PageScene engine no longer writes to PageSceneStore directly. Engine subsystems emit typed EngineEvents on a per-event-type bus; a single EngineStoreBridge subscribes per event class and is the only file in engine/ that imports usePageSceneStore. Write flow is one-way: UI toggles emit on the bus, the bridge updates the store, an engine-side reactor updates the THREE side. No store->engine subscriptions remain. EngineEventBus is keyed by constructor reference (Map<EventCtor, Set<Listener>>) so emit() walks only listeners for that event type -- no global fan-out, no instanceof chains. Mirrors Chromium's per-type EventListenerMap pattern. MouseControls constructor refactored from 20 positional Function args to a MouseControlsDeps object before adding bus. SceneUtils, SaveManager, CameraController, and Scene now take Deps objects with an explicit bus field. Lifecycle helpers (set3DPageMounted etc.) moved out of editor.ts into a non-engine engineLifecycle.ts so engine/ stays store-free. Same for SceneMetadata (now sceneMetadata.ts at the page root). Action dispatchers no longer dual-write: addCharacter/addObject/ addShape/setCameraAspect/setTransformMode/toggleObjectLock/ toggleObjectVisibility now emit a single bus event each. Prerequisite for componentizing PageScene into @storyteller/ui-pagescene.
The IDE for artists.
ArtCraft
ArtCraft is the IDE for interactive AI image and video creation. We turn prompting into crafting, so your ideas become a form of tangible expression and computing. This is Adobe Photoshop for everyone, and we're giving away the source code!
Show, Don't Tell: Advanced Crafting Features
Text-to-image is great, but artists need control. It's important to know what your image will look like before you generate it, and it's vitally important to achieve consistency and repeatability.
Note: all of the above videos were generated for free with Grok Video; the cost to build this README was negligible.
Quick and Easy Prompting
We haven't abandoned text-to-asset generation for quick prototyping and ideation. We support every popular workflow in a first class fashion.
Models and Providers Supported within Artcraft
| Provider | Features |
|---|---|
| Artcraft | Nano Banana, Nano Banana Pro, GPT-Image-1 / 1.5, Seedance 1.0 Lite / 1.5 Pro / 2.0, Seedream 4 / 4.5, Flux 1.1 / Kontext, Veo 2 / 3 / 3.1, Kling 1.6 / 2.1 / 2.5 / 2.6, Sora 2 / Pro, Hunyuan 3d 2 / 3 |
| Grok | Grok Imagine, Grok Video |
| Midjourney | Image Gen (all versions) |
| Sora | Sora 1, Sora 2, GPT-Image-1 |
| WorldLabs | Marble (Gaussian Splat World Generation) |
We're going to be adding the following providers soon: Kling (via Kling website accounts), Google (via API keys), Runway (via website account), Luma (via website account).
We're potentially interested in adding other aggregators for those who already have subscriptions and credits at those providers, for example: OpenArt, FreePik, etc.
Downloads
- Visit our website for the stable Windows and MacOS releases
- Or you can grab a more recent Windows and MacOS build directly
- Linux requires building from source for now
