mirror of
https://github.com/storytold/artcraft.git
synced 2026-11-04 09:28:11 +00:00
Merge pull request #38 from storytold/feature/camera-mode
Feature/camera mode
This commit is contained in:
10 files changed
+213
-49
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@@ -27,7 +27,6 @@ export const SidePanel = ({ children }: Props) => {
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<div className="relative w-[23.5rem] h-full">
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{children}
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</div>
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</div>
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);
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};
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@@ -99,4 +99,4 @@ export const PageEnigmaComponent = () => {
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</AppUIProvider>
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</div>
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);
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};
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};
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@@ -27,7 +27,7 @@ export const ControlsTopButtons = () => {
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};
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const handleButtonPlayBack = () => {
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editorEngine?.start_playback();
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editorEngine?.startPlayback();
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};
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const handleButtonTest = () => {
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@@ -71,13 +71,17 @@ export const ControlsTopButtons = () => {
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}
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};
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//const handleButtonRender = () => {
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// editorEngine?.take_timeline_cam_clip();
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//};
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const handleButtonRender = () => {
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editorEngine?.take_timeline_cam_clip();
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};
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const handleButtonPlay = () => {
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editorEngine?.start_playback();
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editorEngine?.generateVideo();
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};
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const handleButtonTakeFrame = () => {
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editorEngine?.take_timeline_cam_clip();
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};
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// const handleButtonCameraView = () => {
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// editorEngine?.change_camera_view();
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@@ -146,9 +150,9 @@ export const ControlsTopButtons = () => {
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</div>
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<div className="flex gap-2">
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<Button onClick={handleButtonLoad}>Load</Button>
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<Button onClick={handleButtonRender}>Take Frame</Button>
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<Button onClick={handleButtonPlay}>Play</Button>
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<Button onClick={handleButtonLoad}>Test Button</Button>
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<Button onClick={handleButtonTakeFrame}>Take Frame</Button>
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<Button onClick={handleButtonRender}>Render</Button>
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{/* <Button onClick={handleButtonLoad}>Load</Button>
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<Button onClick={handleButtonRender}>Render</Button> */}
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<Button
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@@ -1,3 +1,5 @@
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import { useContext } from "react";
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import {
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faBackwardFast,
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faBackwardStep,
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@@ -5,9 +7,12 @@ import {
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faForwardStep,
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faPlay,
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} from "@fortawesome/pro-solid-svg-icons";
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import { EngineContext } from "../../contexts/EngineContext";
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import { ButtonIcon } from "~/components";
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export const ControlsVideo = () => {
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const editorEngine = useContext(EngineContext);
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const handleBackwardFast = () => {
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console.log("Controls Video: Backward-Fast clicked");
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};
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@@ -16,6 +21,8 @@ export const ControlsVideo = () => {
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};
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const handlePlay = () => {
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console.log("Controls Video: Play clicked");
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editorEngine?.startPlayback();
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};
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const handleForwardStep = () => {
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console.log("Controls Video: Forward-Step clicked");
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@@ -0,0 +1,24 @@
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import { useContext, useEffect, useState } from "react";
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import { faSparkles } from "@fortawesome/pro-solid-svg-icons";
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import { TopBarHelmet } from "~/modules/TopBarHelmet/TopBarHelmet";
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import { Button } from "~/components";
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import { EngineContext } from "../contexts/EngineContext";
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export const Helmet = () => {
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const [helmetKey, setHelmetKey] = useState<number>(Date.now());
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const engineContext = useContext(EngineContext);
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const handleGenerateVideo = () => {
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engineContext?.generateVideo();
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};
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useEffect(()=>{
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setHelmetKey(Date.now());
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},[engineContext]);
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return (
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<TopBarHelmet key={helmetKey}>
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<Button icon={faSparkles} onClick={handleGenerateVideo}>Generate Movie</Button>
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</TopBarHelmet>
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);
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}
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@@ -8,7 +8,7 @@ export const PreviewEngineCamera = ()=>{
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const [showLoader, setShowLoader] = useState<boolean>(true);
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useEffect(()=>{
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setTimeout(()=>setShowLoader(false), 5000);
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setTimeout(()=>setShowLoader(false), 500);
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},[]);
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return (
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<div
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@@ -74,19 +74,16 @@ export class AnimationClip {
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this.clip_action.play();
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}
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}
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console.log("Play")
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}
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}
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step(deltatime: number) {
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if (this.mixer == null) { return; }
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this.mixer?.update(deltatime);
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console.log("Update")
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}
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stop() {
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this.mixer?.stopAllAction();
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console.log("stop.")
