0.5, 0.0, 0.0], 0.2),
([1.0, 0.5, 0.0], 0.5),
// Neutral pixels keep their value.
([0.3, 0.3, 0.3], 0.3),
([4.0, 4.0, 4.0], 4.0),
// An overbright red: its smallest channel plus its chroma at Reds' 40 %.
([1.5, 0.5, 0.5], 0.9),
];
for (c, want) in hues {
let o = bw(&[], c);
assert!(close(o, gray(want), 1e-5), "{c:?}: {o:?}, want {want}");
}
assert!(close(bw(&[("reds", num(120.0))], [1.0, 0.0, 0.0]), gray(1.2), 1e-5));
assert!(close(bw(&[("reds", num(-200.0))], [1.0, 0.0, 0.0]), gray(0.0), 1e-5));
assert!(close(bw(&[("blues", num(300.0))], [0.1, 0.1, 0.3]), gray(0.7), 1e-5));
}
/// #1463: faint colour noise stays faint. The shadows of compressed footage carry a code or
/// two of colour noise, which Black & White turned into bright and black blocks (the HSL
/// saturation it scaled is near 1 for any tinted near-black pixel). At 8, 16 and 32 bpc the
/// gray of a dark ramp with ±2 steps of colour noise stays within 2 steps of the clean ramp's.
#[test]
fn black_white_keeps_faint_colour_noise_faint() {
// A step of 8 bpc, of 16 bpc (After Effects' 0..32768), and a small 32-bpc float one.
for step in [1.0 / 255.0, 1.0 / 32768.0, 1e-3_f32] {
let (w, h) = (64u32, 4u32);
let (mut clean, mut noisy) = (Image::new(w, h), Image::new(w, h));
for y in 0..h {
for x in 0..w {
// A dark ramp up to a quarter gray, in whole steps...
let v = (x as f32 / w as f32 * 0.25 / step).round() * step;
// ...and up to ±2 steps of noise per channel, mixed differently in each pixel.
let n = |k: u32| (((x * 7 + y * 13 + k * 2) % 5) as f32 - 2.0) * step;
clean.set(x, y, [v, v, v, 1.0]);
noisy.set(x, y, [(v + n(0)).max(0.0), (v + n(1)).max(0.0), (v + n(2)).max(0.0), 1.0]);
}
}
let bw = |img| run_fx("ec.color.blackwhite", &[], img, 0.0, EffectEnv::default()).img;
let (a, b) = (bw(clean), bw(noisy));
let worst = a.data.iter().zip(&b.data).map(|(p, q)| (p[0] - q[0]).abs()).fold(0.0, f32::max);
assert!(worst <= 2.0 * step + 1e-6, "step {step}: the noise moved the gray by {} steps", worst / step);
}
}
#[test]
fn levels_clips_black_and_white_independently() {
let lv = |vals: &[(&str, Value)], v: f32| px("ec.color.levels", vals, [v, v, v, 1.0])[0];
let base = [("inBlack", num(0.2)), ("inWhite", num(0.6)), ("outBlack", num(0.1)), ("outWhite", num(0.9))];
assert!((lv(&base, 0.9) - 0.9).abs() < 1e-5);
let mut no_white = base.to_vec();
no_white.push(("clipToOutputWhite", Value::Enum(0)));
assert!(lv(&no_white, 0.9) > 0.9);
assert!((lv(&no_white, 0.0) - 0.1).abs() < 1e-5);
// The hidden switch of older projects turns both off.
let mut legacy = base.to_vec();
legacy.push(("noClip", Value::Bool(true)));
assert!(lv(&legacy, 0.9) > 0.9);
}
#[test]
fn exposure_individual_channels_and_bypass() {
let g = [0.5, 0.5, 0.5, 1.0];
let one = px("ec.color.exposure", &[("channels", Value::Enum(1)), ("red/redExposure", num(1.0))], g);
assert!(one[0] > 0.6 && (one[1] - 0.5).abs() < 1e-5 && (one[2] - 0.5).abs() < 1e-5);
// Master values are ignored in Individual Channels mode.
assert!(close(px("ec.color.exposure", &[("channels", Value::Enum(1)), ("master/exposure", num(2.0))], g), g, 1e-5));
// Bypass Linear Light Conversion: +1 stop doubles the raw value.
let raw = px("ec.color.exposure", &[("master/exposure", num(1.0)), ("bypassLinearLight", Value::Bool(true))], [0.25, 0.25, 0.25, 1.0]);
assert!((raw[0] - 0.5).abs() < 1e-5);
// Negative results are mirrored, not clipped.
let neg = px(
"ec.color.exposure",
&[("master/offset", num(-0.5)), ("bypassLinearLight", Value::Bool(true)), ("master/gamma", num(2.0))],
[0.25, 0.25, 0.25, 1.0],
);
assert!((neg[0] + 0.5).abs() < 1e-4, "{neg:?}");
}
#[test]
fn change_to_color_change_modes_tolerances_and_matte() {
let red = [0.8, 0.1, 0.1, 1.0];
let green = [0.1, 0.8, 0.1, 1.0];
let base = [("from", col(0.8, 0.1, 0.1)), ("to", col(0.1, 0.1, 0.8))];
// Hue only: red turns blue with its own lightness / saturation; green is untouched.
let o = px("ec.color.changetocolor", &base, red);
assert!(o[2] > 0.7 && o[0] < 0.2, "{o:?}");
assert!(close(px("ec.color.changetocolor", &base, green), green, 1e-5));
// The matte is white where matched, black elsewhere.
let mut m = base.to_vec();
m.push(("viewCorrectionMatte", Value::Bool(true)));
assert!(close(px("ec.color.changetocolor", &m, red), [1.0, 1.0, 1.0, 1.0], 1e-5));
assert!(close(px("ec.color.changetocolor", &m, green), [0.0, 0.0, 0.0, 1.0], 1e-5));
// A lightness tolerance of 0 rejects a lighter red.
let mut strict = m.clone();
strict.push(("toleranceGroup/lightness", num(0.0)));
strict.push(("softness", num(0.0)));
assert!(close(px("ec.color.changetocolor", &strict, [1.0, 0.5, 0.5, 1.0]), [0.0, 0.0, 0.0, 1.0], 1e-5));
// Hue, Lightness & Saturation, set: a matched pixel becomes the To colour.
let mut all = base.to_vec();
all.push(("change", Value::Enum(3)));
assert!(close(px("ec.color.changetocolor", &all, red), [0.1, 0.1, 0.8, 1.0], 1e-4));
}
#[test]
fn leave_color_tolerance_softness_and_match_mode() {
let green = [0.1, 0.8, 0.1, 1.0];
let lc = |vals: &[(&str, Value)]| {
let mut v = vec![("amount", num(100.0))];
v.extend_from_slice(vals);
px("ec.color.leavecolor", &v, green)
};
let g = luminance(0.1, 0.8, 0.1);
assert!(close(lc(&[]), [g, g, g, 1.0], 1e-5));
assert!(close(lc(&[("tolerance", num(100.0))]), green, 1e-6));
// Softness keeps part of the colour.
let s = lc(&[("tolerance", num(10.0)), ("edgeSoftness", num(100.0))]);
assert!(s[1] > g + 0.05 && s[1] < 0.8);
// Using Hue: a dark red still matches pure red.
let dark = px("ec.color.leavecolor", &[("amount", num(100.0)), ("tolerance", num(5.0)), ("matchColors", Value::Enum(1))], [0.4, 0.0, 0.0, 1.0]);
assert!(close(dark, [0.4, 0.0, 0.0, 1.0], 1e-6));
}
#[test]
fn photo_filter_presets_and_custom() {
let g = [0.5, 0.5, 0.5, 1.0];
let cool = px("ec.color.photofilter", &[("filter", Value::Enum(3)), ("preserveLuminosity", Value::Bool(false))], g);
assert!(cool[2] > cool[0], "a cooling filter is blue: {cool:?}");
let custom = |c| px("ec.color.photofilter", &[("filter", Value::Enum(PHOTO_FILTER_CUSTOM)), ("color", c)], g);
assert!(custom(col(0.0, 1.0, 0.0))[1] > custom(col(1.0, 0.0, 0.0))[1]);
// The Color swatch is ignored by the presets.
let warm = |c| px("ec.color.photofilter", &[("color", c)], g);
assert_eq!(warm(col(0.0, 1.0, 0.0)), warm(col(1.0, 0.0, 0.0)));
}
#[test]
fn color_balance_preserve_luminosity_and_black_stretch() {
let g = [0.5, 0.5, 0.5, 1.0];
let o = px("ec.color.colorbalance", &[("midRed", num(60.0)), ("preserveLuminosity", Value::Bool(true))], g);
assert!((luminance(o[0], o[1], o[2]) - 0.5).abs() < 1e-4 && o[0] > o[2]);
let dark = [0.1, 0.1, 0.1, 1.0];
assert!(px("ec.color.gammapedestalgain", &[("blackStretch", num(4.0))], dark)[0] > 0.15);
assert!(close(px("ec.color.gammapedestalgain", &[], dark), dark, 1e-6));
}
#[test]
fn levels_channel_controls_act_on_their_channel() {
let g = [0.5, 0.5, 0.5, 1.0];
assert!(close(px("ec.color.levels", &[("channel", Value::Enum(1))], g), g, 1e-6), "the popup alone changes nothing");
let r = px("ec.color.levels", &[("redOutWhite", num(0.5))], g);
assert!(close(r, [0.25, 0.5, 0.5, 1.0], 1e-5), "{r:?}");
let b = px("ec.color.levels", &[("blueGamma", num(2.0)), ("inWhite", num(0.5))], [0.25, 0.25, 0.25, 1.0]);
assert!(close(b, [0.5, 0.5, 0.5f32.sqrt(), 1.0], 1e-5), "RGB first, then blue: {b:?}");
let a = px("ec.color.levels", &[("alphaOutWhite", num(0.5))], [0.5, 0.5, 0.5, 1.0]);
assert!(close(a, [0.25, 0.25, 0.25, 0.5], 1e-5), "{a:?}");
// Per-channel clipping follows its own popups.
let hot = [0.9, 0.9, 0.9, 1.0];
let c = px("ec.color.levels", &[("greenInWhite", num(0.5))], hot)[1];
let nc = px("ec.color.levels", &[("greenInWhite", num(0.5)), ("greenClipToOutputWhite", Value::Enum(0))], hot)[1];
assert!((c - 1.0).abs() < 1e-6 && (nc - 1.8).abs() < 1e-5, "{c} {nc}");
}
#[test]
fn hue_saturation_ranges_adjust_their_hues_only() {
let red = [0.8, 0.1, 0.1, 1.0];
let blue = [0.1, 0.1, 0.8, 1.0];
let grey = [0.5, 0.5, 0.5, 1.0];
let v = [("redsSaturation", num(-100.0))];
let r = px("ec.color.huesaturation", &v, red);
assert!((r[0] - r[1]).abs() < 1e-4, "reds desaturated: {r:?}");
assert!(close(px("ec.color.huesaturation", &v, blue), blue, 1e-5));
assert!(close(px("ec.color.huesaturation", &v, grey), grey, 1e-5));
// Blues hue +120°: blue becomes red.
let b = px("ec.color.huesaturation", &[("bluesHue", num(120.0))], blue);
assert!(b[0] > 0.7 && b[2] < 0.2, "{b:?}");
// Fall-off: a hue 15° past the range end (Reds: −15..15, fall-off 30) gets half.
let orange_ish = {
let (r, g, b) = hsl_to_rgb(30.0 / 360.0, 0.8, 0.5);
[r, g, b, 1.0]
};
let o = px("ec.color.huesaturation", &[("redsLightness", num(100.0))], orange_ish);
let (_, _, l) = rgb_to_hsl(o[0], o[1], o[2]);
assert!((l - 0.75).abs() < 0.01, "half weight: {l}");
// Moving the range changes which hues it takes.
let o2 = px("ec.color.huesaturation", &[("redsLightness", num(100.0)), ("redsRangeEnd", num(40.0))], orange_ish);
assert!(rgb_to_hsl(o2[0], o2[1], o2[2]).2 > 0.99);
let params = crate::Params { values: [("redsHue".to_string(), num(10.0))].into_iter().collect() };
let ctx = EffectCtx { params: &params, time: 0.0, layer_size: [1.0, 1.0], seed: 0, adjustment: false, env: Default::default() };
assert!(!huesat_ranges_identity(&ctx));
}
#[test]
fn fill_mask_all_masks_feather_and_invert() {
let sq = |x0: f64, x1: f64| crate::MaskShape {
name: String::new(),
points: vec![[x0, 0.0], [x1, 0.0], [x1, 10.0], [x0, 10.0]],
closed: true,
inverted: false,
};
let masks = [sq(0.0, 5.0), sq(15.0, 20.0)];
let env = EffectEnv { masks: &masks, ..Default::default() };
let grey = Image::filled(20, 10, [0.5, 0.5, 0.5, 1.0]);
let run = |vals: &[(&str, Value)]| run_fx("ec.generate.fill", vals, grey.clone(), 0.0, env).img;
let one = run(&[("fillMask", num(1.0))]);
assert_eq!(one.get(2, 5), [1.0, 0.0, 0.0, 1.0]);
assert_eq!(one.get(10, 5), [0.5, 0.5, 0.5, 1.0]);
assert_eq!(one.get(17, 5), [0.5, 0.5, 0.5, 1.0]);
let all = run(&[("allMasks", Value::Bool(true))]);
assert_eq!(all.get(17, 5), [1.0, 0.0, 0.0, 1.0]);
let inv = run(&[("fillMask", num(1.0)), ("invert", Value::Bool(true))]);
assert_eq!(inv.get(2, 5), [0.5, 0.5, 0.5, 1.0]);
assert_eq!(inv.get(10, 5), [1.0, 0.0, 0.0, 1.0]);
let soft = run(&[("fillMask", num(1.0)), ("horizontalFeather", num(6.0))]);
let v = soft.get(6, 5)[1];
assert!(v > 0.05 && v < 0.5, "feathered edge {v}");
// Without masks, Fill fills the layer as before.
let plain = run_fx("ec.generate.fill", &[("fillMask", num(1.0))], grey.clone(), 0.0, EffectEnv::default()).img;
assert_eq!(plain.get(10, 5), [1.0, 0.0, 0.0, 1.0]);
}
#[test]
fn colorama_palettes_modify_selection_masking_and_add_phase() {
let grey = [0.5, 0.5, 0.5, 1.0];
let red = [1.0, 0.0, 0.0, 1.0];
// Ramp Grayscale: intensity 0.5 maps to mid grey.
let g = px("ec.color.colorama", &[("outputCycle/usePresetPalette", Value::Enum(1))], grey);
assert!((g[0] - 0.5).abs() < 0.01 && (g[0] - g[2]).abs() < 1e-5, "{g:?}");
// Custom palette: two stops, black at 0 and blue at 0.5.
let custom = [("outputCycle/usePresetPalette", Value::Enum(8)), ("outputCycle/palette", Value::Str("0:0,0,0 0.5:0,0,1".into()))];
let c = px("ec.color.colorama", &custom, grey);
assert!(c[2] > 0.99 && c[0] < 0.01, "{c:?}");
// Modify Lightness keeps the hue of the pixel (red stays red).
let l = px("ec.color.colorama", &[("modify/modify", Value::Enum(5)), ("outputCycle/usePresetPalette", Value::Enum(1))], red);
assert!(l[0] > l[1] + 0.2 && l[1] < 0.01 + l[2] + 1e-4, "{l:?}");
// Pixel Selection: only colours near Matching Color change.
let sel = [
("pixelSelection/matchingMode", Value::Enum(1)),
("pixelSelection/matchingColor", col(1.0, 0.0, 0.0)),
("pixelSelection/matchingTolerance", num(10.0)),
];
assert!(close(px("ec.color.colorama", &sel, grey), grey, 1e-6));
assert!(!close(px("ec.color.colorama", &sel, red), red, 1e-3));
// Composite Over Layer off: unselected pixels vanish.
let mut off = sel.to_vec();
off.push(("masking/compositeOverLayer", Value::Bool(false)));
assert_eq!(px("ec.color.colorama", &off, grey)[3], 0.0);
// Modify Alpha takes the palette alpha.
let alpha = [
("outputCycle/usePresetPalette", Value::Enum(8)),
("outputCycle/palette", Value::Str("0:1,1,1,0.25".into())),
("modify/modifyAlpha", Value::Bool(true)),
];
assert!((px("ec.color.colorama", &alpha, grey)[3] - 0.25).abs() < 1e-5);
// Palette parsing and evaluation.
let p = ColoramaPalette::parse("0.5:0,0,1 0:1,0,0").unwrap();
assert_eq!(p.eval(0.25, true), [0.5, 0.0, 0.5, 1.0]);
assert_eq!(p.eval(0.75, true), [0.5, 0.0, 0.5, 1.0], "wraps around");
assert_eq!(p.eval(0.25, false), [1.0, 0.0, 0.0, 1.0]);
}
}
mod tests;
+508
View File
@@ -0,0 +1,508 @@
use super::*;
use crate::{EffectEnv, run_fx};
use effectcraft_raster::Image;
fn px(id: &str, vals: &[(&str, Value)], c: [f32; 4]) -> [f32; 4] {
run_fx(id, vals, Image::filled(2, 2, c), 0.0, EffectEnv::default()).img.get(0, 0)
}
fn close(a: [f32; 4], b: [f32; 4], eps: f32) -> bool {
a.iter().zip(b).all(|(x, y)| (x - y).abs() <= eps)
}
/// Projects saved before Use Legacy / the Photo Filter menu existed keep rendering as before.
#[test]
fn old_saves_get_legacy_values_for_added_params() {
use effectcraft_project::build::Ids;
let mut next = 1;
for (id, param, want) in
[("ec.color.brightnesscontrast", "useLegacy", Value::Bool(true)), ("ec.color.photofilter", "filter", Value::Enum(PHOTO_FILTER_CUSTOM))]
{
let spec = crate::find(id).unwrap();
let mut g = crate::instantiate(spec, &mut Ids(&mut next), spec.name, [10.0, 10.0]);
g.children.retain(|c| c.match_id() != param);
crate::migrate::upgrade_instance(spec, &mut g, &mut Ids(&mut next), [10.0, 10.0]);
assert_eq!(g.get(param).unwrap().value, want, "{id}");
}
}
/// After Effects 2026 renders of full-frame solids with Tint at its defaults (sRGB working
/// space, not linearised, 32 bpc, 8-bit capture): Rec. 601 weights on the encoded values.
#[test]
fn tint_defaults_match_after_effects_greys() {
for (c, want) in [([1.0, 0.0, 0.0], 76.0), ([0.0, 1.0, 0.0], 150.0), ([0.0, 0.0, 1.0], 29.0), ([0.5, 0.5, 0.5], 128.0)] {
let o = px("ec.color.tint", &[], [c[0], c[1], c[2], 1.0]);
let want = want / 255.0;
assert!(close(o, [want, want, want, 1.0], 1.0 / 255.0), "{c:?}: {o:?} vs {want}");
}
}
#[test]
fn colorama_reads_get_phase_from() {
// Same intensity, different red: Intensity gives one colour, Red gives two.
let a = [0.6, 0.2, 0.2, 1.0];
let b = [0.2, 0.2, 0.6, 1.0];
let red = |c| px("ec.color.colorama", &[("inputPhase/mode", Value::Enum(1))], c);
assert!(!close(red(a), red(b), 1e-3));
// Zero maps everything to the start of the cycle (red).
assert!(close(px("ec.color.colorama", &[("inputPhase/mode", Value::Enum(9))], b), [1.0, 0.0, 0.0, 1.0], 1e-5));
// Interpolate Palette off posterizes: two nearby inputs land on the same colour.
let off = |v: f32| px("ec.color.colorama", &[("outputCycle/interpolatePalette", Value::Bool(false))], [v, v, v, 1.0]);
assert_eq!(off(0.20), off(0.22));
}
#[test]
fn brightness_contrast_modern_keeps_black_and_white_and_legacy_is_linear() {
let bc = |vals: &[(&str, Value)], v: f32| px("ec.color.brightnesscontrast", vals, [v, v, v, 1.0])[0];
let up = [("brightness", num(50.0)), ("contrast", num(40.0))];
assert_eq!(bc(&up, 0.0), 0.0);
assert!((bc(&up, 1.0) - 1.0).abs() < 1e-6);
assert!(bc(&up, 0.4) > 0.4);
let legacy = [("brightness", num(50.0)), ("useLegacy", Value::Bool(true))];
assert!((bc(&legacy, 0.2) - 0.7).abs() < 1e-5);
assert!((bc(&legacy, 0.0) - 0.5).abs() < 1e-5);
}
/// After Effects non-legacy ramps (kasper9n, #681). B0 C-100 matched B0 C-50 and is omitted.
#[test]
fn brightness_contrast_modern_matches_ae_ramp_samples() {
let u8 = |v: f32| (v * 255.0).round() as i32;
let go = |b: f64, c: f64, x: u8| {
u8(px("ec.color.brightnesscontrast", &[("brightness", num(b)), ("contrast", num(c))], [x as f32 / 255.0, x as f32 / 255.0, x as f32 / 255.0, 1.0])[0])
};
// (brightness, contrast, input, AE 8-bit)
let samples: &[(f64, f64, u8, u8)] = &[
(0.0, 100.0, 64, 40),
(0.0, 100.0, 128, 129),
(0.0, 100.0, 192, 217),
(0.0, 50.0, 64, 53),
(0.0, 50.0, 192, 205),
(0.0, -50.0, 64, 77),
(100.0, 0.0, 128, 209),
(50.0, 0.0, 128, 171),
(106.0, -18.0, 128, 214),
];
for &(b, c, x, ae) in samples {
let got = go(b, c, x);
assert!((got - ae as i32).abs() <= 10, "B{b} C{c} in {x}: got {got} AE {ae}");
}
// Old g=4 S-curve put Contrast 100 at ~8/255 here.
assert!(go(0.0, 100.0, 64) >= 30);
}
/// After Effects 2026: Tritone Highlights [1, 1, 0.8], Midtones [0.6, 0.2, 0.2], Shadows
/// [0, 0, 0.3]. On a red solid with Blend With Original 25 (case 718) AE gives (132, 23, 46);
/// on a grey ramp (case 815) levels 0, 63.9, 127.6, 191.4 give (0, 0, 77), (77, 26, 64),
/// (153, 51, 51), (204, 153, 128).
#[test]
fn tritone_matches_after_effects() {
let colours =
[("highlights", Value::Color([1.0, 1.0, 0.8, 1.0])), ("midtones", Value::Color([0.6, 0.2, 0.2, 1.0])), ("shadows", Value::Color([0.0, 0.0, 0.3, 1.0]))];
let near = |o: [f32; 4], ae: [f32; 3]| (0..3).all(|i| (o[i] * 255.0 - ae[i]).abs() <= 1.0);
let mut red = colours.to_vec();
red.push(("blend", num(25.0)));
let o = px("ec.color.tritone", &red, [1.0, 0.0, 0.0, 1.0]);
assert!(near(o, [132.0, 23.0, 46.0]), "{:?}", o.map(|v| v * 255.0));
for (level, ae) in [(0.1f32, [0.0, 0.0, 77.0]), (63.9, [77.0, 26.0, 64.0]), (127.6, [153.0, 51.0, 51.0]), (191.4, [204.0, 153.0, 128.0])] {
let v = level / 255.0;
let o = px("ec.color.tritone", &colours, [v, v, v, 1.0]);
assert!(near(o, ae), "level {level}: {:?} vs {ae:?}", o.map(|v| v * 255.0));
}
}
/// After Effects 2026, Tint Color [1, 0.5, 0]: a red solid at Reds 10 (case 717) and yellow
/// and white solids at the default sliders (case 825).
#[test]
fn black_white_tint_matches_after_effects() {
let tint = [("tint", Value::Bool(true)), ("tintColor", Value::Color([1.0, 0.5, 0.0, 1.0]))];
let near = |o: [f32; 4], ae: [f32; 3]| (0..3).all(|i| (o[i] * 255.0 - ae[i]).abs() <= 1.5);
let mut reds = tint.to_vec();
reds.push(("reds", num(10.0)));
let o = px("ec.color.blackwhite", &reds, [1.0, 0.0, 0.0, 1.0]);
assert!(near(o, [43.0, 21.0, 0.0]), "{:?}", o.map(|v| v * 255.0));
let o = px("ec.color.blackwhite", &tint, [1.0, 1.0, 0.0, 1.0]);
assert!(near(o, [255.0, 129.0, 2.0]), "{:?}", o.map(|v| v * 255.0));
let o = px("ec.color.blackwhite", &tint, [1.0, 1.0, 1.0, 1.0]);
assert!(near(o, [255.0, 255.0, 255.0]), "{:?}", o.map(|v| v * 255.0));
// Hostile grays stay finite.
for g in [f32::NAN, -1.0, 0.0, 4.0] {
assert!(bw_tint([1.0, 0.5, 0.0], g).iter().all(|v| v.is_finite()));
}
}
/// After Effects 2026 ramps (RENDERER round 2, session R8): negative Brightness and Contrast
/// are the inverses of the positive curves. (brightness, contrast, input, AE 8-bit)
#[test]
fn negative_brightness_and_contrast_invert_the_positive_curves() {
let go = |b: f64, c: f64, x: u8| {
let v = x as f32 / 255.0;
(px("ec.color.brightnesscontrast", &[("brightness", num(b)), ("contrast", num(c))], [v, v, v, 1.0])[0] * 255.0).round() as i32
};
let samples: &[(f64, f64, u8, u8)] = &[
(-40.0, 0.0, 64, 50),
(-40.0, 0.0, 128, 99),
(-40.0, 0.0, 191, 155),
(-40.0, 0.0, 234, 207),
(0.0, -50.0, 21, 28),
(0.0, -50.0, 64, 76),
(0.0, -50.0, 191, 179),
(0.0, -50.0, 234, 227),
(40.0, 0.0, 128, 162),
(0.0, 50.0, 64, 52),
];
for &(b, c, x, ae) in samples {
let got = go(b, c, x);
assert!((got - ae as i32).abs() <= 7, "B{b} C{c} in {x}: got {got} AE {ae}");
}
}
/// #1463: Black & White's sliders set the gray of each pure hue and blend between
/// neighbouring hues; neutral pixels keep their value, overbright ones too, and an overbright
/// colour stays finite (it used to divide by zero).
#[test]
fn black_white_sliders_set_the_gray_of_each_hue() {
let bw = |vals: &[(&str, Value)], c: [f32; 3]| px("ec.color.blackwhite", vals, [c[0], c[1], c[2], 1.0]);
let gray = |v: f32| [v, v, v, 1.0];
// The defaults: Reds 40, Yellows 60, Greens 40, Cyans 60, Blues 20, Magentas 80 (%).
let hues = [
([1.0, 0.0, 0.0], 0.4),
([1.0, 1.0, 0.0], 0.6),
([0.0, 1.0, 0.0], 0.4),
([0.0, 1.0, 1.0], 0.6),
([0.0, 0.0, 1.0], 0.2),
([1.0, 0.0, 1.0], 0.8),
// Half as bright, half the gray; orange is halfway from Reds to Yellows.
([0.5, 0.0, 0.0], 0.2),
([1.0, 0.5, 0.0], 0.5),
// Neutral pixels keep their value.
([0.3, 0.3, 0.3], 0.3),
([4.0, 4.0, 4.0], 4.0),
// An overbright red: its smallest channel plus its chroma at Reds' 40 %.
([1.5, 0.5, 0.5], 0.9),
];
for (c, want) in hues {
let o = bw(&[], c);
assert!(close(o, gray(want), 1e-5), "{c:?}: {o:?}, want {want}");
}
assert!(close(bw(&[("reds", num(120.0))], [1.0, 0.0, 0.0]), gray(1.2), 1e-5));
assert!(close(bw(&[("reds", num(-200.0))], [1.0, 0.0, 0.0]), gray(0.0), 1e-5));
assert!(close(bw(&[("blues", num(300.0))], [0.1, 0.1, 0.3]), gray(0.7), 1e-5));
}
/// #1463: faint colour noise stays faint. The shadows of compressed footage carry a code or
/// two of colour noise, which Black & White turned into bright and black blocks (the HSL
/// saturation it scaled is near 1 for any tinted near-black pixel). At 8, 16 and 32 bpc the
/// gray of a dark ramp with ±2 steps of colour noise stays within 2 steps of the clean ramp's.
#[test]
fn black_white_keeps_faint_colour_noise_faint() {
// A step of 8 bpc, of 16 bpc (After Effects' 0..32768), and a small 32-bpc float one.
for step in [1.0 / 255.0, 1.0 / 32768.0, 1e-3_f32] {
let (w, h) = (64u32, 4u32);
let (mut clean, mut noisy) = (Image::new(w, h), Image::new(w, h));
for y in 0..h {
for x in 0..w {
// A dark ramp up to a quarter gray, in whole steps...
let v = (x as f32 / w as f32 * 0.25 / step).round() * step;
// ...and up to ±2 steps of noise per channel, mixed differently in each pixel.
let n = |k: u32| (((x * 7 + y * 13 + k * 2) % 5) as f32 - 2.0) * step;
clean.set(x, y, [v, v, v, 1.0]);
noisy.set(x, y, [(v + n(0)).max(0.0), (v + n(1)).max(0.0), (v + n(2)).max(0.0), 1.0]);
}
}
let bw = |img| run_fx("ec.color.blackwhite", &[], img, 0.0, EffectEnv::default()).img;
let (a, b) = (bw(clean), bw(noisy));
let worst = a.data.iter().zip(&b.data).map(|(p, q)| (p[0] - q[0]).abs()).fold(0.0, f32::max);
assert!(worst <= 2.0 * step + 1e-6, "step {step}: the noise moved the gray by {} steps", worst / step);
}
}
#[test]
fn levels_clips_black_and_white_independently() {
let lv = |vals: &[(&str, Value)], v: f32| px("ec.color.levels", vals, [v, v, v, 1.0])[0];
let base = [("inBlack", num(0.2)), ("inWhite", num(0.6)), ("outBlack", num(0.1)), ("outWhite", num(0.9))];
assert!((lv(&base, 0.9) - 0.9).abs() < 1e-5);
let mut no_white = base.to_vec();
no_white.push(("clipToOutputWhite", Value::Enum(0)));
assert!(lv(&no_white, 0.9) > 0.9);
assert!((lv(&no_white, 0.0) - 0.1).abs() < 1e-5);
// The hidden switch of older projects turns both off.
let mut legacy = base.to_vec();
legacy.push(("noClip", Value::Bool(true)));
assert!(lv(&legacy, 0.9) > 0.9);
}
#[test]
fn exposure_individual_channels_and_bypass() {
let g = [0.5, 0.5, 0.5, 1.0];
let one = px("ec.color.exposure", &[("channels", Value::Enum(1)), ("red/redExposure", num(1.0))], g);
assert!(one[0] > 0.6 && (one[1] - 0.5).abs() < 1e-5 && (one[2] - 0.5).abs() < 1e-5);
// Master values are ignored in Individual Channels mode.
assert!(close(px("ec.color.exposure", &[("channels", Value::Enum(1)), ("master/exposure", num(2.0))], g), g, 1e-5));
// Bypass Linear Light Conversion: +1 stop doubles the raw value.
let raw = px("ec.color.exposure", &[("master/exposure", num(1.0)), ("bypassLinearLight", Value::Bool(true))], [0.25, 0.25, 0.25, 1.0]);
assert!((raw[0] - 0.5).abs() < 1e-5);
// Negative results are mirrored, not clipped.
let neg =
px("ec.color.exposure", &[("master/offset", num(-0.5)), ("bypassLinearLight", Value::Bool(true)), ("master/gamma", num(2.0))], [0.25, 0.25, 0.25, 1.0]);
assert!((neg[0] + 0.5).abs() < 1e-4, "{neg:?}");
}
/// After Effects' Exposure ranges for all twelve sliders; a saved value outside them (a gamma
/// of 0.05, valid before, as in Photoshop) survives loading and still renders.
#[test]
fn exposure_has_after_effects_ranges_and_keeps_old_values() {
use effectcraft_project::build::Ids;
let spec = crate::find("ec.color.exposure").unwrap();
let want = [(-100.0, 100.0, -4.0, 4.0, 2), (-2.0, 2.0, -0.5, 0.5, 4), (0.1, 10.0, 0.1, 10.0, 2)];
let sliders: Vec<_> = spec
.params
.iter()
.filter_map(|p| match p.ui {
ParamUi::Slider { min, max, slider_min, slider_max, decimals } => Some((p.id, (min, max, slider_min, slider_max, decimals))),
_ => None,
})
.collect();
assert_eq!(sliders.len(), 12);
for (i, (id, r)) in sliders.iter().enumerate() {
assert_eq!(*r, want[i % 3], "{id}");
}
let mut next = 1;
let mut g = crate::instantiate(spec, &mut Ids(&mut next), spec.name, [10.0, 10.0]);
let gamma = g.prop_mut("master/gamma").unwrap();
gamma.value = num(0.05);
gamma.ui = slider(0.01, 9.99, 0.1, 3.0, 2);
crate::migrate::upgrade_instance(spec, &mut g, &mut Ids(&mut next), [10.0, 10.0]);
let gamma = g.prop_mut("master/gamma").unwrap();
assert_eq!(gamma.value, num(0.05));
assert!(matches!(gamma.ui, ParamUi::Slider { min, .. } if min == 0.1));
let o = px("ec.color.exposure", &[("master/gamma", num(0.05)), ("bypassLinearLight", Value::Bool(true))], [0.5, 0.5, 0.5, 1.0]);
assert!((o[0] - 0.5f32.powf(20.0)).abs() < 1e-9, "{o:?}");
}
/// Exposure on a red [1, 0, 0] solid against After Effects 2026 renders (sRGB working space,
/// not linearised, 32 bpc, 8-bit captures): the linear-light conversion is a pure 2.2 power.
/// The piecewise sRGB curve gave 2 / 7 / 39 for the three smallest Offsets.
#[test]
fn exposure_matches_after_effects_gamma_2_2() {
let red = [1.0, 0.0, 0.0, 1.0];
let code = |o: [f32; 4], i: usize| o[i] * 255.0;
// Master Offset only: G and B carry the curve; R goes over 1 (255 in the 8-bit capture).
for (offset, ae) in [(0.0005, 8.0), (0.002, 15.0), (0.02, 43.0), (0.1, 90.0)] {
let o = px("ec.color.exposure", &[("master/offset", num(offset))], red);
for i in [1, 2] {
assert!((code(o, i) - ae).abs() <= 1.0, "offset {offset}: {} vs AE {ae}", code(o, i));
}
assert!(o[0] >= 1.0, "{o:?}");
}
// Exposure −2.25: AE 126; with Bypass Linear Light Conversion (gain on encoded values) 54.
let o = px("ec.color.exposure", &[("master/exposure", num(-2.25))], red);
assert!((code(o, 0) - 126.0).abs() <= 1.0 && o[1] == 0.0, "{o:?}");
let o = px("ec.color.exposure", &[("master/exposure", num(-2.25)), ("bypassLinearLight", Value::Bool(true))], red);
assert!((code(o, 0) - 54.0).abs() <= 1.0 && o[1] == 0.0, "{o:?}");
// Default settings leave 32-bpc values alone, negative and over-range ones included.
let hdr = [-0.25, 0.5, 2.0, 1.0];
assert!(close(px("ec.color.exposure", &[], hdr), hdr, 1e-5));
// A negative Offset pushes black below zero, mirrored, rather than clipping or NaN.
let o = px("ec.color.exposure", &[("master/offset", num(-0.02))], [0.0, 0.0, 0.0, 1.0]);
assert!((o[0] + 0.02f32.powf(1.0 / 2.2)).abs() < 1e-5, "{o:?}");
}
#[test]
fn change_to_color_change_modes_tolerances_and_matte() {
let red = [0.8, 0.1, 0.1, 1.0];
let green = [0.1, 0.8, 0.1, 1.0];
let base = [("from", col(0.8, 0.1, 0.1)), ("to", col(0.1, 0.1, 0.8))];
// Hue only: red turns blue with its own lightness / saturation; green is untouched.
let o = px("ec.color.changetocolor", &base, red);
assert!(o[2] > 0.7 && o[0] < 0.2, "{o:?}");
assert!(close(px("ec.color.changetocolor", &base, green), green, 1e-5));
// The matte is white where matched, black elsewhere.
let mut m = base.to_vec();
m.push(("viewCorrectionMatte", Value::Bool(true)));
assert!(close(px("ec.color.changetocolor", &m, red), [1.0, 1.0, 1.0, 1.0], 1e-5));
assert!(close(px("ec.color.changetocolor", &m, green), [0.0, 0.0, 0.0, 1.0], 1e-5));
// A lightness tolerance of 0 rejects a lighter red.
let mut strict = m.clone();
strict.push(("toleranceGroup/lightness", num(0.0)));
strict.push(("softness", num(0.0)));
assert!(close(px("ec.color.changetocolor", &strict, [1.0, 0.5, 0.5, 1.0]), [0.0, 0.0, 0.0, 1.0], 1e-5));
// Hue, Lightness & Saturation, set: a matched pixel becomes the To colour.
let mut all = base.to_vec();
all.push(("change", Value::Enum(3)));
assert!(close(px("ec.color.changetocolor", &all, red), [0.1, 0.1, 0.8, 1.0], 1e-4));
}
#[test]
fn leave_color_tolerance_softness_and_match_mode() {
let green = [0.1, 0.8, 0.1, 1.0];
let lc = |vals: &[(&str, Value)]| {
let mut v = vec![("amount", num(100.0))];
v.extend_from_slice(vals);
px("ec.color.leavecolor", &v, green)
};
let g = luminance(0.1, 0.8, 0.1);
assert!(close(lc(&[]), [g, g, g, 1.0], 1e-5));
assert!(close(lc(&[("tolerance", num(100.0))]), green, 1e-6));
// Softness keeps part of the colour.
let s = lc(&[("tolerance", num(10.0)), ("edgeSoftness", num(100.0))]);
assert!(s[1] > g + 0.05 && s[1] < 0.8);
// Using Hue: a dark red still matches pure red.
let dark = px("ec.color.leavecolor", &[("amount", num(100.0)), ("tolerance", num(5.0)), ("matchColors", Value::Enum(1))], [0.4, 0.0, 0.0, 1.0]);
assert!(close(dark, [0.4, 0.0, 0.0, 1.0], 1e-6));
}
#[test]
fn photo_filter_presets_and_custom() {
let g = [0.5, 0.5, 0.5, 1.0];
let cool = px("ec.color.photofilter", &[("filter", Value::Enum(3)), ("preserveLuminosity", Value::Bool(false))], g);
assert!(cool[2] > cool[0], "a cooling filter is blue: {cool:?}");
let custom = |c| px("ec.color.photofilter", &[("filter", Value::Enum(PHOTO_FILTER_CUSTOM)), ("color", c)], g);
assert!(custom(col(0.0, 1.0, 0.0))[1] > custom(col(1.0, 0.0, 0.0))[1]);
// The Color swatch is ignored by the presets.
let warm = |c| px("ec.color.photofilter", &[("color", c)], g);
assert_eq!(warm(col(0.0, 1.0, 0.0)), warm(col(1.0, 0.0, 0.0)));
}
#[test]
fn color_balance_preserve_luminosity_and_black_stretch() {
let g = [0.5, 0.5, 0.5, 1.0];
let o = px("ec.color.colorbalance", &[("midRed", num(60.0)), ("preserveLuminosity", Value::Bool(true))], g);
assert!((luminance(o[0], o[1], o[2]) - 0.5).abs() < 1e-4 && o[0] > o[2]);
let dark = [0.1, 0.1, 0.1, 1.0];
assert!(px("ec.color.gammapedestalgain", &[("blackStretch", num(4.0))], dark)[0] > 0.15);
assert!(close(px("ec.color.gammapedestalgain", &[], dark), dark, 1e-6));
}
#[test]
fn levels_channel_controls_act_on_their_channel() {
let g = [0.5, 0.5, 0.5, 1.0];
assert!(close(px("ec.color.levels", &[("channel", Value::Enum(1))], g), g, 1e-6), "the popup alone changes nothing");
let r = px("ec.color.levels", &[("redOutWhite", num(0.5))], g);
assert!(close(r, [0.25, 0.5, 0.5, 1.0], 1e-5), "{r:?}");
let b = px("ec.color.levels", &[("blueGamma", num(2.0)), ("inWhite", num(0.5))], [0.25, 0.25, 0.25, 1.0]);
assert!(close(b, [0.5, 0.5, 0.5f32.sqrt(), 1.0], 1e-5), "RGB first, then blue: {b:?}");
let a = px("ec.color.levels", &[("alphaOutWhite", num(0.5))], [0.5, 0.5, 0.5, 1.0]);
assert!(close(a, [0.25, 0.25, 0.25, 0.5], 1e-5), "{a:?}");
// Per-channel clipping follows its own popups.
let hot = [0.9, 0.9, 0.9, 1.0];
let c = px("ec.color.levels", &[("greenInWhite", num(0.5))], hot)[1];
let nc = px("ec.color.levels", &[("greenInWhite", num(0.5)), ("greenClipToOutputWhite", Value::Enum(0))], hot)[1];
assert!((c - 1.0).abs() < 1e-6 && (nc - 1.8).abs() < 1e-5, "{c} {nc}");
}
#[test]
fn hue_saturation_ranges_adjust_their_hues_only() {
let red = [0.8, 0.1, 0.1, 1.0];
let blue = [0.1, 0.1, 0.8, 1.0];
let grey = [0.5, 0.5, 0.5, 1.0];
let v = [("redsSaturation", num(-100.0))];
let r = px("ec.color.huesaturation", &v, red);
assert!((r[0] - r[1]).abs() < 1e-4, "reds desaturated: {r:?}");
assert!(close(px("ec.color.huesaturation", &v, blue), blue, 1e-5));
assert!(close(px("ec.color.huesaturation", &v, grey), grey, 1e-5));
// Blues hue +120°: blue becomes red.
let b = px("ec.color.huesaturation", &[("bluesHue", num(120.0))], blue);
assert!(b[0] > 0.7 && b[2] < 0.2, "{b:?}");
// Fall-off: a hue 15° past the range end (Reds: −15..15, fall-off 30) gets half.
let orange_ish = {
let (r, g, b) = hsl_to_rgb(30.0 / 360.0, 0.8, 0.5);
[r, g, b, 1.0]
};
let o = px("ec.color.huesaturation", &[("redsLightness", num(100.0))], orange_ish);
let (_, _, l) = rgb_to_hsl(o[0], o[1], o[2]);
assert!((l - 0.75).abs() < 0.01, "half weight: {l}");
// Moving the range changes which hues it takes.
let o2 = px("ec.color.huesaturation", &[("redsLightness", num(100.0)), ("redsRangeEnd", num(40.0))], orange_ish);
assert!(rgb_to_hsl(o2[0], o2[1], o2[2]).2 > 0.99);
let params = crate::Params { values: [("redsHue".to_string(), num(10.0))].into_iter().collect() };
let ctx = EffectCtx { params: &params, time: 0.0, layer_size: [1.0, 1.0], seed: 0, adjustment: false, env: Default::default() };
assert!(!huesat_ranges_identity(&ctx));
}
#[test]
fn fill_mask_all_masks_feather_and_invert() {
let sq =
|x0: f64, x1: f64| crate::MaskShape { name: String::new(), points: vec![[x0, 0.0], [x1, 0.0], [x1, 10.0], [x0, 10.0]], closed: true, inverted: false };
let masks = [sq(0.0, 5.0), sq(15.0, 20.0)];
let env = EffectEnv { masks: &masks, ..Default::default() };
let grey = Image::filled(20, 10, [0.5, 0.5, 0.5, 1.0]);
let run = |vals: &[(&str, Value)]| run_fx("ec.generate.fill", vals, grey.clone(), 0.0, env).img;
let one = run(&[("fillMask", num(1.0))]);
assert_eq!(one.get(2, 5), [1.0, 0.0, 0.0, 1.0]);
assert_eq!(one.get(10, 5), [0.5, 0.5, 0.5, 1.0]);
assert_eq!(one.get(17, 5), [0.5, 0.5, 0.5, 1.0]);
let all = run(&[("allMasks", Value::Bool(true))]);
assert_eq!(all.get(17, 5), [1.0, 0.0, 0.0, 1.0]);
let inv = run(&[("fillMask", num(1.0)), ("invert", Value::Bool(true))]);
assert_eq!(inv.get(2, 5), [0.5, 0.5, 0.5, 1.0]);
assert_eq!(inv.get(10, 5), [1.0, 0.0, 0.0, 1.0]);
let soft = run(&[("fillMask", num(1.0)), ("horizontalFeather", num(6.0))]);
let v = soft.get(6, 5)[1];
assert!(v > 0.05 && v < 0.5, "feathered edge {v}");
// Without masks, Fill fills the layer as before.
let plain = run_fx("ec.generate.fill", &[("fillMask", num(1.0))], grey.clone(), 0.0, EffectEnv::default()).img;
assert_eq!(plain.get(10, 5), [1.0, 0.0, 0.0, 1.0]);
}
/// After Effects 2026: Fill (0, 0.5, 1) at Opacity 50 % on an opaque layer (a Gradient Ramp
/// on a red solid) renders premultiplied (0, 0.251, 0.502) at alpha 0.502 everywhere: the
/// fill colour at half the layer's alpha, nothing of the ramp left.
#[test]
fn fill_opacity_is_the_layers_opacity_as_in_after_effects() {
let mut img = Image::new(16, 4);
for x in 0..16 {
let v = x as f32 / 15.0;
for y in 0..4 {
img.set(x, y, [v, 0.0, 0.0, 1.0]);
}
}
let vals = [("color", Value::Color([0.0, 0.5, 1.0, 1.0])), ("opacity", num(50.0))];
let out = run_fx("ec.generate.fill", &vals, img, 0.0, EffectEnv::default()).img;
for x in [0, 7, 15] {
let p = out.get(x, 2);
let ae = [0.0, 0.251, 0.502, 0.502];
assert!(p.iter().zip(ae).all(|(v, a)| (v - a).abs() < 1.0 / 255.0), "x {x}: {p:?} vs AE {ae:?}");
}
// A half-transparent pixel ends at a quarter alpha, still the fill colour.
let half = run_fx("ec.generate.fill", &vals, Image::filled(2, 2, [0.2, 0.2, 0.2, 0.5]), 0.0, EffectEnv::default()).img;
assert_eq!(half.get(0, 0), [0.0, 0.125, 0.25, 0.25]);
}
#[test]
fn colorama_palettes_modify_selection_masking_and_add_phase() {
let grey = [0.5, 0.5, 0.5, 1.0];
let red = [1.0, 0.0, 0.0, 1.0];
// Ramp Grayscale: intensity 0.5 maps to mid grey.
let g = px("ec.color.colorama", &[("outputCycle/usePresetPalette", Value::Enum(1))], grey);
assert!((g[0] - 0.5).abs() < 0.01 && (g[0] - g[2]).abs() < 1e-5, "{g:?}");
// Custom palette: two stops, black at 0 and blue at 0.5.
let custom = [("outputCycle/usePresetPalette", Value::Enum(8)), ("outputCycle/palette", Value::Str("0:0,0,0 0.5:0,0,1".into()))];
let c = px("ec.color.colorama", &custom, grey);
assert!(c[2] > 0.99 && c[0] < 0.01, "{c:?}");
// Modify Lightness keeps the hue of the pixel (red stays red).
let l = px("ec.color.colorama", &[("modify/modify", Value::Enum(5)), ("outputCycle/usePresetPalette", Value::Enum(1))], red);
assert!(l[0] > l[1] + 0.2 && l[1] < 0.01 + l[2] + 1e-4, "{l:?}");
// Pixel Selection: only colours near Matching Color change.
let sel = [
("pixelSelection/matchingMode", Value::Enum(1)),
("pixelSelection/matchingColor", col(1.0, 0.0, 0.0)),
("pixelSelection/matchingTolerance", num(10.0)),
];
assert!(close(px("ec.color.colorama", &sel, grey), grey, 1e-6));
assert!(!close(px("ec.color.colorama", &sel, red), red, 1e-3));
// Composite Over Layer off: unselected pixels vanish.
let mut off = sel.to_vec();
off.push(("masking/compositeOverLayer", Value::Bool(false)));
assert_eq!(px("ec.color.colorama", &off, grey)[3], 0.0);
// Modify Alpha takes the palette alpha.
let alpha = [
("outputCycle/usePresetPalette", Value::Enum(8)),
("outputCycle/palette", Value::Str("0:1,1,1,0.25".into())),
("modify/modifyAlpha", Value::Bool(true)),
];
assert!((px("ec.color.colorama", &alpha, grey)[3] - 0.25).abs() < 1e-5);
// Palette parsing and evaluation.
let p = ColoramaPalette::parse("0.5:0,0,1 0:1,0,0").unwrap();
assert_eq!(p.eval(0.25, true), [0.5, 0.0, 0.5, 1.0]);
assert_eq!(p.eval(0.75, true), [0.5, 0.0, 0.5, 1.0], "wraps around");
assert_eq!(p.eval(0.25, false), [1.0, 0.0, 0.0, 1.0]);
}
+122
View File
@@ -0,0 +1,122 @@
//! Editing a Cryptomatte effect's Selection text from a pick in the viewer (#473): replace it
//! with the picked ID, add it, or remove it, in the grammar `selection_hashes` reads.
use crate::channel3d::{selection_hashes, selection_names};
/// How a pick changes the selection.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum PickMode {
Replace,
Add,
Remove,
}
/// A name as a selection token: quoted (with `\` escapes) when it has a comma, a quote or a
/// backslash, which the selection parser would otherwise split on or read as syntax.
fn quote(name: &str) -> String {
if !name.contains([',', '"', '\'', '\\']) {
return name.to_string();
}
let mut out = String::from("\"");
for c in name.chars() {
if c == '"' || c == '\\' {
out.push('\\');
}
out.push(c);
}
out.push('"');
out
}
/// The selection token for the ID `hash` named `name` in `manifest`: the (quoted) name when it
/// reads back as exactly that ID, else `<hex>`. That covers unnamed IDs, names with `*` (which
/// would select by wildcard), names that look like `<hex>`, names with surrounding spaces (the
/// parser trims them) and names shared by several IDs.
pub fn token_for(name: Option<&str>, hash: u32, manifest: Option<&[(String, u32)]>) -> String {
match name {
Some(n) if !n.is_empty() && !n.contains('*') && selection_hashes(&quote(n), manifest) == [hash] => quote(n),
_ => format!("<{hash:08x}>"),
}
}
/// `sel` edited by a pick of the ID `hash` whose token is `token` (see [`token_for`]). The text
/// stays as typed when the edit wouldn't change what it selects: Replace when it selects just
/// that ID, Add when it already selects it, Remove when no name or `<hex>` token selects it (a
/// wildcard that matches it stays). Other tokens (wildcards included) keep their text,
/// re-quoted where needed, separated by `, `.
pub fn edit_selection(sel: &str, token: &str, hash: u32, mode: PickMode, manifest: Option<&[(String, u32)]>) -> String {
let tokens: Vec<String> = selection_names(sel).into_iter().filter(|t| !t.is_empty()).collect();
let selects = |t: &String| !t.contains('*') && selection_hashes(&quote(t), manifest).contains(&hash);
let kept: Vec<String> = match mode {
PickMode::Replace if selection_hashes(sel, manifest) == [hash] => return sel.to_string(),
PickMode::Replace => return token.to_string(),
PickMode::Add if selection_hashes(sel, manifest).contains(&hash) => return sel.to_string(),
PickMode::Add => tokens.iter().map(|t| quote(t)).chain([token.to_string()]).collect(),
PickMode::Remove if !tokens.iter().any(selects) => return sel.to_string(),
PickMode::Remove => tokens.iter().filter(|t| !selects(t)).map(|t| quote(t)).collect(),
};
kept.join(", ")
}
#[cfg(test)]
mod tests {
use super::*;
use effectcraft_raster::channels3d::crypto_hash;
fn manifest() -> Vec<(String, u32)> {
["bunny", "Green, Glossy", r#"say "hi""#, r"back\slash", " pad ", "star*", "<0000abcd>", "twin"]
.iter()
.map(|n| (n.to_string(), crypto_hash(n)))
.chain([("twin".to_string(), 7)])
.collect()
}
/// Every name's token reads back as exactly its ID, through the effect's own parser.
#[test]
fn tokens_round_trip_through_selection_hashes() {
let m = manifest();
for (n, h) in &m {
let t = token_for(Some(n), *h, Some(&m));
assert_eq!(selection_hashes(&t, Some(&m)), [*h], "{n:?} → {t:?}");
}
assert_eq!(token_for(Some("bunny"), crypto_hash("bunny"), Some(&m)), "bunny");
assert_eq!(token_for(Some("Green, Glossy"), crypto_hash("Green, Glossy"), Some(&m)), r#""Green, Glossy""#);
assert_eq!(token_for(Some(r#"say "hi""#), crypto_hash(r#"say "hi""#), Some(&m)), r#""say \"hi\"""#);
// Wildcard-looking, hash-looking, empty, unnamed and shared names: the hash.
assert_eq!(token_for(Some("star*"), crypto_hash("star*"), Some(&m)), format!("<{:08x}>", crypto_hash("star*")));
assert_eq!(token_for(Some("<0000abcd>"), crypto_hash("<0000abcd>"), Some(&m)), format!("<{:08x}>", crypto_hash("<0000abcd>")));
assert_eq!(token_for(Some(""), 5, Some(&m)), "<00000005>");
assert_eq!(token_for(Some(" pad "), crypto_hash(" pad "), Some(&m)), format!("<{:08x}>", crypto_hash(" pad ")));
assert_eq!(token_for(None, 0xdead_beef, None), "<deadbeef>");
assert_eq!(token_for(Some("twin"), 7, Some(&m)), "<00000007>", "the name selects the other twin");
}
#[test]
fn add_and_remove_keep_other_tokens_and_skip_duplicates() {
let m = manifest();
let (b, g) = (crypto_hash("bunny"), crypto_hash("Green, Glossy"));
let tok = |n: &str| token_for(Some(n), crypto_hash(n), Some(&m));
let edit = |sel: &str, n: &str, mode| edit_selection(sel, &tok(n), crypto_hash(n), mode, Some(&m));
assert_eq!(edit("anything, else", "bunny", PickMode::Replace), "bunny");
assert_eq!(edit(" bunny ", "bunny", PickMode::Replace), " bunny ", "same meaning: unchanged");
assert_eq!(edit("", "bunny", PickMode::Add), "bunny");
assert_eq!(edit("bunny", "Green, Glossy", PickMode::Add), r#"bunny, "Green, Glossy""#);
// Already selected: by name, by hash, by a wildcard. The text stays as typed.
assert_eq!(edit("bunny,floor", "bunny", PickMode::Add), "bunny,floor");
assert_eq!(edit(&format!("<{b:08x}>"), "bunny", PickMode::Add), format!("<{b:08x}>"));
assert_eq!(edit("bun*", "bunny", PickMode::Add), "bun*");
// Other tokens keep their meaning: quoted where needed, wildcards stay wildcards.
assert_eq!(edit(r#"'a, b', fl*, "x, *""#, "bunny", PickMode::Add), r#""a, b", fl*, "x, *", bunny"#);
assert_eq!(edit(r#""Green, Glossy", bunny"#, "bunny", PickMode::Remove), r#""Green, Glossy""#);
assert_eq!(edit(&format!("bunny, <{b:08x}>, x, bunny"), "bunny", PickMode::Remove), "x");
assert_eq!(edit(&format!("<{g:08x}>"), "Green, Glossy", PickMode::Remove), "");
// Not selected, or only by a wildcard: unchanged.
assert_eq!(edit("a ,b", "bunny", PickMode::Remove), "a ,b");
assert_eq!(edit("bun*, x", "bunny", PickMode::Remove), "bun*, x");
for sel in [r#""a, b", fl*, bunny"#, r#"x, "Green, Glossy", "say \"hi\"", "back\\slash""#] {
let before = selection_hashes(sel, Some(&m));
let after = selection_hashes(&edit(sel, " pad ", PickMode::Add), Some(&m));
assert_eq!(after, [before, vec![crypto_hash(" pad ")]].concat(), "{sel}");
}
}
}
+77 -285
View File
@@ -107,7 +107,14 @@ fn norm3(v: [f64; 3]) -> [f64; 3] {
[v[0] / l, v[1] / l, v[2] / l]
}
fn dot3(a: [f64; 3], b: [f64; 3]) -> f64 {
/// f32 normal/dot helpers for the CC Blobbylize lighting pass. The GPU kernel runs in f32;
/// matching its precision here keeps specular highlights within the CPU/GPU parity tolerance.
fn norm3f(v: [f32; 3]) -> [f32; 3] {
let l = (v[0] * v[0] + v[1] * v[1] + v[2] * v[2]).sqrt().max(1e-12);
[v[0] / l, v[1] / l, v[2] / l]
}
fn dot3f(a: [f32; 3], b: [f32; 3]) -> f32 {
a[0] * b[0] + a[1] * b[1] + a[2] * b[2]
}
@@ -115,14 +122,23 @@ fn dot3(a: [f64; 3], b: [f64; 3]) -> f64 {
fn cc_blobbylize(ctx: &EffectCtx, mut b: Buf) -> Buf {
let soft = ctx.params.f("softness").max(0.0) * b.scale;
let cut = (ctx.params.f("cutAway") / 100.0).clamp(0.0, 0.99) as f32;
let cut = (ctx.params.f("cutAway") / 100.0).clamp(0.0, 1.0) as f32;
if cut >= 1.0 {
// Endpoint guard: at Cut Away 100 the gradient antialias must not leave a half-covered
// pixel where an opaque source reaches exactly 1.0.
b.img.data.fill([0.0; 4]);
return b;
}
let blob = layer_or_self(ctx, &b, "blobLayer", true, false);
let prop = src_at(ctx.params.e("property"));
let raw = Plane::from_image(&blob, |px| {
let (c, a) = unpremul(px);
pick(prop, c, a) * if matches!(prop, crate::util::Src::Alpha) { 1.0 } else { a }
});
let h = gauss_plane(&raw, soft, soft);
// Oracle (AE 26.2, 16 bpc): a step thresholded at Cut 25/75 with Softness 20 moves the
// 50% contour by 5.55 px. For a Gaussian that is 0.67449 sigma, so sigma = 0.42 Softness.
