Rect::tile_count counts a rect's tiles in u64; try_take_tiles uses it (no usize overflow on 32-bit). Surface::translated reuses one rebuilt tile for equal source-tile windows. auto_slices merges vertically adjacent runs through a hash index instead of searching the output.
- crates/ui-egui/src/layer_style.rs: values_of keeps the PR's method/smoothness keys and source-stop ends, and main's (#7072) unconditional From/To and geometry fields.
- crates/compose/src/cmyk_tests.rs (no textual conflict): add the PR's new `interpolation: None` field to main's CMYK test GradientOverlay literal.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
- crates/engine/src/tests.rs: kept both tests (main's restore_layer_selection test and the PR's history_states_share_large_document_payloads).
- crates/io/src/psd_import.rs: kept main's parsed Duotone inks (duotone_map) with the PR's Arc<[u8]> psd_raw; also main's unknown-adjustment-key import (#6575) now builds Arc<[u8]> raw.
- crates/io/tests/adjust_warnings.rs: moved to tests/it/adjust_warnings.rs on main; PR's .into() edits applied there, plus #6322's Color Lookup test (raw.as_slice().into()).
- docs/architecture.md: union; status line names both changes, both revision-history rows kept.
- Adapted main-new sites to the PR's types: psd_export.rs (Duotone write-back via as_deref/to_vec, Unsupported block compare by slice), inspect.rs and ui-egui unsupported_marker_tests.rs (raw .into()), io tests/it/psd_unknown_adjustment.rs (slice compare).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Main merged #5940, #6472, #7838 and #7922 directly. Kept from the batch:
the snapshot/History-follow identity at the history limit (#5940,
c7ef3676a; main still had the 3-tuple HistorySpot) and the strokeless
shape at a 0 px width step (#6472, 962539607; main still added the
stroke). Main already carries the other two fix-ups (34c9d0ea4, dff8bfd0e).
Overlaps with main resolved:
- #5842 vs main's #5568: one path, apply_color, tool-gated as #5842
has it, with #5568's float fill, kept fill opacity and lock skip;
shape_fill_ui's duplicate foreground_changed/gesture dropped; #5568's
tests run with a shape tool.
- #6230 vs main's #5180: one Type tool path click (path_target), no
second type.attachToPath; vertical type does not start type on a path,
as main has it; main's path_at/path_cursor and canvas arm dropped.
- #5452 moved the shape swatch to shape_paint_ui.rs: main's hex field
(#6201) ported there.
- type_extra_cmds::with_text takes main's dpi form, pub(crate) for
type_area_cmds.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
crates/engine/src/file_cmds.rs: batch keeps the save-point closure (takes the output path) and also copies the session's authorize hook into each scratch session, as main now does.
crates/raw/src/sensor.rs: both sides cap the memory of retained tiles; kept the existing retained_segment_bytes check (checked multiplication, same limit) and dropped main's duplicate inline loop.
auto_slices tested every grid cell against the full slice-rectangle list
(covered(x, y) = taken.iter().any(...)). With slice edges forming the
grid, that is cubic in the slice count, so a crafted document's slice
arrangement could stall ordinary canvas drawing on the UI thread.
For each row band, mark covered x-cells in a single pass over the rects
that span the band, then scan the precomputed cells. This drops the inner
work from O(rects) per cell to O(1), while producing the same tiling.
Finding: 9fbea43b-3096-4cdc-b005-86d44a8fe57e (CWE-400)
Conflicts, both sides kept: main's .act swatches next to the batch's .asl
styles (Open filters, preset extensions), main's Render smart filters next
to the batch's Distort ones (53 mapped), parity doc status lines.
docs/scorecard.md regenerated.
Follow-ups the merge needed: the Distort smart filter readers pass their
enum type to main's stricter enum_name (the type their writers use), and
the CMYK effect tests set main's new StrokeFx overprint and Bevel
gloss_anti_alias.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Integration: resolve with main for area type (#6230)
- Image Size with a new resolution (#7124, canvas_geom::set_resolution) now scales an area type's
path with the text space like a box or a type path, so the same words wrap onto the same lines;
test a_resolution_change_keeps_area_type_wrapping_where_it_was fails without it.
- The Paragraph panel's justify buttons (#7713) stay available on area type, which is paragraph
text in Photoshop; test justify_buttons_work_on_area_type.
- Test files: main's tests plus #6230's; layout.rs imports joined; docs and scorecard regenerated.
A layer keeps its own XMP packet (Layer::xmp), where scripts and embedding
apps store data about the layer under their own namespaces.
- PSD/PSB/layered TIFF: read from and written to shmd > cust > layerXMP
(UTF-16, NUL-terminated, after layerTime), laid out as Photoshop 2026
writes it; an unchanged Photoshop block round-trips byte for byte.
- .pcraft: optional `xmp` on each layer.
- layer.xmpMetadata {layer?, rawData?}: read, set (one undo step) or
remove with null; refuses malformed XML, DTDs, NUL and > 4 MiB.
- Duplicate Layer copies the packet; document.inspect reports hasXmp.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
docs/file-format-parity.md: main added three 2026-10-15 revision rows
(DDS save, PNG sTER, PSD guides) where the PR added its own; keep all four.