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}
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toJSON(): string {
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@@ -162,7 +162,7 @@ class APIManager {
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* @param media_file_token
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* @returns
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*/
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private async getMediaFile(media_file_token: string): Promise<string> {
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public async getMediaFile(media_file_token: string): Promise<string> {
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let api_base_url = "https://api.fakeyou.com";
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let url = `${api_base_url}/v1/media_files/file/${media_file_token}`;
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let response = await fetch(url);
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@@ -12,7 +12,7 @@ import { SMAAPass } from "three/addons/postprocessing/SMAAPass.js";
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import { SAOPass } from "three/addons/postprocessing/SAOPass.js";
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import { UnrealBloomPass } from "three/addons/postprocessing/UnrealBloomPass.js";
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import { BokehPass } from "three/addons/postprocessing/BokehPass.js";
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import { createFFmpeg, fetchFile } from "@ffmpeg/ffmpeg";
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import { FFmpeg, createFFmpeg, fetchFile } from "@ffmpeg/ffmpeg";
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import AudioEngine from "./audio_engine.js";
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import TransformEngine from "./transform_engine.js";
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import { TimeLine, TimelineDataState } from "./timeline.js";
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@@ -43,6 +43,7 @@ class Editor {
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version: number;
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activeScene: Scene;
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camera: any;
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render_camera: any;
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renderer: THREE.WebGLRenderer | undefined;
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clock: THREE.Clock | undefined;
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canvReference: any;
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@@ -86,12 +87,14 @@ class Editor {
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cam_obj: THREE.Object3D | undefined;
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renderPass: RenderPass | undefined;
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camera_person_mode: boolean;
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current_scene_media_token: string | null;
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current_scene_glb_media_token: string | null;
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can_initialize: boolean;
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dispatchAppUiState: any; // todo figure out the type
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camera_person_mode: boolean;
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render_width: number;
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render_height: number;
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// Default params.
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constructor() {
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@@ -115,6 +118,7 @@ class Editor {
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this.activeScene = new Scene("" + this.version);
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this.activeScene.initialize();
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this.camera;
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this.render_camera;
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this.renderer;
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this.clock;
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this.canvReference = null;
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@@ -158,6 +162,9 @@ class Editor {
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this.max_length = 10;
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// Audio Engine Test.
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this.render_width = 1280;
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this.render_height = 720;
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this.audio_engine = new AudioEngine();
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this.transform_engine = new TransformEngine(this.version);
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this.lipsync_engine = new LipSyncEngine();
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@@ -206,6 +213,9 @@ class Editor {
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this.camera.position.z = 3;
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this.camera.position.y = 3;
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this.camera.position.x = -3;
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this.render_camera = new THREE.PerspectiveCamera(70, width / height, 0.1, 50);
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// Base WebGL render and clock for delta time.
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this.renderer = new THREE.WebGLRenderer({
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antialias: true,
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@@ -247,7 +257,7 @@ class Editor {
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window.addEventListener("mousemove", this.onMouseMove.bind(this), false);
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window.addEventListener("click", this.onMouseClick.bind(this), false);
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// Base control and debug stuff remove debug in prod.
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this._initialize_control();
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this._initializeControl();
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// Resets canvas size.
