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@@ -1,6 +1,6 @@
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# FigCraft architecture
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> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-10-18 · **Change:** minor (the `vectordrawable` crate, L4: Android Vector Drawable export; earlier: the shared hub in `collab-net` and the `figcraft-server` app) · **Target:** Figma Design
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> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-11-04 · **Change:** minor (corrected the file I/O overview to include the existing best-effort `.fig` import and experimental export; earlier: the `vectordrawable` crate, L4: Android Vector Drawable export; the shared hub in `collab-net` and the `figcraft-server` app) · **Target:** Figma Design
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How FigCraft is built today. Engine first, a thin swappable UI, everything a command; a Figma-shaped
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data model (a scene graph of frames with auto layout, components and variables). ~108,800 lines of
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@@ -23,7 +23,7 @@ replaced.
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| L2 | `figcraft-plugin` | ~1.0k | Plugin manifest and the WebAssembly sandbox (wasmi, metered, memory cap, no file system, network or clock) |
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| L2 | `figcraft-pathops` | ~1.1k | Booleans (linesweeper), outline stroke with alignment, arrowheads |
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| L3 | `figcraft-render` | ~5.4k | Scene → pixels on tiny-skia (CPU): isolated layers for opacity/blend/effects, clips, masks, shadows, blurs (uniform, progressive, background), noise, texture, glass, text; banded in parallel; retained rendering of only what changed; levels of detail when zoomed out |
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| L3 | `figcraft-format` | ~5.2k | Native `.figcraft` (zip of `document.json` + images; streamed JSON), local library files, versions, REST API file JSON import (`rest/`) |
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| L3 | `figcraft-format` | ~5.2k | Native `.figcraft` (zip of `document.json` + images; streamed JSON), local library files, versions, REST API file JSON import (`rest/`), best-effort `.fig` import and experimental export (`fig` module) |
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| L4 | `figcraft-svg` | ~3.7k | SVG export and import (usvg) |
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| L4 | `figcraft-pdf` | ~2.3k | PDF export (krilla) with print options |
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| L4 | `figcraft-vectordrawable` | ~1.2k | Android Vector Drawable (XML) export: baked path data, gradients through `aapt:attr`, clip groups, compatibility modes and warnings |
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@@ -67,9 +67,11 @@ express an effect.
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`.figcraft` is the native format (atomic saves, autosave checkpoints; the desktop app keeps
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recovery copies of unsaved documents that reopen after a crash or a forced quit). Imports: REST API
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file JSON with variables and images, SVG, raster images, clipboard
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content. Exports: PNG, JPG, WebP, SVG, PDF, code. There is no `.fig` reader yet
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([`file-format-parity.md`](file-format-parity.md)).
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file JSON with variables and images, SVG, raster images, clipboard content and `.fig` files (best
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effort). Exports: PNG, JPG, WebP, SVG, PDF, code and `.fig` (experimental). The `.fig`
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[reader](../crates/format/src/fig.rs) and [writer](../crates/format/src/fig/export.rs) belong to
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`figcraft-format`; fidelity limits and validation are documented in
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[`file-format-parity.md`](file-format-parity.md).
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## Robustness
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@@ -83,6 +85,7 @@ input.
