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Tests: linked Audio Levels across selected layers and a new project (#2485)
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@@ -41,19 +41,39 @@ fn type_value(h: &mut Harness<'_, EffectcraftApp>, id: &str, v: &str) {
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h.run_steps(3);
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}
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#[test]
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fn linked_audio_levels_move_both_channels_by_the_same_db() {
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let mut s = Session::default();
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/// A precomp layer (which has Audio Levels) in comp Main at `levels`; its layer id and the
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/// property's uid.
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fn add_sound_layer(s: &mut Session, levels: [f64; 2]) -> (u64, u64) {
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let l = s.execute("layer.addItem", json!({"item": "Sound"})).unwrap()["layer"].as_u64().unwrap();
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s.execute("prop.set", json!({"layer": l, "path": "audio/levels", "value": levels})).unwrap();
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(l, s.active_comp().unwrap().layer(LayerId(l)).unwrap().props.prop("audio/levels").unwrap().uid)
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}
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/// Comps Sound and Main.
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fn comps(s: &mut Session) {
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s.execute("comp.new", json!({"name": "Sound", "width": 64, "height": 36, "duration": 4})).unwrap();
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s.execute("comp.new", json!({"name": "Main", "width": 320, "height": 180, "duration": 4})).unwrap();
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let l = s.execute("layer.addItem", json!({"item": "Sound"})).unwrap()["layer"].as_u64().unwrap();
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let uid = s.active_comp().unwrap().layer(LayerId(l)).unwrap().props.prop("audio/levels").unwrap().uid;
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s.execute("prop.set", json!({"layer": l, "path": "audio/levels", "value": [-6.0, -12.0]})).unwrap();
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let mut h = Harness::builder().with_size(vec2(1600.0, 1000.0)).build_eframe(|_| EffectcraftApp::new(s));
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}
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/// Twirl layer `l` open to its property `uid`.
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fn reveal(h: &mut Harness<'_, EffectcraftApp>, l: u64, uid: u64) {
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h.state_mut().ui.timeline.open_layers.insert(l);
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h.state_mut().ui.timeline.layer_reveal.insert(l, vec!["props".into()]);
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h.state_mut().ui.timeline.reveal_props.insert(uid);
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h.run_steps(3);
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}
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fn levels_of(h: &Harness<'_, EffectcraftApp>, l: u64) -> Vec<f64> {
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h.state().session.active_comp().unwrap().layer(LayerId(l)).unwrap().props.prop("audio/levels").unwrap().value.components()
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}
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#[test]
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fn linked_audio_levels_move_both_channels_by_the_same_db() {
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let mut s = Session::default();
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comps(&mut s);
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let (l, uid) = add_sound_layer(&mut s, [-6.0, -12.0]);
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let mut h = Harness::builder().with_size(vec2(1600.0, 1000.0)).build_eframe(|_| EffectcraftApp::new(s));
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reveal(&mut h, l, uid);
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let levels =
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|h: &Harness<'_, EffectcraftApp>| h.state().session.active_comp().unwrap().layer(LayerId(l)).unwrap().props.prop("audio/levels").unwrap().clone();
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let set = |h: &mut Harness<'_, EffectcraftApp>, v: [f64; 2]| {
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@@ -105,3 +125,42 @@ fn linked_audio_levels_move_both_channels_by_the_same_db() {
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let keys: Vec<Vec<f64>> = levels(&h).keys.iter().map(|k| k.value.components()).collect();
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assert_eq!(keys[0], vec![-4.0, -16.0], "unlinked again, the right channel stays");
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}
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/// With several layers selected, a linked typed Left sets each layer's Left and moves its Right
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/// by that layer's own change: every layer keeps its own balance.
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#[test]
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fn linked_typing_keeps_each_selected_layers_own_balance() {
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let mut s = Session::default();
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comps(&mut s);
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let (a, uid) = add_sound_layer(&mut s, [-6.0, -12.0]);
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let (b, other) = add_sound_layer(&mut s, [-20.0, -30.0]);
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s.execute("layer.select", json!({"layers": [a, b]})).unwrap();
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let mut h = Harness::builder().with_size(vec2(1600.0, 1000.0)).build_eframe(|_| EffectcraftApp::new(s));
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reveal(&mut h, a, uid);
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reveal(&mut h, b, other);
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click(&mut h, &format!("timeline.prop.{uid}.link"));
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type_value(&mut h, &format!("timeline.prop.{uid}.value.0"), "-3");
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assert_eq!(levels_of(&h, a), vec![-3.0, -9.0]);
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assert_eq!(levels_of(&h, b), vec![-3.0, -13.0], "B rises 17 dB on both channels, keeping its 10 dB balance");
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}
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/// A link turned on does not carry into a new project whose Audio Levels reuse the property uid.
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#[test]
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fn a_new_project_starts_with_its_audio_levels_unlinked() {
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let mut s = Session::default();
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comps(&mut s);
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let (l, uid) = add_sound_layer(&mut s, [0.0, 0.0]);
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let mut h = Harness::builder().with_size(vec2(1600.0, 1000.0)).build_eframe(|_| EffectcraftApp::new(s));
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reveal(&mut h, l, uid);
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click(&mut h, &format!("timeline.prop.{uid}.link"));
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assert!(h.state().ui.timeline.is_linked(uid, false));
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h.state_mut().session.execute("file.newProject", json!({})).unwrap();
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comps(&mut h.state_mut().session);
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let (l, again) = add_sound_layer(&mut h.state_mut().session, [0.0, 0.0]);
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assert_eq!(again, uid, "the new project reuses the property uid");
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reveal(&mut h, l, again);
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assert!(!h.state().ui.timeline.is_linked(again, false), "the new project's levels start unlinked");
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type_value(&mut h, &format!("timeline.prop.{again}.value.0"), "-3");
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assert_eq!(levels_of(&h, l), vec![-3.0, 0.0]);
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}
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