Merge upstream/main: keep panel normalization alongside dock collapse behavior
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@@ -82,6 +82,8 @@ pub const UNITS: &[(&str, &str)] = &[
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("feet", "Feet"),
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];
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const LINE_STYLE: &[(&str, &str)] = &[("lines", "Lines"), ("dots", "Dots")];
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/// Performance › Graphics Processor (`gpuPreference`), read by the desktop app at startup.
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pub const GPU_PREFERENCES: &[(&str, &str)] = &[("powerSaving", "Power Saving (integrated)"), ("highPerformance", "High Performance (discrete)")];
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const BLACK: &[(&str, &str)] = &[("accurate", "Display All Blacks Accurately"), ("rich", "Display All Blacks as Rich Black")];
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const BLACK_OUT: &[(&str, &str)] = &[("accurate", "Output All Blacks Accurately"), ("rich", "Output All Blacks as Rich Black")];
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@@ -265,6 +267,7 @@ pub const PREF_SPECS: &[PrefSpec] = &[
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// Performance
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p!("gpuPerformance", "Performance", "GPU Performance", "GPU Performance", bool),
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p!("animatedZoom", "Performance", "GPU Performance", "Animated Zoom", bool),
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p!("gpuPreference", "Performance", "GPU Performance", "Graphics Processor", choice(GPU_PREFERENCES)),
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p!("historyStates", "Performance", "", "History States", int(5, 1000)),
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p!("realTimeDrawing", "Performance", "", "Real-time Drawing and Editing", bool),
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p!("renderThreads", "Performance", "", "Render Threads (-1 = Automatic)", int(-1, 64)),
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