//! What renderers keep between frames: decoded images shared by all of them, image mips, symbol //! art placed for instances and inline graphics, and caches swept by every kind of render. use vectorcraft_color::{Color, Paint}; use vectorcraft_doc::{Document, ImageBlob, ImageObject, Node, NodeKind}; use super::*; /// A `w`×`h` PNG whose pixels depend on `seed` (each test its own image: the store is shared by /// the tests running alongside). fn png(w: u32, h: u32, seed: u8) -> Vec { let img = image::RgbaImage::from_fn(w, h, |x, y| { let v = (x * 7 + y * 13) as u8; image::Rgba([v ^ seed, v.wrapping_mul(3), seed, 255]) }); let mut out = vec![]; img.write_to(&mut std::io::Cursor::new(&mut out), image::ImageFormat::Png).unwrap(); out } /// A document showing `bytes` as image `key` of `w`×`h` pixels, one point a pixel. fn doc_with_image(key: &str, bytes: Vec, w: u32, h: u32) -> Document { let mut d = Document::new(w as f64, h as f64); d.images.insert(key.into(), ImageBlob::new("image/png", bytes)); let (id, layer) = (d.alloc_id(), d.layers[0].id); let im = ImageObject { key: key.into(), width: w, height: h, xf: Affine::IDENTITY, link: None, placement: Default::default() }; d.insert(Some(layer), 0, Node::new(id, NodeKind::Image(Box::new(im)))).unwrap(); d } #[test] fn renderers_share_one_decode_of_an_image() { let bytes = png(16, 16, 101); let a = doc_with_image("img", bytes.clone(), 16, 16); // Another document holding the same image under another key (its own copy of the bytes). let b = doc_with_image("photo", bytes, 16, 16); let (mut r1, mut r2) = (Renderer::new(), Renderer::new()); let (k1, p1) = r1.image_pixmap(&a, "img", false, true).unwrap(); let (k2, p2) = r2.image_pixmap(&b, "photo", false, true).unwrap(); assert_eq!(k1, k2); assert!(Arc::ptr_eq(&p1, &p2), "decoded once for both renderers"); // Drawing goes through the store too: the pixels stay the ones decoded. let _ = r2.render(&b, 16, 16, Affine::IDENTITY, &RenderOptions::default()); assert!(Arc::ptr_eq(&r1.image_pixmap(&b, "photo", false, true).unwrap().1, &p1)); // A document using the same key for other pixels gets its own. let c = doc_with_image("img", png(16, 16, 102), 16, 16); let (k3, p3) = r1.image_pixmap(&c, "img", false, true).unwrap(); assert!(k3 != k1 && !Arc::ptr_eq(&p3, &p1)); assert!( r1.render(&c, 16, 16, Affine::IDENTITY, &RenderOptions::default()).pixels != r1.render(&a, 16, 16, Affine::IDENTITY, &RenderOptions::default()).pixels ); } /// Thumbnails and single-node renders end their frame as full renders do: entries of nodes no /// longer drawn are dropped, with the nodes they kept alive. #[test] fn node_renders_sweep_stale_cache_entries() { let mut d = Document::new(10.0, 10.0); let id = d.alloc_id(); let square = |x: f64| { let p = vectorcraft_geom::shapes::rectangle(Rect::new(x, 0.0, x + 5.0, 5.0)); Arc::new(Node::path(id, p, vectorcraft_doc::Appearance::basic(Paint::solid(Color::rgb(1.0, 0.0, 0.0)), Paint::None, 0.0))) }; let first = square(0.0); let mut r = Renderer::new(); r.render_node(&d, &first, 10, 10, Affine::IDENTITY).unwrap(); assert!(Arc::strong_count(&first) > 1, "cached while drawn"); for i in 0..1100 { let n = square(i as f64); if i % 2 == 0 { r.render_node(&d, &n, 10, 10, Affine::IDENTITY).unwrap(); } else { // A thumbnail of a group caches its member's geometry. r.render_node_thumbnail(&d, &Node::group(id, vec![n]), 16, None).unwrap(); } } assert_eq!(Arc::strong_count(&first), 1, "swept: the renderer no longer keeps the node"); assert!