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seems to paint canvas
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1 parent
6997605ea3
commit
61faf54daa
1 file changed
+67
-35
@@ -65,11 +65,38 @@ function SpectrogramFc(props: Props) {
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let draw = (ctx: any, frameCount: any) => {
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ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height)
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ctx.fillStyle = '#000000'
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ctx.beginPath()
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ctx.arc(50, 100, 20*Math.sin(frameCount*0.05)**2, 0, 2*Math.PI)
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ctx.fill()
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//ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height)
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//ctx.fillStyle = '#000000'
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//ctx.beginPath()
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//ctx.arc(50, 100, 20*Math.sin(frameCount*0.05)**2, 0, 2*Math.PI)
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//ctx.fill()
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//let img = new Image();
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//ctx.drawImage(img, 0, 0);
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//////const imageData = ctx.getImageData(0, 0, width, height);
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//////const data = imageData.data;
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//////for (var i = 0; i < data.length; i += 4) {
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////// data[i] = 255; // red
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////// data[i + 1] = 0; // green
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////// data[i + 2] = 155; // blue
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//////}
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//////ctx.putImageData(imageData, 0, 0);
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let r = 0;
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let g = 200;
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let b = 250;
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let a = 100;
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ctx.fillStyle = "rgba("+r+","+g+","+b+","+(a/255)+")";
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for(let x = 0; x < width; x++) {
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for(let y = 0; y < height; y++) {
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ctx.fillRect( x, y, 1, 1 );
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}
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}
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}
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useEffect(() => {
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@@ -86,41 +113,46 @@ function SpectrogramFc(props: Props) {
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.then(res => {
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console.log('got spectrogram', res);
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//updateCanvas();
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const canvas = canvasRef.current as any;
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const context = canvas.getContext('2d')
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let frameCount = 0
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let animationFrameId : any = undefined;
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const render = () => {
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//console.log('render');
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frameCount++
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draw(context, frameCount)
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//let pixels = calculatePixels();
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//var image = new ImageData(pixels, width, height);
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//console.log('creating color bitmap...')
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//createImageBitmap(image).then(renderer => {
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// context.drawImage(renderer, 0, 0, width * 3, height * 3)
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//});
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animationFrameId = window.requestAnimationFrame(render)
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}
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render()
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return () => {
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window.cancelAnimationFrame(animationFrameId)
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}
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})
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.catch(e => {
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//this.props.onSpeakErrorCallback();
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});
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const canvas = canvasRef.current as any;
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const context = canvas.getContext('2d')
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let frameCount = 0
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let animationFrameId : any = undefined;
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const render = () => {
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//console.log('render');
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frameCount++
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draw(context, frameCount)
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//let pixels = calculatePixels();
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//var image = new ImageData(pixels, width, height);
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//console.log('creating color bitmap...')
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//createImageBitmap(image).then(renderer => {
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// context.drawImage(renderer, 0, 0, width * 3, height * 3)
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//});
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animationFrameId = window.requestAnimationFrame(render)
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}
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render()
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return () => {
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window.cancelAnimationFrame(animationFrameId)
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}
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}, []); // NB: Empty array dependency sets to run ONLY on mount
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