* File › Scripts › Browse rejects Photoshop ExtendScript.
The picker listed .js/.jsx files that parse_script cannot run. Filter to
JSON/text/droplet scripts and return a clear error for .js/.jsx paths.
* File › Scripts › Browse keeps Photoshop extensions in the picker.
Review feedback on #5435: filtering .js/.jsx out of the picker hid the
rejection error from UI users. List Photoshop's script types (as #2452
asked) alongside PhotoCraft's so selecting one shows the ExtendScript
error instead of hiding the file.
* Batch: a failed step inside a called action fails the file and the script (#2779)
Scripts (File › Scripts › Browse, Script Events) ignored the `failed` entry that
`actions.play` returns when a step inside the called action fails, so they reported
ok and kept going. Batch and droplets ran each file in a scratch session without
the actions list, so any nested action call failed with "no action named". The
scratch session now gets the caller's actions and playback stack (an action that
batches itself is caught as recursive), and both runners check nested_failure.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Droplets: carry the actions their Play Action steps call (#2794)
createDroplet saved only the chosen action's own steps, so a droplet whose
action plays another action failed on every file when run outside the
creating session (photocraft-cli droplet and the .command shim run it in a
fresh Session with no actions).
createDroplet now embeds the called actions, followed transitively with a
seen-set and the 16-level playback cap, under "calledActions" (not
"actions", which the CLI reads as an action set). Index references become
names. runDroplet passes them to file.automate.batch, whose per-file
sessions then play from them. Droplets without the key behave as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Droplets test: build Actions from JSON so the test survives new Action fields
#2866 adds Action.disabled; a struct literal here would stop compiling once both land.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Actions: record File › Save and Save As steps and replay them (#2032)
Save and Save As run in the desktop shell (dialogs, TIFF prompt, background
save job), outside Session::execute, so they never reached the journal that
action recording copies from. The shell now journals `file.save` {} for a save
in place and `file.saveAs` {path, tiffLayers?} once a Save As has its path
(after the dialog or the TIFF Options answer). The engine treats both as
replayable shell steps; shell playback writes them synchronously without a
dialog. Batch and droplets drop recorded saves, since their destination folder
overrides them (Photoshop's "Override Action 'Save As' Commands").
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Batch: skip recorded view steps in batch and droplets (#2752)
Actions recorded in the desktop app can hold the shell's view steps
(view.zoomIn, view.fitOnScreen, ...). Batch and Create Droplet checked
every step against the engine registry and rejected the whole action
with "unknown command". They now skip view steps, which don't change
the output, alongside the recorded saves #2746 already skips.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Save and Save As run in the desktop shell (dialogs, TIFF prompt, background
save job), outside Session::execute, so they never reached the journal that
action recording copies from. The shell now journals `file.save` {} for a save
in place and `file.saveAs` {path, tiffLayers?} once a Save As has its path
(after the dialog or the TIFF Options answer). The engine treats both as
replayable shell steps; shell playback writes them synchronously without a
dialog. Batch and droplets drop recorded saves, since their destination folder
overrides them (Photoshop's "Override Action 'Save As' Commands").
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Scripts (File › Scripts › Browse, Script Events) ignored the `failed` entry that
`actions.play` returns when a step inside the called action fails, so they reported
ok and kept going. Batch and droplets ran each file in a scratch session without
the actions list, so any nested action call failed with "no action named". The
scratch session now gets the caller's actions and playback stack (an action that
batches itself is caught as recursive), and both runners check nested_failure.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Smart Objects: converting several layers keeps them at the contents top level (#2648)
Convert to Smart Object with several selected layers wrapped them in a
temporary group before embedding, so Edit Contents showed one group named
after the top layer. Photoshop puts the selected layers at the top level of
the embedded document. The embedding now goes through layers_to_smart, which
takes the layers directly; a pass-through root composites the same, so the
smart object looks unchanged. A single selected group still converts as is.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Smart Objects: stacked layers sit at the contents top level (#2657)
Load Files into Stack with Create Smart Object, and Statistics with
alignment, put the loaded layers in a temporary group before embedding,
so the smart object's contents held one group named after the first file.