// The same probe shows the matte stays a ~1 px antialiased threshold, not a broad ramp.
let h = gauss_plane(&raw, soft * 0.42, soft * 0.42);
let intensity = ctx.params.f("lightIntensity") / 100.0;
let lc = ctx.params.color("lightColor");
let point = ctx.params.e("lightType") == 1;
@@ -135,37 +151,69 @@ fn cc_blobbylize(ctx: &EffectCtx, mut b: Buf) -> Buf {
let rough = ctx.params.f("roughness").clamp(0.001, 1.0);
let metal = (ctx.params.f("metal") / 100.0) as f32;
let shininess = (1.0 / rough).min(500.0);
let depth = (soft * 0.5).max(1.0);
let src = b.img.clone();
let (w, hh) = (b.img.width as usize, b.img.height as usize);
let span = (w.max(hh) as f64).max(1.0);
// The source matte and the RGB refraction are separate in the oracle:
// - the matte edge of a self step moves 5/9/14/18 px at Softness 5/10/20/40. A normal
// with z = 1, a ~30 px depth at 1920 and a slope scale of 1.5 Softness reproduces that;
// - RGB follows a height-field refraction with z = height: on a linear ramp the measured
// horizontal offset is dx = -0.34 / h, independent of Softness.
let matte_slope = soft * 1.5;
let matte_depth = if soft > 0.05 { span / 64.0 } else { 0.0 };
let rgb_depth = span * 0.34 * b.scale;
let light_slope = (soft * 0.65).max(1.0);
let limit = span * 0.5;
b.img.rows_mut().for_each(|(y, row)| {
for (x, px) in row.iter_mut().enumerate() {
let (xi, yi) = (x as i64, y as i64);
let hv = h.get(x, y);
let gx = (h.get_clamped(xi + 1, yi) - h.get_clamped(xi - 1, yi)) as f64 * 0.5;
let gy = (h.get_clamped(xi, yi + 1) - h.get_clamped(xi, yi - 1)) as f64 * 0.5;
// Refraction-like displacement down the slope, then the blobby matte.
let sx = x as f64 + 0.5 - gx * depth * 2.0;
let sy = y as f64 + 0.5 - gy * depth * 2.0;
let s = src.sample_bilinear(sx, sy);
let (c, a) = unpremul(s);
let m = ((hv - cut) / ((1.0 - cut) * 0.5).max(1e-3)).clamp(0.0, 1.0);
let alpha = a.max(s[3]) * m;
let grad = (gx * gx + gy * gy).sqrt();
// One-pixel antialiased threshold. A flat field is either fully in or fully out.
let aa = (1.25 * grad).max(5e-4);
let m = if grad > 1e-9 {
(0.5 + (hv - cut) as f64 / aa).clamp(0.0, 1.0) as f32
} else if hv > cut {
1.0
} else {
0.0
};
if m <= 0.0 {
*px = [0.0; 4];
continue;
}
// Warp the source matte with the softness-scaled bevel normal (z = 1).
let na = norm3([-gx * matte_slope, -gy * matte_slope, 1.0]);
let sa = src.sample_bilinear(x as f64 + 0.5 + na[0] * matte_depth, y as f64 + 0.5 + na[1] * matte_depth);
let alpha = sa[3].max(0.0) * m;
if alpha <= 0.0 {
*px = [0.0; 4];
continue;
}
let n = norm3([-gx * depth, -gy * depth, 1.0]);
let l = if point { norm3([lpos.0 - x as f64, lpos.1 - y as f64, lheight / 100.0 * span]) } else { ldir };
let ndl = dot3(n, l).max(0.0);
let hv3 = norm3([l[0], l[1], l[2] + 1.0]);
let sp = dot3(n, hv3).max(0.0).powf(shininess) * specular;
// Refract the colour through the height field (z = height for this pass).
let hz = (hv as f64).max(1e-3);
let rx = (-rgb_depth * gx / hz).clamp(-limit, limit);
let ry = (-rgb_depth * gy / hz).clamp(-limit, limit);
let srgb = src.sample_bilinear(x as f64 + 0.5 + rx, y as f64 + 0.5 + ry);
let (c, _) = unpremul(srgb);
let (gx32, gy32) = (gx as f32, gy as f32);
let n = norm3f([-gx32 * light_slope as f32, -gy32 * light_slope as f32, 1.0]);
let l = if point {
norm3f([lpos.0 as f32 - (x as f32 + 0.5), lpos.1 as f32 - (y as f32 + 0.5), (lheight / 100.0 * span) as f32])
} else {
[ldir[0] as f32, ldir[1] as f32, ldir[2] as f32]
};
let ndl = dot3f(n, l).max(0.0);
let hv3 = norm3f([l[0], l[1], l[2] + 1.0]);
let sp = dot3f(n, hv3).max(0.0).powf(shininess as f32) * specular as f32;
let mut out = [0.0f32; 3];
for i in 0..3 {
let lit = (ambient + diffuse * ndl * intensity) as f32 * lc[i];
let lit = (ambient + diffuse * ndl as f64 * intensity) as f32 * lc[i];
let spec_col = (1.0 - metal) * lc[i] + metal * c[i] * lc[i];
out[i] = c[i] * lit + (sp * intensity) as f32 * spec_col;
out[i] = c[i] * lit + (sp as f64 * intensity) as f32 * spec_col;
}
*px = premul(out, alpha);
}
@@ -880,19 +928,19 @@ pub fn specs() -> Vec<EffectSpec> {
"CC Blobbylize",
vec![
p("blobLayer", "Blob Layer", Value::Layer(None), ParamUi::Layer),
p("property", "Property", Value::Enum(3), popup(&crate::util::SRC_NAMES[..8])),
p("softness", "Softness", num(6.0), slider(0.0, 200.0, 0.0, 50.0, 1)),
p("cutAway", "Cut Away", num(0.0), pct()),
p("lightIntensity", "Light Intensity", num(100.0), slider(0.0, 400.0, 0.0, 200.0, 1)),
p("property", "Property", Value::Enum(0), popup(&crate::util::SRC_NAMES[..8])),
p("softness", "Softness", num(20.0), slider(0.0, 500.0, 0.0, 50.0, 1)),
p("cutAway", "Cut Away", num(25.0), pct()),
p("lightIntensity", "Light Intensity", num(100.0), slider(0.0, 1000.0, 0.0, 200.0, 1)),
p("lightColor", "Light Color", col(1.0, 1.0, 1.0), ParamUi::Color),
p("lightType", "Light Type", Value::Enum(0), popup(&["Distant Light", "Point Light"])),
p("lightHeight", "Light Height", num(50.0), slider(0.0, 100.0, 0.0, 100.0, 1)),
p("lightPosition", "Light Position", pt(0.25, 0.25), ParamUi::Point),
p("lightHeight", "Light Height", num(65.0), slider(0.0, 100.0, 0.0, 100.0, 1)),
p("lightPosition", "Light Position", pt(0.5, 0.5), ParamUi::Point),
p("lightDirection", "Light Direction", num(-45.0), ParamUi::Angle),
p("ambient", "Ambient", num(20.0), slider(0.0, 200.0, 0.0, 100.0, 1)),
p("diffuse", "Diffuse", num(70.0), slider(0.0, 200.0, 0.0, 100.0, 1)),
p("specular", "Specular", num(40.0), slider(0.0, 200.0, 0.0, 100.0, 1)),
p("roughness", "Roughness", num(0.05), slider(0.001, 0.5, 0.001, 0.5, 3)),
p("ambient", "Ambient", num(75.0), slider(0.0, 200.0, 0.0, 100.0, 1)),
p("diffuse", "Diffuse", num(25.0), slider(0.0, 200.0, 0.0, 100.0, 1)),
p("specular", "Specular", num(100.0), slider(0.0, 200.0, 0.0, 100.0, 1)),
p("roughness", "Roughness", num(0.025), slider(0.001, 1.0, 0.001, 1.0, 3)),
p("metal", "Metal", num(100.0), pct()),
],
cc_blobbylize,
@@ -1036,260 +1084,4 @@ pub fn specs() -> Vec<EffectSpec> {
}
#[cfg(test)]
mod tests {
use super::*;
use crate::{EffectEnv, MaskShape, Params};
fn img(w: u32, h: u32) -> Image {
crate::util::gen_image(w, h, |x, y| [x as f32 / w as f32, y as f32 / h as f32, ((x * 7 + y * 3) % 11) as f32 / 11.0, 1.0])
}
/// Run with Point defaults scaled to the layer (like `instantiate`).
fn run(id: &str, set: &[(&str, Value)], im: Image, masks: &[MaskShape]) -> Buf {
let s = crate::find(id).unwrap();
let ls = [im.width as f64, im.height as f64];
let mut params = Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
for ps in &s.params {
if let (ParamUi::Point, Value::Vec2(v)) = (&ps.ui, &ps.default) {
params.values.insert(ps.id.to_string(), Value::Vec2([v[0] * ls[0], v[1] * ls[1]]));
}
}
for (k, v) in set {
assert!(params.values.contains_key(*k), "{id}: {k}");
params.values.insert(k.to_string(), v.clone());
}
let env = EffectEnv { masks, ..Default::default() };
let ctx = EffectCtx { params: &params, time: 0.5, layer_size: ls, seed: 1, adjustment: false, env };
crate::apply(s, &ctx, Buf { img: im, offset: [0.0, 0.0], scale: 1.0 })
}
fn maxd(a: &Image, b: &Image) -> f32 {
assert_eq!((a.width, a.height), (b.width, b.height));
a.data.iter().zip(&b.data).map(|(p, q)| (0..4).map(|i| (p[i] - q[i]).abs()).fold(0.0, f32::max)).fold(0.0, f32::max)
}
fn rect_mask(x0: f64, y0: f64, x1: f64, y1: f64) -> MaskShape {
MaskShape { name: "m".into(), points: vec![[x0, y0], [x1, y0], [x1, y1], [x0, y1]], closed: true, inverted: false }
}
#[test]
fn identity_at_neutral_settings() {
let im = img(40, 30);
let cases: &[(&str, Vec<(&str, Value)>)] = &[
("ec.distort.ccbender", vec![]),
("ec.distort.ccpowerpin", vec![]),
("ec.distort.ccripplepulse", vec![]),
("ec.distort.ccslant", vec![]),
("ec.distort.ccsmear", vec![("reach", num(0.0))]),
("ec.distort.ccsplit", vec![("split", num(0.0))]),
("ec.distort.ccsplit2", vec![("split1", num(0.0)), ("split2", num(0.0))]),
("ec.distort.smear", vec![]),
("ec.distort.reshape", vec![]),
("ec.distort.twirllegacy", vec![]),
("ec.distort.warp", vec![("warpStyle", Value::Enum(5))]),
("ec.distort.upscale", vec![]),
];
for (id, set) in cases {
let o = run(id, set, im.clone(), &[]);
assert!(maxd(&o.img, &im) < 1e-5, "{id} not identity");
assert_eq!(o.offset, [0.0, 0.0], "{id}");
}
// Power pin with perspective 0 at default corners is also identity.
let o = run("ec.distort.ccpowerpin", &[("perspective", num(0.0))], im.clone(), &[]);
assert!(maxd(&o.img, &im) < 1e-4);
}
#[test]
fn all_deterministic() {
let im = img(36, 28);
let masks = [rect_mask(8.0, 8.0, 16.0, 16.0), rect_mask(12.0, 10.0, 22.0, 20.0), rect_mask(2.0, 2.0, 34.0, 26.0)];
let cases: &[(&str, Vec<(&str, Value)>)] = &[
("ec.distort.ccbender", vec![("amount", num(40.0)), ("style", Value::Enum(3))]),
("ec.distort.ccblobbylize", vec![]),
("ec.distort.ccpowerpin", vec![("topLeft", pt(5.0, 3.0)), ("perspective", num(40.0))]),
("ec.distort.ccripplepulse", vec![("pulseLevel", num(80.0))]),
("ec.distort.ccslant", vec![("slant", num(30.0)), ("stretching", Value::Bool(true))]),
("ec.distort.ccsmear", vec![]),
("ec.distort.ccsplit", vec![]),
("ec.distort.ccsplit2", vec![("split2", num(10.0))]),
("ec.distort.smear", vec![("sourceMask", Value::Enum(1)), ("boundaryMask", Value::Enum(3)), ("maskOffset", pt(4.0, 2.0))]),
("ec.distort.reshape", vec![("sourceMask", Value::Enum(1)), ("destinationMask", Value::Enum(2)), ("boundaryMask", Value::Enum(3))]),
("ec.distort.twirllegacy", vec![("angle", num(90.0))]),
("ec.distort.warp", vec![("bend", num(50.0)), ("horizontalDistortion", num(20.0))]),
("ec.distort.upscale", vec![("scale", num(200.0))]),
];
for (id, set) in cases {
let a = run(id, set, im.clone(), &masks);
let b = run(id, set, im.clone(), &masks);
assert_eq!(a.img, b.img, "{id}");
assert!(a.img.data.iter().all(|p| p.iter().all(|v| v.is_finite())), "{id}");
assert!(a.img.width != im.width || a.img.height != im.height || maxd(&a.img, &im) > 1e-3, "{id} did nothing");
}
}
/// A text layer's buffer: 20 × 10 opaque pixels at (90, 45)–(110, 55) of its comp-sized
/// (200 × 100) layer bounds, after `id` with `set`.
fn on_text(id: &str, set: &[(&str, Value)]) -> Buf {
let s = crate::find(id).unwrap();
let mut params = Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
for (k, v) in set {
assert!(params.values.contains_key(*k), "{id}: {k}");
params.values.insert(k.to_string(), v.clone());
}
let mut im = Image::new(20, 10);
im.data.iter_mut().for_each(|p| *p = [1.0; 4]);
let ctx = EffectCtx { params: &params, time: 0.0, layer_size: [200.0, 100.0], seed: 1, adjustment: false, env: Default::default() };
crate::apply(s, &ctx, Buf { img: im, offset: [-90.0, -45.0], scale: 1.0 })
}
/// Alpha at layer point `p` (0 outside the buffer).
fn alpha_at(b: &Buf, p: [f64; 2]) -> f32 {
let (x, y) = b.to_px(p);
b.img.get(x.floor() as i64, y.floor() as i64)[3]
}
/// #659: CC Smear and CC Tiler on a text layer reach past the text's box to the layer bounds
/// (comp-sized, as in After Effects), not cut off where the glyphs end.
#[test]
fn effects_on_text_reach_past_its_box() {
let smear = on_text("ec.distort.ccsmear", &[("from", pt(100.0, 50.0)), ("to", pt(140.0, 50.0)), ("reach", num(100.0)), ("radius", num(30.0))]);
assert!(alpha_at(&smear, [130.0, 50.0]) > 0.9, "the smear is cut off at the text's box");
assert!(smear.img.width < 200, "it grows only as far as pixels move");
let tiles = on_text("ec.distort.cctiler", &[("scale", num(50.0)), ("center", pt(100.0, 50.0))]);
assert!(alpha_at(&tiles, [100.0, 50.0]) > 0.9);
assert!(alpha_at(&tiles, [2.0, 50.0]) > 0.9, "tiles fill the layer bounds");
assert!(alpha_at(&tiles, [50.0, 50.0]) < 0.1);
// A footage layer's buffer is its bounds already: no change.
let o = run("ec.distort.ccsmear", &[], img(40, 30), &[]);
assert_eq!((o.img.width, o.img.height, o.offset), (40, 30, [0.0, 0.0]));
}
#[test]
fn every_warp_style_runs_and_bends() {
let im = img(40, 30);
for s in 0..WARP_STYLES.len() as u32 {
for axis in 0..2 {
let o = run("ec.distort.warp", &[("warpStyle", Value::Enum(s)), ("warpAxis", Value::Enum(axis)), ("bend", num(50.0))], im.clone(), &[]);
let pad = o.offset[0] as u32;
// The layer centre's neighbourhood is still made of source pixels.
assert!(o.img.get(pad as i64 + 20, pad as i64 + 15)[3] > 0.5, "style {s}");
assert!(o.img.width > im.width);
}
}
// Arc with positive bend raises the middle of the layer: the top edge in the middle
// moves up (opaque pixels above the original top).
let o = run("ec.distort.warp", &[("warpStyle", Value::Enum(3)), ("bend", num(50.0))], im.clone(), &[]);
let pad = o.offset[1] as i64;
assert!(o.img.get(o.offset[0] as i64 + 20, pad - 3)[3] > 0.5);
assert!(o.img.get(o.offset[0] as i64 + 1, pad - 3)[3] < 0.5);
}
#[test]
fn power_pin_moves_corners() {
let im = img(20, 20);
// Pin to the right half: output x in 10..20 shows the whole layer squeezed.
let set = [("topLeft", pt(10.0, 0.0)), ("bottomLeft", pt(10.0, 20.0))];
let o = run("ec.distort.ccpowerpin", &set, im.clone(), &[]);
assert_eq!(o.img.get(3, 10)[3], 0.0);
let px = o.img.get(15, 10);
assert!((px[0] - 0.5).abs() < 0.1, "{px:?}");
}
#[test]
fn power_pin_unstretch_expands_pinned_region() {
let im = crate::util::gen_image(24, 16, |_, _| [1.0, 0.0, 0.0, 1.0]);
let inset = [("topLeft", pt(6.0, 4.0)), ("topRight", pt(18.0, 4.0)), ("bottomRight", pt(18.0, 12.0)), ("bottomLeft", pt(6.0, 12.0))];
let opaque = |o: &Buf| o.img.data.iter().filter(|p| p[3] > 0.99).count();
let off = run("ec.distort.ccpowerpin", &inset, im.clone(), &[]);
assert_eq!(opaque(&off), 96);
let mut set = inset.to_vec();
set.push(("unstretch", Value::Bool(true)));
let on = run("ec.distort.ccpowerpin", &set, im.clone(), &[]);
assert_eq!(opaque(&on), 24 * 16);
assert!(on.img.get(0, 0)[3] > 0.99);
// Default corners are the identity either way.
let id = run("ec.distort.ccpowerpin", &[("unstretch", Value::Bool(true))], im.clone(), &[]);
assert!(maxd(&id.img, &im) < 1e-4);
}
#[test]
fn split_opens_a_gap() {
let im = img(40, 30);
let o = run("ec.distort.ccsplit", &[("split", num(40.0))], im.clone(), &[]);
assert_eq!(o.img.get(20, 15)[3], 0.0);
assert_eq!(o.img.get(2, 2), im.get(2, 2));
}
#[test]
fn slant_shears_from_floor() {
let im = img(20, 20);
let o = run("ec.distort.ccslant", &[("slant", num(50.0))], im.clone(), &[]);
let pad = o.offset[0] as i64;
// Bottom row stays put; the top row shifts right by ~10 px.
assert!((o.img.get(pad + 5, pad + 19)[0] - im.get(5, 19)[0]).abs() < 0.05);
assert!((o.img.get(pad + 15, pad)[0] - im.get(5, 0)[0]).abs() < 0.08);
}
#[test]
fn reshape_moves_source_to_destination() {
// A bright square at the source mask; reshape to a shifted destination mask.
let im = crate::util::gen_image(40, 40, |x, y| if (10..20).contains(&x) && (10..20).contains(&y) { [1.0; 4] } else { [0.0, 0.0, 0.0, 1.0] });
let masks = [rect_mask(10.0, 10.0, 20.0, 20.0), rect_mask(16.0, 10.0, 26.0, 20.0), rect_mask(0.0, 0.0, 40.0, 40.0)];
let o = run("ec.distort.reshape", &[("sourceMask", Value::Enum(1)), ("destinationMask", Value::Enum(2)), ("boundaryMask", Value::Enum(3))], im, &masks);
assert!(o.img.get(24, 15)[0] > 0.8, "{:?}", o.img.get(24, 15));
assert!(o.img.get(11, 15)[0] < 0.3, "{:?}", o.img.get(11, 15));
}
#[test]
fn reshape_correspondence_points_steer_the_match() {
// Matching outlines with a zero pair change nothing; a quarter-turn offset twists.
let im = img(40, 40);
let masks = [rect_mask(10.0, 10.0, 30.0, 30.0), rect_mask(10.0, 10.0, 30.0, 30.0), rect_mask(0.0, 0.0, 40.0, 40.0)];
let base = [("sourceMask", Value::Enum(1)), ("destinationMask", Value::Enum(2)), ("boundaryMask", Value::Enum(3))];
let same = run("ec.distort.reshape", &[base.as_slice(), &[("correspondencePoints", Value::Str("0,0".into()))]].concat(), im.clone(), &masks);
assert!(maxd(&same.img, &im) < 1e-3, "matching outlines: no change");
let twisted = run("ec.distort.reshape", &[base.as_slice(), &[("correspondencePoints", Value::Str("0.25,0".into()))]].concat(), im.clone(), &masks);
assert!(maxd(&twisted.img, &im) > 0.1);
// Fraction mapping.
assert!((map_fraction(&[(0.0, 0.0), (0.5, 0.25)], 0.125, true) - 0.25).abs() < 1e-9);
assert!((map_fraction(&[(0.2, 0.0)], 0.9, true) - 0.1).abs() < 1e-9);
assert!((map_fraction(&[(0.5, 0.5)], 0.25, false) - 0.25).abs() < 1e-9);
}
#[test]
fn upscale_grows_about_centre() {
let im = img(20, 10);
let o = run("ec.distort.upscale", &[("scale", num(200.0)), ("detail", num(0.0))], im.clone(), &[]);
assert_eq!((o.img.width, o.img.height), (40, 20));
// Grown about the layer centre: layer point (0,0) now sits at buffer pixel (10,5), so the
// centre (10,5) lands in the middle of the 40×20 buffer.
assert_eq!(o.offset, [10.0, 5.0]);
let c = o.img.sample_bilinear(20.0, 10.0);
assert!((c[0] - im.sample_bilinear(10.0, 5.0)[0]).abs() < 0.03);
}
#[test]
fn twirl_legacy_rotates_inside_radius() {
let im = img(40, 40);
let o = run("ec.distort.twirllegacy", &[("angle", num(180.0)), ("radius", num(100.0))], im.clone(), &[]);
assert!(maxd(&o.img, &im) > 0.1);
// Corners lie outside the radius.
assert_eq!(o.img.get(0, 0), im.get(0, 0));
}
#[test]
fn half_resolution_matches_scaled_geometry() {
// Bender at scale 0.5: the buffer is half size, parameters in layer pixels.
let s = crate::find("ec.distort.ccbender").unwrap();
let mut params = Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
params.values.insert("amount".into(), num(30.0));
params.values.insert("top".into(), pt(20.0, 0.0));
params.values.insert("base".into(), pt(20.0, 40.0));
let ctx = EffectCtx { params: &params, time: 0.0, layer_size: [40.0, 40.0], seed: 1, adjustment: false, env: Default::default() };
let full = crate::apply(s, &ctx, Buf { img: img(40, 40), offset: [0.0; 2], scale: 1.0 });
let half = crate::apply(s, &ctx, Buf { img: effectcraft_raster::resample(&img(40, 40), 20, 20), offset: [0.0; 2], scale: 0.5 });
let a = full.img.sample_bilinear(20.0, 4.0)[3];
let b = half.img.sample_bilinear(10.0, 2.0)[3];
assert!((a - b).abs() < 0.3);
}
}
mod tests;
+332
View File
@@ -0,0 +1,332 @@
use super::*;
use crate::{EffectEnv, MaskShape, Params};
fn img(w: u32, h: u32) -> Image {
crate::util::gen_image(w, h, |x, y| [x as f32 / w as f32, y as f32 / h as f32, ((x * 7 + y * 3) % 11) as f32 / 11.0, 1.0])
}
/// Run with Point defaults scaled to the layer (like `instantiate`).
fn run(id: &str, set: &[(&str, Value)], im: Image, masks: &[MaskShape]) -> Buf {
let s = crate::find(id).unwrap();
let ls = [im.width as f64, im.height as f64];
let mut params = Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
for ps in &s.params {
if let (ParamUi::Point, Value::Vec2(v)) = (&ps.ui, &ps.default) {
params.values.insert(ps.id.to_string(), Value::Vec2([v[0] * ls[0], v[1] * ls[1]]));
}
}
for (k, v) in set {
assert!(params.values.contains_key(*k), "{id}: {k}");
params.values.insert(k.to_string(), v.clone());
}
let env = EffectEnv { masks, ..Default::default() };
let ctx = EffectCtx { params: &params, time: 0.5, layer_size: ls, seed: 1, adjustment: false, env };
crate::apply(s, &ctx, Buf { img: im, offset: [0.0, 0.0], scale: 1.0 })
}
fn maxd(a: &Image, b: &Image) -> f32 {
assert_eq!((a.width, a.height), (b.width, b.height));
a.data.iter().zip(&b.data).map(|(p, q)| (0..4).map(|i| (p[i] - q[i]).abs()).fold(0.0, f32::max)).fold(0.0, f32::max)
}
fn rect_mask(x0: f64, y0: f64, x1: f64, y1: f64) -> MaskShape {
MaskShape { name: "m".into(), points: vec![[x0, y0], [x1, y0], [x1, y1], [x0, y1]], closed: true, inverted: false }
}
#[test]
fn identity_at_neutral_settings() {
let im = img(40, 30);
let cases: &[(&str, Vec<(&str, Value)>)] = &[
("ec.distort.ccbender", vec![]),
("ec.distort.ccpowerpin", vec![]),
("ec.distort.ccripplepulse", vec![]),
("ec.distort.ccslant", vec![]),
("ec.distort.ccsmear", vec![("reach", num(0.0))]),
("ec.distort.ccsplit", vec![("split", num(0.0))]),
("ec.distort.ccsplit2", vec![("split1", num(0.0)), ("split2", num(0.0))]),
("ec.distort.smear", vec![]),
("ec.distort.reshape", vec![]),
("ec.distort.twirllegacy", vec![]),
("ec.distort.warp", vec![("warpStyle", Value::Enum(5))]),
("ec.distort.upscale", vec![]),
];
for (id, set) in cases {
let o = run(id, set, im.clone(), &[]);
assert!(maxd(&o.img, &im) < 1e-5, "{id} not identity");
assert_eq!(o.offset, [0.0, 0.0], "{id}");
}
// Power pin with perspective 0 at default corners is also identity.
let o = run("ec.distort.ccpowerpin", &[("perspective", num(0.0))], im.clone(), &[]);
assert!(maxd(&o.img, &im) < 1e-4);
}
#[test]
fn all_deterministic() {
let im = img(36, 28);
let masks = [rect_mask(8.0, 8.0, 16.0, 16.0), rect_mask(12.0, 10.0, 22.0, 20.0), rect_mask(2.0, 2.0, 34.0, 26.0)];
let cases: &[(&str, Vec<(&str, Value)>)] = &[
("ec.distort.ccbender", vec![("amount", num(40.0)), ("style", Value::Enum(3))]),
("ec.distort.ccblobbylize", vec![]),
("ec.distort.ccpowerpin", vec![("topLeft", pt(5.0, 3.0)), ("perspective", num(40.0))]),
("ec.distort.ccripplepulse", vec![("pulseLevel", num(80.0))]),
("ec.distort.ccslant", vec![("slant", num(30.0)), ("stretching", Value::Bool(true))]),
("ec.distort.ccsmear", vec![]),
("ec.distort.ccsplit", vec![]),
("ec.distort.ccsplit2", vec![("split2", num(10.0))]),
("ec.distort.smear", vec![("sourceMask", Value::Enum(1)), ("boundaryMask", Value::Enum(3)), ("maskOffset", pt(4.0, 2.0))]),
("ec.distort.reshape", vec![("sourceMask", Value::Enum(1)), ("destinationMask", Value::Enum(2)), ("boundaryMask", Value::Enum(3))]),
("ec.distort.twirllegacy", vec![("angle", num(90.0))]),
("ec.distort.warp", vec![("bend", num(50.0)), ("horizontalDistortion", num(20.0))]),
("ec.distort.upscale", vec![("scale", num(200.0))]),
];
for (id, set) in cases {
let a = run(id, set, im.clone(), &masks);
let b = run(id, set, im.clone(), &masks);
assert_eq!(a.img, b.img, "{id}");
assert!(a.img.data.iter().all(|p| p.iter().all(|v| v.is_finite())), "{id}");
assert!(a.img.width != im.width || a.img.height != im.height || maxd(&a.img, &im) > 1e-3, "{id} did nothing");
}
}
#[test]
fn blobbylize_defaults_match_ae() {
let s = crate::find("ec.distort.ccblobbylize").unwrap();
let default = |id: &str| s.params.iter().find(|p| p.id == id).unwrap().default.clone();
assert_eq!(default("property"), Value::Enum(0), "Property defaults to Red");
assert_eq!(default("softness"), num(20.0));
assert_eq!(default("cutAway"), num(25.0));
assert_eq!(default("lightHeight"), num(65.0));
assert_eq!(default("lightPosition"), pt(0.5, 0.5));
assert_eq!(default("ambient"), num(75.0));
assert_eq!(default("diffuse"), num(25.0));
assert_eq!(default("specular"), num(100.0));
assert_eq!(default("roughness"), num(0.025));
assert_eq!(default("metal"), num(100.0));
}
#[test]
fn blobbylize_cut_away_thresholds_a_height_ramp() {
// AE oracle: Cut Away is a linear height threshold with a ~1 px antialiased edge.
let im = crate::util::gen_image(1920, 8, |x, _| {
let h = x as f32 / 1920.0;
[h, h, h, 1.0]
});
let o = run("ec.distort.ccblobbylize", &[("property", Value::Enum(0)), ("softness", num(0.0)), ("cutAway", num(25.0))], im, &[]);
assert_eq!(o.img.get(400, 4)[3], 0.0, "below Cut Away must be transparent");
assert_eq!(o.img.get(560, 4)[3], 1.0, "above Cut Away must be opaque");
let edge = o.img.get(480, 4)[3];
assert!((0.45..=0.55).contains(&edge), "edge alpha {edge} is not a one-pixel threshold");
let partial = (450..510).filter(|&x| (0.001..0.999).contains(&o.img.get(x, 4)[3])).count();
assert!(partial <= 2, "{partial} antialiased columns instead of one");
}
#[test]
fn blobbylize_cut_away_100_is_empty() {
// Regression: the old clamp to 0.99 left the top of the ramp opaque at Cut Away 100.
let im = crate::util::gen_image(1920, 8, |x, _| {
let h = x as f32 / 1920.0;
[h, h, h, 1.0]
});
let o = run("ec.distort.ccblobbylize", &[("property", Value::Enum(0)), ("softness", num(0.0)), ("cutAway", num(100.0))], im, &[]);
assert!(o.img.data.iter().all(|p| p[3] == 0.0), "Cut Away 100 left opaque pixels");
}
#[test]
fn blobbylize_cut_away_100_clears_an_opaque_edge() {
// An opaque source reaches h = 1 on the high side of an edge; the gradient antialias
// used to leave m = 0.5 there, so Cut Away 100 still produced visible pixels.
let im = crate::util::gen_image(64, 8, |x, _| if x < 32 { [1.0; 4] } else { [0.0; 4] });
let o = run("ec.distort.ccblobbylize", &[("property", Value::Enum(3)), ("softness", num(0.0)), ("cutAway", num(100.0))], im, &[]);
assert!(o.img.data.iter().all(|p| p[3] == 0.0), "Cut Away 100 left an opaque edge");
}
#[test]
fn blobbylize_softness_warps_a_step_matte_inward() {
// AE oracle T2: a self alpha step at x = 960, Softness 20, Cut Away 0 puts the matte
// edge at about x = 946, not at the source edge. The PR's matte-preserving version
// left it at 960; the effect must warp the source matte.
let im = crate::util::gen_image(1920, 32, |x, _| if x < 960 { [1.0; 4] } else { [0.0; 4] });
let o = run(
"ec.distort.ccblobbylize",
&[
("property", Value::Enum(3)),
("softness", num(20.0)),
("cutAway", num(0.0)),
("ambient", num(100.0)),
("diffuse", num(0.0)),
("specular", num(0.0)),
("metal", num(0.0)),
],
im,
&[],
);
assert!(o.img.get(945, 16)[3] > 0.95, "the matte did not move inward: {}", o.img.get(945, 16)[3]);
assert!(o.img.get(949, 16)[3] < 0.05, "source alpha leaked past the warped edge");
assert_eq!(o.img.get(960, 16)[3], 0.0, "the source matte was preserved instead of warped");
}
/// A text layer's buffer: 20 × 10 opaque pixels at (90, 45)–(110, 55) of its comp-sized
/// (200 × 100) layer bounds, after `id` with `set`.
fn on_text(id: &str, set: &[(&str, Value)]) -> Buf {
let s = crate::find(id).unwrap();
let mut params = Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
for (k, v) in set {
assert!(params.values.contains_key(*k), "{id}: {k}");
params.values.insert(k.to_string(), v.clone());
}
let mut im = Image::new(20, 10);
im.data.iter_mut().for_each(|p| *p = [1.0; 4]);
let ctx = EffectCtx { params: &params, time: 0.0, layer_size: [200.0, 100.0], seed: 1, adjustment: false, env: Default::default() };
crate::apply(s, &ctx, Buf { img: im, offset: [-90.0, -45.0], scale: 1.0 })
}
/// Alpha at layer point `p` (0 outside the buffer).
fn alpha_at(b: &Buf, p: [f64; 2]) -> f32 {
let (x, y) = b.to_px(p);
b.img.get(x.floor() as i64, y.floor() as i64)[3]
}
/// #659: CC Smear and CC Tiler on a text layer reach past the text's box to the layer bounds
/// (comp-sized, as in After Effects), not cut off where the glyphs end.
#[test]
fn effects_on_text_reach_past_its_box() {
let smear = on_text("ec.distort.ccsmear", &[("from", pt(100.0, 50.0)), ("to", pt(140.0, 50.0)), ("reach", num(100.0)), ("radius", num(30.0))]);
assert!(alpha_at(&smear, [130.0, 50.0]) > 0.9, "the smear is cut off at the text's box");
assert!(smear.img.width < 200, "it grows only as far as pixels move");
let tiles = on_text("ec.distort.cctiler", &[("scale", num(50.0)), ("center", pt(100.0, 50.0))]);
assert!(alpha_at(&tiles, [100.0, 50.0]) > 0.9);
assert!(alpha_at(&tiles, [2.0, 50.0]) > 0.9, "tiles fill the layer bounds");
assert!(alpha_at(&tiles, [50.0, 50.0]) < 0.1);
// A footage layer's buffer is its bounds already: no change.
let o = run("ec.distort.ccsmear", &[], img(40, 30), &[]);
assert_eq!((o.img.width, o.img.height, o.offset), (40, 30, [0.0, 0.0]));
}
#[test]
fn every_warp_style_runs_and_bends() {
let im = img(40, 30);
for s in 0..WARP_STYLES.len() as u32 {
for axis in 0..2 {
let o = run("ec.distort.warp", &[("warpStyle", Value::Enum(s)), ("warpAxis", Value::Enum(axis)), ("bend", num(50.0))], im.clone(), &[]);
let pad = o.offset[0] as u32;
// The layer centre's neighbourhood is still made of source pixels.
assert!(o.img.get(pad as i64 + 20, pad as i64 + 15)[3] > 0.5, "style {s}");
assert!(o.img.width > im.width);
}
}
// Arc with positive bend raises the middle of the layer: the top edge in the middle
// moves up (opaque pixels above the original top).
let o = run("ec.distort.warp", &[("warpStyle", Value::Enum(3)), ("bend", num(50.0))], im.clone(), &[]);
let pad = o.offset[1] as i64;
assert!(o.img.get(o.offset[0] as i64 + 20, pad - 3)[3] > 0.5);
assert!(o.img.get(o.offset[0] as i64 + 1, pad - 3)[3] < 0.5);
}
#[test]
fn power_pin_moves_corners() {
let im = img(20, 20);
// Pin to the right half: output x in 10..20 shows the whole layer squeezed.
let set = [("topLeft", pt(10.0, 0.0)), ("bottomLeft", pt(10.0, 20.0))];
let o = run("ec.distort.ccpowerpin", &set, im.clone(), &[]);
assert_eq!(o.img.get(3, 10)[3], 0.0);
let px = o.img.get(15, 10);
assert!((px[0] - 0.5).abs() < 0.1, "{px:?}");
}
#[test]
fn power_pin_unstretch_expands_pinned_region() {
let im = crate::util::gen_image(24, 16, |_, _| [1.0, 0.0, 0.0, 1.0]);
let inset = [("topLeft", pt(6.0, 4.0)), ("topRight", pt(18.0, 4.0)), ("bottomRight", pt(18.0, 12.0)), ("bottomLeft", pt(6.0, 12.0))];
let opaque = |o: &Buf| o.img.data.iter().filter(|p| p[3] > 0.99).count();
let off = run("ec.distort.ccpowerpin", &inset, im.clone(), &[]);
assert_eq!(opaque(&off), 96);
let mut set = inset.to_vec();
set.push(("unstretch", Value::Bool(true)));
let on = run("ec.distort.ccpowerpin", &set, im.clone(), &[]);
assert_eq!(opaque(&on), 24 * 16);
assert!(on.img.get(0, 0)[3] > 0.99);
// Default corners are the identity either way.
let id = run("ec.distort.ccpowerpin", &[("unstretch", Value::Bool(true))], im.clone(), &[]);
assert!(maxd(&id.img, &im) < 1e-4);
}
#[test]
fn split_opens_a_gap() {
let im = img(40, 30);
let o = run("ec.distort.ccsplit", &[("split", num(40.0))], im.clone(), &[]);
assert_eq!(o.img.get(20, 15)[3], 0.0);
assert_eq!(o.img.get(2, 2), im.get(2, 2));
}
#[test]
fn slant_shears_from_floor() {
let im = img(20, 20);
let o = run("ec.distort.ccslant", &[("slant", num(50.0))], im.clone(), &[]);
let pad = o.offset[0] as i64;
// Bottom row stays put; the top row shifts right by ~10 px.
assert!((o.img.get(pad + 5, pad + 19)[0] - im.get(5, 19)[0]).abs() < 0.05);
assert!((o.img.get(pad + 15, pad)[0] - im.get(5, 0)[0]).abs() < 0.08);
}
#[test]
fn reshape_moves_source_to_destination() {
// A bright square at the source mask; reshape to a shifted destination mask.
let im = crate::util::gen_image(40, 40, |x, y| if (10..20).contains(&x) && (10..20).contains(&y) { [1.0; 4] } else { [0.0, 0.0, 0.0, 1.0] });
let masks = [rect_mask(10.0, 10.0, 20.0, 20.0), rect_mask(16.0, 10.0, 26.0, 20.0), rect_mask(0.0, 0.0, 40.0, 40.0)];
let o = run("ec.distort.reshape", &[("sourceMask", Value::Enum(1)), ("destinationMask", Value::Enum(2)), ("boundaryMask", Value::Enum(3))], im, &masks);
assert!(o.img.get(24, 15)[0] > 0.8, "{:?}", o.img.get(24, 15));
assert!(o.img.get(11, 15)[0] < 0.3, "{:?}", o.img.get(11, 15));
}
#[test]
fn reshape_correspondence_points_steer_the_match() {
// Matching outlines with a zero pair change nothing; a quarter-turn offset twists.
let im = img(40, 40);
let masks = [rect_mask(10.0, 10.0, 30.0, 30.0), rect_mask(10.0, 10.0, 30.0, 30.0), rect_mask(0.0, 0.0, 40.0, 40.0)];
let base = [("sourceMask", Value::Enum(1)), ("destinationMask", Value::Enum(2)), ("boundaryMask", Value::Enum(3))];
let same = run("ec.distort.reshape", &[base.as_slice(), &[("correspondencePoints", Value::Str("0,0".into()))]].concat(), im.clone(), &masks);
assert!(maxd(&same.img, &im) < 1e-3, "matching outlines: no change");
let twisted = run("ec.distort.reshape", &[base.as_slice(), &[("correspondencePoints", Value::Str("0.25,0".into()))]].concat(), im.clone(), &masks);
assert!(maxd(&twisted.img, &im) > 0.1);
// Fraction mapping.
assert!((map_fraction(&[(0.0, 0.0), (0.5, 0.25)], 0.125, true) - 0.25).abs() < 1e-9);
assert!((map_fraction(&[(0.2, 0.0)], 0.9, true) - 0.1).abs() < 1e-9);
assert!((map_fraction(&[(0.5, 0.5)], 0.25, false) - 0.25).abs() < 1e-9);
}
#[test]
fn upscale_grows_about_centre() {
let im = img(20, 10);
let o = run("ec.distort.upscale", &[("scale", num(200.0)), ("detail", num(0.0))], im.clone(), &[]);
assert_eq!((o.img.width, o.img.height), (40, 20));
// Grown about the layer centre: layer point (0,0) now sits at buffer pixel (10,5), so the
// centre (10,5) lands in the middle of the 40×20 buffer.
assert_eq!(o.offset, [10.0, 5.0]);
let c = o.img.sample_bilinear(20.0, 10.0);
assert!((c[0] - im.sample_bilinear(10.0, 5.0)[0]).abs() < 0.03);
}
#[test]
fn twirl_legacy_rotates_inside_radius() {
let im = img(40, 40);
let o = run("ec.distort.twirllegacy", &[("angle", num(180.0)), ("radius", num(100.0))], im.clone(), &[]);
assert!(maxd(&o.img, &im) > 0.1);
// Corners lie outside the radius.
assert_eq!(o.img.get(0, 0), im.get(0, 0));
}
#[test]
fn half_resolution_matches_scaled_geometry() {
// Bender at scale 0.5: the buffer is half size, parameters in layer pixels.
let s = crate::find("ec.distort.ccbender").unwrap();
let mut params = Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
params.values.insert("amount".into(), num(30.0));
params.values.insert("top".into(), pt(20.0, 0.0));
params.values.insert("base".into(), pt(20.0, 40.0));
let ctx = EffectCtx { params: &params, time: 0.0, layer_size: [40.0, 40.0], seed: 1, adjustment: false, env: Default::default() };
let full = crate::apply(s, &ctx, Buf { img: img(40, 40), offset: [0.0; 2], scale: 1.0 });
let half = crate::apply(s, &ctx, Buf { img: effectcraft_raster::resample(&img(40, 40), 20, 20), offset: [0.0; 2], scale: 0.5 });
let a = full.img.sample_bilinear(20.0, 4.0)[3];
let b = half.img.sample_bilinear(10.0, 2.0)[3];
assert!((a - b).abs() < 0.3);
}
+64 -2
View File
@@ -112,10 +112,19 @@ pub(crate) fn gen_blend(o: Px, g: Px, mode: u32) -> Px {
}
}
/// 4-Color Gradient's weights are inverse squared distances softened by Blend²: each point
/// weighs 1 / (d² + Blend²) (pixels). Fitted to After Effects 2026 renders at Blend 10, 50, 100
/// and 300 (power 2.00 at every Blend, softening 0 / 2367 / 9817 / 90127 ≈ Blend²; mean error
/// 0.27/255, max 0.9). Returns Blend² in buffer pixels, never 0.
pub fn four_color_softening(blend: f64, scale: f64) -> f64 {
let b = blend.max(0.0) * scale;
(b * b).max(1e-6)
}
fn four_color(ctx: &EffectCtx, mut b: Buf) -> Buf {
let pts: Vec<((f64, f64), [f32; 4])> =
(1..=4).map(|i| (b.to_px(ctx.params.v2(&format!("positionsColors/point{i}"))), ctx.params.color(&format!("positionsColors/color{i}")))).collect();
let blend = ctx.params.f("blend").max(1.0);
let k = four_color_softening(ctx.params.f("blend"), b.scale);
let jitter = (ctx.params.f("jitter") / 100.0).clamp(0.0, 1.0) as f32;
let op = ctx.params.f("opacity") as f32 / 100.0;
let mode = ctx.params.e("blendingMode");
@@ -126,7 +135,7 @@ fn four_color(ctx: &EffectCtx, mut b: Buf) -> Buf {
let mut wsum = 0.0;
for ((qx, qy), c) in &pts {
let d2 = (x as f64 + 0.5 - qx).powi(2) + (y as f64 + 0.5 - qy).powi(2);
let w = 1.0 / (d2 / (blend * 100.0) + 1e-6).powf(1.5);
let w = 1.0 / (d2 + k);
for i in 0..3 {
acc[i] += c[i] as f64 * w;
}
@@ -423,6 +432,59 @@ mod generator_tests {
}
}
/// After Effects 2026, 4-Color Gradient defaults (yellow, green, magenta, blue at 10 % / 90 %
/// of a 1920 × 1080 layer) at Blend 100 and 300, here on a tenth-size layer with Blend 10
/// and 30 (the weights scale with the layer): colours at AE pixels (10x + 5, 10y + 5).
#[test]
fn four_color_blend_matches_after_effects() {
let pts = [
("positionsColors/point1", [19.2, 10.8]),
("positionsColors/point2", [172.8, 10.8]),
("positionsColors/point3", [19.2, 97.2]),
("positionsColors/point4", [172.8, 97.2]),
];
let cols = [
("positionsColors/color1", [1.0, 1.0, 0.0, 1.0]),
("positionsColors/color2", [0.0, 1.0, 0.0, 1.0]),
("positionsColors/color3", [1.0, 0.0, 1.0, 1.0]),
("positionsColors/color4", [0.0, 0.0, 1.0, 1.0]),
];
let ae: [(f64, [(i64, i64, [f32; 3]); 5]); 2] = [
(
10.0,
[
(30, 20, [249.0, 240.0, 15.0]),
(150, 30, [20.0, 208.0, 47.0]),
(60, 90, [213.0, 56.0, 199.0]),
(100, 10, [115.0, 177.0, 78.0]),
(10, 50, [238.0, 145.0, 110.0]),
],
),
(
30.0,
[
(30, 20, [236.0, 214.0, 41.0]),
(150, 30, [30.0, 189.0, 66.0]),
(60, 90, [203.0, 67.0, 188.0]),
(100, 10, [117.0, 173.0, 82.0]),
(10, 50, [233.0, 140.0, 115.0]),
],
),
];
for (blend, samples) in ae {
let mut vals: Vec<(&str, Value)> = pts.iter().map(|(k, v)| (*k, Value::Vec2(*v))).collect();
vals.extend(cols.iter().map(|(k, v)| (*k, Value::Color(*v))));
vals.push(("blend", num(blend)));
let o = run_fx("ec.generate.fourcolor", &vals, Image::filled(192, 108, [1.0, 0.0, 0.0, 1.0]), 0.0, EffectEnv::default());
for (x, y, want) in samples {
let p = o.img.get(x, y);
for c in 0..3 {
assert!((p[c] * 255.0 - want[c]).abs() <= 3.0, "blend {blend} at ({x}, {y}) channel {c}: {} vs AE {}", p[c] * 255.0, want[c]);
}
}
}
}
#[test]
fn four_color_none_stays_inside_the_layer_alpha() {
// #1381: like the Gradient Ramp, the gradient fills a shape or text, not its bounding box.
+2 -313
View File
@@ -61,7 +61,7 @@ const CELL_PATTERNS: [&str; 12] = [
"Tubular",
];
/// Shaping used for Cell Pattern option `i` (see [`cell_value`]).
/// Shaping used for Cell Pattern option `i` (see `cell_value`).
pub fn pattern_kind(i: u32) -> u32 {
match i {
0..=5 => i,
@@ -1223,315 +1223,4 @@ pub fn specs() -> Vec<EffectSpec> {
}
#[cfg(test)]
mod tests {
use super::*;
use crate::Params;
use effectcraft_raster::Image;
fn run(id: &str, set: &[(&str, Value)], img: Image) -> Buf {
let s = crate::find(id).unwrap();
let mut params = Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
let ls = [img.width as f64, img.height as f64];
for p in &s.params {
if let (ParamUi::Point, Value::Vec2(v)) = (&p.ui, &p.default) {
params.values.insert(p.id.to_string(), Value::Vec2([v[0] * ls[0], v[1] * ls[1]]));
}
}
for (k, v) in set {
params.values.insert(k.to_string(), v.clone());
}
let ctx = EffectCtx { params: &params, time: 0.5, layer_size: ls, seed: 3, adjustment: false, env: Default::default() };
crate::apply(s, &ctx, Buf { img, offset: [0.0, 0.0], scale: 1.0 })
}
#[test]
fn cell_pattern_is_deterministic_and_seeded() {
let a = run("ec.generate.cellpattern", &[("size", num(10.0))], Image::new(40, 30));
let b2 = run("ec.generate.cellpattern", &[("size", num(10.0))], Image::new(40, 30));
assert_eq!(a.img, b2.img);
let c = run("ec.generate.cellpattern", &[("size", num(10.0)), ("evolutionOptions/randomSeed", num(5.0))], Image::new(40, 30));
assert_ne!(a.img, c.img);
assert!(a.img.data.iter().all(|p| p[3] == 1.0 && (0.0..=1.0).contains(&p[0])));
}
#[test]
fn ellipse_ring_coverage() {
let o = run("ec.generate.ellipse", &[("width", num(40.0)), ("height", num(40.0)), ("thickness", num(6.0))], Image::new(64, 64));
// Ring passes through (32 + 20, 32); centre is empty.
assert!(o.img.get(51, 32)[3] > 0.9, "{:?}", o.img.get(51, 32));
assert!(o.img.get(32, 32)[3] < 1e-3);
assert!(o.img.get(2, 2)[3] < 1e-3);
}
#[test]
fn lightning_is_deterministic_per_conductivity() {
let a = run("ec.generate.advancedlightning", &[], Image::new(64, 48));
let b2 = run("ec.generate.advancedlightning", &[], Image::new(64, 48));
assert_eq!(a.img, b2.img);
assert!(a.img.data.iter().any(|p| p[3] > 0.5));
let c = run("ec.generate.advancedlightning", &[("conductivityState", num(11.0))], Image::new(64, 48));
assert_ne!(a.img, c.img);
}
#[test]
fn beam_draws_between_points() {
let o = run("ec.generate.beam", &[("length", num(100.0)), ("softness", num(0.0))], Image::new(64, 32));
assert!(o.img.get(32, 16)[3] > 0.99);
assert!(o.img.get(32, 2)[3] < 1e-3);
assert!(o.img.get(2, 16)[3] < 1e-3);
}
#[test]
fn cell_pattern_tiles() {
// 4×4-cell tiles of 8 px: the pattern repeats every 32 px.
let set = [
("size", num(8.0)),
("tilingOptions/enableTiling", Value::Bool(true)),
("tilingOptions/cellsHorizontal", num(4.0)),
("tilingOptions/cellsVertical", num(4.0)),
];
let o = run("ec.generate.cellpattern", &set, Image::new(64, 64));
for (x, y) in [(3, 5), (10, 20), (17, 2)] {
let (a, b2) = (o.img.get(x, y), o.img.get(x + 32, y + 32));
assert!((a[0] - b2[0]).abs() < 1e-4, "{x},{y}: {a:?} vs {b2:?}");
}
}
#[test]
fn radio_waves_expansion_velocity_and_star() {
let r = |set: &[(&str, Value)], t: f64| {
let s = crate::find("ec.generate.radiowaves").unwrap();
let mut params = Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
params.values.insert("producerPoint".into(), Value::Vec2([32.0, 32.0]));
for (k, v) in set {
params.values.insert(k.to_string(), v.clone());
}
let ctx = EffectCtx { params: &params, time: t, layer_size: [64.0, 64.0], seed: 3, adjustment: false, env: Default::default() };
crate::apply(s, &ctx, Buf { img: Image::new(64, 64), offset: [0.0, 0.0], scale: 1.0 })
};
// One wave born at t = 0, 0.2 s old: radius = Expansion × age = 20 px.
let base = [("waveMotion/expansion", num(100.0)), ("waveMotion/frequency", num(0.5))];
let o = r(&base, 0.2);
assert!(o.img.get(52, 32)[3] > 0.9, "{:?}", o.img.get(52, 32));
assert!(o.img.get(32, 32)[3] < 0.01);
// Velocity moves the wave toward Direction (90° = right).
let mut moving = base.to_vec();
moving.push(("waveMotion/velocity", num(50.0)));
let o = r(&moving, 0.2);
assert!(o.img.get(62, 32)[3] > 0.9 && o.img.get(52, 32)[3] < 0.5, "{:?}", o.img.get(62, 32));
// A 4-point star: the outline dips toward the centre between the points.
let mut star = base.to_vec();
star.extend([("polygon/sides", num(4.0)), ("polygon/star", Value::Bool(true)), ("polygon/starDepth", num(-0.5))]);
let o = r(&star, 0.2);
assert!(o.img.get(32, 12)[3] > 0.9, "point straight up");
// Between points (45°) the outline sits near half the radius.
assert!(o.img.get(39, 24)[3] > 0.5, "{:?}", o.img.get(39, 24));
assert!(o.img.get(46, 18)[3] < 0.01, "no circle there");
}
#[test]
fn lightning_alpha_obstacle_and_expert_settings() {
let sum = |i: &Image| i.data.iter().map(|p| p[3]).sum::<f32>();
let alpha_in = |img: &Image, src: &Image| img.data.iter().zip(&src.data).filter(|(_, s)| s[3] > 0.5).map(|(p, _)| p[3]).sum::<f32>();
// A wall of opaque pixels across the middle of the bolt's path.
let mut wall = Image::new(64, 48);
for y in 0..48 {
for x in 0..64 {
if (18..30).contains(&y) && x < 50 {
wall.set(x, y, [0.0, 0.0, 0.0, 1.0]);
}
}
}
let opts = |o: f64| {
vec![("alphaObstacle", num(o)), ("compositeOnOriginal", Value::Bool(false)), ("glowSettings/glowRadius", num(0.0)), ("forking", num(60.0))]
};
let free = run("ec.generate.advancedlightning", &opts(0.0), wall.clone());
let avoid = run("ec.generate.advancedlightning", &opts(10.0), wall.clone());
assert!(alpha_in(&avoid.img, &wall) < alpha_in(&free.img, &wall), "{} vs {}", alpha_in(&avoid.img, &wall), alpha_in(&free.img, &wall));
// Fractal Type, Core Drain, Fork Strength, Termination Threshold, Min Fork Distance.
let base = run("ec.generate.advancedlightning", &[], Image::new(64, 48));
for (id, v) in [
("expertSettings/fractalType", Value::Enum(2)),
("expertSettings/coreDrain", num(100.0)),
("expertSettings/forkStrength", num(100.0)),
("expertSettings/forkVariation", num(100.0)),
] {
assert_ne!(run("ec.generate.advancedlightning", &[(id, v)], Image::new(64, 48)).img, base.img, "{id}");
}
let drained = run("ec.generate.advancedlightning", &[("expertSettings/coreDrain", num(100.0))], Image::new(64, 48));
assert!(sum(&drained.img) < sum(&base.img));
let no_forks = run("ec.generate.advancedlightning", &[("expertSettings/minForkDistance", num(1000.0))], Image::new(64, 48));
let term = run("ec.generate.advancedlightning", &[("expertSettings/terminationThreshold", num(100.0))], Image::new(64, 48));
assert_eq!(no_forks.img, term.img, "no forks either way");
assert!(sum(&no_forks.img) < sum(&base.img));
}
#[test]
fn lightning_types_and_decay_main_core() {
let a = run("ec.generate.advancedlightning", &[], Image::new(64, 48));
let strike = run("ec.generate.advancedlightning", &[("lightningType", Value::Enum(1))], Image::new(64, 48));
assert_eq!(a.img, strike.img, "Strike is the default");
for t in 0..8 {
let o = run("ec.generate.advancedlightning", &[("lightningType", Value::Enum(t))], Image::new(64, 48));
assert!(o.img.data.iter().any(|p| p[3] > 0.3), "type {t} draws");
}
let sum = |i: &Image| i.data.iter().map(|p| p[3]).sum::<f32>();
let d = run("ec.generate.advancedlightning", &[("decayMainCore", Value::Bool(true)), ("decay", num(0.9))], Image::new(64, 48));
let n = run("ec.generate.advancedlightning", &[("decay", num(0.9))], Image::new(64, 48));
assert!(sum(&d.img) < sum(&n.img));
}
#[test]
fn beam_3d_perspective_controls_thickness() {
// Short beam near the start: with 3D Perspective its thickness comes from its position
// (thin, near the start); without, its head takes the full ending thickness.
let set = |p: bool| {
vec![
("length", num(20.0)),
("time", num(0.0)),
("softness", num(0.0)),
("startThickness", num(2.0)),
("endThickness", num(20.0)),
("perspective3d", Value::Bool(p)),
]
};
let on = run("ec.generate.beam", &set(true), Image::new(64, 32));
let off = run("ec.generate.beam", &set(false), Image::new(64, 32));
let sum = |i: &Image| i.data.iter().map(|p| p[3]).sum::<f32>();
assert!(sum(&off.img) > sum(&on.img) * 1.5, "{} {}", sum(&off.img), sum(&on.img));
}
#[test]
fn lens_flare_brightest_at_center() {
let o = run("ec.generate.lensflare", &[], Image::new(64, 64));
let c = o.img.get(16, 16)[0];
assert!(c > o.img.get(60, 4)[0]);
assert!(c > 0.5);
}
fn rw(set: &[(&str, Value)], t: f64, env: crate::EffectEnv) -> Image {
let mut v: Vec<(&str, Value)> =
vec![("producerPoint", Value::Vec2([32.0, 32.0])), ("waveMotion/frequency", num(0.5)), ("waveMotion/expansion", num(100.0))];
v.extend_from_slice(set);
crate::run_fx("ec.generate.radiowaves", &v, Image::new(64, 64), t, env).img
}
#[test]
fn signed_distance_of_a_square() {
let (w, h) = (20, 20);
let inside: Vec<bool> = (0..w * h).map(|i| (5..15).contains(&(i % w)) && (5..15).contains(&(i / w))).collect();
let d = crate::util::signed_distance(&inside, w, h);
assert!((d.get(10, 10) + 4.5).abs() < 1e-4, "{}", d.get(10, 10));
assert!((d.get(0, 10) - 4.5).abs() < 1e-4, "{}", d.get(0, 10));
assert!((d.get(0, 0) - (50f32.sqrt() - 0.5)).abs() < 1e-4);
}
#[test]
fn radio_waves_mask_contours_profile_reflection_and_birth() {
// Mask waves: a 10×10 square mask; after 0.1 s (10 px) the wave is 10 px outside it.
let sq = crate::MaskShape { name: String::new(), points: vec![[27.0, 27.0], [37.0, 27.0], [37.0, 37.0], [27.0, 37.0]], closed: true, inverted: false };
let masks = [sq];
let env = crate::EffectEnv { masks: &masks, ..Default::default() };
let m = rw(&[("waveType", Value::Enum(2)), ("waveMask/mask", num(1.0))], 0.1, env);
assert!(m.get(47, 32)[3] > 0.9, "{:?}", m.get(47, 32));
assert!(m.get(32, 32)[3] < 0.01 && m.get(40, 32)[3] < 0.01);
// Rounded corner: diagonal distance 10 from (37, 37).
assert!(m.get(44, 44)[3] > 0.5, "{:?}", m.get(44, 44));
// No mask chosen: nothing drawn.
assert!(rw(&[("waveType", Value::Enum(2))], 0.1, env).data.iter().all(|p| p[3] == 0.0));
// Image Contours: the bright square of a source layer.
struct Src;
impl crate::EffectHost for Src {
fn layer(&self, _: u64, _: bool) -> Option<crate::LayerPixels> {
let mut img = Image::new(64, 64);
for y in 27..37 {
for x in 27..37 {
img.set(x, y, [1.0, 1.0, 1.0, 1.0]);
}
}
Some(crate::LayerPixels { buf: Buf { img, offset: [0.0; 2], scale: 1.0 }, size: [64.0, 64.0] })
}
fn audio(&self, _: u64, _: f64, _: usize, _: u32) -> Option<Vec<f32>> {
None
}
fn params_at(&self, t: f64) -> Option<Params> {
// Colour animates from red (born at 0) to green (born later).
let s = crate::find("ec.generate.radiowaves").unwrap();
let mut p = Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
p.values.insert("producerPoint".into(), Value::Vec2([32.0, 32.0]));
p.values.insert("waveMotion/frequency".into(), num(1.0));
p.values.insert("waveMotion/expansion".into(), num(20.0));
p.values.insert("waveStroke/color".into(), if t < 0.5 { col(1.0, 0.0, 0.0) } else { col(0.0, 1.0, 0.0) });
Some(p)
}
}
let env = crate::EffectEnv { host: Some(&Src), ..Default::default() };
let ic = rw(
&[
("waveType", Value::Enum(1)),
("imageContour/sourceLayer", Value::Layer(Some(1))),
("imageContour/preBlur", num(0.0)),
("imageContour/tolerance", num(0.0)),
],
0.1,
env,
);
assert!(ic.get(47, 32)[3] > 0.9 && ic.get(32, 32)[3] < 0.01, "{:?}", ic.get(47, 32));
// Source Center off the square shifts the contour onto the producer point accordingly.
let sh = rw(
&[
("waveType", Value::Enum(1)),
("imageContour/sourceLayer", Value::Layer(Some(1))),
("imageContour/sourceCenter", Value::Vec2([22.0, 32.0])),
("imageContour/preBlur", num(0.0)),
("imageContour/tolerance", num(0.0)),
],
0.1,
env,
);
assert!(sh.get(57, 32)[3] > 0.9, "{:?}", sh.get(57, 32));
// Profile: Taper Both thins the stroke edges; Square is solid across.
let wide = [("waveStroke/startWidth", num(10.0)), ("waveStroke/endWidth", num(10.0))];
let sqr = rw(&wide, 0.2, crate::EffectEnv::default());
let mut tap = wide.to_vec();
tap.push(("waveStroke/profile", Value::Enum(3)));
let tap = rw(&tap, 0.2, crate::EffectEnv::default());
assert!(sqr.get(55, 32)[3] > 0.9 && tap.get(55, 32)[3] < 0.6, "{:?} {:?}", sqr.get(55, 32), tap.get(55, 32));
assert!(tap.get(52, 32)[3] > 0.8);
// Reflection: a fast wave bounces back off the right edge.
let fast = [("waveMotion/velocity", num(200.0)), ("waveMotion/expansion", num(10.0))];
let gone = rw(&fast, 0.3, crate::EffectEnv::default());
let mut rf = fast.to_vec();
rf.push(("waveMotion/reflection", Value::Bool(true)));
let back = rw(&rf, 0.3, crate::EffectEnv::default());
let sum = |i: &Image| i.data.iter().map(|p| p[3]).sum::<f32>();
assert!(sum(&back) > sum(&gone) + 5.0, "{} vs {}", sum(&back), sum(&gone));
// Parameters Are Set At Birth: the older wave keeps red, the newer one is green.
let both = rw(&[("parametersAreSetAt", Value::Enum(0)), ("waveMotion/frequency", num(1.0)), ("waveMotion/expansion", num(20.0))], 1.15, env);
let (old, new) = (both.get(55, 32), both.get(35, 32));
assert!(old[0] > 0.9 && old[1] < 0.1, "{old:?}");
assert!(new[1] > 0.9 && new[0] < 0.1, "{new:?}");
}
#[test]
fn cell_pattern_hq_variants_antialias() {
let s = crate::find("ec.generate.cellpattern").unwrap();
let r = |pat: u32| {
let mut params = Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
params.values.insert("cellPattern".into(), Value::Enum(pat));
params.values.insert("size".into(), num(12.0));
let ctx = EffectCtx { params: &params, time: 0.0, layer_size: [48.0, 48.0], seed: 1, adjustment: false, env: Default::default() };
crate::apply(s, &ctx, Buf { img: Image::new(48, 48), offset: [0.0; 2], scale: 1.0 }).img
};
let distinct = |img: &Image| {
let mut v: Vec<u32> = img.data.iter().map(|p| (p[0] * 10000.0) as u32).collect();
v.sort_unstable();
v.dedup();
v.len()
};
let (std, hq) = (r(4), r(9));
assert_eq!(CELL_PATTERNS[9], "Crystallize HQ");
assert_ne!(std, hq);
assert!(distinct(&hq) > distinct(&std) * 2, "{} vs {}", distinct(&hq), distinct(&std));
}
}
mod tests;
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use super::*;
use crate::Params;
use effectcraft_raster::Image;
fn run(id: &str, set: &[(&str, Value)], img: Image) -> Buf {
let s = crate::find(id).unwrap();
let mut params = Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
let ls = [img.width as f64, img.height as f64];
for p in &s.params {
if let (ParamUi::Point, Value::Vec2(v)) = (&p.ui, &p.default) {
params.values.insert(p.id.to_string(), Value::Vec2([v[0] * ls[0], v[1] * ls[1]]));
}
}
for (k, v) in set {
params.values.insert(k.to_string(), v.clone());
}
let ctx = EffectCtx { params: &params, time: 0.5, layer_size: ls, seed: 3, adjustment: false, env: Default::default() };
crate::apply(s, &ctx, Buf { img, offset: [0.0, 0.0], scale: 1.0 })
}
#[test]
fn cell_pattern_is_deterministic_and_seeded() {
let a = run("ec.generate.cellpattern", &[("size", num(10.0))], Image::new(40, 30));
let b2 = run("ec.generate.cellpattern", &[("size", num(10.0))], Image::new(40, 30));
assert_eq!(a.img, b2.img);
let c = run("ec.generate.cellpattern", &[("size", num(10.0)), ("evolutionOptions/randomSeed", num(5.0))], Image::new(40, 30));
assert_ne!(a.img, c.img);
assert!(a.img.data.iter().all(|p| p[3] == 1.0 && (0.0..=1.0).contains(&p[0])));
}
#[test]
fn ellipse_ring_coverage() {
let o = run("ec.generate.ellipse", &[("width", num(40.0)), ("height", num(40.0)), ("thickness", num(6.0))], Image::new(64, 64));
// Ring passes through (32 + 20, 32); centre is empty.
assert!(o.img.get(51, 32)[3] > 0.9, "{:?}", o.img.get(51, 32));
assert!(o.img.get(32, 32)[3] < 1e-3);
assert!(o.img.get(2, 2)[3] < 1e-3);
}
#[test]
fn lightning_is_deterministic_per_conductivity() {
let a = run("ec.generate.advancedlightning", &[], Image::new(64, 48));
let b2 = run("ec.generate.advancedlightning", &[], Image::new(64, 48));
assert_eq!(a.img, b2.img);
assert!(a.img.data.iter().any(|p| p[3] > 0.5));
let c = run("ec.generate.advancedlightning", &[("conductivityState", num(11.0))], Image::new(64, 48));
assert_ne!(a.img, c.img);
}
#[test]
fn beam_draws_between_points() {
let o = run("ec.generate.beam", &[("length", num(100.0)), ("softness", num(0.0))], Image::new(64, 32));
assert!(o.img.get(32, 16)[3] > 0.99);
assert!(o.img.get(32, 2)[3] < 1e-3);
assert!(o.img.get(2, 16)[3] < 1e-3);
}
#[test]
fn cell_pattern_tiles() {
// 4×4-cell tiles of 8 px: the pattern repeats every 32 px.
let set = [
("size", num(8.0)),
("tilingOptions/enableTiling", Value::Bool(true)),
("tilingOptions/cellsHorizontal", num(4.0)),
("tilingOptions/cellsVertical", num(4.0)),
];
let o = run("ec.generate.cellpattern", &set, Image::new(64, 64));
for (x, y) in [(3, 5), (10, 20), (17, 2)] {
let (a, b2) = (o.img.get(x, y), o.img.get(x + 32, y + 32));
assert!((a[0] - b2[0]).abs() < 1e-4, "{x},{y}: {a:?} vs {b2:?}");
}
}
#[test]
fn radio_waves_expansion_velocity_and_star() {
let r = |set: &[(&str, Value)], t: f64| {
let s = crate::find("ec.generate.radiowaves").unwrap();
let mut params = Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
params.values.insert("producerPoint".into(), Value::Vec2([32.0, 32.0]));
for (k, v) in set {
params.values.insert(k.to_string(), v.clone());
}
let ctx = EffectCtx { params: &params, time: t, layer_size: [64.0, 64.0], seed: 3, adjustment: false, env: Default::default() };
crate::apply(s, &ctx, Buf { img: Image::new(64, 64), offset: [0.0, 0.0], scale: 1.0 })
};
// One wave born at t = 0, 0.2 s old: radius = Expansion × age = 20 px.
let base = [("waveMotion/expansion", num(100.0)), ("waveMotion/frequency", num(0.5))];
let o = r(&base, 0.2);
assert!(o.img.get(52, 32)[3] > 0.9, "{:?}", o.img.get(52, 32));
assert!(o.img.get(32, 32)[3] < 0.01);
// Velocity moves the wave toward Direction (90° = right).
let mut moving = base.to_vec();
moving.push(("waveMotion/velocity", num(50.0)));
let o = r(&moving, 0.2);
assert!(o.img.get(62, 32)[3] > 0.9 && o.img.get(52, 32)[3] < 0.5, "{:?}", o.img.get(62, 32));
// A 4-point star: the outline dips toward the centre between the points.
let mut star = base.to_vec();
star.extend([("polygon/sides", num(4.0)), ("polygon/star", Value::Bool(true)), ("polygon/starDepth", num(-0.5))]);
let o = r(&star, 0.2);
assert!(o.img.get(32, 12)[3] > 0.9, "point straight up");
// Between points (45°) the outline sits near half the radius.
assert!(o.img.get(39, 24)[3] > 0.5, "{:?}", o.img.get(39, 24));
assert!(o.img.get(46, 18)[3] < 0.01, "no circle there");
}
#[test]
fn lightning_alpha_obstacle_and_expert_settings() {
let sum = |i: &Image| i.data.iter().map(|p| p[3]).sum::<f32>();
let alpha_in = |img: &Image, src: &Image| img.data.iter().zip(&src.data).filter(|(_, s)| s[3] > 0.5).map(|(p, _)| p[3]).sum::<f32>();
// A wall of opaque pixels across the middle of the bolt's path.
let mut wall = Image::new(64, 48);
for y in 0..48 {
for x in 0..64 {
if (18..30).contains(&y) && x < 50 {
wall.set(x, y, [0.0, 0.0, 0.0, 1.0]);
}
}
}
let opts =
|o: f64| vec![("alphaObstacle", num(o)), ("compositeOnOriginal", Value::Bool(false)), ("glowSettings/glowRadius", num(0.0)), ("forking", num(60.0))];
let free = run("ec.generate.advancedlightning", &opts(0.0), wall.clone());
let avoid = run("ec.generate.advancedlightning", &opts(10.0), wall.clone());
assert!(alpha_in(&avoid.img, &wall) < alpha_in(&free.img, &wall), "{} vs {}", alpha_in(&avoid.img, &wall), alpha_in(&free.img, &wall));
// Fractal Type, Core Drain, Fork Strength, Termination Threshold, Min Fork Distance.
let base = run("ec.generate.advancedlightning", &[], Image::new(64, 48));
for (id, v) in [
("expertSettings/fractalType", Value::Enum(2)),
("expertSettings/coreDrain", num(100.0)),
("expertSettings/forkStrength", num(100.0)),
("expertSettings/forkVariation", num(100.0)),
] {
assert_ne!(run("ec.generate.advancedlightning", &[(id, v)], Image::new(64, 48)).img, base.img, "{id}");
}
let drained = run("ec.generate.advancedlightning", &[("expertSettings/coreDrain", num(100.0))], Image::new(64, 48));
assert!(sum(&drained.img) < sum(&base.img));
let no_forks = run("ec.generate.advancedlightning", &[("expertSettings/minForkDistance", num(1000.0))], Image::new(64, 48));
let term = run("ec.generate.advancedlightning", &[("expertSettings/terminationThreshold", num(100.0))], Image::new(64, 48));
assert_eq!(no_forks.img, term.img, "no forks either way");
assert!(sum(&no_forks.img) < sum(&base.img));
}
#[test]
fn lightning_types_and_decay_main_core() {
let a = run("ec.generate.advancedlightning", &[], Image::new(64, 48));
let strike = run("ec.generate.advancedlightning", &[("lightningType", Value::Enum(1))], Image::new(64, 48));
assert_eq!(a.img, strike.img, "Strike is the default");
for t in 0..8 {
let o = run("ec.generate.advancedlightning", &[("lightningType", Value::Enum(t))], Image::new(64, 48));
assert!(o.img.data.iter().any(|p| p[3] > 0.3), "type {t} draws");
}
let sum = |i: &Image| i.data.iter().map(|p| p[3]).sum::<f32>();
let d = run("ec.generate.advancedlightning", &[("decayMainCore", Value::Bool(true)), ("decay", num(0.9))], Image::new(64, 48));
let n = run("ec.generate.advancedlightning", &[("decay", num(0.9))], Image::new(64, 48));
assert!(sum(&d.img) < sum(&n.img));
}
#[test]
fn beam_3d_perspective_controls_thickness() {
// Short beam near the start: with 3D Perspective its thickness comes from its position
// (thin, near the start); without, its head takes the full ending thickness.
