A request line can carry timeoutMs beside id and method, capped at 600,000 ms; without it the wait stays 60 s and older apps ignore the field. figcraft-cli mcp --attach PORT --timeout SECONDS sends it with every request and reads the answers that much longer. A timeout's message says how long the request waited.
The UI starts a request through its gate (a new Running state) just before running it and never runs one the transport already cancelled. At the timeout the reply says it was dropped and not applied, or that it is still running and will take effect; a reply that just made it is delivered. Only screenshots and input blame the window.
UPDATE_APP (native builds; craft-update is a native-only dependency) carries our 128 px icon and accent (#02da96, its colour in ArtCraft Launcher). The updater, the self-update
helper and craft-update's startup prompt all get them through crate::UPDATE_APP; the
prompt draws the icon, the accent and "by ArtCraft" (craft-update's default developer).
craft-update is pinned to storytold/craft-libs main at 1065653e7 (#434).
Desktop recovery copies saved DocState::doc, which is the version shown while a version (or a live text preview) is previewed, so a crash during a preview brought the old version back as the unsaved file. What a recovery copy holds is now one shared helper, branches::recovery_copy: the document itself (document_itself(), the same document the unsaved-changes check compares), its history and its branches. The desktop copies and the browser's (#1580) both use it.
wasm32 can't catch a panic, so the command and frame guards do nothing in the browser and a panic ended the page with its unsaved changes. The page now follows its files with unsaved changes after every frame; its panic hook writes them to local storage as .figcraft copies (as many as fit) and says on the page that it stopped. The next page opens them again as unsaved files: file.recover also takes the copy as base64 data. The recovery-copy helpers move from the desktop app into figcraft_engine::branches so both share them.
The settings folder comes from craft-settings' rules: FIGCRAFT_CONFIG_DIR,
a `portable` file next to the executable (config/ beside it), then the
platform folder every earlier version used. The Windows portable zip ships
the marker, and a portable folder without preferences starts with a copy
of the platform folder's.
Direct3D 12 compiles with FXC and no device compiles wgpu's indirect-call
validation shaders, the two causes of "Parent device is lost" at start.
When the graphics still fail before the first frame, the app starts again
with the next of a fixed list of attempts (Windows: Vulkan, OpenGL; Linux
and FreeBSD: OpenGL; then lower requirements on the power-saving GPU), and
the last failure's message names what was tried.
winit's default macOS app menu ends the process through AppKit's
`terminate:` at once, so ⌘Q and Quit from the menu bar never asked about
unsaved changes (the recovery copies were all that survived).
- Install craft-libs' app menu (craft-menu, same rev as the other
craft-libs pins; macOS only). Its Quit sends the main window a close
request, the same path as the window's close button, so
windows::on_close_request cancels the close and the unsaved-changes
question asks first. Failure to install keeps winit's menu and logs it.
- windows_tests::a_quit_with_unsaved_changes_waits_for_the_answer pins
the contract the menu relies on: a close request with unsaved changes
sends CancelClose and asks; Don't Save then closes.
- Like the close button it closes the main window only: with several
windows open, each quit closes one (documented).
- docs/hardware-parity.md macOS row, status line and revision history.
- Cargo.lock: craft-menu, craft-quit, craft-keymap, muda and their deps;
cargo's own minimal resolution also moves a few windows-sys/getrandom
edges to versions already in the lock.
The pixel cap reads only the PNG's header, so a small image followed by a
large tail of data passed it and was copied and base64-encoded whole.
MAX_CLIPBOARD_PNG_BYTES (256 MB, the same cap as design data read from the
clipboard) is checked on the NSData length before the copy on macOS, and
again in the paste path so every Services implementation is held to it.
A PNG past the cap is treated like an unreadable one: paste falls back to
the decoded image.
Comments become the task queue for an attached or headless MCP client: comment.prompt returns a bounded Markdown brief, the Comments panel gains Copy for AI, and the MCP server exposes fix_comments, watch_comments, figcraft://comments and wait_for_changes. Mutating comment.* commands append to a bounded in-memory event log; the control channel's events.poll long-polls it without the UI thread, and a successful batch commits its events only if the whole batch lands. No model, network dependency, asset or file-format change.
A density now counts only within 0.005 of a whole 2x-4x multiple of
72 dpi. That covers the rounding of pixels per metre (144 dpi is stored
as 5669 or 5670) and rejects nearby resolutions: 141, 143 and 145 dpi
were read as 2x under the old 0.05.
Paste falls back to the decoded clipboard image when the clipboard's PNG
can't be read, instead of pasting nothing.
Also the line on what the objc2 crates are for, and the ROADMAP row for
the new placing default.
A placed image was always fitted into 1000 px on its longer side, so a
screenshot of a 1440 px wide page came in at 1000 px and stopped lining
up with the design it was taken from. Figma places an image at its pixel
size and only scales down a side past 4096 px.
