Merge remote-tracking branch 'origin/main' into HEAD

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bflatastic committed 2026-10-30 09:54:50 +07:00
commit b766bf2fd4
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+2 -2
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@@ -28,8 +28,8 @@ permissions:
jobs:
windows-arm64:
# Immutable supporting workflow revision until the new install contract lands upstream.
uses: storytold/craft-common-actions/.github/workflows/windows-arm64.yml@fa5ef18780cf5e7d5d3b8de068de56cffc83cac5
# Intentionally tracked at @main (not SHA-pinned) so org-wide CI improvements, security fixes, and build optimizations propagate without PR churn across all craftapp repos.
uses: storytold/craft-common-actions/.github/workflows/windows-arm64.yml@main
with:
app-name: effectcraft
app-dir: EffectCraft
+5
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@@ -144,3 +144,8 @@ as PhotoCraft does with `cargo xtask corpus`.
GitHub profiles). Never hand-edit `contributors.json`.
- Maintainers refresh the stats with `python3 ../../craftrules/scripts/contributors.py .` (it also
re-verifies who wrote each `people.toml` entry; `--check` only verifies).
## CI workflows
- Workflows in `.github/workflows/` call the shared workflows in [`storytold/craft-common-actions`](https://github.com/storytold/craft-common-actions) at `@main`, with their inputs and secrets. No other jobs: if no shared workflow does what's needed, it doesn't go here.
- Don't add or change CI in a feature or fix PR. If the existing workflows can't build or test a change, link an existing craft-common-actions issue or PR, or open a new issue, or a PR only for a small fix that is safe for every app and does not increase CI time.
- Some workflow files here still run their own jobs. Don't add to them. Moving a job into craft-common-actions is its own task, never part of another PR, and the job stays here until a shared workflow runs it.
+5
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@@ -30,3 +30,8 @@ EffectCraft is a clean-room, open-source, pure-Rust motion graphics and visual e
- For UI work, **look at the result**. Headless (no window, works while the user is busy on the machine): `cargo run -p effectcraft-ui-egui --example snapshot -- --out ui.png --step '{"method":"engine.execute","params":{"command":"layer.select","params":{"layers":["#2"]}}}'` (steps are control-channel requests; `--script steps.jsonl`; `{"method":"snap","params":{"path":…}}` for intermediate shots). Or drive the live app via the control channel and take `ui.screenshot` (needs the window visible on screen).
- After Effects reference: drive AE via ExtendScript (`osascript -e 'tell application "Adobe After Effects 2026" to DoScriptFile "x.jsx"'`) and capture only AE's window (`screencapture -l <windowid>`); keep captures in `plan/aftereffects/ref/` (gitignored), never commit them, never capture the Home screen.
- Parallel agents: separate git worktrees and `CARGO_TARGET_DIR=target/agent-<name>`; keep every `Cargo.toml` valid (the `crates/*` glob).
## CI workflows
- Workflows in `.github/workflows/` call the shared workflows in [`storytold/craft-common-actions`](https://github.com/storytold/craft-common-actions) at `@main`, with their inputs and secrets. No other jobs: if no shared workflow does what's needed, it doesn't go here.
- Don't add or change CI in a feature or fix PR. If the existing workflows can't build or test a change, link an existing craft-common-actions issue or PR, or open a new issue, or a PR only for a small fix that is safe for every app and does not increase CI time.
- Some workflow files here still run their own jobs. Don't add to them. Moving a job into craft-common-actions is its own task, never part of another PR, and the job stays here until a shared workflow runs it.
+39
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@@ -37,6 +37,45 @@ debugger session use the `dev-full` profile, which is the same build with full d
cargo run --profile dev-full -p effectcraft -- --demo
```
### Windows
The MSVC toolchain, rustup's default on Windows, is what the releases use: with the Visual Studio
C++ build tools installed, the commands above work as they are.
The GNU toolchain (`x86_64-pc-windows-gnu`) needs a current mingw-w64 GCC and binutils first on
`PATH`. They provide the linker and the Windows import libraries, such as `libshlwapi.a` for
opening links from the app. With MSYS2:
```powershell
C:\msys64\usr\bin\pacman.exe -S --needed mingw-w64-x86_64-gcc
$env:PATH = "C:\msys64\mingw64\bin;$env:PATH"
cargo +stable-x86_64-pc-windows-gnu run -p effectcraft -- --demo
```
An older MinGW earlier on `PATH` can break the build: CodeBlocks' GCC 8.1 fails to link
`boa_engine` ([#1882](https://github.com/storytold/effectcraft/issues/1882)).
Rust's bundled LLD and self-contained libraries don't include every import library EffectCraft
needs, so on their own they stop with `unable to find library` for `-lshlwapi`, `-lktmw32`,
`-lpropsys` and `-lversion` ([#1886](https://github.com/storytold/effectcraft/issues/1886)). To
link that way, copy those four from mingw-w64 into a folder of its own and add that folder to the
search path in your own Cargo config (`%USERPROFILE%\.cargo\config.toml`). Don't add all of
mingw-w64's `lib` folder: its C runtime clashes with Rust's bundled one
(`undefined symbol: DllEntryPoint`).
```powershell
New-Item -ItemType Directory -Force C:\gnu-import-libs
foreach ($lib in "shlwapi", "ktmw32", "propsys", "version") {
Copy-Item "C:\msys64\mingw64\lib\lib$lib.a" C:\gnu-import-libs\
}
```
```toml
[target.x86_64-pc-windows-gnu]
linker = "rust-lld"
rustflags = ["-C", "link-self-contained=yes", "-L", "native=C:/gnu-import-libs"]
```
## Ground rules
- **Clean room.** Work from After Effects' public documentation and its observable behaviour only.
Generated
+6 -5
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@@ -1454,6 +1454,7 @@ dependencies = [
"kurbo",
"log",
"rayon",
"same-file",
"serde",
"serde_json",
"thiserror 2.0.21",
@@ -4292,7 +4293,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7d8fae84b431384b68627d0f9b3b1245fcf9f46f6c0e3dc902e9dce64edd1967"
dependencies = [
"libc",
"windows-sys 0.45.0",
"windows-sys 0.61.2",
]
[[package]]
@@ -4884,9 +4885,9 @@ dependencies = [
[[package]]
name = "roxmltree"
version = "0.21.1"
version = "0.21.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f1964b10c76125c36f8afe190065a4bf9a87bf324842c05701330bba9f1cacbb"
checksum = "9da7f59328b09405b181fee1018925fad50f157afb43c0c0f5c522c256dd5907"
dependencies = [
"memchr",
]
@@ -7469,9 +7470,9 @@ dependencies = [
[[package]]
name = "zip"
version = "9.1.0"
version = "9.1.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "2886b00003a72c4ccee3f42cfc34908d33b2508a74d827dc2a4244706475c704"
checksum = "1156b39d142a34b999c2310a50455e0cb3760bf7efad0122f796d813bee26ccb"
dependencies = [
"crc32fast",
"flate2",
+1
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@@ -74,6 +74,7 @@ skrifa = { version = "0.44", default-features = false, features = ["std"] }
harfrust = { version = "0.12", default-features = false, features = ["std"] }
exr = "1.74"
image = { version = "0.25", default-features = false, features = ["png", "jpeg"] }
same-file = "1.0"
# media codecs + containers: FilmCraft's pure-Rust crates, pinned to a revision (plan/adr/0001).
# Only `crates/media`, `crates/export` and `crates/interchange` may depend on these.
+2 -1
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@@ -890,6 +890,7 @@ fn render(args: &Args, json_out: bool) -> Result<(), Failure> {
r["outputModuleSummary"].as_str().unwrap_or("")
);
}
let attempted: std::collections::HashSet<u64> = s.project.render_queue.iter().filter(|i| i.is_queued()).map(|i| i.id).collect();
s.execute("renderQueue.render", json!({"wait": false})).map_err(err)?;
let tty = std::io::IsTerminal::is_terminal(&std::io::stderr());
// `--progress`: one line per update for a program reading stderr (a terminal gets the live line).
@@ -928,7 +929,7 @@ fn render(args: &Args, json_out: bool) -> Result<(), Failure> {
}
let mut results = vec![];
let mut failed = vec![];
for it in s.project.render_queue.iter().filter(|i| i.render && i.started.is_some()) {
for it in s.project.render_queue.iter().filter(|i| attempted.contains(&i.id)) {
let name = s.project.item(it.comp).map(|i| i.name.clone()).unwrap_or_else(|| "?".into());
match &it.status {
RenderStatus::Done => {
+43
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@@ -605,6 +605,49 @@ fn a_failed_render_under_run_and_exec_exits_1() {
assert!(v["error"].as_str().is_some_and(|e| e.starts_with("T: ")), "{v}");
}
/// A source refusal happens before encoding and has no started timestamp. It must still
/// fail the CLI, while the valid queue item finishes and the imported frame stays intact.
#[test]
fn a_partly_protected_queue_exits_1_under_render_run_and_exec() {
let root = tmp("protected-mixed-queue");
let _ = std::fs::remove_dir_all(&root);
std::fs::create_dir_all(&root).unwrap();
let source = root.join("source_00000.png");
image::RgbaImage::from_pixel(4, 4, image::Rgba([40, 80, 120, 255])).save(&source).unwrap();
let original = std::fs::read(&source).unwrap();
let project = root.join("q.ecproj");
let good = root.join("good.gif");
let import = json!({"paths": [source]}).to_string();
let blocked = json!({"format": "png", "output": root.join("source_[#####].png")}).to_string();
let valid = json!({"format": "gif", "output": good}).to_string();
ok_json(&[
"run",
"--empty",
"--save-as",
project.to_str().unwrap(),
"comp.new",
r#"{"name":"Main","width":16,"height":16,"frameRate":10,"duration":0.1}"#,
"layer.newSolid",
"{}",
"file.import",
&import,
"renderQueue.add",
&blocked,
"renderQueue.add",
&valid,
]);
let p = project.to_str().unwrap();
for args in [vec!["render", "--queue", "--project", p], vec!["run", p, "renderQueue.render", "{}"], vec!["exec", "renderQueue.render", "--project", p]] {
std::fs::write(&good, b"previous output").unwrap();
let (code, result) = run_json(&args);
assert_eq!(code, 1, "{args:?}: {result}");
assert!(result["error"].as_str().is_some_and(|e| e.contains("footage") && e.contains("source_00000.png")), "{result}");
assert_eq!(std::fs::read(&source).unwrap(), original);
assert!(std::fs::read(&good).unwrap().starts_with(b"GIF8"), "the valid item still rendered");
}
std::fs::remove_dir_all(root).unwrap();
}
/// `render --bitrate` (#440) targets the bitrate in VP9 WebM.
#[test]
fn render_bitrate_applies_to_vp9_webm() {
+44
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@@ -57,6 +57,50 @@ fn property_group_error_points_to_layer_inspection() {
assert!(call_json(&mut s, "get_property", json!({"layer": l, "path": "geometryOptions/extrusionDepth"}))["value"].is_number());
}
/// Enum properties list their values and labels, so a client can set one without guessing (#2085).
#[test]
fn enum_properties_list_their_options() {
let mut s = server();
call_json(&mut s, "execute_command", json!({"command": "comp.new", "params": {"name": "probe"}}));
call_json(&mut s, "execute_command", json!({"command": "layer.newText", "params": {"name": "T", "text": "Hello"}}));
call_json(&mut s, "execute_command", json!({"command": "layer.addTextAnimator", "params": {"layer": "T", "properties": ["opacity"], "name": "A"}}));
let path = "text/animators/animator/selectors/rangeSelector/advanced/shape";
let shapes = ["Square", "Ramp Up", "Ramp Down", "Triangle", "Round", "Smooth"];
let expected = json!(shapes.iter().enumerate().map(|(value, label)| json!({"value": value, "label": label})).collect::<Vec<_>>());
let p = call_json(&mut s, "get_property", json!({"layer": "T", "path": path}));
assert_eq!(p["type"], "enum");
assert_eq!(p["options"], expected, "{p}");
let opacity = call_json(&mut s, "get_property", json!({"layer": "T", "path": "transform/opacity"}));
assert!(opacity.get("options").is_none(), "{opacity}");
fn find<'a>(node: &'a Value, path: &str) -> Option<&'a Value> {
if node["path"] == path {
return Some(node);
}
node["children"].as_array()?.iter().find_map(|c| find(c, path))
}
let tree = call_json(&mut s, "get_layer", json!({"layer": "T"}));
let node = find(&tree["properties"], path).unwrap_or_else(|| panic!("{tree}"));
assert_eq!(node["options"], expected);
assert!(find(&tree["properties"], "transform/opacity").unwrap()["options"].is_null());
let flat = call_json(&mut s, "get_layer", json!({"layer": "T", "flat": true}));
let props = flat["properties"].as_array().unwrap();
assert_eq!(props.iter().find(|p| p["path"] == path).unwrap()["options"], expected);
assert!(props.iter().find(|p| p["path"] == "transform/opacity").unwrap().get("options").is_none());
// Path Options ▸ Path offers None and the layer's masks, as the Timeline does.
for _ in 0..2 {
call_json(&mut s, "execute_command", json!({"command": "mask.new", "params": {"layer": "T", "vertices": [[0, 0], [40, 0], [40, 40]], "closed": true}}));
}
let masks = json!([{"value": 0, "label": "None"}, {"value": 1, "label": "Mask 1"}, {"value": 2, "label": "Mask 2"}]);
let p = call_json(&mut s, "get_property", json!({"layer": "T", "path": "text/pathOptions/path"}));
assert_eq!(p["options"], masks, "{p}");
let tree = call_json(&mut s, "get_layer", json!({"layer": "T"}));
assert_eq!(find(&tree["properties"], "text/pathOptions/path").unwrap_or_else(|| panic!("{tree}"))["options"], masks);
}
#[test]
fn initialize_and_list_tools() {
let mut s = server();
+6 -3
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@@ -285,7 +285,7 @@ fn get_comp(b: &mut Backend, a: &Value) -> Result<Reply> {
json_reply(b.exec("comp.info", obj(&[("comp", get(a, "comp"))]))?)
}
/// Flatten a `layer.tree` property tree into `[{path, type, value, keys?, expression?}]`.
/// Flatten a `layer.tree` property tree into `[{path, type, value, keys?, expression?, options?}]`.
fn flatten(node: &Value, out: &mut Vec<Value>) {
// A group cut off by `depth` stays visible (instead of vanishing from the flat list).
if node.get("truncated").and_then(Value::as_bool) == Some(true) {
@@ -302,6 +302,9 @@ fn flatten(node: &Value, out: &mut Vec<Value>) {
if let Some(e) = node.get("expression") {
o["expression"] = e.clone();
}
if let Some(opts) = node.get("options") {
o["options"] = opts.clone();
}
out.push(o);
}
}
@@ -626,7 +629,7 @@ static TOOLS: &[ToolDef] = &[
},
ToolDef {
name: "get_layer",
description: "A layer's property tree (transform, masks, effects, text, shape contents, ...): leaf properties have a `path` usable with get_property/set_property/add_keyframe, plus uid, match id, name, type, value at `time`, keyframes and expression. Groups contain children; inspect them here, then select a leaf path. `flat: true` returns just a list of {path, type, value, keys, expression} (compact).",
description: "A layer's property tree (transform, masks, effects, text, shape contents, ...): leaf properties have a `path` usable with get_property/set_property/add_keyframe, plus uid, match id, name, type, value at `time`, keyframes and expression; popup (enum) properties add `options` ([{value, label}]). Groups contain children; inspect them here, then select a leaf path. `flat: true` returns just a list of {path, type, value, keys, expression, options} (compact).",
bridge_only: false,
schema: || {
schema(
@@ -643,7 +646,7 @@ static TOOLS: &[ToolDef] = &[
},
ToolDef {
name: "get_property",
description: "Read one property: type, value at `time` (comp seconds; default the current time), whether it is animated, its keyframes (time, value, in/out interpolation) and expression.",
description: "Read one property: type, value at `time` (comp seconds; default the current time), whether it is animated, its keyframes (time, value, in/out interpolation) and expression. Popup (enum) properties add `options`: [{value, label}], the values set_property takes.",
bridge_only: false,
schema: || {
schema(
+8 -2
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@@ -92,8 +92,8 @@ const CPU_ONLY_CONTROLS: &[(&str, &[&str])] = &[
];
/// Whether the GPU kernel of effect `id` covers the instance's current settings (see
/// `CPU_ONLY_CONTROLS`; plus Cell Pattern's HQ variants and Turbulent Displace's locked
/// pinning).
/// `CPU_ONLY_CONTROLS`; plus Cell Pattern's HQ variants, Turbulent Displace's locked
/// pinning and CC Particle World's motion trails and textured squares).
pub fn gpu_supported(id: &str, ctx: &crate::EffectCtx) -> bool {
match id {
"ec.generate.cellpattern" if (6..=10).contains(&ctx.params.e("cellPattern")) => return false,
@@ -101,6 +101,8 @@ pub fn gpu_supported(id: &str, ctx: &crate::EffectCtx) -> bool {
// #1195: CC Particle World's motion trails (the averaged shutter samples) render on the
// CPU kernel until the GPU particle pass supports them.
"ec.sim.ccparticleworld" if ctx.env.shutter.filter(|(a, _, _)| *a > 0.0).is_some() => return false,
// #1465: Textured Square's Texture Layer is drawn on the CPU only.
"ec.sim.ccparticleworld" if crate::sim::particle_world_textured(ctx) => return false,
_ => {}
}
let Some((_, controls)) = CPU_ONLY_CONTROLS.iter().find(|(e, _)| *e == id) else { return true };
@@ -224,6 +226,10 @@ mod tests {
assert!(!super::gpu_supported("ec.sim.ccparticleworld", &ctx));
}
assert!(ok("ec.sim.ccparticleworld", &[]));
// #1465: the Texture Layer keeps CC Particle World on the CPU only when Textured Square draws it.
let tex = ("particle/texture/textureLayer", Value::Layer(Some(1)));
assert!(ok("ec.sim.ccparticleworld", &[tex.clone(), ("particle/particleType", Value::Enum(2))]));
assert!(!ok("ec.sim.ccparticleworld", &[tex, ("particle/particleType", Value::Enum(8))]));
assert!(ok("ec.generate.cellpattern", &[("cellPattern", Value::Enum(3))]));
assert!(!ok("ec.generate.cellpattern", &[("cellPattern", Value::Enum(9))]));
assert!(!ok("ec.distort.turbulentdisplace", &[("pinning", Value::Enum(9))]));
+1
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@@ -32,6 +32,7 @@ use engine::{MERCURY, PS2, PW_EFFECT_CAMERA, Stepped, rate_history, sim_key, sim
#[cfg(test)]
pub(crate) use engine::{PState, PW_ANIMS, Phys, simulate};
pub(crate) use engine::{SPS, steps_at};
pub(crate) use particle_fx::particle_world_textured;
pub use particle_fx::{Blob, mercury_blobs};
#[cfg(test)]
use particle_fx::{PW_RATE, mercury_phys, ps2_phys, pw_phys};
+55 -4
View File
@@ -1,5 +1,5 @@
use super::engine::{MERCURY, PS2, PState, PW_EFFECT_CAMERA, Phys, norm3, particle_look, pw_state, type_sprite};
use super::sprites::{Acc, Post, Sprite, SpritePlan, raster, splat};
use super::sprites::{Acc, Post, Sprite, SpritePlan, aa, raster, splat, sprite_bbox};
use super::{Buf, EffectCtx, Image, IntoParallelRefIterator, ParallelIterator, SimCache, Value, unpremul};
// ------------------------------------------------------------------ CC Particle World
@@ -35,20 +35,44 @@ pub(super) fn pw_phys(ctx: &EffectCtx) -> Phys {
}
}
/// CC Particle World's Particle Type ▸ Textured Square.
const PW_TEXTURED_SQUARE: u32 = 8;
/// CC Particle World's Particle ▸ Texture ▸ Texture Layer.
pub(super) const PW_TEXTURE_LAYER: &str = "particle/texture/textureLayer";
/// Whether CC Particle World draws its Texture Layer on the particles (Textured Square with a
/// layer chosen). Only the CPU does: `catalog::gpu_supported` keeps this case off the GPU.
pub(crate) fn particle_world_textured(ctx: &EffectCtx) -> bool {
ctx.params.e("particle/particleType") == PW_TEXTURED_SQUARE && ctx.params.get(PW_TEXTURE_LAYER).and_then(Value::as_layer).is_some()
}
pub(super) fn particle_world(ctx: &EffectCtx, b: Buf) -> Buf {
// The texture at the current comp time, shared by every shutter sample. A layer the host
// can't give (the effect's own layer with its effects, a reference cycle) leaves the
// squares in the particle colour. Authored buffers (text, shapes) span only their content:
// covering the whole layer keeps the clamped sampling from stretching their edge pixels.
let tex = particle_world_textured(ctx).then(|| ctx.layer_param(PW_TEXTURE_LAYER, true)).flatten().map(|mut t| {
t.buf.cover(t.size);
t
});
let (w, h) = (b.img.width, b.img.height);
let draw = |plan: &SpritePlan| match &tex {
Some(t) => splat_textured(w, h, &plan.sprites, plan.acc, t),
None => splat(w, h, &plan.sprites, plan.acc),
};
// #1195: with the comp's motion-blur shutter open, particles draw as motion trails: the
// sprite fields of samples across the shutter are averaged, as Transform averages its
// matrix samples. (The GPU compositor runs this case on the CPU: catalog::gpu_supported.)
if let Some((angle, phase, n)) = ctx.env.shutter.filter(|(a, _, _)| *a > 0.0) {
let n = (n.clamp(2, 64) as usize).max(2);
let fd = 1.0 / ctx.fps().max(0.001);
let mut acc = Image::new(b.img.width, b.img.height);
let mut acc = Image::new(w, h);
let mut post: Option<Post> = None;
for k in 0..n {
let t = ctx.time + (phase + angle * k as f64 / (n - 1) as f64) / 360.0 * fd;
let sub = EffectCtx { params: ctx.params, time: t, layer_size: ctx.layer_size, seed: ctx.seed, adjustment: ctx.adjustment, env: ctx.env };
if let Some(plan) = particle_world_plan(&sub, &b) {
let fx = splat(b.img.width, b.img.height, &plan.sprites, plan.acc);
let fx = draw(&plan);
acc.data.iter_mut().zip(&fx.data).for_each(|(a, o)| (0..4).for_each(|c| a[c] += o[c]));
post.get_or_insert(plan.post);
}
@@ -60,11 +84,38 @@ pub(super) fn particle_world(ctx: &EffectCtx, b: Buf) -> Buf {
};
}
match particle_world_plan(ctx, &b) {
Some(plan) => plan.finish(b),
Some(plan) => {
let fx = draw(&plan);
plan.finish_with(b, fx)
}
None => b,
}
}
/// Draw square sprites into a new transparent image of `w`×`h`, each showing the layer `tex`
/// stretched over the square (turned with it) at the sprite's opacity.
fn splat_textured(w: u32, hgt: u32, sprites: &[Sprite], acc: Acc, tex: &crate::LayerPixels) -> Image {
let mut img = Image::new(w, hgt);
let (tw, th) = (tex.size[0], tex.size[1]);
let shade = |s: &Sprite, x: f32, y: f32| {
// As [`sprite_shade`]'s Square, sub-pixel sprites included.
let (r, fade) = if s.r < 0.5 { (0.5, s.r / 0.5) } else { (s.r, 1.0) };
let (sn, cs) = s.rot.sin_cos();
let (dx, dy) = (x - s.x, y - s.y);
let (ux, uy) = (dx * cs + dy * sn, -dx * sn + dy * cs);
let e = r * 0.75;
let a = aa(e - ux.abs()) * aa(e - uy.abs()) * s.c[3] * fade;
if a <= 1e-6 {
return None;
}
let (u, v) = (((ux / e + 1.0) * 0.5).clamp(0.0, 1.0) as f64, ((uy / e + 1.0) * 0.5).clamp(0.0, 1.0) as f64);
let (px, py) = tex.buf.to_px([u * tw, v * th]);
Some(tex.buf.img.sample_bilinear_clamped(px, py).map(|c| c * a))
};
raster(&mut img, sprites, sprite_bbox, shade, acc);
img
}
/// Effect Camera ▸ FOV's default (degrees).
pub(super) const PW_FOV: f64 = 50.0;
+2 -1
View File
@@ -1,6 +1,6 @@
use super::common::{pct, pt, spec};
use super::engine::{PARTICLE_TYPES, PW_ANIMS};
use super::particle_fx::{PW_FOV, mr_mercury, particle_systems2, particle_systems2_plan, particle_world, particle_world_plan};
use super::particle_fx::{PW_FOV, PW_TEXTURE_LAYER, mr_mercury, particle_systems2, particle_systems2_plan, particle_world, particle_world_plan};
use super::sprites::SpritePlan;
use super::weather::{bubbles, drizzle, rainfall, rainfall_plan, snowfall, snowfall_plan, star_burst, star_burst_plan};
use super::{Buf, EffectCtx, EffectSpec, ParamUi, Value, col, num, p, popup, slider};
@@ -151,6 +151,7 @@ pub fn specs() -> Vec<EffectSpec> {
p("physics/gravityVector/gravityY", "Gravity Y", num(1.0), slider(-1.0, 1.0, -1.0, 1.0, 2)),
p("physics/gravityVector/gravityZ", "Gravity Z", num(0.0), slider(-1.0, 1.0, -1.0, 1.0, 2)),
p("particle/particleType", "Particle Type", Value::Enum(0), popup(PARTICLE_TYPES)),
p(PW_TEXTURE_LAYER, "Texture Layer", Value::Layer(None), ParamUi::Layer),
p("particle/birthSize", "Birth Size", num(0.2), slider(0.0, 10.0, 0.0, 1.0, 3)),
p("particle/deathSize", "Death Size", num(0.2), slider(0.0, 10.0, 0.0, 1.0, 3)),
p("particle/sizeVariation", "Size Variation", num(0.0), pct()),
+1 -1
View File
@@ -225,7 +225,7 @@ impl Post {
}
}
fn sprite_bbox(s: &Sprite) -> Option<[f32; 4]> {
pub(super) fn sprite_bbox(s: &Sprite) -> Option<[f32; 4]> {
if s.c[3] <= 1e-5 || s.r <= 0.0 {
return None;
}
+104
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@@ -383,6 +383,110 @@ fn particle_world_effect_camera() {
assert_ne!(key(&params), key(&moved));
}
/// A host whose every layer is `img`.
struct TexHost(Image);
impl crate::EffectHost for TexHost {
fn layer(&self, _: u64, _: bool) -> Option<crate::LayerPixels> {
let s = [self.0.width as f64, self.0.height as f64];
Some(crate::LayerPixels { buf: Buf { img: self.0.clone(), offset: [0.0; 2], scale: 1.0 }, size: s })
}
fn audio(&self, _: u64, _: f64, _: usize, _: u32) -> Option<Vec<f32>> {
None
}
}
/// A texture whose left half is green and right half blue.
fn two_tone_tex() -> Image {
let mut tex = Image::new(8, 8);
for y in 0..8 {
for x in 0..8 {
tex.set(x, y, if x < 4 { [0.0, 1.0, 0.0, 1.0] } else { [0.0, 0.0, 1.0, 1.0] });
}
}
tex
}
/// CC Particle World drawing red Textured Squares with Texture Layer `layer`.
fn pw_textured_vals(layer: Option<u64>) -> Vec<(&'static str, Value)> {
vec![
("birthRate", num(1.0)),
("extras/randomSeed", num(4.0)),
("particle/particleType", Value::Enum(8)),
("particle/texture/textureLayer", Value::Layer(layer)),
("particle/birthSize", num(1.0)),
("particle/deathSize", num(1.0)),
("particle/birthColor", col(1.0, 0.0, 0.0)),
("particle/deathColor", col(1.0, 0.0, 0.0)),
]
}
/// #1465: Textured Square draws the Texture Layer on each particle, not the particle colour.