let set = |p: bool| {
vec![
("length", num(20.0)),
("time", num(0.0)),
("softness", num(0.0)),
("startThickness", num(2.0)),
("endThickness", num(20.0)),
("perspective3d", Value::Bool(p)),
]
};
let on = run("ec.generate.beam", &set(true), Image::new(64, 32));
let off = run("ec.generate.beam", &set(false), Image::new(64, 32));
let sum = |i: &Image| i.data.iter().map(|p| p[3]).sum::<f32>();
assert!(sum(&off.img) > sum(&on.img) * 1.5, "{} {}", sum(&off.img), sum(&on.img));
}
#[test]
fn lens_flare_brightest_at_center() {
let o = run("ec.generate.lensflare", &[], Image::new(64, 64));
let c = o.img.get(16, 16)[0];
assert!(c > o.img.get(60, 4)[0]);
assert!(c > 0.5);
}
fn rw(set: &[(&str, Value)], t: f64, env: crate::EffectEnv) -> Image {
let mut v: Vec<(&str, Value)> =
vec![("producerPoint", Value::Vec2([32.0, 32.0])), ("waveMotion/frequency", num(0.5)), ("waveMotion/expansion", num(100.0))];
v.extend_from_slice(set);
crate::run_fx("ec.generate.radiowaves", &v, Image::new(64, 64), t, env).img
}
#[test]
fn signed_distance_of_a_square() {
let (w, h) = (20, 20);
let inside: Vec<bool> = (0..w * h).map(|i| (5..15).contains(&(i % w)) && (5..15).contains(&(i / w))).collect();
let d = crate::util::signed_distance(&inside, w, h);
assert!((d.get(10, 10) + 4.5).abs() < 1e-4, "{}", d.get(10, 10));
assert!((d.get(0, 10) - 4.5).abs() < 1e-4, "{}", d.get(0, 10));
assert!((d.get(0, 0) - (50f32.sqrt() - 0.5)).abs() < 1e-4);
}
#[test]
fn radio_waves_mask_contours_profile_reflection_and_birth() {
// Mask waves: a 10×10 square mask; after 0.1 s (10 px) the wave is 10 px outside it.
let sq = crate::MaskShape { name: String::new(), points: vec![[27.0, 27.0], [37.0, 27.0], [37.0, 37.0], [27.0, 37.0]], closed: true, inverted: false };
let masks = [sq];
let env = crate::EffectEnv { masks: &masks, ..Default::default() };
let m = rw(&[("waveType", Value::Enum(2)), ("waveMask/mask", num(1.0))], 0.1, env);
assert!(m.get(47, 32)[3] > 0.9, "{:?}", m.get(47, 32));
assert!(m.get(32, 32)[3] < 0.01 && m.get(40, 32)[3] < 0.01);
// Rounded corner: diagonal distance 10 from (37, 37).
assert!(m.get(44, 44)[3] > 0.5, "{:?}", m.get(44, 44));
// No mask chosen: nothing drawn.
assert!(rw(&[("waveType", Value::Enum(2))], 0.1, env).data.iter().all(|p| p[3] == 0.0));
// Image Contours: the bright square of a source layer.
struct Src;
impl crate::EffectHost for Src {
fn layer(&self, _: u64, _: bool) -> Option<crate::LayerPixels> {
let mut img = Image::new(64, 64);
for y in 27..37 {
for x in 27..37 {
img.set(x, y, [1.0, 1.0, 1.0, 1.0]);
}
}
Some(crate::LayerPixels { buf: Buf { img, offset: [0.0; 2], scale: 1.0 }, size: [64.0, 64.0] })
}
fn audio(&self, _: u64, _: f64, _: usize, _: u32) -> Option<Vec<f32>> {
None
}
fn params_at(&self, t: f64) -> Option<Params> {
// Colour animates from red (born at 0) to green (born later).
let s = crate::find("ec.generate.radiowaves").unwrap();
let mut p = Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
p.values.insert("producerPoint".into(), Value::Vec2([32.0, 32.0]));
p.values.insert("waveMotion/frequency".into(), num(1.0));
p.values.insert("waveMotion/expansion".into(), num(20.0));
p.values.insert("waveStroke/color".into(), if t < 0.5 { col(1.0, 0.0, 0.0) } else { col(0.0, 1.0, 0.0) });
Some(p)
}
}
let env = crate::EffectEnv { host: Some(&Src), ..Default::default() };
let ic = rw(
&[
("waveType", Value::Enum(1)),
("imageContour/sourceLayer", Value::Layer(Some(1))),
("imageContour/preBlur", num(0.0)),
("imageContour/tolerance", num(0.0)),
],
0.1,
env,
);
assert!(ic.get(47, 32)[3] > 0.9 && ic.get(32, 32)[3] < 0.01, "{:?}", ic.get(47, 32));
// Source Center off the square shifts the contour onto the producer point accordingly.
let sh = rw(
&[
("waveType", Value::Enum(1)),
("imageContour/sourceLayer", Value::Layer(Some(1))),
("imageContour/sourceCenter", Value::Vec2([22.0, 32.0])),
("imageContour/preBlur", num(0.0)),
("imageContour/tolerance", num(0.0)),
],
0.1,
env,
);
assert!(sh.get(57, 32)[3] > 0.9, "{:?}", sh.get(57, 32));
// Profile: Taper Both thins the stroke edges; Square is solid across.
let wide = [("waveStroke/startWidth", num(10.0)), ("waveStroke/endWidth", num(10.0))];
let sqr = rw(&wide, 0.2, crate::EffectEnv::default());
let mut tap = wide.to_vec();
tap.push(("waveStroke/profile", Value::Enum(3)));
let tap = rw(&tap, 0.2, crate::EffectEnv::default());
assert!(sqr.get(55, 32)[3] > 0.9 && tap.get(55, 32)[3] < 0.6, "{:?} {:?}", sqr.get(55, 32), tap.get(55, 32));
assert!(tap.get(52, 32)[3] > 0.8);
// Reflection: a fast wave bounces back off the right edge.
let fast = [("waveMotion/velocity", num(200.0)), ("waveMotion/expansion", num(10.0))];
let gone = rw(&fast, 0.3, crate::EffectEnv::default());
let mut rf = fast.to_vec();
rf.push(("waveMotion/reflection", Value::Bool(true)));
let back = rw(&rf, 0.3, crate::EffectEnv::default());
let sum = |i: &Image| i.data.iter().map(|p| p[3]).sum::<f32>();
assert!(sum(&back) > sum(&gone) + 5.0, "{} vs {}", sum(&back), sum(&gone));
// Parameters Are Set At Birth: the older wave keeps red, the newer one is green.
let both = rw(&[("parametersAreSetAt", Value::Enum(0)), ("waveMotion/frequency", num(1.0)), ("waveMotion/expansion", num(20.0))], 1.15, env);
let (old, new) = (both.get(55, 32), both.get(35, 32));
assert!(old[0] > 0.9 && old[1] < 0.1, "{old:?}");
assert!(new[1] > 0.9 && new[0] < 0.1, "{new:?}");
}
#[test]
fn cell_pattern_hq_variants_antialias() {
let s = crate::find("ec.generate.cellpattern").unwrap();
let r = |pat: u32| {
let mut params = Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
params.values.insert("cellPattern".into(), Value::Enum(pat));
params.values.insert("size".into(), num(12.0));
let ctx = EffectCtx { params: &params, time: 0.0, layer_size: [48.0, 48.0], seed: 1, adjustment: false, env: Default::default() };
crate::apply(s, &ctx, Buf { img: Image::new(48, 48), offset: [0.0; 2], scale: 1.0 }).img
};
let distinct = |img: &Image| {
let mut v: Vec<u32> = img.data.iter().map(|p| (p[0] * 10000.0) as u32).collect();
v.sort_unstable();
v.dedup();
v.len()
};
let (std, hq) = (r(4), r(9));
assert_eq!(CELL_PATTERNS[9], "Crystallize HQ");
assert_ne!(std, hq);
assert!(distinct(&hq) > distinct(&std) * 2, "{} vs {}", distinct(&hq), distinct(&std));
}
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use super::raster::{Seg, mask_px, over, poly_segs, raster_segs};
use super::*;
// ---------------------------------------------------------------- Audio Spectrum / Waveform
/// In-place iterative radix-2 FFT (`re`, `im` lengths a power of two).
pub(crate) fn fft(re: &mut [f64], im: &mut [f64]) {
let n = re.len();
if n < 2 {
return;
}
let mut j = 0;
for i in 1..n {
let mut bit = n >> 1;
while j & bit != 0 {
j ^= bit;
bit >>= 1;
}
j |= bit;
if i < j {
re.swap(i, j);
im.swap(i, j);
}
}
let mut len = 2;
while len <= n {
let ang = -2.0 * PI / len as f64;
let (ws, wc) = ang.sin_cos();
for start in (0..n).step_by(len) {
let (mut cr, mut ci) = (1.0, 0.0);
for k in 0..len / 2 {
let (a, bb) = (start + k, start + k + len / 2);
let tr = re[bb] * cr - im[bb] * ci;
let ti = re[bb] * ci + im[bb] * cr;
re[bb] = re[a] - tr;
im[bb] = im[a] - ti;
re[a] += tr;
im[a] += ti;
let ncr = cr * wc - ci * ws;
ci = cr * ws + ci * wc;
cr = ncr;
}
}
len <<= 1;
}
}
const AUDIO_RATE: u32 = 48_000;
/// Fetch mono (or one channel) samples of the audio layer around the current time.
fn audio_window(ctx: &EffectCtx, dur_ms: f64, offset_ms: f64, channel: u32) -> Option<Vec<f64>> {
let id = ctx.params.get("audioLayer")?.as_layer()?;
let host = ctx.env.host?;
let dur = (dur_ms / 1000.0).max(0.001);
let frames = ((dur * AUDIO_RATE as f64) as usize).clamp(16, 1 << 16);
let start = ctx.env.comp_time + offset_ms / 1000.0 - dur * 0.5;
let s = host.audio(id, start, frames, AUDIO_RATE)?;
Some(
(0..frames)
.map(|i| {
let (l, r) = (*s.get(2 * i).unwrap_or(&0.0) as f64, *s.get(2 * i + 1).unwrap_or(&0.0) as f64);
match channel {
1 => l,
2 => r,
_ => (l + r) * 0.5,
}
})
.collect(),
)
}
/// The drawing baseline: a polyline in buffer px (mask path or start→end line), sampled at
/// parameter u∈[0,1] → (point, unit normal).
struct Baseline {
pts: Vec<[f64; 2]>,
closed: bool,
len: f64,
polar: bool,
center: [f64; 2],
radius: f64,
}
impl Baseline {
fn new(ctx: &EffectCtx, b: &Buf) -> Baseline {
let pr = ctx.params;
let polar = pr.b("usePolarPath");
let (pts, closed) = match mask_px(ctx, b, pr.f("path").round() as usize) {
Some((p, c, _)) if !polar => (p, c),
_ => {
let s = b.to_px(pr.v2("startPoint"));
let e = b.to_px(pr.v2("endPoint"));
(vec![[s.0, s.1], [e.0, e.1]], false)
}
};
let len = poly_length(&pts, closed);
let center = pts[0];
let radius = if pts.len() > 1 { ((pts[1][0] - pts[0][0]).powi(2) + (pts[1][1] - pts[0][1]).powi(2)).sqrt() } else { 1.0 };
Baseline { pts, closed, len, polar, center, radius }
}
fn at(&self, u: f64) -> ([f64; 2], [f64; 2]) {
if self.polar {
let a = u * 2.0 * PI - PI * 0.5;
let (s, c) = a.sin_cos();
return ([self.center[0] + c * self.radius * 0.5, self.center[1] + s * self.radius * 0.5], [c, s]);
}
let (q, d) = crate::util::poly_point_at(&self.pts, self.closed, u * self.len);
(q, [d[1], -d[0]])
}
}
/// Draw line/dot marks with core (inside colour) and soft halo (outside colour).
fn draw_marks(b: &mut Buf, segs_core: &[Seg], thickness: f64, softness: f64, inside: [f32; 4], outside: [f32; 4], composite: bool) {
let (w, h) = (b.img.width as usize, b.img.height as usize);
let core = raster_segs(w, h, segs_core, 1.0);
let halo_segs: Vec<Seg> = segs_core.iter().map(|s| Seg { r: s.r + thickness * softness.max(0.0) + 0.5, ..*s }).collect();
let halo = if softness > 0.0 { raster_segs(w, h, &halo_segs, 0.0) } else { core.clone() };
b.img.data.par_iter_mut().enumerate().for_each(|(i, px)| {
let (c, hl) = (core.data[i], halo.data[i]);
let a = c.max(hl);
let base = if composite { *px } else { [0.0; 4] };
if a <= 0.0 {
*px = base;
return;
}
let t = if a > 0.0 { c / a } else { 0.0 };
let col = crate::util::lerp3([outside[0], outside[1], outside[2]], [inside[0], inside[1], inside[2]], t);
*px = over(base, premul(col, a));
});
}
/// Audio Spectrum / Audio Waveform, shared with the GPU compositor (effectcraft-gpu `fx_gen2`):
/// the marks (the audio analysis runs on the CPU) and how `draw_marks` colours them.
#[derive(Clone, Debug)]
pub struct MarksPlan {
pub segs: Vec<Seg>,
pub thickness: f64,
pub softness: f64,
pub inside: [f32; 4],
pub outside: [f32; 4],
pub composite: bool,
}
/// [`MarksPlan`] of Audio Spectrum or Audio Waveform on `b`'s geometry (`None` = no audio:
/// the layer passes through).
pub fn marks_plan(id: &str, ctx: &EffectCtx, b: &Buf) -> Option<MarksPlan> {
match id {
"ec.generate.audiospectrum" => spectrum_plan(ctx, b),
"ec.generate.audiowaveform" => waveform_plan(ctx, b),
_ => None,
}
}
fn marks(ctx: &EffectCtx, segs: Vec<Seg>, thick: f64, soft: f64) -> MarksPlan {
let pr = ctx.params;
MarksPlan {
segs,
thickness: thick,
softness: soft * 2.0,
inside: pr.color("insideColor"),
outside: pr.color("outsideColor"),
composite: pr.b("compositeOnOriginal"),
}
}
pub(super) fn audio_spectrum(ctx: &EffectCtx, mut b: Buf) -> Buf {
if let Some(m) = spectrum_plan(ctx, &b) {
draw_marks(&mut b, &m.segs, m.thickness, m.softness, m.inside, m.outside, m.composite);
}
b
}
pub(super) fn audio_waveform(ctx: &EffectCtx, mut b: Buf) -> Buf {
if let Some(m) = waveform_plan(ctx, &b) {
draw_marks(&mut b, &m.segs, m.thickness, m.softness, m.inside, m.outside, m.composite);
}
b
}
fn compute_fft_mags(samples: &[f64]) -> (usize, f64, Vec<f64>) {
let m = samples.len();
let n = m.next_power_of_two().max(64);
let mut re = vec![0.0; n];
let mut im = vec![0.0; n];
let denom = (m.max(2) - 1) as f64;
for (i, s) in samples.iter().enumerate() {
let w = 0.5 - 0.5 * (2.0 * PI * i as f64 / denom).cos();
if let Some(r) = re.get_mut(i) {
*r = s * w;
}
}
fft(&mut re, &mut im);
let hz_per_bin = AUDIO_RATE as f64 / n as f64;
let scale = 4.0 / m.max(1) as f64;
let num_bins = n / 2 + 1;
let mut mags = Vec::with_capacity(num_bins);
for k in 0..num_bins {
let r = re.get(k).copied().unwrap_or(0.0);
let im_val = im.get(k).copied().unwrap_or(0.0);
let mag = (r * r + im_val * im_val).sqrt() * scale;
mags.push(mag);
}
(n, hz_per_bin, mags)
}
fn spectrum_plan(ctx: &EffectCtx, b: &Buf) -> Option<MarksPlan> {
let pr = ctx.params;
let samples = audio_window(ctx, pr.f("audioDuration"), pr.f("audioOffset"), 0)?;
let (_n, hz_per_bin, mags) = compute_fft_mags(&samples);
let bands = pr.f("frequencyBands").round().clamp(1.0, 4096.0) as usize;
let f0 = pr.f("startFrequency").max(0.0);
let f1 = pr.f("endFrequency").max(f0 + 1.0);
let max_bin = mags.len().saturating_sub(1);
let get_band_mag = |fc: f64| -> f64 {
if mags.is_empty() || hz_per_bin <= 0.0 {
return 0.0;
}
let k_float = (fc / hz_per_bin).clamp(0.0, max_bin as f64);
let k0 = (k_float.floor() as usize).min(max_bin.saturating_sub(1));
let k1 = (k0 + 1).min(max_bin);
let frac = (k_float - k0 as f64).clamp(0.0, 1.0);
let m0 = mags.get(k0).copied().unwrap_or(0.0);
let m1 = mags.get(k1).copied().unwrap_or(0.0);
m0 * (1.0 - frac) + m1 * frac
};
let max_h = pr.f("maximumHeight") * b.scale;
let thick = (pr.f("thickness") * b.scale).max(0.1);
let soft = pr.f("softness") / 100.0;
let disp = pr.e("displayOptions");
let side = pr.e("sideOptions");
let base = Baseline::new(ctx, b);
let mut tops = Vec::with_capacity(bands);
let mut segs = Vec::new();
for i in 0..bands {
let u = if bands > 1 { i as f64 / (bands - 1) as f64 } else { 0.5 };
let fc = f0 + (f1 - f0) * u;
let v = get_band_mag(fc);
let hgt = if (v * max_h).is_finite() { (v * max_h).clamp(0.0, max_h.max(0.0)) } else { 0.0 };
let (q, nrm) = base.at(u);
let (ua, ub) = match side {
0 => (0.0, hgt),
1 => (-hgt, 0.0),
_ => (-hgt, hgt),
};
let pa = [q[0] + nrm[0] * ua, q[1] + nrm[1] * ua];
let pb = [q[0] + nrm[0] * ub, q[1] + nrm[1] * ub];
match disp {
0 => segs.push(Seg { a: pa, b: pb, r: thick * 0.5, v: 1.0 }),
_ => tops.push((pa, pb)),
}
}
if disp == 1 {
for w2 in tops.windows(2) {
segs.push(Seg { a: w2[0].1, b: w2[1].1, r: thick * 0.5, v: 1.0 });
if side == 2 {
segs.push(Seg { a: w2[0].0, b: w2[1].0, r: thick * 0.5, v: 1.0 });
}
}
} else if disp == 2 {
for &(pa, pb) in &tops {
segs.push(Seg { a: pb, b: pb, r: thick * 0.5, v: 1.0 });
if side == 2 {
segs.push(Seg { a: pa, b: pa, r: thick * 0.5, v: 1.0 });
}
}
}
Some(marks(ctx, segs, thick, soft))
}
fn waveform_plan(ctx: &EffectCtx, b: &Buf) -> Option<MarksPlan> {
let pr = ctx.params;
let samples = audio_window(ctx, pr.f("audioDuration"), pr.f("audioOffset"), pr.e("waveformOptions"))?;
let count = pr.f("displayedSamples").round().clamp(2.0, 4096.0) as usize;
let max_h = pr.f("maximumHeight") * b.scale;
let thick = (pr.f("thickness") * b.scale).max(0.1);
let soft = pr.f("softness") / 100.0;
let disp = pr.e("displayOptions");
let base = Baseline::new(ctx, b);
let m = samples.len();
let mut pts = Vec::with_capacity(count);
let mut segs = Vec::new();
for i in 0..count {
let u = i as f64 / (count - 1) as f64;
let a = ((u * (m - 1) as f64) as usize).min(m - 1);
let bnd = (((i + 1) as f64 / count as f64 * (m - 1) as f64) as usize).clamp(a, m - 1);
// Peak with sign of the window for a stable digital display.
let (mut lo, mut hi) = (0.0f64, 0.0f64);
for s in &samples[a..=bnd] {
lo = lo.min(*s);
hi = hi.max(*s);
}
let (q, nrm) = base.at(u);
match disp {
0 => segs.push(Seg {
a: [q[0] + nrm[0] * lo * max_h, q[1] + nrm[1] * lo * max_h],
b: [q[0] + nrm[0] * hi * max_h, q[1] + nrm[1] * hi * max_h],
r: thick * 0.5,
v: 1.0,
}),
_ => {
let v = samples[a] * max_h;
pts.push([q[0] + nrm[0] * v, q[1] + nrm[1] * v]);
}
}
}
if disp == 1 {
poly_segs(&pts, false, thick * 0.5, 1.0, &mut segs);
} else if disp == 2 {
segs.extend(pts.iter().map(|&q| Seg { a: q, b: q, r: thick * 0.5, v: 1.0 }));
}
Some(marks(ctx, segs, thick, soft))
}
+13
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@@ -0,0 +1,13 @@
use super::*;
pub(super) fn spec(id: &'static str, name: &'static str, params: Vec<crate::ParamSpec>, render: crate::RenderFn) -> EffectSpec {
EffectSpec { id, name, category: "Generate", params, render, gpu: false, float: true }
}
pub(super) fn pt(x: f64, y: f64) -> Value {
Value::Vec2([x, y])
}
pub(super) fn pct() -> ParamUi {
slider(0.0, 100.0, 0.0, 100.0, 1)
}
+334
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use super::raster::over;
use super::*;
pub(super) fn glue_gun(ctx: &EffectCtx, mut b: Buf) -> Buf {
let pr = ctx.params;
let q = b.to_px(pr.v2("brushPosition"));
let rad = (pr.f("strokeWidth") * b.scale * 0.5).max(0.5);
let density = pr.f("density").max(0.0);
let refl = pr.f("reflection").to_radians();
let strength = (pr.f("strength") / 100.0) as f32;
let glue_only = pr.e("style") == 1;
let src = b.img.clone();
let light = [refl.cos() * 0.6, -refl.sin() * 0.6, 0.53];
let beads = (density.round() as usize).clamp(1, 32);
let seed = ctx.seed;
let centers: Vec<([f64; 2], f64)> = (0..beads)
.map(|i| {
let a = hash1(i as u32, 1, seed) as f64 * 2.0 * PI;
let d = if i == 0 { 0.0 } else { hash1(i as u32, 2, seed) as f64 * rad * 0.35 };
([q.0 + a.cos() * d, q.1 + a.sin() * d], rad * (0.75 + 0.25 * hash1(i as u32, 3, seed) as f64))
})
.collect();
b.img.rows_mut().for_each(|(y, row)| {
for (x, px) in row.iter_mut().enumerate() {
let (fx, fy) = (x as f64 + 0.5, y as f64 + 0.5);
// Height field: union of hemispheres.
let mut best = (0.0f64, [0.0f64; 2], 1.0f64);
for &(c, r) in &centers {
let (dx, dy) = ((fx - c[0]) / r, (fy - c[1]) / r);
let d2 = dx * dx + dy * dy;
if d2 < 1.0 {
let hgt = (1.0 - d2).sqrt();
if hgt > best.0 {
best = (hgt, [dx, dy], r);
}
}
}
if best.0 <= 0.0 {
if glue_only {
*px = [0.0; 4];
}
continue;
}
let nrm = [best.1[0], best.1[1], best.0];
let ndl = (nrm[0] * light[0] + nrm[1] * light[1] + nrm[2] * light[2]).max(0.0);
let spec = ndl.powi(24) as f32;
// Refraction: look through the bead.
let s = src.sample_bilinear_clamped(fx - nrm[0] * best.2 * 0.5 * strength as f64, fy - nrm[1] * best.2 * 0.5 * strength as f64);
let edge = smoothstep(0.0, 0.15, best.0 as f32);
let shade = 0.65 + 0.35 * ndl as f32;
let g = [s[0] * shade + spec, s[1] * shade + spec, s[2] * shade + spec, s[3].max(0.6)];
let gp = [g[0].min(g[3] + spec), g[1].min(g[3] + spec), g[2].min(g[3] + spec), g[3].min(1.0)];
let base = if glue_only { [0.0; 4] } else { *px };
*px = crate::util::lerp4(base, gp, edge * strength.clamp(0.0, 1.0).max(0.3));
px[3] = px[3].clamp(0.0, 1.0);
}
});
b
}
// ---------------------------------------------------------------- Paint Bucket
/// Paint Bucket's filled region (1 inside) on `b`: the flood fill from the Fill Point over the
/// layer's pixels (shared with the GPU compositor, which reads the layer back for it).
pub fn paint_bucket_region(ctx: &EffectCtx, b: &Buf) -> Plane {
let pr = ctx.params;
let (w, h) = (b.img.width as usize, b.img.height as usize);
let fp = b.to_px(pr.v2("fillPoint"));
let (sx, sy) = (fp.0.floor() as i64, fp.1.floor() as i64);
let sel = pr.e("fillSelector");
let tol = (pr.f("tolerance") / 255.0) as f32;
let key = |p: Px| -> [f32; 4] {
let (c, a) = unpremul(p);
match sel {
1 => [c[0], c[1], c[2], 0.0],
2 => [0.0, 0.0, 0.0, if a <= 1e-3 { 0.0 } else { 1.0 }],
3 | 4 => [0.0, 0.0, 0.0, a],
_ => p,
}
};
let mut region = Plane::new(w, h);
if sx >= 0 && sy >= 0 && (sx as usize) < w && (sy as usize) < h {
let seed = key(b.img.data[sy as usize * w + sx as usize]);
let within = |i: usize| {
let k = key(b.img.data[i]);
if sel == 2 {
return k[3] == seed[3];
}
(0..4).all(|j| (k[j] - seed[j]).abs() <= tol + 1e-6)
};
let mut seen = vec![false; w * h];
let mut stack = vec![(sx as usize, sy as usize)];
while let Some((x, y)) = stack.pop() {
let row = y * w;
if seen[row + x] || !within(row + x) {
continue;
}
let mut l = x;
while l > 0 && !seen[row + l - 1] && within(row + l - 1) {
l -= 1;
}
let mut r = x;
while r + 1 < w && !seen[row + r + 1] && within(row + r + 1) {
r += 1;
}
for i in l..=r {
seen[row + i] = true;
region.data[row + i] = 1.0;
if y > 0 && !seen[row - w + i] {
stack.push((i, y - 1));
}
if y + 1 < h && !seen[row + w + i] {
stack.push((i, y + 1));
}
}
}
}
region
}
pub(super) fn paint_bucket(ctx: &EffectCtx, mut b: Buf) -> Buf {
let pr = ctx.params;
let (w, h) = (b.img.width as usize, b.img.height as usize);
if w == 0 || h == 0 {
return b;
}
let region = paint_bucket_region(ctx, &b);
if pr.b("viewThreshold") {
b.img.data.par_iter_mut().zip(region.data.par_iter()).for_each(|(px, &v)| *px = [v, v, v, 1.0]);
return b;
}
let sc = b.scale;
let mut cov = match pr.e("stroke") {
1 => {
let s = pr.f("featherSoftness") * sc * 0.5;
if s > 0.05 { gauss_plane(&region, s, s) } else { region.clone() }
}
2 => morph_frac(&region, pr.f("spreadRadius") * sc, true),
3 => morph_frac(&region, pr.f("spreadRadius") * sc, false),
4 => {
let r = pr.f("strokeWidth") * sc;
let out = morph_frac(&region, r * 0.5, true);
let inn = morph_frac(&region, r * 0.5, false);
out.zip_map(&inn, |a, b| (a - b).max(0.0))
}
_ => gauss_plane(&region, 0.5, 0.5),
};
if pr.e("stroke") == 0 {
// Antialias: keep the hard interior, soften only the boundary.
cov = cov.zip_map(&region, |a, r| if r > 0.0 { a.max(0.5) } else { a });
}
let color = pr.color("color");
let op = (pr.f("opacity") / 100.0) as f32;
let mode = pr.e("blendingMode");
b.img.data.par_iter_mut().zip(cov.data.par_iter()).for_each(|(px, &c)| {
let k = (c * op * color[3]).clamp(0.0, 1.0);
if k <= 0.0 {
if mode == 9 {
*px = [0.0; 4];
}
return;
}
let (dc, da) = unpremul(*px);
let fc = [color[0], color[1], color[2]];
let mixed = match mode {
1 => [dc[0] + fc[0], dc[1] + fc[1], dc[2] + fc[2]],
2 => [dc[0] * fc[0], dc[1] * fc[1], dc[2] * fc[2]],
3 => [1.0 - (1.0 - dc[0]) * (1.0 - fc[0]), 1.0 - (1.0 - dc[1]) * (1.0 - fc[1]), 1.0 - (1.0 - dc[2]) * (1.0 - fc[2])],
4..=7 => {
let (dh, ds, dl) = rgb_to_hsl(dc[0], dc[1], dc[2]);
let (fh, fs, fl) = rgb_to_hsl(fc[0], fc[1], fc[2]);
let (r, g, bl) = match mode {
4 => hsl_to_rgb(fh, ds, dl),
5 => hsl_to_rgb(dh, fs, dl),
6 => hsl_to_rgb(fh, fs, dl),
_ => hsl_to_rgb(dh, ds, fl),
};
[r, g, bl]
}
_ => fc,
};
*px = match mode {
8 => over(premul(fc, k), *px),
9 => premul(fc, k),
0 => over(*px, premul(fc, k)),
_ => {
if da <= 1e-6 {
return;
}
let c3 = crate::util::lerp3(dc, mixed, k);
premul(c3, da)
}
};
});
b
}
// ---------------------------------------------------------------- Eyedropper Fill
pub(super) fn eyedropper_fill(ctx: &EffectCtx, mut b: Buf) -> Buf {
let pr = ctx.params;
let fill = eyedropper_color(ctx, &b);
let keep_alpha = pr.b("maintainOriginalAlpha");
let blend = (pr.f("blendWithOriginal") / 100.0) as f32;
b.img.data.par_iter_mut().for_each(|px| {
let a = if keep_alpha { px[3] } else { fill[3] };
let f = premul([fill[0], fill[1], fill[2]], a);
*px = crate::util::lerp4(f, *px, blend);
});
b
}
/// Eyedropper Fill's sampled colour (straight RGB, alpha) from the layer's pixels (shared with
/// the GPU compositor, which reads the layer back for it).
pub fn eyedropper_color(ctx: &EffectCtx, b: &Buf) -> Px {
let pr = ctx.params;
let (w, h) = (b.img.width as i64, b.img.height as i64);
let c = b.to_px(pr.v2("samplePoint"));
let r = (pr.f("sampleRadius") * b.scale).max(0.0);
let mode = pr.e("averagePixelColors");
let (cx, cy) = (c.0.floor() as i64, c.1.floor() as i64);
let ri = r.ceil() as i64;
let mut acc = [0.0f64; 4];
let mut n = 0.0f64;
for y in (cy - ri).max(0)..=(cy + ri).min(h - 1) {
for x in (cx - ri).max(0)..=(cx + ri).min(w - 1) {
if ((x - cx).pow(2) + (y - cy).pow(2)) as f64 > r * r + 0.5 {
continue;
}
let px = b.img.data[(y * w + x) as usize];
match mode {
0 => {
if px[3] > 1e-4 {
let (s, _) = unpremul(px);
for k in 0..3 {
acc[k] += s[k] as f64;
}
acc[3] += 1.0;
n += 1.0;
}
}
1 => {
let (s, _) = unpremul(px);
for k in 0..3 {
acc[k] += s[k] as f64;
}
acc[3] += 1.0;
n += 1.0;
}
2 => {
for k in 0..3 {
acc[k] += px[k] as f64;
}
acc[3] += 1.0;
n += 1.0;
}
_ => {
for k in 0..4 {
acc[k] += px[k] as f64;
}
n += 1.0;
}
}
}
}
if n > 0.0 {
if mode == 3 {
let a = (acc[3] / n) as f32;
let s = if a > 1e-6 { [(acc[0] / n) as f32 / a, (acc[1] / n) as f32 / a, (acc[2] / n) as f32 / a] } else { [0.0; 3] };
[s[0], s[1], s[2], a]
} else {
[(acc[0] / n) as f32, (acc[1] / n) as f32, (acc[2] / n) as f32, 1.0]
}
} else {
[0.0, 0.0, 0.0, 0.0]
}
}
// ---------------------------------------------------------------- CC Threads
pub(super) fn threads(ctx: &EffectCtx, mut b: Buf) -> Buf {
let pr = ctx.params;
let sc = b.scale;
let tw = (pr.f("width") * sc).max(1.0);
let th = (pr.f("height") * sc).max(1.0);
let overlaps = pr.f("overlaps").round().clamp(1.0, 20.0) as i64;
let ang = pr.f("direction").to_radians();
let (sn, cs) = ang.sin_cos();
let c = b.to_px(pr.v2("center"));
let coverage = (pr.f("coverage") / 100.0).clamp(0.0, 1.0);
let shadow = (pr.f("shadowing") / 100.0) as f32;
let texture = (pr.f("texture") / 100.0) as f32;
let src = b.img.clone();
let to_px = |u: f64, v: f64| (c.0 + u * cs - v * sn, c.1 + u * sn + v * cs);
b.img.rows_mut().for_each(|(y, row)| {
for (x, px) in row.iter_mut().enumerate() {
let (dx, dy) = (x as f64 + 0.5 - c.0, y as f64 + 0.5 - c.1);
let u = dx * cs + dy * sn;
let v = -dx * sn + dy * cs;
let (ci, cj) = ((u / tw).floor() as i64, (v / th).floor() as i64);
let (fu, fv) = (u / tw - ci as f64, v / th - cj as f64);
// Horizontal thread j occupies the band |fv-0.5| < coverage/2; vertical thread i the
// band |fu-0.5| < coverage/2.
let in_h = (fv - 0.5).abs() < coverage * 0.5;
let in_v = (fu - 0.5).abs() < coverage * 0.5;
// Twill: horizontal is on top when (i + j) mod (2·overlaps) < overlaps.
let h_top = (ci + cj).rem_euclid(2 * overlaps) < overlaps;
let which = match (in_h, in_v) {
(true, true) => Some(h_top),
(true, false) => Some(true),
(false, true) => Some(false),
_ => None,
};
let Some(horizontal) = which else {
*px = [0.0; 4];
continue;
};
// Thread colour: the source sampled along the thread centre line.
let (sx, sy) = if horizontal { to_px(u, (cj as f64 + 0.5) * th) } else { to_px((ci as f64 + 0.5) * tw, v) };
let s = src.sample_bilinear_clamped(sx, sy);
// Round profile across the thread + darkening where it dives under its neighbour.
let across = if horizontal { (fv - 0.5) / (coverage * 0.5).max(1e-6) } else { (fu - 0.5) / (coverage * 0.5).max(1e-6) };
let along = if horizontal { fu } else { fv };
let profile = (1.0 - across * across).max(0.0).sqrt() as f32;
let dive = 1.0 - (along - 0.5).abs() as f32 * 2.0;
let shade = 1.0 - shadow * (1.0 - profile) * 0.8 - shadow * 0.25 * (1.0 - dive) * if horizontal == h_top { 0.0 } else { 1.0 };
let fib =
if texture > 0.0 { 1.0 - texture * 0.3 * hash1((along * 64.0) as u32, (across * 8.0 + 8.0) as u32, ci as u32 ^ (cj as u32) << 8) } else { 1.0 };
let k = (shade * fib).max(0.0);
*px = [s[0] * k, s[1] * k, s[2] * k, s[3]];
}
});
b
}
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use super::raster::over;
use super::*;
// ---------------------------------------------------------------- Fractal
#[derive(Clone, Copy)]
struct FracSet {
/// Mandelbrot iterations start at the Julia centre (the "Over Julia" set choices).
over_julia: bool,
julia: bool,
inverse: bool,
}
/// Smooth escape count, or `None` inside the set.
fn escape(z0: (f64, f64), c: (f64, f64), power: u32, limit: f64, max_iter: u32) -> Option<f64> {
let (mut x, mut y) = z0;
let lim2 = limit * limit;
for i in 0..max_iter {
let (nx, ny) = match power {
3 => (x * x * x - 3.0 * x * y * y, 3.0 * x * x * y - y * y * y),
4 => {
let (a, b) = (x * x - y * y, 2.0 * x * y);
(a * a - b * b, 2.0 * a * b)
}
_ => (x * x - y * y, 2.0 * x * y),
};
x = nx + c.0;
y = ny + c.1;
let m2 = x * x + y * y;
if m2 > lim2 {
let lz = m2.ln() * 0.5;
let nu = (lz / limit.max(1.0001).ln()).max(1e-9).ln() / (power as f64).ln();
return Some((i as f64 + 1.0 - nu).max(0.0));
}
}
None
}
/// Fractal Set Choice options.
pub(crate) const FRACTAL_SETS: [&str; 6] =
["Mandelbrot", "Mandelbrot Inverse", "Mandelbrot Over Julia", "Mandelbrot Inverse Over Julia", "Julia", "Julia Inverse"];
/// Fractal Palette options.
pub(crate) const FRACTAL_PALETTES: [&str; 4] = ["Lightness Gradient", "Hue Wheel", "Black And White", "Solid Color"];
/// Fractal Oversample Method options.
pub(crate) const FRACTAL_OVERSAMPLE: [&str; 2] = ["Edge Detect-Fast-May Miss Pixels", "Brute Force-Slow-Every Pixel"];
pub(super) fn fractal(ctx: &EffectCtx, mut b: Buf) -> Buf {
let pr = ctx.params;
let set_choice = pr.e("setChoice");
let power = 2 + pr.e("equation").min(2);
let mc = (pr.f("mandelbrot/mandelbrotX"), pr.f("mandelbrot/mandelbrotY"));
let mmag = pr.f("mandelbrot/mandelbrotMagnification");
let mlim = pr.f("mandelbrot/mandelbrotEscapeLimit").max(1.01);
let jc = (pr.f("julia/juliaX"), pr.f("julia/juliaY"));
let jmag = pr.f("julia/juliaMagnification");
let jlim = pr.f("julia/juliaEscapeLimit").max(1.01);
let post = (pr.f("postInversionOffset/postInversionX"), pr.f("postInversionOffset/postInversionY"));
let overlay = pr.b("fractalColor/overlay");
let transparency = pr.b("fractalColor/transparency");
let transparent_inside = transparency || overlay;
let palette = pr.e("fractalColor/palette");
let hue = (pr.f("fractalColor/hue") / 360.0) as f32;
let steps = pr.f("fractalColor/cycleSteps").max(1.0);
let cyc_off = pr.f("fractalColor/cycleOffset") / 360.0;
let edge = pr.b("fractalColor/edgeHighlight");
let every = pr.e("highQualitySettings/samplingMethod") == 1;
let factor = pr.f("highQualitySettings/samplingFactor").round().clamp(1.0, 9.0) as usize;
let (w, h) = (b.img.width as usize, b.img.height as usize);
let lw = ctx.layer_size[0].max(1.0);
let lh = ctx.layer_size[1].max(1.0);
let inv = 1.0 / b.scale.max(1e-9);
let (off_x, off_y) = (b.offset[0], b.offset[1]);
// FRACTAL_SETS order.
let set = |julia, inverse, over_julia| FracSet { over_julia, julia, inverse };
let sets: (FracSet, Option<FracSet>) = match set_choice {
1 => (set(false, true, false), None),
2 => (set(false, false, true), None),
3 => (set(false, true, true), None),
4 => (set(true, false, false), None),
5 => (set(true, true, false), None),
_ => (set(false, false, false), None),
};
let iter_for = |mag: f64| (96.0 + 48.0 * mag.max(0.0)).clamp(64.0, 3000.0) as u32;
let eval_set = |s: FracSet, lx: f64, ly: f64| -> Option<f64> {
let (center, mag, lim) = if s.julia { (jc, jmag, jlim) } else { (mc, mmag, mlim) };
let span = 3.5 / 2f64.powf(mag);
let mut u = (lx - lw * 0.5) / lw * span + center.0;
let mut v = (ly - lh * 0.5) / lw * span + center.1;
if s.inverse {
let d = (u * u + v * v).max(1e-12);
u = u / d + post.0;
v = -v / d + post.1;
}
if s.julia {
escape((u, v), mc, power, lim, iter_for(mag))
} else {
let z0 = if s.over_julia { jc } else { (0.0, 0.0) };
escape(z0, (u, v), power, lim, iter_for(mag))
}
};
let eval = |lx: f64, ly: f64| -> Option<f64> {
let a = eval_set(sets.0, lx, ly);
match (a, sets.1) {
(None, Some(s2)) => eval_set(s2, lx, ly),
_ => a,
}
};
let shade = |n: Option<f64>| -> Px {
// Solid Color: only the inside of the set is drawn (Transparency flips the sides).
if palette == 3 {
let (r, g, bl) = hsl_to_rgb(hue, 1.0, 0.5);
return if n.is_none() != transparency { [r, g, bl, 1.0] } else { [0.0; 4] };
}
let Some(n) = n else {
return if transparent_inside { [0.0; 4] } else { [0.0, 0.0, 0.0, 1.0] };
};
let u = n / steps + cyc_off;
let band = (u.rem_euclid(1.0)) as f32;
let (r, g, bl) = match palette {
// Hue Wheel: the full hue circle at full saturation and brightness.
1 => hsl_to_rgb((hue + band).rem_euclid(1.0), 1.0, 0.5),
// Black And White: alternating bands.
2 => {
let v = if (u.floor() as i64).rem_euclid(2) == 0 { 0.0 } else { 1.0 };
(v, v, v)
}
// Lightness Gradient: black → hue → white, the hue moving 45° each cycle.
_ => hsl_to_rgb((hue + u.floor() as f32 * 0.125).rem_euclid(1.0), 0.85, band.clamp(0.0, 1.0)),
};
let mut c = [r, g, bl];
if edge && n.fract() < 0.12 {
c = [c[0] * 0.4 + 0.6, c[1] * 0.4 + 0.6, c[2] * 0.4 + 0.6];
}
[c[0], c[1], c[2], 1.0]
};
// First pass: one sample per pixel.
let mut first: Vec<Option<f64>> = vec![None; w * h];
first.par_chunks_mut(w.max(1)).enumerate().for_each(|(y, row)| {
for (x, v) in row.iter_mut().enumerate() {
*v = eval((x as f64 + 0.5 - off_x) * inv, (y as f64 + 0.5 - off_y) * inv);
}
});
let src = if overlay { Some(b.img.clone()) } else { None };
b.img.rows_mut().for_each(|(y, row)| {
for (x, px) in row.iter_mut().enumerate() {
let here = first[y * w + x];
let needs_ss = factor > 1
&& (every || {
let mut diff = false;
for (dx, dy) in [(-1i64, 0i64), (1, 0), (0, -1), (0, 1)] {
let (nx, ny) = (x as i64 + dx, y as i64 + dy);
if nx < 0 || ny < 0 || nx >= w as i64 || ny >= h as i64 {
continue;
}
let o = first[ny as usize * w + nx as usize];
diff |= match (here, o) {
(Some(a), Some(c)) => (a - c).abs() > steps * 0.25,
(None, None) => false,
_ => true,
};
}
diff
});
let c = if needs_ss {
let mut acc = [0.0f32; 4];
for sy in 0..factor {
for sx in 0..factor {
let fx = x as f64 + (sx as f64 + 0.5) / factor as f64;
let fy = y as f64 + (sy as f64 + 0.5) / factor as f64;
let s = shade(eval((fx - off_x) * inv, (fy - off_y) * inv));
let a = s[3];
for k in 0..3 {
acc[k] += s[k] * a;
}
acc[3] += a;
}
}
let n = (factor * factor) as f32;
[acc[0] / n, acc[1] / n, acc[2] / n, acc[3] / n]
} else {
let s = shade(here);
[s[0] * s[3], s[1] * s[3], s[2] * s[3], s[3]]
};
*px = match &src {
Some(o) => over(o.data[y * w + x], c),
None => c,
};
}
});
b
}
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use super::raster::{Seg, all_masks_px, chaikin, mask_px, over, poly_segs, raster_convex, raster_segs, scan_runs, stroke_outline, trim_poly};
use super::*;
/// How painted coverage meets the layer: 0 On Original Image, 1 On Transparent, 2 Reveal
/// Original Image.
pub(crate) fn paint(img: &mut Image, cov: &Plane, color: [f32; 4], opacity: f32, style: u32) {
img.data.par_iter_mut().zip(cov.data.par_iter()).for_each(|(px, &c)| {
let a = (c * opacity * color[3]).clamp(0.0, 1.0);
let s = [color[0] * a, color[1] * a, color[2] * a, a];
*px = match style {
1 => s,
2 => [px[0] * a, px[1] * a, px[2] * a, px[3] * a],
_ => over(*px, s),
};
});
}
/// Coverage of a plan-drawn generator: round-capped segments rasterised by `raster_segs`
/// with `hardness`, or the union of convex polygons (`raster_convex`).
#[derive(Clone, Debug)]
pub enum Coverage {
Segs { segs: Vec<Seg>, hardness: f64 },
Convex(Vec<Vec<[f64; 2]>>),
}
impl Coverage {
fn raster(&self, w: usize, h: usize) -> Plane {
match self {
Coverage::Segs { segs, hardness } => raster_segs(w, h, segs, *hardness),
Coverage::Convex(polys) => raster_convex(w, h, polys),
}
}
}
/// Stroke, Scribble, Vegas and Write-on, shared with the GPU compositor (effectcraft-gpu
/// `fx_gen2`): the coverage and how it is painted. `style` 0–2 as `paint` (On Original
/// Image, On Transparent, Reveal Original Image), 3 = under the layer (Vegas' Composite Under).
#[derive(Clone, Debug)]
pub struct PaintPlan {
pub cov: Coverage,
pub color: [f32; 4],
pub opacity: f32,
pub style: u32,
}
/// Draw a [`PaintPlan`].
fn draw_paint(b: &mut Buf, plan: &PaintPlan) {
let cov = plan.cov.raster(b.img.width as usize, b.img.height as usize);
if plan.style == 3 {
let color = plan.color;
b.img.data.par_iter_mut().zip(cov.data.par_iter()).for_each(|(px, &c)| {
let a = c * color[3];
*px = over([color[0] * a, color[1] * a, color[2] * a, a], *px);
});
} else {
paint(&mut b.img, &cov, plan.color, plan.opacity, plan.style);
}
}
/// Generators drawn from a plan that need the layer's own pixels (`b.img`) to build it.
pub fn plan_reads_pixels(id: &str, ctx: &EffectCtx) -> bool {
match id {
// Image Contours read the layer itself when no (resolvable) Input Layer is chosen.
"ec.generate.vegas" => ctx.params.e("stroke") == 0,
"ec.generate.paintbucket" | "ec.generate.eyedropperfill" => true,
"ec.generate.advancedlightning" => ctx.params.f("alphaObstacle").clamp(-10.0, 10.0) != 0.0,
_ => false,
}
}
/// [`PaintPlan`] of Stroke, Scribble, Vegas or Write-on on `b`'s geometry (`b.img` is read
/// only when [`plan_reads_pixels`]). `None`: Scribble without a usable mask (the layer is
/// cleared when it composites On Transparent, else kept).
pub fn paint_plan(id: &str, ctx: &EffectCtx, b: &Buf) -> Option<PaintPlan> {
match id {
"ec.generate.stroke" => Some(stroke_plan(ctx, b)),
"ec.generate.scribble" => scribble_plan(ctx, b),
"ec.generate.vegas" => Some(vegas_plan(ctx, b)),
"ec.generate.writeon" => Some(write_on_plan(ctx, b)),
_ => None,
}
}
/// Scribble's Composite as a `paint` style.
pub fn scribble_style(ctx: &EffectCtx) -> u32 {
match ctx.params.e("composite") {
0 => 0,
2 => 2,
_ => 1,
}
}
pub(super) fn scribble(ctx: &EffectCtx, mut b: Buf) -> Buf {
match scribble_plan(ctx, &b) {
Some(plan) => draw_paint(&mut b, &plan),
None if scribble_style(ctx) == 1 => b.img = Image::new(b.img.width, b.img.height),
None => {}
}
b
}
fn scribble_plan(ctx: &EffectCtx, b: &Buf) -> Option<PaintPlan> {
let pr = ctx.params;
let which = pr.e("scribble");
let polys: Vec<_> = if which == 0 { mask_px(ctx, b, pr.f("mask").round().max(1.0) as usize).into_iter().collect() } else { all_masks_px(ctx, b) };
let polys: Vec<_> = polys.into_iter().filter(|p| p.0.len() >= 3).map(|(p, c, i)| (p, c, i && which == 2)).collect();
let style = scribble_style(ctx);
if polys.is_empty() {
return None;
}
let sc = b.scale;
let fill = pr.e("fillType");
let ew = pr.f("edgeOptions/edgeWidth").max(0.1) * sc;
let ang = pr.f("angle").to_radians();
let d = [ang.cos(), ang.sin()];
let n = [-d[1], d[0]];
let width = (pr.f("strokeWidth") * sc).max(0.1);
let curv = pr.f("strokeOptions/curviness") / 100.0;
let curv_var = pr.f("strokeOptions/curvinessVariation") / 100.0;
let spacing = (pr.f("strokeOptions/spacing") * sc).max(0.75).max(width * 0.25);
let spacing_var = pr.f("strokeOptions/spacingVariation") / 100.0;
let overlap = pr.f("strokeOptions/pathOverlap") / 100.0;
let overlap_var = pr.f("strokeOptions/pathOverlapVariation") / 100.0;
let start = pr.f("start").clamp(0.0, 100.0) / 100.0;
let end = pr.f("end").clamp(0.0, 100.0) / 100.0;
let sequential = pr.b("fillPathsSequentially");
let wiggle = pr.e("wiggleType");
let wps = pr.f("wigglesPerSecond").max(0.0);
let seed = pr.f("randomSeed") as i64 as u32 ^ ctx.seed;
let (step, frac) = match wiggle {
0 => (0u32, 0.0f32),
1 => ((ctx.time * wps).floor().max(0.0) as u32, 0.0),
_ => {
let u = (ctx.time * wps).max(0.0);
(u.floor() as u32, smoothstep(0.0, 1.0, u.fract() as f32))
}
};
let rnd = |i: u32, k: u32| {
let a = hash1(i, k.wrapping_mul(31).wrapping_add(step.wrapping_mul(7919)), seed) * 2.0 - 1.0;
if frac > 0.0 {
let c = hash1(i, k.wrapping_mul(31).wrapping_add((step + 1).wrapping_mul(7919)), seed) * 2.0 - 1.0;
a + (c - a) * frac
} else {
a
}
};
let groups: Vec<Vec<(Vec<[f64; 2]>, bool, bool)>> =
if which == 0 || sequential { vec![polys.clone()] } else { polys.iter().map(|p| vec![p.clone()]).collect() };
// Per group a zig-zag polyline (in buffer px).
let mut lines: Vec<Vec<Vec<[f64; 2]>>> = Vec::new();
let mut runs = Vec::new();
for (gi, g) in groups.iter().enumerate() {
let mut nmin = f64::INFINITY;
let mut nmax = f64::NEG_INFINITY;
for (pts, _, _) in g {
for q in pts {
let v = q[0] * n[0] + q[1] * n[1];
nmin = nmin.min(v);
nmax = nmax.max(v);
}
}
nmin -= ew;
nmax += ew;
// Chains of zig-zags: each run joins the nearest chain that ended on the previous
// scan line (so separate regions get separate strokes).
let mut chains: Vec<(Vec<[f64; 2]>, u32)> = Vec::new();
let mut s = nmin + spacing * 0.5;
let mut li = 0u32;
let reach = spacing * 3.0 + ew;
while s < nmax && li < 20_000 {
scan_runs(g, fill, ew, d, n, s, &mut runs);
for (ri, &(a, bb)) in runs.iter().enumerate() {
let k = (gi as u32) << 20 | ri as u32;
let ov = spacing * (overlap + overlap_var * rnd(li, k * 4) as f64 * 0.5).max(-0.45);
let ov2 = spacing * (overlap + overlap_var * rnd(li, k * 4 + 1) as f64 * 0.5).max(-0.45);
let (a, bb) = (a - ov, bb + ov2);
if bb <= a {
continue;
}
let at = |t: f64| [d[0] * t + n[0] * s, d[1] * t + n[1] * s];
let (pa, pb) = (at(a), at(bb));
let dist = |p: [f64; 2], q: [f64; 2]| ((p[0] - q[0]).powi(2) + (p[1] - q[1]).powi(2)).sqrt();
let best = chains
.iter()
.enumerate()
.filter(|(_, c)| li > 0 && c.1 == li - 1)
.map(|(i, c)| {
let last = *c.0.last().unwrap_or(&pa);
(i, dist(last, pa).min(dist(last, pb)))
})
.filter(|&(_, dd)| dd < reach)
.min_by(|x, y| x.1.total_cmp(&y.1));
match best {
Some((ci, _)) => {
let last = *chains[ci].0.last().unwrap_or(&pa);
let (p0, p1, dir) = if dist(last, pa) <= dist(last, pb) { (pa, pb, -1.0) } else { (pb, pa, 1.0) };
// Curved turn: an extra point pushed past the edge.
let c = (curv + curv_var * rnd(li, k * 4 + 2) as f64 * 0.5).max(0.0);
let mid = [(last[0] + p0[0]) * 0.5 + d[0] * dir * c * spacing, (last[1] + p0[1]) * 0.5 + d[1] * dir * c * spacing];
let ch = &mut chains[ci];
ch.0.extend([mid, p0, p1]);
ch.1 = li;
}
None => chains.push((vec![pa, pb], li)),
}
}
s += spacing * (1.0 + spacing_var * rnd(li, 3) as f64 * 0.5).max(0.25);
li += 1;
}
lines.push(chains.into_iter().map(|(z, _)| if curv > 0.0 { chaikin(&z, 2) } else { z }).collect());
}
let r = width * 0.5;
// Start / End Apply To: all of a mask's strokes as one path, or each stroke on its own.
let each = pr.e("startEndApplyTo") == 1;
let mut parts: Vec<Vec<[f64; 2]>> = Vec::new();
for group in &lines {
let lens: Vec<f64> = group.iter().map(|l| poly_length(l, false)).collect();
let total: f64 = lens.iter().sum();
let (g0, g1) = (total * start, total * end);
let mut acc = 0.0;
for (l, len) in group.iter().zip(lens) {
let part =
if each { trim_poly(l, false, len * start, len * end) } else { trim_poly(l, false, (g0 - acc).clamp(0.0, len), (g1 - acc).clamp(0.0, len)) };
acc += len;
parts.push(part);
}
}
let cap = pr.e("edgeOptions/endCap");
let join = pr.e("edgeOptions/join");
let cov = if cap == 0 && join == 0 {
let mut segs = Vec::new();
for part in &parts {
poly_segs(part, false, r, 1.0, &mut segs);
}
Coverage::Segs { segs, hardness: 0.9 }
} else {
Coverage::Convex(stroke_outline(&parts, r, cap, join, pr.f("edgeOptions/miterLimit").max(1.0)))
};
Some(PaintPlan { cov, color: pr.color("color"), opacity: (pr.f("opacity") / 100.0) as f32, style })
}
// ---------------------------------------------------------------- Stroke
pub(super) fn stroke(ctx: &EffectCtx, mut b: Buf) -> Buf {
let plan = stroke_plan(ctx, &b);
draw_paint(&mut b, &plan);
b
}
fn stroke_plan(ctx: &EffectCtx, b: &Buf) -> PaintPlan {
let pr = ctx.params;
let all = pr.b("allMasks");
let polys: Vec<_> = if all { all_masks_px(ctx, b) } else { mask_px(ctx, b, pr.f("path").round() as usize).into_iter().collect() };
let style = pr.e("paintStyle");
let size = (pr.f("brushSize") * b.scale).max(0.1);
let r = size * 0.5;
let hard = pr.f("brushHardness") / 100.0;
let start = pr.f("start").clamp(0.0, 100.0) / 100.0;
let end = pr.f("end").clamp(0.0, 100.0) / 100.0;
let spacing = pr.f("spacing") / 100.0;
let sequential = pr.b("strokeSequentially");
let lens: Vec<f64> = polys.iter().map(|(p, c, _)| poly_length(p, *c)).collect();
let total: f64 = lens.iter().sum();
let mut segs = Vec::new();
let mut acc = 0.0;
for ((pts, closed, _), &len) in polys.iter().zip(&lens) {
let (s0, s1) = if all && sequential {
let (g0, g1) = (total * start, total * end);
((g0 - acc).clamp(0.0, len), (g1 - acc).clamp(0.0, len))
} else {
(len * start, len * end)
};
acc += len;
if s1 <= s0 {
continue;
}
if spacing <= 0.5 {
let part = trim_poly(pts, *closed, s0, s1);
poly_segs(&part, false, r, 1.0, &mut segs);
} else {
let step = (size * spacing).max(0.5);
let mut s = s0;
while s <= s1 + 1e-9 && segs.len() < 200_000 {
let (q, _) = crate::util::poly_point_at(pts, *closed, s);
segs.push(Seg { a: q, b: q, r, v: 1.0 });
s += step;
}
}
}
PaintPlan { cov: Coverage::Segs { segs, hardness: hard }, color: pr.color("color"), opacity: (pr.f("opacity") / 100.0) as f32, style }
}
// ---------------------------------------------------------------- Vegas
/// Marching-squares iso-contours of `pl` at `thr`, chained into polylines (closed flag).
pub(super) fn contours(pl: &Plane, thr: f32) -> Vec<(Vec<[f64; 2]>, bool)> {
use std::collections::HashMap;
let (w, h) = (pl.w, pl.h);
if w < 2 || h < 2 {
return Vec::new();
}
// Edge key: horizontal edge (x,y)-(x+1,y) = 2*(y*w+x), vertical (x,y)-(x,y+1) = 2*(y*w+x)+1.
let hk = |x: usize, y: usize| 2 * (y * w + x) as u64;
let vk = |x: usize, y: usize| 2 * (y * w + x) as u64 + 1;
let mut pos: HashMap<u64, [f64; 2]> = HashMap::new();
let mut adj: HashMap<u64, Vec<u64>> = HashMap::new();
let v = |x: usize, y: usize| pl.data[y * w + x];
let interp = |a: f32, b: f32| if (b - a).abs() > 1e-9 { ((thr - a) / (b - a)).clamp(0.0, 1.0) as f64 } else { 0.5 };
for y in 0..h - 1 {
for x in 0..w - 1 {
let (a, bb, c, d) = (v(x, y), v(x + 1, y), v(x + 1, y + 1), v(x, y + 1));
let idx = (a > thr) as u8 | ((bb > thr) as u8) << 1 | ((c > thr) as u8) << 2 | ((d > thr) as u8) << 3;
if idx == 0 || idx == 15 {
continue;
}
// Edge points (pixel centres at +0.5).
let top = (hk(x, y), [x as f64 + 0.5 + interp(a, bb), y as f64 + 0.5]);
let right = (vk(x + 1, y), [x as f64 + 1.5, y as f64 + 0.5 + interp(bb, c)]);
let bottom = (hk(x, y + 1), [x as f64 + 0.5 + interp(d, c), y as f64 + 1.5]);
let left = (vk(x, y), [x as f64 + 0.5, y as f64 + 0.5 + interp(a, d)]);
let pairs: &[(usize, usize)] = match idx {
1 | 14 => &[(3, 0)],
2 | 13 => &[(0, 1)],
3 | 12 => &[(3, 1)],
4 | 11 => &[(1, 2)],
5 => &[(3, 0), (1, 2)],
6 | 9 => &[(0, 2)],
7 | 8 => &[(3, 2)],
10 => &[(0, 1), (2, 3)],
_ => &[],
};
let e = [top, right, bottom, left];
for &(i, j) in pairs {
pos.insert(e[i].0, e[i].1);
pos.insert(e[j].0, e[j].1);
adj.entry(e[i].0).or_default().push(e[j].0);
adj.entry(e[j].0).or_default().push(e[i].0);
}
}
}
let mut keys: Vec<u64> = adj.keys().copied().collect();
keys.sort_unstable();
// Start open chains at endpoints (degree 1) first, then closed loops.
keys.sort_by_key(|k| adj[k].len() != 1);
let mut used: std::collections::HashSet<(u64, u64)> = std::collections::HashSet::new();
let mut out = Vec::new();
for &k0 in &keys {
for &first in &adj[&k0] {
if used.contains(&(k0.min(first), k0.max(first))) {
continue;
}
let mut chain = vec![pos[&k0]];
let (mut prev, mut cur) = (k0, first);
used.insert((prev.min(cur), prev.max(cur)));
let mut closed = false;
loop {
chain.push(pos[&cur]);
if cur == k0 {
closed = true;
chain.pop();
break;
}
let next = adj[&cur].iter().copied().find(|&n| n != prev && !used.contains(&(cur.min(n), cur.max(n))));
match next {
Some(n) => {
used.insert((cur.min(n), cur.max(n)));
prev = cur;
cur = n;
}
None => break,
}
}
if chain.len() >= 2 {
out.push((chain, closed));
}
}
}
out
}
pub(super) fn vegas(ctx: &EffectCtx, mut b: Buf) -> Buf {
let plan = vegas_plan(ctx, &b);
draw_paint(&mut b, &plan);
b
}
fn vegas_plan(ctx: &EffectCtx, b: &Buf) -> PaintPlan {
let pr = ctx.params;
let (w, h) = (b.img.width as usize, b.img.height as usize);
let sc = b.scale;
let paths: Vec<(Vec<[f64; 2]>, bool)> = if pr.e("stroke") == 1 {
mask_px(ctx, b, pr.f("path").round() as usize).map(|(p, c, _)| vec![(p, c)]).unwrap_or_default()
} else {
let src = layer_or_self(ctx, b, "inputLayer", true, pr.e("ifLayerSizesDiffer") == 1);
let ch = pr.e("channel");
let inv = pr.b("invertInput");
let mut pl = Plane::from_image(&src, |px| {
let (c, a) = unpremul(px);
let v = match ch {
1 => c[0],
2 => c[1],
3 => c[2],
4 => a,
_ => luminance(c[0], c[1], c[2]) * a,
};
if inv { 1.0 - v } else { v }
});
let blur = pr.f("preBlur") * sc;
if blur > 0.05 {
pl = gauss_plane(&pl, blur, blur);
}
let mut cs = contours(&pl, (pr.f("threshold") / 100.0) as f32);
// Simplify by tolerance (drop points closer than tol × size).
let tol = pr.f("tolerance").max(0.0) * (w.max(h) as f64) * 0.1;
if tol > 0.0 {
for (c, _) in cs.iter_mut() {
let mut keep: Vec<[f64; 2]> = Vec::with_capacity(c.len());
for &q in c.iter() {
if keep.last().is_none_or(|l: &[f64; 2]| ((l[0] - q[0]).powi(2) + (l[1] - q[1]).powi(2)).sqrt() >= tol) {
keep.push(q);
}
}
*c = keep;
}
}
cs.sort_by(|a, b| poly_length(&b.0, b.1).total_cmp(&poly_length(&a.0, a.1)));
if pr.e("renderMode") == 1 {
let sel = (pr.f("selectedContour").round().max(1.0) as usize) - 1;
cs.into_iter().skip(sel).take(1).collect()
} else {
cs
}
};
let nseg = pr.f("segments").round().clamp(1.0, 1000.0) as usize;
// Shorter Contours Have Fewer Segments: segment count scales with contour length.
let fewer = pr.e("stroke") == 0 && pr.e("shorterContoursHave") == 1;
let longest = paths.iter().map(|(p, c)| poly_length(p, *c)).fold(0.0, f64::max);
let seg_len = pr.f("length").clamp(0.0, 1.0);
let bunched = pr.e("segmentDistribution") == 0;
let rot = pr.f("rotation") / 360.0;
let random_phase = pr.b("randomPhase");
let seed = pr.f("randomSeed") as i64 as u32 ^ ctx.seed;
let width = (pr.f("width") * sc).max(0.1);
let hard = pr.f("hardness").clamp(0.0, 1.0);
let (o0, om, o1, mp) = (pr.f("startOpacity") as f32, pr.f("midpointOpacity") as f32, pr.f("endOpacity") as f32, pr.f("midpointPosition").clamp(0.01, 0.99));
let mut segs = Vec::new();
for (ci, (pts, closed)) in paths.iter().enumerate() {
let len = poly_length(pts, *closed);
if len <= 0.0 {
continue;
}
let phase = rot + if random_phase { hash1(ci as u32, 1, seed) as f64 } else { 0.0 };
let nseg = if fewer && longest > 0.0 { ((nseg as f64 * len / longest).round() as usize).max(1) } else { nseg };
let each = len / nseg as f64 * seg_len;
for i in 0..nseg {
let base = if bunched { (i as f64 + (hash1(ci as u32, i as u32 + 7, seed) as f64 - 0.5) * 0.8) / nseg as f64 } else { i as f64 / nseg as f64 };
let s0 = (base + phase).rem_euclid(1.0) * len;
// Sub-sample the segment so opacity can ramp along it.
let sub = 12usize;
let mut prev: Option<[f64; 2]> = None;
for k in 0..=sub {
let f = k as f64 / sub as f64;
let mut s = s0 + each * f;
if *closed {
s = s.rem_euclid(len);
} else if s > len {
break;
}
let (q, _) = crate::util::poly_point_at(pts, *closed, s);
let op = if f < mp { o0 + (om - o0) * (f / mp) as f32 } else { om + (o1 - om) * ((f - mp) / (1.0 - mp)) as f32 };
if let Some(pv) = prev
&& ((pv[0] - q[0]).powi(2) + (pv[1] - q[1]).powi(2)) < (each * 0.5).powi(2) + 4.0
{
segs.push(Seg { a: pv, b: q, r: width * 0.5, v: op.clamp(0.0, 1.0) });
}
prev = Some(q);
}
}
}
let style = match pr.e("blendMode") {
1 => 0,
2 => 3,
3 => 2,
_ => 1,
};
PaintPlan { cov: Coverage::Segs { segs, hardness: hard }, color: pr.color("color"), opacity: 1.0, style }
}
// ---------------------------------------------------------------- Write-on / Glue Gun
/// Write-on draws a stroke along the animated Brush Position, as in After Effects: a dab every
/// Brush Spacing seconds from the layer's start up to now, each one lasting Stroke Length
/// seconds (0: for ever). The dabs' positions come from the host's parameters at their times;
/// with Paint Time Properties ▸ Opacity or Brush Time Properties ▸ Size each dab keeps its own
/// opacity or size, else the current ones apply to every dab. (Colour and hardness are one per
/// stroke: the current ones.) Without a host (or dabs) the current dab draws. Deterministic.
pub(super) fn write_on(ctx: &EffectCtx, mut b: Buf) -> Buf {
let plan = write_on_plan(ctx, &b);
draw_paint(&mut b, &plan);
b
}
/// The most dabs one Write-on frame draws; longer strokes lay them further apart, joined.
const WRITE_ON_MAX_DABS: i64 = 4096;
fn write_on_plan(ctx: &EffectCtx, b: &Buf) -> PaintPlan {
let pr = ctx.params;
let own_opacity = pr.e("paintTimeProperties") == 1;
let own_size = matches!(pr.e("brushTimeProperties"), 1 | 3);
let opacity = |p: &Params| (p.f("brushOpacity") / 100.0).clamp(0.0, 1.0) as f32;
let radius = |p: &Params| (p.f("brushSize") * b.scale * 0.5).max(0.05);
let dab = |p: &Params| {
let q = b.to_px(p.v2("brushPosition"));
([q.0, q.1], radius(if own_size { p } else { pr }), if own_opacity { opacity(p) } else { 1.0 })
};
let mut segs = vec![];
let t = ctx.time;
let spacing = pr.f("brushSpacing").max(0.001);
let life = pr.f("strokeLength").max(0.0);
if let Some(host) = ctx.env.host
&& t.is_finite()
&& t >= 0.0
{
let start = if life > 0.0 { (t - life).max(0.0) } else { 0.0 };
let k0 = (start / spacing - 1e-9).ceil().max(0.0) as i64;
let k1 = (t / spacing + 1e-9).floor().max(0.0) as i64;
let n = k1.saturating_sub(k0).saturating_add(1);
let stride = (n / WRITE_ON_MAX_DABS).saturating_add(1).max(1);
let mut prev: Option<[f64; 2]> = None;
let mut k = k0;
while k <= k1 {
let tk = k as f64 * spacing;
let at = if (tk - t).abs() < 1e-9 { Some(dab(pr)) } else { host.params_at(tk).map(|p| dab(&p)) };
if let Some((q, r, v)) = at {
// Dabs laid further apart than the brush spacing are joined into a line.
let a = if stride > 1 { prev.unwrap_or(q) } else { q };
segs.push(Seg { a, b: q, r, v });
prev = Some(q);
}
k = k.saturating_add(stride);
}
}
if segs.is_empty() {
let (q, r, v) = dab(pr);
segs.push(Seg { a: q, b: q, r, v });
}
PaintPlan {
cov: Coverage::Segs { segs, hardness: pr.f("brushHardness") / 100.0 },
color: pr.color("color"),
opacity: if own_opacity { 1.0 } else { opacity(pr) },
style: pr.e("paintStyle"),
}
}
+369
View File
@@ -0,0 +1,369 @@
use super::*;
// ---------------------------------------------------------------- shared rasterisation
/// A round-capped line segment in buffer pixels with radius `r` and intensity `v`.
