Files
artcraft/frontend
Tanish Manku 1155b12b32 PageScene: coalesce burst undo entries via UndoableAction.tryMerge
The previous panel-undo fix used session boundaries (open on first
edit, commit on selection change / unmount). It overshot: while
editing the same object's panel without changing selection, the
session never committed, so Ctrl+Z fell through to the most recent
*previous* entry — typically the CreateAction that added the shape.
Result: editing a shape's transform then hitting Ctrl+Z deleted the
shape.

Replace session boundaries with action-level coalescing:

- Add optional `tryMerge(other)` to the UndoableAction interface.
  HistoryManager.record now offers each new action to the previous
  entry's tryMerge first; if absorbed, the new action drops out and
  the existing entry's `after` extends to cover the burst.
- TransformAction: constructor now takes (editor, uuid, before, after)
  directly; drop the begin/commit pattern. tryMerge merges a follow-up
  TransformAction whose `before` matches this one's `after` (chain
  continuity) — same uuid only.
- ColorAction: same treatment. tryMerge folds the native color
  picker's per-pixel onChange burst into a single undo entry.

Caller-side: drop all session machinery from the panel
(transformSessionRef, colorSessionRef, lastUuidRef, beginPanelTransform,
commitPanelTransform, the unmount-only effect). On every input
change the panel calls `transformObject` / `setObjectColor`, which
snapshot before, apply, snapshot after, and record. The manager
handles the rest.

Gizmo path in editor.ts updated to the new TransformAction shape:
capture before-snap at dragstart on a small `activeDragStart` ref,
build TransformAction(before, after) at dragend.

Side benefit: gizmo-drag and panel-edit bursts on the same object
now coalesce into a single undo entry across input sources, since
both produce TransformActions whose chain continues.
2026-05-01 04:51:11 -07:00
..
2026-03-12 15:49:24 +07:00
…
2026-03-12 15:49:24 +07:00
2026-03-12 15:49:24 +07:00
2026-03-12 21:18:51 +07:00

Frontend

This is an nx monorepo that can contain multiple apps and shared libraries.

All commands to run these projects are performed from this directory.

Install dependencies

npm install

Editor2d

Run dev server:

nx dev editor2d

artcraft

Run dev server:

nx dev artcraft
call when starting on main or a new branch:
./clean_modules

The names for @frontend and @storyteller come from the package.json file in the libs folder.
import { Login } from "@frontend/login";
import { api } from "@storyteller/api";

For shared UI components, import from @storyteller/ui-[componentname].
import { Button } from "@storyteller/ui-button";
import { Modal } from "@storyteller/ui-modal";

building:
npx nx build artcraft
npx nx build editor2d

dev:
npx nx dev artcraft
npx nx dev editor2d



# component build
1.
npx nx g @nx/react:library libs/components/toaster --import-path=@storyteller/ui-toaster --bundler=vite
npm install
2.import it first in code
3.nx sync
4.nx build

or

# frontend build
in frontend folder

% nx build -project type
% nx build artcraft
% nx dev artcraft