Files
Brandon ThomasandClaude Opus 5.5 04d222069d Release pipeline: signed macOS/Windows, Linux packages, FreeBSD, Web; app icon
- .github/workflows/release.yml: every push to `release` builds a draft
  GitHub Release: macOS universal DMG (Developer ID + notarization),
  Windows x64/x86/arm64 MSI + zips (Azure Trusted Signing), Linux
  x86_64/aarch64 AppImage/deb/rpm/tar.gz + Flatpak manifest, FreeBSD,
  Web/WASM zip; SHA256SUMS; secrets only via the release environment
- packaging/ for every platform; .scraft + audio file associations
- cargo xtask version [set X.Y.Z] and xtask ico
- apps/soundcraft-web (trunk, WebGPU/WebGL2, WebAudio)
- placeholder app icon (original nightingale), window icon, Windows resources
- ROADMAP.md

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 23:17:59 -04:00
..

Hosting SoundCraft for the web

soundcraft-web-<version>.zip (from the GitHub release, or packaging/web/package.sh) holds a static site in soundcraft-web-<version>/:

File What it is
index.html The page. It loads everything through relative URLs.
soundcraft-web-<hash>.js wasm-bindgen glue (generated, ES module)
soundcraft-web-<hash>_bg.wasm The app (size: see the release; roughly a third of that with compression)
_headers, .htaccess Sample header rules for Netlify/Cloudflare Pages and Apache

There is no server-side code. Upload the folder's contents anywhere that serves static files.

Any path works

All URLs in index.html are relative (public_url = "./" in apps/soundcraft-web/Trunk.toml), so the site works at a domain root (https://example.com/), under a prefix (https://example.com/tools/soundcraft/) and from a CDN bucket. The asset names carry a content hash, so they can be cached forever. Only index.html needs revalidation.

Required server settings

  • MIME type: serve .wasm as application/wasm. Browsers refuse to stream-compile it under any other type, and the app then loads slowly or not at all. Serve .js as text/javascript. Most hosts already do both. For nginx, check that mime.types has application/wasm wasm;.
  • Compression: turn on gzip or Brotli for .wasm, .js and .html. That takes the download to roughly a third. You can also precompress (brotli -k *.wasm) and let the server send Content-Encoding: br.
  • Caching: Cache-Control: public, max-age=31536000, immutable on the hashed .wasm and .js files, and no-cache on index.html.
  • HTTPS: WebGPU (and the clipboard) only work in a secure context, which means https:// or http://localhost. Over plain HTTP elsewhere, the app falls back to WebGL2.
  • No special isolation headers: SoundCraft plays audio through WebAudio without SharedArrayBuffer, so it doesn't need Cross-Origin-Opener-Policy or Cross-Origin-Embedder-Policy. If your site already sends COEP require-corp, also send Cross-Origin-Resource-Policy: same-origin (or cross-origin when the files live on a CDN) on the app's files.

nginx example:

location /soundcraft/ {
    types { application/wasm wasm; text/javascript js; text/html html; }
    gzip on;
    gzip_types application/wasm text/javascript text/html;
    location ~* \.(wasm|js)$ { add_header Cache-Control "public, max-age=31536000, immutable"; }
    location ~* index\.html$ { add_header Cache-Control "no-cache"; }
}

Local test: python3 -m http.server 8765 inside the folder, then open http://localhost:8765/.

Embedding in a page (iframe)

<iframe
  src="https://example.com/soundcraft/"
  title="SoundCraft"
  style="width: 100%; height: 720px; border: 0;"
  allow="fullscreen; autoplay; clipboard-read; clipboard-write"
  allowfullscreen>
</iframe>
  • The app fills the iframe and follows its size, so size the iframe and not the app.
  • Keyboard shortcuts go to the iframe after the user clicks into it, as with any embedded app.
  • Sandboxed iframes need at least sandbox="allow-scripts allow-same-origin".
  • Don't send X-Frame-Options: DENY or a frame-ancestors CSP that excludes the embedding page.

Renderer selection and fallback flags

SoundCraft renders with wgpu. It uses WebGPU when the browser has it and falls back to WebGL2 on its own. URL query flags override this, and they work on the iframe src too:

Flag Effect
(none) WebGPU if available, otherwise WebGL2
?webgl Force the WebGL2 backend (useful when a WebGPU driver misbehaves)
?empty Start with an empty session instead of the synthesised demo session

For example: <iframe src="https://example.com/soundcraft/?webgl" ...>.

A browser with neither WebGPU nor WebGL2 gets a message in place of the app.

Audio

Playback goes through WebAudio. Browsers only start an AudioContext after a user gesture, so the first click or key press in the page may be needed before sound is heard. In an iframe, allow="autoplay" lets the embedding page grant that up front. The web build has no recording, no native file dialogs and no control channel; it opens the synthesised demo session.