The previous fix made a local share's `link` follow the code shown, but its
top-level `url`, the session's WebSocket URL, still carried the edit token:
`collab.join {link: url}` from a view-only share joined with edit access and
the edit reached the host. The link layer now hands over the view way in as a
link and its URL (`SessionInfo::view`, a `WayIn`, in place of `view_link`), and
`collab.peers` gives a local share's `link` and `url` from the way in for the
code shown (`Live::invite`). Online shares are unchanged.
Regression test: `code_tests::a_local_view_share_s_link_and_url_only_let_people_look`
joins through the `link` and then the `url` over loopback; both are welcomed as
viewers whose edits never reach the host.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LvG6E2VLhC9d5v8VSsf4ng
The session the app hosts for a local network share now has two secrets:
the edit code and a view-only code (same address and port, a 44-bit secret
of its own). Whoever joins with the view code is welcomed as a viewer: they
see every change and presence, the app makes the file read-only for them,
and the session refuses their batches, as a server does for view links.
Share > Local network offers Can edit / Can view before sharing starts (the
edit code then never shows) and while sharing. collab.share {via: "local",
access: "view"} does the same; share in collab.peers lists both codes and
links. There is still no comment code on the local network.
Next::Stop boxes its event: SessionInfo grew past clippy's
large_enum_variant threshold, and it only ever carries a status or an end.
Tests: loopback_tests::a_view_token_lets_people_look_and_not_edit,
code_tests::a_local_view_code_lets_people_look_and_not_edit,
live_share_tests::a_local_share_can_start_for_looking_only, and the local
share tests that asserted edit-only codes. Docs: collab-protocol.md,
collaboration-parity.md.
Queued sync messages wait in a list the session loop drains, so Leave, a lost
connection, presence and pings are never held up behind them. A text frame from
the host stays final. A session that ended stays on its tab after a Save as:
ending it there could turn a tab into a plain local file with no word about it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A session you joined could end for reasons that pass, or after about 85 s of
retries, and its tab then looked like an unsaved local file. Work done there
reached no one, with only a 3 s toast to say so.
A live connection now reconnects until you leave, pausing a minute after each
12 attempts. Only refusals that are for good stop it, so "too many messages",
"busy" and the like retry. Messages queued while offline go out paced so a long
queue can't trip the server's rate limit. A session that ended stays on its tab:
the tab shows a red mark and a strip across the canvas offers Retry now or Try
again, Save a copy and Dismiss. Joining again uses the same tab, and what changed
offline opens beside it as an unsaved copy. A session that gets out of step
joins again by itself.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* M8: cap the people a client keeps track of and the deleted ids a session remembers (#1121)
A hostile host or server could grow a client's presence, seen-peers and who-is-here lists without bound, and a session's deleted-id set only grew. Clients keep at most MAX_PEERS (4,096) others, leaving newcomers out with a warning; max_people is at most that; a session remembers at most 262,144 deleted ids, the lowest forgotten first.
* M8: a max_people above what clients track is lowered with a warning, not refused (#1121)
Refusing it would stop a server whose existing config says more from starting after an upgrade. Config::people() lowers max_people to MAX_PEERS for the core's limits, and the startup warnings name the configured and the used value.
* M8: the live welcome's handling in its own function (Sonar S3776)
The recovery copy of one of your online files is no longer discarded when
the file reopens from its server. It is kept until the outcome is known:
- the server has everything in it: the copy goes;
- the copy has changes that never reached the server and nothing else
changed there: they are applied on top as one edit and sent to everyone;
- anything else (others changed the file, the server forgot the client):
the copy opens beside the file as "<name> (recovered copy)", with a toast;
- the server can't be reached: the copy opens as an unsaved document.
The note beside a copy is written after it and records who the app was in
the file and the server's last change it had. The app joins again as that
client (the first hello resumes; a new sync client numbers its batches
after the ones the server processed), so the layers it made are its own to
send. The old copy is removed only once this run has copied what it became.
collab.recoverFile; a tooltip on the tab mark; docs.
The Share popover is one flow: Online (the file is published to the server in
Preferences and the server names its links with short codes) or Local network
(the app hosts; the code carries its address and the session's secret), one
Start sharing button, the code large with Copy code and Copy link, who is here,
can edit / can view, and Stop sharing. Join with a code is one field in the
popover, on the home screen and in the Join dialog, for a code of either kind
or an invite link.