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this.onWindowResize();
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// Creates the main update loop.
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@@ -257,6 +267,16 @@ class Editor {
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this._test_demo();
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this.renderer.domElement.addEventListener("mousedown", this.onMouseDown.bind(this), false);
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this.renderer.domElement.addEventListener("mouseup", this.onMouseUp.bind(this), false);
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this.renderer.domElement.addEventListener("onContextMenu", this.onContextMenu.bind(this), false);
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this.cam_obj = this.activeScene.get_object_by_name("::CAM::");
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if (this.cam_obj) {
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this.add_transform_clip_base("Camera Object", this.cam_obj, 0, 150)
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}
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// saving state of the scene
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this.current_scene_media_token = null;
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this.current_scene_glb_media_token = null;
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@@ -322,6 +342,7 @@ class Editor {
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const loaded_scene = load_scene_state_response.data["scene"];
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if (load_scene_state_response.data == null) { return; }
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// Load these so you can rewrite the scene glb using it's token.
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this.current_scene_media_token =
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load_scene_state_response.data["scene_media_file_token"];
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@@ -573,6 +594,18 @@ class Editor {
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400,
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),
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);
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this.audio_engine.loadClip("m_h33vytxs5eqqqf07nsy14qzrf9ww4v");
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await this.timeline.addPlayableClip(new ClipUI(
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1.0,
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"audio",
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"AudioClip",
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"m_h33vytxs5eqqqf07nsy14qzrf9ww4v",
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"",
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0,
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50));
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}
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// Configure post processing.
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@@ -646,6 +679,7 @@ class Editor {
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render_mode() {
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this.rendering = !this.rendering;
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this.activeScene.render_mode(this.rendering);
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console.log("works.")
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//if (this.rendering) {
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// this._remove_post_processing()
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@@ -731,19 +765,14 @@ class Editor {
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}
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}
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if (this.render_camera && this.cam_obj) {
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this.render_camera.position.copy(this.cam_obj.position);
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this.render_camera.rotation.copy(this.cam_obj.rotation);
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}
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this.timeline.update(delta_time);
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this.render_scene();
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if (this.capturer != null) {
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this.capturer.capture(this.renderer.domElement);
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} // Record scene.
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}
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start_playback() {
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this.timeline.isPlaying = true;
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if (!this.camera_person_mode) {
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this.switchCameraView();
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}
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this.renderScene();
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}
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change_mode(type: any) {
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@@ -777,6 +806,56 @@ class Editor {
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return blob;
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}
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async convertAudioClip(itteration: number, ffmpeg: FFmpeg, clip: ClipUI) {
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let video_og = itteration + 'tmp.mp4';
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let wav_name = itteration + 'tmp.wav';
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let new_video = (itteration + 1) + 'tmp.mp4';
