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Merge PR #2892
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38e33992bd
3 files changed
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@@ -469,13 +469,26 @@ fn tab_body(
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}
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}
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/// The height `tab` would take at `top`, from laying it out unseen: it follows the font, the
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/// language and the scale. Nothing it registers or changes is kept.
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fn tab_height(ui: &mut egui::Ui, tab: Tab, d: &CompDraft, t: &Tokens, custom: &[CompPreset], top: f32) -> f32 {
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/// The width and height `tab` would take at `top`, from laying it out unseen: they follow the
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/// font, the language and the scale. Nothing it registers or changes is kept.
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fn tab_size(ui: &mut egui::Ui, tab: Tab, d: &CompDraft, t: &Tokens, custom: &[CompPreset], top: f32) -> egui::Vec2 {
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let rect = egui::Rect::from_min_size(egui::pos2(ui.max_rect().left(), top), vec2(ui.max_rect().width(), 0.0));
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let mut child = ui.new_child(egui::UiBuilder::new().max_rect(rect).id_salt("comp-tab-measure").invisible());
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tab_body(&mut child, tab, &mut d.clone(), t, &mut Registry::default(), custom, &mut Vec::new());
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child.cursor().top() - top
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vec2(child.min_rect().width(), child.cursor().top() - top)
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}
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/// Where the width of the dialog's content, measured when it was last shown, is kept.
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fn content_width_id() -> egui::Id {
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egui::Id::unique("comp-settings-content-width")
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}
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/// The dialog's width: 600 points, or more when the widest row on any of its tabs (as last shown),
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/// a scroll bar and the modal's two 18-point margins need it. A translation longer than the English (French,
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/// #2841) widens the dialog rather than hiding OK past its right edge.
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pub fn dialog_width(ctx: &egui::Context) -> f32 {
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let content = ctx.data(|d| d.get_temp::<f32>(content_width_id())).unwrap_or(0.0);
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(content + 36.0).max(600.0)
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}
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/// Draw the dialog. Returns `Some(params)` when OK is pressed, `Some(Null)` on Cancel. `custom`
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@@ -490,14 +503,17 @@ pub fn show(
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preview: Option<&mut bool>,
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) -> Option<serde_json::Value> {
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let mut out = None;
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ui.horizontal(|ui| {
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// The dialog's visible area, which Cancel and OK stay inside: the scroll area's viewport,
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// which stays put when the content scrolls.
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auto.add("dialog.comp.view", ui.clip_rect(), "Composition Settings");
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let name_row = ui.horizontal(|ui| {
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ui.label(tr("Composition Name:"));
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let r = ui.add(egui::TextEdit::singleline(&mut d.name).desired_width(300.0));
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crate::widgets::focus_on_open(ui.ctx(), &r, &d.name);
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auto.add("dialog.comp.name", r.rect, "Composition Name");
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});
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ui.add_space(8.0);
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ui.horizontal(|ui| {
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let tab_row = ui.horizontal(|ui| {
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for (tab, label, key) in [(Tab::Basic, "Basic", "basic"), (Tab::Advanced, "Advanced", "advanced"), (Tab::Renderer, "3D Renderer", "renderer")] {
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let r = ui.selectable_label(d.tab == tab, tr(label));
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auto.add(&format!("dialog.comp.tab.{key}"), r.rect, label);
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@@ -511,11 +527,24 @@ pub fn show(
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let body_top = ui.cursor().top();
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tab_body(ui, d.tab, d, t, auto, custom, cmds);
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let shown = ui.cursor().top() - body_top;
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let tallest = [Tab::Basic, Tab::Advanced, Tab::Renderer]
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.into_iter()
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.filter(|tab| *tab != d.tab)
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.fold(shown, |h, tab| h.max(tab_height(ui, tab, d, t, custom, body_top)));
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let sizes: Vec<egui::Vec2> = [Tab::Basic, Tab::Advanced, Tab::Renderer].into_iter().map(|tab| tab_size(ui, tab, d, t, custom, body_top)).collect();
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let tallest = sizes.iter().fold(shown, |h, s| h.max(s.y));
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ui.add_space((tallest - shown).max(0.0));
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// Every tab takes the width of the widest one too, so the dialog doesn't change size with them.