#[test]
fn particle_world_textured_square_draws_the_texture_layer() {
let host = TexHost(two_tone_tex());
let vals = pw_textured_vals;
let env = EffectEnv { host: Some(&host), ..Default::default() };
let out = run_fx("ec.sim.ccparticleworld", &vals(Some(1)), Image::new(48, 48), 1.0, env).img;
let seen: Vec<_> = out.data.iter().filter(|p| p[3] > 0.05).collect();
assert!(!seen.is_empty(), "particles drawn");
assert!(seen.iter().all(|p| p[0] < 0.02 * p[3]), "no particle colour: {:?}", seen.iter().find(|p| p[0] >= 0.02 * p[3]));
// Both halves of the texture show: it is mapped across the square, not sampled once.
assert!(seen.iter().any(|p| p[1] > 2.0 * p[2]) && seen.iter().any(|p| p[2] > 2.0 * p[1]), "both texture halves");
// Without a texture layer the squares keep the particle colour.
let plain = run_fx("ec.sim.ccparticleworld", &vals(None), Image::new(48, 48), 1.0, env).img;
assert!(plain.data.iter().any(|p| p[3] > 0.05 && p[0] > 0.9 * p[3]));
}
/// #1465 with #1195's motion trails: with the shutter open the averaged samples still show
/// the Texture Layer, not the particle colour.
#[test]
fn particle_world_textured_square_motion_trails_draw_the_texture_layer() {
let host = TexHost(two_tone_tex());
let env = EffectEnv { host: Some(&host), frame_rate: 10.0, shutter: Some((360.0, -180.0, 8)), ..Default::default() };
let blurred = run_fx("ec.sim.ccparticleworld", &pw_textured_vals(Some(1)), Image::new(48, 48), 1.0, env).img;
let sharp = run_fx("ec.sim.ccparticleworld", &pw_textured_vals(Some(1)), Image::new(48, 48), 1.0, EffectEnv { shutter: None, ..env }).img;
assert_ne!(sharp.data, blurred.data, "the shutter smears the particles");
let seen: Vec<_> = blurred.data.iter().filter(|p| p[3] > 0.02).collect();
assert!(!seen.is_empty(), "particles drawn");
assert!(seen.iter().all(|p| p[0] < 0.02 * p[3]), "no particle colour: {:?}", seen.iter().find(|p| p[0] >= 0.02 * p[3]));
assert!(seen.iter().any(|p| p[1] > 2.0 * p[2]) && seen.iter().any(|p| p[2] > 2.0 * p[1]), "both texture halves");
}
/// A host whose every layer is `0` as given (a buffer that may span only its content).
struct PixelsHost(crate::LayerPixels);
impl crate::EffectHost for PixelsHost {
fn layer(&self, _: u64, _: bool) -> Option<crate::LayerPixels> {
Some(self.0.clone())
}
fn audio(&self, _: u64, _: f64, _: usize, _: u32) -> Option<Vec<f32>> {
None
}
}
/// #1465: a Texture Layer whose buffer spans only its content (text, shapes) is mapped as
/// the whole layer, transparent around the content, not with its edge pixels stretched.
#[test]
fn particle_world_texture_layer_with_a_content_sized_buffer() {
// An 8×8 layer with a green 4×4 square in the middle: once as the full layer, once as
// just the square's pixels.
let mut full = Image::new(8, 8);
for y in 2..6 {
for x in 2..6 {
full.set(x, y, [0.0, 1.0, 0.0, 1.0]);
}
}
let content = Image::filled(4, 4, [0.0, 1.0, 0.0, 1.0]);
let render = |buf: Buf| {
let host = PixelsHost(crate::LayerPixels { buf, size: [8.0, 8.0] });
let env = EffectEnv { host: Some(&host), ..Default::default() };
run_fx("ec.sim.ccparticleworld", &pw_textured_vals(Some(1)), Image::new(48, 48), 1.0, env).img
};
let want = render(Buf { img: full, offset: [0.0; 2], scale: 1.0 });
let got = render(Buf { img: content, offset: [-2.0, -2.0], scale: 1.0 });
assert!(want.data.iter().any(|p| p[3] > 0.05), "particles drawn");
assert_eq!(want.data, got.data, "the content-sized buffer draws as the full layer");
}
#[test]
fn particle_systems2_seek_and_direction() {
let v = vec![
+4
View File
@@ -39,3 +39,7 @@ rayon = { workspace = true }
image = { workspace = true }
web-time = { workspace = true }
exr = { workspace = true }
# Native only: the volume's own identity for a file, to tell that a hard link is the footage it leads to.
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
same-file = { workspace = true }
+2 -2
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@@ -164,8 +164,8 @@ pub use enabled::always;
pub(crate) use enabled::{has_comp, has_keys, has_layers, has_project_selection, not_yet, not_yet_run};
pub use params::match_path_of;
pub(crate) use params::{
b_p, bad, comp_id, f_p, frontend, layer_mut, layer_p, layers_p, merge_p, resolve_effect_path, resolve_layer, selectable, selected_leaf_props, str_p,
time_p, unlocked, visible_p,
b_p, bad, comp_id, f_p, frontend, layer_mut, layer_p, layers_p, merge_p, popup_options, resolve_effect_path, resolve_layer, selectable,
selected_leaf_props, str_p, time_p, unlocked, visible_p,
};
pub use schema::{accepted_params, check_params, params_schema};
+5 -2
View File
@@ -254,8 +254,11 @@ fn queue_frame(s: &mut Session, p: &Value) -> Result<Value> {
}
if let Some(path) = str_p(p, "path") {
it.output.output = path.to_string();
} else if !it.output.format.is_sequence() {
it.output.output = "[compName]_frame.[fileExtension]".into();
} else {
if !it.output.format.is_sequence() {
it.output.output = "[compName]_frame.[fileExtension]".into();
}
s.avoid_sources(&mut it);
}
let id = s.edit("Save Frame As", None, |proj, _| {
it.id = proj.render_queue.iter().map(|i| i.id).max().unwrap_or(0) + 1;
+1 -2
View File
@@ -1000,8 +1000,7 @@ fn list(_: &mut Session, p: &Value) -> Result<Value> {
let mut out = json!({"id": p.id, "name": p.name, "type": p.default.kind_name(), "default": p.default.to_json()});
match &p.ui {
effectcraft_project::ParamUi::Popup { options } => {
// Engine/MCP popup values are zero-based; JSX exposes one-based values.
out["options"] = json!(options.iter().enumerate().map(|(value, label)| json!({"value": value, "label": label})).collect::<Vec<_>>());
out["options"] = super::popup_options(options);
}
effectcraft_project::ParamUi::Slider { min, max, slider_min, slider_max, decimals } => {
out["min"] = json!(min);
+6
View File
@@ -58,6 +58,12 @@ pub(crate) fn selected_leaf_props(s: &Session) -> Vec<(LayerId, effectcraft_proj
out
}
/// A popup's `[{value, label}]`, as `effect.list`, `prop.get` and `layer.tree` report it.
/// Engine/MCP popup values are zero-based; JSX exposes one-based values.
pub(crate) fn popup_options(options: &[String]) -> Value {
serde_json::json!(options.iter().enumerate().map(|(value, label)| serde_json::json!({"value": value, "label": label})).collect::<Vec<_>>())
}
// ---------- params ----------
pub(crate) fn bad(cmd: &str, msg: impl Into<String>) -> EngineError {
+3
View File
@@ -491,6 +491,9 @@ fn get(s: &mut Session, p: &Value) -> Result<Value> {
"time": t.seconds(), "value": raw.to_json(), "animated": !pr.keys.is_empty(),
"keys": keys, "expression": pr.expr.as_ref().map(|e| e.text.clone()),
});
if let Some(o) = l.popup_options(pr) {
out["options"] = super::popup_options(&o);
}
// With an expression, `value` is the keyframed (pre-expression) value; also report what the
// expression makes of it (what renders), or why it fails. A disabled one renders `value`; one
// disabled by its syntax error (prop.setExpression) reports that error.
+2
View File
@@ -191,6 +191,8 @@ fn create_proxy(s: &mut Session, p: &Value) -> Result<Value> {
it.output.channels = Channels::Rgba;
if let Some(o) = str_p(p, "path").or(str_p(p, "output")) {
it.output.output = o.to_string();
} else {
s.avoid_sources(&mut it);
}
it.post_render = PostRenderAction::SetProxy;
let id = s.edit("Create Proxy", None, |proj, _| {
+3
View File
@@ -127,6 +127,9 @@ fn group_json(g: &PropGroup, path: &str, l: &Layer, t: effectcraft_time::Tick, d
if let Some(e) = &p.expr {
o["expression"] = json!(e.text);
}
if let Some(opts) = l.popup_options(p) {
o["options"] = super::popup_options(&opts);
}
o
}
Node::Group(g) => group_json(g, &cpath, l, t, depth + 1, max_depth),
+20 -1
View File
@@ -550,6 +550,9 @@ fn add(s: &mut Session, p: &Value) -> Result<Value> {
object.remove("template");
}
apply_output(&mut it.output, &templates, s.state.region_of_interest, &output_params, "renderQueue.add")?;
if str_p(p, "output").or(str_p(p, "path")).is_none() {
s.avoid_sources(&mut it);
}
if let Some(l) = enum_p(p, "log", "renderQueue.add", RenderLog::parse, "errorsOnly|plusSettings|plusPerFrameInfo")? {
it.log = l;
}
@@ -696,8 +699,18 @@ fn render(s: &mut Session, p: &Value) -> Result<Value> {
{
log::warn!("{e}");
}
let queued: std::collections::HashSet<u64> = s.project.render_queue.iter().filter(|i| i.is_queued()).map(|i| i.id).collect();
let ids = s.start_render(wait).map_err(EngineError::Other)?;
let items: Vec<Value> = s.project.render_queue.iter().enumerate().filter(|(_, i)| ids.contains(&i.id)).map(|(k, i)| item_json(s, i, k)).collect();
// Source refusals fail before the exporter starts. Report them just like encoding
// failures, so CLI/MCP callers do not mistake a partly refused queue for full success.
let items: Vec<Value> = s
.project
.render_queue
.iter()
.enumerate()
.filter(|(_, i)| ids.contains(&i.id) || (queued.contains(&i.id) && matches!(i.status, RenderStatus::Failed(_))))
.map(|(k, i)| item_json(s, i, k))
.collect();
Ok(json!({"rendering": s.is_rendering(), "items": items}))
}
@@ -788,6 +801,9 @@ fn pre_render(s: &mut Session, p: &Value) -> Result<Value> {
it.output = templates.default_output_module(TemplateSlot::PreRender);
it.output.output = "[compName]_prerender.[fileExtension]".into();
apply_output(&mut it.output, &templates, s.state.region_of_interest, p, "render.preRender")?;
if str_p(p, "output").or(str_p(p, "path")).is_none() {
s.avoid_sources(&mut it);
}
it.post_render = PostRenderAction::ImportAndReplace;
let id = s.edit("Pre-render", None, |proj, _| {
it.id = proj.render_queue.iter().map(|i| i.id).max().unwrap_or(0) + 1;
@@ -813,6 +829,9 @@ fn save_current_preview(s: &mut Session, p: &Value) -> Result<Value> {
let mut item = RenderQueueItem::new(0, cid);
item.output = OutputModule::for_format(format);
item.output.output = path.clone();
if let Some(refusal) = s.check_outputs(&[vec![(item.clone(), path.clone())]]).first() {
return Err(EngineError::Other(refusal.reason.clone()));
}
let job = crate::ExportJob {
project: &s.project,
footage: s.footage.as_ref(),
+1
View File
@@ -18,6 +18,7 @@ pub mod history;
mod home;
mod interchange;
pub mod menus;
mod output_guard;
pub mod preview;
pub mod render_queue;
pub mod scriptui;
+435
View File
@@ -0,0 +1,435 @@
//! Protect files the project reads from render outputs (#1743).
//!
//! This guard is independent of replacement consent and export staging: it never authorizes
//! overwriting ordinary outputs or opens a second confirmation flow. Those belong to the
//! exporter. Existing aliases are compared by native file identity, including hard links.
//! Missing sources remain protected by their normalized path. Checks happen before dispatch;
//! filesystem changes between the check and the write require exporter-side revalidation.
use std::collections::{HashMap, HashSet};
use std::path::{Component, Path, PathBuf};
use std::sync::Arc;
use effectcraft_project::render_queue::{RenderQueueItem, log_path, numbered_template, sequence_frame, sequence_path};
use effectcraft_project::{Footage, ItemKind};
use crate::Session;
/// Volumes on Windows and macOS ignore case unless they were set up not to.
const IGNORES_CASE: bool = cfg!(any(windows, target_os = "macos"));
/// How many frames are looked at one by one for a sequence whose folder cannot be read at once
/// (its frame number is in a folder's name).
const PROBE_LIMIT: u64 = 100_000;
/// How far a default output name is numbered (`_1` … `_1000`) before it is left to the check at
/// render time.
const MAX_NUMBER: u32 = 1_000;
/// What reads a file the project depends on.
#[derive(Clone, Debug, PartialEq, Eq)]
pub(crate) enum Source {
/// A footage item, by name.
Footage(Arc<str>),
/// An item's proxy, by the item's name.
Proxy(Arc<str>),
/// The project file.
Project,
}
impl Source {
/// Why `path`, a file this reads, cannot be a render's output.
pub(crate) fn refusal(&self, path: &str) -> String {
match self {
Source::Footage(name) => format!("{path} is the footage “{name}” of this project, and a render never replaces footage; choose another Output To"),
Source::Proxy(name) => format!("{path} is the proxy of “{name}”, and a render never replaces a proxy; choose another Output To"),
Source::Project => format!("{path} is this project's own file, and a render never replaces it; choose another Output To"),
}
}
}
/// The files the project reads: footage (every frame of a sequence), proxies and the project file.
#[derive(Default)]
pub(crate) struct Protected {
files: Vec<(PathBuf, Source)>,
by_path: HashMap<String, usize>,
/// Hashes of native identities, built once. Handles are closed after indexing so long
/// sequences do not exhaust the process's file descriptors. Hash hits are verified with
/// native handle equality; a hash collision cannot make another file a protected source.
#[cfg(not(target_arch = "wasm32"))]
by_identity: std::sync::OnceLock<HashMap<u64, Vec<usize>>>,
#[cfg(all(test, not(target_arch = "wasm32")))]
identity_reads: std::sync::atomic::AtomicUsize,
}
impl Protected {
pub(crate) fn of(s: &Session) -> Protected {
let mut found = Protected::default();
for item in s.project.items.values() {
let name: Arc<str> = item.name.as_str().into();
if let ItemKind::Footage(f) = &item.kind {
found.add_footage(s, f, &Source::Footage(name.clone()));
}
if let Some(proxy) = &item.proxy {
found.add_footage(s, &proxy.footage, &Source::Proxy(name));
}
}
if let Some(path) = s.path.as_deref().filter(|p| !p.is_empty()) {
found.add(PathBuf::from(path), Source::Project);
}
found
}
fn add_footage(&mut self, s: &Session, f: &Footage, source: &Source) {
for stored in std::iter::once(&f.path).chain(&f.sequence).filter(|p| !p.is_empty()) {
// The file the media layer opens for the path the project stores.
let path = s.stored_path(stored).unwrap_or_else(|_| PathBuf::from(stored));
self.add(path, source.clone());
}
}
fn add(&mut self, path: PathBuf, source: Source) {
self.by_path.entry(key(&path)).or_insert(self.files.len());
self.files.push((path, source));
}
pub(crate) fn is_empty(&self) -> bool {
self.files.is_empty()
}
/// The source at this normalized path or native file identity. A new output only needs
/// its path lookup and one failed filesystem probe; existing outputs build the index once.
pub(crate) fn find(&self, path: &Path) -> Option<&Source> {
self.by_path.get(&key(path)).and_then(|i| self.files.get(*i)).map(|(_, source)| source).or_else(|| self.alias_of(path))
}
#[cfg(not(target_arch = "wasm32"))]
fn handle(&self, path: &Path) -> Option<same_file::Handle> {
#[cfg(test)]
self.identity_reads.fetch_add(1, std::sync::atomic::Ordering::Relaxed);
// Opening a FIFO can wait for a writer. Only regular files can be protected media;
// preserve the old size-indexed lookup's exclusion of special files and directories.
if !std::fs::metadata(path).ok()?.is_file() {
return None;
}
same_file::Handle::from_path(path).ok()
}
/// Hashes narrow the search, while native handle equality also checks any hash collisions.
#[cfg(not(target_arch = "wasm32"))]
fn alias_of(&self, path: &Path) -> Option<&Source> {
let output = self.handle(path)?;
let indexed = self.by_identity.get_or_init(|| {
let mut ids: HashMap<u64, Vec<usize>> = HashMap::new();
for (i, (known, _)) in self.files.iter().enumerate() {
if let Some(handle) = self.handle(known) {
ids.entry(identity_hash(&handle)).or_default().push(i);
}
}
ids
});
indexed.get(&identity_hash(&output))?.iter().find_map(|i| {
let (known, source) = self.files.get(*i)?;
(self.handle(known)? == output).then_some(source)
})
}
#[cfg(target_arch = "wasm32")]
fn alias_of(&self, _: &Path) -> Option<&Source> {
None
}
}
#[cfg(not(target_arch = "wasm32"))]
fn identity_hash(handle: &same_file::Handle) -> u64 {
use std::hash::{Hash, Hasher};
let mut hash = std::collections::hash_map::DefaultHasher::new();
handle.hash(&mut hash);
hash.finish()
}
/// `path` made absolute, with `.` and `..` resolved by name alone (no file is looked at).
fn lexical(path: &Path) -> PathBuf {
let absolute = std::path::absolute(path).unwrap_or_else(|_| path.to_path_buf());
let mut out = PathBuf::new();
for part in absolute.components() {
match part {
Component::CurDir => {}
Component::ParentDir => match out.components().next_back() {
Some(Component::Normal(_)) => {
out.pop();
}
Some(Component::RootDir | Component::Prefix(_)) => {}
_ => out.push(".."),
},
other => out.push(other.as_os_str()),
}
}
out
}
/// The name a path is compared by: absolute, resolved by name, without case where volumes ignore it.
fn key(path: &Path) -> String {
let parts: Vec<String> = lexical(path).components().map(|c| c.as_os_str().to_string_lossy().into_owned()).collect();
fold(&parts.join("/"))
}
fn fold(name: &str) -> String {
if IGNORES_CASE { name.to_lowercase() } else { name.to_string() }
}
#[cfg(test)]
fn same_file(a: &Path, b: &Path) -> bool {
if key(a) == key(b) {
return true;
}
#[cfg(not(target_arch = "wasm32"))]
return same_file::is_same_file(a, b).unwrap_or(false);
#[cfg(target_arch = "wasm32")]
false
}
/// Whether a file (or a link, even one leading nowhere) is at `path`.
fn exists(path: &str) -> bool {
std::fs::symlink_metadata(path).is_ok_and(|m| !m.is_dir())
}
/// The files of a numbered sequence (`count` frames from `first`) that are on disk: its folder is
/// read once, not asked about frame by frame.
fn frames_on_disk(path: &str, first: i64, count: u64) -> Result<Vec<PathBuf>, String> {
let last = first.saturating_add(i64::try_from(count).unwrap_or(i64::MAX));
let p = Path::new(path);
let dir = p.parent().filter(|d| !d.as_os_str().is_empty()).unwrap_or(Path::new("."));
let name = p.file_name().map(|n| n.to_string_lossy().into_owned());
let Some(name) = name.filter(|_| !dir.to_string_lossy().contains('#')) else {
// The frame number is in a folder's name: every frame has a folder of its own.
if count > PROBE_LIMIT {
return Err(format!(
"cannot safely check {count} output frames with a number in a folder name (limit {PROBE_LIMIT}); choose a fixed output folder or a shorter range"
));
}
return Ok((0..count)
.map(|k| sequence_path(path, first.saturating_add(i64::try_from(k).unwrap_or(i64::MAX))))
.filter(|frame| exists(frame))
.map(PathBuf::from)
.collect());
};
let pattern = fold(&name);
let entries = match std::fs::read_dir(dir) {
Ok(entries) => entries,
Err(e) if e.kind() == std::io::ErrorKind::NotFound => return Ok(Vec::new()),
Err(e) => return Err(format!("cannot check render output folder {}: {e}", dir.display())),
};
Ok(entries
.filter_map(Result::ok)
.filter(|e| sequence_frame(&pattern, &fold(&e.file_name().to_string_lossy())).is_some_and(|frame| (first..last).contains(&frame)))
.filter(|e| !e.file_type().is_ok_and(|t| t.is_dir()))
.map(|e| e.path())
.collect())
}
/// A queue item refused before any of its output modules are dispatched.
#[derive(Clone, Debug, PartialEq)]
pub(crate) struct Refused {
pub item: u64,
pub reason: String,
}
impl Session {
/// The files the project reads.
pub(crate) fn protected_files(&self) -> Protected {
Protected::of(self)
}
/// Reject protected outputs and ranges that cannot be checked completely. Ordinary-file
/// replacement consent is left to the exporter, independently of this source guard.
pub(crate) fn check_outputs(&self, items: &[Vec<(RenderQueueItem, String)>]) -> Vec<Refused> {
if cfg!(target_arch = "wasm32") {
return Vec::new();
}
let protected = self.protected_files();
let mut seen = HashSet::new();
let mut refused = Vec::new();
for (item, path) in items.iter().flatten() {
if seen.contains(&item.id) {
continue;
}
let reason = match self.check_output(&protected, item, path) {
Ok(reason) => reason,
Err(reason) => Some(reason),
};
if let Some(reason) = reason {
seen.insert(item.id);
refused.push(Refused { item: item.id, reason });
}
}
refused
}
fn check_output(&self, protected: &Protected, item: &RenderQueueItem, path: &str) -> Result<Option<String>, String> {
if protected.is_empty() {
return Ok(None);
}
let sequence = item.output.format.is_sequence();
// Skip Existing Files leaves existing frames untouched, but not the render log.
let frames = if sequence && !item.settings.skip_existing {
match self.project.comp(item.comp) {
Some(comp) => frames_on_disk(path, item.settings.first_frame(comp), item.settings.frame_count(comp))?,
None => Vec::new(),
}
} else {
Vec::new()
};
let log = log_path(path);
let movie = (!sequence).then_some(Path::new(path));
Ok(frames
.iter()
.map(PathBuf::as_path)
.chain(movie)
.chain(Some(Path::new(&log)))
.find_map(|path| protected.find(path).map(|source| source.refusal(&path.to_string_lossy()))))
}
/// A new item's default output must not be a file the project reads: `[compName]_1`,
/// `[compName]_2`… take its place (and avoid the queue's other outputs), as After Effects
/// numbers a second item of the same composition. An output nothing is in the way of keeps
/// the composition's own name, and one the caller chose is not touched: rendering it is
/// refused instead.
pub(crate) fn avoid_sources(&self, item: &mut RenderQueueItem) {
if cfg!(target_arch = "wasm32") {
return;
}
let protected = self.protected_files();
if protected.is_empty() {
return;
}
let template = item.output.output.clone();
let mut taken: Option<HashSet<String>> = None;
'candidate: for n in 0..=MAX_NUMBER {
item.output.output = if n == 0 { template.clone() } else { numbered_template(&template, n) };
let Ok(outputs) = self.outputs_of(item, None) else { break };
for (module, path) in &outputs {
match self.check_output(&protected, module, path) {
Ok(Some(_)) => continue 'candidate,
Err(_) => break 'candidate,
Ok(None) => {}
}
}
// Only a name that had to move is kept clear of the other items.
let others = if n == 0 { None } else { Some(taken.get_or_insert_with(|| self.queue_output_keys())) };
if others.is_none_or(|others| !outputs.iter().any(|(_, path)| others.contains(&key(Path::new(path))))) {
return;
}
}
item.output.output = template;
}
/// [`key`] of every output of the queue's items.
fn queue_output_keys(&self) -> HashSet<String> {
self.project.render_queue.iter().filter_map(|it| self.outputs_of(it, None).ok()).flatten().map(|(_, path)| key(Path::new(&path))).collect()
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
#[cfg(not(target_arch = "wasm32"))]
fn unrelated_same_size_frames_are_indexed_once() {
let dir = std::env::temp_dir().join(format!("effectcraft-identity-index-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
let mut protected = Protected::default();
for i in 0..128 {
let source = dir.join(format!("source{i}")).join("plate.png");
let output = dir.join(format!("output{i}")).join("plate.png");
for path in [&source, &output] {
std::fs::create_dir_all(path.parent().unwrap()).unwrap();
std::fs::write(path, b"same-size frame").unwrap();
}
protected.add(source, Source::Footage(format!("plate{i}").into()));
}
for i in 0..128 {
assert!(protected.find(&dir.join(format!("output{i}")).join("plate.png")).is_none());
}
assert_eq!(protected.identity_reads.load(std::sync::atomic::Ordering::Relaxed), 256, "one source-index pass plus one lookup per output");
let alias = dir.join("renamed.png");
std::fs::hard_link(dir.join("source64").join("plate.png"), &alias).unwrap();
assert_eq!(protected.find(&alias), Some(&Source::Footage("plate64".into())));
assert_eq!(protected.identity_reads.load(std::sync::atomic::Ordering::Relaxed), 258, "native equality verifies a matching identity");
std::fs::remove_dir_all(dir).unwrap();
}
#[test]
fn folder_numbered_sequences_are_never_partially_checked() {
let pattern = std::env::temp_dir().join("frames[######]").join("plate.png").to_string_lossy().into_owned();
let error = frames_on_disk(&pattern, 0, PROBE_LIMIT + 1).unwrap_err();
assert!(error.contains("cannot safely check") && error.contains("100000"), "{error}");
assert!(frames_on_disk(&pattern, 0, u64::MAX).is_err());
}
#[test]
#[cfg(not(target_arch = "wasm32"))]
fn non_file_outputs_do_not_build_the_identity_index() {
let protected = Protected::default();
assert!(protected.find(&std::env::temp_dir()).is_none());
assert!(protected.by_identity.get().is_none());
}
#[test]
fn paths_compare_by_name_once_resolved() {
let here = std::env::current_dir().unwrap();
assert_eq!(key(Path::new("a/b/../c.mp4")), key(Path::new("a/c.mp4")));
assert_eq!(key(Path::new("./a/c.mp4")), key(&here.join("a/c.mp4")));
assert_ne!(key(Path::new("a/c.mp4")), key(Path::new("b/c.mp4")));
assert_eq!(key(Path::new(&format!("{}x", "../".repeat(64)))), key(Path::new(&format!("{}x", "../".repeat(80)))), "past the root stays at the root");
assert_eq!(IGNORES_CASE, key(Path::new("A/C.MP4")) == key(Path::new("a/c.mp4")));
}
#[test]
fn a_file_is_the_same_file_under_every_spelling_the_volume_allows() {
let dir = std::env::temp_dir().join(format!("effectcraft-output-guard-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
std::fs::create_dir_all(dir.join("sub")).unwrap();
std::fs::write(dir.join("clip.mov"), b"x").unwrap();
std::fs::write(dir.join("other.mov"), b"y").unwrap();
assert!(same_file(&dir.join("clip.mov"), &dir.join("sub").join("..").join("clip.mov")));
assert!(!same_file(&dir.join("clip.mov"), &dir.join("other.mov")));
// Nothing there yet: only the name decides.
assert!(same_file(&dir.join("gone.mov"), &dir.join("sub").join("..").join("gone.mov")));
assert!(!same_file(&dir.join("gone.mov"), &dir.join("clip.mov")));
let _ = std::fs::remove_dir_all(&dir);
}
#[test]
fn a_sequences_folder_is_read_once_for_its_frames() {
let dir = std::env::temp_dir().join(format!("effectcraft-output-frames-{}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
std::fs::create_dir_all(dir.join("a_00003.png")).unwrap(); // a folder is not a frame
for name in ["a_00001.png", "a_00002.png", "a_0004.png", "a_00004.jpg", "b_00002.png", "a_00009.png"] {
std::fs::write(dir.join(name), b"x").unwrap();
}
let pattern = dir.join("a_[#####].png").to_string_lossy().into_owned();
let names = |frames: Vec<PathBuf>| {
let mut names: Vec<String> = frames.iter().filter_map(|f| f.file_name()).map(|n| n.to_string_lossy().into_owned()).collect();
names.sort();
names
};
assert_eq!(
names(frames_on_disk(&pattern, 0, 5).unwrap()),
["a_00001.png", "a_00002.png"],
"frames 0-4: not the 4-digit one, the jpg, the folder or frame 9"
);
assert_eq!(names(frames_on_disk(&pattern, 2, 1).unwrap()), ["a_00002.png"]);
assert_eq!(names(frames_on_disk(&pattern, 9, 100).unwrap()), ["a_00009.png"]);
assert_eq!(names(frames_on_disk(&pattern, 0, u64::MAX).unwrap()), ["a_00001.png", "a_00002.png", "a_00009.png"], "a hostile frame count is not walked");
// A frame number in a folder's name: each frame has its own folder.
std::fs::create_dir_all(dir.join("f02")).unwrap();
std::fs::write(dir.join("f02").join("x.png"), b"x").unwrap();
let in_folder = dir.join("f[##]").join("x.png").to_string_lossy().into_owned();
assert_eq!(names(frames_on_disk(&in_folder, 0, 4).unwrap()), ["x.png"]);
// A folder that is not there holds nothing.
assert!(frames_on_disk(&dir.join("none").join("a_[#####].png").to_string_lossy(), 0, 5).unwrap().is_empty());
let _ = std::fs::remove_dir_all(&dir);
}
}
+59 -36
View File
@@ -442,10 +442,46 @@ impl Session {
self.render_job.as_ref().map(|j| j.shared.snapshot())
}
/// Start rendering every queued item. `wait`: block until done (otherwise a background thread
/// renders, or the [`Session::offload`] worker; call [`Session::poll_render`] regularly).
