A native floating window is an egui pass of its own, and can draw several
panel bodies. A Composer drawn there records its descriptor, and the dock
area publishes it once, after the window's last body, so a body drawn after
the editor's cannot clear it and end the composition. DockContent::window_drawn
runs at the same point for apps that publish their own descriptor.
* Add craft-menu: Mac menu-bar layout and native-menu driver
A platform-free menu model (built directly or from flat rows), the macOS
layout (app menu, Window, Help, system-key clash resolution, translatable
labels), and NativeMenu, which feeds a backend's key equivalents to egui as
key presses, runs Minimize and craft-quit's Quit, and re-syncs only when the
app's state changes. Generalised from PhotoCraft's native_menu.rs.
* craft-menu: macOS menu bar through muda
* craft-menu: clipboard keys, layout-assigned shortcuts, Hide Others and atomic rebuilds
* craft-menu: menu key equivalents run while a text field has the keys
* craft-menu: commands as CommandRef, item kinds, craft-keymap chords
Items and rows run a craft_keymap::CommandRef and take a craft_keymap::Chord
shortcut; crates/menu/src/chord.rs is gone. Native ids are the command's key,
made unique with #2, #3 when a command is shown twice. Item.checked becomes
ItemKind { Plain, Check, Radio } (radio shows as a check item on macOS).
The built-in items' commands are Builtin::{Hide, HideOthers, Minimize, Quit}.
MenuRole gains Edit, View and Other; tag_submenu finds its menu by role.
While text editing, the keys left to the field are the clipboard keys and
craft_keymap::text_editing_chords. Adds the Platforms, Document and Gate types
(data only) and MenuBar::documents.
* craft-menu: Gate::allows, the one rule for what may run from the menus
* craft-menu: Windows, Linux and web layouts, documents in Window, keymap adapter
layout(bar, Target, options) dispatches to mac_layout, desktop_layout or
web_layout. Every layout drops what the target's Platforms leave out and lists
MenuBar::documents as radio items last in the Window menu (ItemRole::Document
is gone). Windows and Linux put About in Help, Settings in Edit as
Preferences and Quit in File (Exit on Windows); the web layout has no Quit and
takes the browser's own shortcuts off the items, reporting clashes. tidy drops
empty submenus.
apply_keymap sets shortcuts and toggle check items from a craft-keymap Keymap;
apply_state sets enabled and checked per frame.
* craft-menu: the egui-drawn menu bar for Windows, Linux and the web
* craft-menu: gate, command hook and one muda handler for the native menu
- NativeMenu::set_gate: app items greyed in place while modal or recording a
shortcut; take_clicks drops clicks the gate forbids when they are taken.
While recording, key equivalents reach egui as plain key presses.
- NativeMenu::on_command: a hook called from the menu event handler for each
allowed app click; take_clicks still returns every command.
- Dispatch, shared between the driver and the backend's handler
(Backend::attach replaces Backend::set_text_editing).
- Only Cmd or Ctrl chords become key equivalents; other shortcuts are not
shown natively (building an attributed title needs unsafe objc2 calls).
- mac: one muda event handler per process, routed to the latest install;
mac::install_app_menu ports craft-quit's minimal app menu onto it.
- craft_quit::install_app_menu is deprecated in favor of
craft_menu::mac::install_app_menu.
* craft-menu: the bar takes Target, README section and NOTICE credit
* craft-menu: bar tests beside the layout and native ones; only a click outside closes the menus
* craft-menu: clippy (complex types, Copy clones, elided lifetimes)
* craft-menu: keyboard access to the egui bar
A tap on Alt alone or F10 focuses the bar, Alt+letter opens a menu and
a letter in an open menu runs or opens the row with that mnemonic, as
in a Windows menu bar. Mnemonics are assigned per level from the shown
labels, underlined only while the keyboard drives the bar, and a label
without an ASCII letter shows its English letter after it ("文件(F)")
through the optional english hook. Preferred letters come from
MenuBarUi::mnemonics. A Mac target has none, and a dialog or the
shortcut recorder keeps the keys. Ported from PhotoCraft's menu_keys.rs
and menu_keys_tests.rs.
* craft-menu: one installer or the other; sort mnemonics before checking uniqueness
* craft-menu: egui 0.37
* craft-menu: text fields keep their Edit items; web names by the browser's system; sync per frame; stable check kinds; handled hook clicks
* craft-menu: sync reports a clash change on an unchanged bar
* docking: AppKit moves a native window for its bar drag on macOS
Moving a native window with OuterPosition every frame jitters on macOS:
the window's reported place and the pointer events disagree about where
the window is. On macOS the bar press (or the start of a drag of a
window's only tab or group) now sends ViewportCommand::StartDrag, which
winit turns into performWindowDragWithEvent, and the dock area sends no
OuterPosition for that drag.
egui keeps running frames during the move, but the window's reported
place lags it, so each frame takes the window's place as AppKit's
cursor (NSEvent::mouseLocation) less the pressed point. Drop targets,
the drag fade, cross-window routing and the drop use that point. The
drag ends on the first frame where NSEvent::pressedMouseButtons or egui
reports the release, and is resolved once; a desktop drop records
cursor less grab. Ctrl/Cmd is read from AppKit's modifier flags, since
AppKit sends no key events during the move, and Escape does not cancel
the move. A press released within the click distance docks nothing.
Windows, X11 and Wayland keep their paths.
The window system seam (WindowSystem, formerly DesktopCursor) tells the
cursor, the button, the modifiers and whether it moves windows.
NativeHost models AppKit's move (moves_windows, held): the window
follows the cursor at the grab and reports its place late. The
app-driven cursor path from #325 and its stale-pointer model are
removed, since macOS no longer takes that path.
* docs: a cancel during an AppKit bar drag leaves the window moving
The close button was a ✕ (U+2715) text glyph and the version pill used →, neither of which the bundled faces are guaranteed to have; apps that panic on a missing glyph took the whole prompt down. The close mark is two painted strokes, the pill reads 'v0.1.0 to 0.2.0', and a test asserts the prompt paints only ASCII text.
Fixes#343
- FontStore::remove_files only touches names the family's manifest entry
lists and that are safe file names.
- A user source's folder carries a hash of its full ID, so sources whose
IDs slug alike don't share a folder.
- The download dialog and the sidebar note name the family's own source,
and the server for a source the user added.
- The face cache takes out only faces the last frame didn't draw.
- The catalog test lists missing translations instead of failing.
- ATTRIBUTION lists the three bundled craft-font-index files.
A group dragged to the window edge where an iconic column sits showed the
edge line and an outline around the column. The edge line is drawn just
inside the window, so it lay in the column's body, and paint_drop_line
outlines the iconic column a line lies in. That outline is for drops into
the column; a window-edge drop docks beside it, so it now shows the line
alone.
A user can dismiss the prompt while the update installs and then edit. The close request is now kept until the app can close, so a close the user cancels is asked again once the work is saved. The installed message is set when the install finishes.
The restart helper is scheduled before the app closes, so a close the user then cancels would leave it waiting for an exit that never comes. Apps pass whether it is safe to start.
windows_precheck now refuses an executable that isn't the app's own, as the helper does, so the error is shown while the app can still show it. check_helper keeps the same check as the final guard.
check_helper accepted any existing file as a standalone install, so a differently named executable passed (the Windows test caught it). The program's name must be one of the app's own.