59 lines
2.2 KiB
Bash
Executable File
59 lines
2.2 KiB
Bash
Executable File
#!/usr/bin/env bash
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# Regenerate every app icon from assets/app-icon/vectorcraft.svg (the canonical artwork).
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#
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# Needs: resvg (brew install resvg / cargo install resvg). On macOS, iconutil also writes the
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# .icns. The outputs are committed, so building and packaging never need these tools.
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#
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# packaging/icons.sh
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set -euo pipefail
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ROOT="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
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DIR="$ROOT/assets/app-icon"
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SVG="$DIR/vectorcraft.svg"
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ID="ai.storyteller.vectorcraft"
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TMP="$(mktemp -d)"
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trap 'rm -rf "$TMP"' EXIT
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command -v resvg >/dev/null || { echo "error: resvg not found (brew install resvg)" >&2; exit 1; }
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# The SVG is a full-bleed 512 tile, used as-is on Windows and Linux. macOS icons follow Apple's grid:
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# the tile is 824/1024 of the canvas with a transparent margin, so widen the viewBox around it.
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MAC="$TMP/mac.svg"
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sed 's/viewBox="0 0 512 512"/viewBox="-62.136 -62.136 636.272 636.272"/' "$SVG" >"$MAC"
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grep -q 'viewBox="-62.136' "$MAC" || { echo "error: $SVG has no 512 viewBox" >&2; exit 1; }
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render() { resvg -w "$2" -h "$2" "$1" "$3" </dev/null; }
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render "$SVG" 1024 "$DIR/vectorcraft-1024.png"
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# Runtime window/Dock icon on macOS (embedded by apps/vectorcraft/src/main.rs).
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render "$MAC" 512 "$DIR/vectorcraft-macos-512.png"
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# Linux hicolor theme (the 256 one is also the runtime icon on Windows and Linux).
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for s in 16 24 32 48 64 128 256 512; do
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mkdir -p "$DIR/hicolor/${s}x${s}/apps"
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render "$SVG" "$s" "$DIR/hicolor/${s}x${s}/apps/$ID.png"
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done
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mkdir -p "$DIR/hicolor/scalable/apps"
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cp "$DIR/vectorcraft-small.svg" "$DIR/hicolor/scalable/apps/$ID.svg"
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# Windows .ico.
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ICO_PNGS=()
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for s in 16 20 24 32 40 48 64 128 256; do
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render "$SVG" "$s" "$TMP/ico-$s.png"
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ICO_PNGS+=("$TMP/ico-$s.png")
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done
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(cd "$ROOT" && cargo run -q -p xtask -- ico "$DIR/vectorcraft.ico" "${ICO_PNGS[@]}")
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# macOS .icns.
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if command -v iconutil >/dev/null; then
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SET="$TMP/vectorcraft.iconset"
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mkdir -p "$SET"
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for s in 16 32 128 256 512; do
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render "$MAC" "$s" "$SET/icon_${s}x${s}.png"
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render "$MAC" $((s * 2)) "$SET/icon_${s}x${s}@2x.png"
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done
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iconutil -c icns -o "$DIR/vectorcraft.icns" "$SET"
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else
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echo "warning: iconutil not found (macOS only); vectorcraft.icns not regenerated" >&2
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fi
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echo "icons written to $DIR"
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