/// Returns the ids being rendered. Without threads or an offload (wasm32) the render always
/// runs to completion before this returns.
/// The (item, resolved output path) of each output of `it`: one per output module and, with
/// Segment Sequences / Segment Movie Files, per segment. `formats`: the ones that can be
/// written (`None`: all). Fails with the status the item gets instead.
pub(crate) fn outputs_of(&self, it: &RenderQueueItem, formats: Option<&[OutputFormat]>) -> Result<Vec<(RenderQueueItem, String)>, RenderStatus> {
let mut modules = vec![];
for om in it.output_modules() {
let mut m = it.clone();
m.output = om.clone();
match self.resolve_output(&m) {
Some(p) if formats.is_none_or(|f| f.contains(&om.format)) => {
// Settings ▸ Export: Append Bit Depth to File Name, Segment Sequences /
// Movie Files.
let bits = output_bits(om.format, self.project.settings.bit_depth);
let p = self.prefs.output_name(&p, bits);
modules.extend(self.segments(&m, &p));
}
Some(_) => return Err(RenderStatus::Failed(format!("{} export is not available", om.format.label()))),
None if self.project.comp(it.comp).is_none() => return Err(RenderStatus::Failed("composition missing".into())),
None => return Err(RenderStatus::NeedsOutput),
}
}
Ok(modules)
}
/// What the next Render would write: for each queued item its [`Session::outputs_of`], and
/// the status of each queued item that has none.
pub(crate) fn queued_outputs(&self, formats: &[OutputFormat]) -> (Vec<Vec<(RenderQueueItem, String)>>, Vec<(u64, RenderStatus)>) {
let (mut items, mut problems) = (Vec::new(), Vec::new());
for it in self.project.render_queue.iter().filter(|i| i.is_queued()) {
match self.outputs_of(it, Some(formats)) {
Ok(modules) => items.push(modules),
Err(status) => problems.push((it.id, status)),
}
}
(items, problems)
}
/// Start rendering every queued item, refusing outputs that replace footage, proxies or
/// the project file. Other existing outputs keep the exporter's usual replacement policy.
/// `wait`: block until done, otherwise render in the background and poll regularly.
pub fn start_render(&mut self, wait: bool) -> Result<Vec<u64>, String> {
let offload = self.offload.clone().filter(|_| !wait);
let wait = wait || (cfg!(target_arch = "wasm32") && offload.is_none());
@@ -455,46 +491,33 @@ impl Session {
self.poll_render();
let exporter = self.exporter.clone().ok_or("export is not available in this build")?;
let formats = exporter.formats();
let mut items = Vec::new();
let mut needs_output = Vec::new();
for it in self.project.render_queue.iter().filter(|i| i.is_queued()) {
let mut modules = vec![];
let mut problem = None;
for om in it.output_modules() {
let mut m = it.clone();
m.output = om.clone();
match self.resolve_output(&m) {
Some(p) if formats.contains(&om.format) => {
// Settings ▸ Export: Append Bit Depth to File Name, Segment Sequences /
// Movie Files.
let bits = output_bits(om.format, self.project.settings.bit_depth);
let p = self.prefs.output_name(&p, bits);
modules.extend(self.segments(&m, &p));
}
Some(_) => problem = Some(RenderStatus::Failed(format!("{} export is not available", om.format.label()))),
None if self.project.comp(it.comp).is_none() => problem = Some(RenderStatus::Failed("composition missing".into())),
None => problem = Some(RenderStatus::NeedsOutput),
}
if problem.is_some() {
break;
}
}
match problem {
Some(st) => needs_output.push((it.id, st)),
None => items.push(modules),
}
}
if !needs_output.is_empty() {
let (mut items, mut problems) = self.queued_outputs(&formats);
let refused = self.check_outputs(&items);
items.retain(|modules| modules.first().is_none_or(|(it, _)| !refused.iter().any(|r| r.item == it.id)));
problems.extend(refused.iter().map(|r| (r.item, RenderStatus::Failed(r.reason.clone()))));
if !problems.is_empty() {
let p = Arc::make_mut(&mut self.project);
for (id, st) in needs_output {
for (id, st) in problems {
if let Some(i) = p.render_queue.iter_mut().find(|i| i.id == id) {
i.status = st;
}
}
self.bump();
}
if let Some(first) = refused.first() {
let message = if refused.len() == 1 {
format!("Not rendered: {}", first.reason)
} else {
format!("{} items were not rendered; first: {}", refused.len(), first.reason)
};
self.events.push(Event::Toast { message, error: true });
}
if items.is_empty() {
return Err("nothing is queued: add a composition (Composition ▸ Add to Render Queue) and tick Render".into());
return Err(match refused.as_slice() {
[] => "nothing is queued: add a composition (Composition ▸ Add to Render Queue) and tick Render".into(),
[only] => only.reason.clone(),
[first, ..] => format!("{} items would replace files the project reads; first: {}", refused.len(), first.reason),
});
}
let ids: Vec<u64> = items.iter().filter_map(|m| m.first().map(|(i, _)| i.id)).collect();
if let Some(off) = offload {
+1
View File
@@ -36,6 +36,7 @@ mod panels;
mod project_items;
mod proxy;
mod quick_offset;
mod render_overwrite;
mod replace_source;
mod rig3d;
pub(crate) mod roto;
+606
View File
@@ -0,0 +1,606 @@
//! Rendering never replaces a file the project reads (#1743). Ordinary-file replacement
//! behavior stays with the exporter and its confirmation API.
use std::path::{Path, PathBuf};
use std::sync::{Arc, Mutex};
use effectcraft_color::Label;
use effectcraft_project::render_queue::{OutputFormat, RenderStatus, sequence_path};
use effectcraft_project::{Footage, FootageKind, ItemId, ItemKind};
use effectcraft_time::Tick;
use serde_json::{Value, json};
use crate::{ExportJob, ExportResult, Exporter, Session};
const SOURCE: &[u8] = b"SOURCE FOOTAGE";
const EARLIER: &[u8] = b"AN EARLIER RENDER";
const RENDERED: &[u8] = b"RENDERED";
/// An exporter that writes like the real one: `RENDERED` at the job's path, or at the path of
/// every frame for a sequence (leaving the frames that exist alone when the item skips them).
#[derive(Default)]
struct Writer {
jobs: Mutex<Vec<String>>,
}
impl Exporter for Writer {
fn formats(&self) -> Vec<OutputFormat> {
OutputFormat::ALL.to_vec()
}
fn export(&self, job: &ExportJob, _: &mut dyn FnMut(u64, u64) -> bool) -> Result<ExportResult, String> {
self.jobs.lock().unwrap().push(job.path.to_string());
let comp = job.project.comp(job.item.comp).ok_or("no comp")?;
let paths: Vec<String> = if job.item.output.format.is_sequence() {
let first = job.item.settings.first_frame(comp);
(0..job.item.settings.frame_count(comp)).map(|k| sequence_path(job.path, first + k as i64)).collect()
} else {
vec![job.path.to_string()]
};
for path in &paths {
if job.item.settings.skip_existing && Path::new(path).exists() {
continue;
}
if let Some(dir) = Path::new(path).parent() {
std::fs::create_dir_all(dir).map_err(|e| e.to_string())?;
}
std::fs::write(path, RENDERED).map_err(|e| e.to_string())?;
}
Ok(ExportResult { path: paths.first().cloned().unwrap_or_default(), ..Default::default() })
}
}
/// A session whose project is saved in a fresh folder (the footage goes there too), with an
/// exporter that writes real files.
struct Fixture {
s: Session,
writer: Arc<Writer>,
dir: PathBuf,
}
impl Fixture {
fn new(name: &str) -> Fixture {
let dir = std::env::temp_dir().join("effectcraft-render-overwrite").join(format!("{}-{name}", std::process::id()));
let _ = std::fs::remove_dir_all(&dir);
std::fs::create_dir_all(&dir).unwrap();
let mut s = Session::default();
let writer = Arc::new(Writer::default());
s.exporter = Some(writer.clone());
s.execute("file.saveAs", json!({"path": dir.join("Project.ecproj").to_string_lossy()})).unwrap();
Fixture { s, writer, dir }
}
fn path(&self, file: &str) -> PathBuf {
self.dir.join(file)
}
fn text(&self, file: &str) -> String {
self.path(file).to_string_lossy().into_owned()
}
fn read(&self, file: &str) -> Vec<u8> {
std::fs::read(self.path(file)).unwrap()
}
fn write(&self, file: &str, bytes: &[u8]) {
std::fs::write(self.path(file), bytes).unwrap();
}
/// A video file in the project's folder, imported.
fn footage(&mut self, file: &str) -> ItemId {
self.write(file, SOURCE);
let f = Footage {
path: self.text(file),
kind: FootageKind::Video,
width: 64,
height: 36,
has_video: true,
duration: Tick::from_seconds_f64(1.0),
..Default::default()
};
Arc::make_mut(&mut self.s.project).add_item(file, Label::None, None, ItemKind::Footage(f))
}
/// Numbered stills in the project's folder, imported as one image sequence.
fn sequence(&mut self, name: &str, frames: std::ops::Range<u32>) -> ItemId {
let files: Vec<String> = frames
.map(|n| {
let file = format!("{name}_{n:05}.png");
self.write(&file, SOURCE);
self.text(&file)
})
.collect();
let f = Footage {
path: files[0].clone(),
kind: FootageKind::Sequence,
sequence: files,
width: 16,
height: 16,
has_video: true,
duration: Tick::from_seconds_f64(0.5),
..Default::default()
};
Arc::make_mut(&mut self.s.project).add_item(&format!("{name}_[00000-00004].png"), Label::None, None, ItemKind::Footage(f))
}
/// A five-frame composition.
fn comp(&mut self, name: &str) {
self.s.execute("comp.new", json!({"name": name, "width": 16, "height": 16, "frameRate": 10, "duration": 0.5})).unwrap();
}
/// The output path of queue item `index` (0-based).
fn output(&self, index: usize) -> PathBuf {
PathBuf::from(self.s.resolve_output(&self.s.project.render_queue[index]).unwrap())
}
/// The paths the exporter was started for.
fn exported(&self) -> Vec<String> {
self.writer.jobs.lock().unwrap().clone()
}
fn render(&mut self, params: Value) -> crate::Result<Value> {
self.s.execute("renderQueue.render", params)
}
}
impl Drop for Fixture {
fn drop(&mut self) {
let _ = std::fs::remove_dir_all(&self.dir);
}
}
fn link(target: &Path, link: &Path) -> std::io::Result<()> {
#[cfg(unix)]
return std::os::unix::fs::symlink(target, link);
#[cfg(windows)]
return std::os::windows::fs::symlink_file(target, link);
#[cfg(not(any(unix, windows)))]
{
let _ = (target, link);
Err(std::io::ErrorKind::Unsupported.into())
}
}
/// A folder that leads to `target`: a symbolic link, or on Windows, where that takes a privilege
/// most accounts lack, a junction.
fn link_dir(target: &Path, link: &Path) -> std::io::Result<()> {
#[cfg(unix)]
return std::os::unix::fs::symlink(target, link);
#[cfg(windows)]
return std::os::windows::fs::symlink_dir(target, link).or_else(|_| {
let made = std::process::Command::new("cmd").args(["/C", "mklink", "/J"]).arg(link).arg(target).output()?;
if made.status.success() { Ok(()) } else { Err(std::io::Error::other(String::from_utf8_lossy(&made.stdout).into_owned())) }
});
#[cfg(not(any(unix, windows)))]
{
let _ = (target, link);
Err(std::io::ErrorKind::Unsupported.into())
}
}
/// The report: save a new project beside `footage.mp4`, import it, make a composition from it
/// (it is named after the file), add that to the Render Queue and click Render. The composition's
/// default output is `<project folder>/footage.mp4`, the footage itself.
#[test]
fn a_comp_made_from_footage_does_not_render_over_it() {
let mut f = Fixture::new("comp-from-footage");
let footage = f.footage("footage.mp4");
f.s.state.project_selection = vec![footage];
f.s.execute("file.newCompFromSelection", json!({"addToRenderQueue": true})).unwrap();
assert_eq!(f.s.project.render_queue.len(), 1);
f.render(json!({})).unwrap();
assert_eq!(f.read("footage.mp4"), SOURCE, "the footage is still the footage");
assert_eq!(f.s.project.render_queue[0].status, RenderStatus::Done);
// The default name stepped aside: the render sits next to it.
assert_eq!(f.output(0), f.path("footage_1.mp4"));
assert_eq!(f.read("footage_1.mp4"), RENDERED);
// Another item for the same composition takes the next free number.
f.s.execute("renderQueue.add", json!({})).unwrap();
assert_eq!(f.output(1), f.path("footage_2.mp4"));
}
#[test]
fn an_output_that_is_the_footage_is_refused_with_or_without_overwrite() {
for (n, params) in [json!({}), json!({"overwrite": true})].into_iter().enumerate() {
let mut f = Fixture::new(&format!("explicit-footage-{n}"));
f.footage("clip.mov");
f.comp("Main");
let clip = f.text("clip.mov");
f.s.execute("renderQueue.add", json!({"format": "prores", "output": clip})).unwrap();
let e = f.render(params).unwrap_err().to_string();
assert!(e.contains("clip.mov") && e.contains("footage"), "{e}");
assert_eq!(f.read("clip.mov"), SOURCE);
assert!(f.exported().is_empty(), "the exporter was not started");
let RenderStatus::Failed(why) = &f.s.project.render_queue[0].status else { panic!("{:?}", f.s.project.render_queue[0].status) };
assert!(why.contains("clip.mov"), "{why}");
}
}
/// An item that would replace the footage fails on its own; the rest of the queue renders.
#[test]
fn the_rest_of_the_queue_renders_when_one_item_would_replace_footage() {
let mut f = Fixture::new("one-refused");
f.footage("clip.mov");
f.comp("Main");
let clip = f.text("clip.mov");
f.s.execute("renderQueue.add", json!({"format": "prores", "output": clip})).unwrap();
let ok = f.text("main.mp4");
f.s.execute("renderQueue.add", json!({"output": ok})).unwrap();
let r = f.render(json!({})).unwrap();
assert_eq!(f.read("clip.mov"), SOURCE);
assert_eq!(f.read("main.mp4"), RENDERED);
assert!(matches!(f.s.project.render_queue[0].status, RenderStatus::Failed(_)));
assert_eq!(f.s.project.render_queue[1].status, RenderStatus::Done);
assert!(r["items"].as_array().unwrap().iter().any(|i| i["status"].get("Failed").is_some()), "the reply includes the refused item: {r}");
assert!(r["items"].as_array().unwrap().iter().any(|i| i["status"] == "Done"), "{r}");
}
#[test]
fn the_project_file_is_never_an_output() {
let mut f = Fixture::new("project-file");
// A project saved under a name a movie could have.
let name = f.text("final.mp4");
f.s.execute("file.saveAs", json!({"path": name})).unwrap();
f.comp("final");
f.s.execute("renderQueue.add", json!({})).unwrap();
assert_eq!(f.output(0), f.path("final_1.mp4"), "the default name moves aside");
f.s.execute("renderQueue.remove", json!({"index": 1})).unwrap();
f.s.execute("renderQueue.add", json!({"output": name})).unwrap();
let e = f.render(json!({"overwrite": true})).unwrap_err().to_string();
assert!(e.contains("final.mp4") && e.contains("project"), "{e}");
assert!(std::fs::read_to_string(f.path("final.mp4")).unwrap().contains("\"schema\""), "the project file is still a project");
}
#[test]
fn a_proxy_is_not_an_output_either() {
let mut f = Fixture::new("proxy");
f.footage("clip.mov");
f.write("proxy.mov", SOURCE);
f.comp("Main");
let proxy = Footage { path: f.text("proxy.mov"), kind: FootageKind::Video, has_video: true, ..Default::default() };
let comp = f.s.active_comp_id().unwrap();
Arc::make_mut(&mut f.s.project).item_mut(comp).unwrap().proxy = Some(Box::new(effectcraft_project::Proxy { footage: proxy, enabled: true }));
let target = f.text("proxy.mov");
f.s.execute("renderQueue.add", json!({"format": "prores", "output": target})).unwrap();
let e = f.render(json!({"overwrite": true})).unwrap_err().to_string();
assert!(e.contains("proxy"), "{e}");
assert_eq!(f.read("proxy.mov"), SOURCE);
}
/// Recreating a default proxy writes a new file and attaches it, without replacing the proxy
/// the project is currently reading. Explicitly choosing that protected path is still refused.
#[test]
fn creating_a_proxy_again_chooses_a_new_default_and_attaches_it() {
struct Probe;
impl crate::Importer for Probe {
fn probe(&self, path: &str) -> Result<Footage, String> {
if !Path::new(path).is_file() {
return Err("proxy file missing".into());
}
Ok(Footage {
path: path.into(),
kind: if path.ends_with(".png") { FootageKind::Still } else { FootageKind::Video },
width: 16,
height: 16,
has_video: true,
..Default::default()
})
}
}
for kind in ["movie", "still"] {
let mut f = Fixture::new(&format!("recreate-proxy-{kind}"));
f.s.importer = Some(Arc::new(Probe));
f.comp("Main");
let comp = f.s.active_comp_id().unwrap();
f.s.execute("file.createProxy", json!({"kind": kind})).unwrap();
f.render(json!({})).unwrap();
let first = f.s.project.item(comp).unwrap().proxy.as_ref().unwrap().footage.path.clone();
assert_eq!(std::fs::read(&first).unwrap(), RENDERED);
f.s.execute("file.createProxy", json!({"kind": kind})).unwrap();
f.render(json!({})).unwrap();
let second = f.s.project.item(comp).unwrap().proxy.as_ref().unwrap().footage.path.clone();
assert_ne!(second, first, "the replacement proxy gets its own file");
assert_eq!(std::fs::read(&second).unwrap(), RENDERED);
assert_eq!(std::fs::read(&first).unwrap(), RENDERED);
assert_eq!(f.exported().len(), 2);
// For a still proxy, an explicit output is the sequence pattern, not its first
// rendered frame (a bare PNG name would have another frame number appended).
let protected_output = f.output(1);
f.s.execute("file.createProxy", json!({"kind": kind, "path": protected_output})).unwrap();
let error = f.render(json!({})).unwrap_err().to_string();
assert!(error.contains("never replaces a proxy"), "{error}");
assert_eq!(f.exported().len(), 2);
}
}
/// A pre-render becomes imported footage. Its old output stays protected even from the
/// same queue item; issuing Pre-render again supplies a fresh default output instead.
#[test]
fn refreshing_a_pre_render_uses_a_new_default_without_exempting_imported_footage() {
struct Probe;
impl crate::Importer for Probe {
fn probe(&self, path: &str) -> Result<Footage, String> {
if !Path::new(path).is_file() {
return Err("pre-render missing".into());
}
Ok(Footage { path: path.into(), kind: FootageKind::Video, width: 16, height: 16, has_video: true, ..Default::default() })
}
}
let mut f = Fixture::new("refresh-pre-render");
f.s.importer = Some(Arc::new(Probe));
f.comp("Main");
f.s.execute("render.preRender", json!({"format": "gif"})).unwrap();
let first = f.output(0);
f.render(json!({})).unwrap();
f.s.execute("renderQueue.setRender", json!({"index": 1, "render": true})).unwrap();
let error = f.render(json!({})).unwrap_err().to_string();
assert!(error.contains("footage"), "{error}");
assert_eq!(std::fs::read(&first).unwrap(), RENDERED);
assert_eq!(f.exported().len(), 1);
f.s.execute("renderQueue.setRender", json!({"index": 1, "render": false})).unwrap();
f.s.execute("render.preRender", json!({"format": "gif"})).unwrap();
let second = f.output(1);
assert_ne!(first, second);
f.render(json!({})).unwrap();
assert_eq!(std::fs::read(first).unwrap(), RENDERED);
assert_eq!(std::fs::read(second).unwrap(), RENDERED);
assert_eq!(f.exported().len(), 2);
}
/// Exercise the engine's import and project serialization paths, rather than injecting a
/// Footage item directly. The importer reads dimensions from a real, generated PNG.
#[test]
fn imported_footage_stays_protected_after_the_project_is_reopened() {
struct PngProbe;
impl crate::Importer for PngProbe {
fn probe(&self, path: &str) -> Result<Footage, String> {
let (width, height) = image::image_dimensions(path).map_err(|e| e.to_string())?;
Ok(Footage { path: path.into(), kind: FootageKind::Still, width, height, has_video: true, ..Default::default() })
}
}
let mut f = Fixture::new("import-reopen");
f.s.importer = Some(Arc::new(PngProbe));
let path = f.path("plate_00002.png");
image::RgbaImage::from_pixel(4, 4, image::Rgba([40, 80, 120, 255])).save(&path).unwrap();
let original = std::fs::read(&path).unwrap();
let result = f.s.execute("file.import", json!({"paths": [path]})).unwrap();
assert_eq!(result["items"].as_array().unwrap().len(), 1);
f.comp("Main");
f.s.execute("renderQueue.add", json!({"format": "png", "output": f.text("plate_[#####].png")})).unwrap();
f.s.execute("file.save", json!({})).unwrap();
f.s.execute("file.open", json!({"path": f.text("Project.ecproj")})).unwrap();
let error = f.render(json!({})).unwrap_err().to_string();
assert!(error.contains("plate_00002.png") && error.contains("footage"), "{error}");
assert_eq!(std::fs::read(&path).unwrap(), original);
assert!(f.exported().is_empty());
}
#[test]
fn a_protected_frame_past_the_probe_limit_is_not_rendered() {
struct LastFrame(PathBuf);
impl Exporter for LastFrame {
fn formats(&self) -> Vec<OutputFormat> {
vec![OutputFormat::PngSequence]
}
fn export(&self, _: &ExportJob, _: &mut dyn FnMut(u64, u64) -> bool) -> Result<ExportResult, String> {
// A synthetic exporter writes only the vulnerable late frame, so a broken guard
// can be reproduced without creating 100,001 output directories.
std::fs::write(&self.0, RENDERED).map_err(|e| e.to_string())?;
Ok(ExportResult { path: self.0.to_string_lossy().into_owned(), ..Default::default() })
}
}
let mut f = Fixture::new("late-frame");
std::fs::create_dir_all(f.path("f100000")).unwrap();
f.footage("f100000/plate.png");
f.comp("Main");
f.s.execute("comp.settings", json!({"duration": 10000.1})).unwrap();
f.s.exporter = Some(Arc::new(LastFrame(f.path("f100000/plate.png"))));
f.s.execute("renderQueue.add", json!({"format": "png", "output": f.text("f[######]/plate.png")})).unwrap();
let error = f.render(json!({})).unwrap_err().to_string();
assert!(error.contains("cannot safely check"), "{error}");
assert_eq!(f.read("f100000/plate.png"), SOURCE);
}
/// A numbered sequence is footage frame by frame: one colliding frame is enough, and nothing of
/// the item is rendered.
#[test]
fn a_sequence_never_replaces_one_of_its_footage_frames() {
let mut f = Fixture::new("sequence");
f.sequence("shot", 0..5);
f.comp("shot");
// The default name steps aside as a whole: shot_1_00000.png …
f.s.execute("renderQueue.add", json!({"format": "png"})).unwrap();
assert_eq!(f.output(0), f.path("shot_1_[#####].png"));
f.render(json!({})).unwrap();
for n in 0..5 {
assert_eq!(f.read(&format!("shot_{n:05}.png")), SOURCE, "frame {n}");
assert_eq!(f.read(&format!("shot_1_{n:05}.png")), RENDERED, "frame {n}");
}
// Named by hand, one frame of five is a footage file.
let mut f = Fixture::new("sequence-one-frame");
f.write("shot_00002.png", SOURCE);
let still = Footage { path: f.text("shot_00002.png"), kind: FootageKind::Still, width: 16, height: 16, has_video: true, ..Default::default() };
Arc::make_mut(&mut f.s.project).add_item("shot_00002.png", Label::None, None, ItemKind::Footage(still));
f.comp("shot");
let pattern = f.text("shot_[#####].png");
f.s.execute("renderQueue.add", json!({"format": "png", "output": pattern})).unwrap();
let e = f.render(json!({"overwrite": true})).unwrap_err().to_string();
assert!(e.contains("shot_00002.png"), "{e}");
assert_eq!(f.read("shot_00002.png"), SOURCE);
assert!(!f.path("shot_00000.png").exists(), "the frames before it were not rendered either");
assert!(f.exported().is_empty());
}
#[test]
fn ordinary_existing_outputs_keep_the_exporters_replacement_policy() {
let mut f = Fixture::new("earlier-render");
f.comp("Main");
f.s.execute("renderQueue.add", json!({"output": f.text("render.mp4")})).unwrap();
f.write("render.mp4", EARLIER);
f.render(json!({})).unwrap();
assert_eq!(f.read("render.mp4"), RENDERED);
assert_eq!(f.s.project.render_queue[0].status, RenderStatus::Done);
}
#[test]
fn a_render_with_nothing_in_the_way_needs_no_flag() {
let mut f = Fixture::new("free");
f.comp("Main");
f.s.execute("renderQueue.add", json!({})).unwrap();
assert_eq!(f.output(0), f.path("Main.mp4"), "no footage in the way: the comp's own name");
f.render(json!({})).unwrap();
assert_eq!(f.read("Main.mp4"), RENDERED);
}
/// Skip Existing Files leaves the frames that exist alone, so they need no answer.