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| Date | Change | Summary |
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|---|---|---|
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| 2026-11-04 | minor | Corrected the file I/O overview and format-crate row: best-effort `.fig` import and experimental export already exist in `figcraft-format`. No capability or readiness change. |
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| 2026-10-18 | minor | Added `vectordrawable` (L4), the Android Vector Drawable (XML) writer |
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| 2026-10-11 | minor | `collab-net` hosts through one hub for the app's sessions and the standalone server; added the `figcraft-server` app |
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| 2026-10-10 | minor | Merged main after #101–#103: WASM plugins (plugins area 0% → 35% breadth, 20% ready; ecosystem 5% → 20%) and the multiplayer core without networking (multiplayer 5% → 15% breadth, 5% ready; collaboration 8% → 12%); menu breadth 97.5% → 98.5% (200/203); ready for real work ~46% → ~47%; full parity 420–790 h → 390–745 h; beta 210–380 h → 200–365 h. Fixed the stated weight sums (areas 1–16 sum to 94, total 113; percentages were already computed with those) |
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@@ -59,8 +59,10 @@ queue. A screenshot settles on three completed, presented UI frames (a discarded
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not count), then is issued, and expires once at its 60 s deadline if no paint arrives. `window.new`
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remains an error at once (`window 0 is minimised or hidden: …`) instead of waiting for the window
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to show; `ui.render` draws the document without it. Under Wayland the app can't tell that its
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window is minimised: where the compositor then stops drawing it, a request waits for the window
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and gets the 60 s timeout error. The browser's shared eframe runner does not implement
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window is minimised, and the compositor stops asking it to draw: a window that draws no frame for
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0.2 s while a request waits for it is treated as hidden, so the requests that act on the app's
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state are answered without a frame (about half a second each), while `ui.screenshot` and
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`ui.input` keep waiting for one. The browser's shared eframe runner does not implement
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`RequestPaintWhileHidden` yet, so hidden-tab screenshots and injected input are unqualified there.
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Coordinates are page units, y down. `x`/`y` in `node.set`/`node.create` are relative to the parent
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@@ -1,6 +1,6 @@
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# Hardware and platform parity
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> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-10-30 · **Change:** minor (images copied in other apps paste in the browser (#492); text reads only the fallback fonts it draws with; `doc.list` gives AI agents and plugins the open files' names, not their paths (#1117); a batch keeps one undo snapshot, not one per step (#1099); one depth cap bounds a whole render, pattern sources included, and render threads get 8 MiB stacks (#1082); in the browser an internal error that stops the page keeps its unsaved files, which open again on reload (#1123); the portable Windows zip keeps its settings, recovery copies and plugins in `config\` beside the executable, starting with an installed copy's preferences; the window starts on other graphics when its first ones fail before the first frame: Direct3D 12 compiles with FXC and no device compiles wgpu's indirect-validation shaders, then Vulkan, OpenGL and lower requirements on the power-saving GPU (#965, #1438); large images on the canvas draw from a smaller copy, so two 16k images no longer lag (#1483); macOS: the Quit menu and ⌘Q ask about unsaved changes (#857); egui/eframe 0.37 dependency migration; hidden-window screenshot deadlines; zoom previews; hidden windows answer control requests; macOS file opening, the Windows start-up message, Linux packaging; copy and paste in the browser; Windows QA pass; Display P3: gamut warning and soft-proof (true P3 blocked upstream); several windows; pen pressure for the Pencil and brushes on Windows and from browser styluses; macOS: quitting ends the process once everything is kept, avoiding the Touch Bar teardown crash (#781); Linux and BSD clipboard: images under Wayland, reads time out; minimised windows under Wayland; window controls on Wayland without server decorations; canvas textures on device pixels) · **Target:** Figma Design (desktop app 126.10.7)
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> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-11-06 · **Change:** patch (under Wayland a minimised window answers control and MCP requests in about half a second instead of timing out after 60 s (#1906); images copied in other apps paste in the browser (#492); text reads only the fallback fonts it draws with; `doc.list` gives AI agents and plugins the open files' names, not their paths (#1117); a batch keeps one undo snapshot, not one per step (#1099); one depth cap bounds a whole render, pattern sources included, and render threads get 8 MiB stacks (#1082); in the browser an internal error that stops the page keeps its unsaved files, which open again on reload (#1123); the portable Windows zip keeps its settings, recovery copies and plugins in `config\` beside the executable, starting with an installed copy's preferences; the window starts on other graphics when its first ones fail before the first frame: Direct3D 12 compiles with FXC and no device compiles wgpu's indirect-validation shaders, then Vulkan, OpenGL and lower requirements on the power-saving GPU (#965, #1438); large images on the canvas draw from a smaller copy, so two 16k images no longer lag (#1483); macOS: the Quit menu and ⌘Q ask about unsaved changes (#857); egui/eframe 0.37 dependency migration; hidden-window screenshot deadlines; zoom previews; hidden windows answer control requests; macOS file opening, the Windows start-up message, Linux packaging; copy and paste in the browser; Windows QA pass; Display P3: gamut warning and soft-proof (true P3 blocked upstream); several windows; pen pressure for the Pencil and brushes on Windows and from browser styluses; macOS: quitting ends the process once everything is kept, avoiding the Touch Bar teardown crash (#781); Linux and BSD clipboard: images under Wayland, reads time out; minimised windows under Wayland; window controls on Wayland without server decorations; canvas textures on device pixels) · **Target:** Figma Design (desktop app 126.10.7)
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How FigCraft uses hardware and which platforms it runs on, against Figma. Figma's desktop app is
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Electron with a GPU helper process; its canvas renders on the GPU (WebGL, with WebGPU rolling out
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@@ -41,7 +41,7 @@ Nothing has been timed against Figma on the same document (needs `.fig` import).