(r.geom.len() <= 1025, "{} geometry entries", r.geom.len()); } /// With `image_mips` off (the default; exports) an image draws from its full pixels whatever the /// store holds; on, a reduced image draws from a box-filtered half (quarter…) instead, and at /// more than half size from the full pixels as before. #[test] fn image_mips_are_opt_in_and_change_nothing_off() { let d = doc_with_image("img", png(64, 64, 103), 64, 64); let (off, on) = (RenderOptions::default(), RenderOptions { image_mips: true, ..Default::default() }); let quarter = Affine::scale(0.25); let cold = Renderer::new().render(&d, 16, 16, quarter, &off); // Mips made by another renderer don't change what this one draws with them off. let mipped = Renderer::new().render(&d, 16, 16, quarter, &on); let mut warm = Renderer::new(); assert!(warm.render(&d, 16, 16, quarter, &off).pixels == cold.pixels); assert!(warm.render(&d, 16, 16, quarter, &off).pixels == cold.pixels, "warm"); // On, the quarter-size image samples the quarter-size mip: close to the full pixels' average // but not the same pixels. assert!(mipped.pixels != cold.pixels); let (key, _) = warm.image_pixmap(&d, "img", false, true).unwrap(); let mip = images::store().peek(&images::ImageKey { mip: 2, ..key }).expect("quarter mip kept"); assert_eq!((mip.width(), mip.height()), (16, 16)); // Above half size, mips on draw the full pixels. let near = Affine::scale(0.75); assert!(Renderer::new().render(&d, 48, 48, near, &on).pixels == Renderer::new().render(&d, 48, 48, near, &off).pixels); } /// A document of `n` point type objects reading `word`, in rows. fn text_doc(n: usize, word: &str) -> Document { use vectorcraft_doc::text::{CharStyle, TextObject}; let mut d = Document::new(400.0, 400.0); let l = d.layers[0].id; for i in 0..n { let at = vectorcraft_geom::Point::new(10.0 + (i % 8) as f64 * 48.0, 30.0 + (i / 8) as f64 * 30.0); let style = CharStyle { size: 18.0, ..Default::default() }; let mut t = Node::new(NodeId(0), NodeKind::Text(Box::new(TextObject::point(at, word, style)))); t.id = d.alloc_id(); d.insert(Some(l), 0, t).unwrap(); } d } /// The cache keys of `d`'s type objects (their nodes' addresses). fn text_keys(d: &Document) -> Vec { let mut keys = vec![]; d.walk(|n| { if matches!(n.kind, NodeKind::Text(_)) { keys.push(n as *const Node as usize); } }); keys } /// More type than the glyph cache's budget holds: the entries kept stay from frame to frame (the /// rest is laid out again), where emptying the cache when full laid out every object every frame. #[test] fn type_over_the_text_budget_keeps_its_entries_between_frames() { let d = text_doc(40, "Type"); let opts = RenderOptions::default(); let mut r = Renderer::new(); let want = r.render(&d, 400, 400, Affine::IDENTITY, &opts).pixels; assert_eq!(r.texts.len(), 40); let all = r.texts.bytes(); let mut r = Renderer::new(); r.texts = FrameCache::new(all / 2, 1024); let keys = text_keys(&d); let kept = |r: &Renderer| keys.iter().filter(|k| r.texts.contains_key(*k)).copied().collect::>(); assert_eq!(r.render(&d, 400, 400, Affine::IDENTITY, &opts).pixels, want); let first = kept(&r); assert!(!first.is_empty() && first.len() < 40 && r.texts.bytes() <= all / 2, "{} entries, {} bytes", first.len(), r.texts.bytes()); for _ in 0..3 { assert_eq!(r.render(&d, 400, 400, Affine::IDENTITY, &opts).pixels, want); assert_eq!(kept(&r), first, "the same entries stay"); } // Other type: its entries replace the earlier frames' ones, within the budget. let e = text_doc(40, "Other"); r.render(&e, 400, 400, Affine::IDENTITY, &opts); assert!