#[test]
fn a_sequence_that_skips_existing_frames_needs_no_flag() {
let mut f = Fixture::new("skip-existing");
f.comp("Main");
let pattern = f.text("render_[#####].png");
f.s.execute("renderQueue.add", json!({"format": "png", "output": pattern, "skipExisting": true})).unwrap();
for n in 0..3 {
f.write(&format!("render_{n:05}.png"), EARLIER);
}
f.render(json!({})).unwrap();
assert_eq!(f.read("render_00002.png"), EARLIER);
assert_eq!(f.read("render_00003.png"), RENDERED);
// Ordinary files still follow the exporter's replacement policy when skipping is off.
f.s.execute("renderQueue.setRenderSettings", json!({"index": 1, "skipExisting": false})).unwrap();
f.render(json!({})).unwrap();
assert_eq!(f.read("render_00002.png"), RENDERED);
}
/// A link is another name for the file it points to.
#[test]
fn a_link_to_the_footage_is_the_footage() {
let mut f = Fixture::new("link");
f.footage("clip.mov");
f.comp("Main");
let alias = f.path("render.mov");
if link(&f.path("clip.mov"), &alias).is_err() {
eprintln!("this account cannot make symbolic links: skipped");
return;
}
f.s.execute("renderQueue.add", json!({"format": "prores", "output": f.text("render.mov")})).unwrap();
let e = f.render(json!({"overwrite": true})).unwrap_err().to_string();
assert!(e.contains("render.mov") && e.contains("footage"), "{e}");
assert_eq!(f.read("clip.mov"), SOURCE);
assert!(std::fs::symlink_metadata(&alias).unwrap().file_type().is_symlink(), "the link was not replaced either");
}
/// A hard link to the footage under another name is the same file on disk: replacing it would truncate the footage.
#[test]
fn a_hard_link_to_the_footage_is_the_footage() {
let mut f = Fixture::new("hardlink");
f.footage("clip.mov");
f.comp("Main");
if std::fs::hard_link(f.path("clip.mov"), f.path("render.mov")).is_err() {
eprintln!("this volume cannot make hard links: skipped");
return;
}
f.s.execute("renderQueue.add", json!({"format": "prores", "output": f.text("render.mov")})).unwrap();
// not even with overwrite
let e = f.render(json!({"overwrite": true})).unwrap_err().to_string();
assert!(e.contains("render.mov") && e.contains("footage"), "{e}");
assert_eq!(f.read("clip.mov"), SOURCE);
assert_eq!(f.read("render.mov"), SOURCE, "the other name still leads to the footage");
assert!(f.exported().is_empty(), "nothing was rendered");
}
/// A copy of the footage has its size and bytes, but it is another file: an earlier render may replace it.
#[test]
fn a_copy_of_the_footage_is_not_the_footage() {
let mut f = Fixture::new("copy");
f.footage("clip.mov");
f.comp("Main");
std::fs::copy(f.path("clip.mov"), f.path("copy.mov")).unwrap();
f.s.execute("renderQueue.add", json!({"format": "prores", "output": f.text("copy.mov")})).unwrap();
f.render(json!({})).unwrap();
assert_eq!(f.read("copy.mov"), RENDERED);
assert_eq!(f.read("clip.mov"), SOURCE, "the footage is as it was");
}
/// Footage imported through a linked folder is the same file as the one in the real folder.
#[test]
fn footage_reached_through_a_linked_folder_is_still_footage() {
let mut f = Fixture::new("linked-folder");
std::fs::create_dir_all(f.path("real")).unwrap();
std::fs::write(f.path("real").join("clip.mov"), SOURCE).unwrap();
if link_dir(&f.path("real"), &f.path("linked")).is_err() {
eprintln!("this account cannot link folders: skipped");
return;
}
let via_link =
Footage { path: f.path("linked").join("clip.mov").to_string_lossy().into_owned(), kind: FootageKind::Video, has_video: true, ..Default::default() };
Arc::make_mut(&mut f.s.project).add_item("clip.mov", Label::None, None, ItemKind::Footage(via_link));
f.comp("Main");
f.s.execute("renderQueue.add", json!({"format": "prores", "output": f.path("real").join("clip.mov").to_string_lossy()})).unwrap();
let e = f.render(json!({"overwrite": true})).unwrap_err().to_string();
assert!(e.contains("footage"), "{e}");
assert_eq!(std::fs::read(f.path("real").join("clip.mov")).unwrap(), SOURCE);
}
/// Where the volume ignores case, `CLIP.MOV` is `clip.mov`.
#[test]
fn another_spelling_of_the_footage_name_is_the_footage_where_the_volume_ignores_case() {
let mut f = Fixture::new("case");
f.footage("clip.mov");
f.comp("Main");
if !f.path("CLIP.MOV").exists() {
eprintln!("this volume tells the two names apart: skipped");
return;
}
let shouting = f.text("CLIP.MOV");
f.s.execute("renderQueue.add", json!({"format": "prores", "output": shouting})).unwrap();
let e = f.render(json!({"overwrite": true})).unwrap_err().to_string();
assert!(e.contains("footage"), "{e}");
assert_eq!(f.read("clip.mov"), SOURCE);
}
#[test]
fn save_current_preview_never_replaces_footage() {
let mut f = Fixture::new("preview");
f.footage("clip.mov");
f.comp("Main");
let clip = f.text("clip.mov");
let e = f.s.execute("render.saveCurrentPreview", json!({"path": clip})).unwrap_err().to_string();
assert!(e.contains("clip.mov") && e.contains("footage"), "{e}");
assert_eq!(f.read("clip.mov"), SOURCE);
assert!(f.exported().is_empty());
// Anywhere else it renders.
let elsewhere = f.text("preview.mp4");
f.s.execute("render.saveCurrentPreview", json!({"path": elsewhere})).unwrap();
assert_eq!(f.read("preview.mp4"), RENDERED);
}
#[test]
fn save_current_preview_checks_sequence_frames_as_well_as_the_pattern() {
let mut f = Fixture::new("preview-sequence");
f.sequence("plate", 0..5);
f.comp("Main");
let error = f.s.execute("render.saveCurrentPreview", json!({"path": f.text("plate_[#####].png")})).unwrap_err().to_string();
assert!(error.contains("plate_000") && error.contains("footage"), "{error}");
for frame in 0..5 {
assert_eq!(f.read(&format!("plate_{frame:05}.png")), SOURCE);
}
assert!(f.exported().is_empty());
}
/// A watched folder renders unattended; delete the status file to render a project again.
#[test]
fn a_watched_folder_still_renders_a_project_again_over_its_outputs() {
let mut f = Fixture::new("watch");
f.comp("Main");
let out = f.text("Main.mp4");
f.s.execute("renderQueue.add", json!({"output": out})).unwrap();
f.s.execute("file.save", json!({})).unwrap();
f.write("Main.mp4", EARLIER);
let folder = f.dir.to_string_lossy().into_owned();
let done = crate::commands::watch_folder::poll(&mut f.s, &folder).unwrap();
assert_eq!(done.len(), 1, "{done:?}");
assert_eq!(done[0]["state"], "done", "{:?}", done[0]);
assert_eq!(f.read("Main.mp4"), RENDERED);
}
+15 -1
View File
@@ -1,6 +1,6 @@
use super::item::{ItemId, LayerId};
use super::settings::Marker;
use super::{BlendMode, Deserialize, Label, PropGroup, Serialize, Tick};
use super::{BlendMode, Deserialize, Label, ParamUi, PropGroup, Property, Serialize, Tick};
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
pub enum LightKind {
@@ -357,6 +357,20 @@ impl Layer {
self.props.sub("masks")
}
/// The labels popup property `p` of this layer offers: Text Path Options ▸ Path lists None and
/// the layer's masks (value k = mask k), every other popup its own options. `None` when `p` is
/// not a popup.
pub fn popup_options<'a>(&'a self, p: &'a Property) -> Option<std::borrow::Cow<'a, [String]>> {
if self.props.prop("text/pathOptions/path").is_some_and(|q| q.uid == p.uid) {
let masks = self.masks().into_iter().flat_map(|m| m.groups().map(|g| g.name.clone()));
return Some(std::iter::once("None".to_string()).chain(masks).collect::<Vec<_>>().into());
}
match &p.ui {
ParamUi::Popup { options } => Some(options.as_slice().into()),
_ => None,
}
}
pub fn is_camera(&self) -> bool {
matches!(self.source, LayerSource::Camera)
}
+76 -4
View File
@@ -1477,22 +1477,56 @@ pub fn expand_template(template: &str, format: OutputFormat, v: &TemplateVars) -
/// Replace the first run of `#` (optionally in brackets, `[####]`) with the zero-padded frame
/// number. Paths without a run get `_NNNNN` before the extension.
pub fn sequence_path(path: &str, frame: i64) -> String {
let (before, width, after) = sequence_parts(path);
format!("{before}{frame:0width$}{after}")
}
/// A sequence output path around its frame number: what comes before it, how many digits it is
/// padded to and what comes after (`out/a_[#####].png` → `out/a_`, 5, `.png`).
pub fn sequence_parts(path: &str) -> (String, usize, String) {
if let Some(start) = path.find('#') {
let len = path[start..].chars().take_while(|c| *c == '#').count();
let (mut a, mut b) = (start, start + len);
if a > 0 && path.as_bytes()[a - 1] == b'[' && path.as_bytes().get(b) == Some(&b']') {
if a > 0 && path.as_bytes().get(a - 1) == Some(&b'[') && path.as_bytes().get(b) == Some(&b']') {
a -= 1;
b += 1;
}
return format!("{}{:0width$}{}", &path[..a], frame, &path[b..], width = len);
return (path[..a].to_string(), len, path[b..].to_string());
}
let p = std::path::Path::new(path);
match p.extension() {
Some(ext) => format!("{}_{frame:05}.{}", p.with_extension("").to_string_lossy(), ext.to_string_lossy()),
None => format!("{path}_{frame:05}"),
Some(ext) => (format!("{}_", p.with_extension("").to_string_lossy()), 5, format!(".{}", ext.to_string_lossy())),
None => (format!("{path}_"), 5, String::new()),
}
}
/// The frame number `candidate` is the file of, when `path` (a sequence output path) writes it:
/// the inverse of [`sequence_path`].
pub fn sequence_frame(path: &str, candidate: &str) -> Option<i64> {
let (before, width, after) = sequence_parts(path);
let digits = candidate.strip_prefix(before.as_str())?.strip_suffix(after.as_str())?;
let frame: i64 = digits.parse().ok()?;
(format!("{frame:0width$}") == digits).then_some(frame)
}
/// `template` with `_n` added to the name: before the frame-number run of a sequence, else before
/// the extension (`[compName].[fileExtension]` → `[compName]_1.[fileExtension]`,
/// `[compName]_[#####].[fileExtension]` → `[compName]_1_[#####].[fileExtension]`).
pub fn numbered_template(template: &str, n: u32) -> String {
let at = match template.find('#') {
Some(hash) => {
// The run's `[`, then the separator that sets it off from the name.
let run = if template[..hash].ends_with('[') { hash - 1 } else { hash };
if template[..run].ends_with(['_', '-', '.', ' ']) { run - 1 } else { run }
}
None => {
let name = template.rfind(['/', '\\']).map_or(0, |i| i + 1);
template[name..].rfind('.').map_or(template.len(), |i| name + i)
}
};
format!("{}_{n}{}", &template[..at], &template[at..])
}
/// Make a name safe as a file name component.
pub fn sanitize(name: &str) -> String {
name.chars().map(|c| if matches!(c, '/' | '\\' | ':' | '*' | '?' | '"' | '<' | '>' | '|') { '_' } else { c }).collect()
@@ -1512,6 +1546,44 @@ mod tests {
assert_eq!(sequence_path("a.png", 3), "a_00003.png");
}
/// `sequence_frame` reads back what `sequence_path` writes, and nothing else.
#[test]
fn sequence_frames_read_back() {
for path in ["out/a_[#####].png", "a###.tif", "a.png", "/x/[compName]/shot_[##].exr", "noext", "dir.v2/clip"] {
for frame in [0, 7, 42, 99_999, 123_456, -3] {
assert_eq!(sequence_frame(path, &sequence_path(path, frame)), Some(frame), "{path} {frame}");
}
}
let (before, width, after) = sequence_parts("out/a_[#####].png");
assert_eq!((before.as_str(), width, after.as_str()), ("out/a_", 5, ".png"));
let (before, width, after) = sequence_parts("a.png");
assert_eq!((before.as_str(), width, after.as_str()), ("a_", 5, ".png"));
// Other numbers, other widths, other names are not frames of the sequence.
assert_eq!(sequence_frame("a_[#####].png", "a_0042.png"), None, "padded to four");
assert_eq!(sequence_frame("a_[####].png", "a_+042.png"), None, "a sign is not padding");
assert_eq!(sequence_frame("a_[#####].png", "a_00042.jpg"), None);
assert_eq!(sequence_frame("a_[#####].png", "b_00042.png"), None);
assert_eq!(sequence_frame("a_[#####].png", "a_00x42.png"), None);
assert_eq!(sequence_frame("a_[#####].png", "a_.png"), None);
assert_eq!(sequence_frame("a_[#####].png", "a_99999999999999999999.png"), None, "too big for a frame number");
}
#[test]
fn numbered_templates() {
assert_eq!(numbered_template(DEFAULT_TEMPLATE, 1), "[compName]_1.[fileExtension]");
assert_eq!(numbered_template(DEFAULT_SEQUENCE_TEMPLATE, 2), "[compName]_2_[#####].[fileExtension]");
assert_eq!(numbered_template("[compName]_frame.[fileExtension]", 3), "[compName]_frame_3.[fileExtension]");
assert_eq!(numbered_template("out/[compName]###.png", 1), "out/[compName]_1###.png");
assert_eq!(numbered_template("my.dir/clip", 4), "my.dir/clip_4", "a dot in a folder is not an extension");
assert_eq!(numbered_template("clip.v2.mov", 1), "clip.v2_1.mov");
assert_eq!(numbered_template("", 1), "_1");
assert_eq!(numbered_template("#", 1), "_1#");
assert_eq!(numbered_template("[#]", 1), "_1[#]");
// A numbered default is still a default: it expands to the numbered name.
let v = TemplateVars { comp_name: "footage", project_name: "P", width: 64, height: 36, frame_rate: 30.0, start_frame: 0, end_frame: 29 };
assert_eq!(expand_template(&numbered_template(DEFAULT_TEMPLATE, 1), OutputFormat::H264, &v), "footage_1.mp4");
}
#[test]
fn set_format_fixes_names() {
let mut m = OutputModule::default();
+5
View File
@@ -378,6 +378,10 @@ impl EffectcraftApp {
// Video Preview is a second viewport: only a real pass can update it.
prefs_live::frame(self, &ctx);
self.auto.begin_frame();
panels::viewer_tools::clear_sample_source(&ctx);
if let Some(rect) = crate::color_picker::take_automation(&ctx) {
self.auto.add("colorPicker.eyedropper", rect, "Eyedropper");
}
let tab_had_widget_focus = ctx.egui_wants_keyboard_input();
menus::handle_shortcuts(self, &ctx);
if !ctx.input(|i| i.pointer.primary_down()) {
@@ -406,6 +410,7 @@ impl EffectcraftApp {
let header = egui::Rect::from_min_size(egui::pos2(full.min.x, top), egui::vec2(full.width(), header_h));
header::show(self, ui, header);
let body = egui::Rect::from_min_max(egui::pos2(full.min.x + 4.0, header.max.y + 2.0), egui::pos2(full.max.x - 4.0, full.max.y - 4.0));
crate::color_picker::note_dialog(&ctx, self.dialog);
self.dock_area(ui, body);
#[cfg(not(target_arch = "wasm32"))]
prefs_live::dropped_files(self, ui, full);
+341 -6
View File
@@ -1,6 +1,7 @@
//! The colour picker every colour input opens, laid out like After Effects' Color Picker: a
//! square and a slider for the channel chosen with the H / S / B / R / G / B buttons, the new
//! colour over the original, the HSB and RGB values, the hex code, and OK / Cancel.
//! colour over the original, the HSB and RGB values, the hex code with an eyedropper that samples
//! the Composition viewer, and OK / Cancel.
//!
//! Colours are sRGB components (0–1), as the project stores them. Changes apply as they are made
//! (After Effects' Preview); Cancel or Escape goes back to the colour the picker opened with.
@@ -30,35 +31,55 @@ pub fn srgb_color_button(ui: &mut Ui, c: &mut [f32; 3]) -> Response {
}
/// The colour picker as a popup at `pos`, bound to `c`, opened with [`open_popup`]. Returns true
/// when the colour changed (Cancel, Escape and the original swatch change it back).
/// when the colour changed (Cancel, Escape and the original swatch change it back; the eyedropper
/// changes it to the colour it samples).
pub fn color_popup(ui: &mut Ui, id: egui::Id, pos: egui::Pos2, c: &mut [f32; 3]) -> bool {
if !popup_is_open(ui, id) {
return false;
}
let orig_id = id.with("original");
let original = ui.data_mut(|d| *d.get_temp_mut_or_insert_with(orig_id, || *c));
// Read before a sample is taken: the press that samples the viewer lands outside the picker, and
// must not close it.
let armed = armed_for(ui.ctx(), id);
let mut sampled = false;
if let Some(rgb) = take_sample(ui.ctx(), id)
&& rgb != *c
{
*c = rgb;
sampled = true;
}
let mut out = Outcome::default();
let area = egui::Area::new(id.with("area")).order(egui::Order::Foreground).fixed_pos(pos + vec2(0.0, 4.0)).show(ui.ctx(), |ui| {
egui::Frame::popup(ui.style()).show(ui, |ui| out = color_picker(ui, id, c, original));
});
// Escape is the picker's: consume it, so nothing later this pass takes it too.
// Escape is the picker's: consume it, so nothing later this pass takes it too. While the
// eyedropper is armed, Escape cancels it and the picker stays open.
if ui.input_mut(|i| i.consume_key(egui::Modifiers::NONE, egui::Key::Escape)) {
out.close = Some(false);
if armed {
disarm(ui.ctx(), id);
} else {
out.close = Some(false);
}
}
// A press outside closes the picker, unless it is the armed eyedropper's press on the viewer.
let on_viewer = armed && eyedropper_point(ui.ctx()).is_some();
// A press in the pass that first draws the picker must not close it: an Area's rect is only
// at its requested position from its second pass on (the first pass reports it at the
// origin), so the click that just opened the picker would be read as a press outside it and
// the picker would flash and close in that one frame (#1476).
let pass_id = id.with("open-pass");
let drawn_before = ui.data(|d| d.get_temp::<u64>(pass_id)).is_some_and(|p| p < ui.ctx().cumulative_pass_nr());
if drawn_before && pressed_outside(ui.ctx(), &area.response) {
if drawn_before && pressed_outside(ui.ctx(), &area.response) && !on_viewer {
out.close.get_or_insert(true);
}
note_overlay(ui.ctx(), area.response.rect);
if let Some(keep) = out.close {
if !keep && *c != original {
*c = original;
out.changed = true;
}
disarm(ui.ctx(), id);
ui.data_mut(|d| {
d.insert_temp(id.with("open"), false);
d.remove::<[f32; 3]>(orig_id);
@@ -67,6 +88,7 @@ pub fn color_popup(ui: &mut Ui, id: egui::Id, pos: egui::Pos2, c: &mut [f32; 3])
d.remove::<u64>(open_pass_id());
});
} else {
refresh_armed(ui.ctx(), id);
// Still open after this pass: dialogs leave Escape to the picker (see `open_recently`).
let pass = ui.ctx().cumulative_pass_nr();
ui.data_mut(|d| {
@@ -74,7 +96,7 @@ pub fn color_popup(ui: &mut Ui, id: egui::Id, pos: egui::Pos2, c: &mut [f32; 3])
d.insert_temp(open_pass_id(), pass);
});
}
out.changed
out.changed || sampled
}
/// The `egui::Id` of the pass number in which a colour picker last stayed open, which
@@ -92,6 +114,196 @@ pub fn open_recently(ctx: &egui::Context) -> bool {
pass.is_some_and(|p| p.saturating_add(1) >= ctx.cumulative_pass_nr())
}
/// The armed eyedropper of a picker: the picker's popup id, the pass it was last drawn in, and the
/// colour the viewer sampled for it, if one is waiting for the picker's next draw. It lives in the
/// egui context, since the viewer that samples has no picker in hand.
#[derive(Clone, Copy)]
struct Armed {
popup: egui::Id,
pass: u64,
sample: Option<[f32; 3]>,
dialog: Option<crate::Dialog>,
}
fn armed_key() -> egui::Id {
egui::Id::unique("color-picker-eyedropper")
}
fn dialog_key() -> egui::Id {
egui::Id::unique("color-picker-dialog")
}
/// Record the modal before drawing the viewer. A picker may sample behind its own dialog, but
/// a new, unrelated modal must block it from its very first pass, before its rect is known.
pub(crate) fn note_dialog(ctx: &egui::Context, dialog: Option<crate::Dialog>) {
ctx.data_mut(|data| data.insert_temp(dialog_key(), dialog));
}
fn current_dialog(ctx: &egui::Context) -> Option<crate::Dialog> {
ctx.data(|data| data.get_temp::<Option<crate::Dialog>>(dialog_key())).flatten()
}
/// The armed eyedropper, if its picker was drawn in this pass or the last: one whose picker stops
/// being drawn (its dialog gone) lapses.
fn armed_record(ctx: &egui::Context) -> Option<Armed> {
let armed: Option<Armed> = ctx.data(|d| d.get_temp(armed_key()));
let pass = ctx.cumulative_pass_nr();
armed.filter(|a| a.pass.saturating_add(1) >= pass)
}
fn armed_for(ctx: &egui::Context, popup: egui::Id) -> bool {
armed_record(ctx).is_some_and(|a| a.popup == popup)
}
/// Some picker's eyedropper is armed: a press on the Composition viewer samples the frame for it.
pub fn eyedropper_armed(ctx: &egui::Context) -> bool {
armed_record(ctx).is_some()
}
fn arm(ctx: &egui::Context, popup: egui::Id) {
let pass = ctx.cumulative_pass_nr();
let dialog = current_dialog(ctx);
ctx.data_mut(|d| d.insert_temp(armed_key(), Armed { popup, pass, sample: None, dialog }));
}
fn disarm(ctx: &egui::Context, popup: egui::Id) {
let armed: Option<Armed> = ctx.data(|d| d.get_temp(armed_key()));
if armed.is_some_and(|a| a.popup == popup) {
ctx.data_mut(|d| d.remove::<Armed>(armed_key()));
}
}
/// Keeps `popup`'s eyedropper armed while its picker is drawn.
fn refresh_armed(ctx: &egui::Context, popup: egui::Id) {
if let Some(armed) = armed_record(ctx).filter(|a| a.popup == popup) {
let pass = ctx.cumulative_pass_nr();
ctx.data_mut(|d| d.insert_temp(armed_key(), Armed { pass, ..armed }));
}
}
/// The colour the viewer sampled for `popup`, once: taking it disarms the eyedropper.
fn take_sample(ctx: &egui::Context, popup: egui::Id) -> Option<[f32; 3]> {
let armed = armed_record(ctx).filter(|a| a.popup == popup)?;
let sample = armed.sample?;
disarm(ctx, popup);
Some(sample)
}
/// The viewer sampled `rgb` for the armed picker, which takes it on its next draw.
pub fn deliver_sample(ctx: &egui::Context, rgb: [f32; 3]) {
if let Some(armed) = armed_record(ctx) {
ctx.data_mut(|d| d.insert_temp(armed_key(), Armed { sample: Some(rgb), ..armed }));
ctx.request_repaint();
}
}
fn viewer_key() -> egui::Id {
egui::Id::unique("color-picker-viewer")
}
/// The Composition viewer's rect as it was drawn this pass: where an armed eyedropper samples.
pub fn note_viewer(ctx: &egui::Context, rect: Rect) {
let pass = ctx.cumulative_pass_nr();
ctx.data_mut(|d| d.insert_temp(viewer_key(), (pass, rect)));
}
fn overlay_key() -> egui::Id {
egui::Id::unique("color-picker-overlays")
}
/// A popup or dialog drawn over the viewer: a press inside `rect` is not a sample.
pub fn note_overlay(ctx: &egui::Context, rect: Rect) {
let pass = ctx.cumulative_pass_nr();
ctx.data_mut(|d| {
// This pass's and the last's: the viewer may be drawn before an overlay in a pass.
let mut rects = d.get_temp::<Vec<(u64, Rect)>>(overlay_key()).unwrap_or_default();
rects.retain(|(p, _)| p.saturating_add(1) >= pass);
rects.push((pass, rect));
d.insert_temp(overlay_key(), rects);
});
}
/// Whether `pos` is over a popup or dialog drawn this pass or the last.
fn overlaid(ctx: &egui::Context, pos: egui::Pos2) -> bool {
let pass = ctx.cumulative_pass_nr();
let rects: Option<Vec<(u64, Rect)>> = ctx.data(|d| d.get_temp(overlay_key()));
rects.unwrap_or_default().iter().any(|(p, r)| p.saturating_add(1) >= pass && r.contains(pos))
}
/// Where an armed eyedropper samples: the pointer, if it is over the viewer and not over a popup or
/// dialog. The pointer is read rather than the viewer's responses, since a modal dialog over the
/// viewer takes its clicks.
pub fn eyedropper_point(ctx: &egui::Context) -> Option<egui::Pos2> {
if armed_record(ctx).is_some_and(|armed| armed.dialog != current_dialog(ctx)) {
return None;
}
let viewer: Option<(u64, Rect)> = ctx.data(|d| d.get_temp(viewer_key()));
let viewer = viewer.filter(|(p, _)| p.saturating_add(1) >= ctx.cumulative_pass_nr())?.1;
let pos = ctx.input(|i| i.pointer.interact_pos())?;
(viewer.contains(pos) && !overlaid(ctx, pos)).then_some(pos)
}
/// The press that samples for an armed eyedropper this frame, if there is one.
pub fn sample_press(ctx: &egui::Context) -> Option<egui::Pos2> {
if ctx.input(|i| i.pointer.primary_pressed()) { eyedropper_point(ctx) } else { None }
}
fn automation_key() -> egui::Id {
egui::Id::unique("color-picker-eyedropper-rect")
}
/// The eyedropper's rect, for the automation registry; [`take_automation`] hands it over.
fn note_automation(ctx: &egui::Context, rect: Rect) {
ctx.data_mut(|d| d.insert_temp(automation_key(), rect));
}
/// The eyedropper rect the last picker drawing noted, once. Pickers have no registry in hand, so the
/// app registers it each frame.
pub fn take_automation(ctx: &egui::Context) -> Option<Rect> {
ctx.data_mut(|d| {
let rect = d.get_temp::<Rect>(automation_key());
d.remove::<Rect>(automation_key());
rect
})
}
/// The eyedropper of the hex row. A press arms it, or disarms it while armed; the next press on the
/// Composition viewer then samples the colour under the pointer into this picker.
fn eyedropper(ui: &mut Ui, popup: egui::Id) {
let armed = armed_for(ui.ctx(), popup);
let (rect, resp) = ui.allocate_exact_size(vec2(18.0, 18.0), Sense::click());
let resp = resp.on_hover_text(tr("Eyedropper: click, then click in the Composition panel"));
resp.widget_info(|| egui::WidgetInfo::labeled(egui::Role::Button, resp.enabled(), "Eyedropper"));
let fill = if armed {
ui.visuals().selection.bg_fill
} else if resp.hovered() {
ui.visuals().widgets.hovered.bg_fill
} else {
Color32::TRANSPARENT
};
ui.painter().rect_filled(rect, 2.0, fill);
let col = if armed { ui.visuals().selection.stroke.color } else { ui.visuals().strong_text_color() };
draw_pipette(ui.painter(), rect, col);
if resp.clicked() {
if armed {
disarm(ui.ctx(), popup);
} else {
arm(ui.ctx(), popup);
}
}
note_automation(ui.ctx(), rect);
}
/// A pipette: a diagonal glass tube with a bulb at the top right and a tip at the bottom left, drawn
/// within `rect`.
pub fn draw_pipette(p: &egui::Painter, rect: Rect, col: Color32) {
let r = rect.shrink(rect.width() * 0.2);
let at = |x: f32, y: f32| pos2(r.min.x + x * r.width(), r.min.y + y * r.height());
p.line_segment([at(0.08, 0.92), at(0.62, 0.38)], Stroke::new(2.2, col));
p.circle_filled(at(0.76, 0.24), r.width() * 0.2, col);
p.line_segment([at(0.5, 0.3), at(0.7, 0.5)], Stroke::new(1.4, col));
}
/// What the picker did this frame.