Co-authored-by: varanus-salvator <262257003+varanus-salvator@users.noreply.github.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Both sTER modes describe side-by-side subimages: mode 0 is cross-fuse (right eye first), and mode 1 is diverging-fuse (left eye first). Correct the enum and document comments without changing their serialized byte values. Add a labelled-pixel check against the literal mode bytes in PNG Extensions 1.4.0 section 3.6.
Co-Authored-By: OpenAI Codex <noreply@openai.com>
* PNG: keep a stereo file's sTER pairing on save (#6063)
Read the sTER chunk (PNG Extensions 1.4.0 §3.6) when a PNG opens, store it
on the document's FileEncoding, and write it back when saving, so a stereo
PNG still says it is a stereo pair. Covers the ordinary and the palette
PNG encoders, including interlaced output.
* io tests: pass the new sTER argument to encode_png_indexed
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: highperfocused <highperfocused@pm.me>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
`slices::resolve()` only clipped each stored slice to the canvas, so a slice under a later
one was numbered and exported in full and Save for Web wrote the overlap twice (the HTML
path cut pieces itself, named `<name>_01`, `_02`). As Photoshop does, resolve() now cuts a
covered slice into its visible pieces: the first piece in reading order keeps the name,
every further piece is `<name>-NN` with its own slice number, and auto slices count the
pieces in their numbering (measured in Photoshop: sliceA, <doc>_02, sliceA-03, sliceB,
<doc>_05).
- Save for Web exports resolve()'s pieces as they are, with or without HTML; a no-image
cell's text goes into its first piece only.
- Slice Options and slice.list show the slice's own name for every piece; slice.set accepts
a slice that ends up wholly under later ones (number null) instead of calling it off the
canvas.
- Slice Select drags the whole slice, not the piece that was hit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Conflicts: upstream's horizontal-scale line breaking (#5565) touched the
same break and alignment code as area type. Box text keeps breaking at
the scaled width; area rows break at their span widths as before, with
the scale fixed at 1, since area spans are already in layout space.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01V5GRiHVR8XvTrbL1j8y9jW
Duotone::render used the raw curve output, so ink curves above 100 % pushed the
simulated print out of gamut (red + blue at full density showed green instead of black).
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Adds TextShape::Area { path } and lays it out: each paragraph is broken
a line at a time with parley's BreakLines, because a line's width
depends on where it lands in the shape (the row's spans at that
baseline), which break_all_lines can't express. Rows are planned with
the first style's metrics and re-planned once with the real ones when a
line is taller, so mixed sizes can leave a little extra gap. Lines align
within their own span (parley aligns per line to the width it was broken
at; no manual alignment needed). Text past the shape is hidden, as in a
text box, and hides later paragraphs too.
A span too narrow for the word that would start it (the narrow top of an
ellipse) is left empty and the word moves on, so lines stay inside the
shape; a word wider than the whole shape overflows its span, as in a box.
BreakLines doesn't report trailing whitespace, so this is checked after
each pass and the paragraph re-broken (at most 64 skips).
PSD has no area type writer yet: an area layer saves as paragraph text
over the path's bounds, so Photoshop opens it wrapping in a rectangle.
Other matches (PSD import, transform box, point/box conversions) get the
arm matching their neighbours.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Photoshop stores Stroke › Overprint as `overprint` in the FrFX
descriptor. StrokeFx had no field for it, so an edited stroke was
written back without it and a stroke with Overprint on lost it.
Add `StrokeFx::overprint` (serde default, so older .pcraft files load),
read and write `overprint`, accept it in layer.layerStyle.stroke and show
the Overprint checkbox in the Layer Style dialog, as Photoshop does.
Rendering is unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Photoshop stores Bevel & Emboss › Gloss Contour › Anti-aliased as
`antialiasGloss` in the effect descriptor. The document model had no
field for it, so import dropped it and export regenerated the bevel
without it: once a bevel was edited (the Layer Style dialog re-applies
all its settings), a saved PSD reopened in Photoshop with the gloss
contour aliased.
Add `Bevel::gloss_anti_alias` (serde default, so older .pcraft files
load), read and write `antialiasGloss`, accept `glossAntiAlias` in
layer.layerStyle.bevelEmboss and show the Anti-aliased checkbox next to
the Gloss Contour in the dialog, as Photoshop does. Rendering is
unchanged: contour anti-aliasing is not rendered for any effect yet.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A shape layer's path is its vector mask in Photoshop (Properties > Masks),
with its own vector-mask density and feather. PhotoCraft's ShapeLayer had
neither, so soft shapes could not be made, and stroked soft shapes from PSDs
lost both on import.
- doc: ShapeLayer gains `density` (0..1, default 1) and `feather` (px,
default 0).
- vector: the shape renderer applies them to the fill as a soft vector mask
(fill shows beyond the path at 1 - density; the feather is the vector
mask's Gaussian), so the shape's own pixels, the GPU (which samples them)
and the stroke/fill split all follow. The stroke stays crisp. The feather
blur moves from compose::masks to vector::feather and both share it and the
feathered area, so a shape and an equal vector mask render the same pixels.