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|---|---|---|---|
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| macOS | desktop app (Intel and Apple silicon) | universal `.dmg`, signed and notarized (v0.2.0) | where nearly all QA happens. Quitting ends the process once the preferences, recovery copies and live sessions are taken care of: the window's teardown crashed on Macs with a Touch Bar (#781); the Quit menu and ⌘Q ask about unsaved changes like the main window's close button (#857), and like it close the main window only: with several windows open, each quit closes one; a quit that never asked — killed or crashed — still leaves recovery copies for the next start |
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| Windows x64 / arm64 | desktop app | `.msi` and portable zip for x64, x86 and arm64 | built in CI; Windows: QA pass done 2026-10-11, findings in PR. The portable zip keeps its settings in `config\` beside `figcraft.exe` (a `portable` file there), taking an installed copy's preferences on its first start (#1320). Draws with Direct3D 12 (FXC shaders) or OpenGL; when the graphics fail before the first frame it starts again on Vulkan, then OpenGL, then the power-saving GPU with lower limits (#965) |
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| Linux | none (browser only) | AppImage, `.deb`, `.rpm`, Flatpak, tarball, x86_64 and aarch64; riscv64 tarball | CI tests run here. Clipboard (also the BSDs): reads run on a helper thread that gives up after 2 s, and images copied in other apps paste under Wayland through the data-control protocol (#693). Under Wayland the app can't tell its window is minimised, so control requests that need a drawn frame may still wait there (#720). None of this run on a Linux desktop here. On a Wayland compositor without server-side decorations (GNOME) the window gets winit's Adwaita controls (#592: checked by its author in a GNOME Wayland session; KDE not run) |
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| Linux | none (browser only) | AppImage, `.deb`, `.rpm`, Flatpak, tarball, x86_64 and aarch64; riscv64 tarball | CI tests run here. Clipboard (also the BSDs): reads run on a helper thread that gives up after 2 s, and images copied in other apps paste under Wayland through the data-control protocol (#693). Under Wayland the app can't tell its window is minimised: a window that draws nothing for 0.2 s while a control request waits for it answers the request as a hidden window does (about half a second each, #1906), and only requests that need a drawn frame (screenshots, input) wait there (#720). None of this run on a Linux desktop here. On a Wayland compositor without server-side decorations (GNOME) the window gets winit's Adwaita controls (#592: checked by its author in a GNOME Wayland session; KDE not run) |
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| FreeBSD | none | tarball | |
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| Web | primary (figma.com) | `figcraft-web` (WASM, WebGPU/WebGL2), web zip | no accessibility tree; file access through the browser; copy and paste through the system clipboard (copies written from the copy event, pastes read from the paste event, its text or an image copied in another app); an internal error stops the page (a panic can't be caught there), but its unsaved files are kept in the page's local storage (about 5 MB) and open again on reload (#1123) |
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| iOS / Android | apps: view, comment, mirror prototypes | none (the web build is not touch-first) | 20–40 h for a viewer |
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@@ -50,6 +50,7 @@ Nothing has been timed against Figma on the same document (needs `.fig` import).