#[derive(Default)]
struct Outcome {
@@ -255,6 +467,7 @@ fn color_picker(ui: &mut Ui, id: egui::Id, c: &mut [f32; 3], original: [f32; 3])
if hex_field(ui, id.with("hex"), &mut rgb) {
pick = Pick { hsv: keep_hue(rgb_to_hsv(rgb), pick.hsv), rgb };
}
eyedropper(ui, id);
});
});
});
@@ -447,3 +660,125 @@ pub fn hsv_to_rgb([h, s, v]: [f32; 3]) -> [f32; 3] {
};
[f(5.0), f(3.0), f(1.0)]
}
#[cfg(test)]
mod tests {
use super::*;
fn sampling_viewer() -> egui_kittest::Harness<'static, crate::EffectcraftApp> {
let mut session = effectcraft_engine::Session::default();
session.execute("comp.new", serde_json::json!({"width": 320, "height": 180, "duration": 2})).unwrap();
session.execute("layer.newSolid", serde_json::json!({"color": "#204060"})).unwrap();
let mut harness = egui_kittest::Harness::builder().with_size(vec2(1200.0, 800.0)).build_eframe(|_| crate::EffectcraftApp::new(session));
settle_sampling_viewer(&mut harness);
harness
}
fn settle_sampling_viewer(harness: &mut egui_kittest::Harness<'_, crate::EffectcraftApp>) {
for _ in 0..200 {
harness.step();
if harness.state().frames.inflight() == 0 && harness.state().viewer_image.is_some() {
harness.run_steps(3);
return;
}
std::thread::sleep(std::time::Duration::from_millis(5));
}
panic!("the synthetic viewer frame did not arrive");
}
fn press_sampling_viewer(harness: &mut egui_kittest::Harness<'_, crate::EffectcraftApp>) -> Option<[f32; 3]> {
let ctx = harness.ctx.clone();
arm(&ctx, egui::Id::unique("test-popup"));
let point = crate::panels::viewer::comp_to_screen(&ctx, [20.0, 20.0]).unwrap();
harness.event(egui::Event::PointerMoved(point));
harness.event(egui::Event::PointerButton { pos: point, button: egui::PointerButton::Primary, pressed: true, modifiers: egui::Modifiers::NONE });
harness.step();
let sample = ctx.data(|data| data.get_temp::<Armed>(armed_key())).and_then(|armed| armed.sample);
harness.event(egui::Event::PointerButton { pos: point, button: egui::PointerButton::Primary, pressed: false, modifiers: egui::Modifiers::NONE });
harness.step();
sample
}
#[test]
fn popup_eyedropper_samples_the_displayed_channel_and_exposure() {
let mut harness = sampling_viewer();
harness.state_mut().session.state.viewer.channel = effectcraft_engine::viewer::Channel::Green;
let green = press_sampling_viewer(&mut harness).unwrap();
assert!(green.iter().all(|value| (*value - 64.0 / 255.0).abs() < 0.01), "{green:?}");
let options = &mut harness.state_mut().session.state.viewer;
options.channel = effectcraft_engine::viewer::Channel::Rgb;
options.exposure = 1.0;
let exposed = press_sampling_viewer(&mut harness).unwrap();
let mut expected = [[32, 64, 96, 255]];
effectcraft_engine::viewer::display_transform(&mut expected, effectcraft_engine::viewer::Channel::Rgb, false, 1.0);
for (actual, expected) in exposed.iter().zip(expected[0]) {
assert!((*actual - expected as f32 / 255.0).abs() < 0.01, "{exposed:?}");
}
}
#[test]
fn popup_eyedropper_samples_snapshot_and_refuses_wireframe() {
let mut harness = sampling_viewer();
harness.state_mut().session.execute("view.takeSnapshot", serde_json::json!({})).unwrap();
harness.state_mut().session.execute("layer.newSolid", serde_json::json!({"color": "#a0b0c0"})).unwrap();
settle_sampling_viewer(&mut harness);
harness.event(egui::Event::Key { key: egui::Key::F5, physical_key: None, pressed: true, repeat: false, modifiers: egui::Modifiers::NONE });
// Let the snapshot texture's discard passes finish before arming this synthetic picker.
harness.step();
let snapshot = press_sampling_viewer(&mut harness).unwrap();
for (actual, expected) in snapshot.iter().zip([32, 64, 96]) {
assert!((*actual - expected as f32 / 255.0).abs() < 0.01, "{snapshot:?}");
}
let options = &mut harness.state_mut().session.state.viewer;
options.show_snapshot = false;
options.fast_previews = effectcraft_engine::commands::viewer_cmds::FastPreviews::Wireframe;
harness.event(egui::Event::Key { key: egui::Key::F5, physical_key: None, pressed: false, repeat: false, modifiers: egui::Modifiers::NONE });
assert_eq!(press_sampling_viewer(&mut harness), None, "wireframe must not sample an old pixel frame");
}
#[test]
fn a_new_modal_backdrop_cannot_deliver_a_pending_sample() {
let mut harness = sampling_viewer();
harness.state_mut().dialog = Some(crate::Dialog::About);
assert_eq!(press_sampling_viewer(&mut harness), None, "the first modal pass must already exclude its backdrop");
}
#[test]
fn a_picker_can_sample_behind_its_own_dialog_but_not_a_new_modal() {
let ctx = egui::Context::default();
let point = pos2(20.0, 20.0);
let mut output = ctx.run_ui(egui::RawInput { events: vec![egui::Event::PointerMoved(point)], ..Default::default() }, |ui| {
let ctx = ui.ctx();
note_dialog(ctx, Some(crate::Dialog::SolidSettings));
note_viewer(ctx, Rect::from_min_size(pos2(0.0, 0.0), vec2(320.0, 180.0)));
note_overlay(ctx, Rect::from_min_size(pos2(100.0, 100.0), vec2(120.0, 80.0)));
arm(ctx, egui::Id::unique("test-picker"));
assert_eq!(eyedropper_point(ctx), Some(point));
note_dialog(ctx, Some(crate::Dialog::About));
assert_eq!(eyedropper_point(ctx), None);
});
output.textures_delta.clear();
}
#[test]
fn armed_eyedropper_takes_one_sample_then_disarms() {
let ctx = egui::Context::default();
let popup = egui::Id::unique("test-picker");
arm(&ctx, popup);
assert!(eyedropper_armed(&ctx));
assert_eq!(take_sample(&ctx, popup), None);
deliver_sample(&ctx, [0.1, 0.2, 0.3]);
assert_eq!(take_sample(&ctx, popup), Some([0.1, 0.2, 0.3]));
assert!(!eyedropper_armed(&ctx));
assert_eq!(take_sample(&ctx, popup), None);
}
#[test]
fn points_over_a_dialog_are_not_samples() {
let ctx = egui::Context::default();
let dialog = Rect::from_min_size(pos2(100.0, 100.0), vec2(120.0, 80.0));
note_overlay(&ctx, dialog);
assert!(overlaid(&ctx, pos2(150.0, 150.0)));
assert!(!overlaid(&ctx, pos2(20.0, 20.0)));
}
}
+7 -9
View File
@@ -539,18 +539,16 @@ impl Default for Frames {
/// Premultiplied f32 → egui premultiplied Color32 (alpha kept, so the viewer can show the
/// transparency grid or the comp background colour underneath).
pub fn to_color_image(img: &effectcraft_engine::render::Image) -> egui::ColorImage {
let px: Vec<egui::Color32> = img
.data
.par_iter()
.map(|p| {
let a = p[3].clamp(0.0, 1.0);
let c = |v: f32| (v.clamp(0.0, a) * 255.0 + 0.5) as u8;
egui::Color32::from_rgba_premultiplied(c(p[0]), c(p[1]), c(p[2]), (a * 255.0 + 0.5) as u8)
})
.collect();
let px: Vec<egui::Color32> = img.data.par_iter().map(|p| display_pixel(*p)).collect();
egui::ColorImage::new([img.width as usize, img.height as usize], px)
}
pub(crate) fn display_pixel(pixel: [f32; 4]) -> egui::Color32 {
let alpha = if pixel[3].is_nan() { 0.0 } else { pixel[3].clamp(0.0, 1.0) };
let component = |value: f32| (value.clamp(0.0, alpha) * 255.0 + 0.5) as u8;
egui::Color32::from_rgba_premultiplied(component(pixel[0]), component(pixel[1]), component(pixel[2]), (alpha * 255.0 + 0.5) as u8)
}
/// The whole factor an image of `size` is averaged down by for a texture: at least `min_k`, and
/// the smallest that fits its sides in `max_side` (frames of comps wider than the GPU's texture
/// limit, #201).
+6
View File
@@ -1,5 +1,11 @@
use super::*;
#[test]
fn converting_a_frame_with_nan_alpha_keeps_the_viewer_alive() {
let image = effectcraft_engine::render::Image::filled(1, 1, [0.5, 0.25, 0.1, f32::NAN]);
assert_eq!(to_color_image(&image).pixels, [egui::Color32::TRANSPARENT]);
}
struct ProbeDisk {
keys: Mutex<HashSet<u128>>,
probes: std::sync::atomic::AtomicUsize,
+15 -15
View File
@@ -1874,7 +1874,7 @@ const JAPANESE: &[(&str, &str, &str)] = &[
("comp.settings", "Composition Settings...", "コンポジション設定..."),
("comp.setPosterTime", "Set Poster Time", "ポスター時間を設定"),
("comp.trimToWorkArea", "Trim Comp to Work Area", "コンポジションをワークエリアにトリミング"),
("comp.cropToRegionOfInterest", "Crop Comp to Region of Interest", "コンポジションを目標範囲にクロップ"),
("comp.cropToRegionOfInterest", "Crop Comp to Region of Interest", "コンポジションを関心領域にクロップ"),
("comp.cropToLayerBounds", "Crop Comp to Selected Layer(s) Bounds", "コンポジションを選択レイヤーの境界にクロップ"),
("render.addOutputModule", "Add Output Module", "出力モジュールを追加"),
("", "Preview", "プレビュー"),
@@ -1927,7 +1927,7 @@ const JAPANESE: &[(&str, &str, &str)] = &[
("layer.mask.reset", "Reset Mask", "マスクをリセット"),
("layer.mask.remove", "Remove Mask", "マスクを削除"),
("layer.mask.removeAll", "Remove All Masks", "すべてのマスクを削除"),
("track.mask", "Track Mask", "マスクをトラック"),
("track.mask", "Track Mask", "マスクをトラッキング"),
("", "Mode", "モード"),
("layer.mask.mode", "None", "なし"),
("layer.mask.mode", "Add", "加算"),
@@ -1992,8 +1992,8 @@ const JAPANESE: &[(&str, &str, &str)] = &[
("layer.transform", "Fit to Comp Height", "コンポジションの高さに合わせる"),
("layer.autoOrient", "Auto-Orient...", "自動方向..."),
("", "Time", "時間"),
("layer.enableTimeRemap", "Enable Time Remapping", "タイムリマップ使用可能"),
("layer.timeReverse", "Time-Reverse Layer", "時間反転レイヤー"),
("layer.enableTimeRemap", "Enable Time Remapping", "時間リマップを有効化"),
("layer.timeReverse", "Time-Reverse Layer", "レイヤーを時間反転"),
("layer.timeStretch", "Time Stretch...", "時間伸縮..."),
("layer.freezeFrame", "Freeze Frame", "フレームを固定"),
("layer.freezeOnLastFrame", "Freeze On Last Frame", "最後のフレームで固定"),
@@ -2061,7 +2061,7 @@ const JAPANESE: &[(&str, &str, &str)] = &[
("layer.trackMatte", "Matte with Layer Above", "上のレイヤーをマットにする"),
("layer.trackMatte", "Matte with Layer Below", "下のレイヤーをマットにする"),
("", "Layer Styles", "レイヤースタイル"),
("layer.style.options", "Layer Style Options...", "レイヤースタイルオプション..."),
("layer.style.options", "Layer Style Options...", "レイヤースタイルのオプション..."),
("layer.style.convertToEditable", "Convert to Editable Styles", "編集可能なスタイルに変換"),
("layer.style.showAll", "Show All", "すべてを表示"),
("layer.style.removeAll", "Remove All", "すべてを削除"),
@@ -2090,7 +2090,7 @@ const JAPANESE: &[(&str, &str, &str)] = &[
("layer.create", "Convert to Editable Text", "編集可能なテキストに変換"),
("layer.create", "Create Shapes from Text", "テキストからシェイプを作成"),
("layer.create", "Create Masks from Text", "テキストからマスクを作成"),
("layer.create", "Create Shapes from Vector Layer", "ベクトルレイヤーからシェイプを作成"),
("layer.create", "Create Shapes from Vector Layer", "ベクターレイヤーからシェイプを作成"),
("layer.create", "Create Keyframes from Data", "データからキーフレームを作成"),
("layer.create", "Null Controllers for Positional Points", "位置のポイント用ヌルコントローラー"),
("layer.create", "Null Controllers for Path Points", "パスのポイント用ヌルコントローラー"),
@@ -2140,7 +2140,7 @@ const JAPANESE: &[(&str, &str, &str)] = &[
("layer.applyTextPreset", "Jitter", "ジッター"),
("layer.applyTextPreset", "Drop In Lines", "行をドロップイン"),
("anim.addKeyframe", "Add Keyframe", "キーフレームを追加"),
("keys.toggleHold", "Toggle Hold Keyframe", "停止したキーフレームの切り替え"),
("keys.toggleHold", "Toggle Hold Keyframe", "ホールドキーフレームの切り替え"),
("keys.setMuted", "Mute Keyframes", "キーフレームをミュート"),
("keys.setMuted", "Unmute Keyframes", "キーフレームのミュートを解除"),
("keys.interpolation", "Keyframe Interpolation...", "キーフレーム補間法..."),
@@ -2156,7 +2156,7 @@ const JAPANESE: &[(&str, &str, &str)] = &[
("layer.sequence", "Sequence Layers...", "シーケンスレイヤー..."),
("keys.timeReverse", "Time-Reverse Keyframes", "時間反転キーフレーム"),
("", "Animate Text", "テキストをアニメート"),
("layer.enablePerChar3D", "Enable Per-character 3D", "文字ごとの3Dを使用可能にする"),
("layer.enablePerChar3D", "Enable Per-character 3D", "文字ごとの3Dを有効化"),
("layer.addTextAnimator", "Anchor Point", "アンカーポイント"),
("layer.addTextAnimator", "Position", "位置"),
("layer.addTextAnimator", "Scale", "スケール"),
@@ -2168,7 +2168,7 @@ const JAPANESE: &[(&str, &str, &str)] = &[
("layer.addTextAnimator", "RGB", "RGB"),
("layer.addTextAnimator", "Hue", "色相"),
("layer.addTextAnimator", "Saturation", "彩度"),
("layer.addTextAnimator", "Brightness", "明度"),
("layer.addTextAnimator", "Brightness", "明るさ"),
("", "Stroke Color", "線のカラー"),
("layer.addTextAnimator", "Stroke Width", "線幅"),
("", "Front", "前面"),
@@ -2190,12 +2190,12 @@ const JAPANESE: &[(&str, &str, &str)] = &[
("text.removeAllAnimators", "Remove All Text Animators", "すべてのテキストアニメーターを削除"),
("prop.setExpression", "Add Expression", "エクスプレッションを追加"),
("essential.addProperty", "Add Property to Essential Graphics", "エッセンシャルグラフィックスにプロパティを追加"),
("prop.separateDimensions", "Separate Dimensions", "次元に分割"),
("track.camera", "Track Camera", "カメラをトラック"),
("prop.separateDimensions", "Separate Dimensions", "次元を分離"),
("track.camera", "Track Camera", "カメラをトラッキング"),
("track.warpStabilizer", "Warp Stabilizer VFX", "ワープスタビライザーVFX"),
("track.motion", "Track Motion", "モーションをトラック"),
("track.stabilize", "Stabilize Motion", "モーションをスタビライズ"),
("track.property", "Track this Property", "このプロパティをトラック"),
("track.motion", "Track Motion", "モーションをトラッキング"),
("track.stabilize", "Stabilize Motion", "モーションを安定化"),
("track.property", "Track this Property", "このプロパティをトラッキング"),
("anim.reveal", "Reveal Properties with Keyframes", "キーフレームのあるプロパティを表示"),
("anim.reveal", "Reveal Properties with Animation", "アニメーションのあるプロパティを表示"),
("anim.reveal", "Reveal All Modified Properties", "変更されたすべてのプロパティを表示"),
@@ -2275,7 +2275,7 @@ const JAPANESE: &[(&str, &str, &str)] = &[
("window.workspace", "Default", "初期設定"),
("window.workspace", "Review", "レビュー"),
("window.workspace", "Learn", "学習"),
("window.workspace", "Small Screen", "小画面"),
("window.workspace", "Small Screen", "小さい画面"),
("window.workspace", "Standard", "標準"),
("window.workspace", "All Panels", "すべてのパネル"),
("window.workspace", "Animation", "アニメーション"),
+22 -13
View File
@@ -173,6 +173,7 @@ pub(crate) fn tr_args(text: &str, args: &[&dyn Display]) -> String {
/// Japanese: the same rows, in the same order, as the Chinese catalogs below.
const JAPANESE: &[(&str, &str)] = &[
("Click to sample color", "クリックして色をサンプル"),
("Appearance Settings…", "外観設定…"),
("Add to favorites", "お気に入りに追加"),
("Remove from favorites", "お気に入りから削除"),
@@ -455,7 +456,7 @@ const JAPANESE: &[(&str, &str)] = &[
("None", "なし"),
("Not applied: tick it in the list to add it.", "未適用:リストでチェックを入れると追加されます。"),
("Not assigned", "未割り当て"),
("Note: Shadows are only cast from layers with Cast Shadows enabled.", "注意:シャドウは「シャドウを投影」が有効なレイヤーからのみ投影されます。"),
("Note: Shadows are only cast from layers with Cast Shadows enabled.", "注意:「シャドウを落とす」が有効なレイヤーだけがシャドウを落とします。"),
("Notify", "通知"),
("OK", "OK"),
("Offset:", "オフセット:"),
@@ -537,7 +538,7 @@ const JAPANESE: &[(&str, &str)] = &[
("Select a command to change its shortcut.", "ショートカットを変更するコマンドを選択してください。"),
("Select a layer to see its effects", "レイヤーを選択するとエフェクトが表示されます"),
("Select a layer to see its properties", "レイヤーを選択するとプロパティが表示されます"),
("({}) Selected Objects", "({}) 個の選択されたオブジェクト"),
("({}) Selected Objects", "選択したオブジェクト({})"),
(
"Select a layer with a mask or shape path (or the path property), or Puppet pins.",
"マスクまたはシェイプパスのあるレイヤー(またはパスプロパティ)か、パペットピンを選択してください。",
@@ -685,7 +686,7 @@ const JAPANESE: &[(&str, &str)] = &[
("Import Image Sequence", "画像シーケンスを読み込み"),
("Import PDF / Illustrator File", "PDF / Illustratorファイルを読み込み"),
("Import Photoshop File", "Photoshopファイルを読み込み"),
("Interpret Unlabeled Alpha As", "ラベルのないアルファを変換"),
("Interpret Unlabeled Alpha As", "ラベルのないアルファの解釈"),
("Join the ArtCraft Discord", "ArtCraftのDiscordに参加"),
("Mercury GPU Acceleration ({})", "Mercury GPUアクセラレーション({})"),
("Mercury Software Only", "Mercuryソフトウェアのみ"),
@@ -803,7 +804,7 @@ const JAPANESE: &[(&str, &str)] = &[
("Cycle Mask Colors", "新規マスクに別のカラーを使用"),
("Use Gradients", "グラデーションを使用"),
("Menu Bar", "メニューバー"),
("Grids & Guides", "グリッド&ガイド"),
("Grids & Guides", "グリッドとガイド"),
("Gridline Every", "グリッドの間隔"),
("Subdivisions", "分割数"),
("Style", "スタイル"),
@@ -835,7 +836,7 @@ const JAPANESE: &[(&str, &str)] = &[
("Ask User", "ユーザーに確認"),
("Guess", "推測"),
("Ignore", "無視"),
("Straight", "そのまま"),
("Straight", "ストレート"),
("Premultiplied", "プリマルチプライ"),
("Default Drag Import As", "複数アイテムのドラッグ読み込みの初期設定"),
("Footage", "フッテージ"),
@@ -885,7 +886,7 @@ const JAPANESE: &[(&str, &str)] = &[
("Scripting & Expressions", "スクリプトとエクスプレッション"),
("Application Scripting", "アプリケーションのスクリプト"),
("Allow Scripts to Write Files and Access Network", "スクリプトによるファイルへの書き込みとネットワークへのアクセスを許可"),
("Warn User When Executing Files", "ファイルの実行時にカーソルに警告"),
("Warn User When Executing Files", "ファイルの実行時にユーザーに警告"),
("Enable JavaScript Debugger", "JavaScript デバッガーを使用"),
("Expressions Editor", "エクスプレッションエディター"),
("Font Size", "フォントサイズ"),
@@ -894,7 +895,7 @@ const JAPANESE: &[(&str, &str)] = &[
("Auto-complete", "オートコンプリート"),
("Bracket Matching", "対応する括弧をハイライト"),
("Word Wrap", "折り返し"),
("Show Expression Error Banner", "式のエラーがある場合に警告バナーを表示"),
("Show Expression Error Banner", "エクスプレッションのエラーがある場合に警告バナーを表示"),
(
"Expressions use the JavaScript engine. Script errors report their file and line in the Script Console; there is no step debugger.",
"エクスプレッションはJavaScriptエンジンを使用します。スクリプトのエラーはファイルと行をスクリプトコンソールに報告します。ステップ実行デバッガーはありません。",
@@ -1003,8 +1004,8 @@ const JAPANESE: &[(&str, &str)] = &[
("Create Shapes from Vector Layer", "ベクターレイヤーからシェイプを作成"),
("Create Shapes from Text", "テキストからシェイプを作成"),
("Create Masks from Text", "テキストからマスクを作成"),
("New Mask", "新しいマスク"),
("Center In View", "ビュー内で中央揃え"),
("New Mask", "新規マスク"),
("Center In View", "ビューの中央に配置"),
("Fit to Comp", "コンポジションに合わせる"),
("Flip Horizontal", "水平方向に反転"),
("Flip Vertical", "垂直方向に反転"),
@@ -1033,8 +1034,8 @@ const JAPANESE: &[(&str, &str)] = &[
("All Transform Properties", "すべてのトランスフォームプロパティ"),
("Line Anchor", "行のアンカー"),
("Line Spacing", "行間"),
("Character Offset", "文字オフセット"),
("Character Value", "文字値"),
("Character Offset", "文字のオフセット"),
("Character Value", "文字の値"),
("Fill Color: RGB", "塗りの色: RGB"),
("Fill Color: Hue", "塗りの色: 色相"),
("Fill Color: Saturation", "塗りの色: 彩度"),
@@ -1060,7 +1061,7 @@ const JAPANESE: &[(&str, &str)] = &[
("ScriptUI Panel", "ScriptUI パネル"),
("Lumetri Scopes", "Lumetri スコープ"),
("Media Browser", "メディアブラウザー"),
("Content-Aware Fill", "コンテンツに応じた塗り"),
("Content-Aware Fill", "コンテンツに応じた塗りつぶし"),
("Create Nulls From Paths", "パスからヌルを作成"),
("VR Comp Editor", "VR コンポジションエディター"),
("Media Duration", "メディアの長さ"),
@@ -1095,7 +1096,7 @@ const JAPANESE: &[(&str, &str)] = &[
("Background Color", "背景色"),
("Basic", "基本"),
("Shutter Angle", "シャッター角度"),
("Shutter Phase", "シャッター位相"),
("Shutter Phase", "シャッターフェーズ"),
("Samples Per Frame", "フレームあたりのサンプル数"),
("Adaptive Sample Limit", "適応サンプル数の上限"),
("X and Y", "X と Y"),
@@ -1222,6 +1223,7 @@ const JAPANESE: &[(&str, &str)] = &[
];
const SIMPLIFIED_CHINESE: &[(&str, &str)] = &[
("Click to sample color", "单击以取样颜色"),
("Appearance Settings…", "外观设置…"),
("Add to favorites", "添加到收藏"),
("Remove from favorites", "从收藏中移除"),
@@ -2330,6 +2332,7 @@ const SIMPLIFIED_CHINESE: &[(&str, &str)] = &[
];
const TRADITIONAL_CHINESE: &[(&str, &str)] = &[
("Click to sample color", "按一下以取樣顏色"),
("Appearance Settings…", "外觀設定…"),
("Add to favorites", "加入最愛"),
("Remove from favorites", "從最愛移除"),
@@ -3386,6 +3389,7 @@ const TRADITIONAL_CHINESE: &[(&str, &str)] = &[
/// Ukrainian (uk): original translations of the same interface rows as the Chinese catalogs.
