Commit Graph
14960 Commits
Author SHA1 Message Date
Tanish Manku 51d5015635 Fix drag-n-drop position after drop 2025-01-10 00:44:16 -08:00
Tanish Manku a4ade76803 Fix drag-n-drop preview size 2025-01-10 00:43:54 -08:00
Tanish Manku dd8fe9b30c TrackClip: Fix label widths 2025-01-09 23:47:57 -08:00
Tanish Manku daebc158f6 Frame buttons: Show preview and add deletion function 2025-01-09 21:13:14 -08:00
Tanish Manku cc51b45e0d Frame buttons: Use image upload modal 2025-01-09 16:05:01 -08:00
Tanish Manku 503b739448 Add data field to uploader state
Will be used upon success possibly for token storage
2025-01-09 16:04:40 -08:00
Tanish Manku 4e0b2d6aa2 Add uploader states for image upload modal 2025-01-09 16:03:47 -08:00
Tanish Manku b5dedb81e5 Add upload modal for image that uses only the image endpoint 2025-01-09 16:03:24 -08:00
Tanish Manku c91e027aa1 Upload API: Fix intermediate file enum conversion 2025-01-09 16:03:00 -08:00
Tanish Manku 582ea811fb Add frame button color to tailwind config 2025-01-07 17:27:56 -08:00
Tanish Manku 0389a98a6a Fix tabList import error 2025-01-07 17:27:41 -08:00
Tanish Manku 94a102caee Add start/end frame buttons and shift timeline
+ Adjust other UI layout accordingly
2025-01-07 17:27:28 -08:00
Tanish Manku 8698c96cf2 Create enum for character frame file types 2025-01-07 17:25:57 -08:00
Tanish Manku ebe88211db Use enum for intermediate file argument 2025-01-07 17:25:39 -08:00
Tanish Manku 594c2ea5e5 Create ButtonIconStack from frame buttons 2025-01-07 17:25:14 -08:00
Tanish Manku 96213b0c3f Scrubber: Position properly on the ruler (frame-adjusted) 2025-01-04 18:02:21 -08:00
Tanish Manku cb1553818b TimerGrid: Move frame-button-width away
It's just hardcoded for now because frankly we're already in so much
tech debt regarding hardcoded constant dimensions that it doesn't matter
for this at the moment
2025-01-04 18:01:52 -08:00
Tanish Manku 9e0bdd207d Add frame button width constant 2025-01-04 18:00:53 -08:00
Tanish Manku cafaa9fd4e Scrubber Mouse Events: Optimize imports 2025-01-04 17:58:45 -08:00
Tanish Manku 7b34000792 Merge pull request #2 from storytold/tanish/refactor
Implement Character Animation Engine
2025-01-02 16:39:28 -08:00
Tanish Manku a0e1b94d73 Helper: Add comments for future reference 2025-01-02 16:19:48 -08:00
Tanish Manku c8c4cbc114 Proxy timeline: Use character engine and IJSON interface 2025-01-02 16:17:32 -08:00
Tanish Manku ee9cc9f78f Helper.ts: Clean up object deletion and pass object reference instead of UUID
Because the object is already removed from scene, passing the UUID to
timeline deletion never worked because it couldn't fetch the object from
the UUID from the scene. By passing the object directly, we can still
access the UUID and update the engines as necessary.
2025-01-02 16:17:05 -08:00
Tanish Manku e7eaf87ecb Support removal of character/animation in timeline 2025-01-02 16:14:47 -08:00
Tanish Manku 60ea348577 Define IJSON - Json export interface 2025-01-02 16:14:15 -08:00
Tanish Manku 87394b65be Refactor LipSyncEngine export 2025-01-02 16:13:40 -08:00
Tanish Manku ca0b199558 Character Animation Engine: Add character/animation removal logic 2025-01-02 16:09:31 -08:00
Tanish Manku 9e1e71c233 Character Animation Engine: Remove LoopOnce setting during interpolation to avoid loop jumps 2025-01-02 16:09:00 -08:00
Tanish Manku 427af853e4 Character Interpolation: Fix typescript type warnings 2024-12-26 13:41:50 -08:00
Tanish Manku a6336cc05b Merge branch 'main' into tanish/refactor 2024-12-23 20:26:59 -08:00
Tanish Manku d2eb290aa4 Use the entire timeline duration instead of just the last clip 2024-12-23 20:23:28 -08:00
Tanish Manku 7c982bbb38 Character Engine: Add start-end interpolation 2024-12-23 20:23:15 -08:00
Tanish Manku 4e8555dd0a Merge pull request #1 from storytold/styling/color-update
styling updates: ui color and default skybox color
2024-12-23 16:18:47 -08:00
bflatastic e2ad8050e6 change default skybox color 2024-12-23 15:54:48 +07:00
bflatastic a64c86ad9e ui color update 2024-12-23 15:50:35 +07:00
Tanish Manku 48123821ed Character Engine: Loop once during transition so the clamp actually works 2024-12-19 22:35:44 -08:00
Tanish Manku 727598c2bc Character Engine: Smoothen out the interpolation by clamping instead of pausing 2024-12-19 22:25:03 -08:00
Tanish Manku 9be3a6f25c Character Engine: Write basic interpolation logic 2024-12-19 22:09:32 -08:00
Tanish Manku bfb8db02c9 Move the character animation engine evaluation outside clip evaluation 2024-12-19 22:09:10 -08:00
Tanish Manku b76abf8fff Character Engine: Convert to threejs seconds 2024-12-19 19:42:01 -08:00
Tanish Manku 42b8a1471c Timeline: We don't need all the frames (might change) 2024-12-19 19:41:36 -08:00
Tanish Manku 45b3c04a41 Format milliseconds on the timeline control 2024-12-19 19:41:01 -08:00
Tanish Manku 03ae3419d7 Rewrite the fps cap in render loop 2024-12-19 19:40:00 -08:00
Tanish Manku ac290da7ef Create ApiHelpers to isolate api/url building 2024-12-19 18:43:50 -08:00
Tanish Manku 8e1cff3e19 Move timelinestate and use character engine 2024-12-19 18:43:16 -08:00
Tanish Manku ba2fcefa78 Timeline: Use new character engine 2024-12-19 18:40:10 -08:00
Tanish Manku 0b64d5f3ea Editor: Use new character engine 2024-12-19 18:40:03 -08:00
Tanish Manku a0a4751a03 Introduce CharacterAnimationEngine 2024-12-19 18:38:28 -08:00
Tanish Manku fba3c48fba Use millis for FilmLength calculations because seconds*60 is meaningless 2024-12-19 18:37:04 -08:00
Tanish Manku b41db2e0d4 DND: Add fixme tag to comment 2024-12-19 18:33:53 -08:00