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vectorcraft/crates/render/src/tests_fontchange.rs
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dotCooCoo 412e83c825 Render: the placed art of symbol instances and inline graphics is kept between frames
The renderer drew each symbol instance by copying its symbol's art,
staining the copy for a stained instance and moving every object in it
by the instance's transform, in every frame. The copies were new
nodes, so the caches the renderer keys by a node's address (cull
bounds, path geometry, glyph layouts, live-effect geometry) missed for
every object of every instance, and the copies stayed in those caches
until they were pruned. Stroke outlines missed as well, because their
cache uses an entry only when the entry holds the node being drawn.
The renderer copied and moved the art of inline graphics in type the
same way.

The renderer now keeps the art it places in a frame cache with a
64 MiB budget, under the address of the symbol's art, the transform,
whether strokes scale with it, and the instance's stain. When the art
is a group or a layer without an appearance of its own, the renderer
copies none of it in a frame whose instances and symbols did not
change, and the objects in it hit the caches keyed by their own
address (cull bounds and paths, glyph layouts, live-effect geometry).
The stroke-outline cache keys a stroke by its address in the
appearance. In the art placed for an unstained instance, each object
without a gradient fill or stroke shares its appearance with the same
object in the symbol's art. When a symbol has two or more unstained
instances, the renderer therefore still outlines the strokes of those
objects again for each instance in every frame. Moving or restaining
an instance, or editing its symbol's art, places that art again, and
the other instances keep theirs. Other art is placed again in every
frame, as before, and so is art that holds a symbol instance, type
with an inline graphic, an image, a placed document, a blend, an
envelope, a repeat or a raster effect. Art that holds type is placed
again when the fonts change.

vectorcraft-cli bench of a symbol of eight paths (three filled and
stroked, two only filled, three only stroked) shown by 2,000
unstained instances took 51.6 ms a frame on main and 32.3 ms with
this change, at 2880x1800 on 8 threads; the same paths in 2,000
groups took 26.0 ms. The peak working set of a bench run at that size
went from 150 MiB to 83 MiB. In the tests, a renderer that keeps
placed art draws the same pixels as a new renderer, and instances
draw the same pixels as groups of their placed art.
2026-10-12 18:56:39 +07:00

64 lines
3.4 KiB
Rust

//! Type redraws in a font that becomes available while it is on screen (fonts added, Refresh Font
//! List).
use vectorcraft_doc::text::{CharStyle, TextObject};
use vectorcraft_doc::{Node, NodeKind};
use vectorcraft_geom::Point;
use super::*;
/// The bundled Source Serif 4 renamed `family` (as long as the original name).
fn serif_as(family: &str) -> Vec<u8> {
let mut data = include_bytes!("../../../assets/fonts/SourceSerif4-Regular.ttf").to_vec();
let utf16 = |s: &str| s.encode_utf16().flat_map(u16::to_be_bytes).collect::<Vec<u8>>();
for (from, to) in [(utf16("Source Serif 4"), utf16(family)), (b"Source Serif 4".to_vec(), family.as_bytes().to_vec())] {
assert_eq!(from.len(), to.len());
let mut i = 0;
while let Some(at) = data[i..].windows(from.len()).position(|w| w == from) {
data[i + at..i + at + to.len()].copy_from_slice(&to);
i += at + to.len();
}
}
data
}
#[test]
fn type_redraws_when_its_font_becomes_available() {
const FAMILY: &str = "Arrival Serif4";
let mut d = Document::new(300.0, 150.0);
let style = CharStyle { size: 60.0, font_family: FAMILY.into(), ..Default::default() };
let mut n = Node::new(NodeId(0), NodeKind::Text(Box::new(TextObject::point(Point::new(10.0, 100.0), "Hamburg", style))));
n.id = d.alloc_id();
let l = d.layers[0].id;
d.insert(Some(l), 0, n).unwrap();
let opts = RenderOptions { background: Some([255, 255, 255, 255]), ..Default::default() };
let mut r = Renderer::new();
let before = r.render(&d, 300, 150, Affine::IDENTITY, &opts).pixels;
assert!(vectorcraft_text::FontDb::global().add_font(serif_as(FAMILY)) > 0);
let after = r.render(&d, 300, 150, Affine::IDENTITY, &opts).pixels;
assert_ne!(before, after, "drawn in the font that arrived");
assert_eq!(after, Renderer::new().render(&d, 300, 150, Affine::IDENTITY, &opts).pixels, "as a new renderer draws it");
}
/// Type with a geometry effect in a symbol's art redraws in a font that becomes available: the art
/// kept for the instance is placed again when the fonts change.
#[test]
fn symbol_type_redraws_when_its_font_becomes_available() {
const FAMILY: &str = "Placed Serif 4";
let mut d = Document::new(300.0, 150.0);
let style = CharStyle { size: 60.0, font_family: FAMILY.into(), ..Default::default() };
let mut t = Node::new(d.alloc_id(), NodeKind::Text(Box::new(TextObject::point(Point::new(-140.0, 25.0), "Hamburg", style))));
t.appearance.effects.push(vectorcraft_doc::Effect { id: "distort.transform".into(), params: serde_json::json!({"moveH": 0.0}), visible: true });
let art = Node::group(d.alloc_id(), vec![Arc::new(t)]);
d.symbols.push(vectorcraft_doc::Symbol { name: "Word".into(), art: Arc::new(art) });
let (l, id) = (d.layers[0].id, d.alloc_id());
d.insert(Some(l), 0, Node::new(id, NodeKind::SymbolInstance { symbol: "Word".into(), xf: Affine::translate((150.0, 75.0)) })).unwrap();
let opts = RenderOptions { background: Some([255, 255, 255, 255]), ..Default::default() };
let mut r = Renderer::new();
let before = r.render(&d, 300, 150, Affine::IDENTITY, &opts).pixels;
assert!(vectorcraft_text::FontDb::global().add_font(serif_as(FAMILY)) > 0);
let after = r.render(&d, 300, 150, Affine::IDENTITY, &opts).pixels;
assert_ne!(before, after, "drawn in the font that arrived");
assert_eq!(after, Renderer::new().render(&d, 300, 150, Affine::IDENTITY, &opts).pixels, "as a new renderer draws it");
}