Tests: linked Audio Levels keep their stereo balance (#2485)

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tylerjenningsw committed 2026-10-28 17:40:15 -04:00
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@@ -68,6 +68,7 @@ mod ui_text_edit;
mod ui_text_range_handles;
mod ui_theme_favorites;
mod ui_time_zoom_controls;
mod ui_timeline_audio_levels;
mod ui_timeline_effect_label;
mod ui_timeline_pan;
mod ui_timeline_shapes;
@@ -0,0 +1,107 @@
//! Audio Levels' channel link in the Timeline (#2485): off by default; linked, an edit to one
//! channel moves the other by the same dB, so the stereo balance stays, typed or scrubbed, on a
//! static or animated property, and one Undo takes it back.
use effectcraft_engine::Session;
use effectcraft_engine::project::LayerId;
use effectcraft_ui_egui::EffectcraftApp;
use egui::{Event, Key, Modifiers, PointerButton, Pos2, pos2, vec2};
use egui_kittest::Harness;
use serde_json::json;
fn center(h: &Harness<'_, EffectcraftApp>, id: &str) -> Pos2 {
let e = h.state().auto.find(id).unwrap_or_else(|| panic!("no {id}"));
pos2(e.rect[0] + e.rect[2] / 2.0, e.rect[1] + e.rect[3] / 2.0)
}
/// Press on `from`, move to `to` in `steps`, release there.
fn drag(h: &mut Harness<'_, EffectcraftApp>, from: Pos2, to: Pos2, steps: u32) {
h.input_mut().events.push(Event::PointerMoved(from));
h.step();
h.input_mut().events.push(Event::PointerButton { pos: from, button: PointerButton::Primary, pressed: true, modifiers: Modifiers::NONE });
h.step();
for k in 1..=steps {
h.input_mut().events.push(Event::PointerMoved(from + (to - from) * (k as f32 / steps as f32)));
h.step();
}
h.input_mut().events.push(Event::PointerButton { pos: to, button: PointerButton::Primary, pressed: false, modifiers: Modifiers::NONE });
h.run_steps(3);
}
fn click(h: &mut Harness<'_, EffectcraftApp>, id: &str) {
let p = center(h, id);
drag(h, p, p, 1);
}
fn type_value(h: &mut Harness<'_, EffectcraftApp>, id: &str, v: &str) {
click(h, id);
h.input_mut().events.push(Event::Text(v.into()));
h.step();
h.input_mut().events.push(Event::Key { key: Key::Enter, physical_key: None, pressed: true, repeat: false, modifiers: Modifiers::NONE });
h.run_steps(3);
}
#[test]
fn linked_audio_levels_move_both_channels_by_the_same_db() {
let mut s = Session::default();
s.execute("comp.new", json!({"name": "Sound", "width": 64, "height": 36, "duration": 4})).unwrap();
s.execute("comp.new", json!({"name": "Main", "width": 320, "height": 180, "duration": 4})).unwrap();
let l = s.execute("layer.addItem", json!({"item": "Sound"})).unwrap()["layer"].as_u64().unwrap();
let uid = s.active_comp().unwrap().layer(LayerId(l)).unwrap().props.prop("audio/levels").unwrap().uid;
s.execute("prop.set", json!({"layer": l, "path": "audio/levels", "value": [-6.0, -12.0]})).unwrap();
let mut h = Harness::builder().with_size(vec2(1600.0, 1000.0)).build_eframe(|_| EffectcraftApp::new(s));
h.state_mut().ui.timeline.open_layers.insert(l);
h.state_mut().ui.timeline.layer_reveal.insert(l, vec!["props".into()]);
h.state_mut().ui.timeline.reveal_props.insert(uid);
h.run_steps(3);
let levels =
|h: &Harness<'_, EffectcraftApp>| h.state().session.active_comp().unwrap().layer(LayerId(l)).unwrap().props.prop("audio/levels").unwrap().clone();
let set = |h: &mut Harness<'_, EffectcraftApp>, v: [f64; 2]| {
h.state_mut().session.execute("prop.set", json!({"layer": l, "path": "audio/levels", "value": v})).unwrap();
h.run_steps(2);
};
let undo = |h: &mut Harness<'_, EffectcraftApp>| {
h.state_mut().session.execute("edit.undo", json!({})).unwrap();
h.run_steps(2);
};
let (left, right, link) = (format!("timeline.prop.{uid}.value.0"), format!("timeline.prop.{uid}.value.1"), format!("timeline.prop.{uid}.link"));
assert_eq!(h.state().auto.find(&link).unwrap().label, "Link Channels");
type_value(&mut h, &left, "-3");
assert_eq!(levels(&h).value.components(), vec![-3.0, -12.0], "unlinked by default, one channel moves alone");
set(&mut h, [-6.0, -12.0]);
click(&mut h, &link);
type_value(&mut h, &left, "-3");
assert_eq!(levels(&h).value.components(), vec![-3.0, -9.0], "linked, both rise 3 dB and keep their 6 dB balance");
undo(&mut h);
assert_eq!(levels(&h).value.components(), vec![-6.0, -12.0], "one Undo takes back both channels");
type_value(&mut h, &right, "0");
assert_eq!(levels(&h).value.components(), vec![6.0, 0.0], "the right channel leads just the same");
set(&mut h, [0.0, 0.0]);
type_value(&mut h, &left, "-6");
assert_eq!(levels(&h).value.components(), vec![-6.0, -6.0], "equal channels at 0 dB stay equal");
set(&mut h, [-6.0, -12.0]);
let from = center(&h, &left);
drag(&mut h, from, from + vec2(30.0, 0.0), 6);
let c = levels(&h).value.components();
assert!(c[0] > -6.0, "the scrub raised the left channel: {c:?}");
assert!((c[0] - c[1] - 6.0).abs() < 1e-9, "a linked scrub keeps the balance: {c:?}");
undo(&mut h);
assert_eq!(levels(&h).value.components(), vec![-6.0, -12.0], "one Undo takes back the whole scrub");
// Animated: the edit at the current time changes that key's two channels together.
h.state_mut().session.execute("prop.addKey", json!({"layer": l, "path": "audio/levels", "time": 0.0, "value": [-6.0, -12.0]})).unwrap();
h.state_mut().session.execute("prop.addKey", json!({"layer": l, "path": "audio/levels", "time": 1.0, "value": [0.0, 0.0]})).unwrap();
h.run_steps(2);
type_value(&mut h, &left, "-10");
let keys: Vec<Vec<f64>> = levels(&h).keys.iter().map(|k| k.value.components()).collect();
assert_eq!(keys, vec![vec![-10.0, -16.0], vec![0.0, 0.0]], "the key at the current time moves both channels");
click(&mut h, &link);
type_value(&mut h, &left, "-4");
let keys: Vec<Vec<f64>> = levels(&h).keys.iter().map(|k| k.value.components()).collect();
assert_eq!(keys[0], vec![-4.0, -16.0], "unlinked again, the right channel stays");
}