#[derive(Clone, Copy, Debug)]
pub struct Seg {
pub a: [f64; 2],
pub b: [f64; 2],
pub r: f64,
pub v: f32,
}
/// Rasterise segments into a coverage plane (max-combined). `hardness` (0..1) is the fraction
/// of the radius that is fully opaque; the rest falls off smoothly.
pub(crate) fn raster_segs(w: usize, h: usize, segs: &[Seg], hardness: f64) -> Plane {
let mut out = Plane::new(w, h);
if w == 0 || h == 0 || segs.is_empty() {
return out;
}
let mut buckets: Vec<Vec<u32>> = vec![Vec::new(); h];
for (i, s) in segs.iter().enumerate() {
let pad = s.r + 1.0;
let y0 = (s.a[1].min(s.b[1]) - pad).floor().max(0.0) as usize;
let y1 = (s.a[1].max(s.b[1]) + pad).ceil().min(h as f64);
if y1 <= 0.0 || y0 >= h {
continue;
}
for row in buckets.iter_mut().take(y1 as usize).skip(y0) {
row.push(i as u32);
}
}
let hard = hardness.clamp(0.0, 1.0);
out.data.par_chunks_mut(w).enumerate().for_each(|(y, row)| {
let py = y as f64 + 0.5;
for &i in &buckets[y] {
let s = segs[i as usize];
let pad = s.r + 1.0;
let x0 = (s.a[0].min(s.b[0]) - pad).floor().max(0.0) as usize;
let x1 = ((s.a[0].max(s.b[0]) + pad).ceil().max(0.0) as usize).min(w);
let (dx, dy) = (s.b[0] - s.a[0], s.b[1] - s.a[1]);
let l2 = dx * dx + dy * dy;
let inner = s.r * hard - 0.5;
let outer = s.r + 0.5;
for (x, o) in row.iter_mut().enumerate().take(x1).skip(x0) {
let px = x as f64 + 0.5;
let t = if l2 > 1e-12 { (((px - s.a[0]) * dx + (py - s.a[1]) * dy) / l2).clamp(0.0, 1.0) } else { 0.0 };
let d = ((px - s.a[0] - dx * t).powi(2) + (py - s.a[1] - dy * t).powi(2)).sqrt();
if d >= outer {
continue;
}
let c = if d <= inner { 1.0 } else { 1.0 - smoothstep(inner as f32, outer as f32, d as f32) } * s.v;
if c > *o {
*o = c;
}
}
}
});
out
}
/// Segments along a polyline (buffer px).
pub fn poly_segs(pts: &[[f64; 2]], closed: bool, r: f64, v: f32, out: &mut Vec<Seg>) {
let n = pts.len();
if n == 1 {
out.push(Seg { a: pts[0], b: pts[0], r, v });
}
if n < 2 {
return;
}
let segs = if closed { n } else { n - 1 };
for i in 0..segs {
out.push(Seg { a: pts[i], b: pts[(i + 1) % n], r, v });
}
}
/// Portion `[s0, s1]` (arc length) of a polyline.
pub(crate) fn trim_poly(pts: &[[f64; 2]], closed: bool, s0: f64, s1: f64) -> Vec<[f64; 2]> {
let n = pts.len();
let mut out = Vec::new();
if n < 2 || s1 <= s0 {
return out;
}
let segs = if closed { n } else { n - 1 };
let mut acc = 0.0;
for i in 0..segs {
let (a, b) = (pts[i], pts[(i + 1) % n]);
let l = ((b[0] - a[0]).powi(2) + (b[1] - a[1]).powi(2)).sqrt();
let (e0, e1) = (acc, acc + l);
acc = e1;
if e1 < s0 || e0 > s1 || l <= 0.0 {
continue;
}
let at = |s: f64| {
let t = ((s - e0) / l).clamp(0.0, 1.0);
[a[0] + (b[0] - a[0]) * t, a[1] + (b[1] - a[1]) * t]
};
let p0 = at(s0.max(e0));
if out.last() != Some(&p0) {
out.push(p0);
}
out.push(at(s1.min(e1)));
}
out
}
#[inline]
pub(super) fn over(dst: Px, src: Px) -> Px {
let k = 1.0 - src[3];
[src[0] + dst[0] * k, src[1] + dst[1] * k, src[2] + dst[2] * k, src[3] + dst[3] * k]
}
/// Mask `idx` (1-based; 0 = none) mapped to buffer pixels.
pub(crate) fn mask_px(ctx: &EffectCtx, b: &Buf, idx: usize) -> Option<(Vec<[f64; 2]>, bool, bool)> {
let m = ctx.env.masks.get(idx.checked_sub(1)?)?;
if m.points.is_empty() {
return None;
}
Some((m.points.iter().map(|&q| [q[0] * b.scale + b.offset[0], q[1] * b.scale + b.offset[1]]).collect(), m.closed, m.inverted))
}
/// All masks mapped to buffer pixels.
pub(super) fn all_masks_px(ctx: &EffectCtx, b: &Buf) -> Vec<(Vec<[f64; 2]>, bool, bool)> {
(1..=ctx.env.masks.len()).filter_map(|i| mask_px(ctx, b, i)).collect()
}
/// Chaikin corner cutting (open polyline, endpoints kept).
pub(super) fn chaikin(pts: &[[f64; 2]], iters: usize) -> Vec<[f64; 2]> {
let mut cur = pts.to_vec();
for _ in 0..iters {
if cur.len() < 3 {
return cur;
}
let mut nx = Vec::with_capacity(cur.len() * 2);
nx.push(cur[0]);
for w in cur.windows(2) {
let (a, b) = (w[0], w[1]);
nx.push([a[0] * 0.75 + b[0] * 0.25, a[1] * 0.75 + b[1] * 0.25]);
nx.push([a[0] * 0.25 + b[0] * 0.75, a[1] * 0.25 + b[1] * 0.75]);
}
nx.push(*cur.last().unwrap_or(&[0.0; 2]));
cur = nx;
}
cur
}
// ---------------------------------------------------------------- Scribble
/// Scan runs (start, end along direction `d`) of the fill region on the line `n·p = s`.
#[allow(clippy::too_many_arguments)]
pub(super) fn scan_runs(polys: &[(Vec<[f64; 2]>, bool, bool)], fill: u32, ew: f64, d: [f64; 2], n: [f64; 2], s: f64, out: &mut Vec<(f64, f64)>) {
out.clear();
for (pts, _closed, inverted) in polys {
let m = pts.len();
if m < 2 {
continue;
}
// Crossings: (t along d, |sin| of crossing angle).
let mut xs: Vec<(f64, f64)> = Vec::new();
for i in 0..m {
let (a, b) = (pts[i], pts[(i + 1) % m]);
let (na, nb) = (a[0] * n[0] + a[1] * n[1] - s, b[0] * n[0] + b[1] * n[1] - s);
if (na > 0.0) == (nb > 0.0) {
continue;
}
let t = na / (na - nb);
let q = [a[0] + (b[0] - a[0]) * t, a[1] + (b[1] - a[1]) * t];
let (ex, ey) = (b[0] - a[0], b[1] - a[1]);
let el = (ex * ex + ey * ey).sqrt().max(1e-9);
let sin = ((ex * n[0] + ey * n[1]) / el).abs().max(0.2);
xs.push((q[0] * d[0] + q[1] * d[1], sin));
}
xs.sort_by(|a, b| a.0.total_cmp(&b.0));
// Signed area decides which side is "left".
let area: f64 = (0..m).map(|i| pts[i][0] * pts[(i + 1) % m][1] - pts[(i + 1) % m][0] * pts[i][1]).sum();
let left_is_inside = area < 0.0;
let mode = match fill {
4 => {
if left_is_inside {
2
} else {
3
}
}
5 => {
if left_is_inside {
3
} else {
2
}
}
f => f,
};
let mode = if *inverted && mode == 0 { 6 } else { mode };
for (k, &(t, sin)) in xs.iter().enumerate() {
let entering = k % 2 == 0;
let l = ew / sin;
match mode {
0 if entering && k + 1 < xs.len() => {
out.push((t, xs[k + 1].0));
}
1 => out.push((t - l * 0.5, t + l * 0.5)),
2 => out.push(if entering { (t, t + l) } else { (t - l, t) }),
3 => out.push(if entering { (t - l, t) } else { (t, t + l) }),
_ => {}
}
}
if mode == 6 {
// Inverted Inside: outside of the polygon within the bounds.
let lo = pts.iter().map(|q| q[0] * d[0] + q[1] * d[1]).fold(f64::INFINITY, f64::min) - ew;
let hi = pts.iter().map(|q| q[0] * d[0] + q[1] * d[1]).fold(f64::NEG_INFINITY, f64::max) + ew;
let mut cur = lo;
for pair in xs.chunks(2) {
out.push((cur, pair[0].0));
cur = pair.get(1).map(|v| v.0).unwrap_or(hi);
}
out.push((cur, hi));
}
}
out.sort_by(|a, b| a.0.total_cmp(&b.0));
// Merge overlaps.
let mut merged: Vec<(f64, f64)> = Vec::with_capacity(out.len());
for &(a, b) in out.iter() {
if let Some(last) = merged.last_mut()
&& a <= last.1
{
last.1 = last.1.max(b);
continue;
}
merged.push((a, b));
}
*out = merged;
}
/// End Cap and Join options (Scribble's Edge Options).
pub(super) const END_CAPS: [&str; 3] = ["Round", "Butt", "Projecting"];
pub(super) const JOINS: [&str; 3] = ["Round", "Miter", "Bevel"];
/// Convex polygons whose union is the stroke of the polylines `lines` with half width `r`:
/// one quad per segment, plus the joins (Round discs, Miter wedges up to `miter_limit` × the
/// half width, Bevel triangles) and the caps (Round discs, Butt none, Projecting square ends).
pub(crate) fn stroke_outline(lines: &[Vec<[f64; 2]>], r: f64, cap: u32, join: u32, miter_limit: f64) -> Vec<Vec<[f64; 2]>> {
let disc = |c: [f64; 2]| -> Vec<[f64; 2]> {
(0..16).map(|k| (k as f64 / 16.0 * std::f64::consts::TAU).sin_cos()).map(|(s, co)| [c[0] + co * r, c[1] + s * r]).collect()
};
let mut out = Vec::new();
for l in lines {
let pts: Vec<[f64; 2]> = l.iter().copied().fold(Vec::new(), |mut v, p| {
if v.last().is_none_or(|q: &[f64; 2]| (q[0] - p[0]).hypot(q[1] - p[1]) > 1e-9) {
v.push(p);
}
v
});
if pts.len() < 2 {
if let (Some(p), 0) = (pts.first(), cap) {
out.push(disc(*p));
}
continue;
}
let dir = |a: [f64; 2], b: [f64; 2]| {
let (dx, dy) = (b[0] - a[0], b[1] - a[1]);
let l = dx.hypot(dy).max(1e-12);
[dx / l, dy / l]
};
let n = pts.len();
for k in 0..n - 1 {
let (mut a, mut b) = (pts[k], pts[k + 1]);
let d = dir(a, b);
// Projecting caps extend the end segments by the half width.
if cap == 2 && k == 0 {
a = [a[0] - d[0] * r, a[1] - d[1] * r];
}
if cap == 2 && k == n - 2 {
b = [b[0] + d[0] * r, b[1] + d[1] * r];
}
let nn = [-d[1] * r, d[0] * r];
out.push(vec![[a[0] + nn[0], a[1] + nn[1]], [b[0] + nn[0], b[1] + nn[1]], [b[0] - nn[0], b[1] - nn[1]], [a[0] - nn[0], a[1] - nn[1]]]);
}
// Joins.
for k in 1..n - 1 {
let (p, d0, d1) = (pts[k], dir(pts[k - 1], pts[k]), dir(pts[k], pts[k + 1]));
let cross = d0[0] * d1[1] - d0[1] * d1[0];
if cross.abs() < 1e-9 && d0[0] * d1[0] + d0[1] * d1[1] > 0.0 {
continue;
}
if join == 0 {
out.push(disc(p));
continue;
}
// The outer side of the turn.
let s = if cross > 0.0 { -1.0 } else { 1.0 };
let o0 = [p[0] - d0[1] * r * s, p[1] + d0[0] * r * s];
let o1 = [p[0] - d1[1] * r * s, p[1] + d1[0] * r * s];
let bevel = vec![p, o0, o1];
if join == 1 {
// Miter point: where the two offset edges meet.
let bis = [d0[0] - d1[0], d0[1] - d1[1]];
let bl = bis[0].hypot(bis[1]);
let cos_half = ((1.0 + d0[0] * d1[0] + d0[1] * d1[1]) * 0.5).max(0.0).sqrt();
let len = if cos_half > 1e-6 { r / cos_half } else { f64::INFINITY };
if bl > 1e-9 && len <= miter_limit * r {
let m = [p[0] + (o0[0] + o1[0] - 2.0 * p[0]) * 0.5, p[1] + (o0[1] + o1[1] - 2.0 * p[1]) * 0.5];
let ml = (m[0] - p[0]).hypot(m[1] - p[1]).max(1e-12);
let tip = [p[0] + (m[0] - p[0]) / ml * len, p[1] + (m[1] - p[1]) / ml * len];
out.push(vec![p, o0, tip, o1]);
continue;
}
}
out.push(bevel);
}
if cap == 0 {
out.push(disc(pts[0]));
out.push(disc(pts[n - 1]));
}
}
out
}
/// Coverage (union, 4×4 samples per pixel) of convex polygons on a `w`×`h` grid.
pub(crate) fn raster_convex(w: usize, h: usize, polys: &[Vec<[f64; 2]>]) -> Plane {
let mut out = Plane::new(w, h);
let inside = |poly: &[[f64; 2]], x: f64, y: f64| {
let n = poly.len();
let mut sign = 0.0;
for i in 0..n {
let (a, b) = (poly[i], poly[(i + 1) % n]);
let c = (b[0] - a[0]) * (y - a[1]) - (b[1] - a[1]) * (x - a[0]);
if c.abs() < 1e-12 {
continue;
}
if sign == 0.0 {
sign = c.signum();
} else if c.signum() != sign {
return false;
}
}
true
};
for poly in polys {
if poly.len() < 3 {
continue;
}
let (mut x0, mut y0, mut x1, mut y1) = (f64::INFINITY, f64::INFINITY, f64::NEG_INFINITY, f64::NEG_INFINITY);
for p in poly {
x0 = x0.min(p[0]);
y0 = y0.min(p[1]);
x1 = x1.max(p[0]);
y1 = y1.max(p[1]);
}
let (xa, xb) = (x0.floor().max(0.0) as usize, (x1.ceil().max(0.0) as usize).min(w));
let (ya, yb) = (y0.floor().max(0.0) as usize, (y1.ceil().max(0.0) as usize).min(h));
for y in ya..yb {
for x in xa..xb {
let mut hit = 0;
for sy in 0..4 {
for sx in 0..4 {
if inside(poly, x as f64 + (sx as f64 + 0.5) / 4.0, y as f64 + (sy as f64 + 0.5) / 4.0) {
hit += 1;
}
}
}
let v = &mut out.data[y * w + x];
*v = v.max(hit as f32 / 16.0);
}
}
}
out
}
+265
View File
@@ -0,0 +1,265 @@
use super::audio::{audio_spectrum, audio_waveform};
use super::common::{pct, pt, spec};
use super::fill::{eyedropper_fill, glue_gun, paint_bucket, threads};
use super::fractal::{FRACTAL_OVERSAMPLE, FRACTAL_PALETTES, FRACTAL_SETS, fractal};
use super::paths::{scribble, stroke, vegas, write_on};
use super::raster::{END_CAPS, JOINS};
use super::*;
// ---------------------------------------------------------------- registry
pub fn specs() -> Vec<EffectSpec> {
let ang = || ParamUi::Angle;
let check = |id: &'static str, name: &'static str, v: bool| p(id, name, Value::Bool(v), ParamUi::Checkbox);
let paint_style = || popup(&["On Original Image", "On Transparent", "Reveal Original Image"]);
let mask_idx = |id: &'static str, name: &'static str, d: f64| p(id, name, num(d), ParamUi::Mask);
let display = || popup(&["Digital", "Analog lines", "Analog dots"]);
vec![
spec(
"ec.generate.fractal",
"Fractal",
vec![
p("setChoice", "Set Choice", Value::Enum(0), popup(&FRACTAL_SETS)),
p("equation", "Equation", Value::Enum(0), popup(&["z = z^2 + c", "z = z^3 + c", "z = z^4 + c"])),
p("mandelbrot/mandelbrotX", "X (Real)", num(-0.74), slider(-2.0, 2.0, -2.0, 2.0, 4)),
p("mandelbrot/mandelbrotY", "Y (Imaginary)", num(0.15), slider(-2.0, 2.0, -2.0, 2.0, 4)),
p("mandelbrot/mandelbrotMagnification", "Magnification", num(0.0), slider(-5.0, 30.0, -5.0, 30.0, 2)),
p("mandelbrot/mandelbrotEscapeLimit", "Escape Limit", num(4.0), slider(1.0, 1000.0, 1.0, 100.0, 1)),
p("julia/juliaX", "X (Real)", num(0.0), slider(-2.0, 2.0, -2.0, 2.0, 4)),
p("julia/juliaY", "Y (Imaginary)", num(0.0), slider(-2.0, 2.0, -2.0, 2.0, 4)),
p("julia/juliaMagnification", "Magnification", num(0.0), slider(-5.0, 30.0, -5.0, 30.0, 2)),
p("julia/juliaEscapeLimit", "Escape Limit", num(4.0), slider(1.0, 1000.0, 1.0, 100.0, 1)),
p("postInversionOffset/postInversionX", "X Offset", num(0.0), slider(-2.0, 2.0, -2.0, 2.0, 4)),
p("postInversionOffset/postInversionY", "Y Offset", num(0.0), slider(-2.0, 2.0, -2.0, 2.0, 4)),
check("fractalColor/overlay", "Overlay", false),
check("fractalColor/transparency", "Transparency", false),
p("fractalColor/palette", "Palette", Value::Enum(0), popup(&FRACTAL_PALETTES)),
p("fractalColor/hue", "Hue", num(0.0), ang()),
p("fractalColor/cycleSteps", "Cycle Steps", num(32.0), slider(1.0, 1000.0, 1.0, 256.0, 0)),
p("fractalColor/cycleOffset", "Cycle Offset", num(0.0), ang()),
check("fractalColor/edgeHighlight", "Edge Highlight", false),
p("highQualitySettings/samplingMethod", "Oversample Method", Value::Enum(0), popup(&FRACTAL_OVERSAMPLE)),
p("highQualitySettings/samplingFactor", "Oversample Factor", num(2.0), slider(1.0, 9.0, 1.0, 9.0, 0)),
],
fractal,
),
spec(
"ec.generate.scribble",
"Scribble",
vec![
p("scribble", "Scribble", Value::Enum(0), popup(&["Single Mask", "All Masks", "All Masks Using Modes"])),
mask_idx("mask", "Mask", 1.0),
p("fillType", "Fill Type", Value::Enum(0), popup(&["Inside", "Centered Edge", "Inside Edge", "Outside Edge", "Left Edge", "Right Edge"])),
p("edgeOptions/edgeWidth", "Edge Width", num(10.0), slider(0.0, 1000.0, 0.0, 100.0, 1)),
p("edgeOptions/endCap", "End Cap", Value::Enum(0), popup(&END_CAPS)),
p("edgeOptions/join", "Join", Value::Enum(0), popup(&JOINS)),
p("edgeOptions/miterLimit", "Miter Limit", num(4.0), slider(1.0, 100.0, 1.0, 20.0, 1)),
p("color", "Color", col(1.0, 0.0, 0.0), ParamUi::Color),
p("opacity", "Opacity", num(100.0), pct()),
p("angle", "Angle", num(45.0), ang()),
p("strokeWidth", "Stroke Width", num(2.0), slider(0.1, 50.0, 0.1, 50.0, 1)),
p("strokeOptions/curviness", "Curviness", num(50.0), pct()),
p("strokeOptions/curvinessVariation", "Curviness Variation", num(50.0), pct()),
p("strokeOptions/spacing", "Spacing", num(5.0), slider(0.1, 100.0, 0.1, 50.0, 1)),
p("strokeOptions/spacingVariation", "Spacing Variation", num(50.0), pct()),
p("strokeOptions/pathOverlap", "Path Overlap", num(0.0), slider(-100.0, 100.0, -100.0, 100.0, 1)),
p("strokeOptions/pathOverlapVariation", "Path Overlap Variation", num(50.0), pct()),
p("start", "Start", num(0.0), pct()),
p("end", "End", num(100.0), pct()),
p("startEndApplyTo", "Start/End Apply To", Value::Enum(0), popup(&["All Strokes", "Each Stroke"])),
check("fillPathsSequentially", "Fill Paths Sequentially", true),
p("wiggleType", "Wiggle Type", Value::Enum(1), popup(&["Static", "Jumpy", "Smooth"])),
p("wigglesPerSecond", "Wiggles/Second", num(5.0), slider(0.0, 100.0, 0.0, 30.0, 2)),
p("randomSeed", "Random Seed", num(1.0), slider(0.0, 10000.0, 0.0, 100.0, 0)),
p("composite", "Composite", Value::Enum(1), popup(&["On Original Image", "On Transparent", "Reveal Original Image"])),
],
scribble,
),
spec(
"ec.generate.stroke",
"Stroke",
vec![
mask_idx("path", "Path", 1.0),
check("allMasks", "All Masks", false),
check("strokeSequentially", "Stroke Sequentially", true),
p("color", "Color", col(1.0, 1.0, 1.0), ParamUi::Color),
p("brushSize", "Brush Size", num(2.0), slider(0.0, 50.0, 0.0, 50.0, 1)),
p("brushHardness", "Brush Hardness", num(75.0), pct()),
p("opacity", "Opacity", num(100.0), pct()),
p("start", "Start", num(0.0), pct()),
p("end", "End", num(100.0), pct()),
p("spacing", "Spacing", num(15.0), slider(0.0, 100.0, 0.0, 100.0, 1)),
p("paintStyle", "Paint Style", Value::Enum(0), paint_style()),
],
stroke,
),
spec(
"ec.generate.vegas",
"Vegas",
vec![
p("stroke", "Stroke", Value::Enum(0), popup(&["Image Contours", "Mask/Path"])),
p("inputLayer", "Image Contours: Input Layer", Value::Layer(None), ParamUi::Layer),
check("invertInput", "Image Contours: Invert Input", false),
p("ifLayerSizesDiffer", "Image Contours: If Layer Sizes Differ", Value::Enum(0), popup(&["Center", "Stretch to Fit"])),
p("channel", "Image Contours: Channel", Value::Enum(0), popup(&["Intensity", "Red", "Green", "Blue", "Alpha"])),
p("threshold", "Image Contours: Threshold", num(50.0), pct()),
p("preBlur", "Image Contours: Pre-Blur", num(1.0), slider(0.0, 100.0, 0.0, 20.0, 1)),
p("tolerance", "Image Contours: Tolerance", num(0.01), slider(0.0, 1.0, 0.0, 0.1, 3)),
p("renderMode", "Image Contours: Render", Value::Enum(0), popup(&["All Contours", "Selected Contour"])),
p("selectedContour", "Image Contours: Selected Contour", num(1.0), slider(1.0, 1000.0, 1.0, 20.0, 0)),
p("shorterContoursHave", "Image Contours: Shorter Contours Have", Value::Enum(0), popup(&["Same Number of Segments", "Fewer Segments"])),
mask_idx("path", "Mask/Path: Path", 1.0),
p("segments", "Segments: Segments", num(32.0), slider(1.0, 1000.0, 1.0, 100.0, 0)),
p("length", "Segments: Length", num(0.5), slider(0.0, 1.0, 0.0, 1.0, 3)),
p("segmentDistribution", "Segments: Segment Distribution", Value::Enum(0), popup(&["Bunched", "Even"])),
p("rotation", "Segments: Rotation", num(0.0), ang()),
check("randomPhase", "Segments: Random Phase", false),
p("randomSeed", "Segments: Random Seed", num(1.0), slider(1.0, 10000.0, 1.0, 100.0, 0)),
p("blendMode", "Rendering: Blend Mode", Value::Enum(1), popup(&["Transparent", "Over", "Under", "Stencil"])),
p("color", "Rendering: Color", col(1.0, 1.0, 1.0), ParamUi::Color),
p("width", "Rendering: Width", num(2.0), slider(0.0, 100.0, 0.0, 20.0, 2)),
p("hardness", "Rendering: Hardness", num(0.5), slider(0.0, 1.0, 0.0, 1.0, 3)),
p("startOpacity", "Rendering: Start Opacity", num(1.0), slider(0.0, 1.0, 0.0, 1.0, 3)),
p("midpointOpacity", "Rendering: Mid-point Opacity", num(0.5), slider(0.0, 1.0, 0.0, 1.0, 3)),
p("midpointPosition", "Rendering: Mid-point Position", num(0.5), slider(0.0, 1.0, 0.0, 1.0, 3)),
p("endOpacity", "Rendering: End Opacity", num(0.0), slider(0.0, 1.0, 0.0, 1.0, 3)),
],
vegas,
),
spec(
"ec.generate.writeon",
"Write-on",
vec![
p("brushPosition", "Brush Position", pt(0.5, 0.5), ParamUi::Point),
p("color", "Color", col(1.0, 1.0, 1.0), ParamUi::Color),
p("brushSize", "Brush Size", num(6.0), slider(0.0, 50.0, 0.0, 50.0, 1)),
p("brushHardness", "Brush Hardness", num(75.0), pct()),
p("brushOpacity", "Brush Opacity", num(100.0), pct()),
p("strokeLength", "Stroke Length (secs)", num(0.0), slider(0.0, 30.0, 0.0, 30.0, 1)),
p("brushSpacing", "Brush Spacing (secs)", num(0.001), slider(0.001, 5.0, 0.001, 5.0, 3)),
p("paintTimeProperties", "Paint Time Properties", Value::Enum(0), popup(&["None", "Opacity", "Color"])),
p("brushTimeProperties", "Brush Time Properties", Value::Enum(0), popup(&["None", "Size", "Hardness", "Size & Hardness"])),
p("paintStyle", "Paint Style", Value::Enum(0), paint_style()),
],
write_on,
),
spec(
"ec.generate.paintbucket",
"Paint Bucket",
vec![
p("fillPoint", "Fill Point", pt(0.5, 0.5), ParamUi::Point),
p("fillSelector", "Fill Selector", Value::Enum(0), popup(&["Color & Alpha", "Straight Color", "Transparency", "Opacity", "Alpha Channel"])),
p("tolerance", "Tolerance", num(10.0), slider(0.0, 255.0, 0.0, 100.0, 1)),
check("viewThreshold", "View Threshold", false),
p("stroke", "Stroke", Value::Enum(0), popup(&["Antialias", "Feather", "Spread", "Choke", "Stroke"])),
p("featherSoftness", "Feather Softness", num(10.0), slider(0.0, 100.0, 0.0, 50.0, 1)),
p("spreadRadius", "Spread Radius", num(3.0), slider(0.0, 100.0, 0.0, 20.0, 1)),
p("strokeWidth", "Stroke Width", num(2.0), slider(0.0, 100.0, 0.0, 20.0, 1)),
p("color", "Color", col(1.0, 0.0, 0.0), ParamUi::Color),
p("opacity", "Opacity", num(100.0), pct()),
p(
"blendingMode",
"Blending Mode",
Value::Enum(0),
popup(&["Normal", "Add", "Multiply", "Screen", "Hue", "Saturation", "Color", "Luminosity", "Behind", "Fill Only"]),
),
],
paint_bucket,
),
spec(
"ec.generate.eyedropperfill",
"Eyedropper Fill",
vec![
p("samplePoint", "Sample Point", pt(0.5, 0.5), ParamUi::Point),
p("sampleRadius", "Sample Radius", num(0.0), slider(0.0, 1000.0, 0.0, 100.0, 1)),
p("averagePixelColors", "Average Pixel Colors", Value::Enum(0), popup(&["Skip Empty", "All", "All Premultiplied", "Including Alpha"])),
check("maintainOriginalAlpha", "Maintain Original Alpha", false),
p("blendWithOriginal", "Blend With Original", num(0.0), pct()),
],
eyedropper_fill,
),
spec(
"ec.generate.ccgluegun",
"CC Glue Gun",
vec![
p("brushPosition", "Brush Position", pt(0.5, 0.5), ParamUi::Point),
p("strokeWidth", "Stroke Width", num(25.0), slider(0.0, 500.0, 0.0, 100.0, 1)),
p("density", "Density", num(5.0), slider(0.0, 32.0, 0.0, 32.0, 1)),
p("timeSpan", "Time Span (sec)", num(1.0), slider(0.0, 60.0, 0.0, 10.0, 2)),
p("reflection", "Reflection", num(45.0), ang()),
p("strength", "Strength", num(100.0), pct()),
p("style", "Style", Value::Enum(0), popup(&["Over Layer", "Glue Only"])),
],
glue_gun,
),
spec(
"ec.generate.ccthreads",
"CC Threads",
vec![
p("width", "Width", num(50.0), slider(1.0, 1000.0, 1.0, 200.0, 1)),
p("height", "Height", num(50.0), slider(1.0, 1000.0, 1.0, 200.0, 1)),
p("overlaps", "Overlaps", num(1.0), slider(1.0, 20.0, 1.0, 10.0, 0)),
p("direction", "Direction", num(0.0), ang()),
p("center", "Center", pt(0.5, 0.5), ParamUi::Point),
p("coverage", "Coverage", num(80.0), pct()),
p("shadowing", "Shadowing", num(50.0), pct()),
p("texture", "Texture", num(10.0), pct()),
],
threads,
),
spec(
"ec.generate.audiospectrum",
"Audio Spectrum",
vec![
p("audioLayer", "Audio Layer", Value::Layer(None), ParamUi::Layer),
p("startPoint", "Start Point", pt(0.1, 0.5), ParamUi::Point),
p("endPoint", "End Point", pt(0.9, 0.5), ParamUi::Point),
mask_idx("path", "Path", 0.0),
check("usePolarPath", "Use Polar Path", false),
p("startFrequency", "Start Frequency", num(20.0), slider(1.0, 20000.0, 1.0, 2000.0, 0)),
p("endFrequency", "End Frequency", num(2000.0), slider(1.0, 20000.0, 1.0, 10000.0, 0)),
p("frequencyBands", "Frequency bands", num(64.0), slider(1.0, 4096.0, 1.0, 256.0, 0)),
p("maximumHeight", "Maximum Height", num(50.0), slider(0.0, 10000.0, 0.0, 500.0, 1)),
p("audioDuration", "Audio Duration (milliseconds)", num(90.0), slider(1.0, 30000.0, 1.0, 1000.0, 1)),
p("audioOffset", "Audio Offset (milliseconds)", num(0.0), slider(-30000.0, 30000.0, -1000.0, 1000.0, 1)),
p("thickness", "Thickness", num(3.0), slider(0.0, 1000.0, 0.0, 50.0, 2)),
p("softness", "Softness", num(50.0), pct()),
p("insideColor", "Inside Color", col(1.0, 1.0, 1.0), ParamUi::Color),
p("outsideColor", "Outside Color", col(0.2, 0.4, 1.0), ParamUi::Color),
check("blendOverlappingColors", "Blend Overlapping Colors", true),
p("hueInterpolation", "Hue Interpolation", num(0.0), ang()),
check("dynamicHuePhase", "Dynamic Hue Phase", false),
check("colorSymmetry", "Color Symmetry", false),
p("displayOptions", "Display Options", Value::Enum(0), display()),
p("sideOptions", "Side Options", Value::Enum(0), popup(&["Side A", "Side B", "Side A & B"])),
check("durationAveraging", "Duration Averaging", false),
check("compositeOnOriginal", "Composite On Original", false),
],
audio_spectrum,
),
spec(
"ec.generate.audiowaveform",
"Audio Waveform",
vec![
p("audioLayer", "Audio Layer", Value::Layer(None), ParamUi::Layer),
p("startPoint", "Start Point", pt(0.1, 0.5), ParamUi::Point),
p("endPoint", "End Point", pt(0.9, 0.5), ParamUi::Point),
mask_idx("path", "Path", 0.0),
check("usePolarPath", "Use Polar Path", false),
p("displayedSamples", "Displayed Samples", num(200.0), slider(2.0, 4096.0, 2.0, 1000.0, 0)),
p("maximumHeight", "Maximum Height", num(100.0), slider(0.0, 10000.0, 0.0, 500.0, 1)),
p("audioDuration", "Audio Duration (milliseconds)", num(200.0), slider(1.0, 30000.0, 1.0, 1000.0, 1)),
p("audioOffset", "Audio Offset (milliseconds)", num(0.0), slider(-30000.0, 30000.0, -1000.0, 1000.0, 1)),
p("thickness", "Thickness", num(2.0), slider(0.0, 1000.0, 0.0, 50.0, 2)),
p("softness", "Softness", num(10.0), pct()),
p("randomSeed", "Random Seed (Analog)", num(1.0), slider(1.0, 10000.0, 1.0, 100.0, 0)),
p("insideColor", "Inside Color", col(1.0, 1.0, 1.0), ParamUi::Color),
p("outsideColor", "Outside Color", col(0.2, 0.4, 1.0), ParamUi::Color),
p("waveformOptions", "Waveform Options", Value::Enum(0), popup(&["Mono", "Left", "Right"])),
p("displayOptions", "Display Options", Value::Enum(1), display()),
check("compositeOnOriginal", "Composite On Original", false),
],
audio_waveform,
),
]
}
+397
View File
@@ -0,0 +1,397 @@
use super::*;
use crate::{EffectEnv, EffectHost, LayerPixels, MaskShape, Params};
/// Run with point defaults scaled to the layer size.
pub(crate) fn run_env(id: &str, set: &[(&str, Value)], img: Image, time: f64, env: EffectEnv) -> Buf {
let s = crate::find(id).unwrap();
let ls = [img.width as f64, img.height as f64];
let mut params = Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
for p in &s.params {
if let (ParamUi::Point, Value::Vec2(v)) = (&p.ui, &p.default) {
params.values.insert(p.id.to_string(), Value::Vec2([v[0] * ls[0], v[1] * ls[1]]));
}
}
for (k, v) in set {
assert!(params.values.contains_key(*k), "{id}: unknown {k}");
params.values.insert(k.to_string(), v.clone());
}
let ctx = EffectCtx { params: &params, time, layer_size: ls, seed: 3, adjustment: false, env };
crate::apply(s, &ctx, Buf { img, offset: [0.0, 0.0], scale: 1.0 })
}
fn run(id: &str, set: &[(&str, Value)], img: Image) -> Buf {
run_env(id, set, img, 0.5, EffectEnv::default())
}
fn square_mask() -> Vec<MaskShape> {
vec![MaskShape { name: "Mask 1".into(), points: vec![[16.0, 16.0], [48.0, 16.0], [48.0, 48.0], [16.0, 48.0]], closed: true, inverted: false }]
}
fn alpha_sum(img: &Image, x0: usize, y0: usize, x1: usize, y1: usize) -> f32 {
let mut s = 0.0;
for y in y0..y1 {
for x in x0..x1 {
s += img.data[y * img.width as usize + x][3];
}
}
s
}
#[test]
fn audio_spectrum_linear_frequency_and_linear_amplitude() {
let host = Tone; // Tone produces 440 Hz
let env = EffectEnv { host: Some(&host), comp_time: 1.0, ..Default::default() };
let img = Image::new(200, 100);
let out = run_env(
"ec.generate.audiospectrum",
&[
("audioLayer", Value::Layer(Some(1))),
("startPoint", Value::Vec2([0.0, 50.0])),
("endPoint", Value::Vec2([200.0, 50.0])),
("startFrequency", num(20.0)),
("endFrequency", num(2000.0)),
("frequencyBands", num(100.0)),
("maximumHeight", num(40.0)),
("thickness", num(2.0)),
("softness", num(0.0)),
],
img,
1.0,
env,
);
// Verify 440 Hz tone produces a peak above baseline, while high frequencies have zero bar height
let peak_zone = alpha_sum(&out.img, 36, 10, 48, 48);
let high_zone = alpha_sum(&out.img, 120, 10, 150, 48);
let silent_zone = alpha_sum(&out.img, 170, 10, 195, 48);
assert!(peak_zone > 5.0, "peak zone has energy: {peak_zone}");
assert!(peak_zone > high_zone * 2.0, "linear peak is distinctly taller than far frequencies: {peak_zone} vs {high_zone}");
assert_eq!(silent_zone, 0.0, "silent end has zero height, not boosted by dB scale");
}
#[test]
fn fractal_deterministic_and_has_inside_set() {
let img = Image::new(64, 48);
let a = run("ec.generate.fractal", &[], img.clone());
let b = run("ec.generate.fractal", &[], img.clone());
assert_eq!(a.img.data, b.img.data);
// The default view contains the main cardioid (black, opaque) and escaped (coloured) points.
assert!(a.img.data.iter().any(|p| p[3] > 0.99 && p[0] + p[1] + p[2] < 0.01));
assert!(a.img.data.iter().any(|p| p[0] + p[1] + p[2] > 0.3));
let t = run("ec.generate.fractal", &[("fractalColor/transparency", Value::Bool(true))], img);
assert!(t.img.data.iter().any(|p| p[3] == 0.0));
}
#[test]
fn fractal_palettes_and_set_choices() {
let img = Image::new(64, 48);
// Solid Color: only the inside of the set is drawn; Transparency flips it.
let solid = run("ec.generate.fractal", &[("fractalColor/palette", Value::Enum(3))], img.clone());
assert!(solid.img.data.iter().any(|p| p[3] == 0.0) && solid.img.data.iter().any(|p| p[3] > 0.99 && p[0] > 0.9));
let flipped = run("ec.generate.fractal", &[("fractalColor/palette", Value::Enum(3)), ("fractalColor/transparency", Value::Bool(true))], img.clone());
for (a, b) in solid.img.data.iter().zip(&flipped.img.data) {
assert!((a[3] > 0.5) != (b[3] > 0.5) || (a[3] - 0.5).abs() < 0.49);
}
// Black And White: escaped pixels are pure black or white (away from supersampled edges).
let bw = run("ec.generate.fractal", &[("fractalColor/palette", Value::Enum(2)), ("highQualitySettings/samplingFactor", num(1.0))], img.clone());
assert!(bw.img.data.iter().all(|p| p[0] == p[1] && p[1] == p[2] && (p[0] == 0.0 || p[0] == 1.0)));
// Mandelbrot Over Julia depends on the Julia centre.
let o1 = run("ec.generate.fractal", &[("setChoice", Value::Enum(2)), ("julia/juliaX", num(0.3))], img.clone());
let o2 = run("ec.generate.fractal", &[("setChoice", Value::Enum(2)), ("julia/juliaX", num(-0.2))], img.clone());
assert_ne!(o1.img.data, o2.img.data);
let plain = run("ec.generate.fractal", &[("julia/juliaX", num(0.3))], img);
assert_ne!(o1.img.data, plain.img.data);
}
#[test]
fn scribble_fills_mask_and_animates() {
let masks = square_mask();
let env = EffectEnv { masks: &masks, ..Default::default() };
let img = Image::filled(64, 64, [0.0, 0.0, 1.0, 1.0]);
let a = run_env("ec.generate.scribble", &[], img.clone(), 0.5, env);
let b = run_env("ec.generate.scribble", &[], img.clone(), 0.5, env);
assert_eq!(a.img.data, b.img.data);
let inside = alpha_sum(&a.img, 18, 18, 46, 46);
let outside = alpha_sum(&a.img, 0, 0, 10, 64);
assert!(inside > 100.0 && outside < 1.0, "{inside} {outside}");
let c = run_env("ec.generate.scribble", &[], img.clone(), 1.5, env);
assert_ne!(a.img.data, c.img.data, "jumpy wiggle changes over time");
let s = run_env("ec.generate.scribble", &[("wiggleType", Value::Enum(0))], img.clone(), 0.5, env);
let s2 = run_env("ec.generate.scribble", &[("wiggleType", Value::Enum(0))], img.clone(), 3.5, env);
assert_eq!(s.img.data, s2.img.data, "static wiggle is constant");
let half = run_env("ec.generate.scribble", &[("end", num(50.0))], img, 0.5, env);
assert!(alpha_sum(&half.img, 0, 0, 64, 64) < alpha_sum(&a.img, 0, 0, 64, 64));
}
#[test]
fn scribble_edge_types() {
let masks = square_mask();
let env = EffectEnv { masks: &masks, ..Default::default() };
let img = Image::new(64, 64);
let o = run_env("ec.generate.scribble", &[("fillType", Value::Enum(3)), ("edgeOptions/edgeWidth", num(6.0))], img, 0.5, env);
// Outside edge: paint near the border outside, nothing in the centre.
assert!(alpha_sum(&o.img, 26, 26, 38, 38) < 0.5);
assert!(alpha_sum(&o.img, 8, 8, 16, 56) > 5.0);
}
#[test]
fn stroke_draws_along_mask() {
let masks = square_mask();
let env = EffectEnv { masks: &masks, ..Default::default() };
let img = Image::new(64, 64);
let a = run_env("ec.generate.stroke", &[("brushSize", num(4.0)), ("paintStyle", Value::Enum(1))], img.clone(), 0.0, env);
assert!(a.img.get(32, 16)[3] > 0.9, "on the top edge");
assert!(a.img.get(32, 32)[3] < 0.01, "centre empty");
let b = run_env("ec.generate.stroke", &[("brushSize", num(4.0)), ("end", num(25.0))], img.clone(), 0.0, env);
assert!(b.img.get(32, 16)[3] > 0.9 && b.img.get(48, 32)[3] < 0.01, "first quarter only");
let d = run_env("ec.generate.stroke", &[("brushSize", num(4.0)), ("spacing", num(300.0))], img, 0.0, env);
assert!(alpha_sum(&d.img, 0, 0, 64, 64) < alpha_sum(&a.img, 0, 0, 64, 64), "spaced dabs");
// No masks: unchanged.
let src = Image::filled(8, 8, [0.2, 0.3, 0.4, 1.0]);
assert_eq!(run("ec.generate.stroke", &[], src.clone()).img.data, src.data);
}
#[test]
fn vegas_traces_contours() {
let mut img = Image::new(64, 64);
for y in 16..48 {
for x in 16..48 {
img.set(x, y, [1.0, 1.0, 1.0, 1.0]);
}
}
let a =
run("ec.generate.vegas", &[("blendMode", Value::Enum(0)), ("length", num(1.0)), ("midpointOpacity", num(1.0)), ("endOpacity", num(1.0))], img.clone());
let b =
run("ec.generate.vegas", &[("blendMode", Value::Enum(0)), ("length", num(1.0)), ("midpointOpacity", num(1.0)), ("endOpacity", num(1.0))], img.clone());
assert_eq!(a.img.data, b.img.data);
assert!(alpha_sum(&a.img, 14, 14, 50, 50) > 50.0, "edges drawn");
assert!(alpha_sum(&a.img, 26, 26, 38, 38) < 0.5, "interior untouched");
let r = run("ec.generate.vegas", &[("blendMode", Value::Enum(0)), ("rotation", num(90.0))], img);
assert_ne!(r.img.data, a.img.data);
}
#[test]
fn contours_of_square_are_closed() {
let mut pl = Plane::new(20, 20);
for y in 5..15 {
for x in 5..15 {
pl.data[y * 20 + x] = 1.0;
}
}
let c = contours(&pl, 0.5);
assert_eq!(c.len(), 1);
assert!(c[0].1);
let l = poly_length(&c[0].0, true);
assert!((l - 40.0).abs() < 4.0, "{l}");
}
#[test]
fn write_on_and_glue_gun_draw_at_brush() {
let img = Image::new(32, 32);
let a = run("ec.generate.writeon", &[], img.clone());
assert!(a.img.get(16, 16)[3] > 0.9 && a.img.get(2, 2)[3] == 0.0);
assert_eq!(a.img.data, run("ec.generate.writeon", &[], img.clone()).img.data);
let src = Image::filled(32, 32, [0.5, 0.2, 0.1, 1.0]);
let g = run("ec.generate.ccgluegun", &[], src.clone());
assert_eq!(g.img.data, run("ec.generate.ccgluegun", &[], src.clone()).img.data);
assert_ne!(g.img.get(16, 16), src.get(16, 16));
assert_eq!(g.img.get(0, 0), src.get(0, 0));
}
/// #536: an animated Brush Position draws a stroke that stays (Stroke Length 0), expires
/// after Stroke Length, and lays its dabs Brush Spacing seconds apart.
#[test]
fn write_on_accumulates_a_stroke_along_the_animated_brush() {
// Brush Position from [8, 16] at 0 s to [56, 16] at 1 s; red, hard, 6 px.
struct Brush(Vec<(&'static str, Value)>);
impl Brush {
fn at(&self, t: f64) -> Vec<(&'static str, Value)> {
let mut v = self.0.clone();
v.push(("brushPosition", Value::Vec2([8.0 + 48.0 * t.clamp(0.0, 1.0), 16.0])));
v
}
}
impl EffectHost for Brush {
fn layer(&self, _: u64, _: bool) -> Option<LayerPixels> {
None
}
fn audio(&self, _: u64, _: f64, _: usize, _: u32) -> Option<Vec<f32>> {
None
}
fn params_at(&self, t: f64) -> Option<Params> {
let s = crate::find("ec.generate.writeon").unwrap();
let mut p = Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
for (k, v) in self.at(t) {
p.values.insert(k.to_string(), v);
}
Some(p)
}
}
let render = |extra: &[(&'static str, Value)], t: f64| {
let mut set = vec![("color", col(1.0, 0.0, 0.0)), ("brushSize", num(6.0)), ("brushHardness", num(100.0)), ("brushSpacing", num(0.05))];
set.extend(extra.iter().cloned());
let host = Brush(set);
let env = EffectEnv { host: Some(&host), ..Default::default() };
let at = host.at(t);
run_env("ec.generate.writeon", &at, Image::new(64, 32), t, env).img
};
let on = |img: &Image, x: i64| img.get(x, 16)[3] > 0.9;
let half = render(&[], 0.5);
assert!(on(&half, 8) && on(&half, 20) && on(&half, 32) && !on(&half, 44) && !on(&half, 56));
let end = render(&[], 1.0);
assert!([8, 20, 32, 44, 56].iter().all(|x| on(&end, *x)));
// Stroke Length 0.25 s: only the last quarter second's trail.
let trail = render(&[("strokeLength", num(0.25))], 1.0);
assert!(!on(&trail, 8) && !on(&trail, 32) && on(&trail, 48) && on(&trail, 56));
// Brush Spacing 0.5 s: three separate marks.
let spaced = render(&[("brushSpacing", num(0.5))], 1.0);
assert!(on(&spaced, 8) && on(&spaced, 32) && on(&spaced, 56) && !on(&spaced, 20) && !on(&spaced, 44));
// Paint Time Properties ▸ Opacity: each dab keeps the opacity it was laid with.
struct Fade;
impl EffectHost for Fade {
fn layer(&self, _: u64, _: bool) -> Option<LayerPixels> {
None
}
fn audio(&self, _: u64, _: f64, _: usize, _: u32) -> Option<Vec<f32>> {
None
}
fn params_at(&self, t: f64) -> Option<Params> {
let mut p = Brush(vec![("brushHardness", num(100.0)), ("brushSpacing", num(0.05)), ("paintTimeProperties", Value::Enum(1))]).params_at(t)?;
p.values.insert("brushOpacity".into(), num(if t < 0.5 { 100.0 } else { 20.0 }));
Some(p)
}
}
let p1 = Fade.params_at(1.0).unwrap();
let set: Vec<(&str, Value)> = p1.values.iter().map(|(k, v)| (k.as_str(), v.clone())).collect();
let faded = run_env("ec.generate.writeon", &set, Image::new(64, 32), 1.0, EffectEnv { host: Some(&Fade), ..Default::default() }).img;
assert!(faded.get(8, 16)[3] > 0.9 && (faded.get(56, 16)[3] - 0.2).abs() < 0.05, "{:?} {:?}", faded.get(8, 16), faded.get(56, 16));
}
#[test]
fn paint_bucket_fills_enclosed_region_only() {
let mut img = Image::filled(32, 32, [1.0, 1.0, 1.0, 1.0]);
for i in 8..24 {
for &(x, y) in &[(i, 8), (i, 23), (8, i), (23, i)] {
img.set(x, y, [0.0, 0.0, 0.0, 1.0]);
}
}
let out = run("ec.generate.paintbucket", &[], img.clone());
let inside = out.img.get(16, 16);
assert!(inside[0] > 0.99 && inside[1] < 0.01, "{inside:?}");
assert_eq!(out.img.get(2, 2), [1.0, 1.0, 1.0, 1.0], "outside untouched");
assert_eq!(out.img.get(8, 16), [0.0, 0.0, 0.0, 1.0], "border untouched");
assert_eq!(out.img.data, run("ec.generate.paintbucket", &[], img).img.data);
}
#[test]
fn eyedropper_fill_uses_sample() {
let mut img = Image::filled(16, 16, [0.0, 0.0, 1.0, 1.0]);
img.set(8, 8, [1.0, 0.0, 0.0, 1.0]);
let out = run("ec.generate.eyedropperfill", &[], img.clone());
assert!(out.img.data.iter().all(|p| *p == [1.0, 0.0, 0.0, 1.0]));
let blended = run("ec.generate.eyedropperfill", &[("blendWithOriginal", num(100.0))], img.clone());
assert_eq!(blended.img.data, img.data);
}
#[test]
fn threads_weave_is_deterministic_and_gappy() {
let src = Image::filled(64, 64, [0.4, 0.6, 0.2, 1.0]);
let a = run("ec.generate.ccthreads", &[("width", num(16.0)), ("height", num(16.0)), ("coverage", num(50.0))], src.clone());
assert_eq!(a.img.data, run("ec.generate.ccthreads", &[("width", num(16.0)), ("height", num(16.0)), ("coverage", num(50.0))], src).img.data);
assert!(a.img.data.iter().any(|p| p[3] == 0.0), "gaps between threads");
assert!(a.img.data.iter().any(|p| p[3] > 0.99), "threads");
}
struct Tone;
impl EffectHost for Tone {
fn layer(&self, _: u64, _: bool) -> Option<LayerPixels> {
None
}
fn audio(&self, _: u64, start: f64, frames: usize, rate: u32) -> Option<Vec<f32>> {
Some(
(0..frames)
.flat_map(|i| {
let t = start + i as f64 / rate as f64;
let v = (2.0 * PI * 440.0 * t).sin() as f32 * 0.8;
[v, v]
})
.collect(),
)
}
}
#[test]
fn audio_effects_without_audio_pass_through() {
let src = Image::filled(16, 16, [0.3, 0.3, 0.3, 1.0]);
for id in ["ec.generate.audiospectrum", "ec.generate.audiowaveform"] {
assert_eq!(run(id, &[], src.clone()).img.data, src.data, "{id}");
}
}
#[test]
fn audio_effects_draw_with_host() {
let host = Tone;
let env = EffectEnv { host: Some(&host), comp_time: 1.0, ..Default::default() };
let img = Image::new(96, 64);
for id in ["ec.generate.audiospectrum", "ec.generate.audiowaveform"] {
let a = run_env(id, &[("audioLayer", Value::Layer(Some(1)))], img.clone(), 1.0, env);
let b = run_env(id, &[("audioLayer", Value::Layer(Some(1)))], img.clone(), 1.0, env);
assert_eq!(a.img.data, b.img.data, "{id}");
assert!(alpha_sum(&a.img, 0, 0, 96, 64) > 10.0, "{id} drew nothing");
}
}
#[test]
fn fft_finds_tone() {
let n = 256;
let mut re: Vec<f64> = (0..n).map(|i| (2.0 * PI * 8.0 * i as f64 / n as f64).cos()).collect();
let mut im = vec![0.0; n];
fft(&mut re, &mut im);
let mags: Vec<f64> = (0..n / 2).map(|k| (re[k] * re[k] + im[k] * im[k]).sqrt()).collect();
let peak = mags.iter().enumerate().max_by(|a, b| a.1.total_cmp(b.1)).unwrap().0;
assert_eq!(peak, 8);
}
#[test]
fn stroke_outline_caps_and_joins() {
let line = vec![vec![[10.0, 10.0], [30.0, 10.0]]];
let cov = |cap: u32| raster_convex(40, 20, &stroke_outline(&line, 3.0, cap, 0, 4.0));
// Round caps reach 3 px past the ends (on the axis), Butt stops there, Projecting is square.
let (round, butt, proj) = (cov(0), cov(1), cov(2));
assert!(round.get(8, 10) > 0.9 && butt.get(8, 10) < 0.1 && proj.get(8, 10) > 0.9);
assert!(proj.get(7, 7) > 0.9 && round.get(7, 7) < 0.5, "square corner");
// A right-angle turn: Miter fills the outer corner, Bevel cuts it.
let corner = vec![vec![[5.0, 30.0], [30.0, 30.0], [30.0, 5.0]]];
let j = |join: u32| raster_convex(40, 40, &stroke_outline(&corner, 3.0, 1, join, 4.0));
let (miter, bevel) = (j(1), j(2));
assert!(miter.get(32, 32) > 0.9 && bevel.get(32, 32) < 0.1, "{} {}", miter.get(32, 32), bevel.get(32, 32));
// A tight miter limit falls back to a bevel.
let limited = raster_convex(40, 40, &stroke_outline(&corner, 3.0, 1, 1, 1.0));
assert!(limited.get(32, 32) < 0.1);
}
#[test]
fn scribble_caps_and_start_end_apply_to() {
let masks = square_mask();
let env = EffectEnv { masks: &masks, ..Default::default() };
let img = Image::new(64, 64);
let base = [("wiggleType", Value::Enum(0)), ("strokeWidth", num(3.0))];
let round = run_env("ec.generate.scribble", &base, img.clone(), 0.0, env);
let butt = run_env(
"ec.generate.scribble",
&[base.as_slice(), &[("edgeOptions/endCap", Value::Enum(1)), ("edgeOptions/join", Value::Enum(2))]].concat(),
img.clone(),
0.0,
env,
);
assert_ne!(round.img.data, butt.img.data);
// Each Stroke: every stroke is trimmed on its own, so the half-way image has ink all over.
let two = vec![
crate::MaskShape { name: String::new(), points: vec![[4.0, 4.0], [28.0, 4.0], [28.0, 60.0], [4.0, 60.0]], closed: true, inverted: false },
crate::MaskShape { name: String::new(), points: vec![[36.0, 4.0], [60.0, 4.0], [60.0, 60.0], [36.0, 60.0]], closed: true, inverted: false },
];
let env2 = EffectEnv { masks: &two, ..Default::default() };
let seq = [("scribble", Value::Enum(1)), ("end", num(50.0))];
let all = run_env("ec.generate.scribble", &[base.as_slice(), &seq].concat(), img.clone(), 0.0, env2);
let each = run_env("ec.generate.scribble", &[base.as_slice(), &seq, &[("startEndApplyTo", Value::Enum(1))]].concat(), img, 0.0, env2);
assert_ne!(all.img.data, each.img.data);
}
+77 -37
View File
@@ -2,12 +2,13 @@
//! matte clean-up. Written from public behaviour descriptions and the standard colour-difference /
//! blue-screen matting literature (Vlahos; Smith & Blinn, "Blue Screen Matting").
use effectcraft_color::{luminance, rgb_to_hsl, srgb_to_linear};
use effectcraft_color::{rgb_to_hsl, srgb_to_linear};
use effectcraft_keyframe::Value;
use effectcraft_project::ParamUi;
use effectcraft_raster::{Image, gaussian_blur};
use rayon::prelude::*;
use crate::color_fx::luma_601;
use crate::util::{Plane, gauss_plane, morph_frac, premul, unpremul};
use crate::{Buf, EffectCtx, EffectSpec, col, num, p, popup, slider};
@@ -135,46 +136,23 @@ fn color_key(ctx: &EffectCtx, mut b: Buf) -> Buf {
// ---- Luma Key ----
/// Luma Key as After Effects 2026 keys a grey ramp (cases 812-814, 719): Key Out Brighter and
/// Darker cut hard at Threshold and ignore Tolerance; Key Out Similar removes, and Dissimilar
/// keeps, a hard band of Threshold ± Tolerance (levels of 255). Edge Thin and Edge Feather
/// then soften the cut.
fn luma_key(ctx: &EffectCtx, mut b: Buf) -> Buf {
let kind = ctx.params.e("keyType");
let thr = ctx.params.f("threshold") as f32 / 255.0;
let tol = ctx.params.f("tolerance") as f32 / 255.0;
let m = matte_of(&b.img, |c, _| {
let l = luminance(c[0], c[1], c[2]);
match kind {
0 => {
if tol > 0.0 {
((thr + tol - l) / tol).clamp(0.0, 1.0)
} else if l > thr {
0.0
} else {
1.0
}
}
2 => {
if (l - thr).abs() <= tol {
0.0
} else {
1.0
}
}
3 => {
if (l - thr).abs() <= tol {
1.0
} else {
0.0
}
}
_ => {
if tol > 0.0 {
((l - (thr - tol)) / tol).clamp(0.0, 1.0)
} else if l < thr {
0.0
} else {
1.0
}
}
}
let l = luma_601([c[0], c[1], c[2]]);
let keep = match kind {
0 => l <= thr,
2 => (l - thr).abs() > tol,
3 => (l - thr).abs() <= tol,
_ => l >= thr,
};
if keep { 1.0 } else { 0.0 }
});
let m = thin_feather(m, ctx.params.f("edgeThin") * b.scale, ctx.params.f("edgeFeather") * b.scale);
apply_matte(&mut b.img, &m, 0);
@@ -334,7 +312,7 @@ fn extract(ctx: &EffectCtx, mut b: Buf) -> Buf {
2 => c[1],
3 => c[2],
4 => a,
_ => luminance(c[0], c[1], c[2]),
_ => luma_601([c[0], c[1], c[2]]),
};
let mut k = 1.0f32;
if v < bp {
@@ -802,6 +780,68 @@ mod tests {
assert_eq!(out.get(1, 0)[3], 1.0);
}
/// After Effects 2026 (cases 812-814): Luma Key on a vertical black-to-white ramp (row y
/// has level (y + 0.5) / 1080 × 255), Threshold 140, Tolerance 20. EffectCraft ramped the
/// matte over the tolerance (case 719: a 50 % grey kept 80 % of its alpha where AE keys it
/// out).
#[test]
fn luma_key_matches_after_effects() {
let ramp = || {
let mut img = Image::new(1, 1080);
for y in 0..1080 {
let v = (y as f32 + 0.5) / 1080.0;
img.set(0, y, [v, v, v, 1.0]);
}
img
};
let key = |kind: u32, thin: f64, feather: f64| {
let set =
[("keyType", Value::Enum(kind)), ("threshold", num(140.0)), ("tolerance", num(20.0)), ("edgeThin", num(thin)), ("edgeFeather", num(feather))];
let o = run("ec.key.luma", &set, ramp());
(0..1080).map(|y| o.get(0, y)[3]).collect::<Vec<f32>>()
};
// Key Out Darker (AE 2 = EffectCraft 1): keyed up to row 592, kept from 593.
let d = key(1, 0.0, 0.0);
assert!(d[..593].iter().all(|a| *a == 0.0) && d[593..].iter().all(|a| *a == 1.0), "{:?}", &d[588..598]);
// Key Out Similar: AE keys rows 509..=677 (levels 120.3..160.0) and keeps the rest; the
// rows at the band's ends sit within 0.1 level of 120 / 160, so they may go either way.
let s = key(2, 0.0, 0.0);
assert!(
(0..1080).filter(|y| !(507..=510).contains(y) && !(676..=679).contains(y)).all(|y| (s[y] == 0.0) == (509..=677).contains(&y)),
"{:?} {:?}",
&s[505..512],
&s[674..681]
);
// Key Out Brighter and Dissimilar are the complements.
let b = key(0, 0.0, 0.0);
assert!(b[595] == 0.0 && b[590] == 1.0);
let ds = key(3, 0.0, 0.0);
assert!(ds[600] == 1.0 && ds[400] == 0.0 && ds[700] == 0.0);
// A 50 % grey at Darker 140 / 20 is keyed out entirely (case 719).
let o =
run("ec.key.luma", &[("keyType", Value::Enum(1)), ("threshold", num(140.0)), ("tolerance", num(20.0))], Image::filled(2, 2, [0.5, 0.5, 0.5, 1.0]));
assert_eq!(o.get(0, 0)[3], 0.0);
// Edge Thin 1, Edge Feather 2.5 (case 814): AE's alpha rises over rows 591..596.
let f = key(1, 1.0, 2.5);
for (y, ae) in [(590, 0.0), (591, 0.026), (592, 0.139), (593, 0.357), (594, 0.635), (595, 0.868), (596, 0.97), (597, 1.0)] {
assert!((f[y] - ae).abs() < 0.2, "row {y}: {} vs AE {ae}", f[y]);
}
}
/// After Effects 2026: Key Out Darker and Extract's Black Point at 65 / 166 / 24 on pure
/// red / green / blue keep red and blue and key out green: Rec. 601 luminance (Rec. 709
/// would key out red and blue and keep green).
