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Resolve conflicts with main's prefs UI split, session/execute.rs move, GPU memory budget (gpuMemoryMb, 0 = auto, kept from main) and effective_memory_usage_mb history budget. Port the Memory Usage % and Scratch Disks preferences into prefs_ui, the edit integrity guard into session/execute.rs, and adapt main's new pixel readers to the guarded TileBytes API. Cargo.lock regenerated; scorecard regenerated.