(kept(&r).is_empty(), "entries of earlier frames went first"); assert!(!r.texts.is_empty() && r.texts.bytes() <= all / 2); } /// Type no longer drawn leaves the glyph cache after a few frames, and its bytes with it. #[test] fn swept_type_entries_give_back_their_bytes() { let d = text_doc(12, "Swept"); let mut r = Renderer::new(); r.texts = FrameCache::new(lru::TEXT_BUDGET, 0); r.render(&d, 400, 400, Affine::IDENTITY, &RenderOptions::default()); let full = r.texts.bytes(); assert!(full > 0 && r.texts.len() == 12); let empty = Document::new(10.0, 10.0); for _ in 0..5 { r.render(&empty, 10, 10, Affine::IDENTITY, &RenderOptions::default()); } assert_eq!((r.texts.len(), r.texts.bytes()), (0, 0)); } /// A symbol's art inside the 20 × 20 square around the origin: a group of a square filled blue /// with a 2 pt black stroke and a black line. fn symbol_art(d: &mut Document) -> Node { use vectorcraft_doc::Appearance; let square = vectorcraft_geom::shapes::rectangle(Rect::new(-8.0, -8.0, 8.0, 8.0)); let square = Node::path(d.alloc_id(), square, Appearance::basic(Paint::solid(Color::rgb(0.0, 0.0, 1.0)), Paint::solid(Color::BLACK), 2.0)); let line = vectorcraft_geom::shapes::line((-8.0, 4.0).into(), (8.0, 4.0).into()); let line = Node::path(d.alloc_id(), line, Appearance::basic(Paint::None, Paint::solid(Color::BLACK), 1.5)); Node::group(d.alloc_id(), vec![Arc::new(square), Arc::new(line)]) } /// Three instances of symbol `S` ([`symbol_art`]): two in a row, the second stained red, and a /// third turned and scaled by 1.5. fn symbol_doc() -> Document { let mut d = Document::new(200.0, 100.0); let art = symbol_art(&mut d); d.symbols.push(vectorcraft_doc::Symbol { name: "S".into(), art: Arc::new(art) }); let l = d.layers[0].id; let xfs = [ Affine::translate((30.0, 30.0)), Affine::translate((80.0, 30.0)), Affine::translate((140.0, 60.0)) * Affine::rotate(0.5) * Affine::scale(1.5), ]; for (i, xf) in xfs.into_iter().enumerate() { let mut inst = Node::new(d.alloc_id(), NodeKind::SymbolInstance { symbol: "S".into(), xf }); if i == 1 { inst.appearance.set_fill(Paint::solid(Color::rgb(1.0, 0.0, 0.0))); } d.insert(Some(l), i, inst).unwrap(); } d } /// The addresses of the nodes `r` keeps geometry for that are not the own nodes of any version /// of the document drawn (`docs`): the symbol art it placed for instances and inline graphics. fn placed_copies(r: &Renderer, docs: &[&Document]) -> std::collections::BTreeSet { let mut own = std::collections::HashSet::new(); for d in docs { d.walk(|n| { own.insert(n as *const Node as usize); }); } r.geom.values().map(|e| Arc::as_ptr(&e.node) as usize).filter(|p| !own.contains(p)).collect() } /// A second frame of an unchanged document draws the symbol art placed for its instances in the /// first: it copies no art, and the geometry kept for the art's paths is used again. The renderer /// holds the symbol's art itself only weakly. #[test] fn symbol_instances_keep_their_placed_art_between_frames() { let d = symbol_doc(); let opts = RenderOptions::default(); let mut r = Renderer::new(); let first = r.render(&d, 200, 100, Affine::IDENTITY, &opts).pixels; let placed = placed_copies(&r, &[&d]); assert_eq!(placed.len(), 6, "the square and the line of three instances"); assert!(r.render(&d, 200, 100, Affine::IDENTITY, &opts).pixels == first); assert_eq!(placed_copies(&r, &[&d]), placed, "the second frame draws the art the first placed"); assert_eq!