Commit Graph
10 Commits
Author SHA1 Message Date
Trevor BrownandClaude Opus 5.5 20f02bb7c1 M12: Boards: mind maps in the document and engine (#2226, step 1) (#2228)
* M9: Boards: mind maps in the document and engine (#2226)

Part of #2226, step 1 of 4. A mind map node is a board object of its own (BoardItem::MindNode: a frame hugging its text, no box) and a branch is a connector marked `branch`; the tree is read from the branches alone. `board.mindMap` places a first node with three children and `board.mindMapAdd` adds a child or a sibling, each one undo step. The normalize pass (`board::settle_mind_maps`, `figcraft_doc::mind_layout`) lays a touched map out again from its first node: 88 between columns, 48 between siblings, each stack centred on its parent; a branch that no longer joins two layers of its page is removed. Branches are curved, stroke 4, #757575, round caps. Numbers are from a FigJam map saved and decoded. No toolbar entry, shortcuts or import yet.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Model-Effort: Opus 5.5 drove; Fable 5.1 designed; Sonnet 5.5 wrote at medium

* M12: Mind maps: a map around its own container stays put; a moved branch re-flows its old map (#2226)

A map holding a layer and something inside it is skipped by the settle pass (it never settled). Every touched branch now stirs its old ends, so re-attaching a branch's start re-flows the map it left. Boards without branches return early, a map over MIND_MAX_NODES is left whole, shift skips non-finite moves, and the doc tests share one six-node helper.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Model-Effort: Opus 5.5 drove; Fable 5.1 reviewed; Sonnet 5.5 wrote at medium

* M12: Mind maps: FigCraft's own starter texts (#2226)

A new map's starter children read "Idea 1", "Idea 2" and "Idea 3", as the design specified,
instead of the incumbent's wording, which the first commit had copied from the measurement.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Model-Effort: Opus 5.5 drove and wrote

* M12: Docs: the mind-map revision rows go in the revision history (#2226)

The 2026-11-10 rows sat in ROADMAP.md's Headline numbers table and docs/roadmap.md's Alpha gate
table; each now opens its file's revision history.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Model-Effort: Opus 5.5 drove and wrote

---------

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-12 00:47:05 +01:00
BFlat bbd1188c81 M3: a collection of this file can be extended (#1679)
Gap 14: variable.extendCollection and Extend collection on a collection's row in the Variables editor. Extensions follow edits of the collection they extend at once (normalising keeps them in step whenever variables change), extensions extend again, and a loop of extensions from a hostile file comes apart into plain collections.
2026-10-31 02:21:53 +07:00
BFlat e97961ba66 M12: stamps stick to the objects they land on, which are highlighted first (#1671)
* M12: stamps stick to the objects they land on

A stamp sticks to the topmost object under its centre (BoardItem::Stamp gains an optional on, left out when empty so older files open with stamps on nothing) and the board's normalize pass carries it when that object moves or turns, once when both move together. A stamp dragged onto another object sticks to that one, off everything to nothing; one whose object is deleted stays where it is. Gap 24.

* M12: the object a stamp will stick to is highlighted

While the stamp tool is over an object, or a stamp is dragged over one, the object it will stick to is outlined with the canvas's hover outline (Overlay::stamp_target, found by the same stamp_target as board.stamp and settle_stamps). A drag no longer drops what it moves into the auto layout of a sticky, shape with text or table: board objects take no drops; a stamp already inside its sticky moves with it once. Builds on #1671. Gap 24.
2026-10-31 00:25:38 +07:00
BFlat 27920c5e26 M8: a drag moving many layers normalises only what sits around them, not each layer's bindings, sizing, text and instance checks (#1571) (#1656) 2026-10-30 20:53:03 +07:00
BFlat 38a4feccc9 M8: hover hit-tests once per pointer move, and a moved auto layout frame keeps its layout (#1571) (#1601)
Every pointer move draws about three frames, and the canvas hit-tested the hover on each: a hover where nothing changed since the last (place, modifiers, zoom, file, page, revision, selection, tool and modes) is no longer sent to the tools again. Dragging an auto layout frame laid its contents out again on every move: a frame whose only change is its transform now keeps its own layout (its parent's still runs). ui.inspect reports frameTimes. Measured on a synthetic 1,900-layer file: hover UI pass 0.91 to 0.49 ms a frame and CPU 33% to 22% of a core; normalise while dragging 648 layers 3.8 to 2.1 ms a move.
2026-10-30 09:28:34 +07:00
bflatastic b9db7dce25 Merge main into #1479 2026-10-29 10:29:04 +07:00
NetterSilverandClaude Opus 5.5 71571cccad Keep the right edge of right-aligned auto-width text as it grows
Fixes #1477

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 22:34:52 +01:00
Filip StrajnarandClaude Opus 5.5 62c69ba7ab M8: normalising after a command runs under the panic guard (part of #1085)
Session::execute ran a command under guard::run but normalised what it
changed afterwards, outside it: a panic in normalisation escaped execute
instead of becoming EngineError::Internal with the edit rolled back. Inside
a batch it unwound through Session::grouped, which then never restored the
undo limit it had lifted or ended the group. Normalising is now the last
step of the guarded result chain, so a panic there fails the command like
one in the command itself (and a batch step fails like any other failed
step); live text previews normalise under the guard too.

The other half of #1085, restoring grouped()'s state when its closure
panics, is left alone: #1419 rewrites that function.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LvG6E2qDnjtMzfPVuEP7iH
2026-10-28 22:11:31 +01:00
Dylan M. Taylor e98b97de2b refactor(engine): simplify session and test helpers 2026-10-28 16:00:36 +00:00
aiongg c4bd0dd542 refactor(engine): move Session state, prefs, errors and methods out of lib.rs 2026-10-26 20:17:48 +00:00