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| Date | Change | Summary |
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|---|---|---|
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| 2026-11-06 | patch | M8, #1906: under Wayland (seen on GNOME and KDE Plasma) a minimised FigCraft window still reports itself visible and the compositor stops asking it to draw, so every control or attached-MCP request waited for a frame and timed out after 60 s ("it was not applied"), though eframe kept running the app's logic. `control::background` now treats a window that drew no frame for `NOT_DRAWING_AFTER` (0.2 s) while a request waited for it as hidden: state-only requests are answered from the logic passes (0.54 s each, measured on GNOME Wayland; they took 13.7 s or timed out before), the wait starts again when the window draws, and screenshots and `ui.input` still wait for a frame. Test: `idle_tests::a_window_that_stopped_drawing_answers_from_its_logic_passes` |
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| 2026-10-31 | minor | M1, #492: Web row: the browser pastes images copied in other apps, read from the paste event under the same limits as the desktop. Numbers unchanged. |
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| 2026-10-30 | minor | M8: text reads only the fallback fonts it draws with. Each fallback family reads the face nearest a run's style, not all of them (Noto Sans CJK is seven files of 16–20 MB); families naming the faces of one file share its bytes; and the faces are worked out once per style until fonts change, not for every text laid out. First text laid out on a Linux machine with Noto Sans CJK, DejaVu Sans and Inter: 41 files (265 MiB, kept in memory) and 41 faces parsed → 3 files (20 MiB) and 4 faces; fallback lookups per text laid out ~45 µs → 0.2 µs. Tests: `fontdb_fallback_tests`. Numbers unchanged |
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| 2026-10-30 | minor | M8, #1117: AI agents and plugins no longer learn where the open files are on disk from `doc.list`. Numbers unchanged. |
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+2
-1
@@ -42,7 +42,8 @@ replaced then, so a pause between calls is not an error.
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The app keeps answering while its window is minimised or covered by other windows (see
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`docs/control-protocol.md`): edits, inspection (`inspect_ui` too), pointer, key and text input and
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renders work as usual (minimised, each request to the app takes up to about 0.1 s). Only a capture
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renders work as usual (minimised, each request to the app takes up to about 0.1 s; under Wayland,
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which can't report a minimised window, about half a second). Only a capture
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of the window itself (`screenshot` with `window`) needs it on screen: it is then an error at once;
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`screenshot` without `window` renders the document instead.
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@@ -1,6 +1,6 @@
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# FigCraft parity with Figma
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> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-11-06 · **Change:** minor (glass's docs say which centre splay bends away from and where a shape gets no core; glass bends towards its core, rounded rectangles in closed form; glass's light is a line on its bevel and splay turns the bend towards the centre; glass bends with a thick-lens profile and splits its colours over 8 steps, measured against the reference tool; bulleted lists use the same bullet at every level of indentation, as the help center says, instead of a white bullet and a square at the deeper levels; typing `1)` and a space at the start of a paragraph starts a numbered list, as `1.` does, both being the help center's creation characters; a link on text is underlined by default, as the help center says, and Underline takes the underline off while the link stays; a Dash cap setting (none, round or square) on Dash and Custom strokes, drawn on both ends of every dash; gap 6: widgets draw lines and SVG pictures (plugin API 6); gap 6: a widget opens its plugin's panel (plugin API 5), whose callbacks redraw it; the browser build uses the fonts installed on the computer once asked, each read when text uses it (#1051); plugin widgets have hover styles: a layer's `hover` fill, stroke, opacity or text colour shows while the pointer is over it (gap 6); Thai, Lao, Khmer and Burmese lines break between words (#1219); MCP and control calls name their document (#998); shadows of images with transparent pixels follow their alpha (#1289); Arabic draft catalog; truncated text fills its last line before the ellipsis and keeps truncating when resized; auto-height text with max lines (#1375, #1376, #1377), numbers unchanged; plugin widgets take text input and a property menu (plugin API 4); boards: templates and tables; boards: a shared timer and voting sessions; boards: the dot grid, connector ends dragged to re-attach, curved connectors; `.sketch` import, best effort: