Files
filmcraft/crates/codecs
Brandon ThomasandClaude Opus 5.5 0e35e82e47 M9.7: AV1 tile, frame and post-filter threading
Tiles decode in parallel into private region buffers (Plane / MiInfo with a
frame-coordinate origin) that are merged afterwards; intra block copy frames
keep whole-frame buffers. Post-filter row bands run on a rayon pool (par.rs,
behind the `threads` feature, sequential on wasm32). Frames become jobs that
wait on the reference slots they read and run on frame worker threads, so
independent GOP layers decode concurrently; output stays in order and each
Picture carries the pts of its temporal unit (Decoder::decode_pts, flush,
flush_result). codecs::Av1Decoder passes pts through and drains on flush.

Oracle tests now compare 1 thread, many threads and libdav1d (bit-exact),
with new multi-tile fixtures and an ignored 1080p set. README records fps
before/after.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 22:45:40 -04:00
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