Brandon Thomas
65f1d5b980
ran cargo fix and then CLion import optimizer
2020-05-01 04:40:21 -04:00
Brandon Thomas
21d40a9fe9
about to run cargo fix
2020-05-01 04:28:54 -04:00
Brandon Thomas
790e0a9748
move old code (preserved since I'm still new to this)
2020-05-01 04:25:40 -04:00
Brandon Thomas
0ffa97f9af
new arcball abstraction to clean up code
2020-05-01 04:21:45 -04:00
Brandon Thomas
22a48dba60
arcball implementation (a bit rough around the edges)
2020-05-01 03:07:45 -04:00
Brandon Thomas
e2671e4380
much more efficient and cleaned up WebcamWriter
2020-04-30 21:40:10 -04:00
Brandon Thomas
e29d003973
akvcam config pared down to sensible configs
2020-04-30 05:07:53 -04:00
Brandon Thomas
2c6e205ac5
check in akvcam configs
2020-04-30 04:53:19 -04:00
Brandon Thomas
0ae6682518
THIS WORKS. WEBCAM OUT WORKS
2020-04-30 03:14:54 -04:00
Brandon Thomas
1721d1b3da
width and height GRADIENT rendering are perfect
2020-04-30 03:07:26 -04:00
Brandon Thomas
b581e9cd36
lets me share a webcam view, but horrible and distorts texture
2020-04-29 23:34:43 -04:00
Brandon Thomas
02eb6ec94a
this has output, but it's hidden. only the very top shows
2020-04-29 05:20:15 -04:00
Brandon Thomas
38d3258a44
I can stream to the virtual device /dev/video7!
2020-04-29 03:28:02 -04:00
Brandon Thomas
50255bef04
small refactor, different clearcolor
2020-04-28 03:19:02 -04:00
Brandon Thomas
cc1f822f5c
add distance threshold and scaling
2020-04-28 03:08:25 -04:00
Brandon Thomas
6685e41e14
IT WORKS !! ! ! ! ! ! !! !!@!21
2020-04-27 05:10:56 -04:00
Brandon Thomas
299390f9b4
restored shaders
2020-04-27 04:47:26 -04:00
Brandon Thomas
4f8279bc9e
cleanup (note - I pared down the existing shader, so I should revert)
2020-04-27 04:40:48 -04:00
Brandon Thomas
4f3e5f0e5c
implementation of simple/color shading (perfect!)
2020-04-26 21:28:16 -04:00
Brandon Thomas
c591d0d6c1
FIXED! Ugh. RG32F, not RGB32F
2020-04-26 19:27:25 -04:00
Brandon Thomas
27c5f32e80
debugging xy depth table
2020-04-26 18:47:59 -04:00
Brandon Thomas
87fbf45ed9
cleanup
2020-04-26 17:29:40 -04:00
Brandon Thomas
73ef98251e
much closer, but still have to finish the last piece
2020-04-26 05:34:28 -04:00
Brandon Thomas
0bbbe2f9c2
point cloud colorization isn't it...
2020-04-26 04:14:45 -04:00
Brandon Thomas
2225c1c962
removing alpha from compute shader -- now the texture exists!!!
2020-04-26 04:10:49 -04:00
Brandon Thomas
242aa53b7d
now we can set xyz texture to all white in the shader
2020-04-26 04:07:25 -04:00
Brandon Thomas
ba56591226
fix issue with pixel iteration order
2020-04-26 01:19:07 -04:00
Brandon Thomas
2ee94842af
handle debug bgra32 images
2020-04-26 00:52:06 -04:00
Brandon Thomas
db4585fa5c
pixel image debugging
2020-04-26 00:46:22 -04:00
Brandon Thomas
504e28240a
need to impl depth pixel colorizer
2020-04-26 00:20:25 -04:00
Brandon Thomas
ab2f4c33ae
new image debug routine
2020-04-25 23:59:42 -04:00
Brandon Thomas
553afd801d
display output in quadrants
2020-04-25 18:01:40 -04:00
Brandon Thomas
4aee7995c5
nice cleanup to surface all intermediate textures
2020-04-25 17:46:22 -04:00
Brandon Thomas
a9e1af8c7f
light refactor - rename classes
2020-04-25 17:31:07 -04:00
Brandon Thomas
54063f2553
improve xy_table generation (still not fixed)
...
The visual output is a vertical line with camera input colorization
2020-04-25 17:19:49 -04:00
Brandon Thomas
966bb66b53
a line of color with the correct matrix!
2020-04-24 03:32:51 -04:00
Brandon Thomas
5b11bca593
projection and view matrices (no effect?!)
2020-04-22 04:42:00 -04:00
Brandon Thomas
eadafd34ab
That pixel is real geometry. About to mess w/ projection matrix
2020-04-22 04:16:29 -04:00
Brandon Thomas
4dab692e2d
THAT PIXEL IS NOW ANIMATED!?!#@?
2020-04-22 03:58:05 -04:00
Brandon Thomas
ef2770a50b
clean up comments
2020-04-22 03:40:29 -04:00
Brandon Thomas
b0fab79970
small fixes, still no video
2020-04-22 03:19:28 -04:00
Brandon Thomas
7b450769bc
resized window
2020-04-22 01:19:01 -04:00
Brandon Thomas
d52d7d9b8e
something is drawing on top of the texture!
2020-04-22 01:04:35 -04:00
Brandon Thomas
8e5f526c2c
reorganize - opengl module, rebinder struct
2020-04-22 00:54:41 -04:00
Brandon Thomas
0de5a9bb38
render image *and* frame (but still not visible)
2020-04-22 00:24:55 -04:00
Brandon Thomas
a1dc4e124c
shows the texture in an opengl-backed imgui renderer!
2020-04-22 00:15:40 -04:00
Brandon Thomas
3998022aa0
load custom texture, but can't render it
2020-04-21 23:53:13 -04:00
Brandon Thomas
bf2f1ee35f
Everything reenabled, imgui still renders!!
2020-04-20 04:14:25 -04:00
Brandon Thomas
7436f088da
with viz, this "supposedly" reverses everything (but doesn't)
2020-04-20 03:26:43 -04:00
Brandon Thomas
820715bd40
Holy shit, rebinding the texture worked on visualizer!
...
I was listening to some old Golden Sun music and it crscendoed
right as the demo worked.
https://www.youtube.com/watch?v=A6Z4QoUsd_8
After a week of no visuals, now I'm running some of this code with
visual output.
2020-04-20 03:00:48 -04:00