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let startFrame = clip.start_offset;
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let endFrame = clip.ending_offset;
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if (endFrame > this.timeline.timeLineLimit) {
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endFrame = this.timeline.timeLineLimit;
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}
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if (startFrame > this.timeline.timeLineLimit) {
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startFrame = this.timeline.timeLineLimit-1;
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}
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const startTime = startFrame / this.cap_fps;
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const endTime = endFrame / this.cap_fps;
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let end = endTime - startTime;
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let duration = this.timeline.timeLineLimit / this.cap_fps;
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let audioSegment = "as_" + wav_name;
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await ffmpeg.FS('writeFile', wav_name, await fetchFile(await this.api_manager.getMediaFile(clip.media_id)));
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await ffmpeg.run('-i',
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wav_name,
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'-ss', '0',
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'-to', '' + end,
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"-max_muxing_queue_size", "999999",
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audioSegment);
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await ffmpeg.run('-i', video_og,"-max_muxing_queue_size", "999999", `${itteration}empty_tmp.wav`);
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await ffmpeg.run(
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'-i', `${itteration}empty_tmp.wav`,
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'-i', audioSegment,
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'-filter_complex', "[1:a]adelay="+startTime*1000+"|"+startTime*1000+"[a1];[0:a][a1]amix=inputs=2[a]",
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"-map", "[a]",
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`${itteration}final_tmp.wav`)
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await ffmpeg.run(
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'-i', video_og,
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'-i', `${itteration}final_tmp.wav`,
|
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'-c:v', 'copy',
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'-c:a', 'aac',
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'-map', '0:v:0',
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'-map', '1:a:0',
|
||||
'-strict', 'experimental',
|
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new_video)
|
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}
|
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|
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async stopPlayback() {
|
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this.render_mode();
|
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let ffmpeg = createFFmpeg({ log: true });
|
||||
@@ -794,35 +873,78 @@ class Editor {
|
||||
"" + this.cap_fps,
|
||||
"-i",
|
||||
"image%d.png",
|
||||
"output.mp4",
|
||||
"-f",
|
||||
"lavfi",
|
||||
"-i",
|
||||
"anullsrc", // This adds a silent audio track
|
||||
"-max_muxing_queue_size",
|
||||
"999999",
|
||||
"-c:v",
|
||||
"libx264", // Specify video codec (optional, but recommended for MP4)
|
||||
"-c:a",
|
||||
"aac", // Specify audio codec (optional, but recommended for MP4)
|
||||
"-shortest", // Ensure output duration matches the shortest stream (video or audio)
|
||||
"0tmp.mp4"
|
||||
);
|
||||
let output = await ffmpeg.FS("readFile", "output.mp4");
|
||||
|
||||
|
||||
let itteration = 0;
|
||||
|
||||
for (const clip of this.timeline.timelineItems) {
|
||||
if (clip.type == "lipsync" || clip.type == "audio") {
|
||||
await this.convertAudioClip(itteration, ffmpeg, clip);
|
||||
itteration += 1;
|
||||
}
|
||||
};
|
||||
|
||||
let output = await ffmpeg.FS("readFile", itteration + "tmp.mp4");
|
||||
// Create a Blob from the output file for downloading
|
||||
const blob = new Blob([output.buffer], { type: "video/mp4" });
|
||||
const url = URL.createObjectURL(blob);
|
||||
await this.api_manager.uploadMedia(blob, "output.mp4");
|
||||
// Create a link to download the file
|
||||
const downloadLink = document.createElement("a");
|
||||
downloadLink.href = url;
|
||||
downloadLink.download = "output.mp4";
|
||||
downloadLink.download = "render.mp4";
|
||||
document.body.appendChild(downloadLink);
|
||||
downloadLink.click();
|
||||
// Clean up
|
||||
URL.revokeObjectURL(url);
|
||||
document.body.removeChild(downloadLink);
|
||||
|
||||
|
||||
let data = await this.api_manager.uploadMedia(blob, "tmp.wav");
|
||||
console.log(data);
|
||||
// Create a link to download the file
|
||||
|
||||
}
|
||||
|
||||
generateVideo() {
|
||||
console.log("Generating video...");
|
||||
if (this.rendering) { return; }
|
||||
this.startPlayback();
|
||||
this._initializeRecording();
|
||||
this.rendering = true;
|
||||
this.activeScene.render_mode(this.rendering);
|
||||
if (this.activeScene.hot_items) {
|
||||
this.activeScene.hot_items.forEach(element => {
|
||||
element.visible = false;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
startPlayback() {
|
||||
this.playback_location = 0;
|
||||
this._initialize_recording();
|
||||
this.timeline.isPlaying = true;
|
||||
this.timeline.scrubberPosition = 0;
|
||||
if (!this.camera_person_mode) {
|
||||
this.switchCameraView();
|
||||
}
|
||||
}
|
||||
|
||||
// Initializes transform x y z changes.