/// Technical names, key names and substituted project content keep their original spelling.
const UKRAINIAN: &[(&str, &str)] = &[
("Click to sample color", "Клацніть, щоб узяти зразок кольору"),
("Appearance Settings…", "Налаштування вигляду…"),
("Add to favorites", "Додати до вибраного"),
("Remove from favorites", "Видалити з вибраного"),
@@ -3962,6 +3966,7 @@ const UKRAINIAN: &[(&str, &str)] = &[
// Brazilian Portuguese.
const PORTUGUESE: &[(&str, &str)] = &[
("Click to sample color", "Clique para obter uma amostra de cor"),
("Export Scene to Blender...", "Exportar cena para o Blender..."),
(" OK ", " OK "),
(" Delete ", " Excluir "),
@@ -4715,6 +4720,7 @@ const PORTUGUESE: &[(&str, &str)] = &[
/// Polish (pl): original translations covering every row in the Chinese panel catalogs.
const POLISH: &[(&str, &str)] = &[
("Click to sample color", "Kliknij, aby pobrać próbkę koloru"),
("Appearance Settings…", "Ustawienia wyglądu…"),
("Add to favorites", "Dodaj do ulubionych"),
("Remove from favorites", "Usuń z ulubionych"),
@@ -5462,6 +5468,7 @@ const POLISH: &[(&str, &str)] = &[
/// Czech (cs): original translations covering every row in the Chinese panel catalogs.
const CZECH: &[(&str, &str)] = &[
("Click to sample color", "Kliknutím naberete barvu"),
(" OK ", " OK "),
(" Delete ", " Odstranit "),
(" Open Auto-Save ", " Otevřít automatickou zálohu "),
@@ -6018,6 +6025,7 @@ const CZECH: &[(&str, &str)] = &[
/// order. Terms follow the Spanish menu catalog (composición, material de archivo, cola de procesamiento,
/// ajuste preestablecido, método abreviado). Written from the English source.
const SPANISH: &[(&str, &str)] = &[
("Click to sample color", "Haz clic para tomar una muestra de color"),
("Copy Source Path", "Copiar ruta de origen"),
("Appearance Settings…", "Ajustes de apariencia…"),
("Add to favorites", "Añadir a favoritos"),
@@ -6576,6 +6584,7 @@ const SPANISH: &[(&str, &str)] = &[
/// Georgian (ka): every row of the Chinese catalogs, in the same order (the tests keep them in step).
const GEORGIAN: &[(&str, &str)] = &[
("Click to sample color", "დააწკაპუნეთ ფერის ნიმუშის ასაღებად"),
("Appearance Settings…", "იერსახის პარამეტრები…"),
("Add to favorites", "რჩეულებში დამატება"),
("Remove from favorites", "რჩეულებიდან ამოშლა"),
+2
View File
@@ -265,6 +265,8 @@ pub(crate) fn modal_fit_placed(ctx: &egui::Context, title: &str, size: egui::Vec
ui.add_space(10.0);
let title_h = ui.cursor().top() - ui.min_rect().top();
body(ui, (size.y - 36.0 - title_h).max(40.0));
// A colour picker's eyedropper samples the viewer under the dialog, but not the dialog itself.
crate::color_picker::note_overlay(ui.ctx(), ui.min_rect().expand(18.0));
});
}
@@ -119,6 +119,20 @@ fn fx_pick_session(
ControlFlow::Continue(point_preview)
}
/// Shared hint chip and sampled-color swatch for text and popup eyedroppers.
fn color_pick_preview(app: &EffectcraftApp, painter: &egui::Painter, map: &crate::panels::viewer::ViewerMap, hint: &str, pointer: Option<egui::Pos2>) {
let chip = Rect::from_min_size(map.area.min + vec2(10.0, 10.0), vec2(220.0, 22.0));
painter.rect_filled(chip, 11.0, Color32::from_black_alpha(180));
painter.text(chip.center(), Align2::CENTER_CENTER, hint, Tokens::ui(11.5), app.tokens.text);
if let Some(pos) = pointer
&& let Some(sample) = crate::panels::viewer_tools::sample_displayed(app, painter.ctx(), map.to_comp(pos))
{
let swatch = Rect::from_min_size(pos + vec2(14.0, 14.0), vec2(26.0, 18.0));
painter.rect_filled(swatch, 2.0, Color32::from_rgb((sample[0] * 255.0) as u8, (sample[1] * 255.0) as u8, (sample[2] * 255.0) as u8));
painter.rect_stroke(swatch, 2.0, Stroke::new(1.0, Color32::WHITE), egui::StrokeKind::Outside);
}
}
/// An armed text-colour pick: sample the shown frame on click, Esc cancels.
fn text_color_pick(
app: &mut EffectcraftApp,
@@ -128,7 +142,6 @@ fn text_color_pick(
ectx: &EvalCtx,
actions: &mut Actions,
) {
let t = app.tokens;
let ctx = ui.ctx().clone();
let Some(pick) = app.ui.text_color_pick.clone() else {
return;
@@ -140,25 +153,15 @@ fn text_color_pick(
app.viewer_pixels();
let resp = ui.interact(map.area, egui::Id::unique("viewer-text-color-pick"), Sense::click());
app.auto.add("viewer.textColorPick", map.area, &pick.field);
let chip = Rect::from_min_size(map.area.min + vec2(10.0, 10.0), vec2(220.0, 22.0));
painter.rect_filled(chip, 11.0, Color32::from_black_alpha(180));
painter.text(chip.center(), Align2::CENTER_CENTER, crate::i18n::tr_args("Click to sample text {}", &[&pick.field]), Tokens::ui(11.5), t.text);
color_pick_preview(app, painter, map, &crate::i18n::tr_args("Click to sample text {}", &[&pick.field]), resp.hover_pos());
if let Some(pos) = resp.hover_pos() {
ctx.set_cursor_icon(egui::CursorIcon::Crosshair);
let c = map.to_comp(pos);
app.pointer_comp = Some([c[0] as f32, c[1] as f32]);
if let Some(img) = &app.viewer_image
&& let Some(s) = fw::sample_frame(img, crate::panels::viewer_tools::shown_region(&ctx, map.comp), c)
{
let sw = Rect::from_min_size(pos + vec2(14.0, 14.0), vec2(26.0, 18.0));
painter.rect_filled(sw, 2.0, Color32::from_rgb((s[0] * 255.0) as u8, (s[1] * 255.0) as u8, (s[2] * 255.0) as u8));
painter.rect_stroke(sw, 2.0, Stroke::new(1.0, Color32::WHITE), egui::StrokeKind::Outside);
}
}
if resp.clicked()
&& let Some(pos) = resp.interact_pointer_pos()
&& let Some(img) = &app.viewer_image
&& let Some(s) = fw::sample_frame(img, crate::panels::viewer_tools::shown_region(&ctx, map.comp), map.to_comp(pos))
&& let Some(s) = crate::panels::viewer_tools::sample_displayed(app, &ctx, map.to_comp(pos))
{
let mut params = json!({"layer": pick.layer});
params[&pick.field] = json!([s[0], s[1], s[2]]);
@@ -176,6 +179,27 @@ fn text_color_pick(
}
}
/// A colour picker's eyedropper is armed (its popup stays open): the viewer shows the colour under
/// the pointer, and the next press on it samples the frame into the picker. The press is read from
/// the pointer, since a modal dialog over the viewer takes its clicks.
fn popup_eyedropper(app: &mut EffectcraftApp, ui: &mut egui::Ui, painter: &egui::Painter, map: &crate::panels::viewer::ViewerMap) {
let ctx = ui.ctx().clone();
if !crate::color_picker::eyedropper_armed(&ctx) {
return;
}
let _ = ui.interact(map.area, egui::Id::unique("viewer-popup-eyedropper"), Sense::click());
// The sampling surface, apart from the picker's button that arms it (`colorPicker.eyedropper`).
app.auto.add("viewer.colorPickerEyedropper", map.area, "Sample color");
ctx.set_cursor_icon(egui::CursorIcon::Crosshair);
app.viewer_pixels();
color_pick_preview(app, painter, map, crate::i18n::tr("Click to sample color"), crate::color_picker::eyedropper_point(&ctx));
if let Some(pos) = crate::color_picker::sample_press(&ctx)
&& let Some(s) = crate::panels::viewer_tools::sample_displayed(app, &ctx, map.to_comp(pos))
{
crate::color_picker::deliver_sample(&ctx, [s[0], s[1], s[2]]);
}
}
/// Effect Controls' part of the Composition viewer, called by the viewer after its own
/// interaction (so these controls sit on top):
///
@@ -195,12 +219,14 @@ pub fn viewer_hook(
) {
let t = app.tokens;
let ctx = ui.ctx().clone();
crate::color_picker::note_viewer(&ctx, map.area);
let mut actions: Actions = vec![];
let point_preview = match fx_pick_session(app, ui, painter, map, ectx, l2c, &mut actions) {
ControlFlow::Break(()) => return,
ControlFlow::Continue(p) => p,
};
text_color_pick(app, ui, painter, map, ectx, &mut actions);
popup_eyedropper(app, ui, painter, map);
let picking = app.ui.fx_pick.is_some() || app.ui.text_color_pick.is_some();
let point_pick = app.ui.fx_pick.clone().filter(|p| p.kind == "point");
if app.ui.viewer.show_layer_controls || point_pick.is_some() {
+11 -9
View File
@@ -172,12 +172,7 @@ pub fn eyedropper_button(ui: &mut egui::Ui, rect: Rect, active: bool, id: egui::
} else {
t.text_dim
};
// A pipette: a diagonal glass tube with a bulb at the top right and a tip at the bottom left.
let r = rect.shrink(rect.width() * 0.2);
let at = |x: f32, y: f32| pos2(r.min.x + x * r.width(), r.min.y + y * r.height());
p.line_segment([at(0.08, 0.92), at(0.62, 0.38)], Stroke::new(2.2, col));
p.circle_filled(at(0.76, 0.24), r.width() * 0.2, col);
p.line_segment([at(0.5, 0.3), at(0.7, 0.5)], Stroke::new(1.4, col));
crate::color_picker::draw_pipette(p, rect, col);
resp
}
@@ -201,14 +196,21 @@ pub fn layer_to_comp(l2c: &Mat3, p: [f64; 2]) -> [f64; 2] {
/// `region` ([x, y, w, h] in comp pixels: the whole comp, or the region of interest or Extended
/// Viewer area it was rendered for), maybe at a reduced resolution. `None` outside it.
pub fn frame_pixel(img: &egui::ColorImage, region: [f64; 4], pt: [f64; 2]) -> Option<Color32> {
img.pixels.get(frame_pixel_index(img.size, region, pt)?).copied()
}
pub(crate) fn frame_pixel_index(size: [usize; 2], region: [f64; 4], pt: [f64; 2]) -> Option<usize> {
if size.contains(&0) {
return None;
}
let [x, y, w, h] = region;
let (fx, fy) = ((pt[0] - x) / w, (pt[1] - y) / h);
if !(0.0..1.0).contains(&fx) || !(0.0..1.0).contains(&fy) {
return None;
}
let sx = ((fx * img.size[0] as f64).floor() as usize).min(img.size[0].saturating_sub(1));
let sy = ((fy * img.size[1] as f64).floor() as usize).min(img.size[1].saturating_sub(1));
img.pixels.get(sy.checked_mul(img.size[0])?.checked_add(sx)?).copied()
let sx = ((fx * size[0] as f64).floor() as usize).min(size[0].saturating_sub(1));
let sy = ((fy * size[1] as f64).floor() as usize).min(size[1].saturating_sub(1));
sy.checked_mul(size[0])?.checked_add(sx)
}
/// Straight RGBA (0..1) of the displayed frame at comp point `pt` ([`frame_pixel`]).
+50 -10
View File
@@ -296,21 +296,13 @@ fn marker(app: &mut EffectcraftApp, ui: &mut egui::Ui, p: &egui::Painter, comp:
hx += 5.0;
}
}
p.line_segment([pos2(xe, y0), pos2(xe, y0 + h)], Stroke::new(1.0, col));
}
p.add(egui::Shape::convex_polygon(marker_shape(x, y0, h), col, Stroke::NONE));
if !m.comment.is_empty() {
// The name sits in a small outlined box beside the flag, as in After Effects. It is drawn in the theme's field
// colours, so it follows Dark, Darker and Light.
let galley = p.layout_no_wrap(m.comment.lines().next().unwrap_or_default().to_string(), Tokens::ui(10.0), t.text);
let (box_w, mut box_x) = (galley.size().x + 8.0, x + 6.0);
// A duration that ends under the box would be hidden by its fill: the box steps past the end cap instead.
if let Some(xe) = end
&& xe > box_x
&& xe < box_x + box_w
{
box_x = xe + 3.0;
}
let box_w = galley.size().x + 8.0;
let box_x = name_box_x(x, box_w, end, p.clip_rect());
let box_rect = Rect::from_min_size(pos2(box_x, y0), vec2(box_w, h.max(galley.size().y + 2.0)));
p.rect(box_rect, t.radius_sm, t.field_bg, Stroke::new(1.0, t.field_border), egui::StrokeKind::Inside);
p.galley(pos2(box_rect.min.x + 4.0, box_rect.center().y - galley.size().y / 2.0), galley, t.text);
@@ -385,6 +377,33 @@ fn marker(app: &mut EffectcraftApp, ui: &mut egui::Ui, p: &egui::Painter, comp:
});
}
fn name_box_x(x: f32, width: f32, end: Option<f32>, clip: Rect) -> f32 {
let start = x + 6.0;
let right = match end {
Some(end) if end > start && end < start + width => end + 3.0,
_ => start,
};
if right + width <= clip.right() {
return right;
}
let left = x - 6.0 - width;
if left >= clip.left() {
return left;
}
start
}
/// Flags and duration handles sit above every name box in their marker strip.
fn marker_glyphs(p: &egui::Painter, tokens: &Tokens, tm: TMap, marker: &Marker, time: f64, y0: f32, y1: f32) {
let color = marker_color(tokens, marker.label);
let h = (y1 - y0).min(10.0);
p.add(egui::Shape::convex_polygon(marker_shape(tm.x(time), y0, h), color, Stroke::NONE));
if marker.duration > Tick(0) {
let end = tm.x(time + marker.duration.seconds());
p.line_segment([pos2(end, y0), pos2(end, y0 + h)], Stroke::new(1.0, color));
}
}
/// Composition markers in the ruler strip `[y0, y1]`, protected regions over `rows`.
pub(crate) fn comp_markers(app: &mut EffectcraftApp, ui: &mut egui::Ui, comp: &Comp, tm: TMap, strip: Rect, rows: Rect) {
let p = ui.painter().with_clip_rect(strip);
@@ -398,6 +417,9 @@ pub(crate) fn comp_markers(app: &mut EffectcraftApp, ui: &mut egui::Ui, comp: &C
for (i, m) in comp.markers.iter().enumerate() {
marker(app, ui, &p, comp, tm, m, m.time.seconds(), MarkerRef { layer: None, index: i }, strip.min.y, strip.max.y);
}
for m in &comp.markers {
marker_glyphs(&p, &app.tokens, tm, m, m.time.seconds(), strip.min.y, strip.max.y);
}
}
/// The composition marker bin at the right end of the time ruler (`bin`), as in After Effects
@@ -439,6 +461,9 @@ pub(crate) fn layer_markers(app: &mut EffectcraftApp, ui: &mut egui::Ui, clip: R
for (i, m) in layer.markers.iter().enumerate() {
marker(app, ui, &p, comp, tm, m, layer.comp_time(m.time).seconds(), MarkerRef { layer: Some(layer.id.0), index: i }, r.min.y + 3.0, r.max.y - 3.0);
}
for m in &layer.markers {
marker_glyphs(&p, &app.tokens, tm, m, layer.comp_time(m.time).seconds(), r.min.y + 3.0, r.max.y - 3.0);
}
}
/// The nested comp's markers on a precomp layer's bar (`markers.nested`).
@@ -488,6 +513,21 @@ fn nested_markers(app: &mut EffectcraftApp, ui: &mut egui::Ui, p: &egui::Painter
mod tests {
use super::*;
#[test]
fn duration_name_box_stays_visible_near_the_right_clip_edge() {
let clip = Rect::from_min_max(pos2(0.0, 0.0), pos2(100.0, 20.0));
let x = name_box_x(70.0, 20.0, Some(85.0), clip);
assert!(x >= clip.left() && x + 20.0 <= clip.right());
assert!(x + 20.0 < 70.0 - 4.0, "the left-hand box must not cover its own marker flag");
assert!(85.0 < x || 85.0 > x + 20.0, "the end cap must remain outside the box");
assert_eq!(name_box_x(20.0, 20.0, Some(35.0), clip), 38.0);
for end in [None, Some(72.0), Some(110.0)] {
let x = name_box_x(90.0, 20.0, end, clip);
assert!(x >= clip.left() && x + 20.0 <= clip.right(), "all right-edge names must remain visible: {end:?}");
assert!(x + 20.0 < 90.0 - 4.0);
}
}
#[test]
fn marker_dialog_reads_and_writes_every_field() {
let mut s = effectcraft_engine::Session::default();
+56 -8
View File
@@ -173,21 +173,43 @@ fn kerning_field(app: &mut EffectcraftApp, ui: &mut egui::Ui, p: &egui::Painter,
}
}
/// Stroke Over Fill / Fill Over Stroke (grid row 2, right).
fn stroke_order_field(app: &mut EffectcraftApp, ui: &mut egui::Ui, g: Grid, doc: &TextDoc, actions: &mut Vec<serde_json::Value>) {
/// Stroke order (grid row 2, right): per character (Fill Over Stroke / Stroke Over Fill), or for
/// the whole layer, which is the layer's More Options > Fill & Stroke (`fill_stroke`, see
/// [`layer_fill_stroke`]). Returns the layer order picked, if any.
fn stroke_order_field(
app: &mut EffectcraftApp,
ui: &mut egui::Ui,
g: Grid,
doc: &TextDoc,
fill_stroke: u32,
actions: &mut Vec<serde_json::Value>,
) -> Option<u32> {
let t = app.tokens;
let Grid { x0, y, w, enabled } = g;
let fx = x0 + w / 2.0;
let fy = y + 2.0 * 28.0;
let dr = Rect::from_min_size(pos2(fx, fy), vec2(w / 2.0, 20.0));
let labels = vec!["Fill Over Stroke".to_string(), "Stroke Over Fill".to_string()];
let labels: Vec<String> =
["Fill Over Stroke", "Stroke Over Fill", "-", "All Fills Over All Strokes", "All Strokes Over All Fills"].iter().map(|s| s.to_string()).collect();
let current = match fill_stroke {
1 => 3,
2 => 4,
_ => doc.stroke_over_fill as usize,
};
let pop = egui::Id::unique("char-stroke-order-pop");
if widgets::dropdown(ui, dr, &labels[doc.stroke_over_fill as usize], &t, egui::Id::unique("char-stroke-order")).clicked() && enabled {
if widgets::dropdown(ui, dr, &labels[current], &t, egui::Id::unique("char-stroke-order")).clicked() && enabled {
widgets::open_popup(ui, pop);
}
app.auto.add("character.strokeOverFill", dr, "Stroke order");
if let Some(i) = widgets::popup_menu(ui, pop, dr.left_bottom(), &labels, Some(doc.stroke_over_fill as usize)) {
actions.push(json!({"strokeOverFill": i == 1}));
match widgets::popup_menu(ui, pop, dr.left_bottom(), &labels, Some(current)) {
Some(i @ (3 | 4)) => Some(i as u32 - 2),
Some(i) => {
actions.push(json!({"strokeOverFill": i == 1}));
// A per-character order puts the layer back on the Per Character Palette, or it
// would have no visible effect.
(fill_stroke != 0).then_some(0)
}
None => None,
}
}
@@ -205,6 +227,27 @@ fn line_join_field(app: &mut EffectcraftApp, ui: &mut egui::Ui, p: &egui::Painte
}
}
/// Sets the layer's More Options > Fill & Stroke to `v` together with the per-character order
/// it changes, as one undo step.
fn apply_layer_fill_stroke(app: &mut EffectcraftApp, ctx: &egui::Context, tt: &TextTarget, v: u32, actions: Vec<serde_json::Value>) {
let set = json!({"command": "prop.set", "params": {"layer": tt.layer, "path": "text/moreOptions/fillStroke", "value": v}});
let steps: Vec<serde_json::Value> =
std::iter::once(set).chain(actions.into_iter().map(|a| json!({"command": "layer.setText", "params": tt.params(a)}))).collect();
if let Err(e) = crate::menus::invoke(app, ctx, "engine.batch", json!({"steps": steps, "label": "Stroke Order"})) {
app.ui.status = e;
}
}
/// A text layer's More Options > Fill & Stroke in the active comp: 0 per character palette,
/// 1 all fills over all strokes, 2 all strokes over all fills.
fn layer_fill_stroke(app: &EffectcraftApp, layer: u64) -> u32 {
let (Some(comp), Some(cid)) = (app.session.active_comp(), app.session.active_comp_id()) else { return 0 };
let Some(l) = comp.layer(effectcraft_engine::project::LayerId(layer)) else { return 0 };
let Some(more) = l.props.sub("text").and_then(|t| t.sub("moreOptions")) else { return 0 };
let ectx = EvalCtx { expr: app.session.expr.as_deref(), ..EvalCtx::new(&app.session.project, cid, comp, app.session.time()) };
ectx.e(l, more, "fillStroke")
}
/// The Character panel for the text being edited (or the selected text layer): font family and
/// style, size, leading, tracking, stroke, scale, baseline shift and other numeric fields, kerning,
/// fill/stroke colours with eyedroppers, style toggles, OpenType features and variable-font axes.
@@ -246,7 +289,8 @@ pub fn character(app: &mut EffectcraftApp, ui: &mut egui::Ui, rect: Rect) {
let grid = Grid { x0, y, w, enabled };
numeric_fields(app, ui, &p, grid, &doc, &mut actions);
kerning_field(app, ui, &p, grid, &doc, &mut actions);
stroke_order_field(app, ui, grid, &doc, &mut actions);
let fill_stroke = target.as_ref().map_or(0, |tt| layer_fill_stroke(app, tt.layer));
let layer_fill_stroke_pick = stroke_order_field(app, ui, grid, &doc, fill_stroke, &mut actions);
line_join_field(app, ui, &p, grid, &doc, &mut actions);
y += 6.0 * 28.0 + 8.0;
// Fill / stroke swatches with their enable boxes.
@@ -269,7 +313,8 @@ pub fn character(app: &mut EffectcraftApp, ui: &mut egui::Ui, rect: Rect) {
}
let er = Rect::from_min_size(pos2(fs.max.x + 4.0, y + 1.0), vec2(18.0, 18.0));
let active = app.ui.text_color_pick.as_ref().is_some_and(|pick| pick.layer == target.as_ref().map_or(0, |tt| tt.layer) && pick.field == key);
let eye = super::fx_widgets::eyedropper_button(ui, er, active, egui::Id::unique(("char-eye", key)), &t);
let eye = super::fx_widgets::eyedropper_button(ui, er, active, egui::Id::unique(("char-eye", key)), &t)
.on_hover_text(tr("Eyedropper: click, then click in the Composition panel"));
app.auto.add(&format!("character.{key}.eyedropper"), er, &format!("{label} eyedropper"));
if eye.clicked() {
if active {
@@ -383,6 +428,9 @@ pub fn character(app: &mut EffectcraftApp, ui: &mut egui::Ui, rect: Rect) {
_ => {}
}
let Some(tt) = target else { return };
if let Some(v) = layer_fill_stroke_pick {
apply_layer_fill_stroke(app, &ctx, &tt, v, std::mem::take(&mut actions));
}
for a in actions {
if let Err(e) = crate::menus::invoke(app, &ctx, "layer.setText", tt.params(a)) {
app.ui.status = e;
+2 -9
View File
@@ -5766,14 +5766,7 @@ fn enum_editor(app: &mut EffectcraftApp, ui: &mut egui::Ui, ve: &ValueEdit<'_>,
let (p, layer, prop, at, uid) = (ve.p, ve.layer, ve.prop, ve.at, ve.uid);
let t = app.tokens;
let x = at.x;
// Text Path Options ▸ Path lists the layer's masks.
let mask_opts: Option<Vec<String>> = layer
.props
.prop("text/pathOptions/path")
.filter(|q| q.uid == uid)
.map(|_| std::iter::once("None".to_string()).chain(layer.masks().into_iter().flat_map(|m| m.groups().map(|g| g.name.clone()))).collect());
let ui_opts = mask_opts.map(|options| ParamUi::Popup { options });
if let ParamUi::Popup { options } = ui_opts.as_ref().unwrap_or(&prop.ui) {
if let Some(options) = layer.popup_options(prop) {
let r = Rect::from_min_size(pos2(x, at.y - 9.0), vec2(150.0, 18.0));
let label = options.get(*i as usize).cloned().unwrap_or_default();
let pop = egui::Id::unique(("epop", uid));
@@ -5781,7 +5774,7 @@ fn enum_editor(app: &mut EffectcraftApp, ui: &mut egui::Ui, ve: &ValueEdit<'_>,
widgets::open_popup(ui, pop);
}
app.auto.add(&format!("timeline.prop.{uid}.value"), r, &prop.name);
if let Some(ni) = widgets::popup_menu(ui, pop, r.left_bottom(), options, Some(*i as usize)) {
if let Some(ni) = widgets::popup_menu(ui, pop, r.left_bottom(), &options, Some(*i as usize)) {
ve.set(actions, json!(ni));
}
} else {
+80
View File
@@ -366,6 +366,7 @@ pub(crate) fn display_key(app: &EffectcraftApp, has_conversion: bool) -> String
/// is set), or the snapshot while Show Snapshot is on / F5 is held, through Show Channel and the
/// exposure. Fast Previews ▸ Wireframe draws layer outlines instead.
pub(crate) fn draw_frame(app: &mut EffectcraftApp, ctx: &egui::Context, painter: &egui::Painter, comp_rect: Rect, cid: ItemId, ectx: &EvalCtx) {
clear_sample_source(ctx);
let opts = app.session.state.viewer.clone();
let snap = showing_snapshot(app, ctx);
// Settings ▸ Video ▸ Mirror on Computer Monitor off: playback goes to Video Preview only.
@@ -393,6 +394,8 @@ pub(crate) fn draw_frame(app: &mut EffectcraftApp, ctx: &egui::Context, painter:
let dc = vw::DisplayColor::of(&app.session);
let dc_key = display_key(app, dc.is_some());
let plain = opts.channel == Channel::Rgb && opts.exposure == 0.0 && dc.is_none();
let display = SampleDisplay { channel: opts.channel, colorized: opts.colorized, exposure: opts.exposure, conversion: dc.clone() };
let region = shown_region(ctx, [ectx.comp.width as f32, ectx.comp.height as f32]);
let uv = Rect::from_min_max(pos2(0.0, 0.0), pos2(1.0, 1.0));
if snap {
let Some(s) = app.session.snapshot.clone() else { return };
@@ -415,6 +418,12 @@ pub(crate) fn draw_frame(app: &mut EffectcraftApp, ctx: &egui::Context, painter:
}
};
painter.image(tex.id(), comp_rect, uv, Color32::WHITE);
note_sample_source(
ctx,
SampleSource::Snapshot(s.image.clone()),
[0.0, 0.0, ectx.comp.width as f64, ectx.comp.height as f64],
(!plain).then_some(display),
);
painter.text(comp_rect.left_top() + vec2(6.0, 6.0), Align2::LEFT_TOP, crate::i18n::tr("Snapshot"), Tokens::ui(11.0), SNAP_COLOR);
return;
}
@@ -428,6 +437,9 @@ pub(crate) fn draw_frame(app: &mut EffectcraftApp, ctx: &egui::Context, painter:
ctx.request_repaint();
}
painter.image(id, comp_rect, uv, Color32::WHITE);
if let Some((_, key)) = app.viewer_shown {
note_sample_source(ctx, SampleSource::Gpu(key), region, None);
}
return;
}
comp_rect
@@ -444,6 +456,9 @@ pub(crate) fn draw_frame(app: &mut EffectcraftApp, ctx: &egui::Context, painter:
if plain {
let uv = app.viewer_image.as_ref().map_or(uv, |src| fitted_uv(ctx, src.size, minify));
painter.image(tex.id(), rect, uv, Color32::WHITE);
if let Some(image) = app.viewer_image.clone() {
note_sample_source(ctx, SampleSource::Cpu(image), region, None);
}
return;
}
rect
@@ -470,6 +485,71 @@ pub(crate) fn draw_frame(app: &mut EffectcraftApp, ctx: &egui::Context, painter:
}
};
painter.image(tex.id(), rect, fitted_uv(ctx, src.size, minify), Color32::WHITE);
note_sample_source(ctx, SampleSource::Cpu(src), region, Some(display));
}
#[derive(Clone)]
enum SampleSource {
Cpu(std::sync::Arc<egui::ColorImage>),
Gpu(crate::frames::FrameKey),
Snapshot(std::sync::Arc<effectcraft_engine::render::Image>),
}
#[derive(Clone)]
struct SampleDisplay {
channel: Channel,
colorized: bool,
exposure: f32,
conversion: Option<vw::DisplayColor>,
}
#[derive(Clone)]
struct DisplayedSample {
pass: u64,
source: SampleSource,
region: [f64; 4],
display: Option<SampleDisplay>,
}
fn sample_source_id() -> egui::Id {
egui::Id::unique("viewer-displayed-sample-source")
}
pub(crate) fn clear_sample_source(ctx: &egui::Context) {
ctx.data_mut(|data| data.remove::<DisplayedSample>(sample_source_id()));
}
fn note_sample_source(ctx: &egui::Context, source: SampleSource, region: [f64; 4], display: Option<SampleDisplay>) {
let sample = DisplayedSample { pass: ctx.cumulative_pass_nr(), source, region, display };
ctx.data_mut(|data| data.insert_temp(sample_source_id(), sample));
}
/// Sample only a frame actually drawn this pass, with that draw's channel, exposure and
/// display conversion. Hidden and wireframe views deliberately have no sample source.
pub(crate) fn sample_displayed(app: &EffectcraftApp, ctx: &egui::Context, point: [f64; 2]) -> Option<[f32; 4]> {
let sample = ctx.data(|data| data.get_temp::<DisplayedSample>(sample_source_id()))?;
if sample.pass != ctx.cumulative_pass_nr() {
return None;
}
let pixel = match sample.source {
SampleSource::Cpu(image) => super::fx_widgets::frame_pixel(&image, sample.region, point)?,
SampleSource::Gpu(key) => {
if app.viewer_shown.map(|(_, shown)| shown) != Some(key) {
return None;
}
super::fx_widgets::frame_pixel(app.viewer_image.as_ref()?, sample.region, point)?