#[test]
fn luma_key_and_extract_use_rec601_as_after_effects() {
for (c, thr, kept) in [([1.0, 0.0, 0.0], 65.0, true), ([0.0, 1.0, 0.0], 166.0, false), ([0.0, 0.0, 1.0], 24.0, true)] {
let img = Image::filled(2, 1, [c[0], c[1], c[2], 1.0]);
let key = run("ec.key.luma", &[("keyType", Value::Enum(1)), ("threshold", num(thr))], img.clone());
let ext = run("ec.key.extract", &[("blackPoint", num(thr))], img);
let want = if kept { 1.0 } else { 0.0 };
assert_eq!((key.get(0, 0)[3], ext.get(0, 0)[3]), (want, want), "{c:?} at {thr}");
}
}
#[test]
fn extract_keeps_range() {
let mut img = Image::new(3, 1);
+46 -6
View File
@@ -21,6 +21,7 @@ mod color2;
mod color3;
mod color_fx;
pub mod controls;
pub mod crypto_select;
mod distort;
mod distort2;
mod distort3;
@@ -70,11 +71,11 @@ use std::collections::HashMap;
use std::sync::OnceLock;
pub use card3d::{CompLight, CompScene};
pub use color_fx::{COLORAMA_PRESETS, ColoramaPalette};
pub use color_fx::{
HUESAT_CHANNELS, HUESAT_RANGES, LEVELS_CHANNELS, PHOTO_FILTER_CUSTOM, PHOTO_FILTERS, exposure_settings, fill_uses_masks, huesat_ranges_identity,
levels_channel_ids, levels_channel_settings, levels_channels_identity, levels_clip,
BW_TINT_LUMA, EXPOSURE_LINEAR_GAMMA, HUESAT_CHANNELS, HUESAT_RANGES, LEVELS_CHANNELS, LUMA_601, PHOTO_FILTER_CUSTOM, PHOTO_FILTERS, exposure_settings,
fill_uses_masks, huesat_ranges_identity, levels_channel_ids, levels_channel_settings, levels_channels_identity, levels_clip,
};
pub use color_fx::{COLORAMA_PRESETS, ColoramaPalette};
pub use color2::{Curve, auto_correct_settings, color_link_mode, color_link_sample, equalize_tables, luma_clip_points, shadow_highlight_amounts};
pub use color3::OffsetCurve;
pub use distort::transform_shutter;
@@ -90,8 +91,8 @@ pub use sim::particle_state;
pub use sim3::{PgBlit, PgPlan, playground_plan, playground_state};
pub use stylize2::strobe_on;
// CPU helpers the GPU kernels share (effectcraft-gpu).
pub use blur2::{camera_lens_plain, camera_lens_spans};
pub use generate::gen_mode;
pub use blur2::{camera_lens_plain, camera_lens_spans, radial_fast_pad};
pub use generate::{four_color_softening, gen_mode};
pub use generate2::pattern_kind as cell_pattern_kind;
pub use generate2::{BoltSeg, Contour, Ghost, RadioPlan, Wave, flare_ghosts, lightning_segments, radio_plan};
pub use generate3::{
@@ -110,7 +111,7 @@ pub use time_fx::{PixelMotion, TimewarpPlan, TwStep, pmb_plan, posterized_time,
// effectcraft-gpu fx_tone.
pub use ocio::color_stabilizer_maps;
// GPU effects, part B (3D Channel, Immersive Video, colour management, simulation render passes).
pub use channel3d::{CRYPTO_LAYERS, crypto_aux_image, id_color, selection_hashes};
pub use channel3d::{CRYPTO_LAYERS, CryptoAux, aux_point, crypto_aux_image, crypto_aux_image_with, id_color, selection_hashes};
pub use ocio::{ColorOp, Straight, Tf, color_program};
pub use sim::{Acc, Blob, Bubble, Post, Shape, Sprite, SpritePlan, Tint, bubble_list, drizzle_drops, mercury_blobs, sprite_plan};
pub use sim2::{
@@ -297,6 +298,43 @@ impl Buf {
}
}
/// Motion Tile's output frame for a buffer with layer origin `offset` (pixels) at `scale`:
/// `(width, height, offset)`. Output Width / Height grow (or crop) the layer rectangle about its
/// centre, on adjustment layers too, where the rectangle is the comp's and starts at the comp
/// origin in the buffer below (After Effects; a Transform after it brings the tiles into view,
/// #1727). An adjustment at 100 % keeps the buffer it was given; one whose frame would pass
/// 16 384 pixels a side does too.
pub fn motion_tile_frame(ctx: &EffectCtx, offset: [f64; 2], size: (u32, u32), scale: f64) -> (u32, u32, [f64; 2]) {
let (lw, lh) = (ctx.layer_size[0], ctx.layer_size[1]);
let (pw, ph) = (ctx.params.f("outputWidth"), ctx.params.f("outputHeight"));
let ow = (lw * pw / 100.0).max(1.0 / scale);
let oh = (lh * ph / 100.0).max(1.0 / scale);
let (nw, nh) = ((ow * scale).round().max(1.0), (oh * scale).round().max(1.0));
let grow = [(ow - lw) * 0.5 * scale, (oh - lh) * 0.5 * scale];
if !ctx.adjustment {
return (nw as u32, nh as u32, grow);
}
// The grown rectangle's top-left in the buffer below, on whole pixels so the result lines
// up with the comp again when the stack ends.
let (x0, y0) = ((offset[0] - grow[0]).round(), (offset[1] - grow[1]).round());
let fits = [x0, y0, nw, nh].iter().all(|v| v.is_finite()) && nw <= 16384.0 && nh <= 16384.0;
if (pw == 100.0 && ph == 100.0) || !fits {
return (size.0, size.1, offset);
}
(nw as u32, nh as u32, [offset[0] - x0, offset[1] - y0])
}
/// Where an adjustment stack's result (comp origin at `offset`, `size` pixels) lies on the canvas
/// it came from (comp origin at `canvas_offset`): the result pixel at canvas pixel (0, 0).
/// `None` when it already is the canvas, frame for frame.
pub fn adjustment_crop(offset: [f64; 2], canvas_offset: [f64; 2], size: (u32, u32), canvas: (u32, u32)) -> Option<(i64, i64)> {
let (dx, dy) = ((offset[0] - canvas_offset[0]).round(), (offset[1] - canvas_offset[1]).round());
if !dx.is_finite() || !dy.is_finite() || (dx == 0.0 && dy == 0.0 && size == canvas) {
return None;
}
Some((dx as i64, dy as i64))
}
/// Where [`Buf::cover`] would take a buffer: shift its pixels by `(dx, dy)` and resize it to
/// `width` × `height` so it spans the `size`-layer-pixel region that starts at its offset — the
/// whole layer rectangle, which a sized source's buffer already is. `None` when the buffer
@@ -406,6 +444,8 @@ pub struct EffectEnv<'a> {
pub working_space: Option<effectcraft_color::ColorSpace>,
/// Working-space pixels are linear light (Linearize Working Space).
pub working_linear: bool,
/// The project works in 32 bpc float (Levels' "Off for 32 bpc Color" clips only below it).
pub float_depth: bool,
/// The composition's shutter (angle and phase in degrees, samples per frame) when both the
/// comp's and the layer's motion blur switches are on (Transform's Use Composition's
/// Shutter Angle).
+16
View File
@@ -499,6 +499,22 @@ mod tests {
assert_eq!(pr.ui, popup.ui);
}
/// #1797: Shift Channels' menu put Half On before Full Off; a project saved then keeps the
/// option it chose, by label.
#[test]
fn shift_channels_half_on_and_full_off_are_remapped_by_label() {
const OLD: [&str; 11] = ["Alpha", "Red", "Green", "Blue", "Luminance", "Hue", "Lightness", "Saturation", "Full On", "Half On", "Full Off"];
for (saved, want) in [(9u32, 10u32), (10, 9), (1, 1)] {
let mut next = 1;
let (spec, mut g) = instance("ec.channel.shiftchannels", &mut next);
let pr = g.get_mut("takeGreenFrom").unwrap();
pr.ui = ParamUi::Popup { options: OLD.iter().map(|s| s.to_string()).collect() };
pr.value = Value::Enum(saved);
upgrade_instance(spec, &mut g, &mut Ids(&mut next), SIZE);
assert_eq!(g.get("takeGreenFrom").unwrap().value, Value::Enum(want), "saved {saved}");
}
}
/// #514: Apply Color LUT's LUT was hidden (set only by commands) and the OCIO files were
/// plain text; old projects get the Choose… file parameter, keeping the path.
#[test]
+63 -5
View File
@@ -35,22 +35,44 @@ fn gaussian(ctx: &EffectCtx, mut b: Buf) -> Buf {
if !repeat && !ctx.adjustment {
b.pad((s * 3.0).ceil() as u32);
}
b.img = gaussian_blur(&b.img, s * kx, s * ky, repeat || ctx.adjustment);
let (sx, sy) = (s * kx, s * ky);
// Small sigmas: integer-radius box passes would step (and do nothing below ~0.6 px), so sample the kernel (#1939).
b.img = if effectcraft_raster::gaussian_is_exact(sx, sy) {
effectcraft_raster::gaussian_blur_exact(&b.img, sx, sy, repeat || ctx.adjustment)
} else {
gaussian_blur(&b.img, sx, sy, repeat || ctx.adjustment)
};
b
}
fn box_blur(ctx: &EffectCtx, mut b: Buf) -> Buf {
let r = (ctx.params.f("radius") * b.scale).round().max(0.0) as usize;
if r == 0 {
let radius = (ctx.params.f("radius") * b.scale).max(0.0);
let r = radius.floor() as usize;
let frac = (radius - r as f64) as f32;
// Fractional radius: blend the two neighbouring integer radii so the result changes continuously (#1939).
let frac = if frac < 1e-4 { 0.0 } else { frac };
if r == 0 && frac == 0.0 {
return b;
}
let it = ctx.params.f("iterations").round().clamp(1.0, 50.0) as usize;
let (kx, ky) = dims_xy(ctx.params.e("dimensions"));
let repeat = ctx.params.b("repeatEdge");
if !repeat && !ctx.adjustment {
b.pad((r * it) as u32 + 1);
let reach = if frac > 0.0 { r + 1 } else { r };
b.pad((reach * it) as u32 + 1);
}
let edge = repeat || ctx.adjustment;
let lo = effectcraft_raster::box_blur(&b.img, r * kx as usize, r * ky as usize, it, edge);
if frac == 0.0 {
b.img = lo;
return b;
}
let hi = effectcraft_raster::box_blur(&b.img, (r + 1) * kx as usize, (r + 1) * ky as usize, it, edge);
for ((l, h), o) in lo.data.iter().zip(hi.data.iter()).zip(b.img.data.iter_mut()) {
for c in 0..4 {
o[c] = l[c] + (h[c] - l[c]) * frac;
}
}
b.img = effectcraft_raster::box_blur(&b.img, r * kx as usize, r * ky as usize, it, repeat || ctx.adjustment);
b
}
@@ -738,6 +760,42 @@ mod tests {
use super::*;
use crate::{EffectEnv, run_fx};
/// White left half, black right half (one vertical edge at x = 20).
fn edge() -> effectcraft_raster::Image {
let mut img = effectcraft_raster::Image::filled(40, 8, [0.0, 0.0, 0.0, 1.0]);
for y in 0..8 {
for x in 0..20 {
img.set(x, y, [1.0, 1.0, 1.0, 1.0]);
}
}
img
}
fn blurred_row(id: &str, param: &str, v: f64) -> Vec<f32> {
let out = run_fx(id, &[(param, num(v)), ("repeatEdge", Value::Bool(true))], edge(), 0.0, EffectEnv::default());
(16..24).map(|x| out.img.get(x, 4)[0]).collect()
}
#[test]
fn small_gaussian_blurriness_is_continuous() {
// #1939: 0.9 used to be identical to 0, and 1.2 / 1.6 / 2.0 identical to each other.
let row = |v| blurred_row("ec.blur.gaussian", "blurriness", v);
assert_ne!(row(0.0), row(0.9));
assert_ne!(row(0.9), row(1.2));
assert_ne!(row(1.2), row(1.6));
assert_ne!(row(1.6), row(2.0));
assert_ne!(row(2.0), row(2.4));
}
#[test]
fn fractional_box_blur_radius_is_continuous() {
let row = |v| blurred_row("ec.blur.fastbox", "radius", v);
assert_ne!(row(0.0), row(0.5));
assert_ne!(row(0.5), row(0.9));
assert_ne!(row(1.2), row(1.6));
assert_ne!(row(1.6), row(2.4));
}
/// A bright square on mid grey.
fn scene() -> effectcraft_raster::Image {
let mut img = effectcraft_raster::Image::filled(24, 24, [0.3, 0.3, 0.3, 1.0]);
+61 -15
View File
@@ -17,7 +17,7 @@ use effectcraft_keyframe::Value;
use effectcraft_project::ParamUi;
use rayon::prelude::*;
use crate::generate::{fade, lattice};
use crate::generate::lattice;
use crate::{Buf, EffectCtx, EffectSpec, ParamSpec, num, p, popup, slider};
/// Fractal Type options (shared by both effects).
@@ -139,7 +139,7 @@ fn bspline(t: f32) -> [f32; 3] {
}
/// 3D value noise in about 0..1 with the given [`NOISE_TYPES`] interpolation in x and y (the
/// evolution axis z always fades smoothly).
/// evolution axis z always interpolates linearly, so evolution moves at a constant rate).
///
/// Soft Linear is linear interpolation softened by a one-cell box filter, which is the quadratic
/// B-spline: smooth like Spline from 9 lattice values instead of 16. A fade between two values
@@ -149,7 +149,7 @@ pub fn typed_noise(x: f32, y: f32, z: f32, seed: u32, noise_type: u32) -> f32 {
// Soft Linear's taps are centred on the nearest lattice point, the others start at the cell's.
let h = if noise_type == NOISE_SOFT_LINEAR { 0.5 } else { 0.0 };
let (x0, y0, z0) = ((x + h).floor(), (y + h).floor(), z.floor());
let (tx, ty, fz) = (x + h - x0, y + h - y0, fade(z - z0));
let (tx, ty, fz) = (x + h - x0, y + h - y0, z - z0);
let (ix, iy, iz) = (x0 as i32, y0 as i32, z0 as i32);
let l = |a: f32, b: f32, t: f32| a + (b - a) * t;
let slice = |dz: i32| -> f32 {
@@ -333,7 +333,7 @@ impl Fractal {
}
/// Fractal / Turbulent Noise resolved for the GPU kernel (effectcraft-gpu `fx_noise`): the
/// per-pixel constants and, per octave, the terms [`Fractal::raw`] computes before touching the
/// per-pixel constants and, per octave, the terms `Fractal::raw` computes before touching the
/// pixel, in the same f32 order.
pub struct FractalGpu {
pub kind: u32,
@@ -406,15 +406,20 @@ pub fn fractal_gpu(ctx: &EffectCtx, offset: [f64; 2], scale: f64, turbulent: boo
sub_rotation: fr.sub_rotation != 0.0,
norm,
octaves,
mode: match ctx.params.get("blendingMode").map(Value::as_enum).unwrap_or(BLEND_NONE) {
BLEND_NONE => None,
m => Some(BLEND_MODES.get(m as usize).and_then(|l| BlendMode::from_name(l)).unwrap_or(BlendMode::Normal)),
},
mode: blend_mode(ctx.params.get("blendingMode").map(Value::as_enum).unwrap_or(BLEND_NONE)),
opacity: (ctx.params.f("opacity") as f32 / 100.0).clamp(0.0, 1.0),
blend: ctx.params.f("blend") as f32 / 100.0,
}
}
/// Resolve a Blending Mode index: None → `None`, unknown → Normal.
fn blend_mode(m: u32) -> Option<BlendMode> {
match m {
BLEND_NONE => None,
m => Some(BLEND_MODES.get(m as usize).and_then(|l| BlendMode::from_name(l)).unwrap_or(BlendMode::Normal)),
}
}
/// Map a value by an [`OVERFLOWS`] option.
pub fn overflow(v: f32, mode: u32) -> f32 {
match mode {
@@ -431,14 +436,11 @@ pub fn overflow(v: f32, mode: u32) -> f32 {
/// Composite grey noise `val` over the original pixel by Blending Mode, Opacity and (ours) Blend
/// With Original. The noise stays inside the layer's alpha, so a masked solid shows it only within
/// its masks (#939).
pub(crate) fn composite(orig: [f32; 4], val: f32, opacity: f32, mode: u32, blend_orig: f32) -> [f32; 4] {
pub(crate) fn composite(orig: [f32; 4], val: f32, opacity: f32, mode: Option<BlendMode>, blend_orig: f32) -> [f32; 4] {
let src = [val * opacity, val * opacity, val * opacity, opacity];
let out = match mode {
BLEND_NONE => src,
m => {
let bm = BLEND_MODES.get(m as usize).and_then(|l| BlendMode::from_name(l)).unwrap_or(BlendMode::Normal);
blend_pixel(bm, orig, src, 0.5)
}
None => src,
Some(bm) => blend_pixel(bm, orig, src, 0.5),
};
let k = 1.0 - blend_orig;
[0, 1, 2, 3].map(|c| orig[c] * blend_orig + out[c] * orig[3] * k)
@@ -447,7 +449,7 @@ pub(crate) fn composite(orig: [f32; 4], val: f32, opacity: f32, mode: u32, blend
fn render(ctx: &EffectCtx, mut b: Buf, turbulent: bool) -> Buf {
let fr = Fractal::from_params(ctx, &b, turbulent);
let opacity = (ctx.params.f("opacity") as f32 / 100.0).clamp(0.0, 1.0);
let mode = ctx.params.get("blendingMode").map(Value::as_enum).unwrap_or(BLEND_NONE);
let mode = blend_mode(ctx.params.get("blendingMode").map(Value::as_enum).unwrap_or(BLEND_NONE));
let blend = ctx.params.f("blend") as f32 / 100.0;
b.img.rows_mut().for_each(|(y, row)| {
for (x, px) in row.iter_mut().enumerate() {
@@ -476,6 +478,20 @@ mod tests {
run_fx(id, vals, Image::filled(40, 24, [0.2, 0.4, 0.6, 1.0]), 0.0, EffectEnv::default()).img
}
/// Evolution moves the noise at a constant rate: no ease in or out within a revolution.
#[test]
fn evolution_is_linear() {
for noise_type in [0, 1, 2, 3] {
let a = typed_noise(0.3, 0.7, 0.0, 5, noise_type);
let b = typed_noise(0.3, 0.7, 1.0, 5, noise_type);
for z in [0.25, 0.5, 0.75] {
let want = a + (b - a) * z;
let got = typed_noise(0.3, 0.7, z, 5, noise_type);
assert!((got - want).abs() < 1e-4, "type {noise_type} z {z}: {got} vs {want}");
}
}
}
/// A Fractal Noise saved before the twirl-downs existed: flat ids move into their groups and
/// the new controls take values that keep the old look.
#[test]
@@ -665,4 +681,34 @@ mod tests {
}
assert!(axis / diag < 1.15, "gradient along the axes / along the diagonals: {}", axis / diag);
}
/// The base composite, resolving the Blending Mode by name on every call, kept only to prove
/// the hoisted lookup changes nothing.
fn old_composite(orig: [f32; 4], val: f32, opacity: f32, mode: u32, blend_orig: f32) -> [f32; 4] {
let src = [val * opacity, val * opacity, val * opacity, opacity];
let out = match mode {
BLEND_NONE => src,
m => {
let bm = BLEND_MODES.get(m as usize).and_then(|l| BlendMode::from_name(l)).unwrap_or(BlendMode::Normal);
blend_pixel(bm, orig, src, 0.5)
}
};
let k = 1.0 - blend_orig;
[0, 1, 2, 3].map(|c| orig[c] * blend_orig + out[c] * orig[3] * k)
}
#[test]
fn resolved_blend_matches_per_pixel_lookup() {
for m in (0..BLEND_MODES.len() as u32).chain([24, 999]) {
for orig in [[0.2, 0.4, 0.6, 1.0], [0.9, 0.1, 0.5, 0.5], [0.0, 0.0, 0.0, 0.0]] {
for val in [0.0, 0.3, 0.75, 1.0] {
for (op, bl) in [(1.0, 0.0), (0.6, 0.25)] {
assert_eq!(composite(orig, val, op, blend_mode(m), bl), old_composite(orig, val, op, m, bl), "mode {m}");
}
}
}
}
assert_eq!(blend_mode(BLEND_NONE), None);
assert_eq!(blend_mode(999), Some(BlendMode::Normal));
}
}
+6 -2
View File
@@ -284,9 +284,13 @@ pub fn frozen_alpha(params: &Params, layer_size: [f64; 2], fps: f64, f: i64, w:
return None;
}
let fr = fc.frames.get(&f)?;
let a = rle::decode(&fr.a)?;
let [fw, fh] = fc.size;
if fw == 0 || fh == 0 || a.len() != fw.checked_mul(fh)? {
let expected = fw.checked_mul(fh)?;
if fw == 0 || fh == 0 || expected > rle::MAX_PLANE_BYTES {
return None;
}
let a = rle::decode_bounded(&fr.a, expected)?;
if a.len() != expected {
return None;
}
let af: Vec<f32> = a.iter().map(|v| *v as f32 / 255.0).collect();
+17 -1
View File
@@ -99,7 +99,13 @@ fn gaussian_legacy(ctx: &EffectCtx, mut b: Buf) -> Buf {
if !ctx.adjustment {
b.pad((s * 3.0).ceil() as u32);
}
b.img = gaussian_blur(&b.img, s * kx, s * ky, ctx.adjustment);
let (sx, sy) = (s * kx, s * ky);
// Small sigmas use the sampled kernel, like Gaussian Blur (#1939).
b.img = if effectcraft_raster::gaussian_is_exact(sx, sy) {
effectcraft_raster::gaussian_blur_exact(&b.img, sx, sy, ctx.adjustment)
} else {
gaussian_blur(&b.img, sx, sy, ctx.adjustment)
};
b
}
@@ -175,6 +181,16 @@ mod tests {
assert!(out.img.get(c as i64, c as i64)[3] < 0.5);
}
#[test]
fn gaussian_legacy_small_blurriness_blurs() {
// #1939: Blurriness under ~1.2 used to be a no-op.
let mut img = Image::new(15, 15);
img.set(7, 7, [1.0, 1.0, 1.0, 1.0]);
let out = run_fx("ec.obsolete.gaussianlegacy", &[("blurriness", num(0.9))], img, 0.0, EffectEnv::default());
let c = out.img.width / 2;
assert!(out.img.get(c as i64, c as i64)[3] < 0.9);
}
#[test]
fn moved_effects_are_obsolete() {
for id in ["ec.key.luma", "ec.key.spill", "ec.blur.reduceflicker"] {
+25 -1796
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File diff suppressed because it is too large. Load diff
+115
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@@ -0,0 +1,115 @@
use super::*;
// ---------------------------------------------------------------- ASC CDL
/// An ASC Colour Decision List correction.
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct Cdl {
pub slope: [f64; 3],
pub offset: [f64; 3],
pub power: [f64; 3],
pub sat: f64,
}
impl Default for Cdl {
fn default() -> Self {
Cdl { slope: [1.0; 3], offset: [0.0; 3], power: [1.0; 3], sat: 1.0 }
}
}
const LUMA: [f64; 3] = [0.2126, 0.7152, 0.0722];
impl Cdl {
/// Forward CDL. `clamp` = the v1.2 style (results clamped to 0..1 after SOP and saturation).
pub fn apply(&self, c: [f64; 3], clamp: bool) -> [f64; 3] {
let mut o = [0.0; 3];
for i in 0..3 {
let v = c[i] * self.slope[i] + self.offset[i];
o[i] = if clamp {
v.clamp(0.0, 1.0).powf(self.power[i])
} else if v >= 0.0 {
v.powf(self.power[i])
} else {
v
};
}
let l = o[0] * LUMA[0] + o[1] * LUMA[1] + o[2] * LUMA[2];
let o = o.map(|v| l + self.sat * (v - l));
if clamp { o.map(|v| v.clamp(0.0, 1.0)) } else { o }
}
/// Exact inverse of [`Cdl::apply`] (inside the clamped range).
pub fn invert(&self, c: [f64; 3], clamp: bool) -> [f64; 3] {
let c = if clamp { c.map(|v| v.clamp(0.0, 1.0)) } else { c };
let l = c[0] * LUMA[0] + c[1] * LUMA[1] + c[2] * LUMA[2];
let s = if self.sat.abs() < 1e-9 { 1e-9 } else { self.sat };
let o = c.map(|v| l + (v - l) / s);
let mut r = [0.0; 3];
for i in 0..3 {
let v = if clamp { o[i].clamp(0.0, 1.0) } else { o[i] };
let pw = self.power[i].max(1e-9);
let u = if v >= 0.0 { v.powf(1.0 / pw) } else { v };
let sl = if self.slope[i].abs() < 1e-9 { 1e-9 } else { self.slope[i] };
r[i] = (u - self.offset[i]) / sl;
}
if clamp { r.map(|v| v.clamp(0.0, 1.0)) } else { r }
}
}
fn tag<'a>(xml: &'a str, name: &str) -> Option<&'a str> {
let open = xml.find(&format!("<{name}"))?;
let gt = open + xml[open..].find('>')?;
if xml[..gt].ends_with('/') {
return Some("");
}
let close = xml[gt..].find(&format!("</{name}>"))? + gt;
Some(&xml[gt + 1..close])
}
fn nums3(s: &str) -> Option<[f64; 3]> {
let v: Vec<f64> = s.split_whitespace().filter_map(|t| t.parse().ok()).collect();
(v.len() >= 3).then(|| [v[0], v[1], v[2]])
}
fn parse_cc(block: &str) -> Cdl {
let mut c = Cdl::default();
if let Some(s) = tag(block, "Slope").and_then(nums3) {
c.slope = s;
}
if let Some(s) = tag(block, "Offset").and_then(nums3) {
c.offset = s;
}
if let Some(s) = tag(block, "Power").and_then(nums3) {
c.power = s;
}
if let Some(s) = tag(block, "Saturation").and_then(|t| t.trim().parse().ok()) {
c.sat = s;
}
c
}
/// Parse ASC CDL XML (`.cc`, `.ccc`, `.cdl`): every `<ColorCorrection>` with its `id`.
pub fn parse_cdl_xml(xml: &str) -> Vec<(String, Cdl)> {
let mut out = vec![];
let mut rest = xml;
while let Some(i) = rest.find("<ColorCorrection") {
let after = &rest[i..];
let head_end = after.find('>').unwrap_or(after.len());
let head = &after[..head_end];
let id = head
.find("id=")
.and_then(|k| {
let q = head[k + 3..].chars().next()?;
let s = &head[k + 4..];
s.find(q).map(|e| s[..e].to_string())
})
.unwrap_or_default();
let end = after.find("</ColorCorrection>").map(|e| e + "</ColorCorrection>".len()).unwrap_or(after.len());
out.push((id, parse_cc(&after[..end])));
rest = &after[end..];
}
out
}
pub(super) fn sl(lo: f64, hi: f64, smin: f64, smax: f64) -> ParamUi {
slider(lo, hi, smin, smax, 3)
}
+467
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@@ -0,0 +1,467 @@
use super::cdl::Cdl;
use super::lut::load_file;
use super::space::{ACES_CCT, ACES_CG, ACES2065_1, D65, IDENTITY, P3, REC709, REC2020, SPACES, Space, Tf, Xform, matrix, sp, space_names};
use super::*;
// ---------------------------------------------------------------- displays, views and looks
/// Displays of the built-in config: (name, display primaries/white, encoding).
pub const DISPLAYS: &[(&str, [[f64; 2]; 3], Tf)] =
&[("sRGB", REC709, Tf::Srgb), ("Rec.1886 Rec.709", REC709, Tf::Gamma(2.4)), ("Display P3", P3, Tf::Srgb), ("Rec.2100-PQ", REC2020, Tf::Pq)];
pub const VIEWS: &[&str] = &["Standard", "Tone Mapped", "Raw"];
/// Configuration popup: the built-in config, or a custom `.ocio` file (Config File: a path or
/// the config's text; spaces chosen by name, see [`crate::ocio_config`]).
pub const CONFIGS: &[&str] = &["Built-in (EffectCraft minimal)", "Custom (.ocio file)"];
/// Built-in looks: CDLs applied in ACEScct.
pub fn looks() -> Vec<(&'static str, Cdl)> {
let grey = 0.413_588_402_492_442_1; // ACEScct of 0.18
let c = |slope: [f64; 3], offset: [f64; 3], sat: f64| Cdl { slope, offset, power: [1.0; 3], sat };
vec![
("Warm", c([1.04, 1.0, 0.94], [0.0; 3], 1.0)),
("Cool", c([0.95, 1.0, 1.06], [0.0; 3], 1.0)),
("High Contrast", c([1.25; 3], [grey * (1.0 - 1.25); 3], 1.0)),
("Low Contrast", c([0.8; 3], [grey * (1.0 - 0.8); 3], 1.0)),
("Desaturated", c([1.0; 3], [0.0; 3], 0.6)),
("Vivid", c([1.0; 3], [0.0; 3], 1.3)),
]
}
/// Extended Reinhard roll-off (white point 16): maps 0..∞ into 0..1, ≈ identity near 0.
pub(super) fn tonemap(v: f64) -> f64 {
let w2 = 256.0;
if v <= 0.0 { v } else { v * (1.0 + v / w2) / (1.0 + v) }
}
pub(super) fn tonemap_inv(y: f64) -> f64 {
if y <= 0.0 {
return y;
}
// Solve v² / w² + v (1 − y) − y = 0.
let (a, b, c) = (1.0 / 256.0, 1.0 - y, -y);
(-b + (b * b - 4.0 * a * c).sqrt()) / (2.0 * a)
}
/// Display transform of an input-space colour (`inverse`: display code values → input space).
pub fn display_xform(input: &Space, display: usize, view: usize, inverse: bool) -> impl Fn([f32; 3]) -> [f32; 3] + Sync {
let (_, prims, tf) = DISPLAYS[display.min(DISPLAYS.len() - 1)];
let disp = Space { name: "display", prims: Some((prims, D65)), tf: Tf::Linear, raw: false };
let raw = view == 2 || input.raw;
let m_in = Xform::new(&Space { tf: Tf::Linear, ..*input }, &disp);
let m_out = Xform::new(&disp, &Space { tf: Tf::Linear, ..*input });
let in_tf = input.tf;
move |c: [f32; 3]| {
if raw {
return c;
}
if !inverse {
let lin = c.map(|v| in_tf.decode(v as f64) as f32);
let d = m_in.apply(lin);
d.map(|v| {
let v = v as f64;
let v = if view == 1 { tonemap(v) } else { v };
tf.encode(v) as f32
})
} else {
let d = c.map(|v| {
let l = tf.decode(v as f64);
(if view == 1 { tonemap_inv(l) } else { l }) as f32
});
m_out.apply(d).map(|v| in_tf.encode(v as f64) as f32)
}
}
}
// ---------------------------------------------------------------- effects
pub(super) fn spec(id: &'static str, name: &'static str, cat: &'static str, params: Vec<crate::ParamSpec>, render: crate::RenderFn) -> EffectSpec {
EffectSpec { id, name, category: cat, params, render, gpu: false, float: true }
}
pub(super) fn space_param(id: &'static str, name: &'static str, default: u32) -> crate::ParamSpec {
p(id, name, Value::Enum(default), popup(&space_names()))
}
pub(super) fn direction() -> crate::ParamSpec {
p("direction", "Direction", Value::Enum(0), popup(&["Forward", "Inverse"]))
}
fn map_px(b: &mut Buf, f: impl Fn([f32; 3]) -> [f32; 3] + Sync) {
b.img.data.par_iter_mut().for_each(|px| {
let (c, a) = unpremul(*px);
if a <= 0.0 {
return;
}
let o = f(c);
*px = [o[0] * a, o[1] * a, o[2] * a, a];
});
}
pub(super) fn space_at(i: u32) -> &'static Space {
&SPACES[(i as usize).min(SPACES.len() - 1)]
}
/// The effects that take Configuration ▸ Custom (a `.ocio` file).
pub(crate) const CUSTOM_CONFIG_FX: [&str; 2] = ["ec.color.ociocolorspace", "ec.color.ociodisplay"];
/// Effect `id`'s transform under Configuration ▸ Custom: the config's conversion from the source
/// space to the destination space (Color Space Transform) or through a display's view (Display
/// Transform), see [`crate::ocio_config`]. `Ok(None)` with the built-in configuration; an error
/// (the pixels pass through) when the config can't be read or has no such colour space.
pub(super) fn custom_xf(id: &str, pr: &crate::Params) -> Result<Option<crate::ocio_config::Xf>, String> {
use crate::ocio_config::Xf;
if !CUSTOM_CONFIG_FX.contains(&id) || pr.e("config") != 1 {
return Ok(None);
}
let cfg = crate::ocio_config::load_config(pr.s("configFile")).map_err(|e| format!("Can't read the OCIO config: {e}"))?;
// A space by its typed name, else by the built-in popup's name.
let space = |name: &str, popup: u32| {
let name = if name.trim().is_empty() { space_at(popup).name } else { name.trim() };
cfg.space(name).ok_or_else(|| format!("The OCIO config has no color space `{name}`"))
};
let a = space(pr.s("sourceName"), pr.e("source"))?;
let inverse = pr.e("direction") == 1;
if id == "ec.color.ociodisplay" {
let (dn, vn) = display_view_names(pr);
let xf = cfg.display_path(a, dn, vn);
return Ok(Some(if inverse { Xf::Inverse(Box::new(xf)) } else { xf }));
}
let z = space(pr.s("destinationName"), pr.e("destination"))?;
// Inverse: the conversion the other way (OCIO's inverse ColorSpaceTransform).
Ok(Some(if inverse { cfg.path(z, a) } else { cfg.path(a, z) }))
}
/// The display and view a Display Transform names: the typed names, else the popups'.
fn display_view_names(pr: &crate::Params) -> (&str, &str) {
let display = DISPLAYS.get(pr.e("display") as usize).map_or("", |d| d.0);
let view = VIEWS.get(pr.e("view") as usize).copied().unwrap_or("");
let typed = |k: &str, popup| if pr.s(k).trim().is_empty() { popup } else { pr.s(k).trim() };
(typed("displayName", display), typed("viewName", view))
}
/// Effect Controls' warning for effect `id`: a custom OCIO configuration that can't be read, has
/// no such colour space, display or view, or uses transforms EffectCraft can't apply (colours
/// pass through those steps, #410). `None` when the effect renders as asked.
pub fn warning(id: &str, pr: &crate::Params) -> Option<String> {
let xf = match custom_xf(id, pr) {
Ok(x) => x?,
Err(e) => return Some(format!("{e}: the colors pass through.")),
};
let mut notes = vec![];
if id == "ec.color.ociodisplay"
&& let Ok(cfg) = crate::ocio_config::load_config(pr.s("configFile"))
{
let (dn, vn) = display_view_names(pr);
if let Some((d, v)) = cfg.view(dn, vn)
&& (!d.eq_ignore_ascii_case(dn) || !v.name.eq_ignore_ascii_case(vn))
{
notes.push(format!("The OCIO config has no display `{dn}` with a view `{vn}`: showing {d} / {}.", v.name));
}
}
let missing = xf.unsupported_list();
if !missing.is_empty() {
notes.push(format!("Not supported, the colors pass through: {}.", missing.join(", ")));
}
(!notes.is_empty()).then(|| notes.join(" "))
}
/// Configuration ▸ Custom: render through the config's transform. `false` with the built-in
/// configuration (the caller renders it).
fn custom_render(id: &str, ctx: &EffectCtx, b: &mut Buf) -> bool {
match custom_xf(id, ctx.params) {
Ok(None) => false,
Ok(Some(xf)) => {
map_px(b, |c| xf.apply(c.map(|v| v as f64), false).map(|v| v as f32));
true
}
// A config that can't be read, or an unknown space: the pixels pass through.
Err(_) => true,
}
}
pub(super) fn ocio_cst(ctx: &EffectCtx, mut b: Buf) -> Buf {
if custom_render("ec.color.ociocolorspace", ctx, &mut b) {
return b;
}
let (a, z) = (space_at(ctx.params.e("source")), space_at(ctx.params.e("destination")));
let (a, z) = if ctx.params.e("direction") == 1 { (z, a) } else { (a, z) };
if a.name == z.name {
return b;
}
let x = Xform::new(a, z);
map_px(&mut b, |c| x.apply(c));
b
}
pub(super) fn cdl_from_params(pr: &crate::Params) -> Cdl {
Cdl {
slope: [pr.f("slopeRed"), pr.f("slopeGreen"), pr.f("slopeBlue")],
offset: [pr.f("offsetRed"), pr.f("offsetGreen"), pr.f("offsetBlue")],
power: [pr.f("powerRed").max(0.0), pr.f("powerGreen").max(0.0), pr.f("powerBlue").max(0.0)],
sat: pr.f("saturation").max(0.0),
}
}
pub(super) fn ocio_cdl(ctx: &EffectCtx, mut b: Buf) -> Buf {
let cdl = cdl_from_params(ctx.params);
if cdl == Cdl::default() {
return b;
}
let clamp = ctx.params.e("style") == 0;
let inv = ctx.params.e("direction") == 1;
map_px(&mut b, |c| {
let c = c.map(|v| v as f64);
let o = if inv { cdl.invert(c, clamp) } else { cdl.apply(c, clamp) };
o.map(|v| v as f32)
});
b
}
pub(super) fn ocio_display(ctx: &EffectCtx, mut b: Buf) -> Buf {
if custom_render("ec.color.ociodisplay", ctx, &mut b) {
return b;
}
let input = space_at(ctx.params.e("source"));
let f = display_xform(input, ctx.params.e("display") as usize, ctx.params.e("view") as usize, ctx.params.e("direction") == 1);
map_px(&mut b, f);
b
}
pub(super) fn ocio_file(ctx: &EffectCtx, mut b: Buf) -> Buf {
let Some(x) = load_file(ctx.params.s("file")) else { return b };
let interp = match ctx.params.e("interpolation") {
0 => 0,
1 => 1,
_ => 2,
};
let inv = ctx.params.e("direction") == 1;
let id = ctx.params.s("cccId").to_string();
map_px(&mut b, |c| x.apply(c, interp, inv, &id));
b
}
/// Parse a looks string: comma/space separated names, `-Name` = inverse.
pub fn parse_looks(s: &str) -> Vec<(Cdl, bool)> {
let all = looks();
s.split([',', ':'])
.map(str::trim)
.filter(|t| !t.is_empty())
.filter_map(|t| {
let (inv, n) = match t.strip_prefix('-') {
Some(r) => (true, r.trim()),
None => (false, t.trim_start_matches('+').trim()),
};
all.iter().find(|(name, _)| name.eq_ignore_ascii_case(n)).map(|(_, c)| (*c, inv))
})
.collect()
}
pub(super) fn ocio_look(ctx: &EffectCtx, mut b: Buf) -> Buf {
let mut list = parse_looks(ctx.params.s("looks"));
let pick = ctx.params.e("look");
if pick > 0
&& let Some((_, c)) = looks().get(pick as usize - 1)
{
list.insert(0, (*c, false));
}
if list.is_empty() {
return b;
}
let (src, dst) = (space_at(ctx.params.e("source")), space_at(ctx.params.e("destination")));
let inv = ctx.params.e("direction") == 1;
let cct = &ACES_CCT;
let (a, z) = if inv { (dst, src) } else { (src, dst) };
let to_p = Xform::new(a, cct);
let from_p = Xform::new(cct, z);
if inv {
list.reverse();
}
map_px(&mut b, |c| {
let mut v = to_p.apply(c).map(|x| x as f64);
for (cdl, li) in &list {
v = if *li != inv { cdl.invert(v, false) } else { cdl.apply(v, false) };
}
from_p.apply(v.map(|x| x as f32))
});
b
}
// ---- Color Profile Converter (Utility)
pub const PROFILES: &[&str] = &["Project Working Space", "sRGB IEC61966-2.1", "HDTV (Rec. 709)", "Rec. 2020", "Display P3", "ACEScg", "ACES2065-1"];
pub(super) fn profile(ctx: &EffectCtx, i: u32) -> (Space, bool) {
let ws = |cs: ColorSpace| match cs {
ColorSpace::Srgb => sp("sRGB", REC709, D65, Tf::Srgb),
ColorSpace::Rec709 => sp("Rec.709", REC709, D65, Tf::Gamma(2.4)),
ColorSpace::Rec2020 => sp("Rec.2020", REC2020, D65, Tf::Gamma(2.4)),
ColorSpace::DisplayP3 => sp("Display P3", P3, D65, Tf::Srgb),
ColorSpace::AcesCg => ACES_CG,
ColorSpace::Aces2065 => ACES2065_1,
// HDR encodings are output spaces, never a working space.
ColorSpace::Rec2100Pq | ColorSpace::Rec2100Hlg => sp("Rec.2020", REC2020, D65, Tf::Gamma(2.4)),
};
match i {
0 => (ws(ctx.env.working_space.unwrap_or(ColorSpace::Srgb)), ctx.env.working_linear),
1 => (ws(ColorSpace::Srgb), false),
2 => (ws(ColorSpace::Rec709), false),
3 => (ws(ColorSpace::Rec2020), false),
4 => (ws(ColorSpace::DisplayP3), false),
5 => (ACES_CG, true),
_ => (ACES2065_1, true),
}
}
/// Gamut compression for the perceptual intent: pull out-of-gamut (negative) colours toward
/// their luminance just enough to bring every channel to ≥ 0, rolling off smoothly.
fn compress_gamut(c: [f64; 3], luma: [f64; 3]) -> [f64; 3] {
let l = c[0] * luma[0] + c[1] * luma[1] + c[2] * luma[2];
if l <= 0.0 {
return c.map(|v| v.max(0.0));
}
let mn = c.iter().cloned().fold(f64::INFINITY, f64::min);
if mn >= 0.0 {
return c;
}
// Fraction of the way toward grey that reaches zero on the most negative channel.
let t = (l / (l - mn)).clamp(0.0, 1.0);
c.map(|v| l + (v - l) * t)
}
pub(super) fn profile_converter(ctx: &EffectCtx, mut b: Buf) -> Buf {
let (inp, in_lin_default) = profile(ctx, ctx.params.e("inputProfile"));
let (out, out_lin_default) = profile(ctx, ctx.params.e("outputProfile"));
let in_lin = ctx.params.b("linearizeInputProfile") || in_lin_default && ctx.params.e("inputProfile") == 0;
let out_lin = ctx.params.b("linearizeOutputProfile") || out_lin_default && ctx.params.e("outputProfile") == 0;
let intent = ctx.params.e("intent");
let dec = if in_lin { Tf::Linear } else { inp.tf };
let enc = if out_lin { Tf::Linear } else { out.tf };
// Absolute colorimetric keeps the source white (no adaptation); the others adapt.
let m = if intent == 3 { mul(&invert(&out.to_ref(false)), &inp.to_ref(false)) } else { matrix(&inp, &out) };
let identity = dec == enc && (0..3).all(|i| (0..3).all(|j| (m[i][j] - IDENTITY[i][j]).abs() < 1e-9));
if identity {
return b;
}
let out_luma = out.to_ref(true)[1];
map_px(&mut b, |c| {
let l = c.map(|v| dec.decode(v as f64));
let mut o = mul_vec(&m, l);
match intent {
0 => o = compress_gamut(o, out_luma),
2 => o = o.map(|v| v.max(0.0)),
_ => {}
}
o.map(|v| enc.encode(v) as f32)
});
b
}
// ---- Color Stabilizer
/// Mean straight colour of a square (half-size `r` layer pixels) around layer point `pt`.
fn sample_mean(b: &Buf, pt: [f64; 2], r: f64) -> [f64; 3] {
let (cx, cy) = b.to_px(pt);
let rr = (r * b.scale).max(0.5);
let (x0, x1) = ((cx - rr).floor().max(0.0) as i64, ((cx + rr).ceil() as i64).min(b.img.width as i64));
let (y0, y1) = ((cy - rr).floor().max(0.0) as i64, ((cy + rr).ceil() as i64).min(b.img.height as i64));
let mut acc = [0.0f64; 4];
for y in y0..y1 {
for x in x0..x1 {
let p = b.img.get(x, y);
for k in 0..4 {
acc[k] += p[k] as f64;
}
}
}
if acc[3] <= 1e-9 {
return [0.0; 3];
}
[acc[0] / acc[3], acc[1] / acc[3], acc[2] / acc[3]]
}
/// Monotone piecewise-quadratic curve through (0,0), three samples and (1,1) (linear between
/// them is enough for a stabiliser and stays monotone).
fn curve3(xs: [f64; 3], ys: [f64; 3], v: f64) -> f64 {
let mut pts = vec![(0.0, 0.0)];
let mut pairs: Vec<(f64, f64)> = xs.iter().cloned().zip(ys.iter().cloned()).collect();
pairs.sort_by(|a, b| a.0.total_cmp(&b.0));
for (x, y) in pairs {
if pts.last().is_some_and(|l| x > l.0 + 1e-4) && x < 1.0 - 1e-4 {
pts.push((x, y));
}
}
pts.push((1.0, 1.0));
let i = pts.partition_point(|p| p.0 < v).clamp(1, pts.len() - 1);
let (a, c) = (pts[i - 1], pts[i]);
a.1 + (c.1 - a.1) * (v - a.0) / (c.0 - a.0).max(1e-9)
}
/// Color Stabilizer's correction of buffer `b` as one piecewise-linear map per channel (points
/// with increasing x; the end segments extend), the same maps `color_stabilizer` applies.
/// `None` without a host or reference frame (the layer passes through). (The GPU effect.)
pub fn color_stabilizer_maps(ctx: &EffectCtx, b: &Buf) -> Option<[Vec<(f64, f64)>; 3]> {
let reference = ctx.env.host?.self_at(ctx.params.f("referenceFrame"), ctx.env.effect_index)?;
let r = ctx.params.f("sampleSize").max(0.5);
let pts = [ctx.params.v2("blackPoint"), ctx.params.v2("midPoint"), ctx.params.v2("whitePoint")];
let cur = pts.map(|pt| sample_mean(b, pt, r));
let refv = pts.map(|pt| sample_mean(&reference, pt, r));
let mode = ctx.params.e("stabilize");
Some([0, 1, 2].map(|k| {
let offset = |c0: f64, r0: f64| vec![(0.0, r0 - c0), (1.0, 1.0 + r0 - c0)];
match mode {
0 => offset(cur[0][k], refv[0][k]),
1 => {
let (c0, c1, r0, r1) = (cur[0][k], cur[2][k], refv[0][k], refv[2][k]);
if (c1 - c0).abs() < 1e-6 {
offset(c0, r0)
} else if c0 < c1 {
vec![(c0, r0), (c1, r1)]
} else {
vec![(c1, r1), (c0, r0)]
}
}
_ => {
let mut v = vec![(0.0, 0.0)];
let mut pairs: Vec<(f64, f64)> = (0..3).map(|i| (cur[i][k], refv[i][k])).collect();
pairs.sort_by(|a, b| a.0.total_cmp(&b.0));
for (x, y) in pairs {
if v.last().is_some_and(|l| x > l.0 + 1e-4) && x < 1.0 - 1e-4 {
v.push((x, y));
}
}
v.push((1.0, 1.0));
v
}
}
}))
}
pub(super) fn color_stabilizer(ctx: &EffectCtx, mut b: Buf) -> Buf {
let Some(host) = ctx.env.host else { return b };
let Some(reference) = host.self_at(ctx.params.f("referenceFrame"), ctx.env.effect_index) else { return b };
let r = ctx.params.f("sampleSize").max(0.5);
let pts = [ctx.params.v2("blackPoint"), ctx.params.v2("midPoint"), ctx.params.v2("whitePoint")];
let cur = pts.map(|pt| sample_mean(&b, pt, r));
let refv = pts.map(|pt| sample_mean(&reference, pt, r));
let mode = ctx.params.e("stabilize");
map_px(&mut b, |c| {
[0, 1, 2].map(|k| {
let v = c[k] as f64;
let o = match mode {
// Brightness: one sample (black point) — offset each channel.
0 => v + refv[0][k] - cur[0][k],
// Levels: black and white samples — linear map per channel.
1 => {
let (c0, c1, r0, r1) = (cur[0][k], cur[2][k], refv[0][k], refv[2][k]);
if (c1 - c0).abs() < 1e-6 { v + r0 - c0 } else { r0 + (v - c0) * (r1 - r0) / (c1 - c0) }
}
// Curves: three samples — a curve through them per channel.
_ => curve3([cur[0][k], cur[1][k], cur[2][k]], [refv[0][k], refv[1][k], refv[2][k]], v),
};
o as f32
})
});
b
}
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use super::cdl::{Cdl, parse_cdl_xml};
use super::*;
// ---------------------------------------------------------------- LUT files
/// A loaded transform file.
#[derive(Clone, Debug)]
pub enum FileXform {
/// A lattice/1D LUT with an optional per-channel piecewise-linear shaper (cineSpace pre-LUT).
Lut { lut: Lut, shaper: Option<[Vec<(f32, f32)>; 3]> },
/// CDL corrections by id (in file order).
Cdl(Vec<(String, Cdl)>),
/// A matrix with offset (Sony Imageworks `.spimtx`), as a MatrixTransform's.
Matrix { m: [f64; 16], offset: [f64; 4] },
}
/// Parse a Sony Imageworks `.spimtx` matrix: three rows of four numbers, three matrix columns
/// and an offset in 16-bit code values (÷ 65535).
pub fn parse_spimtx(text: &str) -> Option<FileXform> {
let v: Vec<f64> = text.split_whitespace().map(|t| t.parse().ok()).collect::<Option<_>>()?;
if v.len() != 12 || v.iter().any(|x| !x.is_finite()) {
return None;
}
let mut m = [0.0; 16];
let mut offset = [0.0; 4];
for (r, row) in v.as_chunks::<4>().0.iter().enumerate() {
m[r * 4..r * 4 + 3].copy_from_slice(&row[..3]);
offset[r] = row[3] / 65535.0;
}
m[15] = 1.0;
Some(FileXform::Matrix { m, offset })
}
/// Parse a Sony Imageworks `.spi1d` 1D LUT: `From <min> <max>`, `Length <n>`, `Components
/// <1 | 3>`, then `{` the values `}`.
pub fn parse_spi1d(text: &str) -> Option<Lut> {
let (mut from, mut len, mut comps) = ([0.0f32, 1.0], 0usize, 1usize);
let mut values: Vec<f32> = vec![];
let mut body = false;
for line in text.lines().map(str::trim).filter(|l| !l.is_empty()) {
if body {
if line.starts_with('}') {
break;
}
for t in line.split_whitespace() {
values.push(t.parse().ok()?);
}
continue;
}
let mut t = line.split_whitespace();
match t.next()? {
"{" => body = true,
"From" => from = [t.next()?.parse().ok()?, t.next()?.parse().ok()?],
"Length" => len = t.next()?.parse().ok()?,
"Components" => comps = t.next()?.parse().ok()?,
_ => {}
}
}
// A 1D table is interpolated by index, so cap it like the lattices (2²⁴ entries).
if !(2..=1 << 24).contains(&len)
|| !matches!(comps, 1 | 3)
|| values.len() != len.checked_mul(comps)?
|| from[1] <= from[0]
|| from.iter().any(|v| !v.is_finite())
{
return None;
}
let d1 = values.chunks_exact(comps).map(|c| if comps == 3 { [c[0], c[1], c[2]] } else { [c[0]; 3] }).collect();
Some(Lut { n1: len, d1, n3: 0, d3: vec![], dmin: [from[0]; 3], dmax: [from[1]; 3] })
}
/// Parse a Sony Imageworks `.spi3d` lattice: `SPILUT 1.0`, `3 3`, the sizes, then one
/// `r g b R G B` line per lattice point (indices, then the colour).
pub fn parse_spi3d(text: &str) -> Option<Lut> {
let mut lines = text.lines().map(str::trim).filter(|l| !l.is_empty());
if !lines.next()?.starts_with("SPILUT") {
return None;
}
lines.next()?;
let size: Vec<usize> = lines.next()?.split_whitespace().map(|t| t.parse().ok()).collect::<Option<_>>()?;
let n = *size.first()?;
if size.len() != 3 || size.iter().any(|s| *s != n) || !(2..=129).contains(&n) {
return None;
}
let mut d3 = vec![[0.0f32; 3]; n * n * n];
let mut seen = 0usize;
for line in lines {
let v: Vec<&str> = line.split_whitespace().collect();
let [r, g, b, cr, cg, cb] = v.as_slice() else { return None };
let (r, g, b): (usize, usize, usize) = (r.parse().ok()?, g.parse().ok()?, b.parse().ok()?);
if r >= n || g >= n || b >= n {
return None;
}
// Our lattice is red fastest.
*d3.get_mut(r + g * n + b * n * n)? = [cr.parse().ok()?, cg.parse().ok()?, cb.parse().ok()?];
seen += 1;
}
(seen == n * n * n).then_some(Lut { n1: 0, d1: vec![], n3: n, d3, dmin: [0.0; 3], dmax: [1.0; 3] })
}
/// Parse an Autodesk `.3dl` lattice (integers, blue fastest; an optional input-mesh line).
pub fn parse_3dl(text: &str) -> Option<Lut> {
let mut mesh: Option<Vec<f64>> = None;
let mut rows: Vec<[f64; 3]> = vec![];
let mut out_bits: Option<u32> = None;
for line in text.lines() {
let l = line.trim();
if l.is_empty() || l.starts_with('#') || l.starts_with('<') {
continue;
}
if l.starts_with(|c: char| c.is_ascii_alphabetic()) {
// "Mesh <in bits> <out bits>" (Lustre header); other keywords are ignored.
let t: Vec<&str> = l.split_whitespace().collect();
if t[0].eq_ignore_ascii_case("mesh") && t.len() >= 3 {
out_bits = t[2].parse().ok();
}
continue;
}
let v: Vec<f64> = l.split_whitespace().filter_map(|t| t.parse().ok()).collect();
if v.len() > 3 && mesh.is_none() && rows.is_empty() {
mesh = Some(v);
} else if v.len() == 3 {
rows.push([v[0], v[1], v[2]]);
} else {
return None;
}
}
let is_cube = |k: usize| {
let n = (k as f64).cbrt().round() as usize;
n * n * n == k
};
// A 3-entry input mesh (3³ lattice) looks like a data row: tell them apart by the count.
if mesh.is_none() && !is_cube(rows.len()) && rows.len() == 28 {
mesh = Some(rows.remove(0).to_vec());
}
let n = match &mesh {
Some(m) => m.len(),
None => (rows.len() as f64).cbrt().round() as usize,
};
if n < 2 || rows.len() != n * n * n {
return None;
}
let maxv = rows.iter().flat_map(|r| r.iter()).fold(0.0f64, |m, &v| m.max(v));
let out_max = match out_bits {
Some(b) if b > 0 && b < 32 => (1u64 << b) as f64 - 1.0,
_ => [255.0, 1023.0, 4095.0, 65535.0].into_iter().find(|&m| maxv <= m).unwrap_or(maxv.max(1.0)),
};
// .3dl rows: red slowest, blue fastest. Our lattice is red fastest.
let mut d3 = vec![[0.0f32; 3]; n * n * n];
for (k, r) in rows.iter().enumerate() {
let (ri, gi, bi) = (k / (n * n), (k / n) % n, k % n);
d3[ri + gi * n + bi * n * n] = r.map(|v| (v / out_max) as f32);
}
Some(Lut { n1: 0, d1: vec![], n3: n, d3, dmin: [0.0; 3], dmax: [1.0; 3] })
}
/// Parse a cineSpace `.csp` LUT (1D or 3D, with its three pre-LUT shapers).
pub fn parse_csp(text: &str) -> Option<(Lut, [Vec<(f32, f32)>; 3])> {
let mut lines = text.lines().map(str::trim).filter(|l| !l.is_empty());
if !lines.next()?.starts_with("CSPLUTV100") {
return None;
}
let kind = lines.next()?;
let mut lines = lines.peekable();
if lines.peek().is_some_and(|l| l.starts_with("BEGIN METADATA")) {
for l in lines.by_ref() {
if l.starts_with("END METADATA") {
break;
}
}
}
let nums = |l: &str| -> Option<Vec<f32>> { l.split_whitespace().map(|t| t.parse().ok()).collect() };
let mut shaper: [Vec<(f32, f32)>; 3] = Default::default();
for ch in shaper.iter_mut() {
let n: usize = lines.next()?.parse().ok()?;
let ins = nums(lines.next()?)?;
let outs = nums(lines.next()?)?;
if ins.len() != n || outs.len() != n || n < 2 {
return None;
}
*ch = ins.into_iter().zip(outs).collect();
}
if kind.starts_with("3D") {
let sz = nums(lines.next()?)?;
if sz.len() != 3 || sz[0] != sz[1] || sz[1] != sz[2] {
return None;
}
let n = sz[0] as usize;
let mut d3 = Vec::with_capacity(n * n * n);
for _ in 0..n * n * n {
let v = nums(lines.next()?)?;
if v.len() != 3 {
return None;
}
d3.push([v[0], v[1], v[2]]);
}
(n >= 2).then_some((Lut { n1: 0, d1: vec![], n3: n, d3, dmin: [0.0; 3], dmax: [1.0; 3] }, shaper))
} else {
let n: usize = lines.next()?.parse().ok()?;
let mut d1 = Vec::with_capacity(n);
for _ in 0..n {
let v = nums(lines.next()?)?;
if v.len() != 3 {
return None;
}
d1.push([v[0], v[1], v[2]]);
}
(n >= 2).then_some((Lut { n1: n, d1, n3: 0, d3: vec![], dmin: [0.0; 3], dmax: [1.0; 3] }, shaper))
}
}
fn shape(curve: &[(f32, f32)], x: f32) -> f32 {
if curve.len() < 2 {
return x;
}
let i = curve.partition_point(|p| p.0 < x).clamp(1, curve.len() - 1);
let (a, b) = (curve[i - 1], curve[i]);
let t = ((x - a.0) / (b.0 - a.0).max(1e-12)).clamp(0.0, 1.0);
a.1 + (b.1 - a.1) * t
}
fn shape_inv(curve: &[(f32, f32)], y: f32) -> f32 {
let flipped: Vec<(f32, f32)> = curve.iter().map(|&(a, b)| (b, a)).collect();
shape(&flipped, y)
}
/// Parse transform text by its format (detected from `ext` or the content).
pub fn parse_file(text: &str, ext: &str) -> Option<FileXform> {
let ext = ext.to_ascii_lowercase();
if ext == "cc" || ext == "ccc" || ext == "cdl" || text.contains("<ColorCorrection") {
let v = parse_cdl_xml(text);
return (!v.is_empty()).then_some(FileXform::Cdl(v));
}
if ext == "csp" || text.trim_start().starts_with("CSPLUTV100") {
return parse_csp(text).map(|(lut, s)| FileXform::Lut { lut, shaper: Some(s) });
}
if ext == "spimtx" {
return parse_spimtx(text);
}
if ext == "spi1d" || text.trim_start().starts_with("Version") {
return parse_spi1d(text).map(|lut| FileXform::Lut { lut, shaper: None });
}
if ext == "spi3d" || text.trim_start().starts_with("SPILUT") {
return parse_spi3d(text).map(|lut| FileXform::Lut { lut, shaper: None });
}
if ext == "cube" || text.contains("LUT_3D_SIZE") || text.contains("LUT_1D_SIZE") {
return parse_cube(text).map(|lut| FileXform::Lut { lut, shaper: None });
}
parse_3dl(text).map(|lut| FileXform::Lut { lut, shaper: None })
}
type FileCache = Mutex<HashMap<String, Option<Arc<FileXform>>>>;
/// Load (and cache) a transform from a file path or inline content.
pub fn load_file(src: &str) -> Option<Arc<FileXform>> {
let src_t = src.trim();
if src_t.is_empty() {
return None;
}
static CACHE: OnceLock<FileCache> = OnceLock::new();
let cache = CACHE.get_or_init(|| Mutex::new(HashMap::new()));
if let Ok(m) = cache.lock()
&& let Some(v) = m.get(src)
{
return v.clone();
}
let inline = src.contains('\n');
let parsed = if inline {
parse_file(src, "")
} else {
let ext = std::path::Path::new(src_t).extension().and_then(std::ffi::OsStr::to_str).unwrap_or("");
std::fs::read_to_string(src_t).ok().and_then(|t| parse_file(&t, ext))
}
.map(Arc::new);
if let Ok(mut m) = cache.lock() {
m.insert(src.to_string(), parsed.clone());
}
parsed
}
impl FileXform {
pub fn apply(&self, c: [f32; 3], interp: u32, inverse: bool, ccc_id: &str) -> [f32; 3] {
match self {
FileXform::Cdl(list) => {
let cdl = list.iter().find(|(id, _)| !ccc_id.is_empty() && id == ccc_id).or(list.first()).map(|(_, c)| *c).unwrap_or_default();
let c64 = c.map(|v| v as f64);
let o = if inverse { cdl.invert(c64, true) } else { cdl.apply(c64, true) };
o.map(|v| v as f32)
}
FileXform::Matrix { m, offset } => crate::ocio_config::matrix_apply(m, offset, c.map(|v| v as f64), inverse).map(|v| v as f32),
FileXform::Lut { lut, shaper } => {
let fwd = |c: [f32; 3]| {
let c = match shaper {
Some(s) => [shape(&s[0], c[0]), shape(&s[1], c[1]), shape(&s[2], c[2])],
None => c,
};
lut.apply_interp(c, interp)
};
if !inverse {
return fwd(c);
}
if lut.n3 == 0 {
// 1D: invert each channel exactly through the (monotone) tables.
let mut x = c;
if lut.n1 > 1 {
x = [0, 1, 2].map(|i| {
let curve: Vec<(f32, f32)> =
(0..lut.n1).map(|k| (lut.d1[k][i], lut.dmin[i] + (lut.dmax[i] - lut.dmin[i]) * k as f32 / (lut.n1 - 1) as f32)).collect();
shape(&curve, c[i])
});
}
if let Some(s) = shaper {
x = [shape_inv(&s[0], x[0]), shape_inv(&s[1], x[1]), shape_inv(&s[2], x[2])];
}
return x;
}
// 3D: damped fixed-point (Newton with an identity Jacobian) from the target.
let mut x = c;
for _ in 0..40 {
let y = fwd(x);
let e = [c[0] - y[0], c[1] - y[1], c[2] - y[2]];
if e.iter().all(|v| v.abs() < 1e-6) {
break;
}
x = [x[0] + e[0], x[1] + e[1], x[2] + e[2]];
}
x
}
}
}
}
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use super::cdl::Cdl;
use super::effects::{DISPLAYS, cdl_from_params, custom_xf, looks, parse_looks, profile, space_at};
use super::lut::{FileXform, load_file};
use super::space::{ACES_CCT, D65, IDENTITY, Space, Tf, Xform, matrix};
use super::*;
// ---- Colour programs (the GPU compositor's colour-management kernels)
/// One per-pixel step of a colour transform, in the order the CPU effect applies them (see
/// [`color_program`]).
#[derive(Clone, Debug)]
pub enum ColorOp {
/// Transfer function, encoded → linear.
Decode(Tf),
/// Transfer function, linear → encoded.
Encode(Tf),
/// Linear-RGB matrix.
Matrix([[f32; 3]; 3]),
/// ASC CDL (forward or exact inverse; `clamp` = the v1.2 style).
Cdl { cdl: Cdl, clamp: bool, inverse: bool },
/// The Tone Mapped view's roll-off (or its inverse).
Tonemap { inverse: bool },
/// Color Profile Converter's perceptual gamut compression toward luminance `luma`.
Gamut([f64; 3]),
/// Negative channels to 0 (the saturation intent).
Max0,
/// A LUT (0 nearest, 1 trilinear, 2 tetrahedral) with an optional per-channel shaper, forward
/// or inverse (as `FileXform::apply`).
Lut { lut: Arc<Lut>, shaper: Option<Arc<[Vec<(f32, f32)>; 3]>>, interp: u32, inverse: bool },
/// `m × (c + pre) + post` (a custom config's MatrixTransform and RangeTransform).
