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* fix(io): charge importers for the whole tiles surfaces keep * test(io): size the affinity and SVG pixel budgets in whole tiles * address review: charge retained tiles after prune, logical scratch in SVG peak check * address review: charge only the tiles a raster layer keeps * fix PsdImportBudget initializer after merging main * address review: leave the multichannel tile budget to the PSD preflight * address review: charge a shape cache for the tiles it keeps