(Arc::strong_count(&d.symbols[0].art), 1, "only the document holds the symbol's art"); } /// Moving an instance places its art again, and editing a symbol's art places the art of its /// instances again: the other instances keep theirs, and each frame draws what a new renderer /// draws. #[test] fn editing_an_instance_or_a_symbol_places_only_its_art_again() { let mut d = symbol_doc(); // Symbol `T` is a green square, and one instance of it stands below the others. let green = vectorcraft_doc::Appearance::basic(Paint::solid(Color::rgb(0.0, 1.0, 0.0)), Paint::None, 0.0); let square = Node::path(d.alloc_id(), vectorcraft_geom::shapes::rectangle(Rect::new(-5.0, -5.0, 5.0, 5.0)), green); let t = Node::group(d.alloc_id(), vec![Arc::new(square)]); d.symbols.push(vectorcraft_doc::Symbol { name: "T".into(), art: Arc::new(t) }); let (l, id) = (d.layers[0].id, d.alloc_id()); d.insert(Some(l), 0, Node::new(id, NodeKind::SymbolInstance { symbol: "T".into(), xf: Affine::translate((30.0, 80.0)) })).unwrap(); let opts = RenderOptions::default(); let frame = |r: &mut Renderer, d: &Document| r.render(d, 200, 100, Affine::IDENTITY, &opts).pixels; let mut r = Renderer::new(); frame(&mut r, &d); let before = placed_copies(&r, &[&d]); assert_eq!(before.len(), 7); // The first instance of `S` moves 5 pt right. let unmoved = d.clone(); let first = d.layers[0].children().unwrap()[1].id; if let Some(NodeKind::SymbolInstance { xf, .. }) = d.node_mut(first).map(|n| &mut n.kind) { *xf = Affine::translate((5.0, 0.0)) * *xf; } assert!(frame(&mut r, &d) == frame(&mut Renderer::new(), &d)); let moved = placed_copies(&r, &[&unmoved, &d]); assert!(before.is_subset(&moved) && moved.len() == before.len() + 2, "{} copies, then {}", before.len(), moved.len()); // `S`'s square is repainted red: its instances show it, and `T`'s instance keeps its art. let mut art = (*d.symbols[0].art).clone(); if let Some(square) = art.children_mut().and_then(|c| c.first_mut()) { Arc::make_mut(square).appearance.set_fill(Paint::solid(Color::rgb(1.0, 0.0, 0.0))); } d.symbols[0].art = Arc::new(art); let red = frame(&mut r, &d); assert!(red == frame(&mut Renderer::new(), &d)); let img = Rendered { width: 200, height: 100, pixels: red }; assert_eq!(img.pixel(140, 60), [255, 0, 0, 255], "the turned instance's square"); let edited = placed_copies(&r, &[&unmoved, &d]); assert!(moved.is_subset(&edited) && edited.len() == moved.len() + 6, "{} copies, then {}", moved.len(), edited.len()); } /// Draws `d` (200 × 100 points, on white), applies `edit` and draws it again with the same /// renderer: the frame changed, a new renderer draws the same, and only the document holds the /// symbols' art. fn edit_draws_as_new(mut d: Document, edit: impl FnOnce(&mut Document)) { let opts = RenderOptions { background: Some([255, 255, 255, 255]), ..Default::default() }; let mut r = Renderer::new(); let before = r.render(&d, 200, 100, Affine::IDENTITY, &opts).pixels; edit(&mut d); let after = r.render(&d, 200, 100, Affine::IDENTITY, &opts).pixels; assert!(after != before, "the edit changes the frame"); assert!(after == Renderer::new().render(&d, 200, 100, Affine::IDENTITY, &opts).pixels, "a new renderer draws the same"); assert!