import/export breadth 86% → 87%, file formats 60% → 61%, headline numbers unchanged; Canvas & navigation's remaining work no longer lists outline mode's Include hidden layers and Include object bounds; boards: area 22 (weight 0, outside the weighted sum); CJK line breaking: JIS X 4051's line-start and line-end sets completed with the halfwidth small kana, the halfwidth and spacing (semi-)voiced sound marks, iteration marks 〱–〵 and the halfwidth parentheses; Turkish reviewed, Czech and Indonesian drafts, the Japanese draft completed; reviewed Russian catalog and integer plurals; vector edit mode regions: hover hatch, selection and drag; plugin log byte/count limits (#191); core editor leftovers: component playground, auto gap handles, variables inside styles, inner shadows and background blur on groups, command-made text readable on dark pages, a one-step frame/group convert, delays on mouse triggers and manual overlay offsets, wrapped-line alignment; starter templates, a Templates tab and Getting started tips on the home screen: essentials ~57% → ~59%; everyday editing partials: number fields, outline options, Hide when publishing, cursors, panel widths, dark pages, numbers unchanged but menu breadth 211/211; text box sizes measured against documents re-saved by other software: whole-pixel line heights, advances on a 1024-per-em grid, letter spacing between glyphs only, numbers unchanged; .fig export checked by opening written files in other software, numbers unchanged; a public figcraft-server: open hosting, owner tokens, per-address limits, idle expiry, moderation, install.sh; experimental .fig export; keyboard shortcut parity suite and bindings; Simplified Chinese draft catalog; Latin American Spanish overlay; prototyping tail: gamepad triggers, widgets in prototypes, mode lookups; plugin directory on figcraft-server; Japanese and Korean draft catalogs and CJK UI fonts; plugin widgets and the plugin panel tail; French, German and Brazilian Portuguese draft catalogs; cursor chat and spotlight in live sessions; layers and assets panels behaviour suite and fixes; vector multi-edit and edit tail; dev resources links; extended collections tail; branch version history and finer list merges; headline percentages recomputed from the area table: feature breadth ~84%, core ~94%, mainstream ~50%; text lists, hanging punctuation and decoration styles; comments and version history behaviour suite and fixes; canvas navigation, guides and grids behaviour suite and fixes; export and inspect behaviour suite and fixes; .fig import: editable vector networks and more layer kinds; shapes and vector behaviour suite and fixes; paint and effects behaviour suite and fixes; frames, groups, sections and masks behaviour suite and fixes; styles and variables behaviour suite and fixes; prototyping behaviour suite and fixes; components behaviour suite and fixes; embedded image colour profiles; layers panel keyboard: F2 rename, Shift+F10 context menu, keyboard box selection, 10k-layer QA; per-side stroke Line truncated
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> **Last reviewed:** 2026-10-10 · **Last updated:** 2026-11-06 · **Change:** minor (joining the two ends of a path broken open by a deleted point closes it again, so its fill and selection outline follow the new segment and its corner radius instead of a straight line across the gap (#1951); glass's docs say which centre splay bends away from and where a shape gets no core; glass bends towards its core, rounded rectangles in closed form; glass's light is a line on its bevel and splay turns the bend towards the centre; glass bends with a thick-lens profile and splits its colours over 8 steps, measured against the reference tool; bulleted lists use the same bullet at every level of indentation, as the help center says, instead of a white bullet and a square at the deeper levels; typing `1)` and a space at the start of a paragraph starts a numbered list, as `1.` does, both being the help center's creation characters; a link on text is underlined by default, as the help center says, and Underline takes the underline off while the link stays; a Dash cap setting (none, round or square) on Dash and Custom strokes, drawn on both ends of every dash; gap 6: widgets draw lines and SVG pictures (plugin API 6); gap 6: a widget opens its plugin's panel (plugin API 5), whose callbacks redraw it; the browser build uses the fonts installed on the computer once asked, each read when text uses it (#1051); plugin widgets have hover styles: a layer's `hover` fill, stroke, opacity or text colour shows while the pointer is over it (gap 6); Thai, Lao, Khmer and Burmese lines break between words (#1219); MCP and control calls name their document (#998); shadows of images with transparent pixels follow their alpha (#1289); Arabic draft catalog; truncated text fills its last line before the ellipsis and keeps truncating when resized; auto-height text with max lines (#1375, #1376, #1377), numbers unchanged; plugin widgets take text input and a property menu (plugin API 4); boards: templates and tables; boards: a shared timer and voting sessions; boards: the dot grid, connector ends dragged to re-attach, curved connectors; `.sketch` import, best effort: import/export breadth 86% → 87%, file formats 60% → 61%, headline numbers unchanged; Canvas & navigation's remaining work no longer lists outline mode's Include hidden layers and Include object bounds; boards: area 22 (weight 0, outside the weighted sum); CJK line breaking: JIS X 4051's line-start and line-end sets completed with the halfwidth small kana, the halfwidth and spacing (semi-)voiced sound marks, iteration marks 〱–〵 and the halfwidth parentheses; Turkish reviewed, Czech and Indonesian drafts, the Japanese draft completed; reviewed Russian catalog and integer plurals; vector edit mode regions: hover hatch, selection and drag; plugin log byte/count limits (#191); core editor leftovers: component playground, auto gap handles, variables inside styles, inner shadows and background blur on groups, command-made text readable on dark pages, a one-step frame/group convert, delays on mouse triggers and manual overlay offsets, wrapped-line alignment; starter templates, a Templates tab and Getting started tips on the home screen: essentials ~57% → ~59%; everyday editing partials: number fields, outline options, Hide when publishing, cursors, panel widths, dark pages, numbers unchanged but menu breadth 211/211; text box sizes measured against documents re-saved by other software: whole-pixel line heights, advances on a 1024-per-em grid, letter spacing between glyphs only, numbers unchanged; .fig export checked by opening written files in other software, numbers unchanged; a public figcraft-server: open hosting, owner tokens, per-address limits, idle expiry, moderation, install.sh; experimental .fig export; keyboard shortcut parity suite and bindings; Simplified Chinese draft catalog; Latin American Spanish overlay; prototyping tail: gamepad triggers, widgets in prototypes, mode lookups; plugin directory on figcraft-server; Japanese and Korean draft catalogs and CJK UI fonts; plugin widgets and the plugin panel tail; French, German and Brazilian Portuguese draft catalogs; cursor chat and spotlight in live sessions; layers and assets panels behaviour suite and fixes; vector multi-edit and edit tail; dev resources links; extended collections tail; branch version history and finer list merges; headline percentages recomputed from the area table: feature breadth ~84%, core ~94%, mainstream ~50%; text lists, hanging punctuation and decoration styles; comments and version history behaviour suite and fixes; canvas navigation, guides and grids behaviour suite and fixes; export and inspect behaviour suite and fixes; .fig import: editable vector networks and more layer kinds; shapes and vector behaviour suite and fixes; paint and effects behaviour suite and fixes; frames, groups, sections and masks behaviour suite and fixes; styles and variables behaviour suite and fixes; prototyping Line truncated
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The authoritative assessment of how close FigCraft is to Figma Design. [`ROADMAP.md`](../ROADMAP.md)
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summarizes it; [`gaps.md`](gaps.md) is the ranked work list; the measured menu checklist is
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@@ -245,7 +245,8 @@ Hours in this narrative are the builders' estimates; the tables above supersede
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pen that extends, branches and closes paths (vector networks), paint bucket fill/unfill of any
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closed area (faces with holes), point/segment selection, handle mirroring (none/angle/angle and
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length) with a Point panel (position, corner radius, mirroring), smooth/sharp points, join and
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merge, delete vs delete-and-heal, nudging, one undo step per gesture, eraser (⇧E), shape builder
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merge (joining the two ends of a path broken open by a deleted point closes it again, so its
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fill follows the new segment, #1951), delete vs delete-and-heal, nudging, one undo step per gesture, eraser (⇧E), shape builder
|
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(⇧M: the regions of overlapping shapes, click or drag to merge, Alt to remove, curves kept),
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variable width strokes (width profile presets with previews in the stroke settings, the Variable
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width tool ⇧W: drag the path to add a width point, slide points, drag their handles, Delete;
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@@ -642,14 +643,16 @@ Carried over from the ROADMAP's "Shipped so far" (2026-10-10). The test count th
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`figcraft-cli mcp` and the desktop app, #715). A minimised or covered window answers every
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request that acts on the app's state without drawing (about 100 ms each on Windows), and the
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ones that need a drawn frame (`ui.screenshot`, `ui.input`, `window.new`) fail at once instead of
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waiting 60 s (#720; not tested on macOS, and under Wayland a minimised window can't be told
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apart).