Placing now does the same, and reads the screen density a PNG records:
macOS screenshots carry 144 dpi (pHYs), so an 800 x 600 px capture of a
400 x 300 pt area comes in at 400 x 300, as in Figma. Only whole 2x-4x
multiples of 72 dpi count as a screen density; 300 dpi print scans and
other values keep their pixel size. The image data stays at full
resolution, so exports at 2x and up stay sharp.
On macOS, pasting reads the clipboard's public.png as is instead of the
decoded pixels arboard returns, which drop the density (and the colour
profile). Other platforms keep the decoded image.
Files dropped, Place image, paste and image.place all go through the
same path; an explicit width/height still wins.
* feat: startup update prompt modal and direct self-updating
The update flow (check at start or on request, the startup prompt, the self-update worker) is craft-update's Updater; the app only supplies the suite, its close path and its status window. The check at start is opt-in for the desktop app, an install holds back while documents are unsaved, and the Windows update helper runs before argument parsing.
Ref: storytold/craft-libs#319
* fix(updates): re-add the update hooks to the 0.37 frame loop
* fix(updates): address review feedback
Wake the UI when a manual check is queued from a menu callback; the update prompt owns the keyboard while it is open (LightCraft); Download opens through the desktop URL hook (FilmCraft); the Help menu dispatches through menus::invoke (FigCraft); print jobs and comment drafts hold an install back (WordCraft); Check for Updates is a registered command (GridCraft); an install holds back while documents are unsaved.
* fix(updates): show the prompt on Home and presenter frames and close the application, not one window
* fix(updates): add the update strings to the English catalog
* E21: require release font coverage and stabilize capture deadline tests
* E21: separate capture, IME and field-save regression phases
* M0: correct the migration qualification reference
* M-egui037: document input lifecycle and UI regression contracts
* M0: correct egui 0.37 status docs and stabilize join-code regression
---------
Co-authored-by: Dylan M. Taylor <dylan@dylanmtaylor.com>
Co-authored-by: Codebuff <noreply@codebuff.com>
* chore: resolve SonarCloud maintainability issues
- Define SHA256_FMT constant in packaging script to remove duplicated string literal (shelldre:S1192)
- Remove redundant 'static lifetime annotations from const items (rust:S8863)
- Replace closures with method and function pointers (rust:S1612)
- Extract helper functions in synthetic document generation, bezier polyline flattening, and component restoration to reduce cognitive complexity (rust:S3776)
* fix(packaging): use verify_sha256 helper function to avoid shellcheck SC2059
* fix(engine): remove duplicate closing brace in large_document
* fix(engine): take &mut Document in restore_id_map; keep 'static on associated consts
restore_id_map allocates ids, so it needs a mutable document. Elided
lifetimes in associated consts trip elided_lifetimes_in_associated_constant,
so those annotations are restored.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Assign positional parameters to locals in sha256 verification
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Dylan Taylor <dylan@craftmaker.dev>
The accepting thread read listener.incoming().flatten(), which drops a
failed accept and asks again at once. While accepting keeps failing, for
example when the process has run out of file descriptors, that thread
kept a core busy. It now waits 100 ms after a failed accept. The loop goes
through a small accepted helper so the wait can be tested.
* feat(window): adopt shared craft-window for Linux decorations
Replace FigCraft's bespoke Wayland xdg-decoration probe
(apps/figcraft/src/linux_window.rs) with the shared craft-window crate
from craft-libs, so every Craft app agrees on who draws the window frame
per desktop.
The decision is now made once, before the viewport is built, by
craft_window::Choice::probe(Prefix::new("FIGCRAFT")) and mapped onto
FigCraft's existing TitleBar enum:
Frame::Desktop => TitleBar::Native (TitleBar::Inset on macOS, unchanged)
Frame::App(_) => TitleBar::Custom
This drops the old runtime send_viewport_cmd(Decorations(..)) switch and
the linux_window probe. macOS keeps its inset traffic lights and Windows
keeps the system frame exactly as before. The only behaviour change: on
KDE and other Wayland compositors with server-side decorations (Sway,
Hyprland, COSMIC) FigCraft now keeps the native frame instead of always
drawing its own custom title bar, matching the rest of the suite.
NOT MERGEABLE YET: craft-window is pinned to the unmerged feature branch
from storytold/craft-libs#217 and must be repointed to a merged rev
before this can land.
* fix(window): preserve Windows titlebar; pin craft-window to merged rev
- Keep FigCraft's own custom title bar on Windows. craft-window returns
Frame::Desktop on Windows, and the mapper was turning that into
TitleBar::Native, flipping Windows from its existing undecorated custom
bar to the system frame. Map Frame::Desktop to Custom on Windows (as
macOS maps to Inset); only Linux/BSD Frame::Desktop becomes Native. This
keeps macOS and Windows unchanged; the sole change stays KDE/Wayland.
- Repoint craft-window from the (now-merged) feature branch to the squash
commit on storytold/craft-libs (craft-libs#217), and commit Cargo.lock.
Verified: cargo build -p figcraft and cargo test -p figcraft (53 tests)
pass against the merged dependency; rustfmt clean.
