A plain marquee now selects each top-level layer it touches: a partly covered frame or section gives the layers in it the marquee touches, an enclosed one is selected itself, an empty frame on touch, a rotated shape by its outline. A drag from inside a frame never selects that frame and also takes the top-level layers it touches outside it. Once the marquee selects a frame whole, no frame opens and a partly covered frame comes whole. Measured in Figma's web app, 2026-11-11.
Flipped existing assertions: marquee_selects_what_it_touches, cmd_marquee_selects_nested_layers, a_box_selects_like_a_marquee. Tests: marquee_behaviour_tests.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Model-Effort: Opus 5.5 drove; Fable 5.1 briefed; Sonnet 5.5 wrote at medium
tool.annotation validates a named id or ids before changing the tool: a page or unknown layer is an error, and a named layer is always selected. Choosing the tool with tool.set (the toolbar) asks for the selected layer's note like Shift+T. annotation.new only sets the focus request for a selected, non-page layer, so it cannot wait and take the keyboard later. ToolId::works_in_dev_mode is the single list behind the pointer routing, the command allowlist and the toolbar. The press never picks the page. Tests for the invalid targets, the toolbar path, a drag, the re-focus, and a request for an unselected layer.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Model-Effort: Opus 5.5 triaged and briefed; Sonnet 5.5 verified and wrote at medium
Adds ToolId::Annotation and tool.annotation {id?}. With a layer selected (or an id) it asks the UI for that layer's note at once; in the tool a press on a layer selects it and asks, a press on empty canvas does nothing, and the engine never writes the note. annotation.new shows the Inspect tab (not a toggle) and focuses the layer's new-note field once. The tool passes Developer Mode's gates and stays selected until V or Escape (inferred; Figma's placement, cursor and stay-in-tool behaviour are unmeasured). Docs, shortcut counts (137 documented, 136 bound) and tests updated.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Model-Effort: Opus 5.5 drove; Fable 5.1 briefed; Sonnet 5.5 wrote at medium
Figma: "a round 3px stroke weight in black, unless you are sketching on a dark canvas or frame". The Pencil always drew black. It now takes the colour from the same dark-background rule new text uses (the nearest ancestor with a mostly opaque solid fill, else the page), and the overlay carries that colour for the stroke in progress so the preview matches. Engine and UI regression tests.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
* M12: stamps stick to the objects they land on
A stamp sticks to the topmost object under its centre (BoardItem::Stamp gains an optional on, left out when empty so older files open with stamps on nothing) and the board's normalize pass carries it when that object moves or turns, once when both move together. A stamp dragged onto another object sticks to that one, off everything to nothing; one whose object is deleted stays where it is. Gap 24.
* M12: the object a stamp will stick to is highlighted
While the stamp tool is over an object, or a stamp is dragged over one, the object it will stick to is outlined with the canvas's hover outline (Overlay::stamp_target, found by the same stamp_target as board.stamp and settle_stamps). A drag no longer drops what it moves into the auto layout of a sticky, shape with text or table: board objects take no drops; a stamp already inside its sticky moves with it once. Builds on #1671. Gap 24.