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let widest = sizes.iter().fold(name_row.response.rect.width().max(tab_row.response.rect.width()), |w, s| w.max(s.x));
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// Room for a vertical scroll bar too: without it, a bar shown while the dialog settles narrows
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// the content into a horizontal bar, which takes the height back from it, and the two bars
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// trade places every frame.
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let needed = widest + ui.spacing().scroll.allocated_width();
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let ctx = ui.ctx().clone();
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let before = dialog_width(&ctx);
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ctx.data_mut(|m| m.insert_temp(content_width_id(), needed.ceil()));
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if dialog_width(&ctx) != before {
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// This pass was laid out at the old width: lay it out again at the new one instead of
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// showing it, and paint again in case egui declines the extra pass.
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ctx.request_discard("Composition Settings width");
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ctx.request_repaint();
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}
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ui.add_space(14.0);
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ui.horizontal(|ui| {
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ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
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@@ -446,7 +446,7 @@ fn comp_settings(app: &mut EffectcraftApp, ctx: &egui::Context, t: &Tokens, exis
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let live = existing && super::live_preview::active(app);
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let place = super::live_preview::place(app);
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let mut preview = app.dialog_state.live.on;
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modal_placed(ctx, "Composition Settings", vec2(600.0, 470.0), t, place, |ui| {
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modal_placed(ctx, "Composition Settings", vec2(super::comp_settings::dialog_width(ctx), 470.0), t, place, |ui| {
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result = super::comp_settings::show(ui, &mut d, t, &mut app.auto, &custom, &mut cmds, live.then_some(&mut preview));
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});
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app.dialog_state.live.on = preview;
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@@ -103,3 +103,96 @@ fn composition_settings_buttons_stay_put_between_tabs() {
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}
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}
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}
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/// Composition Settings keeps Cancel and OK in view in every interface language: a translation
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/// wider than the English (French, #2841) widens the dialog instead of pushing OK past its right
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/// edge, where it could be reached only by scrolling sideways.
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#[test]
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fn composition_settings_buttons_fit_every_language() {
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// English, then French (#2841) and the other catalogs whose rows overflowed the 600 points.
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for language in ["en", "fr", "es", "ka", "cs", "pt-br"] {
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let mut s = Session::default();
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s.execute("comp.new", json!({"name": "Edit", "width": 2560, "height": 1440, "frameRate": 60, "duration": 4})).unwrap();
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s.prefs.general.language = language.into();
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let mut h =
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Harness::builder().with_size(egui::vec2(1600.0, 1000.0)).with_step_dt(1.0 / 60.0).allow_missing_glyphs().build_eframe(|_| EffectcraftApp::new(s));
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h.run_steps(3);
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open_settings(&mut h);
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let mut oks = vec![];
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for tab in ["basic", "advanced", "renderer"] {
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click(&mut h, &format!("dialog.comp.tab.{tab}"));
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let rect = |id: &str| h.state().auto.find(id).unwrap_or_else(|| panic!("no {id}")).rect;
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let (view, ok, cancel) = (rect("dialog.comp.view"), rect("dialog.comp.ok"), rect("dialog.comp.cancel"));
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for (name, r) in [("OK", ok), ("Cancel", cancel)] {
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assert!(r[0] >= view[0] && r[0] + r[2] <= view[0] + view[2] + 0.5, "{language} {tab}: {name} {r:?} is outside the dialog {view:?}");
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}
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if language == "en" {
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// English still fits the 600-point dialog (18-point margins).
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assert_eq!(view[2], 600.0 - 36.0, "{tab}");
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}
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oks.push(ok);
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}
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// The dialog takes the width of its widest tab, so OK stays put between tabs.
