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Oleksii Sukholita 104aa3deb1 M3: a glass's bound light angle turns round past ±180 instead of stopping
`Glass::set_bound` clamped a bound light angle to ±180, so a variable of
270 drew the light from 180, a quarter turn off, while a typed 270 draws
from -90. A bound angle now turns round into -180–180 (270 is -90, -0 is
0), the same direction the angle draws in.
2026-11-06 19:39:12 +01:00
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2026-10-31 04:25:44 +00:00