Protocol (within version 2, new variants last): Resolve / Resolved and Admin
code. The server keeps a stretched hash and the wrapped token, never the code,
and limits wrong codes per address (with a lockout) and for everyone. Older
servers leave the links in place of a code; older apps join by link.
collab.share, collab.join {code}, code and share in collab.peers; the server
preference defaults to the built-in server and can be reset or turned off.
Config-gated (open_publish): anyone publishes without the server key and
gets an owner token (128-bit, shown once, stored hashed) that manages only
that file. Per-address limits (X-Forwarded-For only from trusted_proxy,
bounded tables), global caps, idle expiry, reports, persisted blocks,
files list --sort, check, GET /healthz on the same listener, startup
warnings. The app asks the server first, publishes without a key when it
is open, shows the owner token once, the host/terms line, the expiry date
and a report button; collab.serverInfo, collab.manageFile, collab.report
and pref.publishServer for MCP/CLI. Protocol additions stay within
version 2, gated like signals.
A self-hosted plugin directory, with no third-party service: `figcraft-server` keeps plugin bundles,
the app browses, installs and updates from it, and `figcraft-cli` publishes to it.
- **Bundles** (`figcraft_plugin::bundle`): a plugin's manifest, module and up to 32 plain-named
assets in one uncompressed, length-prefixed binary form (nothing can expand beyond the bytes
sent). Its SHA-256 names it. `Bundle::decode` never allocates beyond its input and refuses
trailing bytes; `Bundle::check` parses the manifest (refusing a plugin API this build doesn't
run), requires a version of 1-4 numbers, compiles the module without running it (only the
sandbox's imports allowed) and checks asset names (no paths, no dot files, no Windows device
names, unique ignoring case). Manifests gain an optional `author`.
- **Protocol**: a new connection kind next to managing and team-library connections:
`OpenPlugins {key}` then `Plugins {list | fetch | publish | unpublish}`. Browsing needs no
credential; publishing and unpublishing need the server key (a wrong key is refused). Older
servers refuse the connection and the app says the server has no plugin directory. The protocol
version is unchanged; old clients are unaffected.
- **Server** (`apps/figcraft-server/src/directory.rs`): `<data>/plugins/index.json` plus
`<data>/plugins/<sha256>.bin`, so no publisher-chosen name reaches the file system. Every publish
is checked in full and must be a newer version; caps `max_plugins` (versions, 0 turns it off),
`max_plugin_mb` (<= 32), `max_plugins_mb`. Fetches re-hash the file before sending (a damaged
bundle is never sent) and share a download budget (~32 MiB/s) so a flood is refused, not queued.
Damaged index entries are skipped and reported, never deleted; an unreadable index lists nothing
and refuses writes until the operator fixes it. Operator moderation:
`figcraft-server plugins [list]` and `plugins remove ID [--version V]` (offline or through the
running server). Logs name ids and versions, never keys.
- **App**: Plugins > Manage plugins gets Installed / Browse tabs. Browse lists a server's plugins
(version, author as typed, size, access) with a search; nothing is fetched until Browse is
pressed. Install / Update open a confirmation listing the permissions asked for, the source and
the SHA-256; only its button downloads. The download must match the listed SHA-256 (and the one
shown), then is checked like an imported plugin before anything is written. Installed plugins
live per user under `<settings>/FigCraft/Plugins/<hash of id>/` and run in the same sandbox;
Remove deletes the folder.
- **Commands**: `plugin.directory.list {server?, query?}`, `plugin.directory.install {id, version?,
confirm, server?, sha256?}` (refused without `confirm: true`; never opens a dialog),
`plugin.directory.publish {path | plugin, server}`, `plugin.directory.unpublish {id, version?,
server}`. `ui.set {pluginsTab, pluginConfirm}` on the control channel.
- **CLI**: `figcraft-cli plugin publish FOLDER --server ws://host:port/` with the key from
`FIGCRAFT_SERVER_KEY` (or `?key=`), never printed.
- Docs: plugins.md (directories, publishing, commands, manifest), server.md (operating the
directory: access, checks, caps, moderation, backups, security), collab-protocol.md, mcp.md,
cli.md, control-protocol.md, target-app-parity area 18 and Ecosystem, ROADMAP, roadmap.md M11,
gaps.md gap 6. Plugins & widgets 55%/32% -> 60%/35%, 10-30 h -> 8-26 h.