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assert!(oks.windows(2).all(|w| w[0] == w[1]), "{language}: OK moves between tabs: {oks:?}");
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}
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}
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fn rect_of(h: &Harness<'_, EffectcraftApp>, id: &str) -> egui::Rect {
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let r = h.state().auto.find(id).unwrap_or_else(|| panic!("no {id}")).rect;
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egui::Rect::from_min_size(pos2(r[0], r[1]), egui::vec2(r[2], r[3]))
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}
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/// In a window too short for it, the dialog scrolls: its registered view stays the scroll
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/// area's viewport (not a part of it shifted by the scroll), and OK scrolls into it.
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#[test]
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fn composition_settings_view_stays_put_when_it_scrolls() {
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let mut s = Session::default();
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s.execute("comp.new", json!({"name": "Edit", "width": 2560, "height": 1440, "frameRate": 60, "duration": 4})).unwrap();
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let mut h = Harness::builder().with_size(egui::vec2(1600.0, 520.0)).with_step_dt(1.0 / 60.0).build_eframe(|_| EffectcraftApp::new(s));
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h.run_steps(3);
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open_settings(&mut h);
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let (view, ok) = (rect_of(&h, "dialog.comp.view"), rect_of(&h, "dialog.comp.ok"));
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assert!(ok.bottom() > view.bottom(), "the dialog must be taller than the window for this test: OK {ok:?}, view {view:?}");
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h.input_mut().events.push(Event::PointerMoved(view.center()));
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h.input_mut().events.push(Event::MouseWheel {
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unit: egui::MouseWheelUnit::Point,
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delta: egui::vec2(0.0, -2000.0),
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modifiers: Modifiers::NONE,
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phase: egui::TouchPhase::Move,
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source: egui::MouseWheelSource::Wheel,
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});
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h.run_steps(30);
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let (scrolled, ok) = (rect_of(&h, "dialog.comp.view"), rect_of(&h, "dialog.comp.ok"));
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// The scroll bar may take a few points on the right while it is shown.
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assert_eq!((scrolled.y_range(), scrolled.left()), (view.y_range(), view.left()), "the view is the viewport, wherever the content is scrolled to");
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assert!(scrolled.contains_rect(ok), "OK {ok:?} scrolls into the view {scrolled:?}");
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}
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/// Changing the interface language with the dialog open refits it to the new text and then
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/// settles, with OK inside it: its scroll bars don't trade places every frame while it grows.
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/// Switching back to English returns it to 600 points.
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#[test]
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fn composition_settings_refits_when_the_language_changes() {
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let mut s = Session::default();
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s.execute("comp.new", json!({"name": "Edit", "width": 2560, "height": 1440, "frameRate": 60, "duration": 4})).unwrap();
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let mut h = Harness::builder()
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.with_size(egui::vec2(1600.0, 1000.0))
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.with_step_dt(1.0 / 60.0)
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.with_max_steps(30)
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// `run` checks accessibility after settling; that is not what this test is about.
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.with_accessibility_check(false)
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.build_eframe(|_| EffectcraftApp::new(s));
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h.run_steps(3);
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open_settings(&mut h);
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click(&mut h, "dialog.comp.tab.advanced");
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h.run_ok().expect("the open dialog settles");
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assert_eq!(rect_of(&h, "dialog.comp.view").width(), 600.0 - 36.0);
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for (language, wider) in [("fr", true), ("en", false)] {
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h.state_mut().session.prefs.general.language = language.into();
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// Steps while anything asks for a repaint, and fails if that never stops.
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let steps = h.try_run().unwrap_or_else(|e| panic!("{language}: {e}"));
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let (view, ok) = (rect_of(&h, "dialog.comp.view"), rect_of(&h, "dialog.comp.ok"));
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assert!(view.contains_rect(ok), "{language}: after {steps} steps OK {ok:?} is outside the dialog {view:?}");
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assert_eq!(view.width() > 600.0 - 36.0, wider, "{language}: the dialog is {} wide", view.width());
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}
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}
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