Photoshop puts one layer per file at the top level of the contents. Both
call sites now pass the layers to layers_to_smart. The wrapper was an
opaque Normal group of opaque Normal layers, so the composite is the same.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* CLI --quality refuses every value outside 1-100 (#491)
--quality was parsed as a u8 and clamped, so 0 and 101-255 were silently
accepted while 256 and above were rejected. Every value outside 1-100 is now
a bad --quality error, checked before any file is read or written.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* CLI batch: --format with a leading dot names outputs <stem>.<ext> (#490)
batch built output names from the raw --format value, so --format .jpg wrote
a..jpg. One leading dot is now dropped, as the save path and
file.automate.batch already do.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* CLI batch --actions takes recorded-action and droplet steps (#489)
batch read only {"command", "params"} objects, so the [id, params] pairs a
recorded action or droplet stores failed with 'missing "command"'. It now
uses the engine's action parser (automate_cmds::parse_action, split out of
parse_script), which takes [id, params], objects and bare ids, bare or
wrapped in {"steps": ...} or a droplet; {"actions": ...} still works.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* CLI batch refuses an --out folder that is the --in folder (#492)
Results are saved as <out>/<stem>.<ext>, so --out naming the input folder
silently replaced the originals. batch now compares the canonical folders
(relative spellings, trailing separators, symbolic links) and fails before
writing anything, naming the folder; the new --in-place flag opts in.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
`file.automate.batch`, `file.scripts.imageProcessor`,
`file.automate.lensCorrection`, droplets (which run batch) and
`photocraft-cli batch` named every output `<stem>.<ext>` in one folder.
When two inputs mapped to the same name (`a.png` and `a.jpg` saved as
JPEG, or the same file name in two input folders), the later save
replaced the earlier result while both were listed as written and the
run exited 0.
`engine::file_cmds::OutputClaims` remembers the outputs written in a
run, ignoring case as macOS and Windows file systems do. An input whose
output was already written is skipped before any work and reported in
`errors` (the CLI prints FAIL and exits non-zero); the first result is
kept. Runs whose names don't collide, including the same stem kept in
its own formats, are unchanged. The commands' params docs say so.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Rebased onto the paged GPU compositor (#187): the first-frame empty submit moves into encode_inner, and the test GPU lock covers the paged compositor too.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Every unwrap/expect/unreachable in non-test engine code now returns an
EngineError (or a predicate's Err string) or uses a real fallback:
- enabled predicates read the active layer through active_layer_of()
instead of unwrap() after has_layer();
- new raster layers get their pixels through pixels_mut()? instead of
surface_mut().expect("raster");
- layer paths use split_last().ok_or(..)? (Merge Down, Arrange, Ungroup,
Release Clipping), Auto-Align/Auto-Blend/Photomerge carry placements
instead of re-unwrapping them, and "next free name" searches are bounded;
- web export builds its options map directly, quantize_rows has a wasm
tail, parse_script rejects non-array/object JSON, the shape-layer edit
returns an error instead of unreachable!, and the gray composite
profile falls back to sRGB.
The engine denies unwrap/expect/panic/unimplemented/todo/unreachable.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
CI's `cargo fmt --all -- --check` has failed on every run because the
repo had no rustfmt config and was never formatted. Use the same settings
as EffectCraft/FilmCraft (max_width 160, use_small_heuristics Max), which
also keeps the churn small. Formatting only; no code changes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Harris+BRIEF/RANSAC panorama with bundle adjustment, seams and multi-band
blending (Auto-Align/Auto-Blend share it); Debevec-Malik HDR merge with
ghost removal and tone mapping; Brown-Conrady lens correction (filter,
batch, smart filter); wide-angle constraint mesh warp; Crop and
Straighten Photos; Camera Raw Filter (Basic, curves, mixer, grading,
detail, effects) with dialog; Vanishing Point planes (engine only).
Fixes warp_triangles tile binning.
Checkpoint also includes compiling in-progress work of the remaining agents.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>