Two presence features for live sessions, with no accounts needed:
- **Cursor chat.** In a live session, `/` on the canvas opens a bubble in your colour at your pointer. What you type goes to everyone as you type, and others see it next to your cursor in place of your name tag. Enter (or clicking away) sends it and closes the box. On every screen it fades a few seconds after its last change (5 s, then a 1 s fade; with reduced motion it vanishes without fading). Escape takes it back at once and doesn't deselect. A box left open without typing closes by itself. Limits: 100 characters, control characters become spaces. Agents use `collab.cursorChat {text}`.
- **Spotlight.** Your avatar (top of the right panel) now has a menu with Spotlight me / Stop spotlighting (`collab.spotlight {on?}`). Everyone else follows your view and page, using the existing follow. People who join later are told by the server and follow too. Anyone who pans, zooms or presses Escape stops following, and a canvas banner ("Hana is spotlighting", Follow) lets them follow again. A newer spotlight takes over the old one. The presenter leaving or stopping ends it. The presenter sees a banner with Stop. After a reconnect, your spotlight goes out again.
- **Protocol: signals.** New `ClientMsg::Signal {kind, text}` and `ServerMsg::Signal {client_id, signal}` carry ephemeral presence. Signals never go into the document, the log or a saved state; the server keeps only who is spotlighting, for newcomers. The server cleans each signal: unknown kinds, malformed spotlights, a client's `ready` and anything over 1 KiB are dropped, and chat is capped and has control characters replaced. The app checks what arrives again before showing it. The hub rate-limits signals per connection (20 a second, bursts of 40) and drops the excess without closing the connection.
- **Compatibility, both directions.** A client that reads signals announces it with the word `signals` in its hello's `client_version`, and the server sends signals only to those clients, so older clients never see a message they can't decode. A server that takes signals answers with a `ready` signal after the welcome, and the client sends signals only after that, so older servers never get one; the app says the host runs an older version. Signals are kind plus text, so clients skip kinds added later and servers drop them.
- Engine: `Live` keeps `signals`, `chats`, `chat`, `spotlight` and `spotlighting`, all reported by `collab.peers`. UI: chat bubbles, the chat box, the spotlight banner (the existing canvas banner widget), the avatar menu and `ui.inspect` fields. Keymap: `/` maps to `collab.cursorChat` (Essential). Spanish labels for both commands, plus en/es UI strings.
- Docs: collab-protocol (messages, compatibility, Presence, security limits, agents), mcp.md, collaboration-parity rows, target-app-parity, ROADMAP, gaps, ui-parity.
A file's library can be published to figcraft-server and enabled in other files by a share link (view access is enough); placing, styles, variables and library updates with overrides kept work as for local libraries, with a background check while the Assets panel is open. library.swap re-points instances, styles and variables to another library by name (one undo step, unmatched items listed). The server keeps per-file usage reports (library.usage).
figcraft-server hosts many files over the same hub the app uses for sessions, persists each as a checksummed snapshot plus an append-only log (synced before replies, compacted, damaged files skipped and reported) so restarts lose nothing confirmed, and gives per-file share links with edit or view access (hashed 128-bit tokens, revocable). The app can publish a file to a server and join server-hosted files; view-only tabs refuse edits. Protocol version 2.
- Browser client (step 4): the web build joins sessions a desktop app hosts
through the browser's WebSocket API (web-sys, binary frames, the same
message encoding). Its connection logic is a target-independent state
machine (collab-net driver.rs): hello on open, changes and presence held
until the welcome, throttled presence, keep-alive pings, a silent host
counted as dropped, reconnect with backoff, final refusals. Tested natively
against a scripted socket and a real host over loopback. Hosting stays
desktop-only (LiveLink::can_host; collab.peers canHost). https pages are
told up front that they can only reach ws:// sessions on this computer.
- Shared join logic (join.rs: GuestConfig, outcomes, taking in host messages)
and transport limits (limits.rs) used by the native guest and the browser.
- Invite links: `figcraft figcraft://join?...` joins on start (a bad link
opens the Join dialog with it); file:// arguments are paths. Windows
registers a per-user figcraft:// opener (HKCU\Software\Classes\figcraft)
behind a Registry trait (tests use a fake): collab.registerLinks {on?} and a
Preferences checkbox, default on for installed builds, never for builds
from source. macOS Info.plist declares CFBundleURLTypes; the Linux desktop
entry declares x-scheme-handler/figcraft and passes %U.
- Join dialog: Escape closes it and no longer reaches the canvas (selection
kept); its field has the keyboard when it opens.
- Docs: collab-protocol (browser client, links, mixed content), mcp,
control-protocol, README, web hosting notes, collaboration wording in the
progress docs (numbers unchanged).
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>