Layer > Rasterize > Vector Mask multiplied the hard vector mask into the pixel mask, dropping
the vector mask's feather (and the pixel mask's feather or density). When any of those shape
the edge, the pixel mask now becomes exactly the combined mask the compositor showed, with
feather and density baked in. Tested at 8, 16 and 32 bits against the composite. Fixes#992.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Add blend modes to Gradient tool
* Establish context menu parity contract and first workflows
* Align Select menu actions and style selection context rows
* Add Pen canvas Make Selection context action
* Complete Pen path context menu and symmetry actions
* Select menu: no extra top-level Feather (keep Select > Modify > Feather only, for 1:1 menu parity)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Regenerate docs/scorecard.md and docs/parity.md
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Regenerate docs/scorecard.md and docs/parity.md
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
CI's `cargo fmt --all -- --check` has failed on every run because the
repo had no rustfmt config and was never formatted. Use the same settings
as EffectCraft/FilmCraft (max_width 160, use_small_heuristics Max), which
also keeps the churn small. Formatting only; no code changes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>