(d.symbols.iter().all(|s| Arc::strong_count(&s.art) == 1), "only the document holds the symbols' art"); } /// `d` with symbol `Holder` (a group of `members`) shown by one instance at (100, 50). fn holder_doc(mut d: Document, members: Vec) -> Document { let holder = Node::group(d.alloc_id(), members.into_iter().map(Arc::new).collect()); d.symbols.push(vectorcraft_doc::Symbol { name: "Holder".into(), art: Arc::new(holder) }); let (l, id) = (d.layers[0].id, d.alloc_id()); d.insert(Some(l), 0, Node::new(id, NodeKind::SymbolInstance { symbol: "Holder".into(), xf: Affine::translate((100.0, 50.0)) })).unwrap(); d } /// Symbol art that shows another symbol (type with an inline graphic of it, an instance of it with /// a Transform effect) is placed again in every frame: when that symbol's art changes, the next /// frame draws what a new renderer draws. #[test] fn art_showing_another_symbol_draws_its_edits() { use vectorcraft_doc::text::{CharStyle, InlineArt, TextObject, TextRun}; let mut d = Document::new(200.0, 100.0); let art = symbol_art(&mut d); d.symbols.push(vectorcraft_doc::Symbol { name: "S".into(), art: Arc::new(art) }); let style = CharStyle { size: 24.0, ..Default::default() }; let mut t = TextObject::point(vectorcraft_geom::Point::new(-60.0, 10.0), "A", style.clone()); t.runs.push(TextRun::inline(InlineArt::new("S"), style.clone())); t.runs.push(TextRun::new("B", style)); let text = Node::new(d.alloc_id(), NodeKind::Text(Box::new(t))); let mut moved = Node::new(d.alloc_id(), NodeKind::SymbolInstance { symbol: "S".into(), xf: Affine::translate((40.0, 0.0)) }); moved.appearance.effects.push(vectorcraft_doc::Effect { id: "distort.transform".into(), params: serde_json::json!({"moveH": 4.0}), visible: true, }); let d = holder_doc(d, vec![text, moved]); // `S` becomes a wide red bar: the inline graphic grows, and the type after it moves. edit_draws_as_new(d, |d| { let bar = vectorcraft_geom::shapes::rectangle(Rect::new(-20.0, -4.0, 20.0, 4.0)); let red = vectorcraft_doc::Appearance::basic(Paint::solid(Color::rgb(1.0, 0.0, 0.0)), Paint::None, 0.0); d.symbols[0].art = Arc::new(Node::path(d.alloc_id(), bar, red)); }); } /// Symbol art with raster effects is placed again in every frame: when a pattern under a blur or /// the document's raster resolution under De-Interlace changes, the next frame draws what a new /// renderer draws. #[test] fn art_with_raster_effects_draws_pattern_and_resolution_edits() { use vectorcraft_doc::pattern::{PatternDef, pattern_paint}; let effect = |id: &str, params: serde_json::Value| vectorcraft_doc::Effect { id: id.into(), params, visible: true }; let mut d = Document::new(200.0, 100.0); d.raster_effects_ppi = 72.0; // Pattern `Checks` is a red 10 × 10 square in a 20 × 20 tile. let tile = |c: Color| { let square = vectorcraft_geom::shapes::rectangle(Rect::new(0.0, 0.0, 10.0, 10.0)); vec![Arc::new(Node::path(NodeId(900), square, vectorcraft_doc::Appearance::basic(Paint::solid(c), Paint::None, 0.0)))] }; let mut def = PatternDef::new("Checks", tile(Color::rgb(1.0, 0.0, 0.0))); def.tile = Rect::new(0.0, 0.0, 20.0, 20.0); d.patterns.push(def); let band = vectorcraft_geom::shapes::rectangle(Rect::new(-90.0, -45.0, -20.0, -25.0)); let mut blurred = Node::path(d.alloc_id(), band, vectorcraft_doc::Appearance::basic(pattern_paint("Checks"), Paint::None, 0.0)); blurred.appearance.effects.push(effect("blur.gaussian", serde_json::json!({"radius": 2.0}))); // The path holds ten bars, 1 pt high and 2 pt apart. let mut bars = vectorcraft_geom::shapes::rectangle(Rect::new(20.0, -40.0, 90.0, -39.0)); for k in 1..10 { let y = -40.0 + 2.0 * k as f64; bars.subpaths.extend(vectorcraft_geom::shapes::rectangle(Rect::new(20.0, y, 90.0, y + 1.0)).subpaths); } let mut striped = Node::path(d.alloc_id(), bars, vectorcraft_doc::Appearance::basic(Paint::solid(Color::BLACK), Paint::None, 0.0)); striped.appearance.effects.push(effect("video.deinterlace", serde_json::json!