}
SampleSource::Snapshot(image) => {
let index = super::fx_widgets::frame_pixel_index([image.width as usize, image.height as usize], sample.region, point)?;
crate::frames::display_pixel(*image.data.get(index)?)
}
};
let image = egui::ColorImage::new([1, 1], vec![pixel]);
let image = match sample.display {
Some(display) => transformed(&image, display.channel, display.colorized, display.exposure, display.conversion),
None => image,
};
super::fx_widgets::sample_frame(&image, [0.0, 0.0, 1.0, 1.0], [0.5, 0.5])
}
/// The texture coordinates of a frame of `size` in its texture, fitted with at least `minify`
+43
View File
@@ -0,0 +1,43 @@
//! Shared device-creation gate for the integration-test executable.
static GPU_TEST_LOCK: std::sync::Mutex<()> = std::sync::Mutex::new(());
thread_local! {
static HELD: std::cell::Cell<bool> = const { std::cell::Cell::new(false) };
}
pub(crate) struct Guard {
held: Option<std::sync::MutexGuard<'static, ()>>,
}
impl Drop for Guard {
fn drop(&mut self) {
if self.held.is_some() {
HELD.with(|held| held.set(false));
}
}
}
/// GPU-backed harnesses hold this for their whole test; screenshots may enter it again.
pub(crate) fn lock() -> Guard {
let held = if HELD.with(std::cell::Cell::get) {
None
} else {
let guard = GPU_TEST_LOCK.lock().unwrap_or_else(std::sync::PoisonError::into_inner);
HELD.with(|held| held.set(true));
Some(guard)
};
Guard { held }
}
/// Plain harnesses create their GPU renderer lazily on the first screenshot.
pub(crate) trait RenderSerial {
fn render_serialized(&mut self) -> Result<image::RgbaImage, String>;
}
impl<State> RenderSerial for egui_kittest::Harness<'_, State> {
fn render_serialized(&mut self) -> Result<image::RgbaImage, String> {
let _device = lock();
self.render().map_err(|error| format!("{error:?}"))
}
}
+2
View File
@@ -1,5 +1,6 @@
//! The crate's integration tests, one binary (each module is a former `tests/<name>.rs`).
mod gpu_test;
mod native_menu_text_keys;
mod render_queue_snapshot;
mod shared_docking_ui;
@@ -13,6 +14,7 @@ mod ui_batch_switches;
mod ui_blank_context_menus;
mod ui_camera_tracker;
mod ui_character_eyedropper;
mod ui_character_stroke_order;
mod ui_color_hex;
mod ui_comp_presets;
mod ui_control_modifiers;
@@ -2,6 +2,7 @@
//! adapter); run with
//! `RQ_SNAPSHOT=/abs/out.png cargo test -p effectcraft-ui-egui --test it render_queue_snapshot:: -- --ignored`.
use crate::gpu_test::RenderSerial;
use effectcraft_engine::Session;
use effectcraft_engine::project::render_queue::RenderStatus;
use effectcraft_ui_egui::EffectcraftApp;
@@ -34,7 +35,7 @@ fn render_queue_panel_snapshot() {
h.ctx.data_mut(|d| d.insert_temp(egui::Id::unique("rq-ui"), (ids, None::<u64>)));
h.state_mut().show_panel(effectcraft_ui_egui::dock::PanelKind::RenderQueue);
h.run_steps(4);
let img = h.render().expect("render");
let img = h.render_serialized().expect("render");
let out = std::env::var("RQ_SNAPSHOT").unwrap_or_else(|_| concat!(env!("CARGO_MANIFEST_DIR"), "/../../target/test-out/render_queue.png").into());
if let Some(d) = std::path::Path::new(&out).parent() {
std::fs::create_dir_all(d).unwrap();
@@ -57,7 +58,7 @@ fn templates_dialog_snapshot() {
let mut h = Harness::builder().with_size(egui::vec2(1400.0, 900.0)).build_eframe(|_| app.take().expect("app"));
h.run_steps(4);
assert!(h.state().dialog.is_some(), "the Templates dialog is open");
let img = h.render().expect("render");
let img = h.render_serialized().expect("render");
let out = std::env::var("RQ_TEMPLATES_SNAPSHOT").unwrap_or_else(|_| concat!(env!("CARGO_MANIFEST_DIR"), "/../../target/test-out/rq_templates.png").into());
if let Some(d) = std::path::Path::new(&out).parent() {
std::fs::create_dir_all(d).unwrap();
+6 -4
View File
@@ -2,6 +2,7 @@
//! with wgpu and writes PNGs when `EC_SNAPSHOT_DIR` is set (`cargo test -p effectcraft-ui-egui
//! --test it ui_3d:: -- --ignored`); the other test only runs the UI logic.
use crate::gpu_test::RenderSerial;
use effectcraft_engine::Session;
use effectcraft_engine::render::three_d::View3D;
use effectcraft_ui_egui::EffectcraftApp;
@@ -109,6 +110,7 @@ fn camera_and_light_dialogs_create_layers() {
#[test]
#[ignore = "renders with wgpu; run with --ignored (set EC_SNAPSHOT_DIR to keep PNGs)"]
fn snapshot() {
let _device = crate::gpu_test::lock();
let dir = std::env::var("EC_SNAPSHOT_DIR").ok();
let mut h = Harness::builder().with_size(egui::vec2(1600.0, 1000.0)).with_pixels_per_point(1.0).wgpu().build_eframe(|_| app());
let shots: [(&str, Option<&str>); 4] =
@@ -118,7 +120,7 @@ fn snapshot() {
h.state_mut().session.execute(c, json!({})).unwrap();
}
settle(&mut h);
let img = h.render().expect("render");
let img = h.render_serialized().expect("render");
if let Some(d) = &dir {
img.save(format!("{d}/ui3d_{name}.png")).unwrap();
}
@@ -126,14 +128,14 @@ fn snapshot() {
let ctx = h.ctx.clone();
effectcraft_ui_egui::menus::invoke(h.state_mut(), &ctx, "layer.newCamera", json!({})).unwrap();
h.run_steps(3);
let img = h.render().expect("render");
let img = h.render_serialized().expect("render");
if let Some(d) = &dir {
img.save(format!("{d}/ui3d_camera_dialog.png")).unwrap();
}
h.state_mut().dialog = None;
effectcraft_ui_egui::menus::invoke(h.state_mut(), &ctx, "layer.newLight", json!({})).unwrap();
h.run_steps(3);
let img = h.render().expect("render");
let img = h.render_serialized().expect("render");
if let Some(d) = &dir {
img.save(format!("{d}/ui3d_light_dialog.png")).unwrap();
}
@@ -143,7 +145,7 @@ fn snapshot() {
h.state_mut().session.execute("layer.select", json!({"layers": ["Card Blue"]})).unwrap();
effectcraft_ui_egui::menus::invoke(h.state_mut(), &ctx, "timeline.reveal.rotation", json!({})).unwrap();
settle(&mut h);
let img = h.render().expect("render");
let img = h.render_serialized().expect("render");
if let Some(d) = &dir {
img.save(format!("{d}/ui3d_reveal_rotation.png")).unwrap();
}
@@ -1,4 +1,5 @@
//! Right-click actions in the blank Project and Timeline areas, and on Timeline property names.
use crate::gpu_test::RenderSerial;
use effectcraft_engine::Session;
use effectcraft_engine::project::ItemKind;
use effectcraft_ui_egui::dock::WorkspaceExt as _;
@@ -20,7 +21,7 @@ fn rect(h: &Harness<'_, EffectcraftApp>, id: &str) -> Rect {
}
fn snapshot(h: &mut Harness<'_, EffectcraftApp>, name: &str) {
if let Ok(dir) = std::env::var("BLANK_CONTEXT_MENU_SNAPSHOTS") {
h.render().unwrap().save(format!("{dir}/{name}.png")).unwrap();
h.render_serialized().unwrap().save(format!("{dir}/{name}.png")).unwrap();
}
}
fn right_click(h: &mut Harness<'_, EffectcraftApp>, p: Pos2) {
+5 -2
View File
@@ -3,6 +3,7 @@
//! The solve is a synthetic one written into the effect (the analysis itself is tested in the
//! engine and track crates).
use crate::gpu_test::RenderSerial;
use effectcraft_engine::Session;
use effectcraft_engine::effects::camera_tracker as ct;
use effectcraft_engine::track::camtrack::{CameraSolve, ShotType, SolveMethod, SolvedFrame, SolvedPoint};
@@ -186,6 +187,7 @@ fn blender_export_button_opens_python_dialog_and_writes_scene() {
let shot = std::env::var("EFFECTCRAFT_BLENDER_UI_SNAPSHOT").ok();
let builder = Harness::builder().with_size(egui::vec2(1600.0, 1000.0));
let builder = if shot.is_some() { builder.wgpu() } else { builder };
let _device = shot.is_some().then(crate::gpu_test::lock);
let mut h = builder.build_eframe(|_| a);
h.state_mut().show_panel(PanelKind::EffectControls);
h.run_steps(5);
@@ -272,6 +274,7 @@ fn settle(h: &mut Harness<'_, EffectcraftApp>) {
#[test]
#[ignore = "analyses the demo's 3D Showcase and renders with wgpu; run with --ignored (set EC_SNAPSHOT_DIR to keep PNGs)"]
fn snapshot_showcase_track() {
let _device = crate::gpu_test::lock();
let dir = std::env::var("EC_SNAPSHOT_DIR").ok();
let mut s = Session::default();
s.execute("file.openDemoProject", json!({})).unwrap();
@@ -290,7 +293,7 @@ fn snapshot_showcase_track() {
h.input_mut().events.push(egui::Event::PointerMoved(r.center() + egui::vec2(12.0, 12.0)));
h.run_steps(2);
if let Some(d) = &dir {
h.render().expect("render").save(format!("{d}/camera_tracker_hover.png")).unwrap();
h.render_serialized().expect("render").save(format!("{d}/camera_tracker_hover.png")).unwrap();
}
let sel: Vec<u64> = pts.iter().take(5).filter_map(|i| i.rsplit('.').next()?.parse().ok()).collect();
h.state_mut().session.execute("camera.selectPoints", json!({"points": sel})).unwrap();
@@ -298,6 +301,6 @@ fn snapshot_showcase_track() {
h.state_mut().session.execute("layer.select", json!({"layers": ["#3"]})).unwrap();
settle(&mut h);
if let Some(d) = &dir {
h.render().expect("render").save(format!("{d}/camera_tracker_solid.png")).unwrap();
h.render_serialized().expect("render").save(format!("{d}/camera_tracker_solid.png")).unwrap();
}
}
@@ -1,4 +1,5 @@
//! Character Fill and Stroke can sample a displayed Composition pixel.
use crate::gpu_test::RenderSerial;
use effectcraft_engine::{Session, commands::text_edit::layer_doc, project::LayerId};
use effectcraft_ui_egui::{
EffectcraftApp,
@@ -37,6 +38,7 @@ fn settle(h: &mut Harness<'_, EffectcraftApp>) {
#[test]
fn character_fill_eyedropper_samples_viewer_and_keeps_text_selection() {
let _device = crate::gpu_test::lock();
let mut s = Session::default();
s.execute("comp.new", json!({"width": 320, "height": 180, "duration": 2})).unwrap();
s.execute("layer.newSolid", json!({"name": "Background", "color": "#20c040"})).unwrap();
@@ -64,6 +66,7 @@ fn character_fill_eyedropper_samples_viewer_and_keeps_text_selection() {
#[test]
fn character_stroke_eyedropper_samples_viewer() {
let _device = crate::gpu_test::lock();
let mut s = Session::default();
s.execute("comp.new", json!({"width": 320, "height": 180, "duration": 2})).unwrap();
s.execute("layer.newSolid", json!({"name": "brat green", "color": "#8ACE00"})).unwrap();
@@ -79,7 +82,7 @@ fn character_stroke_eyedropper_samples_viewer() {
settle(&mut h);
click_auto(&mut h, "character.stroke.eyedropper");
if let Ok(dir) = std::env::var("EC_SNAPSHOT_DIR") {
h.render().unwrap().save(format!("{dir}/character-eyedropper.png")).unwrap();
h.render_serialized().unwrap().save(format!("{dir}/character-eyedropper.png")).unwrap();
}
let sample = comp_to_screen(&h.ctx, [20.0, 20.0]).unwrap();
click(&mut h, sample);
@@ -0,0 +1,77 @@
//! The Character panel's stroke order menu: the two per-character orders and the two layer-wide
//! ones (All Fills Over All Strokes, All Strokes Over All Fills), which set the text layer's
//! More Options ▸ Fill & Stroke.
use effectcraft_engine::{Session, commands::text_edit::layer_doc, project::LayerId};
use effectcraft_ui_egui::{EffectcraftApp, dock::PanelKind};
use egui::{
Event, Modifiers, PointerButton, Pos2,
accesskit::{Role, Toggled},
pos2, vec2,
};
use egui_kittest::{
Harness,
kittest::{NodeT, Queryable},
};
use serde_json::json;
fn click(h: &mut Harness<'_, EffectcraftApp>, pos: Pos2) {
h.event(Event::PointerMoved(pos));
h.step();
for pressed in [true, false] {
h.event(Event::PointerButton { pos, button: PointerButton::Primary, pressed, modifiers: Modifiers::NONE });
h.step();
}
h.run_steps(2);
}
fn open_menu(h: &mut Harness<'_, EffectcraftApp>) {
let e = h.state().auto.find("character.strokeOverFill").unwrap_or_else(|| panic!("missing character.strokeOverFill")).clone();
click(h, pos2(e.rect[0] + e.rect[2] * 0.5, e.rect[1] + e.rect[3] * 0.5));
}
fn pick(h: &mut Harness<'_, EffectcraftApp>, label: &str) {
open_menu(h);
// A menu row: the dropdown shows the current order under the same label.
h.get_by_role_and_label(Role::Button, label).click();
h.run_steps(3);
}
fn fill_stroke(s: &mut Session, layer: u64) -> serde_json::Value {
s.execute("prop.get", json!({"layer": layer, "path": "text/moreOptions/fillStroke"})).unwrap()["value"].clone()
}
#[test]
fn character_stroke_order_menu_sets_layer_fill_and_stroke() {
let mut s = Session::default();
s.execute("comp.new", json!({"width": 320, "height": 180, "duration": 2})).unwrap();
let text = s.execute("layer.newText", json!({"text": "Caption", "font": "Inter"})).unwrap()["layer"].as_u64().unwrap();
s.execute("layer.setText", json!({"layer": text, "applyStroke": true, "strokeWidth": 8.0, "strokeOverFill": false})).unwrap();
let mut app = EffectcraftApp::new(s);
app.set_workspace("Text");
let builder = Harness::builder().with_size(vec2(1600.0, 1400.0));
let mut h = if std::env::var_os("EC_SNAPSHOT_DIR").is_some() { builder.wgpu().build_eframe(|_| app) } else { builder.build_eframe(|_| app) };
h.state_mut().show_panel(PanelKind::Character);
h.run_steps(4);
pick(&mut h, "All Fills Over All Strokes");
assert_eq!(fill_stroke(&mut h.state_mut().session, text), json!(1));
pick(&mut h, "All Strokes Over All Fills");
assert_eq!(fill_stroke(&mut h.state_mut().session, text), json!(2));
// The menu shows the layer's order as the current one.
open_menu(&mut h);
assert_eq!(h.get_by_role_and_label(Role::Button, "All Strokes Over All Fills").accesskit_node().toggled(), Some(Toggled::True));
assert_eq!(h.get_by_role_and_label(Role::Button, "Fill Over Stroke").accesskit_node().toggled(), Some(Toggled::False));
if let Ok(dir) = std::env::var("EC_SNAPSHOT_DIR") {
h.render().unwrap().save(format!("{dir}/character-stroke-order.png")).unwrap();
}
h.key_press(egui::Key::Escape);
h.run_steps(2);
// A per-character order goes back to the Per Character Palette, in one undo step.
pick(&mut h, "Stroke Over Fill");
assert_eq!(fill_stroke(&mut h.state_mut().session, text), json!(0));
assert!(layer_doc(&h.state().session, LayerId(text)).unwrap().stroke_over_fill);
h.state_mut().session.execute("edit.undo", json!({})).unwrap();
assert_eq!(fill_stroke(&mut h.state_mut().session, text), json!(2));
assert!(!layer_doc(&h.state().session, LayerId(text)).unwrap().stroke_over_fill);
}
+3 -1
View File
@@ -1,5 +1,6 @@
//! Shared pane resizing in the full application, including application shortcut ownership.
use crate::gpu_test::RenderSerial;
use craft_ui::docking::{Divider, DockArea, Hit};
use effectcraft_engine::Session;
use effectcraft_ui_egui::EffectcraftApp;
@@ -16,7 +17,7 @@ fn snapshots(h: &mut Harness<'_, EffectcraftApp>, directory: Option<&std::path::
let ctx = h.ctx.clone();
h.state_mut().set_theme(&ctx, theme);
h.run_steps(3);
h.render().unwrap().save(directory.join(format!("effectcraft-{phase}-{name}.png"))).unwrap();
h.render_serialized().unwrap().save(directory.join(format!("effectcraft-{phase}-{name}.png"))).unwrap();
}
let ctx = h.ctx.clone();
h.state_mut().set_theme(&ctx, ThemeKind::Dark);
@@ -32,6 +33,7 @@ fn first_size(h: &Harness<'_, EffectcraftApp>) -> f32 {
#[test]
fn focused_dock_resize_owns_arrows_and_keeps_pointer_dragging() {
let _device = crate::gpu_test::lock();
let mut session = Session::default();
session.execute("comp.new", json!({"name": "Split test", "width": 160, "height": 90, "duration": 1})).unwrap();
session.execute("layer.newSolid", json!({"name": "Selected", "color": [1.0, 0.0, 0.0, 1.0]})).unwrap();
@@ -44,6 +44,7 @@ fn same_adapter(name: String) -> eframe::egui_wgpu::WgpuSetup {
/// viewer's GPU frames change when the light is added.
#[test]
fn environment_light_lights_the_scene_on_the_gpu() {
let _device = crate::gpu_test::lock();
let Some(probe) = effectcraft_gpu::Gpu::headless() else {
eprintln!("no GPU adapter: skipping");
return;
+4 -2
View File
@@ -1,4 +1,5 @@
//! Real keyboard/pointer coverage for the font menus in both text panels.
use crate::gpu_test::RenderSerial;
use effectcraft_engine::{Session, commands::text_edit::layer_doc, project::LayerId};
use effectcraft_ui_egui::{EffectcraftApp, dock::PanelKind};
use egui::{Event, Key, Modifiers, PointerButton};
@@ -29,6 +30,7 @@ fn type_text(h: &mut Harness<'_, EffectcraftApp>, text: &str) {
#[test]
fn font_search_filters_selects_and_undoes_in_both_panels() {
let _device = crate::gpu_test::lock();
for (panel, prefix) in [(PanelKind::Character, "character.font"), (PanelKind::Properties, "properties.text.font")] {
let mut s = Session::default();
s.execute("comp.new", json!({"width": 320, "height": 180})).unwrap();
@@ -56,7 +58,7 @@ fn font_search_filters_selects_and_undoes_in_both_panels() {
assert!(!rows.is_empty());
assert!(rows.iter().all(|r| r.label.to_lowercase().contains("jetbrains")));
if let Ok(dir) = std::env::var("EC_SNAPSHOT_DIR") {
h.render().unwrap().save(format!("{dir}/{prefix}-search.png")).unwrap();
h.render_serialized().unwrap().save(format!("{dir}/{prefix}-search.png")).unwrap();
}
assert_eq!(layer_doc(&h.state().session, LayerId(lid)).unwrap().font, "Inter", "typing only filters");
key(&mut h, Key::Enter);
@@ -76,7 +78,7 @@ fn font_search_filters_selects_and_undoes_in_both_panels() {
// Reopening clears the previous query, and mouse selection still works.
h.run_steps(2);
if let Ok(dir) = std::env::var("EC_SNAPSHOT_DIR") {
h.render().unwrap().save(format!("{dir}/{prefix}-reopened.png")).unwrap();
h.render_serialized().unwrap().save(format!("{dir}/{prefix}-reopened.png")).unwrap();
}
assert!(h.state().auto.query(&format!("{prefix}.option.")).len() > 1);
type_text(&mut h, "JetBrains");
+3
View File
@@ -53,6 +53,7 @@ fn small_session() -> Session {
/// composites on the CPU. The worker is held on a gate so the "preparing" state is observable.
#[test]
fn the_interface_draws_and_composites_on_the_cpu_while_the_gpu_compositor_is_built() {
let _device = crate::gpu_test::lock();
if !any_adapter() {
eprintln!("no wgpu adapter: skipping");
return;
@@ -111,6 +112,7 @@ fn the_interface_draws_and_composites_on_the_cpu_while_the_gpu_compositor_is_bui
/// thread, not under the UI: the window keeps drawing on the CPU and says why.
#[test]
fn a_compositor_build_that_panics_leaves_the_viewer_on_the_cpu() {
let _device = crate::gpu_test::lock();
if !any_adapter() {
eprintln!("no wgpu adapter: skipping");
return;
@@ -153,6 +155,7 @@ fn same_adapter(name: String) -> eframe::egui_wgpu::WgpuSetup {
#[test]
fn viewer_draws_gpu_frames_that_match_the_cpu() {
let _device = crate::gpu_test::lock();
let Some(probe) = effectcraft_gpu::Gpu::headless() else {
eprintln!("no GPU adapter: skipping");
return;
+2 -1
View File
@@ -1,6 +1,7 @@
//! Guide Layer in the layer context menus (Timeline rows and the Composition viewer), a plain item
//! (no check mark) that toggles the switch on the selection, and the guide mark by a guide layer's
//! name.
use crate::gpu_test::RenderSerial;
use effectcraft_engine::Session;
use effectcraft_engine::project::LayerId;
use effectcraft_ui_egui::EffectcraftApp;
@@ -45,7 +46,7 @@ fn guide(h: &Harness<'_, EffectcraftApp>, id: LayerId) -> bool {
fn snapshot(h: &mut Harness<'_, EffectcraftApp>, name: &str) {
if let Ok(dir) = std::env::var("GUIDE_LAYER_SNAPSHOTS") {
h.render().unwrap().save(format!("{dir}/{name}.png")).unwrap();
h.render_serialized().unwrap().save(format!("{dir}/{name}.png")).unwrap();
}
}
@@ -3,6 +3,7 @@
//! Effect Controls' layer parameters (a Displacement Map's layer) pick through the same widget,
//! and both write an undoable `prop.set`.
use crate::gpu_test::RenderSerial;
use effectcraft_engine::Session;
use effectcraft_engine::keyframe::Value;
use effectcraft_engine::project::LayerId;
@@ -183,6 +184,7 @@ fn effect_controls_layer_param_picks_through_the_shared_widget() {
#[test]
#[ignore = "renders with wgpu; run with --ignored (set EC_SNAPSHOT_DIR to keep PNGs)"]
fn snapshot_source_dropdown_open_and_chosen() {
let _device = crate::gpu_test::lock();
let mut s = Session::default();
s.execute("comp.new", json!({"name": "Main", "width": 1280, "height": 720, "frameRate": 30, "duration": 5})).unwrap();
s.execute("comp.settings", json!({"renderer": "advanced3D"})).unwrap();
@@ -200,7 +202,7 @@ fn snapshot_source_dropdown_open_and_chosen() {
h.run_steps(4);
let save = |h: &mut Harness<'_, EffectcraftApp>, name: &str| {
if let Ok(dir) = std::env::var("EC_SNAPSHOT_DIR") {
h.render().expect("render").save(format!("{dir}/{name}")).expect("save");
h.render_serialized().expect("render").save(format!("{dir}/{name}")).expect("save");
}
};
save(&mut h, "source_unset.png");
+28 -5
View File
@@ -8,16 +8,13 @@ use effectcraft_ui_egui::theme::ThemeKind;
use egui_kittest::Harness;
use serde_json::json;
/// One render at a time: two tests creating a GPU device together crash some Vulkan loaders.
static RENDER: std::sync::Mutex<()> = std::sync::Mutex::new(());
fn close(got: [u8; 4], want: egui::Color32) -> bool {
got[..3].iter().zip(want.to_array()).all(|(a, b)| a.abs_diff(b) <= 3)
}
#[test]
fn the_name_box_follows_the_theme() {
let _one_at_a_time = RENDER.lock().unwrap_or_else(std::sync::PoisonError::into_inner);
let _one_at_a_time = crate::gpu_test::lock();
let mut s = Session::default();
s.execute("comp.new", json!({"name": "Song", "width": 640, "height": 360, "duration": 4})).unwrap();
s.execute("layer.newSolid", json!({"name": "Bed", "color": "#204060", "width": 640, "height": 360})).unwrap();
@@ -58,7 +55,7 @@ fn the_name_box_follows_the_theme() {
/// stays visible: the cap is drawn, the bar shows left of it, and the box starts after it.
