comment for future dev, fix layer moving bug

This commit is contained in:
wil committed 2024-10-17 18:41:27 -04:00
1 parent 021b842546
commit 411345ccb4
5 files changed
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@@ -15,15 +15,25 @@ yarn dev # this runs the vite dev server
```
You may need to turn off browser security to get around CORS restrictions:
### Windows 11
from your powershell
```sh
# Chrome
Start "C:\Program Files\Google\Chrome\Application\chrome.exe" -ArgumentList '--user-data-dir="C://chrome-dev-disabled-security" --disable-web-security --disable-site-isolation-trials'
```
### on MAC
form your terminal
```sh
# Chrome
/Applications/Google\ Chrome.app/Contents/MacOS/Google\ Chrome --disable-web-security --user-data-dir=~/chrome
```
### Inspecting the Shared Workers
on chrome, type `chrome://inspect/#workers` into the url field
@@ -461,6 +461,9 @@ export class RenderEngine {
// @ts-ignore
const offscreenCanvas = offScreenSceneCanvas._canvas as OffscreenCanvas;
let result = undefined;
// if config.test is true, the result is downloaded to the local files
// config.test = true;
if (config.test) {
const blob = await offscreenCanvas.convertToBlob({
quality: config.quality ?? 1.0,
@@ -220,6 +220,8 @@ export class DiffusionSharedWorker extends SharedWorkerBase<
while (jobIsProcessing) {
const job = await this.jobsAPI.GetJobByToken({ token: jobToken });
// TODO: MAKE REQUEST FOR PREVIEW HERE
console.log(job);
if (!job.data) {
console.log("No Job Data resetting the zip state");
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@@ -37,7 +37,7 @@ export class MoveLayerDown implements ICommand {
execute() {
let hasMovedNode = false;
let currMinIndex = 1;
let currMinIndex = 0;
this.sortedMovingNodes.forEach(([movingNode, movingNodeZindex]) => {
if (movingNodeZindex === currMinIndex) {
currMinIndex = currMinIndex + 1;
@@ -48,6 +48,9 @@ export class MoveLayerDown implements ICommand {
});
this.nodesManagerRef.updateAllZIndices();
this.mediaLayerRef.draw();
// if (import.meta.env.DEV && !hasMovedNode) {
// console.log("No Node Moved-DOWN");
// }
return hasMovedNode;
}
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@@ -48,6 +48,9 @@ export class MoveLayerUp implements ICommand {
});
this.nodesManagerRef.updateAllZIndices();
this.mediaLayerRef.draw();
// if (import.meta.env.DEV && !hasMovedNode) {
// console.log("No Node Moved-UP");
// }
return hasMovedNode;
}