- compose: soft shapes' bounds reach their fill, their layer effects follow
the soft alpha, and the split cache key includes density and feather.
- engine: `layer.vectorMask.edit` on a shape layer sets density/feather in one
history step (path/enabled/linked/invert are refused there); density is now
validated (finite 0..100) instead of clamped. `layer.vectorMask.info`
reports a shape's values.
- ui: Properties shows the Vector Mask Density and Feather sliders for a
selected shape layer in both themes (live drag, one undo per gesture).
- .pcraft: manifest and convert carry both with serde defaults (older files
load at 100 % and 0 px).
- PSD: export writes them as the vector density/feather mask parameters;
import reads them into the shape (re-rendered, as the stored pixels lack the
fill beyond the path). Soft unstroked solid/gradient shapes now import as
shapes instead of fill layers with a vector mask; pattern-filled ones stay
fill layers.
Photoshop's 10 px feather on a 100 px black square, row 100, x = 30..72:
ours is within 1 level of every measured value (8, 16 and 32 bits);
density 50 % shows 127/128 beyond the path and 0 inside.
Scorecard: TOOL-214-12 done.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Before this change, Export As always resampled the exported copy with Bicubic, and the preview
used Bilinear. Pixel art and screenshots could not be enlarged with hard edges. Photoshop's
Export As has a Resample menu next to Width/Height/Scale for this.
- engine export_preset_cmds: RESAMPLE lists Photoshop's six choices (Bicubic Automatic, the
default, then Bicubic, Bicubic Smoother, Bicubic Sharper, Bilinear and Nearest Neighbor)
and export_resample() checks a value. An unknown value is now an error. Before, Image Size
quietly treated it as Bicubic.
- Export presets save and restore resample. Older presets load with the default.
- layer.exportAs takes a `resample` param, checked even at 100 %.
- Export As dialog: a Resample dropdown under Image Size. It is remembered with the other
settings, and a bad saved value falls back to the default. export_document passes the
choice to image.imageSize for the exported copy only.
- Preview: the proxy keeps its fast Bilinear path, except for Nearest Neighbor, which is
just as cheap and is what the user wants to see. The preview texture also uses NEAREST
magnification then, so small exports look blocky instead of blurred.
- Translations for the three new labels in all 20 catalogues.
- Scorecard FILE-215-18 is now done. Also fixes a stale doc comment on VectorMask::feather,
because the compositor does feather vector masks.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
As Photoshop's rounded triangles and polygons, a live polygon (the Triangle
tool draws a 3-sided one, stars included) now has one corner radius:
- doc: LiveShape::Polygon gains corner_radius (serde default, so older
.pcraft files load sharp);
- vector: shapes::fillet and shapes::round_corners round every vertex with a
circular arc tangent to both edges, each capped so neighbouring arcs meet
at most halfway along an edge;
- engine: shape.create / shape.edit take "cornerRadius"; transforms scale it
like a rectangle's radii;
- ui: the Properties panel shows a Corner radius field for polygons, and the
on-canvas corner widgets now cover every selected rectangle, triangle,
polygon and star (Path Selection, the Rectangle/Triangle/Polygon tools,
Move with Show Transform Controls). Dragging any widget gives every
selected shape the same radius; Alt still changes one corner of a
rectangle. The widgets take the unsnapped press: snapping used to pull a
shape tool's press off the widget, so the tool drew a new shape instead.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
CharStyle had no superscript/subscript attribute, so PSD import ignored FontBaseline and the first re-render (entering text editing) drew the run as plain text. Model it as CharStyle::baseline, read and write FontBaseline in EngineData, draw such runs at 58.3% of their size shifted by 33.3% of it (Photoshop defaults), and accept "baseline" in the character params.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every edit clones the document and history keeps one per state. Metadata.xmp (String), Duotone.psd_raw (Vec<u8>) and Adjustment::Unsupported.raw (Vec<u8>) were owned, so each copy duplicated them, uncounted; their siblings (EXIF, PSD resources and blocks, a layer's psd_raw) were already Arc. They are now Arc<str> and Arc<[u8]>. Reads are unchanged (Arc<str> derefs to str); the boundaries to the codecs, the .pcraft manifest and the PSD model convert once per file operation. The architecture's snapshot principle now states the rule for every large payload, and a test checks that a history state shares all three. Fixes#4535.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Drag out of the rulers' upper-left corner to move the zero point: cross hairs mark where it
lands, Shift snaps it to the ruler ticks and View > Snap To targets apply otherwise; dropping it
back on the corner cancels. Double-clicking the corner puts it back at the image's top-left.
The rulers then read 0 at the zero point (negative left of and above it) and the Info panel's
X/Y measure from it.
The zero point is a document field (`ruler_origin`, document pixels), saved in .pcraft with
`#[serde(default)]` so older files open at the top-left. It is set by two undoable engine
commands, `view.setRulerOrigin {x, y}` and `view.resetRulerOrigin`, so agents can drive it.
It is not written to PSD: the public PSD spec documents no resource for it.
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>