|
||||
_initialize_control() {
|
||||
_initializeControl() {
|
||||
if (this.control == undefined) {
|
||||
return;
|
||||
}
|
||||
this.control.addEventListener("change", this.render_scene.bind(this));
|
||||
this.control.addEventListener("change", this.renderScene.bind(this));
|
||||
this.control.addEventListener("dragging-changed", (event: any) => {
|
||||
if (this.orbitControls == undefined) {
|
||||
return;
|
||||
@@ -836,18 +958,18 @@ class Editor {
|
||||
this.activeScene.scene.add(this.control);
|
||||
}
|
||||
|
||||
// Initializes CCapture for capturing the scene to send over to backend.
|
||||
_initialize_recording() {
|
||||
_initializeRecording() {
|
||||
this.frame_buffer = [];
|
||||
this.render_timer = 0;
|
||||
}
|
||||
|
||||
// Render the scene to the camera.
|
||||
render_scene() {
|
||||
if (this.composer != null) {
|
||||
renderScene() {
|
||||
if (this.composer != null && !this.rendering) {
|
||||
this.composer.render();
|
||||
} else if (this.renderer && this.camera) {
|
||||
this.renderer.render(this.activeScene.scene, this.camera);
|
||||
} else if (this.renderer && this.render_camera) {
|
||||
this.renderer.setSize(this.render_width, this.render_height);
|
||||
this.renderer.render(this.activeScene.scene, this.render_camera);
|
||||
} else {
|
||||
console.error("Could not render to canvas no render or composer!");
|
||||
}
|
||||
@@ -857,10 +979,11 @@ class Editor {
|
||||
let imgData = this.renderer.domElement.toDataURL();
|
||||
this.frame_buffer.push(imgData);
|
||||
this.render_timer += this.clock.getDelta();
|
||||
if (this.playback_location >= this.fps_number * 3) {
|
||||
if (this.timeline.isPlaying == false) {
|
||||
this.stopPlayback();
|
||||
this.playback_location = 0;
|
||||
this.rendering = false;
|
||||
this.onWindowResize();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -883,6 +1006,12 @@ class Editor {
|
||||
if (this.composer != null) {
|
||||
this.composer.setSize(width, height);
|
||||
}
|
||||
|
||||
if (this.render_camera == undefined) { return; }
|
||||
|
||||
//this.renderer.setSize(this.render_width, this.render_height);
|
||||
this.render_camera.aspect = this.render_width / this.render_height;
|
||||
this.render_camera.updateProjectionMatrix();
|
||||
}
|
||||
|
||||
onContextMenu(event: any) {
|
||||
|
||||
@@ -72,7 +72,7 @@ export class TimeLine {
|
||||
scene: Scene) {
|
||||
|
||||
this.timelineItems = []
|
||||
this.timeLineLimit = 60 * 10 // 10 seconds
|
||||
this.timeLineLimit = 60 * 5 // 5 seconds
|
||||
|
||||
this.isPlaying = false
|
||||
this.scrubberPosition = 0 // in frames into the tl
|
||||
@@ -151,7 +151,7 @@ export class TimeLine {
|
||||
else if (element.type == "animation") {
|
||||
}
|
||||
else if (element.type == "lipsync") {
|
||||
|
||||
this.lipSyncEngine.clips[element.object_uuid].reset();
|
||||
}
|
||||
else {
|
||||
this.stop()
|
||||
@@ -184,8 +184,12 @@ export class TimeLine {
|
||||
}
|
||||
}
|
||||
else if (element.type == "audio") {
|
||||
// global audio track
|
||||
this.audioEngine.playClip(element.media_id)
|
||||
if(this.scrubberPosition+1 >= element.ending_offset){
|
||||
this.audioEngine.stopClip(element.media_id);
|
||||
}
|
||||
else {
|
||||
this.audioEngine.playClip(element.media_id);
|
||||
}
|
||||
}
|
||||
else if (element.type == "lipsync") {
|
||||
if(this.scrubberPosition+1 >= element.ending_offset){
|
||||
|
||||
Reference in new issue
Block a user