#[test]
fn a_short_duration_stays_visible_beside_the_name_box() {
let _one_at_a_time = RENDER.lock().unwrap_or_else(std::sync::PoisonError::into_inner);
let _one_at_a_time = crate::gpu_test::lock();
let mut s = Session::default();
s.execute("comp.new", json!({"name": "Song", "width": 640, "height": 360, "duration": 4})).unwrap();
s.execute("layer.newSolid", json!({"name": "Bed", "color": "#204060", "width": 640, "height": 360})).unwrap();
@@ -95,3 +92,29 @@ fn a_short_duration_stays_visible_beside_the_name_box() {
let fill = at(xe + 3.0 + 2.5, mid);
assert!(close(fill, tokens.field_bg), "the box begins after the end cap: {fill:?}, field_bg {:?}", tokens.field_bg);
}
#[test]
fn a_later_name_box_does_not_hide_an_earlier_duration_cap() {
let _one_at_a_time = crate::gpu_test::lock();
let mut s = Session::default();
s.execute("comp.new", json!({"width": 640, "height": 360, "duration": 4})).unwrap();
s.execute("markers.set", json!({"new": true, "time": 1.0, "duration": 0.5, "label": "Red"})).unwrap();
s.execute("markers.set", json!({"new": true, "time": 1.3, "comment": "This name overlaps the earlier endpoint", "label": "Blue"})).unwrap();
let mut h = Harness::builder().with_size(egui::vec2(1600.0, 1000.0)).build_eframe(move |_| EffectcraftApp::new(s));
h.run_steps(5);
let a = h.state().auto.find("timeline.marker.0").unwrap().rect;
let b = h.state().auto.find("timeline.marker.1").unwrap().rect;
let x = |r: [f32; 4]| r[0] + r[2] / 2.0;
let end = x(a) + (x(b) - x(a)) * 0.5 / 0.3;
let y = a[1] + 1.0 + (a[3] - 1.0).min(10.0) / 2.0;
let image = h.render().unwrap();
if let Some(dir) = std::env::var_os("MARKER_NAMES_SNAPSHOT") {
image.save(std::path::Path::new(&dir).join("marker-overlapping-cap.png")).unwrap();
}
let scale = image.width() as f32 / 1600.0;
let cap = (-1..=1)
.map(|offset| image.get_pixel(((end + offset as f32) * scale) as u32, (y * scale) as u32).0)
.max_by_key(|pixel| i32::from(pixel[0]) - i32::from(pixel[1]))
.unwrap();
assert!(i32::from(cap[0]) - i32::from(cap[1]) > 40, "the earlier red duration cap stays above the later name: {cap:?}");
}
@@ -1,3 +1,4 @@
use crate::gpu_test::RenderSerial;
use std::sync::{
Arc, Mutex,
atomic::{AtomicBool, Ordering},
@@ -140,6 +141,6 @@ fn browser_cache_refreshes_filters_navigates_and_recovers_from_errors() {
assert_eq!(names(&listing(&h, false).1), ["Sub", "Added.csv", "Clip.csv", "From action.csv"]);
assert!(h.state().auto.find("mediaBrowser.entry.Clip.csv").is_some());
if let Ok(path) = std::env::var("MEDIA_BROWSER_SNAPSHOT") {
h.render().unwrap().save(path).unwrap();
h.render_serialized().unwrap().save(path).unwrap();
}
}
@@ -1,3 +1,4 @@
use crate::gpu_test::RenderSerial;
use std::sync::Arc;
use effectcraft_engine::{
@@ -74,7 +75,7 @@ fn file_folder_and_virtual_paths_copy_from_the_context_menu_without_document_cha
if name == "作品 clip.csv"
&& let Ok(file) = std::env::var("MEDIA_BROWSER_COPY_SNAPSHOT")
{
h.render().unwrap().save(file).unwrap();
h.render_serialized().unwrap().save(file).unwrap();
}
assert_eq!(click(&mut h, &id, PointerButton::Primary), [path]);
h.run_steps(3);
+2 -1
View File
@@ -1,6 +1,7 @@
//! The menu bar from the keyboard, and the app's shortcuts waiting while a menu is open (#279)
//! (egui_kittest, UI logic only).
use crate::gpu_test::RenderSerial;
use effectcraft_engine::Session;
use effectcraft_ui_egui::EffectcraftApp;
use egui::{Event, Key, Modifiers, Pos2, Rect, pos2, vec2};
@@ -226,7 +227,7 @@ fn relink_is_reachable_through_the_dependencies_menu() {
h.run_steps(8);
let relink = h.query_by_label_contains("Relink Missing Footage").unwrap().rect();
if let Some(path) = std::env::var_os("EFFECTCRAFT_RELINK_MENU_SNAPSHOT") {
h.render().unwrap().save(path).unwrap();
h.render_serialized().unwrap().save(path).unwrap();
}
click_at(&mut h, relink.center());
assert!(picked.get());
+2 -1
View File
@@ -2,6 +2,7 @@
//! registers its automation ids; the Footage panel's buttons edit into the comp; the Progress
//! panel lists and cancels a job; Lumetri Scopes switch scope through their dropdown.
use crate::gpu_test::RenderSerial;
use effectcraft_ui_egui::dock::WorkspaceExt as _;
use std::sync::Arc;
@@ -448,7 +449,7 @@ fn panels_snapshot() {
}
open(&mut h, panel);
h.run_steps(3);
let img = h.render().expect("render");
let img = h.render_serialized().expect("render");
img.save(format!("{dir}/{panel}{scope}.png")).unwrap();
}
}
+3 -2
View File
@@ -1,5 +1,6 @@
//! Effects & Presets: copy the configured folder path through the contents menu.
use crate::gpu_test::RenderSerial;
use effectcraft_engine::Session;
use effectcraft_ui_egui::panels::effects_presets::PresetFile;
use effectcraft_ui_egui::{ControlRequest, EffectcraftApp, control, dock::PanelKind};
@@ -52,7 +53,7 @@ fn presets_menu_copies_the_configured_folder_without_editing_the_project() {
click(&mut h, "effects.menu");
h.run_steps(3);
if let Ok(path) = std::env::var("PRESETS_FOLDER_SNAPSHOT") {
h.render().unwrap().save(path).unwrap();
h.render_serialized().unwrap().save(path).unwrap();
}
assert_eq!(click(&mut h, "effects.copyPresetsFolderPath"), [expected.as_str()]);
h.run_steps(2);
@@ -156,7 +157,7 @@ fn shared_preset_rows_search_apply_and_undo_the_selected_definition() {
assert_eq!(h.state().session.active_comp().unwrap().layers[0].props.prop("transform/opacity").unwrap().value.as_f64(), expected);
assert_eq!(h.state().session.history.undo.len(), history + 1);
if let Ok(dir) = std::env::var("PRESET_CACHE_SNAPSHOTS") {
h.render().unwrap().save(format!("{dir}/{name}.png")).unwrap();
h.render_serialized().unwrap().save(format!("{dir}/{name}.png")).unwrap();
}
h.state_mut().session.execute("edit.undo", json!({})).unwrap();
h.run_steps(2);
+2 -1
View File
@@ -1,6 +1,7 @@
//! Window ▸ Script Console: the panel shows, runs JavaScript through `script.run` (persistent
//! context) and logs output, results and errors (egui_kittest, UI logic only).
use crate::gpu_test::RenderSerial;
use effectcraft_ui_egui::EffectcraftApp;
use effectcraft_ui_egui::dock::PanelKind;
use egui_kittest::Harness;
@@ -59,7 +60,7 @@ fn script_console_snapshot() {
}
h.state_mut().ui.script_console.input = "app.project.numItems".into();
h.run_steps(3);
let img = h.render().expect("render");
let img = h.render_serialized().expect("render");
let out = std::env::var("SC_SNAPSHOT").unwrap_or_else(|_| concat!(env!("CARGO_MANIFEST_DIR"), "/../../target/test-out/script_console.png").into());
if let Some(d) = std::path::Path::new(&out).parent() {
std::fs::create_dir_all(d).unwrap();
+3 -1
View File
@@ -2,6 +2,7 @@
//! windows (clicks reach the script's handlers), the branching History panel, and the Window /
//! File ▸ Scripts menus listing scripts (egui_kittest, UI logic only).
use crate::gpu_test::RenderSerial;
use effectcraft_ui_egui::EffectcraftApp;
use effectcraft_ui_egui::dock::PanelKind;
use effectcraft_ui_egui::dock::WorkspaceExt as _;
@@ -210,6 +211,7 @@ fn history_panel_jumps_between_branches() {
/// onDraw fills of concave paths and real images (drawImage, image controls), rendered.
#[test]
fn on_draw_concave_fills_and_images_render() {
let _device = crate::gpu_test::lock();
let dir = std::env::temp_dir().join(format!("effectcraft-scriptui-img-{}", std::process::id()));
std::fs::create_dir_all(&dir).unwrap();
let png = dir.join("green.png");
@@ -244,7 +246,7 @@ fn on_draw_concave_fills_and_images_render() {
let g = &win.root.children[0];
assert!(matches!(&g.draw[1], effectcraft_engine::scriptui::DrawOp::Image { image: Some(i), .. } if i.src.as_deref() == Some(png.as_str())));
assert_eq!(win.root.children[1].image.as_ref().and_then(|i| i.src.clone()).as_deref(), Some(png.as_str()));
let img = h.render().expect("render");
let img = h.render_serialized().expect("render");
if let Ok(d) = std::env::var("EC_SNAPSHOT_DIR") {
img.save(format!("{d}/scriptui_paint.png")).unwrap();
}
+2 -1
View File
@@ -2,6 +2,7 @@
//! as its own Timeline tab (not a rename, and not in place of the comp shown), the tabs switch and
//! close comps, and a dragged tab lands where its insertion mark shows.
use crate::gpu_test::RenderSerial;
use effectcraft_engine::Session;
use effectcraft_engine::project::ItemId;
use effectcraft_ui_egui::EffectcraftApp;
@@ -135,7 +136,7 @@ fn tab_drag_snapshot() {
}
let dir = concat!(env!("CARGO_MANIFEST_DIR"), "/../../target/test-out");
std::fs::create_dir_all(dir).unwrap();
h.render().expect("render").save(format!("{dir}/tab-drag.png")).unwrap();
h.render_serialized().expect("render").save(format!("{dir}/tab-drag.png")).unwrap();
}
/// A precomp layer's bar shows its comp's markers; a double-click opens that comp at the marker.
@@ -1,3 +1,4 @@
use crate::gpu_test::RenderSerial;
use effectcraft_engine::{Session, config::MemoryConfig, prefs::Prefs};
use effectcraft_ui_egui::{EffectcraftApp, menus};
use egui::{Event, Modifiers, PointerButton, Pos2, pos2, vec2};
@@ -49,7 +50,7 @@ fn star_controls_save_and_favorite_menu_selects_the_family() {
assert_eq!(h.state().session.prefs.appearance.favorite_themes, vec!["light"]);
if let Some(path) = std::env::var_os("FAVORITES_SCREENSHOT_DIR") {
std::fs::create_dir_all(&path).unwrap();
h.render().unwrap().save(std::path::Path::new(&path).join("effectcraft-favorites.png")).unwrap();
h.render_serialized().unwrap().save(std::path::Path::new(&path).join("effectcraft-favorites.png")).unwrap();
}
assert_eq!(h.state().session.prefs.appearance.appearance_mode, "dark");
let p = at(&h, "settings.ok");
+6 -5
View File
@@ -2,6 +2,7 @@
//! interest drawing, rulers and guides, snapping, the shape Pen and motion-path key drags
//! (egui_kittest, UI logic only).
use crate::gpu_test::RenderSerial;
use effectcraft_engine::Session;
use effectcraft_engine::commands::shape_tool::PaintKind;
use effectcraft_engine::project::LayerId;
@@ -448,7 +449,7 @@ fn mid_drag(h: &mut Harness<'_, EffectcraftApp>, from: Pos2, to: Pos2, mods: egu
h.input_mut().events.push(Event::PointerMoved(from + (to - from) * (i as f32 / 8.0)));
h.step();
}
h.render().expect("the mid-drag frame")
h.render_serialized().expect("the mid-drag frame")
}
/// Release the button where the drag left it.
@@ -490,7 +491,7 @@ fn shape_drag_ghost_shows_the_tools_own_shape_while_dragging() {
h.state_mut().ui.tool = tool;
settle_viewer(&mut h);
let (a, b) = (screen(&h, from), screen(&h, to));
let before = h.render().expect("the frame before the drag");
let before = h.render_serialized().expect("the frame before the drag");
let mid = mid_drag(&mut h, a, b, egui::Modifiers::default());
let fill = fill_rgb(&h);
@@ -526,7 +527,7 @@ fn shape_drag_ghost_normalises_the_same_way_as_the_release() {
h.state_mut().ui.tool = Tool::Ellipse;
settle_viewer(&mut h);
let (a, b) = (screen(&h, from.map(|v| v as f32)), screen(&h, to.map(|v| v as f32)));
let before = h.render().expect("the frame before the drag");
let before = h.render_serialized().expect("the frame before the drag");
// Measured with the button down, so this is the ghost and not the committed shape.
let mid = mid_drag(&mut h, a, b, mods);
let on = [centre[0] as f32 + size[0] as f32 / 4.0, centre[1] as f32 + size[1] as f32 / 4.0];
@@ -595,7 +596,7 @@ fn a_layer_drag_moves_the_picture_while_the_button_is_down() {
h.input_mut().events.push(Event::PointerButton { pos: from, button: egui::PointerButton::Primary, pressed: true, modifiers: Default::default() });
h.step();
// Where the layer is not (yet): the plate behind it.
let plate = px_at(&h.render().unwrap(), &h, [440.0, 200.0]);
let plate = px_at(&h.render_serialized().unwrap(), &h, [440.0, 200.0]);
// Drag in small steps, still holding the button, and give the renders a chance to land.
let mut moved = false;
@@ -606,7 +607,7 @@ fn a_layer_drag_moves_the_picture_while_the_button_is_down() {
std::thread::sleep(std::time::Duration::from_millis(15));
// 30 comp px behind the pointer: inside the layer, well away from its outline, its anchor
// icon and where it started.
let at = px_at(&h.render().expect("mid-drag frame"), &h, [320.0 + 200.0 * (i as f32 / 40.0) - 30.0, 200.0]);
let at = px_at(&h.render_serialized().expect("mid-drag frame"), &h, [320.0 + 200.0 * (i as f32 / 40.0) - 30.0, 200.0]);
if i >= 30 && delta(at, plate) > 30 {
moved = true;
break;
+2 -1
View File
@@ -2,6 +2,7 @@
//! comp goes to an unlocked viewer (a new one when every viewer is locked); a click on another
//! viewer makes it the active one; closing a viewer forgets it.
use crate::gpu_test::RenderSerial;
use effectcraft_engine::Session;
use effectcraft_engine::project::ItemId;
use effectcraft_ui_egui::EffectcraftApp;
@@ -171,5 +172,5 @@ fn viewers_snapshot() {
h.run_steps(4);
let dir = concat!(env!("CARGO_MANIFEST_DIR"), "/../../target/test-out");
std::fs::create_dir_all(dir).unwrap();
h.render().unwrap().save(format!("{dir}/viewers.png")).unwrap();
h.render_serialized().unwrap().save(format!("{dir}/viewers.png")).unwrap();
}
+5 -4
View File
@@ -1,5 +1,6 @@
//! Opt-in visual review of every built-in panel, workspaces and common dialogs.
//! Original fixture; captures are review outputs, not shipped assets.
use crate::gpu_test::RenderSerial;
use effectcraft_engine::Session;
use effectcraft_ui_egui::{Dialog, EffectcraftApp, dock::PanelKind};
use egui_kittest::Harness;
@@ -19,18 +20,18 @@ fn all_ui_review_captures() {
std::sync::Arc::make_mut(&mut s.project).settings.gpu_acceleration = false;
let mut h = Harness::builder().with_size(size).build_eframe(|_| EffectcraftApp::new(s));
h.run_steps(4);
h.render().unwrap().save(out.join(format!("{label}-workspace.png"))).unwrap();
h.render_serialized().unwrap().save(out.join(format!("{label}-workspace.png"))).unwrap();
let ctx = h.ctx.clone();
h.state_mut().set_theme(&ctx, effectcraft_ui_egui::theme::ThemeKind::Light);
h.run_steps(4);
h.render().unwrap().save(out.join(format!("{label}-workspace-light.png"))).unwrap();
h.render_serialized().unwrap().save(out.join(format!("{label}-workspace-light.png"))).unwrap();
h.state_mut().set_theme(&ctx, effectcraft_ui_egui::theme::ThemeKind::Dark);
for p in PanelKind::ALL {
h.state_mut().show_panel(p);
h.state_mut().ui.maximized = Some(p);
h.run_steps(4);
assert!(h.state().auto.find(&format!("panel.{}", p.id())).is_some(), "{} opens", p.title());
h.render().unwrap().save(out.join(format!("{label}-{}.png", p.id()))).unwrap();
h.render_serialized().unwrap().save(out.join(format!("{label}-{}.png", p.id()))).unwrap();
}
h.state_mut().ui.maximized = None;
for (name, dialog) in [
@@ -42,7 +43,7 @@ fn all_ui_review_captures() {
] {
h.state_mut().dialog = Some(dialog);
h.run_steps(4);
h.render().unwrap().save(out.join(format!("{label}-dialog-{name}.png"))).unwrap();
h.render_serialized().unwrap().save(out.join(format!("{label}-dialog-{name}.png"))).unwrap();
h.state_mut().dialog = None;
h.run_steps(2);
}
@@ -122,6 +122,7 @@ fn cpu_pixels(f: &FrameImage) -> Vec<egui::Color32> {
#[test]
fn gpu_worker_renders_effect_frames_and_the_disk_cache_survives_a_reload() {
let _device = crate::gpu_test::lock();
let (Some(page_gpu), Some(worker_gpu)) = (Gpu::headless(), Gpu::headless_deferred()) else {
eprintln!("no GPU adapter: skipped");
return;
+2 -6
View File
@@ -10,10 +10,6 @@ use effectcraft_engine::offload::{Inbox, Offload, Post, WorkerReply, WorkerReque
use effectcraft_gpu::Gpu;
use serde_json::json;
/// One device at a time in this test binary: wgpu's OpenGL backend (Mesa llvmpipe on FreeBSD,
/// Linux without Vulkan) panics or crashes when tests create and drive devices concurrently.
static GPU_LOCK: Mutex<()> = Mutex::new(());
/// Holds offloaded jobs until the test runs them.
#[derive(Default)]
struct Manual(Mutex<Vec<(WorkerRequest, Arc<Inbox>)>>);
@@ -63,7 +59,7 @@ fn page() -> (Session, Arc<Manual>) {
#[test]
fn render_queue_jobs_render_on_the_worker_gpu() {
let _gpu = GPU_LOCK.lock().unwrap_or_else(std::sync::PoisonError::into_inner);
let _gpu = crate::gpu_test::lock();
let Some(g) = Gpu::headless_deferred() else {
eprintln!("no GPU adapter: skipped");
return;
@@ -102,7 +98,7 @@ fn render_queue_jobs_render_on_the_worker_gpu() {
#[test]
fn analyses_render_their_input_on_the_worker_gpu() {
let _gpu = GPU_LOCK.lock().unwrap_or_else(std::sync::PoisonError::into_inner);
let _gpu = crate::gpu_test::lock();
let Some(g) = Gpu::headless_deferred() else {
eprintln!("no GPU adapter: skipped");
return;
@@ -1,4 +1,5 @@
//! User-reported selection, Project deletion, and render-queue drop regressions.
use crate::gpu_test::RenderSerial;
use effectcraft_engine::{Session, project::LayerId};
use effectcraft_ui_egui::{Dialog, EffectcraftApp, dock::PanelKind};
use egui::{Event, Modifiers, PointerButton, Pos2, Rect, pos2, vec2};
@@ -273,7 +274,7 @@ fn viewer_right_click_targets_hit_and_duplicate_preserves_group() {
}
assert!(h.state().frames.is_cached(&key));
h.run_steps(3);
h.render().expect("offscreen context menu render").save(out).unwrap();
h.render_serialized().expect("offscreen context menu render").save(out).unwrap();
}
h.get_by_label("Duplicate").click();
h.run_steps(3);
@@ -433,7 +434,7 @@ fn workflow_snapshot() {
}
assert!(h.state().frames.is_cached(&key), "current composition rendered before capture");
h.run_steps(3);
h.render().expect("offscreen UI render").save(out).unwrap();
h.render_serialized().expect("offscreen UI render").save(out).unwrap();
}
/// Filled rects painted this frame (flattening nested shape lists).
+3 -2
View File
@@ -1,5 +1,6 @@
//! Inspect the actual viewer's painted colors and pointer-driven control geometry.
use crate::gpu_test::RenderSerial;
use effectcraft_engine::Session;
use effectcraft_ui_egui::{
EffectcraftApp,
@@ -269,10 +270,10 @@ fn viewer_theme_and_width_visual_matrix() {
}
fn save_stable_snapshot(h: &mut Harness<'_, EffectcraftApp>, path: &str, width: f32) {
let image = h.render().unwrap();
let image = h.render_serialized().unwrap();
image.save(path).unwrap();
h.run_steps(3);
let repeated = h.render().unwrap();
let repeated = h.render_serialized().unwrap();
assert!(image == repeated, "settled synthetic viewer pixels must repeat exactly: {path}");
if width == 900.0 {
let times: Vec<_> = h
+5 -1
View File
@@ -4,6 +4,10 @@ Everything in EffectCraft is an engine command with a stable id and JSON params.
panel gestures, the CLI, the control channel and MCP all go through the same commands, so anything a
user can do, an agent can do too. There are three ways in:
Render-queue outputs cannot replace footage, proxies or the project file. See
[render source protection](file-format-parity.md#render-source-protection) for aliases, default names and sequence
limits. This guard does not change ordinary-file overwrite defaults or add another confirmation API.
| Interface | Best for | Needs a window |
|---|---|---|
| **MCP** (`effectcraft-cli mcp`) | Claude Code and other MCP clients | no (headless), or yes with `--bridge` |
@@ -108,7 +112,7 @@ See [MCP conventions](mcp.md) for core tools, resources, strict arguments, and r
| `run_script {code, name?}` | Run JavaScript with the After Effects-style scripting object model (`app.project`, `comp.layers.addText(…)`, `layer.property("ADBE Transform Group").property("ADBE Position").setValueAtTime(…)`…). Returns `{ok, result, output, error: {message, line, column}}`; edits are undoable. |
| `get_project` / `get_comp {comp?}` | Project items, comp settings and layers. |
| `get_layer {layer, comp?, time?, depth?, flat?}` | A layer's property tree (`depth` limits how many group levels expand). Every node has a `path`. |
| `get_property {layer, path, comp?, time?}` | A leaf property's value at a time, keyframes and expression. Group paths (for example `geometryOptions`) contain children: inspect them with `get_layer`, then query a leaf such as `geometryOptions/extrusionDepth`. |
| `get_property {layer, path, comp?, time?}` | A leaf property's value at a time, keyframes and expression; a popup (enum) property adds `options` (`[{value, label}]`, zero-based values, also in `get_layer`). Group paths (for example `geometryOptions`) contain children: inspect them with `get_layer`, then query a leaf such as `geometryOptions/extrusionDepth`. |
| `set_property {layer, path, value?, time?, timeBase?, expression?, comp?}` | Sets a static value. With `time` it sets a keyframe (`timeBase: "comp"` for comp seconds); with `expression` it sets an expression. |
| `add_keyframe {layer, path, time+value \| keys:[...], timeBase?, interpolation?, comp?}` | Adds keys (layer seconds, or comp seconds with `timeBase: "comp"`), then optionally applies linear/bezier/hold/easyEase. |
| `list_effects {filter?, compact?}` | Effect ids, names, categories, GPU / 32-bpc support and parameters; `compact` lists only ids, names and categories. |
+1 -1
View File
@@ -45,7 +45,7 @@ printf '{"id":1,"method":"engine.execute","params":{"command":"comp.new","params
Useful query commands for `engine.execute` (they aren't journaled or undoable): `project.summary`,
`comp.info {comp?}`, `layer.tree {layer, comp?, depth?, time?}` (every node has a `path`),
`prop.get {layer, path, comp?, time?}`, `editor.state`, `command.list {filter?, enabledOnly?, schemas?}`,
`prop.get {layer, path, comp?, time?}` (a popup (enum) property also lists its `options`, `[{value, label}]`, as `layer.tree` does), `editor.state`, `command.list {filter?, enabledOnly?, schemas?}`,
`command.describe {command}` (params doc and JSON Schema), `app.capabilities` (version, counts,
export formats, parity summary), `jobs.list` (Progress panel jobs, e.g. the background
`footage.check` after File ▸ Open).
+2 -2
View File
@@ -3,7 +3,7 @@
<!-- Generated from the effect registry (crates/effects/src/catalog.rs); do not edit by hand.
Regenerate: UPDATE_DOCS=1 cargo test -p effectcraft-effects --lib effects_doc_is_current -->
EffectCraft ships 308 effects with 3033 parameters in total, grouped into the same categories as the Effects & Presets panel. Every effect is our own implementation, written from public behaviour descriptions and standard image-processing literature. Parameter names, order, popup options, units, defaults and ranges follow the reference application so that projects, expressions and muscle memory carry over.
EffectCraft ships 308 effects with 3034 parameters in total, grouped into the same categories as the Effects & Presets panel. Every effect is our own implementation, written from public behaviour descriptions and standard image-processing literature. Parameter names, order, popup options, units, defaults and ranges follow the reference application so that projects, expressions and muscle memory carry over.
- **GPU**: 280 effects also run on the GPU compositor with identical results.
- **32**: 308 effects process 32-bit float (HDR, overbright) pixels without clamping.
@@ -325,7 +325,7 @@ Effects are addressed by id (`ec.<category>.<name>`) or display name in commands
| CC Hair | `ec.sim.cchair` | 20 | GPU | 32 | Implemented |
| CC Mr. Mercury | `ec.sim.ccmrmercury` | 23 | GPU | 32 | Implemented |
| CC Particle Systems II | `ec.sim.ccparticlesystems2` | 21 | GPU | 32 | Implemented |
| CC Particle World | `ec.sim.ccparticleworld` | 35 | GPU | 32 | Implemented |
| CC Particle World | `ec.sim.ccparticleworld` | 36 | GPU | 32 | Implemented |
| CC Pixel Polly | `ec.sim.ccpixelpolly` | 10 | GPU | 32 | Implemented |
| CC Rainfall | `ec.sim.ccrainfall` | 14 | GPU | 32 | Implemented |
| CC Scatterize | `ec.sim.ccscatterize` | 4 | GPU | 32 | Implemented |
+32
View File
@@ -105,6 +105,37 @@ single-file video (Animation / PNG codecs), DPX / Photoshop sequences, MXF, DNxH
encoders ([hardware-parity.md](hardware-parity.md)), and rendering safely over an existing file
(#325).
### Render source protection
The render queue refuses an output that would replace footage, an attached proxy, or the
project file. It checks every output module and segment before dispatching the item. A refused
item is marked Failed with its reason; other valid queued items can still render. Render logs
are checked too. No render parameter overrides this protection.
Checks compare normalized paths and native file identities, so an existing symbolic link,
hard link, junction or Windows short name cannot disguise a source as another output file.
Source identities are indexed once per check and matching identities are verified. The index
does not keep file handles open for the lifetime of a long sequence.
Default output names move aside when they would replace a protected file. This also applies to
Create Proxy: recreating a proxy chooses a new default name and attaches the new proxy, leaving
the previous proxy file intact. An explicit output path is kept as entered and refused if it
would replace a protected file.
After Pre-render imports its result, that file is footage too. Re-queueing the same item
with the same output is refused; run Pre-render again for a fresh default output, or choose
another Output To. An item's `last_output` is not permission to replace imported footage.
Image-sequence checks inspect existing frames in the requested range. Skip Existing Files leaves
existing frames alone. If a frame number appears in a folder name, the checker probes each
frame separately and refuses ranges over 100,000 frames instead of silently checking a prefix.
Choose a fixed output folder or a shorter range for those exports.
This guard does not introduce an overwrite flag, confirmation dialog, or changed replacement
defaults for the CLI, scripts or MCP. Replacement consent and staging ordinary output files
belong to the exporter. The source check runs before export; filesystem changes between that
check and a write still require exporter-side revalidation.
## Estimate
**≈ 130–230 h**: `.aep` / `.aepx` import 80–160 h (after the owner decision), wiring TGA / DPX /
@@ -115,5 +146,6 @@ relinking 6–12 h, `.mogrt`-compatible templates 15–30 h (partly parallel wit
| Date | Change | Summary |
|---|---|---|
| 2026-10-30 | minor | Render-queue source-protection behavior and limits consolidated here from the standalone page |
| 2026-10-12 | minor | #324 and #514 marked closed; open `.aep` PRs #251 and #860 noted |
| 2026-10-10 | major | First file format parity document, from the After Effects 26.5 bundle and this repository's import/export registries |