Launching opens a new empty file, which then has to be closed to get
back to Home. Preferences ▸ "Start on the Home screen"
(`pref.startOnHome {on?}`, off by default) starts the desktop app on Home
instead. Files named on the command line and recovered files still open.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A mistyped or unsupported flag (e.g. --automation-write-roots) used to be
dropped silently, so the app started unconfined. It now exits 2 with
'unknown option', like a bad automation root. A bare -- ends the options.
Adds a desktop control-channel test that file.save / file.saveAs outside the
write root are refused and create nothing, while saves inside succeed, and
documents that the root flags arrived in 0.7.0 (0.6.0 ignores them).
Collect the folders whose lock is held, wait 100 ms once and retry only those,
instead of up to 100 ms per held folder. Recovery::start takes its folder without
waiting again (a held name already falls through to another). Windows doesn't
pass the lock to child processes, so the wait and its test are Unix-only; the
test holds the lock 10 ms against the 100 ms wait.
A child process forked before its exec inherits the run's open descriptors,
and a flock lasts while any descriptor for the file is open. A crashed run
whose folder lock was still held by such a child read as a run that was still
going, so recover_all skipped it and its unsaved documents were not opened at
the next start. The desktop app's tests failed intermittently for the same
reason whenever another test spawned a process in parallel (the reduced-motion
read spawns gsettings on Linux and the BSDs): recovery_tests failed in 23 of
60 runs of the whole binary and never on its own.
Taking a folder's lock now retries try_lock briefly, so a lock that frees
itself is no longer read as a live run while a run that really is running
still keeps its folder.
Regression test: a_lock_freed_a_moment_later_is_not_a_run_that_is_still_going
holds the crashed run's lock on a second descriptor, the way a forked child
does, and frees it shortly after; the copies come back. The recovery tests
that collide with a spawning test went from 8 failures in 10 runs to 0 in 10.
- **Quit (macOS):** `on_exit` now calls `services::shutdown` and then, on macOS only,
`std::process::exit(0)`. This happens before eframe tears the windows down, which is where the
crash in #781 is thrown (same approach as the sibling apps, tracked in craft-libs#3).
- **`services::shutdown(app, dir, recovery)`** replaces `save_state`. It runs on every platform and
everything in it is finished before it returns:
1. the preferences (`state.json`) are written atomically, as before;
2. this run's recovery copies are settled by the new `Recovery::quit(session, asked)`:
- if the unsaved-changes question was asked (`ui.quit`: last window closed through the
question, or `app.quit`), or nothing is unsaved, it works as before: `finish()` removes
them;
- otherwise the unsaved documents are copied (waiting for any copy still being written)
and the copies stay for the next start, as after a crash. This is the macOS Quit menu
(Cmd+Q): winit's menu calls `terminate:`, which reaches `on_exit` without asking. Until
now that path removed the recovery copies of files that had unsaved changes;
3. live sessions end explicitly: a session this app hosts tells everyone and stops; a joined
session is left. Before, this only happened in the app's thread-local destructor at
process exit, if at all.
- If the app can't be reached in `on_exit` (it's busy), the recovery copies are left on disk for
the next start rather than removed.
Quit paths checked:
- **Cmd+Q / the menu bar's Quit (macOS):** `terminate:` → winit `applicationWillTerminate` →
eframe `exiting` → `on_exit`. Covered.
- **Last window closed** (close button, title bar Close, Dock/Finder quit Apple event → `Close`):
`on_close_request` → `begin` sets `ui.quit` → root `Close` → `on_exit`. Covered.
- **`app.quit` (control channel / MCP):** sets `ui.quit` and closes the root window → `on_exit`.
Covered. Its reply goes to the connection thread before the window closes. The process now ends
sooner after that, so a client that reads very slowly could in theory see EOF instead of the
reply (not seen).
- **The frame guard (panic):** isn't a quit. It writes recovery copies and the app keeps running,
so it doesn't need this. A panic outside the guard aborts as before.
- **eframe error mid-run:** eframe also calls `on_exit` before `run_native` returns `Err`. On macOS
that error now only reaches the log (eframe logs it), not the "window couldn't open" box. Startup
failures still show the box: `on_exit` only runs once the app exists.
Part of #781.
Text in a family that isn't installed was drawn in a fallback font
without a word. Now:
- `text.missingFonts` lists the families a document names that no
installed or built-in font provides: text layers and their styled
ranges, text styles, and string variables bound to a font family
(every mode, through aliases), with the number of text layers.
- The desktop app shows a Missing fonts window after the user opens a
file that has any: once installed fonts are indexed (before that every
one of them would count as missing) and after any import report is
closed. Files named on the command line count. Programmatic opens and
the browser build never open it by themselves. Text > Missing fonts...
shows it for the file in front; Escape closes it.
- `figcraft-cli info` prints `missing font` lines (`missingFonts` with
--json).
- file-format-parity: the row claimed REST import warnings that no code
produced.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>