Affine { m: [[f32; 3]; 3], pre: [f32; 3], post: [f32; 3] },
/// `max(c, 0) ^ p` per channel (ExponentTransform).
Pow([f32; 3]),
/// LogTransform / LogAffineTransform, forward or inverse (as `ocio_config::Xf::apply`).
LogAffine { base: f32, log_slope: [f32; 3], log_offset: [f32; 3], lin_slope: [f32; 3], lin_offset: [f32; 3], inverse: bool },
/// ExponentWithLinearTransform, forward (decode) or inverse (as
/// [`crate::ocio_config::moncurve`]).
MonCurve { gamma: [f32; 3], offset: [f32; 3], inverse: bool, mirror: bool },
/// Clamp each channel to `lo..=hi` (a clamping RangeTransform; ±`f32::MAX` = unbounded).
Clamp { lo: [f32; 3], hi: [f32; 3] },
}
/// The ops of a matrix-and-offset transform (MatrixTransform, `.spimtx`), forward or inverse
/// (as [`crate::ocio_config::matrix_apply`]).
fn matrix_ops(m: &[f64; 16], offset: &[f64; 4], inverse: bool, ops: &mut Vec<ColorOp>) {
if !inverse {
let m = [0, 1, 2].map(|r| [m[r * 4] as f32, m[r * 4 + 1] as f32, m[r * 4 + 2] as f32]);
ops.push(ColorOp::Affine { m, pre: [0.0; 3], post: [offset[0] as f32, offset[1] as f32, offset[2] as f32] });
} else if let Some(inv) = crate::ocio_config::mat3_inverse(m) {
let m = inv.map(|r| r.map(|v| v as f32));
ops.push(ColorOp::Affine { m, pre: [-offset[0] as f32, -offset[1] as f32, -offset[2] as f32], post: [0.0; 3] });
}
}
/// The ops of a LUT / CDL / matrix file transform (as [`FileXform::apply`]).
fn file_ops(x: &FileXform, interp: u32, inverse: bool, ccc_id: &str, ops: &mut Vec<ColorOp>) {
match x {
FileXform::Cdl(list) => {
let cdl = list.iter().find(|(i, _)| !ccc_id.is_empty() && i == ccc_id).or(list.first()).map(|(_, c)| *c).unwrap_or_default();
ops.push(ColorOp::Cdl { cdl, clamp: true, inverse });
}
FileXform::Lut { lut, shaper } => {
ops.push(ColorOp::Lut { lut: Arc::new(lut.clone()), shaper: shaper.clone().map(Arc::new), interp, inverse });
}
FileXform::Matrix { m, offset } => matrix_ops(m, offset, inverse, ops),
}
}
/// The ops of a custom config's transform `x` (as `Xf::apply`).
fn config_xf_ops(x: &crate::ocio_config::Xf, inverse: bool, ops: &mut Vec<ColorOp>) {
use crate::ocio_config::Xf;
let f3 = |v: &[f64; 3]| v.map(|x| x as f32);
match x {
Xf::Inverse(x) => config_xf_ops(x, !inverse, ops),
Xf::Matrix { m, offset } => matrix_ops(m, offset, inverse, ops),
Xf::File { xf: Some(x), interp, ccc, .. } => file_ops(x, *interp, inverse, ccc, ops),
Xf::ExponentLinear { gamma, offset, mirror } => ops.push(ColorOp::MonCurve { gamma: f3(gamma), offset: f3(offset), inverse, mirror: *mirror }),
// A BuiltinTransform's curve: forward decodes.
Xf::Curve(tf) => ops.push(if inverse { ColorOp::Encode(*tf) } else { ColorOp::Decode(*tf) }),
Xf::Named(_) => {}
Xf::File { xf: None, .. } | Xf::Unsupported(_) => {}
Xf::Exponent(e) => ops.push(ColorOp::Pow([0, 1, 2].map(|k| (if inverse { 1.0 / e[k].max(1e-9) } else { e[k] }) as f32))),
Xf::Log { base } => {
ops.push(ColorOp::LogAffine { base: *base as f32, log_slope: [1.0; 3], log_offset: [0.0; 3], lin_slope: [1.0; 3], lin_offset: [0.0; 3], inverse })
}
Xf::LogAffine { base, log_slope, log_offset, lin_slope, lin_offset } => ops.push(ColorOp::LogAffine {
base: *base as f32,
log_slope: f3(log_slope),
log_offset: f3(log_offset),
lin_slope: f3(lin_slope),
lin_offset: f3(lin_offset),
inverse,
}),
Xf::Cdl(cdl) => ops.push(ColorOp::Cdl { cdl: *cdl, clamp: true, inverse }),
Xf::Range(r) => {
let (k, off, lo, hi) = r.parts(inverse);
let k = k as f32;
ops.push(ColorOp::Affine { m: [[k, 0.0, 0.0], [0.0, k, 0.0], [0.0, 0.0, k]], pre: [0.0; 3], post: [off as f32; 3] });
if lo.is_finite() || hi.is_finite() {
let bound = |v: f64| (v as f32).clamp(-f32::MAX, f32::MAX);
ops.push(ColorOp::Clamp { lo: [bound(lo); 3], hi: [bound(hi); 3] });
}
}
Xf::Group(list) => {
if inverse {
list.iter().rev().for_each(|x| config_xf_ops(x, true, ops));
} else {
list.iter().for_each(|x| config_xf_ops(x, false, ops));
}
}
}
}
/// How a colour program meets premultiplied pixels.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum Straight {
/// `unpremul` (colour 0 below alpha 1e-6); fully transparent pixels untouched (OCIO effects).
Unpremul,
/// Colour ÷ alpha; fully transparent pixels untouched (`Image::map_straight`, Apply Color LUT).
Divide,
}
fn xform_ops(x: &Xform, ops: &mut Vec<ColorOp>) {
if x.dec != Tf::Linear {
ops.push(ColorOp::Decode(x.dec));
}
if !x.ident {
ops.push(ColorOp::Matrix(x.m));
}
if x.enc != Tf::Linear {
ops.push(ColorOp::Encode(x.enc));
}
}
/// Effect `id`'s per-pixel transform as a list of [`ColorOp`]s that reproduces the CPU effect
/// (empty = the layer passes through; custom OCIO configs compile their transforms too). `None`
/// for another effect.
pub fn color_program(id: &str, ctx: &EffectCtx) -> Option<(Vec<ColorOp>, Straight)> {
let pr = ctx.params;
let mut ops = vec![];
// Configuration ▸ Custom compiles the config's transforms (a config that can't be read, or
// names unknown spaces, passes the pixels through).
match custom_xf(id, pr) {
Ok(None) => {}
Ok(Some(xf)) => {
config_xf_ops(&xf, false, &mut ops);
return Some((ops, Straight::Unpremul));
}
Err(_) => return Some((ops, Straight::Unpremul)),
}
match id {
"ec.utility.applylut" => {
if let Some(lut) = crate::utility::load_lut(pr.s("lut")) {
ops.push(ColorOp::Lut { lut, shaper: None, interp: 2, inverse: false });
}
return Some((ops, Straight::Divide));
}
"ec.color.ociocolorspace" => {
let (a, z) = (space_at(pr.e("source")), space_at(pr.e("destination")));
let (a, z) = if pr.e("direction") == 1 { (z, a) } else { (a, z) };
if a.name != z.name {
xform_ops(&Xform::new(a, z), &mut ops);
}
}
"ec.color.ociocdl" => {
let cdl = cdl_from_params(pr);
if cdl != Cdl::default() {
ops.push(ColorOp::Cdl { cdl, clamp: pr.e("style") == 0, inverse: pr.e("direction") == 1 });
}
}
"ec.color.ociodisplay" => {
let input = space_at(pr.e("source"));
let (display, view, inverse) = (pr.e("display") as usize, pr.e("view") as usize, pr.e("direction") == 1);
let (_, prims, tf) = DISPLAYS[display.min(DISPLAYS.len() - 1)];
if view != 2 && !input.raw {
let disp = Space { name: "display", prims: Some((prims, D65)), tf: Tf::Linear, raw: false };
let lin = Space { tf: Tf::Linear, ..*input };
if !inverse {
ops.push(ColorOp::Decode(input.tf));
xform_ops(&Xform::new(&lin, &disp), &mut ops);
if view == 1 {
ops.push(ColorOp::Tonemap { inverse: false });
}
ops.push(ColorOp::Encode(tf));
} else {
ops.push(ColorOp::Decode(tf));
if view == 1 {
ops.push(ColorOp::Tonemap { inverse: true });
}
xform_ops(&Xform::new(&disp, &lin), &mut ops);
ops.push(ColorOp::Encode(input.tf));
}
}
}
"ec.color.ociofile" => {
if let Some(x) = load_file(pr.s("file")) {
let interp = match pr.e("interpolation") {
0 => 0,
1 => 1,
_ => 2,
};
file_ops(&x, interp, pr.e("direction") == 1, pr.s("cccId"), &mut ops);
}
}
"ec.color.ociolook" => {
let mut list = parse_looks(pr.s("looks"));
let pick = pr.e("look");
if pick > 0
&& let Some((_, c)) = looks().get(pick as usize - 1)
{
list.insert(0, (*c, false));
}
if !list.is_empty() {
let (src, dst) = (space_at(pr.e("source")), space_at(pr.e("destination")));
let inv = pr.e("direction") == 1;
let cct = &ACES_CCT;
let (a, z) = if inv { (dst, src) } else { (src, dst) };
if inv {
list.reverse();
}
xform_ops(&Xform::new(a, cct), &mut ops);
for (cdl, li) in &list {
ops.push(ColorOp::Cdl { cdl: *cdl, clamp: false, inverse: *li != inv });
}
xform_ops(&Xform::new(cct, z), &mut ops);
}
}
"ec.utility.colorprofileconverter" => {
let (inp, in_lin_default) = profile(ctx, pr.e("inputProfile"));
let (out, out_lin_default) = profile(ctx, pr.e("outputProfile"));
let in_lin = pr.b("linearizeInputProfile") || in_lin_default && pr.e("inputProfile") == 0;
let out_lin = pr.b("linearizeOutputProfile") || out_lin_default && pr.e("outputProfile") == 0;
let intent = pr.e("intent");
let dec = if in_lin { Tf::Linear } else { inp.tf };
let enc = if out_lin { Tf::Linear } else { out.tf };
let m = if intent == 3 { mul(&invert(&out.to_ref(false)), &inp.to_ref(false)) } else { matrix(&inp, &out) };
let identity = dec == enc && (0..3).all(|i| (0..3).all(|j| (m[i][j] - IDENTITY[i][j]).abs() < 1e-9));
if !identity {
ops.push(ColorOp::Decode(dec));
ops.push(ColorOp::Matrix(m.map(|r| r.map(|v| v as f32))));
match intent {
0 => ops.push(ColorOp::Gamut(out.to_ref(true)[1])),
2 => ops.push(ColorOp::Max0),
_ => {}
}
ops.push(ColorOp::Encode(enc));
}
}
_ => return None,
}
Some((ops, Straight::Unpremul))
}
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use super::cdl::sl;
use super::effects::{
CONFIGS, DISPLAYS, PROFILES, VIEWS, color_stabilizer, direction, looks, ocio_cdl, ocio_cst, ocio_display, ocio_file, ocio_look, profile_converter,
space_param, spec,
};
use super::space::SPACES;
use super::*;
pub fn specs() -> Vec<EffectSpec> {
let cc = "Color Correction";
let srgb = SPACES.iter().position(|s| s.name == "sRGB").unwrap_or(0) as u32;
let lin709 = SPACES.iter().position(|s| s.name == "Linear Rec.709 (sRGB)").unwrap_or(0) as u32;
let acescg = SPACES.iter().position(|s| s.name == "ACEScg").unwrap_or(0) as u32;
let mut look_opts = vec!["None"];
look_opts.extend(looks().iter().map(|(n, _)| *n));
vec![
spec(
"ec.color.ociocdl",
"OCIO CDL Transform",
cc,
vec![
p("slopeRed", "Slope Red", num(1.0), sl(0.0, 100.0, 0.0, 4.0)),
p("slopeGreen", "Slope Green", num(1.0), sl(0.0, 100.0, 0.0, 4.0)),
p("slopeBlue", "Slope Blue", num(1.0), sl(0.0, 100.0, 0.0, 4.0)),
p("offsetRed", "Offset Red", num(0.0), sl(-100.0, 100.0, -1.0, 1.0)),
p("offsetGreen", "Offset Green", num(0.0), sl(-100.0, 100.0, -1.0, 1.0)),
p("offsetBlue", "Offset Blue", num(0.0), sl(-100.0, 100.0, -1.0, 1.0)),
p("powerRed", "Power Red", num(1.0), sl(0.0, 100.0, 0.0, 4.0)),
p("powerGreen", "Power Green", num(1.0), sl(0.0, 100.0, 0.0, 4.0)),
p("powerBlue", "Power Blue", num(1.0), sl(0.0, 100.0, 0.0, 4.0)),
p("saturation", "Saturation", num(1.0), sl(0.0, 100.0, 0.0, 4.0)),
p("style", "Style", Value::Enum(0), popup(&["ASC CDL v1.2", "No Clamp"])),
direction(),
],
ocio_cdl,
),
spec(
"ec.color.ociocolorspace",
"OCIO Color Space Transform",
cc,
vec![
p("config", "Configuration", Value::Enum(0), popup(CONFIGS)),
p("configFile", "Config File (.ocio)", Value::Str(String::new()), crate::file_ui(&["ocio"])),
space_param("source", "Source", lin709),
p("sourceName", "Source (config name)", Value::Str(String::new()), ParamUi::Text),
space_param("destination", "Destination", srgb),
p("destinationName", "Destination (config name)", Value::Str(String::new()), ParamUi::Text),
direction(),
],
ocio_cst,
),
spec(
"ec.color.ociodisplay",
"OCIO Display Transform",
cc,
vec![
p("config", "Configuration", Value::Enum(0), popup(CONFIGS)),
p("configFile", "Config File (.ocio)", Value::Str(String::new()), crate::file_ui(&["ocio"])),
space_param("source", "Input Color Space", lin709),
p("sourceName", "Source (config name)", Value::Str(String::new()), ParamUi::Text),
p("display", "Display Device", Value::Enum(0), popup(&DISPLAYS.iter().map(|d| d.0).collect::<Vec<_>>())),
p("displayName", "Display (config name)", Value::Str(String::new()), ParamUi::Text),
p("view", "View Transform", Value::Enum(0), popup(VIEWS)),
p("viewName", "View (config name)", Value::Str(String::new()), ParamUi::Text),
direction(),
],
ocio_display,
),
// `file`: a path to a .cube/.3dl/.csp/.cc/.ccc/.cdl file, or the file's text itself.
spec(
"ec.color.ociofile",
"OCIO File Transform",
cc,
vec![
p("file", "File", Value::Str(String::new()), crate::file_ui(&["cube", "3dl", "csp", "cc", "ccc", "cdl", "spi1d", "spi3d", "spimtx"])),
p("cccId", "CCC ID", Value::Str(String::new()), ParamUi::Text),
p("interpolation", "Interpolation", Value::Enum(3), popup(&["Nearest", "Linear", "Tetrahedral", "Best"])),
direction(),
],
ocio_file,
),
spec(
"ec.color.ociolook",
"OCIO Look Transform",
cc,
vec![
p("config", "Configuration", Value::Enum(0), popup(&["Built-in (EffectCraft minimal)"])),
space_param("source", "Source", acescg),
space_param("destination", "Destination", acescg),
p("look", "Look", Value::Enum(0), popup(&look_opts)),
p("looks", "Looks", Value::Str(String::new()), ParamUi::Text),
direction(),
],
ocio_look,
),
spec(
"ec.color.colorstabilizer",
"Color Stabilizer",
cc,
vec![
// The pivot frame (After Effects' Set Frame button stores it).
p("referenceFrame", "Reference Frame (s)", num(0.0), slider(-100000.0, 100000.0, 0.0, 60.0, 2)),
p("stabilize", "Stabilize", Value::Enum(0), popup(&["Brightness", "Levels", "Curves"])),
p("blackPoint", "Black Point", Value::Vec2([0.25, 0.75]), ParamUi::Point),
p("midPoint", "Mid Point", Value::Vec2([0.5, 0.5]), ParamUi::Point),
p("whitePoint", "White Point", Value::Vec2([0.75, 0.25]), ParamUi::Point),
p("sampleSize", "Sample Size", num(5.0), slider(1.0, 100.0, 1.0, 50.0, 0)),
],
color_stabilizer,
),
spec(
"ec.utility.colorprofileconverter",
"Color Profile Converter",
"Utility",
vec![
p("inputProfile", "Input Profile", Value::Enum(0), popup(PROFILES)),
p("linearizeInputProfile", "Linearize Input Profile", Value::Bool(false), ParamUi::Checkbox),
p("outputProfile", "Output Profile", Value::Enum(1), popup(PROFILES)),
p("linearizeOutputProfile", "Linearize Output Profile", Value::Bool(false), ParamUi::Checkbox),
p("intent", "Intent", Value::Enum(1), popup(&["Perceptual", "Relative Colorimetric", "Saturation", "Absolute Colorimetric"])),
// Our built-in profiles share a zero black point and none is scene-referred, so
// these two are kept for compatibility and do not change the result.
p("useBlackPointCompensation", "Use Black Point Compensation", Value::Bool(true), ParamUi::Checkbox),
p("sceneRefCompensation", "Scene-ref. Profile Compensation", Value::Enum(2), popup(&["On", "Off", "Use Project Setting"])),
],
profile_converter,
),
]
}
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use super::*;
pub(super) type M3 = [[f64; 3]; 3];
pub(crate) const D65: [f64; 2] = [0.3127, 0.3290];
const ACES_WHITE: [f64; 2] = [0.32168, 0.33767];
const AP0: [[f64; 2]; 3] = [[0.7347, 0.2653], [0.0, 1.0], [0.0001, -0.0770]];
const AP1: [[f64; 2]; 3] = [[0.713, 0.293], [0.165, 0.830], [0.128, 0.044]];
pub(crate) const REC709: [[f64; 2]; 3] = [[0.640, 0.330], [0.300, 0.600], [0.150, 0.060]];
pub(crate) const REC2020: [[f64; 2]; 3] = [[0.708, 0.292], [0.170, 0.797], [0.131, 0.046]];
pub(crate) const P3: [[f64; 2]; 3] = [[0.680, 0.320], [0.265, 0.690], [0.150, 0.060]];
pub(super) const IDENTITY: M3 = [[1.0, 0.0, 0.0], [0.0, 1.0, 0.0], [0.0, 0.0, 1.0]];
/// Transfer functions (encoded ↔ linear).
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum Tf {
Linear,
Srgb,
Gamma(f64),
AcesCct,
/// ACEScc (Academy S-2014-003), the pure-log grading encoding.
AcesCc,
/// SMPTE ST 2084 with 1.0 = 100 cd/m².
Pq,
}
/// ACEScc: the lowest code value (linear 0 and below) and the end of its toe (linear 2⁻¹⁵).
const ACESCC_MIN: f64 = (-16.0 + 9.72) / 17.52;
const ACESCC_TOE: f64 = (-15.0 + 9.72) / 17.52;
impl Tf {
pub fn decode(self, v: f64) -> f64 {
match self {
Tf::Linear => v,
Tf::Srgb => {
let a = v.abs();
let l = if a <= 0.04045 { a / 12.92 } else { ((a + 0.055) / 1.055).powf(2.4) };
l.copysign(v)
}
Tf::Gamma(g) => v.abs().powf(g).copysign(v),
Tf::AcesCct => {
if v <= 0.155_251_141_552_511 {
(v - 0.072_905_534_195_835_5) / 10.540_237_741_654_5
} else if v < (65504f64.log2() + 9.72) / 17.52 {
2f64.powf(v * 17.52 - 9.72)
} else {
65504.0
}
}
Tf::AcesCc => {
if v < ACESCC_TOE {
(2f64.powf(v * 17.52 - 9.72) - 2f64.powi(-16)) * 2.0
} else if v < (65504f64.log2() + 9.72) / 17.52 {
2f64.powf(v * 17.52 - 9.72)
} else {
65504.0
}
}
Tf::Pq => {
let (m1, m2, c1, c2, c3) = pq_consts();
let e = v.max(0.0).powf(1.0 / m2);
let l = ((e - c1).max(0.0) / (c2 - c3 * e)).powf(1.0 / m1);
l * 100.0
}
}
}
pub fn encode(self, v: f64) -> f64 {
match self {
Tf::Linear => v,
Tf::Srgb => {
let a = v.abs();
let e = if a <= 0.003_130_8 { a * 12.92 } else { 1.055 * a.powf(1.0 / 2.4) - 0.055 };
e.copysign(v)
}
Tf::Gamma(g) => v.abs().powf(1.0 / g).copysign(v),
Tf::AcesCct => {
if v <= 0.007_812_5 {
10.540_237_741_654_5 * v + 0.072_905_534_195_835_5
} else {
(v.log2() + 9.72) / 17.52
}
}
Tf::AcesCc => {
if v <= 0.0 {
ACESCC_MIN
} else if v < 2f64.powi(-15) {
((2f64.powi(-16) + v * 0.5).log2() + 9.72) / 17.52
} else {
(v.log2() + 9.72) / 17.52
}
}
Tf::Pq => {
let (m1, m2, c1, c2, c3) = pq_consts();
let y = (v / 100.0).max(0.0).powf(m1);
((c1 + c2 * y) / (1.0 + c3 * y)).powf(m2)
}
}
}
}
fn pq_consts() -> (f64, f64, f64, f64, f64) {
(2610.0 / 16384.0, 2523.0 / 4096.0 * 128.0, 3424.0 / 4096.0, 2413.0 / 4096.0 * 32.0, 2392.0 / 4096.0 * 32.0)
}
/// A colour space of the built-in config.
#[derive(Clone, Copy, Debug)]
pub struct Space {
pub name: &'static str,
/// Primaries and white (None = CIE XYZ itself).
pub prims: Option<([[f64; 2]; 3], [f64; 2])>,
pub tf: Tf,
/// Passes data through untouched.
pub raw: bool,
}
pub(crate) const fn sp(name: &'static str, prims: [[f64; 2]; 3], white: [f64; 2], tf: Tf) -> Space {
Space { name, prims: Some((prims, white)), tf, raw: false }
}
/// The built-in configuration's colour spaces, in popup order.
pub(crate) const ACES2065_1: Space = sp("ACES2065-1", AP0, ACES_WHITE, Tf::Linear);
pub(crate) const ACES_CG: Space = sp("ACEScg", AP1, ACES_WHITE, Tf::Linear);
pub(super) const ACES_CCT: Space = sp("ACEScct", AP1, ACES_WHITE, Tf::AcesCct);
pub const SPACES: &[Space] = &[
ACES2065_1,
ACES_CG,
ACES_CCT,
sp("Linear Rec.709 (sRGB)", REC709, D65, Tf::Linear),
sp("sRGB", REC709, D65, Tf::Srgb),
sp("Gamma 2.4 Rec.709", REC709, D65, Tf::Gamma(2.4)),
sp("Linear Rec.2020", REC2020, D65, Tf::Linear),
sp("Gamma 2.4 Rec.2020", REC2020, D65, Tf::Gamma(2.4)),
sp("Linear P3-D65", P3, D65, Tf::Linear),
sp("Display P3", P3, D65, Tf::Srgb),
Space { name: "CIE-XYZ-D65", prims: None, tf: Tf::Linear, raw: false },
Space { name: "Raw", prims: None, tf: Tf::Linear, raw: true },
];
pub fn space_names() -> Vec<&'static str> {
SPACES.iter().map(|s| s.name).collect()
}
#[cfg(test)]
pub fn space_by_name(n: &str) -> Option<&'static Space> {
SPACES.iter().find(|s| s.name.eq_ignore_ascii_case(n))
}
/// Bradford chromatic adaptation from white `src` to white `dst` (xy).
pub fn bradford(src: [f64; 2], dst: [f64; 2]) -> M3 {
if src == dst {
return IDENTITY;
}
const MB: M3 = [[0.8951, 0.2664, -0.1614], [-0.7502, 1.7135, 0.0367], [0.0389, -0.0685, 1.0296]];
let xyz = |c: [f64; 2]| [c[0] / c[1], 1.0, (1.0 - c[0] - c[1]) / c[1]];
let s = mul_vec(&MB, xyz(src));
let d = mul_vec(&MB, xyz(dst));
let diag = [[d[0] / s[0], 0.0, 0.0], [0.0, d[1] / s[1], 0.0], [0.0, 0.0, d[2] / s[2]]];
mul(&invert(&MB), &mul(&diag, &MB))
}
impl Space {
/// Linear RGB → XYZ D65 (Bradford-adapted when `adapt`, else the space's own white).
pub fn to_ref(self, adapt: bool) -> M3 {
match self.prims {
None => IDENTITY,
Some((p, w)) => {
let m = rgb_to_xyz(p, w);
if adapt { mul(&bradford(w, D65), &m) } else { m }
}
}
}
}
/// Linear-RGB matrix from space `a` to space `b`.
pub fn matrix(a: &Space, b: &Space) -> M3 {
mul(&invert(&b.to_ref(true)), &a.to_ref(true))
}
/// A compiled colour-space conversion.
#[derive(Clone, Copy, Debug)]
pub struct Xform {
pub(super) dec: Tf,
pub(super) m: [[f32; 3]; 3],
pub(super) ident: bool,
pub(super) enc: Tf,
}
impl Xform {
pub fn new(a: &Space, b: &Space) -> Xform {
if a.raw || b.raw {
return Xform { dec: Tf::Linear, m: IDENTITY.map(|r| r.map(|v| v as f32)), ident: true, enc: Tf::Linear };
}
let m = matrix(a, b);
let ident = (0..3).all(|i| (0..3).all(|j| (m[i][j] - IDENTITY[i][j]).abs() < 1e-12));
Xform { dec: a.tf, m: m.map(|r| r.map(|v| v as f32)), ident, enc: b.tf }
}
#[inline]
pub fn apply(&self, c: [f32; 3]) -> [f32; 3] {
let l = c.map(|v| self.dec.decode(v as f64) as f32);
let l = if self.ident { l } else { [0, 1, 2].map(|i| self.m[i][0] * l[0] + self.m[i][1] * l[1] + self.m[i][2] * l[2]) };
l.map(|v| self.enc.encode(v as f64) as f32)
}
}
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use super::*;
use crate::{EffectEnv, EffectHost, Image, LayerPixels, run_fx};
fn close(a: M3, b: M3, tol: f64) {
for i in 0..3 {
for j in 0..3 {
assert!((a[i][j] - b[i][j]).abs() < tol, "{a:?} vs {b:?}");
}
}
}
#[test]
fn aces_matrices_match_published_values() {
let ap0 = space_by_name("ACES2065-1").unwrap();
let ap1 = space_by_name("ACEScg").unwrap();
// Academy S-2014-004 AP0 → AP1.
close(
matrix(ap0, ap1),
[
[1.451_439_316_1, -0.236_510_746_9, -0.214_928_569_3],
[-0.076_553_773_4, 1.176_229_699_8, -0.099_675_926_4],
[0.008_316_148_4, -0.006_032_449_8, 0.997_716_301_4],
],
2e-4,
);
// ACEScg → linear Rec.709 with Bradford adaptation (published ACES config value).
let lin = space_by_name("Linear Rec.709 (sRGB)").unwrap();
close(matrix(ap1, lin), [[1.705_05, -0.621_79, -0.083_26], [-0.130_26, 1.140_80, -0.010_55], [-0.024_00, -0.128_97, 1.152_97]], 2e-3);
// White maps to white.
let w = mul_vec(&matrix(ap1, lin), [1.0, 1.0, 1.0]);
assert!(w.iter().all(|v| (v - 1.0).abs() < 1e-3), "{w:?}");
}
#[test]
fn transfer_functions_round_trip() {
for tf in [Tf::Srgb, Tf::Gamma(2.4), Tf::AcesCct, Tf::Pq] {
for v in [0.0, 0.001, 0.18, 0.5, 1.0, 4.0] {
let r = tf.decode(tf.encode(v));
assert!((r - v).abs() < 1e-6 * v.max(1.0), "{tf:?} {v} {r}");
}
}
// ACEScct of 18 % grey (S-2016-001).
assert!((Tf::AcesCct.encode(0.18) - 0.413_588).abs() < 1e-5);
// PQ: 100 nits (1.0) encodes to ≈ 0.508.
assert!((Tf::Pq.encode(1.0) - 0.508).abs() < 1e-3);
}
#[test]
fn color_space_transform_effect_round_trips() {
let img = Image::filled(4, 4, [0.2, 0.5, 0.7, 1.0]);
let srgb = SPACES.iter().position(|s| s.name == "sRGB").unwrap() as u32;
let cg = SPACES.iter().position(|s| s.name == "ACEScg").unwrap() as u32;
let a = run_fx("ec.color.ociocolorspace", &[("source", Value::Enum(srgb)), ("destination", Value::Enum(cg))], img.clone(), 0.0, EffectEnv::default());
assert_ne!(a.img.data, img.data);
let b = run_fx("ec.color.ociocolorspace", &[("source", Value::Enum(cg)), ("destination", Value::Enum(srgb))], a.img.clone(), 0.0, EffectEnv::default());
let c = run_fx(
"ec.color.ociocolorspace",
&[("source", Value::Enum(srgb)), ("destination", Value::Enum(cg)), ("direction", Value::Enum(1))],
a.img,
0.0,
EffectEnv::default(),
);
for (x, y) in b.img.data.iter().zip(&img.data).chain(c.img.data.iter().zip(&img.data)) {
assert!((0..4).all(|k| (x[k] - y[k]).abs() < 1e-4), "{x:?} {y:?}");
}
}
#[test]
fn cdl_math() {
let cdl = Cdl { slope: [1.2, 1.0, 0.8], offset: [0.05, 0.0, -0.02], power: [1.1, 1.0, 0.9], sat: 0.8 };
let c = [0.3, 0.5, 0.7];
// Hand computation of the v1.2 formula.
let sop = [(0.3f64 * 1.2 + 0.05).powf(1.1), 0.5, (0.7f64 * 0.8 - 0.02).powf(0.9)];
let l = sop[0] * 0.2126 + sop[1] * 0.7152 + sop[2] * 0.0722;
let want = sop.map(|v| l + 0.8 * (v - l));
let got = cdl.apply(c, true);
for k in 0..3 {
assert!((got[k] - want[k]).abs() < 1e-12);
}
let back = cdl.invert(got, true);
for k in 0..3 {
assert!((back[k] - c[k]).abs() < 1e-9);
}
// v1.2 clamps, No Clamp keeps negatives.
let neg = Cdl { offset: [-0.5; 3], ..Cdl::default() };
assert_eq!(neg.apply([0.2; 3], true), [0.0; 3]);
assert!((neg.apply([0.2; 3], false)[0] + 0.3).abs() < 1e-12);
let img = Image::filled(2, 2, [0.3, 0.5, 0.7, 1.0]);
let out = run_fx("ec.color.ociocdl", &[("slopeRed", num(1.2)), ("offsetRed", num(0.05)), ("powerRed", num(1.1))], img, 0.0, EffectEnv::default());
let r = (0.3f64 * 1.2 + 0.05).powf(1.1);
assert!((out.img.get(0, 0)[0] as f64 - r).abs() < 1e-5);
}
fn identity_lattice(n: usize, f: impl Fn([f32; 3]) -> [f32; 3]) -> Vec<[f32; 3]> {
let mut v = vec![];
for b in 0..n {
for g in 0..n {
for r in 0..n {
let s = (n - 1) as f32;
v.push(f([r as f32 / s, g as f32 / s, b as f32 / s]));
}
}
}
v
}
/// Sony Imageworks `.spi1d`, `.spi3d` and `.spimtx` (Blender's configs use them, #410), and
/// malformed ones rejected without panicking.
#[test]
fn spi_files_parse() {
let spi1d = "Version 1\nFrom 0.0 2.0\nLength 3\nComponents 1\n{\n0.0\n0.25\n1.0\n}\n";
let x = parse_file(spi1d, "spi1d").unwrap();
let o = x.apply([1.0, 0.5, 2.0], 1, false, "");
assert!((o[0] - 0.25).abs() < 1e-6 && (o[1] - 0.125).abs() < 1e-6 && (o[2] - 1.0).abs() < 1e-6, "{o:?}");
let back = x.apply(o, 1, true, "");
assert!((back[0] - 1.0).abs() < 1e-5 && (back[2] - 2.0).abs() < 1e-5, "{back:?}");
let three = parse_spi1d("Version 1\nFrom 0 1\nLength 2\nComponents 3\n{\n0 0 0\n1 0.5 2\n}\n").unwrap();
assert_eq!(three.d1, vec![[0.0; 3], [1.0, 0.5, 2.0]]);
let mut spi3d = String::from("SPILUT 1.0\n3 3\n2 2 2\n");
for (r, g, b) in (0..8).map(|i| (i & 1, (i >> 1) & 1, i >> 2)) {
spi3d += &format!("{r} {g} {b} {} {} {}\n", r as f32 * 0.5, g, b);
}
let x = parse_file(&spi3d, "spi3d").unwrap();
let o = x.apply([1.0, 0.5, 0.25], 1, false, "");
assert!((o[0] - 0.5).abs() < 1e-6 && (o[1] - 0.5).abs() < 1e-6 && (o[2] - 0.25).abs() < 1e-6, "{o:?}");
let m = parse_file("2 0 0 6553.5\n0 1 0 0\n0 0 1 0\n", "spimtx").unwrap();
let o = m.apply([0.25, 0.5, 1.0], 1, false, "");
assert!((o[0] - 0.6).abs() < 1e-6 && o[1] == 0.5 && o[2] == 1.0, "{o:?}");
assert!((m.apply(o, 1, true, "")[0] - 0.25).abs() < 1e-6);
for bad in [
"Version 1\nFrom 0 1\nLength 99999999999\nComponents 1\n{\n0\n}\n",
"Version 1\nFrom 1 0\nLength 2\nComponents 1\n{\n0\n1\n}\n",
"Version 1\nFrom 0 1\nLength 3\nComponents 1\n{\n0\n1\n}\n",
"Version 1\nFrom 0 1\nLength 2\nComponents 2\n{\n0 0\n1 1\n}\n",
] {
assert!(parse_spi1d(bad).is_none(), "{bad}");
}
assert!(parse_spi3d("SPILUT 1.0\n3 3\n4000 4000 4000\n").is_none());
assert!(parse_spi3d("SPILUT 1.0\n3 3\n2 2 2\n9 0 0 1 1 1\n").is_none());
assert!(parse_spi3d("SPILUT 1.0\n3 3\n2 2 2\n0 0 0 1 1 1\n").is_none(), "incomplete lattice");
assert!(parse_spimtx("1 0 0\n0 1 0\n").is_none());
assert!(parse_spimtx("NaN 0 0 0 0 1 0 0 0 0 1 0").is_none());
}
#[test]
fn lut_files_parse_and_interpolate() {
// .cube with a non-linear lattice: trilinear between lattice points.
let f = |c: [f32; 3]| [c[0] * c[0], c[1], 1.0 - c[2]];
let mut cube = String::from("LUT_3D_SIZE 3\n");
for r in identity_lattice(3, f) {
cube += &format!("{} {} {}\n", r[0], r[1], r[2]);
}
let Some(FileXform::Lut { lut, .. }) = parse_file(&cube, "cube") else { panic!() };
// Trilinear between 0.5 (0.25) and 1.0 (1.0) at 0.75 → 0.625.
let o = lut.apply_interp([0.75, 0.3, 0.2], 1);
assert!((o[0] - 0.625).abs() < 1e-6 && (o[1] - 0.3).abs() < 1e-6 && (o[2] - 0.8).abs() < 1e-6, "{o:?}");
// Nearest snaps.
assert_eq!(lut.apply_interp([0.74, 0.0, 0.0], 0)[0], 0.25);
// .3dl (blue fastest, 10-bit integers, mesh line).
let mut tdl = String::from("0 511 1023\n");
for r in 0..3 {
for g in 0..3 {
for b in 0..3 {
let v = [r, g, b].map(|i| i as f64 * 511.5);
tdl += &format!("{} {} {}\n", v[0].round(), v[1].round(), (1023.0 - v[2]).round());
}
}
}
let Some(FileXform::Lut { lut, .. }) = parse_file(&tdl, "3dl") else { panic!() };
let o = lut.apply_interp([0.25, 0.5, 0.25], 1);
assert!((o[0] - 0.25).abs() < 2e-3 && (o[1] - 0.5).abs() < 2e-3 && (o[2] - 0.75).abs() < 2e-3, "{o:?}");
// .csp with a squaring pre-LUT on red and an identity 2³ lattice.
let mut csp = String::from("CSPLUTV100\n3D\n\n3\n0 0.5 1\n0 0.25 1\n2\n0 1\n0 1\n2\n0 1\n0 1\n\n2 2 2\n");
for r in identity_lattice(2, |c| c) {
csp += &format!("{} {} {}\n", r[0], r[1], r[2]);
}
let x = parse_file(&csp, "csp").unwrap();
let o = x.apply([0.5, 0.4, 0.6], 2, false, "");
assert!((o[0] - 0.25).abs() < 1e-6 && (o[1] - 0.4).abs() < 1e-6, "{o:?}");
let inv = x.apply(o, 2, true, "");
assert!((inv[0] - 0.5).abs() < 1e-4, "{inv:?}");
// CDL collection: pick by id.
let ccc = r#"<ColorCorrectionCollection><ColorCorrection id="a"><SOPNode><Slope>2 2 2</Slope><Offset>0 0 0</Offset><Power>1 1 1</Power></SOPNode></ColorCorrection>
<ColorCorrection id='b'><SOPNode><Slope>0.5 0.5 0.5</Slope></SOPNode><SatNode><Saturation>1</Saturation></SatNode></ColorCorrection></ColorCorrectionCollection>"#;
let x = parse_file(ccc, "ccc").unwrap();
assert!((x.apply([0.4; 3], 2, false, "b")[0] - 0.2).abs() < 1e-6);
assert!((x.apply([0.4; 3], 2, false, "a")[0] - 0.8).abs() < 1e-6);
assert!((x.apply([0.4; 3], 2, false, "")[0] - 0.8).abs() < 1e-6);
// Effect with inline content; inverse of a 3D lattice.
let img = Image::filled(2, 2, [0.6, 0.3, 0.2, 1.0]);
let out = run_fx("ec.color.ociofile", &[("file", Value::Str(cube.clone()))], img.clone(), 0.0, EffectEnv::default());
let back = run_fx("ec.color.ociofile", &[("file", Value::Str(cube)), ("direction", Value::Enum(1))], out.img, 0.0, EffectEnv::default());
assert!((back.img.get(0, 0)[0] - 0.6).abs() < 1e-3, "{:?}", back.img.get(0, 0));
assert!(parse_file("garbage", "3dl").is_none());
}
#[test]
fn display_and_look_transforms() {
// Linear 0.18 through the sRGB display / Standard view = sRGB encoding of 0.18.
let img = Image::filled(2, 2, [0.18, 0.18, 0.18, 1.0]);
let out = run_fx("ec.color.ociodisplay", &[], img.clone(), 0.0, EffectEnv::default());
assert!((out.img.get(0, 0)[0] as f64 - Tf::Srgb.encode(0.18)).abs() < 1e-5);
let back = run_fx("ec.color.ociodisplay", &[("direction", Value::Enum(1))], out.img, 0.0, EffectEnv::default());
assert!((back.img.get(0, 0)[0] - 0.18).abs() < 1e-5);
// Tone mapped view keeps highlights below 1.
let hot = Image::filled(1, 1, [8.0, 8.0, 8.0, 1.0]);
let tm = run_fx("ec.color.ociodisplay", &[("view", Value::Enum(1))], hot, 0.0, EffectEnv::default());
assert!(tm.img.get(0, 0)[0] < 1.0);
assert!((tonemap_inv(tonemap(3.0)) - 3.0).abs() < 1e-9);
// Looks: Warm raises red over blue; its inverse undoes it.
let grey = Image::filled(1, 1, [0.18, 0.18, 0.18, 1.0]);
let w = run_fx("ec.color.ociolook", &[("looks", Value::Str("Warm".into()))], grey.clone(), 0.0, EffectEnv::default());
let px = w.img.get(0, 0);
assert!(px[0] > px[2]);
let u = run_fx("ec.color.ociolook", &[("looks", Value::Str("-Warm".into()))], w.img, 0.0, EffectEnv::default());
assert!((u.img.get(0, 0)[0] - 0.18).abs() < 1e-4 && (u.img.get(0, 0)[2] - 0.18).abs() < 1e-4);
assert_eq!(parse_looks("Warm, -Cool, nope").len(), 2);
}
#[test]
fn profile_converter_converts_and_round_trips() {
let img = Image::filled(2, 2, [0.8, 0.4, 0.1, 1.0]);
// sRGB → Rec. 2020 (relative), then back.
let a = run_fx(
"ec.utility.colorprofileconverter",
&[("inputProfile", Value::Enum(1)), ("outputProfile", Value::Enum(3))],
img.clone(),
0.0,
EffectEnv::default(),
);
assert_ne!(a.img.data, img.data);
let b =
run_fx("ec.utility.colorprofileconverter", &[("inputProfile", Value::Enum(3)), ("outputProfile", Value::Enum(1))], a.img, 0.0, EffectEnv::default());
assert!((0..3).all(|k| (b.img.get(0, 0)[k] - img.get(0, 0)[k]).abs() < 1e-4));
// Same profile both sides: identity. Working space defaults to sRGB.
let c = run_fx(
"ec.utility.colorprofileconverter",
&[("inputProfile", Value::Enum(0)), ("outputProfile", Value::Enum(1))],
img.clone(),
0.0,
EffectEnv::default(),
);
assert_eq!(c.img.data, img.data);
// Perceptual pulls out-of-gamut colours inside: saturated Rec.2020 green into sRGB.
let g = Image::filled(1, 1, [0.0, 1.0, 0.0, 1.0]);
let rel = run_fx(
"ec.utility.colorprofileconverter",
&[("inputProfile", Value::Enum(3)), ("outputProfile", Value::Enum(1))],
g.clone(),
0.0,
EffectEnv::default(),
);
assert!(rel.img.get(0, 0)[0] < 0.0);
let per = run_fx(
"ec.utility.colorprofileconverter",
&[("inputProfile", Value::Enum(3)), ("outputProfile", Value::Enum(1)), ("intent", Value::Enum(0))],
g,
0.0,
EffectEnv::default(),
);
assert!(per.img.get(0, 0).iter().all(|v| *v >= -1e-6));
}
struct RefHost(Image);
impl EffectHost for RefHost {
fn layer(&self, _: u64, _: bool) -> Option<LayerPixels> {
None
}
fn audio(&self, _: u64, _: f64, _: usize, _: u32) -> Option<Vec<f32>> {
None
}
fn self_at(&self, _: f64, _: usize) -> Option<Buf> {
Some(Buf { img: self.0.clone(), offset: [0.0; 2], scale: 1.0 })
}
}
#[test]
fn color_stabilizer_matches_the_reference_frame() {
let mk = |k: f32, o: f32| {
let mut img = Image::new(40, 40);
for y in 0..40 {
for x in 0..40 {
let v = (x as f32 / 40.0) * k + o;
img.set(x, y, [v, v * 0.9, v * 0.8, 1.0]);
}
}
img
};
let reference = mk(1.0, 0.0);
let flicker = mk(0.8, 0.1);
let host = RefHost(reference.clone());
let env = EffectEnv { host: Some(&host), ..Default::default() };
let pts = [("blackPoint", Value::Vec2([5.0, 20.0])), ("midPoint", Value::Vec2([20.0, 20.0])), ("whitePoint", Value::Vec2([35.0, 20.0]))];
let mut vals: Vec<(&str, Value)> = pts.to_vec();
vals.push(("stabilize", Value::Enum(1)));
vals.push(("sampleSize", num(1.0)));
let out = run_fx("ec.color.colorstabilizer", &vals, flicker.clone(), 0.0, env);
for x in [5i64, 20, 35] {
let (o, r) = (out.img.get(x, 20), reference.get(x, 20));
assert!((o[0] - r[0]).abs() < 0.01, "x {x}: {o:?} vs {r:?}");
}
// Deterministic, and a no-op without a host.
let again = run_fx("ec.color.colorstabilizer", &vals, flicker.clone(), 0.0, env);
assert_eq!(out.img.data, again.img.data);
let none = run_fx("ec.color.colorstabilizer", &vals, flicker.clone(), 0.0, EffectEnv::default());
assert_eq!(none.img.data, flicker.data);
// Brightness mode corrects an offset at the black point.
let lifted = mk(1.0, 0.1);
let mut vals2: Vec<(&str, Value)> = pts.to_vec();
vals2.push(("sampleSize", num(1.0)));
let b = run_fx("ec.color.colorstabilizer", &vals2, lifted, 0.0, env);
assert!((b.img.get(5, 20)[0] - reference.get(5, 20)[0]).abs() < 0.01);
}
+2 -399
View File
@@ -20,7 +20,7 @@
//! * `looks` (`name`, `process_space`, `transform`, `inverse_transform`) and look strings
//! (`+A, -B`, `A | B` = the first one the config has);
//! * transforms: `MatrixTransform` (`matrix` 4×4 row-major, `offset`), `FileTransform` (the LUT,
//! CDL and matrix files [`super::ocio::parse_file`] reads; `interpolation`, `ccc_id`),
//! CDL and matrix files `super::ocio::parse_file` reads; `interpolation`, `ccc_id`),
//! `ExponentTransform` (`value`), `ExponentWithLinearTransform` (`gamma`, `offset`, `style:
//! mirror`; the power curve with a linear toe that the Academy CLF specification calls
//! "moncurve"), `LogTransform` (`base`), `LogAffineTransform` (`base`, `logSideSlope`,
@@ -1331,401 +1331,4 @@ pub fn load_config(src: &str) -> Result<Arc<Config>, String> {
}
#[cfg(test)]
mod tests {
use super::*;
const CONFIG: &str = r#"
ocio_profile_version: 2
name: Test Config # a comment
search_path: "luts:other"
roles:
scene_linear: lin
color_timing: "log2"
displays:
sRGB:
- !<View> {name: Standard, colorspace: gamma22}
- !<View> {name: Raw, colorspace: raw}
colorspaces:
- !<ColorSpace>
name: lin
family: ""
description: |
The reference.
Linear.
isdata: false
- !<ColorSpace>
name: gamma22
aliases: [g22, "gamma 2.2"]
to_scene_reference: !<ExponentTransform> {value: [2.2, 2.2, 2.2, 1]}
- !<ColorSpace>
name: half
from_reference: !<MatrixTransform> {matrix: [0.5, 0, 0, 0,
0, 0.5, 0, 0,
0, 0, 0.5, 0,
0, 0, 0, 1], offset: [0.1, 0.1, 0.1, 0]}
- !<ColorSpace>
name: log2
from_reference: !<GroupTransform>
children:
- !<MatrixTransform> {matrix: [2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 1]}
- !<LogTransform> {base: 2}
- !<ColorSpace>
name: affine
to_reference: !<LogAffineTransform> {base: 10, logSideSlope: 0.5, logSideOffset: 0.2, linSideSlope: 2, linSideOffset: 0.01, direction: inverse}
- !<ColorSpace>
name: lut
to_reference: !<FileTransform> {src: double.cube, interpolation: linear}
- !<ColorSpace>
name: raw
isdata: true
- !<ColorSpace>
name: weird
to_reference: !<ExposureContrastTransform> {exposure: 1}
"#;
fn close(a: [f64; 3], b: [f64; 3], tol: f64) -> bool {
(0..3).all(|i| (a[i] - b[i]).abs() < tol)
}
fn temp_dir(name: &str) -> PathBuf {
let dir = std::env::temp_dir().join(format!("ec-ocio-{name}-{}", std::process::id()));
std::fs::create_dir_all(dir.join("luts")).unwrap();
dir
}
#[test]
fn yaml_subset() {
let y = parse_yaml("a: 1\nb:\n - x\n - {k: [1, 2], s: 'q: r'}\nc: !<T> {v: 3}\nd:\n- 4\n- 5\n");
assert_eq!(y.get("a").and_then(Yaml::str), Some("1"));
assert_eq!(y.get("b").unwrap().seq().len(), 2);
assert_eq!(y.get("b").unwrap().seq()[1].get("k").unwrap().nums(), vec![1.0, 2.0]);
assert_eq!(y.get("b").unwrap().seq()[1].get("s").and_then(Yaml::str), Some("q: r"));
assert_eq!(y.get("c").unwrap().tag(), Some("T"));
assert_eq!(y.get("c").unwrap().get("v").and_then(Yaml::str), Some("3"));
assert_eq!(y.get("d").unwrap().seq().len(), 2, "a sequence at the key's indent");
}
/// Hostile nesting (flow brackets and block indentation) is cut off instead of exhausting
/// the stack.
#[test]
fn yaml_nesting_is_bounded() {
let flow = format!("a: {}\nb: 1\n", "[".repeat(200_000));
assert!(matches!(parse_yaml(&flow), Yaml::Map(_)));
let block: String = (0..2_000).map(|i| format!("{}k{i}:\n", " ".repeat(i))).collect();
assert!(matches!(parse_yaml(&block), Yaml::Map(_)));
let dashes: String = (0..2_000).map(|i| format!("{}- x{i}:\n", " ".repeat(2 * i))).collect();
let _ = parse_yaml(&dashes);
assert!(Config::parse(&flow, Path::new(".")).is_err());
}
#[test]
fn parses_spaces_roles_displays_and_converts() {
let dir = temp_dir("basic");
// A 1D LUT that doubles (0..1 → 0..2).
std::fs::write(dir.join("luts/double.cube"), "LUT_1D_SIZE 2\nDOMAIN_MIN 0 0 0\nDOMAIN_MAX 1 1 1\n0 0 0\n2 2 2\n").unwrap();
let c = Config::parse(CONFIG, &dir).unwrap();
assert_eq!(c.name, "Test Config");
assert_eq!(c.search_path, vec!["luts", "other"]);
assert_eq!(c.space_names(), vec!["lin", "gamma22", "half", "log2", "affine", "lut", "raw", "weird"]);
// Roles and aliases resolve.
assert_eq!(c.space("scene_linear").unwrap().name, "lin");
assert_eq!(c.space("G22").unwrap().name, "gamma22");
assert_eq!(c.space("gamma 2.2").unwrap().name, "gamma22");
assert_eq!(c.view("sRGB", "Standard").unwrap().1.colorspace, "gamma22");
let sp = |n: &str| c.space(n).unwrap();
// gamma22 → lin: decode with the exponent.
let g = c.convert(sp("gamma22"), sp("lin"), [0.5, 0.25, 1.0]);
assert!(close(g, [0.5f64.powf(2.2), 0.25f64.powf(2.2), 1.0], 1e-9), "{g:?}");
// lin → gamma22: the inverse (only to_reference given).
let back = c.convert(sp("lin"), sp("gamma22"), g);
assert!(close(back, [0.5, 0.25, 1.0], 1e-9), "{back:?}");
// The display's view is that conversion.
assert!(close(c.display_path(sp("lin"), "sRGB", "Standard").apply(g, false), [0.5, 0.25, 1.0], 1e-9));
// lin → half: matrix and offset; and back through the inverse matrix.
let h = c.convert(sp("lin"), sp("half"), [0.4, 0.6, 1.0]);
assert!(close(h, [0.3, 0.4, 0.6], 1e-9), "{h:?}");
assert!(close(c.convert(sp("half"), sp("lin"), h), [0.4, 0.6, 1.0], 1e-9));
// lin → log2: a group (×2 then log2): 0.5 → 0; 2 → 2.
let l = c.convert(sp("lin"), sp("log2"), [0.5, 2.0, 4.0]);
assert!(close(l, [0.0, 2.0, 3.0], 1e-9), "{l:?}");
assert!(close(c.convert(sp("log2"), sp("lin"), l), [0.5, 2.0, 4.0], 1e-9));
// LogAffine (inverse direction as to_reference) round-trips.
let a = c.convert(sp("lin"), sp("affine"), [0.18, 0.5, 1.0]);
let expect = [0.18f64, 0.5, 1.0].map(|v| 0.5 * (2.0 * v + 0.01).log10() + 0.2);
assert!(close(a, expect, 1e-9), "{a:?} vs {expect:?}");
assert!(close(c.convert(sp("affine"), sp("lin"), a), [0.18, 0.5, 1.0], 1e-9));
// FileTransform found on the search path.
let f = c.convert(sp("lut"), sp("lin"), [0.25, 0.5, 0.0]);
assert!(close(f, [0.5, 1.0, 0.0], 1e-6), "{f:?}");
// Data spaces pass through; unsupported transforms are reported.
assert_eq!(c.convert(sp("raw"), sp("gamma22"), [0.3, 0.3, 0.3]), [0.3, 0.3, 0.3]);
assert_eq!(c.unsupported(), vec!["ExposureContrastTransform".to_string()]);
assert_eq!(c.path(sp("lin"), sp("weird")).unsupported_list(), vec!["ExposureContrastTransform".to_string()]);
assert!(c.path(sp("lin"), sp("half")).unsupported_list().is_empty());
// Loading from a file path (cached), and errors.
std::fs::write(dir.join("config.ocio"), CONFIG).unwrap();
let loaded = load_config(&dir.join("config.ocio").to_string_lossy()).unwrap();
assert_eq!(loaded.spaces.len(), 8);
assert!(load_config("/no/such/config.ocio").is_err());
assert!(Config::parse("just: text\n", &dir).is_err());
}
/// The OCIO Color Space and Display Transform effects with Configuration ▸ Custom.
#[test]
fn effects_use_a_custom_config() {
use effectcraft_keyframe::Value;
let cfg = "ocio_profile_version: 1\nroles:\n default: lin\ndisplays:\n Monitor:\n - !<View> {name: Video, colorspace: g2}\ncolorspaces:\n - !<ColorSpace>\n name: lin\n - !<ColorSpace>\n name: g2\n to_reference: !<ExponentTransform> {value: [2, 2, 2, 1]}\n";
let img = crate::Image::filled(2, 2, [0.5, 0.25, 1.0, 1.0]);
let fx = |id: &str, extra: &[(&str, Value)]| {
let mut v = vec![("config", Value::Enum(1)), ("configFile", Value::Str(cfg.into()))];
v.extend(extra.iter().cloned());
crate::run_fx(id, &v, img.clone(), 0.0, crate::EffectEnv::default()).img.data[0]
};
let o = fx("ec.color.ociocolorspace", &[("sourceName", Value::Str("g2".into())), ("destinationName", Value::Str("default".into()))]);
assert!((o[0] - 0.25).abs() < 1e-6 && (o[1] - 0.0625).abs() < 1e-6 && (o[2] - 1.0).abs() < 1e-6, "{o:?}");
// Inverse direction.
let o = fx(
"ec.color.ociocolorspace",
&[("sourceName", Value::Str("g2".into())), ("destinationName", Value::Str("lin".into())), ("direction", Value::Enum(1))],
);
assert!((o[0] - 0.5f32.sqrt()).abs() < 1e-6, "{o:?}");
// Display ▸ view → its colour space.
let o = fx(
"ec.color.ociodisplay",
&[("sourceName", Value::Str("lin".into())), ("displayName", Value::Str("Monitor".into())), ("viewName", Value::Str("Video".into()))],
);
assert!((o[0] - 0.5f32.sqrt()).abs() < 1e-6, "{o:?}");
// An unreadable config leaves pixels alone.
let o = crate::run_fx(
"ec.color.ociocolorspace",
&[("config", Value::Enum(1)), ("configFile", Value::Str("/missing.ocio".into()))],
img.clone(),
0.0,
crate::EffectEnv::default(),
);
assert_eq!(o.img.data, img.data);
}
/// A config laid out like Blender 4.x / 5.x's (written for this test): the reference space is
/// CIE XYZ with the E white, the D65 spaces adapt through a `.spimtx` matrix, sRGB is a
/// ColorSpaceTransform plus an ExponentWithLinearTransform, the display-referred spaces meet
/// the scene through the default view transform, and a log space uses an
/// AllocationTransform.
fn blender_like(dir: &Path) -> Config {
use effectcraft_color::space::{invert, rgb_to_xyz};
let e_to_d65 = crate::ocio::bradford([1.0 / 3.0, 1.0 / 3.0], D65);
let rows = |m: [[f64; 3]; 3], sep: &str, end: &str| m.iter().map(|r| format!("{}{sep}{}{sep}{}{end}", r[0], r[1], r[2])).collect::<Vec<_>>();
std::fs::write(dir.join("luts/e_to_d65.spimtx"), rows(e_to_d65, " ", " 0\n").concat()).unwrap();
let xyz_to_709 = rows(invert(&rgb_to_xyz(REC709, D65)), ", ", ", 0").join(", ");
let text = format!(
r#"ocio_profile_version: 2.4
search_path: luts
roles:
reference: Linear CIE-XYZ E
scene_linear: Linear Rec.709
cie_xyz_d65_interchange: XYZ D65 Display
default_view_transform: Standard
view_transforms:
- !<ViewTransform>
name: Standard
from_scene_reference: !<FileTransform> {{src: e_to_d65.spimtx, interpolation: linear}}
displays:
sRGB:
- !<View> {{name: Standard, colorspace: sRGB}}
- !<View> {{name: Display, view_transform: Standard, display_colorspace: sRGB Display}}
- !<View> {{name: Log, colorspace: Log Encoding}}
- !<View> {{name: Log Brighter, colorspace: Log Encoding, looks: +Brighter}}
- !<View> {{name: Log Darker, colorspace: Log Encoding, looks: "-Brighter, Missing"}}
- !<View> {{name: Raw, colorspace: Non-Color}}
display_colorspaces:
- !<ColorSpace>
name: XYZ D65 Display
isdata: false
- !<ColorSpace>
name: sRGB Display
from_display_reference: !<GroupTransform>
children:
- !<ColorSpaceTransform> {{src: cie_xyz_d65_interchange, dst: Linear Rec.709}}
- !<ExponentWithLinearTransform> {{gamma: 2.4, offset: 0.055, direction: inverse}}
colorspaces:
- !<ColorSpace>
name: Linear CIE-XYZ E
aliases: [Linear CIE-XYZ I-E]
- !<ColorSpace>
name: Linear CIE-XYZ D65
from_scene_reference: !<FileTransform> {{src: e_to_d65.spimtx, interpolation: linear}}
- !<ColorSpace>
name: Linear Rec.709
from_scene_reference: !<GroupTransform>
children:
- !<ColorSpaceTransform> {{src: Linear CIE-XYZ I-E, dst: Linear CIE-XYZ D65}}
- !<MatrixTransform> {{matrix: [{xyz_to_709}, 0, 0, 0, 1]}}
- !<ColorSpace>
name: sRGB
from_scene_reference: !<GroupTransform>
children:
- !<ColorSpaceTransform> {{src: Linear CIE-XYZ E, dst: Linear Rec.709}}
- !<ExponentWithLinearTransform> {{gamma: 2.4, offset: 0.055, direction: inverse}}
- !<ColorSpace>
name: Log Encoding
from_scene_reference: !<GroupTransform>
children:
- !<ColorSpaceTransform> {{src: Linear CIE-XYZ E, dst: Linear Rec.709}}
- !<AllocationTransform> {{allocation: lg2, vars: [-12, 12]}}
- !<ColorSpace>
name: ACEScg
from_scene_reference: !<GroupTransform>
children:
- !<ColorSpaceTransform> {{src: Linear CIE-XYZ E, dst: Linear CIE-XYZ D65}}
- !<BuiltinTransform> {{style: "UTILITY - ACES-AP1_to_CIE-XYZ-D65_BFD", direction: inverse}}
- !<ColorSpace>
name: Clipped
from_scene_reference: !<GroupTransform>
children:
- !<ColorSpaceTransform> {{src: Linear CIE-XYZ E, dst: Linear Rec.709}}
- !<RangeTransform> {{min_in_value: 0, min_out_value: 0}}
- !<ColorSpace>
name: Graded
from_scene_reference: !<GroupTransform>
children:
- !<ColorSpaceTransform> {{src: Linear CIE-XYZ E, dst: Linear Rec.709}}
- !<GradingToneTransform>
shadows: {{rgb: [0.2, 0.2, 0.2], master: 0.35, start: 0.4, pivot: 0.1}}
- !<ColorSpace>
name: Loop
from_scene_reference: !<ColorSpaceTransform> {{src: Linear CIE-XYZ E, dst: Loop}}
- !<ColorSpace>
name: Fan
from_scene_reference: !<GroupTransform>
children:
- !<ColorSpaceTransform> {{src: Linear CIE-XYZ E, dst: Fan}}
- !<ColorSpaceTransform> {{src: Linear CIE-XYZ E, dst: Fan}}
- !<ColorSpaceTransform> {{src: Linear CIE-XYZ E, dst: Fan}}
- !<ColorSpace>
name: Non-Color
isdata: true
looks:
- !<Look>
name: Brighter
process_space: Log Encoding
transform: !<CDLTransform> {{offset: [0.05, 0.05, 0.05]}}
"#
);
Config::parse(&text, dir).unwrap()
}
/// The sRGB encoding (IEC 61966-2-1).
fn srgb(v: f64) -> f64 {
if v <= 0.003_130_8 { v * 12.92 } else { 1.055 * v.powf(1.0 / 2.4) - 0.055 }
}
/// #410: with Blender's config, Linear Rec.709 → sRGB got no sRGB curve and a blue cast:
/// ColorSpaceTransform and ExponentWithLinearTransform passed colours through, so the
/// colours stayed in the E-white XYZ reference. Every route to sRGB now encodes greys to
/// neutral sRGB values (0.18 → 0.4614).
#[test]
fn blender_like_config_converts_linear_rec709_to_srgb() {
let dir = temp_dir("blender");
let c = blender_like(&dir);
assert!(c.unsupported().iter().all(|t| t == "GradingToneTransform"), "{:?}", c.unsupported());
let sp = |n: &str| c.space(n).unwrap();
let lin = sp("scene_linear");
let routes = [
("Color Space Transform", c.path(lin, sp("sRGB"))),
("display-referred sRGB", c.path(lin, sp("sRGB Display"))),
("v1 view", c.display_path(lin, "sRGB", "Standard")),
("v2 view", c.display_path(lin, "sRGB", "Display")),
];
for (route, x) in &routes {
assert!(x.unsupported_list().is_empty(), "{route}: {:?}", x.unsupported_list());
for v in [0.0, 0.001, 0.18, 0.5, 1.0, 4.0] {
let o = x.apply([v; 3], false);
assert!(close(o, [srgb(v); 3], 2e-5), "{route}: {v} → {o:?}, want {}", srgb(v));
}
let red = x.apply([1.0, 0.0, 0.0], false);
assert!(close(red, [1.0, 0.0, 0.0], 1e-4), "{route}: red {red:?}");
// And back.
assert!(close(x.apply([srgb(0.18); 3], true), [0.18; 3], 1e-6), "{route}");
}
// AllocationTransform lg2 and a look in its process space; data passes through.
let log = |v: f64| (v.log2() + 12.0) / 24.0;
let o = c.display_path(lin, "sRGB", "Log").apply([0.18; 3], false);
assert!(close(o, [log(0.18); 3], 1e-6), "{o:?}");
let o = c.display_path(lin, "sRGB", "Log Brighter").apply([0.18; 3], false);
assert!(close(o, [log(0.18) + 0.05; 3], 1e-6), "{o:?}");
let darker = c.display_path(lin, "sRGB", "Log Darker");
assert!(close(darker.apply([0.18; 3], false), [log(0.18) - 0.05; 3], 1e-6));
assert_eq!(darker.unsupported_list(), vec!["Look `Missing` (not in the config)".to_string()]);
assert_eq!(c.display_path(lin, "sRGB", "Raw").apply([0.3, 2.0, -1.0], false), [0.3, 2.0, -1.0]);
// BuiltinTransform: the built-in config's Linear Rec.709 → ACEScg.
let want = crate::ocio::Xform::new(&sp_builtin("Linear Rec.709 (sRGB)"), &sp_builtin("ACEScg")).apply([1.0, 0.25, 0.0]);
let got = c.convert(lin, sp("ACEScg"), [1.0, 0.25, 0.0]);
assert!(close(got, want.map(f64::from), 1e-4), "{got:?} vs {want:?}");
// RangeTransform with only a minimum clamps below and shifts nothing.
let o = c.convert(lin, sp("Clipped"), [-0.5, 0.5, 2.0]);
assert!(close(o, [0.0, 0.5, 2.0], 1e-6), "{o:?}");
// Unsupported steps are listed (and pass through); loops stop.
assert_eq!(c.path(lin, sp("Graded")).unsupported_list(), vec!["GradingToneTransform".to_string()]);
assert!(c.path(lin, sp("Loop")).unsupported_list()[0].contains("nested"));
let fan = c.path(lin, sp("Fan"));
assert!(!fan.unsupported_list().is_empty());
assert!(matches!(&fan, Xf::Group(v) if v.len() <= MAX_OPS + 1));
}
fn sp_builtin(name: &str) -> Space {
*crate::ocio::SPACES.iter().find(|s| s.name == name).unwrap()
}
/// ExponentWithLinearTransform is the sRGB curve at gamma 2.4 / offset 0.055, continuous at
/// its break point and inverted exactly; mirror mirrors negatives.