({}))); let d = holder_doc(d, vec![blurred, striped]); edit_draws_as_new(d, |d| { if let Some(def) = d.pattern_mut("Checks") { def.art = tile(Color::rgb(0.0, 0.0, 1.0)); } d.raster_effects_ppi = 24.0; }); } /// Symbol art with a live object (an envelope that distorts a pattern fill) is placed again in /// every frame: when the pattern's tile type changes, the next frame draws what a new renderer /// draws. #[test] fn art_with_live_objects_draws_pattern_layout_edits() { use vectorcraft_doc::live::EnvelopeOptions; use vectorcraft_doc::pattern::{PatternDef, TileType, pattern_paint}; let mut d = Document::new(200.0, 100.0); // Pattern `Checks` is a red 10 × 10 square in a 20 × 20 tile. let square = vectorcraft_geom::shapes::rectangle(Rect::new(0.0, 0.0, 10.0, 10.0)); let red = vectorcraft_doc::Appearance::basic(Paint::solid(Color::rgb(1.0, 0.0, 0.0)), Paint::None, 0.0); let mut def = PatternDef::new("Checks", vec![Arc::new(Node::path(NodeId(900), square, red))]); def.tile = Rect::new(0.0, 0.0, 20.0, 20.0); d.patterns.push(def); let band = vectorcraft_geom::shapes::rectangle(Rect::new(-80.0, -40.0, 80.0, 40.0)); let filled = Node::path(d.alloc_id(), band, vectorcraft_doc::Appearance::basic(pattern_paint("Checks"), Paint::None, 0.0)); let kind = vectorcraft_doc::EnvelopeKind::Warp { style: "arc".into(), bend: 30.0, h: 0.0, v: 0.0, horizontal: true }; let options = EnvelopeOptions { distort_appearance: true, distort_pattern_fills: true, ..Default::default() }; let envelope = Node::new( d.alloc_id(), NodeKind::Envelope { content: vec![Arc::new(filled)], kind: Box::new(kind), fidelity: 50.0, editing: false, options, frame: Box::new(Affine::IDENTITY), }, ); let d = holder_doc(d, vec![envelope]); edit_draws_as_new(d, |d| { if let Some(def) = d.pattern_mut("Checks") { def.tile_type = TileType::BrickByRow { offset: 0.5 }; } }); } /// Symbol instances draw what groups of their art, stained and placed, draw: in every frame, when /// two instances placed alike are stained differently, when the art is a single path, and with a /// cache too small for all of the art. Art no longer drawn leaves the cache after a few frames. #[test] fn symbol_instances_draw_as_groups_of_their_placed_art() { let mut d = symbol_doc(); let l = d.layers[0].id; // An instance placed like the first one lies over it, stained green. let mut over = Node::new(d.alloc_id(), NodeKind::SymbolInstance { symbol: "S".into(), xf: Affine::translate((30.0, 30.0)) }); over.appearance.set_fill(Paint::solid(Color::rgb(0.0, 1.0, 0.0))); d.insert(Some(l), 1, over).unwrap(); // Symbol `U` is a single path, a circle with a black stroke. let circle = vectorcraft_geom::shapes::ellipse(Rect::new(-6.0, -6.0, 6.0, 6.0)); let ap = vectorcraft_doc::Appearance::basic(Paint::solid(Color::rgb(1.0, 0.8, 0.0)), Paint::solid(Color::BLACK), 1.0); let circle = Node::path(d.alloc_id(), circle, ap); d.symbols.push(vectorcraft_doc::Symbol { name: "U".into(), art: Arc::new(circle) }); let id = d.alloc_id(); d.insert(Some(l), usize::MAX, Node::new(id, NodeKind::SymbolInstance { symbol: "U".into(), xf: Affine::translate((175.0, 25.0)) })).unwrap(); // `groups` holds the same art in place of the instances: groups, and the circle as a path. let mut groups = d.clone(); let placed = d.layers[0].children().unwrap().iter().map(|c| match &c.kind { NodeKind::SymbolInstance { symbol, xf } => { let sym = d.symbols.iter().find(|s| s.name == *symbol).unwrap(); let mut art = instance_art(&sym.art, c); art.transform(*xf, false); Arc::new(art) } _ => c.clone(), }); *groups.children_mut(Some(l)).unwrap() = placed.collect(); let opts = RenderOptions { background: Some([255, 255, 255, 255]), ..Default::default() }; let want = Renderer::new().render(&groups, 200, 100, Affine::IDENTITY, &opts).pixels; let mut r = Renderer::new(); r.placed_arts = FrameCache::new(lru::PLACED_ART_BUDGET, 0); for frame in 0..3 { assert!