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waiting 60 s (#720; not tested on macOS). Under Wayland a minimised window can't be told apart,
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so a window that draws nothing for 0.2 s while a request waits is answered as a hidden one
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(about half a second a request, #1906).
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- **Tests:** 963 `#[test]` functions (2026-10-10) including junk-parameter sweeps over every command (and every vector-edit command while editing), importer fuzzing and render regressions.
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## Revision history
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| Date | Change | Summary |
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|---|---|---|
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| 2026-11-04 | patch | M8, #1951 (#1506 again): a path broken open by deleting a point (Delete, not Shift+Delete) is filled closed by a straight line across the gap, as an open path's fill is; joining its two ends again (the pen onto the other end, Connect, ⌘J) left the loop without the new segment, so once the points were rounded the fill and the selection outline ran straight across while the stroke followed the segment and its arcs. Joining now closes the loop through the new segment ("Click to close the path."; "You can use the Paint tool to add fills to any closed regions of a vector network."): `ops::connect` puts it into the loop whose segments are the chain between the ends, at the gap and in the loop's own order, so a hole keeps its winding whichever end was clicked first; a loop listed out of walking order is left as it was. Evidence: `vectoredit::tests::a_rounded_chamfer_made_other_ways_fills_along_its_arcs` (fails on main: the loop kept 4 of 5 segments), `a_rounded_chamfer_cut_in_the_editor_fills_along_its_arcs` (Shift+Delete, with and without a region fill), `doc::tests::a_chamfered_rectangles_rounded_fill_is_cut_at_every_point` (fill, region path and stroke agree for every loop order and segment direction of a chamfered rectangle). |
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| 2026-11-06 | patch | M3: glass's docs say which centre `splay` bends away from: the centre of the layer's bounds, as the reference tool's, checked side by side on a ring and an L at Splay 0% and 100% (an inner edge bends towards the hole in both). And where a glass shape gets no core: past 4M px on the desktop and 1M on the web (`MAX_SHAPE_PX`) it bends along its edge normals, so a large glass text or vector can bend differently once zoomed into, in a 2× export, or on the web. Docs only. Grade unchanged. |
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| 2026-11-02 | minor | M3, #1885: glass bends towards its core, the shape shrunk by `depth` and the bevel, as the reference tool's: round a sharp corner the bend turns smoothly, and a thin part (a capsule, a letter's stroke) bends across itself, checked side by side on a capsule 44 units tall. Rounded rectangles work it out in closed form. A shape too big to keep whole at the zoom bends along its edge normals instead, so no render works out a core over more pixels than a kept shape holds. Tests: `glass::tests::a_sharp_corner_bends_round_towards_the_core`, `glass::tests::a_thin_part_bends_across_itself`, `glass::tests::a_shape_too_big_to_keep_bends_along_its_normals`, `glass_cut_tests::a_cut_through_the_pane_matches_the_whole_render`. Grade unchanged. |
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| 2026-11-02 | minor | M3, #1885: glass's light is a line on its 1-unit bevel added to the backdrop, as the reference tool's: fully where the edge faces the light, none below 0.35 of facing it, 0.6 as much on the opposite side, with a faint gradient across the curve. `splay` turns the bend from along the edge's normal towards the way away from the layer's centre and no longer widens the light, as in the reference tool. Checked side by side on synthetic files: a splay of 1 bends the backdrop towards the centre in both. Tests: `glass::tests::the_light_lies_on_the_bevel_and_the_gradient_across_the_curve`, `backdrop_tests::splay_turns_the_bend_towards_the_centre`, `glass_cut_tests::the_light_is_a_line_on_the_bevel`. Grade unchanged. |
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