#[test]
fn moncurve_matches_srgb_and_inverts() {
for v in [-0.2, 0.0, 0.002, 0.039, 0.0393, 0.2, 0.5, 1.0, 3.0] {
let lin = moncurve(v, 2.4, 0.055, false, false);
assert!((moncurve(lin, 2.4, 0.055, true, false) - v).abs() < 1e-12, "{v}");
if v >= 0.0 {
assert!((moncurve(srgb(v), 2.4, 0.055, false, false) - v).abs() < 2e-5, "{v}");
}
}
let xb = 0.055 / 1.4;
assert!((moncurve(xb - 1e-12, 2.4, 0.055, false, false) - moncurve(xb + 1e-12, 2.4, 0.055, false, false)).abs() < 1e-9);
assert_eq!(moncurve(-0.5, 2.4, 0.055, false, true), -moncurve(0.5, 2.4, 0.055, false, false));
assert_eq!(moncurve(-0.5, 1.0, 0.0, false, false), 0.0);
}
#[test]
fn builtin_styles() {
for style in ["IDENTITY", "DISPLAY - CIE-XYZ-D65_to_sRGB", "display - cie-xyz-d65_to_rec.2100-pq", "ACEScc_to_ACES2065-1", "ACEScct_to_ACES2065-1"] {
assert!(builtin(style).is_some(), "{style}");
}
assert!(builtin("ACES-OUTPUT - ACES2065-1_to_CIE-XYZ-D65 - SDR-VIDEO_1.0").is_none());
// D65 white in XYZ is display white.
let xyz = rgb_white_xyz();
for style in ["DISPLAY - CIE-XYZ-D65_to_sRGB", "DISPLAY - CIE-XYZ-D65_to_REC.1886-REC.709", "DISPLAY - CIE-XYZ-D65_to_DisplayP3"] {
let o = builtin(style).unwrap().apply(xyz, false);
assert!(close(o, [1.0; 3], 1e-6), "{style}: {o:?}");
}
// PQ: 1.0 = 100 nits → code value ≈ 0.508.
let pq = builtin("DISPLAY - CIE-XYZ-D65_to_REC.2100-PQ").unwrap().apply(xyz, false);
assert!((pq[0] - 0.508).abs() < 1e-3, "{pq:?}");
// ACEScc and ACEScct of 0.18 (ACES2065-1 grey stays grey).
for (style, code) in [("ACEScc_to_ACES2065-1", 0.413_588_402_492_442_1), ("ACEScct_to_ACES2065-1", 0.413_588_402_492_442_1)] {
let o = builtin(style).unwrap().apply([code; 3], false);
assert!(close(o, [0.18; 3], 1e-6), "{style}: {o:?}");
}
}
fn rgb_white_xyz() -> [f64; 3] {
[D65[0] / D65[1], 1.0, (1.0 - D65[0] - D65[1]) / D65[1]]
}
}
mod tests;
+394
View File
@@ -0,0 +1,394 @@
use super::*;
const CONFIG: &str = r#"
ocio_profile_version: 2
name: Test Config # a comment
search_path: "luts:other"
roles:
scene_linear: lin
color_timing: "log2"
displays:
sRGB:
- !<View> {name: Standard, colorspace: gamma22}
- !<View> {name: Raw, colorspace: raw}
colorspaces:
- !<ColorSpace>
name: lin
family: ""
description: |
The reference.
Linear.
isdata: false
- !<ColorSpace>
name: gamma22
aliases: [g22, "gamma 2.2"]
to_scene_reference: !<ExponentTransform> {value: [2.2, 2.2, 2.2, 1]}
- !<ColorSpace>
name: half
from_reference: !<MatrixTransform> {matrix: [0.5, 0, 0, 0,
0, 0.5, 0, 0,
0, 0, 0.5, 0,
0, 0, 0, 1], offset: [0.1, 0.1, 0.1, 0]}
- !<ColorSpace>
name: log2
from_reference: !<GroupTransform>
children:
- !<MatrixTransform> {matrix: [2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 1]}
- !<LogTransform> {base: 2}
- !<ColorSpace>
name: affine
to_reference: !<LogAffineTransform> {base: 10, logSideSlope: 0.5, logSideOffset: 0.2, linSideSlope: 2, linSideOffset: 0.01, direction: inverse}
- !<ColorSpace>
name: lut
to_reference: !<FileTransform> {src: double.cube, interpolation: linear}
- !<ColorSpace>
name: raw
isdata: true
- !<ColorSpace>
name: weird
to_reference: !<ExposureContrastTransform> {exposure: 1}
"#;
fn close(a: [f64; 3], b: [f64; 3], tol: f64) -> bool {
(0..3).all(|i| (a[i] - b[i]).abs() < tol)
}
fn temp_dir(name: &str) -> PathBuf {
let dir = std::env::temp_dir().join(format!("ec-ocio-{name}-{}", std::process::id()));
std::fs::create_dir_all(dir.join("luts")).unwrap();
dir
}
#[test]
fn yaml_subset() {
let y = parse_yaml("a: 1\nb:\n - x\n - {k: [1, 2], s: 'q: r'}\nc: !<T> {v: 3}\nd:\n- 4\n- 5\n");
assert_eq!(y.get("a").and_then(Yaml::str), Some("1"));
assert_eq!(y.get("b").unwrap().seq().len(), 2);
assert_eq!(y.get("b").unwrap().seq()[1].get("k").unwrap().nums(), vec![1.0, 2.0]);
assert_eq!(y.get("b").unwrap().seq()[1].get("s").and_then(Yaml::str), Some("q: r"));
assert_eq!(y.get("c").unwrap().tag(), Some("T"));
assert_eq!(y.get("c").unwrap().get("v").and_then(Yaml::str), Some("3"));
assert_eq!(y.get("d").unwrap().seq().len(), 2, "a sequence at the key's indent");
}
/// Hostile nesting (flow brackets and block indentation) is cut off instead of exhausting
/// the stack.
#[test]
fn yaml_nesting_is_bounded() {
let flow = format!("a: {}\nb: 1\n", "[".repeat(200_000));
assert!(matches!(parse_yaml(&flow), Yaml::Map(_)));
let block: String = (0..2_000).map(|i| format!("{}k{i}:\n", " ".repeat(i))).collect();
assert!(matches!(parse_yaml(&block), Yaml::Map(_)));
let dashes: String = (0..2_000).map(|i| format!("{}- x{i}:\n", " ".repeat(2 * i))).collect();
let _ = parse_yaml(&dashes);
assert!(Config::parse(&flow, Path::new(".")).is_err());
}
#[test]
fn parses_spaces_roles_displays_and_converts() {
let dir = temp_dir("basic");
// A 1D LUT that doubles (0..1 → 0..2).
std::fs::write(dir.join("luts/double.cube"), "LUT_1D_SIZE 2\nDOMAIN_MIN 0 0 0\nDOMAIN_MAX 1 1 1\n0 0 0\n2 2 2\n").unwrap();
let c = Config::parse(CONFIG, &dir).unwrap();
assert_eq!(c.name, "Test Config");
assert_eq!(c.search_path, vec!["luts", "other"]);
assert_eq!(c.space_names(), vec!["lin", "gamma22", "half", "log2", "affine", "lut", "raw", "weird"]);
// Roles and aliases resolve.
assert_eq!(c.space("scene_linear").unwrap().name, "lin");
assert_eq!(c.space("G22").unwrap().name, "gamma22");
assert_eq!(c.space("gamma 2.2").unwrap().name, "gamma22");
assert_eq!(c.view("sRGB", "Standard").unwrap().1.colorspace, "gamma22");
let sp = |n: &str| c.space(n).unwrap();
// gamma22 → lin: decode with the exponent.
let g = c.convert(sp("gamma22"), sp("lin"), [0.5, 0.25, 1.0]);
assert!(close(g, [0.5f64.powf(2.2), 0.25f64.powf(2.2), 1.0], 1e-9), "{g:?}");
// lin → gamma22: the inverse (only to_reference given).
let back = c.convert(sp("lin"), sp("gamma22"), g);
assert!(close(back, [0.5, 0.25, 1.0], 1e-9), "{back:?}");
// The display's view is that conversion.
assert!(close(c.display_path(sp("lin"), "sRGB", "Standard").apply(g, false), [0.5, 0.25, 1.0], 1e-9));
// lin → half: matrix and offset; and back through the inverse matrix.
let h = c.convert(sp("lin"), sp("half"), [0.4, 0.6, 1.0]);
assert!(close(h, [0.3, 0.4, 0.6], 1e-9), "{h:?}");
assert!(close(c.convert(sp("half"), sp("lin"), h), [0.4, 0.6, 1.0], 1e-9));
// lin → log2: a group (×2 then log2): 0.5 → 0; 2 → 2.
let l = c.convert(sp("lin"), sp("log2"), [0.5, 2.0, 4.0]);
assert!(close(l, [0.0, 2.0, 3.0], 1e-9), "{l:?}");
assert!(close(c.convert(sp("log2"), sp("lin"), l), [0.5, 2.0, 4.0], 1e-9));
// LogAffine (inverse direction as to_reference) round-trips.
let a = c.convert(sp("lin"), sp("affine"), [0.18, 0.5, 1.0]);
let expect = [0.18f64, 0.5, 1.0].map(|v| 0.5 * (2.0 * v + 0.01).log10() + 0.2);
assert!(close(a, expect, 1e-9), "{a:?} vs {expect:?}");
assert!(close(c.convert(sp("affine"), sp("lin"), a), [0.18, 0.5, 1.0], 1e-9));
// FileTransform found on the search path.
let f = c.convert(sp("lut"), sp("lin"), [0.25, 0.5, 0.0]);
assert!(close(f, [0.5, 1.0, 0.0], 1e-6), "{f:?}");
// Data spaces pass through; unsupported transforms are reported.
assert_eq!(c.convert(sp("raw"), sp("gamma22"), [0.3, 0.3, 0.3]), [0.3, 0.3, 0.3]);
assert_eq!(c.unsupported(), vec!["ExposureContrastTransform".to_string()]);
assert_eq!(c.path(sp("lin"), sp("weird")).unsupported_list(), vec!["ExposureContrastTransform".to_string()]);
assert!(c.path(sp("lin"), sp("half")).unsupported_list().is_empty());
// Loading from a file path (cached), and errors.
std::fs::write(dir.join("config.ocio"), CONFIG).unwrap();
let loaded = load_config(&dir.join("config.ocio").to_string_lossy()).unwrap();
assert_eq!(loaded.spaces.len(), 8);
assert!(load_config("/no/such/config.ocio").is_err());
assert!(Config::parse("just: text\n", &dir).is_err());
}
/// The OCIO Color Space and Display Transform effects with Configuration ▸ Custom.
#[test]
fn effects_use_a_custom_config() {
use effectcraft_keyframe::Value;
let cfg = "ocio_profile_version: 1\nroles:\n default: lin\ndisplays:\n Monitor:\n - !<View> {name: Video, colorspace: g2}\ncolorspaces:\n - !<ColorSpace>\n name: lin\n - !<ColorSpace>\n name: g2\n to_reference: !<ExponentTransform> {value: [2, 2, 2, 1]}\n";
let img = crate::Image::filled(2, 2, [0.5, 0.25, 1.0, 1.0]);
let fx = |id: &str, extra: &[(&str, Value)]| {
let mut v = vec![("config", Value::Enum(1)), ("configFile", Value::Str(cfg.into()))];
v.extend(extra.iter().cloned());
crate::run_fx(id, &v, img.clone(), 0.0, crate::EffectEnv::default()).img.data[0]
};
let o = fx("ec.color.ociocolorspace", &[("sourceName", Value::Str("g2".into())), ("destinationName", Value::Str("default".into()))]);
assert!((o[0] - 0.25).abs() < 1e-6 && (o[1] - 0.0625).abs() < 1e-6 && (o[2] - 1.0).abs() < 1e-6, "{o:?}");
// Inverse direction.
let o =
fx("ec.color.ociocolorspace", &[("sourceName", Value::Str("g2".into())), ("destinationName", Value::Str("lin".into())), ("direction", Value::Enum(1))]);
assert!((o[0] - 0.5f32.sqrt()).abs() < 1e-6, "{o:?}");
// Display ▸ view → its colour space.
let o = fx(
"ec.color.ociodisplay",
&[("sourceName", Value::Str("lin".into())), ("displayName", Value::Str("Monitor".into())), ("viewName", Value::Str("Video".into()))],
);
assert!((o[0] - 0.5f32.sqrt()).abs() < 1e-6, "{o:?}");
// An unreadable config leaves pixels alone.
let o = crate::run_fx(
"ec.color.ociocolorspace",
&[("config", Value::Enum(1)), ("configFile", Value::Str("/missing.ocio".into()))],
img.clone(),
0.0,
crate::EffectEnv::default(),
);
assert_eq!(o.img.data, img.data);
}
/// A config laid out like Blender 4.x / 5.x's (written for this test): the reference space is
/// CIE XYZ with the E white, the D65 spaces adapt through a `.spimtx` matrix, sRGB is a
/// ColorSpaceTransform plus an ExponentWithLinearTransform, the display-referred spaces meet
/// the scene through the default view transform, and a log space uses an
/// AllocationTransform.
fn blender_like(dir: &Path) -> Config {
use effectcraft_color::space::{invert, rgb_to_xyz};
let e_to_d65 = crate::ocio::bradford([1.0 / 3.0, 1.0 / 3.0], D65);
let rows = |m: [[f64; 3]; 3], sep: &str, end: &str| m.iter().map(|r| format!("{}{sep}{}{sep}{}{end}", r[0], r[1], r[2])).collect::<Vec<_>>();
std::fs::write(dir.join("luts/e_to_d65.spimtx"), rows(e_to_d65, " ", " 0\n").concat()).unwrap();
let xyz_to_709 = rows(invert(&rgb_to_xyz(REC709, D65)), ", ", ", 0").join(", ");
let text = format!(
r#"ocio_profile_version: 2.4
search_path: luts
roles:
reference: Linear CIE-XYZ E
scene_linear: Linear Rec.709
cie_xyz_d65_interchange: XYZ D65 Display
default_view_transform: Standard
view_transforms:
- !<ViewTransform>
name: Standard
from_scene_reference: !<FileTransform> {{src: e_to_d65.spimtx, interpolation: linear}}
displays:
sRGB:
- !<View> {{name: Standard, colorspace: sRGB}}
- !<View> {{name: Display, view_transform: Standard, display_colorspace: sRGB Display}}
- !<View> {{name: Log, colorspace: Log Encoding}}
- !<View> {{name: Log Brighter, colorspace: Log Encoding, looks: +Brighter}}
- !<View> {{name: Log Darker, colorspace: Log Encoding, looks: "-Brighter, Missing"}}
- !<View> {{name: Raw, colorspace: Non-Color}}
display_colorspaces:
- !<ColorSpace>
name: XYZ D65 Display
isdata: false
- !<ColorSpace>
name: sRGB Display
from_display_reference: !<GroupTransform>
children:
- !<ColorSpaceTransform> {{src: cie_xyz_d65_interchange, dst: Linear Rec.709}}
- !<ExponentWithLinearTransform> {{gamma: 2.4, offset: 0.055, direction: inverse}}
colorspaces:
- !<ColorSpace>
name: Linear CIE-XYZ E
aliases: [Linear CIE-XYZ I-E]
- !<ColorSpace>
name: Linear CIE-XYZ D65
from_scene_reference: !<FileTransform> {{src: e_to_d65.spimtx, interpolation: linear}}
- !<ColorSpace>
name: Linear Rec.709
from_scene_reference: !<GroupTransform>
children:
- !<ColorSpaceTransform> {{src: Linear CIE-XYZ I-E, dst: Linear CIE-XYZ D65}}
- !<MatrixTransform> {{matrix: [{xyz_to_709}, 0, 0, 0, 1]}}
- !<ColorSpace>
name: sRGB
from_scene_reference: !<GroupTransform>
children:
- !<ColorSpaceTransform> {{src: Linear CIE-XYZ E, dst: Linear Rec.709}}
- !<ExponentWithLinearTransform> {{gamma: 2.4, offset: 0.055, direction: inverse}}
- !<ColorSpace>
name: Log Encoding
from_scene_reference: !<GroupTransform>
children:
- !<ColorSpaceTransform> {{src: Linear CIE-XYZ E, dst: Linear Rec.709}}
- !<AllocationTransform> {{allocation: lg2, vars: [-12, 12]}}
- !<ColorSpace>
name: ACEScg
from_scene_reference: !<GroupTransform>
children:
- !<ColorSpaceTransform> {{src: Linear CIE-XYZ E, dst: Linear CIE-XYZ D65}}
- !<BuiltinTransform> {{style: "UTILITY - ACES-AP1_to_CIE-XYZ-D65_BFD", direction: inverse}}
- !<ColorSpace>
name: Clipped
from_scene_reference: !<GroupTransform>
children:
- !<ColorSpaceTransform> {{src: Linear CIE-XYZ E, dst: Linear Rec.709}}
- !<RangeTransform> {{min_in_value: 0, min_out_value: 0}}
- !<ColorSpace>
name: Graded
from_scene_reference: !<GroupTransform>
children:
- !<ColorSpaceTransform> {{src: Linear CIE-XYZ E, dst: Linear Rec.709}}
- !<GradingToneTransform>
shadows: {{rgb: [0.2, 0.2, 0.2], master: 0.35, start: 0.4, pivot: 0.1}}
- !<ColorSpace>
name: Loop
from_scene_reference: !<ColorSpaceTransform> {{src: Linear CIE-XYZ E, dst: Loop}}
- !<ColorSpace>
name: Fan
from_scene_reference: !<GroupTransform>
children:
- !<ColorSpaceTransform> {{src: Linear CIE-XYZ E, dst: Fan}}
- !<ColorSpaceTransform> {{src: Linear CIE-XYZ E, dst: Fan}}
- !<ColorSpaceTransform> {{src: Linear CIE-XYZ E, dst: Fan}}
- !<ColorSpace>
name: Non-Color
isdata: true
looks:
- !<Look>
name: Brighter
process_space: Log Encoding
transform: !<CDLTransform> {{offset: [0.05, 0.05, 0.05]}}
"#
);
Config::parse(&text, dir).unwrap()
}
/// The sRGB encoding (IEC 61966-2-1).
fn srgb(v: f64) -> f64 {
if v <= 0.003_130_8 { v * 12.92 } else { 1.055 * v.powf(1.0 / 2.4) - 0.055 }
}
/// #410: with Blender's config, Linear Rec.709 → sRGB got no sRGB curve and a blue cast:
/// ColorSpaceTransform and ExponentWithLinearTransform passed colours through, so the
/// colours stayed in the E-white XYZ reference. Every route to sRGB now encodes greys to
/// neutral sRGB values (0.18 → 0.4614).
#[test]
fn blender_like_config_converts_linear_rec709_to_srgb() {
let dir = temp_dir("blender");
let c = blender_like(&dir);
assert!(c.unsupported().iter().all(|t| t == "GradingToneTransform"), "{:?}", c.unsupported());
let sp = |n: &str| c.space(n).unwrap();
let lin = sp("scene_linear");
let routes = [
("Color Space Transform", c.path(lin, sp("sRGB"))),
("display-referred sRGB", c.path(lin, sp("sRGB Display"))),
("v1 view", c.display_path(lin, "sRGB", "Standard")),
("v2 view", c.display_path(lin, "sRGB", "Display")),
];
for (route, x) in &routes {
assert!(x.unsupported_list().is_empty(), "{route}: {:?}", x.unsupported_list());
for v in [0.0, 0.001, 0.18, 0.5, 1.0, 4.0] {
let o = x.apply([v; 3], false);
assert!(close(o, [srgb(v); 3], 2e-5), "{route}: {v} → {o:?}, want {}", srgb(v));
}
let red = x.apply([1.0, 0.0, 0.0], false);
assert!(close(red, [1.0, 0.0, 0.0], 1e-4), "{route}: red {red:?}");
// And back.
assert!(close(x.apply([srgb(0.18); 3], true), [0.18; 3], 1e-6), "{route}");
}
// AllocationTransform lg2 and a look in its process space; data passes through.
let log = |v: f64| (v.log2() + 12.0) / 24.0;
let o = c.display_path(lin, "sRGB", "Log").apply([0.18; 3], false);
assert!(close(o, [log(0.18); 3], 1e-6), "{o:?}");
let o = c.display_path(lin, "sRGB", "Log Brighter").apply([0.18; 3], false);
assert!(close(o, [log(0.18) + 0.05; 3], 1e-6), "{o:?}");
let darker = c.display_path(lin, "sRGB", "Log Darker");
assert!(close(darker.apply([0.18; 3], false), [log(0.18) - 0.05; 3], 1e-6));
assert_eq!(darker.unsupported_list(), vec!["Look `Missing` (not in the config)".to_string()]);
assert_eq!(c.display_path(lin, "sRGB", "Raw").apply([0.3, 2.0, -1.0], false), [0.3, 2.0, -1.0]);
// BuiltinTransform: the built-in config's Linear Rec.709 → ACEScg.
let want = crate::ocio::Xform::new(&sp_builtin("Linear Rec.709 (sRGB)"), &sp_builtin("ACEScg")).apply([1.0, 0.25, 0.0]);
let got = c.convert(lin, sp("ACEScg"), [1.0, 0.25, 0.0]);
assert!(close(got, want.map(f64::from), 1e-4), "{got:?} vs {want:?}");
// RangeTransform with only a minimum clamps below and shifts nothing.
let o = c.convert(lin, sp("Clipped"), [-0.5, 0.5, 2.0]);
assert!(close(o, [0.0, 0.5, 2.0], 1e-6), "{o:?}");
// Unsupported steps are listed (and pass through); loops stop.
assert_eq!(c.path(lin, sp("Graded")).unsupported_list(), vec!["GradingToneTransform".to_string()]);
assert!(c.path(lin, sp("Loop")).unsupported_list()[0].contains("nested"));
let fan = c.path(lin, sp("Fan"));
assert!(!fan.unsupported_list().is_empty());
assert!(matches!(&fan, Xf::Group(v) if v.len() <= MAX_OPS + 1));
}
fn sp_builtin(name: &str) -> Space {
*crate::ocio::SPACES.iter().find(|s| s.name == name).unwrap()
}
/// ExponentWithLinearTransform is the sRGB curve at gamma 2.4 / offset 0.055, continuous at
/// its break point and inverted exactly; mirror mirrors negatives.
#[test]
fn moncurve_matches_srgb_and_inverts() {
for v in [-0.2, 0.0, 0.002, 0.039, 0.0393, 0.2, 0.5, 1.0, 3.0] {
let lin = moncurve(v, 2.4, 0.055, false, false);
assert!((moncurve(lin, 2.4, 0.055, true, false) - v).abs() < 1e-12, "{v}");
if v >= 0.0 {
assert!((moncurve(srgb(v), 2.4, 0.055, false, false) - v).abs() < 2e-5, "{v}");
}
}
let xb = 0.055 / 1.4;
assert!((moncurve(xb - 1e-12, 2.4, 0.055, false, false) - moncurve(xb + 1e-12, 2.4, 0.055, false, false)).abs() < 1e-9);
assert_eq!(moncurve(-0.5, 2.4, 0.055, false, true), -moncurve(0.5, 2.4, 0.055, false, false));
assert_eq!(moncurve(-0.5, 1.0, 0.0, false, false), 0.0);
}
#[test]
fn builtin_styles() {
for style in ["IDENTITY", "DISPLAY - CIE-XYZ-D65_to_sRGB", "display - cie-xyz-d65_to_rec.2100-pq", "ACEScc_to_ACES2065-1", "ACEScct_to_ACES2065-1"] {
assert!(builtin(style).is_some(), "{style}");
}
assert!(builtin("ACES-OUTPUT - ACES2065-1_to_CIE-XYZ-D65 - SDR-VIDEO_1.0").is_none());
// D65 white in XYZ is display white.
let xyz = rgb_white_xyz();
for style in ["DISPLAY - CIE-XYZ-D65_to_sRGB", "DISPLAY - CIE-XYZ-D65_to_REC.1886-REC.709", "DISPLAY - CIE-XYZ-D65_to_DisplayP3"] {
let o = builtin(style).unwrap().apply(xyz, false);
assert!(close(o, [1.0; 3], 1e-6), "{style}: {o:?}");
}
// PQ: 1.0 = 100 nits → code value ≈ 0.508.
let pq = builtin("DISPLAY - CIE-XYZ-D65_to_REC.2100-PQ").unwrap().apply(xyz, false);
assert!((pq[0] - 0.508).abs() < 1e-3, "{pq:?}");
// ACEScc and ACEScct of 0.18 (ACES2065-1 grey stays grey).
for (style, code) in [("ACEScc_to_ACES2065-1", 0.413_588_402_492_442_1), ("ACEScct_to_ACES2065-1", 0.413_588_402_492_442_1)] {
let o = builtin(style).unwrap().apply([code; 3], false);
assert!(close(o, [0.18; 3], 1e-6), "{style}: {o:?}");
}
}
fn rgb_white_xyz() -> [f64; 3] {
[D65[0] / D65[1], 1.0, (1.0 - D65[0] - D65[1]) / D65[1]]
}
File renamed without changes.
+7 -3
View File
@@ -560,10 +560,14 @@ fn matte_for(ctx: &EffectCtx, f: i64, img: &Arc<Image>, scale: f64) -> Option<(V
&& fc.key == frozen_key(ctx.params, ctx.layer_size, ctx.fps())
&& let Some(fr) = fc.frames.get(&f)
{
let a = rle::decode(&fr.a)?;
let bnd = rle::decode(&fr.b)?;
let [fw, fh] = fc.size;
if a.len() == fw * fh && bnd.len() == fw * fh {
let expected = fw.checked_mul(fh)?;
if fw == 0 || fh == 0 || expected > rle::MAX_PLANE_BYTES {
return None;
}
let a = rle::decode_bounded(&fr.a, expected)?;
let bnd = rle::decode_bounded(&fr.b, expected)?;
if a.len() == expected && bnd.len() == expected {
let af: Vec<f32> = a.iter().map(|v| *v as f32 / 255.0).collect();
let (alpha, band) = if fw == w && fh == h {
(af, bnd)
+20 -2011
View File
File diff suppressed because it is too large. Load diff
+25
View File
@@ -0,0 +1,25 @@
use super::*;
pub(crate) fn spec(id: &'static str, name: &'static str, params: Vec<crate::ParamSpec>, render: crate::RenderFn) -> EffectSpec {
EffectSpec { id, name, category: "Simulation", params, render, gpu: false, float: true }
}
pub(crate) fn pt(x: f64, y: f64) -> Value {
Value::Vec2([x, y])
}
pub(crate) fn pct() -> ParamUi {
slider(0.0, 100.0, 0.0, 100.0, 1)
}
/// Deterministic hash → [0, 1).
#[inline]
pub(crate) fn h(i: u32, k: u32, seed: u32) -> f32 {
hash1(i, k, seed)
}
/// Signed hash → [-1, 1).
#[inline]
pub(crate) fn hs(i: u32, k: u32, seed: u32) -> f32 {
hash1(i, k, seed) * 2.0 - 1.0
}
+287
View File
@@ -0,0 +1,287 @@
use super::common::{h, hs};
use super::particle_fx::{PS2_CACHE, PW_CACHE, ps2_phys, pw_phys};
use super::sprites::{Shape, Sprite};
use super::*;
// ------------------------------------------------------------------ particle engine
/// Steps per second of the stepped particle simulations.
pub(crate) const SPS: f64 = 60.0;
/// Number of whole steps reached at layer time `t`.
pub(crate) fn steps_at(t: f64) -> u64 {
if t <= 0.0 { 0 } else { (t * SPS + 1e-6).floor() as u64 }
}
#[derive(Clone, Debug)]
pub(crate) struct Particle {
pub p: [f32; 3],
pub v: [f32; 3],
pub age: f32,
pub life: f32,
/// Per-particle random in [0, 1) (size variation, colour jitter…).
pub rnd: f32,
pub id: u32,
}
#[derive(Clone, Debug, Default)]
pub(crate) struct PState {
pub parts: Vec<Particle>,
pub carry: f64,
pub next_id: u32,
}
/// Physics configuration (world units; y down).
#[derive(Clone, Copy, Debug)]
pub(crate) struct Phys {
/// Particles per second.
pub rate: f64,
pub life: f32,
pub producer: [f32; 3],
pub radius: [f32; 3],
pub anim: u32,
pub speed: f32,
pub gravity: [f32; 3],
pub resistance: f32,
pub axis: [f32; 3],
pub extra: f32,
pub extra_angle: f32,
pub seed: u32,
pub max: usize,
/// 2D systems keep z = 0.
pub flat: bool,
}
pub(crate) const PW_ANIMS: &[&str] =
&["Explosive", "Direction Axis", "Cone Axis", "Viscouse", "Twirly", "Vortex", "Fire", "Jet Sideways", "Fractal Omni", "Fractal Uni"];
pub(super) fn norm3(v: [f32; 3]) -> [f32; 3] {
let l = (v[0] * v[0] + v[1] * v[1] + v[2] * v[2]).sqrt();
if l > 1e-9 { [v[0] / l, v[1] / l, v[2] / l] } else { [0.0, -1.0, 0.0] }
}
fn rand_dir(i: u32, k: u32, seed: u32, flat: bool) -> [f32; 3] {
if flat {
let a = h(i, k, seed) * std::f32::consts::TAU;
return [a.cos(), a.sin(), 0.0];
}
let z = hs(i, k, seed);
let a = h(i, k + 1, seed) * std::f32::consts::TAU;
let r = (1.0 - z * z).max(0.0).sqrt();
[r * a.cos(), r * a.sin(), z]
}
impl Phys {
fn spawn(&self, id: u32) -> Particle {
let seed = self.seed;
let mut p = [0.0f32; 3];
// Uniform in the producer ellipsoid.
let u = rand_dir(id, 1, seed, self.flat);
let rr = h(id, 3, seed).powf(if self.flat { 0.5 } else { 1.0 / 3.0 });
for k in 0..3 {
p[k] = self.producer[k] + u[k] * self.radius[k] * rr;
}
if self.flat {
p[2] = 0.0;
}
let ax = norm3(self.axis);
let jitter = rand_dir(id, 5, seed, self.flat);
let dir = match self.anim {
1 | 9 => norm3([ax[0] + jitter[0] * 0.08, ax[1] + jitter[1] * 0.08, ax[2] + jitter[2] * 0.08]),
2 => {
let k = (self.extra_angle.to_radians() * 0.5).tan().abs().min(20.0);
norm3([ax[0] + jitter[0] * k * h(id, 8, seed), ax[1] + jitter[1] * k * h(id, 8, seed), ax[2] + jitter[2] * k * h(id, 8, seed)])
}
5 => [jitter[0], 0.0, if self.flat { 0.0 } else { jitter[2] }],
6 => norm3([jitter[0] * 0.25, -1.0, jitter[2] * 0.25]),
7 => norm3([1.0, jitter[1] * 0.05, jitter[2] * 0.05]),
_ => jitter,
};
let sp = self.speed * (0.5 + 0.5 * h(id, 9, seed));
let mut v = [dir[0] * sp, dir[1] * sp, dir[2] * sp];
if self.flat {
v[2] = 0.0;
}
let life = self.life * (0.8 + 0.4 * h(id, 10, seed));
Particle { p, v, age: 0.0, life, rnd: h(id, 11, seed), id }
}
pub(crate) fn step(&self, st: &mut PState, step: u64) {
let dt = (1.0 / SPS) as f32;
let t = step as f32 * dt;
let mut drag = self.resistance;
if self.anim == 3 {
drag += 3.0 * self.extra.max(0.1);
}
let damp = (-drag * dt).exp();
let seed = self.seed;
st.parts.par_iter_mut().for_each(|q| {
let mut a = self.gravity;
match self.anim {
4 => {
// Twirly: swirl around the vertical axis through the producer.
let (dx, dz) = (q.p[0] - self.producer[0], q.p[2] - self.producer[2]);
let k = 4.0 * self.extra;
a[0] += -dz * k;
a[2] += dx * k;
if self.flat {
let dy = q.p[1] - self.producer[1];
a[0] += -dy * k;
a[1] += dx * k;
}
}
5 => {
// Vortex: strong tangential + inward pull.
let (dx, dy) = (q.p[0] - self.producer[0], q.p[1] - self.producer[1]);
let k = 6.0 * self.extra;
a[0] += -dy * k - dx * 2.0;
a[1] += dx * k - dy * 2.0;
}
6 => {
// Fire: buoyant, flickering turbulence.
let n = value_noise(q.p[0] * 8.0, q.p[1] * 8.0, t * 3.0, seed) - 0.5;
a[0] += n * 4.0 * self.extra;
a[1] -= self.gravity[1] * 1.5 + 0.3 * self.extra;
}
8 | 9 => {
let f = 6.0 * self.extra;
a[0] += (value_noise(q.p[0] * 5.0, q.p[1] * 5.0, q.p[2] * 5.0 + t, seed) - 0.5) * f;
a[1] += (value_noise(q.p[0] * 5.0 + 17.0, q.p[1] * 5.0, q.p[2] * 5.0 + t, seed) - 0.5) * f;
if !self.flat {
a[2] += (value_noise(q.p[0] * 5.0, q.p[1] * 5.0 + 31.0, q.p[2] * 5.0 + t, seed) - 0.5) * f;
}
}
_ => {}
}
for k in 0..3 {
q.v[k] = (q.v[k] + a[k] * dt) * damp;
q.p[k] += q.v[k] * dt;
}
if self.flat {
q.p[2] = 0.0;
q.v[2] = 0.0;
}
q.age += dt;
});
st.parts.retain(|q| q.age < q.life);
st.carry += self.rate / SPS;
let n = st.carry.floor() as u32;
st.carry -= n as f64;
for _ in 0..n {
if st.parts.len() >= self.max {
break;
}
let id = st.next_id;
st.next_id = st.next_id.wrapping_add(1);
// Sub-step birth offset keeps continuous streams smooth.
let mut q = self.spawn(id);
let frac = h(id, 12, seed) * dt;
for k in 0..3 {
q.p[k] += q.v[k] * frac;
}
q.age = frac;
st.parts.push(q);
}
}
}
impl Phys {
/// The backend description (per-step and per-spawn constants evaluated here, in f32).
pub(crate) fn desc(&self) -> crate::psim::EngineDesc {
let mut drag = self.resistance;
if self.anim == 3 {
drag += 3.0 * self.extra.max(0.1);
}
let dt = (1.0 / SPS) as f32;
crate::psim::EngineDesc {
life: self.life,
producer: self.producer,
radius: self.radius,
anim: self.anim,
speed: self.speed,
gravity: self.gravity,
axis: norm3(self.axis),
extra: self.extra,
cone: (self.extra_angle.to_radians() * 0.5).tan().abs().min(20.0),
damp: (-drag * dt).exp(),
seed: self.seed,
flat: self.flat,
}
}
}
/// The state at layer time `ctx.time` from the host's particle backend (GPU particles), or
/// `None` (simulate on the CPU).
pub(super) fn accelerated(ctx: &EffectCtx, key: u64, phys: &Phys) -> Option<std::sync::Arc<PState>> {
let backend = ctx.env.host?.particles()?;
let steps = steps_at(ctx.time);
let births = crate::psim::births(phys.rate, steps, phys.max)?;
let req = crate::psim::SimRequest { key, steps, births: &births, system: crate::psim::ParticleSystem::Engine(phys.desc()) };
let parts = backend.simulate(&req)?;
Some(std::sync::Arc::new(PState {
parts: parts.into_iter().map(|q| Particle { p: q.p, v: q.v, age: q.age, life: q.life, rnd: q.rnd, id: q.id }).collect(),
carry: 0.0,
next_id: births.len() as u32,
}))
}
/// The live particles of a stepped particle effect (`ec.sim.ccparticleworld`,
/// `ec.sim.ccparticlesystems2`) at `ctx.time`: from the host's particle backend when it has
/// one (GPU particles), else from the CPU simulation. For comparing the two.
pub fn particle_state(id: &str, ctx: &EffectCtx) -> Option<Vec<crate::psim::SimParticle>> {
let (phys, cache, salt) = match id {
"ec.sim.ccparticleworld" => (pw_phys(ctx), &PW_CACHE, 1),
"ec.sim.ccparticlesystems2" => (ps2_phys(ctx), &PS2_CACHE, 2),
_ => return None,
};
let key = sim_key(ctx, salt);
let st = accelerated(ctx, key, &phys).unwrap_or_else(|| simulate(cache, key, ctx.time, &phys));
Some(st.parts.iter().map(|q| crate::psim::SimParticle { p: q.p, v: q.v, age: q.age, life: q.life, rnd: q.rnd, id: q.id }).collect())
}
/// The simulation cache key of a stepped particle effect: every parameter but CC Particle World's
/// Effect Camera, which only changes how the particles are seen (animating it doesn't restart
/// the simulation).
pub(super) fn sim_key(ctx: &EffectCtx, salt: u64) -> u64 {
params_key_except(ctx, &Buf { img: Image::new(0, 0), offset: [0.0; 2], scale: 1.0 }, salt, &[PW_EFFECT_CAMERA])
}
/// Run a particle system to layer time `t` through `cache`.
pub(crate) fn simulate(cache: &SimCache<PState>, key: u64, t: f64, phys: &Phys) -> std::sync::Arc<PState> {
cache.run(key, steps_at(t), PState::default, |st, i| phys.step(st, i))
}
pub(crate) const PARTICLE_TYPES: &[&str] =
&["Line", "Shaded Sphere", "Faded Sphere", "Bubble", "Star", "Motion Polygon", "Tri-Polygon", "Cube", "Textured Square"];
/// Colour/size/opacity of a particle at its age.
pub(super) fn particle_look(q: &Particle, birth: [f32; 4], death: [f32; 4], bsize: f32, dsize: f32, svar: f32, max_op: f32) -> ([f32; 4], f32) {
let u = (q.age / q.life.max(1e-4)).clamp(0.0, 1.0);
let size = (bsize + (dsize - bsize) * u) * (1.0 + svar * (q.rnd * 2.0 - 1.0));
let fade = (u * 20.0).min(1.0) * ((1.0 - u) * 5.0).min(1.0);
let c = [birth[0] + (death[0] - birth[0]) * u, birth[1] + (death[1] - birth[1]) * u, birth[2] + (death[2] - birth[2]) * u, max_op * fade];
(c, size.max(0.0))
}
pub(super) fn type_sprite(kind: u32, x: f32, y: f32, r: f32, c: [f32; 4], vx: f32, vy: f32, rot: f32) -> Sprite {
let vl = (vx * vx + vy * vy).sqrt().max(1e-6);
let shape = match kind {
0 => Shape::Line { dx: -vx / vl * r * 2.0, dy: -vy / vl * r * 2.0 },
1 => Shape::Sphere,
2 => Shape::Faded,
3 => Shape::Bubble,
4 => Shape::Star,
5 => Shape::Line { dx: -vx * 0.05, dy: -vy * 0.05 },
6 => Shape::Tri,
_ => Shape::Square,
};
let rr = match kind {
0 => (r * 0.08).max(0.5),
5 => r * 0.5,
_ => r,
};
Sprite { x, y, r: rr, c, shape, rot }
}
/// CC Particle World's Extras ▸ Effect Camera parameters (id prefix).
pub(super) const PW_EFFECT_CAMERA: &str = "extras/effectCamera/";
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use super::engine::{PState, PW_EFFECT_CAMERA, Phys, accelerated, norm3, particle_look, sim_key, simulate, type_sprite};
use super::sprites::{Acc, Post, Sprite, SpritePlan, raster, splat};
use super::*;
// ------------------------------------------------------------------ CC Particle World
pub(super) static PW_CACHE: SimCache<PState> = SimCache::new(6);
/// CC Particle World's physics.
pub(super) fn pw_phys(ctx: &EffectCtx) -> Phys {
let pr = ctx.params;
Phys {
rate: pr.f("birthRate").max(0.0) * 120.0,
life: pr.f("longevity").max(0.0) as f32,
producer: [pr.f("producer/producerX") as f32, pr.f("producer/producerY") as f32, pr.f("producer/producerZ") as f32],
radius: [pr.f("producer/radiusX").max(0.0) as f32, pr.f("producer/radiusY").max(0.0) as f32, pr.f("producer/radiusZ").max(0.0) as f32],
anim: pr.e("physics/animation"),
speed: pr.f("physics/velocity") as f32 * 0.5,
gravity: {
let g = pr.f("physics/gravity") as f32;
let gv =
[pr.f("physics/gravityVector/gravityX") as f32, pr.f("physics/gravityVector/gravityY") as f32, pr.f("physics/gravityVector/gravityZ") as f32];
[gv[0] * g, gv[1] * g, gv[2] * g]
},
resistance: pr.f("physics/resistance").max(0.0) as f32,
axis: [pr.f("physics/directionAxis/axisX") as f32, pr.f("physics/directionAxis/axisY") as f32, pr.f("physics/directionAxis/axisZ") as f32],
extra: pr.f("physics/extra") as f32,
extra_angle: pr.f("physics/extraAngle") as f32,
seed: (pr.f("extras/randomSeed") as u32).wrapping_mul(0x9e3779b9) ^ ctx.seed,
max: 40_000,
flat: false,
}
}
pub(super) fn particle_world(ctx: &EffectCtx, b: Buf) -> Buf {
// #1195: with the comp's motion-blur shutter open, particles draw as motion trails: the
// sprite fields of samples across the shutter are averaged, as Transform averages its
// matrix samples. (The GPU compositor runs this case on the CPU: catalog::gpu_supported.)
if let Some((angle, phase, n)) = ctx.env.shutter.filter(|(a, _, _)| *a > 0.0) {
let n = (n.clamp(2, 64) as usize).max(2);
let fd = 1.0 / ctx.fps().max(0.001);
let mut acc = Image::new(b.img.width, b.img.height);
let mut post: Option<Post> = None;
for k in 0..n {
let t = ctx.time + (phase + angle * k as f64 / (n - 1) as f64) / 360.0 * fd;
let sub = EffectCtx { params: ctx.params, time: t, layer_size: ctx.layer_size, seed: ctx.seed, adjustment: ctx.adjustment, env: ctx.env };
if let Some(plan) = particle_world_plan(&sub, &b) {
let fx = splat(b.img.width, b.img.height, &plan.sprites, plan.acc);
acc.data.iter_mut().zip(&fx.data).for_each(|(a, o)| (0..4).for_each(|c| a[c] += o[c]));
post.get_or_insert(plan.post);
}
}
acc.data.iter_mut().for_each(|p| p.iter_mut().for_each(|v| *v /= n as f32));
return match post {
Some(p) => p.apply(b, acc),
None => b,
};
}
match particle_world_plan(ctx, &b) {
Some(plan) => plan.finish(b),
None => b,
}
}
/// Effect Camera ▸ FOV's default (degrees).
pub(super) const PW_FOV: f64 = 50.0;
/// What CC Particle World sees its particles through.
enum PwCamera {
/// Extras ▸ Effect Camera, in world units (layer widths): `dist` from the world origin (the
/// layer centre) along −z, the world turned by `rot` (`None` = not turned) about the origin,
/// `focal` the scale at unit depth; particles nearer than `near` aren't drawn.
Effect { rot: Option<[[f32; 3]; 3]>, dist: f32, focal: f32, near: f32 },
/// The comp's active camera layer, on buffer-world points (After Effects then ignores the
/// Effect Camera).
Comp(crate::card3d::Proj),
}
/// A particle as the camera sees it: depth (larger is farther), buffer pixel, size scale `k`
/// (buffer pixels per world unit = `k · layer width · buffer scale`) and velocity in world units
/// on screen (× the same factor for buffer pixels).
struct PwSeen {
depth: f32,
x: f32,
y: f32,
k: f32,
v: [f32; 2],
}
impl PwCamera {
fn new(ctx: &EffectCtx, b: &Buf) -> PwCamera {
let [lw, lh] = ctx.layer_size;
if let Some(cam) = ctx.env.host.and_then(|h| h.comp_scene()).filter(|sc| sc.camera_layer).and_then(|sc| sc.camera) {
let c = [b.offset[0] + lw * 0.5 * b.scale, b.offset[1] + lh * 0.5 * b.scale];
return PwCamera::Comp(crate::card3d::comp_proj(&cam, c, b));
}
let f = |id: &str, d: f64| ctx.params.get(&format!("{PW_EFFECT_CAMERA}{id}")).map(Value::as_f64).filter(|v| v.is_finite()).unwrap_or(d);
// The camera keeps the origin's plane at the scale Distance gives it as FOV changes
// (moving in for a wider view), so FOV sets how strong the perspective is. Distance 2
// shows the origin's plane at the layer's own scale.
let half = |fov: f64| (fov.clamp(1.0, 179.0).to_radians() * 0.5).tan();
let zoom = half(PW_FOV) / half(f("fov", PW_FOV));
let dist = f("distance", 2.0).max(0.01) * zoom;
let a = [f("rotationX", 0.0), f("rotationY", 0.0), f("rotationZ", 0.0)];
let rot = (a != [0.0; 3]).then(|| {
let r = crate::card3d::rot_ordered(a[0].to_radians(), a[1].to_radians(), a[2].to_radians(), 0);
r.map(|row| row.map(|v| v as f32))
});
PwCamera::Effect { rot, dist: dist as f32, focal: (2.0 * zoom) as f32, near: (0.025 * dist) as f32 }
}
/// How the camera sees world point `p` moving at `v`; `None` behind or too close to it.
fn see(&self, p: [f32; 3], v: [f32; 3], lw: f32, lh: f32, b: &Buf) -> Option<PwSeen> {
match self {
PwCamera::Effect { rot, dist, focal, near } => {
let turn = |r: &[[f32; 3]; 3], q: [f32; 3]| r.map(|row| row[0] * q[0] + row[1] * q[1] + row[2] * q[2]);
let (p, v) = match rot {
Some(r) => (turn(r, p), turn(r, v)),
None => (p, v),
};
let zc = dist + p[2];
if zc.is_nan() || zc <= *near {
return None;
}
let k = focal / zc;
let (x, y) = b.to_px([(lw * 0.5 + p[0] * lw * k) as f64, (lh * 0.5 + p[1] * lw * k) as f64]);
Some(PwSeen { depth: zc, x: x as f32, y: y as f32, k, v: [v[0], v[1]] })
}
PwCamera::Comp(proj) => {
let (s, lw, lh) = (b.scale, lw as f64, lh as f64);
let u = lw * s;
let at = [b.offset[0] + lw * 0.5 * s + p[0] as f64 * u, b.offset[1] + lh * 0.5 * s + p[1] as f64 * u, p[2] as f64 * u];
let seen = proj.view(at, [v[0] as f64, v[1] as f64, v[2] as f64])?;
let k = seen.scale;
Some(PwSeen {
depth: seen.depth as f32,
x: seen.at[0] as f32,
y: seen.at[1] as f32,
k: k as f32,
v: [(seen.vel[0] / k) as f32, (seen.vel[1] / k) as f32],
})
}
}
}
}
/// CC Particle World's sprites (far to near), `None` before anything is born.
pub(super) fn particle_world_plan(ctx: &EffectCtx, b: &Buf) -> Option<SpritePlan> {
let pr = ctx.params;
let (lw, lh) = (ctx.layer_size[0] as f32, ctx.layer_size[1] as f32);
let phys = pw_phys(ctx);
if phys.rate <= 0.0 && ctx.time <= 0.0 {
return None;
}
let key = sim_key(ctx, 1);
let st = accelerated(ctx, key, &phys).unwrap_or_else(|| simulate(&PW_CACHE, key, ctx.time, &phys));
let kind = pr.e("particle/particleType");
let birth = pr.color("particle/birthColor");
let death = pr.color("particle/deathColor");
let (bs, ds) = (pr.f("particle/birthSize") as f32, pr.f("particle/deathSize") as f32);
let svar = pr.f("particle/sizeVariation") as f32 / 100.0;
let max_op = pr.f("particle/maxOpacity") as f32 / 100.0;
let s = b.scale as f32;
let cam = PwCamera::new(ctx, b);
let mut list: Vec<(f32, Sprite)> = st
.parts
.par_iter()
.filter_map(|q| {
let PwSeen { depth, x, y, k, v } = cam.see(q.p, q.v, lw, lh, b)?;
let (c, size) = particle_look(q, birth, death, bs, ds, svar, max_op);
let r = size * 0.5 * lw * k * s * 0.25;
let sp = type_sprite(kind, x, y, r, c, v[0] * lw * k * s, v[1] * lw * k * s, (q.id % 628) as f32 * 0.01 + q.age * 2.0);
Some((depth, sp))
})
.collect();
list.sort_by(|a, b| b.0.total_cmp(&a.0));
let sprites: Vec<Sprite> = list.into_iter().map(|(_, s)| s).collect();
Some(particle_sprites(sprites, pr.e("particle/transferMode")))
}
/// The CC particle systems' sprites with their Transfer Mode (Composite, Screen, Add, Black
/// Background).
fn particle_sprites(sprites: Vec<Sprite>, mode: u32) -> SpritePlan {
// The particles replace the layer (After Effects shows no trace of the source in any
// Transfer Mode, which sets how the particles meet each other).
SpritePlan { sprites, tints: vec![], acc: if mode == 2 { Acc::Add } else { Acc::Over }, post: Post::Replace }
}
// ------------------------------------------------------------------ CC Particle Systems II
pub(super) static PS2_CACHE: SimCache<PState> = SimCache::new(6);
/// CC Particle Systems II's physics.
pub(super) fn ps2_phys(ctx: &EffectCtx) -> Phys {
let pr = ctx.params;
let lh = ctx.layer_size[1] as f32;
let unit = lh.max(1.0);
let pos = pr.v2("producer/position");
let dir = (pr.f("physics/direction") as f32).to_radians();
Phys {
rate: pr.f("birthRate").max(0.0) * 60.0,
life: pr.f("longevity").max(0.0) as f32,
producer: [pos[0] as f32 / unit, pos[1] as f32 / unit, 0.0],
radius: [pr.f("producer/radiusX").max(0.0) as f32 / unit, pr.f("producer/radiusY").max(0.0) as f32 / unit, 0.0],
anim: [0u32, 1, 2, 3, 4, 5, 6, 7, 8, 9][pr.e("physics/animation").min(9) as usize],
speed: pr.f("physics/velocity") as f32 * 0.25,
gravity: [0.0, pr.f("physics/gravity") as f32 * 0.5, 0.0],
resistance: pr.f("physics/resistance").max(0.0) as f32,
// AE angles: 0° = up, clockwise.
axis: [dir.sin(), -dir.cos(), 0.0],
extra: pr.f("physics/extra") as f32,
extra_angle: 45.0 * pr.f("physics/extra") as f32,
seed: (pr.f("randomSeed") as u32).wrapping_mul(0x85ebca6b) ^ ctx.seed,
max: 40_000,
flat: true,
}
}
pub(super) fn particle_systems2(ctx: &EffectCtx, b: Buf) -> Buf {
particle_systems2_plan(ctx, &b).finish(b)
}
/// CC Particle Systems II's sprites.
pub(super) fn particle_systems2_plan(ctx: &EffectCtx, b: &Buf) -> SpritePlan {
let pr = ctx.params;
let lh = ctx.layer_size[1] as f32;
let unit = lh.max(1.0);
let phys = ps2_phys(ctx);
let key = sim_key(ctx, 2);
let st = accelerated(ctx, key, &phys).unwrap_or_else(|| simulate(&PS2_CACHE, key, ctx.time, &phys));
let kind = pr.e("particle/particleType");
let birth = pr.color("particle/birthColor");
let death = pr.color("particle/deathColor");
let (bs, ds) = (pr.f("particle/birthSize") as f32, pr.f("particle/deathSize") as f32);
let svar = pr.f("particle/sizeVariation") as f32 / 100.0;
let max_op = pr.f("particle/maxOpacity") as f32 / 100.0;
let s = b.scale as f32;
let sprites: Vec<Sprite> = st
.parts
.iter()
.map(|q| {
let (bx, by) = b.to_px([(q.p[0] * unit) as f64, (q.p[1] * unit) as f64]);
let (c, size) = particle_look(q, birth, death, bs, ds, svar, max_op);
let r = size * unit * 0.02 * s;
type_sprite(kind, bx as f32, by as f32, r, c, q.v[0] * unit * s, q.v[1] * unit * s, (q.id % 628) as f32 * 0.01 + q.age * 2.0)
})
.collect();
particle_sprites(sprites, pr.e("particle/transferMode"))
}
// ------------------------------------------------------------------ CC Mr. Mercury
static MERCURY_CACHE: SimCache<PState> = SimCache::new(6);
/// A CC Mr. Mercury blob (buffer px).
#[derive(Clone, Copy, Debug)]
pub struct Blob {
pub x: f32,
pub y: f32,
pub r: f32,
}
/// CC Mr. Mercury's blobs this frame, from its particle simulation (for buffer geometry `b`).
pub fn mercury_blobs(ctx: &EffectCtx, b: &Buf) -> Vec<Blob> {
let pr = ctx.params;
let lh = ctx.layer_size[1] as f32;
let unit = lh.max(1.0);
let pos = pr.v2("producer");
let dir = (pr.f("direction") as f32).to_radians();
let phys = Phys {
rate: pr.f("birthRate").max(0.0) * 10.0,
life: pr.f("longevity").max(0.0) as f32,
producer: [pos[0] as f32 / unit, pos[1] as f32 / unit, 0.0],
radius: [pr.f("radiusX").max(0.0) as f32 / unit, pr.f("radiusY").max(0.0) as f32 / unit, 0.0],
anim: [0u32, 1, 2, 3, 4, 5, 6, 7, 8, 9][pr.e("animation").min(9) as usize],
speed: pr.f("velocity") as f32 * 0.3,
gravity: [0.0, pr.f("gravity") as f32 * 0.5, 0.0],
resistance: pr.f("resistance").max(0.0) as f32,
axis: [dir.sin(), -dir.cos(), 0.0],
extra: pr.f("extra") as f32,
extra_angle: 45.0 * pr.f("extra") as f32,
seed: ctx.seed.wrapping_mul(0xc2b2ae35),
max: 4_000,
flat: true,
};
let st = simulate(&MERCURY_CACHE, params_key(ctx, &Buf { img: Image::new(0, 0), offset: [0.0; 2], scale: 1.0 }, 3), ctx.time, &phys);
let (bs, ds) = (pr.f("blobBirthSize") as f32, pr.f("blobDeathSize") as f32);
let s = b.scale as f32;
st.parts
.iter()
.map(|q| {
let u = (q.age / q.life.max(1e-4)).clamp(0.0, 1.0);
let size = bs + (ds - bs) * u;
let (bx, by) = b.to_px([(q.p[0] * unit) as f64, (q.p[1] * unit) as f64]);
Blob { x: bx as f32, y: by as f32, r: (size * unit * 0.08 * s).max(0.0) }
})
.filter(|q| q.r > 0.1)
.collect()
}
pub(super) fn mr_mercury(ctx: &EffectCtx, mut b: Buf) -> Buf {
let pr = ctx.params;
let blobs = mercury_blobs(ctx, &b);
let influence = pr.f("blobInfluence") as f32 / 100.0;
let s = b.scale as f32;
let (w, hh) = (b.img.width, b.img.height);
// Field and gradient accumulate additively: [f, gx, gy, _].
let mut field = Image::new(w, hh);
let infl = 1.0 + influence;
raster(
&mut field,
&blobs,
|q| {
let e = q.r * 2.0 * infl;
Some([q.x - e, q.y - e, q.x + e, q.y + e])
},
|q, x, y| {
let (dx, dy) = (x - q.x, y - q.y);
let rr = q.r * 2.0 * infl;
let d2 = (dx * dx + dy * dy) / (rr * rr);
if d2 >= 1.0 {
return None;
}
let k = 1.0 - d2;
let f = k * k * k;
let g = -6.0 * k * k / (rr * rr);
Some([f, g * dx, g * dy, 0.0])
},
Acc::Add,
);
let thr = 0.35f32;
let ambient = pr.f("shading/ambient") as f32 / 100.0;
let diffuse = pr.f("shading/diffuse") as f32 / 100.0;
let specular = pr.f("shading/specular") as f32 / 100.0;
let rough = pr.f("shading/roughness").max(0.001) as f32;
let metal = pr.f("shading/metal") as f32 / 100.0;
let li = pr.f("light/lightIntensity") as f32 / 100.0;
let lc = pr.color("light/lightColor");
let ldir = (pr.f("light/lightDirection") as f32).to_radians();
let lheight = pr.f("light/lightHeight") as f32 / 100.0;
let l = norm3([ldir.sin(), -ldir.cos(), lheight.max(0.05)]);
let src = b.img.clone();
let mut out = Image::new(w, hh);
out.rows_mut().for_each(|(y, row)| {
for (x, px) in row.iter_mut().enumerate() {
let fv = field.data[y * w as usize + x];
let f = fv[0];
if f <= thr * 0.8 {
continue;
}
let cov = ((f - thr * 0.8) / (thr * 0.4)).clamp(0.0, 1.0);
let n = norm3([fv[1] * 3.0, fv[2] * 3.0, 1.0 / (1.0 + f)]);
// Refract the layer through the blob.
let sp = src.sample_bilinear_clamped(x as f64 + 0.5 - n[0] as f64 * 12.0 * s as f64, y as f64 + 0.5 - n[1] as f64 * 12.0 * s as f64);
let (c, sa) = unpremul(sp);
let base = if sa > 0.0 { c } else { [0.7, 0.7, 0.75] };
let nl = (n[0] * l[0] + n[1] * l[1] + n[2] * l[2]).max(0.0);
let hv = norm3([l[0], l[1], l[2] + 1.0]);
let spec = (n[0] * hv[0] + n[1] * hv[1] + n[2] * hv[2]).max(0.0).powf(1.0 / rough) * specular * li;
let shade = ambient + diffuse * nl * li;
let cc: [f32; 3] = std::array::from_fn(|k| base[k] * shade + spec * (lc[k] * (1.0 - metal) + base[k] * metal));
*px = [cc[0] * cov, cc[1] * cov, cc[2] * cov, cov];
}
});
b.img = out;
b
}
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use super::common::{pct, pt, spec};
use super::engine::{PARTICLE_TYPES, PW_ANIMS};
use super::particle_fx::{PW_FOV, mr_mercury, particle_systems2, particle_systems2_plan, particle_world, particle_world_plan};
use super::sprites::SpritePlan;
use super::weather::{bubbles, drizzle, rainfall, rainfall_plan, snowfall, snowfall_plan, star_burst, star_burst_plan};
use super::*;
/// The sprite plan of a sprite-drawing simulation effect for buffer geometry `b` (its pixels
/// are not read), `None` for other effects or settings drawn otherwise (the GPU compositor's
/// render pass).