(r.render(&d, 200, 100, Affine::IDENTITY, &opts).pixels == want, "frame {frame}"); } // A cache that holds half the bytes of that art keeps what fits and places the rest every frame. let all = r.placed_arts.bytes(); let mut small = Renderer::new(); small.placed_arts = FrameCache::new(all / 2, 0); for frame in 0..3 { assert!(small.render(&d, 200, 100, Affine::IDENTITY, &opts).pixels == want, "frame {frame} over the budget"); assert!(!small.placed_arts.is_empty() && small.placed_arts.bytes() <= all / 2, "{} of {all} bytes", small.placed_arts.bytes()); } let empty = Document::new(10.0, 10.0); for _ in 0..5 { r.render(&empty, 10, 10, Affine::IDENTITY, &opts); } assert_eq!((r.placed_arts.len(), r.placed_arts.bytes()), (0, 0)); } /// Inline graphics in type draw the art placed for them in an earlier frame, as instances do. #[test] fn inline_graphics_keep_their_placed_art_between_frames() { use vectorcraft_doc::text::{CharStyle, InlineArt, TextObject, TextRun}; let mut d = Document::new(200.0, 100.0); let art = symbol_art(&mut d); d.symbols.push(vectorcraft_doc::Symbol { name: "S".into(), art: Arc::new(art) }); let style = CharStyle { size: 24.0, ..Default::default() }; let mut t = TextObject::point(vectorcraft_geom::Point::new(10.0, 50.0), "A", style.clone()); t.runs.push(TextRun::inline(InlineArt::new("S"), style.clone())); t.runs.push(TextRun::new("B", style)); let (l, id) = (d.layers[0].id, d.alloc_id()); d.insert(Some(l), 0, Node::new(id, NodeKind::Text(Box::new(t)))).unwrap(); let opts = RenderOptions::default(); let mut r = Renderer::new(); let first = r.render(&d, 200, 100, Affine::IDENTITY, &opts).pixels; let placed = placed_copies(&r, &[&d]); assert_eq!(placed.len(), 2, "the square and the line of the inline graphic"); assert!(r.render(&d, 200, 100, Affine::IDENTITY, &opts).pixels == first); assert_eq!(placed_copies(&r, &[&d]), placed, "the second frame draws the art the first placed"); } /// Each run draws exactly the outlines it drew when kept as a path of its own: its glyphs and /// decorations in layout order (the whole text's path is kept once, the runs as spans of it). #[test] fn text_runs_draw_their_own_glyphs_from_the_shared_outlines() { use vectorcraft_doc::text::{CharStyle, TextObject, TextRun}; let plain = CharStyle { size: 24.0, ..Default::default() }; let under = CharStyle { underline: true, ..plain.clone() }; let mut t = TextObject::point(vectorcraft_geom::Point::new(10.0, 40.0), "Ab", plain.clone()); t.runs.push(TextRun::new("cd", under)); t.runs.push(TextRun::new("ef", plain)); let g = text_geom(&t); let db = vectorcraft_text::FontDb::global(); let layout = vectorcraft_text::layout(db, &t); let mut want = vec![BezPath::new(); t.runs.len()]; for gl in &layout.glyphs { want[gl.run].extend(gl.outline.iter()); } for (run, bar) in vectorcraft_text::decorations(&layout, db, &t) { want[run].extend(bar.iter()); } for (i, w) in want.iter().enumerate() { assert_eq!(g.run(i).elements(), w.elements(), "run {i}"); } assert!(g.run(7).elements().is_empty()); }