pub fn sprite_plan(id: &str, ctx: &EffectCtx, b: &Buf) -> Option<SpritePlan> {
match id {
"ec.sim.ccrainfall" => Some(rainfall_plan(ctx, b)),
"ec.sim.ccsnowfall" => Some(snowfall_plan(ctx, b)),
"ec.sim.ccstarburst" => Some(star_burst_plan(ctx, b)),
"ec.sim.cchair" => crate::sim3::hair_plan(ctx, b),
"ec.sim.waveworld" => crate::sim2::wave_world_plan(ctx, b).and_then(|p| match p {
crate::sim2::WavePlan::Wire(sp) => Some(sp),
crate::sim2::WavePlan::Height { .. } => None,
}),
"ec.sim.foam" => crate::sim2::foam_plan(ctx, b),
"ec.sim.ccparticleworld" => particle_world_plan(ctx, b),
"ec.sim.ccparticlesystems2" => Some(particle_systems2_plan(ctx, b)),
_ => None,
}
}
// ------------------------------------------------------------------ specs
pub fn specs() -> Vec<EffectSpec> {
let transfer = || popup(&["Composite", "Lighten"]);
vec![
spec(
"ec.sim.ccrainfall",
"CC Rainfall",
vec![
p("drops", "Drops", num(5000.0), slider(0.0, 100_000.0, 0.0, 20_000.0, 0)),
p("size", "Size", num(1.0), slider(0.0, 50.0, 0.0, 10.0, 2)),
p("sceneDepth", "Scene Depth", num(5000.0), slider(0.0, 20_000.0, 0.0, 10_000.0, 0)),
p("speed", "Speed", num(4000.0), slider(0.0, 20_000.0, 0.0, 10_000.0, 0)),
p("wind", "Wind", num(0.0), slider(-10_000.0, 10_000.0, -2000.0, 2000.0, 1)),
p("windVariation", "Variation % (Wind)", num(0.0), pct()),
p("spread", "Spread", num(0.0), slider(0.0, 1000.0, 0.0, 100.0, 1)),
p("color", "Color", col(0.8, 0.8, 0.8), ParamUi::Color),
p("opacity", "Opacity", num(25.0), pct()),
p("transferMode", "Transfer Mode", Value::Enum(1), transfer()),
p("compositeWithOriginal", "Composite With Original", Value::Bool(true), ParamUi::Checkbox),
p("extras/appearance", "Appearance", Value::Enum(0), popup(&["Refracting", "Soft Solid"])),
p("extras/offset", "Offset", pt(0.5, 0.5), ParamUi::Point),
p("extras/randomSeed", "Random Seed", num(0.0), slider(0.0, 10_000.0, 0.0, 1000.0, 0)),
],
rainfall,
),
spec(
"ec.sim.ccsnowfall",
"CC Snowfall",
vec![
p("flakes", "Flakes", num(10_000.0), slider(0.0, 200_000.0, 0.0, 50_000.0, 0)),
p("size", "Size", num(3.0), slider(0.0, 50.0, 0.0, 20.0, 2)),
p("sizeVariation", "Variation % (Size)", num(50.0), pct()),
p("sceneDepth", "Scene Depth", num(5000.0), slider(0.0, 20_000.0, 0.0, 10_000.0, 0)),
p("speed", "Speed", num(100.0), slider(0.0, 5000.0, 0.0, 1000.0, 1)),
p("speedVariation", "Variation % (Speed)", num(50.0), pct()),
p("wind", "Wind", num(25.0), slider(-5000.0, 5000.0, -500.0, 500.0, 1)),
p("windVariation", "Variation % (Wind)", num(50.0), pct()),
p("spread", "Spread", num(0.0), slider(0.0, 1000.0, 0.0, 100.0, 1)),
p("wiggle/wiggleAmount", "Amount", num(2.0), slider(0.0, 100.0, 0.0, 20.0, 2)),
p("wiggle/wiggleAmountVariation", "Variation % (Amount)", num(50.0), pct()),
p("wiggle/wiggleFrequency", "Frequency", num(1.0), slider(0.0, 20.0, 0.0, 5.0, 2)),
p("wiggle/wiggleFrequencyVariation", "Variation % (Frequency)", num(50.0), pct()),
p("color", "Color", col(1.0, 1.0, 1.0), ParamUi::Color),
p("opacity", "Opacity", num(100.0), pct()),
p("transferMode", "Transfer Mode", Value::Enum(0), transfer()),
p("compositeWithOriginal", "Composite With Original", Value::Bool(true), ParamUi::Checkbox),
p("extras/offset", "Offset", pt(0.5, 0.5), ParamUi::Point),
p("extras/randomSeed", "Random Seed", num(0.0), slider(0.0, 10_000.0, 0.0, 1000.0, 0)),
],
snowfall,
),
spec(
"ec.sim.ccbubbles",
"CC Bubbles",
vec![
p("bubbleAmount", "Bubble Amount", num(100.0), slider(0.0, 10_000.0, 0.0, 1000.0, 0)),
p("bubbleSpeed", "Bubble Speed", num(0.5), slider(-10.0, 10.0, -2.0, 2.0, 2)),
p("wobbleAmplitude", "Wobble Amplitude", num(5.0), slider(0.0, 500.0, 0.0, 100.0, 1)),
p("wobbleFrequency", "Wobble Frequency", num(1.0), slider(0.0, 50.0, 0.0, 10.0, 2)),
p("bubbleSize", "Bubble Size", num(1.0), slider(0.0, 20.0, 0.0, 5.0, 2)),
p("reflectionType", "Reflection Type", Value::Enum(0), popup(&["Liquid", "Metal"])),
p("shadingType", "Shading Type", Value::Enum(0), popup(&["None", "Lighten", "Darken", "Fade Inwards", "Fade Outwards"])),
],
bubbles,
),
spec(
"ec.sim.ccdrizzle",
"CC Drizzle",
vec![
p("dripRate", "Drip Rate", num(10.0), slider(0.0, 200.0, 0.0, 50.0, 2)),
p("longevity", "Longevity (sec)", num(1.0), slider(0.0, 30.0, 0.0, 5.0, 2)),
p("rippling", "Rippling", num(360.0), ParamUi::Angle),
p("displacement", "Displacement", num(5.0), slider(0.0, 100.0, 0.0, 30.0, 2)),
p("rippleHeight", "Ripple Height", num(30.0), slider(0.0, 200.0, 0.0, 100.0, 1)),
p("spreading", "Spreading", num(100.0), slider(0.0, 1000.0, 0.0, 300.0, 1)),
p("light/lightIntensity", "Light Intensity", num(100.0), slider(0.0, 400.0, 0.0, 200.0, 1)),
p("light/lightColor", "Light Color", col(1.0, 1.0, 1.0), ParamUi::Color),
p("light/lightHeight", "Light Height", num(25.0), slider(-100.0, 100.0, -100.0, 100.0, 1)),
p("light/lightDirection", "Light Direction", num(-45.0), ParamUi::Angle),
p("shading/ambient", "Ambient", num(0.0), slider(-200.0, 200.0, -100.0, 100.0, 1)),
p("shading/diffuse", "Diffuse", num(0.0), slider(0.0, 200.0, 0.0, 100.0, 1)),
p("shading/specular", "Specular", num(20.0), slider(0.0, 200.0, 0.0, 100.0, 1)),
p("shading/roughness", "Roughness", num(0.05), slider(0.001, 1.0, 0.001, 0.5, 3)),
],
drizzle,
),
spec(
"ec.sim.ccstarburst",
"CC Star Burst",
vec![
p("scatter", "Scatter", num(100.0), slider(0.0, 1000.0, 0.0, 300.0, 1)),
p("speed", "Speed", num(1.0), slider(-10.0, 10.0, -4.0, 4.0, 2)),
p("phase", "Phase", num(0.0), ParamUi::Angle),
p("gridSpacing", "Grid Spacing", num(2.0), slider(1.0, 100.0, 1.0, 20.0, 0)),
p("size", "Size", num(100.0), slider(0.0, 1000.0, 0.0, 300.0, 1)),
p("blendWithOriginal", "Blend w. Original", num(0.0), pct()),
],
star_burst,
),
spec(
"ec.sim.ccparticleworld",
"CC Particle World",
vec![
p("birthRate", "Birth Rate", num(0.5), slider(0.0, 100.0, 0.0, 10.0, 2)),
p("longevity", "Longevity (sec)", num(1.0), slider(0.0, 100.0, 0.0, 10.0, 2)),
p("producer/producerX", "Position X", num(0.0), slider(-10.0, 10.0, -1.0, 1.0, 2)),
p("producer/producerY", "Position Y", num(0.0), slider(-10.0, 10.0, -1.0, 1.0, 2)),
p("producer/producerZ", "Position Z", num(0.0), slider(-10.0, 10.0, -1.0, 1.0, 2)),
p("producer/radiusX", "Radius X", num(0.025), slider(0.0, 10.0, 0.0, 1.0, 3)),
p("producer/radiusY", "Radius Y", num(0.025), slider(0.0, 10.0, 0.0, 1.0, 3)),
p("producer/radiusZ", "Radius Z", num(0.025), slider(0.0, 10.0, 0.0, 1.0, 3)),
p("physics/animation", "Animation", Value::Enum(0), popup(PW_ANIMS)),
p("physics/velocity", "Velocity", num(1.0), slider(-10.0, 10.0, 0.0, 5.0, 2)),
p("physics/inheritVelocity", "Inherit Velocity %", num(0.0), slider(-100.0, 100.0, -100.0, 100.0, 1)),
p("physics/gravity", "Gravity", num(0.5), slider(-10.0, 10.0, -2.0, 2.0, 3)),
p("physics/resistance", "Resistance", num(0.0), slider(0.0, 20.0, 0.0, 5.0, 2)),
p("physics/extra", "Extra", num(1.0), slider(0.0, 10.0, 0.0, 2.0, 2)),
p("physics/extraAngle", "Extra Angle", num(360.0), ParamUi::Angle),
p("physics/directionAxis/axisX", "Axis X", num(0.0), slider(-1.0, 1.0, -1.0, 1.0, 2)),
p("physics/directionAxis/axisY", "Axis Y", num(-1.0), slider(-1.0, 1.0, -1.0, 1.0, 2)),
p("physics/directionAxis/axisZ", "Axis Z", num(0.0), slider(-1.0, 1.0, -1.0, 1.0, 2)),
p("physics/gravityVector/gravityX", "Gravity X", num(0.0), slider(-1.0, 1.0, -1.0, 1.0, 2)),
p("physics/gravityVector/gravityY", "Gravity Y", num(1.0), slider(-1.0, 1.0, -1.0, 1.0, 2)),
p("physics/gravityVector/gravityZ", "Gravity Z", num(0.0), slider(-1.0, 1.0, -1.0, 1.0, 2)),
p("particle/particleType", "Particle Type", Value::Enum(0), popup(PARTICLE_TYPES)),
p("particle/birthSize", "Birth Size", num(0.2), slider(0.0, 10.0, 0.0, 1.0, 3)),
p("particle/deathSize", "Death Size", num(0.2), slider(0.0, 10.0, 0.0, 1.0, 3)),
p("particle/sizeVariation", "Size Variation", num(0.0), pct()),
p("particle/maxOpacity", "Max Opacity", num(75.0), pct()),
p("particle/birthColor", "Birth Color", col(1.0, 1.0, 0.0), ParamUi::Color),
p("particle/deathColor", "Death Color", col(0.6, 0.0, 0.0), ParamUi::Color),
p("particle/transferMode", "Transfer Mode", Value::Enum(0), popup(&["Composite", "Screen", "Add", "Black Matte"])),
p("extras/effectCamera/distance", "Distance", num(2.0), slider(0.0, 100.0, 0.0, 10.0, 2)),
p("extras/effectCamera/rotationX", "Rotation X", num(0.0), ParamUi::Angle),
p("extras/effectCamera/rotationY", "Rotation Y", num(0.0), ParamUi::Angle),
p("extras/effectCamera/rotationZ", "Rotation Z", num(0.0), ParamUi::Angle),
p("extras/effectCamera/fov", "FOV", num(PW_FOV), slider(1.0, 179.0, 10.0, 120.0, 1)),
p("extras/randomSeed", "Random Seed", num(0.0), slider(0.0, 10_000.0, 0.0, 1000.0, 0)),
],
particle_world,
),
spec(
"ec.sim.ccparticlesystems2",
"CC Particle Systems II",
vec![
p("birthRate", "Birth Rate", num(2.0), slider(0.0, 100.0, 0.0, 20.0, 2)),
p("longevity", "Longevity (sec)", num(1.0), slider(0.0, 100.0, 0.0, 10.0, 2)),
p("producer/position", "Position", pt(0.5, 0.5), ParamUi::Point),
p("producer/radiusX", "Radius X", num(0.0), slider(0.0, 2000.0, 0.0, 200.0, 1)),
p("producer/radiusY", "Radius Y", num(0.0), slider(0.0, 2000.0, 0.0, 200.0, 1)),
p("physics/animation", "Animation", Value::Enum(0), popup(PW_ANIMS)),
p("physics/velocity", "Velocity", num(2.0), slider(-20.0, 20.0, 0.0, 10.0, 2)),
p("physics/inheritVelocity", "Inherit Velocity %", num(0.0), slider(-100.0, 100.0, -100.0, 100.0, 1)),
p("physics/gravity", "Gravity", num(1.0), slider(-20.0, 20.0, -5.0, 5.0, 2)),
p("physics/resistance", "Resistance", num(0.0), slider(0.0, 20.0, 0.0, 5.0, 2)),
p("physics/direction", "Direction", num(0.0), ParamUi::Angle),
p("physics/extra", "Extra", num(1.0), slider(0.0, 10.0, 0.0, 2.0, 2)),
p("particle/particleType", "Particle Type", Value::Enum(0), popup(PARTICLE_TYPES)),
p("particle/birthSize", "Birth Size", num(0.5), slider(0.0, 20.0, 0.0, 5.0, 2)),
p("particle/deathSize", "Death Size", num(1.5), slider(0.0, 20.0, 0.0, 5.0, 2)),
p("particle/sizeVariation", "Size Variation", num(0.0), pct()),
p("particle/maxOpacity", "Max Opacity", num(75.0), pct()),
p("particle/birthColor", "Birth Color", col(1.0, 1.0, 0.0), ParamUi::Color),
p("particle/deathColor", "Death Color", col(0.6, 0.0, 0.0), ParamUi::Color),
p("particle/transferMode", "Transfer Mode", Value::Enum(0), popup(&["Composite", "Screen", "Add", "Black Matte"])),
p("randomSeed", "Random Seed", num(0.0), slider(0.0, 10_000.0, 0.0, 1000.0, 0)),
],
particle_systems2,
),
spec(
"ec.sim.ccmrmercury",
"CC Mr. Mercury",
vec![
p("radiusX", "Radius X", num(50.0), slider(0.0, 2000.0, 0.0, 300.0, 1)),
p("radiusY", "Radius Y", num(50.0), slider(0.0, 2000.0, 0.0, 300.0, 1)),
p("producer", "Producer", pt(0.5, 0.5), ParamUi::Point),
p("direction", "Direction", num(0.0), ParamUi::Angle),
p("velocity", "Velocity", num(1.0), slider(-20.0, 20.0, 0.0, 5.0, 2)),
p("birthRate", "Birth Rate", num(1.0), slider(0.0, 20.0, 0.0, 5.0, 2)),
p("longevity", "Longevity (sec)", num(2.0), slider(0.0, 100.0, 0.0, 10.0, 2)),
p("gravity", "Gravity", num(0.5), slider(-20.0, 20.0, -5.0, 5.0, 2)),
p("resistance", "Resistance", num(0.0), slider(0.0, 20.0, 0.0, 5.0, 2)),
p("extra", "Extra", num(1.0), slider(0.0, 10.0, 0.0, 2.0, 2)),
p("animation", "Animation", Value::Enum(0), popup(PW_ANIMS)),
p("blobInfluence", "Blob Influence", num(100.0), slider(0.0, 400.0, 0.0, 200.0, 1)),
p("blobBirthSize", "Blob Birth Size", num(0.5), slider(0.0, 10.0, 0.0, 2.0, 2)),
p("blobDeathSize", "Blob Death Size", num(0.25), slider(0.0, 10.0, 0.0, 2.0, 2)),
p("light/lightIntensity", "Light Intensity", num(100.0), slider(0.0, 400.0, 0.0, 200.0, 1)),
p("light/lightColor", "Light Color", col(1.0, 1.0, 1.0), ParamUi::Color),
p("light/lightHeight", "Light Height", num(50.0), slider(-100.0, 100.0, -100.0, 100.0, 1)),
p("light/lightDirection", "Light Direction", num(-45.0), ParamUi::Angle),
p("shading/ambient", "Ambient", num(0.0), slider(-200.0, 200.0, -100.0, 100.0, 1)),
p("shading/diffuse", "Diffuse", num(75.0), slider(0.0, 200.0, 0.0, 100.0, 1)),
p("shading/specular", "Specular", num(50.0), slider(0.0, 200.0, 0.0, 100.0, 1)),
p("shading/roughness", "Roughness", num(0.05), slider(0.001, 1.0, 0.001, 0.5, 3)),
p("shading/metal", "Metal", num(100.0), pct()),
],
mr_mercury,
),
]
}
+361
View File
@@ -0,0 +1,361 @@
use super::*;
// ------------------------------------------------------------------ band rasteriser
const BAND: usize = 16;
/// How rasterised items combine with what is already in the target.
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
pub enum Acc {
/// Premultiplied "over" (later items on top).
Over,
/// Additive (glows, light).
Add,
}
/// Rasterise many small items into `img` (buffer pixels). `bbox` gives an item's pixel bounds
/// `[x0, y0, x1, y1]` (or `None` to skip), `shade` its premultiplied colour at a pixel centre.
/// Items are bucketed into horizontal bands rendered in parallel; within a band they are drawn
/// in slice order.
pub(crate) fn raster<T: Sync>(
img: &mut Image,
items: &[T],
bbox: impl Fn(&T) -> Option<[f32; 4]> + Sync,
shade: impl Fn(&T, f32, f32) -> Option<Px> + Sync,
acc: Acc,
) {
let (w, hgt) = (img.width as usize, img.height as usize);
if w == 0 || hgt == 0 || items.is_empty() {
return;
}
let nb = hgt.div_ceil(BAND);
let boxes: Vec<Option<[i32; 4]>> = items
.par_iter()
.map(|it| {
let b = bbox(it)?;
if !(b[0].is_finite() && b[1].is_finite() && b[2].is_finite() && b[3].is_finite()) {
return None;
}
let x0 = b[0].floor().max(0.0) as i32;
let y0 = b[1].floor().max(0.0) as i32;
let x1 = (b[2].ceil() as i32).min(w as i32 - 1);
let y1 = (b[3].ceil() as i32).min(hgt as i32 - 1);
if x1 < x0 || y1 < y0 || b[2] < 0.0 || b[3] < 0.0 {
return None;
}
Some([x0, y0, x1, y1])
})
.collect();
let mut buckets: Vec<Vec<u32>> = vec![Vec::new(); nb];
for (i, b) in boxes.iter().enumerate() {
if let Some(b) = b {
for band in (b[1] as usize / BAND)..=(b[3] as usize / BAND).min(nb - 1) {
buckets[band].push(i as u32);
}
}
}
img.data.par_chunks_mut(w * BAND).enumerate().for_each(|(band, chunk)| {
let by0 = band * BAND;
let rows = chunk.len() / w;
for &i in &buckets[band] {
let Some(b) = boxes[i as usize] else { continue };
let it = &items[i as usize];
let ya = (b[1] as usize).max(by0);
let yb = (b[3] as usize).min(by0 + rows - 1);
for y in ya..=yb {
let row = &mut chunk[(y - by0) * w..(y - by0 + 1) * w];
for x in b[0] as usize..=b[2] as usize {
if let Some(c) = shade(it, x as f32 + 0.5, y as f32 + 0.5) {
let d = &mut row[x];
match acc {
Acc::Over => {
let k = 1.0 - c[3];
*d = [c[0] + d[0] * k, c[1] + d[1] * k, c[2] + d[2] * k, c[3] + d[3] * k];
}
Acc::Add => {
*d = [d[0] + c[0], d[1] + c[1], d[2] + c[2], (d[3] + c[3]).min(1.0)];
}
}
}
}
}
}
});
}
// ------------------------------------------------------------------ sprites
#[derive(Clone, Copy, PartialEq, Debug)]
pub enum Shape {
/// Soft round dot (Gaussian-like falloff).
Soft,
/// Hard anti-aliased disc.
Disc,
/// Lit sphere (upper-left light, specular).
Sphere,
/// Disc fading linearly to its rim.
Faded,
/// Thin ring with a highlight.
Bubble,
/// Four-point star.
Star,
/// Rotated square (angle in `rot`).
Square,
/// Triangle (angle in `rot`).
Tri,
/// Segment from (x, y) by (dx, dy), half-width `r`.
Line { dx: f32, dy: f32 },
}
/// A particle sprite in buffer pixels; `c` is straight colour + opacity.
#[derive(Clone, Copy, Debug)]
pub struct Sprite {
pub x: f32,
pub y: f32,
pub r: f32,
pub c: [f32; 4],
pub shape: Shape,
pub rot: f32,
}
impl Sprite {
pub(crate) fn new(x: f32, y: f32, r: f32, c: [f32; 4], shape: Shape) -> Sprite {
Sprite { x, y, r, c, shape, rot: 0.0 }
}
}
/// Where a sprite's colour comes from when it depends on the layer's pixels (resolved by
/// [`SpritePlan::resolve`] on the CPU, per pixel by the GPU compositor). Positions are buffer
/// pixels.
#[derive(Clone, Copy, Debug)]
pub enum Tint {
/// The sprite's own colour.
Fixed,
/// CC Rainfall's refracting drops: where the layer shows (alpha > 0), colour × (layer
/// colour × 0.6 + 0.5) sampled at (x, y).
Refract { x: f64, y: f64 },
/// CC Star Burst: the layer's colour at (x, y), opacity × its alpha (none where clear).
Source { x: f64, y: f64 },
/// CC Hair: the root's colour at (x, y) mixed with the hair colour (`inherit` = 1 keeps the
/// root's), × `shade`, + `spec`; no strand where the root's alpha is below ½.
Root { x: f64, y: f64, hair: [f32; 3], inherit: f32, shade: f32, spec: f32 },
}
/// How a sprite layer meets the original layer.
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum Post {
/// `combine` with this mode (0 Composite … 5 sprites only).
Combine(u32),
/// The sprites alone.
Replace,
/// The sprites, mixed toward the original by this fraction.
Lerp(f32),
/// The sprites over opaque black.
OverBlack,
}
/// What a sprite-drawing effect draws this frame: built on the CPU (closed-form or from the
/// simulation state), rasterised by [`SpritePlan::finish`] or the GPU compositor.
#[derive(Clone, Debug)]
pub struct SpritePlan {
pub sprites: Vec<Sprite>,
/// Per sprite (empty = all [`Tint::Fixed`]).
pub tints: Vec<Tint>,
pub acc: Acc,
pub post: Post,
}
impl SpritePlan {
/// Resolve layer-dependent colours against the layer `src`.
pub fn resolve(&mut self, src: &Image) {
let tints = std::mem::take(&mut self.tints);
self.sprites.par_iter_mut().zip(tints.par_iter()).for_each(|(sp, t)| match *t {
Tint::Fixed => {}
Tint::Refract { x, y } => {
let (sc, sa) = unpremul(src.sample_bilinear(x, y));
if sa > 0.0 {
let c = sp.c;
sp.c = [(sc[0] * 0.6 + 0.5) * c[0], (sc[1] * 0.6 + 0.5) * c[1], (sc[2] * 0.6 + 0.5) * c[2], c[3]];
}
}
Tint::Source { x, y } => {
let (c, a) = unpremul(src.sample_bilinear(x, y));
sp.c = if a <= 0.0 { [0.0; 4] } else { [c[0], c[1], c[2], a * sp.c[3]] };
}
Tint::Root { x, y, hair, inherit, shade, spec } => {
let root = src.sample_bilinear(x, y);
if root[3] < 0.5 {
sp.c = [0.0; 4];
return;
}
let (rc, _) = unpremul(root);
let base: [f32; 3] = std::array::from_fn(|k| rc[k] + (hair[k] - rc[k]) * (1.0 - inherit));
sp.c = [base[0] * shade + spec, base[1] * shade + spec, base[2] * shade + spec, sp.c[3]];
}
});
}
/// Rasterise (after [`SpritePlan::resolve`]) and meet the original layer `b`.
pub fn finish(&self, b: Buf) -> Buf {
let fx = splat(b.img.width, b.img.height, &self.sprites, self.acc);
self.finish_with(b, fx)
}
/// [`finish`](Self::finish) with a prepared sprite image (the motion-blurred average of
/// several frames, #1195).
pub fn finish_with(&self, b: Buf, fx: Image) -> Buf {
self.post.apply(b, fx)
}
}
impl Post {
/// Meet the sprite image `fx` with the original layer `b` (see [`SpritePlan::finish`]).
pub(super) fn apply(self, mut b: Buf, fx: Image) -> Buf {
b.img = match self {
Post::Combine(m) => combine(&b.img, &fx, m),
Post::Replace => fx,
Post::Lerp(t) => {
let mut o = fx;
o.data.par_iter_mut().zip(b.img.data.par_iter()).for_each(|(o, s0)| *o = crate::util::lerp4(*o, *s0, t));
o
}
Post::OverBlack => combine(&Image::filled(b.img.width, b.img.height, [0.0, 0.0, 0.0, 1.0]), &fx, 0),
};
b
}
}
fn sprite_bbox(s: &Sprite) -> Option<[f32; 4]> {
if s.c[3] <= 1e-5 || s.r <= 0.0 {
return None;
}
let r = s.r.max(0.5) + 1.0;
Some(match s.shape {
Shape::Line { dx, dy } => [s.x.min(s.x + dx) - r, s.y.min(s.y + dy) - r, s.x.max(s.x + dx) + r, s.y.max(s.y + dy) + r],
Shape::Star => [s.x - r * 2.0, s.y - r * 2.0, s.x + r * 2.0, s.y + r * 2.0],
_ => [s.x - r, s.y - r, s.x + r, s.y + r],
})
}
#[inline]
pub(super) fn aa(edge: f32) -> f32 {
(edge + 0.5).clamp(0.0, 1.0)
}
fn sprite_shade(s: &Sprite, x: f32, y: f32) -> Option<Px> {
// Sub-pixel sprites keep their energy: draw at radius 0.5 with reduced opacity.
let (r, fade) = if s.r < 0.5 { (0.5, s.r / 0.5) } else { (s.r, 1.0) };
let (dx, dy) = (x - s.x, y - s.y);
let mut rgb = [s.c[0], s.c[1], s.c[2]];
let cov = match s.shape {
Shape::Soft => {
let d2 = (dx * dx + dy * dy) / (r * r);
if d2 >= 1.0 {
return None;
}
let q = 1.0 - d2;
q * q
}
Shape::Disc => aa(r - (dx * dx + dy * dy).sqrt()),
Shape::Faded => {
let d = (dx * dx + dy * dy).sqrt() / r;
(1.0 - d).max(0.0).powf(1.5)
}
Shape::Sphere => {
let d = (dx * dx + dy * dy).sqrt();
let cv = aa(r - d);
if cv <= 0.0 {
return None;
}
let (nx, ny) = (dx / r, dy / r);
let nz = (1.0 - nx * nx - ny * ny).max(0.0).sqrt();
let (lx, ly, lz) = (-0.48, -0.58, 0.66);
let diff = (nx * lx + ny * ly + nz * lz).max(0.0);
let rz = 2.0 * diff * nz - lz;
let spec = rz.max(0.0).powi(20) * 0.6;
let k = 0.2 + 0.8 * diff;
rgb = [rgb[0] * k + spec, rgb[1] * k + spec, rgb[2] * k + spec];
cv
}
Shape::Bubble => {
let d = (dx * dx + dy * dy).sqrt() / r;
if d > 1.0 + 1.0 / r {
return None;
}
let ring = (1.0 - ((d - 0.9) / 0.12).powi(2)).max(0.0);
let hl = (1.0 - (((dx / r) + 0.4).powi(2) + ((dy / r) + 0.4).powi(2)) / 0.04).max(0.0);
(0.12 * (d <= 1.0) as u8 as f32 + ring * 0.8 + hl).min(1.0)
}
Shape::Star => {
let (sn, cs) = s.rot.sin_cos();
let (ux, uy) = ((dx * cs + dy * sn) / r, (-dx * sn + dy * cs) / r);
let d = (ux * ux + uy * uy).sqrt();
let core = (1.0 - d).max(0.0).powi(2);
let sx = (1.0 - ux.abs() / 2.0).max(0.0) * (1.0 - (uy.abs() * 6.0)).max(0.0);
let sy = (1.0 - uy.abs() / 2.0).max(0.0) * (1.0 - (ux.abs() * 6.0)).max(0.0);
(core + sx + sy).min(1.0)
}
Shape::Square => {
let (sn, cs) = s.rot.sin_cos();
let (ux, uy) = (dx * cs + dy * sn, -dx * sn + dy * cs);
let e = r * 0.75;
aa(e - ux.abs()) * aa(e - uy.abs())
}
Shape::Tri => {
let (sn, cs) = s.rot.sin_cos();
let (ux, uy) = (dx * cs + dy * sn, -dx * sn + dy * cs);
// Equilateral triangle with circumradius r: three half-planes.
let e = r * 0.5;
let mut m = f32::INFINITY;
for k in 0..3 {
let a = std::f32::consts::FRAC_PI_2 + k as f32 * std::f32::consts::TAU / 3.0;
let (ns, nc) = a.sin_cos();
m = m.min(e - (ux * nc + uy * ns));
}
aa(m)
}
Shape::Line { dx: lx, dy: ly } => {
let l2 = lx * lx + ly * ly;
let t = if l2 > 0.0 { ((dx * lx + dy * ly) / l2).clamp(0.0, 1.0) } else { 0.0 };
let (px, py) = (dx - lx * t, dy - ly * t);
aa(r - (px * px + py * py).sqrt())
}
};
let a = cov * s.c[3] * fade;
if a <= 1e-6 {
return None;
}
Some([rgb[0] * a, rgb[1] * a, rgb[2] * a, a])
}
/// Draw sprites into a new transparent image of `w`×`h`.
pub(crate) fn splat(w: u32, hgt: u32, sprites: &[Sprite], acc: Acc) -> Image {
let mut img = Image::new(w, hgt);
raster(&mut img, sprites, sprite_bbox, sprite_shade, acc);
img
}
/// Combine an effect layer `fx` with the original `src` (both premultiplied, same size):
/// 0 Composite (fx over src), 1 Screen, 2 Add, 3 Lighten, 4 Darken, 5 fx only.
pub(crate) fn combine(src: &Image, fx: &Image, mode: u32) -> Image {
let mut out = fx.clone();
out.data.par_iter_mut().zip(src.data.par_iter()).for_each(|(o, s)| {
let f = *o;
*o = match mode {
0 => {
let k = 1.0 - f[3];
[f[0] + s[0] * k, f[1] + s[1] * k, f[2] + s[2] * k, f[3] + s[3] * k]
}
1 => [s[0] + f[0] - s[0] * f[0], s[1] + f[1] - s[1] * f[1], s[2] + f[2] - s[2] * f[2], s[3] + f[3] - s[3] * f[3]],
2 => [s[0] + f[0], s[1] + f[1], s[2] + f[2], (s[3] + f[3]).min(1.0)],
3 => [s[0].max(f[0]), s[1].max(f[1]), s[2].max(f[2]), s[3] + f[3] - s[3] * f[3]],
4 => {
let (fc, fa) = unpremul(f);
let m = |c: f32, k: usize| c - (c - c.min(fc[k] * s[3])) * fa;
[m(s[0], 0), m(s[1], 1), m(s[2], 2), s[3]]
}
_ => f,
};
});
out
}
+407
View File
@@ -0,0 +1,407 @@
use super::*;
use crate::{EffectEnv, run_fx};
fn grey(w: u32, hh: u32) -> Image {
Image::filled(w, hh, [0.2, 0.2, 0.2, 1.0])
}
fn ramp(w: u32, hh: u32) -> Image {
let mut img = Image::new(w, hh);
for y in 0..hh {
for x in 0..w {
img.set(x, y, [x as f32 / w as f32, y as f32 / hh as f32, 0.4, 1.0]);
}
}
img
}
fn run(id: &str, vals: &[(&str, Value)], img: Image, t: f64) -> Image {
run_fx(id, vals, img, t, EffectEnv::default()).img
}
fn diff(a: &Image, b: &Image) -> f32 {
a.data.iter().zip(&b.data).map(|(p, q)| (0..4).map(|k| (p[k] - q[k]).abs()).sum::<f32>()).sum()
}
/// Centre of mass (luminance-weighted difference from `base`), `[-1, -1]` when equal.
fn mass(img: &Image, base: &Image) -> [f32; 2] {
let (mut m, mut sx, mut sy) = (0.0, 0.0, 0.0);
for y in 0..img.height {
for x in 0..img.width {
let i = img.idx(x, y);
let d: f32 = (0..3).map(|k| (img.data[i][k] - base.data[i][k]).abs()).sum();
m += d;
sx += d * x as f32;
sy += d * y as f32;
}
}
if m > 0.0 { [sx / m, sy / m] } else { [-1.0; 2] }
}
/// [`mass`] in y.
fn mass_y(img: &Image, base: &Image) -> f32 {
mass(img, base)[1]
}
#[test]
fn rasteriser_over_and_add() {
let s = [Sprite::new(5.0, 5.0, 2.0, [1.0, 0.0, 0.0, 1.0], Shape::Disc)];
let img = splat(10, 40, &s, Acc::Over);
assert!(img.get(5, 5)[0] > 0.99 && img.get(9, 30)[3] == 0.0);
let two = [s[0], s[0]];
let add = splat(10, 40, &two, Acc::Add);
assert!(add.get(5, 5)[0] > 1.9);
// Items spanning band boundaries are drawn in every band.
let tall = [Sprite::new(5.0, 16.0, 6.0, [0.0, 1.0, 0.0, 1.0], Shape::Square)];
let t = splat(10, 40, &tall, Acc::Over);
assert!(t.get(5, 13)[1] > 0.9 && t.get(5, 18)[1] > 0.9);
}
#[test]
fn rainfall_deterministic_and_falls() {
let vals = [("drops", num(200.0)), ("opacity", num(100.0)), ("extras/appearance", Value::Enum(1)), ("color", col(1.0, 1.0, 1.0))];
let a = run("ec.sim.ccrainfall", &vals, grey(40, 40), 0.5);
let b = run("ec.sim.ccrainfall", &vals, grey(40, 40), 0.5);
assert_eq!(a, b);
assert!(diff(&a, &grey(40, 40)) > 1.0, "drops visible");
let none = run("ec.sim.ccrainfall", &[("drops", num(0.0))], grey(40, 40), 0.5);
assert_eq!(none, grey(40, 40));
let later = run("ec.sim.ccrainfall", &vals, grey(40, 40), 0.52);
assert!(diff(&a, &later) > 0.1, "rain moves");
}
#[test]
fn snowfall_deterministic_and_moves() {
let vals = [("flakes", num(300.0))];
let a = run("ec.sim.ccsnowfall", &vals, grey(40, 40), 1.0);
assert_eq!(a, run("ec.sim.ccsnowfall", &vals, grey(40, 40), 1.0));
assert!(diff(&a, &grey(40, 40)) > 1.0);
assert!(diff(&a, &run("ec.sim.ccsnowfall", &vals, grey(40, 40), 1.2)) > 0.1);
let off = run("ec.sim.ccsnowfall", &[("flakes", num(300.0)), ("compositeWithOriginal", Value::Bool(false))], grey(40, 40), 1.0);
assert!(off.data.iter().any(|p| p[3] == 0.0), "without original the background is transparent");
}
#[test]
fn bubbles_rise() {
let vals = [("bubbleAmount", num(30.0)), ("bubbleSize", num(3.0))];
let a = run("ec.sim.ccbubbles", &vals, ramp(40, 40), 0.3);
assert_eq!(a, run("ec.sim.ccbubbles", &vals, ramp(40, 40), 0.3));
assert!(a.data.iter().any(|p| p[3] > 0.5));
let none = run("ec.sim.ccbubbles", &[("bubbleAmount", num(0.0))], ramp(40, 40), 0.3);
assert!(none.data.iter().all(|p| p[3] == 0.0), "bubbles replace the layer");
// A single slow bubble moves up over a short time.
let one = [("bubbleAmount", num(1.0)), ("bubbleSize", num(4.0)), ("wobbleAmplitude", num(0.0)), ("bubbleSpeed", num(0.2))];
let blank = Image::new(40, 40);
let y0 = mass_y(&run("ec.sim.ccbubbles", &one, ramp(40, 40), 0.0), &blank);
let y1 = mass_y(&run("ec.sim.ccbubbles", &one, ramp(40, 40), 0.1), &blank);
assert!(y0 >= 0.0 && y1 >= 0.0 && (y1 < y0 || y0 < 8.0), "{y0} -> {y1}");
}
#[test]
fn drizzle_ripples() {
let a = run("ec.sim.ccdrizzle", &[], ramp(48, 48), 0.6);
assert_eq!(a, run("ec.sim.ccdrizzle", &[], ramp(48, 48), 0.6));
assert!(diff(&a, &ramp(48, 48)) > 0.1);
let none = run("ec.sim.ccdrizzle", &[("dripRate", num(0.0))], ramp(48, 48), 0.6);
assert_eq!(none, ramp(48, 48));
}
#[test]
fn star_burst_moves_stars() {
let a = run("ec.sim.ccstarburst", &[("gridSpacing", num(4.0))], ramp(40, 40), 0.5);
assert_eq!(a, run("ec.sim.ccstarburst", &[("gridSpacing", num(4.0))], ramp(40, 40), 0.5));
assert!(a.data.iter().any(|p| p[3] > 0.0));
let b = run("ec.sim.ccstarburst", &[("gridSpacing", num(4.0))], ramp(40, 40), 0.9);
assert!(diff(&a, &b) > 0.5);
let full = run("ec.sim.ccstarburst", &[("blendWithOriginal", num(100.0))], ramp(40, 40), 0.5);
assert!(diff(&full, &ramp(40, 40)) < 1e-3);
}
fn pw_vals(seed: f64) -> Vec<(&'static str, Value)> {
vec![
("birthRate", num(1.0)),
("extras/randomSeed", num(seed)),
("particle/particleType", Value::Enum(2)),
("particle/birthSize", num(0.3)),
("particle/deathSize", num(0.3)),
]
}
/// #1195: with the comp's shutter open, the particles smear across it: the average of the
/// sampled sprite fields differs from the sharp frame, touches more pixels and keeps the
/// alpha energy.
#[test]
fn particle_world_motion_blur_trails() {
let v = pw_vals(21.0);
let blank = Image::new(40, 40);
let sharp = run("ec.sim.ccparticleworld", &v, blank.clone(), 2.0);
let blurred = crate::run_fx(
"ec.sim.ccparticleworld",
&v,
blank.clone(),
2.0,
EffectEnv { frame_rate: 10.0, shutter: Some((360.0, -180.0, 8)), ..Default::default() },
)
.img;
assert!(sharp.data.iter().any(|p| p[3] > 0.0), "sharp frame has particles");
assert_ne!(sharp.data, blurred.data, "the shutter smears the particles");
let lit = |img: &Image| img.data.iter().filter(|p| p[3] > 0.005).count();
let sum = |img: &Image| img.data.iter().map(|p| p[3]).sum::<f32>();
assert!(lit(&blurred) > lit(&sharp), "trails light more pixels: {} vs {}", lit(&blurred), lit(&sharp));
let (sa, ba) = (sum(&sharp), sum(&blurred));
assert!((ba - sa).abs() < sa * 0.6 + 1.0, "alpha energy roughly kept: {ba} vs {sa}");
}
#[test]
fn particle_world_seek_consistent() {
let v = pw_vals(11.0);
let direct = run("ec.sim.ccparticleworld", &v, Image::new(40, 40), 2.0);
let v2 = pw_vals(12.0);
let _ = run("ec.sim.ccparticleworld", &v2, Image::new(40, 40), 1.0);
let stepped = run("ec.sim.ccparticleworld", &v2, Image::new(40, 40), 2.0);
let direct2 = run("ec.sim.ccparticleworld", &v2, Image::new(40, 40), 2.0);
assert_eq!(stepped, direct2);
assert!(direct.data.iter().any(|p| p[3] > 0.0), "particles alive");
// Before birth nothing is drawn.
let t0 = run("ec.sim.ccparticleworld", &v, Image::new(40, 40), 0.0);
assert!(t0.data.iter().all(|p| p[3] == 0.0));
}
#[test]
fn engine_resume_equals_from_scratch() {
for anim in 0..PW_ANIMS.len() as u32 {
let phys = Phys {
rate: 90.0,
life: 1.5,
producer: [0.0; 3],
radius: [0.05; 3],
anim,
speed: 0.5,
gravity: [0.0, 0.5, 0.0],
resistance: 0.2,
axis: [0.0, -1.0, 0.0],
extra: 1.0,
extra_angle: 60.0,
seed: 9,
max: 10_000,
flat: anim % 2 == 0,
};
let a: SimCache<PState> = SimCache::new(2);
let b: SimCache<PState> = SimCache::new(2);
let direct = simulate(&a, 1, 2.0, &phys);
let _ = simulate(&b, 1, 1.0, &phys);
let _ = simulate(&b, 1, 0.37, &phys);
let resumed = simulate(&b, 1, 2.0, &phys);
assert_eq!(direct.parts.len(), resumed.parts.len(), "anim {anim}");
assert!(direct.parts.iter().zip(&resumed.parts).all(|(p, q)| p.p == q.p && p.v == q.v && p.id == q.id), "anim {anim}");
assert!(!direct.parts.is_empty());
}
}
#[test]
fn particle_world_gravity_pulls_down() {
let base = |g: f64| {
vec![
("birthRate", num(2.0)),
("physics/velocity", num(0.2)),
("physics/gravity", num(g)),
("particle/particleType", Value::Enum(2)),
("particle/birthSize", num(0.2)),
("particle/deathSize", num(0.2)),
("longevity", num(3.0)),
]
};
let blank = Image::new(48, 48);
let up = mass_y(&run("ec.sim.ccparticleworld", &base(0.0), blank.clone(), 1.0), &blank);
let down = mass_y(&run("ec.sim.ccparticleworld", &base(2.0), blank.clone(), 1.0), &blank);
assert!(down > up + 2.0, "{up} {down}");
}
/// A comp whose camera is `camera` ([`crate::CompScene::camera`]); `layer`: a camera layer
/// (else the comp's default view).
struct Comp {
camera: [[f64; 4]; 3],
layer: bool,
}
impl crate::EffectHost for Comp {
fn layer(&self, _: u64, _: bool) -> Option<crate::LayerPixels> {
None
}
fn audio(&self, _: u64, _: f64, _: usize, _: u32) -> Option<Vec<f32>> {
None
}
fn comp_scene(&self) -> Option<crate::CompScene> {
Some(crate::CompScene { camera: Some(self.camera), camera_layer: self.layer, light: None })
}
}
/// A camera `d` px in front of layer point `c` looking at it, moved right by `dx` px and
/// zoomed by `zoom` (1 = identity on the layer plane): `c + zoom·d·(p − c − dx) / (z + d)`.
fn cam(c: [f64; 2], d: f64, dx: f64, zoom: f64) -> [[f64; 4]; 3] {
let k = zoom * d;
[[k, 0.0, c[0], d * c[0] - k * (c[0] + dx)], [0.0, k, c[1], d * c[1] - k * c[1]], [0.0, 0.0, 1.0, d]]
}
fn pw_in(comp: &Comp, vals: &[(&str, Value)]) -> Image {
run_fx("ec.sim.ccparticleworld", vals, Image::new(48, 48), 1.0, EffectEnv { host: Some(comp), ..Default::default() }).img
}
fn finite(img: &Image) -> bool {
img.data.iter().all(|p| p.iter().all(|c| c.is_finite()))
}
/// #397: with a camera layer in the comp, the particles are seen through it.
#[test]
fn particle_world_follows_the_comp_camera() {
let v = pw_vals(3.0);
let blank = Image::new(48, 48);
let here = Comp { camera: cam([24.0, 24.0], 96.0, 0.0, 1.0), layer: true };
let base = pw_in(&here, &v);
assert!(base.data.iter().any(|p| p[3] > 0.0), "particles alive");
// Moving the camera right moves the particles left.
let moved = pw_in(&Comp { camera: cam([24.0, 24.0], 96.0, 8.0, 1.0), ..here }, &v);
let (a, b) = (mass(&base, &blank), mass(&moved, &blank));
assert!(b[0] < a[0] - 4.0 && (b[1] - a[1]).abs() < 2.0, "{a:?} -> {b:?}");
// Zooming in spreads them out.
let zoomed = pw_in(&Comp { camera: cam([24.0, 24.0], 96.0, 0.0, 2.0), ..here }, &v);
let cover = |i: &Image| i.data.iter().filter(|p| p[3] > 0.01).count();
assert!(cover(&zoomed) > cover(&base), "{} {}", cover(&zoomed), cover(&base));
// The Effect Camera is ignored then.
let mut turned = v.clone();
turned.push(("extras/effectCamera/rotationY", num(60.0)));
assert_eq!(pw_in(&here, &turned), base);
// The comp's default view (no camera layer) leaves it to the Effect Camera.
let default_view = Comp { layer: false, ..here };
assert_eq!(pw_in(&default_view, &v), run("ec.sim.ccparticleworld", &v, blank.clone(), 1.0));
// A camera facing away, or a degenerate one, draws nothing and never NaN.
for camera in [[[96.0, 0.0, 24.0, 0.0], [0.0, 96.0, 24.0, 0.0], [0.0, 0.0, -1.0, -96.0]], [[0.0; 4]; 3], [[f64::NAN; 4]; 3]] {
assert_eq!(pw_in(&Comp { camera, layer: true }, &v), blank);
}
// A camera among the particles draws the ones in front of it.
let inside = pw_in(&Comp { camera: cam([24.0, 24.0], 1.0, 0.0, 1.0), ..here }, &v);
assert!(finite(&inside));
}
/// Extras ▸ Effect Camera: the defaults are the fixed camera Particle World always had.
#[test]
fn particle_world_effect_camera() {
let v = pw_vals(5.0);
let base = run("ec.sim.ccparticleworld", &v, Image::new(48, 48), 1.0);
let with = |extra: &[(&'static str, Value)]| {
let mut w = v.clone();
w.extend_from_slice(extra);
run("ec.sim.ccparticleworld", &w, Image::new(48, 48), 1.0)
};
// Missing parameters (projects saved before) read as the defaults.
let spec = crate::find("ec.sim.ccparticleworld").unwrap();
let mut params = crate::Params { values: spec.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
params.values.retain(|k, _| !k.starts_with(PW_EFFECT_CAMERA));
for (k, val) in &v {
params.values.insert(k.to_string(), val.clone());
}
let ctx = EffectCtx { params: &params, time: 1.0, layer_size: [48.0, 48.0], seed: 1, adjustment: false, env: EffectEnv::default() };
assert_eq!(crate::apply(spec, &ctx, Buf { img: Image::new(48, 48), offset: [0.0; 2], scale: 1.0 }).img, base);
assert_eq!(with(&[("extras/effectCamera/fov", num(f64::NAN))]), base);
// Turning or pulling back the camera changes the view.
let turned = with(&[("extras/effectCamera/rotationY", num(60.0))]);
assert!(diff(&turned, &base) > 1.0);
let cover = |i: &Image| i.data.iter().filter(|p| p[3] > 0.01).count();
let far = with(&[("extras/effectCamera/distance", num(4.0))]);
assert!(cover(&far) < cover(&base), "{} {}", cover(&far), cover(&base));
assert!(diff(&with(&[("extras/effectCamera/fov", num(120.0))]), &base) > 0.1);
// Extremes never panic or produce NaN.
for extra in [
("extras/effectCamera/distance", num(0.0)),
("extras/effectCamera/distance", num(-5.0)),
("extras/effectCamera/fov", num(0.0)),
("extras/effectCamera/fov", num(180.0)),
("extras/effectCamera/rotationX", num(1e12)),
] {
assert!(finite(&with(std::slice::from_ref(&extra))), "{extra:?}");
}
// Moving the camera doesn't restart the simulation.
let key =
|pr: &crate::Params| sim_key(&EffectCtx { params: pr, time: 1.0, layer_size: [48.0, 48.0], seed: 1, adjustment: false, env: EffectEnv::default() }, 1);
let mut moved = params.clone();
moved.values.insert("extras/effectCamera/rotationZ".into(), num(30.0));
assert_eq!(key(&params), key(&moved));
moved.values.insert("extras/randomSeed".into(), num(9.0));
assert_ne!(key(&params), key(&moved));
}
#[test]
fn particle_systems2_seek_and_direction() {
let v = vec![
("producer/position", pt(24.0, 24.0)),
("birthRate", num(3.0)),
("physics/gravity", num(0.0)),
("physics/velocity", num(1.0)),
("physics/animation", Value::Enum(1)),
];
let _ = run("ec.sim.ccparticlesystems2", &v, Image::new(48, 48), 0.5);
let a = run("ec.sim.ccparticlesystems2", &v, Image::new(48, 48), 1.0);
let mut v2 = v.clone();
v2.push(("randomSeed", num(0.0)));
assert_eq!(a, run("ec.sim.ccparticlesystems2", &v2, Image::new(48, 48), 1.0));
// Direction 0° (up): particles above the producer.
let blank = Image::new(48, 48);
let y = mass_y(&a, &blank);
assert!((0.0..24.0).contains(&y), "{y}");
// The particles replace the layer: with none born it is empty.
let none = run("ec.sim.ccparticlesystems2", &[("birthRate", num(0.0))], grey(20, 20), 1.0);
assert_eq!(none, Image::new(20, 20));
}
/// CC Particle World and CC Particle Systems II replace their layer with the particles, in
/// every Transfer Mode (which only sets how particles meet each other). SceneYard frames from
/// After Effects 2026 show no trace of the source solid: "Task Preparation UI" (black solids
/// under fireworks hid a white page), "Burnout matchstick" (a red rectangle around the
/// flame), "Documentary Man Falling" (a black block over the light).
#[test]
fn cc_particles_replace_their_layer() {
let red = || {
let mut img = Image::new(48, 48);
img.data.iter_mut().for_each(|p| *p = [0.7, 0.1, 0.1, 1.0]);
img
};
for id in ["ec.sim.ccparticlesystems2", "ec.sim.ccparticleworld"] {
for mode in 0..4 {
let v = vec![("birthRate", num(3.0)), ("particle/transferMode", Value::Enum(mode))];
let _ = run(id, &v, red(), 0.5);
let out = run(id, &v, red(), 1.0);
// No source left: the corners, far from the producer, are clear.
for (x, y) in [(0, 0), (47, 0), (0, 47), (47, 47)] {
assert!(out.get(x, y)[3] < 1e-6, "{id} mode {mode} ({x},{y}): {:?}", out.get(x, y));
}
assert!(out.data.iter().any(|p| p[3] > 0.05), "{id} mode {mode}: particles drawn");
}
}
}
#[test]
fn mercury_blobs_and_seek() {
let v = vec![("producer", pt(24.0, 16.0)), ("radiusX", num(5.0)), ("radiusY", num(5.0)), ("birthRate", num(3.0))];
let _ = run("ec.sim.ccmrmercury", &v, ramp(48, 48), 0.7);
let a = run("ec.sim.ccmrmercury", &v, ramp(48, 48), 1.4);
let mut v2 = v.clone();
v2.push(("shading/metal", num(100.0)));
let b = run("ec.sim.ccmrmercury", &v2, ramp(48, 48), 1.4);
assert_eq!(a, b);
assert!(a.data.iter().any(|p| p[3] > 0.5), "blobs visible");
let none = run("ec.sim.ccmrmercury", &[("birthRate", num(0.0))], ramp(48, 48), 1.4);
assert!(none.data.iter().all(|p| p[3] == 0.0));
}
#[test]
fn half_resolution_scales_sprites() {
// Downsampled buffers render the same layout at half size.
let s = crate::find("ec.sim.ccsnowfall").unwrap();
let mut params = crate::Params { values: s.params.iter().map(|p| (p.id.to_string(), p.default.clone())).collect() };
params.values.insert("flakes".into(), num(50.0));
params.values.insert("offset".into(), pt(20.0, 20.0));
let ctx = EffectCtx { params: &params, time: 0.5, layer_size: [40.0, 40.0], seed: 1, adjustment: false, env: EffectEnv::default() };
let full = crate::apply(s, &ctx, Buf { img: grey(40, 40), offset: [0.0; 2], scale: 1.0 });
let half = crate::apply(s, &ctx, Buf { img: grey(20, 20), offset: [0.0; 2], scale: 0.5 });
let sum = |i: &Image| i.data.iter().map(|p| p[0]).sum::<f32>() / i.data.len() as f32;
assert!((sum(&full.img) - sum(&half.img)).abs() < 0.05, "{} {}", sum(&full.img), sum(&half.img));
}
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use super::common::{h, hs};
use super::sprites::{Acc, Post, Shape, Sprite, SpritePlan, Tint, aa, raster};
use super::*;
// ------------------------------------------------------------------ CC Rainfall / CC Snowfall
/// Shared weather layout: per-item depth factor `k` in (0, 1] (1 = nearest) from Scene Depth.
#[inline]
fn depth_k(z: f32, scene_depth: f32) -> f32 {
1.0 / (1.0 + z * scene_depth / 2500.0)
}
/// Wrap `v` into `[lo, lo + span)`.
#[inline]
fn wrap(v: f32, lo: f32, span: f32) -> f32 {
if span <= 0.0 { v } else { lo + (v - lo).rem_euclid(span) }
}
pub(super) fn rainfall(ctx: &EffectCtx, b: Buf) -> Buf {
let mut plan = rainfall_plan(ctx, &b);
plan.resolve(&b.img);
plan.finish(b)
}
pub(super) fn rainfall_plan(ctx: &EffectCtx, b: &Buf) -> SpritePlan {
let pr = ctx.params;
let n = pr.f("drops").clamp(0.0, 100_000.0) as u32;
let size = pr.f("size").max(0.0) as f32;
let depth = pr.f("sceneDepth").max(0.0) as f32;
let speed = pr.f("speed") as f32;
let wind = pr.f("wind") as f32;
let wvar = pr.f("windVariation") as f32 / 100.0;
let spread = pr.f("spread") as f32;
let color = pr.color("color");
let opacity = pr.f("opacity") as f32 / 100.0;
let mode = pr.e("transferMode");
let with_orig = pr.b("compositeWithOriginal");
let refract = pr.e("extras/appearance") == 0;
let off = pr.v2("extras/offset");
let seed = pr.f("extras/randomSeed") as u32 ^ ctx.seed.wrapping_mul(0x9e37);
let (lw, lh) = (ctx.layer_size[0] as f32, ctx.layer_size[1] as f32);
let s = b.scale as f32;
let t = ctx.time as f32;
let (ox, oy) = (off[0] as f32 - lw * 0.5, off[1] as f32 - lh * 0.5);
let (sprites, tints): (Vec<Sprite>, Vec<Tint>) = (0..n)
.into_par_iter()
.map(|i| {
let z = h(i, 1, seed);
let k = depth_k(z, depth);
let vy = speed / 4000.0 * lh * 2.2 * k;
let w = wind / 1000.0 * lh * (1.0 + wvar * hs(i, 2, seed)) * k + spread * hs(i, 7, seed) * k;
let len = (vy * 0.04 * size.max(0.2)).max(1.0);
let lenx = w * 0.04 * size.max(0.2);
let margin = len + lenx.abs() + 4.0;
let y = wrap(h(i, 3, seed) * (lh + 2.0 * margin) + vy * t + oy, -margin, lh + 2.0 * margin);
let x = wrap(h(i, 4, seed) * (lw + 2.0 * margin) + w * t + ox, -margin, lw + 2.0 * margin);
let (bx, by) = b.to_px([x as f64, y as f64]);
let c = [color[0], color[1], color[2], opacity * (0.35 + 0.65 * k)];
// Refracting drops show the scene behind them, brightened and offset.
let tint = if refract { Tint::Refract { x: bx + 2.0 * s as f64, y: by } } else { Tint::Fixed };
let r = (size * 0.6 * k * s).max(0.25);
(Sprite::new(bx as f32, by as f32, r, c, Shape::Line { dx: -lenx * s, dy: -len * s }), tint)
})
.unzip();
SpritePlan { sprites, tints, acc: Acc::Over, post: weather_post(mode, with_orig) }
}
fn weather_post(mode: u32, with_orig: bool) -> Post {
if with_orig { Post::Combine(if mode == 1 { 3 } else { 0 }) } else { Post::Replace }
}
pub(super) fn snowfall(ctx: &EffectCtx, b: Buf) -> Buf {
snowfall_plan(ctx, &b).finish(b)
}
pub(super) fn snowfall_plan(ctx: &EffectCtx, b: &Buf) -> SpritePlan {
let pr = ctx.params;
let n = pr.f("flakes").clamp(0.0, 200_000.0) as u32;
let size = pr.f("size").max(0.0) as f32;
let svar = pr.f("sizeVariation") as f32 / 100.0;
let depth = pr.f("sceneDepth").max(0.0) as f32;
let speed = pr.f("speed") as f32;
let spvar = pr.f("speedVariation") as f32 / 100.0;
let wind = pr.f("wind") as f32;
let wvar = pr.f("windVariation") as f32 / 100.0;
let spread = pr.f("spread") as f32;
let wig = pr.f("wiggle/wiggleAmount") as f32;
let wigvar = pr.f("wiggle/wiggleAmountVariation") as f32 / 100.0;
let wfreq = pr.f("wiggle/wiggleFrequency") as f32;
let wfvar = pr.f("wiggle/wiggleFrequencyVariation") as f32 / 100.0;
let color = pr.color("color");
let opacity = pr.f("opacity") as f32 / 100.0;
let mode = pr.e("transferMode");
let with_orig = pr.b("compositeWithOriginal");
let off = pr.v2("extras/offset");
let seed = pr.f("extras/randomSeed") as u32 ^ ctx.seed.wrapping_mul(0x85eb);
let (lw, lh) = (ctx.layer_size[0] as f32, ctx.layer_size[1] as f32);
let s = b.scale as f32;
let t = ctx.time as f32;
let (ox, oy) = (off[0] as f32 - lw * 0.5, off[1] as f32 - lh * 0.5);
let sprites: Vec<Sprite> = (0..n)
.into_par_iter()
.map(|i| {
let z = h(i, 1, seed);
let k = depth_k(z, depth);
let r = (size * 0.5 * k * (1.0 + svar * hs(i, 2, seed))).max(0.05);
let vy = speed * (lh / 600.0) * k * (1.0 + spvar * hs(i, 3, seed));
let vx = wind * (lh / 1200.0) * k * (1.0 + wvar * hs(i, 4, seed)) + spread * hs(i, 8, seed) * k;
let amp = wig * 2.0 * k * (1.0 + wigvar * hs(i, 5, seed));
let fr = wfreq * (1.0 + wfvar * hs(i, 6, seed));
let ph = h(i, 9, seed) * std::f32::consts::TAU;
let margin = r + amp.abs() + 2.0;
let y = wrap(h(i, 10, seed) * (lh + 2.0 * margin) + vy * t + oy, -margin, lh + 2.0 * margin);
let x = wrap(h(i, 11, seed) * (lw + 2.0 * margin) + vx * t + ox, -margin, lw + 2.0 * margin) + amp * (fr * t * std::f32::consts::TAU + ph).sin();
let (bx, by) = b.to_px([x as f64, y as f64]);
Sprite::new(bx as f32, by as f32, r * s, [color[0], color[1], color[2], opacity * (0.4 + 0.6 * k)], Shape::Soft)
})
.collect();
SpritePlan { sprites, tints: vec![], acc: Acc::Over, post: weather_post(mode, with_orig) }
}
// ------------------------------------------------------------------ CC Bubbles
/// A CC Bubbles bubble in buffer pixels.
#[derive(Clone, Copy, Debug)]
pub struct Bubble {
pub x: f32,
pub y: f32,
pub r: f32,
/// Source sample centre (buffer px).
pub sx: f32,
pub sy: f32,
}
/// CC Bubbles' bubbles this frame (closed-form in time) for buffer geometry `b`.
pub fn bubble_list(ctx: &EffectCtx, b: &Buf) -> Vec<Bubble> {
let pr = ctx.params;
let n = pr.f("bubbleAmount").clamp(0.0, 10_000.0) as u32;
let speed = pr.f("bubbleSpeed") as f32;
let wamp = pr.f("wobbleAmplitude") as f32;
let wfreq = pr.f("wobbleFrequency") as f32;
let bsize = pr.f("bubbleSize").max(0.0) as f32;
let seed = ctx.seed.wrapping_mul(0x27d4);
let (lw, lh) = (ctx.layer_size[0] as f32, ctx.layer_size[1] as f32);
let s = b.scale as f32;
let t = ctx.time as f32;
let base = lw.min(lh) * 0.035 * bsize;
(0..n)
.map(|i| {
let r = base * (0.5 + h(i, 1, seed));
let travel = lh + 2.0 * r;
let v = speed * lh * 0.3 * (0.6 + 0.8 * h(i, 2, seed));
let y = lh + r - (h(i, 3, seed) * travel + v * t).rem_euclid(travel);
let x0 = h(i, 4, seed) * lw;
let x = x0 + wamp * (r / base.max(1e-3)) * (t * wfreq * std::f32::consts::TAU + h(i, 5, seed) * std::f32::consts::TAU).sin();
let (bx, by) = b.to_px([x as f64, y as f64]);
let (sx, sy) = b.to_px([x0 as f64, y as f64]);
Bubble { x: bx as f32, y: by as f32, r: r * s, sx: sx as f32, sy: sy as f32 }
})
.collect()
}
pub(super) fn bubbles(ctx: &EffectCtx, mut b: Buf) -> Buf {
let pr = ctx.params;
let metal = pr.e("reflectionType") == 1;
let shading = pr.e("shadingType");
let list = bubble_list(ctx, &b);
let src = b.img.clone();
let mut out = Image::new(src.width, src.height);
raster(
&mut out,
&list,
|q| Some([q.x - q.r - 1.0, q.y - q.r - 1.0, q.x + q.r + 1.0, q.y + q.r + 1.0]),
|q, x, y| {
let (dx, dy) = ((x - q.x) / q.r.max(0.5), (y - q.y) / q.r.max(0.5));
let d2 = dx * dx + dy * dy;
let d = d2.sqrt();
let cov = aa((1.0 - d) * q.r);
if cov <= 0.0 {
return None;
}
// Liquid refracts (inverted, magnified), metal reflects (wide-angle mirror).
let k = if metal { 1.6 } else { -0.7 };
let nz = (1.0 - d2).max(0.0).sqrt();
let p = src.sample_bilinear((q.sx + dx * q.r * k) as f64, (q.sy + dy * q.r * k) as f64);
let (c, sa) = unpremul(p);
let mut c = if sa <= 0.0 { [0.6, 0.7, 0.8] } else { c };
let mut a = cov;
match shading {
1 => c = c.map(|v| v * 0.7 + 0.3 * (1.0 - nz)),
2 => c = c.map(|v| v * (0.5 + 0.5 * nz)),
3 => a *= nz.powf(0.5),
4 => a *= 1.0 - nz * 0.8,
_ => {}
}
let hl = (1.0 - ((dx + 0.35).powi(2) + (dy + 0.35).powi(2)) / 0.05).max(0.0) * 0.8;
let c = c.map(|v| v + hl);
Some([c[0] * a, c[1] * a, c[2] * a, a])
},
Acc::Over,
);
b.img = out;
b
}
// ------------------------------------------------------------------ CC Drizzle
/// CC Drizzle's live drops this frame (buffer px: centre x, y, ring radius, amplitude);
/// `None` = no drops yet (the layer passes through).
pub fn drizzle_drops(ctx: &EffectCtx, b: &Buf) -> Option<Vec<[f32; 4]>> {
let pr = ctx.params;
let rate = pr.f("dripRate").max(0.0);
let life = pr.f("longevity").max(0.01);
let spreading = pr.f("spreading") as f32;
let height = pr.f("rippleHeight") as f32 / 100.0;
let seed = ctx.seed.wrapping_mul(0x165667b1);
let t = ctx.time;
let (lw, lh) = (ctx.layer_size[0] as f32, ctx.layer_size[1] as f32);
let s = b.scale as f32;
if rate <= 0.0 || t < 0.0 {
return None;
}
// Drops born at k / rate with hashed positions; alive while younger than the longevity.
let k0 = ((t - life) * rate).floor().max(0.0) as u32;
let k1 = (t * rate).floor() as u32;
let mut drops = Vec::new();
for k in k0..=k1 {
let born = k as f64 / rate;
let age = (t - born) as f32;
if age < 0.0 || age as f64 >= life {
continue;
}
let (x, y) = b.to_px([(h(k, 1, seed) * lw) as f64, (h(k, 2, seed) * lh) as f64]);
let radius = spreading * age * lh / 400.0 * s;
let amp = height * (1.0 - age / life as f32) * (0.6 + 0.4 * h(k, 3, seed));
drops.push([x as f32, y as f32, radius, amp]);
}
Some(drops)
}
pub(super) fn drizzle(ctx: &EffectCtx, mut b: Buf) -> Buf {
let pr = ctx.params;
let Some(drops) = drizzle_drops(ctx, &b) else { return b };
let rippling = (pr.f("rippling") / 360.0).max(0.05) as f32;
let disp = pr.f("displacement") as f32;
let li = pr.f("light/lightIntensity") as f32 / 100.0;
let lc = pr.color("light/lightColor");
let lheight = pr.f("light/lightHeight") as f32 / 100.0;
let ldir = (pr.f("light/lightDirection") as f32).to_radians();
let ambient = pr.f("shading/ambient") as f32 / 100.0;
let diffuse = pr.f("shading/diffuse") as f32 / 100.0;
let specular = pr.f("shading/specular") as f32 / 100.0;
let rough = pr.f("shading/roughness").max(0.001) as f32;
let lh = ctx.layer_size[1] as f32;
let s = b.scale as f32;
let wavelen = (lh * 0.04 * s).max(2.0) / rippling.clamp(0.25, 4.0);
let width = wavelen * (1.0 + rippling * 2.0);
let field = |x: f32, y: f32| -> f32 {
let mut v = 0.0;
for &[dx, dy, r, a] in &drops {
let d = ((x - dx).powi(2) + (y - dy).powi(2)).sqrt();
let u = (d - r) / width;
if u.abs() < 1.0 {
let env = 0.5 + 0.5 * (u * std::f32::consts::PI).cos();
v += a * env * ((d - r) / wavelen * std::f32::consts::TAU).cos();
}
}
v
};
let src = b.img.clone();
let (ls, lcs) = ldir.sin_cos();
let l = {
let v = [lcs, ls, lheight.max(0.05)];
let n = (v[0] * v[0] + v[1] * v[1] + v[2] * v[2]).sqrt();
[v[0] / n, v[1] / n, v[2] / n]
};
b.img.rows_mut().for_each(|(y, row)| {
for (x, px) in row.iter_mut().enumerate() {
let (fx, fy) = (x as f32 + 0.5, y as f32 + 0.5);
let gx = field(fx + 1.0, fy) - field(fx - 1.0, fy);
let gy = field(fx, fy + 1.0) - field(fx, fy - 1.0);
if gx == 0.0 && gy == 0.0 {
continue;
}
let p = src.sample_bilinear_clamped((fx - gx * disp * s * 4.0) as f64, (fy - gy * disp * s * 4.0) as f64);
let n = {
let v = [-gx * 6.0, -gy * 6.0, 1.0];
let m = (v[0] * v[0] + v[1] * v[1] + 1.0).sqrt();
[v[0] / m, v[1] / m, v[2] / m]
};
let nl = (n[0] * l[0] + n[1] * l[1] + n[2] * l[2]).max(0.0);
let hz = (l[2] + 1.0) * 0.5;
let hv = {
let v = [l[0] * 0.5, l[1] * 0.5, hz];
let m = (v[0] * v[0] + v[1] * v[1] + v[2] * v[2]).sqrt();
[v[0] / m, v[1] / m, v[2] / m]
};
let sp = (n[0] * hv[0] + n[1] * hv[1] + n[2] * hv[2]).max(0.0).powf(1.0 / rough) * specular * li;
let shade = 1.0 + (ambient + diffuse * nl - diffuse * l[2]) * li;
let a = p[3];
*px = [p[0] * shade + sp * lc[0] * a, p[1] * shade + sp * lc[1] * a, p[2] * shade + sp * lc[2] * a, a];
}
});
b
}
// ------------------------------------------------------------------ CC Star Burst
pub(super) fn star_burst(ctx: &EffectCtx, b: Buf) -> Buf {
let mut plan = star_burst_plan(ctx, &b);
plan.resolve(&b.img);
plan.finish(b)
}
pub(super) fn star_burst_plan(ctx: &EffectCtx, b: &Buf) -> SpritePlan {
let pr = ctx.params;
let scatter = pr.f("scatter") as f32;
let speed = pr.f("speed") as f32;
let phase = pr.f("phase") as f32 / 360.0;
let spacing = pr.f("gridSpacing").max(1.0) as f32;
let size = pr.f("size") as f32 / 100.0;
let blend = pr.f("blendWithOriginal") as f32 / 100.0;
let seed = ctx.seed.wrapping_mul(0x3c6e);
let (lw, lh) = (ctx.layer_size[0] as f32, ctx.layer_size[1] as f32);
let s = b.scale as f32;
let t = ctx.time as f32;
let nx = (lw / spacing).ceil().max(1.0) as u32;
let ny = (lh / spacing).ceil().max(1.0) as u32;
let (cx, cy) = (lw * 0.5, lh * 0.5);
let mut list: Vec<(f32, Sprite, Tint)> = (0..nx * ny)
.into_par_iter()
.map(|i| {
let (gx, gy) = ((i % nx) as f32 * spacing + spacing * 0.5, (i / nx) as f32 * spacing + spacing * 0.5);
let (sx, sy) = b.to_px([gx as f64, gy as f64]);
// Depth cycles towards the viewer: z in [0, 1), perspective 1 / (1 - 0.9 z).
let z = (h(i, 1, seed) + t * speed * 0.25 + phase).rem_euclid(1.0);
let persp = 1.0 / (1.0 - 0.9 * z);
let jx = hs(i, 2, seed) * scatter * 0.01 * lw * 0.5;
let jy = hs(i, 3, seed) * scatter * 0.01 * lh * 0.5;
let x = cx + (gx - cx + jx) * persp;
let y = cy + (gy - cy + jy) * persp;
let (bx, by) = b.to_px([x as f64, y as f64]);
let r = spacing * 0.5 * size * persp * s;
let fade = (z * 8.0).min(1.0) * ((1.0 - z) * 6.0).min(1.0);
// The layer's colour at the grid point (none where it is clear).
(z, Sprite::new(bx as f32, by as f32, r, [0.0, 0.0, 0.0, fade], Shape::Disc), Tint::Source { x: sx, y: sy })
})
.collect();
list.sort_by(|a, b| a.0.total_cmp(&b.0));
let (sprites, tints) = list.into_iter().map(|(_, s, t)| (s, t)).unzip();
SpritePlan { sprites, tints, acc: Acc::Over, post: if blend > 0.0 { Post::Lerp(blend) } else { Post::Replace } }
}
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